FILE: b3CpuNarrowPhase.cpp
REFERENCE_INCLUDE b3CpuNarrowPhase.cpp -> b3CpuNarrowPhase.h [b3CpuNarrowPhase.cpp <1:10 1:29>]
FILE: b3CpuNarrowPhase.h
REFERENCE_MACRO_USAGE b3CpuNarrowPhase.h -> B3_CPU_NARROWPHASE_H [b3CpuNarrowPhase.h <1:9 1:28>]
SYMBOL_MACRO B3_CPU_NARROWPHASE_H [b3CpuNarrowPhase.h <2:9 <2:9 2:28> 2:8>]
REFERENCE_INCLUDE b3CpuNarrowPhase.h -> b3Collidable.h [b3CpuNarrowPhase.h <4:10 4:70>]
FILE: b3Collidable.h
REFERENCE_MACRO_USAGE b3Collidable.h -> B3_COLLIDABLE_H [b3Collidable.h <2:9 2:23>]
SYMBOL_MACRO B3_COLLIDABLE_H [b3Collidable.h <3:9 <3:9 3:23> 3:8>]
REFERENCE_INCLUDE b3Collidable.h -> b3Float4.h [b3Collidable.h <6:10 6:42>]
FILE: b3Float4.h
REFERENCE_MACRO_USAGE b3Float4.h -> B3_FLOAT4_H [b3Float4.h <1:9 1:19>]
SYMBOL_MACRO B3_FLOAT4_H [b3Float4.h <2:9 <2:9 2:19> 2:8>]
REFERENCE_INCLUDE b3Float4.h -> b3PlatformDefinitions.h [b3Float4.h <4:10 4:55>]
FILE: b3PlatformDefinitions.h
REFERENCE_MACRO_USAGE b3PlatformDefinitions.h -> B3_PLATFORM_DEFINITIONS_H [b3PlatformDefinitions.h <1:9 1:33>]
SYMBOL_MACRO B3_PLATFORM_DEFINITIONS_H [b3PlatformDefinitions.h <2:9 <2:9 2:33> 2:8>]
REFERENCE_MACRO_USAGE b3PlatformDefinitions.h -> __cplusplus [b3PlatformDefinitions.h <9:8 9:18>]
COMMENT: comment [b3PlatformDefinitions.h <10:1 10:57>]
SYMBOL_MACRO b3ConstArray [b3PlatformDefinitions.h <11:9 <11:9 11:20> 11:31>]
SYMBOL_MACRO b3AtomicInc [b3PlatformDefinitions.h <12:9 <12:9 12:19> 12:30>]
SYMBOL_MACRO __global [b3PlatformDefinitions.h <22:9 <22:9 22:16> 22:8>]
SYMBOL_MACRO B3_STATIC [b3PlatformDefinitions.h <24:9 <24:9 24:17> 24:18>]
REFERENCE_MACRO_USAGE b3Float4.h -> __cplusplus [b3Float4.h <6:8 6:18>]
REFERENCE_INCLUDE b3Float4.h -> b3Vector3.h [b3Float4.h <7:11 7:37>]
FILE: b3Vector3.h
COMMENT: comment [b3Vector3.h <1:1 13:3>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_VECTOR3_H [b3Vector3.h <17:9 17:20>]
SYMBOL_MACRO B3_VECTOR3_H [b3Vector3.h <18:9 <18:9 18:20> 18:8>]
COMMENT: comment [b3Vector3.h <20:1 20:22>]
REFERENCE_INCLUDE b3Vector3.h -> b3Scalar.h [b3Vector3.h <21:10 21:21>]
FILE: b3Scalar.h
COMMENT: comment [b3Scalar.h <1:1 13:3>]
REFERENCE_MACRO_USAGE b3Scalar.h -> B3_SCALAR_H [b3Scalar.h <17:9 17:19>]
SYMBOL_MACRO B3_SCALAR_H [b3Scalar.h <18:9 <18:9 18:19> 18:8>]
REFERENCE_MACRO_USAGE b3Scalar.h -> B3_MANAGED_CODE [b3Scalar.h <20:8 20:22>]
COMMENT: comment [b3Scalar.h <28:20 28:41>]
COMMENT: comment [b3Scalar.h <31:1 31:67>]
SYMBOL_MACRO B3_BULLET_VERSION [b3Scalar.h <32:9 <32:9 32:25> 32:26>]
REFERENCE_MACRO_USAGE b3Scalar.h -> B3_BULLET_VERSION [b3Scalar.h <36:9 36:25>]
REFERENCE_MACRO_USAGE b3Scalar.h -> DEBUG [b3Scalar.h <39:13 39:17>]
REFERENCE_MACRO_USAGE b3Scalar.h -> _DEBUG [b3Scalar.h <39:32 39:37>]
COMMENT: comment [b3Scalar.h <43:23 43:36>]
REFERENCE_INCLUDE b3Scalar.h -> b3Logging.h [b3Scalar.h <43:10 43:22>]
FILE: b3Logging.h
REFERENCE_MACRO_USAGE b3Logging.h -> B3_LOGGING_H [b3Logging.h <2:9 2:20>]
SYMBOL_MACRO B3_LOGGING_H [b3Logging.h <3:9 <3:9 3:20> 3:8>]
REFERENCE_MACRO_USAGE b3Logging.h -> __cplusplus [b3Logging.h <5:8 5:18>]
COMMENT: comment [b3Logging.h <9:1 9:102>]
COMMENT: comment [b3Logging.h <10:1 10:81>]
SYMBOL_MACRO b3Printf [b3Logging.h <11:9 <11:9 11:16> 11:63>]
COMMENT: comment [b3Logging.h <12:1 12:151>]
COMMENT: comment [b3Logging.h <13:1 13:49>]
COMMENT: comment [b3Logging.h <14:1 14:44>]
COMMENT: comment [b3Logging.h <15:1 15:24>]
SYMBOL_MACRO b3Warning [b3Logging.h <17:9 <17:9 17:17> 17:166>]
SYMBOL_MACRO b3Error [b3Logging.h <18:9 <18:9 18:15> 18:159>]
REFERENCE_MACRO_USAGE b3Logging.h -> B3_NO_PROFILE [b3Logging.h <21:9 21:21>]
REFERENCE_MACRO_USAGE b3Logging.h -> __cplusplus [b3Logging.h <25:8 25:18>]
SYMBOL_MACRO B3_PROFILE [b3Logging.h <41:9 <41:9 41:18> 41:59>]
COMMENT: comment [b3Logging.h <44:7 44:22>]
COMMENT: comment [b3Logging.h <50:8 50:31>]
COMMENT: comment [b3Logging.h <59:1 59:74>]
COMMENT: comment [b3Logging.h <64:1 64:59>]
COMMENT: comment [b3Logging.h <68:1 68:125>]
REFERENCE_MACRO_USAGE b3Logging.h -> __cplusplus [b3Logging.h <73:8 73:18>]
COMMENT: comment [b3Logging.h <77:7 77:21>]
REFERENCE_MACRO_USAGE b3Scalar.h -> _WIN32 [b3Scalar.h <46:8 46:13>]
REFERENCE_MACRO_USAGE b3Scalar.h -> __MINGW32__ [b3Scalar.h <48:15 48:25>]
REFERENCE_MACRO_USAGE b3Scalar.h -> __CYGWIN__ [b3Scalar.h <48:39 48:48>]
REFERENCE_MACRO_USAGE b3Scalar.h -> _MSC_VER [b3Scalar.h <48:64 48:71>]
REFERENCE_MACRO_USAGE b3Scalar.h -> _MSC_VER [b3Scalar.h <48:77 48:84>]
COMMENT: comment [b3Scalar.h <55:4 55:38>]
COMMENT: comment [b3Scalar.h <56:36 56:62>]
COMMENT: comment [b3Scalar.h <57:1 57:98>]
COMMENT: comment [b3Scalar.h <58:34 58:81>]
COMMENT: comment [b3Scalar.h <59:1 59:80>]
SYMBOL_MACRO B3_FORCE_INLINE [b3Scalar.h <61:12 <61:12 61:26> 61:27>]
SYMBOL_MACRO B3_ATTRIBUTE_ALIGNED16 [b3Scalar.h <62:12 <62:12 62:33> 62:59>]
SYMBOL_MACRO B3_ATTRIBUTE_ALIGNED64 [b3Scalar.h <63:12 <63:12 63:33> 63:59>]
SYMBOL_MACRO B3_ATTRIBUTE_ALIGNED128 [b3Scalar.h <64:12 <64:12 64:34> 64:62>]
REFERENCE_MACRO_USAGE b3Scalar.h -> _XBOX [b3Scalar.h <65:10 65:14>]
REFERENCE_MACRO_USAGE b3Scalar.h -> _WIN32 [b3Scalar.h <73:15 73:20>]
REFERENCE_MACRO_USAGE b3Scalar.h -> _MSC_VER [b3Scalar.h <73:27 73:34>]
REFERENCE_MACRO_USAGE b3Scalar.h -> _MSC_VER [b3Scalar.h <73:40 73:47>]
REFERENCE_MACRO_USAGE b3Scalar.h -> B3_USE_DOUBLE_PRECISION [b3Scalar.h <73:72 73:94>]
REFERENCE_MACRO_USAGE b3Scalar.h -> _M_IX86 [b3Scalar.h <74:16 74:22>]
REFERENCE_MACRO_USAGE b3Scalar.h -> _M_X64 [b3Scalar.h <74:37 74:42>]
SYMBOL_MACRO B3_USE_SSE [b3Scalar.h <75:12 <75:12 75:21> 75:11>]
REFERENCE_MACRO_USAGE b3Scalar.h -> B3_USE_SSE [b3Scalar.h <76:11 76:20>]
COMMENT: comment [b3Scalar.h <77:4 77:70>]
COMMENT: comment [b3Scalar.h <78:4 78:81>]
COMMENT: comment [b3Scalar.h <79:4 79:78>]
COMMENT: comment [b3Scalar.h <80:4 80:45>]
COMMENT: comment [b3Scalar.h <81:4 81:122>]
COMMENT: comment [b3Scalar.h <82:4 82:135>]
COMMENT: comment [b3Scalar.h <83:4 83:31>]
COMMENT: comment [b3Scalar.h <84:11 84:23>]
COMMENT: comment [b3Scalar.h <89:9 89:16>]
COMMENT: comment [b3Scalar.h <91:10 91:23>]
REFERENCE_MACRO_USAGE b3Scalar.h -> B3_DEBUG [b3Scalar.h <93:8 93:15>]
SYMBOL_MACRO b3Assert [b3Scalar.h <102:11 <102:11 102:18> 102:20>]
COMMENT: comment [b3Scalar.h <104:3 104:47>]
SYMBOL_MACRO b3FullAssert [b3Scalar.h <105:11 <105:11 105:22> 105:24>]
SYMBOL_MACRO b3Likely [b3Scalar.h <107:11 <107:11 107:18> 107:24>]
SYMBOL_MACRO b3Unlikely [b3Scalar.h <108:11 <108:11 108:20> 108:25>]
COMMENT: comment [b3Scalar.h <257:1 257:124>]
REFERENCE_MACRO_USAGE b3Scalar.h -> B3_USE_DOUBLE_PRECISION [b3Scalar.h <258:13 258:35>]
COMMENT: comment [b3Scalar.h <264:1 264:47>]
SYMBOL_MACRO B3_LARGE_FLOAT [b3Scalar.h <265:9 <265:9 265:22> 265:23>]
REFERENCE_MACRO_USAGE b3Scalar.h -> B3_USE_SSE [b3Scalar.h <268:8 268:17>]
COMMENT: comment [b3Scalar.h <270:7 270:19>]
REFERENCE_MACRO_USAGE b3Scalar.h -> B3_USE_SSE_IN_API [b3Scalar.h <272:13 272:29>]
REFERENCE_MACRO_USAGE b3Scalar.h -> B3_USE_SSE [b3Scalar.h <272:43 272:52>]
COMMENT: comment [b3Scalar.h <316:8 316:27>]
REFERENCE_MACRO_USAGE b3Scalar.h -> B3_USE_NEON [b3Scalar.h <318:8 318:18>]
SYMBOL_MACRO B3_DECLARE_ALIGNED_ALLOCATOR [b3Scalar.h <331:9 <331:9 331:36> 339:64>]
REFERENCE_MACRO_USAGE b3Scalar.h -> B3_USE_DOUBLE_PRECISION [b3Scalar.h <343:13 343:35>]
REFERENCE_MACRO_USAGE b3Scalar.h -> B3_FORCE_DOUBLE_FUNCTIONS [b3Scalar.h <343:49 343:73>]
REFERENCE_MACRO_USAGE b3Scalar.h -> B3_FORCE_INLINE [b3Scalar.h <361:1 361:15>]
REFERENCE_MACRO_USAGE b3Scalar.h -> USE_APPROXIMATION [b3Scalar.h <363:8 363:24>]
REFERENCE_MACRO_USAGE b3Scalar.h -> B3_FORCE_INLINE [b3Scalar.h <381:1 381:15>]
REFERENCE_MACRO_USAGE b3Scalar.h -> B3_FORCE_INLINE [b3Scalar.h <382:1 382:15>]
REFERENCE_MACRO_USAGE b3Scalar.h -> B3_FORCE_INLINE [b3Scalar.h <383:1 383:15>]
REFERENCE_MACRO_USAGE b3Scalar.h -> B3_FORCE_INLINE [b3Scalar.h <384:1 384:15>]
REFERENCE_MACRO_USAGE b3Scalar.h -> B3_FORCE_INLINE [b3Scalar.h <385:1 385:15>]
REFERENCE_MACRO_USAGE b3Scalar.h -> B3_FORCE_INLINE [b3Scalar.h <392:1 392:15>]
REFERENCE_MACRO_USAGE b3Scalar.h -> B3_FORCE_INLINE [b3Scalar.h <399:1 399:15>]
REFERENCE_MACRO_USAGE b3Scalar.h -> B3_FORCE_INLINE [b3Scalar.h <400:1 400:15>]
REFERENCE_MACRO_USAGE b3Scalar.h -> B3_FORCE_INLINE [b3Scalar.h <401:1 401:15>]
REFERENCE_MACRO_USAGE b3Scalar.h -> B3_FORCE_INLINE [b3Scalar.h <402:1 402:15>]
REFERENCE_MACRO_USAGE b3Scalar.h -> B3_FORCE_INLINE [b3Scalar.h <403:1 403:15>]
REFERENCE_MACRO_USAGE b3Scalar.h -> B3_FORCE_INLINE [b3Scalar.h <404:1 404:15>]
SYMBOL_MACRO B3_2_PI [b3Scalar.h <408:9 <408:9 408:15> 408:53>]
SYMBOL_MACRO B3_PI [b3Scalar.h <409:9 <409:9 409:13> 409:48>]
SYMBOL_MACRO B3_HALF_PI [b3Scalar.h <410:9 <410:9 410:18> 410:49>]
SYMBOL_MACRO B3_RADS_PER_DEG [b3Scalar.h <411:9 <411:9 411:23> 411:50>]
SYMBOL_MACRO B3_DEGS_PER_RAD [b3Scalar.h <412:9 <412:9 412:23> 412:51>]
SYMBOL_MACRO B3_SQRT12 [b3Scalar.h <413:9 <413:9 413:17> 413:63>]
COMMENT: comment [b3Scalar.h <415:73 415:101>]
SYMBOL_MACRO b3RecipSqrt [b3Scalar.h <415:9 <415:9 415:19> 415:69>]
REFERENCE_MACRO_USAGE b3Scalar.h -> B3_USE_DOUBLE_PRECISION [b3Scalar.h <418:8 418:30>]
SYMBOL_MACRO B3_EPSILON [b3Scalar.h <422:9 <422:9 422:18> 422:24>]
SYMBOL_MACRO B3_INFINITY [b3Scalar.h <423:9 <423:9 423:19> 423:24>]
REFERENCE_MACRO_USAGE b3Scalar.h -> B3_FORCE_INLINE [b3Scalar.h <426:1 426:15>]
REFERENCE_MACRO_USAGE b3Scalar.h -> B3_PI [b3Scalar.h <428:21 428:25>]
REFERENCE_MACRO_USAGE b3Scalar.h -> B3_2_PI [b3Scalar.h <409:26 409:32>]
REFERENCE_MACRO_USAGE b3Scalar.h -> B3_FORCE_INLINE [b3Scalar.h <442:1 442:15>]
REFERENCE_MACRO_USAGE b3Scalar.h -> B3_EPSILON [b3Scalar.h <442:72 442:81>]
REFERENCE_MACRO_USAGE b3Scalar.h -> FLT_EPSILON [b3Scalar.h <422:25 422:35>]
REFERENCE_MACRO_USAGE b3Scalar.h -> B3_FORCE_INLINE [b3Scalar.h <444:1 444:15>]
REFERENCE_MACRO_USAGE b3Scalar.h -> B3_FORCE_INLINE [b3Scalar.h <447:1 447:15>]
REFERENCE_MACRO_USAGE b3Scalar.h -> B3_FORCE_INLINE [b3Scalar.h <452:1 452:15>]
REFERENCE_MACRO_USAGE b3Scalar.h -> B3_FORCE_INLINE [b3Scalar.h <456:1 456:15>]
REFERENCE_MACRO_USAGE b3Scalar.h -> B3_RADS_PER_DEG [b3Scalar.h <456:61 456:75>]
REFERENCE_MACRO_USAGE b3Scalar.h -> B3_2_PI [b3Scalar.h <411:26 411:32>]
REFERENCE_MACRO_USAGE b3Scalar.h -> B3_FORCE_INLINE [b3Scalar.h <457:1 457:15>]
REFERENCE_MACRO_USAGE b3Scalar.h -> B3_DEGS_PER_RAD [b3Scalar.h <457:61 457:75>]
REFERENCE_MACRO_USAGE b3Scalar.h -> B3_2_PI [b3Scalar.h <412:45 412:51>]
SYMBOL_MACRO B3_DECLARE_HANDLE [b3Scalar.h <459:9 <459:9 459:25> 459:73>]
REFERENCE_MACRO_USAGE b3Scalar.h -> b3Fsel [b3Scalar.h <461:9 461:14>]
REFERENCE_MACRO_USAGE b3Scalar.h -> B3_FORCE_INLINE [b3Scalar.h <462:1 462:15>]
SYMBOL_MACRO b3Fsels [b3Scalar.h <467:9 <467:9 467:15> 467:45>]
REFERENCE_MACRO_USAGE b3Scalar.h -> B3_FORCE_INLINE [b3Scalar.h <470:1 470:15>]
COMMENT: comment [b3Scalar.h <474:20 474:73>]
COMMENT: comment [b3Scalar.h <482:1 482:110>]
COMMENT: comment [b3Scalar.h <483:1 483:118>]
REFERENCE_MACRO_USAGE b3Scalar.h -> B3_FORCE_INLINE [b3Scalar.h <484:1 484:15>]
COMMENT: comment [b3Scalar.h <486:5 486:89>]
COMMENT: comment [b3Scalar.h <487:5 487:73>]
COMMENT: comment [b3Scalar.h <488:5 488:89>]
COMMENT: comment [b3Scalar.h <489:5 489:77>]
REFERENCE_MACRO_USAGE b3Scalar.h -> B3_FORCE_INLINE [b3Scalar.h <494:1 494:15>]
REFERENCE_MACRO_USAGE b3Scalar.h -> B3_FORCE_INLINE [b3Scalar.h <500:1 500:15>]
REFERENCE_MACRO_USAGE b3Scalar.h -> B3_HAVE_NATIVE_FSEL [b3Scalar.h <502:8 502:26>]
REFERENCE_MACRO_USAGE b3Scalar.h -> B3_FORCE_INLINE [b3Scalar.h <509:22 509:36>]
COMMENT: comment [b3Scalar.h <517:1 517:33>]
REFERENCE_MACRO_USAGE b3Scalar.h -> B3_FORCE_INLINE [b3Scalar.h <518:1 518:15>]
REFERENCE_MACRO_USAGE b3Scalar.h -> B3_FORCE_INLINE [b3Scalar.h <523:1 523:15>]
REFERENCE_MACRO_USAGE b3Scalar.h -> B3_FORCE_INLINE [b3Scalar.h <528:1 528:15>]
REFERENCE_MACRO_USAGE b3Scalar.h -> B3_FORCE_INLINE [b3Scalar.h <533:1 533:15>]
COMMENT: comment [b3Scalar.h <538:1 538:63>]
COMMENT: comment [b3Scalar.h <539:1 539:120>]
COMMENT: comment [b3Scalar.h <540:1 540:101>]
COMMENT: comment [b3Scalar.h <541:1 541:127>]
COMMENT: comment [b3Scalar.h <542:1 542:143>]
COMMENT: comment [b3Scalar.h <543:1 543:79>]
REFERENCE_MACRO_USAGE b3Scalar.h -> B3_FORCE_INLINE [b3Scalar.h <544:1 544:15>]
COMMENT: comment [b3Scalar.h <557:1 557:30>]
REFERENCE_MACRO_USAGE b3Scalar.h -> B3_FORCE_INLINE [b3Scalar.h <558:1 558:15>]
COMMENT: comment [b3Scalar.h <573:1 573:28>]
REFERENCE_MACRO_USAGE b3Scalar.h -> B3_FORCE_INLINE [b3Scalar.h <574:1 574:15>]
COMMENT: comment [b3Scalar.h <589:1 589:30>]
REFERENCE_MACRO_USAGE b3Scalar.h -> B3_FORCE_INLINE [b3Scalar.h <590:1 590:15>]
COMMENT: comment [b3Scalar.h <607:1 607:53>]
REFERENCE_MACRO_USAGE b3Scalar.h -> B3_FORCE_INLINE [b3Scalar.h <608:1 608:15>]
REFERENCE_MACRO_USAGE b3Scalar.h -> B3_2_PI [b3Scalar.h <610:42 610:48>]
REFERENCE_MACRO_USAGE b3Scalar.h -> B3_PI [b3Scalar.h <611:23 611:27>]
REFERENCE_MACRO_USAGE b3Scalar.h -> B3_2_PI [b3Scalar.h <613:27 613:33>]
REFERENCE_MACRO_USAGE b3Scalar.h -> B3_PI [b3Scalar.h <615:27 615:31>]
REFERENCE_MACRO_USAGE b3Scalar.h -> B3_2_PI [b3Scalar.h <617:27 617:33>]
COMMENT: comment [b3Scalar.h <625:1 625:42>]
COMMENT: comment [b3Scalar.h <641:1 641:54>]
COMMENT: comment [b3Scalar.h <663:8 663:21>]
REFERENCE_INCLUDE b3Vector3.h -> b3MinMax.h [b3Vector3.h <22:10 22:21>]
FILE: b3MinMax.h
COMMENT: comment [b3MinMax.h <1:1 13:3>]
REFERENCE_MACRO_USAGE b3MinMax.h -> B3_GEN_MINMAX_H [b3MinMax.h <17:9 17:23>]
SYMBOL_MACRO B3_GEN_MINMAX_H [b3MinMax.h <18:9 <18:9 18:23> 18:8>]
REFERENCE_INCLUDE b3MinMax.h -> b3Scalar.h [b3MinMax.h <20:10 20:21>]
REFERENCE_MACRO_USAGE b3MinMax.h -> B3_FORCE_INLINE [b3MinMax.h <23:1 23:15>]
REFERENCE_MACRO_USAGE b3MinMax.h -> B3_FORCE_INLINE [b3MinMax.h <29:1 29:15>]
REFERENCE_MACRO_USAGE b3MinMax.h -> B3_FORCE_INLINE [b3MinMax.h <35:1 35:15>]
REFERENCE_MACRO_USAGE b3MinMax.h -> B3_FORCE_INLINE [b3MinMax.h <41:1 41:15>]
REFERENCE_MACRO_USAGE b3MinMax.h -> B3_FORCE_INLINE [b3MinMax.h <50:1 50:15>]
REFERENCE_MACRO_USAGE b3MinMax.h -> B3_FORCE_INLINE [b3MinMax.h <59:1 59:15>]
COMMENT: comment [b3MinMax.h <71:8 71:25>]
REFERENCE_INCLUDE b3Vector3.h -> b3AlignedAllocator.h [b3Vector3.h <23:10 23:31>]
FILE: b3AlignedAllocator.h
COMMENT: comment [b3AlignedAllocator.h <1:1 14:3>]
REFERENCE_MACRO_USAGE b3AlignedAllocator.h -> B3_ALIGNED_ALLOCATOR [b3AlignedAllocator.h <16:9 16:28>]
SYMBOL_MACRO B3_ALIGNED_ALLOCATOR [b3AlignedAllocator.h <17:9 <17:9 17:28> 17:8>]
COMMENT: comment [b3AlignedAllocator.h <19:1 19:66>]
COMMENT: comment [b3AlignedAllocator.h <20:1 20:64>]
COMMENT: comment [b3AlignedAllocator.h <21:1 21:48>]
REFERENCE_INCLUDE b3AlignedAllocator.h -> b3Scalar.h [b3AlignedAllocator.h <23:10 23:21>]
COMMENT: comment [b3AlignedAllocator.h <24:1 24:40>]
REFERENCE_MACRO_USAGE b3AlignedAllocator.h -> B3_DEBUG_MEMORY_ALLOCATIONS [b3AlignedAllocator.h <25:8 25:34>]
SYMBOL_MACRO b3AlignedAlloc [b3AlignedAllocator.h <41:10 <41:10 41:23> 41:77>]
SYMBOL_MACRO b3AlignedFree [b3AlignedAllocator.h <42:10 <42:10 42:22> 42:53>]
COMMENT: comment [b3AlignedAllocator.h <52:1 52:123>]
COMMENT: comment [b3AlignedAllocator.h <54:1 54:220>]
COMMENT: comment [b3AlignedAllocator.h <58:1 58:78>]
COMMENT: comment [b3AlignedAllocator.h <59:1 59:171>]
COMMENT: comment [b3AlignedAllocator.h <67:2 67:27>]
COMMENT: comment [b3AlignedAllocator.h <69:2 71:4>]
REFERENCE_MACRO_USAGE b3AlignedAllocator.h -> b3AlignedAlloc [b3AlignedAllocator.h <86:38 86:51>]
REFERENCE_MACRO_USAGE b3AlignedAllocator.h -> b3AlignedFree [b3AlignedAllocator.h <90:3 90:15>]
COMMENT: comment [b3AlignedAllocator.h <106:8 106:30>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_USE_DOUBLE_PRECISION [b3Vector3.h <25:8 25:30>]
SYMBOL_MACRO b3Vector3Data [b3Vector3.h <29:9 <29:9 29:21> 29:22>]
SYMBOL_MACRO b3Vector3DataName [b3Vector3.h <30:9 <30:9 30:25> 30:26>]
COMMENT: comment [b3Vector3.h <31:8 31:33>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_USE_SSE [b3Vector3.h <33:13 33:22>]
COMMENT: comment [b3Vector3.h <35:1 35:63>]
REFERENCE_MACRO_USAGE b3Vector3.h -> _MSC_VER [b3Vector3.h <37:8 37:15>]
COMMENT: comment [b3Vector3.h <38:32 38:111>]
SYMBOL_MACRO B3_SHUFFLE [b3Vector3.h <42:9 <42:9 42:18> 42:59>]
COMMENT: comment [b3Vector3.h <43:1 43:88>]
SYMBOL_MACRO b3_pshufd_ps [b3Vector3.h <44:9 <44:9 44:20> 44:69>]
SYMBOL_MACRO b3_splat3_ps [b3Vector3.h <45:9 <45:9 45:20> 45:74>]
SYMBOL_MACRO b3_splat_ps [b3Vector3.h <46:9 <46:9 46:19> 46:74>]
SYMBOL_MACRO b3v3AbsiMask [b3Vector3.h <48:9 <48:9 48:20> 48:83>]
SYMBOL_MACRO b3vAbsMask [b3Vector3.h <49:9 <49:9 49:18> 49:82>]
SYMBOL_MACRO b3vFFF0Mask [b3Vector3.h <50:9 <50:9 50:19> 50:82>]
SYMBOL_MACRO b3v3AbsfMask [b3Vector3.h <51:9 <51:9 51:20> 51:47>]
SYMBOL_MACRO b3vFFF0fMask [b3Vector3.h <52:9 <52:9 52:20> 52:46>]
SYMBOL_MACRO b3vxyzMaskf [b3Vector3.h <53:9 <53:9 53:19> 53:20>]
SYMBOL_MACRO b3vAbsfMask [b3Vector3.h <54:9 <54:9 54:19> 54:44>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_ATTRIBUTE_ALIGNED16 [b3Vector3.h <58:14 58:35>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_ATTRIBUTE_ALIGNED16 [b3Vector3.h <59:14 59:35>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_ATTRIBUTE_ALIGNED16 [b3Vector3.h <60:14 60:35>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_ATTRIBUTE_ALIGNED16 [b3Vector3.h <61:14 61:35>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_USE_NEON [b3Vector3.h <65:8 65:18>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_USE_SSE_IN_API [b3Vector3.h <77:13 77:29>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_USE_SSE [b3Vector3.h <77:44 77:53>]
COMMENT: comment [b3Vector3.h <88:1 91:4>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_ATTRIBUTE_ALIGNED16 [b3Vector3.h <92:1 92:22>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_USE_SSE [b3Vector3.h <95:14 95:23>]
COMMENT: comment [b3Vector3.h <95:50 95:66>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_USE_NEON [b3Vector3.h <95:37 95:47>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_DECLARE_ALIGNED_ALLOCATOR [b3Vector3.h <113:2 113:29>]
REFERENCE_MACRO_USAGE b3Scalar.h -> B3_FORCE_INLINE [b3Scalar.h <332:4 332:18>]
REFERENCE_MACRO_USAGE b3Scalar.h -> b3AlignedAlloc [b3Scalar.h <332:70 332:83>]
REFERENCE_MACRO_USAGE b3Scalar.h -> B3_FORCE_INLINE [b3Scalar.h <333:4 333:18>]
REFERENCE_MACRO_USAGE b3Scalar.h -> b3AlignedFree [b3Scalar.h <333:63 333:75>]
REFERENCE_MACRO_USAGE b3Scalar.h -> B3_FORCE_INLINE [b3Scalar.h <334:4 334:18>]
REFERENCE_MACRO_USAGE b3Scalar.h -> B3_FORCE_INLINE [b3Scalar.h <335:4 335:18>]
REFERENCE_MACRO_USAGE b3Scalar.h -> B3_FORCE_INLINE [b3Scalar.h <336:4 336:18>]
REFERENCE_MACRO_USAGE b3Scalar.h -> b3AlignedAlloc [b3Scalar.h <336:72 336:85>]
REFERENCE_MACRO_USAGE b3Scalar.h -> B3_FORCE_INLINE [b3Scalar.h <337:4 337:18>]
REFERENCE_MACRO_USAGE b3Scalar.h -> b3AlignedFree [b3Scalar.h <337:65 337:77>]
REFERENCE_MACRO_USAGE b3Scalar.h -> B3_FORCE_INLINE [b3Scalar.h <338:4 338:18>]
REFERENCE_MACRO_USAGE b3Scalar.h -> B3_FORCE_INLINE [b3Scalar.h <339:4 339:18>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_USE_SSE [b3Vector3.h <115:14 115:23>]
COMMENT: comment [b3Vector3.h <115:50 115:66>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_USE_NEON [b3Vector3.h <115:37 115:47>]
COMMENT: comment [b3Vector3.h <117:2 120:4>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_FORCE_INLINE [b3Vector3.h <122:5 122:19>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_FORCE_INLINE [b3Vector3.h <126:5 126:19>]
COMMENT: comment [b3Vector3.h <136:1 137:43>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_FORCE_INLINE [b3Vector3.h <138:2 138:16>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_USE_SSE_IN_API [b3Vector3.h <140:13 140:29>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_USE_SSE [b3Vector3.h <140:44 140:53>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_USE_NEON [b3Vector3.h <142:15 142:25>]
COMMENT: comment [b3Vector3.h <153:3 154:38>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_FORCE_INLINE [b3Vector3.h <155:2 155:16>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_USE_SSE_IN_API [b3Vector3.h <157:13 157:29>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_USE_SSE [b3Vector3.h <157:44 157:53>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_USE_NEON [b3Vector3.h <159:15 159:25>]
COMMENT: comment [b3Vector3.h <169:3 170:30>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_FORCE_INLINE [b3Vector3.h <171:2 171:16>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_USE_SSE_IN_API [b3Vector3.h <173:13 173:29>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_USE_SSE [b3Vector3.h <173:44 173:53>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_USE_NEON [b3Vector3.h <177:15 177:25>]
COMMENT: comment [b3Vector3.h <187:3 188:43>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_FORCE_INLINE [b3Vector3.h <189:2 189:16>]
REFERENCE_MACRO_USAGE b3Vector3.h -> b3FullAssert [b3Vector3.h <191:3 191:14>]
COMMENT: comment [b3Vector3.h <193:7 193:35>]
COMMENT: comment [b3Vector3.h <207:3 208:53>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_FORCE_INLINE [b3Vector3.h <209:2 209:16>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_USE_SSE_IN_API [b3Vector3.h <211:13 211:29>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_USE_SSE [b3Vector3.h <211:44 211:53>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_USE_NEON [b3Vector3.h <218:15 218:25>]
COMMENT: comment [b3Vector3.h <230:3 230:55>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_FORCE_INLINE [b3Vector3.h <231:2 231:16>]
COMMENT: comment [b3Vector3.h <236:3 236:47>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_FORCE_INLINE [b3Vector3.h <237:2 237:16>]
COMMENT: comment [b3Vector3.h <242:3 243:62>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_FORCE_INLINE [b3Vector3.h <244:2 244:16>]
COMMENT: comment [b3Vector3.h <246:3 247:62>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_FORCE_INLINE [b3Vector3.h <248:2 248:16>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_FORCE_INLINE [b3Vector3.h <250:2 250:16>]
COMMENT: comment [b3Vector3.h <253:3 253:27>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_EPSILON [b3Vector3.h <254:13 254:22>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_EPSILON [b3Vector3.h <254:24 254:33>]
COMMENT: comment [b3Vector3.h <265:3 266:28>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_FORCE_INLINE [b3Vector3.h <267:2 267:16>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_USE_SSE_IN_API [b3Vector3.h <269:13 269:29>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_USE_SSE [b3Vector3.h <269:44 269:53>]
COMMENT: comment [b3Vector3.h <309:3 309:58>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_FORCE_INLINE [b3Vector3.h <310:2 310:16>]
COMMENT: comment [b3Vector3.h <312:3 314:44>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_FORCE_INLINE [b3Vector3.h <315:2 315:16>]
COMMENT: comment [b3Vector3.h <317:3 318:34>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_FORCE_INLINE [b3Vector3.h <319:2 319:16>]
REFERENCE_MACRO_USAGE b3Vector3.h -> b3FullAssert [b3Vector3.h <322:3 322:14>]
COMMENT: comment [b3Vector3.h <326:3 326:72>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_FORCE_INLINE [b3Vector3.h <327:2 327:16>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_USE_SSE_IN_API [b3Vector3.h <329:13 329:29>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_USE_SSE [b3Vector3.h <329:44 329:53>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_USE_NEON [b3Vector3.h <331:15 331:25>]
COMMENT: comment [b3Vector3.h <341:3 342:34>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_FORCE_INLINE [b3Vector3.h <343:2 343:16>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_USE_SSE_IN_API [b3Vector3.h <345:13 345:29>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_USE_SSE [b3Vector3.h <345:44 345:53>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_USE_NEON [b3Vector3.h <357:15 357:25>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_FORCE_INLINE [b3Vector3.h <382:2 382:16>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_USE_SSE_IN_API [b3Vector3.h <384:13 384:29>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_USE_SSE [b3Vector3.h <384:44 384:53>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_USE_NEON [b3Vector3.h <403:15 403:25>]
COMMENT: comment [b3Vector3.h <432:3 433:52>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_FORCE_INLINE [b3Vector3.h <434:2 434:16>]
COMMENT: comment [b3Vector3.h <439:3 440:52>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_FORCE_INLINE [b3Vector3.h <441:2 441:16>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_FORCE_INLINE [b3Vector3.h <446:2 446:16>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_FORCE_INLINE [b3Vector3.h <451:2 451:16>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_FORCE_INLINE [b3Vector3.h <457:2 457:16>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_USE_SSE_IN_API [b3Vector3.h <459:13 459:29>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_USE_SSE [b3Vector3.h <459:44 459:53>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_USE_NEON [b3Vector3.h <469:15 469:25>]
COMMENT: comment [b3Vector3.h <478:3 478:36>]
COMMENT: comment [b3Vector3.h <479:3 479:40>]
COMMENT: comment [b3Vector3.h <483:3 485:85>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_FORCE_INLINE [b3Vector3.h <486:2 486:16>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_USE_SSE_IN_API [b3Vector3.h <488:13 488:29>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_USE_SSE [b3Vector3.h <488:44 488:53>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_USE_NEON [b3Vector3.h <496:15 496:25>]
COMMENT: comment [b3Vector3.h <510:3 511:34>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_FORCE_INLINE [b3Vector3.h <512:2 512:16>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_USE_SSE_IN_API [b3Vector3.h <514:13 514:29>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_USE_SSE [b3Vector3.h <514:44 514:53>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_USE_NEON [b3Vector3.h <516:15 516:25>]
COMMENT: comment [b3Vector3.h <526:3 526:34>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_FORCE_INLINE [b3Vector3.h <527:3 527:17>]
COMMENT: comment [b3Vector3.h <528:3 528:34>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_FORCE_INLINE [b3Vector3.h <529:3 529:17>]
COMMENT: comment [b3Vector3.h <530:3 530:34>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_FORCE_INLINE [b3Vector3.h <531:3 531:17>]
COMMENT: comment [b3Vector3.h <532:1 532:32>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_FORCE_INLINE [b3Vector3.h <533:3 533:17>]
COMMENT: comment [b3Vector3.h <535:3 535:31>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_FORCE_INLINE [b3Vector3.h <536:3 536:17>]
COMMENT: comment [b3Vector3.h <537:3 537:31>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_FORCE_INLINE [b3Vector3.h <538:3 538:17>]
COMMENT: comment [b3Vector3.h <539:3 539:31>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_FORCE_INLINE [b3Vector3.h <540:3 540:17>]
COMMENT: comment [b3Vector3.h <541:3 541:31>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_FORCE_INLINE [b3Vector3.h <542:3 542:17>]
COMMENT: comment [b3Vector3.h <544:2 544:89>]
COMMENT: comment [b3Vector3.h <545:2 545:89>]
COMMENT: comment [b3Vector3.h <546:2 546:140>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_FORCE_INLINE [b3Vector3.h <547:2 547:16>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_FORCE_INLINE [b3Vector3.h <548:2 548:16>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_FORCE_INLINE [b3Vector3.h <550:2 550:16>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_USE_SSE_IN_API [b3Vector3.h <552:13 552:29>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_USE_SSE [b3Vector3.h <552:44 552:53>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_FORCE_INLINE [b3Vector3.h <562:2 562:16>]
COMMENT: comment [b3Vector3.h <567:3 569:6>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_FORCE_INLINE [b3Vector3.h <570:2 570:16>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_USE_SSE_IN_API [b3Vector3.h <572:13 572:29>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_USE_SSE [b3Vector3.h <572:44 572:53>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_USE_NEON [b3Vector3.h <574:15 574:25>]
COMMENT: comment [b3Vector3.h <584:3 586:6>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_FORCE_INLINE [b3Vector3.h <587:2 587:16>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_USE_SSE_IN_API [b3Vector3.h <589:13 589:29>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_USE_SSE [b3Vector3.h <589:44 589:53>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_USE_NEON [b3Vector3.h <591:15 591:25>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_FORCE_INLINE [b3Vector3.h <601:2 601:16>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_USE_SSE_IN_API [b3Vector3.h <611:13 611:29>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_USE_SSE [b3Vector3.h <611:44 611:53>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_USE_SSE_IN_API [b3Vector3.h <634:13 634:29>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_USE_SSE [b3Vector3.h <634:44 634:53>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_USE_NEON [b3Vector3.h <636:15 636:25>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_FORCE_INLINE [b3Vector3.h <644:2 644:16>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_FORCE_INLINE [b3Vector3.h <649:2 649:16>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_EPSILON [b3Vector3.h <651:22 651:31>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_FORCE_INLINE [b3Vector3.h <654:2 654:16>]
REFERENCE_MACRO_USAGE b3Vector3.h -> b3Vector3Data [b3Vector3.h <654:40 654:52>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_FORCE_INLINE [b3Vector3.h <656:2 656:16>]
REFERENCE_MACRO_USAGE b3Vector3.h -> b3Vector3Data [b3Vector3.h <656:48 656:60>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_FORCE_INLINE [b3Vector3.h <658:2 658:16>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_FORCE_INLINE [b3Vector3.h <660:2 660:16>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_FORCE_INLINE [b3Vector3.h <662:2 662:16>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_FORCE_INLINE [b3Vector3.h <664:2 664:16>]
COMMENT: comment [b3Vector3.h <666:9 669:52>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_FORCE_INLINE [b3Vector3.h <670:9 670:23>]
COMMENT: comment [b3Vector3.h <672:9 675:52>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_FORCE_INLINE [b3Vector3.h <676:9 676:23>]
COMMENT: comment [b3Vector3.h <678:5 678:122>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_FORCE_INLINE [b3Vector3.h <679:5 679:19>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_USE_SSE_IN_API [b3Vector3.h <681:13 681:29>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_USE_SSE [b3Vector3.h <681:44 681:53>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_USE_NEON [b3Vector3.h <695:15 695:25>]
COMMENT: comment [b3Vector3.h <711:1 711:60>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_FORCE_INLINE [b3Vector3.h <712:1 712:15>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_USE_SSE_IN_API [b3Vector3.h <715:13 715:29>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_USE_SSE [b3Vector3.h <715:44 715:53>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_USE_NEON [b3Vector3.h <717:15 717:25>]
COMMENT: comment [b3Vector3.h <727:1 727:59>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_FORCE_INLINE [b3Vector3.h <728:1 728:15>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_USE_SSE_IN_API [b3Vector3.h <731:13 731:29>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_USE_SSE [b3Vector3.h <731:44 731:53>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_USE_NEON [b3Vector3.h <733:15 733:25>]
COMMENT: comment [b3Vector3.h <743:1 743:55>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_FORCE_INLINE [b3Vector3.h <744:1 744:15>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_USE_SSE_IN_API [b3Vector3.h <747:14 747:30>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_USE_SSE [b3Vector3.h <747:45 747:54>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_USE_NEON [b3Vector3.h <752:15 752:25>]
COMMENT: comment [b3Vector3.h <763:1 763:47>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_FORCE_INLINE [b3Vector3.h <764:1 764:15>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_USE_SSE_IN_API [b3Vector3.h <767:14 767:30>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_USE_SSE [b3Vector3.h <767:45 767:54>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_USE_NEON [b3Vector3.h <770:15 770:25>]
COMMENT: comment [b3Vector3.h <777:1 777:43>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_FORCE_INLINE [b3Vector3.h <778:1 778:15>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_USE_SSE_IN_API [b3Vector3.h <781:13 781:29>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_USE_SSE [b3Vector3.h <781:44 781:53>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_USE_NEON [b3Vector3.h <785:15 785:25>]
COMMENT: comment [b3Vector3.h <793:1 793:43>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_FORCE_INLINE [b3Vector3.h <794:1 794:15>]
COMMENT: comment [b3Vector3.h <800:1 800:53>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_FORCE_INLINE [b3Vector3.h <801:1 801:15>]
REFERENCE_MACRO_USAGE b3Vector3.h -> b3FullAssert [b3Vector3.h <804:2 804:13>]
COMMENT: comment [b3Vector3.h <805:7 805:35>]
COMMENT: comment [b3Vector3.h <817:1 817:53>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_FORCE_INLINE [b3Vector3.h <818:1 818:15>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_USE_SSE_IN_API [b3Vector3.h <821:14 821:30>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_USE_SSE [b3Vector3.h <821:44 821:53>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_USE_NEON [b3Vector3.h <825:15 825:25>]
COMMENT: comment [b3Vector3.h <847:1 847:56>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_FORCE_INLINE [b3Vector3.h <848:1 848:15>]
COMMENT: comment [b3Vector3.h <855:1 855:61>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_FORCE_INLINE [b3Vector3.h <856:1 856:15>]
COMMENT: comment [b3Vector3.h <863:1 863:53>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_FORCE_INLINE [b3Vector3.h <864:1 864:15>]
COMMENT: comment [b3Vector3.h <870:1 870:50>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_FORCE_INLINE [b3Vector3.h <871:1 871:15>]
COMMENT: comment [b3Vector3.h <877:1 877:53>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_FORCE_INLINE [b3Vector3.h <878:1 878:15>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_FORCE_INLINE [b3Vector3.h <884:1 884:15>]
COMMENT: comment [b3Vector3.h <890:1 893:78>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_FORCE_INLINE [b3Vector3.h <894:1 894:15>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_FORCE_INLINE [b3Vector3.h <902:1 902:15>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_FORCE_INLINE [b3Vector3.h <907:1 907:15>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_FORCE_INLINE [b3Vector3.h <912:1 912:15>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_USE_SSE_IN_API [b3Vector3.h <914:13 914:29>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_USE_SSE [b3Vector3.h <914:44 914:53>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_FORCE_INLINE [b3Vector3.h <923:1 923:15>]
COMMENT: comment [b3Vector3.h <925:2 925:39>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_USE_SSE_IN_API [b3Vector3.h <927:13 927:29>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_USE_SSE [b3Vector3.h <927:44 927:53>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_FORCE_INLINE [b3Vector3.h <965:1 965:15>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_USE_SSE [b3Vector3.h <967:14 967:23>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_USE_NEON [b3Vector3.h <967:38 967:48>]
REFERENCE_MACRO_USAGE b3Vector3.h -> _WIN32 [b3Vector3.h <968:17 968:22>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_USE_SSE [b3Vector3.h <968:36 968:45>]
COMMENT: comment [b3Vector3.h <978:7 978:34>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_INFINITY [b3Vector3.h <980:28 980:38>]
REFERENCE_MACRO_USAGE b3Scalar.h -> FLT_MAX [b3Scalar.h <423:25 423:31>]
REFERENCE_MACRO_USAGE b3Vector3.h -> b3Assert [b3Vector3.h <994:3 994:10>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_USE_SSE [b3Vector3.h <1002:14 1002:23>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_USE_NEON [b3Vector3.h <1002:38 1002:48>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_FORCE_INLINE [b3Vector3.h <1007:1 1007:15>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_USE_SSE [b3Vector3.h <1009:14 1009:23>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_USE_NEON [b3Vector3.h <1009:38 1009:48>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_USE_SSE [b3Vector3.h <1010:17 1010:26>]
COMMENT: comment [b3Vector3.h <1021:7 1021:34>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_INFINITY [b3Vector3.h <1023:28 1023:38>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_USE_SSE [b3Vector3.h <1042:14 1042:23>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_USE_NEON [b3Vector3.h <1042:38 1042:48>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_FORCE_INLINE [b3Vector3.h <1057:2 1057:16>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_USE_SSE_IN_API [b3Vector3.h <1059:13 1059:29>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_USE_SSE [b3Vector3.h <1059:44 1059:53>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_USE_NEON [b3Vector3.h <1061:15 1061:25>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_FORCE_INLINE [b3Vector3.h <1076:3 1076:17>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_LARGE_FLOAT [b3Vector3.h <1079:31 1079:44>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_FORCE_INLINE [b3Vector3.h <1105:2 1105:16>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_LARGE_FLOAT [b3Vector3.h <1108:30 1108:43>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_FORCE_INLINE [b3Vector3.h <1134:2 1134:16>]
COMMENT: comment [b3Vector3.h <1142:3 1146:6>]
COMMENT: comment [b3Vector3.h <1149:1 1155:3>]
COMMENT: comment [b3Vector3.h <1156:1 1161:6>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_FORCE_INLINE [b3Vector3.h <1162:3 1162:17>]
COMMENT: comment [b3Vector3.h <1174:1 1174:100>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_FORCE_INLINE [b3Vector3.h <1175:1 1175:15>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_USE_DOUBLE_PRECISION [b3Vector3.h <1177:9 1177:31>]
COMMENT: comment [b3Vector3.h <1195:8 1195:33>]
COMMENT: comment [b3Vector3.h <1197:1 1197:100>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_FORCE_INLINE [b3Vector3.h <1198:1 1198:15>]
COMMENT: comment [b3Vector3.h <1207:1 1207:102>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_FORCE_INLINE [b3Vector3.h <1208:1 1208:15>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_FORCE_INLINE [b3Vector3.h <1220:1 1220:15>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_SQRT12 [b3Vector3.h <1222:22 1222:30>]
COMMENT: comment [b3Vector3.h <1223:5 1223:29>]
REFERENCE_MACRO_USAGE b3Vector3.h -> b3RecipSqrt [b3Vector3.h <1225:18 1225:28>]
COMMENT: comment [b3Vector3.h <1229:5 1229:21>]
COMMENT: comment [b3Vector3.h <1235:5 1235:29>]
REFERENCE_MACRO_USAGE b3Vector3.h -> b3RecipSqrt [b3Vector3.h <1237:18 1237:28>]
COMMENT: comment [b3Vector3.h <1241:5 1241:21>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_FORCE_INLINE [b3Vector3.h <1260:1 1260:15>]
COMMENT: comment [b3Vector3.h <1262:2 1262:52>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_FORCE_INLINE [b3Vector3.h <1267:1 1267:15>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_FORCE_INLINE [b3Vector3.h <1274:1 1274:15>]
COMMENT: comment [b3Vector3.h <1276:2 1276:52>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_FORCE_INLINE [b3Vector3.h <1281:1 1281:15>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_FORCE_INLINE [b3Vector3.h <1288:1 1288:15>]
REFERENCE_MACRO_USAGE b3Vector3.h -> b3Vector3Data [b3Vector3.h <1288:50 1288:62>]
COMMENT: comment [b3Vector3.h <1290:2 1290:52>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_FORCE_INLINE [b3Vector3.h <1295:1 1295:15>]
REFERENCE_MACRO_USAGE b3Vector3.h -> b3Vector3Data [b3Vector3.h <1295:58 1295:70>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_USE_SSE_IN_API [b3Vector3.h <1326:13 1326:29>]
REFERENCE_MACRO_USAGE b3Vector3.h -> B3_USE_SSE [b3Vector3.h <1326:44 1326:53>]
COMMENT: comment [b3Vector3.h <1345:8 1345:22>]
SYMBOL_MACRO b3Float4 [b3Float4.h <8:10 <8:10 8:17> 8:18>]
SYMBOL_MACRO b3Float4ConstArg [b3Float4.h <9:10 <9:10 9:25> 9:41>]
SYMBOL_MACRO b3Dot3F4 [b3Float4.h <10:10 <10:10 10:17> 10:18>]
SYMBOL_MACRO b3Cross3 [b3Float4.h <11:10 <11:10 11:17> 11:18>]
SYMBOL_MACRO b3MakeFloat4 [b3Float4.h <12:10 <12:10 12:21> 12:23>]
REFERENCE_MACRO_USAGE b3Float4.h -> b3Float4 [b3Float4.h <18:9 18:16>]
REFERENCE_MACRO_USAGE b3Float4.h -> b3Float4ConstArg [b3Float4.h <18:36 18:51>]
REFERENCE_MACRO_USAGE b3Float4.h -> b3Float4 [b3Float4.h <23:9 23:16>]
REFERENCE_MACRO_USAGE b3Float4.h -> b3Float4 [b3Float4.h <23:37 23:44>]
REFERENCE_MACRO_USAGE b3Float4.h -> b3Float4 [b3Float4.h <23:56 23:63>]
REFERENCE_MACRO_USAGE b3Float4.h -> b3Float4 [b3Float4.h <25:3 25:10>]
REFERENCE_MACRO_USAGE b3Float4.h -> b3Float4 [b3Float4.h <29:9 29:16>]
REFERENCE_MACRO_USAGE b3Float4.h -> b3Float4 [b3Float4.h <29:37 29:44>]
REFERENCE_MACRO_USAGE b3Float4.h -> b3Float4 [b3Float4.h <29:56 29:63>]
REFERENCE_MACRO_USAGE b3Float4.h -> b3Float4 [b3Float4.h <31:3 31:10>]
REFERENCE_MACRO_USAGE b3Float4.h -> b3Float4ConstArg [b3Float4.h <63:28 63:43>]
REFERENCE_MACRO_USAGE b3Float4.h -> b3Float4ConstArg [b3Float4.h <71:25 71:40>]
REFERENCE_MACRO_USAGE b3Float4.h -> __global [b3Float4.h <71:47 71:54>]
REFERENCE_MACRO_USAGE b3Float4.h -> b3Float4 [b3Float4.h <71:62 71:69>]
REFERENCE_MACRO_USAGE b3Float4.h -> B3_INFINITY [b3Float4.h <73:21 73:31>]
REFERENCE_MACRO_USAGE b3Float4.h -> b3Dot3F4 [b3Float4.h <78:21 78:28>]
REFERENCE_MACRO_USAGE b3Float4.h -> b3Assert [b3Float4.h <86:2 86:9>]
COMMENT: comment [b3Float4.h <97:8 97:21>]
REFERENCE_INCLUDE b3Collidable.h -> b3Quat.h [b3Collidable.h <7:10 7:40>]
FILE: b3Quat.h
REFERENCE_MACRO_USAGE b3Quat.h -> B3_QUAT_H [b3Quat.h <1:9 1:17>]
SYMBOL_MACRO B3_QUAT_H [b3Quat.h <2:9 <2:9 2:17> 2:8>]
REFERENCE_INCLUDE b3Quat.h -> b3PlatformDefinitions.h [b3Quat.h <4:10 4:55>]
REFERENCE_INCLUDE b3Quat.h -> b3Float4.h [b3Quat.h <5:10 5:42>]
REFERENCE_MACRO_USAGE b3Quat.h -> __cplusplus [b3Quat.h <7:8 7:18>]
REFERENCE_INCLUDE b3Quat.h -> b3Quaternion.h [b3Quat.h <8:11 8:40>]
FILE: b3Quaternion.h
COMMENT: comment [b3Quaternion.h <1:1 13:3>]
REFERENCE_MACRO_USAGE b3Quaternion.h -> B3_SIMD__QUATERNION_H_ [b3Quaternion.h <17:9 17:30>]
SYMBOL_MACRO B3_SIMD__QUATERNION_H_ [b3Quaternion.h <18:9 <18:9 18:30> 18:8>]
REFERENCE_INCLUDE b3Quaternion.h -> b3Vector3.h [b3Quaternion.h <21:10 21:22>]
REFERENCE_INCLUDE b3Quaternion.h -> b3QuadWord.h [b3Quaternion.h <22:10 22:23>]
FILE: b3QuadWord.h
COMMENT: comment [b3QuadWord.h <1:1 13:3>]
REFERENCE_MACRO_USAGE b3QuadWord.h -> B3_SIMD_QUADWORD_H [b3QuadWord.h <16:9 16:26>]
SYMBOL_MACRO B3_SIMD_QUADWORD_H [b3QuadWord.h <17:9 <17:9 17:26> 17:8>]
REFERENCE_INCLUDE b3QuadWord.h -> b3Scalar.h [b3QuadWord.h <19:10 19:21>]
REFERENCE_INCLUDE b3QuadWord.h -> b3MinMax.h [b3QuadWord.h <20:10 20:21>]
REFERENCE_MACRO_USAGE b3QuadWord.h -> __CELLOS_LV2 [b3QuadWord.h <26:14 26:25>]
REFERENCE_MACRO_USAGE b3QuadWord.h -> __SPU__ [b3QuadWord.h <26:40 26:46>]
COMMENT: comment [b3QuadWord.h <30:1 32:4>]
REFERENCE_MACRO_USAGE b3QuadWord.h -> USE_LIBSPE2 [b3QuadWord.h <33:9 33:19>]
REFERENCE_MACRO_USAGE b3QuadWord.h -> B3_ATTRIBUTE_ALIGNED16 [b3QuadWord.h <34:1 34:22>]
REFERENCE_MACRO_USAGE b3QuadWord.h -> __SPU__ [b3QuadWord.h <41:14 41:20>]
REFERENCE_MACRO_USAGE b3QuadWord.h -> __CELLOS_LV2__ [b3QuadWord.h <41:35 41:48>]
COMMENT: comment [b3QuadWord.h <52:7 52:31>]
REFERENCE_MACRO_USAGE b3QuadWord.h -> B3_USE_SSE [b3QuadWord.h <54:13 54:22>]
REFERENCE_MACRO_USAGE b3QuadWord.h -> B3_USE_NEON [b3QuadWord.h <54:36 54:46>]
REFERENCE_MACRO_USAGE b3QuadWord.h -> B3_FORCE_INLINE [b3QuadWord.h <62:2 62:16>]
REFERENCE_MACRO_USAGE b3QuadWord.h -> B3_FORCE_INLINE [b3QuadWord.h <66:2 66:16>]
COMMENT: comment [b3QuadWord.h <77:8 77:21>]
COMMENT: comment [b3QuadWord.h <79:8 79:32>]
REFERENCE_MACRO_USAGE b3QuadWord.h -> B3_USE_SSE [b3QuadWord.h <83:13 83:22>]
REFERENCE_MACRO_USAGE b3QuadWord.h -> B3_USE_NEON [b3QuadWord.h <83:36 83:46>]
COMMENT: comment [b3QuadWord.h <85:2 85:16>]
REFERENCE_MACRO_USAGE b3QuadWord.h -> B3_FORCE_INLINE [b3QuadWord.h <86:2 86:16>]
COMMENT: comment [b3QuadWord.h <91:2 91:21>]
REFERENCE_MACRO_USAGE b3QuadWord.h -> B3_FORCE_INLINE [b3QuadWord.h <92:2 92:16>]
COMMENT: comment [b3QuadWord.h <97:2 97:24>]
REFERENCE_MACRO_USAGE b3QuadWord.h -> B3_FORCE_INLINE [b3QuadWord.h <98:2 98:16>]
COMMENT: comment [b3QuadWord.h <108:3 108:34>]
REFERENCE_MACRO_USAGE b3QuadWord.h -> B3_FORCE_INLINE [b3QuadWord.h <109:3 109:17>]
COMMENT: comment [b3QuadWord.h <110:3 110:34>]
REFERENCE_MACRO_USAGE b3QuadWord.h -> B3_FORCE_INLINE [b3QuadWord.h <111:3 111:17>]
COMMENT: comment [b3QuadWord.h <112:3 112:34>]
REFERENCE_MACRO_USAGE b3QuadWord.h -> B3_FORCE_INLINE [b3QuadWord.h <113:3 113:17>]
COMMENT: comment [b3QuadWord.h <114:3 114:31>]
REFERENCE_MACRO_USAGE b3QuadWord.h -> B3_FORCE_INLINE [b3QuadWord.h <115:3 115:17>]
COMMENT: comment [b3QuadWord.h <116:3 116:31>]
REFERENCE_MACRO_USAGE b3QuadWord.h -> B3_FORCE_INLINE [b3QuadWord.h <117:3 117:17>]
COMMENT: comment [b3QuadWord.h <118:3 118:31>]
REFERENCE_MACRO_USAGE b3QuadWord.h -> B3_FORCE_INLINE [b3QuadWord.h <119:3 119:17>]
COMMENT: comment [b3QuadWord.h <120:3 120:31>]
REFERENCE_MACRO_USAGE b3QuadWord.h -> B3_FORCE_INLINE [b3QuadWord.h <121:3 121:17>]
COMMENT: comment [b3QuadWord.h <122:3 122:34>]
COMMENT: comment [b3QuadWord.h <125:2 125:95>]
COMMENT: comment [b3QuadWord.h <126:2 126:89>]
COMMENT: comment [b3QuadWord.h <127:2 127:140>]
REFERENCE_MACRO_USAGE b3QuadWord.h -> B3_FORCE_INLINE [b3QuadWord.h <128:2 128:16>]
REFERENCE_MACRO_USAGE b3QuadWord.h -> B3_FORCE_INLINE [b3QuadWord.h <129:2 129:16>]
REFERENCE_MACRO_USAGE b3QuadWord.h -> B3_FORCE_INLINE [b3QuadWord.h <131:2 131:16>]
REFERENCE_MACRO_USAGE b3QuadWord.h -> B3_USE_SSE [b3QuadWord.h <133:8 133:17>]
REFERENCE_MACRO_USAGE b3QuadWord.h -> B3_FORCE_INLINE [b3QuadWord.h <143:2 143:16>]
COMMENT: comment [b3QuadWord.h <148:3 152:6>]
REFERENCE_MACRO_USAGE b3QuadWord.h -> B3_FORCE_INLINE [b3QuadWord.h <153:3 153:17>]
COMMENT: comment [b3QuadWord.h <161:1 167:3>]
COMMENT: comment [b3QuadWord.h <168:1 173:6>]
REFERENCE_MACRO_USAGE b3QuadWord.h -> B3_FORCE_INLINE [b3QuadWord.h <174:3 174:17>]
COMMENT: comment [b3QuadWord.h <181:3 181:45>]
REFERENCE_MACRO_USAGE b3QuadWord.h -> B3_FORCE_INLINE [b3QuadWord.h <182:3 182:17>]
COMMENT: comment [b3QuadWord.h <183:3 183:110>]
COMMENT: comment [b3QuadWord.h <187:3 191:6>]
REFERENCE_MACRO_USAGE b3QuadWord.h -> B3_FORCE_INLINE [b3QuadWord.h <192:3 192:17>]
COMMENT: comment [b3QuadWord.h <197:1 202:6>]
REFERENCE_MACRO_USAGE b3QuadWord.h -> B3_FORCE_INLINE [b3QuadWord.h <203:3 203:17>]
COMMENT: comment [b3QuadWord.h <208:3 210:6>]
REFERENCE_MACRO_USAGE b3QuadWord.h -> B3_FORCE_INLINE [b3QuadWord.h <211:3 211:17>]
REFERENCE_MACRO_USAGE b3QuadWord.h -> B3_USE_SSE [b3QuadWord.h <213:16 213:25>]
COMMENT: comment [b3QuadWord.h <224:3 226:6>]
REFERENCE_MACRO_USAGE b3QuadWord.h -> B3_FORCE_INLINE [b3QuadWord.h <227:3 227:17>]
REFERENCE_MACRO_USAGE b3QuadWord.h -> B3_USE_SSE [b3QuadWord.h <229:16 229:25>]
COMMENT: comment [b3QuadWord.h <245:8 245:28>]
REFERENCE_MACRO_USAGE b3Quaternion.h -> B3_USE_SSE [b3Quaternion.h <28:8 28:17>]
REFERENCE_MACRO_USAGE b3Quaternion.h -> B3_ATTRIBUTE_ALIGNED16 [b3Quaternion.h <30:14 30:35>]
REFERENCE_MACRO_USAGE b3Quaternion.h -> B3_USE_SSE [b3Quaternion.h <34:13 34:22>]
REFERENCE_MACRO_USAGE b3Quaternion.h -> B3_USE_NEON [b3Quaternion.h <34:36 34:46>]
REFERENCE_MACRO_USAGE b3Quaternion.h -> B3_ATTRIBUTE_ALIGNED16 [b3Quaternion.h <36:20 36:41>]
REFERENCE_MACRO_USAGE b3Quaternion.h -> B3_ATTRIBUTE_ALIGNED16 [b3Quaternion.h <37:20 37:41>]
COMMENT: comment [b3Quaternion.h <41:1 41:148>]
COMMENT: comment [b3Quaternion.h <44:3 44:45>]
REFERENCE_MACRO_USAGE b3Quaternion.h -> B3_USE_SSE_IN_API [b3Quaternion.h <47:14 47:30>]
REFERENCE_MACRO_USAGE b3Quaternion.h -> B3_USE_SSE [b3Quaternion.h <47:44 47:53>]
REFERENCE_MACRO_USAGE b3Quaternion.h -> B3_USE_NEON [b3Quaternion.h <47:67 47:77>]
COMMENT: comment [b3Quaternion.h <71:2 71:34>]
COMMENT: comment [b3Quaternion.h <72:2 72:69>]
COMMENT: comment [b3Quaternion.h <73:3 73:40>]
COMMENT: comment [b3Quaternion.h <77:3 77:67>]
COMMENT: comment [b3Quaternion.h <79:3 81:78>]
COMMENT: comment [b3Quaternion.h <86:3 89:78>]
REFERENCE_MACRO_USAGE b3Quaternion.h -> B3_EULER_DEFAULT_ZYX [b3Quaternion.h <92:9 92:28>]
COMMENT: comment [b3Quaternion.h <98:3 100:62>]
REFERENCE_MACRO_USAGE b3Quaternion.h -> b3Assert [b3Quaternion.h <104:3 104:10>]
COMMENT: comment [b3Quaternion.h <109:3 112:35>]
COMMENT: comment [b3Quaternion.h <130:2 133:35>]
COMMENT: comment [b3Quaternion.h <145:71 145:74>]
COMMENT: comment [b3Quaternion.h <146:85 146:88>]
COMMENT: comment [b3Quaternion.h <147:85 147:88>]
COMMENT: comment [b3Quaternion.h <148:86 148:100>]
COMMENT: comment [b3Quaternion.h <152:4 155:36>]
REFERENCE_MACRO_USAGE b3Quaternion.h -> B3_PI [b3Quaternion.h <169:54 169:58>]
REFERENCE_MACRO_USAGE b3Quaternion.h -> B3_PI [b3Quaternion.h <169:102 169:106>]
COMMENT: comment [b3Quaternion.h <173:3 174:51>]
REFERENCE_MACRO_USAGE b3Quaternion.h -> B3_FORCE_INLINE [b3Quaternion.h <175:2 175:16>]
REFERENCE_MACRO_USAGE b3Quaternion.h -> B3_USE_SSE_IN_API [b3Quaternion.h <177:14 177:30>]
REFERENCE_MACRO_USAGE b3Quaternion.h -> B3_USE_SSE [b3Quaternion.h <177:45 177:54>]
REFERENCE_MACRO_USAGE b3Quaternion.h -> B3_USE_NEON [b3Quaternion.h <179:15 179:25>]
COMMENT: comment [b3Quaternion.h <190:3 191:58>]
REFERENCE_MACRO_USAGE b3Quaternion.h -> B3_USE_SSE_IN_API [b3Quaternion.h <194:14 194:30>]
REFERENCE_MACRO_USAGE b3Quaternion.h -> B3_USE_SSE [b3Quaternion.h <194:45 194:54>]
REFERENCE_MACRO_USAGE b3Quaternion.h -> B3_USE_NEON [b3Quaternion.h <196:15 196:25>]
COMMENT: comment [b3Quaternion.h <207:3 208:40>]
REFERENCE_MACRO_USAGE b3Quaternion.h -> B3_USE_SSE_IN_API [b3Quaternion.h <211:14 211:30>]
REFERENCE_MACRO_USAGE b3Quaternion.h -> B3_USE_SSE [b3Quaternion.h <211:45 211:54>]
REFERENCE_MACRO_USAGE b3Quaternion.h -> B3_USE_NEON [b3Quaternion.h <215:15 215:25>]
COMMENT: comment [b3Quaternion.h <226:3 228:38>]
REFERENCE_MACRO_USAGE b3Quaternion.h -> B3_USE_SSE_IN_API [b3Quaternion.h <231:14 231:30>]
REFERENCE_MACRO_USAGE b3Quaternion.h -> B3_USE_SSE [b3Quaternion.h <231:45 231:54>]
REFERENCE_MACRO_USAGE b3Quaternion.h -> B3_USE_NEON [b3Quaternion.h <257:15 257:25>]
COMMENT: comment [b3Quaternion.h <310:3 311:38>]
REFERENCE_MACRO_USAGE b3Quaternion.h -> B3_USE_SSE_IN_API [b3Quaternion.h <314:14 314:30>]
REFERENCE_MACRO_USAGE b3Quaternion.h -> B3_USE_SSE [b3Quaternion.h <314:45 314:54>]
REFERENCE_MACRO_USAGE b3Quaternion.h -> B3_USE_NEON [b3Quaternion.h <325:15 325:25>]
COMMENT: comment [b3Quaternion.h <338:3 338:59>]
COMMENT: comment [b3Quaternion.h <344:3 344:51>]
COMMENT: comment [b3Quaternion.h <350:3 351:43>]
REFERENCE_MACRO_USAGE b3Quaternion.h -> B3_USE_SSE_IN_API [b3Quaternion.h <354:14 354:30>]
REFERENCE_MACRO_USAGE b3Quaternion.h -> B3_USE_SSE [b3Quaternion.h <354:45 354:54>]
COMMENT: comment [b3Quaternion.h <375:3 376:34>]
REFERENCE_MACRO_USAGE b3Quaternion.h -> B3_FORCE_INLINE [b3Quaternion.h <377:2 377:16>]
REFERENCE_MACRO_USAGE b3Quaternion.h -> B3_USE_SSE_IN_API [b3Quaternion.h <380:14 380:30>]
REFERENCE_MACRO_USAGE b3Quaternion.h -> B3_USE_SSE [b3Quaternion.h <380:45 380:54>]
REFERENCE_MACRO_USAGE b3Quaternion.h -> B3_USE_NEON [b3Quaternion.h <385:15 385:25>]
COMMENT: comment [b3Quaternion.h <392:3 393:42>]
REFERENCE_MACRO_USAGE b3Quaternion.h -> b3Assert [b3Quaternion.h <396:3 396:10>]
COMMENT: comment [b3Quaternion.h <400:3 401:34>]
REFERENCE_MACRO_USAGE b3Quaternion.h -> b3Assert [b3Quaternion.h <404:3 404:10>]
COMMENT: comment [b3Quaternion.h <408:3 408:62>]
COMMENT: comment [b3Quaternion.h <413:3 414:38>]
REFERENCE_MACRO_USAGE b3Quaternion.h -> b3Assert [b3Quaternion.h <418:3 418:10>]
COMMENT: comment [b3Quaternion.h <421:3 421:75>]
COMMENT: comment [b3Quaternion.h <428:2 428:77>]
REFERENCE_MACRO_USAGE b3Quaternion.h -> B3_EPSILON [b3Quaternion.h <433:35 433:44>]
COMMENT: comment [b3Quaternion.h <433:47 433:73>]
COMMENT: comment [b3Quaternion.h <434:42 434:54>]
COMMENT: comment [b3Quaternion.h <439:2 439:52>]
REFERENCE_MACRO_USAGE b3Quaternion.h -> B3_USE_SSE_IN_API [b3Quaternion.h <442:14 442:30>]
REFERENCE_MACRO_USAGE b3Quaternion.h -> B3_USE_SSE [b3Quaternion.h <442:45 442:54>]
REFERENCE_MACRO_USAGE b3Quaternion.h -> B3_USE_NEON [b3Quaternion.h <444:15 444:25>]
COMMENT: comment [b3Quaternion.h <451:3 452:39>]
REFERENCE_MACRO_USAGE b3Quaternion.h -> B3_FORCE_INLINE [b3Quaternion.h <453:2 453:16>]
REFERENCE_MACRO_USAGE b3Quaternion.h -> B3_USE_SSE_IN_API [b3Quaternion.h <456:14 456:30>]
REFERENCE_MACRO_USAGE b3Quaternion.h -> B3_USE_SSE [b3Quaternion.h <456:45 456:54>]
REFERENCE_MACRO_USAGE b3Quaternion.h -> B3_USE_NEON [b3Quaternion.h <458:15 458:25>]
COMMENT: comment [b3Quaternion.h <466:3 467:39>]
REFERENCE_MACRO_USAGE b3Quaternion.h -> B3_FORCE_INLINE [b3Quaternion.h <468:2 468:16>]
REFERENCE_MACRO_USAGE b3Quaternion.h -> B3_USE_SSE_IN_API [b3Quaternion.h <471:14 471:30>]
REFERENCE_MACRO_USAGE b3Quaternion.h -> B3_USE_SSE [b3Quaternion.h <471:45 471:54>]
REFERENCE_MACRO_USAGE b3Quaternion.h -> B3_USE_NEON [b3Quaternion.h <473:15 473:25>]
COMMENT: comment [b3Quaternion.h <481:3 482:41>]
REFERENCE_MACRO_USAGE b3Quaternion.h -> B3_FORCE_INLINE [b3Quaternion.h <483:2 483:16>]
REFERENCE_MACRO_USAGE b3Quaternion.h -> B3_USE_SSE_IN_API [b3Quaternion.h <485:14 485:30>]
REFERENCE_MACRO_USAGE b3Quaternion.h -> B3_USE_SSE [b3Quaternion.h <485:45 485:54>]
REFERENCE_MACRO_USAGE b3Quaternion.h -> B3_USE_NEON [b3Quaternion.h <487:15 487:25>]
COMMENT: comment [b3Quaternion.h <494:3 494:41>]
REFERENCE_MACRO_USAGE b3Quaternion.h -> B3_FORCE_INLINE [b3Quaternion.h <495:2 495:16>]
COMMENT: comment [b3Quaternion.h <505:2 505:40>]
REFERENCE_MACRO_USAGE b3Quaternion.h -> B3_FORCE_INLINE [b3Quaternion.h <506:2 506:16>]
COMMENT: comment [b3Quaternion.h <517:3 520:56>]
REFERENCE_MACRO_USAGE b3Quaternion.h -> b3Assert [b3Quaternion.h <524:4 524:11>]
COMMENT: comment [b3Quaternion.h <529:7 529:77>]
REFERENCE_MACRO_USAGE b3Quaternion.h -> B3_FORCE_INLINE [b3Quaternion.h <555:2 555:16>]
COMMENT: comment [b3Quaternion.h <564:1 564:51>]
REFERENCE_MACRO_USAGE b3Quaternion.h -> B3_FORCE_INLINE [b3Quaternion.h <565:1 565:15>]
REFERENCE_MACRO_USAGE b3Quaternion.h -> B3_USE_SSE_IN_API [b3Quaternion.h <568:14 568:30>]
REFERENCE_MACRO_USAGE b3Quaternion.h -> B3_USE_SSE [b3Quaternion.h <568:45 568:54>]
REFERENCE_MACRO_USAGE b3Quaternion.h -> B3_USE_NEON [b3Quaternion.h <599:15 599:25>]
REFERENCE_MACRO_USAGE b3Quaternion.h -> B3_FORCE_INLINE [b3Quaternion.h <653:1 653:15>]
REFERENCE_MACRO_USAGE b3Quaternion.h -> B3_USE_SSE_IN_API [b3Quaternion.h <656:14 656:30>]
REFERENCE_MACRO_USAGE b3Quaternion.h -> B3_USE_SSE [b3Quaternion.h <656:45 656:54>]
REFERENCE_MACRO_USAGE b3Quaternion.h -> B3_USE_NEON [b3Quaternion.h <682:15 682:25>]
REFERENCE_MACRO_USAGE b3Quaternion.h -> B3_FORCE_INLINE [b3Quaternion.h <736:1 736:15>]
REFERENCE_MACRO_USAGE b3Quaternion.h -> B3_USE_SSE_IN_API [b3Quaternion.h <739:14 739:30>]
REFERENCE_MACRO_USAGE b3Quaternion.h -> B3_USE_SSE [b3Quaternion.h <739:45 739:54>]
REFERENCE_MACRO_USAGE b3Quaternion.h -> B3_USE_NEON [b3Quaternion.h <765:15 765:25>]
COMMENT: comment [b3Quaternion.h <819:1 819:63>]
REFERENCE_MACRO_USAGE b3Quaternion.h -> B3_FORCE_INLINE [b3Quaternion.h <820:1 820:15>]
COMMENT: comment [b3Quaternion.h <827:1 827:47>]
REFERENCE_MACRO_USAGE b3Quaternion.h -> B3_FORCE_INLINE [b3Quaternion.h <828:1 828:15>]
COMMENT: comment [b3Quaternion.h <834:1 834:53>]
REFERENCE_MACRO_USAGE b3Quaternion.h -> B3_FORCE_INLINE [b3Quaternion.h <835:1 835:15>]
COMMENT: comment [b3Quaternion.h <841:1 841:47>]
REFERENCE_MACRO_USAGE b3Quaternion.h -> B3_FORCE_INLINE [b3Quaternion.h <842:1 842:15>]
COMMENT: comment [b3Quaternion.h <848:1 852:57>]
REFERENCE_MACRO_USAGE b3Quaternion.h -> B3_FORCE_INLINE [b3Quaternion.h <853:1 853:15>]
REFERENCE_MACRO_USAGE b3Quaternion.h -> B3_FORCE_INLINE [b3Quaternion.h <859:1 859:15>]
REFERENCE_MACRO_USAGE b3Quaternion.h -> B3_FORCE_INLINE [b3Quaternion.h <865:1 865:15>]
REFERENCE_MACRO_USAGE b3Quaternion.h -> B3_FORCE_INLINE [b3Quaternion.h <873:1 873:15>]
REFERENCE_MACRO_USAGE b3Quaternion.h -> B3_USE_SSE_IN_API [b3Quaternion.h <878:14 878:30>]
REFERENCE_MACRO_USAGE b3Quaternion.h -> B3_USE_SSE [b3Quaternion.h <878:45 878:54>]
REFERENCE_MACRO_USAGE b3Quaternion.h -> B3_USE_NEON [b3Quaternion.h <880:15 880:25>]
REFERENCE_MACRO_USAGE b3Quaternion.h -> B3_FORCE_INLINE [b3Quaternion.h <887:1 887:15>]
COMMENT: comment [b3Quaternion.h <888:61 888:122>]
REFERENCE_MACRO_USAGE b3Quaternion.h -> B3_EPSILON [b3Quaternion.h <893:17 893:26>]
COMMENT: comment [b3Quaternion.h <897:57 897:105>]
REFERENCE_MACRO_USAGE b3Quaternion.h -> B3_FORCE_INLINE [b3Quaternion.h <907:1 907:15>]
COMMENT: comment [b3Quaternion.h <915:8 915:32>]
REFERENCE_INCLUDE b3Quat.h -> b3Transform.h [b3Quat.h <9:11 9:39>]
FILE: b3Transform.h
COMMENT: comment [b3Transform.h <1:1 13:3>]
REFERENCE_MACRO_USAGE b3Transform.h -> B3_TRANSFORM_H [b3Transform.h <16:9 16:22>]
SYMBOL_MACRO B3_TRANSFORM_H [b3Transform.h <17:9 <17:9 17:22> 17:8>]
REFERENCE_INCLUDE b3Transform.h -> b3Matrix3x3.h [b3Transform.h <20:10 20:24>]
FILE: b3Matrix3x3.h
COMMENT: comment [b3Matrix3x3.h <1:1 13:3>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> B3_MATRIX3x3_H [b3Matrix3x3.h <16:9 16:22>]
SYMBOL_MACRO B3_MATRIX3x3_H [b3Matrix3x3.h <17:9 <17:9 17:22> 17:8>]
REFERENCE_INCLUDE b3Matrix3x3.h -> b3Vector3.h [b3Matrix3x3.h <19:10 19:22>]
REFERENCE_INCLUDE b3Matrix3x3.h -> b3Quaternion.h [b3Matrix3x3.h <20:10 20:25>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> B3_USE_SSE [b3Matrix3x3.h <23:8 23:17>]
COMMENT: comment [b3Matrix3x3.h <24:1 24:75>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> B3_ATTRIBUTE_ALIGNED16 [b3Matrix3x3.h <25:14 25:35>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> B3_USE_SSE [b3Matrix3x3.h <28:13 28:22>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> B3_USE_NEON [b3Matrix3x3.h <28:36 28:46>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> B3_ATTRIBUTE_ALIGNED16 [b3Matrix3x3.h <29:20 29:41>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> B3_ATTRIBUTE_ALIGNED16 [b3Matrix3x3.h <30:20 30:41>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> B3_ATTRIBUTE_ALIGNED16 [b3Matrix3x3.h <31:20 31:41>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> B3_USE_DOUBLE_PRECISION [b3Matrix3x3.h <34:8 34:30>]
SYMBOL_MACRO b3Matrix3x3Data [b3Matrix3x3.h <37:9 <37:9 37:23> 37:24>]
COMMENT: comment [b3Matrix3x3.h <38:8 38:33>]
COMMENT: comment [b3Matrix3x3.h <41:1 42:73>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> B3_ATTRIBUTE_ALIGNED16 [b3Matrix3x3.h <43:1 43:22>]
COMMENT: comment [b3Matrix3x3.h <45:2 45:68>]
COMMENT: comment [b3Matrix3x3.h <49:2 49:44>]
COMMENT: comment [b3Matrix3x3.h <52:2 52:76>]
COMMENT: comment [b3Matrix3x3.h <54:2 54:42>]
COMMENT: comment [b3Matrix3x3.h <56:2 62:4>]
COMMENT: comment [b3Matrix3x3.h <63:2 63:53>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> B3_USE_SSE_IN_API [b3Matrix3x3.h <73:15 73:31>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> B3_USE_SSE [b3Matrix3x3.h <73:46 73:55>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> B3_USE_NEON [b3Matrix3x3.h <73:70 73:80>]
COMMENT: comment [b3Matrix3x3.h <108:2 108:32>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> B3_FORCE_INLINE [b3Matrix3x3.h <109:2 109:16>]
COMMENT: comment [b3Matrix3x3.h <116:2 116:35>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> B3_FORCE_INLINE [b3Matrix3x3.h <117:2 117:16>]
COMMENT: comment [b3Matrix3x3.h <127:2 128:40>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> B3_FORCE_INLINE [b3Matrix3x3.h <129:2 129:16>]
COMMENT: comment [b3Matrix3x3.h <135:2 136:37>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> B3_FORCE_INLINE [b3Matrix3x3.h <137:2 137:16>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> b3FullAssert [b3Matrix3x3.h <139:3 139:14>]
COMMENT: comment [b3Matrix3x3.h <143:2 144:37>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> B3_FORCE_INLINE [b3Matrix3x3.h <145:2 145:16>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> b3FullAssert [b3Matrix3x3.h <147:3 147:14>]
COMMENT: comment [b3Matrix3x3.h <151:2 152:37>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> B3_FORCE_INLINE [b3Matrix3x3.h <153:2 153:16>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> b3FullAssert [b3Matrix3x3.h <155:3 155:14>]
COMMENT: comment [b3Matrix3x3.h <159:2 161:36>]
COMMENT: comment [b3Matrix3x3.h <164:2 166:36>]
COMMENT: comment [b3Matrix3x3.h <169:2 171:36>]
COMMENT: comment [b3Matrix3x3.h <174:2 175:66>]
COMMENT: comment [b3Matrix3x3.h <183:2 192:29>]
COMMENT: comment [b3Matrix3x3.h <202:2 203:40>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> b3FullAssert [b3Matrix3x3.h <207:3 207:14>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> B3_USE_SSE_IN_API [b3Matrix3x3.h <210:18 210:34>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> B3_USE_SSE [b3Matrix3x3.h <210:49 210:58>]
COMMENT: comment [b3Matrix3x3.h <274:2 278:4>]
COMMENT: comment [b3Matrix3x3.h <284:2 292:5>]
COMMENT: comment [b3Matrix3x3.h <294:3 294:129>]
COMMENT: comment [b3Matrix3x3.h <311:2 311:45>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> B3_USE_SSE_IN_API [b3Matrix3x3.h <314:14 314:30>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> B3_USE_SSE [b3Matrix3x3.h <314:44 314:53>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> B3_USE_NEON [b3Matrix3x3.h <314:68 314:78>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> B3_USE_SSE_IN_API [b3Matrix3x3.h <327:14 327:30>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> B3_USE_SSE [b3Matrix3x3.h <327:44 327:53>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> B3_USE_NEON [b3Matrix3x3.h <327:68 327:78>]
COMMENT: comment [b3Matrix3x3.h <340:2 341:38>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> B3_USE_SSE_IN_API [b3Matrix3x3.h <344:14 344:30>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> B3_USE_SSE [b3Matrix3x3.h <344:45 344:54>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> B3_USE_NEON [b3Matrix3x3.h <363:15 363:25>]
COMMENT: comment [b3Matrix3x3.h <393:2 394:48>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> B3_USE_SSE_IN_API [b3Matrix3x3.h <397:15 397:31>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> B3_USE_SSE [b3Matrix3x3.h <397:46 397:55>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> B3_USE_NEON [b3Matrix3x3.h <397:70 397:80>]
COMMENT: comment [b3Matrix3x3.h <483:2 486:32>]
COMMENT: comment [b3Matrix3x3.h <490:3 490:35>]
COMMENT: comment [b3Matrix3x3.h <495:3 495:26>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> B3_HALF_PI [b3Matrix3x3.h <496:22 496:31>]
REFERENCE_MACRO_USAGE b3Scalar.h -> B3_2_PI [b3Scalar.h <410:26 410:32>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> B3_PI [b3Matrix3x3.h <499:10 499:14>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> B3_PI [b3Matrix3x3.h <501:10 501:14>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> B3_PI [b3Matrix3x3.h <504:11 504:15>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> B3_PI [b3Matrix3x3.h <506:11 506:15>]
COMMENT: comment [b3Matrix3x3.h <511:2 515:99>]
COMMENT: comment [b3Matrix3x3.h <526:21 526:38>]
COMMENT: comment [b3Matrix3x3.h <527:3 527:36>]
COMMENT: comment [b3Matrix3x3.h <529:3 529:46>]
COMMENT: comment [b3Matrix3x3.h <535:4 535:40>]
COMMENT: comment [b3Matrix3x3.h <537:29 537:47>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> B3_PI [b3Matrix3x3.h <539:23 539:27>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> B3_PI [b3Matrix3x3.h <540:24 540:28>]
COMMENT: comment [b3Matrix3x3.h <544:9 544:30>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> B3_PI [b3Matrix3x3.h <546:24 546:28>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> B3_PI [b3Matrix3x3.h <547:25 547:29>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> B3_PI [b3Matrix3x3.h <555:23 555:27>]
COMMENT: comment [b3Matrix3x3.h <582:2 583:80>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> B3_USE_SSE_IN_API [b3Matrix3x3.h <587:15 587:31>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> B3_USE_SSE [b3Matrix3x3.h <587:46 587:55>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> B3_USE_NEON [b3Matrix3x3.h <587:70 587:80>]
COMMENT: comment [b3Matrix3x3.h <597:2 597:51>]
COMMENT: comment [b3Matrix3x3.h <599:2 599:47>]
COMMENT: comment [b3Matrix3x3.h <601:2 601:61>]
COMMENT: comment [b3Matrix3x3.h <603:2 603:49>]
COMMENT: comment [b3Matrix3x3.h <605:2 605:47>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> B3_FORCE_INLINE [b3Matrix3x3.h <611:2 611:16>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> B3_FORCE_INLINE [b3Matrix3x3.h <615:2 615:16>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> B3_FORCE_INLINE [b3Matrix3x3.h <619:2 619:16>]
COMMENT: comment [b3Matrix3x3.h <625:2 633:4>]
COMMENT: comment [b3Matrix3x3.h <639:4 639:62>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> B3_EPSILON [b3Matrix3x3.h <663:16 663:25>]
COMMENT: comment [b3Matrix3x3.h <670:4 670:74>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> B3_EPSILON [b3Matrix3x3.h <676:40 676:49>]
COMMENT: comment [b3Matrix3x3.h <685:5 685:75>]
COMMENT: comment [b3Matrix3x3.h <691:4 691:55>]
COMMENT: comment [b3Matrix3x3.h <700:4 700:44>]
COMMENT: comment [b3Matrix3x3.h <715:2 721:4>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> b3Matrix3x3Data [b3Matrix3x3.h <727:24 727:38>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> b3Matrix3x3Data [b3Matrix3x3.h <731:32 731:46>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> B3_FORCE_INLINE [b3Matrix3x3.h <740:1 740:15>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> B3_USE_SSE_IN_API [b3Matrix3x3.h <743:14 743:30>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> B3_USE_SSE [b3Matrix3x3.h <743:45 743:54>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> B3_USE_NEON [b3Matrix3x3.h <792:15 792:25>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> B3_FORCE_INLINE [b3Matrix3x3.h <830:1 830:15>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> B3_USE_SSE_IN_API [b3Matrix3x3.h <833:15 833:31>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> B3_USE_SSE [b3Matrix3x3.h <833:46 833:55>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> B3_USE_NEON [b3Matrix3x3.h <833:70 833:80>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> B3_FORCE_INLINE [b3Matrix3x3.h <852:1 852:15>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> B3_USE_SSE_IN_API [b3Matrix3x3.h <855:15 855:31>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> B3_USE_SSE [b3Matrix3x3.h <855:46 855:55>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> B3_USE_NEON [b3Matrix3x3.h <861:15 861:25>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> B3_FORCE_INLINE [b3Matrix3x3.h <874:1 874:15>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> B3_USE_SSE_IN_API [b3Matrix3x3.h <877:15 877:31>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> B3_USE_SSE [b3Matrix3x3.h <877:46 877:55>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> B3_USE_NEON [b3Matrix3x3.h <877:70 877:80>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> B3_FORCE_INLINE [b3Matrix3x3.h <898:1 898:15>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> B3_USE_SSE_IN_API [b3Matrix3x3.h <901:15 901:31>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> B3_USE_SSE [b3Matrix3x3.h <901:46 901:55>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> B3_USE_NEON [b3Matrix3x3.h <901:70 901:80>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> B3_FORCE_INLINE [b3Matrix3x3.h <923:1 923:15>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> B3_USE_SSE_IN_API [b3Matrix3x3.h <926:15 926:31>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> B3_USE_SSE [b3Matrix3x3.h <926:46 926:55>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> B3_USE_NEON [b3Matrix3x3.h <926:70 926:80>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> B3_FORCE_INLINE [b3Matrix3x3.h <946:1 946:15>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> B3_FORCE_INLINE [b3Matrix3x3.h <953:1 953:15>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> B3_USE_SSE_IN_API [b3Matrix3x3.h <956:15 956:31>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> B3_USE_SSE [b3Matrix3x3.h <956:46 956:55>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> B3_USE_NEON [b3Matrix3x3.h <961:15 961:25>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> B3_FORCE_INLINE [b3Matrix3x3.h <974:1 974:15>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> B3_USE_SSE_IN_API [b3Matrix3x3.h <977:15 977:31>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> B3_USE_SSE [b3Matrix3x3.h <977:46 977:55>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> B3_USE_NEON [b3Matrix3x3.h <994:15 994:25>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> B3_FORCE_INLINE [b3Matrix3x3.h <1011:1 1011:15>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> B3_FORCE_INLINE [b3Matrix3x3.h <1019:1 1019:15>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> b3FullAssert [b3Matrix3x3.h <1024:2 1024:13>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> B3_FORCE_INLINE [b3Matrix3x3.h <1031:1 1031:15>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> B3_USE_SSE_IN_API [b3Matrix3x3.h <1034:15 1034:31>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> B3_USE_SSE [b3Matrix3x3.h <1034:46 1034:55>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> B3_USE_NEON [b3Matrix3x3.h <1054:15 1054:25>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> B3_FORCE_INLINE [b3Matrix3x3.h <1087:1 1087:15>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> B3_USE_SSE_IN_API [b3Matrix3x3.h <1090:15 1090:31>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> B3_USE_SSE [b3Matrix3x3.h <1090:46 1090:55>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> B3_USE_NEON [b3Matrix3x3.h <1111:15 1111:25>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> B3_FORCE_INLINE [b3Matrix3x3.h <1140:1 1140:15>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> B3_USE_SSE_IN_API [b3Matrix3x3.h <1143:15 1143:31>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> B3_USE_SSE [b3Matrix3x3.h <1143:46 1143:55>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> B3_USE_NEON [b3Matrix3x3.h <1143:70 1143:80>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> B3_FORCE_INLINE [b3Matrix3x3.h <1151:1 1151:15>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> B3_USE_SSE_IN_API [b3Matrix3x3.h <1154:15 1154:31>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> B3_USE_SSE [b3Matrix3x3.h <1154:46 1154:55>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> B3_USE_NEON [b3Matrix3x3.h <1168:15 1168:25>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> B3_FORCE_INLINE [b3Matrix3x3.h <1191:1 1191:15>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> B3_USE_SSE_IN_API [b3Matrix3x3.h <1194:15 1194:31>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> B3_USE_SSE [b3Matrix3x3.h <1194:46 1194:55>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> B3_USE_NEON [b3Matrix3x3.h <1240:15 1240:25>]
COMMENT: comment [b3Matrix3x3.h <1276:1 1289:3>]
COMMENT: comment [b3Matrix3x3.h <1291:1 1292:43>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> B3_FORCE_INLINE [b3Matrix3x3.h <1293:1 1293:15>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> B3_USE_SSE_IN_API [b3Matrix3x3.h <1295:15 1295:31>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> B3_USE_SSE [b3Matrix3x3.h <1295:46 1295:55>]
COMMENT: comment [b3Matrix3x3.h <1315:1 1315:21>]
COMMENT: comment [b3Matrix3x3.h <1321:1 1321:21>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> B3_FORCE_INLINE [b3Matrix3x3.h <1330:1 1330:15>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> b3Matrix3x3Data [b3Matrix3x3.h <1330:52 1330:66>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> B3_FORCE_INLINE [b3Matrix3x3.h <1336:1 1336:15>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> B3_FORCE_INLINE [b3Matrix3x3.h <1343:1 1343:15>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> b3Matrix3x3Data [b3Matrix3x3.h <1343:60 1343:74>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> B3_FORCE_INLINE [b3Matrix3x3.h <1349:1 1349:15>]
REFERENCE_MACRO_USAGE b3Matrix3x3.h -> B3_FORCE_INLINE [b3Matrix3x3.h <1355:1 1355:15>]
COMMENT: comment [b3Matrix3x3.h <1361:8 1361:24>]
REFERENCE_MACRO_USAGE b3Transform.h -> B3_USE_DOUBLE_PRECISION [b3Transform.h <22:8 22:30>]
SYMBOL_MACRO b3TransformData [b3Transform.h <25:9 <25:9 25:23> 25:24>]
COMMENT: comment [b3Transform.h <31:1 32:104>]
REFERENCE_MACRO_USAGE b3Transform.h -> B3_ATTRIBUTE_ALIGNED16 [b3Transform.h <33:1 33:22>]
COMMENT: comment [b3Transform.h <35:3 35:30>]
COMMENT: comment [b3Transform.h <37:3 37:33>]
COMMENT: comment [b3Transform.h <42:3 42:45>]
COMMENT: comment [b3Transform.h <44:3 46:57>]
REFERENCE_MACRO_USAGE b3Transform.h -> B3_FORCE_INLINE [b3Transform.h <47:11 47:25>]
COMMENT: comment [b3Transform.h <53:3 55:56>]
REFERENCE_MACRO_USAGE b3Transform.h -> B3_FORCE_INLINE [b3Transform.h <56:11 56:25>]
COMMENT: comment [b3Transform.h <61:3 61:32>]
REFERENCE_MACRO_USAGE b3Transform.h -> B3_FORCE_INLINE [b3Transform.h <62:2 62:16>]
COMMENT: comment [b3Transform.h <67:3 67:35>]
REFERENCE_MACRO_USAGE b3Transform.h -> B3_FORCE_INLINE [b3Transform.h <68:2 68:16>]
COMMENT: comment [b3Transform.h <76:3 79:39>]
REFERENCE_MACRO_USAGE b3Transform.h -> B3_FORCE_INLINE [b3Transform.h <80:3 80:17>]
COMMENT: comment [b3Transform.h <85:1 90:5>]
COMMENT: comment [b3Transform.h <92:1 92:48>]
REFERENCE_MACRO_USAGE b3Transform.h -> B3_FORCE_INLINE [b3Transform.h <93:2 93:16>]
COMMENT: comment [b3Transform.h <98:3 98:50>]
REFERENCE_MACRO_USAGE b3Transform.h -> B3_FORCE_INLINE [b3Transform.h <99:2 99:16>]
COMMENT: comment [b3Transform.h <104:3 104:56>]
REFERENCE_MACRO_USAGE b3Transform.h -> B3_FORCE_INLINE [b3Transform.h <105:2 105:16>]
COMMENT: comment [b3Transform.h <110:3 110:56>]
REFERENCE_MACRO_USAGE b3Transform.h -> B3_FORCE_INLINE [b3Transform.h <111:2 111:16>]
COMMENT: comment [b3Transform.h <112:3 112:56>]
REFERENCE_MACRO_USAGE b3Transform.h -> B3_FORCE_INLINE [b3Transform.h <113:2 113:16>]
COMMENT: comment [b3Transform.h <115:3 115:52>]
REFERENCE_MACRO_USAGE b3Transform.h -> B3_FORCE_INLINE [b3Transform.h <116:2 116:16>]
COMMENT: comment [b3Transform.h <117:3 117:52>]
REFERENCE_MACRO_USAGE b3Transform.h -> B3_FORCE_INLINE [b3Transform.h <118:2 118:16>]
COMMENT: comment [b3Transform.h <120:3 120:61>]
COMMENT: comment [b3Transform.h <128:3 129:117>]
COMMENT: comment [b3Transform.h <136:3 137:117>]
COMMENT: comment [b3Transform.h <147:3 148:59>]
REFERENCE_MACRO_USAGE b3Transform.h -> B3_FORCE_INLINE [b3Transform.h <149:2 149:16>]
REFERENCE_MACRO_USAGE b3Transform.h -> B3_FORCE_INLINE [b3Transform.h <154:2 154:16>]
COMMENT: comment [b3Transform.h <157:3 157:57>]
REFERENCE_MACRO_USAGE b3Transform.h -> B3_FORCE_INLINE [b3Transform.h <158:2 158:16>]
COMMENT: comment [b3Transform.h <163:3 163:58>]
REFERENCE_MACRO_USAGE b3Transform.h -> B3_FORCE_INLINE [b3Transform.h <164:2 164:16>]
COMMENT: comment [b3Transform.h <170:3 170:55>]
COMMENT: comment [b3Transform.h <177:3 178:37>]
COMMENT: comment [b3Transform.h <186:3 186:52>]
COMMENT: comment [b3Transform.h <193:3 195:42>]
COMMENT: comment [b3Transform.h <198:3 198:66>]
COMMENT: comment [b3Transform.h <201:3 201:44>]
REFERENCE_MACRO_USAGE b3Transform.h -> b3TransformData [b3Transform.h <208:24 208:38>]
REFERENCE_MACRO_USAGE b3Transform.h -> b3TransformData [b3Transform.h <212:32 212:46>]
REFERENCE_MACRO_USAGE b3Transform.h -> B3_FORCE_INLINE [b3Transform.h <221:1 221:15>]
REFERENCE_MACRO_USAGE b3Transform.h -> B3_FORCE_INLINE [b3Transform.h <228:1 228:15>]
REFERENCE_MACRO_USAGE b3Transform.h -> B3_FORCE_INLINE [b3Transform.h <236:1 236:15>]
COMMENT: comment [b3Transform.h <243:1 243:60>]
REFERENCE_MACRO_USAGE b3Transform.h -> B3_FORCE_INLINE [b3Transform.h <244:1 244:15>]
COMMENT: comment [b3Transform.h <251:1 251:21>]
REFERENCE_MACRO_USAGE b3Transform.h -> B3_FORCE_INLINE [b3Transform.h <266:1 266:15>]
REFERENCE_MACRO_USAGE b3Transform.h -> b3TransformData [b3Transform.h <266:45 266:59>]
REFERENCE_MACRO_USAGE b3Transform.h -> B3_FORCE_INLINE [b3Transform.h <272:1 272:15>]
REFERENCE_MACRO_USAGE b3Transform.h -> B3_FORCE_INLINE [b3Transform.h <279:1 279:15>]
REFERENCE_MACRO_USAGE b3Transform.h -> b3TransformData [b3Transform.h <279:53 279:67>]
REFERENCE_MACRO_USAGE b3Transform.h -> B3_FORCE_INLINE [b3Transform.h <285:1 285:15>]
REFERENCE_MACRO_USAGE b3Transform.h -> B3_FORCE_INLINE [b3Transform.h <291:1 291:15>]
COMMENT: comment [b3Transform.h <298:8 298:24>]
SYMBOL_MACRO b3Quat [b3Quat.h <11:10 <11:10 11:15> 11:16>]
SYMBOL_MACRO b3QuatConstArg [b3Quat.h <12:10 <12:10 12:23> 12:42>]
REFERENCE_MACRO_USAGE b3Quat.h -> b3Quat [b3Quat.h <13:9 13:14>]
REFERENCE_MACRO_USAGE b3Quat.h -> b3QuatConstArg [b3Quat.h <13:30 13:43>]
REFERENCE_MACRO_USAGE b3Quat.h -> b3Float4 [b3Quat.h <18:9 18:16>]
REFERENCE_MACRO_USAGE b3Quat.h -> b3Float4ConstArg [b3Quat.h <18:35 18:50>]
REFERENCE_MACRO_USAGE b3Quat.h -> b3Float4ConstArg [b3Quat.h <18:59 18:74>]
REFERENCE_MACRO_USAGE b3Quat.h -> b3QuatConstArg [b3Quat.h <18:89 18:102>]
COMMENT: comment [b3Quat.h <103:8 103:19>]
REFERENCE_MACRO_USAGE b3Collidable.h -> b3Float4 [b3Collidable.h <47:2 47:9>]
REFERENCE_MACRO_USAGE b3Collidable.h -> b3Quat [b3Collidable.h <48:2 48:7>]
COMMENT: comment [b3Collidable.h <51:22 51:63>]
COMMENT: comment [b3Collidable.h <56:19 56:99>]
COMMENT: comment [b3Collidable.h <57:26 57:51>]
COMMENT: comment [b3Collidable.h <61:19 61:70>]
COMMENT: comment [b3Collidable.h <71:1 71:19>]
COMMENT: comment [b3Collidable.h <76:8 76:25>]
REFERENCE_INCLUDE b3CpuNarrowPhase.h -> b3AlignedObjectArray.h [b3CpuNarrowPhase.h <5:10 5:47>]
FILE: b3AlignedObjectArray.h
COMMENT: comment [b3AlignedObjectArray.h <1:1 14:3>]
REFERENCE_MACRO_USAGE b3AlignedObjectArray.h -> B3_OBJECT_ARRAY__ [b3AlignedObjectArray.h <17:9 17:25>]
SYMBOL_MACRO B3_OBJECT_ARRAY__ [b3AlignedObjectArray.h <18:9 <18:9 18:25> 18:8>]
COMMENT: comment [b3AlignedObjectArray.h <20:23 20:62>]
REFERENCE_INCLUDE b3AlignedObjectArray.h -> b3Scalar.h [b3AlignedObjectArray.h <20:10 20:21>]
REFERENCE_INCLUDE b3AlignedObjectArray.h -> b3AlignedAllocator.h [b3AlignedObjectArray.h <21:10 21:31>]
COMMENT: comment [b3AlignedObjectArray.h <23:1 23:87>]
COMMENT: comment [b3AlignedObjectArray.h <24:1 24:120>]
COMMENT: comment [b3AlignedObjectArray.h <25:1 25:106>]
COMMENT: comment [b3AlignedObjectArray.h <26:1 26:92>]
COMMENT: comment [b3AlignedObjectArray.h <27:1 27:71>]
SYMBOL_MACRO B3_USE_PLACEMENT_NEW [b3AlignedObjectArray.h <29:9 <29:9 29:28> 29:29>]
COMMENT: comment [b3AlignedObjectArray.h <30:1 30:171>]
COMMENT: comment [b3AlignedObjectArray.h <31:38 31:120>]
SYMBOL_MACRO B3_ALLOW_ARRAY_COPY_OPERATOR [b3AlignedObjectArray.h <31:9 <31:9 31:36> 31:8>]
REFERENCE_MACRO_USAGE b3AlignedObjectArray.h -> B3_USE_MEMCPY [b3AlignedObjectArray.h <33:8 33:20>]
COMMENT: comment [b3AlignedObjectArray.h <36:8 36:23>]
REFERENCE_MACRO_USAGE b3AlignedObjectArray.h -> B3_USE_PLACEMENT_NEW [b3AlignedObjectArray.h <38:8 38:27>]
COMMENT: comment [b3AlignedObjectArray.h <39:16 39:35>]
COMMENT: comment [b3AlignedObjectArray.h <40:8 40:30>]
COMMENT: comment [b3AlignedObjectArray.h <43:1 43:102>]
COMMENT: comment [b3AlignedObjectArray.h <44:1 44:123>]
COMMENT: comment [b3AlignedObjectArray.h <46:1 46:22>]
COMMENT: comment [b3AlignedObjectArray.h <54:2 54:24>]
REFERENCE_MACRO_USAGE b3AlignedObjectArray.h -> B3_ALLOW_ARRAY_COPY_OPERATOR [b3AlignedObjectArray.h <57:8 57:35>]
REFERENCE_MACRO_USAGE b3AlignedObjectArray.h -> B3_FORCE_INLINE [b3AlignedObjectArray.h <59:2 59:16>]
COMMENT: comment [b3AlignedObjectArray.h <64:6 64:36>]
COMMENT: comment [b3AlignedObjectArray.h <67:7 67:37>]
REFERENCE_MACRO_USAGE b3AlignedObjectArray.h -> B3_FORCE_INLINE [b3AlignedObjectArray.h <70:3 70:17>]
REFERENCE_MACRO_USAGE b3AlignedObjectArray.h -> B3_FORCE_INLINE [b3AlignedObjectArray.h <74:3 74:17>]
REFERENCE_MACRO_USAGE b3AlignedObjectArray.h -> B3_USE_PLACEMENT_NEW [b3AlignedObjectArray.h <78:8 78:27>]
COMMENT: comment [b3AlignedObjectArray.h <82:8 82:30>]
REFERENCE_MACRO_USAGE b3AlignedObjectArray.h -> B3_FORCE_INLINE [b3AlignedObjectArray.h <85:3 85:17>]
COMMENT: comment [b3AlignedObjectArray.h <87:4 87:26>]
REFERENCE_MACRO_USAGE b3AlignedObjectArray.h -> B3_FORCE_INLINE [b3AlignedObjectArray.h <93:3 93:17>]
REFERENCE_MACRO_USAGE b3AlignedObjectArray.h -> B3_FORCE_INLINE [b3AlignedObjectArray.h <102:3 102:17>]
REFERENCE_MACRO_USAGE b3AlignedObjectArray.h -> B3_FORCE_INLINE [b3AlignedObjectArray.h <109:3 109:17>]
COMMENT: comment [b3AlignedObjectArray.h <112:5 112:51>]
COMMENT: comment [b3AlignedObjectArray.h <136:3 136:140>]
COMMENT: comment [b3AlignedObjectArray.h <148:3 148:49>]
REFERENCE_MACRO_USAGE b3AlignedObjectArray.h -> B3_FORCE_INLINE [b3AlignedObjectArray.h <149:3 149:17>]
REFERENCE_MACRO_USAGE b3AlignedObjectArray.h -> B3_FORCE_INLINE [b3AlignedObjectArray.h <154:3 154:17>]
REFERENCE_MACRO_USAGE b3AlignedObjectArray.h -> b3Assert [b3AlignedObjectArray.h <156:4 156:11>]
REFERENCE_MACRO_USAGE b3AlignedObjectArray.h -> b3Assert [b3AlignedObjectArray.h <157:4 157:11>]
REFERENCE_MACRO_USAGE b3AlignedObjectArray.h -> B3_FORCE_INLINE [b3AlignedObjectArray.h <161:3 161:17>]
REFERENCE_MACRO_USAGE b3AlignedObjectArray.h -> b3Assert [b3AlignedObjectArray.h <163:4 163:11>]
REFERENCE_MACRO_USAGE b3AlignedObjectArray.h -> b3Assert [b3AlignedObjectArray.h <164:4 164:11>]
REFERENCE_MACRO_USAGE b3AlignedObjectArray.h -> B3_FORCE_INLINE [b3AlignedObjectArray.h <168:3 168:17>]
REFERENCE_MACRO_USAGE b3AlignedObjectArray.h -> b3Assert [b3AlignedObjectArray.h <170:4 170:11>]
REFERENCE_MACRO_USAGE b3AlignedObjectArray.h -> b3Assert [b3AlignedObjectArray.h <171:4 171:11>]
REFERENCE_MACRO_USAGE b3AlignedObjectArray.h -> B3_FORCE_INLINE [b3AlignedObjectArray.h <175:3 175:17>]
REFERENCE_MACRO_USAGE b3AlignedObjectArray.h -> b3Assert [b3AlignedObjectArray.h <177:4 177:11>]
REFERENCE_MACRO_USAGE b3AlignedObjectArray.h -> b3Assert [b3AlignedObjectArray.h <178:4 178:11>]
COMMENT: comment [b3AlignedObjectArray.h <183:3 183:156>]
REFERENCE_MACRO_USAGE b3AlignedObjectArray.h -> B3_FORCE_INLINE [b3AlignedObjectArray.h <184:3 184:17>]
REFERENCE_MACRO_USAGE b3AlignedObjectArray.h -> B3_FORCE_INLINE [b3AlignedObjectArray.h <193:3 193:17>]
REFERENCE_MACRO_USAGE b3AlignedObjectArray.h -> b3Assert [b3AlignedObjectArray.h <195:4 195:11>]
COMMENT: comment [b3AlignedObjectArray.h <201:3 201:157>]
COMMENT: comment [b3AlignedObjectArray.h <202:3 202:177>]
REFERENCE_MACRO_USAGE b3AlignedObjectArray.h -> B3_FORCE_INLINE [b3AlignedObjectArray.h <203:3 203:17>]
COMMENT: comment [b3AlignedObjectArray.h <215:5 215:31>]
REFERENCE_MACRO_USAGE b3AlignedObjectArray.h -> B3_FORCE_INLINE [b3AlignedObjectArray.h <220:3 220:17>]
REFERENCE_MACRO_USAGE b3AlignedObjectArray.h -> B3_USE_PLACEMENT_NEW [b3AlignedObjectArray.h <236:8 236:27>]
COMMENT: comment [b3AlignedObjectArray.h <241:8 241:30>]
REFERENCE_MACRO_USAGE b3AlignedObjectArray.h -> B3_FORCE_INLINE [b3AlignedObjectArray.h <247:3 247:17>]
REFERENCE_MACRO_USAGE b3AlignedObjectArray.h -> B3_FORCE_INLINE [b3AlignedObjectArray.h <260:3 260:17>]
REFERENCE_MACRO_USAGE b3AlignedObjectArray.h -> B3_USE_PLACEMENT_NEW [b3AlignedObjectArray.h <268:8 268:27>]
COMMENT: comment [b3AlignedObjectArray.h <269:36 269:94>]
REFERENCE_MACRO_USAGE b3AlignedObjectArray.h -> B3_FORCE_INLINE [b3AlignedObjectArray.h <276:3 276:17>]
REFERENCE_MACRO_USAGE b3AlignedObjectArray.h -> B3_USE_PLACEMENT_NEW [b3AlignedObjectArray.h <284:8 284:27>]
COMMENT: comment [b3AlignedObjectArray.h <288:8 288:30>]
COMMENT: comment [b3AlignedObjectArray.h <294:3 294:135>]
REFERENCE_MACRO_USAGE b3AlignedObjectArray.h -> B3_FORCE_INLINE [b3AlignedObjectArray.h <295:3 295:17>]
REFERENCE_MACRO_USAGE b3AlignedObjectArray.h -> B3_FORCE_INLINE [b3AlignedObjectArray.h <300:3 300:17>]
COMMENT: comment [b3AlignedObjectArray.h <301:5 301:57>]
COMMENT: comment [b3AlignedObjectArray.h <303:6 303:36>]
REFERENCE_MACRO_USAGE b3AlignedObjectArray.h -> b3Assert [b3AlignedObjectArray.h <305:5 305:12>]
REFERENCE_MACRO_USAGE b3AlignedObjectArray.h -> b3Error [b3AlignedObjectArray.h <308:6 308:12>]
REFERENCE_MACRO_USAGE b3Logging.h -> __FILE__ [b3Logging.h <18:82 18:89>]
REFERENCE_MACRO_USAGE b3Logging.h -> __LINE__ [b3Logging.h <18:91 18:98>]
COMMENT: comment [b3AlignedObjectArray.h <318:5 318:27>]
COMMENT: comment [b3AlignedObjectArray.h <343:3 343:51>]
COMMENT: comment [b3AlignedObjectArray.h <344:3 344:52>]
COMMENT: comment [b3AlignedObjectArray.h <348:4 348:17>]
COMMENT: comment [b3AlignedObjectArray.h <362:4 362:17>]
COMMENT: comment [b3AlignedObjectArray.h <373:4 373:32>]
COMMENT: comment [b3AlignedObjectArray.h <381:3 381:79>]
COMMENT: comment [b3AlignedObjectArray.h <385:4 385:35>]
COMMENT: comment [b3AlignedObjectArray.h <386:4 386:35>]
COMMENT: comment [b3AlignedObjectArray.h <389:4 389:24>]
COMMENT: comment [b3AlignedObjectArray.h <398:5 398:28>]
COMMENT: comment [b3AlignedObjectArray.h <401:6 401:25>]
COMMENT: comment [b3AlignedObjectArray.h <411:5 411:17>]
REFERENCE_MACRO_USAGE b3AlignedObjectArray.h -> B3_USE_MEMCPY [b3AlignedObjectArray.h <415:8 415:20>]
COMMENT: comment [b3AlignedObjectArray.h <424:8 424:30>]
COMMENT: comment [b3AlignedObjectArray.h <431:3 431:39>]
COMMENT: comment [b3AlignedObjectArray.h <439:3 439:30>]
COMMENT: comment [b3AlignedObjectArray.h <442:17 442:43>]
COMMENT: comment [b3AlignedObjectArray.h <446:4 446:32>]
COMMENT: comment [b3AlignedObjectArray.h <451:2 451:54>]
COMMENT: comment [b3AlignedObjectArray.h <457:3 457:24>]
COMMENT: comment [b3AlignedObjectArray.h <459:35 459:56>]
COMMENT: comment [b3AlignedObjectArray.h <461:23 461:52>]
COMMENT: comment [b3AlignedObjectArray.h <463:21 463:53>]
COMMENT: comment [b3AlignedObjectArray.h <465:21 465:55>]
COMMENT: comment [b3AlignedObjectArray.h <467:21 467:42>]
COMMENT: comment [b3AlignedObjectArray.h <514:2 514:23>]
COMMENT: comment [b3AlignedObjectArray.h <533:8 533:27>]
REFERENCE_INCLUDE b3CpuNarrowPhase.h -> b3Vector3.h [b3CpuNarrowPhase.h <6:10 6:36>]
REFERENCE_INCLUDE b3CpuNarrowPhase.h -> b3Aabb.h [b3CpuNarrowPhase.h <7:10 7:63>]
FILE: b3Aabb.h
REFERENCE_MACRO_USAGE b3Aabb.h -> B3_AABB_H [b3Aabb.h <2:9 2:17>]
SYMBOL_MACRO B3_AABB_H [b3Aabb.h <3:9 <3:9 3:17> 3:8>]
REFERENCE_INCLUDE b3Aabb.h -> b3Float4.h [b3Aabb.h <6:10 6:42>]
REFERENCE_INCLUDE b3Aabb.h -> b3Mat3x3.h [b3Aabb.h <7:10 7:42>]
FILE: b3Mat3x3.h
REFERENCE_MACRO_USAGE b3Mat3x3.h -> B3_MAT3x3_H [b3Mat3x3.h <2:9 2:19>]
SYMBOL_MACRO B3_MAT3x3_H [b3Mat3x3.h <3:9 <3:9 3:19> 3:8>]
REFERENCE_INCLUDE b3Mat3x3.h -> b3Quat.h [b3Mat3x3.h <5:10 5:40>]
REFERENCE_MACRO_USAGE b3Mat3x3.h -> __cplusplus [b3Mat3x3.h <8:8 8:18>]
REFERENCE_INCLUDE b3Mat3x3.h -> b3Matrix3x3.h [b3Mat3x3.h <10:10 10:38>]
SYMBOL_MACRO b3Mat3x3 [b3Mat3x3.h <12:9 <12:9 12:16> 12:17>]
SYMBOL_MACRO b3Mat3x3ConstArg [b3Mat3x3.h <13:9 <13:9 13:24> 13:42>]
REFERENCE_MACRO_USAGE b3Mat3x3.h -> b3Mat3x3 [b3Mat3x3.h <15:8 15:15>]
REFERENCE_MACRO_USAGE b3Mat3x3.h -> b3QuatConstArg [b3Mat3x3.h <15:41 15:54>]
REFERENCE_MACRO_USAGE b3Mat3x3.h -> b3Mat3x3 [b3Mat3x3.h <17:9 17:16>]
REFERENCE_MACRO_USAGE b3Mat3x3.h -> b3Mat3x3 [b3Mat3x3.h <20:8 20:15>]
REFERENCE_MACRO_USAGE b3Mat3x3.h -> b3Mat3x3ConstArg [b3Mat3x3.h <20:34 20:49>]
SYMBOL_MACRO b3GetRow [b3Mat3x3.h <25:9 <25:9 25:16> 25:36>]
REFERENCE_MACRO_USAGE b3Mat3x3.h -> b3Float4 [b3Mat3x3.h <28:1 28:8>]
REFERENCE_MACRO_USAGE b3Mat3x3.h -> b3Float4ConstArg [b3Mat3x3.h <28:17 28:32>]
REFERENCE_MACRO_USAGE b3Mat3x3.h -> b3Mat3x3ConstArg [b3Mat3x3.h <28:37 28:52>]
COMMENT: comment [b3Mat3x3.h <179:8 179:21>]
REFERENCE_MACRO_USAGE b3Aabb.h -> b3Float4 [b3Aabb.h <16:3 16:10>]
REFERENCE_MACRO_USAGE b3Aabb.h -> b3Float4 [b3Aabb.h <22:3 22:10>]
REFERENCE_MACRO_USAGE b3Aabb.h -> b3Float4ConstArg [b3Aabb.h <27:30 27:45>]
REFERENCE_MACRO_USAGE b3Aabb.h -> b3Float4ConstArg [b3Aabb.h <27:60 27:75>]
REFERENCE_MACRO_USAGE b3Aabb.h -> b3Float4ConstArg [b3Aabb.h <28:7 28:22>]
REFERENCE_MACRO_USAGE b3Aabb.h -> b3QuatConstArg [b3Aabb.h <29:7 29:20>]
REFERENCE_MACRO_USAGE b3Aabb.h -> b3Float4 [b3Aabb.h <30:7 30:14>]
REFERENCE_MACRO_USAGE b3Aabb.h -> b3Float4 [b3Aabb.h <30:28 30:35>]
REFERENCE_MACRO_USAGE b3Aabb.h -> b3Float4 [b3Aabb.h <32:3 32:10>]
REFERENCE_MACRO_USAGE b3Aabb.h -> b3MakeFloat4 [b3Aabb.h <33:21 33:32>]
REFERENCE_MACRO_USAGE b3Aabb.h -> b3Float4 [b3Aabb.h <34:3 34:10>]
REFERENCE_MACRO_USAGE b3Aabb.h -> b3Mat3x3 [b3Aabb.h <35:3 35:10>]
REFERENCE_MACRO_USAGE b3Aabb.h -> b3Mat3x3 [b3Aabb.h <37:3 37:10>]
REFERENCE_MACRO_USAGE b3Aabb.h -> b3Float4 [b3Aabb.h <38:3 38:10>]
REFERENCE_MACRO_USAGE b3Aabb.h -> b3Float4 [b3Aabb.h <40:3 40:10>]
REFERENCE_MACRO_USAGE b3Aabb.h -> b3MakeFloat4 [b3Aabb.h <40:21 40:32>]
REFERENCE_MACRO_USAGE b3Aabb.h -> b3Dot3F4 [b3Aabb.h <40:34 40:41>]
REFERENCE_MACRO_USAGE b3Aabb.h -> b3GetRow [b3Aabb.h <40:60 40:67>]
REFERENCE_MACRO_USAGE b3Aabb.h -> b3Dot3F4 [b3Aabb.h <41:12 41:19>]
REFERENCE_MACRO_USAGE b3Aabb.h -> b3GetRow [b3Aabb.h <41:38 41:45>]
REFERENCE_MACRO_USAGE b3Aabb.h -> b3Dot3F4 [b3Aabb.h <42:12 42:19>]
REFERENCE_MACRO_USAGE b3Aabb.h -> b3GetRow [b3Aabb.h <42:38 42:45>]
COMMENT: comment [b3Aabb.h <48:1 48:52>]
REFERENCE_MACRO_USAGE b3Aabb.h -> b3Float4ConstArg [b3Aabb.h <49:35 49:50>]
REFERENCE_MACRO_USAGE b3Aabb.h -> b3Float4ConstArg [b3Aabb.h <49:61 49:76>]
REFERENCE_MACRO_USAGE b3Aabb.h -> b3Float4ConstArg [b3Aabb.h <50:9 50:24>]
REFERENCE_MACRO_USAGE b3Aabb.h -> b3Float4ConstArg [b3Aabb.h <50:36 50:51>]
COMMENT: comment [b3Aabb.h <59:8 59:19>]
REFERENCE_INCLUDE b3CpuNarrowPhase.h -> b3Int4.h [b3CpuNarrowPhase.h <8:10 8:40>]
FILE: b3Int4.h
REFERENCE_MACRO_USAGE b3Int4.h -> B3_INT4_H [b3Int4.h <1:9 1:17>]
SYMBOL_MACRO B3_INT4_H [b3Int4.h <2:9 <2:9 2:17> 2:8>]
REFERENCE_MACRO_USAGE b3Int4.h -> __cplusplus [b3Int4.h <4:8 4:18>]
REFERENCE_INCLUDE b3Int4.h -> b3Scalar.h [b3Int4.h <6:10 6:35>]
REFERENCE_MACRO_USAGE b3Int4.h -> B3_ATTRIBUTE_ALIGNED16 [b3Int4.h <9:1 9:22>]
REFERENCE_MACRO_USAGE b3Int4.h -> B3_DECLARE_ALIGNED_ALLOCATOR [b3Int4.h <11:2 11:29>]
REFERENCE_MACRO_USAGE b3Int4.h -> B3_ATTRIBUTE_ALIGNED16 [b3Int4.h <26:1 26:22>]
REFERENCE_MACRO_USAGE b3Int4.h -> B3_DECLARE_ALIGNED_ALLOCATOR [b3Int4.h <28:2 28:29>]
REFERENCE_MACRO_USAGE b3Int4.h -> B3_FORCE_INLINE [b3Int4.h <43:1 43:15>]
REFERENCE_MACRO_USAGE b3Int4.h -> B3_FORCE_INLINE [b3Int4.h <50:1 50:15>]
COMMENT: comment [b3Int4.h <66:8 66:21>]
COMMENT: comment [b3Int4.h <68:8 68:19>]
REFERENCE_INCLUDE b3CpuNarrowPhase.h -> b3RigidBodyData.h [b3CpuNarrowPhase.h <9:10 9:73>]
FILE: b3RigidBodyData.h
REFERENCE_MACRO_USAGE b3RigidBodyData.h -> B3_RIGIDBODY_DATA_H [b3RigidBodyData.h <1:9 1:27>]
SYMBOL_MACRO B3_RIGIDBODY_DATA_H [b3RigidBodyData.h <2:9 <2:9 2:27> 2:8>]
REFERENCE_INCLUDE b3RigidBodyData.h -> b3Float4.h [b3RigidBodyData.h <4:10 4:42>]
REFERENCE_INCLUDE b3RigidBodyData.h -> b3Quat.h [b3RigidBodyData.h <5:10 5:40>]
REFERENCE_INCLUDE b3RigidBodyData.h -> b3Mat3x3.h [b3RigidBodyData.h <6:10 6:42>]
REFERENCE_MACRO_USAGE b3RigidBodyData.h -> b3Float4 [b3RigidBodyData.h <13:2 13:9>]
REFERENCE_MACRO_USAGE b3RigidBodyData.h -> b3Quat [b3RigidBodyData.h <14:2 14:7>]
REFERENCE_MACRO_USAGE b3RigidBodyData.h -> b3Float4 [b3RigidBodyData.h <15:2 15:9>]
REFERENCE_MACRO_USAGE b3RigidBodyData.h -> b3Float4 [b3RigidBodyData.h <16:2 16:9>]
REFERENCE_MACRO_USAGE b3RigidBodyData.h -> b3Mat3x3 [b3RigidBodyData.h <28:2 28:9>]
REFERENCE_MACRO_USAGE b3RigidBodyData.h -> b3Mat3x3 [b3RigidBodyData.h <29:2 29:9>]
COMMENT: comment [b3RigidBodyData.h <33:8 33:29>]
REFERENCE_INCLUDE b3CpuNarrowPhase.h -> b3Contact4Data.h [b3CpuNarrowPhase.h <10:10 10:72>]
FILE: b3Contact4Data.h
REFERENCE_MACRO_USAGE b3Contact4Data.h -> B3_CONTACT4DATA_H [b3Contact4Data.h <1:9 1:25>]
SYMBOL_MACRO B3_CONTACT4DATA_H [b3Contact4Data.h <2:9 <2:9 2:25> 2:8>]
REFERENCE_INCLUDE b3Contact4Data.h -> b3Float4.h [b3Contact4Data.h <4:10 4:42>]
REFERENCE_MACRO_USAGE b3Contact4Data.h -> b3Float4 [b3Contact4Data.h <10:2 10:9>]
COMMENT: comment [b3Contact4Data.h <11:1 11:28>]
COMMENT: comment [b3Contact4Data.h <12:1 12:28>]
REFERENCE_MACRO_USAGE b3Contact4Data.h -> b3Float4 [b3Contact4Data.h <13:2 13:9>]
COMMENT: comment [b3Contact4Data.h <13:29 13:44>]
COMMENT: comment [b3Contact4Data.h <17:27 17:55>]
COMMENT: comment [b3Contact4Data.h <40:8 40:27>]
COMMENT: comment [b3CpuNarrowPhase.h <41:2 41:30>]
COMMENT: comment [b3CpuNarrowPhase.h <46:2 46:168>]
COMMENT: comment [b3CpuNarrowPhase.h <58:2 58:121>]
COMMENT: comment [b3CpuNarrowPhase.h <64:2 64:43>]
COMMENT: comment [b3CpuNarrowPhase.h <76:2 80:4>]
COMMENT: comment [b3CpuNarrowPhase.h <104:8 104:30>]
REFERENCE_INCLUDE b3CpuNarrowPhase.cpp -> b3ConvexUtility.h [b3CpuNarrowPhase.cpp <2:10 2:66>]
FILE: b3ConvexUtility.h
COMMENT: comment [b3ConvexUtility.h <2:1 14:3>]
COMMENT: comment [b3ConvexUtility.h <15:1 15:38>]
REFERENCE_MACRO_USAGE b3ConvexUtility.h -> _BT_CONVEX_UTILITY_H [b3ConvexUtility.h <17:9 17:28>]
SYMBOL_MACRO _BT_CONVEX_UTILITY_H [b3ConvexUtility.h <18:9 <18:9 18:28> 18:8>]
REFERENCE_INCLUDE b3ConvexUtility.h -> b3AlignedObjectArray.h [b3ConvexUtility.h <20:10 20:47>]
REFERENCE_INCLUDE b3ConvexUtility.h -> b3Transform.h [b3ConvexUtility.h <21:10 21:38>]
REFERENCE_MACRO_USAGE b3ConvexUtility.h -> B3_ATTRIBUTE_ALIGNED16 [b3ConvexUtility.h <32:1 32:22>]
REFERENCE_MACRO_USAGE b3ConvexUtility.h -> B3_DECLARE_ALIGNED_ALLOCATOR [b3ConvexUtility.h <35:2 35:29>]
REFERENCE_INCLUDE b3CpuNarrowPhase.cpp -> b3Config.h [b3CpuNarrowPhase.cpp <3:10 3:59>]
FILE: b3Config.h
REFERENCE_MACRO_USAGE b3Config.h -> B3_CONFIG_H [b3Config.h <1:9 1:19>]
SYMBOL_MACRO B3_CONFIG_H [b3Config.h <2:9 <2:9 2:19> 2:8>]
COMMENT: comment [b3Config.h <40:7 40:20>]
REFERENCE_INCLUDE b3CpuNarrowPhase.cpp -> b3ConvexPolyhedronData.h [b3CpuNarrowPhase.cpp <5:10 5:80>]
FILE: b3ConvexPolyhedronData.h
REFERENCE_MACRO_USAGE b3ConvexPolyhedronData.h -> B3_CONVEX_POLYHEDRON_DATA_H [b3ConvexPolyhedronData.h <2:9 2:35>]
SYMBOL_MACRO B3_CONVEX_POLYHEDRON_DATA_H [b3ConvexPolyhedronData.h <3:9 <3:9 3:35> 3:8>]
REFERENCE_INCLUDE b3ConvexPolyhedronData.h -> b3Float4.h [b3ConvexPolyhedronData.h <7:10 7:42>]
REFERENCE_INCLUDE b3ConvexPolyhedronData.h -> b3Quat.h [b3ConvexPolyhedronData.h <8:10 8:40>]
REFERENCE_MACRO_USAGE b3ConvexPolyhedronData.h -> b3Float4 [b3ConvexPolyhedronData.h <13:2 13:9>]
REFERENCE_MACRO_USAGE b3ConvexPolyhedronData.h -> b3Float4 [b3ConvexPolyhedronData.h <24:2 24:9>]
REFERENCE_MACRO_USAGE b3ConvexPolyhedronData.h -> b3Float4 [b3ConvexPolyhedronData.h <25:2 25:9>]
REFERENCE_MACRO_USAGE b3ConvexPolyhedronData.h -> b3Float4 [b3ConvexPolyhedronData.h <26:2 26:9>]
REFERENCE_MACRO_USAGE b3ConvexPolyhedronData.h -> b3Float4 [b3ConvexPolyhedronData.h <27:2 27:9>]
COMMENT: comment [b3ConvexPolyhedronData.h <40:8 40:37>]
REFERENCE_INCLUDE b3CpuNarrowPhase.cpp -> b3ContactConvexConvexSAT.h [b3CpuNarrowPhase.cpp <6:10 6:82>]
FILE: b3ContactConvexConvexSAT.h
REFERENCE_MACRO_USAGE b3ContactConvexConvexSAT.h -> B3_CONTACT_CONVEX_CONVEX_SAT_H [b3ContactConvexConvexSAT.h <2:9 2:38>]
SYMBOL_MACRO B3_CONTACT_CONVEX_CONVEX_SAT_H [b3ContactConvexConvexSAT.h <3:9 <3:9 3:38> 3:8>]
REFERENCE_INCLUDE b3ContactConvexConvexSAT.h -> b3Contact4Data.h [b3ContactConvexConvexSAT.h <6:10 6:72>]
REFERENCE_INCLUDE b3ContactConvexConvexSAT.h -> b3FindSeparatingAxis.h [b3ContactConvexConvexSAT.h <7:10 7:78>]
FILE: b3FindSeparatingAxis.h
REFERENCE_MACRO_USAGE b3FindSeparatingAxis.h -> B3_FIND_SEPARATING_AXIS_H [b3FindSeparatingAxis.h <1:9 1:33>]
SYMBOL_MACRO B3_FIND_SEPARATING_AXIS_H [b3FindSeparatingAxis.h <2:9 <2:9 2:33> 2:8>]
REFERENCE_MACRO_USAGE b3FindSeparatingAxis.h -> b3Float4 [b3FindSeparatingAxis.h <5:70 5:77>]
REFERENCE_MACRO_USAGE b3FindSeparatingAxis.h -> b3Float4 [b3FindSeparatingAxis.h <5:116 5:123>]
REFERENCE_MACRO_USAGE b3FindSeparatingAxis.h -> FLT_MAX [b3FindSeparatingAxis.h <7:8 7:14>]
REFERENCE_MACRO_USAGE b3FindSeparatingAxis.h -> FLT_MAX [b3FindSeparatingAxis.h <8:9 8:15>]
REFERENCE_MACRO_USAGE b3FindSeparatingAxis.h -> b3Float4 [b3FindSeparatingAxis.h <11:8 11:15>]
REFERENCE_MACRO_USAGE b3FindSeparatingAxis.h -> b3Dot3F4 [b3FindSeparatingAxis.h <13:20 13:27>]
COMMENT: comment [b3FindSeparatingAxis.h <17:3 17:55>]
COMMENT: comment [b3FindSeparatingAxis.h <18:3 18:31>]
COMMENT: comment [b3FindSeparatingAxis.h <19:3 19:56>]
REFERENCE_MACRO_USAGE b3FindSeparatingAxis.h -> b3Dot3F4 [b3FindSeparatingAxis.h <20:17 20:24>]
REFERENCE_MACRO_USAGE b3FindSeparatingAxis.h -> b3Float4 [b3FindSeparatingAxis.h <20:27 20:34>]
COMMENT: comment [b3FindSeparatingAxis.h <21:3 21:23>]
REFERENCE_MACRO_USAGE b3FindSeparatingAxis.h -> b3Float4 [b3FindSeparatingAxis.h <37:8 37:15>]
REFERENCE_MACRO_USAGE b3FindSeparatingAxis.h -> b3Float4 [b3FindSeparatingAxis.h <38:8 38:15>]
REFERENCE_MACRO_USAGE b3FindSeparatingAxis.h -> b3Float4 [b3FindSeparatingAxis.h <39:8 39:15>]
REFERENCE_MACRO_USAGE b3FindSeparatingAxis.h -> b3Assert [b3FindSeparatingAxis.h <50:2 50:9>]
REFERENCE_MACRO_USAGE b3FindSeparatingAxis.h -> b3Assert [b3FindSeparatingAxis.h <52:2 52:9>]
REFERENCE_MACRO_USAGE b3FindSeparatingAxis.h -> b3Float4 [b3FindSeparatingAxis.h <59:8 59:15>]
REFERENCE_MACRO_USAGE b3FindSeparatingAxis.h -> b3Float4 [b3FindSeparatingAxis.h <61:8 61:15>]
REFERENCE_MACRO_USAGE b3FindSeparatingAxis.h -> B3_PROFILE [b3FindSeparatingAxis.h <74:2 74:11>]
REFERENCE_MACRO_USAGE b3FindSeparatingAxis.h -> b3Float4 [b3FindSeparatingAxis.h <76:2 76:9>]
REFERENCE_MACRO_USAGE b3FindSeparatingAxis.h -> b3Float4 [b3FindSeparatingAxis.h <78:2 78:9>]
COMMENT: comment [b3FindSeparatingAxis.h <80:1 80:31>]
REFERENCE_MACRO_USAGE b3FindSeparatingAxis.h -> b3Float4 [b3FindSeparatingAxis.h <81:2 81:9>]
REFERENCE_MACRO_USAGE b3FindSeparatingAxis.h -> b3Float4 [b3FindSeparatingAxis.h <81:22 81:29>]
REFERENCE_MACRO_USAGE b3FindSeparatingAxis.h -> b3Float4 [b3FindSeparatingAxis.h <83:2 83:9>]
REFERENCE_MACRO_USAGE b3FindSeparatingAxis.h -> b3Float4 [b3FindSeparatingAxis.h <84:2 84:9>]
REFERENCE_MACRO_USAGE b3FindSeparatingAxis.h -> b3Float4 [b3FindSeparatingAxis.h <84:22 84:29>]
REFERENCE_MACRO_USAGE b3FindSeparatingAxis.h -> b3Float4 [b3FindSeparatingAxis.h <85:2 85:9>]
REFERENCE_MACRO_USAGE b3FindSeparatingAxis.h -> b3Float4 [b3FindSeparatingAxis.h <86:8 86:15>]
COMMENT: comment [b3FindSeparatingAxis.h <87:1 87:9>]
REFERENCE_MACRO_USAGE b3FindSeparatingAxis.h -> FLT_MAX [b3FindSeparatingAxis.h <89:18 89:24>]
COMMENT: comment [b3FindSeparatingAxis.h <93:2 93:28>]
REFERENCE_MACRO_USAGE b3FindSeparatingAxis.h -> b3Float4 [b3FindSeparatingAxis.h <96:9 96:16>]
REFERENCE_MACRO_USAGE b3FindSeparatingAxis.h -> b3Float4 [b3FindSeparatingAxis.h <96:29 96:36>]
REFERENCE_MACRO_USAGE b3FindSeparatingAxis.h -> b3Float4 [b3FindSeparatingAxis.h <97:3 97:10>]
REFERENCE_MACRO_USAGE b3FindSeparatingAxis.h -> b3Dot3F4 [b3FindSeparatingAxis.h <99:7 99:14>]
REFERENCE_MACRO_USAGE b3FindSeparatingAxis.h -> TEST_INTERNAL_OBJECTS [b3FindSeparatingAxis.h <103:8 103:28>]
COMMENT: comment [b3FindSeparatingAxis.h <123:2 123:28>]
REFERENCE_MACRO_USAGE b3FindSeparatingAxis.h -> b3Float4 [b3FindSeparatingAxis.h <126:3 126:10>]
REFERENCE_MACRO_USAGE b3FindSeparatingAxis.h -> b3Float4 [b3FindSeparatingAxis.h <126:22 126:29>]
REFERENCE_MACRO_USAGE b3FindSeparatingAxis.h -> b3Float4 [b3FindSeparatingAxis.h <127:3 127:10>]
REFERENCE_MACRO_USAGE b3FindSeparatingAxis.h -> b3Dot3F4 [b3FindSeparatingAxis.h <129:7 129:14>]
REFERENCE_MACRO_USAGE b3FindSeparatingAxis.h -> TEST_INTERNAL_OBJECTS [b3FindSeparatingAxis.h <134:8 134:28>]
COMMENT: comment [b3FindSeparatingAxis.h <152:1 152:54>]
COMMENT: comment [b3FindSeparatingAxis.h <155:2 155:15>]
REFERENCE_MACRO_USAGE b3FindSeparatingAxis.h -> b3Float4 [b3FindSeparatingAxis.h <158:9 158:16>]
REFERENCE_MACRO_USAGE b3FindSeparatingAxis.h -> b3Float4 [b3FindSeparatingAxis.h <158:28 158:35>]
REFERENCE_MACRO_USAGE b3FindSeparatingAxis.h -> b3Float4 [b3FindSeparatingAxis.h <159:3 159:10>]
REFERENCE_MACRO_USAGE b3FindSeparatingAxis.h -> b3Float4 [b3FindSeparatingAxis.h <159:44 159:51>]
REFERENCE_MACRO_USAGE b3FindSeparatingAxis.h -> b3Float4 [b3FindSeparatingAxis.h <164:4 164:11>]
REFERENCE_MACRO_USAGE b3FindSeparatingAxis.h -> b3Float4 [b3FindSeparatingAxis.h <164:45 164:52>]
REFERENCE_MACRO_USAGE b3FindSeparatingAxis.h -> b3Float4 [b3FindSeparatingAxis.h <167:4 167:11>]
REFERENCE_MACRO_USAGE b3FindSeparatingAxis.h -> b3Cross3 [b3FindSeparatingAxis.h <167:23 167:30>]
REFERENCE_MACRO_USAGE b3FindSeparatingAxis.h -> b3Dot3F4 [b3FindSeparatingAxis.h <173:9 173:16>]
REFERENCE_MACRO_USAGE b3FindSeparatingAxis.h -> TEST_INTERNAL_OBJECTS [b3FindSeparatingAxis.h <177:8 177:28>]
REFERENCE_MACRO_USAGE b3FindSeparatingAxis.h -> b3Dot3F4 [b3FindSeparatingAxis.h <199:6 199:13>]
REFERENCE_MACRO_USAGE b3FindSeparatingAxis.h -> b3Float4 [b3FindSeparatingAxis.h <199:25 199:32>]
COMMENT: comment [b3FindSeparatingAxis.h <205:8 205:35>]
REFERENCE_INCLUDE b3ContactConvexConvexSAT.h -> b3ReduceContacts.h [b3ContactConvexConvexSAT.h <8:10 8:74>]
FILE: b3ReduceContacts.h
REFERENCE_MACRO_USAGE b3ReduceContacts.h -> B3_REDUCE_CONTACTS_H [b3ReduceContacts.h <1:9 1:28>]
SYMBOL_MACRO B3_REDUCE_CONTACTS_H [b3ReduceContacts.h <2:9 <2:9 2:28> 2:8>]
REFERENCE_MACRO_USAGE b3ReduceContacts.h -> b3Float4 [b3ReduceContacts.h <4:35 4:42>]
REFERENCE_MACRO_USAGE b3ReduceContacts.h -> b3Float4 [b3ReduceContacts.h <4:67 4:74>]
REFERENCE_MACRO_USAGE b3ReduceContacts.h -> b3Float4 [b3ReduceContacts.h <16:2 16:9>]
REFERENCE_MACRO_USAGE b3ReduceContacts.h -> b3MakeFloat4 [b3ReduceContacts.h <16:20 16:31>]
COMMENT: comment [b3ReduceContacts.h <26:2 26:24>]
REFERENCE_MACRO_USAGE b3ReduceContacts.h -> b3Float4 [b3ReduceContacts.h <28:5 28:12>]
REFERENCE_MACRO_USAGE b3ReduceContacts.h -> b3Float4 [b3ReduceContacts.h <29:5 29:12>]
REFERENCE_MACRO_USAGE b3ReduceContacts.h -> b3Cross3 [b3ReduceContacts.h <29:18 29:25>]
REFERENCE_MACRO_USAGE b3ReduceContacts.h -> b3Float4 [b3ReduceContacts.h <30:5 30:12>]
REFERENCE_MACRO_USAGE b3ReduceContacts.h -> b3Cross3 [b3ReduceContacts.h <30:18 30:25>]
COMMENT: comment [b3ReduceContacts.h <35:5 35:42>]
REFERENCE_MACRO_USAGE b3ReduceContacts.h -> FLT_MAX [b3ReduceContacts.h <36:17 36:23>]
REFERENCE_MACRO_USAGE b3ReduceContacts.h -> b3Float4 [b3ReduceContacts.h <40:5 40:12>]
REFERENCE_MACRO_USAGE b3ReduceContacts.h -> FLT_MIN [b3ReduceContacts.h <41:17 41:23>]
REFERENCE_MACRO_USAGE b3ReduceContacts.h -> FLT_MIN [b3ReduceContacts.h <42:17 42:23>]
REFERENCE_MACRO_USAGE b3ReduceContacts.h -> FLT_MIN [b3ReduceContacts.h <43:17 43:23>]
REFERENCE_MACRO_USAGE b3ReduceContacts.h -> FLT_MIN [b3ReduceContacts.h <44:17 44:23>]
COMMENT: comment [b3ReduceContacts.h <46:5 46:21>]
REFERENCE_MACRO_USAGE b3ReduceContacts.h -> b3Float4 [b3ReduceContacts.h <55:9 55:16>]
REFERENCE_MACRO_USAGE b3ReduceContacts.h -> b3Dot3F4 [b3ReduceContacts.h <56:13 56:20>]
REFERENCE_MACRO_USAGE b3ReduceContacts.h -> b3Dot3F4 [b3ReduceContacts.h <63:13 63:20>]
REFERENCE_MACRO_USAGE b3ReduceContacts.h -> b3Dot3F4 [b3ReduceContacts.h <71:13 71:20>]
REFERENCE_MACRO_USAGE b3ReduceContacts.h -> b3Dot3F4 [b3ReduceContacts.h <78:13 78:20>]
COMMENT: comment [b3ReduceContacts.h <89:9 89:96>]
COMMENT: comment [b3ReduceContacts.h <97:8 97:30>]
SYMBOL_MACRO B3_MAX_VERTS [b3ContactConvexConvexSAT.h <10:9 <10:9 10:20> 10:21>]
REFERENCE_MACRO_USAGE b3ContactConvexConvexSAT.h -> b3Float4 [b3ContactConvexConvexSAT.h <14:8 14:15>]
REFERENCE_MACRO_USAGE b3ContactConvexConvexSAT.h -> b3Float4 [b3ContactConvexConvexSAT.h <14:31 14:38>]
REFERENCE_MACRO_USAGE b3ContactConvexConvexSAT.h -> b3Float4 [b3ContactConvexConvexSAT.h <14:49 14:56>]
COMMENT: comment [b3ContactConvexConvexSAT.h <23:1 23:94>]
REFERENCE_MACRO_USAGE b3ContactConvexConvexSAT.h -> b3Float4 [b3ContactConvexConvexSAT.h <24:29 24:36>]
REFERENCE_MACRO_USAGE b3ContactConvexConvexSAT.h -> b3Float4 [b3ContactConvexConvexSAT.h <24:63 24:70>]
REFERENCE_MACRO_USAGE b3ContactConvexConvexSAT.h -> b3Float4 [b3ContactConvexConvexSAT.h <24:104 24:111>]
REFERENCE_MACRO_USAGE b3ContactConvexConvexSAT.h -> b3Float4 [b3ContactConvexConvexSAT.h <33:2 33:9>]
REFERENCE_MACRO_USAGE b3ContactConvexConvexSAT.h -> b3Float4 [b3ContactConvexConvexSAT.h <34:2 34:9>]
REFERENCE_MACRO_USAGE b3ContactConvexConvexSAT.h -> b3Dot3F4 [b3ContactConvexConvexSAT.h <36:7 36:14>]
REFERENCE_MACRO_USAGE b3ContactConvexConvexSAT.h -> b3Dot3F4 [b3ContactConvexConvexSAT.h <42:8 42:15>]
COMMENT: comment [b3ContactConvexConvexSAT.h <48:5 48:47>]
COMMENT: comment [b3ContactConvexConvexSAT.h <53:5 53:51>]
COMMENT: comment [b3ContactConvexConvexSAT.h <61:5 61:58>]
REFERENCE_MACRO_USAGE b3ContactConvexConvexSAT.h -> b3Float4 [b3ContactConvexConvexSAT.h <73:40 73:47>]
REFERENCE_MACRO_USAGE b3ContactConvexConvexSAT.h -> b3Float4 [b3ContactConvexConvexSAT.h <74:8 74:15>]
REFERENCE_MACRO_USAGE b3ContactConvexConvexSAT.h -> b3Float4 [b3ContactConvexConvexSAT.h <74:50 74:57>]
REFERENCE_MACRO_USAGE b3ContactConvexConvexSAT.h -> b3Float4 [b3ContactConvexConvexSAT.h <75:2 75:9>]
REFERENCE_MACRO_USAGE b3ContactConvexConvexSAT.h -> b3Float4 [b3ContactConvexConvexSAT.h <77:29 77:36>]
COMMENT: comment [b3ContactConvexConvexSAT.h <78:2 78:76>]
REFERENCE_MACRO_USAGE b3ContactConvexConvexSAT.h -> b3Float4 [b3ContactConvexConvexSAT.h <79:2 79:9>]
REFERENCE_MACRO_USAGE b3ContactConvexConvexSAT.h -> b3Float4 [b3ContactConvexConvexSAT.h <84:2 84:9>]
REFERENCE_MACRO_USAGE b3ContactConvexConvexSAT.h -> b3Float4 [b3ContactConvexConvexSAT.h <85:2 85:9>]
REFERENCE_MACRO_USAGE b3ContactConvexConvexSAT.h -> FLT_MAX [b3ContactConvexConvexSAT.h <92:16 92:22>]
REFERENCE_MACRO_USAGE b3ContactConvexConvexSAT.h -> b3Float4 [b3ContactConvexConvexSAT.h <95:10 95:17>]
REFERENCE_MACRO_USAGE b3ContactConvexConvexSAT.h -> b3Float4 [b3ContactConvexConvexSAT.h <99:10 99:17>]
REFERENCE_MACRO_USAGE b3ContactConvexConvexSAT.h -> b3Dot3F4 [b3ContactConvexConvexSAT.h <101:14 101:21>]
COMMENT: comment [b3ContactConvexConvexSAT.h <114:2 114:92>]
COMMENT: comment [b3ContactConvexConvexSAT.h <115:2 115:38>]
REFERENCE_MACRO_USAGE b3ContactConvexConvexSAT.h -> b3Float4 [b3ContactConvexConvexSAT.h <119:9 119:16>]
REFERENCE_MACRO_USAGE b3ContactConvexConvexSAT.h -> b3Float4 [b3ContactConvexConvexSAT.h <120:9 120:16>]
REFERENCE_MACRO_USAGE b3ContactConvexConvexSAT.h -> b3Float4 [b3ContactConvexConvexSAT.h <121:9 121:16>]
REFERENCE_MACRO_USAGE b3ContactConvexConvexSAT.h -> b3Float4 [b3ContactConvexConvexSAT.h <122:9 122:16>]
REFERENCE_MACRO_USAGE b3ContactConvexConvexSAT.h -> b3Float4 [b3ContactConvexConvexSAT.h <123:3 123:10>]
REFERENCE_MACRO_USAGE b3ContactConvexConvexSAT.h -> b3MakeFloat4 [b3ContactConvexConvexSAT.h <123:27 123:38>]
REFERENCE_MACRO_USAGE b3ContactConvexConvexSAT.h -> b3Float4 [b3ContactConvexConvexSAT.h <124:3 124:10>]
REFERENCE_MACRO_USAGE b3ContactConvexConvexSAT.h -> b3Float4 [b3ContactConvexConvexSAT.h <126:3 126:10>]
REFERENCE_MACRO_USAGE b3ContactConvexConvexSAT.h -> b3Cross3 [b3ContactConvexConvexSAT.h <126:30 126:37>]
REFERENCE_MACRO_USAGE b3ContactConvexConvexSAT.h -> b3Float4 [b3ContactConvexConvexSAT.h <127:3 127:10>]
REFERENCE_MACRO_USAGE b3ContactConvexConvexSAT.h -> b3Dot3F4 [b3ContactConvexConvexSAT.h <128:23 128:30>]
REFERENCE_MACRO_USAGE b3ContactConvexConvexSAT.h -> b3Float4 [b3ContactConvexConvexSAT.h <130:3 130:10>]
COMMENT: comment [b3ContactConvexConvexSAT.h <133:3 133:14>]
COMMENT: comment [b3ContactConvexConvexSAT.h <134:3 134:57>]
COMMENT: comment [b3ContactConvexConvexSAT.h <137:3 137:28>]
REFERENCE_MACRO_USAGE b3ContactConvexConvexSAT.h -> b3Float4 [b3ContactConvexConvexSAT.h <138:3 138:10>]
COMMENT: comment [b3ContactConvexConvexSAT.h <146:2 146:54>]
REFERENCE_MACRO_USAGE b3ContactConvexConvexSAT.h -> b3Float4 [b3ContactConvexConvexSAT.h <148:3 148:10>]
REFERENCE_MACRO_USAGE b3ContactConvexConvexSAT.h -> b3MakeFloat4 [b3ContactConvexConvexSAT.h <148:32 148:43>]
REFERENCE_MACRO_USAGE b3ContactConvexConvexSAT.h -> b3Float4 [b3ContactConvexConvexSAT.h <150:3 150:10>]
REFERENCE_MACRO_USAGE b3ContactConvexConvexSAT.h -> b3Dot3F4 [b3ContactConvexConvexSAT.h <151:32 151:39>]
REFERENCE_MACRO_USAGE b3ContactConvexConvexSAT.h -> b3Dot3F4 [b3ContactConvexConvexSAT.h <154:18 154:25>]
REFERENCE_MACRO_USAGE b3ContactConvexConvexSAT.h -> b3Float4 [b3ContactConvexConvexSAT.h <163:6 163:13>]
COMMENT: comment [b3ContactConvexConvexSAT.h <164:6 164:64>]
COMMENT: comment [b3ContactConvexConvexSAT.h <166:6 166:35>]
REFERENCE_MACRO_USAGE b3ContactConvexConvexSAT.h -> b3Error [b3ContactConvexConvexSAT.h <170:5 170:11>]
REFERENCE_MACRO_USAGE b3ContactConvexConvexSAT.h -> b3Float4 [b3ContactConvexConvexSAT.h <180:40 180:47>]
REFERENCE_MACRO_USAGE b3ContactConvexConvexSAT.h -> b3Float4 [b3ContactConvexConvexSAT.h <182:8 182:15>]
REFERENCE_MACRO_USAGE b3ContactConvexConvexSAT.h -> b3Float4 [b3ContactConvexConvexSAT.h <182:55 182:62>]
REFERENCE_MACRO_USAGE b3ContactConvexConvexSAT.h -> b3Float4 [b3ContactConvexConvexSAT.h <183:2 183:9>]
REFERENCE_MACRO_USAGE b3ContactConvexConvexSAT.h -> b3Float4 [b3ContactConvexConvexSAT.h <183:26 183:33>]
REFERENCE_MACRO_USAGE b3ContactConvexConvexSAT.h -> b3Float4 [b3ContactConvexConvexSAT.h <185:29 185:36>]
REFERENCE_MACRO_USAGE b3ContactConvexConvexSAT.h -> b3Float4 [b3ContactConvexConvexSAT.h <186:29 186:36>]
REFERENCE_MACRO_USAGE b3ContactConvexConvexSAT.h -> b3Float4 [b3ContactConvexConvexSAT.h <188:2 188:9>]
REFERENCE_MACRO_USAGE b3ContactConvexConvexSAT.h -> B3_PROFILE [b3ContactConvexConvexSAT.h <194:2 194:11>]
COMMENT: comment [b3ContactConvexConvexSAT.h <196:2 196:29>]
REFERENCE_MACRO_USAGE b3ContactConvexConvexSAT.h -> FLT_MAX [b3ContactConvexConvexSAT.h <198:16 198:22>]
COMMENT: comment [b3ContactConvexConvexSAT.h <201:3 201:32>]
COMMENT: comment [b3ContactConvexConvexSAT.h <204:4 204:22>]
COMMENT: comment [b3ContactConvexConvexSAT.h <207:3 207:100>]
REFERENCE_MACRO_USAGE b3ContactConvexConvexSAT.h -> BT_DEBUG_SAT_FACE [b3ContactConvexConvexSAT.h <211:8 211:24>]
COMMENT: comment [b3ContactConvexConvexSAT.h <223:8 223:27>]
COMMENT: comment [b3ContactConvexConvexSAT.h <224:4 224:57>]
REFERENCE_MACRO_USAGE b3ContactConvexConvexSAT.h -> b3Float4 [b3ContactConvexConvexSAT.h <226:11 226:18>]
REFERENCE_MACRO_USAGE b3ContactConvexConvexSAT.h -> b3Float4 [b3ContactConvexConvexSAT.h <228:11 228:18>]
REFERENCE_MACRO_USAGE b3ContactConvexConvexSAT.h -> BT_DEBUG_SAT_FACE [b3ContactConvexConvexSAT.h <229:8 229:24>]
REFERENCE_MACRO_USAGE b3ContactConvexConvexSAT.h -> b3Dot3F4 [b3ContactConvexConvexSAT.h <233:15 233:22>]
REFERENCE_MACRO_USAGE b3ContactConvexConvexSAT.h -> b3Assert [b3ContactConvexConvexSAT.h <245:2 245:9>]
COMMENT: comment [b3ContactConvexConvexSAT.h <247:3 247:32>]
REFERENCE_MACRO_USAGE b3ContactConvexConvexSAT.h -> b3Float4 [b3ContactConvexConvexSAT.h <252:10 252:17>]
COMMENT: comment [b3ContactConvexConvexSAT.h <259:3 259:39>]
REFERENCE_MACRO_USAGE b3ContactConvexConvexSAT.h -> b3Float4 [b3ContactConvexConvexSAT.h <260:43 260:50>]
REFERENCE_MACRO_USAGE b3ContactConvexConvexSAT.h -> b3Float4 [b3ContactConvexConvexSAT.h <275:18 275:25>]
REFERENCE_MACRO_USAGE b3ContactConvexConvexSAT.h -> b3Float4 [b3ContactConvexConvexSAT.h <277:18 277:25>]
COMMENT: comment [b3ContactConvexConvexSAT.h <309:5 309:54>]
COMMENT: comment [b3ContactConvexConvexSAT.h <314:5 314:54>]
REFERENCE_MACRO_USAGE b3ContactConvexConvexSAT.h -> b3Float4 [b3ContactConvexConvexSAT.h <317:2 317:9>]
REFERENCE_MACRO_USAGE b3ContactConvexConvexSAT.h -> B3_MAX_VERTS [b3ContactConvexConvexSAT.h <317:23 317:34>]
REFERENCE_MACRO_USAGE b3ContactConvexConvexSAT.h -> B3_MAX_VERTS [b3ContactConvexConvexSAT.h <318:29 318:40>]
REFERENCE_MACRO_USAGE b3ContactConvexConvexSAT.h -> _WIN32 [b3ContactConvexConvexSAT.h <320:8 320:13>]
REFERENCE_MACRO_USAGE b3ContactConvexConvexSAT.h -> b3Assert [b3ContactConvexConvexSAT.h <321:2 321:9>]
REFERENCE_MACRO_USAGE b3ContactConvexConvexSAT.h -> b3Assert [b3ContactConvexConvexSAT.h <322:2 322:9>]
REFERENCE_MACRO_USAGE b3ContactConvexConvexSAT.h -> b3Float4 [b3ContactConvexConvexSAT.h <328:3 328:10>]
REFERENCE_MACRO_USAGE b3ContactConvexConvexSAT.h -> B3_MAX_VERTS [b3ContactConvexConvexSAT.h <328:25 328:36>]
REFERENCE_MACRO_USAGE b3ContactConvexConvexSAT.h -> b3Float4 [b3ContactConvexConvexSAT.h <329:3 329:10>]
REFERENCE_MACRO_USAGE b3ContactConvexConvexSAT.h -> B3_MAX_VERTS [b3ContactConvexConvexSAT.h <329:25 329:36>]
REFERENCE_MACRO_USAGE b3ContactConvexConvexSAT.h -> B3_MAX_VERTS [b3ContactConvexConvexSAT.h <330:28 330:39>]
REFERENCE_MACRO_USAGE b3ContactConvexConvexSAT.h -> b3Float4 [b3ContactConvexConvexSAT.h <332:3 332:10>]
REFERENCE_MACRO_USAGE b3ContactConvexConvexSAT.h -> b3MakeFloat4 [b3ContactConvexConvexSAT.h <332:25 332:36>]
COMMENT: comment [b3ContactConvexConvexSAT.h <343:3 343:48>]
COMMENT: comment [b3ContactConvexConvexSAT.h <344:3 344:23>]
COMMENT: comment [b3ContactConvexConvexSAT.h <348:3 348:23>]
REFERENCE_MACRO_USAGE b3ContactConvexConvexSAT.h -> b3Float4 [b3ContactConvexConvexSAT.h <359:10 359:17>]
REFERENCE_MACRO_USAGE b3ContactConvexConvexSAT.h -> b3Float4 [b3ContactConvexConvexSAT.h <360:10 360:17>]
REFERENCE_MACRO_USAGE b3ContactConvexConvexSAT.h -> B3_PROFILE [b3ContactConvexConvexSAT.h <370:4 370:13>]
REFERENCE_MACRO_USAGE b3ContactConvexConvexSAT.h -> b3Float4 [b3ContactConvexConvexSAT.h <372:4 372:11>]
REFERENCE_MACRO_USAGE b3ContactConvexConvexSAT.h -> b3Float4 [b3ContactConvexConvexSAT.h <372:33 372:40>]
COMMENT: comment [b3ContactConvexConvexSAT.h <373:1 373:25>]
REFERENCE_MACRO_USAGE b3ContactConvexConvexSAT.h -> B3_PROFILE [b3ContactConvexConvexSAT.h <384:5 384:14>]
REFERENCE_MACRO_USAGE b3ContactConvexConvexSAT.h -> b3Assert [b3ContactConvexConvexSAT.h <388:4 388:11>]
COMMENT: comment [b3ContactConvexConvexSAT.h <395:28 395:32>]
COMMENT: comment [b3ContactConvexConvexSAT.h <402:4 402:28>]
COMMENT: comment [b3ContactConvexConvexSAT.h <405:60 405:90>]
COMMENT: comment [b3ContactConvexConvexSAT.h <408:5 408:165>]
REFERENCE_MACRO_USAGE b3ContactConvexConvexSAT.h -> b3Error [b3ContactConvexConvexSAT.h <413:5 413:11>]
REFERENCE_MACRO_USAGE b3ContactConvexConvexSAT.h -> b3Float4 [b3ContactConvexConvexSAT.h <431:44 431:51>]
REFERENCE_MACRO_USAGE b3ContactConvexConvexSAT.h -> b3Float4 [b3ContactConvexConvexSAT.h <432:44 432:51>]
REFERENCE_MACRO_USAGE b3ContactConvexConvexSAT.h -> b3Float4 [b3ContactConvexConvexSAT.h <442:2 442:9>]
REFERENCE_MACRO_USAGE b3ContactConvexConvexSAT.h -> b3Float4 [b3ContactConvexConvexSAT.h <444:2 444:9>]
REFERENCE_MACRO_USAGE b3ContactConvexConvexSAT.h -> b3Float4 [b3ContactConvexConvexSAT.h <450:2 450:9>]
COMMENT: comment [b3ContactConvexConvexSAT.h <456:5 456:54>]
COMMENT: comment [b3ContactConvexConvexSAT.h <461:5 461:54>]
REFERENCE_MACRO_USAGE b3ContactConvexConvexSAT.h -> _WIN32 [b3ContactConvexConvexSAT.h <466:8 466:13>]
REFERENCE_MACRO_USAGE b3ContactConvexConvexSAT.h -> b3Assert [b3ContactConvexConvexSAT.h <467:2 467:9>]
REFERENCE_MACRO_USAGE b3ContactConvexConvexSAT.h -> b3Assert [b3ContactConvexConvexSAT.h <468:2 468:9>]
COMMENT: comment [b3ContactConvexConvexSAT.h <520:8 520:40>]
COMMENT: comment [b3CpuNarrowPhase.cpp <74:1 74:102>]
COMMENT: comment [b3CpuNarrowPhase.cpp <75:1 75:149>]
COMMENT: comment [b3CpuNarrowPhase.cpp <81:1 81:102>]
COMMENT: comment [b3CpuNarrowPhase.cpp <82:1 82:149>]
COMMENT: comment [b3CpuNarrowPhase.cpp <83:4 83:32>]
COMMENT: comment [b3CpuNarrowPhase.cpp <90:1 90:101>]
COMMENT: comment [b3CpuNarrowPhase.cpp <91:1 91:148>]
COMMENT: comment [b3CpuNarrowPhase.cpp <92:1 92:31>]
COMMENT: comment [b3CpuNarrowPhase.cpp <99:1 99:101>]
COMMENT: comment [b3CpuNarrowPhase.cpp <100:1 100:148>]
COMMENT: comment [b3CpuNarrowPhase.cpp <101:1 101:31>]
COMMENT: comment [b3CpuNarrowPhase.cpp <108:1 108:106>]
COMMENT: comment [b3CpuNarrowPhase.cpp <109:1 109:182>]
COMMENT: comment [b3CpuNarrowPhase.cpp <110:1 110:73>]
COMMENT: comment [b3CpuNarrowPhase.cpp <111:1 111:31>]
COMMENT: comment [b3CpuNarrowPhase.cpp <119:1 119:103>]
COMMENT: comment [b3CpuNarrowPhase.cpp <120:1 120:168>]
COMMENT: comment [b3CpuNarrowPhase.cpp <121:1 121:31>]
COMMENT: comment [b3CpuNarrowPhase.cpp <128:1 128:103>]
COMMENT: comment [b3CpuNarrowPhase.cpp <129:1 129:167>]
COMMENT: comment [b3CpuNarrowPhase.cpp <130:1 130:31>]
COMMENT: comment [b3CpuNarrowPhase.cpp <137:4 137:43>]
COMMENT: comment [b3CpuNarrowPhase.cpp <138:4 138:118>]
COMMENT: comment [b3CpuNarrowPhase.cpp <139:4 139:158>]
COMMENT: comment [b3CpuNarrowPhase.cpp <148:1 148:31>]
REFERENCE_MACRO_USAGE b3CpuNarrowPhase.cpp -> b3Error [b3CpuNarrowPhase.cpp <219:3 219:9>]
COMMENT: comment [b3CpuNarrowPhase.cpp <270:2 270:20>]
SYMBOL_STRUCT MyTest [b3PlatformDefinitions.h <4:1 <4:8 4:13> 7:1>]
SYMBOL_FIELD public int MyTest::bla [b3PlatformDefinitions.h <6:6 6:8>]
SYMBOL_BUILTIN_TYPE int
REFERENCE_TYPE_USAGE int MyTest::bla -> int [b3PlatformDefinitions.h <6:2 6:4>]
SYMBOL_FUNCTION int b3AtomicAdd(int *, int) [b3PlatformDefinitions.h <14:1 <14:12 14:22> 20:1>]
REFERENCE_TYPE_USAGE int b3AtomicAdd(int *, int) -> int [b3PlatformDefinitions.h <14:8 14:10>]
LOCAL_SYMBOL: b3PlatformDefinitions.h<14:39> [b3PlatformDefinitions.h <14:39 14:39>]
REFERENCE_TYPE_USAGE int b3AtomicAdd(int *, int) -> int [b3PlatformDefinitions.h <14:34 14:36>]
LOCAL_SYMBOL: b3PlatformDefinitions.h<14:46> [b3PlatformDefinitions.h <14:46 14:48>]
REFERENCE_TYPE_USAGE int b3AtomicAdd(int *, int) -> int [b3PlatformDefinitions.h <14:42 14:44>]
LOCAL_SYMBOL: b3PlatformDefinitions.h<16:6> [b3PlatformDefinitions.h <16:6 16:13>]
REFERENCE_TYPE_USAGE int b3AtomicAdd(int *, int) -> int [b3PlatformDefinitions.h <16:2 16:4>]
LOCAL_SYMBOL: b3PlatformDefinitions.h<14:39> [b3PlatformDefinitions.h <16:18 16:18>]
LOCAL_SYMBOL: b3PlatformDefinitions.h<17:6> [b3PlatformDefinitions.h <17:6 17:13>]
REFERENCE_TYPE_USAGE int b3AtomicAdd(int *, int) -> int [b3PlatformDefinitions.h <17:2 17:4>]
LOCAL_SYMBOL: b3PlatformDefinitions.h<16:6> [b3PlatformDefinitions.h <17:17 17:24>]
LOCAL_SYMBOL: b3PlatformDefinitions.h<14:46> [b3PlatformDefinitions.h <17:26 17:28>]
LOCAL_SYMBOL: b3PlatformDefinitions.h<14:39> [b3PlatformDefinitions.h <18:3 18:3>]
LOCAL_SYMBOL: b3PlatformDefinitions.h<17:6> [b3PlatformDefinitions.h <18:7 18:14>]
LOCAL_SYMBOL: b3PlatformDefinitions.h<16:6> [b3PlatformDefinitions.h <19:9 19:16>]
SYMBOL_FUNCTION int b3GetVersion() [b3Scalar.h <34:1 <34:12 34:23> 37:1>]
REFERENCE_TYPE_USAGE int b3GetVersion() -> int [b3Scalar.h <34:8 34:10>]
SYMBOL_FUNCTION void b3EnterProfileZone(const char *) [b3Logging.h <23:6 23:23>]
SYMBOL_BUILTIN_TYPE void
REFERENCE_TYPE_USAGE void b3EnterProfileZone(const char *) -> void [b3Logging.h <23:1 23:4>]
LOCAL_SYMBOL: b3Logging.h<23:37> [b3Logging.h <23:37 23:40>]
SYMBOL_BUILTIN_TYPE char
REFERENCE_TYPE_USAGE void b3EnterProfileZone(const char *) -> char [b3Logging.h <23:31 23:34>]
SYMBOL_FUNCTION void b3LeaveProfileZone() [b3Logging.h <24:6 24:23>]
REFERENCE_TYPE_USAGE void b3LeaveProfileZone() -> void [b3Logging.h <24:1 24:4>]
SYMBOL_CLASS b3ProfileZone [b3Logging.h <27:1 <27:7 27:19> 39:1>]
SYMBOL_METHOD public void b3ProfileZone::b3ProfileZone(const char *) [b3Logging.h <30:2 <30:2 30:14> 33:2>]
LOCAL_SYMBOL: b3Logging.h<30:28> [b3Logging.h <30:28 30:31>]
REFERENCE_TYPE_USAGE void b3ProfileZone::b3ProfileZone(const char *) -> char [b3Logging.h <30:22 30:25>]
SYMBOL_FUNCTION void b3EnterProfileZone(const char *)
REFERENCE_CALL void b3ProfileZone::b3ProfileZone(const char *) -> void b3EnterProfileZone(const char *) [b3Logging.h <32:3 32:20>]
LOCAL_SYMBOL: b3Logging.h<30:28> [b3Logging.h <32:23 32:26>]
SYMBOL_METHOD public void b3ProfileZone::~b3ProfileZone() [b3Logging.h <35:2 <35:2 35:15> 38:2>]
SYMBOL_FUNCTION void b3LeaveProfileZone()
REFERENCE_CALL void b3ProfileZone::~b3ProfileZone() -> void b3LeaveProfileZone() [b3Logging.h <37:3 37:20>]
SYMBOL_METHOD public void b3ProfileZone::b3ProfileZone(const b3ProfileZone &) [b3Logging.h <27:7 27:19>]
SYMBOL_TYPEDEF b3PrintfFunc [b3Logging.h <53:15 53:26>]
REFERENCE_TYPE_USAGE b3PrintfFunc -> void [b3Logging.h <53:9 53:12>]
LOCAL_SYMBOL: b3Logging.h<53:41> [b3Logging.h <53:41 53:43>]
REFERENCE_TYPE_USAGE b3PrintfFunc -> char [b3Logging.h <53:35 53:38>]
SYMBOL_TYPEDEF b3WarningMessageFunc [b3Logging.h <54:15 54:34>]
REFERENCE_TYPE_USAGE b3WarningMessageFunc -> void [b3Logging.h <54:9 54:12>]
LOCAL_SYMBOL: b3Logging.h<54:49> [b3Logging.h <54:49 54:51>]
REFERENCE_TYPE_USAGE b3WarningMessageFunc -> char [b3Logging.h <54:43 54:46>]
SYMBOL_TYPEDEF b3ErrorMessageFunc [b3Logging.h <55:15 55:32>]
REFERENCE_TYPE_USAGE b3ErrorMessageFunc -> void [b3Logging.h <55:9 55:12>]
LOCAL_SYMBOL: b3Logging.h<55:47> [b3Logging.h <55:47 55:49>]
REFERENCE_TYPE_USAGE b3ErrorMessageFunc -> char [b3Logging.h <55:41 55:44>]
SYMBOL_TYPEDEF b3EnterProfileZoneFunc [b3Logging.h <56:15 56:36>]
REFERENCE_TYPE_USAGE b3EnterProfileZoneFunc -> void [b3Logging.h <56:9 56:12>]
LOCAL_SYMBOL: b3Logging.h<56:51> [b3Logging.h <56:51 56:53>]
REFERENCE_TYPE_USAGE b3EnterProfileZoneFunc -> char [b3Logging.h <56:45 56:48>]
SYMBOL_TYPEDEF b3LeaveProfileZoneFunc [b3Logging.h <57:15 57:36>]
REFERENCE_TYPE_USAGE b3LeaveProfileZoneFunc -> void [b3Logging.h <57:9 57:12>]
SYMBOL_FUNCTION void b3SetCustomPrintfFunc(b3PrintfFunc *) [b3Logging.h <60:6 60:26>]
REFERENCE_TYPE_USAGE void b3SetCustomPrintfFunc(b3PrintfFunc *) -> void [b3Logging.h <60:1 60:4>]
LOCAL_SYMBOL: b3Logging.h<60:42> [b3Logging.h <60:42 60:51>]
REFERENCE_TYPE_USAGE void b3SetCustomPrintfFunc(b3PrintfFunc *) -> b3PrintfFunc [b3Logging.h <60:28 60:39>]
SYMBOL_FUNCTION void b3SetCustomWarningMessageFunc(b3WarningMessageFunc *) [b3Logging.h <61:6 61:34>]
REFERENCE_TYPE_USAGE void b3SetCustomWarningMessageFunc(b3WarningMessageFunc *) -> void [b3Logging.h <61:1 61:4>]
LOCAL_SYMBOL: b3Logging.h<61:58> [b3Logging.h <61:58 61:71>]
REFERENCE_TYPE_USAGE void b3SetCustomWarningMessageFunc(b3WarningMessageFunc *) -> b3WarningMessageFunc [b3Logging.h <61:36 61:55>]
SYMBOL_FUNCTION void b3SetCustomErrorMessageFunc(b3ErrorMessageFunc *) [b3Logging.h <62:6 62:32>]
REFERENCE_TYPE_USAGE void b3SetCustomErrorMessageFunc(b3ErrorMessageFunc *) -> void [b3Logging.h <62:1 62:4>]
LOCAL_SYMBOL: b3Logging.h<62:54> [b3Logging.h <62:54 62:65>]
REFERENCE_TYPE_USAGE void b3SetCustomErrorMessageFunc(b3ErrorMessageFunc *) -> b3ErrorMessageFunc [b3Logging.h <62:34 62:51>]
SYMBOL_FUNCTION void b3SetCustomEnterProfileZoneFunc(b3EnterProfileZoneFunc *) [b3Logging.h <65:6 65:36>]
REFERENCE_TYPE_USAGE void b3SetCustomEnterProfileZoneFunc(b3EnterProfileZoneFunc *) -> void [b3Logging.h <65:1 65:4>]
LOCAL_SYMBOL: b3Logging.h<65:62> [b3Logging.h <65:62 65:70>]
REFERENCE_TYPE_USAGE void b3SetCustomEnterProfileZoneFunc(b3EnterProfileZoneFunc *) -> b3EnterProfileZoneFunc [b3Logging.h <65:38 65:59>]
SYMBOL_FUNCTION void b3SetCustomLeaveProfileZoneFunc(b3LeaveProfileZoneFunc *) [b3Logging.h <66:6 66:36>]
REFERENCE_TYPE_USAGE void b3SetCustomLeaveProfileZoneFunc(b3LeaveProfileZoneFunc *) -> void [b3Logging.h <66:1 66:4>]
LOCAL_SYMBOL: b3Logging.h<66:62> [b3Logging.h <66:62 66:70>]
REFERENCE_TYPE_USAGE void b3SetCustomLeaveProfileZoneFunc(b3LeaveProfileZoneFunc *) -> b3LeaveProfileZoneFunc [b3Logging.h <66:38 66:59>]
SYMBOL_FUNCTION void b3OutputPrintfVarArgsInternal(const char *) [b3Logging.h <69:6 69:34>]
REFERENCE_TYPE_USAGE void b3OutputPrintfVarArgsInternal(const char *) -> void [b3Logging.h <69:1 69:4>]
LOCAL_SYMBOL: b3Logging.h<69:48> [b3Logging.h <69:48 69:50>]
REFERENCE_TYPE_USAGE void b3OutputPrintfVarArgsInternal(const char *) -> char [b3Logging.h <69:42 69:45>]
SYMBOL_FUNCTION void b3OutputWarningMessageVarArgsInternal(const char *) [b3Logging.h <70:6 70:42>]
REFERENCE_TYPE_USAGE void b3OutputWarningMessageVarArgsInternal(const char *) -> void [b3Logging.h <70:1 70:4>]
LOCAL_SYMBOL: b3Logging.h<70:56> [b3Logging.h <70:56 70:58>]
REFERENCE_TYPE_USAGE void b3OutputWarningMessageVarArgsInternal(const char *) -> char [b3Logging.h <70:50 70:53>]
SYMBOL_FUNCTION void b3OutputErrorMessageVarArgsInternal(const char *) [b3Logging.h <71:6 71:40>]
REFERENCE_TYPE_USAGE void b3OutputErrorMessageVarArgsInternal(const char *) -> void [b3Logging.h <71:1 71:4>]
LOCAL_SYMBOL: b3Logging.h<71:54> [b3Logging.h <71:54 71:56>]
REFERENCE_TYPE_USAGE void b3OutputErrorMessageVarArgsInternal(const char *) -> char [b3Logging.h <71:48 71:51>]
SYMBOL_TYPEDEF b3Scalar [b3Scalar.h <263:15 263:22>]
SYMBOL_BUILTIN_TYPE float
REFERENCE_TYPE_USAGE b3Scalar -> float [b3Scalar.h <263:9 263:13>]
SYMBOL_TYPEDEF b3SimdFloat4 [b3Scalar.h <269:16 269:27>]
REFERENCE_TYPE_USAGE b3SimdFloat4 -> __m128 [b3Scalar.h <269:9 269:14>]
SYMBOL_FUNCTION b3Scalar b3Sqrt(b3Scalar) [b3Scalar.h <361:1 <361:26 361:31> 380:1>]
REFERENCE_TYPE_USAGE b3Scalar b3Sqrt(b3Scalar) -> b3Scalar [b3Scalar.h <361:17 361:24>]
LOCAL_SYMBOL: b3Scalar.h<361:42> [b3Scalar.h <361:42 361:42>]
REFERENCE_TYPE_USAGE b3Scalar b3Sqrt(b3Scalar) -> b3Scalar [b3Scalar.h <361:33 361:40>]
SYMBOL_FUNCTION float sqrtf(float)
REFERENCE_CALL b3Scalar b3Sqrt(b3Scalar) -> float sqrtf(float) [b3Scalar.h <378:9 378:13>]
LOCAL_SYMBOL: b3Scalar.h<361:42> [b3Scalar.h <378:15 378:15>]
SYMBOL_FUNCTION b3Scalar b3Fabs(b3Scalar) [b3Scalar.h <381:1 <381:26 381:31> 381:64>]
REFERENCE_TYPE_USAGE b3Scalar b3Fabs(b3Scalar) -> b3Scalar [b3Scalar.h <381:17 381:24>]
LOCAL_SYMBOL: b3Scalar.h<381:42> [b3Scalar.h <381:42 381:42>]
REFERENCE_TYPE_USAGE b3Scalar b3Fabs(b3Scalar) -> b3Scalar [b3Scalar.h <381:33 381:40>]
SYMBOL_FUNCTION float fabsf(float)
REFERENCE_CALL b3Scalar b3Fabs(b3Scalar) -> float fabsf(float) [b3Scalar.h <381:54 381:58>]
LOCAL_SYMBOL: b3Scalar.h<381:42> [b3Scalar.h <381:60 381:60>]
SYMBOL_FUNCTION b3Scalar b3Cos(b3Scalar) [b3Scalar.h <382:1 <382:26 382:30> 382:62>]
REFERENCE_TYPE_USAGE b3Scalar b3Cos(b3Scalar) -> b3Scalar [b3Scalar.h <382:17 382:24>]
LOCAL_SYMBOL: b3Scalar.h<382:41> [b3Scalar.h <382:41 382:41>]
REFERENCE_TYPE_USAGE b3Scalar b3Cos(b3Scalar) -> b3Scalar [b3Scalar.h <382:32 382:39>]
SYMBOL_FUNCTION float cosf(float)
REFERENCE_CALL b3Scalar b3Cos(b3Scalar) -> float cosf(float) [b3Scalar.h <382:53 382:56>]
LOCAL_SYMBOL: b3Scalar.h<382:41> [b3Scalar.h <382:58 382:58>]
SYMBOL_FUNCTION b3Scalar b3Sin(b3Scalar) [b3Scalar.h <383:1 <383:26 383:30> 383:62>]
REFERENCE_TYPE_USAGE b3Scalar b3Sin(b3Scalar) -> b3Scalar [b3Scalar.h <383:17 383:24>]
LOCAL_SYMBOL: b3Scalar.h<383:41> [b3Scalar.h <383:41 383:41>]
REFERENCE_TYPE_USAGE b3Scalar b3Sin(b3Scalar) -> b3Scalar [b3Scalar.h <383:32 383:39>]
SYMBOL_FUNCTION float sinf(float)
REFERENCE_CALL b3Scalar b3Sin(b3Scalar) -> float sinf(float) [b3Scalar.h <383:53 383:56>]
LOCAL_SYMBOL: b3Scalar.h<383:41> [b3Scalar.h <383:58 383:58>]
SYMBOL_FUNCTION b3Scalar b3Tan(b3Scalar) [b3Scalar.h <384:1 <384:26 384:30> 384:62>]
REFERENCE_TYPE_USAGE b3Scalar b3Tan(b3Scalar) -> b3Scalar [b3Scalar.h <384:17 384:24>]
LOCAL_SYMBOL: b3Scalar.h<384:41> [b3Scalar.h <384:41 384:41>]
REFERENCE_TYPE_USAGE b3Scalar b3Tan(b3Scalar) -> b3Scalar [b3Scalar.h <384:32 384:39>]
SYMBOL_FUNCTION float tanf(float)
REFERENCE_CALL b3Scalar b3Tan(b3Scalar) -> float tanf(float) [b3Scalar.h <384:53 384:56>]
LOCAL_SYMBOL: b3Scalar.h<384:41> [b3Scalar.h <384:58 384:58>]
SYMBOL_FUNCTION b3Scalar b3Acos(b3Scalar) [b3Scalar.h <385:1 <385:26 385:31> 391:1>]
REFERENCE_TYPE_USAGE b3Scalar b3Acos(b3Scalar) -> b3Scalar [b3Scalar.h <385:17 385:24>]
LOCAL_SYMBOL: b3Scalar.h<385:42> [b3Scalar.h <385:42 385:42>]
REFERENCE_TYPE_USAGE b3Scalar b3Acos(b3Scalar) -> b3Scalar [b3Scalar.h <385:33 385:40>]
LOCAL_SYMBOL: b3Scalar.h<385:42> [b3Scalar.h <386:6 386:6>]
REFERENCE_TYPE_USAGE b3Scalar b3Acos(b3Scalar) -> b3Scalar [b3Scalar.h <386:8 386:15>]
LOCAL_SYMBOL: b3Scalar.h<385:42> [b3Scalar.h <387:3 387:3>]
REFERENCE_TYPE_USAGE b3Scalar b3Acos(b3Scalar) -> b3Scalar [b3Scalar.h <387:5 387:12>]
LOCAL_SYMBOL: b3Scalar.h<385:42> [b3Scalar.h <388:6 388:6>]
REFERENCE_TYPE_USAGE b3Scalar b3Acos(b3Scalar) -> b3Scalar [b3Scalar.h <388:8 388:15>]
LOCAL_SYMBOL: b3Scalar.h<385:42> [b3Scalar.h <389:3 389:3>]
REFERENCE_TYPE_USAGE b3Scalar b3Acos(b3Scalar) -> b3Scalar [b3Scalar.h <389:5 389:12>]
SYMBOL_FUNCTION float acosf(float)
REFERENCE_CALL b3Scalar b3Acos(b3Scalar) -> float acosf(float) [b3Scalar.h <390:9 390:13>]
LOCAL_SYMBOL: b3Scalar.h<385:42> [b3Scalar.h <390:15 390:15>]
SYMBOL_FUNCTION b3Scalar b3Asin(b3Scalar) [b3Scalar.h <392:1 <392:26 392:31> 398:1>]
REFERENCE_TYPE_USAGE b3Scalar b3Asin(b3Scalar) -> b3Scalar [b3Scalar.h <392:17 392:24>]
LOCAL_SYMBOL: b3Scalar.h<392:42> [b3Scalar.h <392:42 392:42>]
REFERENCE_TYPE_USAGE b3Scalar b3Asin(b3Scalar) -> b3Scalar [b3Scalar.h <392:33 392:40>]
LOCAL_SYMBOL: b3Scalar.h<392:42> [b3Scalar.h <393:6 393:6>]
REFERENCE_TYPE_USAGE b3Scalar b3Asin(b3Scalar) -> b3Scalar [b3Scalar.h <393:8 393:15>]
LOCAL_SYMBOL: b3Scalar.h<392:42> [b3Scalar.h <394:3 394:3>]
REFERENCE_TYPE_USAGE b3Scalar b3Asin(b3Scalar) -> b3Scalar [b3Scalar.h <394:5 394:12>]
LOCAL_SYMBOL: b3Scalar.h<392:42> [b3Scalar.h <395:6 395:6>]
REFERENCE_TYPE_USAGE b3Scalar b3Asin(b3Scalar) -> b3Scalar [b3Scalar.h <395:8 395:15>]
LOCAL_SYMBOL: b3Scalar.h<392:42> [b3Scalar.h <396:3 396:3>]
REFERENCE_TYPE_USAGE b3Scalar b3Asin(b3Scalar) -> b3Scalar [b3Scalar.h <396:5 396:12>]
SYMBOL_FUNCTION float asinf(float)
REFERENCE_CALL b3Scalar b3Asin(b3Scalar) -> float asinf(float) [b3Scalar.h <397:9 397:13>]
LOCAL_SYMBOL: b3Scalar.h<392:42> [b3Scalar.h <397:15 397:15>]
SYMBOL_FUNCTION b3Scalar b3Atan(b3Scalar) [b3Scalar.h <399:1 <399:26 399:31> 399:64>]
REFERENCE_TYPE_USAGE b3Scalar b3Atan(b3Scalar) -> b3Scalar [b3Scalar.h <399:17 399:24>]
LOCAL_SYMBOL: b3Scalar.h<399:42> [b3Scalar.h <399:42 399:42>]
REFERENCE_TYPE_USAGE b3Scalar b3Atan(b3Scalar) -> b3Scalar [b3Scalar.h <399:33 399:40>]
SYMBOL_FUNCTION float atanf(float)
REFERENCE_CALL b3Scalar b3Atan(b3Scalar) -> float atanf(float) [b3Scalar.h <399:54 399:58>]
LOCAL_SYMBOL: b3Scalar.h<399:42> [b3Scalar.h <399:60 399:60>]
SYMBOL_FUNCTION b3Scalar b3Atan2(b3Scalar, b3Scalar) [b3Scalar.h <400:1 <400:26 400:32> 400:81>]
REFERENCE_TYPE_USAGE b3Scalar b3Atan2(b3Scalar, b3Scalar) -> b3Scalar [b3Scalar.h <400:17 400:24>]
LOCAL_SYMBOL: b3Scalar.h<400:43> [b3Scalar.h <400:43 400:43>]
REFERENCE_TYPE_USAGE b3Scalar b3Atan2(b3Scalar, b3Scalar) -> b3Scalar [b3Scalar.h <400:34 400:41>]
LOCAL_SYMBOL: b3Scalar.h<400:55> [b3Scalar.h <400:55 400:55>]
REFERENCE_TYPE_USAGE b3Scalar b3Atan2(b3Scalar, b3Scalar) -> b3Scalar [b3Scalar.h <400:46 400:53>]
SYMBOL_FUNCTION float atan2f(float, float)
REFERENCE_CALL b3Scalar b3Atan2(b3Scalar, b3Scalar) -> float atan2f(float, float) [b3Scalar.h <400:67 400:72>]
LOCAL_SYMBOL: b3Scalar.h<400:43> [b3Scalar.h <400:74 400:74>]
LOCAL_SYMBOL: b3Scalar.h<400:55> [b3Scalar.h <400:77 400:77>]
SYMBOL_FUNCTION b3Scalar b3Exp(b3Scalar) [b3Scalar.h <401:1 <401:26 401:30> 401:62>]
REFERENCE_TYPE_USAGE b3Scalar b3Exp(b3Scalar) -> b3Scalar [b3Scalar.h <401:17 401:24>]
LOCAL_SYMBOL: b3Scalar.h<401:41> [b3Scalar.h <401:41 401:41>]
REFERENCE_TYPE_USAGE b3Scalar b3Exp(b3Scalar) -> b3Scalar [b3Scalar.h <401:32 401:39>]
SYMBOL_FUNCTION float expf(float)
REFERENCE_CALL b3Scalar b3Exp(b3Scalar) -> float expf(float) [b3Scalar.h <401:53 401:56>]
LOCAL_SYMBOL: b3Scalar.h<401:41> [b3Scalar.h <401:58 401:58>]
SYMBOL_FUNCTION b3Scalar b3Log(b3Scalar) [b3Scalar.h <402:1 <402:26 402:30> 402:62>]
REFERENCE_TYPE_USAGE b3Scalar b3Log(b3Scalar) -> b3Scalar [b3Scalar.h <402:17 402:24>]
LOCAL_SYMBOL: b3Scalar.h<402:41> [b3Scalar.h <402:41 402:41>]
REFERENCE_TYPE_USAGE b3Scalar b3Log(b3Scalar) -> b3Scalar [b3Scalar.h <402:32 402:39>]
SYMBOL_FUNCTION float logf(float)
REFERENCE_CALL b3Scalar b3Log(b3Scalar) -> float logf(float) [b3Scalar.h <402:53 402:56>]
LOCAL_SYMBOL: b3Scalar.h<402:41> [b3Scalar.h <402:58 402:58>]
SYMBOL_FUNCTION b3Scalar b3Pow(b3Scalar, b3Scalar) [b3Scalar.h <403:1 <403:26 403:30> 403:75>]
REFERENCE_TYPE_USAGE b3Scalar b3Pow(b3Scalar, b3Scalar) -> b3Scalar [b3Scalar.h <403:17 403:24>]
LOCAL_SYMBOL: b3Scalar.h<403:41> [b3Scalar.h <403:41 403:41>]
REFERENCE_TYPE_USAGE b3Scalar b3Pow(b3Scalar, b3Scalar) -> b3Scalar [b3Scalar.h <403:32 403:39>]
LOCAL_SYMBOL: b3Scalar.h<403:52> [b3Scalar.h <403:52 403:52>]
REFERENCE_TYPE_USAGE b3Scalar b3Pow(b3Scalar, b3Scalar) -> b3Scalar [b3Scalar.h <403:43 403:50>]
SYMBOL_FUNCTION float powf(float, float)
REFERENCE_CALL b3Scalar b3Pow(b3Scalar, b3Scalar) -> float powf(float, float) [b3Scalar.h <403:64 403:67>]
LOCAL_SYMBOL: b3Scalar.h<403:41> [b3Scalar.h <403:69 403:69>]
LOCAL_SYMBOL: b3Scalar.h<403:52> [b3Scalar.h <403:71 403:71>]
SYMBOL_FUNCTION b3Scalar b3Fmod(b3Scalar, b3Scalar) [b3Scalar.h <404:1 <404:26 404:31> 404:77>]
REFERENCE_TYPE_USAGE b3Scalar b3Fmod(b3Scalar, b3Scalar) -> b3Scalar [b3Scalar.h <404:17 404:24>]
LOCAL_SYMBOL: b3Scalar.h<404:42> [b3Scalar.h <404:42 404:42>]
REFERENCE_TYPE_USAGE b3Scalar b3Fmod(b3Scalar, b3Scalar) -> b3Scalar [b3Scalar.h <404:33 404:40>]
LOCAL_SYMBOL: b3Scalar.h<404:53> [b3Scalar.h <404:53 404:53>]
REFERENCE_TYPE_USAGE b3Scalar b3Fmod(b3Scalar, b3Scalar) -> b3Scalar [b3Scalar.h <404:44 404:51>]
SYMBOL_FUNCTION float fmodf(float, float)
REFERENCE_CALL b3Scalar b3Fmod(b3Scalar, b3Scalar) -> float fmodf(float, float) [b3Scalar.h <404:65 404:69>]
LOCAL_SYMBOL: b3Scalar.h<404:42> [b3Scalar.h <404:71 404:71>]
LOCAL_SYMBOL: b3Scalar.h<404:53> [b3Scalar.h <404:73 404:73>]
SYMBOL_FUNCTION b3Scalar b3Atan2Fast(b3Scalar, b3Scalar) [b3Scalar.h <426:1 <426:26 426:36> 440:1>]
REFERENCE_TYPE_USAGE b3Scalar b3Atan2Fast(b3Scalar, b3Scalar) -> b3Scalar [b3Scalar.h <426:17 426:24>]
LOCAL_SYMBOL: b3Scalar.h<426:47> [b3Scalar.h <426:47 426:47>]
REFERENCE_TYPE_USAGE b3Scalar b3Atan2Fast(b3Scalar, b3Scalar) -> b3Scalar [b3Scalar.h <426:38 426:45>]
LOCAL_SYMBOL: b3Scalar.h<426:59> [b3Scalar.h <426:59 426:59>]
REFERENCE_TYPE_USAGE b3Scalar b3Atan2Fast(b3Scalar, b3Scalar) -> b3Scalar [b3Scalar.h <426:50 426:57>]
LOCAL_SYMBOL: b3Scalar.h<428:11> [b3Scalar.h <428:11 428:17>]
REFERENCE_TYPE_USAGE b3Scalar b3Atan2Fast(b3Scalar, b3Scalar) -> b3Scalar [b3Scalar.h <428:2 428:9>]
REFERENCE_TYPE_USAGE b3Scalar b3Atan2Fast(b3Scalar, b3Scalar) -> b3Scalar [b3Scalar.h <428:21 428:25>]
LOCAL_SYMBOL: b3Scalar.h<429:11> [b3Scalar.h <429:11 429:17>]
REFERENCE_TYPE_USAGE b3Scalar b3Atan2Fast(b3Scalar, b3Scalar) -> b3Scalar [b3Scalar.h <429:2 429:9>]
LOCAL_SYMBOL: b3Scalar.h<428:11> [b3Scalar.h <429:28 429:34>]
LOCAL_SYMBOL: b3Scalar.h<430:11> [b3Scalar.h <430:11 430:15>]
REFERENCE_TYPE_USAGE b3Scalar b3Atan2Fast(b3Scalar, b3Scalar) -> b3Scalar [b3Scalar.h <430:2 430:9>]
SYMBOL_FUNCTION b3Scalar b3Fabs(b3Scalar)
REFERENCE_CALL b3Scalar b3Atan2Fast(b3Scalar, b3Scalar) -> b3Scalar b3Fabs(b3Scalar) [b3Scalar.h <430:19 430:24>]
LOCAL_SYMBOL: b3Scalar.h<426:47> [b3Scalar.h <430:26 430:26>]
LOCAL_SYMBOL: b3Scalar.h<431:11> [b3Scalar.h <431:11 431:15>]
REFERENCE_TYPE_USAGE b3Scalar b3Atan2Fast(b3Scalar, b3Scalar) -> b3Scalar [b3Scalar.h <431:2 431:9>]
LOCAL_SYMBOL: b3Scalar.h<426:59> [b3Scalar.h <432:6 432:6>]
LOCAL_SYMBOL: b3Scalar.h<433:12> [b3Scalar.h <433:12 433:12>]
REFERENCE_TYPE_USAGE b3Scalar b3Atan2Fast(b3Scalar, b3Scalar) -> b3Scalar [b3Scalar.h <433:3 433:10>]
LOCAL_SYMBOL: b3Scalar.h<426:59> [b3Scalar.h <433:17 433:17>]
LOCAL_SYMBOL: b3Scalar.h<430:11> [b3Scalar.h <433:21 433:25>]
LOCAL_SYMBOL: b3Scalar.h<426:59> [b3Scalar.h <433:31 433:31>]
LOCAL_SYMBOL: b3Scalar.h<430:11> [b3Scalar.h <433:35 433:39>]
LOCAL_SYMBOL: b3Scalar.h<431:11> [b3Scalar.h <434:3 434:7>]
LOCAL_SYMBOL: b3Scalar.h<428:11> [b3Scalar.h <434:11 434:17>]
LOCAL_SYMBOL: b3Scalar.h<428:11> [b3Scalar.h <434:21 434:27>]
LOCAL_SYMBOL: b3Scalar.h<433:12> [b3Scalar.h <434:31 434:31>]
LOCAL_SYMBOL: b3Scalar.h<436:12> [b3Scalar.h <436:12 436:12>]
REFERENCE_TYPE_USAGE b3Scalar b3Atan2Fast(b3Scalar, b3Scalar) -> b3Scalar [b3Scalar.h <436:3 436:10>]
LOCAL_SYMBOL: b3Scalar.h<426:59> [b3Scalar.h <436:17 436:17>]
LOCAL_SYMBOL: b3Scalar.h<430:11> [b3Scalar.h <436:21 436:25>]
LOCAL_SYMBOL: b3Scalar.h<430:11> [b3Scalar.h <436:31 436:35>]
LOCAL_SYMBOL: b3Scalar.h<426:59> [b3Scalar.h <436:39 436:39>]
LOCAL_SYMBOL: b3Scalar.h<431:11> [b3Scalar.h <437:3 437:7>]
LOCAL_SYMBOL: b3Scalar.h<429:11> [b3Scalar.h <437:11 437:17>]
LOCAL_SYMBOL: b3Scalar.h<428:11> [b3Scalar.h <437:21 437:27>]
LOCAL_SYMBOL: b3Scalar.h<436:12> [b3Scalar.h <437:31 437:31>]
LOCAL_SYMBOL: b3Scalar.h<426:47> [b3Scalar.h <439:10 439:10>]
LOCAL_SYMBOL: b3Scalar.h<431:11> [b3Scalar.h <439:23 439:27>]
LOCAL_SYMBOL: b3Scalar.h<431:11> [b3Scalar.h <439:31 439:35>]
SYMBOL_FUNCTION bool b3FuzzyZero(b3Scalar) [b3Scalar.h <442:1 <442:27 442:37> 442:84>]
SYMBOL_BUILTIN_TYPE bool
REFERENCE_TYPE_USAGE bool b3FuzzyZero(b3Scalar) -> bool [b3Scalar.h <442:17 442:20>]
LOCAL_SYMBOL: b3Scalar.h<442:48> [b3Scalar.h <442:48 442:48>]
REFERENCE_TYPE_USAGE bool b3FuzzyZero(b3Scalar) -> b3Scalar [b3Scalar.h <442:39 442:46>]
REFERENCE_CALL bool b3FuzzyZero(b3Scalar) -> b3Scalar b3Fabs(b3Scalar) [b3Scalar.h <442:60 442:65>]
LOCAL_SYMBOL: b3Scalar.h<442:48> [b3Scalar.h <442:67 442:67>]
SYMBOL_FUNCTION bool b3Equal(b3Scalar, b3Scalar) [b3Scalar.h <444:1 <444:22 444:28> 446:1>]
REFERENCE_TYPE_USAGE bool b3Equal(b3Scalar, b3Scalar) -> bool [b3Scalar.h <444:17 444:20>]
LOCAL_SYMBOL: b3Scalar.h<444:39> [b3Scalar.h <444:39 444:39>]
REFERENCE_TYPE_USAGE bool b3Equal(b3Scalar, b3Scalar) -> b3Scalar [b3Scalar.h <444:30 444:37>]
LOCAL_SYMBOL: b3Scalar.h<444:51> [b3Scalar.h <444:51 444:53>]
REFERENCE_TYPE_USAGE bool b3Equal(b3Scalar, b3Scalar) -> b3Scalar [b3Scalar.h <444:42 444:49>]
LOCAL_SYMBOL: b3Scalar.h<444:39> [b3Scalar.h <445:12 445:12>]
LOCAL_SYMBOL: b3Scalar.h<444:51> [b3Scalar.h <445:18 445:20>]
LOCAL_SYMBOL: b3Scalar.h<444:39> [b3Scalar.h <445:29 445:29>]
LOCAL_SYMBOL: b3Scalar.h<444:51> [b3Scalar.h <445:35 445:37>]
SYMBOL_FUNCTION bool b3GreaterEqual(b3Scalar, b3Scalar) [b3Scalar.h <447:1 <447:22 447:35> 449:1>]
REFERENCE_TYPE_USAGE bool b3GreaterEqual(b3Scalar, b3Scalar) -> bool [b3Scalar.h <447:17 447:20>]
LOCAL_SYMBOL: b3Scalar.h<447:47> [b3Scalar.h <447:47 447:47>]
REFERENCE_TYPE_USAGE bool b3GreaterEqual(b3Scalar, b3Scalar) -> b3Scalar [b3Scalar.h <447:38 447:45>]
LOCAL_SYMBOL: b3Scalar.h<447:59> [b3Scalar.h <447:59 447:61>]
REFERENCE_TYPE_USAGE bool b3GreaterEqual(b3Scalar, b3Scalar) -> b3Scalar [b3Scalar.h <447:50 447:57>]
LOCAL_SYMBOL: b3Scalar.h<447:47> [b3Scalar.h <448:13 448:13>]
LOCAL_SYMBOL: b3Scalar.h<447:59> [b3Scalar.h <448:19 448:21>]
SYMBOL_FUNCTION int b3IsNegative(b3Scalar) [b3Scalar.h <452:1 <452:27 452:38> 454:1>]
REFERENCE_TYPE_USAGE int b3IsNegative(b3Scalar) -> int [b3Scalar.h <452:17 452:19>]
LOCAL_SYMBOL: b3Scalar.h<452:49> [b3Scalar.h <452:49 452:49>]
REFERENCE_TYPE_USAGE int b3IsNegative(b3Scalar) -> b3Scalar [b3Scalar.h <452:40 452:47>]
LOCAL_SYMBOL: b3Scalar.h<452:49> [b3Scalar.h <453:12 453:12>]
REFERENCE_TYPE_USAGE int b3IsNegative(b3Scalar) -> b3Scalar [b3Scalar.h <453:16 453:23>]
SYMBOL_FUNCTION b3Scalar b3Radians(b3Scalar) [b3Scalar.h <456:1 <456:26 456:34> 456:78>]
REFERENCE_TYPE_USAGE b3Scalar b3Radians(b3Scalar) -> b3Scalar [b3Scalar.h <456:17 456:24>]
LOCAL_SYMBOL: b3Scalar.h<456:45> [b3Scalar.h <456:45 456:45>]
REFERENCE_TYPE_USAGE b3Scalar b3Radians(b3Scalar) -> b3Scalar [b3Scalar.h <456:36 456:43>]
LOCAL_SYMBOL: b3Scalar.h<456:45> [b3Scalar.h <456:57 456:57>]
REFERENCE_TYPE_USAGE b3Scalar b3Radians(b3Scalar) -> b3Scalar [b3Scalar.h <456:61 456:75>]
SYMBOL_FUNCTION b3Scalar b3Degrees(b3Scalar) [b3Scalar.h <457:1 <457:26 457:34> 457:78>]
REFERENCE_TYPE_USAGE b3Scalar b3Degrees(b3Scalar) -> b3Scalar [b3Scalar.h <457:17 457:24>]
LOCAL_SYMBOL: b3Scalar.h<457:45> [b3Scalar.h <457:45 457:45>]
REFERENCE_TYPE_USAGE b3Scalar b3Degrees(b3Scalar) -> b3Scalar [b3Scalar.h <457:36 457:43>]
LOCAL_SYMBOL: b3Scalar.h<457:45> [b3Scalar.h <457:57 457:57>]
REFERENCE_TYPE_USAGE b3Scalar b3Degrees(b3Scalar) -> b3Scalar [b3Scalar.h <457:61 457:75>]
SYMBOL_FUNCTION b3Scalar b3Fsel(b3Scalar, b3Scalar, b3Scalar) [b3Scalar.h <462:1 <462:26 462:31> 465:1>]
REFERENCE_TYPE_USAGE b3Scalar b3Fsel(b3Scalar, b3Scalar, b3Scalar) -> b3Scalar [b3Scalar.h <462:17 462:24>]
LOCAL_SYMBOL: b3Scalar.h<462:42> [b3Scalar.h <462:42 462:42>]
REFERENCE_TYPE_USAGE b3Scalar b3Fsel(b3Scalar, b3Scalar, b3Scalar) -> b3Scalar [b3Scalar.h <462:33 462:40>]
LOCAL_SYMBOL: b3Scalar.h<462:54> [b3Scalar.h <462:54 462:54>]
REFERENCE_TYPE_USAGE b3Scalar b3Fsel(b3Scalar, b3Scalar, b3Scalar) -> b3Scalar [b3Scalar.h <462:45 462:52>]
LOCAL_SYMBOL: b3Scalar.h<462:66> [b3Scalar.h <462:66 462:66>]
REFERENCE_TYPE_USAGE b3Scalar b3Fsel(b3Scalar, b3Scalar, b3Scalar) -> b3Scalar [b3Scalar.h <462:57 462:64>]
LOCAL_SYMBOL: b3Scalar.h<462:42> [b3Scalar.h <464:9 464:9>]
LOCAL_SYMBOL: b3Scalar.h<462:54> [b3Scalar.h <464:18 464:18>]
LOCAL_SYMBOL: b3Scalar.h<462:66> [b3Scalar.h <464:22 464:22>]
SYMBOL_FUNCTION bool b3MachineIsLittleEndian() [b3Scalar.h <470:1 <470:22 470:44> 478:1>]
REFERENCE_TYPE_USAGE bool b3MachineIsLittleEndian() -> bool [b3Scalar.h <470:17 470:20>]
LOCAL_SYMBOL: b3Scalar.h<472:13> [b3Scalar.h <472:13 472:13>]
SYMBOL_BUILTIN_TYPE long
REFERENCE_TYPE_USAGE bool b3MachineIsLittleEndian() -> long [b3Scalar.h <472:4 472:7>]
LOCAL_SYMBOL: b3Scalar.h<473:16> [b3Scalar.h <473:16 473:16>]
REFERENCE_TYPE_USAGE bool b3MachineIsLittleEndian() -> char [b3Scalar.h <473:10 473:13>]
REFERENCE_TYPE_USAGE bool b3MachineIsLittleEndian() -> char [b3Scalar.h <473:27 473:30>]
LOCAL_SYMBOL: b3Scalar.h<472:13> [b3Scalar.h <473:36 473:36>]
LOCAL_SYMBOL: b3Scalar.h<473:16> [b3Scalar.h <474:8 474:8>]
SYMBOL_FUNCTION unsigned int b3Select(unsigned int, unsigned int, unsigned int) [b3Scalar.h <484:1 <484:26 484:33> 493:1>]
SYMBOL_BUILTIN_TYPE unsigned int
REFERENCE_TYPE_USAGE unsigned int b3Select(unsigned int, unsigned int, unsigned int) -> unsigned int [b3Scalar.h <484:17 484:24>]
LOCAL_SYMBOL: b3Scalar.h<484:44> [b3Scalar.h <484:44 484:52>]
REFERENCE_TYPE_USAGE unsigned int b3Select(unsigned int, unsigned int, unsigned int) -> unsigned int [b3Scalar.h <484:35 484:42>]
LOCAL_SYMBOL: b3Scalar.h<484:64> [b3Scalar.h <484:64 484:86>]
REFERENCE_TYPE_USAGE unsigned int b3Select(unsigned int, unsigned int, unsigned int) -> unsigned int [b3Scalar.h <484:55 484:62>]
LOCAL_SYMBOL: b3Scalar.h<484:98> [b3Scalar.h <484:98 484:117>]
REFERENCE_TYPE_USAGE unsigned int b3Select(unsigned int, unsigned int, unsigned int) -> unsigned int [b3Scalar.h <484:89 484:96>]
LOCAL_SYMBOL: b3Scalar.h<490:14> [b3Scalar.h <490:14 490:19>]
REFERENCE_TYPE_USAGE unsigned int b3Select(unsigned int, unsigned int, unsigned int) -> unsigned int [b3Scalar.h <490:5 490:12>]
REFERENCE_TYPE_USAGE unsigned int b3Select(unsigned int, unsigned int, unsigned int) -> unsigned int [b3Scalar.h <490:24 490:31>]
REFERENCE_TYPE_USAGE unsigned int b3Select(unsigned int, unsigned int, unsigned int) -> int [b3Scalar.h <490:36 490:38>]
LOCAL_SYMBOL: b3Scalar.h<484:44> [b3Scalar.h <490:40 490:48>]
REFERENCE_TYPE_USAGE unsigned int b3Select(unsigned int, unsigned int, unsigned int) -> int [b3Scalar.h <490:54 490:56>]
LOCAL_SYMBOL: b3Scalar.h<484:44> [b3Scalar.h <490:58 490:66>]
LOCAL_SYMBOL: b3Scalar.h<491:14> [b3Scalar.h <491:14 491:20>]
REFERENCE_TYPE_USAGE unsigned int b3Select(unsigned int, unsigned int, unsigned int) -> unsigned int [b3Scalar.h <491:5 491:12>]
LOCAL_SYMBOL: b3Scalar.h<490:14> [b3Scalar.h <491:25 491:30>]
LOCAL_SYMBOL: b3Scalar.h<484:64> [b3Scalar.h <492:14 492:36>]
LOCAL_SYMBOL: b3Scalar.h<490:14> [b3Scalar.h <492:40 492:45>]
LOCAL_SYMBOL: b3Scalar.h<484:98> [b3Scalar.h <492:51 492:70>]
LOCAL_SYMBOL: b3Scalar.h<491:14> [b3Scalar.h <492:74 492:80>]
SYMBOL_FUNCTION int b3Select(unsigned int, int, int) [b3Scalar.h <494:1 <494:21 494:28> 499:1>]
REFERENCE_TYPE_USAGE int b3Select(unsigned int, int, int) -> int [b3Scalar.h <494:17 494:19>]
LOCAL_SYMBOL: b3Scalar.h<494:39> [b3Scalar.h <494:39 494:47>]
REFERENCE_TYPE_USAGE int b3Select(unsigned int, int, int) -> unsigned int [b3Scalar.h <494:30 494:37>]
LOCAL_SYMBOL: b3Scalar.h<494:54> [b3Scalar.h <494:54 494:76>]
REFERENCE_TYPE_USAGE int b3Select(unsigned int, int, int) -> int [b3Scalar.h <494:50 494:52>]
LOCAL_SYMBOL: b3Scalar.h<494:83> [b3Scalar.h <494:83 494:102>]
REFERENCE_TYPE_USAGE int b3Select(unsigned int, int, int) -> int [b3Scalar.h <494:79 494:81>]
LOCAL_SYMBOL: b3Scalar.h<496:14> [b3Scalar.h <496:14 496:19>]
REFERENCE_TYPE_USAGE int b3Select(unsigned int, int, int) -> unsigned int [b3Scalar.h <496:5 496:12>]
REFERENCE_TYPE_USAGE int b3Select(unsigned int, int, int) -> unsigned int [b3Scalar.h <496:24 496:31>]
REFERENCE_TYPE_USAGE int b3Select(unsigned int, int, int) -> int [b3Scalar.h <496:36 496:38>]
LOCAL_SYMBOL: b3Scalar.h<494:39> [b3Scalar.h <496:40 496:48>]
REFERENCE_TYPE_USAGE int b3Select(unsigned int, int, int) -> int [b3Scalar.h <496:54 496:56>]
LOCAL_SYMBOL: b3Scalar.h<494:39> [b3Scalar.h <496:58 496:66>]
LOCAL_SYMBOL: b3Scalar.h<497:14> [b3Scalar.h <497:14 497:20>]
REFERENCE_TYPE_USAGE int b3Select(unsigned int, int, int) -> unsigned int [b3Scalar.h <497:5 497:12>]
LOCAL_SYMBOL: b3Scalar.h<496:14> [b3Scalar.h <497:25 497:30>]
REFERENCE_TYPE_USAGE int b3Select(unsigned int, int, int) -> int [b3Scalar.h <498:24 498:26>]
LOCAL_SYMBOL: b3Scalar.h<494:54> [b3Scalar.h <498:30 498:52>]
LOCAL_SYMBOL: b3Scalar.h<496:14> [b3Scalar.h <498:56 498:61>]
LOCAL_SYMBOL: b3Scalar.h<494:83> [b3Scalar.h <498:67 498:86>]
LOCAL_SYMBOL: b3Scalar.h<497:14> [b3Scalar.h <498:90 498:96>]
SYMBOL_FUNCTION float b3Select(unsigned int, float, float) [b3Scalar.h <500:1 <500:23 500:30> 507:1>]
REFERENCE_TYPE_USAGE float b3Select(unsigned int, float, float) -> float [b3Scalar.h <500:17 500:21>]
LOCAL_SYMBOL: b3Scalar.h<500:41> [b3Scalar.h <500:41 500:49>]
REFERENCE_TYPE_USAGE float b3Select(unsigned int, float, float) -> unsigned int [b3Scalar.h <500:32 500:39>]
LOCAL_SYMBOL: b3Scalar.h<500:58> [b3Scalar.h <500:58 500:80>]
REFERENCE_TYPE_USAGE float b3Select(unsigned int, float, float) -> float [b3Scalar.h <500:52 500:56>]
LOCAL_SYMBOL: b3Scalar.h<500:89> [b3Scalar.h <500:89 500:108>]
REFERENCE_TYPE_USAGE float b3Select(unsigned int, float, float) -> float [b3Scalar.h <500:83 500:87>]
LOCAL_SYMBOL: b3Scalar.h<500:41> [b3Scalar.h <505:13 505:21>]
LOCAL_SYMBOL: b3Scalar.h<500:58> [b3Scalar.h <505:31 505:53>]
LOCAL_SYMBOL: b3Scalar.h<500:89> [b3Scalar.h <505:57 505:76>]
SYMBOL_FUNCTION void b3Swap<typename T>(T &, T &) [b3Scalar.h <509:1 <509:43 509:48> 514:1>]
REFERENCE_TYPE_USAGE void b3Swap<typename T>(T &, T &) -> void [b3Scalar.h <509:38 509:41>]
LOCAL_SYMBOL: b3Scalar.h<509:53> [b3Scalar.h <509:53 509:53>]
REFERENCE_TYPE_USAGE void b3Swap<typename T>(T &, T &) -> b3Swap<typename T>::T [b3Scalar.h <509:50 509:50>]
LOCAL_SYMBOL: b3Scalar.h<509:59> [b3Scalar.h <509:59 509:59>]
REFERENCE_TYPE_USAGE void b3Swap<typename T>(T &, T &) -> b3Swap<typename T>::T [b3Scalar.h <509:56 509:56>]
LOCAL_SYMBOL: b3Scalar.h<511:4> [b3Scalar.h <511:4 511:6>]
REFERENCE_TYPE_USAGE void b3Swap<typename T>(T &, T &) -> b3Swap<typename T>::T [b3Scalar.h <511:2 511:2>]
LOCAL_SYMBOL: b3Scalar.h<509:53> [b3Scalar.h <511:10 511:10>]
LOCAL_SYMBOL: b3Scalar.h<509:53> [b3Scalar.h <512:2 512:2>]
LOCAL_SYMBOL: b3Scalar.h<509:59> [b3Scalar.h <512:6 512:6>]
LOCAL_SYMBOL: b3Scalar.h<509:59> [b3Scalar.h <513:2 513:2>]
LOCAL_SYMBOL: b3Scalar.h<511:4> [b3Scalar.h <513:6 513:8>]
SYMBOL_TEMPLATE_PARAMETER b3Swap<typename T>::T [b3Scalar.h <509:19 509:19>]
SYMBOL_FUNCTION unsigned int b3SwapEndian(unsigned int) [b3Scalar.h <518:1 <518:26 518:37> 521:1>]
REFERENCE_TYPE_USAGE unsigned int b3SwapEndian(unsigned int) -> unsigned int [b3Scalar.h <518:17 518:24>]
LOCAL_SYMBOL: b3Scalar.h<518:48> [b3Scalar.h <518:48 518:50>]
REFERENCE_TYPE_USAGE unsigned int b3SwapEndian(unsigned int) -> unsigned int [b3Scalar.h <518:39 518:46>]
LOCAL_SYMBOL: b3Scalar.h<518:48> [b3Scalar.h <520:12 520:14>]
LOCAL_SYMBOL: b3Scalar.h<518:48> [b3Scalar.h <520:41 520:43>]
LOCAL_SYMBOL: b3Scalar.h<518:48> [b3Scalar.h <520:69 520:71>]
LOCAL_SYMBOL: b3Scalar.h<518:48> [b3Scalar.h <520:98 520:100>]
SYMBOL_FUNCTION unsigned short b3SwapEndian(unsigned short) [b3Scalar.h <523:1 <523:32 523:43> 526:1>]
SYMBOL_BUILTIN_TYPE unsigned short
REFERENCE_TYPE_USAGE unsigned short b3SwapEndian(unsigned short) -> unsigned short [b3Scalar.h <523:17 523:24>]
LOCAL_SYMBOL: b3Scalar.h<523:60> [b3Scalar.h <523:60 523:62>]
REFERENCE_TYPE_USAGE unsigned short b3SwapEndian(unsigned short) -> unsigned short [b3Scalar.h <523:45 523:52>]
REFERENCE_TYPE_USAGE unsigned short b3SwapEndian(unsigned short) -> unsigned short [b3Scalar.h <525:21 525:28>]
LOCAL_SYMBOL: b3Scalar.h<523:60> [b3Scalar.h <525:39 525:41>]
LOCAL_SYMBOL: b3Scalar.h<523:60> [b3Scalar.h <525:63 525:65>]
SYMBOL_FUNCTION unsigned int b3SwapEndian(int) [b3Scalar.h <528:1 <528:26 528:37> 531:1>]
REFERENCE_TYPE_USAGE unsigned int b3SwapEndian(int) -> unsigned int [b3Scalar.h <528:17 528:24>]
LOCAL_SYMBOL: b3Scalar.h<528:43> [b3Scalar.h <528:43 528:45>]
REFERENCE_TYPE_USAGE unsigned int b3SwapEndian(int) -> int [b3Scalar.h <528:39 528:41>]
SYMBOL_FUNCTION unsigned int b3SwapEndian(unsigned int)
REFERENCE_CALL unsigned int b3SwapEndian(int) -> unsigned int b3SwapEndian(unsigned int) [b3Scalar.h <530:9 530:20>]
REFERENCE_TYPE_USAGE unsigned int b3SwapEndian(int) -> unsigned int [b3Scalar.h <530:23 530:30>]
LOCAL_SYMBOL: b3Scalar.h<528:43> [b3Scalar.h <530:32 530:34>]
SYMBOL_FUNCTION unsigned short b3SwapEndian(short) [b3Scalar.h <533:1 <533:32 533:43> 536:1>]
REFERENCE_TYPE_USAGE unsigned short b3SwapEndian(short) -> unsigned short [b3Scalar.h <533:17 533:24>]
LOCAL_SYMBOL: b3Scalar.h<533:51> [b3Scalar.h <533:51 533:53>]
SYMBOL_BUILTIN_TYPE short
REFERENCE_TYPE_USAGE unsigned short b3SwapEndian(short) -> short [b3Scalar.h <533:45 533:49>]
SYMBOL_FUNCTION unsigned short b3SwapEndian(unsigned short)
REFERENCE_CALL unsigned short b3SwapEndian(short) -> unsigned short b3SwapEndian(unsigned short) [b3Scalar.h <535:9 535:20>]
REFERENCE_TYPE_USAGE unsigned short b3SwapEndian(short) -> unsigned short [b3Scalar.h <535:23 535:30>]
LOCAL_SYMBOL: b3Scalar.h<533:51> [b3Scalar.h <535:39 535:41>]
SYMBOL_FUNCTION unsigned int b3SwapEndianFloat(float) [b3Scalar.h <544:1 <544:31 544:47> 555:1>]
REFERENCE_TYPE_USAGE unsigned int b3SwapEndianFloat(float) -> unsigned int [b3Scalar.h <544:17 544:24>]
LOCAL_SYMBOL: b3Scalar.h<544:55> [b3Scalar.h <544:55 544:55>]
REFERENCE_TYPE_USAGE unsigned int b3SwapEndianFloat(float) -> float [b3Scalar.h <544:49 544:53>]
LOCAL_SYMBOL: b3Scalar.h<546:18> [b3Scalar.h <546:18 546:18>]
REFERENCE_TYPE_USAGE unsigned int b3SwapEndianFloat(float) -> unsigned int [b3Scalar.h <546:5 546:12>]
LOCAL_SYMBOL: b3Scalar.h<547:20> [b3Scalar.h <547:20 547:22>]
SYMBOL_BUILTIN_TYPE unsigned char
REFERENCE_TYPE_USAGE unsigned int b3SwapEndianFloat(float) -> unsigned char [b3Scalar.h <547:5 547:12>]
REFERENCE_TYPE_USAGE unsigned int b3SwapEndianFloat(float) -> unsigned char [b3Scalar.h <547:27 547:34>]
LOCAL_SYMBOL: b3Scalar.h<546:18> [b3Scalar.h <547:44 547:44>]
LOCAL_SYMBOL: b3Scalar.h<548:20> [b3Scalar.h <548:20 548:22>]
REFERENCE_TYPE_USAGE unsigned int b3SwapEndianFloat(float) -> unsigned char [b3Scalar.h <548:5 548:12>]
REFERENCE_TYPE_USAGE unsigned int b3SwapEndianFloat(float) -> unsigned char [b3Scalar.h <548:27 548:34>]
LOCAL_SYMBOL: b3Scalar.h<544:55> [b3Scalar.h <548:44 548:44>]
LOCAL_SYMBOL: b3Scalar.h<547:20> [b3Scalar.h <550:5 550:7>]
LOCAL_SYMBOL: b3Scalar.h<548:20> [b3Scalar.h <550:14 550:16>]
LOCAL_SYMBOL: b3Scalar.h<547:20> [b3Scalar.h <551:5 551:7>]
LOCAL_SYMBOL: b3Scalar.h<548:20> [b3Scalar.h <551:14 551:16>]
LOCAL_SYMBOL: b3Scalar.h<547:20> [b3Scalar.h <552:5 552:7>]
LOCAL_SYMBOL: b3Scalar.h<548:20> [b3Scalar.h <552:14 552:16>]
LOCAL_SYMBOL: b3Scalar.h<547:20> [b3Scalar.h <553:5 553:7>]
LOCAL_SYMBOL: b3Scalar.h<548:20> [b3Scalar.h <553:14 553:16>]
LOCAL_SYMBOL: b3Scalar.h<546:18> [b3Scalar.h <554:12 554:12>]
SYMBOL_FUNCTION float b3UnswapEndianFloat(unsigned int) [b3Scalar.h <558:1 <558:23 558:41> 570:1>]
REFERENCE_TYPE_USAGE float b3UnswapEndianFloat(unsigned int) -> float [b3Scalar.h <558:17 558:21>]
LOCAL_SYMBOL: b3Scalar.h<558:56> [b3Scalar.h <558:56 558:56>]
REFERENCE_TYPE_USAGE float b3UnswapEndianFloat(unsigned int) -> unsigned int [b3Scalar.h <558:43 558:50>]
LOCAL_SYMBOL: b3Scalar.h<560:11> [b3Scalar.h <560:11 560:11>]
REFERENCE_TYPE_USAGE float b3UnswapEndianFloat(unsigned int) -> float [b3Scalar.h <560:5 560:9>]
LOCAL_SYMBOL: b3Scalar.h<561:20> [b3Scalar.h <561:20 561:22>]
REFERENCE_TYPE_USAGE float b3UnswapEndianFloat(unsigned int) -> unsigned char [b3Scalar.h <561:5 561:12>]
REFERENCE_TYPE_USAGE float b3UnswapEndianFloat(unsigned int) -> unsigned char [b3Scalar.h <561:27 561:34>]
LOCAL_SYMBOL: b3Scalar.h<558:56> [b3Scalar.h <561:44 561:44>]
LOCAL_SYMBOL: b3Scalar.h<562:20> [b3Scalar.h <562:20 562:22>]
REFERENCE_TYPE_USAGE float b3UnswapEndianFloat(unsigned int) -> unsigned char [b3Scalar.h <562:5 562:12>]
REFERENCE_TYPE_USAGE float b3UnswapEndianFloat(unsigned int) -> unsigned char [b3Scalar.h <562:27 562:34>]
LOCAL_SYMBOL: b3Scalar.h<560:11> [b3Scalar.h <562:44 562:44>]
LOCAL_SYMBOL: b3Scalar.h<562:20> [b3Scalar.h <564:5 564:7>]
LOCAL_SYMBOL: b3Scalar.h<561:20> [b3Scalar.h <564:14 564:16>]
LOCAL_SYMBOL: b3Scalar.h<562:20> [b3Scalar.h <565:5 565:7>]
LOCAL_SYMBOL: b3Scalar.h<561:20> [b3Scalar.h <565:14 565:16>]
LOCAL_SYMBOL: b3Scalar.h<562:20> [b3Scalar.h <566:5 566:7>]
LOCAL_SYMBOL: b3Scalar.h<561:20> [b3Scalar.h <566:14 566:16>]
LOCAL_SYMBOL: b3Scalar.h<562:20> [b3Scalar.h <567:5 567:7>]
LOCAL_SYMBOL: b3Scalar.h<561:20> [b3Scalar.h <567:14 567:16>]
LOCAL_SYMBOL: b3Scalar.h<560:11> [b3Scalar.h <569:12 569:12>]
SYMBOL_FUNCTION void b3SwapEndianDouble(double, unsigned char *) [b3Scalar.h <574:1 <574:23 574:40> 587:1>]
REFERENCE_TYPE_USAGE void b3SwapEndianDouble(double, unsigned char *) -> void [b3Scalar.h <574:17 574:20>]
LOCAL_SYMBOL: b3Scalar.h<574:49> [b3Scalar.h <574:49 574:49>]
SYMBOL_BUILTIN_TYPE double
REFERENCE_TYPE_USAGE void b3SwapEndianDouble(double, unsigned char *) -> double [b3Scalar.h <574:42 574:47>]
LOCAL_SYMBOL: b3Scalar.h<574:67> [b3Scalar.h <574:67 574:69>]
REFERENCE_TYPE_USAGE void b3SwapEndianDouble(double, unsigned char *) -> unsigned char [b3Scalar.h <574:52 574:59>]
LOCAL_SYMBOL: b3Scalar.h<576:20> [b3Scalar.h <576:20 576:22>]
REFERENCE_TYPE_USAGE void b3SwapEndianDouble(double, unsigned char *) -> unsigned char [b3Scalar.h <576:5 576:12>]
REFERENCE_TYPE_USAGE void b3SwapEndianDouble(double, unsigned char *) -> unsigned char [b3Scalar.h <576:27 576:34>]
LOCAL_SYMBOL: b3Scalar.h<574:49> [b3Scalar.h <576:44 576:44>]
LOCAL_SYMBOL: b3Scalar.h<574:67> [b3Scalar.h <578:5 578:7>]
LOCAL_SYMBOL: b3Scalar.h<576:20> [b3Scalar.h <578:14 578:16>]
LOCAL_SYMBOL: b3Scalar.h<574:67> [b3Scalar.h <579:5 579:7>]
LOCAL_SYMBOL: b3Scalar.h<576:20> [b3Scalar.h <579:14 579:16>]
LOCAL_SYMBOL: b3Scalar.h<574:67> [b3Scalar.h <580:5 580:7>]
LOCAL_SYMBOL: b3Scalar.h<576:20> [b3Scalar.h <580:14 580:16>]
LOCAL_SYMBOL: b3Scalar.h<574:67> [b3Scalar.h <581:5 581:7>]
LOCAL_SYMBOL: b3Scalar.h<576:20> [b3Scalar.h <581:14 581:16>]
LOCAL_SYMBOL: b3Scalar.h<574:67> [b3Scalar.h <582:5 582:7>]
LOCAL_SYMBOL: b3Scalar.h<576:20> [b3Scalar.h <582:14 582:16>]
LOCAL_SYMBOL: b3Scalar.h<574:67> [b3Scalar.h <583:5 583:7>]
LOCAL_SYMBOL: b3Scalar.h<576:20> [b3Scalar.h <583:14 583:16>]
LOCAL_SYMBOL: b3Scalar.h<574:67> [b3Scalar.h <584:5 584:7>]
LOCAL_SYMBOL: b3Scalar.h<576:20> [b3Scalar.h <584:14 584:16>]
LOCAL_SYMBOL: b3Scalar.h<574:67> [b3Scalar.h <585:5 585:7>]
LOCAL_SYMBOL: b3Scalar.h<576:20> [b3Scalar.h <585:14 585:16>]
SYMBOL_FUNCTION double b3UnswapEndianDouble(const unsigned char *) [b3Scalar.h <590:1 <590:24 590:43> 605:1>]
REFERENCE_TYPE_USAGE double b3UnswapEndianDouble(const unsigned char *) -> double [b3Scalar.h <590:17 590:22>]
LOCAL_SYMBOL: b3Scalar.h<590:66> [b3Scalar.h <590:66 590:68>]
REFERENCE_TYPE_USAGE double b3UnswapEndianDouble(const unsigned char *) -> unsigned char [b3Scalar.h <590:51 590:58>]
LOCAL_SYMBOL: b3Scalar.h<592:12> [b3Scalar.h <592:12 592:12>]
REFERENCE_TYPE_USAGE double b3UnswapEndianDouble(const unsigned char *) -> double [b3Scalar.h <592:5 592:10>]
LOCAL_SYMBOL: b3Scalar.h<593:20> [b3Scalar.h <593:20 593:22>]
REFERENCE_TYPE_USAGE double b3UnswapEndianDouble(const unsigned char *) -> unsigned char [b3Scalar.h <593:5 593:12>]
REFERENCE_TYPE_USAGE double b3UnswapEndianDouble(const unsigned char *) -> unsigned char [b3Scalar.h <593:27 593:34>]
LOCAL_SYMBOL: b3Scalar.h<592:12> [b3Scalar.h <593:44 593:44>]
LOCAL_SYMBOL: b3Scalar.h<593:20> [b3Scalar.h <595:5 595:7>]
LOCAL_SYMBOL: b3Scalar.h<590:66> [b3Scalar.h <595:14 595:16>]
LOCAL_SYMBOL: b3Scalar.h<593:20> [b3Scalar.h <596:5 596:7>]
LOCAL_SYMBOL: b3Scalar.h<590:66> [b3Scalar.h <596:14 596:16>]
LOCAL_SYMBOL: b3Scalar.h<593:20> [b3Scalar.h <597:5 597:7>]
LOCAL_SYMBOL: b3Scalar.h<590:66> [b3Scalar.h <597:14 597:16>]
LOCAL_SYMBOL: b3Scalar.h<593:20> [b3Scalar.h <598:5 598:7>]
LOCAL_SYMBOL: b3Scalar.h<590:66> [b3Scalar.h <598:14 598:16>]
LOCAL_SYMBOL: b3Scalar.h<593:20> [b3Scalar.h <599:5 599:7>]
LOCAL_SYMBOL: b3Scalar.h<590:66> [b3Scalar.h <599:14 599:16>]
LOCAL_SYMBOL: b3Scalar.h<593:20> [b3Scalar.h <600:5 600:7>]
LOCAL_SYMBOL: b3Scalar.h<590:66> [b3Scalar.h <600:14 600:16>]
LOCAL_SYMBOL: b3Scalar.h<593:20> [b3Scalar.h <601:5 601:7>]
LOCAL_SYMBOL: b3Scalar.h<590:66> [b3Scalar.h <601:14 601:16>]
LOCAL_SYMBOL: b3Scalar.h<593:20> [b3Scalar.h <602:5 602:7>]
LOCAL_SYMBOL: b3Scalar.h<590:66> [b3Scalar.h <602:14 602:16>]
LOCAL_SYMBOL: b3Scalar.h<592:12> [b3Scalar.h <604:9 604:9>]
SYMBOL_FUNCTION b3Scalar b3NormalizeAngle(b3Scalar) [b3Scalar.h <608:1 <608:26 608:41> 623:1>]
REFERENCE_TYPE_USAGE b3Scalar b3NormalizeAngle(b3Scalar) -> b3Scalar [b3Scalar.h <608:17 608:24>]
LOCAL_SYMBOL: b3Scalar.h<608:52> [b3Scalar.h <608:52 608:65>]
REFERENCE_TYPE_USAGE b3Scalar b3NormalizeAngle(b3Scalar) -> b3Scalar [b3Scalar.h <608:43 608:50>]
LOCAL_SYMBOL: b3Scalar.h<608:52> [b3Scalar.h <610:2 610:15>]
SYMBOL_FUNCTION b3Scalar b3Fmod(b3Scalar, b3Scalar)
REFERENCE_CALL b3Scalar b3NormalizeAngle(b3Scalar) -> b3Scalar b3Fmod(b3Scalar, b3Scalar) [b3Scalar.h <610:19 610:24>]
LOCAL_SYMBOL: b3Scalar.h<608:52> [b3Scalar.h <610:26 610:39>]
REFERENCE_TYPE_USAGE b3Scalar b3NormalizeAngle(b3Scalar) -> b3Scalar [b3Scalar.h <610:42 610:48>]
LOCAL_SYMBOL: b3Scalar.h<608:52> [b3Scalar.h <611:5 611:18>]
REFERENCE_TYPE_USAGE b3Scalar b3NormalizeAngle(b3Scalar) -> b3Scalar [b3Scalar.h <611:23 611:27>]
LOCAL_SYMBOL: b3Scalar.h<608:52> [b3Scalar.h <613:10 613:23>]
REFERENCE_TYPE_USAGE b3Scalar b3NormalizeAngle(b3Scalar) -> b3Scalar [b3Scalar.h <613:27 613:33>]
LOCAL_SYMBOL: b3Scalar.h<608:52> [b3Scalar.h <615:10 615:23>]
REFERENCE_TYPE_USAGE b3Scalar b3NormalizeAngle(b3Scalar) -> b3Scalar [b3Scalar.h <615:27 615:31>]
LOCAL_SYMBOL: b3Scalar.h<608:52> [b3Scalar.h <617:10 617:23>]
REFERENCE_TYPE_USAGE b3Scalar b3NormalizeAngle(b3Scalar) -> b3Scalar [b3Scalar.h <617:27 617:33>]
LOCAL_SYMBOL: b3Scalar.h<608:52> [b3Scalar.h <621:10 621:23>]
SYMBOL_STRUCT b3TypedObject [b3Scalar.h <626:1 <626:8 626:20> 637:1>]
SYMBOL_METHOD public void b3TypedObject::b3TypedObject(int) [b3Scalar.h <628:2 <628:2 628:14> 631:2>]
LOCAL_SYMBOL: b3Scalar.h<628:20> [b3Scalar.h <628:20 628:29>]
REFERENCE_TYPE_USAGE void b3TypedObject::b3TypedObject(int) -> int [b3Scalar.h <628:16 628:18>]
REFERENCE_USAGE void b3TypedObject::b3TypedObject(int) -> int b3TypedObject::m_objectType [b3Scalar.h <629:4 629:15>]
LOCAL_SYMBOL: b3Scalar.h<628:20> [b3Scalar.h <629:17 629:26>]
SYMBOL_FIELD public int b3TypedObject::m_objectType [b3Scalar.h <632:6 632:17>]
REFERENCE_TYPE_USAGE int b3TypedObject::m_objectType -> int [b3Scalar.h <632:2 632:4>]
SYMBOL_METHOD public int b3TypedObject::getObjectType() const [b3Scalar.h <633:2 <633:13 633:25> 636:2>]
REFERENCE_TYPE_USAGE int b3TypedObject::getObjectType() const -> int [b3Scalar.h <633:9 633:11>]
REFERENCE_USAGE int b3TypedObject::getObjectType() const -> int b3TypedObject::m_objectType [b3Scalar.h <635:10 635:21>]
SYMBOL_FUNCTION T * b3AlignPointer<typename T>(T *, size_t) [b3Scalar.h <642:1 <642:25 642:38> 661:1>]
REFERENCE_TYPE_USAGE T * b3AlignPointer<typename T>(T *, size_t) -> b3AlignPointer<typename T>::T [b3Scalar.h <642:22 642:22>]
LOCAL_SYMBOL: b3Scalar.h<642:43> [b3Scalar.h <642:43 642:54>]
REFERENCE_TYPE_USAGE T * b3AlignPointer<typename T>(T *, size_t) -> b3AlignPointer<typename T>::T [b3Scalar.h <642:40 642:40>]
LOCAL_SYMBOL: b3Scalar.h<642:64> [b3Scalar.h <642:64 642:72>]
REFERENCE_TYPE_USAGE T * b3AlignPointer<typename T>(T *, size_t) -> size_t [b3Scalar.h <642:57 642:62>]
SYMBOL_STRUCT b3AlignPointer<typename T>::b3ConvertPointerSizeT [b3Scalar.h <645:2 <645:9 645:29> 652:2>]
SYMBOL_UNION public b3AlignPointer<typename T>::b3ConvertPointerSizeT::anonymous union (b3Scalar.h<647:3>) [b3Scalar.h <647:3 <647:3 647:7> 651:3>]
SYMBOL_FIELD public b3AlignPointer<typename T>::T * b3AlignPointer<typename T>::b3ConvertPointerSizeT::anonymous union (b3Scalar.h<647:3>)::ptr [b3Scalar.h <649:8 649:10>]
REFERENCE_TYPE_USAGE b3AlignPointer<typename T>::T * b3AlignPointer<typename T>::b3ConvertPointerSizeT::anonymous union (b3Scalar.h<647:3>)::ptr -> b3AlignPointer<typename T>::T [b3Scalar.h <649:5 649:5>]
SYMBOL_FIELD public size_t b3AlignPointer<typename T>::b3ConvertPointerSizeT::anonymous union (b3Scalar.h<647:3>)::integer [b3Scalar.h <650:12 650:18>]
REFERENCE_TYPE_USAGE size_t b3AlignPointer<typename T>::b3ConvertPointerSizeT::anonymous union (b3Scalar.h<647:3>)::integer -> size_t [b3Scalar.h <650:5 650:10>]
SYMBOL_FIELD public b3AlignPointer<typename T>::b3ConvertPointerSizeT::anonymous union (b3Scalar.h<647:3>) b3AlignPointer<typename T>::b3ConvertPointerSizeT:: [b3Scalar.h <647:3 647:7>]
REFERENCE_TYPE_USAGE b3AlignPointer<typename T>::b3ConvertPointerSizeT::anonymous union (b3Scalar.h<647:3>) b3AlignPointer<typename T>::b3ConvertPointerSizeT:: -> b3AlignPointer<typename T>::b3ConvertPointerSizeT::anonymous union (b3Scalar.h<647:3>) [b3Scalar.h <647:3 647:7>]
LOCAL_SYMBOL: b3Scalar.h<653:27> [b3Scalar.h <653:27 653:35>]
REFERENCE_TYPE_USAGE T * b3AlignPointer<typename T>(T *, size_t) -> b3AlignPointer<typename T>::b3ConvertPointerSizeT [b3Scalar.h <653:5 653:25>]
LOCAL_SYMBOL: b3Scalar.h<656:15> [b3Scalar.h <656:15 656:22>]
REFERENCE_TYPE_USAGE T * b3AlignPointer<typename T>(T *, size_t) -> size_t [b3Scalar.h <656:8 656:13>]
LOCAL_SYMBOL: b3Scalar.h<642:64> [b3Scalar.h <656:28 656:36>]
LOCAL_SYMBOL: b3Scalar.h<653:27> [b3Scalar.h <657:5 657:13>]
LOCAL_SYMBOL: b3Scalar.h<642:43> [b3Scalar.h <657:21 657:32>]
LOCAL_SYMBOL: b3Scalar.h<653:27> [b3Scalar.h <658:2 658:10>]
LOCAL_SYMBOL: b3Scalar.h<642:64> [b3Scalar.h <658:23 658:31>]
LOCAL_SYMBOL: b3Scalar.h<653:27> [b3Scalar.h <659:2 659:10>]
LOCAL_SYMBOL: b3Scalar.h<656:15> [b3Scalar.h <659:23 659:30>]
LOCAL_SYMBOL: b3Scalar.h<653:27> [b3Scalar.h <660:9 660:17>]
SYMBOL_TEMPLATE_PARAMETER b3AlignPointer<typename T>::T [b3Scalar.h <642:20 642:20>]
SYMBOL_FUNCTION const T & b3Min<class T>(const T &, const T &) [b3MinMax.h <22:1 <23:26 23:30> 26:1>]
REFERENCE_TYPE_USAGE const T & b3Min<class T>(const T &, const T &) -> b3Min<class T>::T [b3MinMax.h <23:23 23:23>]
LOCAL_SYMBOL: b3MinMax.h<23:41> [b3MinMax.h <23:41 23:41>]
REFERENCE_TYPE_USAGE const T & b3Min<class T>(const T &, const T &) -> b3Min<class T>::T [b3MinMax.h <23:38 23:38>]
LOCAL_SYMBOL: b3MinMax.h<23:53> [b3MinMax.h <23:53 23:53>]
REFERENCE_TYPE_USAGE const T & b3Min<class T>(const T &, const T &) -> b3Min<class T>::T [b3MinMax.h <23:50 23:50>]
LOCAL_SYMBOL: b3MinMax.h<23:41> [b3MinMax.h <25:10 25:10>]
LOCAL_SYMBOL: b3MinMax.h<23:53> [b3MinMax.h <25:14 25:14>]
LOCAL_SYMBOL: b3MinMax.h<23:41> [b3MinMax.h <25:18 25:18>]
LOCAL_SYMBOL: b3MinMax.h<23:53> [b3MinMax.h <25:22 25:22>]
SYMBOL_TEMPLATE_PARAMETER b3Min<class T>::T [b3MinMax.h <22:17 22:17>]
SYMBOL_FUNCTION const T & b3Max<class T>(const T &, const T &) [b3MinMax.h <28:1 <29:26 29:30> 32:1>]
REFERENCE_TYPE_USAGE const T & b3Max<class T>(const T &, const T &) -> b3Max<class T>::T [b3MinMax.h <29:23 29:23>]
LOCAL_SYMBOL: b3MinMax.h<29:41> [b3MinMax.h <29:41 29:41>]
REFERENCE_TYPE_USAGE const T & b3Max<class T>(const T &, const T &) -> b3Max<class T>::T [b3MinMax.h <29:38 29:38>]
LOCAL_SYMBOL: b3MinMax.h<29:53> [b3MinMax.h <29:53 29:53>]
REFERENCE_TYPE_USAGE const T & b3Max<class T>(const T &, const T &) -> b3Max<class T>::T [b3MinMax.h <29:50 29:50>]
LOCAL_SYMBOL: b3MinMax.h<29:41> [b3MinMax.h <31:11 31:11>]
LOCAL_SYMBOL: b3MinMax.h<29:53> [b3MinMax.h <31:15 31:15>]
LOCAL_SYMBOL: b3MinMax.h<29:41> [b3MinMax.h <31:19 31:19>]
LOCAL_SYMBOL: b3MinMax.h<29:53> [b3MinMax.h <31:23 31:23>]
SYMBOL_TEMPLATE_PARAMETER b3Max<class T>::T [b3MinMax.h <28:17 28:17>]
SYMBOL_FUNCTION const T & b3Clamped<class T>(const T &, const T &, const T &) [b3MinMax.h <34:1 <35:26 35:34> 38:1>]
REFERENCE_TYPE_USAGE const T & b3Clamped<class T>(const T &, const T &, const T &) -> b3Clamped<class T>::T [b3MinMax.h <35:23 35:23>]
LOCAL_SYMBOL: b3MinMax.h<35:45> [b3MinMax.h <35:45 35:45>]
REFERENCE_TYPE_USAGE const T & b3Clamped<class T>(const T &, const T &, const T &) -> b3Clamped<class T>::T [b3MinMax.h <35:42 35:42>]
LOCAL_SYMBOL: b3MinMax.h<35:57> [b3MinMax.h <35:57 35:58>]
REFERENCE_TYPE_USAGE const T & b3Clamped<class T>(const T &, const T &, const T &) -> b3Clamped<class T>::T [b3MinMax.h <35:54 35:54>]
LOCAL_SYMBOL: b3MinMax.h<35:70> [b3MinMax.h <35:70 35:71>]
REFERENCE_TYPE_USAGE const T & b3Clamped<class T>(const T &, const T &, const T &) -> b3Clamped<class T>::T [b3MinMax.h <35:67 35:67>]
LOCAL_SYMBOL: b3MinMax.h<35:45> [b3MinMax.h <37:9 37:9>]
LOCAL_SYMBOL: b3MinMax.h<35:57> [b3MinMax.h <37:13 37:14>]
LOCAL_SYMBOL: b3MinMax.h<35:57> [b3MinMax.h <37:18 37:19>]
LOCAL_SYMBOL: b3MinMax.h<35:70> [b3MinMax.h <37:24 37:25>]
LOCAL_SYMBOL: b3MinMax.h<35:45> [b3MinMax.h <37:29 37:29>]
LOCAL_SYMBOL: b3MinMax.h<35:70> [b3MinMax.h <37:33 37:34>]
LOCAL_SYMBOL: b3MinMax.h<35:45> [b3MinMax.h <37:38 37:38>]
SYMBOL_TEMPLATE_PARAMETER b3Clamped<class T>::T [b3MinMax.h <34:17 34:17>]
SYMBOL_FUNCTION void b3SetMin<class T>(T &, const T &) [b3MinMax.h <40:1 <41:22 41:29> 47:1>]
REFERENCE_TYPE_USAGE void b3SetMin<class T>(T &, const T &) -> void [b3MinMax.h <41:17 41:20>]
LOCAL_SYMBOL: b3MinMax.h<41:34> [b3MinMax.h <41:34 41:34>]
REFERENCE_TYPE_USAGE void b3SetMin<class T>(T &, const T &) -> b3SetMin<class T>::T [b3MinMax.h <41:31 41:31>]
LOCAL_SYMBOL: b3MinMax.h<41:46> [b3MinMax.h <41:46 41:46>]
REFERENCE_TYPE_USAGE void b3SetMin<class T>(T &, const T &) -> b3SetMin<class T>::T [b3MinMax.h <41:43 41:43>]
LOCAL_SYMBOL: b3MinMax.h<41:46> [b3MinMax.h <43:9 43:9>]
LOCAL_SYMBOL: b3MinMax.h<41:34> [b3MinMax.h <43:13 43:13>]
LOCAL_SYMBOL: b3MinMax.h<41:34> [b3MinMax.h <45:3 45:3>]
LOCAL_SYMBOL: b3MinMax.h<41:46> [b3MinMax.h <45:7 45:7>]
SYMBOL_TEMPLATE_PARAMETER b3SetMin<class T>::T [b3MinMax.h <40:17 40:17>]
SYMBOL_FUNCTION void b3SetMin<float>(float &, const float &) [b3MinMax.h <41:1 <41:22 41:29> 47:1>]
SYMBOL_FUNCTION void b3SetMin<class T>(T &, const T &)
REFERENCE_TEMPLATE_SPECIALIZATION void b3SetMin<float>(float &, const float &) -> void b3SetMin<class T>(T &, const T &) [b3MinMax.h <41:22 41:29>]
REFERENCE_TYPE_USAGE void b3SetMin<float>(float &, const float &) -> void [b3MinMax.h <41:17 41:20>]
SYMBOL_FUNCTION void b3SetMax<class T>(T &, const T &) [b3MinMax.h <49:1 <50:22 50:29> 56:1>]
REFERENCE_TYPE_USAGE void b3SetMax<class T>(T &, const T &) -> void [b3MinMax.h <50:17 50:20>]
LOCAL_SYMBOL: b3MinMax.h<50:34> [b3MinMax.h <50:34 50:34>]
REFERENCE_TYPE_USAGE void b3SetMax<class T>(T &, const T &) -> b3SetMax<class T>::T [b3MinMax.h <50:31 50:31>]
LOCAL_SYMBOL: b3MinMax.h<50:46> [b3MinMax.h <50:46 50:46>]
REFERENCE_TYPE_USAGE void b3SetMax<class T>(T &, const T &) -> b3SetMax<class T>::T [b3MinMax.h <50:43 50:43>]
LOCAL_SYMBOL: b3MinMax.h<50:34> [b3MinMax.h <52:9 52:9>]
LOCAL_SYMBOL: b3MinMax.h<50:46> [b3MinMax.h <52:13 52:13>]
LOCAL_SYMBOL: b3MinMax.h<50:34> [b3MinMax.h <54:3 54:3>]
LOCAL_SYMBOL: b3MinMax.h<50:46> [b3MinMax.h <54:7 54:7>]
SYMBOL_TEMPLATE_PARAMETER b3SetMax<class T>::T [b3MinMax.h <49:17 49:17>]
SYMBOL_FUNCTION void b3SetMax<float>(float &, const float &) [b3MinMax.h <50:1 <50:22 50:29> 56:1>]
SYMBOL_FUNCTION void b3SetMax<class T>(T &, const T &)
REFERENCE_TEMPLATE_SPECIALIZATION void b3SetMax<float>(float &, const float &) -> void b3SetMax<class T>(T &, const T &) [b3MinMax.h <50:22 50:29>]
REFERENCE_TYPE_USAGE void b3SetMax<float>(float &, const float &) -> void [b3MinMax.h <50:17 50:20>]
SYMBOL_FUNCTION void b3Clamp<class T>(T &, const T &, const T &) [b3MinMax.h <58:1 <59:22 59:28> 69:1>]
REFERENCE_TYPE_USAGE void b3Clamp<class T>(T &, const T &, const T &) -> void [b3MinMax.h <59:17 59:20>]
LOCAL_SYMBOL: b3MinMax.h<59:33> [b3MinMax.h <59:33 59:33>]
REFERENCE_TYPE_USAGE void b3Clamp<class T>(T &, const T &, const T &) -> b3Clamp<class T>::T [b3MinMax.h <59:30 59:30>]
LOCAL_SYMBOL: b3MinMax.h<59:45> [b3MinMax.h <59:45 59:46>]
REFERENCE_TYPE_USAGE void b3Clamp<class T>(T &, const T &, const T &) -> b3Clamp<class T>::T [b3MinMax.h <59:42 59:42>]
LOCAL_SYMBOL: b3MinMax.h<59:58> [b3MinMax.h <59:58 59:59>]
REFERENCE_TYPE_USAGE void b3Clamp<class T>(T &, const T &, const T &) -> b3Clamp<class T>::T [b3MinMax.h <59:55 59:55>]
LOCAL_SYMBOL: b3MinMax.h<59:33> [b3MinMax.h <61:6 61:6>]
LOCAL_SYMBOL: b3MinMax.h<59:45> [b3MinMax.h <61:10 61:11>]
LOCAL_SYMBOL: b3MinMax.h<59:33> [b3MinMax.h <63:3 63:3>]
LOCAL_SYMBOL: b3MinMax.h<59:45> [b3MinMax.h <63:7 63:8>]
LOCAL_SYMBOL: b3MinMax.h<59:58> [b3MinMax.h <65:11 65:12>]
LOCAL_SYMBOL: b3MinMax.h<59:33> [b3MinMax.h <65:16 65:16>]
LOCAL_SYMBOL: b3MinMax.h<59:33> [b3MinMax.h <67:3 67:3>]
LOCAL_SYMBOL: b3MinMax.h<59:58> [b3MinMax.h <67:7 67:8>]
SYMBOL_TEMPLATE_PARAMETER b3Clamp<class T>::T [b3MinMax.h <58:17 58:17>]
SYMBOL_FUNCTION void * b3AlignedAllocInternal(size_t, int) [b3AlignedAllocator.h <38:8 38:29>]
REFERENCE_TYPE_USAGE void * b3AlignedAllocInternal(size_t, int) -> void [b3AlignedAllocator.h <38:2 38:5>]
LOCAL_SYMBOL: b3AlignedAllocator.h<38:39> [b3AlignedAllocator.h <38:39 38:42>]
REFERENCE_TYPE_USAGE void * b3AlignedAllocInternal(size_t, int) -> size_t [b3AlignedAllocator.h <38:32 38:37>]
LOCAL_SYMBOL: b3AlignedAllocator.h<38:49> [b3AlignedAllocator.h <38:49 38:57>]
REFERENCE_TYPE_USAGE void * b3AlignedAllocInternal(size_t, int) -> int [b3AlignedAllocator.h <38:45 38:47>]
SYMBOL_FUNCTION void b3AlignedFreeInternal(void *) [b3AlignedAllocator.h <39:7 39:27>]
REFERENCE_TYPE_USAGE void b3AlignedFreeInternal(void *) -> void [b3AlignedAllocator.h <39:2 39:5>]
LOCAL_SYMBOL: b3AlignedAllocator.h<39:36> [b3AlignedAllocator.h <39:36 39:38>]
REFERENCE_TYPE_USAGE void b3AlignedFreeInternal(void *) -> void [b3AlignedAllocator.h <39:30 39:33>]
SYMBOL_TYPEDEF btSizeType [b3AlignedAllocator.h <45:13 45:22>]
REFERENCE_TYPE_USAGE btSizeType -> int [b3AlignedAllocator.h <45:9 45:11>]
SYMBOL_TYPEDEF b3AlignedAllocFunc [b3AlignedAllocator.h <47:16 47:33>]
REFERENCE_TYPE_USAGE b3AlignedAllocFunc -> void [b3AlignedAllocator.h <47:9 47:12>]
LOCAL_SYMBOL: b3AlignedAllocator.h<47:43> [b3AlignedAllocator.h <47:43 47:46>]
REFERENCE_TYPE_USAGE b3AlignedAllocFunc -> size_t [b3AlignedAllocator.h <47:36 47:41>]
LOCAL_SYMBOL: b3AlignedAllocator.h<47:53> [b3AlignedAllocator.h <47:53 47:61>]
REFERENCE_TYPE_USAGE b3AlignedAllocFunc -> int [b3AlignedAllocator.h <47:49 47:51>]
SYMBOL_TYPEDEF b3AlignedFreeFunc [b3AlignedAllocator.h <48:15 48:31>]
REFERENCE_TYPE_USAGE b3AlignedFreeFunc -> void [b3AlignedAllocator.h <48:9 48:12>]
LOCAL_SYMBOL: b3AlignedAllocator.h<48:40> [b3AlignedAllocator.h <48:40 48:47>]
REFERENCE_TYPE_USAGE b3AlignedFreeFunc -> void [b3AlignedAllocator.h <48:34 48:37>]
SYMBOL_TYPEDEF b3AllocFunc [b3AlignedAllocator.h <49:16 49:26>]
REFERENCE_TYPE_USAGE b3AllocFunc -> void [b3AlignedAllocator.h <49:9 49:12>]
LOCAL_SYMBOL: b3AlignedAllocator.h<49:36> [b3AlignedAllocator.h <49:36 49:39>]
REFERENCE_TYPE_USAGE b3AllocFunc -> size_t [b3AlignedAllocator.h <49:29 49:34>]
SYMBOL_TYPEDEF b3FreeFunc [b3AlignedAllocator.h <50:15 50:24>]
REFERENCE_TYPE_USAGE b3FreeFunc -> void [b3AlignedAllocator.h <50:9 50:12>]
LOCAL_SYMBOL: b3AlignedAllocator.h<50:33> [b3AlignedAllocator.h <50:33 50:40>]
REFERENCE_TYPE_USAGE b3FreeFunc -> void [b3AlignedAllocator.h <50:27 50:30>]
SYMBOL_FUNCTION void b3AlignedAllocSetCustom(b3AllocFunc *, b3FreeFunc *) [b3AlignedAllocator.h <53:6 53:28>]
REFERENCE_TYPE_USAGE void b3AlignedAllocSetCustom(b3AllocFunc *, b3FreeFunc *) -> void [b3AlignedAllocator.h <53:1 53:4>]
LOCAL_SYMBOL: b3AlignedAllocator.h<53:43> [b3AlignedAllocator.h <53:43 53:51>]
REFERENCE_TYPE_USAGE void b3AlignedAllocSetCustom(b3AllocFunc *, b3FreeFunc *) -> b3AllocFunc [b3AlignedAllocator.h <53:30 53:40>]
LOCAL_SYMBOL: b3AlignedAllocator.h<53:66> [b3AlignedAllocator.h <53:66 53:73>]
REFERENCE_TYPE_USAGE void b3AlignedAllocSetCustom(b3AllocFunc *, b3FreeFunc *) -> b3FreeFunc [b3AlignedAllocator.h <53:54 53:63>]
SYMBOL_FUNCTION void b3AlignedAllocSetCustomAligned(b3AlignedAllocFunc *, b3AlignedFreeFunc *) [b3AlignedAllocator.h <55:6 55:35>]
REFERENCE_TYPE_USAGE void b3AlignedAllocSetCustomAligned(b3AlignedAllocFunc *, b3AlignedFreeFunc *) -> void [b3AlignedAllocator.h <55:1 55:4>]
LOCAL_SYMBOL: b3AlignedAllocator.h<55:57> [b3AlignedAllocator.h <55:57 55:65>]
REFERENCE_TYPE_USAGE void b3AlignedAllocSetCustomAligned(b3AlignedAllocFunc *, b3AlignedFreeFunc *) -> b3AlignedAllocFunc [b3AlignedAllocator.h <55:37 55:54>]
LOCAL_SYMBOL: b3AlignedAllocator.h<55:87> [b3AlignedAllocator.h <55:87 55:94>]
REFERENCE_TYPE_USAGE void b3AlignedAllocSetCustomAligned(b3AlignedAllocFunc *, b3AlignedFreeFunc *) -> b3AlignedFreeFunc [b3AlignedAllocator.h <55:68 55:84>]
SYMBOL_CLASS b3AlignedAllocator<typename T, unsigned int Alignment> [b3AlignedAllocator.h <60:1 <61:7 61:24> 102:1>]
SYMBOL_TYPEDEF private b3AlignedAllocator<typename T, unsigned int Alignment>::self_type [b3AlignedAllocator.h <63:46 63:54>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<typename T, unsigned int Alignment>::self_type -> b3AlignedAllocator<T, Alignment> [b3AlignedAllocator.h <63:10 63:27>]
REFERENCE_TEMPLATE_ARGUMENT b3AlignedAllocator<T, Alignment> -> b3AlignedAllocator<typename T, unsigned int Alignment>::T [b3AlignedAllocator.h <63:30 63:30>]
REFERENCE_TEMPLATE_ARGUMENT b3AlignedAllocator<T, Alignment> -> b3AlignedAllocator<typename T, unsigned int Alignment>::Alignment [b3AlignedAllocator.h <63:34 63:42>]
SYMBOL_METHOD public void b3AlignedAllocator<typename T, unsigned int Alignment>::b3AlignedAllocator<T, Alignment>() [b3AlignedAllocator.h <68:2 <68:2 68:19> 68:24>]
SYMBOL_METHOD public void b3AlignedAllocator<typename T, unsigned int Alignment>::b3AlignedAllocator<T, Alignment><typename Other>(const b3AlignedAllocator<Other, Alignment> &) [b3AlignedAllocator.h <73:2 <74:2 74:19> 74:73>]
REFERENCE_TYPE_USAGE void b3AlignedAllocator<typename T, unsigned int Alignment>::b3AlignedAllocator<T, Alignment><typename Other>(const b3AlignedAllocator<Other, Alignment> &) -> b3AlignedAllocator<b3AlignedAllocator<T, Alignment><typename Other>::Other, Alignment> [b3AlignedAllocator.h <74:28 74:45>]
REFERENCE_TEMPLATE_ARGUMENT b3AlignedAllocator<b3AlignedAllocator<T, Alignment><typename Other>::Other, Alignment> -> b3AlignedAllocator<typename T, unsigned int Alignment>::b3AlignedAllocator<T, Alignment><typename Other>::Other [b3AlignedAllocator.h <74:48 74:52>]
REFERENCE_TEMPLATE_ARGUMENT b3AlignedAllocator<b3AlignedAllocator<T, Alignment><typename Other>::Other, Alignment> -> b3AlignedAllocator<typename T, unsigned int Alignment>::Alignment [b3AlignedAllocator.h <74:56 74:64>]
SYMBOL_TEMPLATE_PARAMETER b3AlignedAllocator<typename T, unsigned int Alignment>::b3AlignedAllocator<T, Alignment><typename Other>::Other [b3AlignedAllocator.h <73:22 73:26>]
SYMBOL_TYPEDEF public b3AlignedAllocator<typename T, unsigned int Alignment>::const_pointer [b3AlignedAllocator.h <76:27 76:39>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<typename T, unsigned int Alignment>::const_pointer -> b3AlignedAllocator<typename T, unsigned int Alignment>::T [b3AlignedAllocator.h <76:16 76:16>]
SYMBOL_TYPEDEF public b3AlignedAllocator<typename T, unsigned int Alignment>::const_reference [b3AlignedAllocator.h <77:27 77:41>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<typename T, unsigned int Alignment>::const_reference -> b3AlignedAllocator<typename T, unsigned int Alignment>::T [b3AlignedAllocator.h <77:16 77:16>]
SYMBOL_TYPEDEF public b3AlignedAllocator<typename T, unsigned int Alignment>::pointer [b3AlignedAllocator.h <78:27 78:33>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<typename T, unsigned int Alignment>::pointer -> b3AlignedAllocator<typename T, unsigned int Alignment>::T [b3AlignedAllocator.h <78:10 78:10>]
SYMBOL_TYPEDEF public b3AlignedAllocator<typename T, unsigned int Alignment>::reference [b3AlignedAllocator.h <79:27 79:35>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<typename T, unsigned int Alignment>::reference -> b3AlignedAllocator<typename T, unsigned int Alignment>::T [b3AlignedAllocator.h <79:10 79:10>]
SYMBOL_TYPEDEF public b3AlignedAllocator<typename T, unsigned int Alignment>::value_type [b3AlignedAllocator.h <80:27 80:36>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<typename T, unsigned int Alignment>::value_type -> b3AlignedAllocator<typename T, unsigned int Alignment>::T [b3AlignedAllocator.h <80:10 80:10>]
SYMBOL_METHOD public b3AlignedAllocator<typename T, unsigned int Alignment>::pointer b3AlignedAllocator<typename T, unsigned int Alignment>::address(b3AlignedAllocator<typename T, unsigned int Alignment>::reference) const [b3AlignedAllocator.h <82:2 <82:16 82:22> 82:98>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<typename T, unsigned int Alignment>::pointer b3AlignedAllocator<typename T, unsigned int Alignment>::address(b3AlignedAllocator<typename T, unsigned int Alignment>::reference) const -> b3AlignedAllocator<typename T, unsigned int Alignment>::pointer [b3AlignedAllocator.h <82:2 82:8>]
LOCAL_SYMBOL: b3AlignedAllocator.h<82:45> [b3AlignedAllocator.h <82:45 82:47>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<typename T, unsigned int Alignment>::pointer b3AlignedAllocator<typename T, unsigned int Alignment>::address(b3AlignedAllocator<typename T, unsigned int Alignment>::reference) const -> b3AlignedAllocator<typename T, unsigned int Alignment>::reference [b3AlignedAllocator.h <82:28 82:36>]
LOCAL_SYMBOL: b3AlignedAllocator.h<82:45> [b3AlignedAllocator.h <82:93 82:95>]
SYMBOL_METHOD public b3AlignedAllocator<typename T, unsigned int Alignment>::const_pointer b3AlignedAllocator<typename T, unsigned int Alignment>::address(b3AlignedAllocator<typename T, unsigned int Alignment>::const_reference) const [b3AlignedAllocator.h <83:2 <83:16 83:22> 83:98>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<typename T, unsigned int Alignment>::const_pointer b3AlignedAllocator<typename T, unsigned int Alignment>::address(b3AlignedAllocator<typename T, unsigned int Alignment>::const_reference) const -> b3AlignedAllocator<typename T, unsigned int Alignment>::const_pointer [b3AlignedAllocator.h <83:2 83:14>]
LOCAL_SYMBOL: b3AlignedAllocator.h<83:45> [b3AlignedAllocator.h <83:45 83:47>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<typename T, unsigned int Alignment>::const_pointer b3AlignedAllocator<typename T, unsigned int Alignment>::address(b3AlignedAllocator<typename T, unsigned int Alignment>::const_reference) const -> b3AlignedAllocator<typename T, unsigned int Alignment>::const_reference [b3AlignedAllocator.h <83:28 83:42>]
LOCAL_SYMBOL: b3AlignedAllocator.h<83:45> [b3AlignedAllocator.h <83:93 83:95>]
SYMBOL_METHOD public b3AlignedAllocator<typename T, unsigned int Alignment>::pointer b3AlignedAllocator<typename T, unsigned int Alignment>::allocate(btSizeType, b3AlignedAllocator<typename T, unsigned int Alignment>::const_pointer *) [b3AlignedAllocator.h <84:2 <84:16 84:23> 87:2>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<typename T, unsigned int Alignment>::pointer b3AlignedAllocator<typename T, unsigned int Alignment>::allocate(btSizeType, b3AlignedAllocator<typename T, unsigned int Alignment>::const_pointer *) -> b3AlignedAllocator<typename T, unsigned int Alignment>::pointer [b3AlignedAllocator.h <84:2 84:8>]
LOCAL_SYMBOL: b3AlignedAllocator.h<84:46> [b3AlignedAllocator.h <84:46 84:46>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<typename T, unsigned int Alignment>::pointer b3AlignedAllocator<typename T, unsigned int Alignment>::allocate(btSizeType, b3AlignedAllocator<typename T, unsigned int Alignment>::const_pointer *) -> btSizeType [b3AlignedAllocator.h <84:28 84:37>]
LOCAL_SYMBOL: b3AlignedAllocator.h<84:73> [b3AlignedAllocator.h <84:73 84:76>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<typename T, unsigned int Alignment>::pointer b3AlignedAllocator<typename T, unsigned int Alignment>::allocate(btSizeType, b3AlignedAllocator<typename T, unsigned int Alignment>::const_pointer *) -> b3AlignedAllocator<typename T, unsigned int Alignment>::const_pointer [b3AlignedAllocator.h <84:52 84:64>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<typename T, unsigned int Alignment>::pointer b3AlignedAllocator<typename T, unsigned int Alignment>::allocate(btSizeType, b3AlignedAllocator<typename T, unsigned int Alignment>::const_pointer *) -> void [b3AlignedAllocator.h <85:4 85:7>]
LOCAL_SYMBOL: b3AlignedAllocator.h<84:73> [b3AlignedAllocator.h <85:9 85:12>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<typename T, unsigned int Alignment>::pointer b3AlignedAllocator<typename T, unsigned int Alignment>::allocate(btSizeType, b3AlignedAllocator<typename T, unsigned int Alignment>::const_pointer *) -> b3AlignedAllocator<typename T, unsigned int Alignment>::pointer [b3AlignedAllocator.h <86:28 86:34>]
SYMBOL_FUNCTION void * b3AlignedAllocInternal(size_t, int)
REFERENCE_CALL b3AlignedAllocator<typename T, unsigned int Alignment>::pointer b3AlignedAllocator<typename T, unsigned int Alignment>::allocate(btSizeType, b3AlignedAllocator<typename T, unsigned int Alignment>::const_pointer *) -> void * b3AlignedAllocInternal(size_t, int) [b3AlignedAllocator.h <86:38 86:51>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<typename T, unsigned int Alignment>::pointer b3AlignedAllocator<typename T, unsigned int Alignment>::allocate(btSizeType, b3AlignedAllocator<typename T, unsigned int Alignment>::const_pointer *) -> b3AlignedAllocator<typename T, unsigned int Alignment>::value_type [b3AlignedAllocator.h <86:61 86:70>]
LOCAL_SYMBOL: b3AlignedAllocator.h<84:46> [b3AlignedAllocator.h <86:75 86:75>]
REFERENCE_USAGE b3AlignedAllocator<typename T, unsigned int Alignment>::pointer b3AlignedAllocator<typename T, unsigned int Alignment>::allocate(btSizeType, b3AlignedAllocator<typename T, unsigned int Alignment>::const_pointer *) -> b3AlignedAllocator<typename T, unsigned int Alignment>::Alignment [b3AlignedAllocator.h <86:79 86:87>]
SYMBOL_METHOD public void b3AlignedAllocator<typename T, unsigned int Alignment>::construct(b3AlignedAllocator<typename T, unsigned int Alignment>::pointer, const b3AlignedAllocator<typename T, unsigned int Alignment>::value_type &) [b3AlignedAllocator.h <88:2 <88:16 88:24> 88:116>]
REFERENCE_TYPE_USAGE void b3AlignedAllocator<typename T, unsigned int Alignment>::construct(b3AlignedAllocator<typename T, unsigned int Alignment>::pointer, const b3AlignedAllocator<typename T, unsigned int Alignment>::value_type &) -> void [b3AlignedAllocator.h <88:2 88:5>]
LOCAL_SYMBOL: b3AlignedAllocator.h<88:45> [b3AlignedAllocator.h <88:45 88:47>]
REFERENCE_TYPE_USAGE void b3AlignedAllocator<typename T, unsigned int Alignment>::construct(b3AlignedAllocator<typename T, unsigned int Alignment>::pointer, const b3AlignedAllocator<typename T, unsigned int Alignment>::value_type &) -> b3AlignedAllocator<typename T, unsigned int Alignment>::pointer [b3AlignedAllocator.h <88:28 88:34>]
LOCAL_SYMBOL: b3AlignedAllocator.h<88:72> [b3AlignedAllocator.h <88:72 88:76>]
REFERENCE_TYPE_USAGE void b3AlignedAllocator<typename T, unsigned int Alignment>::construct(b3AlignedAllocator<typename T, unsigned int Alignment>::pointer, const b3AlignedAllocator<typename T, unsigned int Alignment>::value_type &) -> b3AlignedAllocator<typename T, unsigned int Alignment>::value_type [b3AlignedAllocator.h <88:57 88:66>]
REFERENCE_TYPE_USAGE void b3AlignedAllocator<typename T, unsigned int Alignment>::construct(b3AlignedAllocator<typename T, unsigned int Alignment>::pointer, const b3AlignedAllocator<typename T, unsigned int Alignment>::value_type &) -> b3AlignedAllocator<typename T, unsigned int Alignment>::value_type [b3AlignedAllocator.h <88:95 88:104>]
LOCAL_SYMBOL: b3AlignedAllocator.h<88:72> [b3AlignedAllocator.h <88:107 88:111>]
LOCAL_SYMBOL: b3AlignedAllocator.h<88:45> [b3AlignedAllocator.h <88:90 88:92>]
SYMBOL_METHOD public void b3AlignedAllocator<typename T, unsigned int Alignment>::deallocate(b3AlignedAllocator<typename T, unsigned int Alignment>::pointer) [b3AlignedAllocator.h <89:2 <89:16 89:25> 91:2>]
REFERENCE_TYPE_USAGE void b3AlignedAllocator<typename T, unsigned int Alignment>::deallocate(b3AlignedAllocator<typename T, unsigned int Alignment>::pointer) -> void [b3AlignedAllocator.h <89:2 89:5>]
LOCAL_SYMBOL: b3AlignedAllocator.h<89:45> [b3AlignedAllocator.h <89:45 89:47>]
REFERENCE_TYPE_USAGE void b3AlignedAllocator<typename T, unsigned int Alignment>::deallocate(b3AlignedAllocator<typename T, unsigned int Alignment>::pointer) -> b3AlignedAllocator<typename T, unsigned int Alignment>::pointer [b3AlignedAllocator.h <89:28 89:34>]
SYMBOL_FUNCTION void b3AlignedFreeInternal(void *)
REFERENCE_CALL void b3AlignedAllocator<typename T, unsigned int Alignment>::deallocate(b3AlignedAllocator<typename T, unsigned int Alignment>::pointer) -> void b3AlignedFreeInternal(void *) [b3AlignedAllocator.h <90:3 90:15>]
REFERENCE_TYPE_USAGE void b3AlignedAllocator<typename T, unsigned int Alignment>::deallocate(b3AlignedAllocator<typename T, unsigned int Alignment>::pointer) -> void [b3AlignedAllocator.h <90:36 90:39>]
LOCAL_SYMBOL: b3AlignedAllocator.h<89:45> [b3AlignedAllocator.h <90:46 90:48>]
SYMBOL_METHOD public void b3AlignedAllocator<typename T, unsigned int Alignment>::destroy(b3AlignedAllocator<typename T, unsigned int Alignment>::pointer) [b3AlignedAllocator.h <92:2 <92:16 92:22> 92:105>]
REFERENCE_TYPE_USAGE void b3AlignedAllocator<typename T, unsigned int Alignment>::destroy(b3AlignedAllocator<typename T, unsigned int Alignment>::pointer) -> void [b3AlignedAllocator.h <92:2 92:5>]
LOCAL_SYMBOL: b3AlignedAllocator.h<92:45> [b3AlignedAllocator.h <92:45 92:47>]
REFERENCE_TYPE_USAGE void b3AlignedAllocator<typename T, unsigned int Alignment>::destroy(b3AlignedAllocator<typename T, unsigned int Alignment>::pointer) -> b3AlignedAllocator<typename T, unsigned int Alignment>::pointer [b3AlignedAllocator.h <92:28 92:34>]
REFERENCE_TYPE_USAGE void b3AlignedAllocator<typename T, unsigned int Alignment>::destroy(b3AlignedAllocator<typename T, unsigned int Alignment>::pointer) -> b3AlignedAllocator<typename T, unsigned int Alignment>::value_type [b3AlignedAllocator.h <92:91 92:100>]
LOCAL_SYMBOL: b3AlignedAllocator.h<92:45> [b3AlignedAllocator.h <92:85 92:87>]
SYMBOL_STRUCT b3AlignedAllocator<typename T, unsigned int Alignment>::rebind<typename O> [b3AlignedAllocator.h <95:2 <95:33 95:38> 97:2>]
SYMBOL_TYPEDEF public b3AlignedAllocator<typename T, unsigned int Alignment>::rebind<typename O>::other [b3AlignedAllocator.h <96:47 96:51>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<typename T, unsigned int Alignment>::rebind<typename O>::other -> b3AlignedAllocator<rebind<typename O>::O, Alignment> [b3AlignedAllocator.h <96:11 96:28>]
REFERENCE_TEMPLATE_ARGUMENT b3AlignedAllocator<rebind<typename O>::O, Alignment> -> b3AlignedAllocator<typename T, unsigned int Alignment>::rebind<typename O>::O [b3AlignedAllocator.h <96:31 96:31>]
REFERENCE_TEMPLATE_ARGUMENT b3AlignedAllocator<rebind<typename O>::O, Alignment> -> b3AlignedAllocator<typename T, unsigned int Alignment>::Alignment [b3AlignedAllocator.h <96:35 96:43>]
SYMBOL_TEMPLATE_PARAMETER b3AlignedAllocator<typename T, unsigned int Alignment>::rebind<typename O>::O [b3AlignedAllocator.h <95:22 95:22>]
SYMBOL_METHOD public b3AlignedAllocator<typename T, unsigned int Alignment>::self_type & b3AlignedAllocator<typename T, unsigned int Alignment>::operator=<typename O>(const b3AlignedAllocator<O, Alignment> &) [b3AlignedAllocator.h <98:2 <99:14 99:22> 99:87>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<typename T, unsigned int Alignment>::self_type & b3AlignedAllocator<typename T, unsigned int Alignment>::operator=<typename O>(const b3AlignedAllocator<O, Alignment> &) -> b3AlignedAllocator<typename T, unsigned int Alignment>::self_type [b3AlignedAllocator.h <99:2 99:10>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<typename T, unsigned int Alignment>::self_type & b3AlignedAllocator<typename T, unsigned int Alignment>::operator=<typename O>(const b3AlignedAllocator<O, Alignment> &) -> b3AlignedAllocator<operator=<typename O>::O, Alignment> [b3AlignedAllocator.h <99:31 99:48>]
REFERENCE_TEMPLATE_ARGUMENT b3AlignedAllocator<operator=<typename O>::O, Alignment> -> b3AlignedAllocator<typename T, unsigned int Alignment>::operator=<typename O>::O [b3AlignedAllocator.h <99:51 99:51>]
REFERENCE_TEMPLATE_ARGUMENT b3AlignedAllocator<operator=<typename O>::O, Alignment> -> b3AlignedAllocator<typename T, unsigned int Alignment>::Alignment [b3AlignedAllocator.h <99:55 99:63>]
SYMBOL_TEMPLATE_PARAMETER b3AlignedAllocator<typename T, unsigned int Alignment>::operator=<typename O>::O [b3AlignedAllocator.h <98:22 98:22>]
SYMBOL_FUNCTION public bool operator==(const b3AlignedAllocator<typename T, unsigned int Alignment>::self_type &, const b3AlignedAllocator<typename T, unsigned int Alignment>::self_type &) [b3AlignedAllocator.h <101:2 <101:14 101:23> 101:81>]
REFERENCE_TYPE_USAGE bool operator==(const b3AlignedAllocator<typename T, unsigned int Alignment>::self_type &, const b3AlignedAllocator<typename T, unsigned int Alignment>::self_type &) -> bool [b3AlignedAllocator.h <101:9 101:12>]
REFERENCE_TYPE_USAGE bool operator==(const b3AlignedAllocator<typename T, unsigned int Alignment>::self_type &, const b3AlignedAllocator<typename T, unsigned int Alignment>::self_type &) -> b3AlignedAllocator<typename T, unsigned int Alignment>::self_type [b3AlignedAllocator.h <101:32 101:40>]
REFERENCE_TYPE_USAGE bool operator==(const b3AlignedAllocator<typename T, unsigned int Alignment>::self_type &, const b3AlignedAllocator<typename T, unsigned int Alignment>::self_type &) -> b3AlignedAllocator<typename T, unsigned int Alignment>::self_type [b3AlignedAllocator.h <101:52 101:60>]
SYMBOL_TEMPLATE_PARAMETER b3AlignedAllocator<typename T, unsigned int Alignment>::T [b3AlignedAllocator.h <60:21 60:21>]
SYMBOL_TEMPLATE_PARAMETER b3AlignedAllocator<typename T, unsigned int Alignment>::Alignment [b3AlignedAllocator.h <60:34 60:42>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<typename T, unsigned int Alignment>::Alignment -> unsigned int [b3AlignedAllocator.h <60:25 60:32>]
SYMBOL_CLASS b3AlignedAllocator<int, 16> [b3AlignedAllocator.h <60:1 <61:7 61:24> 102:1>]
REFERENCE_TEMPLATE_SPECIALIZATION b3AlignedAllocator<int, 16> -> b3AlignedAllocator<typename T, unsigned int Alignment> [b3AlignedAllocator.h <61:7 61:24>]
SYMBOL_TYPEDEF private b3AlignedAllocator<int, 16>::self_type [b3AlignedAllocator.h <63:46 63:54>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<int, 16>::self_type -> b3AlignedAllocator<int, 16> [b3AlignedAllocator.h <63:10 63:27>]
SYMBOL_METHOD public void b3AlignedAllocator<int, 16>::b3AlignedAllocator() [b3AlignedAllocator.h <68:2 <68:2 68:19> 68:24>]
SYMBOL_FUNCTION void b3AlignedAllocator<typename T, unsigned int Alignment>::b3AlignedAllocator<T, Alignment>()
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedAllocator<int, 16>::b3AlignedAllocator() -> void b3AlignedAllocator<typename T, unsigned int Alignment>::b3AlignedAllocator<T, Alignment>() [b3AlignedAllocator.h <68:2 68:19>]
SYMBOL_METHOD public void b3AlignedAllocator<int, 16>::b3AlignedAllocator<typename Other>(const b3AlignedAllocator<Other, 16U> &) [b3AlignedAllocator.h <74:2 74:19>]
REFERENCE_TYPE_USAGE void b3AlignedAllocator<int, 16>::b3AlignedAllocator<typename Other>(const b3AlignedAllocator<Other, 16U> &) -> b3AlignedAllocator<b3AlignedAllocator<int, 16>::b3AlignedAllocator<typename Other>::Other, 16U> [b3AlignedAllocator.h <74:28 74:45>]
REFERENCE_TEMPLATE_ARGUMENT b3AlignedAllocator<b3AlignedAllocator<int, 16>::b3AlignedAllocator<typename Other>::Other, 16U> -> b3AlignedAllocator<int, 16>::b3AlignedAllocator<typename Other>::Other [b3AlignedAllocator.h <74:48 74:52>]
SYMBOL_TEMPLATE_PARAMETER b3AlignedAllocator<int, 16>::b3AlignedAllocator<typename Other>::Other [b3AlignedAllocator.h <73:22 73:26>]
SYMBOL_TYPEDEF public b3AlignedAllocator<int, 16>::const_pointer [b3AlignedAllocator.h <76:27 76:39>]
SYMBOL_TYPEDEF public b3AlignedAllocator<int, 16>::const_reference [b3AlignedAllocator.h <77:27 77:41>]
SYMBOL_TYPEDEF public b3AlignedAllocator<int, 16>::pointer [b3AlignedAllocator.h <78:27 78:33>]
SYMBOL_TYPEDEF public b3AlignedAllocator<int, 16>::reference [b3AlignedAllocator.h <79:27 79:35>]
SYMBOL_TYPEDEF public b3AlignedAllocator<int, 16>::value_type [b3AlignedAllocator.h <80:27 80:36>]
SYMBOL_METHOD public b3AlignedAllocator<int, 16>::pointer b3AlignedAllocator<int, 16>::address(b3AlignedAllocator<int, 16>::reference) const [b3AlignedAllocator.h <82:16 82:22>]
SYMBOL_FUNCTION b3AlignedAllocator<typename T, unsigned int Alignment>::pointer b3AlignedAllocator<typename T, unsigned int Alignment>::address(b3AlignedAllocator<typename T, unsigned int Alignment>::reference) const
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION b3AlignedAllocator<int, 16>::pointer b3AlignedAllocator<int, 16>::address(b3AlignedAllocator<int, 16>::reference) const -> b3AlignedAllocator<typename T, unsigned int Alignment>::pointer b3AlignedAllocator<typename T, unsigned int Alignment>::address(b3AlignedAllocator<typename T, unsigned int Alignment>::reference) const [b3AlignedAllocator.h <82:16 82:22>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<int, 16>::pointer b3AlignedAllocator<int, 16>::address(b3AlignedAllocator<int, 16>::reference) const -> b3AlignedAllocator<int, 16>::pointer [b3AlignedAllocator.h <82:2 82:8>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<int, 16>::pointer b3AlignedAllocator<int, 16>::address(b3AlignedAllocator<int, 16>::reference) const -> b3AlignedAllocator<int, 16>::reference [b3AlignedAllocator.h <82:28 82:36>]
SYMBOL_METHOD public b3AlignedAllocator<int, 16>::const_pointer b3AlignedAllocator<int, 16>::address(b3AlignedAllocator<int, 16>::const_reference) const [b3AlignedAllocator.h <83:16 83:22>]
SYMBOL_FUNCTION b3AlignedAllocator<typename T, unsigned int Alignment>::const_pointer b3AlignedAllocator<typename T, unsigned int Alignment>::address(b3AlignedAllocator<typename T, unsigned int Alignment>::const_reference) const
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION b3AlignedAllocator<int, 16>::const_pointer b3AlignedAllocator<int, 16>::address(b3AlignedAllocator<int, 16>::const_reference) const -> b3AlignedAllocator<typename T, unsigned int Alignment>::const_pointer b3AlignedAllocator<typename T, unsigned int Alignment>::address(b3AlignedAllocator<typename T, unsigned int Alignment>::const_reference) const [b3AlignedAllocator.h <83:16 83:22>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<int, 16>::const_pointer b3AlignedAllocator<int, 16>::address(b3AlignedAllocator<int, 16>::const_reference) const -> b3AlignedAllocator<int, 16>::const_pointer [b3AlignedAllocator.h <83:2 83:14>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<int, 16>::const_pointer b3AlignedAllocator<int, 16>::address(b3AlignedAllocator<int, 16>::const_reference) const -> b3AlignedAllocator<int, 16>::const_reference [b3AlignedAllocator.h <83:28 83:42>]
SYMBOL_METHOD public b3AlignedAllocator<int, 16>::pointer b3AlignedAllocator<int, 16>::allocate(btSizeType, b3AlignedAllocator<int, 16>::const_pointer *) [b3AlignedAllocator.h <84:2 <84:16 84:23> 87:2>]
SYMBOL_FUNCTION b3AlignedAllocator<typename T, unsigned int Alignment>::pointer b3AlignedAllocator<typename T, unsigned int Alignment>::allocate(btSizeType, b3AlignedAllocator<typename T, unsigned int Alignment>::const_pointer *)
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION b3AlignedAllocator<int, 16>::pointer b3AlignedAllocator<int, 16>::allocate(btSizeType, b3AlignedAllocator<int, 16>::const_pointer *) -> b3AlignedAllocator<typename T, unsigned int Alignment>::pointer b3AlignedAllocator<typename T, unsigned int Alignment>::allocate(btSizeType, b3AlignedAllocator<typename T, unsigned int Alignment>::const_pointer *) [b3AlignedAllocator.h <84:16 84:23>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<int, 16>::pointer b3AlignedAllocator<int, 16>::allocate(btSizeType, b3AlignedAllocator<int, 16>::const_pointer *) -> b3AlignedAllocator<int, 16>::pointer [b3AlignedAllocator.h <84:2 84:8>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<int, 16>::pointer b3AlignedAllocator<int, 16>::allocate(btSizeType, b3AlignedAllocator<int, 16>::const_pointer *) -> btSizeType [b3AlignedAllocator.h <84:28 84:37>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<int, 16>::pointer b3AlignedAllocator<int, 16>::allocate(btSizeType, b3AlignedAllocator<int, 16>::const_pointer *) -> b3AlignedAllocator<int, 16>::const_pointer [b3AlignedAllocator.h <84:52 84:64>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<int, 16>::pointer b3AlignedAllocator<int, 16>::allocate(btSizeType, b3AlignedAllocator<int, 16>::const_pointer *) -> void [b3AlignedAllocator.h <85:4 85:7>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<int, 16>::pointer b3AlignedAllocator<int, 16>::allocate(btSizeType, b3AlignedAllocator<int, 16>::const_pointer *) -> b3AlignedAllocator<int, 16>::pointer [b3AlignedAllocator.h <86:28 86:34>]
REFERENCE_CALL b3AlignedAllocator<int, 16>::pointer b3AlignedAllocator<int, 16>::allocate(btSizeType, b3AlignedAllocator<int, 16>::const_pointer *) -> void * b3AlignedAllocInternal(size_t, int) [b3AlignedAllocator.h <86:38 86:51>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<int, 16>::pointer b3AlignedAllocator<int, 16>::allocate(btSizeType, b3AlignedAllocator<int, 16>::const_pointer *) -> b3AlignedAllocator<int, 16>::value_type [b3AlignedAllocator.h <86:61 86:70>]
SYMBOL_METHOD public void b3AlignedAllocator<int, 16>::construct(b3AlignedAllocator<int, 16>::pointer, const b3AlignedAllocator<int, 16>::value_type &) [b3AlignedAllocator.h <88:16 88:24>]
SYMBOL_FUNCTION void b3AlignedAllocator<typename T, unsigned int Alignment>::construct(b3AlignedAllocator<typename T, unsigned int Alignment>::pointer, const b3AlignedAllocator<typename T, unsigned int Alignment>::value_type &)
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedAllocator<int, 16>::construct(b3AlignedAllocator<int, 16>::pointer, const b3AlignedAllocator<int, 16>::value_type &) -> void b3AlignedAllocator<typename T, unsigned int Alignment>::construct(b3AlignedAllocator<typename T, unsigned int Alignment>::pointer, const b3AlignedAllocator<typename T, unsigned int Alignment>::value_type &) [b3AlignedAllocator.h <88:16 88:24>]
REFERENCE_TYPE_USAGE void b3AlignedAllocator<int, 16>::construct(b3AlignedAllocator<int, 16>::pointer, const b3AlignedAllocator<int, 16>::value_type &) -> void [b3AlignedAllocator.h <88:2 88:5>]
REFERENCE_TYPE_USAGE void b3AlignedAllocator<int, 16>::construct(b3AlignedAllocator<int, 16>::pointer, const b3AlignedAllocator<int, 16>::value_type &) -> b3AlignedAllocator<int, 16>::pointer [b3AlignedAllocator.h <88:28 88:34>]
REFERENCE_TYPE_USAGE void b3AlignedAllocator<int, 16>::construct(b3AlignedAllocator<int, 16>::pointer, const b3AlignedAllocator<int, 16>::value_type &) -> b3AlignedAllocator<int, 16>::value_type [b3AlignedAllocator.h <88:57 88:66>]
SYMBOL_METHOD public void b3AlignedAllocator<int, 16>::deallocate(b3AlignedAllocator<int, 16>::pointer) [b3AlignedAllocator.h <89:2 <89:16 89:25> 91:2>]
SYMBOL_FUNCTION void b3AlignedAllocator<typename T, unsigned int Alignment>::deallocate(b3AlignedAllocator<typename T, unsigned int Alignment>::pointer)
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedAllocator<int, 16>::deallocate(b3AlignedAllocator<int, 16>::pointer) -> void b3AlignedAllocator<typename T, unsigned int Alignment>::deallocate(b3AlignedAllocator<typename T, unsigned int Alignment>::pointer) [b3AlignedAllocator.h <89:16 89:25>]
REFERENCE_TYPE_USAGE void b3AlignedAllocator<int, 16>::deallocate(b3AlignedAllocator<int, 16>::pointer) -> void [b3AlignedAllocator.h <89:2 89:5>]
REFERENCE_TYPE_USAGE void b3AlignedAllocator<int, 16>::deallocate(b3AlignedAllocator<int, 16>::pointer) -> b3AlignedAllocator<int, 16>::pointer [b3AlignedAllocator.h <89:28 89:34>]
REFERENCE_CALL void b3AlignedAllocator<int, 16>::deallocate(b3AlignedAllocator<int, 16>::pointer) -> void b3AlignedFreeInternal(void *) [b3AlignedAllocator.h <90:3 90:15>]
REFERENCE_TYPE_USAGE void b3AlignedAllocator<int, 16>::deallocate(b3AlignedAllocator<int, 16>::pointer) -> void [b3AlignedAllocator.h <90:36 90:39>]
SYMBOL_METHOD public void b3AlignedAllocator<int, 16>::destroy(b3AlignedAllocator<int, 16>::pointer) [b3AlignedAllocator.h <92:16 92:22>]
SYMBOL_FUNCTION void b3AlignedAllocator<typename T, unsigned int Alignment>::destroy(b3AlignedAllocator<typename T, unsigned int Alignment>::pointer)
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedAllocator<int, 16>::destroy(b3AlignedAllocator<int, 16>::pointer) -> void b3AlignedAllocator<typename T, unsigned int Alignment>::destroy(b3AlignedAllocator<typename T, unsigned int Alignment>::pointer) [b3AlignedAllocator.h <92:16 92:22>]
REFERENCE_TYPE_USAGE void b3AlignedAllocator<int, 16>::destroy(b3AlignedAllocator<int, 16>::pointer) -> void [b3AlignedAllocator.h <92:2 92:5>]
REFERENCE_TYPE_USAGE void b3AlignedAllocator<int, 16>::destroy(b3AlignedAllocator<int, 16>::pointer) -> b3AlignedAllocator<int, 16>::pointer [b3AlignedAllocator.h <92:28 92:34>]
SYMBOL_TEMPLATE_PARAMETER b3AlignedAllocator<int, 16>::rebind<typename O>::O [b3AlignedAllocator.h <95:22 95:22>]
SYMBOL_METHOD public b3AlignedAllocator<int, 16>::self_type & b3AlignedAllocator<int, 16>::operator=<typename O>(const b3AlignedAllocator<O, 16U> &) [b3AlignedAllocator.h <99:14 99:22>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<int, 16>::self_type & b3AlignedAllocator<int, 16>::operator=<typename O>(const b3AlignedAllocator<O, 16U> &) -> b3AlignedAllocator<int, 16>::self_type [b3AlignedAllocator.h <99:2 99:10>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<int, 16>::self_type & b3AlignedAllocator<int, 16>::operator=<typename O>(const b3AlignedAllocator<O, 16U> &) -> b3AlignedAllocator<b3AlignedAllocator<int, 16>::operator=<typename O>::O, 16U> [b3AlignedAllocator.h <99:31 99:48>]
REFERENCE_TEMPLATE_ARGUMENT b3AlignedAllocator<b3AlignedAllocator<int, 16>::operator=<typename O>::O, 16U> -> b3AlignedAllocator<int, 16>::operator=<typename O>::O [b3AlignedAllocator.h <99:51 99:51>]
SYMBOL_TEMPLATE_PARAMETER b3AlignedAllocator<int, 16>::operator=<typename O>::O [b3AlignedAllocator.h <98:22 98:22>]
SYMBOL_FUNCTION bool operator==(const b3AlignedAllocator<int, 16>::self_type &, const b3AlignedAllocator<int, 16>::self_type &) [b3AlignedAllocator.h <101:14 101:23>]
REFERENCE_TYPE_USAGE bool operator==(const b3AlignedAllocator<int, 16>::self_type &, const b3AlignedAllocator<int, 16>::self_type &) -> bool [b3AlignedAllocator.h <101:9 101:12>]
REFERENCE_TYPE_USAGE bool operator==(const b3AlignedAllocator<int, 16>::self_type &, const b3AlignedAllocator<int, 16>::self_type &) -> b3AlignedAllocator<int, 16>::self_type [b3AlignedAllocator.h <101:32 101:40>]
REFERENCE_TYPE_USAGE bool operator==(const b3AlignedAllocator<int, 16>::self_type &, const b3AlignedAllocator<int, 16>::self_type &) -> b3AlignedAllocator<int, 16>::self_type [b3AlignedAllocator.h <101:52 101:60>]
SYMBOL_METHOD public void b3AlignedAllocator<int, 16>::~b3AlignedAllocator() [b3AlignedAllocator.h <61:7 61:24>]
SYMBOL_METHOD public void b3AlignedAllocator<int, 16>::b3AlignedAllocator(const b3AlignedAllocator<int, 16> &) [b3AlignedAllocator.h <61:7 61:24>]
SYMBOL_METHOD public void b3AlignedAllocator<int, 16>::b3AlignedAllocator(b3AlignedAllocator<int, 16> &&) [b3AlignedAllocator.h <61:7 61:24>]
SYMBOL_CLASS b3AlignedAllocator<b3Vector3, 16> [b3AlignedAllocator.h <60:1 <61:7 61:24> 102:1>]
REFERENCE_TEMPLATE_SPECIALIZATION b3AlignedAllocator<b3Vector3, 16> -> b3AlignedAllocator<typename T, unsigned int Alignment> [b3AlignedAllocator.h <61:7 61:24>]
SYMBOL_TYPEDEF private b3AlignedAllocator<b3Vector3, 16>::self_type [b3AlignedAllocator.h <63:46 63:54>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3Vector3, 16>::self_type -> b3AlignedAllocator<b3Vector3, 16> [b3AlignedAllocator.h <63:10 63:27>]
SYMBOL_METHOD public void b3AlignedAllocator<b3Vector3, 16>::b3AlignedAllocator() [b3AlignedAllocator.h <68:2 <68:2 68:19> 68:24>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedAllocator<b3Vector3, 16>::b3AlignedAllocator() -> void b3AlignedAllocator<typename T, unsigned int Alignment>::b3AlignedAllocator<T, Alignment>() [b3AlignedAllocator.h <68:2 68:19>]
SYMBOL_METHOD public void b3AlignedAllocator<b3Vector3, 16>::b3AlignedAllocator<typename Other>(const b3AlignedAllocator<Other, 16U> &) [b3AlignedAllocator.h <74:2 74:19>]
REFERENCE_TYPE_USAGE void b3AlignedAllocator<b3Vector3, 16>::b3AlignedAllocator<typename Other>(const b3AlignedAllocator<Other, 16U> &) -> b3AlignedAllocator<b3AlignedAllocator<b3Vector3, 16>::b3AlignedAllocator<typename Other>::Other, 16U> [b3AlignedAllocator.h <74:28 74:45>]
REFERENCE_TEMPLATE_ARGUMENT b3AlignedAllocator<b3AlignedAllocator<b3Vector3, 16>::b3AlignedAllocator<typename Other>::Other, 16U> -> b3AlignedAllocator<b3Vector3, 16>::b3AlignedAllocator<typename Other>::Other [b3AlignedAllocator.h <74:48 74:52>]
SYMBOL_TEMPLATE_PARAMETER b3AlignedAllocator<b3Vector3, 16>::b3AlignedAllocator<typename Other>::Other [b3AlignedAllocator.h <73:22 73:26>]
SYMBOL_TYPEDEF public b3AlignedAllocator<b3Vector3, 16>::const_pointer [b3AlignedAllocator.h <76:27 76:39>]
SYMBOL_TYPEDEF public b3AlignedAllocator<b3Vector3, 16>::const_reference [b3AlignedAllocator.h <77:27 77:41>]
SYMBOL_TYPEDEF public b3AlignedAllocator<b3Vector3, 16>::pointer [b3AlignedAllocator.h <78:27 78:33>]
SYMBOL_TYPEDEF public b3AlignedAllocator<b3Vector3, 16>::reference [b3AlignedAllocator.h <79:27 79:35>]
SYMBOL_TYPEDEF public b3AlignedAllocator<b3Vector3, 16>::value_type [b3AlignedAllocator.h <80:27 80:36>]
SYMBOL_METHOD public b3AlignedAllocator<b3Vector3, 16>::pointer b3AlignedAllocator<b3Vector3, 16>::address(b3AlignedAllocator<b3Vector3, 16>::reference) const [b3AlignedAllocator.h <82:16 82:22>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION b3AlignedAllocator<b3Vector3, 16>::pointer b3AlignedAllocator<b3Vector3, 16>::address(b3AlignedAllocator<b3Vector3, 16>::reference) const -> b3AlignedAllocator<typename T, unsigned int Alignment>::pointer b3AlignedAllocator<typename T, unsigned int Alignment>::address(b3AlignedAllocator<typename T, unsigned int Alignment>::reference) const [b3AlignedAllocator.h <82:16 82:22>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3Vector3, 16>::pointer b3AlignedAllocator<b3Vector3, 16>::address(b3AlignedAllocator<b3Vector3, 16>::reference) const -> b3AlignedAllocator<b3Vector3, 16>::pointer [b3AlignedAllocator.h <82:2 82:8>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3Vector3, 16>::pointer b3AlignedAllocator<b3Vector3, 16>::address(b3AlignedAllocator<b3Vector3, 16>::reference) const -> b3AlignedAllocator<b3Vector3, 16>::reference [b3AlignedAllocator.h <82:28 82:36>]
SYMBOL_METHOD public b3AlignedAllocator<b3Vector3, 16>::const_pointer b3AlignedAllocator<b3Vector3, 16>::address(b3AlignedAllocator<b3Vector3, 16>::const_reference) const [b3AlignedAllocator.h <83:16 83:22>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION b3AlignedAllocator<b3Vector3, 16>::const_pointer b3AlignedAllocator<b3Vector3, 16>::address(b3AlignedAllocator<b3Vector3, 16>::const_reference) const -> b3AlignedAllocator<typename T, unsigned int Alignment>::const_pointer b3AlignedAllocator<typename T, unsigned int Alignment>::address(b3AlignedAllocator<typename T, unsigned int Alignment>::const_reference) const [b3AlignedAllocator.h <83:16 83:22>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3Vector3, 16>::const_pointer b3AlignedAllocator<b3Vector3, 16>::address(b3AlignedAllocator<b3Vector3, 16>::const_reference) const -> b3AlignedAllocator<b3Vector3, 16>::const_pointer [b3AlignedAllocator.h <83:2 83:14>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3Vector3, 16>::const_pointer b3AlignedAllocator<b3Vector3, 16>::address(b3AlignedAllocator<b3Vector3, 16>::const_reference) const -> b3AlignedAllocator<b3Vector3, 16>::const_reference [b3AlignedAllocator.h <83:28 83:42>]
SYMBOL_METHOD public b3AlignedAllocator<b3Vector3, 16>::pointer b3AlignedAllocator<b3Vector3, 16>::allocate(btSizeType, b3AlignedAllocator<b3Vector3, 16>::const_pointer *) [b3AlignedAllocator.h <84:2 <84:16 84:23> 87:2>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION b3AlignedAllocator<b3Vector3, 16>::pointer b3AlignedAllocator<b3Vector3, 16>::allocate(btSizeType, b3AlignedAllocator<b3Vector3, 16>::const_pointer *) -> b3AlignedAllocator<typename T, unsigned int Alignment>::pointer b3AlignedAllocator<typename T, unsigned int Alignment>::allocate(btSizeType, b3AlignedAllocator<typename T, unsigned int Alignment>::const_pointer *) [b3AlignedAllocator.h <84:16 84:23>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3Vector3, 16>::pointer b3AlignedAllocator<b3Vector3, 16>::allocate(btSizeType, b3AlignedAllocator<b3Vector3, 16>::const_pointer *) -> b3AlignedAllocator<b3Vector3, 16>::pointer [b3AlignedAllocator.h <84:2 84:8>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3Vector3, 16>::pointer b3AlignedAllocator<b3Vector3, 16>::allocate(btSizeType, b3AlignedAllocator<b3Vector3, 16>::const_pointer *) -> btSizeType [b3AlignedAllocator.h <84:28 84:37>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3Vector3, 16>::pointer b3AlignedAllocator<b3Vector3, 16>::allocate(btSizeType, b3AlignedAllocator<b3Vector3, 16>::const_pointer *) -> b3AlignedAllocator<b3Vector3, 16>::const_pointer [b3AlignedAllocator.h <84:52 84:64>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3Vector3, 16>::pointer b3AlignedAllocator<b3Vector3, 16>::allocate(btSizeType, b3AlignedAllocator<b3Vector3, 16>::const_pointer *) -> void [b3AlignedAllocator.h <85:4 85:7>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3Vector3, 16>::pointer b3AlignedAllocator<b3Vector3, 16>::allocate(btSizeType, b3AlignedAllocator<b3Vector3, 16>::const_pointer *) -> b3AlignedAllocator<b3Vector3, 16>::pointer [b3AlignedAllocator.h <86:28 86:34>]
REFERENCE_CALL b3AlignedAllocator<b3Vector3, 16>::pointer b3AlignedAllocator<b3Vector3, 16>::allocate(btSizeType, b3AlignedAllocator<b3Vector3, 16>::const_pointer *) -> void * b3AlignedAllocInternal(size_t, int) [b3AlignedAllocator.h <86:38 86:51>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3Vector3, 16>::pointer b3AlignedAllocator<b3Vector3, 16>::allocate(btSizeType, b3AlignedAllocator<b3Vector3, 16>::const_pointer *) -> b3AlignedAllocator<b3Vector3, 16>::value_type [b3AlignedAllocator.h <86:61 86:70>]
SYMBOL_METHOD public void b3AlignedAllocator<b3Vector3, 16>::construct(b3AlignedAllocator<b3Vector3, 16>::pointer, const b3AlignedAllocator<b3Vector3, 16>::value_type &) [b3AlignedAllocator.h <88:16 88:24>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedAllocator<b3Vector3, 16>::construct(b3AlignedAllocator<b3Vector3, 16>::pointer, const b3AlignedAllocator<b3Vector3, 16>::value_type &) -> void b3AlignedAllocator<typename T, unsigned int Alignment>::construct(b3AlignedAllocator<typename T, unsigned int Alignment>::pointer, const b3AlignedAllocator<typename T, unsigned int Alignment>::value_type &) [b3AlignedAllocator.h <88:16 88:24>]
REFERENCE_TYPE_USAGE void b3AlignedAllocator<b3Vector3, 16>::construct(b3AlignedAllocator<b3Vector3, 16>::pointer, const b3AlignedAllocator<b3Vector3, 16>::value_type &) -> void [b3AlignedAllocator.h <88:2 88:5>]
REFERENCE_TYPE_USAGE void b3AlignedAllocator<b3Vector3, 16>::construct(b3AlignedAllocator<b3Vector3, 16>::pointer, const b3AlignedAllocator<b3Vector3, 16>::value_type &) -> b3AlignedAllocator<b3Vector3, 16>::pointer [b3AlignedAllocator.h <88:28 88:34>]
REFERENCE_TYPE_USAGE void b3AlignedAllocator<b3Vector3, 16>::construct(b3AlignedAllocator<b3Vector3, 16>::pointer, const b3AlignedAllocator<b3Vector3, 16>::value_type &) -> b3AlignedAllocator<b3Vector3, 16>::value_type [b3AlignedAllocator.h <88:57 88:66>]
SYMBOL_METHOD public void b3AlignedAllocator<b3Vector3, 16>::deallocate(b3AlignedAllocator<b3Vector3, 16>::pointer) [b3AlignedAllocator.h <89:2 <89:16 89:25> 91:2>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedAllocator<b3Vector3, 16>::deallocate(b3AlignedAllocator<b3Vector3, 16>::pointer) -> void b3AlignedAllocator<typename T, unsigned int Alignment>::deallocate(b3AlignedAllocator<typename T, unsigned int Alignment>::pointer) [b3AlignedAllocator.h <89:16 89:25>]
REFERENCE_TYPE_USAGE void b3AlignedAllocator<b3Vector3, 16>::deallocate(b3AlignedAllocator<b3Vector3, 16>::pointer) -> void [b3AlignedAllocator.h <89:2 89:5>]
REFERENCE_TYPE_USAGE void b3AlignedAllocator<b3Vector3, 16>::deallocate(b3AlignedAllocator<b3Vector3, 16>::pointer) -> b3AlignedAllocator<b3Vector3, 16>::pointer [b3AlignedAllocator.h <89:28 89:34>]
REFERENCE_CALL void b3AlignedAllocator<b3Vector3, 16>::deallocate(b3AlignedAllocator<b3Vector3, 16>::pointer) -> void b3AlignedFreeInternal(void *) [b3AlignedAllocator.h <90:3 90:15>]
REFERENCE_TYPE_USAGE void b3AlignedAllocator<b3Vector3, 16>::deallocate(b3AlignedAllocator<b3Vector3, 16>::pointer) -> void [b3AlignedAllocator.h <90:36 90:39>]
SYMBOL_METHOD public void b3AlignedAllocator<b3Vector3, 16>::destroy(b3AlignedAllocator<b3Vector3, 16>::pointer) [b3AlignedAllocator.h <92:16 92:22>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedAllocator<b3Vector3, 16>::destroy(b3AlignedAllocator<b3Vector3, 16>::pointer) -> void b3AlignedAllocator<typename T, unsigned int Alignment>::destroy(b3AlignedAllocator<typename T, unsigned int Alignment>::pointer) [b3AlignedAllocator.h <92:16 92:22>]
REFERENCE_TYPE_USAGE void b3AlignedAllocator<b3Vector3, 16>::destroy(b3AlignedAllocator<b3Vector3, 16>::pointer) -> void [b3AlignedAllocator.h <92:2 92:5>]
REFERENCE_TYPE_USAGE void b3AlignedAllocator<b3Vector3, 16>::destroy(b3AlignedAllocator<b3Vector3, 16>::pointer) -> b3AlignedAllocator<b3Vector3, 16>::pointer [b3AlignedAllocator.h <92:28 92:34>]
SYMBOL_TEMPLATE_PARAMETER b3AlignedAllocator<b3Vector3, 16>::rebind<typename O>::O [b3AlignedAllocator.h <95:22 95:22>]
SYMBOL_METHOD public b3AlignedAllocator<b3Vector3, 16>::self_type & b3AlignedAllocator<b3Vector3, 16>::operator=<typename O>(const b3AlignedAllocator<O, 16U> &) [b3AlignedAllocator.h <99:14 99:22>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3Vector3, 16>::self_type & b3AlignedAllocator<b3Vector3, 16>::operator=<typename O>(const b3AlignedAllocator<O, 16U> &) -> b3AlignedAllocator<b3Vector3, 16>::self_type [b3AlignedAllocator.h <99:2 99:10>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3Vector3, 16>::self_type & b3AlignedAllocator<b3Vector3, 16>::operator=<typename O>(const b3AlignedAllocator<O, 16U> &) -> b3AlignedAllocator<b3AlignedAllocator<b3Vector3, 16>::operator=<typename O>::O, 16U> [b3AlignedAllocator.h <99:31 99:48>]
REFERENCE_TEMPLATE_ARGUMENT b3AlignedAllocator<b3AlignedAllocator<b3Vector3, 16>::operator=<typename O>::O, 16U> -> b3AlignedAllocator<b3Vector3, 16>::operator=<typename O>::O [b3AlignedAllocator.h <99:51 99:51>]
SYMBOL_TEMPLATE_PARAMETER b3AlignedAllocator<b3Vector3, 16>::operator=<typename O>::O [b3AlignedAllocator.h <98:22 98:22>]
SYMBOL_FUNCTION bool operator==(const b3AlignedAllocator<b3Vector3, 16>::self_type &, const b3AlignedAllocator<b3Vector3, 16>::self_type &) [b3AlignedAllocator.h <101:14 101:23>]
REFERENCE_TYPE_USAGE bool operator==(const b3AlignedAllocator<b3Vector3, 16>::self_type &, const b3AlignedAllocator<b3Vector3, 16>::self_type &) -> bool [b3AlignedAllocator.h <101:9 101:12>]
REFERENCE_TYPE_USAGE bool operator==(const b3AlignedAllocator<b3Vector3, 16>::self_type &, const b3AlignedAllocator<b3Vector3, 16>::self_type &) -> b3AlignedAllocator<b3Vector3, 16>::self_type [b3AlignedAllocator.h <101:32 101:40>]
REFERENCE_TYPE_USAGE bool operator==(const b3AlignedAllocator<b3Vector3, 16>::self_type &, const b3AlignedAllocator<b3Vector3, 16>::self_type &) -> b3AlignedAllocator<b3Vector3, 16>::self_type [b3AlignedAllocator.h <101:52 101:60>]
SYMBOL_METHOD public void b3AlignedAllocator<b3Vector3, 16>::~b3AlignedAllocator() [b3AlignedAllocator.h <61:7 61:24>]
SYMBOL_METHOD public void b3AlignedAllocator<b3Vector3, 16>::b3AlignedAllocator(const b3AlignedAllocator<b3Vector3, 16> &) [b3AlignedAllocator.h <61:7 61:24>]
SYMBOL_METHOD public void b3AlignedAllocator<b3Vector3, 16>::b3AlignedAllocator(b3AlignedAllocator<b3Vector3, 16> &&) [b3AlignedAllocator.h <61:7 61:24>]
SYMBOL_CLASS b3AlignedAllocator<b3MyFace, 16> [b3AlignedAllocator.h <60:1 <61:7 61:24> 102:1>]
REFERENCE_TEMPLATE_SPECIALIZATION b3AlignedAllocator<b3MyFace, 16> -> b3AlignedAllocator<typename T, unsigned int Alignment> [b3AlignedAllocator.h <61:7 61:24>]
SYMBOL_TYPEDEF private b3AlignedAllocator<b3MyFace, 16>::self_type [b3AlignedAllocator.h <63:46 63:54>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3MyFace, 16>::self_type -> b3AlignedAllocator<b3MyFace, 16> [b3AlignedAllocator.h <63:10 63:27>]
SYMBOL_METHOD public void b3AlignedAllocator<b3MyFace, 16>::b3AlignedAllocator() [b3AlignedAllocator.h <68:2 <68:2 68:19> 68:24>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedAllocator<b3MyFace, 16>::b3AlignedAllocator() -> void b3AlignedAllocator<typename T, unsigned int Alignment>::b3AlignedAllocator<T, Alignment>() [b3AlignedAllocator.h <68:2 68:19>]
SYMBOL_METHOD public void b3AlignedAllocator<b3MyFace, 16>::b3AlignedAllocator<typename Other>(const b3AlignedAllocator<Other, 16U> &) [b3AlignedAllocator.h <74:2 74:19>]
REFERENCE_TYPE_USAGE void b3AlignedAllocator<b3MyFace, 16>::b3AlignedAllocator<typename Other>(const b3AlignedAllocator<Other, 16U> &) -> b3AlignedAllocator<b3AlignedAllocator<b3MyFace, 16>::b3AlignedAllocator<typename Other>::Other, 16U> [b3AlignedAllocator.h <74:28 74:45>]
REFERENCE_TEMPLATE_ARGUMENT b3AlignedAllocator<b3AlignedAllocator<b3MyFace, 16>::b3AlignedAllocator<typename Other>::Other, 16U> -> b3AlignedAllocator<b3MyFace, 16>::b3AlignedAllocator<typename Other>::Other [b3AlignedAllocator.h <74:48 74:52>]
SYMBOL_TEMPLATE_PARAMETER b3AlignedAllocator<b3MyFace, 16>::b3AlignedAllocator<typename Other>::Other [b3AlignedAllocator.h <73:22 73:26>]
SYMBOL_TYPEDEF public b3AlignedAllocator<b3MyFace, 16>::const_pointer [b3AlignedAllocator.h <76:27 76:39>]
SYMBOL_TYPEDEF public b3AlignedAllocator<b3MyFace, 16>::const_reference [b3AlignedAllocator.h <77:27 77:41>]
SYMBOL_TYPEDEF public b3AlignedAllocator<b3MyFace, 16>::pointer [b3AlignedAllocator.h <78:27 78:33>]
SYMBOL_TYPEDEF public b3AlignedAllocator<b3MyFace, 16>::reference [b3AlignedAllocator.h <79:27 79:35>]
SYMBOL_TYPEDEF public b3AlignedAllocator<b3MyFace, 16>::value_type [b3AlignedAllocator.h <80:27 80:36>]
SYMBOL_METHOD public b3AlignedAllocator<b3MyFace, 16>::pointer b3AlignedAllocator<b3MyFace, 16>::address(b3AlignedAllocator<b3MyFace, 16>::reference) const [b3AlignedAllocator.h <82:16 82:22>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION b3AlignedAllocator<b3MyFace, 16>::pointer b3AlignedAllocator<b3MyFace, 16>::address(b3AlignedAllocator<b3MyFace, 16>::reference) const -> b3AlignedAllocator<typename T, unsigned int Alignment>::pointer b3AlignedAllocator<typename T, unsigned int Alignment>::address(b3AlignedAllocator<typename T, unsigned int Alignment>::reference) const [b3AlignedAllocator.h <82:16 82:22>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3MyFace, 16>::pointer b3AlignedAllocator<b3MyFace, 16>::address(b3AlignedAllocator<b3MyFace, 16>::reference) const -> b3AlignedAllocator<b3MyFace, 16>::pointer [b3AlignedAllocator.h <82:2 82:8>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3MyFace, 16>::pointer b3AlignedAllocator<b3MyFace, 16>::address(b3AlignedAllocator<b3MyFace, 16>::reference) const -> b3AlignedAllocator<b3MyFace, 16>::reference [b3AlignedAllocator.h <82:28 82:36>]
SYMBOL_METHOD public b3AlignedAllocator<b3MyFace, 16>::const_pointer b3AlignedAllocator<b3MyFace, 16>::address(b3AlignedAllocator<b3MyFace, 16>::const_reference) const [b3AlignedAllocator.h <83:16 83:22>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION b3AlignedAllocator<b3MyFace, 16>::const_pointer b3AlignedAllocator<b3MyFace, 16>::address(b3AlignedAllocator<b3MyFace, 16>::const_reference) const -> b3AlignedAllocator<typename T, unsigned int Alignment>::const_pointer b3AlignedAllocator<typename T, unsigned int Alignment>::address(b3AlignedAllocator<typename T, unsigned int Alignment>::const_reference) const [b3AlignedAllocator.h <83:16 83:22>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3MyFace, 16>::const_pointer b3AlignedAllocator<b3MyFace, 16>::address(b3AlignedAllocator<b3MyFace, 16>::const_reference) const -> b3AlignedAllocator<b3MyFace, 16>::const_pointer [b3AlignedAllocator.h <83:2 83:14>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3MyFace, 16>::const_pointer b3AlignedAllocator<b3MyFace, 16>::address(b3AlignedAllocator<b3MyFace, 16>::const_reference) const -> b3AlignedAllocator<b3MyFace, 16>::const_reference [b3AlignedAllocator.h <83:28 83:42>]
SYMBOL_METHOD public b3AlignedAllocator<b3MyFace, 16>::pointer b3AlignedAllocator<b3MyFace, 16>::allocate(btSizeType, b3AlignedAllocator<b3MyFace, 16>::const_pointer *) [b3AlignedAllocator.h <84:16 84:23>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION b3AlignedAllocator<b3MyFace, 16>::pointer b3AlignedAllocator<b3MyFace, 16>::allocate(btSizeType, b3AlignedAllocator<b3MyFace, 16>::const_pointer *) -> b3AlignedAllocator<typename T, unsigned int Alignment>::pointer b3AlignedAllocator<typename T, unsigned int Alignment>::allocate(btSizeType, b3AlignedAllocator<typename T, unsigned int Alignment>::const_pointer *) [b3AlignedAllocator.h <84:16 84:23>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3MyFace, 16>::pointer b3AlignedAllocator<b3MyFace, 16>::allocate(btSizeType, b3AlignedAllocator<b3MyFace, 16>::const_pointer *) -> b3AlignedAllocator<b3MyFace, 16>::pointer [b3AlignedAllocator.h <84:2 84:8>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3MyFace, 16>::pointer b3AlignedAllocator<b3MyFace, 16>::allocate(btSizeType, b3AlignedAllocator<b3MyFace, 16>::const_pointer *) -> btSizeType [b3AlignedAllocator.h <84:28 84:37>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3MyFace, 16>::pointer b3AlignedAllocator<b3MyFace, 16>::allocate(btSizeType, b3AlignedAllocator<b3MyFace, 16>::const_pointer *) -> b3AlignedAllocator<b3MyFace, 16>::const_pointer [b3AlignedAllocator.h <84:52 84:64>]
SYMBOL_METHOD public void b3AlignedAllocator<b3MyFace, 16>::construct(b3AlignedAllocator<b3MyFace, 16>::pointer, const b3AlignedAllocator<b3MyFace, 16>::value_type &) [b3AlignedAllocator.h <88:16 88:24>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedAllocator<b3MyFace, 16>::construct(b3AlignedAllocator<b3MyFace, 16>::pointer, const b3AlignedAllocator<b3MyFace, 16>::value_type &) -> void b3AlignedAllocator<typename T, unsigned int Alignment>::construct(b3AlignedAllocator<typename T, unsigned int Alignment>::pointer, const b3AlignedAllocator<typename T, unsigned int Alignment>::value_type &) [b3AlignedAllocator.h <88:16 88:24>]
REFERENCE_TYPE_USAGE void b3AlignedAllocator<b3MyFace, 16>::construct(b3AlignedAllocator<b3MyFace, 16>::pointer, const b3AlignedAllocator<b3MyFace, 16>::value_type &) -> void [b3AlignedAllocator.h <88:2 88:5>]
REFERENCE_TYPE_USAGE void b3AlignedAllocator<b3MyFace, 16>::construct(b3AlignedAllocator<b3MyFace, 16>::pointer, const b3AlignedAllocator<b3MyFace, 16>::value_type &) -> b3AlignedAllocator<b3MyFace, 16>::pointer [b3AlignedAllocator.h <88:28 88:34>]
REFERENCE_TYPE_USAGE void b3AlignedAllocator<b3MyFace, 16>::construct(b3AlignedAllocator<b3MyFace, 16>::pointer, const b3AlignedAllocator<b3MyFace, 16>::value_type &) -> b3AlignedAllocator<b3MyFace, 16>::value_type [b3AlignedAllocator.h <88:57 88:66>]
SYMBOL_METHOD public void b3AlignedAllocator<b3MyFace, 16>::deallocate(b3AlignedAllocator<b3MyFace, 16>::pointer) [b3AlignedAllocator.h <89:2 <89:16 89:25> 91:2>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedAllocator<b3MyFace, 16>::deallocate(b3AlignedAllocator<b3MyFace, 16>::pointer) -> void b3AlignedAllocator<typename T, unsigned int Alignment>::deallocate(b3AlignedAllocator<typename T, unsigned int Alignment>::pointer) [b3AlignedAllocator.h <89:16 89:25>]
REFERENCE_TYPE_USAGE void b3AlignedAllocator<b3MyFace, 16>::deallocate(b3AlignedAllocator<b3MyFace, 16>::pointer) -> void [b3AlignedAllocator.h <89:2 89:5>]
REFERENCE_TYPE_USAGE void b3AlignedAllocator<b3MyFace, 16>::deallocate(b3AlignedAllocator<b3MyFace, 16>::pointer) -> b3AlignedAllocator<b3MyFace, 16>::pointer [b3AlignedAllocator.h <89:28 89:34>]
REFERENCE_CALL void b3AlignedAllocator<b3MyFace, 16>::deallocate(b3AlignedAllocator<b3MyFace, 16>::pointer) -> void b3AlignedFreeInternal(void *) [b3AlignedAllocator.h <90:3 90:15>]
REFERENCE_TYPE_USAGE void b3AlignedAllocator<b3MyFace, 16>::deallocate(b3AlignedAllocator<b3MyFace, 16>::pointer) -> void [b3AlignedAllocator.h <90:36 90:39>]
SYMBOL_METHOD public void b3AlignedAllocator<b3MyFace, 16>::destroy(b3AlignedAllocator<b3MyFace, 16>::pointer) [b3AlignedAllocator.h <92:16 92:22>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedAllocator<b3MyFace, 16>::destroy(b3AlignedAllocator<b3MyFace, 16>::pointer) -> void b3AlignedAllocator<typename T, unsigned int Alignment>::destroy(b3AlignedAllocator<typename T, unsigned int Alignment>::pointer) [b3AlignedAllocator.h <92:16 92:22>]
REFERENCE_TYPE_USAGE void b3AlignedAllocator<b3MyFace, 16>::destroy(b3AlignedAllocator<b3MyFace, 16>::pointer) -> void [b3AlignedAllocator.h <92:2 92:5>]
REFERENCE_TYPE_USAGE void b3AlignedAllocator<b3MyFace, 16>::destroy(b3AlignedAllocator<b3MyFace, 16>::pointer) -> b3AlignedAllocator<b3MyFace, 16>::pointer [b3AlignedAllocator.h <92:28 92:34>]
SYMBOL_TEMPLATE_PARAMETER b3AlignedAllocator<b3MyFace, 16>::rebind<typename O>::O [b3AlignedAllocator.h <95:22 95:22>]
SYMBOL_METHOD public b3AlignedAllocator<b3MyFace, 16>::self_type & b3AlignedAllocator<b3MyFace, 16>::operator=<typename O>(const b3AlignedAllocator<O, 16U> &) [b3AlignedAllocator.h <99:14 99:22>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3MyFace, 16>::self_type & b3AlignedAllocator<b3MyFace, 16>::operator=<typename O>(const b3AlignedAllocator<O, 16U> &) -> b3AlignedAllocator<b3MyFace, 16>::self_type [b3AlignedAllocator.h <99:2 99:10>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3MyFace, 16>::self_type & b3AlignedAllocator<b3MyFace, 16>::operator=<typename O>(const b3AlignedAllocator<O, 16U> &) -> b3AlignedAllocator<b3AlignedAllocator<b3MyFace, 16>::operator=<typename O>::O, 16U> [b3AlignedAllocator.h <99:31 99:48>]
REFERENCE_TEMPLATE_ARGUMENT b3AlignedAllocator<b3AlignedAllocator<b3MyFace, 16>::operator=<typename O>::O, 16U> -> b3AlignedAllocator<b3MyFace, 16>::operator=<typename O>::O [b3AlignedAllocator.h <99:51 99:51>]
SYMBOL_TEMPLATE_PARAMETER b3AlignedAllocator<b3MyFace, 16>::operator=<typename O>::O [b3AlignedAllocator.h <98:22 98:22>]
SYMBOL_FUNCTION bool operator==(const b3AlignedAllocator<b3MyFace, 16>::self_type &, const b3AlignedAllocator<b3MyFace, 16>::self_type &) [b3AlignedAllocator.h <101:14 101:23>]
REFERENCE_TYPE_USAGE bool operator==(const b3AlignedAllocator<b3MyFace, 16>::self_type &, const b3AlignedAllocator<b3MyFace, 16>::self_type &) -> bool [b3AlignedAllocator.h <101:9 101:12>]
REFERENCE_TYPE_USAGE bool operator==(const b3AlignedAllocator<b3MyFace, 16>::self_type &, const b3AlignedAllocator<b3MyFace, 16>::self_type &) -> b3AlignedAllocator<b3MyFace, 16>::self_type [b3AlignedAllocator.h <101:32 101:40>]
REFERENCE_TYPE_USAGE bool operator==(const b3AlignedAllocator<b3MyFace, 16>::self_type &, const b3AlignedAllocator<b3MyFace, 16>::self_type &) -> b3AlignedAllocator<b3MyFace, 16>::self_type [b3AlignedAllocator.h <101:52 101:60>]
SYMBOL_METHOD public void b3AlignedAllocator<b3MyFace, 16>::~b3AlignedAllocator() [b3AlignedAllocator.h <61:7 61:24>]
SYMBOL_METHOD public void b3AlignedAllocator<b3MyFace, 16>::b3AlignedAllocator(const b3AlignedAllocator<b3MyFace, 16> &) [b3AlignedAllocator.h <61:7 61:24>]
SYMBOL_METHOD public void b3AlignedAllocator<b3MyFace, 16>::b3AlignedAllocator(b3AlignedAllocator<b3MyFace, 16> &&) [b3AlignedAllocator.h <61:7 61:24>]
SYMBOL_CLASS b3AlignedAllocator<b3GpuFace, 16> [b3AlignedAllocator.h <60:1 <61:7 61:24> 102:1>]
REFERENCE_TEMPLATE_SPECIALIZATION b3AlignedAllocator<b3GpuFace, 16> -> b3AlignedAllocator<typename T, unsigned int Alignment> [b3AlignedAllocator.h <61:7 61:24>]
SYMBOL_TYPEDEF private b3AlignedAllocator<b3GpuFace, 16>::self_type [b3AlignedAllocator.h <63:46 63:54>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3GpuFace, 16>::self_type -> b3AlignedAllocator<b3GpuFace, 16> [b3AlignedAllocator.h <63:10 63:27>]
SYMBOL_METHOD public void b3AlignedAllocator<b3GpuFace, 16>::b3AlignedAllocator() [b3AlignedAllocator.h <68:2 <68:2 68:19> 68:24>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedAllocator<b3GpuFace, 16>::b3AlignedAllocator() -> void b3AlignedAllocator<typename T, unsigned int Alignment>::b3AlignedAllocator<T, Alignment>() [b3AlignedAllocator.h <68:2 68:19>]
SYMBOL_METHOD public void b3AlignedAllocator<b3GpuFace, 16>::b3AlignedAllocator<typename Other>(const b3AlignedAllocator<Other, 16U> &) [b3AlignedAllocator.h <74:2 74:19>]
REFERENCE_TYPE_USAGE void b3AlignedAllocator<b3GpuFace, 16>::b3AlignedAllocator<typename Other>(const b3AlignedAllocator<Other, 16U> &) -> b3AlignedAllocator<b3AlignedAllocator<b3GpuFace, 16>::b3AlignedAllocator<typename Other>::Other, 16U> [b3AlignedAllocator.h <74:28 74:45>]
REFERENCE_TEMPLATE_ARGUMENT b3AlignedAllocator<b3AlignedAllocator<b3GpuFace, 16>::b3AlignedAllocator<typename Other>::Other, 16U> -> b3AlignedAllocator<b3GpuFace, 16>::b3AlignedAllocator<typename Other>::Other [b3AlignedAllocator.h <74:48 74:52>]
SYMBOL_TEMPLATE_PARAMETER b3AlignedAllocator<b3GpuFace, 16>::b3AlignedAllocator<typename Other>::Other [b3AlignedAllocator.h <73:22 73:26>]
SYMBOL_TYPEDEF public b3AlignedAllocator<b3GpuFace, 16>::const_pointer [b3AlignedAllocator.h <76:27 76:39>]
SYMBOL_TYPEDEF public b3AlignedAllocator<b3GpuFace, 16>::const_reference [b3AlignedAllocator.h <77:27 77:41>]
SYMBOL_TYPEDEF public b3AlignedAllocator<b3GpuFace, 16>::pointer [b3AlignedAllocator.h <78:27 78:33>]
SYMBOL_TYPEDEF public b3AlignedAllocator<b3GpuFace, 16>::reference [b3AlignedAllocator.h <79:27 79:35>]
SYMBOL_TYPEDEF public b3AlignedAllocator<b3GpuFace, 16>::value_type [b3AlignedAllocator.h <80:27 80:36>]
SYMBOL_METHOD public b3AlignedAllocator<b3GpuFace, 16>::pointer b3AlignedAllocator<b3GpuFace, 16>::address(b3AlignedAllocator<b3GpuFace, 16>::reference) const [b3AlignedAllocator.h <82:16 82:22>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION b3AlignedAllocator<b3GpuFace, 16>::pointer b3AlignedAllocator<b3GpuFace, 16>::address(b3AlignedAllocator<b3GpuFace, 16>::reference) const -> b3AlignedAllocator<typename T, unsigned int Alignment>::pointer b3AlignedAllocator<typename T, unsigned int Alignment>::address(b3AlignedAllocator<typename T, unsigned int Alignment>::reference) const [b3AlignedAllocator.h <82:16 82:22>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3GpuFace, 16>::pointer b3AlignedAllocator<b3GpuFace, 16>::address(b3AlignedAllocator<b3GpuFace, 16>::reference) const -> b3AlignedAllocator<b3GpuFace, 16>::pointer [b3AlignedAllocator.h <82:2 82:8>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3GpuFace, 16>::pointer b3AlignedAllocator<b3GpuFace, 16>::address(b3AlignedAllocator<b3GpuFace, 16>::reference) const -> b3AlignedAllocator<b3GpuFace, 16>::reference [b3AlignedAllocator.h <82:28 82:36>]
SYMBOL_METHOD public b3AlignedAllocator<b3GpuFace, 16>::const_pointer b3AlignedAllocator<b3GpuFace, 16>::address(b3AlignedAllocator<b3GpuFace, 16>::const_reference) const [b3AlignedAllocator.h <83:16 83:22>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION b3AlignedAllocator<b3GpuFace, 16>::const_pointer b3AlignedAllocator<b3GpuFace, 16>::address(b3AlignedAllocator<b3GpuFace, 16>::const_reference) const -> b3AlignedAllocator<typename T, unsigned int Alignment>::const_pointer b3AlignedAllocator<typename T, unsigned int Alignment>::address(b3AlignedAllocator<typename T, unsigned int Alignment>::const_reference) const [b3AlignedAllocator.h <83:16 83:22>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3GpuFace, 16>::const_pointer b3AlignedAllocator<b3GpuFace, 16>::address(b3AlignedAllocator<b3GpuFace, 16>::const_reference) const -> b3AlignedAllocator<b3GpuFace, 16>::const_pointer [b3AlignedAllocator.h <83:2 83:14>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3GpuFace, 16>::const_pointer b3AlignedAllocator<b3GpuFace, 16>::address(b3AlignedAllocator<b3GpuFace, 16>::const_reference) const -> b3AlignedAllocator<b3GpuFace, 16>::const_reference [b3AlignedAllocator.h <83:28 83:42>]
SYMBOL_METHOD public b3AlignedAllocator<b3GpuFace, 16>::pointer b3AlignedAllocator<b3GpuFace, 16>::allocate(btSizeType, b3AlignedAllocator<b3GpuFace, 16>::const_pointer *) [b3AlignedAllocator.h <84:2 <84:16 84:23> 87:2>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION b3AlignedAllocator<b3GpuFace, 16>::pointer b3AlignedAllocator<b3GpuFace, 16>::allocate(btSizeType, b3AlignedAllocator<b3GpuFace, 16>::const_pointer *) -> b3AlignedAllocator<typename T, unsigned int Alignment>::pointer b3AlignedAllocator<typename T, unsigned int Alignment>::allocate(btSizeType, b3AlignedAllocator<typename T, unsigned int Alignment>::const_pointer *) [b3AlignedAllocator.h <84:16 84:23>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3GpuFace, 16>::pointer b3AlignedAllocator<b3GpuFace, 16>::allocate(btSizeType, b3AlignedAllocator<b3GpuFace, 16>::const_pointer *) -> b3AlignedAllocator<b3GpuFace, 16>::pointer [b3AlignedAllocator.h <84:2 84:8>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3GpuFace, 16>::pointer b3AlignedAllocator<b3GpuFace, 16>::allocate(btSizeType, b3AlignedAllocator<b3GpuFace, 16>::const_pointer *) -> btSizeType [b3AlignedAllocator.h <84:28 84:37>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3GpuFace, 16>::pointer b3AlignedAllocator<b3GpuFace, 16>::allocate(btSizeType, b3AlignedAllocator<b3GpuFace, 16>::const_pointer *) -> b3AlignedAllocator<b3GpuFace, 16>::const_pointer [b3AlignedAllocator.h <84:52 84:64>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3GpuFace, 16>::pointer b3AlignedAllocator<b3GpuFace, 16>::allocate(btSizeType, b3AlignedAllocator<b3GpuFace, 16>::const_pointer *) -> void [b3AlignedAllocator.h <85:4 85:7>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3GpuFace, 16>::pointer b3AlignedAllocator<b3GpuFace, 16>::allocate(btSizeType, b3AlignedAllocator<b3GpuFace, 16>::const_pointer *) -> b3AlignedAllocator<b3GpuFace, 16>::pointer [b3AlignedAllocator.h <86:28 86:34>]
REFERENCE_CALL b3AlignedAllocator<b3GpuFace, 16>::pointer b3AlignedAllocator<b3GpuFace, 16>::allocate(btSizeType, b3AlignedAllocator<b3GpuFace, 16>::const_pointer *) -> void * b3AlignedAllocInternal(size_t, int) [b3AlignedAllocator.h <86:38 86:51>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3GpuFace, 16>::pointer b3AlignedAllocator<b3GpuFace, 16>::allocate(btSizeType, b3AlignedAllocator<b3GpuFace, 16>::const_pointer *) -> b3AlignedAllocator<b3GpuFace, 16>::value_type [b3AlignedAllocator.h <86:61 86:70>]
SYMBOL_METHOD public void b3AlignedAllocator<b3GpuFace, 16>::construct(b3AlignedAllocator<b3GpuFace, 16>::pointer, const b3AlignedAllocator<b3GpuFace, 16>::value_type &) [b3AlignedAllocator.h <88:16 88:24>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedAllocator<b3GpuFace, 16>::construct(b3AlignedAllocator<b3GpuFace, 16>::pointer, const b3AlignedAllocator<b3GpuFace, 16>::value_type &) -> void b3AlignedAllocator<typename T, unsigned int Alignment>::construct(b3AlignedAllocator<typename T, unsigned int Alignment>::pointer, const b3AlignedAllocator<typename T, unsigned int Alignment>::value_type &) [b3AlignedAllocator.h <88:16 88:24>]
REFERENCE_TYPE_USAGE void b3AlignedAllocator<b3GpuFace, 16>::construct(b3AlignedAllocator<b3GpuFace, 16>::pointer, const b3AlignedAllocator<b3GpuFace, 16>::value_type &) -> void [b3AlignedAllocator.h <88:2 88:5>]
REFERENCE_TYPE_USAGE void b3AlignedAllocator<b3GpuFace, 16>::construct(b3AlignedAllocator<b3GpuFace, 16>::pointer, const b3AlignedAllocator<b3GpuFace, 16>::value_type &) -> b3AlignedAllocator<b3GpuFace, 16>::pointer [b3AlignedAllocator.h <88:28 88:34>]
REFERENCE_TYPE_USAGE void b3AlignedAllocator<b3GpuFace, 16>::construct(b3AlignedAllocator<b3GpuFace, 16>::pointer, const b3AlignedAllocator<b3GpuFace, 16>::value_type &) -> b3AlignedAllocator<b3GpuFace, 16>::value_type [b3AlignedAllocator.h <88:57 88:66>]
SYMBOL_METHOD public void b3AlignedAllocator<b3GpuFace, 16>::deallocate(b3AlignedAllocator<b3GpuFace, 16>::pointer) [b3AlignedAllocator.h <89:2 <89:16 89:25> 91:2>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedAllocator<b3GpuFace, 16>::deallocate(b3AlignedAllocator<b3GpuFace, 16>::pointer) -> void b3AlignedAllocator<typename T, unsigned int Alignment>::deallocate(b3AlignedAllocator<typename T, unsigned int Alignment>::pointer) [b3AlignedAllocator.h <89:16 89:25>]
REFERENCE_TYPE_USAGE void b3AlignedAllocator<b3GpuFace, 16>::deallocate(b3AlignedAllocator<b3GpuFace, 16>::pointer) -> void [b3AlignedAllocator.h <89:2 89:5>]
REFERENCE_TYPE_USAGE void b3AlignedAllocator<b3GpuFace, 16>::deallocate(b3AlignedAllocator<b3GpuFace, 16>::pointer) -> b3AlignedAllocator<b3GpuFace, 16>::pointer [b3AlignedAllocator.h <89:28 89:34>]
REFERENCE_CALL void b3AlignedAllocator<b3GpuFace, 16>::deallocate(b3AlignedAllocator<b3GpuFace, 16>::pointer) -> void b3AlignedFreeInternal(void *) [b3AlignedAllocator.h <90:3 90:15>]
REFERENCE_TYPE_USAGE void b3AlignedAllocator<b3GpuFace, 16>::deallocate(b3AlignedAllocator<b3GpuFace, 16>::pointer) -> void [b3AlignedAllocator.h <90:36 90:39>]
SYMBOL_METHOD public void b3AlignedAllocator<b3GpuFace, 16>::destroy(b3AlignedAllocator<b3GpuFace, 16>::pointer) [b3AlignedAllocator.h <92:16 92:22>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedAllocator<b3GpuFace, 16>::destroy(b3AlignedAllocator<b3GpuFace, 16>::pointer) -> void b3AlignedAllocator<typename T, unsigned int Alignment>::destroy(b3AlignedAllocator<typename T, unsigned int Alignment>::pointer) [b3AlignedAllocator.h <92:16 92:22>]
REFERENCE_TYPE_USAGE void b3AlignedAllocator<b3GpuFace, 16>::destroy(b3AlignedAllocator<b3GpuFace, 16>::pointer) -> void [b3AlignedAllocator.h <92:2 92:5>]
REFERENCE_TYPE_USAGE void b3AlignedAllocator<b3GpuFace, 16>::destroy(b3AlignedAllocator<b3GpuFace, 16>::pointer) -> b3AlignedAllocator<b3GpuFace, 16>::pointer [b3AlignedAllocator.h <92:28 92:34>]
SYMBOL_TEMPLATE_PARAMETER b3AlignedAllocator<b3GpuFace, 16>::rebind<typename O>::O [b3AlignedAllocator.h <95:22 95:22>]
SYMBOL_METHOD public b3AlignedAllocator<b3GpuFace, 16>::self_type & b3AlignedAllocator<b3GpuFace, 16>::operator=<typename O>(const b3AlignedAllocator<O, 16U> &) [b3AlignedAllocator.h <99:14 99:22>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3GpuFace, 16>::self_type & b3AlignedAllocator<b3GpuFace, 16>::operator=<typename O>(const b3AlignedAllocator<O, 16U> &) -> b3AlignedAllocator<b3GpuFace, 16>::self_type [b3AlignedAllocator.h <99:2 99:10>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3GpuFace, 16>::self_type & b3AlignedAllocator<b3GpuFace, 16>::operator=<typename O>(const b3AlignedAllocator<O, 16U> &) -> b3AlignedAllocator<b3AlignedAllocator<b3GpuFace, 16>::operator=<typename O>::O, 16U> [b3AlignedAllocator.h <99:31 99:48>]
REFERENCE_TEMPLATE_ARGUMENT b3AlignedAllocator<b3AlignedAllocator<b3GpuFace, 16>::operator=<typename O>::O, 16U> -> b3AlignedAllocator<b3GpuFace, 16>::operator=<typename O>::O [b3AlignedAllocator.h <99:51 99:51>]
SYMBOL_TEMPLATE_PARAMETER b3AlignedAllocator<b3GpuFace, 16>::operator=<typename O>::O [b3AlignedAllocator.h <98:22 98:22>]
SYMBOL_FUNCTION bool operator==(const b3AlignedAllocator<b3GpuFace, 16>::self_type &, const b3AlignedAllocator<b3GpuFace, 16>::self_type &) [b3AlignedAllocator.h <101:14 101:23>]
REFERENCE_TYPE_USAGE bool operator==(const b3AlignedAllocator<b3GpuFace, 16>::self_type &, const b3AlignedAllocator<b3GpuFace, 16>::self_type &) -> bool [b3AlignedAllocator.h <101:9 101:12>]
REFERENCE_TYPE_USAGE bool operator==(const b3AlignedAllocator<b3GpuFace, 16>::self_type &, const b3AlignedAllocator<b3GpuFace, 16>::self_type &) -> b3AlignedAllocator<b3GpuFace, 16>::self_type [b3AlignedAllocator.h <101:32 101:40>]
REFERENCE_TYPE_USAGE bool operator==(const b3AlignedAllocator<b3GpuFace, 16>::self_type &, const b3AlignedAllocator<b3GpuFace, 16>::self_type &) -> b3AlignedAllocator<b3GpuFace, 16>::self_type [b3AlignedAllocator.h <101:52 101:60>]
SYMBOL_METHOD public void b3AlignedAllocator<b3GpuFace, 16>::~b3AlignedAllocator() [b3AlignedAllocator.h <61:7 61:24>]
SYMBOL_METHOD public void b3AlignedAllocator<b3GpuFace, 16>::b3AlignedAllocator(const b3AlignedAllocator<b3GpuFace, 16> &) [b3AlignedAllocator.h <61:7 61:24>]
SYMBOL_METHOD public void b3AlignedAllocator<b3GpuFace, 16>::b3AlignedAllocator(b3AlignedAllocator<b3GpuFace, 16> &&) [b3AlignedAllocator.h <61:7 61:24>]
SYMBOL_CLASS b3AlignedAllocator<b3Collidable, 16> [b3AlignedAllocator.h <60:1 <61:7 61:24> 102:1>]
REFERENCE_TEMPLATE_SPECIALIZATION b3AlignedAllocator<b3Collidable, 16> -> b3AlignedAllocator<typename T, unsigned int Alignment> [b3AlignedAllocator.h <61:7 61:24>]
SYMBOL_TYPEDEF private b3AlignedAllocator<b3Collidable, 16>::self_type [b3AlignedAllocator.h <63:46 63:54>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3Collidable, 16>::self_type -> b3AlignedAllocator<b3Collidable, 16> [b3AlignedAllocator.h <63:10 63:27>]
SYMBOL_METHOD public void b3AlignedAllocator<b3Collidable, 16>::b3AlignedAllocator() [b3AlignedAllocator.h <68:2 <68:2 68:19> 68:24>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedAllocator<b3Collidable, 16>::b3AlignedAllocator() -> void b3AlignedAllocator<typename T, unsigned int Alignment>::b3AlignedAllocator<T, Alignment>() [b3AlignedAllocator.h <68:2 68:19>]
SYMBOL_METHOD public void b3AlignedAllocator<b3Collidable, 16>::b3AlignedAllocator<typename Other>(const b3AlignedAllocator<Other, 16U> &) [b3AlignedAllocator.h <74:2 74:19>]
REFERENCE_TYPE_USAGE void b3AlignedAllocator<b3Collidable, 16>::b3AlignedAllocator<typename Other>(const b3AlignedAllocator<Other, 16U> &) -> b3AlignedAllocator<b3AlignedAllocator<b3Collidable, 16>::b3AlignedAllocator<typename Other>::Other, 16U> [b3AlignedAllocator.h <74:28 74:45>]
REFERENCE_TEMPLATE_ARGUMENT b3AlignedAllocator<b3AlignedAllocator<b3Collidable, 16>::b3AlignedAllocator<typename Other>::Other, 16U> -> b3AlignedAllocator<b3Collidable, 16>::b3AlignedAllocator<typename Other>::Other [b3AlignedAllocator.h <74:48 74:52>]
SYMBOL_TEMPLATE_PARAMETER b3AlignedAllocator<b3Collidable, 16>::b3AlignedAllocator<typename Other>::Other [b3AlignedAllocator.h <73:22 73:26>]
SYMBOL_TYPEDEF public b3AlignedAllocator<b3Collidable, 16>::const_pointer [b3AlignedAllocator.h <76:27 76:39>]
SYMBOL_TYPEDEF public b3AlignedAllocator<b3Collidable, 16>::const_reference [b3AlignedAllocator.h <77:27 77:41>]
SYMBOL_TYPEDEF public b3AlignedAllocator<b3Collidable, 16>::pointer [b3AlignedAllocator.h <78:27 78:33>]
SYMBOL_TYPEDEF public b3AlignedAllocator<b3Collidable, 16>::reference [b3AlignedAllocator.h <79:27 79:35>]
SYMBOL_TYPEDEF public b3AlignedAllocator<b3Collidable, 16>::value_type [b3AlignedAllocator.h <80:27 80:36>]
SYMBOL_METHOD public b3AlignedAllocator<b3Collidable, 16>::pointer b3AlignedAllocator<b3Collidable, 16>::address(b3AlignedAllocator<b3Collidable, 16>::reference) const [b3AlignedAllocator.h <82:16 82:22>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION b3AlignedAllocator<b3Collidable, 16>::pointer b3AlignedAllocator<b3Collidable, 16>::address(b3AlignedAllocator<b3Collidable, 16>::reference) const -> b3AlignedAllocator<typename T, unsigned int Alignment>::pointer b3AlignedAllocator<typename T, unsigned int Alignment>::address(b3AlignedAllocator<typename T, unsigned int Alignment>::reference) const [b3AlignedAllocator.h <82:16 82:22>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3Collidable, 16>::pointer b3AlignedAllocator<b3Collidable, 16>::address(b3AlignedAllocator<b3Collidable, 16>::reference) const -> b3AlignedAllocator<b3Collidable, 16>::pointer [b3AlignedAllocator.h <82:2 82:8>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3Collidable, 16>::pointer b3AlignedAllocator<b3Collidable, 16>::address(b3AlignedAllocator<b3Collidable, 16>::reference) const -> b3AlignedAllocator<b3Collidable, 16>::reference [b3AlignedAllocator.h <82:28 82:36>]
SYMBOL_METHOD public b3AlignedAllocator<b3Collidable, 16>::const_pointer b3AlignedAllocator<b3Collidable, 16>::address(b3AlignedAllocator<b3Collidable, 16>::const_reference) const [b3AlignedAllocator.h <83:16 83:22>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION b3AlignedAllocator<b3Collidable, 16>::const_pointer b3AlignedAllocator<b3Collidable, 16>::address(b3AlignedAllocator<b3Collidable, 16>::const_reference) const -> b3AlignedAllocator<typename T, unsigned int Alignment>::const_pointer b3AlignedAllocator<typename T, unsigned int Alignment>::address(b3AlignedAllocator<typename T, unsigned int Alignment>::const_reference) const [b3AlignedAllocator.h <83:16 83:22>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3Collidable, 16>::const_pointer b3AlignedAllocator<b3Collidable, 16>::address(b3AlignedAllocator<b3Collidable, 16>::const_reference) const -> b3AlignedAllocator<b3Collidable, 16>::const_pointer [b3AlignedAllocator.h <83:2 83:14>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3Collidable, 16>::const_pointer b3AlignedAllocator<b3Collidable, 16>::address(b3AlignedAllocator<b3Collidable, 16>::const_reference) const -> b3AlignedAllocator<b3Collidable, 16>::const_reference [b3AlignedAllocator.h <83:28 83:42>]
SYMBOL_METHOD public b3AlignedAllocator<b3Collidable, 16>::pointer b3AlignedAllocator<b3Collidable, 16>::allocate(btSizeType, b3AlignedAllocator<b3Collidable, 16>::const_pointer *) [b3AlignedAllocator.h <84:2 <84:16 84:23> 87:2>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION b3AlignedAllocator<b3Collidable, 16>::pointer b3AlignedAllocator<b3Collidable, 16>::allocate(btSizeType, b3AlignedAllocator<b3Collidable, 16>::const_pointer *) -> b3AlignedAllocator<typename T, unsigned int Alignment>::pointer b3AlignedAllocator<typename T, unsigned int Alignment>::allocate(btSizeType, b3AlignedAllocator<typename T, unsigned int Alignment>::const_pointer *) [b3AlignedAllocator.h <84:16 84:23>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3Collidable, 16>::pointer b3AlignedAllocator<b3Collidable, 16>::allocate(btSizeType, b3AlignedAllocator<b3Collidable, 16>::const_pointer *) -> b3AlignedAllocator<b3Collidable, 16>::pointer [b3AlignedAllocator.h <84:2 84:8>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3Collidable, 16>::pointer b3AlignedAllocator<b3Collidable, 16>::allocate(btSizeType, b3AlignedAllocator<b3Collidable, 16>::const_pointer *) -> btSizeType [b3AlignedAllocator.h <84:28 84:37>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3Collidable, 16>::pointer b3AlignedAllocator<b3Collidable, 16>::allocate(btSizeType, b3AlignedAllocator<b3Collidable, 16>::const_pointer *) -> b3AlignedAllocator<b3Collidable, 16>::const_pointer [b3AlignedAllocator.h <84:52 84:64>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3Collidable, 16>::pointer b3AlignedAllocator<b3Collidable, 16>::allocate(btSizeType, b3AlignedAllocator<b3Collidable, 16>::const_pointer *) -> void [b3AlignedAllocator.h <85:4 85:7>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3Collidable, 16>::pointer b3AlignedAllocator<b3Collidable, 16>::allocate(btSizeType, b3AlignedAllocator<b3Collidable, 16>::const_pointer *) -> b3AlignedAllocator<b3Collidable, 16>::pointer [b3AlignedAllocator.h <86:28 86:34>]
REFERENCE_CALL b3AlignedAllocator<b3Collidable, 16>::pointer b3AlignedAllocator<b3Collidable, 16>::allocate(btSizeType, b3AlignedAllocator<b3Collidable, 16>::const_pointer *) -> void * b3AlignedAllocInternal(size_t, int) [b3AlignedAllocator.h <86:38 86:51>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3Collidable, 16>::pointer b3AlignedAllocator<b3Collidable, 16>::allocate(btSizeType, b3AlignedAllocator<b3Collidable, 16>::const_pointer *) -> b3AlignedAllocator<b3Collidable, 16>::value_type [b3AlignedAllocator.h <86:61 86:70>]
SYMBOL_METHOD public void b3AlignedAllocator<b3Collidable, 16>::construct(b3AlignedAllocator<b3Collidable, 16>::pointer, const b3AlignedAllocator<b3Collidable, 16>::value_type &) [b3AlignedAllocator.h <88:16 88:24>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedAllocator<b3Collidable, 16>::construct(b3AlignedAllocator<b3Collidable, 16>::pointer, const b3AlignedAllocator<b3Collidable, 16>::value_type &) -> void b3AlignedAllocator<typename T, unsigned int Alignment>::construct(b3AlignedAllocator<typename T, unsigned int Alignment>::pointer, const b3AlignedAllocator<typename T, unsigned int Alignment>::value_type &) [b3AlignedAllocator.h <88:16 88:24>]
REFERENCE_TYPE_USAGE void b3AlignedAllocator<b3Collidable, 16>::construct(b3AlignedAllocator<b3Collidable, 16>::pointer, const b3AlignedAllocator<b3Collidable, 16>::value_type &) -> void [b3AlignedAllocator.h <88:2 88:5>]
REFERENCE_TYPE_USAGE void b3AlignedAllocator<b3Collidable, 16>::construct(b3AlignedAllocator<b3Collidable, 16>::pointer, const b3AlignedAllocator<b3Collidable, 16>::value_type &) -> b3AlignedAllocator<b3Collidable, 16>::pointer [b3AlignedAllocator.h <88:28 88:34>]
REFERENCE_TYPE_USAGE void b3AlignedAllocator<b3Collidable, 16>::construct(b3AlignedAllocator<b3Collidable, 16>::pointer, const b3AlignedAllocator<b3Collidable, 16>::value_type &) -> b3AlignedAllocator<b3Collidable, 16>::value_type [b3AlignedAllocator.h <88:57 88:66>]
SYMBOL_METHOD public void b3AlignedAllocator<b3Collidable, 16>::deallocate(b3AlignedAllocator<b3Collidable, 16>::pointer) [b3AlignedAllocator.h <89:2 <89:16 89:25> 91:2>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedAllocator<b3Collidable, 16>::deallocate(b3AlignedAllocator<b3Collidable, 16>::pointer) -> void b3AlignedAllocator<typename T, unsigned int Alignment>::deallocate(b3AlignedAllocator<typename T, unsigned int Alignment>::pointer) [b3AlignedAllocator.h <89:16 89:25>]
REFERENCE_TYPE_USAGE void b3AlignedAllocator<b3Collidable, 16>::deallocate(b3AlignedAllocator<b3Collidable, 16>::pointer) -> void [b3AlignedAllocator.h <89:2 89:5>]
REFERENCE_TYPE_USAGE void b3AlignedAllocator<b3Collidable, 16>::deallocate(b3AlignedAllocator<b3Collidable, 16>::pointer) -> b3AlignedAllocator<b3Collidable, 16>::pointer [b3AlignedAllocator.h <89:28 89:34>]
REFERENCE_CALL void b3AlignedAllocator<b3Collidable, 16>::deallocate(b3AlignedAllocator<b3Collidable, 16>::pointer) -> void b3AlignedFreeInternal(void *) [b3AlignedAllocator.h <90:3 90:15>]
REFERENCE_TYPE_USAGE void b3AlignedAllocator<b3Collidable, 16>::deallocate(b3AlignedAllocator<b3Collidable, 16>::pointer) -> void [b3AlignedAllocator.h <90:36 90:39>]
SYMBOL_METHOD public void b3AlignedAllocator<b3Collidable, 16>::destroy(b3AlignedAllocator<b3Collidable, 16>::pointer) [b3AlignedAllocator.h <92:16 92:22>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedAllocator<b3Collidable, 16>::destroy(b3AlignedAllocator<b3Collidable, 16>::pointer) -> void b3AlignedAllocator<typename T, unsigned int Alignment>::destroy(b3AlignedAllocator<typename T, unsigned int Alignment>::pointer) [b3AlignedAllocator.h <92:16 92:22>]
REFERENCE_TYPE_USAGE void b3AlignedAllocator<b3Collidable, 16>::destroy(b3AlignedAllocator<b3Collidable, 16>::pointer) -> void [b3AlignedAllocator.h <92:2 92:5>]
REFERENCE_TYPE_USAGE void b3AlignedAllocator<b3Collidable, 16>::destroy(b3AlignedAllocator<b3Collidable, 16>::pointer) -> b3AlignedAllocator<b3Collidable, 16>::pointer [b3AlignedAllocator.h <92:28 92:34>]
SYMBOL_TEMPLATE_PARAMETER b3AlignedAllocator<b3Collidable, 16>::rebind<typename O>::O [b3AlignedAllocator.h <95:22 95:22>]
SYMBOL_METHOD public b3AlignedAllocator<b3Collidable, 16>::self_type & b3AlignedAllocator<b3Collidable, 16>::operator=<typename O>(const b3AlignedAllocator<O, 16U> &) [b3AlignedAllocator.h <99:14 99:22>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3Collidable, 16>::self_type & b3AlignedAllocator<b3Collidable, 16>::operator=<typename O>(const b3AlignedAllocator<O, 16U> &) -> b3AlignedAllocator<b3Collidable, 16>::self_type [b3AlignedAllocator.h <99:2 99:10>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3Collidable, 16>::self_type & b3AlignedAllocator<b3Collidable, 16>::operator=<typename O>(const b3AlignedAllocator<O, 16U> &) -> b3AlignedAllocator<b3AlignedAllocator<b3Collidable, 16>::operator=<typename O>::O, 16U> [b3AlignedAllocator.h <99:31 99:48>]
REFERENCE_TEMPLATE_ARGUMENT b3AlignedAllocator<b3AlignedAllocator<b3Collidable, 16>::operator=<typename O>::O, 16U> -> b3AlignedAllocator<b3Collidable, 16>::operator=<typename O>::O [b3AlignedAllocator.h <99:51 99:51>]
SYMBOL_TEMPLATE_PARAMETER b3AlignedAllocator<b3Collidable, 16>::operator=<typename O>::O [b3AlignedAllocator.h <98:22 98:22>]
SYMBOL_FUNCTION bool operator==(const b3AlignedAllocator<b3Collidable, 16>::self_type &, const b3AlignedAllocator<b3Collidable, 16>::self_type &) [b3AlignedAllocator.h <101:14 101:23>]
REFERENCE_TYPE_USAGE bool operator==(const b3AlignedAllocator<b3Collidable, 16>::self_type &, const b3AlignedAllocator<b3Collidable, 16>::self_type &) -> bool [b3AlignedAllocator.h <101:9 101:12>]
REFERENCE_TYPE_USAGE bool operator==(const b3AlignedAllocator<b3Collidable, 16>::self_type &, const b3AlignedAllocator<b3Collidable, 16>::self_type &) -> b3AlignedAllocator<b3Collidable, 16>::self_type [b3AlignedAllocator.h <101:32 101:40>]
REFERENCE_TYPE_USAGE bool operator==(const b3AlignedAllocator<b3Collidable, 16>::self_type &, const b3AlignedAllocator<b3Collidable, 16>::self_type &) -> b3AlignedAllocator<b3Collidable, 16>::self_type [b3AlignedAllocator.h <101:52 101:60>]
SYMBOL_METHOD public void b3AlignedAllocator<b3Collidable, 16>::~b3AlignedAllocator() [b3AlignedAllocator.h <61:7 61:24>]
SYMBOL_METHOD public void b3AlignedAllocator<b3Collidable, 16>::b3AlignedAllocator(const b3AlignedAllocator<b3Collidable, 16> &) [b3AlignedAllocator.h <61:7 61:24>]
SYMBOL_METHOD public void b3AlignedAllocator<b3Collidable, 16>::b3AlignedAllocator(b3AlignedAllocator<b3Collidable, 16> &&) [b3AlignedAllocator.h <61:7 61:24>]
SYMBOL_CLASS b3AlignedAllocator<b3ConvexPolyhedronData, 16> [b3AlignedAllocator.h <60:1 <61:7 61:24> 102:1>]
REFERENCE_TEMPLATE_SPECIALIZATION b3AlignedAllocator<b3ConvexPolyhedronData, 16> -> b3AlignedAllocator<typename T, unsigned int Alignment> [b3AlignedAllocator.h <61:7 61:24>]
SYMBOL_TYPEDEF private b3AlignedAllocator<b3ConvexPolyhedronData, 16>::self_type [b3AlignedAllocator.h <63:46 63:54>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3ConvexPolyhedronData, 16>::self_type -> b3AlignedAllocator<b3ConvexPolyhedronData, 16> [b3AlignedAllocator.h <63:10 63:27>]
SYMBOL_METHOD public void b3AlignedAllocator<b3ConvexPolyhedronData, 16>::b3AlignedAllocator() [b3AlignedAllocator.h <68:2 <68:2 68:19> 68:24>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedAllocator<b3ConvexPolyhedronData, 16>::b3AlignedAllocator() -> void b3AlignedAllocator<typename T, unsigned int Alignment>::b3AlignedAllocator<T, Alignment>() [b3AlignedAllocator.h <68:2 68:19>]
SYMBOL_METHOD public void b3AlignedAllocator<b3ConvexPolyhedronData, 16>::b3AlignedAllocator<typename Other>(const b3AlignedAllocator<Other, 16U> &) [b3AlignedAllocator.h <74:2 74:19>]
REFERENCE_TYPE_USAGE void b3AlignedAllocator<b3ConvexPolyhedronData, 16>::b3AlignedAllocator<typename Other>(const b3AlignedAllocator<Other, 16U> &) -> b3AlignedAllocator<b3AlignedAllocator<b3ConvexPolyhedronData, 16>::b3AlignedAllocator<typename Other>::Other, 16U> [b3AlignedAllocator.h <74:28 74:45>]
REFERENCE_TEMPLATE_ARGUMENT b3AlignedAllocator<b3AlignedAllocator<b3ConvexPolyhedronData, 16>::b3AlignedAllocator<typename Other>::Other, 16U> -> b3AlignedAllocator<b3ConvexPolyhedronData, 16>::b3AlignedAllocator<typename Other>::Other [b3AlignedAllocator.h <74:48 74:52>]
SYMBOL_TEMPLATE_PARAMETER b3AlignedAllocator<b3ConvexPolyhedronData, 16>::b3AlignedAllocator<typename Other>::Other [b3AlignedAllocator.h <73:22 73:26>]
SYMBOL_TYPEDEF public b3AlignedAllocator<b3ConvexPolyhedronData, 16>::const_pointer [b3AlignedAllocator.h <76:27 76:39>]
SYMBOL_TYPEDEF public b3AlignedAllocator<b3ConvexPolyhedronData, 16>::const_reference [b3AlignedAllocator.h <77:27 77:41>]
SYMBOL_TYPEDEF public b3AlignedAllocator<b3ConvexPolyhedronData, 16>::pointer [b3AlignedAllocator.h <78:27 78:33>]
SYMBOL_TYPEDEF public b3AlignedAllocator<b3ConvexPolyhedronData, 16>::reference [b3AlignedAllocator.h <79:27 79:35>]
SYMBOL_TYPEDEF public b3AlignedAllocator<b3ConvexPolyhedronData, 16>::value_type [b3AlignedAllocator.h <80:27 80:36>]
SYMBOL_METHOD public b3AlignedAllocator<b3ConvexPolyhedronData, 16>::pointer b3AlignedAllocator<b3ConvexPolyhedronData, 16>::address(b3AlignedAllocator<b3ConvexPolyhedronData, 16>::reference) const [b3AlignedAllocator.h <82:16 82:22>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION b3AlignedAllocator<b3ConvexPolyhedronData, 16>::pointer b3AlignedAllocator<b3ConvexPolyhedronData, 16>::address(b3AlignedAllocator<b3ConvexPolyhedronData, 16>::reference) const -> b3AlignedAllocator<typename T, unsigned int Alignment>::pointer b3AlignedAllocator<typename T, unsigned int Alignment>::address(b3AlignedAllocator<typename T, unsigned int Alignment>::reference) const [b3AlignedAllocator.h <82:16 82:22>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3ConvexPolyhedronData, 16>::pointer b3AlignedAllocator<b3ConvexPolyhedronData, 16>::address(b3AlignedAllocator<b3ConvexPolyhedronData, 16>::reference) const -> b3AlignedAllocator<b3ConvexPolyhedronData, 16>::pointer [b3AlignedAllocator.h <82:2 82:8>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3ConvexPolyhedronData, 16>::pointer b3AlignedAllocator<b3ConvexPolyhedronData, 16>::address(b3AlignedAllocator<b3ConvexPolyhedronData, 16>::reference) const -> b3AlignedAllocator<b3ConvexPolyhedronData, 16>::reference [b3AlignedAllocator.h <82:28 82:36>]
SYMBOL_METHOD public b3AlignedAllocator<b3ConvexPolyhedronData, 16>::const_pointer b3AlignedAllocator<b3ConvexPolyhedronData, 16>::address(b3AlignedAllocator<b3ConvexPolyhedronData, 16>::const_reference) const [b3AlignedAllocator.h <83:16 83:22>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION b3AlignedAllocator<b3ConvexPolyhedronData, 16>::const_pointer b3AlignedAllocator<b3ConvexPolyhedronData, 16>::address(b3AlignedAllocator<b3ConvexPolyhedronData, 16>::const_reference) const -> b3AlignedAllocator<typename T, unsigned int Alignment>::const_pointer b3AlignedAllocator<typename T, unsigned int Alignment>::address(b3AlignedAllocator<typename T, unsigned int Alignment>::const_reference) const [b3AlignedAllocator.h <83:16 83:22>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3ConvexPolyhedronData, 16>::const_pointer b3AlignedAllocator<b3ConvexPolyhedronData, 16>::address(b3AlignedAllocator<b3ConvexPolyhedronData, 16>::const_reference) const -> b3AlignedAllocator<b3ConvexPolyhedronData, 16>::const_pointer [b3AlignedAllocator.h <83:2 83:14>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3ConvexPolyhedronData, 16>::const_pointer b3AlignedAllocator<b3ConvexPolyhedronData, 16>::address(b3AlignedAllocator<b3ConvexPolyhedronData, 16>::const_reference) const -> b3AlignedAllocator<b3ConvexPolyhedronData, 16>::const_reference [b3AlignedAllocator.h <83:28 83:42>]
SYMBOL_METHOD public b3AlignedAllocator<b3ConvexPolyhedronData, 16>::pointer b3AlignedAllocator<b3ConvexPolyhedronData, 16>::allocate(btSizeType, b3AlignedAllocator<b3ConvexPolyhedronData, 16>::const_pointer *) [b3AlignedAllocator.h <84:2 <84:16 84:23> 87:2>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION b3AlignedAllocator<b3ConvexPolyhedronData, 16>::pointer b3AlignedAllocator<b3ConvexPolyhedronData, 16>::allocate(btSizeType, b3AlignedAllocator<b3ConvexPolyhedronData, 16>::const_pointer *) -> b3AlignedAllocator<typename T, unsigned int Alignment>::pointer b3AlignedAllocator<typename T, unsigned int Alignment>::allocate(btSizeType, b3AlignedAllocator<typename T, unsigned int Alignment>::const_pointer *) [b3AlignedAllocator.h <84:16 84:23>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3ConvexPolyhedronData, 16>::pointer b3AlignedAllocator<b3ConvexPolyhedronData, 16>::allocate(btSizeType, b3AlignedAllocator<b3ConvexPolyhedronData, 16>::const_pointer *) -> b3AlignedAllocator<b3ConvexPolyhedronData, 16>::pointer [b3AlignedAllocator.h <84:2 84:8>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3ConvexPolyhedronData, 16>::pointer b3AlignedAllocator<b3ConvexPolyhedronData, 16>::allocate(btSizeType, b3AlignedAllocator<b3ConvexPolyhedronData, 16>::const_pointer *) -> btSizeType [b3AlignedAllocator.h <84:28 84:37>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3ConvexPolyhedronData, 16>::pointer b3AlignedAllocator<b3ConvexPolyhedronData, 16>::allocate(btSizeType, b3AlignedAllocator<b3ConvexPolyhedronData, 16>::const_pointer *) -> b3AlignedAllocator<b3ConvexPolyhedronData, 16>::const_pointer [b3AlignedAllocator.h <84:52 84:64>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3ConvexPolyhedronData, 16>::pointer b3AlignedAllocator<b3ConvexPolyhedronData, 16>::allocate(btSizeType, b3AlignedAllocator<b3ConvexPolyhedronData, 16>::const_pointer *) -> void [b3AlignedAllocator.h <85:4 85:7>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3ConvexPolyhedronData, 16>::pointer b3AlignedAllocator<b3ConvexPolyhedronData, 16>::allocate(btSizeType, b3AlignedAllocator<b3ConvexPolyhedronData, 16>::const_pointer *) -> b3AlignedAllocator<b3ConvexPolyhedronData, 16>::pointer [b3AlignedAllocator.h <86:28 86:34>]
REFERENCE_CALL b3AlignedAllocator<b3ConvexPolyhedronData, 16>::pointer b3AlignedAllocator<b3ConvexPolyhedronData, 16>::allocate(btSizeType, b3AlignedAllocator<b3ConvexPolyhedronData, 16>::const_pointer *) -> void * b3AlignedAllocInternal(size_t, int) [b3AlignedAllocator.h <86:38 86:51>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3ConvexPolyhedronData, 16>::pointer b3AlignedAllocator<b3ConvexPolyhedronData, 16>::allocate(btSizeType, b3AlignedAllocator<b3ConvexPolyhedronData, 16>::const_pointer *) -> b3AlignedAllocator<b3ConvexPolyhedronData, 16>::value_type [b3AlignedAllocator.h <86:61 86:70>]
SYMBOL_METHOD public void b3AlignedAllocator<b3ConvexPolyhedronData, 16>::construct(b3AlignedAllocator<b3ConvexPolyhedronData, 16>::pointer, const b3AlignedAllocator<b3ConvexPolyhedronData, 16>::value_type &) [b3AlignedAllocator.h <88:16 88:24>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedAllocator<b3ConvexPolyhedronData, 16>::construct(b3AlignedAllocator<b3ConvexPolyhedronData, 16>::pointer, const b3AlignedAllocator<b3ConvexPolyhedronData, 16>::value_type &) -> void b3AlignedAllocator<typename T, unsigned int Alignment>::construct(b3AlignedAllocator<typename T, unsigned int Alignment>::pointer, const b3AlignedAllocator<typename T, unsigned int Alignment>::value_type &) [b3AlignedAllocator.h <88:16 88:24>]
REFERENCE_TYPE_USAGE void b3AlignedAllocator<b3ConvexPolyhedronData, 16>::construct(b3AlignedAllocator<b3ConvexPolyhedronData, 16>::pointer, const b3AlignedAllocator<b3ConvexPolyhedronData, 16>::value_type &) -> void [b3AlignedAllocator.h <88:2 88:5>]
REFERENCE_TYPE_USAGE void b3AlignedAllocator<b3ConvexPolyhedronData, 16>::construct(b3AlignedAllocator<b3ConvexPolyhedronData, 16>::pointer, const b3AlignedAllocator<b3ConvexPolyhedronData, 16>::value_type &) -> b3AlignedAllocator<b3ConvexPolyhedronData, 16>::pointer [b3AlignedAllocator.h <88:28 88:34>]
REFERENCE_TYPE_USAGE void b3AlignedAllocator<b3ConvexPolyhedronData, 16>::construct(b3AlignedAllocator<b3ConvexPolyhedronData, 16>::pointer, const b3AlignedAllocator<b3ConvexPolyhedronData, 16>::value_type &) -> b3AlignedAllocator<b3ConvexPolyhedronData, 16>::value_type [b3AlignedAllocator.h <88:57 88:66>]
SYMBOL_METHOD public void b3AlignedAllocator<b3ConvexPolyhedronData, 16>::deallocate(b3AlignedAllocator<b3ConvexPolyhedronData, 16>::pointer) [b3AlignedAllocator.h <89:2 <89:16 89:25> 91:2>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedAllocator<b3ConvexPolyhedronData, 16>::deallocate(b3AlignedAllocator<b3ConvexPolyhedronData, 16>::pointer) -> void b3AlignedAllocator<typename T, unsigned int Alignment>::deallocate(b3AlignedAllocator<typename T, unsigned int Alignment>::pointer) [b3AlignedAllocator.h <89:16 89:25>]
REFERENCE_TYPE_USAGE void b3AlignedAllocator<b3ConvexPolyhedronData, 16>::deallocate(b3AlignedAllocator<b3ConvexPolyhedronData, 16>::pointer) -> void [b3AlignedAllocator.h <89:2 89:5>]
REFERENCE_TYPE_USAGE void b3AlignedAllocator<b3ConvexPolyhedronData, 16>::deallocate(b3AlignedAllocator<b3ConvexPolyhedronData, 16>::pointer) -> b3AlignedAllocator<b3ConvexPolyhedronData, 16>::pointer [b3AlignedAllocator.h <89:28 89:34>]
REFERENCE_CALL void b3AlignedAllocator<b3ConvexPolyhedronData, 16>::deallocate(b3AlignedAllocator<b3ConvexPolyhedronData, 16>::pointer) -> void b3AlignedFreeInternal(void *) [b3AlignedAllocator.h <90:3 90:15>]
REFERENCE_TYPE_USAGE void b3AlignedAllocator<b3ConvexPolyhedronData, 16>::deallocate(b3AlignedAllocator<b3ConvexPolyhedronData, 16>::pointer) -> void [b3AlignedAllocator.h <90:36 90:39>]
SYMBOL_METHOD public void b3AlignedAllocator<b3ConvexPolyhedronData, 16>::destroy(b3AlignedAllocator<b3ConvexPolyhedronData, 16>::pointer) [b3AlignedAllocator.h <92:16 92:22>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedAllocator<b3ConvexPolyhedronData, 16>::destroy(b3AlignedAllocator<b3ConvexPolyhedronData, 16>::pointer) -> void b3AlignedAllocator<typename T, unsigned int Alignment>::destroy(b3AlignedAllocator<typename T, unsigned int Alignment>::pointer) [b3AlignedAllocator.h <92:16 92:22>]
REFERENCE_TYPE_USAGE void b3AlignedAllocator<b3ConvexPolyhedronData, 16>::destroy(b3AlignedAllocator<b3ConvexPolyhedronData, 16>::pointer) -> void [b3AlignedAllocator.h <92:2 92:5>]
REFERENCE_TYPE_USAGE void b3AlignedAllocator<b3ConvexPolyhedronData, 16>::destroy(b3AlignedAllocator<b3ConvexPolyhedronData, 16>::pointer) -> b3AlignedAllocator<b3ConvexPolyhedronData, 16>::pointer [b3AlignedAllocator.h <92:28 92:34>]
SYMBOL_TEMPLATE_PARAMETER b3AlignedAllocator<b3ConvexPolyhedronData, 16>::rebind<typename O>::O [b3AlignedAllocator.h <95:22 95:22>]
SYMBOL_METHOD public b3AlignedAllocator<b3ConvexPolyhedronData, 16>::self_type & b3AlignedAllocator<b3ConvexPolyhedronData, 16>::operator=<typename O>(const b3AlignedAllocator<O, 16U> &) [b3AlignedAllocator.h <99:14 99:22>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3ConvexPolyhedronData, 16>::self_type & b3AlignedAllocator<b3ConvexPolyhedronData, 16>::operator=<typename O>(const b3AlignedAllocator<O, 16U> &) -> b3AlignedAllocator<b3ConvexPolyhedronData, 16>::self_type [b3AlignedAllocator.h <99:2 99:10>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3ConvexPolyhedronData, 16>::self_type & b3AlignedAllocator<b3ConvexPolyhedronData, 16>::operator=<typename O>(const b3AlignedAllocator<O, 16U> &) -> b3AlignedAllocator<b3AlignedAllocator<b3ConvexPolyhedronData, 16>::operator=<typename O>::O, 16U> [b3AlignedAllocator.h <99:31 99:48>]
REFERENCE_TEMPLATE_ARGUMENT b3AlignedAllocator<b3AlignedAllocator<b3ConvexPolyhedronData, 16>::operator=<typename O>::O, 16U> -> b3AlignedAllocator<b3ConvexPolyhedronData, 16>::operator=<typename O>::O [b3AlignedAllocator.h <99:51 99:51>]
SYMBOL_TEMPLATE_PARAMETER b3AlignedAllocator<b3ConvexPolyhedronData, 16>::operator=<typename O>::O [b3AlignedAllocator.h <98:22 98:22>]
SYMBOL_FUNCTION bool operator==(const b3AlignedAllocator<b3ConvexPolyhedronData, 16>::self_type &, const b3AlignedAllocator<b3ConvexPolyhedronData, 16>::self_type &) [b3AlignedAllocator.h <101:14 101:23>]
REFERENCE_TYPE_USAGE bool operator==(const b3AlignedAllocator<b3ConvexPolyhedronData, 16>::self_type &, const b3AlignedAllocator<b3ConvexPolyhedronData, 16>::self_type &) -> bool [b3AlignedAllocator.h <101:9 101:12>]
REFERENCE_TYPE_USAGE bool operator==(const b3AlignedAllocator<b3ConvexPolyhedronData, 16>::self_type &, const b3AlignedAllocator<b3ConvexPolyhedronData, 16>::self_type &) -> b3AlignedAllocator<b3ConvexPolyhedronData, 16>::self_type [b3AlignedAllocator.h <101:32 101:40>]
REFERENCE_TYPE_USAGE bool operator==(const b3AlignedAllocator<b3ConvexPolyhedronData, 16>::self_type &, const b3AlignedAllocator<b3ConvexPolyhedronData, 16>::self_type &) -> b3AlignedAllocator<b3ConvexPolyhedronData, 16>::self_type [b3AlignedAllocator.h <101:52 101:60>]
SYMBOL_METHOD public void b3AlignedAllocator<b3ConvexPolyhedronData, 16>::~b3AlignedAllocator() [b3AlignedAllocator.h <61:7 61:24>]
SYMBOL_METHOD public void b3AlignedAllocator<b3ConvexPolyhedronData, 16>::b3AlignedAllocator(const b3AlignedAllocator<b3ConvexPolyhedronData, 16> &) [b3AlignedAllocator.h <61:7 61:24>]
SYMBOL_METHOD public void b3AlignedAllocator<b3ConvexPolyhedronData, 16>::b3AlignedAllocator(b3AlignedAllocator<b3ConvexPolyhedronData, 16> &&) [b3AlignedAllocator.h <61:7 61:24>]
SYMBOL_CLASS b3AlignedAllocator<b3Contact4Data, 16> [b3AlignedAllocator.h <60:1 <61:7 61:24> 102:1>]
REFERENCE_TEMPLATE_SPECIALIZATION b3AlignedAllocator<b3Contact4Data, 16> -> b3AlignedAllocator<typename T, unsigned int Alignment> [b3AlignedAllocator.h <61:7 61:24>]
SYMBOL_TYPEDEF private b3AlignedAllocator<b3Contact4Data, 16>::self_type [b3AlignedAllocator.h <63:46 63:54>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3Contact4Data, 16>::self_type -> b3AlignedAllocator<b3Contact4Data, 16> [b3AlignedAllocator.h <63:10 63:27>]
SYMBOL_METHOD public void b3AlignedAllocator<b3Contact4Data, 16>::b3AlignedAllocator() [b3AlignedAllocator.h <68:2 <68:2 68:19> 68:24>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedAllocator<b3Contact4Data, 16>::b3AlignedAllocator() -> void b3AlignedAllocator<typename T, unsigned int Alignment>::b3AlignedAllocator<T, Alignment>() [b3AlignedAllocator.h <68:2 68:19>]
SYMBOL_METHOD public void b3AlignedAllocator<b3Contact4Data, 16>::b3AlignedAllocator<typename Other>(const b3AlignedAllocator<Other, 16U> &) [b3AlignedAllocator.h <74:2 74:19>]
REFERENCE_TYPE_USAGE void b3AlignedAllocator<b3Contact4Data, 16>::b3AlignedAllocator<typename Other>(const b3AlignedAllocator<Other, 16U> &) -> b3AlignedAllocator<b3AlignedAllocator<b3Contact4Data, 16>::b3AlignedAllocator<typename Other>::Other, 16U> [b3AlignedAllocator.h <74:28 74:45>]
REFERENCE_TEMPLATE_ARGUMENT b3AlignedAllocator<b3AlignedAllocator<b3Contact4Data, 16>::b3AlignedAllocator<typename Other>::Other, 16U> -> b3AlignedAllocator<b3Contact4Data, 16>::b3AlignedAllocator<typename Other>::Other [b3AlignedAllocator.h <74:48 74:52>]
SYMBOL_TEMPLATE_PARAMETER b3AlignedAllocator<b3Contact4Data, 16>::b3AlignedAllocator<typename Other>::Other [b3AlignedAllocator.h <73:22 73:26>]
SYMBOL_TYPEDEF public b3AlignedAllocator<b3Contact4Data, 16>::const_pointer [b3AlignedAllocator.h <76:27 76:39>]
SYMBOL_TYPEDEF public b3AlignedAllocator<b3Contact4Data, 16>::const_reference [b3AlignedAllocator.h <77:27 77:41>]
SYMBOL_TYPEDEF public b3AlignedAllocator<b3Contact4Data, 16>::pointer [b3AlignedAllocator.h <78:27 78:33>]
SYMBOL_TYPEDEF public b3AlignedAllocator<b3Contact4Data, 16>::reference [b3AlignedAllocator.h <79:27 79:35>]
SYMBOL_TYPEDEF public b3AlignedAllocator<b3Contact4Data, 16>::value_type [b3AlignedAllocator.h <80:27 80:36>]
SYMBOL_METHOD public b3AlignedAllocator<b3Contact4Data, 16>::pointer b3AlignedAllocator<b3Contact4Data, 16>::address(b3AlignedAllocator<b3Contact4Data, 16>::reference) const [b3AlignedAllocator.h <82:16 82:22>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION b3AlignedAllocator<b3Contact4Data, 16>::pointer b3AlignedAllocator<b3Contact4Data, 16>::address(b3AlignedAllocator<b3Contact4Data, 16>::reference) const -> b3AlignedAllocator<typename T, unsigned int Alignment>::pointer b3AlignedAllocator<typename T, unsigned int Alignment>::address(b3AlignedAllocator<typename T, unsigned int Alignment>::reference) const [b3AlignedAllocator.h <82:16 82:22>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3Contact4Data, 16>::pointer b3AlignedAllocator<b3Contact4Data, 16>::address(b3AlignedAllocator<b3Contact4Data, 16>::reference) const -> b3AlignedAllocator<b3Contact4Data, 16>::pointer [b3AlignedAllocator.h <82:2 82:8>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3Contact4Data, 16>::pointer b3AlignedAllocator<b3Contact4Data, 16>::address(b3AlignedAllocator<b3Contact4Data, 16>::reference) const -> b3AlignedAllocator<b3Contact4Data, 16>::reference [b3AlignedAllocator.h <82:28 82:36>]
SYMBOL_METHOD public b3AlignedAllocator<b3Contact4Data, 16>::const_pointer b3AlignedAllocator<b3Contact4Data, 16>::address(b3AlignedAllocator<b3Contact4Data, 16>::const_reference) const [b3AlignedAllocator.h <83:16 83:22>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION b3AlignedAllocator<b3Contact4Data, 16>::const_pointer b3AlignedAllocator<b3Contact4Data, 16>::address(b3AlignedAllocator<b3Contact4Data, 16>::const_reference) const -> b3AlignedAllocator<typename T, unsigned int Alignment>::const_pointer b3AlignedAllocator<typename T, unsigned int Alignment>::address(b3AlignedAllocator<typename T, unsigned int Alignment>::const_reference) const [b3AlignedAllocator.h <83:16 83:22>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3Contact4Data, 16>::const_pointer b3AlignedAllocator<b3Contact4Data, 16>::address(b3AlignedAllocator<b3Contact4Data, 16>::const_reference) const -> b3AlignedAllocator<b3Contact4Data, 16>::const_pointer [b3AlignedAllocator.h <83:2 83:14>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3Contact4Data, 16>::const_pointer b3AlignedAllocator<b3Contact4Data, 16>::address(b3AlignedAllocator<b3Contact4Data, 16>::const_reference) const -> b3AlignedAllocator<b3Contact4Data, 16>::const_reference [b3AlignedAllocator.h <83:28 83:42>]
SYMBOL_METHOD public b3AlignedAllocator<b3Contact4Data, 16>::pointer b3AlignedAllocator<b3Contact4Data, 16>::allocate(btSizeType, b3AlignedAllocator<b3Contact4Data, 16>::const_pointer *) [b3AlignedAllocator.h <84:2 <84:16 84:23> 87:2>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION b3AlignedAllocator<b3Contact4Data, 16>::pointer b3AlignedAllocator<b3Contact4Data, 16>::allocate(btSizeType, b3AlignedAllocator<b3Contact4Data, 16>::const_pointer *) -> b3AlignedAllocator<typename T, unsigned int Alignment>::pointer b3AlignedAllocator<typename T, unsigned int Alignment>::allocate(btSizeType, b3AlignedAllocator<typename T, unsigned int Alignment>::const_pointer *) [b3AlignedAllocator.h <84:16 84:23>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3Contact4Data, 16>::pointer b3AlignedAllocator<b3Contact4Data, 16>::allocate(btSizeType, b3AlignedAllocator<b3Contact4Data, 16>::const_pointer *) -> b3AlignedAllocator<b3Contact4Data, 16>::pointer [b3AlignedAllocator.h <84:2 84:8>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3Contact4Data, 16>::pointer b3AlignedAllocator<b3Contact4Data, 16>::allocate(btSizeType, b3AlignedAllocator<b3Contact4Data, 16>::const_pointer *) -> btSizeType [b3AlignedAllocator.h <84:28 84:37>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3Contact4Data, 16>::pointer b3AlignedAllocator<b3Contact4Data, 16>::allocate(btSizeType, b3AlignedAllocator<b3Contact4Data, 16>::const_pointer *) -> b3AlignedAllocator<b3Contact4Data, 16>::const_pointer [b3AlignedAllocator.h <84:52 84:64>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3Contact4Data, 16>::pointer b3AlignedAllocator<b3Contact4Data, 16>::allocate(btSizeType, b3AlignedAllocator<b3Contact4Data, 16>::const_pointer *) -> void [b3AlignedAllocator.h <85:4 85:7>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3Contact4Data, 16>::pointer b3AlignedAllocator<b3Contact4Data, 16>::allocate(btSizeType, b3AlignedAllocator<b3Contact4Data, 16>::const_pointer *) -> b3AlignedAllocator<b3Contact4Data, 16>::pointer [b3AlignedAllocator.h <86:28 86:34>]
REFERENCE_CALL b3AlignedAllocator<b3Contact4Data, 16>::pointer b3AlignedAllocator<b3Contact4Data, 16>::allocate(btSizeType, b3AlignedAllocator<b3Contact4Data, 16>::const_pointer *) -> void * b3AlignedAllocInternal(size_t, int) [b3AlignedAllocator.h <86:38 86:51>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3Contact4Data, 16>::pointer b3AlignedAllocator<b3Contact4Data, 16>::allocate(btSizeType, b3AlignedAllocator<b3Contact4Data, 16>::const_pointer *) -> b3AlignedAllocator<b3Contact4Data, 16>::value_type [b3AlignedAllocator.h <86:61 86:70>]
SYMBOL_METHOD public void b3AlignedAllocator<b3Contact4Data, 16>::construct(b3AlignedAllocator<b3Contact4Data, 16>::pointer, const b3AlignedAllocator<b3Contact4Data, 16>::value_type &) [b3AlignedAllocator.h <88:16 88:24>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedAllocator<b3Contact4Data, 16>::construct(b3AlignedAllocator<b3Contact4Data, 16>::pointer, const b3AlignedAllocator<b3Contact4Data, 16>::value_type &) -> void b3AlignedAllocator<typename T, unsigned int Alignment>::construct(b3AlignedAllocator<typename T, unsigned int Alignment>::pointer, const b3AlignedAllocator<typename T, unsigned int Alignment>::value_type &) [b3AlignedAllocator.h <88:16 88:24>]
REFERENCE_TYPE_USAGE void b3AlignedAllocator<b3Contact4Data, 16>::construct(b3AlignedAllocator<b3Contact4Data, 16>::pointer, const b3AlignedAllocator<b3Contact4Data, 16>::value_type &) -> void [b3AlignedAllocator.h <88:2 88:5>]
REFERENCE_TYPE_USAGE void b3AlignedAllocator<b3Contact4Data, 16>::construct(b3AlignedAllocator<b3Contact4Data, 16>::pointer, const b3AlignedAllocator<b3Contact4Data, 16>::value_type &) -> b3AlignedAllocator<b3Contact4Data, 16>::pointer [b3AlignedAllocator.h <88:28 88:34>]
REFERENCE_TYPE_USAGE void b3AlignedAllocator<b3Contact4Data, 16>::construct(b3AlignedAllocator<b3Contact4Data, 16>::pointer, const b3AlignedAllocator<b3Contact4Data, 16>::value_type &) -> b3AlignedAllocator<b3Contact4Data, 16>::value_type [b3AlignedAllocator.h <88:57 88:66>]
SYMBOL_METHOD public void b3AlignedAllocator<b3Contact4Data, 16>::deallocate(b3AlignedAllocator<b3Contact4Data, 16>::pointer) [b3AlignedAllocator.h <89:2 <89:16 89:25> 91:2>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedAllocator<b3Contact4Data, 16>::deallocate(b3AlignedAllocator<b3Contact4Data, 16>::pointer) -> void b3AlignedAllocator<typename T, unsigned int Alignment>::deallocate(b3AlignedAllocator<typename T, unsigned int Alignment>::pointer) [b3AlignedAllocator.h <89:16 89:25>]
REFERENCE_TYPE_USAGE void b3AlignedAllocator<b3Contact4Data, 16>::deallocate(b3AlignedAllocator<b3Contact4Data, 16>::pointer) -> void [b3AlignedAllocator.h <89:2 89:5>]
REFERENCE_TYPE_USAGE void b3AlignedAllocator<b3Contact4Data, 16>::deallocate(b3AlignedAllocator<b3Contact4Data, 16>::pointer) -> b3AlignedAllocator<b3Contact4Data, 16>::pointer [b3AlignedAllocator.h <89:28 89:34>]
REFERENCE_CALL void b3AlignedAllocator<b3Contact4Data, 16>::deallocate(b3AlignedAllocator<b3Contact4Data, 16>::pointer) -> void b3AlignedFreeInternal(void *) [b3AlignedAllocator.h <90:3 90:15>]
REFERENCE_TYPE_USAGE void b3AlignedAllocator<b3Contact4Data, 16>::deallocate(b3AlignedAllocator<b3Contact4Data, 16>::pointer) -> void [b3AlignedAllocator.h <90:36 90:39>]
SYMBOL_METHOD public void b3AlignedAllocator<b3Contact4Data, 16>::destroy(b3AlignedAllocator<b3Contact4Data, 16>::pointer) [b3AlignedAllocator.h <92:16 92:22>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedAllocator<b3Contact4Data, 16>::destroy(b3AlignedAllocator<b3Contact4Data, 16>::pointer) -> void b3AlignedAllocator<typename T, unsigned int Alignment>::destroy(b3AlignedAllocator<typename T, unsigned int Alignment>::pointer) [b3AlignedAllocator.h <92:16 92:22>]
REFERENCE_TYPE_USAGE void b3AlignedAllocator<b3Contact4Data, 16>::destroy(b3AlignedAllocator<b3Contact4Data, 16>::pointer) -> void [b3AlignedAllocator.h <92:2 92:5>]
REFERENCE_TYPE_USAGE void b3AlignedAllocator<b3Contact4Data, 16>::destroy(b3AlignedAllocator<b3Contact4Data, 16>::pointer) -> b3AlignedAllocator<b3Contact4Data, 16>::pointer [b3AlignedAllocator.h <92:28 92:34>]
SYMBOL_TEMPLATE_PARAMETER b3AlignedAllocator<b3Contact4Data, 16>::rebind<typename O>::O [b3AlignedAllocator.h <95:22 95:22>]
SYMBOL_METHOD public b3AlignedAllocator<b3Contact4Data, 16>::self_type & b3AlignedAllocator<b3Contact4Data, 16>::operator=<typename O>(const b3AlignedAllocator<O, 16U> &) [b3AlignedAllocator.h <99:14 99:22>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3Contact4Data, 16>::self_type & b3AlignedAllocator<b3Contact4Data, 16>::operator=<typename O>(const b3AlignedAllocator<O, 16U> &) -> b3AlignedAllocator<b3Contact4Data, 16>::self_type [b3AlignedAllocator.h <99:2 99:10>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3Contact4Data, 16>::self_type & b3AlignedAllocator<b3Contact4Data, 16>::operator=<typename O>(const b3AlignedAllocator<O, 16U> &) -> b3AlignedAllocator<b3AlignedAllocator<b3Contact4Data, 16>::operator=<typename O>::O, 16U> [b3AlignedAllocator.h <99:31 99:48>]
REFERENCE_TEMPLATE_ARGUMENT b3AlignedAllocator<b3AlignedAllocator<b3Contact4Data, 16>::operator=<typename O>::O, 16U> -> b3AlignedAllocator<b3Contact4Data, 16>::operator=<typename O>::O [b3AlignedAllocator.h <99:51 99:51>]
SYMBOL_TEMPLATE_PARAMETER b3AlignedAllocator<b3Contact4Data, 16>::operator=<typename O>::O [b3AlignedAllocator.h <98:22 98:22>]
SYMBOL_FUNCTION bool operator==(const b3AlignedAllocator<b3Contact4Data, 16>::self_type &, const b3AlignedAllocator<b3Contact4Data, 16>::self_type &) [b3AlignedAllocator.h <101:14 101:23>]
REFERENCE_TYPE_USAGE bool operator==(const b3AlignedAllocator<b3Contact4Data, 16>::self_type &, const b3AlignedAllocator<b3Contact4Data, 16>::self_type &) -> bool [b3AlignedAllocator.h <101:9 101:12>]
REFERENCE_TYPE_USAGE bool operator==(const b3AlignedAllocator<b3Contact4Data, 16>::self_type &, const b3AlignedAllocator<b3Contact4Data, 16>::self_type &) -> b3AlignedAllocator<b3Contact4Data, 16>::self_type [b3AlignedAllocator.h <101:32 101:40>]
REFERENCE_TYPE_USAGE bool operator==(const b3AlignedAllocator<b3Contact4Data, 16>::self_type &, const b3AlignedAllocator<b3Contact4Data, 16>::self_type &) -> b3AlignedAllocator<b3Contact4Data, 16>::self_type [b3AlignedAllocator.h <101:52 101:60>]
SYMBOL_METHOD public void b3AlignedAllocator<b3Contact4Data, 16>::~b3AlignedAllocator() [b3AlignedAllocator.h <61:7 61:24>]
SYMBOL_METHOD public void b3AlignedAllocator<b3Contact4Data, 16>::b3AlignedAllocator(const b3AlignedAllocator<b3Contact4Data, 16> &) [b3AlignedAllocator.h <61:7 61:24>]
SYMBOL_METHOD public void b3AlignedAllocator<b3Contact4Data, 16>::b3AlignedAllocator(b3AlignedAllocator<b3Contact4Data, 16> &&) [b3AlignedAllocator.h <61:7 61:24>]
SYMBOL_CLASS b3AlignedAllocator<b3RigidBodyData, 16> [b3AlignedAllocator.h <60:1 <61:7 61:24> 102:1>]
REFERENCE_TEMPLATE_SPECIALIZATION b3AlignedAllocator<b3RigidBodyData, 16> -> b3AlignedAllocator<typename T, unsigned int Alignment> [b3AlignedAllocator.h <61:7 61:24>]
SYMBOL_TYPEDEF private b3AlignedAllocator<b3RigidBodyData, 16>::self_type [b3AlignedAllocator.h <63:46 63:54>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3RigidBodyData, 16>::self_type -> b3AlignedAllocator<b3RigidBodyData, 16> [b3AlignedAllocator.h <63:10 63:27>]
SYMBOL_METHOD public void b3AlignedAllocator<b3RigidBodyData, 16>::b3AlignedAllocator() [b3AlignedAllocator.h <68:2 68:19>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedAllocator<b3RigidBodyData, 16>::b3AlignedAllocator() -> void b3AlignedAllocator<typename T, unsigned int Alignment>::b3AlignedAllocator<T, Alignment>() [b3AlignedAllocator.h <68:2 68:19>]
SYMBOL_METHOD public void b3AlignedAllocator<b3RigidBodyData, 16>::b3AlignedAllocator<typename Other>(const b3AlignedAllocator<Other, 16U> &) [b3AlignedAllocator.h <74:2 74:19>]
REFERENCE_TYPE_USAGE void b3AlignedAllocator<b3RigidBodyData, 16>::b3AlignedAllocator<typename Other>(const b3AlignedAllocator<Other, 16U> &) -> b3AlignedAllocator<b3AlignedAllocator<b3RigidBodyData, 16>::b3AlignedAllocator<typename Other>::Other, 16U> [b3AlignedAllocator.h <74:28 74:45>]
REFERENCE_TEMPLATE_ARGUMENT b3AlignedAllocator<b3AlignedAllocator<b3RigidBodyData, 16>::b3AlignedAllocator<typename Other>::Other, 16U> -> b3AlignedAllocator<b3RigidBodyData, 16>::b3AlignedAllocator<typename Other>::Other [b3AlignedAllocator.h <74:48 74:52>]
SYMBOL_TEMPLATE_PARAMETER b3AlignedAllocator<b3RigidBodyData, 16>::b3AlignedAllocator<typename Other>::Other [b3AlignedAllocator.h <73:22 73:26>]
SYMBOL_TYPEDEF public b3AlignedAllocator<b3RigidBodyData, 16>::const_pointer [b3AlignedAllocator.h <76:27 76:39>]
SYMBOL_TYPEDEF public b3AlignedAllocator<b3RigidBodyData, 16>::const_reference [b3AlignedAllocator.h <77:27 77:41>]
SYMBOL_TYPEDEF public b3AlignedAllocator<b3RigidBodyData, 16>::pointer [b3AlignedAllocator.h <78:27 78:33>]
SYMBOL_TYPEDEF public b3AlignedAllocator<b3RigidBodyData, 16>::reference [b3AlignedAllocator.h <79:27 79:35>]
SYMBOL_TYPEDEF public b3AlignedAllocator<b3RigidBodyData, 16>::value_type [b3AlignedAllocator.h <80:27 80:36>]
SYMBOL_METHOD public b3AlignedAllocator<b3RigidBodyData, 16>::pointer b3AlignedAllocator<b3RigidBodyData, 16>::address(b3AlignedAllocator<b3RigidBodyData, 16>::reference) const [b3AlignedAllocator.h <82:16 82:22>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION b3AlignedAllocator<b3RigidBodyData, 16>::pointer b3AlignedAllocator<b3RigidBodyData, 16>::address(b3AlignedAllocator<b3RigidBodyData, 16>::reference) const -> b3AlignedAllocator<typename T, unsigned int Alignment>::pointer b3AlignedAllocator<typename T, unsigned int Alignment>::address(b3AlignedAllocator<typename T, unsigned int Alignment>::reference) const [b3AlignedAllocator.h <82:16 82:22>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3RigidBodyData, 16>::pointer b3AlignedAllocator<b3RigidBodyData, 16>::address(b3AlignedAllocator<b3RigidBodyData, 16>::reference) const -> b3AlignedAllocator<b3RigidBodyData, 16>::pointer [b3AlignedAllocator.h <82:2 82:8>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3RigidBodyData, 16>::pointer b3AlignedAllocator<b3RigidBodyData, 16>::address(b3AlignedAllocator<b3RigidBodyData, 16>::reference) const -> b3AlignedAllocator<b3RigidBodyData, 16>::reference [b3AlignedAllocator.h <82:28 82:36>]
SYMBOL_METHOD public b3AlignedAllocator<b3RigidBodyData, 16>::const_pointer b3AlignedAllocator<b3RigidBodyData, 16>::address(b3AlignedAllocator<b3RigidBodyData, 16>::const_reference) const [b3AlignedAllocator.h <83:16 83:22>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION b3AlignedAllocator<b3RigidBodyData, 16>::const_pointer b3AlignedAllocator<b3RigidBodyData, 16>::address(b3AlignedAllocator<b3RigidBodyData, 16>::const_reference) const -> b3AlignedAllocator<typename T, unsigned int Alignment>::const_pointer b3AlignedAllocator<typename T, unsigned int Alignment>::address(b3AlignedAllocator<typename T, unsigned int Alignment>::const_reference) const [b3AlignedAllocator.h <83:16 83:22>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3RigidBodyData, 16>::const_pointer b3AlignedAllocator<b3RigidBodyData, 16>::address(b3AlignedAllocator<b3RigidBodyData, 16>::const_reference) const -> b3AlignedAllocator<b3RigidBodyData, 16>::const_pointer [b3AlignedAllocator.h <83:2 83:14>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3RigidBodyData, 16>::const_pointer b3AlignedAllocator<b3RigidBodyData, 16>::address(b3AlignedAllocator<b3RigidBodyData, 16>::const_reference) const -> b3AlignedAllocator<b3RigidBodyData, 16>::const_reference [b3AlignedAllocator.h <83:28 83:42>]
SYMBOL_METHOD public b3AlignedAllocator<b3RigidBodyData, 16>::pointer b3AlignedAllocator<b3RigidBodyData, 16>::allocate(btSizeType, b3AlignedAllocator<b3RigidBodyData, 16>::const_pointer *) [b3AlignedAllocator.h <84:16 84:23>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION b3AlignedAllocator<b3RigidBodyData, 16>::pointer b3AlignedAllocator<b3RigidBodyData, 16>::allocate(btSizeType, b3AlignedAllocator<b3RigidBodyData, 16>::const_pointer *) -> b3AlignedAllocator<typename T, unsigned int Alignment>::pointer b3AlignedAllocator<typename T, unsigned int Alignment>::allocate(btSizeType, b3AlignedAllocator<typename T, unsigned int Alignment>::const_pointer *) [b3AlignedAllocator.h <84:16 84:23>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3RigidBodyData, 16>::pointer b3AlignedAllocator<b3RigidBodyData, 16>::allocate(btSizeType, b3AlignedAllocator<b3RigidBodyData, 16>::const_pointer *) -> b3AlignedAllocator<b3RigidBodyData, 16>::pointer [b3AlignedAllocator.h <84:2 84:8>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3RigidBodyData, 16>::pointer b3AlignedAllocator<b3RigidBodyData, 16>::allocate(btSizeType, b3AlignedAllocator<b3RigidBodyData, 16>::const_pointer *) -> btSizeType [b3AlignedAllocator.h <84:28 84:37>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3RigidBodyData, 16>::pointer b3AlignedAllocator<b3RigidBodyData, 16>::allocate(btSizeType, b3AlignedAllocator<b3RigidBodyData, 16>::const_pointer *) -> b3AlignedAllocator<b3RigidBodyData, 16>::const_pointer [b3AlignedAllocator.h <84:52 84:64>]
SYMBOL_METHOD public void b3AlignedAllocator<b3RigidBodyData, 16>::construct(b3AlignedAllocator<b3RigidBodyData, 16>::pointer, const b3AlignedAllocator<b3RigidBodyData, 16>::value_type &) [b3AlignedAllocator.h <88:16 88:24>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedAllocator<b3RigidBodyData, 16>::construct(b3AlignedAllocator<b3RigidBodyData, 16>::pointer, const b3AlignedAllocator<b3RigidBodyData, 16>::value_type &) -> void b3AlignedAllocator<typename T, unsigned int Alignment>::construct(b3AlignedAllocator<typename T, unsigned int Alignment>::pointer, const b3AlignedAllocator<typename T, unsigned int Alignment>::value_type &) [b3AlignedAllocator.h <88:16 88:24>]
REFERENCE_TYPE_USAGE void b3AlignedAllocator<b3RigidBodyData, 16>::construct(b3AlignedAllocator<b3RigidBodyData, 16>::pointer, const b3AlignedAllocator<b3RigidBodyData, 16>::value_type &) -> void [b3AlignedAllocator.h <88:2 88:5>]
REFERENCE_TYPE_USAGE void b3AlignedAllocator<b3RigidBodyData, 16>::construct(b3AlignedAllocator<b3RigidBodyData, 16>::pointer, const b3AlignedAllocator<b3RigidBodyData, 16>::value_type &) -> b3AlignedAllocator<b3RigidBodyData, 16>::pointer [b3AlignedAllocator.h <88:28 88:34>]
REFERENCE_TYPE_USAGE void b3AlignedAllocator<b3RigidBodyData, 16>::construct(b3AlignedAllocator<b3RigidBodyData, 16>::pointer, const b3AlignedAllocator<b3RigidBodyData, 16>::value_type &) -> b3AlignedAllocator<b3RigidBodyData, 16>::value_type [b3AlignedAllocator.h <88:57 88:66>]
SYMBOL_METHOD public void b3AlignedAllocator<b3RigidBodyData, 16>::deallocate(b3AlignedAllocator<b3RigidBodyData, 16>::pointer) [b3AlignedAllocator.h <89:16 89:25>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedAllocator<b3RigidBodyData, 16>::deallocate(b3AlignedAllocator<b3RigidBodyData, 16>::pointer) -> void b3AlignedAllocator<typename T, unsigned int Alignment>::deallocate(b3AlignedAllocator<typename T, unsigned int Alignment>::pointer) [b3AlignedAllocator.h <89:16 89:25>]
REFERENCE_TYPE_USAGE void b3AlignedAllocator<b3RigidBodyData, 16>::deallocate(b3AlignedAllocator<b3RigidBodyData, 16>::pointer) -> void [b3AlignedAllocator.h <89:2 89:5>]
REFERENCE_TYPE_USAGE void b3AlignedAllocator<b3RigidBodyData, 16>::deallocate(b3AlignedAllocator<b3RigidBodyData, 16>::pointer) -> b3AlignedAllocator<b3RigidBodyData, 16>::pointer [b3AlignedAllocator.h <89:28 89:34>]
SYMBOL_METHOD public void b3AlignedAllocator<b3RigidBodyData, 16>::destroy(b3AlignedAllocator<b3RigidBodyData, 16>::pointer) [b3AlignedAllocator.h <92:16 92:22>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedAllocator<b3RigidBodyData, 16>::destroy(b3AlignedAllocator<b3RigidBodyData, 16>::pointer) -> void b3AlignedAllocator<typename T, unsigned int Alignment>::destroy(b3AlignedAllocator<typename T, unsigned int Alignment>::pointer) [b3AlignedAllocator.h <92:16 92:22>]
REFERENCE_TYPE_USAGE void b3AlignedAllocator<b3RigidBodyData, 16>::destroy(b3AlignedAllocator<b3RigidBodyData, 16>::pointer) -> void [b3AlignedAllocator.h <92:2 92:5>]
REFERENCE_TYPE_USAGE void b3AlignedAllocator<b3RigidBodyData, 16>::destroy(b3AlignedAllocator<b3RigidBodyData, 16>::pointer) -> b3AlignedAllocator<b3RigidBodyData, 16>::pointer [b3AlignedAllocator.h <92:28 92:34>]
SYMBOL_TEMPLATE_PARAMETER b3AlignedAllocator<b3RigidBodyData, 16>::rebind<typename O>::O [b3AlignedAllocator.h <95:22 95:22>]
SYMBOL_METHOD public b3AlignedAllocator<b3RigidBodyData, 16>::self_type & b3AlignedAllocator<b3RigidBodyData, 16>::operator=<typename O>(const b3AlignedAllocator<O, 16U> &) [b3AlignedAllocator.h <99:14 99:22>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3RigidBodyData, 16>::self_type & b3AlignedAllocator<b3RigidBodyData, 16>::operator=<typename O>(const b3AlignedAllocator<O, 16U> &) -> b3AlignedAllocator<b3RigidBodyData, 16>::self_type [b3AlignedAllocator.h <99:2 99:10>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3RigidBodyData, 16>::self_type & b3AlignedAllocator<b3RigidBodyData, 16>::operator=<typename O>(const b3AlignedAllocator<O, 16U> &) -> b3AlignedAllocator<b3AlignedAllocator<b3RigidBodyData, 16>::operator=<typename O>::O, 16U> [b3AlignedAllocator.h <99:31 99:48>]
REFERENCE_TEMPLATE_ARGUMENT b3AlignedAllocator<b3AlignedAllocator<b3RigidBodyData, 16>::operator=<typename O>::O, 16U> -> b3AlignedAllocator<b3RigidBodyData, 16>::operator=<typename O>::O [b3AlignedAllocator.h <99:51 99:51>]
SYMBOL_TEMPLATE_PARAMETER b3AlignedAllocator<b3RigidBodyData, 16>::operator=<typename O>::O [b3AlignedAllocator.h <98:22 98:22>]
SYMBOL_FUNCTION bool operator==(const b3AlignedAllocator<b3RigidBodyData, 16>::self_type &, const b3AlignedAllocator<b3RigidBodyData, 16>::self_type &) [b3AlignedAllocator.h <101:14 101:23>]
REFERENCE_TYPE_USAGE bool operator==(const b3AlignedAllocator<b3RigidBodyData, 16>::self_type &, const b3AlignedAllocator<b3RigidBodyData, 16>::self_type &) -> bool [b3AlignedAllocator.h <101:9 101:12>]
REFERENCE_TYPE_USAGE bool operator==(const b3AlignedAllocator<b3RigidBodyData, 16>::self_type &, const b3AlignedAllocator<b3RigidBodyData, 16>::self_type &) -> b3AlignedAllocator<b3RigidBodyData, 16>::self_type [b3AlignedAllocator.h <101:32 101:40>]
REFERENCE_TYPE_USAGE bool operator==(const b3AlignedAllocator<b3RigidBodyData, 16>::self_type &, const b3AlignedAllocator<b3RigidBodyData, 16>::self_type &) -> b3AlignedAllocator<b3RigidBodyData, 16>::self_type [b3AlignedAllocator.h <101:52 101:60>]
SYMBOL_CLASS b3AlignedAllocator<b3Aabb, 16> [b3AlignedAllocator.h <60:1 <61:7 61:24> 102:1>]
REFERENCE_TEMPLATE_SPECIALIZATION b3AlignedAllocator<b3Aabb, 16> -> b3AlignedAllocator<typename T, unsigned int Alignment> [b3AlignedAllocator.h <61:7 61:24>]
SYMBOL_TYPEDEF private b3AlignedAllocator<b3Aabb, 16>::self_type [b3AlignedAllocator.h <63:46 63:54>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3Aabb, 16>::self_type -> b3AlignedAllocator<b3Aabb, 16> [b3AlignedAllocator.h <63:10 63:27>]
SYMBOL_METHOD public void b3AlignedAllocator<b3Aabb, 16>::b3AlignedAllocator() [b3AlignedAllocator.h <68:2 <68:2 68:19> 68:24>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedAllocator<b3Aabb, 16>::b3AlignedAllocator() -> void b3AlignedAllocator<typename T, unsigned int Alignment>::b3AlignedAllocator<T, Alignment>() [b3AlignedAllocator.h <68:2 68:19>]
SYMBOL_METHOD public void b3AlignedAllocator<b3Aabb, 16>::b3AlignedAllocator<typename Other>(const b3AlignedAllocator<Other, 16U> &) [b3AlignedAllocator.h <74:2 74:19>]
REFERENCE_TYPE_USAGE void b3AlignedAllocator<b3Aabb, 16>::b3AlignedAllocator<typename Other>(const b3AlignedAllocator<Other, 16U> &) -> b3AlignedAllocator<b3AlignedAllocator<b3Aabb, 16>::b3AlignedAllocator<typename Other>::Other, 16U> [b3AlignedAllocator.h <74:28 74:45>]
REFERENCE_TEMPLATE_ARGUMENT b3AlignedAllocator<b3AlignedAllocator<b3Aabb, 16>::b3AlignedAllocator<typename Other>::Other, 16U> -> b3AlignedAllocator<b3Aabb, 16>::b3AlignedAllocator<typename Other>::Other [b3AlignedAllocator.h <74:48 74:52>]
SYMBOL_TEMPLATE_PARAMETER b3AlignedAllocator<b3Aabb, 16>::b3AlignedAllocator<typename Other>::Other [b3AlignedAllocator.h <73:22 73:26>]
SYMBOL_TYPEDEF public b3AlignedAllocator<b3Aabb, 16>::const_pointer [b3AlignedAllocator.h <76:27 76:39>]
SYMBOL_TYPEDEF public b3AlignedAllocator<b3Aabb, 16>::const_reference [b3AlignedAllocator.h <77:27 77:41>]
SYMBOL_TYPEDEF public b3AlignedAllocator<b3Aabb, 16>::pointer [b3AlignedAllocator.h <78:27 78:33>]
SYMBOL_TYPEDEF public b3AlignedAllocator<b3Aabb, 16>::reference [b3AlignedAllocator.h <79:27 79:35>]
SYMBOL_TYPEDEF public b3AlignedAllocator<b3Aabb, 16>::value_type [b3AlignedAllocator.h <80:27 80:36>]
SYMBOL_METHOD public b3AlignedAllocator<b3Aabb, 16>::pointer b3AlignedAllocator<b3Aabb, 16>::address(b3AlignedAllocator<b3Aabb, 16>::reference) const [b3AlignedAllocator.h <82:16 82:22>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION b3AlignedAllocator<b3Aabb, 16>::pointer b3AlignedAllocator<b3Aabb, 16>::address(b3AlignedAllocator<b3Aabb, 16>::reference) const -> b3AlignedAllocator<typename T, unsigned int Alignment>::pointer b3AlignedAllocator<typename T, unsigned int Alignment>::address(b3AlignedAllocator<typename T, unsigned int Alignment>::reference) const [b3AlignedAllocator.h <82:16 82:22>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3Aabb, 16>::pointer b3AlignedAllocator<b3Aabb, 16>::address(b3AlignedAllocator<b3Aabb, 16>::reference) const -> b3AlignedAllocator<b3Aabb, 16>::pointer [b3AlignedAllocator.h <82:2 82:8>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3Aabb, 16>::pointer b3AlignedAllocator<b3Aabb, 16>::address(b3AlignedAllocator<b3Aabb, 16>::reference) const -> b3AlignedAllocator<b3Aabb, 16>::reference [b3AlignedAllocator.h <82:28 82:36>]
SYMBOL_METHOD public b3AlignedAllocator<b3Aabb, 16>::const_pointer b3AlignedAllocator<b3Aabb, 16>::address(b3AlignedAllocator<b3Aabb, 16>::const_reference) const [b3AlignedAllocator.h <83:16 83:22>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION b3AlignedAllocator<b3Aabb, 16>::const_pointer b3AlignedAllocator<b3Aabb, 16>::address(b3AlignedAllocator<b3Aabb, 16>::const_reference) const -> b3AlignedAllocator<typename T, unsigned int Alignment>::const_pointer b3AlignedAllocator<typename T, unsigned int Alignment>::address(b3AlignedAllocator<typename T, unsigned int Alignment>::const_reference) const [b3AlignedAllocator.h <83:16 83:22>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3Aabb, 16>::const_pointer b3AlignedAllocator<b3Aabb, 16>::address(b3AlignedAllocator<b3Aabb, 16>::const_reference) const -> b3AlignedAllocator<b3Aabb, 16>::const_pointer [b3AlignedAllocator.h <83:2 83:14>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3Aabb, 16>::const_pointer b3AlignedAllocator<b3Aabb, 16>::address(b3AlignedAllocator<b3Aabb, 16>::const_reference) const -> b3AlignedAllocator<b3Aabb, 16>::const_reference [b3AlignedAllocator.h <83:28 83:42>]
SYMBOL_METHOD public b3AlignedAllocator<b3Aabb, 16>::pointer b3AlignedAllocator<b3Aabb, 16>::allocate(btSizeType, b3AlignedAllocator<b3Aabb, 16>::const_pointer *) [b3AlignedAllocator.h <84:2 <84:16 84:23> 87:2>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION b3AlignedAllocator<b3Aabb, 16>::pointer b3AlignedAllocator<b3Aabb, 16>::allocate(btSizeType, b3AlignedAllocator<b3Aabb, 16>::const_pointer *) -> b3AlignedAllocator<typename T, unsigned int Alignment>::pointer b3AlignedAllocator<typename T, unsigned int Alignment>::allocate(btSizeType, b3AlignedAllocator<typename T, unsigned int Alignment>::const_pointer *) [b3AlignedAllocator.h <84:16 84:23>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3Aabb, 16>::pointer b3AlignedAllocator<b3Aabb, 16>::allocate(btSizeType, b3AlignedAllocator<b3Aabb, 16>::const_pointer *) -> b3AlignedAllocator<b3Aabb, 16>::pointer [b3AlignedAllocator.h <84:2 84:8>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3Aabb, 16>::pointer b3AlignedAllocator<b3Aabb, 16>::allocate(btSizeType, b3AlignedAllocator<b3Aabb, 16>::const_pointer *) -> btSizeType [b3AlignedAllocator.h <84:28 84:37>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3Aabb, 16>::pointer b3AlignedAllocator<b3Aabb, 16>::allocate(btSizeType, b3AlignedAllocator<b3Aabb, 16>::const_pointer *) -> b3AlignedAllocator<b3Aabb, 16>::const_pointer [b3AlignedAllocator.h <84:52 84:64>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3Aabb, 16>::pointer b3AlignedAllocator<b3Aabb, 16>::allocate(btSizeType, b3AlignedAllocator<b3Aabb, 16>::const_pointer *) -> void [b3AlignedAllocator.h <85:4 85:7>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3Aabb, 16>::pointer b3AlignedAllocator<b3Aabb, 16>::allocate(btSizeType, b3AlignedAllocator<b3Aabb, 16>::const_pointer *) -> b3AlignedAllocator<b3Aabb, 16>::pointer [b3AlignedAllocator.h <86:28 86:34>]
REFERENCE_CALL b3AlignedAllocator<b3Aabb, 16>::pointer b3AlignedAllocator<b3Aabb, 16>::allocate(btSizeType, b3AlignedAllocator<b3Aabb, 16>::const_pointer *) -> void * b3AlignedAllocInternal(size_t, int) [b3AlignedAllocator.h <86:38 86:51>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3Aabb, 16>::pointer b3AlignedAllocator<b3Aabb, 16>::allocate(btSizeType, b3AlignedAllocator<b3Aabb, 16>::const_pointer *) -> b3AlignedAllocator<b3Aabb, 16>::value_type [b3AlignedAllocator.h <86:61 86:70>]
SYMBOL_METHOD public void b3AlignedAllocator<b3Aabb, 16>::construct(b3AlignedAllocator<b3Aabb, 16>::pointer, const b3AlignedAllocator<b3Aabb, 16>::value_type &) [b3AlignedAllocator.h <88:16 88:24>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedAllocator<b3Aabb, 16>::construct(b3AlignedAllocator<b3Aabb, 16>::pointer, const b3AlignedAllocator<b3Aabb, 16>::value_type &) -> void b3AlignedAllocator<typename T, unsigned int Alignment>::construct(b3AlignedAllocator<typename T, unsigned int Alignment>::pointer, const b3AlignedAllocator<typename T, unsigned int Alignment>::value_type &) [b3AlignedAllocator.h <88:16 88:24>]
REFERENCE_TYPE_USAGE void b3AlignedAllocator<b3Aabb, 16>::construct(b3AlignedAllocator<b3Aabb, 16>::pointer, const b3AlignedAllocator<b3Aabb, 16>::value_type &) -> void [b3AlignedAllocator.h <88:2 88:5>]
REFERENCE_TYPE_USAGE void b3AlignedAllocator<b3Aabb, 16>::construct(b3AlignedAllocator<b3Aabb, 16>::pointer, const b3AlignedAllocator<b3Aabb, 16>::value_type &) -> b3AlignedAllocator<b3Aabb, 16>::pointer [b3AlignedAllocator.h <88:28 88:34>]
REFERENCE_TYPE_USAGE void b3AlignedAllocator<b3Aabb, 16>::construct(b3AlignedAllocator<b3Aabb, 16>::pointer, const b3AlignedAllocator<b3Aabb, 16>::value_type &) -> b3AlignedAllocator<b3Aabb, 16>::value_type [b3AlignedAllocator.h <88:57 88:66>]
SYMBOL_METHOD public void b3AlignedAllocator<b3Aabb, 16>::deallocate(b3AlignedAllocator<b3Aabb, 16>::pointer) [b3AlignedAllocator.h <89:2 <89:16 89:25> 91:2>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedAllocator<b3Aabb, 16>::deallocate(b3AlignedAllocator<b3Aabb, 16>::pointer) -> void b3AlignedAllocator<typename T, unsigned int Alignment>::deallocate(b3AlignedAllocator<typename T, unsigned int Alignment>::pointer) [b3AlignedAllocator.h <89:16 89:25>]
REFERENCE_TYPE_USAGE void b3AlignedAllocator<b3Aabb, 16>::deallocate(b3AlignedAllocator<b3Aabb, 16>::pointer) -> void [b3AlignedAllocator.h <89:2 89:5>]
REFERENCE_TYPE_USAGE void b3AlignedAllocator<b3Aabb, 16>::deallocate(b3AlignedAllocator<b3Aabb, 16>::pointer) -> b3AlignedAllocator<b3Aabb, 16>::pointer [b3AlignedAllocator.h <89:28 89:34>]
REFERENCE_CALL void b3AlignedAllocator<b3Aabb, 16>::deallocate(b3AlignedAllocator<b3Aabb, 16>::pointer) -> void b3AlignedFreeInternal(void *) [b3AlignedAllocator.h <90:3 90:15>]
REFERENCE_TYPE_USAGE void b3AlignedAllocator<b3Aabb, 16>::deallocate(b3AlignedAllocator<b3Aabb, 16>::pointer) -> void [b3AlignedAllocator.h <90:36 90:39>]
SYMBOL_METHOD public void b3AlignedAllocator<b3Aabb, 16>::destroy(b3AlignedAllocator<b3Aabb, 16>::pointer) [b3AlignedAllocator.h <92:16 92:22>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedAllocator<b3Aabb, 16>::destroy(b3AlignedAllocator<b3Aabb, 16>::pointer) -> void b3AlignedAllocator<typename T, unsigned int Alignment>::destroy(b3AlignedAllocator<typename T, unsigned int Alignment>::pointer) [b3AlignedAllocator.h <92:16 92:22>]
REFERENCE_TYPE_USAGE void b3AlignedAllocator<b3Aabb, 16>::destroy(b3AlignedAllocator<b3Aabb, 16>::pointer) -> void [b3AlignedAllocator.h <92:2 92:5>]
REFERENCE_TYPE_USAGE void b3AlignedAllocator<b3Aabb, 16>::destroy(b3AlignedAllocator<b3Aabb, 16>::pointer) -> b3AlignedAllocator<b3Aabb, 16>::pointer [b3AlignedAllocator.h <92:28 92:34>]
SYMBOL_TEMPLATE_PARAMETER b3AlignedAllocator<b3Aabb, 16>::rebind<typename O>::O [b3AlignedAllocator.h <95:22 95:22>]
SYMBOL_METHOD public b3AlignedAllocator<b3Aabb, 16>::self_type & b3AlignedAllocator<b3Aabb, 16>::operator=<typename O>(const b3AlignedAllocator<O, 16U> &) [b3AlignedAllocator.h <99:14 99:22>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3Aabb, 16>::self_type & b3AlignedAllocator<b3Aabb, 16>::operator=<typename O>(const b3AlignedAllocator<O, 16U> &) -> b3AlignedAllocator<b3Aabb, 16>::self_type [b3AlignedAllocator.h <99:2 99:10>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3Aabb, 16>::self_type & b3AlignedAllocator<b3Aabb, 16>::operator=<typename O>(const b3AlignedAllocator<O, 16U> &) -> b3AlignedAllocator<b3AlignedAllocator<b3Aabb, 16>::operator=<typename O>::O, 16U> [b3AlignedAllocator.h <99:31 99:48>]
REFERENCE_TEMPLATE_ARGUMENT b3AlignedAllocator<b3AlignedAllocator<b3Aabb, 16>::operator=<typename O>::O, 16U> -> b3AlignedAllocator<b3Aabb, 16>::operator=<typename O>::O [b3AlignedAllocator.h <99:51 99:51>]
SYMBOL_TEMPLATE_PARAMETER b3AlignedAllocator<b3Aabb, 16>::operator=<typename O>::O [b3AlignedAllocator.h <98:22 98:22>]
SYMBOL_FUNCTION bool operator==(const b3AlignedAllocator<b3Aabb, 16>::self_type &, const b3AlignedAllocator<b3Aabb, 16>::self_type &) [b3AlignedAllocator.h <101:14 101:23>]
REFERENCE_TYPE_USAGE bool operator==(const b3AlignedAllocator<b3Aabb, 16>::self_type &, const b3AlignedAllocator<b3Aabb, 16>::self_type &) -> bool [b3AlignedAllocator.h <101:9 101:12>]
REFERENCE_TYPE_USAGE bool operator==(const b3AlignedAllocator<b3Aabb, 16>::self_type &, const b3AlignedAllocator<b3Aabb, 16>::self_type &) -> b3AlignedAllocator<b3Aabb, 16>::self_type [b3AlignedAllocator.h <101:32 101:40>]
REFERENCE_TYPE_USAGE bool operator==(const b3AlignedAllocator<b3Aabb, 16>::self_type &, const b3AlignedAllocator<b3Aabb, 16>::self_type &) -> b3AlignedAllocator<b3Aabb, 16>::self_type [b3AlignedAllocator.h <101:52 101:60>]
SYMBOL_METHOD public void b3AlignedAllocator<b3Aabb, 16>::~b3AlignedAllocator() [b3AlignedAllocator.h <61:7 61:24>]
SYMBOL_METHOD public void b3AlignedAllocator<b3Aabb, 16>::b3AlignedAllocator(const b3AlignedAllocator<b3Aabb, 16> &) [b3AlignedAllocator.h <61:7 61:24>]
SYMBOL_METHOD public void b3AlignedAllocator<b3Aabb, 16>::b3AlignedAllocator(b3AlignedAllocator<b3Aabb, 16> &&) [b3AlignedAllocator.h <61:7 61:24>]
SYMBOL_CLASS b3AlignedAllocator<b3ConvexUtility *, 16> [b3AlignedAllocator.h <60:1 <61:7 61:24> 102:1>]
REFERENCE_TEMPLATE_SPECIALIZATION b3AlignedAllocator<b3ConvexUtility *, 16> -> b3AlignedAllocator<typename T, unsigned int Alignment> [b3AlignedAllocator.h <61:7 61:24>]
SYMBOL_TYPEDEF private b3AlignedAllocator<b3ConvexUtility *, 16>::self_type [b3AlignedAllocator.h <63:46 63:54>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3ConvexUtility *, 16>::self_type -> b3AlignedAllocator<b3ConvexUtility *, 16> [b3AlignedAllocator.h <63:10 63:27>]
SYMBOL_METHOD public void b3AlignedAllocator<b3ConvexUtility *, 16>::b3AlignedAllocator() [b3AlignedAllocator.h <68:2 <68:2 68:19> 68:24>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedAllocator<b3ConvexUtility *, 16>::b3AlignedAllocator() -> void b3AlignedAllocator<typename T, unsigned int Alignment>::b3AlignedAllocator<T, Alignment>() [b3AlignedAllocator.h <68:2 68:19>]
SYMBOL_METHOD public void b3AlignedAllocator<b3ConvexUtility *, 16>::b3AlignedAllocator<typename Other>(const b3AlignedAllocator<Other, 16U> &) [b3AlignedAllocator.h <74:2 74:19>]
REFERENCE_TYPE_USAGE void b3AlignedAllocator<b3ConvexUtility *, 16>::b3AlignedAllocator<typename Other>(const b3AlignedAllocator<Other, 16U> &) -> b3AlignedAllocator<b3AlignedAllocator<b3ConvexUtility *, 16>::b3AlignedAllocator<typename Other>::Other, 16U> [b3AlignedAllocator.h <74:28 74:45>]
REFERENCE_TEMPLATE_ARGUMENT b3AlignedAllocator<b3AlignedAllocator<b3ConvexUtility *, 16>::b3AlignedAllocator<typename Other>::Other, 16U> -> b3AlignedAllocator<b3ConvexUtility *, 16>::b3AlignedAllocator<typename Other>::Other [b3AlignedAllocator.h <74:48 74:52>]
SYMBOL_TEMPLATE_PARAMETER b3AlignedAllocator<b3ConvexUtility *, 16>::b3AlignedAllocator<typename Other>::Other [b3AlignedAllocator.h <73:22 73:26>]
SYMBOL_TYPEDEF public b3AlignedAllocator<b3ConvexUtility *, 16>::const_pointer [b3AlignedAllocator.h <76:27 76:39>]
SYMBOL_TYPEDEF public b3AlignedAllocator<b3ConvexUtility *, 16>::const_reference [b3AlignedAllocator.h <77:27 77:41>]
SYMBOL_TYPEDEF public b3AlignedAllocator<b3ConvexUtility *, 16>::pointer [b3AlignedAllocator.h <78:27 78:33>]
SYMBOL_TYPEDEF public b3AlignedAllocator<b3ConvexUtility *, 16>::reference [b3AlignedAllocator.h <79:27 79:35>]
SYMBOL_TYPEDEF public b3AlignedAllocator<b3ConvexUtility *, 16>::value_type [b3AlignedAllocator.h <80:27 80:36>]
SYMBOL_METHOD public b3AlignedAllocator<b3ConvexUtility *, 16>::pointer b3AlignedAllocator<b3ConvexUtility *, 16>::address(b3AlignedAllocator<b3ConvexUtility *, 16>::reference) const [b3AlignedAllocator.h <82:16 82:22>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION b3AlignedAllocator<b3ConvexUtility *, 16>::pointer b3AlignedAllocator<b3ConvexUtility *, 16>::address(b3AlignedAllocator<b3ConvexUtility *, 16>::reference) const -> b3AlignedAllocator<typename T, unsigned int Alignment>::pointer b3AlignedAllocator<typename T, unsigned int Alignment>::address(b3AlignedAllocator<typename T, unsigned int Alignment>::reference) const [b3AlignedAllocator.h <82:16 82:22>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3ConvexUtility *, 16>::pointer b3AlignedAllocator<b3ConvexUtility *, 16>::address(b3AlignedAllocator<b3ConvexUtility *, 16>::reference) const -> b3AlignedAllocator<b3ConvexUtility *, 16>::pointer [b3AlignedAllocator.h <82:2 82:8>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3ConvexUtility *, 16>::pointer b3AlignedAllocator<b3ConvexUtility *, 16>::address(b3AlignedAllocator<b3ConvexUtility *, 16>::reference) const -> b3AlignedAllocator<b3ConvexUtility *, 16>::reference [b3AlignedAllocator.h <82:28 82:36>]
SYMBOL_METHOD public b3AlignedAllocator<b3ConvexUtility *, 16>::const_pointer b3AlignedAllocator<b3ConvexUtility *, 16>::address(b3AlignedAllocator<b3ConvexUtility *, 16>::const_reference) const [b3AlignedAllocator.h <83:16 83:22>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION b3AlignedAllocator<b3ConvexUtility *, 16>::const_pointer b3AlignedAllocator<b3ConvexUtility *, 16>::address(b3AlignedAllocator<b3ConvexUtility *, 16>::const_reference) const -> b3AlignedAllocator<typename T, unsigned int Alignment>::const_pointer b3AlignedAllocator<typename T, unsigned int Alignment>::address(b3AlignedAllocator<typename T, unsigned int Alignment>::const_reference) const [b3AlignedAllocator.h <83:16 83:22>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3ConvexUtility *, 16>::const_pointer b3AlignedAllocator<b3ConvexUtility *, 16>::address(b3AlignedAllocator<b3ConvexUtility *, 16>::const_reference) const -> b3AlignedAllocator<b3ConvexUtility *, 16>::const_pointer [b3AlignedAllocator.h <83:2 83:14>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3ConvexUtility *, 16>::const_pointer b3AlignedAllocator<b3ConvexUtility *, 16>::address(b3AlignedAllocator<b3ConvexUtility *, 16>::const_reference) const -> b3AlignedAllocator<b3ConvexUtility *, 16>::const_reference [b3AlignedAllocator.h <83:28 83:42>]
SYMBOL_METHOD public b3AlignedAllocator<b3ConvexUtility *, 16>::pointer b3AlignedAllocator<b3ConvexUtility *, 16>::allocate(btSizeType, b3AlignedAllocator<b3ConvexUtility *, 16>::const_pointer *) [b3AlignedAllocator.h <84:2 <84:16 84:23> 87:2>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION b3AlignedAllocator<b3ConvexUtility *, 16>::pointer b3AlignedAllocator<b3ConvexUtility *, 16>::allocate(btSizeType, b3AlignedAllocator<b3ConvexUtility *, 16>::const_pointer *) -> b3AlignedAllocator<typename T, unsigned int Alignment>::pointer b3AlignedAllocator<typename T, unsigned int Alignment>::allocate(btSizeType, b3AlignedAllocator<typename T, unsigned int Alignment>::const_pointer *) [b3AlignedAllocator.h <84:16 84:23>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3ConvexUtility *, 16>::pointer b3AlignedAllocator<b3ConvexUtility *, 16>::allocate(btSizeType, b3AlignedAllocator<b3ConvexUtility *, 16>::const_pointer *) -> b3AlignedAllocator<b3ConvexUtility *, 16>::pointer [b3AlignedAllocator.h <84:2 84:8>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3ConvexUtility *, 16>::pointer b3AlignedAllocator<b3ConvexUtility *, 16>::allocate(btSizeType, b3AlignedAllocator<b3ConvexUtility *, 16>::const_pointer *) -> btSizeType [b3AlignedAllocator.h <84:28 84:37>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3ConvexUtility *, 16>::pointer b3AlignedAllocator<b3ConvexUtility *, 16>::allocate(btSizeType, b3AlignedAllocator<b3ConvexUtility *, 16>::const_pointer *) -> b3AlignedAllocator<b3ConvexUtility *, 16>::const_pointer [b3AlignedAllocator.h <84:52 84:64>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3ConvexUtility *, 16>::pointer b3AlignedAllocator<b3ConvexUtility *, 16>::allocate(btSizeType, b3AlignedAllocator<b3ConvexUtility *, 16>::const_pointer *) -> void [b3AlignedAllocator.h <85:4 85:7>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3ConvexUtility *, 16>::pointer b3AlignedAllocator<b3ConvexUtility *, 16>::allocate(btSizeType, b3AlignedAllocator<b3ConvexUtility *, 16>::const_pointer *) -> b3AlignedAllocator<b3ConvexUtility *, 16>::pointer [b3AlignedAllocator.h <86:28 86:34>]
REFERENCE_CALL b3AlignedAllocator<b3ConvexUtility *, 16>::pointer b3AlignedAllocator<b3ConvexUtility *, 16>::allocate(btSizeType, b3AlignedAllocator<b3ConvexUtility *, 16>::const_pointer *) -> void * b3AlignedAllocInternal(size_t, int) [b3AlignedAllocator.h <86:38 86:51>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3ConvexUtility *, 16>::pointer b3AlignedAllocator<b3ConvexUtility *, 16>::allocate(btSizeType, b3AlignedAllocator<b3ConvexUtility *, 16>::const_pointer *) -> b3AlignedAllocator<b3ConvexUtility *, 16>::value_type [b3AlignedAllocator.h <86:61 86:70>]
SYMBOL_METHOD public void b3AlignedAllocator<b3ConvexUtility *, 16>::construct(b3AlignedAllocator<b3ConvexUtility *, 16>::pointer, const b3AlignedAllocator<b3ConvexUtility *, 16>::value_type &) [b3AlignedAllocator.h <88:16 88:24>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedAllocator<b3ConvexUtility *, 16>::construct(b3AlignedAllocator<b3ConvexUtility *, 16>::pointer, const b3AlignedAllocator<b3ConvexUtility *, 16>::value_type &) -> void b3AlignedAllocator<typename T, unsigned int Alignment>::construct(b3AlignedAllocator<typename T, unsigned int Alignment>::pointer, const b3AlignedAllocator<typename T, unsigned int Alignment>::value_type &) [b3AlignedAllocator.h <88:16 88:24>]
REFERENCE_TYPE_USAGE void b3AlignedAllocator<b3ConvexUtility *, 16>::construct(b3AlignedAllocator<b3ConvexUtility *, 16>::pointer, const b3AlignedAllocator<b3ConvexUtility *, 16>::value_type &) -> void [b3AlignedAllocator.h <88:2 88:5>]
REFERENCE_TYPE_USAGE void b3AlignedAllocator<b3ConvexUtility *, 16>::construct(b3AlignedAllocator<b3ConvexUtility *, 16>::pointer, const b3AlignedAllocator<b3ConvexUtility *, 16>::value_type &) -> b3AlignedAllocator<b3ConvexUtility *, 16>::pointer [b3AlignedAllocator.h <88:28 88:34>]
REFERENCE_TYPE_USAGE void b3AlignedAllocator<b3ConvexUtility *, 16>::construct(b3AlignedAllocator<b3ConvexUtility *, 16>::pointer, const b3AlignedAllocator<b3ConvexUtility *, 16>::value_type &) -> b3AlignedAllocator<b3ConvexUtility *, 16>::value_type [b3AlignedAllocator.h <88:57 88:66>]
SYMBOL_METHOD public void b3AlignedAllocator<b3ConvexUtility *, 16>::deallocate(b3AlignedAllocator<b3ConvexUtility *, 16>::pointer) [b3AlignedAllocator.h <89:2 <89:16 89:25> 91:2>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedAllocator<b3ConvexUtility *, 16>::deallocate(b3AlignedAllocator<b3ConvexUtility *, 16>::pointer) -> void b3AlignedAllocator<typename T, unsigned int Alignment>::deallocate(b3AlignedAllocator<typename T, unsigned int Alignment>::pointer) [b3AlignedAllocator.h <89:16 89:25>]
REFERENCE_TYPE_USAGE void b3AlignedAllocator<b3ConvexUtility *, 16>::deallocate(b3AlignedAllocator<b3ConvexUtility *, 16>::pointer) -> void [b3AlignedAllocator.h <89:2 89:5>]
REFERENCE_TYPE_USAGE void b3AlignedAllocator<b3ConvexUtility *, 16>::deallocate(b3AlignedAllocator<b3ConvexUtility *, 16>::pointer) -> b3AlignedAllocator<b3ConvexUtility *, 16>::pointer [b3AlignedAllocator.h <89:28 89:34>]
REFERENCE_CALL void b3AlignedAllocator<b3ConvexUtility *, 16>::deallocate(b3AlignedAllocator<b3ConvexUtility *, 16>::pointer) -> void b3AlignedFreeInternal(void *) [b3AlignedAllocator.h <90:3 90:15>]
REFERENCE_TYPE_USAGE void b3AlignedAllocator<b3ConvexUtility *, 16>::deallocate(b3AlignedAllocator<b3ConvexUtility *, 16>::pointer) -> void [b3AlignedAllocator.h <90:36 90:39>]
SYMBOL_METHOD public void b3AlignedAllocator<b3ConvexUtility *, 16>::destroy(b3AlignedAllocator<b3ConvexUtility *, 16>::pointer) [b3AlignedAllocator.h <92:16 92:22>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedAllocator<b3ConvexUtility *, 16>::destroy(b3AlignedAllocator<b3ConvexUtility *, 16>::pointer) -> void b3AlignedAllocator<typename T, unsigned int Alignment>::destroy(b3AlignedAllocator<typename T, unsigned int Alignment>::pointer) [b3AlignedAllocator.h <92:16 92:22>]
REFERENCE_TYPE_USAGE void b3AlignedAllocator<b3ConvexUtility *, 16>::destroy(b3AlignedAllocator<b3ConvexUtility *, 16>::pointer) -> void [b3AlignedAllocator.h <92:2 92:5>]
REFERENCE_TYPE_USAGE void b3AlignedAllocator<b3ConvexUtility *, 16>::destroy(b3AlignedAllocator<b3ConvexUtility *, 16>::pointer) -> b3AlignedAllocator<b3ConvexUtility *, 16>::pointer [b3AlignedAllocator.h <92:28 92:34>]
SYMBOL_TEMPLATE_PARAMETER b3AlignedAllocator<b3ConvexUtility *, 16>::rebind<typename O>::O [b3AlignedAllocator.h <95:22 95:22>]
SYMBOL_METHOD public b3AlignedAllocator<b3ConvexUtility *, 16>::self_type & b3AlignedAllocator<b3ConvexUtility *, 16>::operator=<typename O>(const b3AlignedAllocator<O, 16U> &) [b3AlignedAllocator.h <99:14 99:22>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3ConvexUtility *, 16>::self_type & b3AlignedAllocator<b3ConvexUtility *, 16>::operator=<typename O>(const b3AlignedAllocator<O, 16U> &) -> b3AlignedAllocator<b3ConvexUtility *, 16>::self_type [b3AlignedAllocator.h <99:2 99:10>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3ConvexUtility *, 16>::self_type & b3AlignedAllocator<b3ConvexUtility *, 16>::operator=<typename O>(const b3AlignedAllocator<O, 16U> &) -> b3AlignedAllocator<b3AlignedAllocator<b3ConvexUtility *, 16>::operator=<typename O>::O, 16U> [b3AlignedAllocator.h <99:31 99:48>]
REFERENCE_TEMPLATE_ARGUMENT b3AlignedAllocator<b3AlignedAllocator<b3ConvexUtility *, 16>::operator=<typename O>::O, 16U> -> b3AlignedAllocator<b3ConvexUtility *, 16>::operator=<typename O>::O [b3AlignedAllocator.h <99:51 99:51>]
SYMBOL_TEMPLATE_PARAMETER b3AlignedAllocator<b3ConvexUtility *, 16>::operator=<typename O>::O [b3AlignedAllocator.h <98:22 98:22>]
SYMBOL_FUNCTION bool operator==(const b3AlignedAllocator<b3ConvexUtility *, 16>::self_type &, const b3AlignedAllocator<b3ConvexUtility *, 16>::self_type &) [b3AlignedAllocator.h <101:14 101:23>]
REFERENCE_TYPE_USAGE bool operator==(const b3AlignedAllocator<b3ConvexUtility *, 16>::self_type &, const b3AlignedAllocator<b3ConvexUtility *, 16>::self_type &) -> bool [b3AlignedAllocator.h <101:9 101:12>]
REFERENCE_TYPE_USAGE bool operator==(const b3AlignedAllocator<b3ConvexUtility *, 16>::self_type &, const b3AlignedAllocator<b3ConvexUtility *, 16>::self_type &) -> b3AlignedAllocator<b3ConvexUtility *, 16>::self_type [b3AlignedAllocator.h <101:32 101:40>]
REFERENCE_TYPE_USAGE bool operator==(const b3AlignedAllocator<b3ConvexUtility *, 16>::self_type &, const b3AlignedAllocator<b3ConvexUtility *, 16>::self_type &) -> b3AlignedAllocator<b3ConvexUtility *, 16>::self_type [b3AlignedAllocator.h <101:52 101:60>]
SYMBOL_METHOD public void b3AlignedAllocator<b3ConvexUtility *, 16>::~b3AlignedAllocator() [b3AlignedAllocator.h <61:7 61:24>]
SYMBOL_METHOD public void b3AlignedAllocator<b3ConvexUtility *, 16>::b3AlignedAllocator(const b3AlignedAllocator<b3ConvexUtility *, 16> &) [b3AlignedAllocator.h <61:7 61:24>]
SYMBOL_METHOD public void b3AlignedAllocator<b3ConvexUtility *, 16>::b3AlignedAllocator(b3AlignedAllocator<b3ConvexUtility *, 16> &&) [b3AlignedAllocator.h <61:7 61:24>]
SYMBOL_CLASS b3AlignedAllocator<b3Int4, 16> [b3AlignedAllocator.h <60:1 <61:7 61:24> 102:1>]
REFERENCE_TEMPLATE_SPECIALIZATION b3AlignedAllocator<b3Int4, 16> -> b3AlignedAllocator<typename T, unsigned int Alignment> [b3AlignedAllocator.h <61:7 61:24>]
SYMBOL_TYPEDEF private b3AlignedAllocator<b3Int4, 16>::self_type [b3AlignedAllocator.h <63:46 63:54>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3Int4, 16>::self_type -> b3AlignedAllocator<b3Int4, 16> [b3AlignedAllocator.h <63:10 63:27>]
SYMBOL_METHOD public void b3AlignedAllocator<b3Int4, 16>::b3AlignedAllocator() [b3AlignedAllocator.h <68:2 68:19>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedAllocator<b3Int4, 16>::b3AlignedAllocator() -> void b3AlignedAllocator<typename T, unsigned int Alignment>::b3AlignedAllocator<T, Alignment>() [b3AlignedAllocator.h <68:2 68:19>]
SYMBOL_METHOD public void b3AlignedAllocator<b3Int4, 16>::b3AlignedAllocator<typename Other>(const b3AlignedAllocator<Other, 16U> &) [b3AlignedAllocator.h <74:2 74:19>]
REFERENCE_TYPE_USAGE void b3AlignedAllocator<b3Int4, 16>::b3AlignedAllocator<typename Other>(const b3AlignedAllocator<Other, 16U> &) -> b3AlignedAllocator<b3AlignedAllocator<b3Int4, 16>::b3AlignedAllocator<typename Other>::Other, 16U> [b3AlignedAllocator.h <74:28 74:45>]
REFERENCE_TEMPLATE_ARGUMENT b3AlignedAllocator<b3AlignedAllocator<b3Int4, 16>::b3AlignedAllocator<typename Other>::Other, 16U> -> b3AlignedAllocator<b3Int4, 16>::b3AlignedAllocator<typename Other>::Other [b3AlignedAllocator.h <74:48 74:52>]
SYMBOL_TEMPLATE_PARAMETER b3AlignedAllocator<b3Int4, 16>::b3AlignedAllocator<typename Other>::Other [b3AlignedAllocator.h <73:22 73:26>]
SYMBOL_TYPEDEF public b3AlignedAllocator<b3Int4, 16>::const_pointer [b3AlignedAllocator.h <76:27 76:39>]
SYMBOL_TYPEDEF public b3AlignedAllocator<b3Int4, 16>::const_reference [b3AlignedAllocator.h <77:27 77:41>]
SYMBOL_TYPEDEF public b3AlignedAllocator<b3Int4, 16>::pointer [b3AlignedAllocator.h <78:27 78:33>]
SYMBOL_TYPEDEF public b3AlignedAllocator<b3Int4, 16>::reference [b3AlignedAllocator.h <79:27 79:35>]
SYMBOL_TYPEDEF public b3AlignedAllocator<b3Int4, 16>::value_type [b3AlignedAllocator.h <80:27 80:36>]
SYMBOL_METHOD public b3AlignedAllocator<b3Int4, 16>::pointer b3AlignedAllocator<b3Int4, 16>::address(b3AlignedAllocator<b3Int4, 16>::reference) const [b3AlignedAllocator.h <82:16 82:22>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION b3AlignedAllocator<b3Int4, 16>::pointer b3AlignedAllocator<b3Int4, 16>::address(b3AlignedAllocator<b3Int4, 16>::reference) const -> b3AlignedAllocator<typename T, unsigned int Alignment>::pointer b3AlignedAllocator<typename T, unsigned int Alignment>::address(b3AlignedAllocator<typename T, unsigned int Alignment>::reference) const [b3AlignedAllocator.h <82:16 82:22>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3Int4, 16>::pointer b3AlignedAllocator<b3Int4, 16>::address(b3AlignedAllocator<b3Int4, 16>::reference) const -> b3AlignedAllocator<b3Int4, 16>::pointer [b3AlignedAllocator.h <82:2 82:8>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3Int4, 16>::pointer b3AlignedAllocator<b3Int4, 16>::address(b3AlignedAllocator<b3Int4, 16>::reference) const -> b3AlignedAllocator<b3Int4, 16>::reference [b3AlignedAllocator.h <82:28 82:36>]
SYMBOL_METHOD public b3AlignedAllocator<b3Int4, 16>::const_pointer b3AlignedAllocator<b3Int4, 16>::address(b3AlignedAllocator<b3Int4, 16>::const_reference) const [b3AlignedAllocator.h <83:16 83:22>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION b3AlignedAllocator<b3Int4, 16>::const_pointer b3AlignedAllocator<b3Int4, 16>::address(b3AlignedAllocator<b3Int4, 16>::const_reference) const -> b3AlignedAllocator<typename T, unsigned int Alignment>::const_pointer b3AlignedAllocator<typename T, unsigned int Alignment>::address(b3AlignedAllocator<typename T, unsigned int Alignment>::const_reference) const [b3AlignedAllocator.h <83:16 83:22>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3Int4, 16>::const_pointer b3AlignedAllocator<b3Int4, 16>::address(b3AlignedAllocator<b3Int4, 16>::const_reference) const -> b3AlignedAllocator<b3Int4, 16>::const_pointer [b3AlignedAllocator.h <83:2 83:14>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3Int4, 16>::const_pointer b3AlignedAllocator<b3Int4, 16>::address(b3AlignedAllocator<b3Int4, 16>::const_reference) const -> b3AlignedAllocator<b3Int4, 16>::const_reference [b3AlignedAllocator.h <83:28 83:42>]
SYMBOL_METHOD public b3AlignedAllocator<b3Int4, 16>::pointer b3AlignedAllocator<b3Int4, 16>::allocate(btSizeType, b3AlignedAllocator<b3Int4, 16>::const_pointer *) [b3AlignedAllocator.h <84:16 84:23>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION b3AlignedAllocator<b3Int4, 16>::pointer b3AlignedAllocator<b3Int4, 16>::allocate(btSizeType, b3AlignedAllocator<b3Int4, 16>::const_pointer *) -> b3AlignedAllocator<typename T, unsigned int Alignment>::pointer b3AlignedAllocator<typename T, unsigned int Alignment>::allocate(btSizeType, b3AlignedAllocator<typename T, unsigned int Alignment>::const_pointer *) [b3AlignedAllocator.h <84:16 84:23>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3Int4, 16>::pointer b3AlignedAllocator<b3Int4, 16>::allocate(btSizeType, b3AlignedAllocator<b3Int4, 16>::const_pointer *) -> b3AlignedAllocator<b3Int4, 16>::pointer [b3AlignedAllocator.h <84:2 84:8>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3Int4, 16>::pointer b3AlignedAllocator<b3Int4, 16>::allocate(btSizeType, b3AlignedAllocator<b3Int4, 16>::const_pointer *) -> btSizeType [b3AlignedAllocator.h <84:28 84:37>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3Int4, 16>::pointer b3AlignedAllocator<b3Int4, 16>::allocate(btSizeType, b3AlignedAllocator<b3Int4, 16>::const_pointer *) -> b3AlignedAllocator<b3Int4, 16>::const_pointer [b3AlignedAllocator.h <84:52 84:64>]
SYMBOL_METHOD public void b3AlignedAllocator<b3Int4, 16>::construct(b3AlignedAllocator<b3Int4, 16>::pointer, const b3AlignedAllocator<b3Int4, 16>::value_type &) [b3AlignedAllocator.h <88:16 88:24>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedAllocator<b3Int4, 16>::construct(b3AlignedAllocator<b3Int4, 16>::pointer, const b3AlignedAllocator<b3Int4, 16>::value_type &) -> void b3AlignedAllocator<typename T, unsigned int Alignment>::construct(b3AlignedAllocator<typename T, unsigned int Alignment>::pointer, const b3AlignedAllocator<typename T, unsigned int Alignment>::value_type &) [b3AlignedAllocator.h <88:16 88:24>]
REFERENCE_TYPE_USAGE void b3AlignedAllocator<b3Int4, 16>::construct(b3AlignedAllocator<b3Int4, 16>::pointer, const b3AlignedAllocator<b3Int4, 16>::value_type &) -> void [b3AlignedAllocator.h <88:2 88:5>]
REFERENCE_TYPE_USAGE void b3AlignedAllocator<b3Int4, 16>::construct(b3AlignedAllocator<b3Int4, 16>::pointer, const b3AlignedAllocator<b3Int4, 16>::value_type &) -> b3AlignedAllocator<b3Int4, 16>::pointer [b3AlignedAllocator.h <88:28 88:34>]
REFERENCE_TYPE_USAGE void b3AlignedAllocator<b3Int4, 16>::construct(b3AlignedAllocator<b3Int4, 16>::pointer, const b3AlignedAllocator<b3Int4, 16>::value_type &) -> b3AlignedAllocator<b3Int4, 16>::value_type [b3AlignedAllocator.h <88:57 88:66>]
SYMBOL_METHOD public void b3AlignedAllocator<b3Int4, 16>::deallocate(b3AlignedAllocator<b3Int4, 16>::pointer) [b3AlignedAllocator.h <89:16 89:25>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedAllocator<b3Int4, 16>::deallocate(b3AlignedAllocator<b3Int4, 16>::pointer) -> void b3AlignedAllocator<typename T, unsigned int Alignment>::deallocate(b3AlignedAllocator<typename T, unsigned int Alignment>::pointer) [b3AlignedAllocator.h <89:16 89:25>]
REFERENCE_TYPE_USAGE void b3AlignedAllocator<b3Int4, 16>::deallocate(b3AlignedAllocator<b3Int4, 16>::pointer) -> void [b3AlignedAllocator.h <89:2 89:5>]
REFERENCE_TYPE_USAGE void b3AlignedAllocator<b3Int4, 16>::deallocate(b3AlignedAllocator<b3Int4, 16>::pointer) -> b3AlignedAllocator<b3Int4, 16>::pointer [b3AlignedAllocator.h <89:28 89:34>]
SYMBOL_METHOD public void b3AlignedAllocator<b3Int4, 16>::destroy(b3AlignedAllocator<b3Int4, 16>::pointer) [b3AlignedAllocator.h <92:16 92:22>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedAllocator<b3Int4, 16>::destroy(b3AlignedAllocator<b3Int4, 16>::pointer) -> void b3AlignedAllocator<typename T, unsigned int Alignment>::destroy(b3AlignedAllocator<typename T, unsigned int Alignment>::pointer) [b3AlignedAllocator.h <92:16 92:22>]
REFERENCE_TYPE_USAGE void b3AlignedAllocator<b3Int4, 16>::destroy(b3AlignedAllocator<b3Int4, 16>::pointer) -> void [b3AlignedAllocator.h <92:2 92:5>]
REFERENCE_TYPE_USAGE void b3AlignedAllocator<b3Int4, 16>::destroy(b3AlignedAllocator<b3Int4, 16>::pointer) -> b3AlignedAllocator<b3Int4, 16>::pointer [b3AlignedAllocator.h <92:28 92:34>]
SYMBOL_TEMPLATE_PARAMETER b3AlignedAllocator<b3Int4, 16>::rebind<typename O>::O [b3AlignedAllocator.h <95:22 95:22>]
SYMBOL_METHOD public b3AlignedAllocator<b3Int4, 16>::self_type & b3AlignedAllocator<b3Int4, 16>::operator=<typename O>(const b3AlignedAllocator<O, 16U> &) [b3AlignedAllocator.h <99:14 99:22>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3Int4, 16>::self_type & b3AlignedAllocator<b3Int4, 16>::operator=<typename O>(const b3AlignedAllocator<O, 16U> &) -> b3AlignedAllocator<b3Int4, 16>::self_type [b3AlignedAllocator.h <99:2 99:10>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3Int4, 16>::self_type & b3AlignedAllocator<b3Int4, 16>::operator=<typename O>(const b3AlignedAllocator<O, 16U> &) -> b3AlignedAllocator<b3AlignedAllocator<b3Int4, 16>::operator=<typename O>::O, 16U> [b3AlignedAllocator.h <99:31 99:48>]
REFERENCE_TEMPLATE_ARGUMENT b3AlignedAllocator<b3AlignedAllocator<b3Int4, 16>::operator=<typename O>::O, 16U> -> b3AlignedAllocator<b3Int4, 16>::operator=<typename O>::O [b3AlignedAllocator.h <99:51 99:51>]
SYMBOL_TEMPLATE_PARAMETER b3AlignedAllocator<b3Int4, 16>::operator=<typename O>::O [b3AlignedAllocator.h <98:22 98:22>]
SYMBOL_FUNCTION bool operator==(const b3AlignedAllocator<b3Int4, 16>::self_type &, const b3AlignedAllocator<b3Int4, 16>::self_type &) [b3AlignedAllocator.h <101:14 101:23>]
REFERENCE_TYPE_USAGE bool operator==(const b3AlignedAllocator<b3Int4, 16>::self_type &, const b3AlignedAllocator<b3Int4, 16>::self_type &) -> bool [b3AlignedAllocator.h <101:9 101:12>]
REFERENCE_TYPE_USAGE bool operator==(const b3AlignedAllocator<b3Int4, 16>::self_type &, const b3AlignedAllocator<b3Int4, 16>::self_type &) -> b3AlignedAllocator<b3Int4, 16>::self_type [b3AlignedAllocator.h <101:32 101:40>]
REFERENCE_TYPE_USAGE bool operator==(const b3AlignedAllocator<b3Int4, 16>::self_type &, const b3AlignedAllocator<b3Int4, 16>::self_type &) -> b3AlignedAllocator<b3Int4, 16>::self_type [b3AlignedAllocator.h <101:52 101:60>]
SYMBOL_GLOBAL_VARIABLE const __m128 b3vMzeroMask [b3Vector3.h <58:37 58:48>]
REFERENCE_TYPE_USAGE const __m128 b3vMzeroMask -> __m128 [b3Vector3.h <58:7 58:12>]
SYMBOL_GLOBAL_VARIABLE const __m128 b3v1110 [b3Vector3.h <59:37 59:43>]
REFERENCE_TYPE_USAGE const __m128 b3v1110 -> __m128 [b3Vector3.h <59:7 59:12>]
SYMBOL_GLOBAL_VARIABLE const __m128 b3vHalf [b3Vector3.h <60:37 60:43>]
REFERENCE_TYPE_USAGE const __m128 b3vHalf -> __m128 [b3Vector3.h <60:7 60:12>]
SYMBOL_GLOBAL_VARIABLE const __m128 b3v1_5 [b3Vector3.h <61:37 61:42>]
REFERENCE_TYPE_USAGE const __m128 b3v1_5 -> __m128 [b3Vector3.h <61:7 61:12>]
SYMBOL_CLASS b3Vector3 [b3Vector3.h <74:7 74:15>]
SYMBOL_CLASS b3Vector4 [b3Vector3.h <75:7 75:15>]
SYMBOL_FUNCTION b3Vector3 b3MakeVector3(b3Scalar, b3Scalar, b3Scalar) [b3Vector3.h <83:18 83:30>]
REFERENCE_TYPE_USAGE b3Vector3 b3MakeVector3(b3Scalar, b3Scalar, b3Scalar) -> b3Vector3 [b3Vector3.h <83:8 83:16>]
LOCAL_SYMBOL: b3Vector3.h<83:41> [b3Vector3.h <83:41 83:41>]
REFERENCE_TYPE_USAGE b3Vector3 b3MakeVector3(b3Scalar, b3Scalar, b3Scalar) -> b3Scalar [b3Vector3.h <83:32 83:39>]
LOCAL_SYMBOL: b3Vector3.h<83:52> [b3Vector3.h <83:52 83:52>]
REFERENCE_TYPE_USAGE b3Vector3 b3MakeVector3(b3Scalar, b3Scalar, b3Scalar) -> b3Scalar [b3Vector3.h <83:43 83:50>]
LOCAL_SYMBOL: b3Vector3.h<83:63> [b3Vector3.h <83:63 83:63>]
REFERENCE_TYPE_USAGE b3Vector3 b3MakeVector3(b3Scalar, b3Scalar, b3Scalar) -> b3Scalar [b3Vector3.h <83:54 83:61>]
SYMBOL_FUNCTION b3Vector3 b3MakeVector3(b3Scalar, b3Scalar, b3Scalar, b3Scalar) [b3Vector3.h <84:18 84:30>]
REFERENCE_TYPE_USAGE b3Vector3 b3MakeVector3(b3Scalar, b3Scalar, b3Scalar, b3Scalar) -> b3Vector3 [b3Vector3.h <84:8 84:16>]
LOCAL_SYMBOL: b3Vector3.h<84:41> [b3Vector3.h <84:41 84:41>]
REFERENCE_TYPE_USAGE b3Vector3 b3MakeVector3(b3Scalar, b3Scalar, b3Scalar, b3Scalar) -> b3Scalar [b3Vector3.h <84:32 84:39>]
LOCAL_SYMBOL: b3Vector3.h<84:52> [b3Vector3.h <84:52 84:52>]
REFERENCE_TYPE_USAGE b3Vector3 b3MakeVector3(b3Scalar, b3Scalar, b3Scalar, b3Scalar) -> b3Scalar [b3Vector3.h <84:43 84:50>]
LOCAL_SYMBOL: b3Vector3.h<84:63> [b3Vector3.h <84:63 84:63>]
REFERENCE_TYPE_USAGE b3Vector3 b3MakeVector3(b3Scalar, b3Scalar, b3Scalar, b3Scalar) -> b3Scalar [b3Vector3.h <84:54 84:61>]
LOCAL_SYMBOL: b3Vector3.h<84:75> [b3Vector3.h <84:75 84:75>]
REFERENCE_TYPE_USAGE b3Vector3 b3MakeVector3(b3Scalar, b3Scalar, b3Scalar, b3Scalar) -> b3Scalar [b3Vector3.h <84:66 84:73>]
SYMBOL_FUNCTION b3Vector4 b3MakeVector4(b3Scalar, b3Scalar, b3Scalar, b3Scalar) [b3Vector3.h <85:18 85:30>]
REFERENCE_TYPE_USAGE b3Vector4 b3MakeVector4(b3Scalar, b3Scalar, b3Scalar, b3Scalar) -> b3Vector4 [b3Vector3.h <85:8 85:16>]
LOCAL_SYMBOL: b3Vector3.h<85:41> [b3Vector3.h <85:41 85:41>]
REFERENCE_TYPE_USAGE b3Vector4 b3MakeVector4(b3Scalar, b3Scalar, b3Scalar, b3Scalar) -> b3Scalar [b3Vector3.h <85:32 85:39>]
LOCAL_SYMBOL: b3Vector3.h<85:52> [b3Vector3.h <85:52 85:52>]
REFERENCE_TYPE_USAGE b3Vector4 b3MakeVector4(b3Scalar, b3Scalar, b3Scalar, b3Scalar) -> b3Scalar [b3Vector3.h <85:43 85:50>]
LOCAL_SYMBOL: b3Vector3.h<85:63> [b3Vector3.h <85:63 85:63>]
REFERENCE_TYPE_USAGE b3Vector4 b3MakeVector4(b3Scalar, b3Scalar, b3Scalar, b3Scalar) -> b3Scalar [b3Vector3.h <85:54 85:61>]
LOCAL_SYMBOL: b3Vector3.h<85:74> [b3Vector3.h <85:74 85:74>]
REFERENCE_TYPE_USAGE b3Vector4 b3MakeVector4(b3Scalar, b3Scalar, b3Scalar, b3Scalar) -> b3Scalar [b3Vector3.h <85:65 85:72>]
SYMBOL_CLASS b3Vector3 [b3Vector3.h <92:1 <92:31 92:39> 709:1>]
SYMBOL_UNION public b3Vector3::anonymous union (b3Vector3.h<96:9>) [b3Vector3.h <96:9 <96:9 96:13> 101:9>]
SYMBOL_FIELD public b3SimdFloat4 b3Vector3::anonymous union (b3Vector3.h<96:9>)::mVec128 [b3Vector3.h <97:31 97:37>]
REFERENCE_TYPE_USAGE b3SimdFloat4 b3Vector3::anonymous union (b3Vector3.h<96:9>)::mVec128 -> b3SimdFloat4 [b3Vector3.h <97:13 97:24>]
SYMBOL_FIELD public float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <98:19 98:26>]
REFERENCE_TYPE_USAGE float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats -> float [b3Vector3.h <98:13 98:17>]
SYMBOL_STRUCT public b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>) [b3Vector3.h <99:4 <99:4 99:9> 99:26>]
SYMBOL_FIELD public float b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>)::x [b3Vector3.h <99:18 99:18>]
REFERENCE_TYPE_USAGE float b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>)::x -> float [b3Vector3.h <99:12 99:16>]
SYMBOL_FIELD public float b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>)::y [b3Vector3.h <99:20 99:20>]
REFERENCE_TYPE_USAGE float b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>)::y -> float [b3Vector3.h <99:12 99:16>]
SYMBOL_FIELD public float b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>)::z [b3Vector3.h <99:22 99:22>]
REFERENCE_TYPE_USAGE float b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>)::z -> float [b3Vector3.h <99:12 99:16>]
SYMBOL_FIELD public float b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>)::w [b3Vector3.h <99:24 99:24>]
REFERENCE_TYPE_USAGE float b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>)::w -> float [b3Vector3.h <99:12 99:16>]
SYMBOL_METHOD public void b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>)::() [b3Vector3.h <99:4 99:9>]
SYMBOL_METHOD public void b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>)::~() [b3Vector3.h <99:4 99:9>]
SYMBOL_METHOD public void b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>)::(const b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>) &) [b3Vector3.h <99:4 99:9>]
SYMBOL_METHOD public void b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>)::(b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>) &&) [b3Vector3.h <99:4 99:9>]
SYMBOL_METHOD public b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>) & b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>)::operator=(const b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>) &) [b3Vector3.h <99:4 99:9>]
SYMBOL_METHOD public b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>) & b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>)::operator=(b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>) &&) [b3Vector3.h <99:4 99:9>]
SYMBOL_FIELD public b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>) b3Vector3::anonymous union (b3Vector3.h<96:9>):: [b3Vector3.h <99:4 99:9>]
REFERENCE_TYPE_USAGE b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>) b3Vector3::anonymous union (b3Vector3.h<96:9>):: -> b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>) [b3Vector3.h <99:4 99:9>]
SYMBOL_METHOD public void b3Vector3::anonymous union (b3Vector3.h<96:9>)::(const b3Vector3::anonymous union (b3Vector3.h<96:9>) &) [b3Vector3.h <96:9 <96:9 96:13> 96:13>]
SYMBOL_METHOD public void b3Vector3::anonymous union (b3Vector3.h<96:9>)::(b3Vector3::anonymous union (b3Vector3.h<96:9>) &&) [b3Vector3.h <96:9 <96:9 96:13> 96:13>]
SYMBOL_METHOD public void b3Vector3::anonymous union (b3Vector3.h<96:9>)::~() [b3Vector3.h <96:9 96:13>]
SYMBOL_METHOD public void b3Vector3::anonymous union (b3Vector3.h<96:9>)::() [b3Vector3.h <96:9 96:13>]
SYMBOL_METHOD public b3Vector3::anonymous union (b3Vector3.h<96:9>) & b3Vector3::anonymous union (b3Vector3.h<96:9>)::operator=(const b3Vector3::anonymous union (b3Vector3.h<96:9>) &) [b3Vector3.h <96:9 <96:9 96:13> 96:13>]
SYMBOL_METHOD public b3Vector3::anonymous union (b3Vector3.h<96:9>) & b3Vector3::anonymous union (b3Vector3.h<96:9>)::operator=(b3Vector3::anonymous union (b3Vector3.h<96:9>) &&) [b3Vector3.h <96:9 <96:9 96:13> 96:13>]
SYMBOL_FIELD public b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <96:9 96:13>]
REFERENCE_TYPE_USAGE b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: -> b3Vector3::anonymous union (b3Vector3.h<96:9>) [b3Vector3.h <96:9 96:13>]
SYMBOL_METHOD public static void * b3Vector3::operator new(size_t) [b3Vector3.h <113:2 <113:2 113:29> 113:29>]
REFERENCE_TYPE_USAGE static void * b3Vector3::operator new(size_t) -> void [b3Vector3.h <113:2 113:29>]
LOCAL_SYMBOL: b3Vector3.h<113:2> [b3Vector3.h <113:2 113:29>]
REFERENCE_TYPE_USAGE static void * b3Vector3::operator new(size_t) -> size_t [b3Vector3.h <113:2 113:29>]
REFERENCE_CALL static void * b3Vector3::operator new(size_t) -> void * b3AlignedAllocInternal(size_t, int) [b3Vector3.h <113:2 113:29>]
LOCAL_SYMBOL: b3Vector3.h<113:2> [b3Scalar.h <332:85 332:95>]
SYMBOL_METHOD public static void b3Vector3::operator delete(void *) [b3Vector3.h <113:2 <113:2 113:29> 113:29>]
REFERENCE_TYPE_USAGE static void b3Vector3::operator delete(void *) -> void [b3Vector3.h <113:2 113:29>]
REFERENCE_CALL static void b3Vector3::operator delete(void *) -> void b3AlignedFreeInternal(void *) [b3Vector3.h <113:2 113:29>]
LOCAL_SYMBOL: b3Vector3.h<113:2> [b3Scalar.h <333:77 333:79>]
SYMBOL_METHOD public static void * b3Vector3::operator new(size_t, void *) [b3Vector3.h <113:2 <113:2 113:29> 113:29>]
REFERENCE_TYPE_USAGE static void * b3Vector3::operator new(size_t, void *) -> void [b3Vector3.h <113:2 113:29>]
REFERENCE_TYPE_USAGE static void * b3Vector3::operator new(size_t, void *) -> size_t [b3Vector3.h <113:2 113:29>]
SYMBOL_METHOD public static void b3Vector3::operator delete(void *, void *) [b3Vector3.h <113:2 <113:2 113:29> 113:29>]
REFERENCE_TYPE_USAGE static void b3Vector3::operator delete(void *, void *) -> void [b3Vector3.h <113:2 113:29>]
SYMBOL_METHOD public static void * b3Vector3::operator new[](size_t) [b3Vector3.h <113:2 <113:2 113:29> 113:29>]
REFERENCE_TYPE_USAGE static void * b3Vector3::operator new[](size_t) -> void [b3Vector3.h <113:2 113:29>]
REFERENCE_TYPE_USAGE static void * b3Vector3::operator new[](size_t) -> size_t [b3Vector3.h <113:2 113:29>]
REFERENCE_CALL static void * b3Vector3::operator new[](size_t) -> void * b3AlignedAllocInternal(size_t, int) [b3Vector3.h <113:2 113:29>]
LOCAL_SYMBOL: b3Vector3.h<113:2> [b3Scalar.h <336:87 336:97>]
SYMBOL_METHOD public static void b3Vector3::operator delete[](void *) [b3Vector3.h <113:2 <113:2 113:29> 113:29>]
REFERENCE_TYPE_USAGE static void b3Vector3::operator delete[](void *) -> void [b3Vector3.h <113:2 113:29>]
REFERENCE_CALL static void b3Vector3::operator delete[](void *) -> void b3AlignedFreeInternal(void *) [b3Vector3.h <113:2 113:29>]
LOCAL_SYMBOL: b3Vector3.h<113:2> [b3Scalar.h <337:79 337:81>]
SYMBOL_METHOD public static void * b3Vector3::operator new[](size_t, void *) [b3Vector3.h <113:2 <113:2 113:29> 113:29>]
REFERENCE_TYPE_USAGE static void * b3Vector3::operator new[](size_t, void *) -> void [b3Vector3.h <113:2 113:29>]
REFERENCE_TYPE_USAGE static void * b3Vector3::operator new[](size_t, void *) -> size_t [b3Vector3.h <113:2 113:29>]
SYMBOL_METHOD public static void b3Vector3::operator delete[](void *, void *) [b3Vector3.h <113:2 <113:2 113:29> 113:29>]
REFERENCE_TYPE_USAGE static void b3Vector3::operator delete[](void *, void *) -> void [b3Vector3.h <113:2 113:29>]
SYMBOL_METHOD public b3SimdFloat4 b3Vector3::get128() const [b3Vector3.h <122:5 <122:34 122:39> 125:5>]
REFERENCE_TYPE_USAGE b3SimdFloat4 b3Vector3::get128() const -> b3SimdFloat4 [b3Vector3.h <122:21 122:32>]
SYMBOL_FUNCTION void __m128::__m128(const __m128 &)
REFERENCE_CALL b3SimdFloat4 b3Vector3::get128() const -> void __m128::__m128(const __m128 &) [b3Vector3.h <124:16 124:22>]
REFERENCE_USAGE b3SimdFloat4 b3Vector3::get128() const -> b3SimdFloat4 b3Vector3::anonymous union (b3Vector3.h<96:9>)::mVec128 [b3Vector3.h <124:16 124:22>]
REFERENCE_USAGE b3SimdFloat4 b3Vector3::get128() const -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <124:16 124:22>]
SYMBOL_METHOD public void b3Vector3::set128(b3SimdFloat4) [b3Vector3.h <126:5 <126:26 126:31> 129:5>]
REFERENCE_TYPE_USAGE void b3Vector3::set128(b3SimdFloat4) -> void [b3Vector3.h <126:21 126:24>]
LOCAL_SYMBOL: b3Vector3.h<126:46> [b3Vector3.h <126:46 126:49>]
REFERENCE_TYPE_USAGE void b3Vector3::set128(b3SimdFloat4) -> b3SimdFloat4 [b3Vector3.h <126:33 126:44>]
SYMBOL_FUNCTION __m128 & __m128::operator=(const __m128 &)
REFERENCE_CALL void b3Vector3::set128(b3SimdFloat4) -> __m128 & __m128::operator=(const __m128 &) [b3Vector3.h <128:17 128:17>]
REFERENCE_USAGE void b3Vector3::set128(b3SimdFloat4) -> b3SimdFloat4 b3Vector3::anonymous union (b3Vector3.h<96:9>)::mVec128 [b3Vector3.h <128:9 128:15>]
REFERENCE_USAGE void b3Vector3::set128(b3SimdFloat4) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <128:9 128:15>]
LOCAL_SYMBOL: b3Vector3.h<126:46> [b3Vector3.h <128:19 128:22>]
SYMBOL_METHOD public b3Vector3 & b3Vector3::operator+=(const b3Vector3 &) [b3Vector3.h <138:2 <138:29 138:38> 150:2>]
REFERENCE_TYPE_USAGE b3Vector3 & b3Vector3::operator+=(const b3Vector3 &) -> b3Vector3 [b3Vector3.h <138:18 138:26>]
LOCAL_SYMBOL: b3Vector3.h<138:57> [b3Vector3.h <138:57 138:57>]
REFERENCE_TYPE_USAGE b3Vector3 & b3Vector3::operator+=(const b3Vector3 &) -> b3Vector3 [b3Vector3.h <138:46 138:54>]
REFERENCE_USAGE b3Vector3 & b3Vector3::operator+=(const b3Vector3 &) -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <145:3 145:10>]
REFERENCE_USAGE b3Vector3 & b3Vector3::operator+=(const b3Vector3 &) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <145:3 145:10>]
REFERENCE_USAGE b3Vector3 & b3Vector3::operator+=(const b3Vector3 &) -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <145:20 145:27>]
REFERENCE_USAGE b3Vector3 & b3Vector3::operator+=(const b3Vector3 &) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <145:20 145:27>]
LOCAL_SYMBOL: b3Vector3.h<138:57> [b3Vector3.h <145:18 145:18>]
REFERENCE_USAGE b3Vector3 & b3Vector3::operator+=(const b3Vector3 &) -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <146:3 146:10>]
REFERENCE_USAGE b3Vector3 & b3Vector3::operator+=(const b3Vector3 &) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <146:3 146:10>]
REFERENCE_USAGE b3Vector3 & b3Vector3::operator+=(const b3Vector3 &) -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <146:20 146:27>]
REFERENCE_USAGE b3Vector3 & b3Vector3::operator+=(const b3Vector3 &) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <146:20 146:27>]
LOCAL_SYMBOL: b3Vector3.h<138:57> [b3Vector3.h <146:18 146:18>]
REFERENCE_USAGE b3Vector3 & b3Vector3::operator+=(const b3Vector3 &) -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <147:3 147:10>]
REFERENCE_USAGE b3Vector3 & b3Vector3::operator+=(const b3Vector3 &) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <147:3 147:10>]
REFERENCE_USAGE b3Vector3 & b3Vector3::operator+=(const b3Vector3 &) -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <147:20 147:27>]
REFERENCE_USAGE b3Vector3 & b3Vector3::operator+=(const b3Vector3 &) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <147:20 147:27>]
LOCAL_SYMBOL: b3Vector3.h<138:57> [b3Vector3.h <147:18 147:18>]
SYMBOL_METHOD public b3Vector3 & b3Vector3::operator-=(const b3Vector3 &) [b3Vector3.h <155:2 <155:29 155:38> 167:2>]
REFERENCE_TYPE_USAGE b3Vector3 & b3Vector3::operator-=(const b3Vector3 &) -> b3Vector3 [b3Vector3.h <155:18 155:26>]
LOCAL_SYMBOL: b3Vector3.h<155:57> [b3Vector3.h <155:57 155:57>]
REFERENCE_TYPE_USAGE b3Vector3 & b3Vector3::operator-=(const b3Vector3 &) -> b3Vector3 [b3Vector3.h <155:46 155:54>]
REFERENCE_USAGE b3Vector3 & b3Vector3::operator-=(const b3Vector3 &) -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <162:3 162:10>]
REFERENCE_USAGE b3Vector3 & b3Vector3::operator-=(const b3Vector3 &) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <162:3 162:10>]
REFERENCE_USAGE b3Vector3 & b3Vector3::operator-=(const b3Vector3 &) -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <162:20 162:27>]
REFERENCE_USAGE b3Vector3 & b3Vector3::operator-=(const b3Vector3 &) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <162:20 162:27>]
LOCAL_SYMBOL: b3Vector3.h<155:57> [b3Vector3.h <162:18 162:18>]
REFERENCE_USAGE b3Vector3 & b3Vector3::operator-=(const b3Vector3 &) -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <163:3 163:10>]
REFERENCE_USAGE b3Vector3 & b3Vector3::operator-=(const b3Vector3 &) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <163:3 163:10>]
REFERENCE_USAGE b3Vector3 & b3Vector3::operator-=(const b3Vector3 &) -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <163:20 163:27>]
REFERENCE_USAGE b3Vector3 & b3Vector3::operator-=(const b3Vector3 &) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <163:20 163:27>]
LOCAL_SYMBOL: b3Vector3.h<155:57> [b3Vector3.h <163:18 163:18>]
REFERENCE_USAGE b3Vector3 & b3Vector3::operator-=(const b3Vector3 &) -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <164:3 164:10>]
REFERENCE_USAGE b3Vector3 & b3Vector3::operator-=(const b3Vector3 &) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <164:3 164:10>]
REFERENCE_USAGE b3Vector3 & b3Vector3::operator-=(const b3Vector3 &) -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <164:20 164:27>]
REFERENCE_USAGE b3Vector3 & b3Vector3::operator-=(const b3Vector3 &) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <164:20 164:27>]
LOCAL_SYMBOL: b3Vector3.h<155:57> [b3Vector3.h <164:18 164:18>]
SYMBOL_METHOD public b3Vector3 & b3Vector3::operator*=(const b3Scalar &) [b3Vector3.h <171:2 <171:29 171:38> 185:2>]
REFERENCE_TYPE_USAGE b3Vector3 & b3Vector3::operator*=(const b3Scalar &) -> b3Vector3 [b3Vector3.h <171:18 171:26>]
LOCAL_SYMBOL: b3Vector3.h<171:56> [b3Vector3.h <171:56 171:56>]
REFERENCE_TYPE_USAGE b3Vector3 & b3Vector3::operator*=(const b3Scalar &) -> b3Scalar [b3Vector3.h <171:46 171:53>]
REFERENCE_USAGE b3Vector3 & b3Vector3::operator*=(const b3Scalar &) -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <180:3 180:10>]
REFERENCE_USAGE b3Vector3 & b3Vector3::operator*=(const b3Scalar &) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <180:3 180:10>]
LOCAL_SYMBOL: b3Vector3.h<171:56> [b3Vector3.h <180:18 180:18>]
REFERENCE_USAGE b3Vector3 & b3Vector3::operator*=(const b3Scalar &) -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <181:3 181:10>]
REFERENCE_USAGE b3Vector3 & b3Vector3::operator*=(const b3Scalar &) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <181:3 181:10>]
LOCAL_SYMBOL: b3Vector3.h<171:56> [b3Vector3.h <181:18 181:18>]
REFERENCE_USAGE b3Vector3 & b3Vector3::operator*=(const b3Scalar &) -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <182:3 182:10>]
REFERENCE_USAGE b3Vector3 & b3Vector3::operator*=(const b3Scalar &) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <182:3 182:10>]
LOCAL_SYMBOL: b3Vector3.h<171:56> [b3Vector3.h <182:18 182:18>]
SYMBOL_METHOD public b3Vector3 & b3Vector3::operator/=(const b3Scalar &) [b3Vector3.h <189:2 <189:29 189:38> 205:2>]
REFERENCE_TYPE_USAGE b3Vector3 & b3Vector3::operator/=(const b3Scalar &) -> b3Vector3 [b3Vector3.h <189:18 189:26>]
LOCAL_SYMBOL: b3Vector3.h<189:56> [b3Vector3.h <189:56 189:56>]
REFERENCE_TYPE_USAGE b3Vector3 & b3Vector3::operator/=(const b3Scalar &) -> b3Scalar [b3Vector3.h <189:46 189:53>]
SYMBOL_FUNCTION b3Vector3 & b3Vector3::operator*=(const b3Scalar &)
REFERENCE_CALL b3Vector3 & b3Vector3::operator/=(const b3Scalar &) -> b3Vector3 & b3Vector3::operator*=(const b3Scalar &) [b3Vector3.h <203:16 203:17>]
REFERENCE_TYPE_USAGE b3Vector3 & b3Vector3::operator/=(const b3Scalar &) -> b3Scalar [b3Vector3.h <203:19 203:26>]
LOCAL_SYMBOL: b3Vector3.h<189:56> [b3Vector3.h <203:35 203:35>]
SYMBOL_METHOD public b3Scalar b3Vector3::dot(const b3Vector3 &) const [b3Vector3.h <209:2 <209:27 209:29> 228:2>]
REFERENCE_TYPE_USAGE b3Scalar b3Vector3::dot(const b3Vector3 &) const -> b3Scalar [b3Vector3.h <209:18 209:25>]
LOCAL_SYMBOL: b3Vector3.h<209:48> [b3Vector3.h <209:48 209:48>]
REFERENCE_TYPE_USAGE b3Scalar b3Vector3::dot(const b3Vector3 &) const -> b3Vector3 [b3Vector3.h <209:37 209:45>]
REFERENCE_USAGE b3Scalar b3Vector3::dot(const b3Vector3 &) const -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <224:10 224:17>]
REFERENCE_USAGE b3Scalar b3Vector3::dot(const b3Vector3 &) const -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <224:10 224:17>]
REFERENCE_USAGE b3Scalar b3Vector3::dot(const b3Vector3 &) const -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <224:26 224:33>]
REFERENCE_USAGE b3Scalar b3Vector3::dot(const b3Vector3 &) const -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <224:26 224:33>]
LOCAL_SYMBOL: b3Vector3.h<209:48> [b3Vector3.h <224:24 224:24>]
REFERENCE_USAGE b3Scalar b3Vector3::dot(const b3Vector3 &) const -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <225:5 225:12>]
REFERENCE_USAGE b3Scalar b3Vector3::dot(const b3Vector3 &) const -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <225:5 225:12>]
REFERENCE_USAGE b3Scalar b3Vector3::dot(const b3Vector3 &) const -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <225:21 225:28>]
REFERENCE_USAGE b3Scalar b3Vector3::dot(const b3Vector3 &) const -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <225:21 225:28>]
LOCAL_SYMBOL: b3Vector3.h<209:48> [b3Vector3.h <225:19 225:19>]
REFERENCE_USAGE b3Scalar b3Vector3::dot(const b3Vector3 &) const -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <226:5 226:12>]
REFERENCE_USAGE b3Scalar b3Vector3::dot(const b3Vector3 &) const -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <226:5 226:12>]
REFERENCE_USAGE b3Scalar b3Vector3::dot(const b3Vector3 &) const -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <226:21 226:28>]
REFERENCE_USAGE b3Scalar b3Vector3::dot(const b3Vector3 &) const -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <226:21 226:28>]
LOCAL_SYMBOL: b3Vector3.h<209:48> [b3Vector3.h <226:19 226:19>]
SYMBOL_METHOD public b3Scalar b3Vector3::length2() const [b3Vector3.h <231:2 <231:27 231:33> 234:2>]
REFERENCE_TYPE_USAGE b3Scalar b3Vector3::length2() const -> b3Scalar [b3Vector3.h <231:18 231:25>]
SYMBOL_FUNCTION b3Scalar b3Vector3::dot(const b3Vector3 &) const
REFERENCE_CALL b3Scalar b3Vector3::length2() const -> b3Scalar b3Vector3::dot(const b3Vector3 &) const [b3Vector3.h <233:10 233:12>]
SYMBOL_METHOD public b3Scalar b3Vector3::length() const [b3Vector3.h <237:2 <237:27 237:32> 240:2>]
REFERENCE_TYPE_USAGE b3Scalar b3Vector3::length() const -> b3Scalar [b3Vector3.h <237:18 237:25>]
SYMBOL_FUNCTION b3Scalar b3Sqrt(b3Scalar)
REFERENCE_CALL b3Scalar b3Vector3::length() const -> b3Scalar b3Sqrt(b3Scalar) [b3Vector3.h <239:10 239:15>]
SYMBOL_FUNCTION b3Scalar b3Vector3::length2() const
REFERENCE_CALL b3Scalar b3Vector3::length() const -> b3Scalar b3Vector3::length2() const [b3Vector3.h <239:17 239:23>]
SYMBOL_METHOD public b3Scalar b3Vector3::distance2(const b3Vector3 &) const [b3Vector3.h <244:27 244:35>]
REFERENCE_TYPE_USAGE b3Scalar b3Vector3::distance2(const b3Vector3 &) const -> b3Scalar [b3Vector3.h <244:18 244:25>]
LOCAL_SYMBOL: b3Vector3.h<244:54> [b3Vector3.h <244:54 244:54>]
REFERENCE_TYPE_USAGE b3Scalar b3Vector3::distance2(const b3Vector3 &) const -> b3Vector3 [b3Vector3.h <244:43 244:51>]
SYMBOL_METHOD public b3Scalar b3Vector3::distance(const b3Vector3 &) const [b3Vector3.h <248:27 248:34>]
REFERENCE_TYPE_USAGE b3Scalar b3Vector3::distance(const b3Vector3 &) const -> b3Scalar [b3Vector3.h <248:18 248:25>]
LOCAL_SYMBOL: b3Vector3.h<248:53> [b3Vector3.h <248:53 248:53>]
REFERENCE_TYPE_USAGE b3Scalar b3Vector3::distance(const b3Vector3 &) const -> b3Vector3 [b3Vector3.h <248:42 248:50>]
SYMBOL_METHOD public b3Vector3 & b3Vector3::safeNormalize() [b3Vector3.h <250:2 <250:29 250:41> 263:2>]
REFERENCE_TYPE_USAGE b3Vector3 & b3Vector3::safeNormalize() -> b3Vector3 [b3Vector3.h <250:18 250:26>]
LOCAL_SYMBOL: b3Vector3.h<252:12> [b3Vector3.h <252:12 252:13>]
REFERENCE_TYPE_USAGE b3Vector3 & b3Vector3::safeNormalize() -> b3Scalar [b3Vector3.h <252:3 252:10>]
REFERENCE_CALL b3Vector3 & b3Vector3::safeNormalize() -> b3Scalar b3Vector3::length2() const [b3Vector3.h <252:17 252:23>]
LOCAL_SYMBOL: b3Vector3.h<252:12> [b3Vector3.h <254:7 254:8>]
SYMBOL_FUNCTION b3Vector3 & b3Vector3::operator/=(const b3Scalar &)
REFERENCE_CALL b3Vector3 & b3Vector3::safeNormalize() -> b3Vector3 & b3Vector3::operator/=(const b3Scalar &) [b3Vector3.h <256:12 256:13>]
REFERENCE_CALL b3Vector3 & b3Vector3::safeNormalize() -> b3Scalar b3Sqrt(b3Scalar) [b3Vector3.h <256:15 256:20>]
LOCAL_SYMBOL: b3Vector3.h<252:12> [b3Vector3.h <256:22 256:23>]
SYMBOL_FUNCTION void b3Vector3::setValue(const b3Scalar &, const b3Scalar &, const b3Scalar &)
REFERENCE_CALL b3Vector3 & b3Vector3::safeNormalize() -> void b3Vector3::setValue(const b3Scalar &, const b3Scalar &, const b3Scalar &) [b3Vector3.h <260:4 260:11>]
SYMBOL_METHOD public b3Vector3 & b3Vector3::normalize() [b3Vector3.h <267:2 <267:29 267:37> 307:2>]
REFERENCE_TYPE_USAGE b3Vector3 & b3Vector3::normalize() -> b3Vector3 [b3Vector3.h <267:18 267:26>]
REFERENCE_CALL b3Vector3 & b3Vector3::normalize() -> b3Vector3 & b3Vector3::operator/=(const b3Scalar &) [b3Vector3.h <305:16 305:17>]
SYMBOL_FUNCTION b3Scalar b3Vector3::length() const
REFERENCE_CALL b3Vector3 & b3Vector3::normalize() -> b3Scalar b3Vector3::length() const [b3Vector3.h <305:19 305:24>]
SYMBOL_METHOD public b3Vector3 b3Vector3::normalized() const [b3Vector3.h <310:28 310:37>]
REFERENCE_TYPE_USAGE b3Vector3 b3Vector3::normalized() const -> b3Vector3 [b3Vector3.h <310:18 310:26>]
SYMBOL_METHOD public b3Vector3 b3Vector3::rotate(const b3Vector3 &, const b3Scalar) const [b3Vector3.h <315:28 315:33>]
REFERENCE_TYPE_USAGE b3Vector3 b3Vector3::rotate(const b3Vector3 &, const b3Scalar) const -> b3Vector3 [b3Vector3.h <315:18 315:26>]
LOCAL_SYMBOL: b3Vector3.h<315:53> [b3Vector3.h <315:53 315:57>]
REFERENCE_TYPE_USAGE b3Vector3 b3Vector3::rotate(const b3Vector3 &, const b3Scalar) const -> b3Vector3 [b3Vector3.h <315:42 315:50>]
LOCAL_SYMBOL: b3Vector3.h<315:75> [b3Vector3.h <315:75 315:79>]
REFERENCE_TYPE_USAGE b3Vector3 b3Vector3::rotate(const b3Vector3 &, const b3Scalar) const -> b3Scalar [b3Vector3.h <315:66 315:73>]
SYMBOL_METHOD public b3Scalar b3Vector3::angle(const b3Vector3 &) const [b3Vector3.h <319:2 <319:27 319:31> 324:2>]
REFERENCE_TYPE_USAGE b3Scalar b3Vector3::angle(const b3Vector3 &) const -> b3Scalar [b3Vector3.h <319:18 319:25>]
LOCAL_SYMBOL: b3Vector3.h<319:50> [b3Vector3.h <319:50 319:50>]
REFERENCE_TYPE_USAGE b3Scalar b3Vector3::angle(const b3Vector3 &) const -> b3Vector3 [b3Vector3.h <319:39 319:47>]
LOCAL_SYMBOL: b3Vector3.h<321:12> [b3Vector3.h <321:12 321:12>]
REFERENCE_TYPE_USAGE b3Scalar b3Vector3::angle(const b3Vector3 &) const -> b3Scalar [b3Vector3.h <321:3 321:10>]
REFERENCE_CALL b3Scalar b3Vector3::angle(const b3Vector3 &) const -> b3Scalar b3Sqrt(b3Scalar) [b3Vector3.h <321:16 321:21>]
REFERENCE_CALL b3Scalar b3Vector3::angle(const b3Vector3 &) const -> b3Scalar b3Vector3::length2() const [b3Vector3.h <321:23 321:29>]
REFERENCE_CALL b3Scalar b3Vector3::angle(const b3Vector3 &) const -> b3Scalar b3Vector3::length2() const [b3Vector3.h <321:37 321:43>]
LOCAL_SYMBOL: b3Vector3.h<319:50> [b3Vector3.h <321:35 321:35>]
SYMBOL_FUNCTION b3Scalar b3Acos(b3Scalar)
REFERENCE_CALL b3Scalar b3Vector3::angle(const b3Vector3 &) const -> b3Scalar b3Acos(b3Scalar) [b3Vector3.h <323:10 323:15>]
REFERENCE_CALL b3Scalar b3Vector3::angle(const b3Vector3 &) const -> b3Scalar b3Vector3::dot(const b3Vector3 &) const [b3Vector3.h <323:17 323:19>]
LOCAL_SYMBOL: b3Vector3.h<319:50> [b3Vector3.h <323:21 323:21>]
LOCAL_SYMBOL: b3Vector3.h<321:12> [b3Vector3.h <323:26 323:26>]
SYMBOL_METHOD public b3Vector3 b3Vector3::absolute() const [b3Vector3.h <327:2 <327:28 327:35> 339:2>]
REFERENCE_TYPE_USAGE b3Vector3 b3Vector3::absolute() const -> b3Vector3 [b3Vector3.h <327:18 327:26>]
SYMBOL_FUNCTION b3Vector3 b3MakeVector3(b3Scalar, b3Scalar, b3Scalar)
REFERENCE_CALL b3Vector3 b3Vector3::absolute() const -> b3Vector3 b3MakeVector3(b3Scalar, b3Scalar, b3Scalar) [b3Vector3.h <334:10 334:22>]
REFERENCE_CALL b3Vector3 b3Vector3::absolute() const -> b3Scalar b3Fabs(b3Scalar) [b3Vector3.h <335:4 335:9>]
REFERENCE_USAGE b3Vector3 b3Vector3::absolute() const -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <335:11 335:18>]
REFERENCE_USAGE b3Vector3 b3Vector3::absolute() const -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <335:11 335:18>]
REFERENCE_CALL b3Vector3 b3Vector3::absolute() const -> b3Scalar b3Fabs(b3Scalar) [b3Vector3.h <336:4 336:9>]
REFERENCE_USAGE b3Vector3 b3Vector3::absolute() const -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <336:11 336:18>]
REFERENCE_USAGE b3Vector3 b3Vector3::absolute() const -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <336:11 336:18>]
REFERENCE_CALL b3Vector3 b3Vector3::absolute() const -> b3Scalar b3Fabs(b3Scalar) [b3Vector3.h <337:4 337:9>]
REFERENCE_USAGE b3Vector3 b3Vector3::absolute() const -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <337:11 337:18>]
REFERENCE_USAGE b3Vector3 b3Vector3::absolute() const -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <337:11 337:18>]
SYMBOL_METHOD public b3Vector3 b3Vector3::cross(const b3Vector3 &) const [b3Vector3.h <343:2 <343:28 343:32> 380:2>]
REFERENCE_TYPE_USAGE b3Vector3 b3Vector3::cross(const b3Vector3 &) const -> b3Vector3 [b3Vector3.h <343:18 343:26>]
LOCAL_SYMBOL: b3Vector3.h<343:51> [b3Vector3.h <343:51 343:51>]
REFERENCE_TYPE_USAGE b3Vector3 b3Vector3::cross(const b3Vector3 &) const -> b3Vector3 [b3Vector3.h <343:40 343:48>]
REFERENCE_CALL b3Vector3 b3Vector3::cross(const b3Vector3 &) const -> b3Vector3 b3MakeVector3(b3Scalar, b3Scalar, b3Scalar) [b3Vector3.h <375:10 375:22>]
REFERENCE_USAGE b3Vector3 b3Vector3::cross(const b3Vector3 &) const -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <376:4 376:11>]
REFERENCE_USAGE b3Vector3 b3Vector3::cross(const b3Vector3 &) const -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <376:4 376:11>]
REFERENCE_USAGE b3Vector3 b3Vector3::cross(const b3Vector3 &) const -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <376:20 376:27>]
REFERENCE_USAGE b3Vector3 b3Vector3::cross(const b3Vector3 &) const -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <376:20 376:27>]
LOCAL_SYMBOL: b3Vector3.h<343:51> [b3Vector3.h <376:18 376:18>]
REFERENCE_USAGE b3Vector3 b3Vector3::cross(const b3Vector3 &) const -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <376:34 376:41>]
REFERENCE_USAGE b3Vector3 b3Vector3::cross(const b3Vector3 &) const -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <376:34 376:41>]
REFERENCE_USAGE b3Vector3 b3Vector3::cross(const b3Vector3 &) const -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <376:50 376:57>]
REFERENCE_USAGE b3Vector3 b3Vector3::cross(const b3Vector3 &) const -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <376:50 376:57>]
LOCAL_SYMBOL: b3Vector3.h<343:51> [b3Vector3.h <376:48 376:48>]
REFERENCE_USAGE b3Vector3 b3Vector3::cross(const b3Vector3 &) const -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <377:4 377:11>]
REFERENCE_USAGE b3Vector3 b3Vector3::cross(const b3Vector3 &) const -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <377:4 377:11>]
REFERENCE_USAGE b3Vector3 b3Vector3::cross(const b3Vector3 &) const -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <377:20 377:27>]
REFERENCE_USAGE b3Vector3 b3Vector3::cross(const b3Vector3 &) const -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <377:20 377:27>]
LOCAL_SYMBOL: b3Vector3.h<343:51> [b3Vector3.h <377:18 377:18>]
REFERENCE_USAGE b3Vector3 b3Vector3::cross(const b3Vector3 &) const -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <377:34 377:41>]
REFERENCE_USAGE b3Vector3 b3Vector3::cross(const b3Vector3 &) const -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <377:34 377:41>]
REFERENCE_USAGE b3Vector3 b3Vector3::cross(const b3Vector3 &) const -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <377:50 377:57>]
REFERENCE_USAGE b3Vector3 b3Vector3::cross(const b3Vector3 &) const -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <377:50 377:57>]
LOCAL_SYMBOL: b3Vector3.h<343:51> [b3Vector3.h <377:48 377:48>]
REFERENCE_USAGE b3Vector3 b3Vector3::cross(const b3Vector3 &) const -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <378:4 378:11>]
REFERENCE_USAGE b3Vector3 b3Vector3::cross(const b3Vector3 &) const -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <378:4 378:11>]
REFERENCE_USAGE b3Vector3 b3Vector3::cross(const b3Vector3 &) const -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <378:20 378:27>]
REFERENCE_USAGE b3Vector3 b3Vector3::cross(const b3Vector3 &) const -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <378:20 378:27>]
LOCAL_SYMBOL: b3Vector3.h<343:51> [b3Vector3.h <378:18 378:18>]
REFERENCE_USAGE b3Vector3 b3Vector3::cross(const b3Vector3 &) const -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <378:34 378:41>]
REFERENCE_USAGE b3Vector3 b3Vector3::cross(const b3Vector3 &) const -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <378:34 378:41>]
REFERENCE_USAGE b3Vector3 b3Vector3::cross(const b3Vector3 &) const -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <378:50 378:57>]
REFERENCE_USAGE b3Vector3 b3Vector3::cross(const b3Vector3 &) const -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <378:50 378:57>]
LOCAL_SYMBOL: b3Vector3.h<343:51> [b3Vector3.h <378:48 378:48>]
SYMBOL_METHOD public b3Scalar b3Vector3::triple(const b3Vector3 &, const b3Vector3 &) const [b3Vector3.h <382:2 <382:27 382:32> 430:2>]
REFERENCE_TYPE_USAGE b3Scalar b3Vector3::triple(const b3Vector3 &, const b3Vector3 &) const -> b3Scalar [b3Vector3.h <382:18 382:25>]
LOCAL_SYMBOL: b3Vector3.h<382:51> [b3Vector3.h <382:51 382:52>]
REFERENCE_TYPE_USAGE b3Scalar b3Vector3::triple(const b3Vector3 &, const b3Vector3 &) const -> b3Vector3 [b3Vector3.h <382:40 382:48>]
LOCAL_SYMBOL: b3Vector3.h<382:72> [b3Vector3.h <382:72 382:73>]
REFERENCE_TYPE_USAGE b3Scalar b3Vector3::triple(const b3Vector3 &, const b3Vector3 &) const -> b3Vector3 [b3Vector3.h <382:61 382:69>]
REFERENCE_USAGE b3Scalar b3Vector3::triple(const b3Vector3 &, const b3Vector3 &) const -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <426:4 426:11>]
REFERENCE_USAGE b3Scalar b3Vector3::triple(const b3Vector3 &, const b3Vector3 &) const -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <426:4 426:11>]
REFERENCE_USAGE b3Scalar b3Vector3::triple(const b3Vector3 &, const b3Vector3 &) const -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <426:22 426:29>]
REFERENCE_USAGE b3Scalar b3Vector3::triple(const b3Vector3 &, const b3Vector3 &) const -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <426:22 426:29>]
LOCAL_SYMBOL: b3Vector3.h<382:51> [b3Vector3.h <426:19 426:20>]
REFERENCE_USAGE b3Scalar b3Vector3::triple(const b3Vector3 &, const b3Vector3 &) const -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <426:39 426:46>]
REFERENCE_USAGE b3Scalar b3Vector3::triple(const b3Vector3 &, const b3Vector3 &) const -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <426:39 426:46>]
LOCAL_SYMBOL: b3Vector3.h<382:72> [b3Vector3.h <426:36 426:37>]
REFERENCE_USAGE b3Scalar b3Vector3::triple(const b3Vector3 &, const b3Vector3 &) const -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <426:56 426:63>]
REFERENCE_USAGE b3Scalar b3Vector3::triple(const b3Vector3 &, const b3Vector3 &) const -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <426:56 426:63>]
LOCAL_SYMBOL: b3Vector3.h<382:51> [b3Vector3.h <426:53 426:54>]
REFERENCE_USAGE b3Scalar b3Vector3::triple(const b3Vector3 &, const b3Vector3 &) const -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <426:73 426:80>]
REFERENCE_USAGE b3Scalar b3Vector3::triple(const b3Vector3 &, const b3Vector3 &) const -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <426:73 426:80>]
LOCAL_SYMBOL: b3Vector3.h<382:72> [b3Vector3.h <426:70 426:71>]
REFERENCE_USAGE b3Scalar b3Vector3::triple(const b3Vector3 &, const b3Vector3 &) const -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <427:4 427:11>]
REFERENCE_USAGE b3Scalar b3Vector3::triple(const b3Vector3 &, const b3Vector3 &) const -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <427:4 427:11>]
REFERENCE_USAGE b3Scalar b3Vector3::triple(const b3Vector3 &, const b3Vector3 &) const -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <427:22 427:29>]
REFERENCE_USAGE b3Scalar b3Vector3::triple(const b3Vector3 &, const b3Vector3 &) const -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <427:22 427:29>]
LOCAL_SYMBOL: b3Vector3.h<382:51> [b3Vector3.h <427:19 427:20>]
REFERENCE_USAGE b3Scalar b3Vector3::triple(const b3Vector3 &, const b3Vector3 &) const -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <427:39 427:46>]
REFERENCE_USAGE b3Scalar b3Vector3::triple(const b3Vector3 &, const b3Vector3 &) const -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <427:39 427:46>]
LOCAL_SYMBOL: b3Vector3.h<382:72> [b3Vector3.h <427:36 427:37>]
REFERENCE_USAGE b3Scalar b3Vector3::triple(const b3Vector3 &, const b3Vector3 &) const -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <427:56 427:63>]
REFERENCE_USAGE b3Scalar b3Vector3::triple(const b3Vector3 &, const b3Vector3 &) const -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <427:56 427:63>]
LOCAL_SYMBOL: b3Vector3.h<382:51> [b3Vector3.h <427:53 427:54>]
REFERENCE_USAGE b3Scalar b3Vector3::triple(const b3Vector3 &, const b3Vector3 &) const -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <427:73 427:80>]
REFERENCE_USAGE b3Scalar b3Vector3::triple(const b3Vector3 &, const b3Vector3 &) const -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <427:73 427:80>]
LOCAL_SYMBOL: b3Vector3.h<382:72> [b3Vector3.h <427:70 427:71>]
REFERENCE_USAGE b3Scalar b3Vector3::triple(const b3Vector3 &, const b3Vector3 &) const -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <428:4 428:11>]
REFERENCE_USAGE b3Scalar b3Vector3::triple(const b3Vector3 &, const b3Vector3 &) const -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <428:4 428:11>]
REFERENCE_USAGE b3Scalar b3Vector3::triple(const b3Vector3 &, const b3Vector3 &) const -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <428:22 428:29>]
REFERENCE_USAGE b3Scalar b3Vector3::triple(const b3Vector3 &, const b3Vector3 &) const -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <428:22 428:29>]
LOCAL_SYMBOL: b3Vector3.h<382:51> [b3Vector3.h <428:19 428:20>]
REFERENCE_USAGE b3Scalar b3Vector3::triple(const b3Vector3 &, const b3Vector3 &) const -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <428:39 428:46>]
REFERENCE_USAGE b3Scalar b3Vector3::triple(const b3Vector3 &, const b3Vector3 &) const -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <428:39 428:46>]
LOCAL_SYMBOL: b3Vector3.h<382:72> [b3Vector3.h <428:36 428:37>]
REFERENCE_USAGE b3Scalar b3Vector3::triple(const b3Vector3 &, const b3Vector3 &) const -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <428:56 428:63>]
REFERENCE_USAGE b3Scalar b3Vector3::triple(const b3Vector3 &, const b3Vector3 &) const -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <428:56 428:63>]
LOCAL_SYMBOL: b3Vector3.h<382:51> [b3Vector3.h <428:53 428:54>]
REFERENCE_USAGE b3Scalar b3Vector3::triple(const b3Vector3 &, const b3Vector3 &) const -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <428:73 428:80>]
REFERENCE_USAGE b3Scalar b3Vector3::triple(const b3Vector3 &, const b3Vector3 &) const -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <428:73 428:80>]
LOCAL_SYMBOL: b3Vector3.h<382:72> [b3Vector3.h <428:70 428:71>]
SYMBOL_METHOD public int b3Vector3::minAxis() const [b3Vector3.h <434:2 <434:22 434:28> 437:2>]
REFERENCE_TYPE_USAGE int b3Vector3::minAxis() const -> int [b3Vector3.h <434:18 434:20>]
REFERENCE_USAGE int b3Vector3::minAxis() const -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <436:10 436:17>]
REFERENCE_USAGE int b3Vector3::minAxis() const -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <436:10 436:17>]
REFERENCE_USAGE int b3Vector3::minAxis() const -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <436:24 436:31>]
REFERENCE_USAGE int b3Vector3::minAxis() const -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <436:24 436:31>]
REFERENCE_USAGE int b3Vector3::minAxis() const -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <436:39 436:46>]
REFERENCE_USAGE int b3Vector3::minAxis() const -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <436:39 436:46>]
REFERENCE_USAGE int b3Vector3::minAxis() const -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <436:52 436:59>]
REFERENCE_USAGE int b3Vector3::minAxis() const -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <436:52 436:59>]
REFERENCE_USAGE int b3Vector3::minAxis() const -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <436:76 436:83>]
REFERENCE_USAGE int b3Vector3::minAxis() const -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <436:76 436:83>]
REFERENCE_USAGE int b3Vector3::minAxis() const -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <436:89 436:96>]
REFERENCE_USAGE int b3Vector3::minAxis() const -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <436:89 436:96>]
SYMBOL_METHOD public int b3Vector3::maxAxis() const [b3Vector3.h <441:2 <441:22 441:28> 444:2>]
REFERENCE_TYPE_USAGE int b3Vector3::maxAxis() const -> int [b3Vector3.h <441:18 441:20>]
REFERENCE_USAGE int b3Vector3::maxAxis() const -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <443:10 443:17>]
REFERENCE_USAGE int b3Vector3::maxAxis() const -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <443:10 443:17>]
REFERENCE_USAGE int b3Vector3::maxAxis() const -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <443:24 443:31>]
REFERENCE_USAGE int b3Vector3::maxAxis() const -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <443:24 443:31>]
REFERENCE_USAGE int b3Vector3::maxAxis() const -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <443:39 443:46>]
REFERENCE_USAGE int b3Vector3::maxAxis() const -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <443:39 443:46>]
REFERENCE_USAGE int b3Vector3::maxAxis() const -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <443:52 443:59>]
REFERENCE_USAGE int b3Vector3::maxAxis() const -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <443:52 443:59>]
REFERENCE_USAGE int b3Vector3::maxAxis() const -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <443:76 443:83>]
REFERENCE_USAGE int b3Vector3::maxAxis() const -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <443:76 443:83>]
REFERENCE_USAGE int b3Vector3::maxAxis() const -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <443:89 443:96>]
REFERENCE_USAGE int b3Vector3::maxAxis() const -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <443:89 443:96>]
SYMBOL_METHOD public int b3Vector3::furthestAxis() const [b3Vector3.h <446:2 <446:22 446:33> 449:2>]
REFERENCE_TYPE_USAGE int b3Vector3::furthestAxis() const -> int [b3Vector3.h <446:18 446:20>]
SYMBOL_FUNCTION int b3Vector3::minAxis() const
REFERENCE_CALL int b3Vector3::furthestAxis() const -> int b3Vector3::minAxis() const [b3Vector3.h <448:21 448:27>]
SYMBOL_FUNCTION b3Vector3 b3Vector3::absolute() const
REFERENCE_CALL int b3Vector3::furthestAxis() const -> b3Vector3 b3Vector3::absolute() const [b3Vector3.h <448:10 448:17>]
SYMBOL_METHOD public int b3Vector3::closestAxis() const [b3Vector3.h <451:2 <451:22 451:32> 454:2>]
REFERENCE_TYPE_USAGE int b3Vector3::closestAxis() const -> int [b3Vector3.h <451:18 451:20>]
SYMBOL_FUNCTION int b3Vector3::maxAxis() const
REFERENCE_CALL int b3Vector3::closestAxis() const -> int b3Vector3::maxAxis() const [b3Vector3.h <453:21 453:27>]
REFERENCE_CALL int b3Vector3::closestAxis() const -> b3Vector3 b3Vector3::absolute() const [b3Vector3.h <453:10 453:17>]
SYMBOL_METHOD public void b3Vector3::setInterpolate3(const b3Vector3 &, const b3Vector3 &, b3Scalar) [b3Vector3.h <457:2 <457:23 457:37> 481:2>]
REFERENCE_TYPE_USAGE void b3Vector3::setInterpolate3(const b3Vector3 &, const b3Vector3 &, b3Scalar) -> void [b3Vector3.h <457:18 457:21>]
LOCAL_SYMBOL: b3Vector3.h<457:56> [b3Vector3.h <457:56 457:57>]
REFERENCE_TYPE_USAGE void b3Vector3::setInterpolate3(const b3Vector3 &, const b3Vector3 &, b3Scalar) -> b3Vector3 [b3Vector3.h <457:45 457:53>]
LOCAL_SYMBOL: b3Vector3.h<457:77> [b3Vector3.h <457:77 457:78>]
REFERENCE_TYPE_USAGE void b3Vector3::setInterpolate3(const b3Vector3 &, const b3Vector3 &, b3Scalar) -> b3Vector3 [b3Vector3.h <457:66 457:74>]
LOCAL_SYMBOL: b3Vector3.h<457:90> [b3Vector3.h <457:90 457:91>]
REFERENCE_TYPE_USAGE void b3Vector3::setInterpolate3(const b3Vector3 &, const b3Vector3 &, b3Scalar) -> b3Scalar [b3Vector3.h <457:81 457:88>]
LOCAL_SYMBOL: b3Vector3.h<474:12> [b3Vector3.h <474:12 474:12>]
REFERENCE_TYPE_USAGE void b3Vector3::setInterpolate3(const b3Vector3 &, const b3Vector3 &, b3Scalar) -> b3Scalar [b3Vector3.h <474:3 474:10>]
REFERENCE_TYPE_USAGE void b3Vector3::setInterpolate3(const b3Vector3 &, const b3Vector3 &, b3Scalar) -> b3Scalar [b3Vector3.h <474:16 474:23>]
LOCAL_SYMBOL: b3Vector3.h<457:90> [b3Vector3.h <474:32 474:33>]
REFERENCE_USAGE void b3Vector3::setInterpolate3(const b3Vector3 &, const b3Vector3 &, b3Scalar) -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <475:3 475:10>]
REFERENCE_USAGE void b3Vector3::setInterpolate3(const b3Vector3 &, const b3Vector3 &, b3Scalar) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <475:3 475:10>]
LOCAL_SYMBOL: b3Vector3.h<474:12> [b3Vector3.h <475:17 475:17>]
REFERENCE_USAGE void b3Vector3::setInterpolate3(const b3Vector3 &, const b3Vector3 &, b3Scalar) -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <475:24 475:31>]
REFERENCE_USAGE void b3Vector3::setInterpolate3(const b3Vector3 &, const b3Vector3 &, b3Scalar) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <475:24 475:31>]
LOCAL_SYMBOL: b3Vector3.h<457:56> [b3Vector3.h <475:21 475:22>]
LOCAL_SYMBOL: b3Vector3.h<457:90> [b3Vector3.h <475:38 475:39>]
REFERENCE_USAGE void b3Vector3::setInterpolate3(const b3Vector3 &, const b3Vector3 &, b3Scalar) -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <475:46 475:53>]
REFERENCE_USAGE void b3Vector3::setInterpolate3(const b3Vector3 &, const b3Vector3 &, b3Scalar) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <475:46 475:53>]
LOCAL_SYMBOL: b3Vector3.h<457:77> [b3Vector3.h <475:43 475:44>]
REFERENCE_USAGE void b3Vector3::setInterpolate3(const b3Vector3 &, const b3Vector3 &, b3Scalar) -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <476:3 476:10>]
REFERENCE_USAGE void b3Vector3::setInterpolate3(const b3Vector3 &, const b3Vector3 &, b3Scalar) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <476:3 476:10>]
LOCAL_SYMBOL: b3Vector3.h<474:12> [b3Vector3.h <476:17 476:17>]
REFERENCE_USAGE void b3Vector3::setInterpolate3(const b3Vector3 &, const b3Vector3 &, b3Scalar) -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <476:24 476:31>]
REFERENCE_USAGE void b3Vector3::setInterpolate3(const b3Vector3 &, const b3Vector3 &, b3Scalar) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <476:24 476:31>]
LOCAL_SYMBOL: b3Vector3.h<457:56> [b3Vector3.h <476:21 476:22>]
LOCAL_SYMBOL: b3Vector3.h<457:90> [b3Vector3.h <476:38 476:39>]
REFERENCE_USAGE void b3Vector3::setInterpolate3(const b3Vector3 &, const b3Vector3 &, b3Scalar) -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <476:46 476:53>]
REFERENCE_USAGE void b3Vector3::setInterpolate3(const b3Vector3 &, const b3Vector3 &, b3Scalar) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <476:46 476:53>]
LOCAL_SYMBOL: b3Vector3.h<457:77> [b3Vector3.h <476:43 476:44>]
REFERENCE_USAGE void b3Vector3::setInterpolate3(const b3Vector3 &, const b3Vector3 &, b3Scalar) -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <477:3 477:10>]
REFERENCE_USAGE void b3Vector3::setInterpolate3(const b3Vector3 &, const b3Vector3 &, b3Scalar) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <477:3 477:10>]
LOCAL_SYMBOL: b3Vector3.h<474:12> [b3Vector3.h <477:17 477:17>]
REFERENCE_USAGE void b3Vector3::setInterpolate3(const b3Vector3 &, const b3Vector3 &, b3Scalar) -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <477:24 477:31>]
REFERENCE_USAGE void b3Vector3::setInterpolate3(const b3Vector3 &, const b3Vector3 &, b3Scalar) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <477:24 477:31>]
LOCAL_SYMBOL: b3Vector3.h<457:56> [b3Vector3.h <477:21 477:22>]
LOCAL_SYMBOL: b3Vector3.h<457:90> [b3Vector3.h <477:38 477:39>]
REFERENCE_USAGE void b3Vector3::setInterpolate3(const b3Vector3 &, const b3Vector3 &, b3Scalar) -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <477:46 477:53>]
REFERENCE_USAGE void b3Vector3::setInterpolate3(const b3Vector3 &, const b3Vector3 &, b3Scalar) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <477:46 477:53>]
LOCAL_SYMBOL: b3Vector3.h<457:77> [b3Vector3.h <477:43 477:44>]
SYMBOL_METHOD public b3Vector3 b3Vector3::lerp(const b3Vector3 &, const b3Scalar &) const [b3Vector3.h <486:2 <486:28 486:31> 508:2>]
REFERENCE_TYPE_USAGE b3Vector3 b3Vector3::lerp(const b3Vector3 &, const b3Scalar &) const -> b3Vector3 [b3Vector3.h <486:18 486:26>]
LOCAL_SYMBOL: b3Vector3.h<486:50> [b3Vector3.h <486:50 486:50>]
REFERENCE_TYPE_USAGE b3Vector3 b3Vector3::lerp(const b3Vector3 &, const b3Scalar &) const -> b3Vector3 [b3Vector3.h <486:39 486:47>]
LOCAL_SYMBOL: b3Vector3.h<486:69> [b3Vector3.h <486:69 486:69>]
REFERENCE_TYPE_USAGE b3Vector3 b3Vector3::lerp(const b3Vector3 &, const b3Scalar &) const -> b3Scalar [b3Vector3.h <486:59 486:66>]
REFERENCE_CALL b3Vector3 b3Vector3::lerp(const b3Vector3 &, const b3Scalar &) const -> b3Vector3 b3MakeVector3(b3Scalar, b3Scalar, b3Scalar) [b3Vector3.h <504:4 504:16>]
REFERENCE_USAGE b3Vector3 b3Vector3::lerp(const b3Vector3 &, const b3Scalar &) const -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <504:19 504:26>]
REFERENCE_USAGE b3Vector3 b3Vector3::lerp(const b3Vector3 &, const b3Scalar &) const -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <504:19 504:26>]
REFERENCE_USAGE b3Vector3 b3Vector3::lerp(const b3Vector3 &, const b3Scalar &) const -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <504:36 504:43>]
REFERENCE_USAGE b3Vector3 b3Vector3::lerp(const b3Vector3 &, const b3Scalar &) const -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <504:36 504:43>]
LOCAL_SYMBOL: b3Vector3.h<486:50> [b3Vector3.h <504:34 504:34>]
REFERENCE_USAGE b3Vector3 b3Vector3::lerp(const b3Vector3 &, const b3Scalar &) const -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <504:50 504:57>]
REFERENCE_USAGE b3Vector3 b3Vector3::lerp(const b3Vector3 &, const b3Scalar &) const -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <504:50 504:57>]
LOCAL_SYMBOL: b3Vector3.h<486:69> [b3Vector3.h <504:65 504:65>]
REFERENCE_USAGE b3Vector3 b3Vector3::lerp(const b3Vector3 &, const b3Scalar &) const -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <505:7 505:14>]
REFERENCE_USAGE b3Vector3 b3Vector3::lerp(const b3Vector3 &, const b3Scalar &) const -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <505:7 505:14>]
REFERENCE_USAGE b3Vector3 b3Vector3::lerp(const b3Vector3 &, const b3Scalar &) const -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <505:24 505:31>]
REFERENCE_USAGE b3Vector3 b3Vector3::lerp(const b3Vector3 &, const b3Scalar &) const -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <505:24 505:31>]
LOCAL_SYMBOL: b3Vector3.h<486:50> [b3Vector3.h <505:22 505:22>]
REFERENCE_USAGE b3Vector3 b3Vector3::lerp(const b3Vector3 &, const b3Scalar &) const -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <505:38 505:45>]
REFERENCE_USAGE b3Vector3 b3Vector3::lerp(const b3Vector3 &, const b3Scalar &) const -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <505:38 505:45>]
LOCAL_SYMBOL: b3Vector3.h<486:69> [b3Vector3.h <505:53 505:53>]
REFERENCE_USAGE b3Vector3 b3Vector3::lerp(const b3Vector3 &, const b3Scalar &) const -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <506:7 506:14>]
REFERENCE_USAGE b3Vector3 b3Vector3::lerp(const b3Vector3 &, const b3Scalar &) const -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <506:7 506:14>]
REFERENCE_USAGE b3Vector3 b3Vector3::lerp(const b3Vector3 &, const b3Scalar &) const -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <506:24 506:31>]
REFERENCE_USAGE b3Vector3 b3Vector3::lerp(const b3Vector3 &, const b3Scalar &) const -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <506:24 506:31>]
LOCAL_SYMBOL: b3Vector3.h<486:50> [b3Vector3.h <506:22 506:22>]
REFERENCE_USAGE b3Vector3 b3Vector3::lerp(const b3Vector3 &, const b3Scalar &) const -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <506:38 506:45>]
REFERENCE_USAGE b3Vector3 b3Vector3::lerp(const b3Vector3 &, const b3Scalar &) const -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <506:38 506:45>]
LOCAL_SYMBOL: b3Vector3.h<486:69> [b3Vector3.h <506:53 506:53>]
SYMBOL_METHOD public b3Vector3 & b3Vector3::operator*=(const b3Vector3 &) [b3Vector3.h <512:2 <512:29 512:38> 524:2>]
REFERENCE_TYPE_USAGE b3Vector3 & b3Vector3::operator*=(const b3Vector3 &) -> b3Vector3 [b3Vector3.h <512:18 512:26>]
LOCAL_SYMBOL: b3Vector3.h<512:57> [b3Vector3.h <512:57 512:57>]
REFERENCE_TYPE_USAGE b3Vector3 & b3Vector3::operator*=(const b3Vector3 &) -> b3Vector3 [b3Vector3.h <512:46 512:54>]
REFERENCE_USAGE b3Vector3 & b3Vector3::operator*=(const b3Vector3 &) -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <519:3 519:10>]
REFERENCE_USAGE b3Vector3 & b3Vector3::operator*=(const b3Vector3 &) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <519:3 519:10>]
REFERENCE_USAGE b3Vector3 & b3Vector3::operator*=(const b3Vector3 &) -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <519:20 519:27>]
REFERENCE_USAGE b3Vector3 & b3Vector3::operator*=(const b3Vector3 &) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <519:20 519:27>]
LOCAL_SYMBOL: b3Vector3.h<512:57> [b3Vector3.h <519:18 519:18>]
REFERENCE_USAGE b3Vector3 & b3Vector3::operator*=(const b3Vector3 &) -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <520:3 520:10>]
REFERENCE_USAGE b3Vector3 & b3Vector3::operator*=(const b3Vector3 &) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <520:3 520:10>]
REFERENCE_USAGE b3Vector3 & b3Vector3::operator*=(const b3Vector3 &) -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <520:20 520:27>]
REFERENCE_USAGE b3Vector3 & b3Vector3::operator*=(const b3Vector3 &) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <520:20 520:27>]
LOCAL_SYMBOL: b3Vector3.h<512:57> [b3Vector3.h <520:18 520:18>]
REFERENCE_USAGE b3Vector3 & b3Vector3::operator*=(const b3Vector3 &) -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <521:3 521:10>]
REFERENCE_USAGE b3Vector3 & b3Vector3::operator*=(const b3Vector3 &) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <521:3 521:10>]
REFERENCE_USAGE b3Vector3 & b3Vector3::operator*=(const b3Vector3 &) -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <521:20 521:27>]
REFERENCE_USAGE b3Vector3 & b3Vector3::operator*=(const b3Vector3 &) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <521:20 521:27>]
LOCAL_SYMBOL: b3Vector3.h<512:57> [b3Vector3.h <521:18 521:18>]
SYMBOL_METHOD public const b3Scalar & b3Vector3::getX() const [b3Vector3.h <527:3 <527:35 527:38> 527:70>]
REFERENCE_TYPE_USAGE const b3Scalar & b3Vector3::getX() const -> b3Scalar [b3Vector3.h <527:25 527:32>]
REFERENCE_USAGE const b3Scalar & b3Vector3::getX() const -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <527:57 527:64>]
REFERENCE_USAGE const b3Scalar & b3Vector3::getX() const -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <527:57 527:64>]
SYMBOL_METHOD public const b3Scalar & b3Vector3::getY() const [b3Vector3.h <529:3 <529:35 529:38> 529:70>]
REFERENCE_TYPE_USAGE const b3Scalar & b3Vector3::getY() const -> b3Scalar [b3Vector3.h <529:25 529:32>]
REFERENCE_USAGE const b3Scalar & b3Vector3::getY() const -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <529:57 529:64>]
REFERENCE_USAGE const b3Scalar & b3Vector3::getY() const -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <529:57 529:64>]
SYMBOL_METHOD public const b3Scalar & b3Vector3::getZ() const [b3Vector3.h <531:3 <531:35 531:38> 531:70>]
REFERENCE_TYPE_USAGE const b3Scalar & b3Vector3::getZ() const -> b3Scalar [b3Vector3.h <531:25 531:32>]
REFERENCE_USAGE const b3Scalar & b3Vector3::getZ() const -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <531:57 531:64>]
REFERENCE_USAGE const b3Scalar & b3Vector3::getZ() const -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <531:57 531:64>]
SYMBOL_METHOD public const b3Scalar & b3Vector3::getW() const [b3Vector3.h <533:3 <533:35 533:38> 533:70>]
REFERENCE_TYPE_USAGE const b3Scalar & b3Vector3::getW() const -> b3Scalar [b3Vector3.h <533:25 533:32>]
REFERENCE_USAGE const b3Scalar & b3Vector3::getW() const -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <533:57 533:64>]
REFERENCE_USAGE const b3Scalar & b3Vector3::getW() const -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <533:57 533:64>]
SYMBOL_METHOD public void b3Vector3::setX(b3Scalar) [b3Vector3.h <536:3 <536:24 536:27> 536:61>]
REFERENCE_TYPE_USAGE void b3Vector3::setX(b3Scalar) -> void [b3Vector3.h <536:19 536:22>]
LOCAL_SYMBOL: b3Vector3.h<536:38> [b3Vector3.h <536:38 536:39>]
REFERENCE_TYPE_USAGE void b3Vector3::setX(b3Scalar) -> b3Scalar [b3Vector3.h <536:29 536:36>]
REFERENCE_USAGE void b3Vector3::setX(b3Scalar) -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <536:44 536:51>]
REFERENCE_USAGE void b3Vector3::setX(b3Scalar) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <536:44 536:51>]
LOCAL_SYMBOL: b3Vector3.h<536:38> [b3Vector3.h <536:58 536:59>]
SYMBOL_METHOD public void b3Vector3::setY(b3Scalar) [b3Vector3.h <538:3 <538:24 538:27> 538:61>]
REFERENCE_TYPE_USAGE void b3Vector3::setY(b3Scalar) -> void [b3Vector3.h <538:19 538:22>]
LOCAL_SYMBOL: b3Vector3.h<538:38> [b3Vector3.h <538:38 538:39>]
REFERENCE_TYPE_USAGE void b3Vector3::setY(b3Scalar) -> b3Scalar [b3Vector3.h <538:29 538:36>]
REFERENCE_USAGE void b3Vector3::setY(b3Scalar) -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <538:44 538:51>]
REFERENCE_USAGE void b3Vector3::setY(b3Scalar) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <538:44 538:51>]
LOCAL_SYMBOL: b3Vector3.h<538:38> [b3Vector3.h <538:58 538:59>]
SYMBOL_METHOD public void b3Vector3::setZ(b3Scalar) [b3Vector3.h <540:3 <540:24 540:27> 540:61>]
REFERENCE_TYPE_USAGE void b3Vector3::setZ(b3Scalar) -> void [b3Vector3.h <540:19 540:22>]
LOCAL_SYMBOL: b3Vector3.h<540:38> [b3Vector3.h <540:38 540:39>]
REFERENCE_TYPE_USAGE void b3Vector3::setZ(b3Scalar) -> b3Scalar [b3Vector3.h <540:29 540:36>]
REFERENCE_USAGE void b3Vector3::setZ(b3Scalar) -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <540:44 540:51>]
REFERENCE_USAGE void b3Vector3::setZ(b3Scalar) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <540:44 540:51>]
LOCAL_SYMBOL: b3Vector3.h<540:38> [b3Vector3.h <540:58 540:59>]
SYMBOL_METHOD public void b3Vector3::setW(b3Scalar) [b3Vector3.h <542:3 <542:24 542:27> 542:61>]
REFERENCE_TYPE_USAGE void b3Vector3::setW(b3Scalar) -> void [b3Vector3.h <542:19 542:22>]
LOCAL_SYMBOL: b3Vector3.h<542:38> [b3Vector3.h <542:38 542:39>]
REFERENCE_TYPE_USAGE void b3Vector3::setW(b3Scalar) -> b3Scalar [b3Vector3.h <542:29 542:36>]
REFERENCE_USAGE void b3Vector3::setW(b3Scalar) -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <542:44 542:51>]
REFERENCE_USAGE void b3Vector3::setW(b3Scalar) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <542:44 542:51>]
LOCAL_SYMBOL: b3Vector3.h<542:38> [b3Vector3.h <542:58 542:59>]
SYMBOL_METHOD public b3Scalar * b3Vector3::operator float *() [b3Vector3.h <547:2 <547:18 547:42> 547:75>]
REFERENCE_TYPE_USAGE b3Scalar * b3Vector3::operator float *() -> b3Scalar [b3Vector3.h <547:33 547:40>]
REFERENCE_USAGE b3Scalar * b3Vector3::operator float *() -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <547:62 547:69>]
REFERENCE_USAGE b3Scalar * b3Vector3::operator float *() -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <547:62 547:69>]
SYMBOL_METHOD public const b3Scalar * b3Vector3::operator const float *() const [b3Vector3.h <548:2 <548:18 548:42> 548:75>]
REFERENCE_TYPE_USAGE const b3Scalar * b3Vector3::operator const float *() const -> b3Scalar [b3Vector3.h <548:33 548:40>]
REFERENCE_USAGE const b3Scalar * b3Vector3::operator const float *() const -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <548:62 548:69>]
REFERENCE_USAGE const b3Scalar * b3Vector3::operator const float *() const -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <548:62 548:69>]
SYMBOL_METHOD public bool b3Vector3::operator==(const b3Vector3 &) const [b3Vector3.h <550:2 <550:23 550:32> 560:2>]
REFERENCE_TYPE_USAGE bool b3Vector3::operator==(const b3Vector3 &) const -> bool [b3Vector3.h <550:18 550:21>]
LOCAL_SYMBOL: b3Vector3.h<550:51> [b3Vector3.h <550:51 550:55>]
REFERENCE_TYPE_USAGE bool b3Vector3::operator==(const b3Vector3 &) const -> b3Vector3 [b3Vector3.h <550:40 550:48>]
REFERENCE_USAGE bool b3Vector3::operator==(const b3Vector3 &) const -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <555:12 555:19>]
REFERENCE_USAGE bool b3Vector3::operator==(const b3Vector3 &) const -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <555:12 555:19>]
REFERENCE_USAGE bool b3Vector3::operator==(const b3Vector3 &) const -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <555:31 555:38>]
REFERENCE_USAGE bool b3Vector3::operator==(const b3Vector3 &) const -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <555:31 555:38>]
LOCAL_SYMBOL: b3Vector3.h<550:51> [b3Vector3.h <555:25 555:29>]
REFERENCE_USAGE bool b3Vector3::operator==(const b3Vector3 &) const -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <556:18 556:25>]
REFERENCE_USAGE bool b3Vector3::operator==(const b3Vector3 &) const -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <556:18 556:25>]
REFERENCE_USAGE bool b3Vector3::operator==(const b3Vector3 &) const -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <556:37 556:44>]
REFERENCE_USAGE bool b3Vector3::operator==(const b3Vector3 &) const -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <556:37 556:44>]
LOCAL_SYMBOL: b3Vector3.h<550:51> [b3Vector3.h <556:31 556:35>]
REFERENCE_USAGE bool b3Vector3::operator==(const b3Vector3 &) const -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <557:18 557:25>]
REFERENCE_USAGE bool b3Vector3::operator==(const b3Vector3 &) const -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <557:18 557:25>]
REFERENCE_USAGE bool b3Vector3::operator==(const b3Vector3 &) const -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <557:37 557:44>]
REFERENCE_USAGE bool b3Vector3::operator==(const b3Vector3 &) const -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <557:37 557:44>]
LOCAL_SYMBOL: b3Vector3.h<550:51> [b3Vector3.h <557:31 557:35>]
REFERENCE_USAGE bool b3Vector3::operator==(const b3Vector3 &) const -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <558:18 558:25>]
REFERENCE_USAGE bool b3Vector3::operator==(const b3Vector3 &) const -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <558:18 558:25>]
REFERENCE_USAGE bool b3Vector3::operator==(const b3Vector3 &) const -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <558:37 558:44>]
REFERENCE_USAGE bool b3Vector3::operator==(const b3Vector3 &) const -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <558:37 558:44>]
LOCAL_SYMBOL: b3Vector3.h<550:51> [b3Vector3.h <558:31 558:35>]
SYMBOL_METHOD public bool b3Vector3::operator!=(const b3Vector3 &) const [b3Vector3.h <562:2 <562:23 562:32> 565:2>]
REFERENCE_TYPE_USAGE bool b3Vector3::operator!=(const b3Vector3 &) const -> bool [b3Vector3.h <562:18 562:21>]
LOCAL_SYMBOL: b3Vector3.h<562:51> [b3Vector3.h <562:51 562:55>]
REFERENCE_TYPE_USAGE bool b3Vector3::operator!=(const b3Vector3 &) const -> b3Vector3 [b3Vector3.h <562:40 562:48>]
SYMBOL_FUNCTION bool b3Vector3::operator==(const b3Vector3 &) const
REFERENCE_CALL bool b3Vector3::operator!=(const b3Vector3 &) const -> bool b3Vector3::operator==(const b3Vector3 &) const [b3Vector3.h <564:18 564:19>]
LOCAL_SYMBOL: b3Vector3.h<562:51> [b3Vector3.h <564:21 564:25>]
SYMBOL_METHOD public void b3Vector3::setMax(const b3Vector3 &) [b3Vector3.h <570:2 <570:23 570:28> 582:2>]
REFERENCE_TYPE_USAGE void b3Vector3::setMax(const b3Vector3 &) -> void [b3Vector3.h <570:18 570:21>]
LOCAL_SYMBOL: b3Vector3.h<570:47> [b3Vector3.h <570:47 570:51>]
REFERENCE_TYPE_USAGE void b3Vector3::setMax(const b3Vector3 &) -> b3Vector3 [b3Vector3.h <570:36 570:44>]
SYMBOL_FUNCTION void b3SetMax<float>(float &, const float &)
REFERENCE_CALL void b3Vector3::setMax(const b3Vector3 &) -> void b3SetMax<float>(float &, const float &) [b3Vector3.h <577:3 577:10>]
REFERENCE_USAGE void b3Vector3::setMax(const b3Vector3 &) -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <577:12 577:19>]
REFERENCE_USAGE void b3Vector3::setMax(const b3Vector3 &) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <577:12 577:19>]
REFERENCE_USAGE void b3Vector3::setMax(const b3Vector3 &) -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <577:31 577:38>]
REFERENCE_USAGE void b3Vector3::setMax(const b3Vector3 &) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <577:31 577:38>]
LOCAL_SYMBOL: b3Vector3.h<570:47> [b3Vector3.h <577:25 577:29>]
REFERENCE_CALL void b3Vector3::setMax(const b3Vector3 &) -> void b3SetMax<float>(float &, const float &) [b3Vector3.h <578:3 578:10>]
REFERENCE_USAGE void b3Vector3::setMax(const b3Vector3 &) -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <578:12 578:19>]
REFERENCE_USAGE void b3Vector3::setMax(const b3Vector3 &) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <578:12 578:19>]
REFERENCE_USAGE void b3Vector3::setMax(const b3Vector3 &) -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <578:31 578:38>]
REFERENCE_USAGE void b3Vector3::setMax(const b3Vector3 &) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <578:31 578:38>]
LOCAL_SYMBOL: b3Vector3.h<570:47> [b3Vector3.h <578:25 578:29>]
REFERENCE_CALL void b3Vector3::setMax(const b3Vector3 &) -> void b3SetMax<float>(float &, const float &) [b3Vector3.h <579:3 579:10>]
REFERENCE_USAGE void b3Vector3::setMax(const b3Vector3 &) -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <579:12 579:19>]
REFERENCE_USAGE void b3Vector3::setMax(const b3Vector3 &) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <579:12 579:19>]
REFERENCE_USAGE void b3Vector3::setMax(const b3Vector3 &) -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <579:31 579:38>]
REFERENCE_USAGE void b3Vector3::setMax(const b3Vector3 &) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <579:31 579:38>]
LOCAL_SYMBOL: b3Vector3.h<570:47> [b3Vector3.h <579:25 579:29>]
REFERENCE_CALL void b3Vector3::setMax(const b3Vector3 &) -> void b3SetMax<float>(float &, const float &) [b3Vector3.h <580:3 580:10>]
REFERENCE_USAGE void b3Vector3::setMax(const b3Vector3 &) -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <580:12 580:19>]
REFERENCE_USAGE void b3Vector3::setMax(const b3Vector3 &) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <580:12 580:19>]
REFERENCE_USAGE void b3Vector3::setMax(const b3Vector3 &) -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <580:31 580:38>]
REFERENCE_USAGE void b3Vector3::setMax(const b3Vector3 &) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <580:31 580:38>]
LOCAL_SYMBOL: b3Vector3.h<570:47> [b3Vector3.h <580:25 580:29>]
SYMBOL_METHOD public void b3Vector3::setMin(const b3Vector3 &) [b3Vector3.h <587:2 <587:23 587:28> 599:2>]
REFERENCE_TYPE_USAGE void b3Vector3::setMin(const b3Vector3 &) -> void [b3Vector3.h <587:18 587:21>]
LOCAL_SYMBOL: b3Vector3.h<587:47> [b3Vector3.h <587:47 587:51>]
REFERENCE_TYPE_USAGE void b3Vector3::setMin(const b3Vector3 &) -> b3Vector3 [b3Vector3.h <587:36 587:44>]
SYMBOL_FUNCTION void b3SetMin<float>(float &, const float &)
REFERENCE_CALL void b3Vector3::setMin(const b3Vector3 &) -> void b3SetMin<float>(float &, const float &) [b3Vector3.h <594:3 594:10>]
REFERENCE_USAGE void b3Vector3::setMin(const b3Vector3 &) -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <594:12 594:19>]
REFERENCE_USAGE void b3Vector3::setMin(const b3Vector3 &) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <594:12 594:19>]
REFERENCE_USAGE void b3Vector3::setMin(const b3Vector3 &) -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <594:31 594:38>]
REFERENCE_USAGE void b3Vector3::setMin(const b3Vector3 &) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <594:31 594:38>]
LOCAL_SYMBOL: b3Vector3.h<587:47> [b3Vector3.h <594:25 594:29>]
REFERENCE_CALL void b3Vector3::setMin(const b3Vector3 &) -> void b3SetMin<float>(float &, const float &) [b3Vector3.h <595:3 595:10>]
REFERENCE_USAGE void b3Vector3::setMin(const b3Vector3 &) -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <595:12 595:19>]
REFERENCE_USAGE void b3Vector3::setMin(const b3Vector3 &) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <595:12 595:19>]
REFERENCE_USAGE void b3Vector3::setMin(const b3Vector3 &) -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <595:31 595:38>]
REFERENCE_USAGE void b3Vector3::setMin(const b3Vector3 &) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <595:31 595:38>]
LOCAL_SYMBOL: b3Vector3.h<587:47> [b3Vector3.h <595:25 595:29>]
REFERENCE_CALL void b3Vector3::setMin(const b3Vector3 &) -> void b3SetMin<float>(float &, const float &) [b3Vector3.h <596:3 596:10>]
REFERENCE_USAGE void b3Vector3::setMin(const b3Vector3 &) -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <596:12 596:19>]
REFERENCE_USAGE void b3Vector3::setMin(const b3Vector3 &) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <596:12 596:19>]
REFERENCE_USAGE void b3Vector3::setMin(const b3Vector3 &) -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <596:31 596:38>]
REFERENCE_USAGE void b3Vector3::setMin(const b3Vector3 &) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <596:31 596:38>]
LOCAL_SYMBOL: b3Vector3.h<587:47> [b3Vector3.h <596:25 596:29>]
REFERENCE_CALL void b3Vector3::setMin(const b3Vector3 &) -> void b3SetMin<float>(float &, const float &) [b3Vector3.h <597:3 597:10>]
REFERENCE_USAGE void b3Vector3::setMin(const b3Vector3 &) -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <597:12 597:19>]
REFERENCE_USAGE void b3Vector3::setMin(const b3Vector3 &) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <597:12 597:19>]
REFERENCE_USAGE void b3Vector3::setMin(const b3Vector3 &) -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <597:31 597:38>]
REFERENCE_USAGE void b3Vector3::setMin(const b3Vector3 &) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <597:31 597:38>]
LOCAL_SYMBOL: b3Vector3.h<587:47> [b3Vector3.h <597:25 597:29>]
SYMBOL_METHOD public void b3Vector3::setValue(const b3Scalar &, const b3Scalar &, const b3Scalar &) [b3Vector3.h <601:2 <601:24 601:31> 607:2>]
REFERENCE_TYPE_USAGE void b3Vector3::setValue(const b3Scalar &, const b3Scalar &, const b3Scalar &) -> void [b3Vector3.h <601:18 601:21>]
LOCAL_SYMBOL: b3Vector3.h<601:49> [b3Vector3.h <601:49 601:50>]
REFERENCE_TYPE_USAGE void b3Vector3::setValue(const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Scalar [b3Vector3.h <601:39 601:46>]
LOCAL_SYMBOL: b3Vector3.h<601:69> [b3Vector3.h <601:69 601:70>]
REFERENCE_TYPE_USAGE void b3Vector3::setValue(const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Scalar [b3Vector3.h <601:59 601:66>]
LOCAL_SYMBOL: b3Vector3.h<601:89> [b3Vector3.h <601:89 601:90>]
REFERENCE_TYPE_USAGE void b3Vector3::setValue(const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Scalar [b3Vector3.h <601:79 601:86>]
REFERENCE_USAGE void b3Vector3::setValue(const b3Scalar &, const b3Scalar &, const b3Scalar &) -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <603:3 603:10>]
REFERENCE_USAGE void b3Vector3::setValue(const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <603:3 603:10>]
LOCAL_SYMBOL: b3Vector3.h<601:49> [b3Vector3.h <603:15 603:16>]
REFERENCE_USAGE void b3Vector3::setValue(const b3Scalar &, const b3Scalar &, const b3Scalar &) -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <604:3 604:10>]
REFERENCE_USAGE void b3Vector3::setValue(const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <604:3 604:10>]
LOCAL_SYMBOL: b3Vector3.h<601:69> [b3Vector3.h <604:15 604:16>]
REFERENCE_USAGE void b3Vector3::setValue(const b3Scalar &, const b3Scalar &, const b3Scalar &) -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <605:3 605:10>]
REFERENCE_USAGE void b3Vector3::setValue(const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <605:3 605:10>]
LOCAL_SYMBOL: b3Vector3.h<601:89> [b3Vector3.h <605:15 605:16>]
REFERENCE_USAGE void b3Vector3::setValue(const b3Scalar &, const b3Scalar &, const b3Scalar &) -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <606:3 606:10>]
REFERENCE_USAGE void b3Vector3::setValue(const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <606:3 606:10>]
REFERENCE_TYPE_USAGE void b3Vector3::setValue(const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Scalar [b3Vector3.h <606:17 606:24>]
SYMBOL_METHOD public void b3Vector3::getSkewSymmetricMatrix(b3Vector3 *, b3Vector3 *, b3Vector3 *) const [b3Vector3.h <609:2 <609:7 609:28> 630:2>]
REFERENCE_TYPE_USAGE void b3Vector3::getSkewSymmetricMatrix(b3Vector3 *, b3Vector3 *, b3Vector3 *) const -> void [b3Vector3.h <609:2 609:5>]
LOCAL_SYMBOL: b3Vector3.h<609:41> [b3Vector3.h <609:41 609:42>]
REFERENCE_TYPE_USAGE void b3Vector3::getSkewSymmetricMatrix(b3Vector3 *, b3Vector3 *, b3Vector3 *) const -> b3Vector3 [b3Vector3.h <609:30 609:38>]
LOCAL_SYMBOL: b3Vector3.h<609:55> [b3Vector3.h <609:55 609:56>]
REFERENCE_TYPE_USAGE void b3Vector3::getSkewSymmetricMatrix(b3Vector3 *, b3Vector3 *, b3Vector3 *) const -> b3Vector3 [b3Vector3.h <609:44 609:52>]
LOCAL_SYMBOL: b3Vector3.h<609:69> [b3Vector3.h <609:69 609:70>]
REFERENCE_TYPE_USAGE void b3Vector3::getSkewSymmetricMatrix(b3Vector3 *, b3Vector3 *, b3Vector3 *) const -> b3Vector3 [b3Vector3.h <609:58 609:66>]
REFERENCE_CALL void b3Vector3::getSkewSymmetricMatrix(b3Vector3 *, b3Vector3 *, b3Vector3 *) const -> void b3Vector3::setValue(const b3Scalar &, const b3Scalar &, const b3Scalar &) [b3Vector3.h <626:7 626:14>]
LOCAL_SYMBOL: b3Vector3.h<609:41> [b3Vector3.h <626:3 626:4>]
SYMBOL_FUNCTION const b3Scalar & b3Vector3::getZ() const
REFERENCE_CALL void b3Vector3::getSkewSymmetricMatrix(b3Vector3 *, b3Vector3 *, b3Vector3 *) const -> const b3Scalar & b3Vector3::getZ() const [b3Vector3.h <626:22 626:25>]
SYMBOL_FUNCTION const b3Scalar & b3Vector3::getY() const
REFERENCE_CALL void b3Vector3::getSkewSymmetricMatrix(b3Vector3 *, b3Vector3 *, b3Vector3 *) const -> const b3Scalar & b3Vector3::getY() const [b3Vector3.h <626:31 626:34>]
REFERENCE_CALL void b3Vector3::getSkewSymmetricMatrix(b3Vector3 *, b3Vector3 *, b3Vector3 *) const -> void b3Vector3::setValue(const b3Scalar &, const b3Scalar &, const b3Scalar &) [b3Vector3.h <627:7 627:14>]
LOCAL_SYMBOL: b3Vector3.h<609:55> [b3Vector3.h <627:3 627:4>]
REFERENCE_CALL void b3Vector3::getSkewSymmetricMatrix(b3Vector3 *, b3Vector3 *, b3Vector3 *) const -> const b3Scalar & b3Vector3::getZ() const [b3Vector3.h <627:16 627:19>]
SYMBOL_FUNCTION const b3Scalar & b3Vector3::getX() const
REFERENCE_CALL void b3Vector3::getSkewSymmetricMatrix(b3Vector3 *, b3Vector3 *, b3Vector3 *) const -> const b3Scalar & b3Vector3::getX() const [b3Vector3.h <627:31 627:34>]
REFERENCE_CALL void b3Vector3::getSkewSymmetricMatrix(b3Vector3 *, b3Vector3 *, b3Vector3 *) const -> void b3Vector3::setValue(const b3Scalar &, const b3Scalar &, const b3Scalar &) [b3Vector3.h <628:7 628:14>]
LOCAL_SYMBOL: b3Vector3.h<609:69> [b3Vector3.h <628:3 628:4>]
REFERENCE_CALL void b3Vector3::getSkewSymmetricMatrix(b3Vector3 *, b3Vector3 *, b3Vector3 *) const -> const b3Scalar & b3Vector3::getY() const [b3Vector3.h <628:17 628:20>]
REFERENCE_CALL void b3Vector3::getSkewSymmetricMatrix(b3Vector3 *, b3Vector3 *, b3Vector3 *) const -> const b3Scalar & b3Vector3::getX() const [b3Vector3.h <628:25 628:28>]
SYMBOL_METHOD public void b3Vector3::setZero() [b3Vector3.h <632:2 <632:7 632:13> 642:2>]
REFERENCE_TYPE_USAGE void b3Vector3::setZero() -> void [b3Vector3.h <632:2 632:5>]
REFERENCE_CALL void b3Vector3::setZero() -> void b3Vector3::setValue(const b3Scalar &, const b3Scalar &, const b3Scalar &) [b3Vector3.h <640:3 640:10>]
REFERENCE_TYPE_USAGE void b3Vector3::setZero() -> b3Scalar [b3Vector3.h <640:12 640:19>]
REFERENCE_TYPE_USAGE void b3Vector3::setZero() -> b3Scalar [b3Vector3.h <640:25 640:32>]
REFERENCE_TYPE_USAGE void b3Vector3::setZero() -> b3Scalar [b3Vector3.h <640:38 640:45>]
SYMBOL_METHOD public bool b3Vector3::isZero() const [b3Vector3.h <644:2 <644:23 644:28> 647:2>]
REFERENCE_TYPE_USAGE bool b3Vector3::isZero() const -> bool [b3Vector3.h <644:18 644:21>]
REFERENCE_USAGE bool b3Vector3::isZero() const -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <646:10 646:17>]
REFERENCE_USAGE bool b3Vector3::isZero() const -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <646:10 646:17>]
REFERENCE_TYPE_USAGE bool b3Vector3::isZero() const -> b3Scalar [b3Vector3.h <646:25 646:32>]
REFERENCE_USAGE bool b3Vector3::isZero() const -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <646:40 646:47>]
REFERENCE_USAGE bool b3Vector3::isZero() const -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <646:40 646:47>]
REFERENCE_TYPE_USAGE bool b3Vector3::isZero() const -> b3Scalar [b3Vector3.h <646:55 646:62>]
REFERENCE_USAGE bool b3Vector3::isZero() const -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <646:70 646:77>]
REFERENCE_USAGE bool b3Vector3::isZero() const -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <646:70 646:77>]
REFERENCE_TYPE_USAGE bool b3Vector3::isZero() const -> b3Scalar [b3Vector3.h <646:85 646:92>]
SYMBOL_METHOD public bool b3Vector3::fuzzyZero() const [b3Vector3.h <649:2 <649:23 649:31> 652:2>]
REFERENCE_TYPE_USAGE bool b3Vector3::fuzzyZero() const -> bool [b3Vector3.h <649:18 649:21>]
REFERENCE_CALL bool b3Vector3::fuzzyZero() const -> b3Scalar b3Vector3::length2() const [b3Vector3.h <651:10 651:16>]
SYMBOL_STRUCT b3Vector3FloatData [b3Vector3.h <654:40 654:52>]
SYMBOL_METHOD public void b3Vector3::serialize(b3Vector3FloatData &) const [b3Vector3.h <654:23 654:31>]
REFERENCE_TYPE_USAGE void b3Vector3::serialize(b3Vector3FloatData &) const -> void [b3Vector3.h <654:18 654:21>]
LOCAL_SYMBOL: b3Vector3.h<654:55> [b3Vector3.h <654:55 654:61>]
REFERENCE_TYPE_USAGE void b3Vector3::serialize(b3Vector3FloatData &) const -> b3Vector3FloatData [b3Vector3.h <654:40 654:52>]
SYMBOL_METHOD public void b3Vector3::deSerialize(const b3Vector3FloatData &) [b3Vector3.h <656:23 656:33>]
REFERENCE_TYPE_USAGE void b3Vector3::deSerialize(const b3Vector3FloatData &) -> void [b3Vector3.h <656:18 656:21>]
LOCAL_SYMBOL: b3Vector3.h<656:63> [b3Vector3.h <656:63 656:68>]
REFERENCE_TYPE_USAGE void b3Vector3::deSerialize(const b3Vector3FloatData &) -> b3Vector3FloatData [b3Vector3.h <656:48 656:60>]
SYMBOL_METHOD public void b3Vector3::serializeFloat(b3Vector3FloatData &) const [b3Vector3.h <658:23 658:36>]
REFERENCE_TYPE_USAGE void b3Vector3::serializeFloat(b3Vector3FloatData &) const -> void [b3Vector3.h <658:18 658:21>]
LOCAL_SYMBOL: b3Vector3.h<658:65> [b3Vector3.h <658:65 658:71>]
REFERENCE_TYPE_USAGE void b3Vector3::serializeFloat(b3Vector3FloatData &) const -> b3Vector3FloatData [b3Vector3.h <658:45 658:62>]
SYMBOL_METHOD public void b3Vector3::deSerializeFloat(const b3Vector3FloatData &) [b3Vector3.h <660:23 660:38>]
REFERENCE_TYPE_USAGE void b3Vector3::deSerializeFloat(const b3Vector3FloatData &) -> void [b3Vector3.h <660:18 660:21>]
LOCAL_SYMBOL: b3Vector3.h<660:73> [b3Vector3.h <660:73 660:78>]
REFERENCE_TYPE_USAGE void b3Vector3::deSerializeFloat(const b3Vector3FloatData &) -> b3Vector3FloatData [b3Vector3.h <660:53 660:70>]
SYMBOL_STRUCT b3Vector3DoubleData [b3Vector3.h <662:46 662:64>]
SYMBOL_METHOD public void b3Vector3::serializeDouble(b3Vector3DoubleData &) const [b3Vector3.h <662:23 662:37>]
REFERENCE_TYPE_USAGE void b3Vector3::serializeDouble(b3Vector3DoubleData &) const -> void [b3Vector3.h <662:18 662:21>]
LOCAL_SYMBOL: b3Vector3.h<662:67> [b3Vector3.h <662:67 662:73>]
REFERENCE_TYPE_USAGE void b3Vector3::serializeDouble(b3Vector3DoubleData &) const -> b3Vector3DoubleData [b3Vector3.h <662:46 662:64>]
SYMBOL_METHOD public void b3Vector3::deSerializeDouble(const b3Vector3DoubleData &) [b3Vector3.h <664:23 664:39>]
REFERENCE_TYPE_USAGE void b3Vector3::deSerializeDouble(const b3Vector3DoubleData &) -> void [b3Vector3.h <664:18 664:21>]
LOCAL_SYMBOL: b3Vector3.h<664:75> [b3Vector3.h <664:75 664:80>]
REFERENCE_TYPE_USAGE void b3Vector3::deSerializeDouble(const b3Vector3DoubleData &) -> b3Vector3DoubleData [b3Vector3.h <664:54 664:72>]
SYMBOL_METHOD public long b3Vector3::maxDot(const b3Vector3 *, long, b3Scalar &) const [b3Vector3.h <670:35 670:40>]
REFERENCE_TYPE_USAGE long b3Vector3::maxDot(const b3Vector3 *, long, b3Scalar &) const -> long [b3Vector3.h <670:27 670:30>]
LOCAL_SYMBOL: b3Vector3.h<670:60> [b3Vector3.h <670:60 670:64>]
REFERENCE_TYPE_USAGE long b3Vector3::maxDot(const b3Vector3 *, long, b3Scalar &) const -> b3Vector3 [b3Vector3.h <670:49 670:57>]
LOCAL_SYMBOL: b3Vector3.h<670:72> [b3Vector3.h <670:72 670:82>]
REFERENCE_TYPE_USAGE long b3Vector3::maxDot(const b3Vector3 *, long, b3Scalar &) const -> long [b3Vector3.h <670:67 670:70>]
LOCAL_SYMBOL: b3Vector3.h<670:95> [b3Vector3.h <670:95 670:100>]
REFERENCE_TYPE_USAGE long b3Vector3::maxDot(const b3Vector3 *, long, b3Scalar &) const -> b3Scalar [b3Vector3.h <670:85 670:92>]
SYMBOL_METHOD public long b3Vector3::minDot(const b3Vector3 *, long, b3Scalar &) const [b3Vector3.h <676:35 676:40>]
REFERENCE_TYPE_USAGE long b3Vector3::minDot(const b3Vector3 *, long, b3Scalar &) const -> long [b3Vector3.h <676:27 676:30>]
LOCAL_SYMBOL: b3Vector3.h<676:60> [b3Vector3.h <676:60 676:64>]
REFERENCE_TYPE_USAGE long b3Vector3::minDot(const b3Vector3 *, long, b3Scalar &) const -> b3Vector3 [b3Vector3.h <676:49 676:57>]
LOCAL_SYMBOL: b3Vector3.h<676:72> [b3Vector3.h <676:72 676:82>]
REFERENCE_TYPE_USAGE long b3Vector3::minDot(const b3Vector3 *, long, b3Scalar &) const -> long [b3Vector3.h <676:67 676:70>]
LOCAL_SYMBOL: b3Vector3.h<676:95> [b3Vector3.h <676:95 676:100>]
REFERENCE_TYPE_USAGE long b3Vector3::minDot(const b3Vector3 *, long, b3Scalar &) const -> b3Scalar [b3Vector3.h <676:85 676:92>]
SYMBOL_METHOD public b3Vector3 b3Vector3::dot3(const b3Vector3 &, const b3Vector3 &, const b3Vector3 &) const [b3Vector3.h <679:5 <679:32 679:35> 708:5>]
REFERENCE_TYPE_USAGE b3Vector3 b3Vector3::dot3(const b3Vector3 &, const b3Vector3 &, const b3Vector3 &) const -> b3Vector3 [b3Vector3.h <679:21 679:29>]
LOCAL_SYMBOL: b3Vector3.h<679:55> [b3Vector3.h <679:55 679:56>]
REFERENCE_TYPE_USAGE b3Vector3 b3Vector3::dot3(const b3Vector3 &, const b3Vector3 &, const b3Vector3 &) const -> b3Vector3 [b3Vector3.h <679:44 679:52>]
LOCAL_SYMBOL: b3Vector3.h<679:76> [b3Vector3.h <679:76 679:77>]
REFERENCE_TYPE_USAGE b3Vector3 b3Vector3::dot3(const b3Vector3 &, const b3Vector3 &, const b3Vector3 &) const -> b3Vector3 [b3Vector3.h <679:65 679:73>]
LOCAL_SYMBOL: b3Vector3.h<679:97> [b3Vector3.h <679:97 679:98>]
REFERENCE_TYPE_USAGE b3Vector3 b3Vector3::dot3(const b3Vector3 &, const b3Vector3 &, const b3Vector3 &) const -> b3Vector3 [b3Vector3.h <679:86 679:94>]
REFERENCE_CALL b3Vector3 b3Vector3::dot3(const b3Vector3 &, const b3Vector3 &, const b3Vector3 &) const -> b3Vector3 b3MakeVector3(b3Scalar, b3Scalar, b3Scalar) [b3Vector3.h <706:10 706:22>]
REFERENCE_CALL b3Vector3 b3Vector3::dot3(const b3Vector3 &, const b3Vector3 &, const b3Vector3 &) const -> b3Scalar b3Vector3::dot(const b3Vector3 &) const [b3Vector3.h <706:25 706:27>]
LOCAL_SYMBOL: b3Vector3.h<679:55> [b3Vector3.h <706:29 706:30>]
REFERENCE_CALL b3Vector3 b3Vector3::dot3(const b3Vector3 &, const b3Vector3 &, const b3Vector3 &) const -> b3Scalar b3Vector3::dot(const b3Vector3 &) const [b3Vector3.h <706:34 706:36>]
LOCAL_SYMBOL: b3Vector3.h<679:76> [b3Vector3.h <706:38 706:39>]
REFERENCE_CALL b3Vector3 b3Vector3::dot3(const b3Vector3 &, const b3Vector3 &, const b3Vector3 &) const -> b3Scalar b3Vector3::dot(const b3Vector3 &) const [b3Vector3.h <706:43 706:45>]
LOCAL_SYMBOL: b3Vector3.h<679:97> [b3Vector3.h <706:47 706:48>]
SYMBOL_METHOD public void b3Vector3::b3Vector3() [b3Vector3.h <92:31 <92:31 92:39> 92:39>]
SYMBOL_METHOD public void b3Vector3::b3Vector3(const b3Vector3 &) [b3Vector3.h <92:31 <92:31 92:39> 92:39>]
REFERENCE_USAGE void b3Vector3::b3Vector3(const b3Vector3 &) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <92:31 92:39>]
SYMBOL_FUNCTION void b3Vector3::anonymous union (b3Vector3.h<96:9>)::(const b3Vector3::anonymous union (b3Vector3.h<96:9>) &)
REFERENCE_CALL void b3Vector3::b3Vector3(const b3Vector3 &) -> void b3Vector3::anonymous union (b3Vector3.h<96:9>)::(const b3Vector3::anonymous union (b3Vector3.h<96:9>) &) [b3Vector3.h <92:31 92:39>]
LOCAL_SYMBOL: b3Vector3.h<92:31> [b3Vector3.h <92:31 92:39>]
SYMBOL_METHOD public void b3Vector3::b3Vector3(b3Vector3 &&) [b3Vector3.h <92:31 <92:31 92:39> 92:39>]
REFERENCE_USAGE void b3Vector3::b3Vector3(b3Vector3 &&) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <92:31 92:39>]
SYMBOL_FUNCTION void b3Vector3::anonymous union (b3Vector3.h<96:9>)::(b3Vector3::anonymous union (b3Vector3.h<96:9>) &&)
REFERENCE_CALL void b3Vector3::b3Vector3(b3Vector3 &&) -> void b3Vector3::anonymous union (b3Vector3.h<96:9>)::(b3Vector3::anonymous union (b3Vector3.h<96:9>) &&) [b3Vector3.h <92:31 92:39>]
REFERENCE_TYPE_USAGE void b3Vector3::b3Vector3(b3Vector3 &&) -> b3Vector3 [b3Vector3.h <92:31 92:39>]
SYMBOL_METHOD public void b3Vector3::~b3Vector3() [b3Vector3.h <92:31 92:39>]
SYMBOL_METHOD public b3Vector3 & b3Vector3::operator=(const b3Vector3 &) [b3Vector3.h <92:31 <92:31 92:39> 92:39>]
SYMBOL_FUNCTION b3Vector3::anonymous union (b3Vector3.h<96:9>) & b3Vector3::anonymous union (b3Vector3.h<96:9>)::operator=(const b3Vector3::anonymous union (b3Vector3.h<96:9>) &)
REFERENCE_CALL b3Vector3 & b3Vector3::operator=(const b3Vector3 &) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) & b3Vector3::anonymous union (b3Vector3.h<96:9>)::operator=(const b3Vector3::anonymous union (b3Vector3.h<96:9>) &) [b3Vector3.h <92:31 92:39>]
SYMBOL_UNION b3Vector3::anonymous union (b3Vector3.h<96:9>)
QUALIFIER: b3Vector3::anonymous union (b3Vector3.h<96:9>) [b3Vector3.h <92:31 92:39>]
REFERENCE_USAGE b3Vector3 & b3Vector3::operator=(const b3Vector3 &) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <92:31 92:39>]
SYMBOL_METHOD public b3Vector3 & b3Vector3::operator=(b3Vector3 &&) [b3Vector3.h <92:31 <92:31 92:39> 92:39>]
SYMBOL_FUNCTION b3Vector3::anonymous union (b3Vector3.h<96:9>) & b3Vector3::anonymous union (b3Vector3.h<96:9>)::operator=(b3Vector3::anonymous union (b3Vector3.h<96:9>) &&)
REFERENCE_CALL b3Vector3 & b3Vector3::operator=(b3Vector3 &&) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) & b3Vector3::anonymous union (b3Vector3.h<96:9>)::operator=(b3Vector3::anonymous union (b3Vector3.h<96:9>) &&) [b3Vector3.h <92:31 92:39>]
REFERENCE_USAGE b3Vector3 & b3Vector3::operator=(b3Vector3 &&) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <92:31 92:39>]
REFERENCE_TYPE_USAGE b3Vector3 & b3Vector3::operator=(b3Vector3 &&) -> b3Vector3 [b3Vector3.h <92:31 92:39>]
SYMBOL_FUNCTION b3Vector3 operator+(const b3Vector3 &, const b3Vector3 &) [b3Vector3.h <712:1 <713:1 713:9> 725:1>]
REFERENCE_TYPE_USAGE b3Vector3 operator+(const b3Vector3 &, const b3Vector3 &) -> b3Vector3 [b3Vector3.h <712:17 712:25>]
LOCAL_SYMBOL: b3Vector3.h<713:28> [b3Vector3.h <713:28 713:29>]
REFERENCE_TYPE_USAGE b3Vector3 operator+(const b3Vector3 &, const b3Vector3 &) -> b3Vector3 [b3Vector3.h <713:17 713:25>]
LOCAL_SYMBOL: b3Vector3.h<713:49> [b3Vector3.h <713:49 713:50>]
REFERENCE_TYPE_USAGE b3Vector3 operator+(const b3Vector3 &, const b3Vector3 &) -> b3Vector3 [b3Vector3.h <713:38 713:46>]
REFERENCE_CALL b3Vector3 operator+(const b3Vector3 &, const b3Vector3 &) -> b3Vector3 b3MakeVector3(b3Scalar, b3Scalar, b3Scalar) [b3Vector3.h <720:9 720:21>]
REFERENCE_USAGE b3Vector3 operator+(const b3Vector3 &, const b3Vector3 &) -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <721:7 721:14>]
REFERENCE_USAGE b3Vector3 operator+(const b3Vector3 &, const b3Vector3 &) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <721:7 721:14>]
LOCAL_SYMBOL: b3Vector3.h<713:28> [b3Vector3.h <721:4 721:5>]
REFERENCE_USAGE b3Vector3 operator+(const b3Vector3 &, const b3Vector3 &) -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <721:24 721:31>]
REFERENCE_USAGE b3Vector3 operator+(const b3Vector3 &, const b3Vector3 &) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <721:24 721:31>]
LOCAL_SYMBOL: b3Vector3.h<713:49> [b3Vector3.h <721:21 721:22>]
REFERENCE_USAGE b3Vector3 operator+(const b3Vector3 &, const b3Vector3 &) -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <722:7 722:14>]
REFERENCE_USAGE b3Vector3 operator+(const b3Vector3 &, const b3Vector3 &) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <722:7 722:14>]
LOCAL_SYMBOL: b3Vector3.h<713:28> [b3Vector3.h <722:4 722:5>]
REFERENCE_USAGE b3Vector3 operator+(const b3Vector3 &, const b3Vector3 &) -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <722:24 722:31>]
REFERENCE_USAGE b3Vector3 operator+(const b3Vector3 &, const b3Vector3 &) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <722:24 722:31>]
LOCAL_SYMBOL: b3Vector3.h<713:49> [b3Vector3.h <722:21 722:22>]
REFERENCE_USAGE b3Vector3 operator+(const b3Vector3 &, const b3Vector3 &) -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <723:7 723:14>]
REFERENCE_USAGE b3Vector3 operator+(const b3Vector3 &, const b3Vector3 &) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <723:7 723:14>]
LOCAL_SYMBOL: b3Vector3.h<713:28> [b3Vector3.h <723:4 723:5>]
REFERENCE_USAGE b3Vector3 operator+(const b3Vector3 &, const b3Vector3 &) -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <723:24 723:31>]
REFERENCE_USAGE b3Vector3 operator+(const b3Vector3 &, const b3Vector3 &) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <723:24 723:31>]
LOCAL_SYMBOL: b3Vector3.h<713:49> [b3Vector3.h <723:21 723:22>]
SYMBOL_FUNCTION b3Vector3 operator*(const b3Vector3 &, const b3Vector3 &) [b3Vector3.h <728:1 <729:1 729:9> 741:1>]
REFERENCE_TYPE_USAGE b3Vector3 operator*(const b3Vector3 &, const b3Vector3 &) -> b3Vector3 [b3Vector3.h <728:17 728:25>]
LOCAL_SYMBOL: b3Vector3.h<729:28> [b3Vector3.h <729:28 729:29>]
REFERENCE_TYPE_USAGE b3Vector3 operator*(const b3Vector3 &, const b3Vector3 &) -> b3Vector3 [b3Vector3.h <729:17 729:25>]
LOCAL_SYMBOL: b3Vector3.h<729:49> [b3Vector3.h <729:49 729:50>]
REFERENCE_TYPE_USAGE b3Vector3 operator*(const b3Vector3 &, const b3Vector3 &) -> b3Vector3 [b3Vector3.h <729:38 729:46>]
REFERENCE_CALL b3Vector3 operator*(const b3Vector3 &, const b3Vector3 &) -> b3Vector3 b3MakeVector3(b3Scalar, b3Scalar, b3Scalar) [b3Vector3.h <736:9 736:21>]
REFERENCE_USAGE b3Vector3 operator*(const b3Vector3 &, const b3Vector3 &) -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <737:7 737:14>]
REFERENCE_USAGE b3Vector3 operator*(const b3Vector3 &, const b3Vector3 &) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <737:7 737:14>]
LOCAL_SYMBOL: b3Vector3.h<729:28> [b3Vector3.h <737:4 737:5>]
REFERENCE_USAGE b3Vector3 operator*(const b3Vector3 &, const b3Vector3 &) -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <737:24 737:31>]
REFERENCE_USAGE b3Vector3 operator*(const b3Vector3 &, const b3Vector3 &) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <737:24 737:31>]
LOCAL_SYMBOL: b3Vector3.h<729:49> [b3Vector3.h <737:21 737:22>]
REFERENCE_USAGE b3Vector3 operator*(const b3Vector3 &, const b3Vector3 &) -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <738:7 738:14>]
REFERENCE_USAGE b3Vector3 operator*(const b3Vector3 &, const b3Vector3 &) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <738:7 738:14>]
LOCAL_SYMBOL: b3Vector3.h<729:28> [b3Vector3.h <738:4 738:5>]
REFERENCE_USAGE b3Vector3 operator*(const b3Vector3 &, const b3Vector3 &) -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <738:24 738:31>]
REFERENCE_USAGE b3Vector3 operator*(const b3Vector3 &, const b3Vector3 &) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <738:24 738:31>]
LOCAL_SYMBOL: b3Vector3.h<729:49> [b3Vector3.h <738:21 738:22>]
REFERENCE_USAGE b3Vector3 operator*(const b3Vector3 &, const b3Vector3 &) -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <739:7 739:14>]
REFERENCE_USAGE b3Vector3 operator*(const b3Vector3 &, const b3Vector3 &) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <739:7 739:14>]
LOCAL_SYMBOL: b3Vector3.h<729:28> [b3Vector3.h <739:4 739:5>]
REFERENCE_USAGE b3Vector3 operator*(const b3Vector3 &, const b3Vector3 &) -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <739:24 739:31>]
REFERENCE_USAGE b3Vector3 operator*(const b3Vector3 &, const b3Vector3 &) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <739:24 739:31>]
LOCAL_SYMBOL: b3Vector3.h<729:49> [b3Vector3.h <739:21 739:22>]
SYMBOL_FUNCTION b3Vector3 operator-(const b3Vector3 &, const b3Vector3 &) [b3Vector3.h <744:1 <745:1 745:9> 761:1>]
REFERENCE_TYPE_USAGE b3Vector3 operator-(const b3Vector3 &, const b3Vector3 &) -> b3Vector3 [b3Vector3.h <744:17 744:25>]
LOCAL_SYMBOL: b3Vector3.h<745:28> [b3Vector3.h <745:28 745:29>]
REFERENCE_TYPE_USAGE b3Vector3 operator-(const b3Vector3 &, const b3Vector3 &) -> b3Vector3 [b3Vector3.h <745:17 745:25>]
LOCAL_SYMBOL: b3Vector3.h<745:49> [b3Vector3.h <745:49 745:50>]
REFERENCE_TYPE_USAGE b3Vector3 operator-(const b3Vector3 &, const b3Vector3 &) -> b3Vector3 [b3Vector3.h <745:38 745:46>]
REFERENCE_CALL b3Vector3 operator-(const b3Vector3 &, const b3Vector3 &) -> b3Vector3 b3MakeVector3(b3Scalar, b3Scalar, b3Scalar) [b3Vector3.h <756:9 756:21>]
REFERENCE_USAGE b3Vector3 operator-(const b3Vector3 &, const b3Vector3 &) -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <757:7 757:14>]
REFERENCE_USAGE b3Vector3 operator-(const b3Vector3 &, const b3Vector3 &) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <757:7 757:14>]
LOCAL_SYMBOL: b3Vector3.h<745:28> [b3Vector3.h <757:4 757:5>]
REFERENCE_USAGE b3Vector3 operator-(const b3Vector3 &, const b3Vector3 &) -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <757:24 757:31>]
REFERENCE_USAGE b3Vector3 operator-(const b3Vector3 &, const b3Vector3 &) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <757:24 757:31>]
LOCAL_SYMBOL: b3Vector3.h<745:49> [b3Vector3.h <757:21 757:22>]
REFERENCE_USAGE b3Vector3 operator-(const b3Vector3 &, const b3Vector3 &) -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <758:7 758:14>]
REFERENCE_USAGE b3Vector3 operator-(const b3Vector3 &, const b3Vector3 &) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <758:7 758:14>]
LOCAL_SYMBOL: b3Vector3.h<745:28> [b3Vector3.h <758:4 758:5>]
REFERENCE_USAGE b3Vector3 operator-(const b3Vector3 &, const b3Vector3 &) -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <758:24 758:31>]
REFERENCE_USAGE b3Vector3 operator-(const b3Vector3 &, const b3Vector3 &) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <758:24 758:31>]
LOCAL_SYMBOL: b3Vector3.h<745:49> [b3Vector3.h <758:21 758:22>]
REFERENCE_USAGE b3Vector3 operator-(const b3Vector3 &, const b3Vector3 &) -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <759:7 759:14>]
REFERENCE_USAGE b3Vector3 operator-(const b3Vector3 &, const b3Vector3 &) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <759:7 759:14>]
LOCAL_SYMBOL: b3Vector3.h<745:28> [b3Vector3.h <759:4 759:5>]
REFERENCE_USAGE b3Vector3 operator-(const b3Vector3 &, const b3Vector3 &) -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <759:24 759:31>]
REFERENCE_USAGE b3Vector3 operator-(const b3Vector3 &, const b3Vector3 &) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <759:24 759:31>]
LOCAL_SYMBOL: b3Vector3.h<745:49> [b3Vector3.h <759:21 759:22>]
SYMBOL_FUNCTION b3Vector3 operator-(const b3Vector3 &) [b3Vector3.h <764:1 <765:1 765:9> 775:1>]
REFERENCE_TYPE_USAGE b3Vector3 operator-(const b3Vector3 &) -> b3Vector3 [b3Vector3.h <764:17 764:25>]
LOCAL_SYMBOL: b3Vector3.h<765:28> [b3Vector3.h <765:28 765:28>]
REFERENCE_TYPE_USAGE b3Vector3 operator-(const b3Vector3 &) -> b3Vector3 [b3Vector3.h <765:17 765:25>]
REFERENCE_CALL b3Vector3 operator-(const b3Vector3 &) -> b3Vector3 b3MakeVector3(b3Scalar, b3Scalar, b3Scalar) [b3Vector3.h <773:9 773:21>]
REFERENCE_USAGE b3Vector3 operator-(const b3Vector3 &) -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <773:26 773:33>]
REFERENCE_USAGE b3Vector3 operator-(const b3Vector3 &) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <773:26 773:33>]
LOCAL_SYMBOL: b3Vector3.h<765:28> [b3Vector3.h <773:24 773:24>]
REFERENCE_USAGE b3Vector3 operator-(const b3Vector3 &) -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <773:42 773:49>]
REFERENCE_USAGE b3Vector3 operator-(const b3Vector3 &) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <773:42 773:49>]
LOCAL_SYMBOL: b3Vector3.h<765:28> [b3Vector3.h <773:40 773:40>]
REFERENCE_USAGE b3Vector3 operator-(const b3Vector3 &) -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <773:58 773:65>]
REFERENCE_USAGE b3Vector3 operator-(const b3Vector3 &) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <773:58 773:65>]
LOCAL_SYMBOL: b3Vector3.h<765:28> [b3Vector3.h <773:56 773:56>]
SYMBOL_FUNCTION b3Vector3 operator*(const b3Vector3 &, const b3Scalar &) [b3Vector3.h <778:1 <779:1 779:9> 791:1>]
REFERENCE_TYPE_USAGE b3Vector3 operator*(const b3Vector3 &, const b3Scalar &) -> b3Vector3 [b3Vector3.h <778:17 778:25>]
LOCAL_SYMBOL: b3Vector3.h<779:28> [b3Vector3.h <779:28 779:28>]
REFERENCE_TYPE_USAGE b3Vector3 operator*(const b3Vector3 &, const b3Scalar &) -> b3Vector3 [b3Vector3.h <779:17 779:25>]
LOCAL_SYMBOL: b3Vector3.h<779:47> [b3Vector3.h <779:47 779:47>]
REFERENCE_TYPE_USAGE b3Vector3 operator*(const b3Vector3 &, const b3Scalar &) -> b3Scalar [b3Vector3.h <779:37 779:44>]
REFERENCE_CALL b3Vector3 operator*(const b3Vector3 &, const b3Scalar &) -> b3Vector3 b3MakeVector3(b3Scalar, b3Scalar, b3Scalar) [b3Vector3.h <789:9 789:21>]
REFERENCE_USAGE b3Vector3 operator*(const b3Vector3 &, const b3Scalar &) -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <789:25 789:32>]
REFERENCE_USAGE b3Vector3 operator*(const b3Vector3 &, const b3Scalar &) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <789:25 789:32>]
LOCAL_SYMBOL: b3Vector3.h<779:28> [b3Vector3.h <789:23 789:23>]
LOCAL_SYMBOL: b3Vector3.h<779:47> [b3Vector3.h <789:39 789:39>]
REFERENCE_USAGE b3Vector3 operator*(const b3Vector3 &, const b3Scalar &) -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <789:44 789:51>]
REFERENCE_USAGE b3Vector3 operator*(const b3Vector3 &, const b3Scalar &) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <789:44 789:51>]
LOCAL_SYMBOL: b3Vector3.h<779:28> [b3Vector3.h <789:42 789:42>]
LOCAL_SYMBOL: b3Vector3.h<779:47> [b3Vector3.h <789:58 789:58>]
REFERENCE_USAGE b3Vector3 operator*(const b3Vector3 &, const b3Scalar &) -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <789:63 789:70>]
REFERENCE_USAGE b3Vector3 operator*(const b3Vector3 &, const b3Scalar &) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <789:63 789:70>]
LOCAL_SYMBOL: b3Vector3.h<779:28> [b3Vector3.h <789:61 789:61>]
LOCAL_SYMBOL: b3Vector3.h<779:47> [b3Vector3.h <789:77 789:77>]
SYMBOL_FUNCTION b3Vector3 operator*(const b3Scalar &, const b3Vector3 &) [b3Vector3.h <794:1 <795:1 795:9> 798:1>]
REFERENCE_TYPE_USAGE b3Vector3 operator*(const b3Scalar &, const b3Vector3 &) -> b3Vector3 [b3Vector3.h <794:17 794:25>]
LOCAL_SYMBOL: b3Vector3.h<795:27> [b3Vector3.h <795:27 795:27>]
REFERENCE_TYPE_USAGE b3Vector3 operator*(const b3Scalar &, const b3Vector3 &) -> b3Scalar [b3Vector3.h <795:17 795:24>]
LOCAL_SYMBOL: b3Vector3.h<795:47> [b3Vector3.h <795:47 795:47>]
REFERENCE_TYPE_USAGE b3Vector3 operator*(const b3Scalar &, const b3Vector3 &) -> b3Vector3 [b3Vector3.h <795:36 795:44>]
SYMBOL_FUNCTION b3Vector3 operator*(const b3Vector3 &, const b3Scalar &)
REFERENCE_CALL b3Vector3 operator*(const b3Scalar &, const b3Vector3 &) -> b3Vector3 operator*(const b3Vector3 &, const b3Scalar &) [b3Vector3.h <797:11 797:11>]
LOCAL_SYMBOL: b3Vector3.h<795:47> [b3Vector3.h <797:9 797:9>]
LOCAL_SYMBOL: b3Vector3.h<795:27> [b3Vector3.h <797:13 797:13>]
SYMBOL_FUNCTION b3Vector3 operator/(const b3Vector3 &, const b3Scalar &) [b3Vector3.h <801:1 <802:1 802:9> 815:1>]
REFERENCE_TYPE_USAGE b3Vector3 operator/(const b3Vector3 &, const b3Scalar &) -> b3Vector3 [b3Vector3.h <801:17 801:25>]
LOCAL_SYMBOL: b3Vector3.h<802:28> [b3Vector3.h <802:28 802:28>]
REFERENCE_TYPE_USAGE b3Vector3 operator/(const b3Vector3 &, const b3Scalar &) -> b3Vector3 [b3Vector3.h <802:17 802:25>]
LOCAL_SYMBOL: b3Vector3.h<802:47> [b3Vector3.h <802:47 802:47>]
REFERENCE_TYPE_USAGE b3Vector3 operator/(const b3Vector3 &, const b3Scalar &) -> b3Scalar [b3Vector3.h <802:37 802:44>]
REFERENCE_CALL b3Vector3 operator/(const b3Vector3 &, const b3Scalar &) -> b3Vector3 operator*(const b3Vector3 &, const b3Scalar &) [b3Vector3.h <813:11 813:11>]
LOCAL_SYMBOL: b3Vector3.h<802:28> [b3Vector3.h <813:9 813:9>]
REFERENCE_TYPE_USAGE b3Vector3 operator/(const b3Vector3 &, const b3Scalar &) -> b3Scalar [b3Vector3.h <813:14 813:21>]
LOCAL_SYMBOL: b3Vector3.h<802:47> [b3Vector3.h <813:30 813:30>]
SYMBOL_FUNCTION b3Vector3 operator/(const b3Vector3 &, const b3Vector3 &) [b3Vector3.h <818:1 <819:1 819:9> 845:1>]
REFERENCE_TYPE_USAGE b3Vector3 operator/(const b3Vector3 &, const b3Vector3 &) -> b3Vector3 [b3Vector3.h <818:17 818:25>]
LOCAL_SYMBOL: b3Vector3.h<819:28> [b3Vector3.h <819:28 819:29>]
REFERENCE_TYPE_USAGE b3Vector3 operator/(const b3Vector3 &, const b3Vector3 &) -> b3Vector3 [b3Vector3.h <819:17 819:25>]
LOCAL_SYMBOL: b3Vector3.h<819:49> [b3Vector3.h <819:49 819:50>]
REFERENCE_TYPE_USAGE b3Vector3 operator/(const b3Vector3 &, const b3Vector3 &) -> b3Vector3 [b3Vector3.h <819:38 819:46>]
REFERENCE_CALL b3Vector3 operator/(const b3Vector3 &, const b3Vector3 &) -> b3Vector3 b3MakeVector3(b3Scalar, b3Scalar, b3Scalar) [b3Vector3.h <840:9 840:21>]
REFERENCE_USAGE b3Vector3 operator/(const b3Vector3 &, const b3Vector3 &) -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <841:7 841:14>]
REFERENCE_USAGE b3Vector3 operator/(const b3Vector3 &, const b3Vector3 &) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <841:7 841:14>]
LOCAL_SYMBOL: b3Vector3.h<819:28> [b3Vector3.h <841:4 841:5>]
REFERENCE_USAGE b3Vector3 operator/(const b3Vector3 &, const b3Vector3 &) -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <841:24 841:31>]
REFERENCE_USAGE b3Vector3 operator/(const b3Vector3 &, const b3Vector3 &) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <841:24 841:31>]
LOCAL_SYMBOL: b3Vector3.h<819:49> [b3Vector3.h <841:21 841:22>]
REFERENCE_USAGE b3Vector3 operator/(const b3Vector3 &, const b3Vector3 &) -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <842:7 842:14>]
REFERENCE_USAGE b3Vector3 operator/(const b3Vector3 &, const b3Vector3 &) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <842:7 842:14>]
LOCAL_SYMBOL: b3Vector3.h<819:28> [b3Vector3.h <842:4 842:5>]
REFERENCE_USAGE b3Vector3 operator/(const b3Vector3 &, const b3Vector3 &) -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <842:24 842:31>]
REFERENCE_USAGE b3Vector3 operator/(const b3Vector3 &, const b3Vector3 &) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <842:24 842:31>]
LOCAL_SYMBOL: b3Vector3.h<819:49> [b3Vector3.h <842:21 842:22>]
REFERENCE_USAGE b3Vector3 operator/(const b3Vector3 &, const b3Vector3 &) -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <843:7 843:14>]
REFERENCE_USAGE b3Vector3 operator/(const b3Vector3 &, const b3Vector3 &) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <843:7 843:14>]
LOCAL_SYMBOL: b3Vector3.h<819:28> [b3Vector3.h <843:4 843:5>]
REFERENCE_USAGE b3Vector3 operator/(const b3Vector3 &, const b3Vector3 &) -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <843:24 843:31>]
REFERENCE_USAGE b3Vector3 operator/(const b3Vector3 &, const b3Vector3 &) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <843:24 843:31>]
LOCAL_SYMBOL: b3Vector3.h<819:49> [b3Vector3.h <843:21 843:22>]
SYMBOL_FUNCTION b3Scalar b3Dot(const b3Vector3 &, const b3Vector3 &) [b3Vector3.h <848:1 <849:1 849:5> 852:1>]
REFERENCE_TYPE_USAGE b3Scalar b3Dot(const b3Vector3 &, const b3Vector3 &) -> b3Scalar [b3Vector3.h <848:17 848:24>]
LOCAL_SYMBOL: b3Vector3.h<849:24> [b3Vector3.h <849:24 849:25>]
REFERENCE_TYPE_USAGE b3Scalar b3Dot(const b3Vector3 &, const b3Vector3 &) -> b3Vector3 [b3Vector3.h <849:13 849:21>]
LOCAL_SYMBOL: b3Vector3.h<849:45> [b3Vector3.h <849:45 849:46>]
REFERENCE_TYPE_USAGE b3Scalar b3Dot(const b3Vector3 &, const b3Vector3 &) -> b3Vector3 [b3Vector3.h <849:34 849:42>]
REFERENCE_CALL b3Scalar b3Dot(const b3Vector3 &, const b3Vector3 &) -> b3Scalar b3Vector3::dot(const b3Vector3 &) const [b3Vector3.h <851:12 851:14>]
LOCAL_SYMBOL: b3Vector3.h<849:24> [b3Vector3.h <851:9 851:10>]
LOCAL_SYMBOL: b3Vector3.h<849:45> [b3Vector3.h <851:16 851:17>]
SYMBOL_FUNCTION b3Scalar b3Distance2(const b3Vector3 &, const b3Vector3 &) [b3Vector3.h <856:1 <857:1 857:11> 860:1>]
REFERENCE_TYPE_USAGE b3Scalar b3Distance2(const b3Vector3 &, const b3Vector3 &) -> b3Scalar [b3Vector3.h <856:17 856:24>]
LOCAL_SYMBOL: b3Vector3.h<857:30> [b3Vector3.h <857:30 857:31>]
REFERENCE_TYPE_USAGE b3Scalar b3Distance2(const b3Vector3 &, const b3Vector3 &) -> b3Vector3 [b3Vector3.h <857:19 857:27>]
LOCAL_SYMBOL: b3Vector3.h<857:51> [b3Vector3.h <857:51 857:52>]
REFERENCE_TYPE_USAGE b3Scalar b3Distance2(const b3Vector3 &, const b3Vector3 &) -> b3Vector3 [b3Vector3.h <857:40 857:48>]
SYMBOL_FUNCTION b3Scalar b3Vector3::distance2(const b3Vector3 &) const
REFERENCE_CALL b3Scalar b3Distance2(const b3Vector3 &, const b3Vector3 &) -> b3Scalar b3Vector3::distance2(const b3Vector3 &) const [b3Vector3.h <859:12 859:20>]
LOCAL_SYMBOL: b3Vector3.h<857:30> [b3Vector3.h <859:9 859:10>]
LOCAL_SYMBOL: b3Vector3.h<857:51> [b3Vector3.h <859:22 859:23>]
SYMBOL_FUNCTION b3Scalar b3Distance(const b3Vector3 &, const b3Vector3 &) [b3Vector3.h <864:1 <865:1 865:10> 868:1>]
REFERENCE_TYPE_USAGE b3Scalar b3Distance(const b3Vector3 &, const b3Vector3 &) -> b3Scalar [b3Vector3.h <864:17 864:24>]
LOCAL_SYMBOL: b3Vector3.h<865:29> [b3Vector3.h <865:29 865:30>]
REFERENCE_TYPE_USAGE b3Scalar b3Distance(const b3Vector3 &, const b3Vector3 &) -> b3Vector3 [b3Vector3.h <865:18 865:26>]
LOCAL_SYMBOL: b3Vector3.h<865:50> [b3Vector3.h <865:50 865:51>]
REFERENCE_TYPE_USAGE b3Scalar b3Distance(const b3Vector3 &, const b3Vector3 &) -> b3Vector3 [b3Vector3.h <865:39 865:47>]
SYMBOL_FUNCTION b3Scalar b3Vector3::distance(const b3Vector3 &) const
REFERENCE_CALL b3Scalar b3Distance(const b3Vector3 &, const b3Vector3 &) -> b3Scalar b3Vector3::distance(const b3Vector3 &) const [b3Vector3.h <867:12 867:19>]
LOCAL_SYMBOL: b3Vector3.h<865:29> [b3Vector3.h <867:9 867:10>]
LOCAL_SYMBOL: b3Vector3.h<865:50> [b3Vector3.h <867:21 867:22>]
SYMBOL_FUNCTION b3Scalar b3Angle(const b3Vector3 &, const b3Vector3 &) [b3Vector3.h <871:1 <872:1 872:7> 875:1>]
REFERENCE_TYPE_USAGE b3Scalar b3Angle(const b3Vector3 &, const b3Vector3 &) -> b3Scalar [b3Vector3.h <871:17 871:24>]
LOCAL_SYMBOL: b3Vector3.h<872:26> [b3Vector3.h <872:26 872:27>]
REFERENCE_TYPE_USAGE b3Scalar b3Angle(const b3Vector3 &, const b3Vector3 &) -> b3Vector3 [b3Vector3.h <872:15 872:23>]
LOCAL_SYMBOL: b3Vector3.h<872:47> [b3Vector3.h <872:47 872:48>]
REFERENCE_TYPE_USAGE b3Scalar b3Angle(const b3Vector3 &, const b3Vector3 &) -> b3Vector3 [b3Vector3.h <872:36 872:44>]
SYMBOL_FUNCTION b3Scalar b3Vector3::angle(const b3Vector3 &) const
REFERENCE_CALL b3Scalar b3Angle(const b3Vector3 &, const b3Vector3 &) -> b3Scalar b3Vector3::angle(const b3Vector3 &) const [b3Vector3.h <874:12 874:16>]
LOCAL_SYMBOL: b3Vector3.h<872:26> [b3Vector3.h <874:9 874:10>]
LOCAL_SYMBOL: b3Vector3.h<872:47> [b3Vector3.h <874:18 874:19>]
SYMBOL_FUNCTION b3Vector3 b3Cross(const b3Vector3 &, const b3Vector3 &) [b3Vector3.h <878:1 <879:1 879:7> 882:1>]
REFERENCE_TYPE_USAGE b3Vector3 b3Cross(const b3Vector3 &, const b3Vector3 &) -> b3Vector3 [b3Vector3.h <878:17 878:25>]
LOCAL_SYMBOL: b3Vector3.h<879:26> [b3Vector3.h <879:26 879:27>]
REFERENCE_TYPE_USAGE b3Vector3 b3Cross(const b3Vector3 &, const b3Vector3 &) -> b3Vector3 [b3Vector3.h <879:15 879:23>]
LOCAL_SYMBOL: b3Vector3.h<879:47> [b3Vector3.h <879:47 879:48>]
REFERENCE_TYPE_USAGE b3Vector3 b3Cross(const b3Vector3 &, const b3Vector3 &) -> b3Vector3 [b3Vector3.h <879:36 879:44>]
SYMBOL_FUNCTION b3Vector3 b3Vector3::cross(const b3Vector3 &) const
REFERENCE_CALL b3Vector3 b3Cross(const b3Vector3 &, const b3Vector3 &) -> b3Vector3 b3Vector3::cross(const b3Vector3 &) const [b3Vector3.h <881:12 881:16>]
LOCAL_SYMBOL: b3Vector3.h<879:26> [b3Vector3.h <881:9 881:10>]
LOCAL_SYMBOL: b3Vector3.h<879:47> [b3Vector3.h <881:18 881:19>]
SYMBOL_FUNCTION b3Scalar b3Triple(const b3Vector3 &, const b3Vector3 &, const b3Vector3 &) [b3Vector3.h <884:1 <885:1 885:8> 888:1>]
REFERENCE_TYPE_USAGE b3Scalar b3Triple(const b3Vector3 &, const b3Vector3 &, const b3Vector3 &) -> b3Scalar [b3Vector3.h <884:17 884:24>]
LOCAL_SYMBOL: b3Vector3.h<885:27> [b3Vector3.h <885:27 885:28>]
REFERENCE_TYPE_USAGE b3Scalar b3Triple(const b3Vector3 &, const b3Vector3 &, const b3Vector3 &) -> b3Vector3 [b3Vector3.h <885:16 885:24>]
LOCAL_SYMBOL: b3Vector3.h<885:48> [b3Vector3.h <885:48 885:49>]
REFERENCE_TYPE_USAGE b3Scalar b3Triple(const b3Vector3 &, const b3Vector3 &, const b3Vector3 &) -> b3Vector3 [b3Vector3.h <885:37 885:45>]
LOCAL_SYMBOL: b3Vector3.h<885:69> [b3Vector3.h <885:69 885:70>]
REFERENCE_TYPE_USAGE b3Scalar b3Triple(const b3Vector3 &, const b3Vector3 &, const b3Vector3 &) -> b3Vector3 [b3Vector3.h <885:58 885:66>]
SYMBOL_FUNCTION b3Scalar b3Vector3::triple(const b3Vector3 &, const b3Vector3 &) const
REFERENCE_CALL b3Scalar b3Triple(const b3Vector3 &, const b3Vector3 &, const b3Vector3 &) -> b3Scalar b3Vector3::triple(const b3Vector3 &, const b3Vector3 &) const [b3Vector3.h <887:12 887:17>]
LOCAL_SYMBOL: b3Vector3.h<885:27> [b3Vector3.h <887:9 887:10>]
LOCAL_SYMBOL: b3Vector3.h<885:48> [b3Vector3.h <887:19 887:20>]
LOCAL_SYMBOL: b3Vector3.h<885:69> [b3Vector3.h <887:23 887:24>]
SYMBOL_FUNCTION b3Vector3 b3Lerp(const b3Vector3 &, const b3Vector3 &, const b3Scalar &) [b3Vector3.h <894:1 <895:1 895:6> 898:1>]
REFERENCE_TYPE_USAGE b3Vector3 b3Lerp(const b3Vector3 &, const b3Vector3 &, const b3Scalar &) -> b3Vector3 [b3Vector3.h <894:17 894:25>]
LOCAL_SYMBOL: b3Vector3.h<895:25> [b3Vector3.h <895:25 895:26>]
REFERENCE_TYPE_USAGE b3Vector3 b3Lerp(const b3Vector3 &, const b3Vector3 &, const b3Scalar &) -> b3Vector3 [b3Vector3.h <895:14 895:22>]
LOCAL_SYMBOL: b3Vector3.h<895:46> [b3Vector3.h <895:46 895:47>]
REFERENCE_TYPE_USAGE b3Vector3 b3Lerp(const b3Vector3 &, const b3Vector3 &, const b3Scalar &) -> b3Vector3 [b3Vector3.h <895:35 895:43>]
LOCAL_SYMBOL: b3Vector3.h<895:66> [b3Vector3.h <895:66 895:66>]
REFERENCE_TYPE_USAGE b3Vector3 b3Lerp(const b3Vector3 &, const b3Vector3 &, const b3Scalar &) -> b3Scalar [b3Vector3.h <895:56 895:63>]
SYMBOL_FUNCTION b3Vector3 b3Vector3::lerp(const b3Vector3 &, const b3Scalar &) const
REFERENCE_CALL b3Vector3 b3Lerp(const b3Vector3 &, const b3Vector3 &, const b3Scalar &) -> b3Vector3 b3Vector3::lerp(const b3Vector3 &, const b3Scalar &) const [b3Vector3.h <897:12 897:15>]
LOCAL_SYMBOL: b3Vector3.h<895:25> [b3Vector3.h <897:9 897:10>]
LOCAL_SYMBOL: b3Vector3.h<895:46> [b3Vector3.h <897:17 897:18>]
LOCAL_SYMBOL: b3Vector3.h<895:66> [b3Vector3.h <897:21 897:21>]
SYMBOL_METHOD public b3Scalar b3Vector3::distance2(const b3Vector3 &) const [b3Vector3.h <902:1 <902:37 902:45> 905:1>]
SYMBOL_CLASS b3Vector3
QUALIFIER: b3Vector3 [b3Vector3.h <902:26 902:34>]
REFERENCE_TYPE_USAGE b3Scalar b3Vector3::distance2(const b3Vector3 &) const -> b3Scalar [b3Vector3.h <902:17 902:24>]
LOCAL_SYMBOL: b3Vector3.h<902:64> [b3Vector3.h <902:64 902:64>]
REFERENCE_TYPE_USAGE b3Scalar b3Vector3::distance2(const b3Vector3 &) const -> b3Vector3 [b3Vector3.h <902:53 902:61>]
REFERENCE_CALL b3Scalar b3Vector3::distance2(const b3Vector3 &) const -> b3Scalar b3Vector3::length2() const [b3Vector3.h <904:21 904:27>]
SYMBOL_FUNCTION b3Vector3 operator-(const b3Vector3 &, const b3Vector3 &)
REFERENCE_CALL b3Scalar b3Vector3::distance2(const b3Vector3 &) const -> b3Vector3 operator-(const b3Vector3 &, const b3Vector3 &) [b3Vector3.h <904:12 904:12>]
LOCAL_SYMBOL: b3Vector3.h<902:64> [b3Vector3.h <904:10 904:10>]
SYMBOL_METHOD public b3Scalar b3Vector3::distance(const b3Vector3 &) const [b3Vector3.h <907:1 <907:37 907:44> 910:1>]
QUALIFIER: b3Vector3 [b3Vector3.h <907:26 907:34>]
REFERENCE_TYPE_USAGE b3Scalar b3Vector3::distance(const b3Vector3 &) const -> b3Scalar [b3Vector3.h <907:17 907:24>]
LOCAL_SYMBOL: b3Vector3.h<907:63> [b3Vector3.h <907:63 907:63>]
REFERENCE_TYPE_USAGE b3Scalar b3Vector3::distance(const b3Vector3 &) const -> b3Vector3 [b3Vector3.h <907:52 907:60>]
REFERENCE_CALL b3Scalar b3Vector3::distance(const b3Vector3 &) const -> b3Scalar b3Vector3::length() const [b3Vector3.h <909:21 909:26>]
REFERENCE_CALL b3Scalar b3Vector3::distance(const b3Vector3 &) const -> b3Vector3 operator-(const b3Vector3 &, const b3Vector3 &) [b3Vector3.h <909:12 909:12>]
LOCAL_SYMBOL: b3Vector3.h<907:63> [b3Vector3.h <909:10 909:10>]
SYMBOL_METHOD public b3Vector3 b3Vector3::normalized() const [b3Vector3.h <912:1 <912:38 912:47> 921:1>]
QUALIFIER: b3Vector3 [b3Vector3.h <912:27 912:35>]
REFERENCE_TYPE_USAGE b3Vector3 b3Vector3::normalized() const -> b3Vector3 [b3Vector3.h <912:17 912:25>]
SYMBOL_FUNCTION b3Vector3 operator/(const b3Vector3 &, const b3Scalar &)
REFERENCE_CALL b3Vector3 b3Vector3::normalized() const -> b3Vector3 operator/(const b3Vector3 &, const b3Scalar &) [b3Vector3.h <919:15 919:15>]
REFERENCE_CALL b3Vector3 b3Vector3::normalized() const -> b3Scalar b3Vector3::length() const [b3Vector3.h <919:17 919:22>]
SYMBOL_METHOD public b3Vector3 b3Vector3::rotate(const b3Vector3 &, const b3Scalar) const [b3Vector3.h <923:1 <923:38 923:43> 963:1>]
QUALIFIER: b3Vector3 [b3Vector3.h <923:27 923:35>]
REFERENCE_TYPE_USAGE b3Vector3 b3Vector3::rotate(const b3Vector3 &, const b3Scalar) const -> b3Vector3 [b3Vector3.h <923:17 923:25>]
LOCAL_SYMBOL: b3Vector3.h<923:63> [b3Vector3.h <923:63 923:67>]
REFERENCE_TYPE_USAGE b3Vector3 b3Vector3::rotate(const b3Vector3 &, const b3Scalar) const -> b3Vector3 [b3Vector3.h <923:52 923:60>]
LOCAL_SYMBOL: b3Vector3.h<923:85> [b3Vector3.h <923:85 923:90>]
REFERENCE_TYPE_USAGE b3Vector3 b3Vector3::rotate(const b3Vector3 &, const b3Scalar) const -> b3Scalar [b3Vector3.h <923:76 923:83>]
LOCAL_SYMBOL: b3Vector3.h<955:12> [b3Vector3.h <955:12 955:12>]
REFERENCE_TYPE_USAGE b3Vector3 b3Vector3::rotate(const b3Vector3 &, const b3Scalar) const -> b3Vector3 [b3Vector3.h <955:2 955:10>]
REFERENCE_CALL b3Vector3 b3Vector3::rotate(const b3Vector3 &, const b3Scalar) const -> b3Vector3 operator*(const b3Vector3 &, const b3Scalar &) [b3Vector3.h <955:22 955:22>]
LOCAL_SYMBOL: b3Vector3.h<923:63> [b3Vector3.h <955:16 955:20>]
REFERENCE_CALL b3Vector3 b3Vector3::rotate(const b3Vector3 &, const b3Scalar) const -> b3Scalar b3Vector3::dot(const b3Vector3 &) const [b3Vector3.h <955:30 955:32>]
LOCAL_SYMBOL: b3Vector3.h<923:63> [b3Vector3.h <955:24 955:28>]
LOCAL_SYMBOL: b3Vector3.h<956:12> [b3Vector3.h <956:12 956:13>]
REFERENCE_TYPE_USAGE b3Vector3 b3Vector3::rotate(const b3Vector3 &, const b3Scalar) const -> b3Vector3 [b3Vector3.h <956:2 956:10>]
REFERENCE_CALL b3Vector3 b3Vector3::rotate(const b3Vector3 &, const b3Scalar) const -> b3Vector3 operator-(const b3Vector3 &, const b3Vector3 &) [b3Vector3.h <956:23 956:23>]
LOCAL_SYMBOL: b3Vector3.h<955:12> [b3Vector3.h <956:25 956:25>]
LOCAL_SYMBOL: b3Vector3.h<957:12> [b3Vector3.h <957:12 957:13>]
REFERENCE_TYPE_USAGE b3Vector3 b3Vector3::rotate(const b3Vector3 &, const b3Scalar) const -> b3Vector3 [b3Vector3.h <957:2 957:10>]
SYMBOL_FUNCTION void b3Vector3::b3Vector3()
REFERENCE_CALL b3Vector3 b3Vector3::rotate(const b3Vector3 &, const b3Scalar) const -> void b3Vector3::b3Vector3() [b3Vector3.h <957:12 957:13>]
SYMBOL_FUNCTION b3Vector3 & b3Vector3::operator=(b3Vector3 &&)
REFERENCE_CALL b3Vector3 b3Vector3::rotate(const b3Vector3 &, const b3Scalar) const -> b3Vector3 & b3Vector3::operator=(b3Vector3 &&) [b3Vector3.h <959:5 959:5>]
LOCAL_SYMBOL: b3Vector3.h<957:12> [b3Vector3.h <959:2 959:3>]
REFERENCE_CALL b3Vector3 b3Vector3::rotate(const b3Vector3 &, const b3Scalar) const -> b3Vector3 b3Vector3::cross(const b3Vector3 &) const [b3Vector3.h <959:13 959:17>]
LOCAL_SYMBOL: b3Vector3.h<923:63> [b3Vector3.h <959:7 959:11>]
SYMBOL_FUNCTION b3Vector3 operator+(const b3Vector3 &, const b3Vector3 &)
REFERENCE_CALL b3Vector3 b3Vector3::rotate(const b3Vector3 &, const b3Scalar) const -> b3Vector3 operator+(const b3Vector3 &, const b3Vector3 &) [b3Vector3.h <961:36 961:36>]
REFERENCE_CALL b3Vector3 b3Vector3::rotate(const b3Vector3 &, const b3Scalar) const -> b3Vector3 operator+(const b3Vector3 &, const b3Vector3 &) [b3Vector3.h <961:13 961:13>]
LOCAL_SYMBOL: b3Vector3.h<955:12> [b3Vector3.h <961:11 961:11>]
REFERENCE_CALL b3Vector3 b3Vector3::rotate(const b3Vector3 &, const b3Scalar) const -> b3Vector3 operator*(const b3Vector3 &, const b3Scalar &) [b3Vector3.h <961:18 961:18>]
LOCAL_SYMBOL: b3Vector3.h<956:12> [b3Vector3.h <961:15 961:16>]
SYMBOL_FUNCTION b3Scalar b3Cos(b3Scalar)
REFERENCE_CALL b3Vector3 b3Vector3::rotate(const b3Vector3 &, const b3Scalar) const -> b3Scalar b3Cos(b3Scalar) [b3Vector3.h <961:20 961:24>]
LOCAL_SYMBOL: b3Vector3.h<923:85> [b3Vector3.h <961:27 961:32>]
REFERENCE_CALL b3Vector3 b3Vector3::rotate(const b3Vector3 &, const b3Scalar) const -> b3Vector3 operator*(const b3Vector3 &, const b3Scalar &) [b3Vector3.h <961:41 961:41>]
LOCAL_SYMBOL: b3Vector3.h<957:12> [b3Vector3.h <961:38 961:39>]
SYMBOL_FUNCTION b3Scalar b3Sin(b3Scalar)
REFERENCE_CALL b3Vector3 b3Vector3::rotate(const b3Vector3 &, const b3Scalar) const -> b3Scalar b3Sin(b3Scalar) [b3Vector3.h <961:43 961:47>]
LOCAL_SYMBOL: b3Vector3.h<923:85> [b3Vector3.h <961:50 961:55>]
SYMBOL_METHOD public long b3Vector3::maxDot(const b3Vector3 *, long, b3Scalar &) const [b3Vector3.h <965:1 <965:38 965:43> 1005:1>]
QUALIFIER: b3Vector3 [b3Vector3.h <965:27 965:35>]
REFERENCE_TYPE_USAGE long b3Vector3::maxDot(const b3Vector3 *, long, b3Scalar &) const -> long [b3Vector3.h <965:19 965:22>]
LOCAL_SYMBOL: b3Vector3.h<965:63> [b3Vector3.h <965:63 965:67>]
REFERENCE_TYPE_USAGE long b3Vector3::maxDot(const b3Vector3 *, long, b3Scalar &) const -> b3Vector3 [b3Vector3.h <965:52 965:60>]
LOCAL_SYMBOL: b3Vector3.h<965:75> [b3Vector3.h <965:75 965:85>]
REFERENCE_TYPE_USAGE long b3Vector3::maxDot(const b3Vector3 *, long, b3Scalar &) const -> long [b3Vector3.h <965:70 965:73>]
LOCAL_SYMBOL: b3Vector3.h<965:98> [b3Vector3.h <965:98 965:103>]
REFERENCE_TYPE_USAGE long b3Vector3::maxDot(const b3Vector3 *, long, b3Scalar &) const -> b3Scalar [b3Vector3.h <965:88 965:95>]
LOCAL_SYMBOL: b3Vector3.h<969:20> [b3Vector3.h <969:20 969:32>]
REFERENCE_TYPE_USAGE long b3Vector3::maxDot(const b3Vector3 *, long, b3Scalar &) const -> long [b3Vector3.h <969:15 969:18>]
SYMBOL_FUNCTION long b3_maxdot_large(const float *, const float *, unsigned long, float *) [b3Vector3.h <970:14 970:28>]
REFERENCE_TYPE_USAGE long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> long [b3Vector3.h <970:9 970:12>]
LOCAL_SYMBOL: b3Vector3.h<970:44> [b3Vector3.h <970:44 970:48>]
REFERENCE_TYPE_USAGE long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> float [b3Vector3.h <970:37 970:41>]
LOCAL_SYMBOL: b3Vector3.h<970:64> [b3Vector3.h <970:64 970:66>]
REFERENCE_TYPE_USAGE long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> float [b3Vector3.h <970:57 970:61>]
LOCAL_SYMBOL: b3Vector3.h<970:83> [b3Vector3.h <970:83 970:93>]
SYMBOL_BUILTIN_TYPE unsigned long
REFERENCE_TYPE_USAGE long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> unsigned long [b3Vector3.h <970:69 970:76>]
LOCAL_SYMBOL: b3Vector3.h<970:103> [b3Vector3.h <970:103 970:108>]
REFERENCE_TYPE_USAGE long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> float [b3Vector3.h <970:96 970:100>]
LOCAL_SYMBOL: b3Vector3.h<965:75> [b3Vector3.h <975:9 975:19>]
LOCAL_SYMBOL: b3Vector3.h<969:20> [b3Vector3.h <975:23 975:35>]
LOCAL_SYMBOL: b3Vector3.h<980:18> [b3Vector3.h <980:18 980:23>]
REFERENCE_TYPE_USAGE long b3Vector3::maxDot(const b3Vector3 *, long, b3Scalar &) const -> b3Scalar [b3Vector3.h <980:9 980:16>]
LOCAL_SYMBOL: b3Vector3.h<981:13> [b3Vector3.h <981:13 981:13>]
REFERENCE_TYPE_USAGE long b3Vector3::maxDot(const b3Vector3 *, long, b3Scalar &) const -> int [b3Vector3.h <981:9 981:11>]
LOCAL_SYMBOL: b3Vector3.h<982:13> [b3Vector3.h <982:13 982:19>]
REFERENCE_TYPE_USAGE long b3Vector3::maxDot(const b3Vector3 *, long, b3Scalar &) const -> int [b3Vector3.h <982:9 982:11>]
LOCAL_SYMBOL: b3Vector3.h<981:13> [b3Vector3.h <983:14 983:14>]
LOCAL_SYMBOL: b3Vector3.h<981:13> [b3Vector3.h <983:21 983:21>]
LOCAL_SYMBOL: b3Vector3.h<965:75> [b3Vector3.h <983:25 983:35>]
LOCAL_SYMBOL: b3Vector3.h<981:13> [b3Vector3.h <983:38 983:38>]
LOCAL_SYMBOL: b3Vector3.h<985:22> [b3Vector3.h <985:22 985:24>]
REFERENCE_TYPE_USAGE long b3Vector3::maxDot(const b3Vector3 *, long, b3Scalar &) const -> b3Scalar [b3Vector3.h <985:13 985:20>]
REFERENCE_CALL long b3Vector3::maxDot(const b3Vector3 *, long, b3Scalar &) const -> b3Scalar b3Vector3::dot(const b3Vector3 &) const [b3Vector3.h <985:37 985:39>]
LOCAL_SYMBOL: b3Vector3.h<965:63> [b3Vector3.h <985:28 985:32>]
LOCAL_SYMBOL: b3Vector3.h<981:13> [b3Vector3.h <985:34 985:34>]
LOCAL_SYMBOL: b3Vector3.h<985:22> [b3Vector3.h <987:17 987:19>]
LOCAL_SYMBOL: b3Vector3.h<980:18> [b3Vector3.h <987:23 987:28>]
LOCAL_SYMBOL: b3Vector3.h<980:18> [b3Vector3.h <989:17 989:22>]
LOCAL_SYMBOL: b3Vector3.h<985:22> [b3Vector3.h <989:26 989:28>]
LOCAL_SYMBOL: b3Vector3.h<982:13> [b3Vector3.h <990:17 990:23>]
LOCAL_SYMBOL: b3Vector3.h<981:13> [b3Vector3.h <990:27 990:27>]
LOCAL_SYMBOL: b3Vector3.h<982:13> [b3Vector3.h <995:13 995:19>]
LOCAL_SYMBOL: b3Vector3.h<982:13> [b3Vector3.h <997:4 997:10>]
LOCAL_SYMBOL: b3Vector3.h<965:98> [b3Vector3.h <999:9 999:14>]
LOCAL_SYMBOL: b3Vector3.h<980:18> [b3Vector3.h <999:18 999:23>]
LOCAL_SYMBOL: b3Vector3.h<982:13> [b3Vector3.h <1000:16 1000:22>]
SYMBOL_FUNCTION long b3_maxdot_large(const float *, const float *, unsigned long, float *)
REFERENCE_CALL long b3Vector3::maxDot(const b3Vector3 *, long, b3Scalar &) const -> long b3_maxdot_large(const float *, const float *, unsigned long, float *) [b3Vector3.h <1003:12 1003:26>]
REFERENCE_TYPE_USAGE long b3Vector3::maxDot(const b3Vector3 *, long, b3Scalar &) const -> float [b3Vector3.h <1003:30 1003:34>]
LOCAL_SYMBOL: b3Vector3.h<965:63> [b3Vector3.h <1003:38 1003:42>]
REFERENCE_TYPE_USAGE long b3Vector3::maxDot(const b3Vector3 *, long, b3Scalar &) const -> float [b3Vector3.h <1003:46 1003:50>]
REFERENCE_USAGE long b3Vector3::maxDot(const b3Vector3 *, long, b3Scalar &) const -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <1003:55 1003:62>]
REFERENCE_USAGE long b3Vector3::maxDot(const b3Vector3 *, long, b3Scalar &) const -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <1003:55 1003:62>]
LOCAL_SYMBOL: b3Vector3.h<965:75> [b3Vector3.h <1003:68 1003:78>]
LOCAL_SYMBOL: b3Vector3.h<965:98> [b3Vector3.h <1003:82 1003:87>]
SYMBOL_METHOD public long b3Vector3::minDot(const b3Vector3 *, long, b3Scalar &) const [b3Vector3.h <1007:1 <1007:38 1007:43> 1045:1>]
QUALIFIER: b3Vector3 [b3Vector3.h <1007:27 1007:35>]
REFERENCE_TYPE_USAGE long b3Vector3::minDot(const b3Vector3 *, long, b3Scalar &) const -> long [b3Vector3.h <1007:19 1007:22>]
LOCAL_SYMBOL: b3Vector3.h<1007:63> [b3Vector3.h <1007:63 1007:67>]
REFERENCE_TYPE_USAGE long b3Vector3::minDot(const b3Vector3 *, long, b3Scalar &) const -> b3Vector3 [b3Vector3.h <1007:52 1007:60>]
LOCAL_SYMBOL: b3Vector3.h<1007:75> [b3Vector3.h <1007:75 1007:85>]
REFERENCE_TYPE_USAGE long b3Vector3::minDot(const b3Vector3 *, long, b3Scalar &) const -> long [b3Vector3.h <1007:70 1007:73>]
LOCAL_SYMBOL: b3Vector3.h<1007:98> [b3Vector3.h <1007:98 1007:103>]
REFERENCE_TYPE_USAGE long b3Vector3::minDot(const b3Vector3 *, long, b3Scalar &) const -> b3Scalar [b3Vector3.h <1007:88 1007:95>]
LOCAL_SYMBOL: b3Vector3.h<1011:20> [b3Vector3.h <1011:20 1011:32>]
REFERENCE_TYPE_USAGE long b3Vector3::minDot(const b3Vector3 *, long, b3Scalar &) const -> long [b3Vector3.h <1011:15 1011:18>]
SYMBOL_FUNCTION long b3_mindot_large(const float *, const float *, unsigned long, float *) [b3Vector3.h <1012:14 1012:28>]
REFERENCE_TYPE_USAGE long b3_mindot_large(const float *, const float *, unsigned long, float *) -> long [b3Vector3.h <1012:9 1012:12>]
LOCAL_SYMBOL: b3Vector3.h<1012:44> [b3Vector3.h <1012:44 1012:48>]
REFERENCE_TYPE_USAGE long b3_mindot_large(const float *, const float *, unsigned long, float *) -> float [b3Vector3.h <1012:37 1012:41>]
LOCAL_SYMBOL: b3Vector3.h<1012:64> [b3Vector3.h <1012:64 1012:66>]
REFERENCE_TYPE_USAGE long b3_mindot_large(const float *, const float *, unsigned long, float *) -> float [b3Vector3.h <1012:57 1012:61>]
LOCAL_SYMBOL: b3Vector3.h<1012:83> [b3Vector3.h <1012:83 1012:93>]
REFERENCE_TYPE_USAGE long b3_mindot_large(const float *, const float *, unsigned long, float *) -> unsigned long [b3Vector3.h <1012:69 1012:76>]
LOCAL_SYMBOL: b3Vector3.h<1012:103> [b3Vector3.h <1012:103 1012:108>]
REFERENCE_TYPE_USAGE long b3_mindot_large(const float *, const float *, unsigned long, float *) -> float [b3Vector3.h <1012:96 1012:100>]
LOCAL_SYMBOL: b3Vector3.h<1007:75> [b3Vector3.h <1020:9 1020:19>]
LOCAL_SYMBOL: b3Vector3.h<1011:20> [b3Vector3.h <1020:23 1020:35>]
LOCAL_SYMBOL: b3Vector3.h<1023:19> [b3Vector3.h <1023:19 1023:24>]
REFERENCE_TYPE_USAGE long b3Vector3::minDot(const b3Vector3 *, long, b3Scalar &) const -> b3Scalar [b3Vector3.h <1023:9 1023:16>]
LOCAL_SYMBOL: b3Vector3.h<1024:13> [b3Vector3.h <1024:13 1024:13>]
REFERENCE_TYPE_USAGE long b3Vector3::minDot(const b3Vector3 *, long, b3Scalar &) const -> int [b3Vector3.h <1024:9 1024:11>]
LOCAL_SYMBOL: b3Vector3.h<1025:13> [b3Vector3.h <1025:13 1025:19>]
REFERENCE_TYPE_USAGE long b3Vector3::minDot(const b3Vector3 *, long, b3Scalar &) const -> int [b3Vector3.h <1025:9 1025:11>]
LOCAL_SYMBOL: b3Vector3.h<1024:13> [b3Vector3.h <1027:14 1027:14>]
LOCAL_SYMBOL: b3Vector3.h<1024:13> [b3Vector3.h <1027:21 1027:21>]
LOCAL_SYMBOL: b3Vector3.h<1007:75> [b3Vector3.h <1027:25 1027:35>]
LOCAL_SYMBOL: b3Vector3.h<1024:13> [b3Vector3.h <1027:38 1027:38>]
LOCAL_SYMBOL: b3Vector3.h<1029:22> [b3Vector3.h <1029:22 1029:24>]
REFERENCE_TYPE_USAGE long b3Vector3::minDot(const b3Vector3 *, long, b3Scalar &) const -> b3Scalar [b3Vector3.h <1029:13 1029:20>]
REFERENCE_CALL long b3Vector3::minDot(const b3Vector3 *, long, b3Scalar &) const -> b3Scalar b3Vector3::dot(const b3Vector3 &) const [b3Vector3.h <1029:37 1029:39>]
LOCAL_SYMBOL: b3Vector3.h<1007:63> [b3Vector3.h <1029:28 1029:32>]
LOCAL_SYMBOL: b3Vector3.h<1024:13> [b3Vector3.h <1029:34 1029:34>]
LOCAL_SYMBOL: b3Vector3.h<1029:22> [b3Vector3.h <1031:17 1031:19>]
LOCAL_SYMBOL: b3Vector3.h<1023:19> [b3Vector3.h <1031:23 1031:28>]
LOCAL_SYMBOL: b3Vector3.h<1023:19> [b3Vector3.h <1033:17 1033:22>]
LOCAL_SYMBOL: b3Vector3.h<1029:22> [b3Vector3.h <1033:26 1033:28>]
LOCAL_SYMBOL: b3Vector3.h<1025:13> [b3Vector3.h <1034:17 1034:23>]
LOCAL_SYMBOL: b3Vector3.h<1024:13> [b3Vector3.h <1034:27 1034:27>]
LOCAL_SYMBOL: b3Vector3.h<1007:98> [b3Vector3.h <1038:9 1038:14>]
LOCAL_SYMBOL: b3Vector3.h<1023:19> [b3Vector3.h <1038:18 1038:23>]
LOCAL_SYMBOL: b3Vector3.h<1025:13> [b3Vector3.h <1040:16 1040:22>]
SYMBOL_FUNCTION long b3_mindot_large(const float *, const float *, unsigned long, float *)
REFERENCE_CALL long b3Vector3::minDot(const b3Vector3 *, long, b3Scalar &) const -> long b3_mindot_large(const float *, const float *, unsigned long, float *) [b3Vector3.h <1043:12 1043:26>]
REFERENCE_TYPE_USAGE long b3Vector3::minDot(const b3Vector3 *, long, b3Scalar &) const -> float [b3Vector3.h <1043:30 1043:34>]
LOCAL_SYMBOL: b3Vector3.h<1007:63> [b3Vector3.h <1043:38 1043:42>]
REFERENCE_TYPE_USAGE long b3Vector3::minDot(const b3Vector3 *, long, b3Scalar &) const -> float [b3Vector3.h <1043:46 1043:50>]
REFERENCE_USAGE long b3Vector3::minDot(const b3Vector3 *, long, b3Scalar &) const -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <1043:55 1043:62>]
REFERENCE_USAGE long b3Vector3::minDot(const b3Vector3 *, long, b3Scalar &) const -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <1043:55 1043:62>]
LOCAL_SYMBOL: b3Vector3.h<1007:75> [b3Vector3.h <1043:68 1043:78>]
LOCAL_SYMBOL: b3Vector3.h<1007:98> [b3Vector3.h <1043:82 1043:87>]
SYMBOL_CLASS b3Vector4 [b3Vector3.h <1048:1 <1048:7 1048:15> 1171:1>]
REFERENCE_INHERITANCE b3Vector4 -> b3Vector3 [b3Vector3.h <1048:26 1048:34>]
SYMBOL_METHOD public b3Vector4 b3Vector4::absolute4() const [b3Vector3.h <1057:2 <1057:28 1057:36> 1070:2>]
REFERENCE_TYPE_USAGE b3Vector4 b3Vector4::absolute4() const -> b3Vector4 [b3Vector3.h <1057:18 1057:26>]
SYMBOL_FUNCTION b3Vector4 b3MakeVector4(b3Scalar, b3Scalar, b3Scalar, b3Scalar)
REFERENCE_CALL b3Vector4 b3Vector4::absolute4() const -> b3Vector4 b3MakeVector4(b3Scalar, b3Scalar, b3Scalar, b3Scalar) [b3Vector3.h <1064:10 1064:22>]
REFERENCE_CALL b3Vector4 b3Vector4::absolute4() const -> b3Scalar b3Fabs(b3Scalar) [b3Vector3.h <1065:4 1065:9>]
REFERENCE_USAGE b3Vector4 b3Vector4::absolute4() const -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <1065:11 1065:18>]
REFERENCE_USAGE b3Vector4 b3Vector4::absolute4() const -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <1065:11 1065:18>]
REFERENCE_CALL b3Vector4 b3Vector4::absolute4() const -> b3Scalar b3Fabs(b3Scalar) [b3Vector3.h <1066:4 1066:9>]
REFERENCE_USAGE b3Vector4 b3Vector4::absolute4() const -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <1066:11 1066:18>]
REFERENCE_USAGE b3Vector4 b3Vector4::absolute4() const -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <1066:11 1066:18>]
REFERENCE_CALL b3Vector4 b3Vector4::absolute4() const -> b3Scalar b3Fabs(b3Scalar) [b3Vector3.h <1067:4 1067:9>]
REFERENCE_USAGE b3Vector4 b3Vector4::absolute4() const -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <1067:11 1067:18>]
REFERENCE_USAGE b3Vector4 b3Vector4::absolute4() const -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <1067:11 1067:18>]
REFERENCE_CALL b3Vector4 b3Vector4::absolute4() const -> b3Scalar b3Fabs(b3Scalar) [b3Vector3.h <1068:4 1068:9>]
REFERENCE_USAGE b3Vector4 b3Vector4::absolute4() const -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <1068:11 1068:18>]
REFERENCE_USAGE b3Vector4 b3Vector4::absolute4() const -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <1068:11 1068:18>]
SYMBOL_METHOD public b3Scalar b3Vector4::getW() const [b3Vector3.h <1073:2 <1073:11 1073:14> 1073:45>]
REFERENCE_TYPE_USAGE b3Scalar b3Vector4::getW() const -> b3Scalar [b3Vector3.h <1073:2 1073:9>]
REFERENCE_USAGE b3Scalar b3Vector4::getW() const -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <1073:33 1073:40>]
REFERENCE_USAGE b3Scalar b3Vector4::getW() const -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <1073:33 1073:40>]
SYMBOL_METHOD public int b3Vector4::maxAxis4() const [b3Vector3.h <1076:3 <1076:23 1076:30> 1102:2>]
REFERENCE_TYPE_USAGE int b3Vector4::maxAxis4() const -> int [b3Vector3.h <1076:19 1076:21>]
LOCAL_SYMBOL: b3Vector3.h<1078:7> [b3Vector3.h <1078:7 1078:14>]
REFERENCE_TYPE_USAGE int b3Vector4::maxAxis4() const -> int [b3Vector3.h <1078:3 1078:5>]
LOCAL_SYMBOL: b3Vector3.h<1079:12> [b3Vector3.h <1079:12 1079:17>]
REFERENCE_TYPE_USAGE int b3Vector4::maxAxis4() const -> b3Scalar [b3Vector3.h <1079:3 1079:10>]
REFERENCE_TYPE_USAGE int b3Vector4::maxAxis4() const -> b3Scalar [b3Vector3.h <1079:21 1079:28>]
REFERENCE_USAGE int b3Vector4::maxAxis4() const -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <1080:7 1080:14>]
REFERENCE_USAGE int b3Vector4::maxAxis4() const -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <1080:7 1080:14>]
LOCAL_SYMBOL: b3Vector3.h<1079:12> [b3Vector3.h <1080:21 1080:26>]
LOCAL_SYMBOL: b3Vector3.h<1078:7> [b3Vector3.h <1082:4 1082:11>]
LOCAL_SYMBOL: b3Vector3.h<1079:12> [b3Vector3.h <1083:4 1083:9>]
REFERENCE_USAGE int b3Vector4::maxAxis4() const -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <1083:13 1083:20>]
REFERENCE_USAGE int b3Vector4::maxAxis4() const -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <1083:13 1083:20>]
REFERENCE_USAGE int b3Vector4::maxAxis4() const -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <1085:7 1085:14>]
REFERENCE_USAGE int b3Vector4::maxAxis4() const -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <1085:7 1085:14>]
LOCAL_SYMBOL: b3Vector3.h<1079:12> [b3Vector3.h <1085:21 1085:26>]
LOCAL_SYMBOL: b3Vector3.h<1078:7> [b3Vector3.h <1087:4 1087:11>]
LOCAL_SYMBOL: b3Vector3.h<1079:12> [b3Vector3.h <1088:4 1088:9>]
REFERENCE_USAGE int b3Vector4::maxAxis4() const -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <1088:13 1088:20>]
REFERENCE_USAGE int b3Vector4::maxAxis4() const -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <1088:13 1088:20>]
REFERENCE_USAGE int b3Vector4::maxAxis4() const -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <1090:7 1090:14>]
REFERENCE_USAGE int b3Vector4::maxAxis4() const -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <1090:7 1090:14>]
LOCAL_SYMBOL: b3Vector3.h<1079:12> [b3Vector3.h <1090:21 1090:26>]
LOCAL_SYMBOL: b3Vector3.h<1078:7> [b3Vector3.h <1092:4 1092:11>]
LOCAL_SYMBOL: b3Vector3.h<1079:12> [b3Vector3.h <1093:4 1093:9>]
REFERENCE_USAGE int b3Vector4::maxAxis4() const -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <1093:12 1093:19>]
REFERENCE_USAGE int b3Vector4::maxAxis4() const -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <1093:12 1093:19>]
REFERENCE_USAGE int b3Vector4::maxAxis4() const -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <1095:7 1095:14>]
REFERENCE_USAGE int b3Vector4::maxAxis4() const -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <1095:7 1095:14>]
LOCAL_SYMBOL: b3Vector3.h<1079:12> [b3Vector3.h <1095:21 1095:26>]
LOCAL_SYMBOL: b3Vector3.h<1078:7> [b3Vector3.h <1097:4 1097:11>]
LOCAL_SYMBOL: b3Vector3.h<1079:12> [b3Vector3.h <1098:4 1098:9>]
REFERENCE_USAGE int b3Vector4::maxAxis4() const -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <1098:13 1098:20>]
REFERENCE_USAGE int b3Vector4::maxAxis4() const -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <1098:13 1098:20>]
LOCAL_SYMBOL: b3Vector3.h<1078:7> [b3Vector3.h <1101:10 1101:17>]
SYMBOL_METHOD public int b3Vector4::minAxis4() const [b3Vector3.h <1105:2 <1105:22 1105:29> 1131:2>]
REFERENCE_TYPE_USAGE int b3Vector4::minAxis4() const -> int [b3Vector3.h <1105:18 1105:20>]
LOCAL_SYMBOL: b3Vector3.h<1107:7> [b3Vector3.h <1107:7 1107:14>]
REFERENCE_TYPE_USAGE int b3Vector4::minAxis4() const -> int [b3Vector3.h <1107:3 1107:5>]
LOCAL_SYMBOL: b3Vector3.h<1108:12> [b3Vector3.h <1108:12 1108:17>]
REFERENCE_TYPE_USAGE int b3Vector4::minAxis4() const -> b3Scalar [b3Vector3.h <1108:3 1108:10>]
REFERENCE_TYPE_USAGE int b3Vector4::minAxis4() const -> b3Scalar [b3Vector3.h <1108:21 1108:28>]
REFERENCE_USAGE int b3Vector4::minAxis4() const -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <1109:7 1109:14>]
REFERENCE_USAGE int b3Vector4::minAxis4() const -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <1109:7 1109:14>]
LOCAL_SYMBOL: b3Vector3.h<1108:12> [b3Vector3.h <1109:21 1109:26>]
LOCAL_SYMBOL: b3Vector3.h<1107:7> [b3Vector3.h <1111:4 1111:11>]
LOCAL_SYMBOL: b3Vector3.h<1108:12> [b3Vector3.h <1112:4 1112:9>]
REFERENCE_USAGE int b3Vector4::minAxis4() const -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <1112:13 1112:20>]
REFERENCE_USAGE int b3Vector4::minAxis4() const -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <1112:13 1112:20>]
REFERENCE_USAGE int b3Vector4::minAxis4() const -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <1114:7 1114:14>]
REFERENCE_USAGE int b3Vector4::minAxis4() const -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <1114:7 1114:14>]
LOCAL_SYMBOL: b3Vector3.h<1108:12> [b3Vector3.h <1114:21 1114:26>]
LOCAL_SYMBOL: b3Vector3.h<1107:7> [b3Vector3.h <1116:4 1116:11>]
LOCAL_SYMBOL: b3Vector3.h<1108:12> [b3Vector3.h <1117:4 1117:9>]
REFERENCE_USAGE int b3Vector4::minAxis4() const -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <1117:13 1117:20>]
REFERENCE_USAGE int b3Vector4::minAxis4() const -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <1117:13 1117:20>]
REFERENCE_USAGE int b3Vector4::minAxis4() const -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <1119:7 1119:14>]
REFERENCE_USAGE int b3Vector4::minAxis4() const -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <1119:7 1119:14>]
LOCAL_SYMBOL: b3Vector3.h<1108:12> [b3Vector3.h <1119:21 1119:26>]
LOCAL_SYMBOL: b3Vector3.h<1107:7> [b3Vector3.h <1121:4 1121:11>]
LOCAL_SYMBOL: b3Vector3.h<1108:12> [b3Vector3.h <1122:4 1122:9>]
REFERENCE_USAGE int b3Vector4::minAxis4() const -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <1122:12 1122:19>]
REFERENCE_USAGE int b3Vector4::minAxis4() const -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <1122:12 1122:19>]
REFERENCE_USAGE int b3Vector4::minAxis4() const -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <1124:7 1124:14>]
REFERENCE_USAGE int b3Vector4::minAxis4() const -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <1124:7 1124:14>]
LOCAL_SYMBOL: b3Vector3.h<1108:12> [b3Vector3.h <1124:21 1124:26>]
LOCAL_SYMBOL: b3Vector3.h<1107:7> [b3Vector3.h <1126:4 1126:11>]
LOCAL_SYMBOL: b3Vector3.h<1108:12> [b3Vector3.h <1127:4 1127:9>]
REFERENCE_USAGE int b3Vector4::minAxis4() const -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <1127:13 1127:20>]
REFERENCE_USAGE int b3Vector4::minAxis4() const -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <1127:13 1127:20>]
LOCAL_SYMBOL: b3Vector3.h<1107:7> [b3Vector3.h <1130:10 1130:17>]
SYMBOL_METHOD public int b3Vector4::closestAxis4() const [b3Vector3.h <1134:2 <1134:22 1134:33> 1137:2>]
REFERENCE_TYPE_USAGE int b3Vector4::closestAxis4() const -> int [b3Vector3.h <1134:18 1134:20>]
SYMBOL_FUNCTION int b3Vector4::maxAxis4() const
REFERENCE_CALL int b3Vector4::closestAxis4() const -> int b3Vector4::maxAxis4() const [b3Vector3.h <1136:22 1136:29>]
SYMBOL_FUNCTION b3Vector4 b3Vector4::absolute4() const
REFERENCE_CALL int b3Vector4::closestAxis4() const -> b3Vector4 b3Vector4::absolute4() const [b3Vector3.h <1136:10 1136:18>]
SYMBOL_METHOD public void b3Vector4::setValue(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &) [b3Vector3.h <1162:3 <1162:24 1162:31> 1168:3>]
REFERENCE_TYPE_USAGE void b3Vector4::setValue(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &) -> void [b3Vector3.h <1162:19 1162:22>]
LOCAL_SYMBOL: b3Vector3.h<1162:49> [b3Vector3.h <1162:49 1162:50>]
REFERENCE_TYPE_USAGE void b3Vector4::setValue(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Scalar [b3Vector3.h <1162:39 1162:46>]
LOCAL_SYMBOL: b3Vector3.h<1162:69> [b3Vector3.h <1162:69 1162:70>]
REFERENCE_TYPE_USAGE void b3Vector4::setValue(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Scalar [b3Vector3.h <1162:59 1162:66>]
LOCAL_SYMBOL: b3Vector3.h<1162:89> [b3Vector3.h <1162:89 1162:90>]
REFERENCE_TYPE_USAGE void b3Vector4::setValue(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Scalar [b3Vector3.h <1162:79 1162:86>]
LOCAL_SYMBOL: b3Vector3.h<1162:108> [b3Vector3.h <1162:108 1162:109>]
REFERENCE_TYPE_USAGE void b3Vector4::setValue(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Scalar [b3Vector3.h <1162:98 1162:105>]
REFERENCE_USAGE void b3Vector4::setValue(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &) -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <1164:4 1164:11>]
REFERENCE_USAGE void b3Vector4::setValue(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <1164:4 1164:11>]
LOCAL_SYMBOL: b3Vector3.h<1162:49> [b3Vector3.h <1164:16 1164:17>]
REFERENCE_USAGE void b3Vector4::setValue(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &) -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <1165:4 1165:11>]
REFERENCE_USAGE void b3Vector4::setValue(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <1165:4 1165:11>]
LOCAL_SYMBOL: b3Vector3.h<1162:69> [b3Vector3.h <1165:16 1165:17>]
REFERENCE_USAGE void b3Vector4::setValue(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &) -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <1166:4 1166:11>]
REFERENCE_USAGE void b3Vector4::setValue(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <1166:4 1166:11>]
LOCAL_SYMBOL: b3Vector3.h<1162:89> [b3Vector3.h <1166:16 1166:17>]
REFERENCE_USAGE void b3Vector4::setValue(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &) -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <1167:4 1167:11>]
REFERENCE_USAGE void b3Vector4::setValue(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <1167:4 1167:11>]
LOCAL_SYMBOL: b3Vector3.h<1162:108> [b3Vector3.h <1167:16 1167:17>]
SYMBOL_METHOD public void b3Vector4::~b3Vector4() [b3Vector3.h <1048:7 1048:15>]
SYMBOL_METHOD public void b3Vector4::b3Vector4() [b3Vector3.h <1048:7 <1048:7 1048:15> 1048:15>]
REFERENCE_CALL void b3Vector4::b3Vector4() -> void b3Vector3::b3Vector3() [b3Vector3.h <1048:7 1048:15>]
SYMBOL_METHOD public void b3Vector4::b3Vector4(const b3Vector4 &) [b3Vector3.h <1048:7 1048:15>]
SYMBOL_METHOD public void b3Vector4::b3Vector4(b3Vector4 &&) [b3Vector3.h <1048:7 <1048:7 1048:15> 1048:15>]
SYMBOL_FUNCTION void b3Vector3::b3Vector3(b3Vector3 &&)
REFERENCE_CALL void b3Vector4::b3Vector4(b3Vector4 &&) -> void b3Vector3::b3Vector3(b3Vector3 &&) [b3Vector3.h <1048:7 1048:15>]
REFERENCE_TYPE_USAGE void b3Vector4::b3Vector4(b3Vector4 &&) -> b3Vector4 [b3Vector3.h <1048:7 1048:15>]
LOCAL_SYMBOL: b3Vector3.h<1048:7> [b3Vector3.h <1048:7 1048:15>]
SYMBOL_FUNCTION void b3SwapScalarEndian(const b3Scalar &, b3Scalar &) [b3Vector3.h <1175:1 <1175:22 1175:39> 1196:1>]
REFERENCE_TYPE_USAGE void b3SwapScalarEndian(const b3Scalar &, b3Scalar &) -> void [b3Vector3.h <1175:17 1175:20>]
LOCAL_SYMBOL: b3Vector3.h<1175:57> [b3Vector3.h <1175:57 1175:65>]
REFERENCE_TYPE_USAGE void b3SwapScalarEndian(const b3Scalar &, b3Scalar &) -> b3Scalar [b3Vector3.h <1175:47 1175:54>]
LOCAL_SYMBOL: b3Vector3.h<1175:78> [b3Vector3.h <1175:78 1175:84>]
REFERENCE_TYPE_USAGE void b3SwapScalarEndian(const b3Scalar &, b3Scalar &) -> b3Scalar [b3Vector3.h <1175:68 1175:75>]
LOCAL_SYMBOL: b3Vector3.h<1189:17> [b3Vector3.h <1189:17 1189:20>]
REFERENCE_TYPE_USAGE void b3SwapScalarEndian(const b3Scalar &, b3Scalar &) -> unsigned char [b3Vector3.h <1189:2 1189:9>]
REFERENCE_TYPE_USAGE void b3SwapScalarEndian(const b3Scalar &, b3Scalar &) -> unsigned char [b3Vector3.h <1189:25 1189:32>]
LOCAL_SYMBOL: b3Vector3.h<1175:78> [b3Vector3.h <1189:42 1189:48>]
LOCAL_SYMBOL: b3Vector3.h<1190:17> [b3Vector3.h <1190:17 1190:19>]
REFERENCE_TYPE_USAGE void b3SwapScalarEndian(const b3Scalar &, b3Scalar &) -> unsigned char [b3Vector3.h <1190:2 1190:9>]
REFERENCE_TYPE_USAGE void b3SwapScalarEndian(const b3Scalar &, b3Scalar &) -> unsigned char [b3Vector3.h <1190:25 1190:32>]
LOCAL_SYMBOL: b3Vector3.h<1175:57> [b3Vector3.h <1190:42 1190:50>]
LOCAL_SYMBOL: b3Vector3.h<1189:17> [b3Vector3.h <1191:2 1191:5>]
LOCAL_SYMBOL: b3Vector3.h<1190:17> [b3Vector3.h <1191:12 1191:14>]
LOCAL_SYMBOL: b3Vector3.h<1189:17> [b3Vector3.h <1192:5 1192:8>]
LOCAL_SYMBOL: b3Vector3.h<1190:17> [b3Vector3.h <1192:15 1192:17>]
LOCAL_SYMBOL: b3Vector3.h<1189:17> [b3Vector3.h <1193:5 1193:8>]
LOCAL_SYMBOL: b3Vector3.h<1190:17> [b3Vector3.h <1193:15 1193:17>]
LOCAL_SYMBOL: b3Vector3.h<1189:17> [b3Vector3.h <1194:5 1194:8>]
LOCAL_SYMBOL: b3Vector3.h<1190:17> [b3Vector3.h <1194:15 1194:17>]
SYMBOL_FUNCTION void b3SwapVector3Endian(const b3Vector3 &, b3Vector3 &) [b3Vector3.h <1198:1 <1198:22 1198:40> 1205:1>]
REFERENCE_TYPE_USAGE void b3SwapVector3Endian(const b3Vector3 &, b3Vector3 &) -> void [b3Vector3.h <1198:17 1198:20>]
LOCAL_SYMBOL: b3Vector3.h<1198:59> [b3Vector3.h <1198:59 1198:67>]
REFERENCE_TYPE_USAGE void b3SwapVector3Endian(const b3Vector3 &, b3Vector3 &) -> b3Vector3 [b3Vector3.h <1198:48 1198:56>]
LOCAL_SYMBOL: b3Vector3.h<1198:81> [b3Vector3.h <1198:81 1198:87>]
REFERENCE_TYPE_USAGE void b3SwapVector3Endian(const b3Vector3 &, b3Vector3 &) -> b3Vector3 [b3Vector3.h <1198:70 1198:78>]
LOCAL_SYMBOL: b3Vector3.h<1200:11> [b3Vector3.h <1200:11 1200:11>]
REFERENCE_TYPE_USAGE void b3SwapVector3Endian(const b3Vector3 &, b3Vector3 &) -> int [b3Vector3.h <1200:7 1200:9>]
LOCAL_SYMBOL: b3Vector3.h<1200:11> [b3Vector3.h <1200:15 1200:15>]
LOCAL_SYMBOL: b3Vector3.h<1200:11> [b3Vector3.h <1200:19 1200:19>]
SYMBOL_FUNCTION void b3SwapScalarEndian(const b3Scalar &, b3Scalar &)
REFERENCE_CALL void b3SwapVector3Endian(const b3Vector3 &, b3Vector3 &) -> void b3SwapScalarEndian(const b3Scalar &, b3Scalar &) [b3Vector3.h <1202:3 1202:20>]
LOCAL_SYMBOL: b3Vector3.h<1198:59> [b3Vector3.h <1202:22 1202:30>]
LOCAL_SYMBOL: b3Vector3.h<1200:11> [b3Vector3.h <1202:32 1202:32>]
LOCAL_SYMBOL: b3Vector3.h<1198:81> [b3Vector3.h <1202:35 1202:41>]
LOCAL_SYMBOL: b3Vector3.h<1200:11> [b3Vector3.h <1202:43 1202:43>]
SYMBOL_FUNCTION void b3UnSwapVector3Endian(b3Vector3 &) [b3Vector3.h <1208:1 <1208:22 1208:42> 1217:1>]
REFERENCE_TYPE_USAGE void b3UnSwapVector3Endian(b3Vector3 &) -> void [b3Vector3.h <1208:17 1208:20>]
LOCAL_SYMBOL: b3Vector3.h<1208:55> [b3Vector3.h <1208:55 1208:60>]
REFERENCE_TYPE_USAGE void b3UnSwapVector3Endian(b3Vector3 &) -> b3Vector3 [b3Vector3.h <1208:44 1208:52>]
LOCAL_SYMBOL: b3Vector3.h<1211:12> [b3Vector3.h <1211:12 1211:21>]
REFERENCE_TYPE_USAGE void b3UnSwapVector3Endian(b3Vector3 &) -> b3Vector3 [b3Vector3.h <1211:2 1211:10>]
REFERENCE_CALL void b3UnSwapVector3Endian(b3Vector3 &) -> void b3Vector3::b3Vector3() [b3Vector3.h <1211:12 1211:21>]
LOCAL_SYMBOL: b3Vector3.h<1212:11> [b3Vector3.h <1212:11 1212:11>]
REFERENCE_TYPE_USAGE void b3UnSwapVector3Endian(b3Vector3 &) -> int [b3Vector3.h <1212:7 1212:9>]
LOCAL_SYMBOL: b3Vector3.h<1212:11> [b3Vector3.h <1212:15 1212:15>]
LOCAL_SYMBOL: b3Vector3.h<1212:11> [b3Vector3.h <1212:19 1212:19>]
REFERENCE_CALL void b3UnSwapVector3Endian(b3Vector3 &) -> void b3SwapScalarEndian(const b3Scalar &, b3Scalar &) [b3Vector3.h <1214:3 1214:20>]
LOCAL_SYMBOL: b3Vector3.h<1208:55> [b3Vector3.h <1214:22 1214:27>]
LOCAL_SYMBOL: b3Vector3.h<1212:11> [b3Vector3.h <1214:29 1214:29>]
LOCAL_SYMBOL: b3Vector3.h<1211:12> [b3Vector3.h <1214:32 1214:41>]
LOCAL_SYMBOL: b3Vector3.h<1212:11> [b3Vector3.h <1214:43 1214:43>]
SYMBOL_FUNCTION b3Vector3 & b3Vector3::operator=(const b3Vector3 &)
REFERENCE_CALL void b3UnSwapVector3Endian(b3Vector3 &) -> b3Vector3 & b3Vector3::operator=(const b3Vector3 &) [b3Vector3.h <1216:9 1216:9>]
LOCAL_SYMBOL: b3Vector3.h<1208:55> [b3Vector3.h <1216:2 1216:7>]
LOCAL_SYMBOL: b3Vector3.h<1211:12> [b3Vector3.h <1216:11 1216:20>]
SYMBOL_FUNCTION void b3PlaneSpace1<class T>(const T &, T &, T &) [b3Vector3.h <1219:1 <1220:22 1220:34> 1246:1>]
REFERENCE_TYPE_USAGE void b3PlaneSpace1<class T>(const T &, T &, T &) -> void [b3Vector3.h <1220:17 1220:20>]
LOCAL_SYMBOL: b3Vector3.h<1220:46> [b3Vector3.h <1220:46 1220:46>]
REFERENCE_TYPE_USAGE void b3PlaneSpace1<class T>(const T &, T &, T &) -> b3PlaneSpace1<class T>::T [b3Vector3.h <1220:43 1220:43>]
LOCAL_SYMBOL: b3Vector3.h<1220:52> [b3Vector3.h <1220:52 1220:52>]
REFERENCE_TYPE_USAGE void b3PlaneSpace1<class T>(const T &, T &, T &) -> b3PlaneSpace1<class T>::T [b3Vector3.h <1220:49 1220:49>]
LOCAL_SYMBOL: b3Vector3.h<1220:58> [b3Vector3.h <1220:58 1220:58>]
REFERENCE_TYPE_USAGE void b3PlaneSpace1<class T>(const T &, T &, T &) -> b3PlaneSpace1<class T>::T [b3Vector3.h <1220:55 1220:55>]
LOCAL_SYMBOL: b3Vector3.h<1220:46> [b3Vector3.h <1222:14 1222:14>]
REFERENCE_TYPE_USAGE void b3PlaneSpace1<class T>(const T &, T &, T &) -> b3Scalar [b3Vector3.h <1222:22 1222:30>]
LOCAL_SYMBOL: b3Vector3.h<1224:14> [b3Vector3.h <1224:14 1224:14>]
REFERENCE_TYPE_USAGE void b3PlaneSpace1<class T>(const T &, T &, T &) -> b3Scalar [b3Vector3.h <1224:5 1224:12>]
LOCAL_SYMBOL: b3Vector3.h<1220:46> [b3Vector3.h <1224:18 1224:18>]
LOCAL_SYMBOL: b3Vector3.h<1220:46> [b3Vector3.h <1224:23 1224:23>]
LOCAL_SYMBOL: b3Vector3.h<1220:46> [b3Vector3.h <1224:30 1224:30>]
LOCAL_SYMBOL: b3Vector3.h<1220:46> [b3Vector3.h <1224:35 1224:35>]
LOCAL_SYMBOL: b3Vector3.h<1225:14> [b3Vector3.h <1225:14 1225:14>]
REFERENCE_TYPE_USAGE void b3PlaneSpace1<class T>(const T &, T &, T &) -> b3Scalar [b3Vector3.h <1225:5 1225:12>]
REFERENCE_TYPE_USAGE void b3PlaneSpace1<class T>(const T &, T &, T &) -> b3Scalar [b3Vector3.h <1225:18 1225:28>]
REFERENCE_CALL void b3PlaneSpace1<class T>(const T &, T &, T &) -> b3Scalar b3Sqrt(b3Scalar) [b3Vector3.h <1225:18 1225:28>]
LOCAL_SYMBOL: b3Vector3.h<1224:14> [b3Vector3.h <1225:31 1225:31>]
LOCAL_SYMBOL: b3Vector3.h<1220:52> [b3Vector3.h <1226:5 1226:5>]
LOCAL_SYMBOL: b3Vector3.h<1220:52> [b3Vector3.h <1227:2 1227:2>]
LOCAL_SYMBOL: b3Vector3.h<1220:46> [b3Vector3.h <1227:10 1227:10>]
LOCAL_SYMBOL: b3Vector3.h<1225:14> [b3Vector3.h <1227:15 1227:15>]
LOCAL_SYMBOL: b3Vector3.h<1220:52> [b3Vector3.h <1228:2 1228:2>]
LOCAL_SYMBOL: b3Vector3.h<1220:46> [b3Vector3.h <1228:9 1228:9>]
LOCAL_SYMBOL: b3Vector3.h<1225:14> [b3Vector3.h <1228:14 1228:14>]
LOCAL_SYMBOL: b3Vector3.h<1220:58> [b3Vector3.h <1230:5 1230:5>]
LOCAL_SYMBOL: b3Vector3.h<1224:14> [b3Vector3.h <1230:12 1230:12>]
LOCAL_SYMBOL: b3Vector3.h<1225:14> [b3Vector3.h <1230:14 1230:14>]
LOCAL_SYMBOL: b3Vector3.h<1220:58> [b3Vector3.h <1231:2 1231:2>]
LOCAL_SYMBOL: b3Vector3.h<1220:46> [b3Vector3.h <1231:10 1231:10>]
LOCAL_SYMBOL: b3Vector3.h<1220:52> [b3Vector3.h <1231:15 1231:15>]
LOCAL_SYMBOL: b3Vector3.h<1220:58> [b3Vector3.h <1232:2 1232:2>]
LOCAL_SYMBOL: b3Vector3.h<1220:46> [b3Vector3.h <1232:9 1232:9>]
LOCAL_SYMBOL: b3Vector3.h<1220:52> [b3Vector3.h <1232:14 1232:14>]
LOCAL_SYMBOL: b3Vector3.h<1236:14> [b3Vector3.h <1236:14 1236:14>]
REFERENCE_TYPE_USAGE void b3PlaneSpace1<class T>(const T &, T &, T &) -> b3Scalar [b3Vector3.h <1236:5 1236:12>]
LOCAL_SYMBOL: b3Vector3.h<1220:46> [b3Vector3.h <1236:18 1236:18>]
LOCAL_SYMBOL: b3Vector3.h<1220:46> [b3Vector3.h <1236:23 1236:23>]
LOCAL_SYMBOL: b3Vector3.h<1220:46> [b3Vector3.h <1236:30 1236:30>]
LOCAL_SYMBOL: b3Vector3.h<1220:46> [b3Vector3.h <1236:35 1236:35>]
LOCAL_SYMBOL: b3Vector3.h<1237:14> [b3Vector3.h <1237:14 1237:14>]
REFERENCE_TYPE_USAGE void b3PlaneSpace1<class T>(const T &, T &, T &) -> b3Scalar [b3Vector3.h <1237:5 1237:12>]
REFERENCE_TYPE_USAGE void b3PlaneSpace1<class T>(const T &, T &, T &) -> b3Scalar [b3Vector3.h <1237:18 1237:28>]
REFERENCE_CALL void b3PlaneSpace1<class T>(const T &, T &, T &) -> b3Scalar b3Sqrt(b3Scalar) [b3Vector3.h <1237:18 1237:28>]
LOCAL_SYMBOL: b3Vector3.h<1236:14> [b3Vector3.h <1237:31 1237:31>]
LOCAL_SYMBOL: b3Vector3.h<1220:52> [b3Vector3.h <1238:5 1238:5>]
LOCAL_SYMBOL: b3Vector3.h<1220:46> [b3Vector3.h <1238:13 1238:13>]
LOCAL_SYMBOL: b3Vector3.h<1237:14> [b3Vector3.h <1238:18 1238:18>]
LOCAL_SYMBOL: b3Vector3.h<1220:52> [b3Vector3.h <1239:2 1239:2>]
LOCAL_SYMBOL: b3Vector3.h<1220:46> [b3Vector3.h <1239:9 1239:9>]
LOCAL_SYMBOL: b3Vector3.h<1237:14> [b3Vector3.h <1239:14 1239:14>]
LOCAL_SYMBOL: b3Vector3.h<1220:52> [b3Vector3.h <1240:2 1240:2>]
LOCAL_SYMBOL: b3Vector3.h<1220:58> [b3Vector3.h <1242:5 1242:5>]
LOCAL_SYMBOL: b3Vector3.h<1220:46> [b3Vector3.h <1242:13 1242:13>]
LOCAL_SYMBOL: b3Vector3.h<1220:52> [b3Vector3.h <1242:18 1242:18>]
LOCAL_SYMBOL: b3Vector3.h<1220:58> [b3Vector3.h <1243:2 1243:2>]
LOCAL_SYMBOL: b3Vector3.h<1220:46> [b3Vector3.h <1243:9 1243:9>]
LOCAL_SYMBOL: b3Vector3.h<1220:52> [b3Vector3.h <1243:14 1243:14>]
LOCAL_SYMBOL: b3Vector3.h<1220:58> [b3Vector3.h <1244:2 1244:2>]
LOCAL_SYMBOL: b3Vector3.h<1236:14> [b3Vector3.h <1244:9 1244:9>]
LOCAL_SYMBOL: b3Vector3.h<1237:14> [b3Vector3.h <1244:11 1244:11>]
SYMBOL_TEMPLATE_PARAMETER b3PlaneSpace1<class T>::T [b3Vector3.h <1219:17 1219:17>]
SYMBOL_FUNCTION void b3PlaneSpace1<b3Vector3>(const b3Vector3 &, b3Vector3 &, b3Vector3 &) [b3Vector3.h <1220:1 <1220:22 1220:34> 1246:1>]
SYMBOL_FUNCTION void b3PlaneSpace1<class T>(const T &, T &, T &)
REFERENCE_TEMPLATE_SPECIALIZATION void b3PlaneSpace1<b3Vector3>(const b3Vector3 &, b3Vector3 &, b3Vector3 &) -> void b3PlaneSpace1<class T>(const T &, T &, T &) [b3Vector3.h <1220:22 1220:34>]
REFERENCE_TYPE_USAGE void b3PlaneSpace1<b3Vector3>(const b3Vector3 &, b3Vector3 &, b3Vector3 &) -> void [b3Vector3.h <1220:17 1220:20>]
REFERENCE_CALL void b3PlaneSpace1<b3Vector3>(const b3Vector3 &, b3Vector3 &, b3Vector3 &) -> b3Scalar b3Fabs(b3Scalar) [b3Vector3.h <1222:7 1222:12>]
REFERENCE_TYPE_USAGE void b3PlaneSpace1<b3Vector3>(const b3Vector3 &, b3Vector3 &, b3Vector3 &) -> b3Scalar [b3Vector3.h <1222:22 1222:30>]
REFERENCE_TYPE_USAGE void b3PlaneSpace1<b3Vector3>(const b3Vector3 &, b3Vector3 &, b3Vector3 &) -> b3Scalar [b3Vector3.h <1224:5 1224:12>]
REFERENCE_TYPE_USAGE void b3PlaneSpace1<b3Vector3>(const b3Vector3 &, b3Vector3 &, b3Vector3 &) -> b3Scalar [b3Vector3.h <1225:5 1225:12>]
REFERENCE_TYPE_USAGE void b3PlaneSpace1<b3Vector3>(const b3Vector3 &, b3Vector3 &, b3Vector3 &) -> b3Scalar [b3Vector3.h <1225:18 1225:28>]
REFERENCE_CALL void b3PlaneSpace1<b3Vector3>(const b3Vector3 &, b3Vector3 &, b3Vector3 &) -> b3Scalar b3Sqrt(b3Scalar) [b3Vector3.h <1225:18 1225:28>]
REFERENCE_TYPE_USAGE void b3PlaneSpace1<b3Vector3>(const b3Vector3 &, b3Vector3 &, b3Vector3 &) -> b3Scalar [b3Vector3.h <1236:5 1236:12>]
REFERENCE_TYPE_USAGE void b3PlaneSpace1<b3Vector3>(const b3Vector3 &, b3Vector3 &, b3Vector3 &) -> b3Scalar [b3Vector3.h <1237:5 1237:12>]
REFERENCE_TYPE_USAGE void b3PlaneSpace1<b3Vector3>(const b3Vector3 &, b3Vector3 &, b3Vector3 &) -> b3Scalar [b3Vector3.h <1237:18 1237:28>]
REFERENCE_CALL void b3PlaneSpace1<b3Vector3>(const b3Vector3 &, b3Vector3 &, b3Vector3 &) -> b3Scalar b3Sqrt(b3Scalar) [b3Vector3.h <1237:18 1237:28>]
SYMBOL_STRUCT b3Vector3FloatData [b3Vector3.h <1249:1 <1249:8 1249:25> 1252:1>]
SYMBOL_FIELD public float [] b3Vector3FloatData::m_floats [b3Vector3.h <1251:8 1251:15>]
REFERENCE_TYPE_USAGE float [] b3Vector3FloatData::m_floats -> float [b3Vector3.h <1251:2 1251:6>]
SYMBOL_STRUCT b3Vector3DoubleData [b3Vector3.h <1254:1 <1254:8 1254:26> 1258:1>]
SYMBOL_FIELD public double [] b3Vector3DoubleData::m_floats [b3Vector3.h <1256:9 1256:16>]
REFERENCE_TYPE_USAGE double [] b3Vector3DoubleData::m_floats -> double [b3Vector3.h <1256:2 1256:7>]
SYMBOL_METHOD public void b3Vector3::serializeFloat(b3Vector3FloatData &) const [b3Vector3.h <1260:1 <1260:33 1260:46> 1265:1>]
QUALIFIER: b3Vector3 [b3Vector3.h <1260:22 1260:30>]
REFERENCE_TYPE_USAGE void b3Vector3::serializeFloat(b3Vector3FloatData &) const -> void [b3Vector3.h <1260:17 1260:20>]
LOCAL_SYMBOL: b3Vector3.h<1260:75> [b3Vector3.h <1260:75 1260:81>]
REFERENCE_TYPE_USAGE void b3Vector3::serializeFloat(b3Vector3FloatData &) const -> b3Vector3FloatData [b3Vector3.h <1260:55 1260:72>]
LOCAL_SYMBOL: b3Vector3.h<1263:11> [b3Vector3.h <1263:11 1263:11>]
REFERENCE_TYPE_USAGE void b3Vector3::serializeFloat(b3Vector3FloatData &) const -> int [b3Vector3.h <1263:7 1263:9>]
LOCAL_SYMBOL: b3Vector3.h<1263:11> [b3Vector3.h <1263:15 1263:15>]
LOCAL_SYMBOL: b3Vector3.h<1263:11> [b3Vector3.h <1263:19 1263:19>]
REFERENCE_USAGE void b3Vector3::serializeFloat(b3Vector3FloatData &) const -> float [] b3Vector3FloatData::m_floats [b3Vector3.h <1264:11 1264:18>]
LOCAL_SYMBOL: b3Vector3.h<1260:75> [b3Vector3.h <1264:3 1264:9>]
LOCAL_SYMBOL: b3Vector3.h<1263:11> [b3Vector3.h <1264:20 1264:20>]
REFERENCE_TYPE_USAGE void b3Vector3::serializeFloat(b3Vector3FloatData &) const -> float [b3Vector3.h <1264:25 1264:29>]
REFERENCE_USAGE void b3Vector3::serializeFloat(b3Vector3FloatData &) const -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <1264:31 1264:38>]
REFERENCE_USAGE void b3Vector3::serializeFloat(b3Vector3FloatData &) const -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <1264:31 1264:38>]
LOCAL_SYMBOL: b3Vector3.h<1263:11> [b3Vector3.h <1264:40 1264:40>]
SYMBOL_METHOD public void b3Vector3::deSerializeFloat(const b3Vector3FloatData &) [b3Vector3.h <1267:1 <1267:33 1267:48> 1271:1>]
QUALIFIER: b3Vector3 [b3Vector3.h <1267:22 1267:30>]
REFERENCE_TYPE_USAGE void b3Vector3::deSerializeFloat(const b3Vector3FloatData &) -> void [b3Vector3.h <1267:17 1267:20>]
LOCAL_SYMBOL: b3Vector3.h<1267:83> [b3Vector3.h <1267:83 1267:88>]
REFERENCE_TYPE_USAGE void b3Vector3::deSerializeFloat(const b3Vector3FloatData &) -> b3Vector3FloatData [b3Vector3.h <1267:63 1267:80>]
LOCAL_SYMBOL: b3Vector3.h<1269:11> [b3Vector3.h <1269:11 1269:11>]
REFERENCE_TYPE_USAGE void b3Vector3::deSerializeFloat(const b3Vector3FloatData &) -> int [b3Vector3.h <1269:7 1269:9>]
LOCAL_SYMBOL: b3Vector3.h<1269:11> [b3Vector3.h <1269:15 1269:15>]
LOCAL_SYMBOL: b3Vector3.h<1269:11> [b3Vector3.h <1269:19 1269:19>]
REFERENCE_USAGE void b3Vector3::deSerializeFloat(const b3Vector3FloatData &) -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <1270:3 1270:10>]
REFERENCE_USAGE void b3Vector3::deSerializeFloat(const b3Vector3FloatData &) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <1270:3 1270:10>]
LOCAL_SYMBOL: b3Vector3.h<1269:11> [b3Vector3.h <1270:12 1270:12>]
REFERENCE_TYPE_USAGE void b3Vector3::deSerializeFloat(const b3Vector3FloatData &) -> b3Scalar [b3Vector3.h <1270:17 1270:24>]
REFERENCE_USAGE void b3Vector3::deSerializeFloat(const b3Vector3FloatData &) -> float [] b3Vector3FloatData::m_floats [b3Vector3.h <1270:33 1270:40>]
LOCAL_SYMBOL: b3Vector3.h<1267:83> [b3Vector3.h <1270:26 1270:31>]
LOCAL_SYMBOL: b3Vector3.h<1269:11> [b3Vector3.h <1270:42 1270:42>]
SYMBOL_METHOD public void b3Vector3::serializeDouble(b3Vector3DoubleData &) const [b3Vector3.h <1274:1 <1274:33 1274:47> 1279:1>]
QUALIFIER: b3Vector3 [b3Vector3.h <1274:22 1274:30>]
REFERENCE_TYPE_USAGE void b3Vector3::serializeDouble(b3Vector3DoubleData &) const -> void [b3Vector3.h <1274:17 1274:20>]
LOCAL_SYMBOL: b3Vector3.h<1274:77> [b3Vector3.h <1274:77 1274:83>]
REFERENCE_TYPE_USAGE void b3Vector3::serializeDouble(b3Vector3DoubleData &) const -> b3Vector3DoubleData [b3Vector3.h <1274:56 1274:74>]
LOCAL_SYMBOL: b3Vector3.h<1277:11> [b3Vector3.h <1277:11 1277:11>]
REFERENCE_TYPE_USAGE void b3Vector3::serializeDouble(b3Vector3DoubleData &) const -> int [b3Vector3.h <1277:7 1277:9>]
LOCAL_SYMBOL: b3Vector3.h<1277:11> [b3Vector3.h <1277:15 1277:15>]
LOCAL_SYMBOL: b3Vector3.h<1277:11> [b3Vector3.h <1277:19 1277:19>]
REFERENCE_USAGE void b3Vector3::serializeDouble(b3Vector3DoubleData &) const -> double [] b3Vector3DoubleData::m_floats [b3Vector3.h <1278:11 1278:18>]
LOCAL_SYMBOL: b3Vector3.h<1274:77> [b3Vector3.h <1278:3 1278:9>]
LOCAL_SYMBOL: b3Vector3.h<1277:11> [b3Vector3.h <1278:20 1278:20>]
REFERENCE_TYPE_USAGE void b3Vector3::serializeDouble(b3Vector3DoubleData &) const -> double [b3Vector3.h <1278:25 1278:30>]
REFERENCE_USAGE void b3Vector3::serializeDouble(b3Vector3DoubleData &) const -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <1278:32 1278:39>]
REFERENCE_USAGE void b3Vector3::serializeDouble(b3Vector3DoubleData &) const -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <1278:32 1278:39>]
LOCAL_SYMBOL: b3Vector3.h<1277:11> [b3Vector3.h <1278:41 1278:41>]
SYMBOL_METHOD public void b3Vector3::deSerializeDouble(const b3Vector3DoubleData &) [b3Vector3.h <1281:1 <1281:33 1281:49> 1285:1>]
QUALIFIER: b3Vector3 [b3Vector3.h <1281:22 1281:30>]
REFERENCE_TYPE_USAGE void b3Vector3::deSerializeDouble(const b3Vector3DoubleData &) -> void [b3Vector3.h <1281:17 1281:20>]
LOCAL_SYMBOL: b3Vector3.h<1281:85> [b3Vector3.h <1281:85 1281:90>]
REFERENCE_TYPE_USAGE void b3Vector3::deSerializeDouble(const b3Vector3DoubleData &) -> b3Vector3DoubleData [b3Vector3.h <1281:64 1281:82>]
LOCAL_SYMBOL: b3Vector3.h<1283:11> [b3Vector3.h <1283:11 1283:11>]
REFERENCE_TYPE_USAGE void b3Vector3::deSerializeDouble(const b3Vector3DoubleData &) -> int [b3Vector3.h <1283:7 1283:9>]
LOCAL_SYMBOL: b3Vector3.h<1283:11> [b3Vector3.h <1283:15 1283:15>]
LOCAL_SYMBOL: b3Vector3.h<1283:11> [b3Vector3.h <1283:19 1283:19>]
REFERENCE_USAGE void b3Vector3::deSerializeDouble(const b3Vector3DoubleData &) -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <1284:3 1284:10>]
REFERENCE_USAGE void b3Vector3::deSerializeDouble(const b3Vector3DoubleData &) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <1284:3 1284:10>]
LOCAL_SYMBOL: b3Vector3.h<1283:11> [b3Vector3.h <1284:12 1284:12>]
REFERENCE_TYPE_USAGE void b3Vector3::deSerializeDouble(const b3Vector3DoubleData &) -> b3Scalar [b3Vector3.h <1284:17 1284:24>]
REFERENCE_USAGE void b3Vector3::deSerializeDouble(const b3Vector3DoubleData &) -> double [] b3Vector3DoubleData::m_floats [b3Vector3.h <1284:33 1284:40>]
LOCAL_SYMBOL: b3Vector3.h<1281:85> [b3Vector3.h <1284:26 1284:31>]
LOCAL_SYMBOL: b3Vector3.h<1283:11> [b3Vector3.h <1284:42 1284:42>]
SYMBOL_METHOD public void b3Vector3::serialize(b3Vector3FloatData &) const [b3Vector3.h <1288:1 <1288:33 1288:41> 1293:1>]
QUALIFIER: b3Vector3 [b3Vector3.h <1288:22 1288:30>]
REFERENCE_TYPE_USAGE void b3Vector3::serialize(b3Vector3FloatData &) const -> void [b3Vector3.h <1288:17 1288:20>]
LOCAL_SYMBOL: b3Vector3.h<1288:65> [b3Vector3.h <1288:65 1288:71>]
REFERENCE_TYPE_USAGE void b3Vector3::serialize(b3Vector3FloatData &) const -> b3Vector3FloatData [b3Vector3.h <1288:50 1288:62>]
LOCAL_SYMBOL: b3Vector3.h<1291:11> [b3Vector3.h <1291:11 1291:11>]
REFERENCE_TYPE_USAGE void b3Vector3::serialize(b3Vector3FloatData &) const -> int [b3Vector3.h <1291:7 1291:9>]
LOCAL_SYMBOL: b3Vector3.h<1291:11> [b3Vector3.h <1291:15 1291:15>]
LOCAL_SYMBOL: b3Vector3.h<1291:11> [b3Vector3.h <1291:19 1291:19>]
REFERENCE_USAGE void b3Vector3::serialize(b3Vector3FloatData &) const -> float [] b3Vector3FloatData::m_floats [b3Vector3.h <1292:11 1292:18>]
LOCAL_SYMBOL: b3Vector3.h<1288:65> [b3Vector3.h <1292:3 1292:9>]
LOCAL_SYMBOL: b3Vector3.h<1291:11> [b3Vector3.h <1292:20 1292:20>]
REFERENCE_USAGE void b3Vector3::serialize(b3Vector3FloatData &) const -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <1292:25 1292:32>]
REFERENCE_USAGE void b3Vector3::serialize(b3Vector3FloatData &) const -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <1292:25 1292:32>]
LOCAL_SYMBOL: b3Vector3.h<1291:11> [b3Vector3.h <1292:34 1292:34>]
SYMBOL_METHOD public void b3Vector3::deSerialize(const b3Vector3FloatData &) [b3Vector3.h <1295:1 <1295:33 1295:43> 1299:1>]
QUALIFIER: b3Vector3 [b3Vector3.h <1295:22 1295:30>]
REFERENCE_TYPE_USAGE void b3Vector3::deSerialize(const b3Vector3FloatData &) -> void [b3Vector3.h <1295:17 1295:20>]
LOCAL_SYMBOL: b3Vector3.h<1295:73> [b3Vector3.h <1295:73 1295:78>]
REFERENCE_TYPE_USAGE void b3Vector3::deSerialize(const b3Vector3FloatData &) -> b3Vector3FloatData [b3Vector3.h <1295:58 1295:70>]
LOCAL_SYMBOL: b3Vector3.h<1297:11> [b3Vector3.h <1297:11 1297:11>]
REFERENCE_TYPE_USAGE void b3Vector3::deSerialize(const b3Vector3FloatData &) -> int [b3Vector3.h <1297:7 1297:9>]
LOCAL_SYMBOL: b3Vector3.h<1297:11> [b3Vector3.h <1297:15 1297:15>]
LOCAL_SYMBOL: b3Vector3.h<1297:11> [b3Vector3.h <1297:19 1297:19>]
REFERENCE_USAGE void b3Vector3::deSerialize(const b3Vector3FloatData &) -> float [] b3Vector3::anonymous union (b3Vector3.h<96:9>)::m_floats [b3Vector3.h <1298:3 1298:10>]
REFERENCE_USAGE void b3Vector3::deSerialize(const b3Vector3FloatData &) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <1298:3 1298:10>]
LOCAL_SYMBOL: b3Vector3.h<1297:11> [b3Vector3.h <1298:12 1298:12>]
REFERENCE_USAGE void b3Vector3::deSerialize(const b3Vector3FloatData &) -> float [] b3Vector3FloatData::m_floats [b3Vector3.h <1298:24 1298:31>]
LOCAL_SYMBOL: b3Vector3.h<1295:73> [b3Vector3.h <1298:17 1298:22>]
LOCAL_SYMBOL: b3Vector3.h<1297:11> [b3Vector3.h <1298:33 1298:33>]
SYMBOL_FUNCTION b3Vector3 b3MakeVector3(b3Scalar, b3Scalar, b3Scalar) [b3Vector3.h <1304:1 <1304:18 1304:30> 1309:1>]
REFERENCE_TYPE_USAGE b3Vector3 b3MakeVector3(b3Scalar, b3Scalar, b3Scalar) -> b3Vector3 [b3Vector3.h <1304:8 1304:16>]
LOCAL_SYMBOL: b3Vector3.h<1304:41> [b3Vector3.h <1304:41 1304:41>]
REFERENCE_TYPE_USAGE b3Vector3 b3MakeVector3(b3Scalar, b3Scalar, b3Scalar) -> b3Scalar [b3Vector3.h <1304:32 1304:39>]
LOCAL_SYMBOL: b3Vector3.h<1304:52> [b3Vector3.h <1304:52 1304:52>]
REFERENCE_TYPE_USAGE b3Vector3 b3MakeVector3(b3Scalar, b3Scalar, b3Scalar) -> b3Scalar [b3Vector3.h <1304:43 1304:50>]
LOCAL_SYMBOL: b3Vector3.h<1304:63> [b3Vector3.h <1304:63 1304:63>]
REFERENCE_TYPE_USAGE b3Vector3 b3MakeVector3(b3Scalar, b3Scalar, b3Scalar) -> b3Scalar [b3Vector3.h <1304:54 1304:61>]
LOCAL_SYMBOL: b3Vector3.h<1306:12> [b3Vector3.h <1306:12 1306:14>]
REFERENCE_TYPE_USAGE b3Vector3 b3MakeVector3(b3Scalar, b3Scalar, b3Scalar) -> b3Vector3 [b3Vector3.h <1306:2 1306:10>]
REFERENCE_CALL b3Vector3 b3MakeVector3(b3Scalar, b3Scalar, b3Scalar) -> void b3Vector3::b3Vector3() [b3Vector3.h <1306:12 1306:14>]
REFERENCE_CALL b3Vector3 b3MakeVector3(b3Scalar, b3Scalar, b3Scalar) -> void b3Vector3::setValue(const b3Scalar &, const b3Scalar &, const b3Scalar &) [b3Vector3.h <1307:6 1307:13>]
LOCAL_SYMBOL: b3Vector3.h<1306:12> [b3Vector3.h <1307:2 1307:4>]
LOCAL_SYMBOL: b3Vector3.h<1304:41> [b3Vector3.h <1307:15 1307:15>]
LOCAL_SYMBOL: b3Vector3.h<1304:52> [b3Vector3.h <1307:17 1307:17>]
LOCAL_SYMBOL: b3Vector3.h<1304:63> [b3Vector3.h <1307:19 1307:19>]
REFERENCE_CALL b3Vector3 b3MakeVector3(b3Scalar, b3Scalar, b3Scalar) -> void b3Vector3::b3Vector3(b3Vector3 &&) [b3Vector3.h <1308:9 1308:11>]
LOCAL_SYMBOL: b3Vector3.h<1306:12> [b3Vector3.h <1308:9 1308:11>]
SYMBOL_FUNCTION b3Vector3 b3MakeVector3(b3Scalar, b3Scalar, b3Scalar, b3Scalar) [b3Vector3.h <1311:1 <1311:18 1311:30> 1317:1>]
REFERENCE_TYPE_USAGE b3Vector3 b3MakeVector3(b3Scalar, b3Scalar, b3Scalar, b3Scalar) -> b3Vector3 [b3Vector3.h <1311:8 1311:16>]
LOCAL_SYMBOL: b3Vector3.h<1311:41> [b3Vector3.h <1311:41 1311:41>]
REFERENCE_TYPE_USAGE b3Vector3 b3MakeVector3(b3Scalar, b3Scalar, b3Scalar, b3Scalar) -> b3Scalar [b3Vector3.h <1311:32 1311:39>]
LOCAL_SYMBOL: b3Vector3.h<1311:52> [b3Vector3.h <1311:52 1311:52>]
REFERENCE_TYPE_USAGE b3Vector3 b3MakeVector3(b3Scalar, b3Scalar, b3Scalar, b3Scalar) -> b3Scalar [b3Vector3.h <1311:43 1311:50>]
LOCAL_SYMBOL: b3Vector3.h<1311:63> [b3Vector3.h <1311:63 1311:63>]
REFERENCE_TYPE_USAGE b3Vector3 b3MakeVector3(b3Scalar, b3Scalar, b3Scalar, b3Scalar) -> b3Scalar [b3Vector3.h <1311:54 1311:61>]
LOCAL_SYMBOL: b3Vector3.h<1311:75> [b3Vector3.h <1311:75 1311:75>]
REFERENCE_TYPE_USAGE b3Vector3 b3MakeVector3(b3Scalar, b3Scalar, b3Scalar, b3Scalar) -> b3Scalar [b3Vector3.h <1311:66 1311:73>]
LOCAL_SYMBOL: b3Vector3.h<1313:12> [b3Vector3.h <1313:12 1313:14>]
REFERENCE_TYPE_USAGE b3Vector3 b3MakeVector3(b3Scalar, b3Scalar, b3Scalar, b3Scalar) -> b3Vector3 [b3Vector3.h <1313:2 1313:10>]
REFERENCE_CALL b3Vector3 b3MakeVector3(b3Scalar, b3Scalar, b3Scalar, b3Scalar) -> void b3Vector3::b3Vector3() [b3Vector3.h <1313:12 1313:14>]
REFERENCE_CALL b3Vector3 b3MakeVector3(b3Scalar, b3Scalar, b3Scalar, b3Scalar) -> void b3Vector3::setValue(const b3Scalar &, const b3Scalar &, const b3Scalar &) [b3Vector3.h <1314:6 1314:13>]
LOCAL_SYMBOL: b3Vector3.h<1313:12> [b3Vector3.h <1314:2 1314:4>]
LOCAL_SYMBOL: b3Vector3.h<1311:41> [b3Vector3.h <1314:15 1314:15>]
LOCAL_SYMBOL: b3Vector3.h<1311:52> [b3Vector3.h <1314:17 1314:17>]
LOCAL_SYMBOL: b3Vector3.h<1311:63> [b3Vector3.h <1314:19 1314:19>]
REFERENCE_USAGE b3Vector3 b3MakeVector3(b3Scalar, b3Scalar, b3Scalar, b3Scalar) -> float b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>)::w [b3Vector3.h <1315:6 1315:6>]
REFERENCE_USAGE b3Vector3 b3MakeVector3(b3Scalar, b3Scalar, b3Scalar, b3Scalar) -> b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>) b3Vector3::anonymous union (b3Vector3.h<96:9>):: [b3Vector3.h <1315:6 1315:6>]
REFERENCE_USAGE b3Vector3 b3MakeVector3(b3Scalar, b3Scalar, b3Scalar, b3Scalar) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Vector3.h <1315:6 1315:6>]
LOCAL_SYMBOL: b3Vector3.h<1313:12> [b3Vector3.h <1315:2 1315:4>]
LOCAL_SYMBOL: b3Vector3.h<1311:75> [b3Vector3.h <1315:10 1315:10>]
REFERENCE_CALL b3Vector3 b3MakeVector3(b3Scalar, b3Scalar, b3Scalar, b3Scalar) -> void b3Vector3::b3Vector3(b3Vector3 &&) [b3Vector3.h <1316:9 1316:11>]
LOCAL_SYMBOL: b3Vector3.h<1313:12> [b3Vector3.h <1316:9 1316:11>]
SYMBOL_FUNCTION b3Vector4 b3MakeVector4(b3Scalar, b3Scalar, b3Scalar, b3Scalar) [b3Vector3.h <1319:1 <1319:18 1319:30> 1324:1>]
REFERENCE_TYPE_USAGE b3Vector4 b3MakeVector4(b3Scalar, b3Scalar, b3Scalar, b3Scalar) -> b3Vector4 [b3Vector3.h <1319:8 1319:16>]
LOCAL_SYMBOL: b3Vector3.h<1319:41> [b3Vector3.h <1319:41 1319:41>]
REFERENCE_TYPE_USAGE b3Vector4 b3MakeVector4(b3Scalar, b3Scalar, b3Scalar, b3Scalar) -> b3Scalar [b3Vector3.h <1319:32 1319:39>]
LOCAL_SYMBOL: b3Vector3.h<1319:52> [b3Vector3.h <1319:52 1319:52>]
REFERENCE_TYPE_USAGE b3Vector4 b3MakeVector4(b3Scalar, b3Scalar, b3Scalar, b3Scalar) -> b3Scalar [b3Vector3.h <1319:43 1319:50>]
LOCAL_SYMBOL: b3Vector3.h<1319:63> [b3Vector3.h <1319:63 1319:63>]
REFERENCE_TYPE_USAGE b3Vector4 b3MakeVector4(b3Scalar, b3Scalar, b3Scalar, b3Scalar) -> b3Scalar [b3Vector3.h <1319:54 1319:61>]
LOCAL_SYMBOL: b3Vector3.h<1319:74> [b3Vector3.h <1319:74 1319:74>]
REFERENCE_TYPE_USAGE b3Vector4 b3MakeVector4(b3Scalar, b3Scalar, b3Scalar, b3Scalar) -> b3Scalar [b3Vector3.h <1319:65 1319:72>]
LOCAL_SYMBOL: b3Vector3.h<1321:12> [b3Vector3.h <1321:12 1321:14>]
REFERENCE_TYPE_USAGE b3Vector4 b3MakeVector4(b3Scalar, b3Scalar, b3Scalar, b3Scalar) -> b3Vector4 [b3Vector3.h <1321:2 1321:10>]
SYMBOL_FUNCTION void b3Vector4::b3Vector4()
REFERENCE_CALL b3Vector4 b3MakeVector4(b3Scalar, b3Scalar, b3Scalar, b3Scalar) -> void b3Vector4::b3Vector4() [b3Vector3.h <1321:12 1321:14>]
SYMBOL_FUNCTION void b3Vector4::setValue(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &)
REFERENCE_CALL b3Vector4 b3MakeVector4(b3Scalar, b3Scalar, b3Scalar, b3Scalar) -> void b3Vector4::setValue(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &) [b3Vector3.h <1322:6 1322:13>]
LOCAL_SYMBOL: b3Vector3.h<1321:12> [b3Vector3.h <1322:2 1322:4>]
LOCAL_SYMBOL: b3Vector3.h<1319:41> [b3Vector3.h <1322:15 1322:15>]
LOCAL_SYMBOL: b3Vector3.h<1319:52> [b3Vector3.h <1322:17 1322:17>]
LOCAL_SYMBOL: b3Vector3.h<1319:63> [b3Vector3.h <1322:19 1322:19>]
LOCAL_SYMBOL: b3Vector3.h<1319:74> [b3Vector3.h <1322:21 1322:21>]
SYMBOL_FUNCTION void b3Vector4::b3Vector4(b3Vector4 &&)
REFERENCE_CALL b3Vector4 b3MakeVector4(b3Scalar, b3Scalar, b3Scalar, b3Scalar) -> void b3Vector4::b3Vector4(b3Vector4 &&) [b3Vector3.h <1323:9 1323:11>]
LOCAL_SYMBOL: b3Vector3.h<1321:12> [b3Vector3.h <1323:9 1323:11>]
SYMBOL_FUNCTION b3Vector3 b3Normalized(const b3Vector3 &) [b3Float4.h <13:2 <13:19 13:30> 16:2>]
REFERENCE_TYPE_USAGE b3Vector3 b3Normalized(const b3Vector3 &) -> b3Vector3 [b3Float4.h <13:9 13:17>]
LOCAL_SYMBOL: b3Float4.h<13:49> [b3Float4.h <13:49 13:51>]
REFERENCE_TYPE_USAGE b3Vector3 b3Normalized(const b3Vector3 &) -> b3Vector3 [b3Float4.h <13:38 13:46>]
SYMBOL_FUNCTION b3Vector3 b3Vector3::normalized() const
REFERENCE_CALL b3Vector3 b3Normalized(const b3Vector3 &) -> b3Vector3 b3Vector3::normalized() const [b3Float4.h <15:14 15:23>]
LOCAL_SYMBOL: b3Float4.h<13:49> [b3Float4.h <15:10 15:12>]
SYMBOL_FUNCTION b3Vector3 b3FastNormalized3(const b3Vector3 &) [b3Float4.h <18:2 <18:18 18:34> 21:2>]
REFERENCE_TYPE_USAGE b3Vector3 b3FastNormalized3(const b3Vector3 &) -> b3Vector3 [b3Float4.h <18:9 18:16>]
LOCAL_SYMBOL: b3Float4.h<18:53> [b3Float4.h <18:53 18:53>]
REFERENCE_TYPE_USAGE b3Vector3 b3FastNormalized3(const b3Vector3 &) -> b3Vector3 [b3Float4.h <18:36 18:51>]
REFERENCE_CALL b3Vector3 b3FastNormalized3(const b3Vector3 &) -> b3Vector3 b3Vector3::normalized() const [b3Float4.h <20:12 20:21>]
LOCAL_SYMBOL: b3Float4.h<18:53> [b3Float4.h <20:10 20:10>]
SYMBOL_FUNCTION b3Vector3 b3MaxFloat4(const b3Vector3 &, const b3Vector3 &) [b3Float4.h <23:2 <23:18 23:28> 28:2>]
REFERENCE_TYPE_USAGE b3Vector3 b3MaxFloat4(const b3Vector3 &, const b3Vector3 &) -> b3Vector3 [b3Float4.h <23:9 23:16>]
LOCAL_SYMBOL: b3Float4.h<23:47> [b3Float4.h <23:47 23:47>]
REFERENCE_TYPE_USAGE b3Vector3 b3MaxFloat4(const b3Vector3 &, const b3Vector3 &) -> b3Vector3 [b3Float4.h <23:37 23:44>]
LOCAL_SYMBOL: b3Float4.h<23:66> [b3Float4.h <23:66 23:66>]
REFERENCE_TYPE_USAGE b3Vector3 b3MaxFloat4(const b3Vector3 &, const b3Vector3 &) -> b3Vector3 [b3Float4.h <23:56 23:63>]
LOCAL_SYMBOL: b3Float4.h<25:12> [b3Float4.h <25:12 25:14>]
REFERENCE_TYPE_USAGE b3Vector3 b3MaxFloat4(const b3Vector3 &, const b3Vector3 &) -> b3Vector3 [b3Float4.h <25:3 25:10>]
SYMBOL_FUNCTION void b3Vector3::b3Vector3(const b3Vector3 &)
REFERENCE_CALL b3Vector3 b3MaxFloat4(const b3Vector3 &, const b3Vector3 &) -> void b3Vector3::b3Vector3(const b3Vector3 &) [b3Float4.h <25:18 25:18>]
LOCAL_SYMBOL: b3Float4.h<23:47> [b3Float4.h <25:18 25:18>]
SYMBOL_FUNCTION void b3Vector3::setMax(const b3Vector3 &)
REFERENCE_CALL b3Vector3 b3MaxFloat4(const b3Vector3 &, const b3Vector3 &) -> void b3Vector3::setMax(const b3Vector3 &) [b3Float4.h <26:7 26:12>]
LOCAL_SYMBOL: b3Float4.h<25:12> [b3Float4.h <26:3 26:5>]
LOCAL_SYMBOL: b3Float4.h<23:66> [b3Float4.h <26:14 26:14>]
REFERENCE_CALL b3Vector3 b3MaxFloat4(const b3Vector3 &, const b3Vector3 &) -> void b3Vector3::b3Vector3(b3Vector3 &&) [b3Float4.h <27:10 27:12>]
LOCAL_SYMBOL: b3Float4.h<25:12> [b3Float4.h <27:10 27:12>]
SYMBOL_FUNCTION b3Vector3 b3MinFloat4(const b3Vector3 &, const b3Vector3 &) [b3Float4.h <29:2 <29:18 29:28> 34:2>]
REFERENCE_TYPE_USAGE b3Vector3 b3MinFloat4(const b3Vector3 &, const b3Vector3 &) -> b3Vector3 [b3Float4.h <29:9 29:16>]
LOCAL_SYMBOL: b3Float4.h<29:47> [b3Float4.h <29:47 29:47>]
REFERENCE_TYPE_USAGE b3Vector3 b3MinFloat4(const b3Vector3 &, const b3Vector3 &) -> b3Vector3 [b3Float4.h <29:37 29:44>]
LOCAL_SYMBOL: b3Float4.h<29:66> [b3Float4.h <29:66 29:66>]
REFERENCE_TYPE_USAGE b3Vector3 b3MinFloat4(const b3Vector3 &, const b3Vector3 &) -> b3Vector3 [b3Float4.h <29:56 29:63>]
LOCAL_SYMBOL: b3Float4.h<31:12> [b3Float4.h <31:12 31:14>]
REFERENCE_TYPE_USAGE b3Vector3 b3MinFloat4(const b3Vector3 &, const b3Vector3 &) -> b3Vector3 [b3Float4.h <31:3 31:10>]
REFERENCE_CALL b3Vector3 b3MinFloat4(const b3Vector3 &, const b3Vector3 &) -> void b3Vector3::b3Vector3(const b3Vector3 &) [b3Float4.h <31:18 31:18>]
LOCAL_SYMBOL: b3Float4.h<29:47> [b3Float4.h <31:18 31:18>]
SYMBOL_FUNCTION void b3Vector3::setMin(const b3Vector3 &)
REFERENCE_CALL b3Vector3 b3MinFloat4(const b3Vector3 &, const b3Vector3 &) -> void b3Vector3::setMin(const b3Vector3 &) [b3Float4.h <32:7 32:12>]
LOCAL_SYMBOL: b3Float4.h<31:12> [b3Float4.h <32:3 32:5>]
LOCAL_SYMBOL: b3Float4.h<29:66> [b3Float4.h <32:14 32:14>]
REFERENCE_CALL b3Vector3 b3MinFloat4(const b3Vector3 &, const b3Vector3 &) -> void b3Vector3::b3Vector3(b3Vector3 &&) [b3Float4.h <33:10 33:12>]
LOCAL_SYMBOL: b3Float4.h<31:12> [b3Float4.h <33:10 33:12>]
SYMBOL_FUNCTION bool b3IsAlmostZero(const b3Vector3 &) [b3Float4.h <63:1 <63:13 63:26> 68:1>]
REFERENCE_TYPE_USAGE bool b3IsAlmostZero(const b3Vector3 &) -> bool [b3Float4.h <63:8 63:11>]
LOCAL_SYMBOL: b3Float4.h<63:45> [b3Float4.h <63:45 63:45>]
REFERENCE_TYPE_USAGE bool b3IsAlmostZero(const b3Vector3 &) -> b3Vector3 [b3Float4.h <63:28 63:43>]
REFERENCE_CALL bool b3IsAlmostZero(const b3Vector3 &) -> b3Scalar b3Fabs(b3Scalar) [b3Float4.h <65:5 65:10>]
REFERENCE_USAGE bool b3IsAlmostZero(const b3Vector3 &) -> float b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>)::x [b3Float4.h <65:14 65:14>]
REFERENCE_USAGE bool b3IsAlmostZero(const b3Vector3 &) -> b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>) b3Vector3::anonymous union (b3Vector3.h<96:9>):: [b3Float4.h <65:14 65:14>]
REFERENCE_USAGE bool b3IsAlmostZero(const b3Vector3 &) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Float4.h <65:14 65:14>]
LOCAL_SYMBOL: b3Float4.h<63:45> [b3Float4.h <65:12 65:12>]
REFERENCE_CALL bool b3IsAlmostZero(const b3Vector3 &) -> b3Scalar b3Fabs(b3Scalar) [b3Float4.h <65:25 65:30>]
REFERENCE_USAGE bool b3IsAlmostZero(const b3Vector3 &) -> float b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>)::y [b3Float4.h <65:34 65:34>]
REFERENCE_USAGE bool b3IsAlmostZero(const b3Vector3 &) -> b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>) b3Vector3::anonymous union (b3Vector3.h<96:9>):: [b3Float4.h <65:34 65:34>]
REFERENCE_USAGE bool b3IsAlmostZero(const b3Vector3 &) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Float4.h <65:34 65:34>]
LOCAL_SYMBOL: b3Float4.h<63:45> [b3Float4.h <65:32 65:32>]
REFERENCE_CALL bool b3IsAlmostZero(const b3Vector3 &) -> b3Scalar b3Fabs(b3Scalar) [b3Float4.h <65:45 65:50>]
REFERENCE_USAGE bool b3IsAlmostZero(const b3Vector3 &) -> float b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>)::z [b3Float4.h <65:54 65:54>]
REFERENCE_USAGE bool b3IsAlmostZero(const b3Vector3 &) -> b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>) b3Vector3::anonymous union (b3Vector3.h<96:9>):: [b3Float4.h <65:54 65:54>]
REFERENCE_USAGE bool b3IsAlmostZero(const b3Vector3 &) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Float4.h <65:54 65:54>]
LOCAL_SYMBOL: b3Float4.h<63:45> [b3Float4.h <65:52 65:52>]
SYMBOL_FUNCTION int b3MaxDot(const b3Vector3 &, const b3Vector3 *, int, float *) [b3Float4.h <71:1 <71:15 71:22> 93:1>]
REFERENCE_TYPE_USAGE int b3MaxDot(const b3Vector3 &, const b3Vector3 *, int, float *) -> int [b3Float4.h <71:8 71:10>]
LOCAL_SYMBOL: b3Float4.h<71:42> [b3Float4.h <71:42 71:44>]
REFERENCE_TYPE_USAGE int b3MaxDot(const b3Vector3 &, const b3Vector3 *, int, float *) -> b3Vector3 [b3Float4.h <71:25 71:40>]
LOCAL_SYMBOL: b3Float4.h<71:72> [b3Float4.h <71:72 71:79>]
REFERENCE_TYPE_USAGE int b3MaxDot(const b3Vector3 &, const b3Vector3 *, int, float *) -> b3Vector3 [b3Float4.h <71:62 71:69>]
LOCAL_SYMBOL: b3Float4.h<71:86> [b3Float4.h <71:86 71:91>]
REFERENCE_TYPE_USAGE int b3MaxDot(const b3Vector3 &, const b3Vector3 *, int, float *) -> int [b3Float4.h <71:82 71:84>]
LOCAL_SYMBOL: b3Float4.h<71:101> [b3Float4.h <71:101 71:106>]
REFERENCE_TYPE_USAGE int b3MaxDot(const b3Vector3 &, const b3Vector3 *, int, float *) -> float [b3Float4.h <71:94 71:98>]
LOCAL_SYMBOL: b3Float4.h<73:11> [b3Float4.h <73:11 73:16>]
REFERENCE_TYPE_USAGE int b3MaxDot(const b3Vector3 &, const b3Vector3 *, int, float *) -> float [b3Float4.h <73:5 73:9>]
LOCAL_SYMBOL: b3Float4.h<74:9> [b3Float4.h <74:9 74:9>]
REFERENCE_TYPE_USAGE int b3MaxDot(const b3Vector3 &, const b3Vector3 *, int, float *) -> int [b3Float4.h <74:5 74:7>]
LOCAL_SYMBOL: b3Float4.h<75:9> [b3Float4.h <75:9 75:15>]
REFERENCE_TYPE_USAGE int b3MaxDot(const b3Vector3 &, const b3Vector3 *, int, float *) -> int [b3Float4.h <75:5 75:7>]
LOCAL_SYMBOL: b3Float4.h<74:9> [b3Float4.h <76:10 76:10>]
LOCAL_SYMBOL: b3Float4.h<74:9> [b3Float4.h <76:17 76:17>]
LOCAL_SYMBOL: b3Float4.h<71:86> [b3Float4.h <76:21 76:26>]
LOCAL_SYMBOL: b3Float4.h<74:9> [b3Float4.h <76:29 76:29>]
LOCAL_SYMBOL: b3Float4.h<78:15> [b3Float4.h <78:15 78:17>]
REFERENCE_TYPE_USAGE int b3MaxDot(const b3Vector3 &, const b3Vector3 *, int, float *) -> float [b3Float4.h <78:9 78:13>]
SYMBOL_FUNCTION b3Scalar b3Dot(const b3Vector3 &, const b3Vector3 &)
REFERENCE_CALL int b3MaxDot(const b3Vector3 &, const b3Vector3 *, int, float *) -> b3Scalar b3Dot(const b3Vector3 &, const b3Vector3 &) [b3Float4.h <78:21 78:28>]
LOCAL_SYMBOL: b3Float4.h<71:72> [b3Float4.h <78:30 78:37>]
LOCAL_SYMBOL: b3Float4.h<74:9> [b3Float4.h <78:39 78:39>]
LOCAL_SYMBOL: b3Float4.h<71:42> [b3Float4.h <78:42 78:44>]
LOCAL_SYMBOL: b3Float4.h<78:15> [b3Float4.h <80:13 80:15>]
LOCAL_SYMBOL: b3Float4.h<73:11> [b3Float4.h <80:19 80:24>]
LOCAL_SYMBOL: b3Float4.h<73:11> [b3Float4.h <82:13 82:18>]
LOCAL_SYMBOL: b3Float4.h<78:15> [b3Float4.h <82:22 82:24>]
LOCAL_SYMBOL: b3Float4.h<75:9> [b3Float4.h <83:13 83:19>]
LOCAL_SYMBOL: b3Float4.h<74:9> [b3Float4.h <83:23 83:23>]
LOCAL_SYMBOL: b3Float4.h<75:9> [b3Float4.h <87:9 87:15>]
LOCAL_SYMBOL: b3Float4.h<75:9> [b3Float4.h <89:3 89:9>]
LOCAL_SYMBOL: b3Float4.h<71:101> [b3Float4.h <91:6 91:11>]
LOCAL_SYMBOL: b3Float4.h<73:11> [b3Float4.h <91:15 91:20>]
LOCAL_SYMBOL: b3Float4.h<75:9> [b3Float4.h <92:12 92:18>]
SYMBOL_CLASS b3QuadWord [b3QuadWord.h <34:1 <34:31 34:40> 243:1>]
SYMBOL_UNION public b3QuadWord::anonymous union (b3QuadWord.h<56:2>) [b3QuadWord.h <56:2 <56:2 56:6> 60:2>]
SYMBOL_FIELD public b3SimdFloat4 b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::mVec128 [b3QuadWord.h <57:16 57:22>]
REFERENCE_TYPE_USAGE b3SimdFloat4 b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::mVec128 -> b3SimdFloat4 [b3QuadWord.h <57:3 57:14>]
SYMBOL_FIELD public b3Scalar [] b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::m_floats [b3QuadWord.h <58:12 58:19>]
REFERENCE_TYPE_USAGE b3Scalar [] b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::m_floats -> b3Scalar [b3QuadWord.h <58:3 58:10>]
SYMBOL_STRUCT public b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::anonymous struct (b3QuadWord.h<59:3>) [b3QuadWord.h <59:3 <59:3 59:8> 59:28>]
SYMBOL_FIELD public b3Scalar b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::anonymous struct (b3QuadWord.h<59:3>)::x [b3QuadWord.h <59:20 59:20>]
REFERENCE_TYPE_USAGE b3Scalar b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::anonymous struct (b3QuadWord.h<59:3>)::x -> b3Scalar [b3QuadWord.h <59:11 59:18>]
SYMBOL_FIELD public b3Scalar b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::anonymous struct (b3QuadWord.h<59:3>)::y [b3QuadWord.h <59:22 59:22>]
REFERENCE_TYPE_USAGE b3Scalar b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::anonymous struct (b3QuadWord.h<59:3>)::y -> b3Scalar [b3QuadWord.h <59:11 59:18>]
SYMBOL_FIELD public b3Scalar b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::anonymous struct (b3QuadWord.h<59:3>)::z [b3QuadWord.h <59:24 59:24>]
REFERENCE_TYPE_USAGE b3Scalar b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::anonymous struct (b3QuadWord.h<59:3>)::z -> b3Scalar [b3QuadWord.h <59:11 59:18>]
SYMBOL_FIELD public b3Scalar b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::anonymous struct (b3QuadWord.h<59:3>)::w [b3QuadWord.h <59:26 59:26>]
REFERENCE_TYPE_USAGE b3Scalar b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::anonymous struct (b3QuadWord.h<59:3>)::w -> b3Scalar [b3QuadWord.h <59:11 59:18>]
SYMBOL_METHOD public void b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::anonymous struct (b3QuadWord.h<59:3>)::~() [b3QuadWord.h <59:3 59:8>]
SYMBOL_FIELD public b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::anonymous struct (b3QuadWord.h<59:3>) b3QuadWord::anonymous union (b3QuadWord.h<56:2>):: [b3QuadWord.h <59:3 59:8>]
REFERENCE_TYPE_USAGE b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::anonymous struct (b3QuadWord.h<59:3>) b3QuadWord::anonymous union (b3QuadWord.h<56:2>):: -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::anonymous struct (b3QuadWord.h<59:3>) [b3QuadWord.h <59:3 59:8>]
SYMBOL_METHOD public void b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::~() [b3QuadWord.h <56:2 56:6>]
SYMBOL_FIELD public b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3QuadWord.h <56:2 56:6>]
REFERENCE_TYPE_USAGE b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) [b3QuadWord.h <56:2 56:6>]
SYMBOL_METHOD public b3SimdFloat4 b3QuadWord::get128() const [b3QuadWord.h <62:2 <62:31 62:36> 65:2>]
REFERENCE_TYPE_USAGE b3SimdFloat4 b3QuadWord::get128() const -> b3SimdFloat4 [b3QuadWord.h <62:18 62:29>]
REFERENCE_CALL b3SimdFloat4 b3QuadWord::get128() const -> void __m128::__m128(const __m128 &) [b3QuadWord.h <64:10 64:16>]
REFERENCE_USAGE b3SimdFloat4 b3QuadWord::get128() const -> b3SimdFloat4 b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::mVec128 [b3QuadWord.h <64:10 64:16>]
REFERENCE_USAGE b3SimdFloat4 b3QuadWord::get128() const -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3QuadWord.h <64:10 64:16>]
SYMBOL_METHOD public void b3QuadWord::set128(b3SimdFloat4) [b3QuadWord.h <66:2 <66:23 66:28> 69:2>]
REFERENCE_TYPE_USAGE void b3QuadWord::set128(b3SimdFloat4) -> void [b3QuadWord.h <66:18 66:21>]
LOCAL_SYMBOL: b3QuadWord.h<66:43> [b3QuadWord.h <66:43 66:46>]
REFERENCE_TYPE_USAGE void b3QuadWord::set128(b3SimdFloat4) -> b3SimdFloat4 [b3QuadWord.h <66:30 66:41>]
REFERENCE_CALL void b3QuadWord::set128(b3SimdFloat4) -> __m128 & __m128::operator=(const __m128 &) [b3QuadWord.h <68:11 68:11>]
REFERENCE_USAGE void b3QuadWord::set128(b3SimdFloat4) -> b3SimdFloat4 b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::mVec128 [b3QuadWord.h <68:3 68:9>]
REFERENCE_USAGE void b3QuadWord::set128(b3SimdFloat4) -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3QuadWord.h <68:3 68:9>]
LOCAL_SYMBOL: b3QuadWord.h<66:43> [b3QuadWord.h <68:13 68:16>]
SYMBOL_METHOD public void b3QuadWord::b3QuadWord(const b3SimdFloat4) [b3QuadWord.h <86:2 <86:18 86:27> 89:2>]
LOCAL_SYMBOL: b3QuadWord.h<86:48> [b3QuadWord.h <86:48 86:50>]
REFERENCE_TYPE_USAGE void b3QuadWord::b3QuadWord(const b3SimdFloat4) -> b3SimdFloat4 [b3QuadWord.h <86:35 86:46>]
REFERENCE_CALL void b3QuadWord::b3QuadWord(const b3SimdFloat4) -> __m128 & __m128::operator=(const __m128 &) [b3QuadWord.h <88:11 88:11>]
REFERENCE_USAGE void b3QuadWord::b3QuadWord(const b3SimdFloat4) -> b3SimdFloat4 b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::mVec128 [b3QuadWord.h <88:3 88:9>]
REFERENCE_USAGE void b3QuadWord::b3QuadWord(const b3SimdFloat4) -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3QuadWord.h <88:3 88:9>]
LOCAL_SYMBOL: b3QuadWord.h<86:48> [b3QuadWord.h <88:13 88:15>]
SYMBOL_METHOD public void b3QuadWord::b3QuadWord(const b3QuadWord &) [b3QuadWord.h <92:2 <92:18 92:27> 95:2>]
LOCAL_SYMBOL: b3QuadWord.h<92:47> [b3QuadWord.h <92:47 92:49>]
REFERENCE_TYPE_USAGE void b3QuadWord::b3QuadWord(const b3QuadWord &) -> b3QuadWord [b3QuadWord.h <92:35 92:44>]
REFERENCE_CALL void b3QuadWord::b3QuadWord(const b3QuadWord &) -> __m128 & __m128::operator=(const __m128 &) [b3QuadWord.h <94:11 94:11>]
REFERENCE_USAGE void b3QuadWord::b3QuadWord(const b3QuadWord &) -> b3SimdFloat4 b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::mVec128 [b3QuadWord.h <94:3 94:9>]
REFERENCE_USAGE void b3QuadWord::b3QuadWord(const b3QuadWord &) -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3QuadWord.h <94:3 94:9>]
REFERENCE_USAGE void b3QuadWord::b3QuadWord(const b3QuadWord &) -> b3SimdFloat4 b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::mVec128 [b3QuadWord.h <94:17 94:23>]
REFERENCE_USAGE void b3QuadWord::b3QuadWord(const b3QuadWord &) -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3QuadWord.h <94:17 94:23>]
LOCAL_SYMBOL: b3QuadWord.h<92:47> [b3QuadWord.h <94:13 94:15>]
SYMBOL_METHOD public b3QuadWord & b3QuadWord::operator=(const b3QuadWord &) [b3QuadWord.h <98:2 <99:2 99:10> 104:2>]
REFERENCE_TYPE_USAGE b3QuadWord & b3QuadWord::operator=(const b3QuadWord &) -> b3QuadWord [b3QuadWord.h <98:18 98:27>]
LOCAL_SYMBOL: b3QuadWord.h<99:30> [b3QuadWord.h <99:30 99:30>]
REFERENCE_TYPE_USAGE b3QuadWord & b3QuadWord::operator=(const b3QuadWord &) -> b3QuadWord [b3QuadWord.h <99:18 99:27>]
REFERENCE_CALL b3QuadWord & b3QuadWord::operator=(const b3QuadWord &) -> __m128 & __m128::operator=(const __m128 &) [b3QuadWord.h <101:11 101:11>]
REFERENCE_USAGE b3QuadWord & b3QuadWord::operator=(const b3QuadWord &) -> b3SimdFloat4 b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::mVec128 [b3QuadWord.h <101:3 101:9>]
REFERENCE_USAGE b3QuadWord & b3QuadWord::operator=(const b3QuadWord &) -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3QuadWord.h <101:3 101:9>]
REFERENCE_USAGE b3QuadWord & b3QuadWord::operator=(const b3QuadWord &) -> b3SimdFloat4 b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::mVec128 [b3QuadWord.h <101:15 101:21>]
REFERENCE_USAGE b3QuadWord & b3QuadWord::operator=(const b3QuadWord &) -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3QuadWord.h <101:15 101:21>]
LOCAL_SYMBOL: b3QuadWord.h<99:30> [b3QuadWord.h <101:13 101:13>]
SYMBOL_METHOD public const b3Scalar & b3QuadWord::getX() const [b3QuadWord.h <109:3 <109:35 109:38> 109:70>]
REFERENCE_TYPE_USAGE const b3Scalar & b3QuadWord::getX() const -> b3Scalar [b3QuadWord.h <109:25 109:32>]
REFERENCE_USAGE const b3Scalar & b3QuadWord::getX() const -> b3Scalar [] b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::m_floats [b3QuadWord.h <109:57 109:64>]
REFERENCE_USAGE const b3Scalar & b3QuadWord::getX() const -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3QuadWord.h <109:57 109:64>]
SYMBOL_METHOD public const b3Scalar & b3QuadWord::getY() const [b3QuadWord.h <111:3 <111:35 111:38> 111:70>]
REFERENCE_TYPE_USAGE const b3Scalar & b3QuadWord::getY() const -> b3Scalar [b3QuadWord.h <111:25 111:32>]
REFERENCE_USAGE const b3Scalar & b3QuadWord::getY() const -> b3Scalar [] b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::m_floats [b3QuadWord.h <111:57 111:64>]
REFERENCE_USAGE const b3Scalar & b3QuadWord::getY() const -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3QuadWord.h <111:57 111:64>]
SYMBOL_METHOD public const b3Scalar & b3QuadWord::getZ() const [b3QuadWord.h <113:3 <113:35 113:38> 113:70>]
REFERENCE_TYPE_USAGE const b3Scalar & b3QuadWord::getZ() const -> b3Scalar [b3QuadWord.h <113:25 113:32>]
REFERENCE_USAGE const b3Scalar & b3QuadWord::getZ() const -> b3Scalar [] b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::m_floats [b3QuadWord.h <113:57 113:64>]
REFERENCE_USAGE const b3Scalar & b3QuadWord::getZ() const -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3QuadWord.h <113:57 113:64>]
SYMBOL_METHOD public void b3QuadWord::setX(b3Scalar) [b3QuadWord.h <115:3 <115:24 115:27> 115:61>]
REFERENCE_TYPE_USAGE void b3QuadWord::setX(b3Scalar) -> void [b3QuadWord.h <115:19 115:22>]
LOCAL_SYMBOL: b3QuadWord.h<115:38> [b3QuadWord.h <115:38 115:39>]
REFERENCE_TYPE_USAGE void b3QuadWord::setX(b3Scalar) -> b3Scalar [b3QuadWord.h <115:29 115:36>]
REFERENCE_USAGE void b3QuadWord::setX(b3Scalar) -> b3Scalar [] b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::m_floats [b3QuadWord.h <115:44 115:51>]
REFERENCE_USAGE void b3QuadWord::setX(b3Scalar) -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3QuadWord.h <115:44 115:51>]
LOCAL_SYMBOL: b3QuadWord.h<115:38> [b3QuadWord.h <115:58 115:59>]
SYMBOL_METHOD public void b3QuadWord::setY(b3Scalar) [b3QuadWord.h <117:3 <117:24 117:27> 117:61>]
REFERENCE_TYPE_USAGE void b3QuadWord::setY(b3Scalar) -> void [b3QuadWord.h <117:19 117:22>]
LOCAL_SYMBOL: b3QuadWord.h<117:38> [b3QuadWord.h <117:38 117:39>]
REFERENCE_TYPE_USAGE void b3QuadWord::setY(b3Scalar) -> b3Scalar [b3QuadWord.h <117:29 117:36>]
REFERENCE_USAGE void b3QuadWord::setY(b3Scalar) -> b3Scalar [] b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::m_floats [b3QuadWord.h <117:44 117:51>]
REFERENCE_USAGE void b3QuadWord::setY(b3Scalar) -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3QuadWord.h <117:44 117:51>]
LOCAL_SYMBOL: b3QuadWord.h<117:38> [b3QuadWord.h <117:58 117:59>]
SYMBOL_METHOD public void b3QuadWord::setZ(b3Scalar) [b3QuadWord.h <119:3 <119:24 119:27> 119:61>]
REFERENCE_TYPE_USAGE void b3QuadWord::setZ(b3Scalar) -> void [b3QuadWord.h <119:19 119:22>]
LOCAL_SYMBOL: b3QuadWord.h<119:38> [b3QuadWord.h <119:38 119:39>]
REFERENCE_TYPE_USAGE void b3QuadWord::setZ(b3Scalar) -> b3Scalar [b3QuadWord.h <119:29 119:36>]
REFERENCE_USAGE void b3QuadWord::setZ(b3Scalar) -> b3Scalar [] b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::m_floats [b3QuadWord.h <119:44 119:51>]
REFERENCE_USAGE void b3QuadWord::setZ(b3Scalar) -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3QuadWord.h <119:44 119:51>]
LOCAL_SYMBOL: b3QuadWord.h<119:38> [b3QuadWord.h <119:58 119:59>]
SYMBOL_METHOD public void b3QuadWord::setW(b3Scalar) [b3QuadWord.h <121:3 <121:24 121:27> 121:61>]
REFERENCE_TYPE_USAGE void b3QuadWord::setW(b3Scalar) -> void [b3QuadWord.h <121:19 121:22>]
LOCAL_SYMBOL: b3QuadWord.h<121:38> [b3QuadWord.h <121:38 121:39>]
REFERENCE_TYPE_USAGE void b3QuadWord::setW(b3Scalar) -> b3Scalar [b3QuadWord.h <121:29 121:36>]
REFERENCE_USAGE void b3QuadWord::setW(b3Scalar) -> b3Scalar [] b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::m_floats [b3QuadWord.h <121:44 121:51>]
REFERENCE_USAGE void b3QuadWord::setW(b3Scalar) -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3QuadWord.h <121:44 121:51>]
LOCAL_SYMBOL: b3QuadWord.h<121:38> [b3QuadWord.h <121:58 121:59>]
SYMBOL_METHOD public b3Scalar * b3QuadWord::operator float *() [b3QuadWord.h <128:2 <128:18 128:42> 128:75>]
REFERENCE_TYPE_USAGE b3Scalar * b3QuadWord::operator float *() -> b3Scalar [b3QuadWord.h <128:33 128:40>]
REFERENCE_USAGE b3Scalar * b3QuadWord::operator float *() -> b3Scalar [] b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::m_floats [b3QuadWord.h <128:62 128:69>]
REFERENCE_USAGE b3Scalar * b3QuadWord::operator float *() -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3QuadWord.h <128:62 128:69>]
SYMBOL_METHOD public const b3Scalar * b3QuadWord::operator const float *() const [b3QuadWord.h <129:2 <129:18 129:42> 129:75>]
REFERENCE_TYPE_USAGE const b3Scalar * b3QuadWord::operator const float *() const -> b3Scalar [b3QuadWord.h <129:33 129:40>]
REFERENCE_USAGE const b3Scalar * b3QuadWord::operator const float *() const -> b3Scalar [] b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::m_floats [b3QuadWord.h <129:62 129:69>]
REFERENCE_USAGE const b3Scalar * b3QuadWord::operator const float *() const -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3QuadWord.h <129:62 129:69>]
SYMBOL_METHOD public bool b3QuadWord::operator==(const b3QuadWord &) const [b3QuadWord.h <131:2 <131:23 131:32> 141:2>]
REFERENCE_TYPE_USAGE bool b3QuadWord::operator==(const b3QuadWord &) const -> bool [b3QuadWord.h <131:18 131:21>]
LOCAL_SYMBOL: b3QuadWord.h<131:52> [b3QuadWord.h <131:52 131:56>]
REFERENCE_TYPE_USAGE bool b3QuadWord::operator==(const b3QuadWord &) const -> b3QuadWord [b3QuadWord.h <131:40 131:49>]
SYMBOL_FUNCTION int _mm_movemask_ps(__m128)
REFERENCE_CALL bool b3QuadWord::operator==(const b3QuadWord &) const -> int _mm_movemask_ps(__m128) [b3QuadWord.h <134:24 134:38>]
REFERENCE_TYPE_USAGE bool b3QuadWord::operator==(const b3QuadWord &) const -> __m128 [b3QuadWord.h <134:41 134:46>]
SYMBOL_FUNCTION __m128 _mm_cmpeq_ps(__m128, __m128)
REFERENCE_CALL bool b3QuadWord::operator==(const b3QuadWord &) const -> __m128 _mm_cmpeq_ps(__m128, __m128) [b3QuadWord.h <134:48 134:59>]
REFERENCE_CALL bool b3QuadWord::operator==(const b3QuadWord &) const -> void __m128::__m128(const __m128 &) [b3QuadWord.h <134:61 134:67>]
REFERENCE_USAGE bool b3QuadWord::operator==(const b3QuadWord &) const -> b3SimdFloat4 b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::mVec128 [b3QuadWord.h <134:61 134:67>]
REFERENCE_USAGE bool b3QuadWord::operator==(const b3QuadWord &) const -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3QuadWord.h <134:61 134:67>]
REFERENCE_CALL bool b3QuadWord::operator==(const b3QuadWord &) const -> void __m128::__m128(const __m128 &) [b3QuadWord.h <134:76 134:82>]
REFERENCE_USAGE bool b3QuadWord::operator==(const b3QuadWord &) const -> b3SimdFloat4 b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::mVec128 [b3QuadWord.h <134:76 134:82>]
REFERENCE_USAGE bool b3QuadWord::operator==(const b3QuadWord &) const -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3QuadWord.h <134:76 134:82>]
LOCAL_SYMBOL: b3QuadWord.h<131:52> [b3QuadWord.h <134:70 134:74>]
SYMBOL_METHOD public bool b3QuadWord::operator!=(const b3QuadWord &) const [b3QuadWord.h <143:2 <143:23 143:32> 146:2>]
REFERENCE_TYPE_USAGE bool b3QuadWord::operator!=(const b3QuadWord &) const -> bool [b3QuadWord.h <143:18 143:21>]
LOCAL_SYMBOL: b3QuadWord.h<143:52> [b3QuadWord.h <143:52 143:56>]
REFERENCE_TYPE_USAGE bool b3QuadWord::operator!=(const b3QuadWord &) const -> b3QuadWord [b3QuadWord.h <143:40 143:49>]
SYMBOL_FUNCTION bool b3QuadWord::operator==(const b3QuadWord &) const
REFERENCE_CALL bool b3QuadWord::operator!=(const b3QuadWord &) const -> bool b3QuadWord::operator==(const b3QuadWord &) const [b3QuadWord.h <145:18 145:19>]
LOCAL_SYMBOL: b3QuadWord.h<143:52> [b3QuadWord.h <145:21 145:25>]
SYMBOL_METHOD public void b3QuadWord::setValue(const b3Scalar &, const b3Scalar &, const b3Scalar &) [b3QuadWord.h <153:3 <153:25 153:32> 159:3>]
REFERENCE_TYPE_USAGE void b3QuadWord::setValue(const b3Scalar &, const b3Scalar &, const b3Scalar &) -> void [b3QuadWord.h <153:19 153:22>]
LOCAL_SYMBOL: b3QuadWord.h<153:50> [b3QuadWord.h <153:50 153:51>]
REFERENCE_TYPE_USAGE void b3QuadWord::setValue(const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Scalar [b3QuadWord.h <153:40 153:47>]
LOCAL_SYMBOL: b3QuadWord.h<153:70> [b3QuadWord.h <153:70 153:71>]
REFERENCE_TYPE_USAGE void b3QuadWord::setValue(const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Scalar [b3QuadWord.h <153:60 153:67>]
LOCAL_SYMBOL: b3QuadWord.h<153:90> [b3QuadWord.h <153:90 153:91>]
REFERENCE_TYPE_USAGE void b3QuadWord::setValue(const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Scalar [b3QuadWord.h <153:80 153:87>]
REFERENCE_USAGE void b3QuadWord::setValue(const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Scalar [] b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::m_floats [b3QuadWord.h <155:4 155:11>]
REFERENCE_USAGE void b3QuadWord::setValue(const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3QuadWord.h <155:4 155:11>]
LOCAL_SYMBOL: b3QuadWord.h<153:50> [b3QuadWord.h <155:16 155:17>]
REFERENCE_USAGE void b3QuadWord::setValue(const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Scalar [] b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::m_floats [b3QuadWord.h <156:4 156:11>]
REFERENCE_USAGE void b3QuadWord::setValue(const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3QuadWord.h <156:4 156:11>]
LOCAL_SYMBOL: b3QuadWord.h<153:70> [b3QuadWord.h <156:16 156:17>]
REFERENCE_USAGE void b3QuadWord::setValue(const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Scalar [] b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::m_floats [b3QuadWord.h <157:4 157:11>]
REFERENCE_USAGE void b3QuadWord::setValue(const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3QuadWord.h <157:4 157:11>]
LOCAL_SYMBOL: b3QuadWord.h<153:90> [b3QuadWord.h <157:16 157:17>]
REFERENCE_USAGE void b3QuadWord::setValue(const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Scalar [] b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::m_floats [b3QuadWord.h <158:4 158:11>]
REFERENCE_USAGE void b3QuadWord::setValue(const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3QuadWord.h <158:4 158:11>]
SYMBOL_METHOD public void b3QuadWord::setValue(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &) [b3QuadWord.h <174:3 <174:24 174:31> 180:3>]
REFERENCE_TYPE_USAGE void b3QuadWord::setValue(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &) -> void [b3QuadWord.h <174:19 174:22>]
LOCAL_SYMBOL: b3QuadWord.h<174:49> [b3QuadWord.h <174:49 174:50>]
REFERENCE_TYPE_USAGE void b3QuadWord::setValue(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Scalar [b3QuadWord.h <174:39 174:46>]
LOCAL_SYMBOL: b3QuadWord.h<174:69> [b3QuadWord.h <174:69 174:70>]
REFERENCE_TYPE_USAGE void b3QuadWord::setValue(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Scalar [b3QuadWord.h <174:59 174:66>]
LOCAL_SYMBOL: b3QuadWord.h<174:89> [b3QuadWord.h <174:89 174:90>]
REFERENCE_TYPE_USAGE void b3QuadWord::setValue(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Scalar [b3QuadWord.h <174:79 174:86>]
LOCAL_SYMBOL: b3QuadWord.h<174:108> [b3QuadWord.h <174:108 174:109>]
REFERENCE_TYPE_USAGE void b3QuadWord::setValue(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Scalar [b3QuadWord.h <174:98 174:105>]
REFERENCE_USAGE void b3QuadWord::setValue(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Scalar [] b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::m_floats [b3QuadWord.h <176:4 176:11>]
REFERENCE_USAGE void b3QuadWord::setValue(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3QuadWord.h <176:4 176:11>]
LOCAL_SYMBOL: b3QuadWord.h<174:49> [b3QuadWord.h <176:16 176:17>]
REFERENCE_USAGE void b3QuadWord::setValue(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Scalar [] b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::m_floats [b3QuadWord.h <177:4 177:11>]
REFERENCE_USAGE void b3QuadWord::setValue(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3QuadWord.h <177:4 177:11>]
LOCAL_SYMBOL: b3QuadWord.h<174:69> [b3QuadWord.h <177:16 177:17>]
REFERENCE_USAGE void b3QuadWord::setValue(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Scalar [] b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::m_floats [b3QuadWord.h <178:4 178:11>]
REFERENCE_USAGE void b3QuadWord::setValue(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3QuadWord.h <178:4 178:11>]
LOCAL_SYMBOL: b3QuadWord.h<174:89> [b3QuadWord.h <178:16 178:17>]
REFERENCE_USAGE void b3QuadWord::setValue(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Scalar [] b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::m_floats [b3QuadWord.h <179:4 179:11>]
REFERENCE_USAGE void b3QuadWord::setValue(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3QuadWord.h <179:4 179:11>]
LOCAL_SYMBOL: b3QuadWord.h<174:108> [b3QuadWord.h <179:16 179:17>]
SYMBOL_METHOD public void b3QuadWord::b3QuadWord() [b3QuadWord.h <182:3 <182:19 182:28> 185:3>]
SYMBOL_METHOD public void b3QuadWord::b3QuadWord(const b3Scalar &, const b3Scalar &, const b3Scalar &) [b3QuadWord.h <192:3 <192:19 192:28> 195:3>]
LOCAL_SYMBOL: b3QuadWord.h<192:46> [b3QuadWord.h <192:46 192:47>]
REFERENCE_TYPE_USAGE void b3QuadWord::b3QuadWord(const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Scalar [b3QuadWord.h <192:36 192:43>]
LOCAL_SYMBOL: b3QuadWord.h<192:66> [b3QuadWord.h <192:66 192:67>]
REFERENCE_TYPE_USAGE void b3QuadWord::b3QuadWord(const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Scalar [b3QuadWord.h <192:56 192:63>]
LOCAL_SYMBOL: b3QuadWord.h<192:86> [b3QuadWord.h <192:86 192:87>]
REFERENCE_TYPE_USAGE void b3QuadWord::b3QuadWord(const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Scalar [b3QuadWord.h <192:76 192:83>]
REFERENCE_USAGE void b3QuadWord::b3QuadWord(const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Scalar [] b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::m_floats [b3QuadWord.h <194:4 194:11>]
REFERENCE_USAGE void b3QuadWord::b3QuadWord(const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3QuadWord.h <194:4 194:11>]
LOCAL_SYMBOL: b3QuadWord.h<192:46> [b3QuadWord.h <194:18 194:19>]
REFERENCE_USAGE void b3QuadWord::b3QuadWord(const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Scalar [] b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::m_floats [b3QuadWord.h <194:22 194:29>]
REFERENCE_USAGE void b3QuadWord::b3QuadWord(const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3QuadWord.h <194:22 194:29>]
LOCAL_SYMBOL: b3QuadWord.h<192:66> [b3QuadWord.h <194:36 194:37>]
REFERENCE_USAGE void b3QuadWord::b3QuadWord(const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Scalar [] b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::m_floats [b3QuadWord.h <194:40 194:47>]
REFERENCE_USAGE void b3QuadWord::b3QuadWord(const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3QuadWord.h <194:40 194:47>]
LOCAL_SYMBOL: b3QuadWord.h<192:86> [b3QuadWord.h <194:54 194:55>]
REFERENCE_USAGE void b3QuadWord::b3QuadWord(const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Scalar [] b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::m_floats [b3QuadWord.h <194:58 194:65>]
REFERENCE_USAGE void b3QuadWord::b3QuadWord(const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3QuadWord.h <194:58 194:65>]
SYMBOL_METHOD public void b3QuadWord::b3QuadWord(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &) [b3QuadWord.h <203:3 <203:19 203:28> 206:3>]
LOCAL_SYMBOL: b3QuadWord.h<203:46> [b3QuadWord.h <203:46 203:47>]
REFERENCE_TYPE_USAGE void b3QuadWord::b3QuadWord(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Scalar [b3QuadWord.h <203:36 203:43>]
LOCAL_SYMBOL: b3QuadWord.h<203:66> [b3QuadWord.h <203:66 203:67>]
REFERENCE_TYPE_USAGE void b3QuadWord::b3QuadWord(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Scalar [b3QuadWord.h <203:56 203:63>]
LOCAL_SYMBOL: b3QuadWord.h<203:86> [b3QuadWord.h <203:86 203:87>]
REFERENCE_TYPE_USAGE void b3QuadWord::b3QuadWord(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Scalar [b3QuadWord.h <203:76 203:83>]
LOCAL_SYMBOL: b3QuadWord.h<203:105> [b3QuadWord.h <203:105 203:106>]
REFERENCE_TYPE_USAGE void b3QuadWord::b3QuadWord(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Scalar [b3QuadWord.h <203:95 203:102>]
REFERENCE_USAGE void b3QuadWord::b3QuadWord(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Scalar [] b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::m_floats [b3QuadWord.h <205:4 205:11>]
REFERENCE_USAGE void b3QuadWord::b3QuadWord(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3QuadWord.h <205:4 205:11>]
LOCAL_SYMBOL: b3QuadWord.h<203:46> [b3QuadWord.h <205:18 205:19>]
REFERENCE_USAGE void b3QuadWord::b3QuadWord(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Scalar [] b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::m_floats [b3QuadWord.h <205:22 205:29>]
REFERENCE_USAGE void b3QuadWord::b3QuadWord(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3QuadWord.h <205:22 205:29>]
LOCAL_SYMBOL: b3QuadWord.h<203:66> [b3QuadWord.h <205:36 205:37>]
REFERENCE_USAGE void b3QuadWord::b3QuadWord(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Scalar [] b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::m_floats [b3QuadWord.h <205:40 205:47>]
REFERENCE_USAGE void b3QuadWord::b3QuadWord(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3QuadWord.h <205:40 205:47>]
LOCAL_SYMBOL: b3QuadWord.h<203:86> [b3QuadWord.h <205:54 205:55>]
REFERENCE_USAGE void b3QuadWord::b3QuadWord(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Scalar [] b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::m_floats [b3QuadWord.h <205:58 205:65>]
REFERENCE_USAGE void b3QuadWord::b3QuadWord(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3QuadWord.h <205:58 205:65>]
LOCAL_SYMBOL: b3QuadWord.h<203:105> [b3QuadWord.h <205:72 205:73>]
SYMBOL_METHOD public void b3QuadWord::setMax(const b3QuadWord &) [b3QuadWord.h <211:3 <211:24 211:29> 223:9>]
REFERENCE_TYPE_USAGE void b3QuadWord::setMax(const b3QuadWord &) -> void [b3QuadWord.h <211:19 211:22>]
LOCAL_SYMBOL: b3QuadWord.h<211:49> [b3QuadWord.h <211:49 211:53>]
REFERENCE_TYPE_USAGE void b3QuadWord::setMax(const b3QuadWord &) -> b3QuadWord [b3QuadWord.h <211:37 211:46>]
SYMBOL_FUNCTION __m128 & __m128::operator=(__m128 &&)
REFERENCE_CALL void b3QuadWord::setMax(const b3QuadWord &) -> __m128 & __m128::operator=(__m128 &&) [b3QuadWord.h <214:21 214:21>]
REFERENCE_USAGE void b3QuadWord::setMax(const b3QuadWord &) -> b3SimdFloat4 b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::mVec128 [b3QuadWord.h <214:13 214:19>]
REFERENCE_USAGE void b3QuadWord::setMax(const b3QuadWord &) -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3QuadWord.h <214:13 214:19>]
SYMBOL_FUNCTION __m128 _mm_max_ps(__m128, __m128)
REFERENCE_CALL void b3QuadWord::setMax(const b3QuadWord &) -> __m128 _mm_max_ps(__m128, __m128) [b3QuadWord.h <214:23 214:32>]
REFERENCE_CALL void b3QuadWord::setMax(const b3QuadWord &) -> void __m128::__m128(const __m128 &) [b3QuadWord.h <214:34 214:40>]
REFERENCE_USAGE void b3QuadWord::setMax(const b3QuadWord &) -> b3SimdFloat4 b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::mVec128 [b3QuadWord.h <214:34 214:40>]
REFERENCE_USAGE void b3QuadWord::setMax(const b3QuadWord &) -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3QuadWord.h <214:34 214:40>]
REFERENCE_CALL void b3QuadWord::setMax(const b3QuadWord &) -> void __m128::__m128(const __m128 &) [b3QuadWord.h <214:49 214:55>]
REFERENCE_USAGE void b3QuadWord::setMax(const b3QuadWord &) -> b3SimdFloat4 b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::mVec128 [b3QuadWord.h <214:49 214:55>]
REFERENCE_USAGE void b3QuadWord::setMax(const b3QuadWord &) -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3QuadWord.h <214:49 214:55>]
LOCAL_SYMBOL: b3QuadWord.h<211:49> [b3QuadWord.h <214:43 214:47>]
SYMBOL_METHOD public void b3QuadWord::setMin(const b3QuadWord &) [b3QuadWord.h <227:3 <227:24 227:29> 239:9>]
REFERENCE_TYPE_USAGE void b3QuadWord::setMin(const b3QuadWord &) -> void [b3QuadWord.h <227:19 227:22>]
LOCAL_SYMBOL: b3QuadWord.h<227:49> [b3QuadWord.h <227:49 227:53>]
REFERENCE_TYPE_USAGE void b3QuadWord::setMin(const b3QuadWord &) -> b3QuadWord [b3QuadWord.h <227:37 227:46>]
REFERENCE_CALL void b3QuadWord::setMin(const b3QuadWord &) -> __m128 & __m128::operator=(__m128 &&) [b3QuadWord.h <230:21 230:21>]
REFERENCE_USAGE void b3QuadWord::setMin(const b3QuadWord &) -> b3SimdFloat4 b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::mVec128 [b3QuadWord.h <230:13 230:19>]
REFERENCE_USAGE void b3QuadWord::setMin(const b3QuadWord &) -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3QuadWord.h <230:13 230:19>]
SYMBOL_FUNCTION __m128 _mm_min_ps(__m128, __m128)
REFERENCE_CALL void b3QuadWord::setMin(const b3QuadWord &) -> __m128 _mm_min_ps(__m128, __m128) [b3QuadWord.h <230:23 230:32>]
REFERENCE_CALL void b3QuadWord::setMin(const b3QuadWord &) -> void __m128::__m128(const __m128 &) [b3QuadWord.h <230:34 230:40>]
REFERENCE_USAGE void b3QuadWord::setMin(const b3QuadWord &) -> b3SimdFloat4 b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::mVec128 [b3QuadWord.h <230:34 230:40>]
REFERENCE_USAGE void b3QuadWord::setMin(const b3QuadWord &) -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3QuadWord.h <230:34 230:40>]
REFERENCE_CALL void b3QuadWord::setMin(const b3QuadWord &) -> void __m128::__m128(const __m128 &) [b3QuadWord.h <230:49 230:55>]
REFERENCE_USAGE void b3QuadWord::setMin(const b3QuadWord &) -> b3SimdFloat4 b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::mVec128 [b3QuadWord.h <230:49 230:55>]
REFERENCE_USAGE void b3QuadWord::setMin(const b3QuadWord &) -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3QuadWord.h <230:49 230:55>]
LOCAL_SYMBOL: b3QuadWord.h<227:49> [b3QuadWord.h <230:43 230:47>]
SYMBOL_METHOD public void b3QuadWord::~b3QuadWord() [b3QuadWord.h <34:31 34:40>]
SYMBOL_GLOBAL_VARIABLE const __m128 b3vOnes [b3Quaternion.h <30:37 30:43>]
REFERENCE_TYPE_USAGE const __m128 b3vOnes -> __m128 [b3Quaternion.h <30:7 30:12>]
SYMBOL_GLOBAL_VARIABLE const b3SimdFloat4 b3vQInv [b3Quaternion.h <36:43 36:49>]
REFERENCE_TYPE_USAGE const b3SimdFloat4 b3vQInv -> b3SimdFloat4 [b3Quaternion.h <36:7 36:18>]
SYMBOL_GLOBAL_VARIABLE const b3SimdFloat4 b3vPPPM [b3Quaternion.h <37:43 37:49>]
REFERENCE_TYPE_USAGE const b3SimdFloat4 b3vPPPM -> b3SimdFloat4 [b3Quaternion.h <37:7 37:18>]
SYMBOL_CLASS b3Quaternion [b3Quaternion.h <42:1 <42:7 42:18> 558:1>]
REFERENCE_INHERITANCE b3Quaternion -> b3QuadWord [b3Quaternion.h <42:29 42:38>]
SYMBOL_METHOD public void b3Quaternion::b3Quaternion() [b3Quaternion.h <45:2 <45:2 45:13> 45:18>]
SYMBOL_FUNCTION void b3QuadWord::b3QuadWord()
REFERENCE_CALL void b3Quaternion::b3Quaternion() -> void b3QuadWord::b3QuadWord() [b3Quaternion.h <45:2 45:13>]
SYMBOL_METHOD public void b3Quaternion::b3Quaternion(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &) [b3Quaternion.h <74:2 <74:2 74:13> 78:2>]
LOCAL_SYMBOL: b3Quaternion.h<74:31> [b3Quaternion.h <74:31 74:32>]
REFERENCE_TYPE_USAGE void b3Quaternion::b3Quaternion(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Scalar [b3Quaternion.h <74:21 74:28>]
LOCAL_SYMBOL: b3Quaternion.h<74:51> [b3Quaternion.h <74:51 74:52>]
REFERENCE_TYPE_USAGE void b3Quaternion::b3Quaternion(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Scalar [b3Quaternion.h <74:41 74:48>]
LOCAL_SYMBOL: b3Quaternion.h<74:71> [b3Quaternion.h <74:71 74:72>]
REFERENCE_TYPE_USAGE void b3Quaternion::b3Quaternion(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Scalar [b3Quaternion.h <74:61 74:68>]
LOCAL_SYMBOL: b3Quaternion.h<74:91> [b3Quaternion.h <74:91 74:92>]
REFERENCE_TYPE_USAGE void b3Quaternion::b3Quaternion(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Scalar [b3Quaternion.h <74:81 74:88>]
REFERENCE_TYPE_USAGE void b3Quaternion::b3Quaternion(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3QuadWord [b3Quaternion.h <75:5 75:14>]
SYMBOL_FUNCTION void b3QuadWord::b3QuadWord(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &)
REFERENCE_CALL void b3Quaternion::b3Quaternion(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &) -> void b3QuadWord::b3QuadWord(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &) [b3Quaternion.h <75:5 75:14>]
LOCAL_SYMBOL: b3Quaternion.h<74:31> [b3Quaternion.h <75:16 75:17>]
LOCAL_SYMBOL: b3Quaternion.h<74:51> [b3Quaternion.h <75:20 75:21>]
LOCAL_SYMBOL: b3Quaternion.h<74:71> [b3Quaternion.h <75:24 75:25>]
LOCAL_SYMBOL: b3Quaternion.h<74:91> [b3Quaternion.h <75:28 75:29>]
SYMBOL_METHOD public void b3Quaternion::b3Quaternion(const b3Vector3 &, const b3Scalar &) [b3Quaternion.h <82:2 <82:2 82:13> 85:2>]
LOCAL_SYMBOL: b3Quaternion.h<82:32> [b3Quaternion.h <82:32 82:36>]
REFERENCE_TYPE_USAGE void b3Quaternion::b3Quaternion(const b3Vector3 &, const b3Scalar &) -> b3Vector3 [b3Quaternion.h <82:21 82:29>]
LOCAL_SYMBOL: b3Quaternion.h<82:55> [b3Quaternion.h <82:55 82:60>]
REFERENCE_TYPE_USAGE void b3Quaternion::b3Quaternion(const b3Vector3 &, const b3Scalar &) -> b3Scalar [b3Quaternion.h <82:45 82:52>]
REFERENCE_CALL void b3Quaternion::b3Quaternion(const b3Vector3 &, const b3Scalar &) -> void b3QuadWord::b3QuadWord() [b3Quaternion.h <82:2 82:13>]
SYMBOL_FUNCTION void b3Quaternion::setRotation(const b3Vector3 &, const b3Scalar &)
REFERENCE_CALL void b3Quaternion::b3Quaternion(const b3Vector3 &, const b3Scalar &) -> void b3Quaternion::setRotation(const b3Vector3 &, const b3Scalar &) [b3Quaternion.h <84:3 84:13>]
LOCAL_SYMBOL: b3Quaternion.h<82:32> [b3Quaternion.h <84:15 84:19>]
LOCAL_SYMBOL: b3Quaternion.h<82:55> [b3Quaternion.h <84:22 84:27>]
SYMBOL_METHOD public void b3Quaternion::b3Quaternion(const b3Scalar &, const b3Scalar &, const b3Scalar &) [b3Quaternion.h <90:2 <90:2 90:13> 97:2>]
LOCAL_SYMBOL: b3Quaternion.h<90:31> [b3Quaternion.h <90:31 90:33>]
REFERENCE_TYPE_USAGE void b3Quaternion::b3Quaternion(const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Scalar [b3Quaternion.h <90:21 90:28>]
LOCAL_SYMBOL: b3Quaternion.h<90:52> [b3Quaternion.h <90:52 90:56>]
REFERENCE_TYPE_USAGE void b3Quaternion::b3Quaternion(const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Scalar [b3Quaternion.h <90:42 90:49>]
LOCAL_SYMBOL: b3Quaternion.h<90:75> [b3Quaternion.h <90:75 90:78>]
REFERENCE_TYPE_USAGE void b3Quaternion::b3Quaternion(const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Scalar [b3Quaternion.h <90:65 90:72>]
REFERENCE_CALL void b3Quaternion::b3Quaternion(const b3Scalar &, const b3Scalar &, const b3Scalar &) -> void b3QuadWord::b3QuadWord() [b3Quaternion.h <90:2 90:13>]
SYMBOL_FUNCTION void b3Quaternion::setEuler(const b3Scalar &, const b3Scalar &, const b3Scalar &)
REFERENCE_CALL void b3Quaternion::b3Quaternion(const b3Scalar &, const b3Scalar &, const b3Scalar &) -> void b3Quaternion::setEuler(const b3Scalar &, const b3Scalar &, const b3Scalar &) [b3Quaternion.h <93:3 93:10>]
LOCAL_SYMBOL: b3Quaternion.h<90:31> [b3Quaternion.h <93:12 93:14>]
LOCAL_SYMBOL: b3Quaternion.h<90:52> [b3Quaternion.h <93:17 93:21>]
LOCAL_SYMBOL: b3Quaternion.h<90:75> [b3Quaternion.h <93:24 93:27>]
SYMBOL_METHOD public void b3Quaternion::setRotation(const b3Vector3 &, const b3Scalar &) [b3Quaternion.h <101:2 <101:7 101:17> 108:2>]
REFERENCE_TYPE_USAGE void b3Quaternion::setRotation(const b3Vector3 &, const b3Scalar &) -> void [b3Quaternion.h <101:2 101:5>]
LOCAL_SYMBOL: b3Quaternion.h<101:36> [b3Quaternion.h <101:36 101:39>]
REFERENCE_TYPE_USAGE void b3Quaternion::setRotation(const b3Vector3 &, const b3Scalar &) -> b3Vector3 [b3Quaternion.h <101:25 101:33>]
LOCAL_SYMBOL: b3Quaternion.h<101:58> [b3Quaternion.h <101:58 101:63>]
REFERENCE_TYPE_USAGE void b3Quaternion::setRotation(const b3Vector3 &, const b3Scalar &) -> b3Scalar [b3Quaternion.h <101:48 101:55>]
LOCAL_SYMBOL: b3Quaternion.h<103:12> [b3Quaternion.h <103:12 103:12>]
REFERENCE_TYPE_USAGE void b3Quaternion::setRotation(const b3Vector3 &, const b3Scalar &) -> b3Scalar [b3Quaternion.h <103:3 103:10>]
REFERENCE_CALL void b3Quaternion::setRotation(const b3Vector3 &, const b3Scalar &) -> b3Scalar b3Vector3::length() const [b3Quaternion.h <103:21 103:26>]
LOCAL_SYMBOL: b3Quaternion.h<101:36> [b3Quaternion.h <103:16 103:19>]
LOCAL_SYMBOL: b3Quaternion.h<105:12> [b3Quaternion.h <105:12 105:12>]
REFERENCE_TYPE_USAGE void b3Quaternion::setRotation(const b3Vector3 &, const b3Scalar &) -> b3Scalar [b3Quaternion.h <105:3 105:10>]
REFERENCE_CALL void b3Quaternion::setRotation(const b3Vector3 &, const b3Scalar &) -> b3Scalar b3Sin(b3Scalar) [b3Quaternion.h <105:16 105:20>]
LOCAL_SYMBOL: b3Quaternion.h<101:58> [b3Quaternion.h <105:22 105:27>]
REFERENCE_TYPE_USAGE void b3Quaternion::setRotation(const b3Vector3 &, const b3Scalar &) -> b3Scalar [b3Quaternion.h <105:31 105:38>]
LOCAL_SYMBOL: b3Quaternion.h<103:12> [b3Quaternion.h <105:48 105:48>]
SYMBOL_FUNCTION void b3QuadWord::setValue(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &)
REFERENCE_CALL void b3Quaternion::setRotation(const b3Vector3 &, const b3Scalar &) -> void b3QuadWord::setValue(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &) [b3Quaternion.h <106:3 106:10>]
REFERENCE_CALL void b3Quaternion::setRotation(const b3Vector3 &, const b3Scalar &) -> const b3Scalar & b3Vector3::getX() const [b3Quaternion.h <106:17 106:20>]
LOCAL_SYMBOL: b3Quaternion.h<101:36> [b3Quaternion.h <106:12 106:15>]
LOCAL_SYMBOL: b3Quaternion.h<105:12> [b3Quaternion.h <106:26 106:26>]
REFERENCE_CALL void b3Quaternion::setRotation(const b3Vector3 &, const b3Scalar &) -> const b3Scalar & b3Vector3::getY() const [b3Quaternion.h <106:34 106:37>]
LOCAL_SYMBOL: b3Quaternion.h<101:36> [b3Quaternion.h <106:29 106:32>]
LOCAL_SYMBOL: b3Quaternion.h<105:12> [b3Quaternion.h <106:43 106:43>]
REFERENCE_CALL void b3Quaternion::setRotation(const b3Vector3 &, const b3Scalar &) -> const b3Scalar & b3Vector3::getZ() const [b3Quaternion.h <106:51 106:54>]
LOCAL_SYMBOL: b3Quaternion.h<101:36> [b3Quaternion.h <106:46 106:49>]
LOCAL_SYMBOL: b3Quaternion.h<105:12> [b3Quaternion.h <106:60 106:60>]
REFERENCE_CALL void b3Quaternion::setRotation(const b3Vector3 &, const b3Scalar &) -> b3Scalar b3Cos(b3Scalar) [b3Quaternion.h <107:4 107:8>]
LOCAL_SYMBOL: b3Quaternion.h<101:58> [b3Quaternion.h <107:10 107:15>]
REFERENCE_TYPE_USAGE void b3Quaternion::setRotation(const b3Vector3 &, const b3Scalar &) -> b3Scalar [b3Quaternion.h <107:19 107:26>]
SYMBOL_METHOD public void b3Quaternion::setEuler(const b3Scalar &, const b3Scalar &, const b3Scalar &) [b3Quaternion.h <113:2 <113:7 113:14> 128:2>]
REFERENCE_TYPE_USAGE void b3Quaternion::setEuler(const b3Scalar &, const b3Scalar &, const b3Scalar &) -> void [b3Quaternion.h <113:2 113:5>]
LOCAL_SYMBOL: b3Quaternion.h<113:32> [b3Quaternion.h <113:32 113:34>]
REFERENCE_TYPE_USAGE void b3Quaternion::setEuler(const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Scalar [b3Quaternion.h <113:22 113:29>]
LOCAL_SYMBOL: b3Quaternion.h<113:53> [b3Quaternion.h <113:53 113:57>]
REFERENCE_TYPE_USAGE void b3Quaternion::setEuler(const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Scalar [b3Quaternion.h <113:43 113:50>]
LOCAL_SYMBOL: b3Quaternion.h<113:76> [b3Quaternion.h <113:76 113:79>]
REFERENCE_TYPE_USAGE void b3Quaternion::setEuler(const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Scalar [b3Quaternion.h <113:66 113:73>]
LOCAL_SYMBOL: b3Quaternion.h<115:12> [b3Quaternion.h <115:12 115:18>]
REFERENCE_TYPE_USAGE void b3Quaternion::setEuler(const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Scalar [b3Quaternion.h <115:3 115:10>]
REFERENCE_TYPE_USAGE void b3Quaternion::setEuler(const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Scalar [b3Quaternion.h <115:22 115:29>]
LOCAL_SYMBOL: b3Quaternion.h<113:32> [b3Quaternion.h <115:31 115:33>]
REFERENCE_TYPE_USAGE void b3Quaternion::setEuler(const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Scalar [b3Quaternion.h <115:38 115:45>]
LOCAL_SYMBOL: b3Quaternion.h<116:12> [b3Quaternion.h <116:12 116:20>]
REFERENCE_TYPE_USAGE void b3Quaternion::setEuler(const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Scalar [b3Quaternion.h <116:3 116:10>]
REFERENCE_TYPE_USAGE void b3Quaternion::setEuler(const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Scalar [b3Quaternion.h <116:24 116:31>]
LOCAL_SYMBOL: b3Quaternion.h<113:53> [b3Quaternion.h <116:33 116:37>]
REFERENCE_TYPE_USAGE void b3Quaternion::setEuler(const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Scalar [b3Quaternion.h <116:42 116:49>]
LOCAL_SYMBOL: b3Quaternion.h<117:12> [b3Quaternion.h <117:12 117:19>]
REFERENCE_TYPE_USAGE void b3Quaternion::setEuler(const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Scalar [b3Quaternion.h <117:3 117:10>]
REFERENCE_TYPE_USAGE void b3Quaternion::setEuler(const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Scalar [b3Quaternion.h <117:23 117:30>]
LOCAL_SYMBOL: b3Quaternion.h<113:76> [b3Quaternion.h <117:32 117:35>]
REFERENCE_TYPE_USAGE void b3Quaternion::setEuler(const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Scalar [b3Quaternion.h <117:40 117:47>]
LOCAL_SYMBOL: b3Quaternion.h<118:12> [b3Quaternion.h <118:12 118:17>]
REFERENCE_TYPE_USAGE void b3Quaternion::setEuler(const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Scalar [b3Quaternion.h <118:3 118:10>]
REFERENCE_CALL void b3Quaternion::setEuler(const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Scalar b3Cos(b3Scalar) [b3Quaternion.h <118:21 118:25>]
LOCAL_SYMBOL: b3Quaternion.h<115:12> [b3Quaternion.h <118:27 118:33>]
LOCAL_SYMBOL: b3Quaternion.h<119:12> [b3Quaternion.h <119:12 119:17>]
REFERENCE_TYPE_USAGE void b3Quaternion::setEuler(const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Scalar [b3Quaternion.h <119:3 119:10>]
REFERENCE_CALL void b3Quaternion::setEuler(const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Scalar b3Sin(b3Scalar) [b3Quaternion.h <119:21 119:25>]
LOCAL_SYMBOL: b3Quaternion.h<115:12> [b3Quaternion.h <119:27 119:33>]
LOCAL_SYMBOL: b3Quaternion.h<120:12> [b3Quaternion.h <120:12 120:19>]
REFERENCE_TYPE_USAGE void b3Quaternion::setEuler(const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Scalar [b3Quaternion.h <120:3 120:10>]
REFERENCE_CALL void b3Quaternion::setEuler(const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Scalar b3Cos(b3Scalar) [b3Quaternion.h <120:23 120:27>]
LOCAL_SYMBOL: b3Quaternion.h<116:12> [b3Quaternion.h <120:29 120:37>]
LOCAL_SYMBOL: b3Quaternion.h<121:12> [b3Quaternion.h <121:12 121:19>]
REFERENCE_TYPE_USAGE void b3Quaternion::setEuler(const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Scalar [b3Quaternion.h <121:3 121:10>]
REFERENCE_CALL void b3Quaternion::setEuler(const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Scalar b3Sin(b3Scalar) [b3Quaternion.h <121:23 121:27>]
LOCAL_SYMBOL: b3Quaternion.h<116:12> [b3Quaternion.h <121:29 121:37>]
LOCAL_SYMBOL: b3Quaternion.h<122:12> [b3Quaternion.h <122:12 122:18>]
REFERENCE_TYPE_USAGE void b3Quaternion::setEuler(const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Scalar [b3Quaternion.h <122:3 122:10>]
REFERENCE_CALL void b3Quaternion::setEuler(const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Scalar b3Cos(b3Scalar) [b3Quaternion.h <122:22 122:26>]
LOCAL_SYMBOL: b3Quaternion.h<117:12> [b3Quaternion.h <122:28 122:35>]
LOCAL_SYMBOL: b3Quaternion.h<123:12> [b3Quaternion.h <123:12 123:18>]
REFERENCE_TYPE_USAGE void b3Quaternion::setEuler(const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Scalar [b3Quaternion.h <123:3 123:10>]
REFERENCE_CALL void b3Quaternion::setEuler(const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Scalar b3Sin(b3Scalar) [b3Quaternion.h <123:22 123:26>]
LOCAL_SYMBOL: b3Quaternion.h<117:12> [b3Quaternion.h <123:28 123:35>]
REFERENCE_CALL void b3Quaternion::setEuler(const b3Scalar &, const b3Scalar &, const b3Scalar &) -> void b3QuadWord::setValue(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &) [b3Quaternion.h <124:3 124:10>]
LOCAL_SYMBOL: b3Quaternion.h<122:12> [b3Quaternion.h <124:12 124:18>]
LOCAL_SYMBOL: b3Quaternion.h<121:12> [b3Quaternion.h <124:22 124:29>]
LOCAL_SYMBOL: b3Quaternion.h<118:12> [b3Quaternion.h <124:33 124:38>]
LOCAL_SYMBOL: b3Quaternion.h<123:12> [b3Quaternion.h <124:42 124:48>]
LOCAL_SYMBOL: b3Quaternion.h<120:12> [b3Quaternion.h <124:52 124:59>]
LOCAL_SYMBOL: b3Quaternion.h<119:12> [b3Quaternion.h <124:63 124:68>]
LOCAL_SYMBOL: b3Quaternion.h<122:12> [b3Quaternion.h <125:4 125:10>]
LOCAL_SYMBOL: b3Quaternion.h<120:12> [b3Quaternion.h <125:14 125:21>]
LOCAL_SYMBOL: b3Quaternion.h<119:12> [b3Quaternion.h <125:25 125:30>]
LOCAL_SYMBOL: b3Quaternion.h<123:12> [b3Quaternion.h <125:34 125:40>]
LOCAL_SYMBOL: b3Quaternion.h<121:12> [b3Quaternion.h <125:44 125:51>]
LOCAL_SYMBOL: b3Quaternion.h<118:12> [b3Quaternion.h <125:55 125:60>]
LOCAL_SYMBOL: b3Quaternion.h<123:12> [b3Quaternion.h <126:4 126:10>]
LOCAL_SYMBOL: b3Quaternion.h<120:12> [b3Quaternion.h <126:14 126:21>]
LOCAL_SYMBOL: b3Quaternion.h<118:12> [b3Quaternion.h <126:25 126:30>]
LOCAL_SYMBOL: b3Quaternion.h<122:12> [b3Quaternion.h <126:34 126:40>]
LOCAL_SYMBOL: b3Quaternion.h<121:12> [b3Quaternion.h <126:44 126:51>]
LOCAL_SYMBOL: b3Quaternion.h<119:12> [b3Quaternion.h <126:55 126:60>]
LOCAL_SYMBOL: b3Quaternion.h<122:12> [b3Quaternion.h <127:4 127:10>]
LOCAL_SYMBOL: b3Quaternion.h<120:12> [b3Quaternion.h <127:14 127:21>]
LOCAL_SYMBOL: b3Quaternion.h<118:12> [b3Quaternion.h <127:25 127:30>]
LOCAL_SYMBOL: b3Quaternion.h<123:12> [b3Quaternion.h <127:34 127:40>]
LOCAL_SYMBOL: b3Quaternion.h<121:12> [b3Quaternion.h <127:44 127:51>]
LOCAL_SYMBOL: b3Quaternion.h<119:12> [b3Quaternion.h <127:55 127:60>]
SYMBOL_METHOD public void b3Quaternion::setEulerZYX(const b3Scalar &, const b3Scalar &, const b3Scalar &) [b3Quaternion.h <134:2 <134:7 134:17> 150:2>]
REFERENCE_TYPE_USAGE void b3Quaternion::setEulerZYX(const b3Scalar &, const b3Scalar &, const b3Scalar &) -> void [b3Quaternion.h <134:2 134:5>]
LOCAL_SYMBOL: b3Quaternion.h<134:35> [b3Quaternion.h <134:35 134:38>]
REFERENCE_TYPE_USAGE void b3Quaternion::setEulerZYX(const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Scalar [b3Quaternion.h <134:25 134:32>]
LOCAL_SYMBOL: b3Quaternion.h<134:57> [b3Quaternion.h <134:57 134:62>]
REFERENCE_TYPE_USAGE void b3Quaternion::setEulerZYX(const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Scalar [b3Quaternion.h <134:47 134:54>]
LOCAL_SYMBOL: b3Quaternion.h<134:81> [b3Quaternion.h <134:81 134:85>]
REFERENCE_TYPE_USAGE void b3Quaternion::setEulerZYX(const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Scalar [b3Quaternion.h <134:71 134:78>]
LOCAL_SYMBOL: b3Quaternion.h<136:12> [b3Quaternion.h <136:12 136:18>]
REFERENCE_TYPE_USAGE void b3Quaternion::setEulerZYX(const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Scalar [b3Quaternion.h <136:3 136:10>]
REFERENCE_TYPE_USAGE void b3Quaternion::setEulerZYX(const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Scalar [b3Quaternion.h <136:22 136:29>]
LOCAL_SYMBOL: b3Quaternion.h<134:35> [b3Quaternion.h <136:31 136:34>]
REFERENCE_TYPE_USAGE void b3Quaternion::setEulerZYX(const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Scalar [b3Quaternion.h <136:39 136:46>]
LOCAL_SYMBOL: b3Quaternion.h<137:12> [b3Quaternion.h <137:12 137:20>]
REFERENCE_TYPE_USAGE void b3Quaternion::setEulerZYX(const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Scalar [b3Quaternion.h <137:3 137:10>]
REFERENCE_TYPE_USAGE void b3Quaternion::setEulerZYX(const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Scalar [b3Quaternion.h <137:24 137:31>]
LOCAL_SYMBOL: b3Quaternion.h<134:57> [b3Quaternion.h <137:33 137:38>]
REFERENCE_TYPE_USAGE void b3Quaternion::setEulerZYX(const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Scalar [b3Quaternion.h <137:43 137:50>]
LOCAL_SYMBOL: b3Quaternion.h<138:12> [b3Quaternion.h <138:12 138:19>]
REFERENCE_TYPE_USAGE void b3Quaternion::setEulerZYX(const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Scalar [b3Quaternion.h <138:3 138:10>]
REFERENCE_TYPE_USAGE void b3Quaternion::setEulerZYX(const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Scalar [b3Quaternion.h <138:23 138:30>]
LOCAL_SYMBOL: b3Quaternion.h<134:81> [b3Quaternion.h <138:32 138:36>]
REFERENCE_TYPE_USAGE void b3Quaternion::setEulerZYX(const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Scalar [b3Quaternion.h <138:41 138:48>]
LOCAL_SYMBOL: b3Quaternion.h<139:12> [b3Quaternion.h <139:12 139:17>]
REFERENCE_TYPE_USAGE void b3Quaternion::setEulerZYX(const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Scalar [b3Quaternion.h <139:3 139:10>]
REFERENCE_CALL void b3Quaternion::setEulerZYX(const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Scalar b3Cos(b3Scalar) [b3Quaternion.h <139:21 139:25>]
LOCAL_SYMBOL: b3Quaternion.h<136:12> [b3Quaternion.h <139:27 139:33>]
LOCAL_SYMBOL: b3Quaternion.h<140:12> [b3Quaternion.h <140:12 140:17>]
REFERENCE_TYPE_USAGE void b3Quaternion::setEulerZYX(const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Scalar [b3Quaternion.h <140:3 140:10>]
REFERENCE_CALL void b3Quaternion::setEulerZYX(const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Scalar b3Sin(b3Scalar) [b3Quaternion.h <140:21 140:25>]
LOCAL_SYMBOL: b3Quaternion.h<136:12> [b3Quaternion.h <140:27 140:33>]
LOCAL_SYMBOL: b3Quaternion.h<141:12> [b3Quaternion.h <141:12 141:19>]
REFERENCE_TYPE_USAGE void b3Quaternion::setEulerZYX(const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Scalar [b3Quaternion.h <141:3 141:10>]
REFERENCE_CALL void b3Quaternion::setEulerZYX(const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Scalar b3Cos(b3Scalar) [b3Quaternion.h <141:23 141:27>]
LOCAL_SYMBOL: b3Quaternion.h<137:12> [b3Quaternion.h <141:29 141:37>]
LOCAL_SYMBOL: b3Quaternion.h<142:12> [b3Quaternion.h <142:12 142:19>]
REFERENCE_TYPE_USAGE void b3Quaternion::setEulerZYX(const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Scalar [b3Quaternion.h <142:3 142:10>]
REFERENCE_CALL void b3Quaternion::setEulerZYX(const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Scalar b3Sin(b3Scalar) [b3Quaternion.h <142:23 142:27>]
LOCAL_SYMBOL: b3Quaternion.h<137:12> [b3Quaternion.h <142:29 142:37>]
LOCAL_SYMBOL: b3Quaternion.h<143:12> [b3Quaternion.h <143:12 143:18>]
REFERENCE_TYPE_USAGE void b3Quaternion::setEulerZYX(const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Scalar [b3Quaternion.h <143:3 143:10>]
REFERENCE_CALL void b3Quaternion::setEulerZYX(const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Scalar b3Cos(b3Scalar) [b3Quaternion.h <143:22 143:26>]
LOCAL_SYMBOL: b3Quaternion.h<138:12> [b3Quaternion.h <143:28 143:35>]
LOCAL_SYMBOL: b3Quaternion.h<144:12> [b3Quaternion.h <144:12 144:18>]
REFERENCE_TYPE_USAGE void b3Quaternion::setEulerZYX(const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Scalar [b3Quaternion.h <144:3 144:10>]
REFERENCE_CALL void b3Quaternion::setEulerZYX(const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Scalar b3Sin(b3Scalar) [b3Quaternion.h <144:22 144:26>]
LOCAL_SYMBOL: b3Quaternion.h<138:12> [b3Quaternion.h <144:28 144:35>]
REFERENCE_CALL void b3Quaternion::setEulerZYX(const b3Scalar &, const b3Scalar &, const b3Scalar &) -> void b3QuadWord::setValue(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &) [b3Quaternion.h <145:3 145:10>]
LOCAL_SYMBOL: b3Quaternion.h<144:12> [b3Quaternion.h <145:12 145:18>]
LOCAL_SYMBOL: b3Quaternion.h<141:12> [b3Quaternion.h <145:22 145:29>]
LOCAL_SYMBOL: b3Quaternion.h<139:12> [b3Quaternion.h <145:33 145:38>]
LOCAL_SYMBOL: b3Quaternion.h<143:12> [b3Quaternion.h <145:42 145:48>]
LOCAL_SYMBOL: b3Quaternion.h<142:12> [b3Quaternion.h <145:52 145:59>]
LOCAL_SYMBOL: b3Quaternion.h<140:12> [b3Quaternion.h <145:63 145:68>]
LOCAL_SYMBOL: b3Quaternion.h<143:12> [b3Quaternion.h <146:26 146:32>]
LOCAL_SYMBOL: b3Quaternion.h<142:12> [b3Quaternion.h <146:36 146:43>]
LOCAL_SYMBOL: b3Quaternion.h<139:12> [b3Quaternion.h <146:47 146:52>]
LOCAL_SYMBOL: b3Quaternion.h<144:12> [b3Quaternion.h <146:56 146:62>]
LOCAL_SYMBOL: b3Quaternion.h<141:12> [b3Quaternion.h <146:66 146:73>]
LOCAL_SYMBOL: b3Quaternion.h<140:12> [b3Quaternion.h <146:77 146:82>]
LOCAL_SYMBOL: b3Quaternion.h<143:12> [b3Quaternion.h <147:26 147:32>]
LOCAL_SYMBOL: b3Quaternion.h<141:12> [b3Quaternion.h <147:36 147:43>]
LOCAL_SYMBOL: b3Quaternion.h<140:12> [b3Quaternion.h <147:47 147:52>]
LOCAL_SYMBOL: b3Quaternion.h<144:12> [b3Quaternion.h <147:56 147:62>]
LOCAL_SYMBOL: b3Quaternion.h<142:12> [b3Quaternion.h <147:66 147:73>]
LOCAL_SYMBOL: b3Quaternion.h<139:12> [b3Quaternion.h <147:77 147:82>]
LOCAL_SYMBOL: b3Quaternion.h<143:12> [b3Quaternion.h <148:26 148:32>]
LOCAL_SYMBOL: b3Quaternion.h<141:12> [b3Quaternion.h <148:36 148:43>]
LOCAL_SYMBOL: b3Quaternion.h<139:12> [b3Quaternion.h <148:47 148:52>]
LOCAL_SYMBOL: b3Quaternion.h<144:12> [b3Quaternion.h <148:56 148:62>]
LOCAL_SYMBOL: b3Quaternion.h<142:12> [b3Quaternion.h <148:66 148:73>]
LOCAL_SYMBOL: b3Quaternion.h<140:12> [b3Quaternion.h <148:77 148:82>]
SYMBOL_FUNCTION b3Quaternion & b3Quaternion::normalize()
REFERENCE_CALL void b3Quaternion::setEulerZYX(const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Quaternion & b3Quaternion::normalize() [b3Quaternion.h <149:3 149:11>]
SYMBOL_METHOD public void b3Quaternion::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &) const [b3Quaternion.h <156:2 <156:7 156:17> 171:2>]
REFERENCE_TYPE_USAGE void b3Quaternion::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &) const -> void [b3Quaternion.h <156:2 156:5>]
LOCAL_SYMBOL: b3Quaternion.h<156:29> [b3Quaternion.h <156:29 156:32>]
REFERENCE_TYPE_USAGE void b3Quaternion::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &) const -> b3Scalar [b3Quaternion.h <156:19 156:26>]
LOCAL_SYMBOL: b3Quaternion.h<156:45> [b3Quaternion.h <156:45 156:50>]
REFERENCE_TYPE_USAGE void b3Quaternion::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &) const -> b3Scalar [b3Quaternion.h <156:35 156:42>]
LOCAL_SYMBOL: b3Quaternion.h<156:63> [b3Quaternion.h <156:63 156:67>]
REFERENCE_TYPE_USAGE void b3Quaternion::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &) const -> b3Scalar [b3Quaternion.h <156:53 156:60>]
LOCAL_SYMBOL: b3Quaternion.h<158:12> [b3Quaternion.h <158:12 158:14>]
REFERENCE_TYPE_USAGE void b3Quaternion::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &) const -> b3Scalar [b3Quaternion.h <158:3 158:10>]
LOCAL_SYMBOL: b3Quaternion.h<159:12> [b3Quaternion.h <159:12 159:14>]
REFERENCE_TYPE_USAGE void b3Quaternion::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &) const -> b3Scalar [b3Quaternion.h <159:3 159:10>]
LOCAL_SYMBOL: b3Quaternion.h<160:12> [b3Quaternion.h <160:12 160:14>]
REFERENCE_TYPE_USAGE void b3Quaternion::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &) const -> b3Scalar [b3Quaternion.h <160:3 160:10>]
LOCAL_SYMBOL: b3Quaternion.h<161:12> [b3Quaternion.h <161:12 161:14>]
REFERENCE_TYPE_USAGE void b3Quaternion::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &) const -> b3Scalar [b3Quaternion.h <161:3 161:10>]
LOCAL_SYMBOL: b3Quaternion.h<162:12> [b3Quaternion.h <162:12 162:15>]
REFERENCE_TYPE_USAGE void b3Quaternion::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &) const -> b3Scalar [b3Quaternion.h <162:3 162:10>]
LOCAL_SYMBOL: b3Quaternion.h<159:12> [b3Quaternion.h <163:3 163:5>]
REFERENCE_USAGE void b3Quaternion::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &) const -> b3Scalar [] b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::m_floats [b3Quaternion.h <163:9 163:16>]
REFERENCE_USAGE void b3Quaternion::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &) const -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3Quaternion.h <163:9 163:16>]
REFERENCE_USAGE void b3Quaternion::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &) const -> b3Scalar [] b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::m_floats [b3Quaternion.h <163:23 163:30>]
REFERENCE_USAGE void b3Quaternion::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &) const -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3Quaternion.h <163:23 163:30>]
LOCAL_SYMBOL: b3Quaternion.h<160:12> [b3Quaternion.h <164:3 164:5>]
REFERENCE_USAGE void b3Quaternion::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &) const -> b3Scalar [] b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::m_floats [b3Quaternion.h <164:9 164:16>]
REFERENCE_USAGE void b3Quaternion::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &) const -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3Quaternion.h <164:9 164:16>]
REFERENCE_USAGE void b3Quaternion::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &) const -> b3Scalar [] b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::m_floats [b3Quaternion.h <164:23 164:30>]
REFERENCE_USAGE void b3Quaternion::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &) const -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3Quaternion.h <164:23 164:30>]
LOCAL_SYMBOL: b3Quaternion.h<161:12> [b3Quaternion.h <165:3 165:5>]
REFERENCE_USAGE void b3Quaternion::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &) const -> b3Scalar [] b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::m_floats [b3Quaternion.h <165:9 165:16>]
REFERENCE_USAGE void b3Quaternion::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &) const -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3Quaternion.h <165:9 165:16>]
REFERENCE_USAGE void b3Quaternion::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &) const -> b3Scalar [] b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::m_floats [b3Quaternion.h <165:23 165:30>]
REFERENCE_USAGE void b3Quaternion::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &) const -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3Quaternion.h <165:23 165:30>]
LOCAL_SYMBOL: b3Quaternion.h<158:12> [b3Quaternion.h <166:3 166:5>]
REFERENCE_USAGE void b3Quaternion::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &) const -> b3Scalar [] b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::m_floats [b3Quaternion.h <166:9 166:16>]
REFERENCE_USAGE void b3Quaternion::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &) const -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3Quaternion.h <166:9 166:16>]
REFERENCE_USAGE void b3Quaternion::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &) const -> b3Scalar [] b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::m_floats [b3Quaternion.h <166:23 166:30>]
REFERENCE_USAGE void b3Quaternion::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &) const -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3Quaternion.h <166:23 166:30>]
LOCAL_SYMBOL: b3Quaternion.h<156:63> [b3Quaternion.h <167:3 167:7>]
SYMBOL_FUNCTION b3Scalar b3Atan2(b3Scalar, b3Scalar)
REFERENCE_CALL void b3Quaternion::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &) const -> b3Scalar b3Atan2(b3Scalar, b3Scalar) [b3Quaternion.h <167:11 167:17>]
REFERENCE_USAGE void b3Quaternion::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &) const -> b3Scalar [] b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::m_floats [b3Quaternion.h <167:24 167:31>]
REFERENCE_USAGE void b3Quaternion::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &) const -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3Quaternion.h <167:24 167:31>]
REFERENCE_USAGE void b3Quaternion::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &) const -> b3Scalar [] b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::m_floats [b3Quaternion.h <167:38 167:45>]
REFERENCE_USAGE void b3Quaternion::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &) const -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3Quaternion.h <167:38 167:45>]
REFERENCE_USAGE void b3Quaternion::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &) const -> b3Scalar [] b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::m_floats [b3Quaternion.h <167:52 167:59>]
REFERENCE_USAGE void b3Quaternion::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &) const -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3Quaternion.h <167:52 167:59>]
REFERENCE_USAGE void b3Quaternion::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &) const -> b3Scalar [] b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::m_floats [b3Quaternion.h <167:66 167:73>]
REFERENCE_USAGE void b3Quaternion::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &) const -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3Quaternion.h <167:66 167:73>]
LOCAL_SYMBOL: b3Quaternion.h<158:12> [b3Quaternion.h <167:80 167:82>]
LOCAL_SYMBOL: b3Quaternion.h<159:12> [b3Quaternion.h <167:86 167:88>]
LOCAL_SYMBOL: b3Quaternion.h<160:12> [b3Quaternion.h <167:92 167:94>]
LOCAL_SYMBOL: b3Quaternion.h<161:12> [b3Quaternion.h <167:98 167:100>]
LOCAL_SYMBOL: b3Quaternion.h<162:12> [b3Quaternion.h <168:3 168:6>]
REFERENCE_TYPE_USAGE void b3Quaternion::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &) const -> b3Scalar [b3Quaternion.h <168:10 168:17>]
REFERENCE_USAGE void b3Quaternion::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &) const -> b3Scalar [] b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::m_floats [b3Quaternion.h <168:27 168:34>]
REFERENCE_USAGE void b3Quaternion::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &) const -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3Quaternion.h <168:27 168:34>]
REFERENCE_USAGE void b3Quaternion::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &) const -> b3Scalar [] b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::m_floats [b3Quaternion.h <168:41 168:48>]
REFERENCE_USAGE void b3Quaternion::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &) const -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3Quaternion.h <168:41 168:48>]
REFERENCE_USAGE void b3Quaternion::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &) const -> b3Scalar [] b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::m_floats [b3Quaternion.h <168:55 168:62>]
REFERENCE_USAGE void b3Quaternion::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &) const -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3Quaternion.h <168:55 168:62>]
REFERENCE_USAGE void b3Quaternion::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &) const -> b3Scalar [] b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::m_floats [b3Quaternion.h <168:69 168:76>]
REFERENCE_USAGE void b3Quaternion::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &) const -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3Quaternion.h <168:69 168:76>]
LOCAL_SYMBOL: b3Quaternion.h<156:45> [b3Quaternion.h <169:3 169:8>]
LOCAL_SYMBOL: b3Quaternion.h<162:12> [b3Quaternion.h <169:12 169:15>]
REFERENCE_TYPE_USAGE void b3Quaternion::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &) const -> b3Scalar [b3Quaternion.h <169:20 169:27>]
REFERENCE_TYPE_USAGE void b3Quaternion::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &) const -> b3Scalar [b3Quaternion.h <169:37 169:44>]
REFERENCE_TYPE_USAGE void b3Quaternion::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &) const -> b3Scalar [b3Quaternion.h <169:54 169:58>]
LOCAL_SYMBOL: b3Quaternion.h<162:12> [b3Quaternion.h <169:62 169:65>]
REFERENCE_TYPE_USAGE void b3Quaternion::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &) const -> b3Scalar [b3Quaternion.h <169:70 169:77>]
REFERENCE_TYPE_USAGE void b3Quaternion::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &) const -> b3Scalar [b3Quaternion.h <169:86 169:93>]
REFERENCE_TYPE_USAGE void b3Quaternion::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &) const -> b3Scalar [b3Quaternion.h <169:102 169:106>]
SYMBOL_FUNCTION b3Scalar b3Asin(b3Scalar)
REFERENCE_CALL void b3Quaternion::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &) const -> b3Scalar b3Asin(b3Scalar) [b3Quaternion.h <169:110 169:115>]
LOCAL_SYMBOL: b3Quaternion.h<162:12> [b3Quaternion.h <169:117 169:120>]
LOCAL_SYMBOL: b3Quaternion.h<156:29> [b3Quaternion.h <170:3 170:6>]
REFERENCE_CALL void b3Quaternion::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &) const -> b3Scalar b3Atan2(b3Scalar, b3Scalar) [b3Quaternion.h <170:10 170:16>]
REFERENCE_USAGE void b3Quaternion::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &) const -> b3Scalar [] b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::m_floats [b3Quaternion.h <170:23 170:30>]
REFERENCE_USAGE void b3Quaternion::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &) const -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3Quaternion.h <170:23 170:30>]
REFERENCE_USAGE void b3Quaternion::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &) const -> b3Scalar [] b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::m_floats [b3Quaternion.h <170:37 170:44>]
REFERENCE_USAGE void b3Quaternion::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &) const -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3Quaternion.h <170:37 170:44>]
REFERENCE_USAGE void b3Quaternion::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &) const -> b3Scalar [] b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::m_floats [b3Quaternion.h <170:51 170:58>]
REFERENCE_USAGE void b3Quaternion::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &) const -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3Quaternion.h <170:51 170:58>]
REFERENCE_USAGE void b3Quaternion::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &) const -> b3Scalar [] b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::m_floats [b3Quaternion.h <170:65 170:72>]
REFERENCE_USAGE void b3Quaternion::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &) const -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3Quaternion.h <170:65 170:72>]
LOCAL_SYMBOL: b3Quaternion.h<158:12> [b3Quaternion.h <170:79 170:81>]
LOCAL_SYMBOL: b3Quaternion.h<159:12> [b3Quaternion.h <170:85 170:87>]
LOCAL_SYMBOL: b3Quaternion.h<160:12> [b3Quaternion.h <170:91 170:93>]
LOCAL_SYMBOL: b3Quaternion.h<161:12> [b3Quaternion.h <170:97 170:99>]
SYMBOL_METHOD public b3Quaternion & b3Quaternion::operator+=(const b3Quaternion &) [b3Quaternion.h <175:2 <175:32 175:41> 188:2>]
REFERENCE_TYPE_USAGE b3Quaternion & b3Quaternion::operator+=(const b3Quaternion &) -> b3Quaternion [b3Quaternion.h <175:18 175:29>]
LOCAL_SYMBOL: b3Quaternion.h<175:63> [b3Quaternion.h <175:63 175:63>]
REFERENCE_TYPE_USAGE b3Quaternion & b3Quaternion::operator+=(const b3Quaternion &) -> b3Quaternion [b3Quaternion.h <175:49 175:60>]
REFERENCE_USAGE b3Quaternion & b3Quaternion::operator+=(const b3Quaternion &) -> b3Scalar [] b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::m_floats [b3Quaternion.h <182:3 182:10>]
REFERENCE_USAGE b3Quaternion & b3Quaternion::operator+=(const b3Quaternion &) -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3Quaternion.h <182:3 182:10>]
SYMBOL_FUNCTION const b3Scalar & b3QuadWord::getX() const
REFERENCE_CALL b3Quaternion & b3Quaternion::operator+=(const b3Quaternion &) -> const b3Scalar & b3QuadWord::getX() const [b3Quaternion.h <182:20 182:23>]
LOCAL_SYMBOL: b3Quaternion.h<175:63> [b3Quaternion.h <182:18 182:18>]
REFERENCE_USAGE b3Quaternion & b3Quaternion::operator+=(const b3Quaternion &) -> b3Scalar [] b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::m_floats [b3Quaternion.h <183:9 183:16>]
REFERENCE_USAGE b3Quaternion & b3Quaternion::operator+=(const b3Quaternion &) -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3Quaternion.h <183:9 183:16>]
SYMBOL_FUNCTION const b3Scalar & b3QuadWord::getY() const
REFERENCE_CALL b3Quaternion & b3Quaternion::operator+=(const b3Quaternion &) -> const b3Scalar & b3QuadWord::getY() const [b3Quaternion.h <183:26 183:29>]
LOCAL_SYMBOL: b3Quaternion.h<175:63> [b3Quaternion.h <183:24 183:24>]
REFERENCE_USAGE b3Quaternion & b3Quaternion::operator+=(const b3Quaternion &) -> b3Scalar [] b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::m_floats [b3Quaternion.h <184:9 184:16>]
REFERENCE_USAGE b3Quaternion & b3Quaternion::operator+=(const b3Quaternion &) -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3Quaternion.h <184:9 184:16>]
SYMBOL_FUNCTION const b3Scalar & b3QuadWord::getZ() const
REFERENCE_CALL b3Quaternion & b3Quaternion::operator+=(const b3Quaternion &) -> const b3Scalar & b3QuadWord::getZ() const [b3Quaternion.h <184:26 184:29>]
LOCAL_SYMBOL: b3Quaternion.h<175:63> [b3Quaternion.h <184:24 184:24>]
REFERENCE_USAGE b3Quaternion & b3Quaternion::operator+=(const b3Quaternion &) -> b3Scalar [] b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::m_floats [b3Quaternion.h <185:9 185:16>]
REFERENCE_USAGE b3Quaternion & b3Quaternion::operator+=(const b3Quaternion &) -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3Quaternion.h <185:9 185:16>]
REFERENCE_USAGE b3Quaternion & b3Quaternion::operator+=(const b3Quaternion &) -> b3Scalar [] b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::m_floats [b3Quaternion.h <185:26 185:33>]
REFERENCE_USAGE b3Quaternion & b3Quaternion::operator+=(const b3Quaternion &) -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3Quaternion.h <185:26 185:33>]
LOCAL_SYMBOL: b3Quaternion.h<175:63> [b3Quaternion.h <185:24 185:24>]
SYMBOL_METHOD public b3Quaternion & b3Quaternion::operator-=(const b3Quaternion &) [b3Quaternion.h <192:2 <192:16 192:25> 205:2>]
REFERENCE_TYPE_USAGE b3Quaternion & b3Quaternion::operator-=(const b3Quaternion &) -> b3Quaternion [b3Quaternion.h <192:2 192:13>]
LOCAL_SYMBOL: b3Quaternion.h<192:47> [b3Quaternion.h <192:47 192:47>]
REFERENCE_TYPE_USAGE b3Quaternion & b3Quaternion::operator-=(const b3Quaternion &) -> b3Quaternion [b3Quaternion.h <192:33 192:44>]
REFERENCE_USAGE b3Quaternion & b3Quaternion::operator-=(const b3Quaternion &) -> b3Scalar [] b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::m_floats [b3Quaternion.h <199:3 199:10>]
REFERENCE_USAGE b3Quaternion & b3Quaternion::operator-=(const b3Quaternion &) -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3Quaternion.h <199:3 199:10>]
REFERENCE_CALL b3Quaternion & b3Quaternion::operator-=(const b3Quaternion &) -> const b3Scalar & b3QuadWord::getX() const [b3Quaternion.h <199:20 199:23>]
LOCAL_SYMBOL: b3Quaternion.h<192:47> [b3Quaternion.h <199:18 199:18>]
REFERENCE_USAGE b3Quaternion & b3Quaternion::operator-=(const b3Quaternion &) -> b3Scalar [] b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::m_floats [b3Quaternion.h <200:9 200:16>]
REFERENCE_USAGE b3Quaternion & b3Quaternion::operator-=(const b3Quaternion &) -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3Quaternion.h <200:9 200:16>]
REFERENCE_CALL b3Quaternion & b3Quaternion::operator-=(const b3Quaternion &) -> const b3Scalar & b3QuadWord::getY() const [b3Quaternion.h <200:26 200:29>]
LOCAL_SYMBOL: b3Quaternion.h<192:47> [b3Quaternion.h <200:24 200:24>]
REFERENCE_USAGE b3Quaternion & b3Quaternion::operator-=(const b3Quaternion &) -> b3Scalar [] b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::m_floats [b3Quaternion.h <201:9 201:16>]
REFERENCE_USAGE b3Quaternion & b3Quaternion::operator-=(const b3Quaternion &) -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3Quaternion.h <201:9 201:16>]
REFERENCE_CALL b3Quaternion & b3Quaternion::operator-=(const b3Quaternion &) -> const b3Scalar & b3QuadWord::getZ() const [b3Quaternion.h <201:26 201:29>]
LOCAL_SYMBOL: b3Quaternion.h<192:47> [b3Quaternion.h <201:24 201:24>]
REFERENCE_USAGE b3Quaternion & b3Quaternion::operator-=(const b3Quaternion &) -> b3Scalar [] b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::m_floats [b3Quaternion.h <202:9 202:16>]
REFERENCE_USAGE b3Quaternion & b3Quaternion::operator-=(const b3Quaternion &) -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3Quaternion.h <202:9 202:16>]
REFERENCE_USAGE b3Quaternion & b3Quaternion::operator-=(const b3Quaternion &) -> b3Scalar [] b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::m_floats [b3Quaternion.h <202:26 202:33>]
REFERENCE_USAGE b3Quaternion & b3Quaternion::operator-=(const b3Quaternion &) -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3Quaternion.h <202:26 202:33>]
LOCAL_SYMBOL: b3Quaternion.h<192:47> [b3Quaternion.h <202:24 202:24>]
SYMBOL_METHOD public b3Quaternion & b3Quaternion::operator*=(const b3Scalar &) [b3Quaternion.h <209:2 <209:16 209:25> 224:2>]
REFERENCE_TYPE_USAGE b3Quaternion & b3Quaternion::operator*=(const b3Scalar &) -> b3Quaternion [b3Quaternion.h <209:2 209:13>]
LOCAL_SYMBOL: b3Quaternion.h<209:43> [b3Quaternion.h <209:43 209:43>]
REFERENCE_TYPE_USAGE b3Quaternion & b3Quaternion::operator*=(const b3Scalar &) -> b3Scalar [b3Quaternion.h <209:33 209:40>]
REFERENCE_USAGE b3Quaternion & b3Quaternion::operator*=(const b3Scalar &) -> b3Scalar [] b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::m_floats [b3Quaternion.h <218:3 218:10>]
REFERENCE_USAGE b3Quaternion & b3Quaternion::operator*=(const b3Scalar &) -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3Quaternion.h <218:3 218:10>]
LOCAL_SYMBOL: b3Quaternion.h<209:43> [b3Quaternion.h <218:18 218:18>]
REFERENCE_USAGE b3Quaternion & b3Quaternion::operator*=(const b3Scalar &) -> b3Scalar [] b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::m_floats [b3Quaternion.h <219:9 219:16>]
REFERENCE_USAGE b3Quaternion & b3Quaternion::operator*=(const b3Scalar &) -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3Quaternion.h <219:9 219:16>]
LOCAL_SYMBOL: b3Quaternion.h<209:43> [b3Quaternion.h <219:24 219:24>]
REFERENCE_USAGE b3Quaternion & b3Quaternion::operator*=(const b3Scalar &) -> b3Scalar [] b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::m_floats [b3Quaternion.h <220:9 220:16>]
REFERENCE_USAGE b3Quaternion & b3Quaternion::operator*=(const b3Scalar &) -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3Quaternion.h <220:9 220:16>]
LOCAL_SYMBOL: b3Quaternion.h<209:43> [b3Quaternion.h <220:24 220:24>]
REFERENCE_USAGE b3Quaternion & b3Quaternion::operator*=(const b3Scalar &) -> b3Scalar [] b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::m_floats [b3Quaternion.h <221:9 221:16>]
REFERENCE_USAGE b3Quaternion & b3Quaternion::operator*=(const b3Scalar &) -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3Quaternion.h <221:9 221:16>]
LOCAL_SYMBOL: b3Quaternion.h<209:43> [b3Quaternion.h <221:24 221:24>]
SYMBOL_METHOD public b3Quaternion & b3Quaternion::operator*=(const b3Quaternion &) [b3Quaternion.h <229:2 <229:16 229:25> 309:2>]
REFERENCE_TYPE_USAGE b3Quaternion & b3Quaternion::operator*=(const b3Quaternion &) -> b3Quaternion [b3Quaternion.h <229:2 229:13>]
LOCAL_SYMBOL: b3Quaternion.h<229:47> [b3Quaternion.h <229:47 229:47>]
REFERENCE_TYPE_USAGE b3Quaternion & b3Quaternion::operator*=(const b3Quaternion &) -> b3Quaternion [b3Quaternion.h <229:33 229:44>]
REFERENCE_CALL b3Quaternion & b3Quaternion::operator*=(const b3Quaternion &) -> void b3QuadWord::setValue(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &) [b3Quaternion.h <302:3 302:10>]
REFERENCE_USAGE b3Quaternion & b3Quaternion::operator*=(const b3Quaternion &) -> b3Scalar [] b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::m_floats [b3Quaternion.h <303:13 303:20>]
REFERENCE_USAGE b3Quaternion & b3Quaternion::operator*=(const b3Quaternion &) -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3Quaternion.h <303:13 303:20>]
REFERENCE_CALL b3Quaternion & b3Quaternion::operator*=(const b3Quaternion &) -> const b3Scalar & b3QuadWord::getX() const [b3Quaternion.h <303:29 303:32>]
LOCAL_SYMBOL: b3Quaternion.h<229:47> [b3Quaternion.h <303:27 303:27>]
REFERENCE_USAGE b3Quaternion & b3Quaternion::operator*=(const b3Quaternion &) -> b3Scalar [] b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::m_floats [b3Quaternion.h <303:38 303:45>]
REFERENCE_USAGE b3Quaternion & b3Quaternion::operator*=(const b3Quaternion &) -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3Quaternion.h <303:38 303:45>]
REFERENCE_USAGE b3Quaternion & b3Quaternion::operator*=(const b3Quaternion &) -> b3Scalar [] b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::m_floats [b3Quaternion.h <303:54 303:61>]
REFERENCE_USAGE b3Quaternion & b3Quaternion::operator*=(const b3Quaternion &) -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3Quaternion.h <303:54 303:61>]
LOCAL_SYMBOL: b3Quaternion.h<229:47> [b3Quaternion.h <303:52 303:52>]
REFERENCE_USAGE b3Quaternion & b3Quaternion::operator*=(const b3Quaternion &) -> b3Scalar [] b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::m_floats [b3Quaternion.h <303:68 303:75>]
REFERENCE_USAGE b3Quaternion & b3Quaternion::operator*=(const b3Quaternion &) -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3Quaternion.h <303:68 303:75>]
REFERENCE_CALL b3Quaternion & b3Quaternion::operator*=(const b3Quaternion &) -> const b3Scalar & b3QuadWord::getZ() const [b3Quaternion.h <303:84 303:87>]
LOCAL_SYMBOL: b3Quaternion.h<229:47> [b3Quaternion.h <303:82 303:82>]
REFERENCE_USAGE b3Quaternion & b3Quaternion::operator*=(const b3Quaternion &) -> b3Scalar [] b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::m_floats [b3Quaternion.h <303:93 303:100>]
REFERENCE_USAGE b3Quaternion & b3Quaternion::operator*=(const b3Quaternion &) -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3Quaternion.h <303:93 303:100>]
REFERENCE_CALL b3Quaternion & b3Quaternion::operator*=(const b3Quaternion &) -> const b3Scalar & b3QuadWord::getY() const [b3Quaternion.h <303:109 303:112>]
LOCAL_SYMBOL: b3Quaternion.h<229:47> [b3Quaternion.h <303:107 303:107>]
REFERENCE_USAGE b3Quaternion & b3Quaternion::operator*=(const b3Quaternion &) -> b3Scalar [] b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::m_floats [b3Quaternion.h <304:4 304:11>]
REFERENCE_USAGE b3Quaternion & b3Quaternion::operator*=(const b3Quaternion &) -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3Quaternion.h <304:4 304:11>]
REFERENCE_CALL b3Quaternion & b3Quaternion::operator*=(const b3Quaternion &) -> const b3Scalar & b3QuadWord::getY() const [b3Quaternion.h <304:20 304:23>]
LOCAL_SYMBOL: b3Quaternion.h<229:47> [b3Quaternion.h <304:18 304:18>]
REFERENCE_USAGE b3Quaternion & b3Quaternion::operator*=(const b3Quaternion &) -> b3Scalar [] b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::m_floats [b3Quaternion.h <304:29 304:36>]
REFERENCE_USAGE b3Quaternion & b3Quaternion::operator*=(const b3Quaternion &) -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3Quaternion.h <304:29 304:36>]
REFERENCE_USAGE b3Quaternion & b3Quaternion::operator*=(const b3Quaternion &) -> b3Scalar [] b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::m_floats [b3Quaternion.h <304:45 304:52>]
REFERENCE_USAGE b3Quaternion & b3Quaternion::operator*=(const b3Quaternion &) -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3Quaternion.h <304:45 304:52>]
LOCAL_SYMBOL: b3Quaternion.h<229:47> [b3Quaternion.h <304:43 304:43>]
REFERENCE_USAGE b3Quaternion & b3Quaternion::operator*=(const b3Quaternion &) -> b3Scalar [] b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::m_floats [b3Quaternion.h <304:59 304:66>]
REFERENCE_USAGE b3Quaternion & b3Quaternion::operator*=(const b3Quaternion &) -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3Quaternion.h <304:59 304:66>]
REFERENCE_CALL b3Quaternion & b3Quaternion::operator*=(const b3Quaternion &) -> const b3Scalar & b3QuadWord::getX() const [b3Quaternion.h <304:75 304:78>]
LOCAL_SYMBOL: b3Quaternion.h<229:47> [b3Quaternion.h <304:73 304:73>]
REFERENCE_USAGE b3Quaternion & b3Quaternion::operator*=(const b3Quaternion &) -> b3Scalar [] b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::m_floats [b3Quaternion.h <304:84 304:91>]
REFERENCE_USAGE b3Quaternion & b3Quaternion::operator*=(const b3Quaternion &) -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3Quaternion.h <304:84 304:91>]
REFERENCE_CALL b3Quaternion & b3Quaternion::operator*=(const b3Quaternion &) -> const b3Scalar & b3QuadWord::getZ() const [b3Quaternion.h <304:100 304:103>]
LOCAL_SYMBOL: b3Quaternion.h<229:47> [b3Quaternion.h <304:98 304:98>]
REFERENCE_USAGE b3Quaternion & b3Quaternion::operator*=(const b3Quaternion &) -> b3Scalar [] b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::m_floats [b3Quaternion.h <305:4 305:11>]
REFERENCE_USAGE b3Quaternion & b3Quaternion::operator*=(const b3Quaternion &) -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3Quaternion.h <305:4 305:11>]
REFERENCE_CALL b3Quaternion & b3Quaternion::operator*=(const b3Quaternion &) -> const b3Scalar & b3QuadWord::getZ() const [b3Quaternion.h <305:20 305:23>]
LOCAL_SYMBOL: b3Quaternion.h<229:47> [b3Quaternion.h <305:18 305:18>]
REFERENCE_USAGE b3Quaternion & b3Quaternion::operator*=(const b3Quaternion &) -> b3Scalar [] b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::m_floats [b3Quaternion.h <305:29 305:36>]
REFERENCE_USAGE b3Quaternion & b3Quaternion::operator*=(const b3Quaternion &) -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3Quaternion.h <305:29 305:36>]
REFERENCE_USAGE b3Quaternion & b3Quaternion::operator*=(const b3Quaternion &) -> b3Scalar [] b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::m_floats [b3Quaternion.h <305:45 305:52>]
REFERENCE_USAGE b3Quaternion & b3Quaternion::operator*=(const b3Quaternion &) -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3Quaternion.h <305:45 305:52>]
LOCAL_SYMBOL: b3Quaternion.h<229:47> [b3Quaternion.h <305:43 305:43>]
REFERENCE_USAGE b3Quaternion & b3Quaternion::operator*=(const b3Quaternion &) -> b3Scalar [] b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::m_floats [b3Quaternion.h <305:59 305:66>]
REFERENCE_USAGE b3Quaternion & b3Quaternion::operator*=(const b3Quaternion &) -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3Quaternion.h <305:59 305:66>]
REFERENCE_CALL b3Quaternion & b3Quaternion::operator*=(const b3Quaternion &) -> const b3Scalar & b3QuadWord::getY() const [b3Quaternion.h <305:75 305:78>]
LOCAL_SYMBOL: b3Quaternion.h<229:47> [b3Quaternion.h <305:73 305:73>]
REFERENCE_USAGE b3Quaternion & b3Quaternion::operator*=(const b3Quaternion &) -> b3Scalar [] b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::m_floats [b3Quaternion.h <305:84 305:91>]
REFERENCE_USAGE b3Quaternion & b3Quaternion::operator*=(const b3Quaternion &) -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3Quaternion.h <305:84 305:91>]
REFERENCE_CALL b3Quaternion & b3Quaternion::operator*=(const b3Quaternion &) -> const b3Scalar & b3QuadWord::getX() const [b3Quaternion.h <305:100 305:103>]
LOCAL_SYMBOL: b3Quaternion.h<229:47> [b3Quaternion.h <305:98 305:98>]
REFERENCE_USAGE b3Quaternion & b3Quaternion::operator*=(const b3Quaternion &) -> b3Scalar [] b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::m_floats [b3Quaternion.h <306:4 306:11>]
REFERENCE_USAGE b3Quaternion & b3Quaternion::operator*=(const b3Quaternion &) -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3Quaternion.h <306:4 306:11>]
REFERENCE_USAGE b3Quaternion & b3Quaternion::operator*=(const b3Quaternion &) -> b3Scalar [] b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::m_floats [b3Quaternion.h <306:20 306:27>]
REFERENCE_USAGE b3Quaternion & b3Quaternion::operator*=(const b3Quaternion &) -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3Quaternion.h <306:20 306:27>]
LOCAL_SYMBOL: b3Quaternion.h<229:47> [b3Quaternion.h <306:18 306:18>]
REFERENCE_USAGE b3Quaternion & b3Quaternion::operator*=(const b3Quaternion &) -> b3Scalar [] b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::m_floats [b3Quaternion.h <306:34 306:41>]
REFERENCE_USAGE b3Quaternion & b3Quaternion::operator*=(const b3Quaternion &) -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3Quaternion.h <306:34 306:41>]
REFERENCE_CALL b3Quaternion & b3Quaternion::operator*=(const b3Quaternion &) -> const b3Scalar & b3QuadWord::getX() const [b3Quaternion.h <306:50 306:53>]
LOCAL_SYMBOL: b3Quaternion.h<229:47> [b3Quaternion.h <306:48 306:48>]
REFERENCE_USAGE b3Quaternion & b3Quaternion::operator*=(const b3Quaternion &) -> b3Scalar [] b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::m_floats [b3Quaternion.h <306:59 306:66>]
REFERENCE_USAGE b3Quaternion & b3Quaternion::operator*=(const b3Quaternion &) -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3Quaternion.h <306:59 306:66>]
REFERENCE_CALL b3Quaternion & b3Quaternion::operator*=(const b3Quaternion &) -> const b3Scalar & b3QuadWord::getY() const [b3Quaternion.h <306:75 306:78>]
LOCAL_SYMBOL: b3Quaternion.h<229:47> [b3Quaternion.h <306:73 306:73>]
REFERENCE_USAGE b3Quaternion & b3Quaternion::operator*=(const b3Quaternion &) -> b3Scalar [] b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::m_floats [b3Quaternion.h <306:84 306:91>]
REFERENCE_USAGE b3Quaternion & b3Quaternion::operator*=(const b3Quaternion &) -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3Quaternion.h <306:84 306:91>]
REFERENCE_CALL b3Quaternion & b3Quaternion::operator*=(const b3Quaternion &) -> const b3Scalar & b3QuadWord::getZ() const [b3Quaternion.h <306:100 306:103>]
LOCAL_SYMBOL: b3Quaternion.h<229:47> [b3Quaternion.h <306:98 306:98>]
SYMBOL_METHOD public b3Scalar b3Quaternion::dot(const b3Quaternion &) const [b3Quaternion.h <312:2 <312:11 312:13> 336:2>]
REFERENCE_TYPE_USAGE b3Scalar b3Quaternion::dot(const b3Quaternion &) const -> b3Scalar [b3Quaternion.h <312:2 312:9>]
LOCAL_SYMBOL: b3Quaternion.h<312:35> [b3Quaternion.h <312:35 312:35>]
REFERENCE_TYPE_USAGE b3Scalar b3Quaternion::dot(const b3Quaternion &) const -> b3Quaternion [b3Quaternion.h <312:21 312:32>]
REFERENCE_USAGE b3Scalar b3Quaternion::dot(const b3Quaternion &) const -> b3Scalar [] b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::m_floats [b3Quaternion.h <331:11 331:18>]
REFERENCE_USAGE b3Scalar b3Quaternion::dot(const b3Quaternion &) const -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3Quaternion.h <331:11 331:18>]
REFERENCE_CALL b3Scalar b3Quaternion::dot(const b3Quaternion &) const -> const b3Scalar & b3QuadWord::getX() const [b3Quaternion.h <331:27 331:30>]
LOCAL_SYMBOL: b3Quaternion.h<312:35> [b3Quaternion.h <331:25 331:25>]
REFERENCE_USAGE b3Scalar b3Quaternion::dot(const b3Quaternion &) const -> b3Scalar [] b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::m_floats [b3Quaternion.h <332:17 332:24>]
REFERENCE_USAGE b3Scalar b3Quaternion::dot(const b3Quaternion &) const -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3Quaternion.h <332:17 332:24>]
REFERENCE_CALL b3Scalar b3Quaternion::dot(const b3Quaternion &) const -> const b3Scalar & b3QuadWord::getY() const [b3Quaternion.h <332:33 332:36>]
LOCAL_SYMBOL: b3Quaternion.h<312:35> [b3Quaternion.h <332:31 332:31>]
REFERENCE_USAGE b3Scalar b3Quaternion::dot(const b3Quaternion &) const -> b3Scalar [] b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::m_floats [b3Quaternion.h <333:17 333:24>]
REFERENCE_USAGE b3Scalar b3Quaternion::dot(const b3Quaternion &) const -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3Quaternion.h <333:17 333:24>]
REFERENCE_CALL b3Scalar b3Quaternion::dot(const b3Quaternion &) const -> const b3Scalar & b3QuadWord::getZ() const [b3Quaternion.h <333:33 333:36>]
LOCAL_SYMBOL: b3Quaternion.h<312:35> [b3Quaternion.h <333:31 333:31>]
REFERENCE_USAGE b3Scalar b3Quaternion::dot(const b3Quaternion &) const -> b3Scalar [] b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::m_floats [b3Quaternion.h <334:17 334:24>]
REFERENCE_USAGE b3Scalar b3Quaternion::dot(const b3Quaternion &) const -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3Quaternion.h <334:17 334:24>]
REFERENCE_USAGE b3Scalar b3Quaternion::dot(const b3Quaternion &) const -> b3Scalar [] b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::m_floats [b3Quaternion.h <334:33 334:40>]
REFERENCE_USAGE b3Scalar b3Quaternion::dot(const b3Quaternion &) const -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3Quaternion.h <334:33 334:40>]
LOCAL_SYMBOL: b3Quaternion.h<312:35> [b3Quaternion.h <334:31 334:31>]
SYMBOL_METHOD public b3Scalar b3Quaternion::length2() const [b3Quaternion.h <339:2 <339:11 339:17> 342:2>]
REFERENCE_TYPE_USAGE b3Scalar b3Quaternion::length2() const -> b3Scalar [b3Quaternion.h <339:2 339:9>]
SYMBOL_FUNCTION b3Scalar b3Quaternion::dot(const b3Quaternion &) const
REFERENCE_CALL b3Scalar b3Quaternion::length2() const -> b3Scalar b3Quaternion::dot(const b3Quaternion &) const [b3Quaternion.h <341:10 341:12>]
SYMBOL_METHOD public b3Scalar b3Quaternion::length() const [b3Quaternion.h <345:2 <345:11 345:16> 348:2>]
REFERENCE_TYPE_USAGE b3Scalar b3Quaternion::length() const -> b3Scalar [b3Quaternion.h <345:2 345:9>]
REFERENCE_CALL b3Scalar b3Quaternion::length() const -> b3Scalar b3Sqrt(b3Scalar) [b3Quaternion.h <347:10 347:15>]
SYMBOL_FUNCTION b3Scalar b3Quaternion::length2() const
REFERENCE_CALL b3Scalar b3Quaternion::length() const -> b3Scalar b3Quaternion::length2() const [b3Quaternion.h <347:17 347:23>]
SYMBOL_METHOD public b3Quaternion & b3Quaternion::normalize() [b3Quaternion.h <352:2 <352:16 352:24> 373:2>]
REFERENCE_TYPE_USAGE b3Quaternion & b3Quaternion::normalize() -> b3Quaternion [b3Quaternion.h <352:2 352:13>]
SYMBOL_FUNCTION b3Quaternion & b3Quaternion::operator/=(const b3Scalar &)
REFERENCE_CALL b3Quaternion & b3Quaternion::normalize() -> b3Quaternion & b3Quaternion::operator/=(const b3Scalar &) [b3Quaternion.h <371:16 371:17>]
SYMBOL_FUNCTION b3Scalar b3Quaternion::length() const
REFERENCE_CALL b3Quaternion & b3Quaternion::normalize() -> b3Scalar b3Quaternion::length() const [b3Quaternion.h <371:19 371:24>]
SYMBOL_METHOD public b3Quaternion b3Quaternion::operator*(const b3Scalar &) const [b3Quaternion.h <377:2 <378:2 378:10> 390:2>]
REFERENCE_TYPE_USAGE b3Quaternion b3Quaternion::operator*(const b3Scalar &) const -> b3Quaternion [b3Quaternion.h <377:18 377:29>]
LOCAL_SYMBOL: b3Quaternion.h<378:28> [b3Quaternion.h <378:28 378:28>]
REFERENCE_TYPE_USAGE b3Quaternion b3Quaternion::operator*(const b3Scalar &) const -> b3Scalar [b3Quaternion.h <378:18 378:25>]
SYMBOL_FUNCTION void b3Quaternion::b3Quaternion(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &)
REFERENCE_CALL b3Quaternion b3Quaternion::operator*(const b3Scalar &) const -> void b3Quaternion::b3Quaternion(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &) [b3Quaternion.h <388:10 388:21>]
REFERENCE_TYPE_USAGE b3Quaternion b3Quaternion::operator*(const b3Scalar &) const -> b3Quaternion [b3Quaternion.h <388:10 388:21>]
REFERENCE_CALL b3Quaternion b3Quaternion::operator*(const b3Scalar &) const -> const b3Scalar & b3QuadWord::getX() const [b3Quaternion.h <388:23 388:26>]
LOCAL_SYMBOL: b3Quaternion.h<378:28> [b3Quaternion.h <388:32 388:32>]
REFERENCE_CALL b3Quaternion b3Quaternion::operator*(const b3Scalar &) const -> const b3Scalar & b3QuadWord::getY() const [b3Quaternion.h <388:35 388:38>]
LOCAL_SYMBOL: b3Quaternion.h<378:28> [b3Quaternion.h <388:44 388:44>]
REFERENCE_CALL b3Quaternion b3Quaternion::operator*(const b3Scalar &) const -> const b3Scalar & b3QuadWord::getZ() const [b3Quaternion.h <388:47 388:50>]
LOCAL_SYMBOL: b3Quaternion.h<378:28> [b3Quaternion.h <388:56 388:56>]
REFERENCE_USAGE b3Quaternion b3Quaternion::operator*(const b3Scalar &) const -> b3Scalar [] b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::m_floats [b3Quaternion.h <388:59 388:66>]
REFERENCE_USAGE b3Quaternion b3Quaternion::operator*(const b3Scalar &) const -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3Quaternion.h <388:59 388:66>]
LOCAL_SYMBOL: b3Quaternion.h<378:28> [b3Quaternion.h <388:73 388:73>]
SYMBOL_METHOD public b3Quaternion b3Quaternion::operator/(const b3Scalar &) const [b3Quaternion.h <394:2 <394:15 394:23> 398:2>]
REFERENCE_TYPE_USAGE b3Quaternion b3Quaternion::operator/(const b3Scalar &) const -> b3Quaternion [b3Quaternion.h <394:2 394:13>]
LOCAL_SYMBOL: b3Quaternion.h<394:41> [b3Quaternion.h <394:41 394:41>]
REFERENCE_TYPE_USAGE b3Quaternion b3Quaternion::operator/(const b3Scalar &) const -> b3Scalar [b3Quaternion.h <394:31 394:38>]
SYMBOL_FUNCTION b3Quaternion b3Quaternion::operator*(const b3Scalar &) const
REFERENCE_CALL b3Quaternion b3Quaternion::operator/(const b3Scalar &) const -> b3Quaternion b3Quaternion::operator*(const b3Scalar &) const [b3Quaternion.h <397:16 397:16>]
REFERENCE_TYPE_USAGE b3Quaternion b3Quaternion::operator/(const b3Scalar &) const -> b3Scalar [b3Quaternion.h <397:19 397:26>]
LOCAL_SYMBOL: b3Quaternion.h<394:41> [b3Quaternion.h <397:35 397:35>]
SYMBOL_METHOD public b3Quaternion & b3Quaternion::operator/=(const b3Scalar &) [b3Quaternion.h <402:2 <402:16 402:25> 406:2>]
REFERENCE_TYPE_USAGE b3Quaternion & b3Quaternion::operator/=(const b3Scalar &) -> b3Quaternion [b3Quaternion.h <402:2 402:13>]
LOCAL_SYMBOL: b3Quaternion.h<402:43> [b3Quaternion.h <402:43 402:43>]
REFERENCE_TYPE_USAGE b3Quaternion & b3Quaternion::operator/=(const b3Scalar &) -> b3Scalar [b3Quaternion.h <402:33 402:40>]
SYMBOL_FUNCTION b3Quaternion & b3Quaternion::operator*=(const b3Scalar &)
REFERENCE_CALL b3Quaternion & b3Quaternion::operator/=(const b3Scalar &) -> b3Quaternion & b3Quaternion::operator*=(const b3Scalar &) [b3Quaternion.h <405:16 405:17>]
REFERENCE_TYPE_USAGE b3Quaternion & b3Quaternion::operator/=(const b3Scalar &) -> b3Scalar [b3Quaternion.h <405:19 405:26>]
LOCAL_SYMBOL: b3Quaternion.h<402:43> [b3Quaternion.h <405:35 405:35>]
SYMBOL_METHOD public b3Quaternion b3Quaternion::normalized() const [b3Quaternion.h <409:2 <409:15 409:24> 412:2>]
REFERENCE_TYPE_USAGE b3Quaternion b3Quaternion::normalized() const -> b3Quaternion [b3Quaternion.h <409:2 409:13>]
SYMBOL_FUNCTION b3Quaternion b3Quaternion::operator/(const b3Scalar &) const
REFERENCE_CALL b3Quaternion b3Quaternion::normalized() const -> b3Quaternion b3Quaternion::operator/(const b3Scalar &) const [b3Quaternion.h <411:16 411:16>]
REFERENCE_CALL b3Quaternion b3Quaternion::normalized() const -> b3Scalar b3Quaternion::length() const [b3Quaternion.h <411:18 411:23>]
SYMBOL_METHOD public b3Scalar b3Quaternion::angle(const b3Quaternion &) const [b3Quaternion.h <415:2 <415:11 415:15> 420:2>]
REFERENCE_TYPE_USAGE b3Scalar b3Quaternion::angle(const b3Quaternion &) const -> b3Scalar [b3Quaternion.h <415:2 415:9>]
LOCAL_SYMBOL: b3Quaternion.h<415:37> [b3Quaternion.h <415:37 415:37>]
REFERENCE_TYPE_USAGE b3Scalar b3Quaternion::angle(const b3Quaternion &) const -> b3Quaternion [b3Quaternion.h <415:23 415:34>]
LOCAL_SYMBOL: b3Quaternion.h<417:12> [b3Quaternion.h <417:12 417:12>]
REFERENCE_TYPE_USAGE b3Scalar b3Quaternion::angle(const b3Quaternion &) const -> b3Scalar [b3Quaternion.h <417:3 417:10>]
REFERENCE_CALL b3Scalar b3Quaternion::angle(const b3Quaternion &) const -> b3Scalar b3Sqrt(b3Scalar) [b3Quaternion.h <417:16 417:21>]
REFERENCE_CALL b3Scalar b3Quaternion::angle(const b3Quaternion &) const -> b3Scalar b3Quaternion::length2() const [b3Quaternion.h <417:23 417:29>]
REFERENCE_CALL b3Scalar b3Quaternion::angle(const b3Quaternion &) const -> b3Scalar b3Quaternion::length2() const [b3Quaternion.h <417:37 417:43>]
LOCAL_SYMBOL: b3Quaternion.h<415:37> [b3Quaternion.h <417:35 417:35>]
REFERENCE_CALL b3Scalar b3Quaternion::angle(const b3Quaternion &) const -> b3Scalar b3Acos(b3Scalar) [b3Quaternion.h <419:10 419:15>]
REFERENCE_CALL b3Scalar b3Quaternion::angle(const b3Quaternion &) const -> b3Scalar b3Quaternion::dot(const b3Quaternion &) const [b3Quaternion.h <419:17 419:19>]
LOCAL_SYMBOL: b3Quaternion.h<415:37> [b3Quaternion.h <419:21 419:21>]
LOCAL_SYMBOL: b3Quaternion.h<417:12> [b3Quaternion.h <419:26 419:26>]
SYMBOL_METHOD public b3Scalar b3Quaternion::getAngle() const [b3Quaternion.h <422:2 <422:11 422:18> 426:2>]
REFERENCE_TYPE_USAGE b3Scalar b3Quaternion::getAngle() const -> b3Scalar [b3Quaternion.h <422:2 422:9>]
LOCAL_SYMBOL: b3Quaternion.h<424:12> [b3Quaternion.h <424:12 424:12>]
REFERENCE_TYPE_USAGE b3Scalar b3Quaternion::getAngle() const -> b3Scalar [b3Quaternion.h <424:3 424:10>]
REFERENCE_TYPE_USAGE b3Scalar b3Quaternion::getAngle() const -> b3Scalar [b3Quaternion.h <424:16 424:23>]
REFERENCE_CALL b3Scalar b3Quaternion::getAngle() const -> b3Scalar b3Acos(b3Scalar) [b3Quaternion.h <424:31 424:36>]
REFERENCE_USAGE b3Scalar b3Quaternion::getAngle() const -> b3Scalar [] b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::m_floats [b3Quaternion.h <424:38 424:45>]
REFERENCE_USAGE b3Scalar b3Quaternion::getAngle() const -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3Quaternion.h <424:38 424:45>]
LOCAL_SYMBOL: b3Quaternion.h<424:12> [b3Quaternion.h <425:10 425:10>]
SYMBOL_METHOD public b3Vector3 b3Quaternion::getAxis() const [b3Quaternion.h <429:2 <429:12 429:18> 437:2>]
REFERENCE_TYPE_USAGE b3Vector3 b3Quaternion::getAxis() const -> b3Vector3 [b3Quaternion.h <429:2 429:10>]
LOCAL_SYMBOL: b3Quaternion.h<431:12> [b3Quaternion.h <431:12 431:20>]
REFERENCE_TYPE_USAGE b3Vector3 b3Quaternion::getAxis() const -> b3Scalar [b3Quaternion.h <431:3 431:10>]
REFERENCE_USAGE b3Vector3 b3Quaternion::getAxis() const -> b3Scalar [] b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::m_floats [b3Quaternion.h <431:28 431:35>]
REFERENCE_USAGE b3Vector3 b3Quaternion::getAxis() const -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3Quaternion.h <431:28 431:35>]
REFERENCE_USAGE b3Vector3 b3Quaternion::getAxis() const -> b3Scalar [] b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::m_floats [b3Quaternion.h <431:40 431:47>]
REFERENCE_USAGE b3Vector3 b3Quaternion::getAxis() const -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3Quaternion.h <431:40 431:47>]
LOCAL_SYMBOL: b3Quaternion.h<431:12> [b3Quaternion.h <433:7 433:15>]
REFERENCE_TYPE_USAGE b3Vector3 b3Quaternion::getAxis() const -> b3Scalar [b3Quaternion.h <433:19 433:26>]
REFERENCE_CALL b3Vector3 b3Quaternion::getAxis() const -> b3Vector3 b3MakeVector3(b3Scalar, b3Scalar, b3Scalar) [b3Quaternion.h <434:11 434:23>]
LOCAL_SYMBOL: b3Quaternion.h<435:12> [b3Quaternion.h <435:12 435:12>]
REFERENCE_TYPE_USAGE b3Vector3 b3Quaternion::getAxis() const -> b3Scalar [b3Quaternion.h <435:3 435:10>]
REFERENCE_CALL b3Vector3 b3Quaternion::getAxis() const -> b3Scalar b3Sqrt(b3Scalar) [b3Quaternion.h <435:20 435:25>]
LOCAL_SYMBOL: b3Quaternion.h<431:12> [b3Quaternion.h <435:27 435:35>]
REFERENCE_CALL b3Vector3 b3Quaternion::getAxis() const -> b3Vector3 b3MakeVector3(b3Scalar, b3Scalar, b3Scalar) [b3Quaternion.h <436:10 436:22>]
REFERENCE_USAGE b3Vector3 b3Quaternion::getAxis() const -> b3Scalar [] b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::m_floats [b3Quaternion.h <436:24 436:31>]
REFERENCE_USAGE b3Vector3 b3Quaternion::getAxis() const -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3Quaternion.h <436:24 436:31>]
LOCAL_SYMBOL: b3Quaternion.h<435:12> [b3Quaternion.h <436:38 436:38>]
REFERENCE_USAGE b3Vector3 b3Quaternion::getAxis() const -> b3Scalar [] b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::m_floats [b3Quaternion.h <436:41 436:48>]
REFERENCE_USAGE b3Vector3 b3Quaternion::getAxis() const -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3Quaternion.h <436:41 436:48>]
LOCAL_SYMBOL: b3Quaternion.h<435:12> [b3Quaternion.h <436:55 436:55>]
REFERENCE_USAGE b3Vector3 b3Quaternion::getAxis() const -> b3Scalar [] b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::m_floats [b3Quaternion.h <436:58 436:65>]
REFERENCE_USAGE b3Vector3 b3Quaternion::getAxis() const -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3Quaternion.h <436:58 436:65>]
LOCAL_SYMBOL: b3Quaternion.h<435:12> [b3Quaternion.h <436:72 436:72>]
SYMBOL_METHOD public b3Quaternion b3Quaternion::inverse() const [b3Quaternion.h <440:2 <440:15 440:21> 449:2>]
REFERENCE_TYPE_USAGE b3Quaternion b3Quaternion::inverse() const -> b3Quaternion [b3Quaternion.h <440:2 440:13>]
REFERENCE_CALL b3Quaternion b3Quaternion::inverse() const -> void b3Quaternion::b3Quaternion(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &) [b3Quaternion.h <447:10 447:21>]
REFERENCE_TYPE_USAGE b3Quaternion b3Quaternion::inverse() const -> b3Quaternion [b3Quaternion.h <447:10 447:21>]
REFERENCE_USAGE b3Quaternion b3Quaternion::inverse() const -> b3Scalar [] b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::m_floats [b3Quaternion.h <447:24 447:31>]
REFERENCE_USAGE b3Quaternion b3Quaternion::inverse() const -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3Quaternion.h <447:24 447:31>]
REFERENCE_USAGE b3Quaternion b3Quaternion::inverse() const -> b3Scalar [] b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::m_floats [b3Quaternion.h <447:38 447:45>]
REFERENCE_USAGE b3Quaternion b3Quaternion::inverse() const -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3Quaternion.h <447:38 447:45>]
REFERENCE_USAGE b3Quaternion b3Quaternion::inverse() const -> b3Scalar [] b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::m_floats [b3Quaternion.h <447:52 447:59>]
REFERENCE_USAGE b3Quaternion b3Quaternion::inverse() const -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3Quaternion.h <447:52 447:59>]
REFERENCE_USAGE b3Quaternion b3Quaternion::inverse() const -> b3Scalar [] b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::m_floats [b3Quaternion.h <447:65 447:72>]
REFERENCE_USAGE b3Quaternion b3Quaternion::inverse() const -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3Quaternion.h <447:65 447:72>]
SYMBOL_METHOD public b3Quaternion b3Quaternion::operator+(const b3Quaternion &) const [b3Quaternion.h <453:2 <454:2 454:10> 464:2>]
REFERENCE_TYPE_USAGE b3Quaternion b3Quaternion::operator+(const b3Quaternion &) const -> b3Quaternion [b3Quaternion.h <453:18 453:29>]
LOCAL_SYMBOL: b3Quaternion.h<454:32> [b3Quaternion.h <454:32 454:33>]
REFERENCE_TYPE_USAGE b3Quaternion b3Quaternion::operator+(const b3Quaternion &) const -> b3Quaternion [b3Quaternion.h <454:18 454:29>]
LOCAL_SYMBOL: b3Quaternion.h<461:23> [b3Quaternion.h <461:23 461:24>]
REFERENCE_TYPE_USAGE b3Quaternion b3Quaternion::operator+(const b3Quaternion &) const -> b3Quaternion [b3Quaternion.h <461:9 461:20>]
REFERENCE_CALL b3Quaternion b3Quaternion::operator+(const b3Quaternion &) const -> void b3Quaternion::b3Quaternion(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &) [b3Quaternion.h <462:10 462:21>]
REFERENCE_TYPE_USAGE b3Quaternion b3Quaternion::operator+(const b3Quaternion &) const -> b3Quaternion [b3Quaternion.h <462:10 462:21>]
REFERENCE_CALL b3Quaternion b3Quaternion::operator+(const b3Quaternion &) const -> const b3Scalar & b3QuadWord::getX() const [b3Quaternion.h <462:26 462:29>]
LOCAL_SYMBOL: b3Quaternion.h<461:23> [b3Quaternion.h <462:23 462:24>]
REFERENCE_CALL b3Quaternion b3Quaternion::operator+(const b3Quaternion &) const -> const b3Scalar & b3QuadWord::getX() const [b3Quaternion.h <462:38 462:41>]
LOCAL_SYMBOL: b3Quaternion.h<454:32> [b3Quaternion.h <462:35 462:36>]
REFERENCE_CALL b3Quaternion b3Quaternion::operator+(const b3Quaternion &) const -> const b3Scalar & b3QuadWord::getY() const [b3Quaternion.h <462:49 462:52>]
LOCAL_SYMBOL: b3Quaternion.h<461:23> [b3Quaternion.h <462:46 462:47>]
REFERENCE_CALL b3Quaternion b3Quaternion::operator+(const b3Quaternion &) const -> const b3Scalar & b3QuadWord::getY() const [b3Quaternion.h <462:61 462:64>]
LOCAL_SYMBOL: b3Quaternion.h<454:32> [b3Quaternion.h <462:58 462:59>]
REFERENCE_CALL b3Quaternion b3Quaternion::operator+(const b3Quaternion &) const -> const b3Scalar & b3QuadWord::getZ() const [b3Quaternion.h <462:72 462:75>]
LOCAL_SYMBOL: b3Quaternion.h<461:23> [b3Quaternion.h <462:69 462:70>]
REFERENCE_CALL b3Quaternion b3Quaternion::operator+(const b3Quaternion &) const -> const b3Scalar & b3QuadWord::getZ() const [b3Quaternion.h <462:84 462:87>]
LOCAL_SYMBOL: b3Quaternion.h<454:32> [b3Quaternion.h <462:81 462:82>]
REFERENCE_USAGE b3Quaternion b3Quaternion::operator+(const b3Quaternion &) const -> b3Scalar [] b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::m_floats [b3Quaternion.h <462:95 462:102>]
REFERENCE_USAGE b3Quaternion b3Quaternion::operator+(const b3Quaternion &) const -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3Quaternion.h <462:95 462:102>]
LOCAL_SYMBOL: b3Quaternion.h<461:23> [b3Quaternion.h <462:92 462:93>]
REFERENCE_USAGE b3Quaternion b3Quaternion::operator+(const b3Quaternion &) const -> b3Scalar [] b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::m_floats [b3Quaternion.h <462:112 462:119>]
REFERENCE_USAGE b3Quaternion b3Quaternion::operator+(const b3Quaternion &) const -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3Quaternion.h <462:112 462:119>]
LOCAL_SYMBOL: b3Quaternion.h<454:32> [b3Quaternion.h <462:109 462:110>]
SYMBOL_METHOD public b3Quaternion b3Quaternion::operator-(const b3Quaternion &) const [b3Quaternion.h <468:2 <469:2 469:10> 479:2>]
REFERENCE_TYPE_USAGE b3Quaternion b3Quaternion::operator-(const b3Quaternion &) const -> b3Quaternion [b3Quaternion.h <468:18 468:29>]
LOCAL_SYMBOL: b3Quaternion.h<469:32> [b3Quaternion.h <469:32 469:33>]
REFERENCE_TYPE_USAGE b3Quaternion b3Quaternion::operator-(const b3Quaternion &) const -> b3Quaternion [b3Quaternion.h <469:18 469:29>]
LOCAL_SYMBOL: b3Quaternion.h<476:23> [b3Quaternion.h <476:23 476:24>]
REFERENCE_TYPE_USAGE b3Quaternion b3Quaternion::operator-(const b3Quaternion &) const -> b3Quaternion [b3Quaternion.h <476:9 476:20>]
REFERENCE_CALL b3Quaternion b3Quaternion::operator-(const b3Quaternion &) const -> void b3Quaternion::b3Quaternion(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &) [b3Quaternion.h <477:10 477:21>]
REFERENCE_TYPE_USAGE b3Quaternion b3Quaternion::operator-(const b3Quaternion &) const -> b3Quaternion [b3Quaternion.h <477:10 477:21>]
REFERENCE_CALL b3Quaternion b3Quaternion::operator-(const b3Quaternion &) const -> const b3Scalar & b3QuadWord::getX() const [b3Quaternion.h <477:26 477:29>]
LOCAL_SYMBOL: b3Quaternion.h<476:23> [b3Quaternion.h <477:23 477:24>]
REFERENCE_CALL b3Quaternion b3Quaternion::operator-(const b3Quaternion &) const -> const b3Scalar & b3QuadWord::getX() const [b3Quaternion.h <477:38 477:41>]
LOCAL_SYMBOL: b3Quaternion.h<469:32> [b3Quaternion.h <477:35 477:36>]
REFERENCE_CALL b3Quaternion b3Quaternion::operator-(const b3Quaternion &) const -> const b3Scalar & b3QuadWord::getY() const [b3Quaternion.h <477:49 477:52>]
LOCAL_SYMBOL: b3Quaternion.h<476:23> [b3Quaternion.h <477:46 477:47>]
REFERENCE_CALL b3Quaternion b3Quaternion::operator-(const b3Quaternion &) const -> const b3Scalar & b3QuadWord::getY() const [b3Quaternion.h <477:61 477:64>]
LOCAL_SYMBOL: b3Quaternion.h<469:32> [b3Quaternion.h <477:58 477:59>]
REFERENCE_CALL b3Quaternion b3Quaternion::operator-(const b3Quaternion &) const -> const b3Scalar & b3QuadWord::getZ() const [b3Quaternion.h <477:72 477:75>]
LOCAL_SYMBOL: b3Quaternion.h<476:23> [b3Quaternion.h <477:69 477:70>]
REFERENCE_CALL b3Quaternion b3Quaternion::operator-(const b3Quaternion &) const -> const b3Scalar & b3QuadWord::getZ() const [b3Quaternion.h <477:84 477:87>]
LOCAL_SYMBOL: b3Quaternion.h<469:32> [b3Quaternion.h <477:81 477:82>]
REFERENCE_USAGE b3Quaternion b3Quaternion::operator-(const b3Quaternion &) const -> b3Scalar [] b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::m_floats [b3Quaternion.h <477:95 477:102>]
REFERENCE_USAGE b3Quaternion b3Quaternion::operator-(const b3Quaternion &) const -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3Quaternion.h <477:95 477:102>]
LOCAL_SYMBOL: b3Quaternion.h<476:23> [b3Quaternion.h <477:92 477:93>]
REFERENCE_USAGE b3Quaternion b3Quaternion::operator-(const b3Quaternion &) const -> b3Scalar [] b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::m_floats [b3Quaternion.h <477:112 477:119>]
REFERENCE_USAGE b3Quaternion b3Quaternion::operator-(const b3Quaternion &) const -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3Quaternion.h <477:112 477:119>]
LOCAL_SYMBOL: b3Quaternion.h<469:32> [b3Quaternion.h <477:109 477:110>]
SYMBOL_METHOD public b3Quaternion b3Quaternion::operator-() const [b3Quaternion.h <483:2 <483:31 483:39> 493:2>]
REFERENCE_TYPE_USAGE b3Quaternion b3Quaternion::operator-() const -> b3Quaternion [b3Quaternion.h <483:18 483:29>]
LOCAL_SYMBOL: b3Quaternion.h<490:23> [b3Quaternion.h <490:23 490:24>]
REFERENCE_TYPE_USAGE b3Quaternion b3Quaternion::operator-() const -> b3Quaternion [b3Quaternion.h <490:9 490:20>]
REFERENCE_CALL b3Quaternion b3Quaternion::operator-() const -> void b3Quaternion::b3Quaternion(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &) [b3Quaternion.h <491:10 491:21>]
REFERENCE_TYPE_USAGE b3Quaternion b3Quaternion::operator-() const -> b3Quaternion [b3Quaternion.h <491:10 491:21>]
REFERENCE_CALL b3Quaternion b3Quaternion::operator-() const -> const b3Scalar & b3QuadWord::getX() const [b3Quaternion.h <491:29 491:32>]
LOCAL_SYMBOL: b3Quaternion.h<490:23> [b3Quaternion.h <491:26 491:27>]
REFERENCE_CALL b3Quaternion b3Quaternion::operator-() const -> const b3Scalar & b3QuadWord::getY() const [b3Quaternion.h <491:42 491:45>]
LOCAL_SYMBOL: b3Quaternion.h<490:23> [b3Quaternion.h <491:39 491:40>]
REFERENCE_CALL b3Quaternion b3Quaternion::operator-() const -> const b3Scalar & b3QuadWord::getZ() const [b3Quaternion.h <491:56 491:59>]
LOCAL_SYMBOL: b3Quaternion.h<490:23> [b3Quaternion.h <491:53 491:54>]
REFERENCE_USAGE b3Quaternion b3Quaternion::operator-() const -> b3Scalar [] b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::m_floats [b3Quaternion.h <491:70 491:77>]
REFERENCE_USAGE b3Quaternion b3Quaternion::operator-() const -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3Quaternion.h <491:70 491:77>]
LOCAL_SYMBOL: b3Quaternion.h<490:23> [b3Quaternion.h <491:67 491:68>]
SYMBOL_METHOD public b3Quaternion b3Quaternion::farthest(const b3Quaternion &) const [b3Quaternion.h <495:2 <495:31 495:38> 503:2>]
REFERENCE_TYPE_USAGE b3Quaternion b3Quaternion::farthest(const b3Quaternion &) const -> b3Quaternion [b3Quaternion.h <495:18 495:29>]
LOCAL_SYMBOL: b3Quaternion.h<495:61> [b3Quaternion.h <495:61 495:62>]
REFERENCE_TYPE_USAGE b3Quaternion b3Quaternion::farthest(const b3Quaternion &) const -> b3Quaternion [b3Quaternion.h <495:47 495:58>]
LOCAL_SYMBOL: b3Quaternion.h<497:16> [b3Quaternion.h <497:16 497:19>]
REFERENCE_TYPE_USAGE b3Quaternion b3Quaternion::farthest(const b3Quaternion &) const -> b3Quaternion [b3Quaternion.h <497:3 497:14>]
SYMBOL_FUNCTION void b3Quaternion::b3Quaternion()
REFERENCE_CALL b3Quaternion b3Quaternion::farthest(const b3Quaternion &) const -> void b3Quaternion::b3Quaternion() [b3Quaternion.h <497:16 497:19>]
LOCAL_SYMBOL: b3Quaternion.h<497:21> [b3Quaternion.h <497:21 497:23>]
REFERENCE_CALL b3Quaternion b3Quaternion::farthest(const b3Quaternion &) const -> void b3Quaternion::b3Quaternion() [b3Quaternion.h <497:21 497:23>]
SYMBOL_FUNCTION b3Quaternion & b3Quaternion::operator=(b3Quaternion &&)
REFERENCE_CALL b3Quaternion b3Quaternion::farthest(const b3Quaternion &) const -> b3Quaternion & b3Quaternion::operator=(b3Quaternion &&) [b3Quaternion.h <498:8 498:8>]
LOCAL_SYMBOL: b3Quaternion.h<497:16> [b3Quaternion.h <498:3 498:6>]
SYMBOL_FUNCTION b3Quaternion b3Quaternion::operator-(const b3Quaternion &) const
REFERENCE_CALL b3Quaternion b3Quaternion::farthest(const b3Quaternion &) const -> b3Quaternion b3Quaternion::operator-(const b3Quaternion &) const [b3Quaternion.h <498:16 498:16>]
LOCAL_SYMBOL: b3Quaternion.h<495:61> [b3Quaternion.h <498:18 498:19>]
REFERENCE_CALL b3Quaternion b3Quaternion::farthest(const b3Quaternion &) const -> b3Quaternion & b3Quaternion::operator=(b3Quaternion &&) [b3Quaternion.h <499:7 499:7>]
LOCAL_SYMBOL: b3Quaternion.h<497:21> [b3Quaternion.h <499:3 499:5>]
SYMBOL_FUNCTION b3Quaternion b3Quaternion::operator+(const b3Quaternion &) const
REFERENCE_CALL b3Quaternion b3Quaternion::farthest(const b3Quaternion &) const -> b3Quaternion b3Quaternion::operator+(const b3Quaternion &) const [b3Quaternion.h <499:15 499:15>]
LOCAL_SYMBOL: b3Quaternion.h<495:61> [b3Quaternion.h <499:17 499:18>]
REFERENCE_CALL b3Quaternion b3Quaternion::farthest(const b3Quaternion &) const -> b3Scalar b3Quaternion::dot(const b3Quaternion &) const [b3Quaternion.h <500:12 500:14>]
LOCAL_SYMBOL: b3Quaternion.h<497:16> [b3Quaternion.h <500:7 500:10>]
LOCAL_SYMBOL: b3Quaternion.h<497:16> [b3Quaternion.h <500:16 500:19>]
REFERENCE_CALL b3Quaternion b3Quaternion::farthest(const b3Quaternion &) const -> b3Scalar b3Quaternion::dot(const b3Quaternion &) const [b3Quaternion.h <500:28 500:30>]
LOCAL_SYMBOL: b3Quaternion.h<497:21> [b3Quaternion.h <500:24 500:26>]
LOCAL_SYMBOL: b3Quaternion.h<497:21> [b3Quaternion.h <500:32 500:34>]
SYMBOL_FUNCTION void b3Quaternion::b3Quaternion(const b3Quaternion &)
REFERENCE_CALL b3Quaternion b3Quaternion::farthest(const b3Quaternion &) const -> void b3Quaternion::b3Quaternion(const b3Quaternion &) [b3Quaternion.h <501:11 501:12>]
LOCAL_SYMBOL: b3Quaternion.h<495:61> [b3Quaternion.h <501:11 501:12>]
SYMBOL_FUNCTION b3Quaternion b3Quaternion::operator-() const
REFERENCE_CALL b3Quaternion b3Quaternion::farthest(const b3Quaternion &) const -> b3Quaternion b3Quaternion::operator-() const [b3Quaternion.h <502:11 502:11>]
LOCAL_SYMBOL: b3Quaternion.h<495:61> [b3Quaternion.h <502:12 502:13>]
SYMBOL_METHOD public b3Quaternion b3Quaternion::nearest(const b3Quaternion &) const [b3Quaternion.h <506:2 <506:31 506:37> 514:2>]
REFERENCE_TYPE_USAGE b3Quaternion b3Quaternion::nearest(const b3Quaternion &) const -> b3Quaternion [b3Quaternion.h <506:18 506:29>]
LOCAL_SYMBOL: b3Quaternion.h<506:60> [b3Quaternion.h <506:60 506:61>]
REFERENCE_TYPE_USAGE b3Quaternion b3Quaternion::nearest(const b3Quaternion &) const -> b3Quaternion [b3Quaternion.h <506:46 506:57>]
LOCAL_SYMBOL: b3Quaternion.h<508:16> [b3Quaternion.h <508:16 508:19>]
REFERENCE_TYPE_USAGE b3Quaternion b3Quaternion::nearest(const b3Quaternion &) const -> b3Quaternion [b3Quaternion.h <508:3 508:14>]
REFERENCE_CALL b3Quaternion b3Quaternion::nearest(const b3Quaternion &) const -> void b3Quaternion::b3Quaternion() [b3Quaternion.h <508:16 508:19>]
LOCAL_SYMBOL: b3Quaternion.h<508:21> [b3Quaternion.h <508:21 508:23>]
REFERENCE_CALL b3Quaternion b3Quaternion::nearest(const b3Quaternion &) const -> void b3Quaternion::b3Quaternion() [b3Quaternion.h <508:21 508:23>]
REFERENCE_CALL b3Quaternion b3Quaternion::nearest(const b3Quaternion &) const -> b3Quaternion & b3Quaternion::operator=(b3Quaternion &&) [b3Quaternion.h <509:8 509:8>]
LOCAL_SYMBOL: b3Quaternion.h<508:16> [b3Quaternion.h <509:3 509:6>]
REFERENCE_CALL b3Quaternion b3Quaternion::nearest(const b3Quaternion &) const -> b3Quaternion b3Quaternion::operator-(const b3Quaternion &) const [b3Quaternion.h <509:16 509:16>]
LOCAL_SYMBOL: b3Quaternion.h<506:60> [b3Quaternion.h <509:18 509:19>]
REFERENCE_CALL b3Quaternion b3Quaternion::nearest(const b3Quaternion &) const -> b3Quaternion & b3Quaternion::operator=(b3Quaternion &&) [b3Quaternion.h <510:7 510:7>]
LOCAL_SYMBOL: b3Quaternion.h<508:21> [b3Quaternion.h <510:3 510:5>]
REFERENCE_CALL b3Quaternion b3Quaternion::nearest(const b3Quaternion &) const -> b3Quaternion b3Quaternion::operator+(const b3Quaternion &) const [b3Quaternion.h <510:15 510:15>]
LOCAL_SYMBOL: b3Quaternion.h<506:60> [b3Quaternion.h <510:17 510:18>]
REFERENCE_CALL b3Quaternion b3Quaternion::nearest(const b3Quaternion &) const -> b3Scalar b3Quaternion::dot(const b3Quaternion &) const [b3Quaternion.h <511:12 511:14>]
LOCAL_SYMBOL: b3Quaternion.h<508:16> [b3Quaternion.h <511:7 511:10>]
LOCAL_SYMBOL: b3Quaternion.h<508:16> [b3Quaternion.h <511:16 511:19>]
REFERENCE_CALL b3Quaternion b3Quaternion::nearest(const b3Quaternion &) const -> b3Scalar b3Quaternion::dot(const b3Quaternion &) const [b3Quaternion.h <511:28 511:30>]
LOCAL_SYMBOL: b3Quaternion.h<508:21> [b3Quaternion.h <511:24 511:26>]
LOCAL_SYMBOL: b3Quaternion.h<508:21> [b3Quaternion.h <511:32 511:34>]
REFERENCE_CALL b3Quaternion b3Quaternion::nearest(const b3Quaternion &) const -> void b3Quaternion::b3Quaternion(const b3Quaternion &) [b3Quaternion.h <512:11 512:12>]
LOCAL_SYMBOL: b3Quaternion.h<506:60> [b3Quaternion.h <512:11 512:12>]
REFERENCE_CALL b3Quaternion b3Quaternion::nearest(const b3Quaternion &) const -> b3Quaternion b3Quaternion::operator-() const [b3Quaternion.h <513:11 513:11>]
LOCAL_SYMBOL: b3Quaternion.h<506:60> [b3Quaternion.h <513:12 513:13>]
SYMBOL_METHOD public b3Quaternion b3Quaternion::slerp(const b3Quaternion &, const b3Scalar &) const [b3Quaternion.h <521:2 <521:15 521:19> 547:2>]
REFERENCE_TYPE_USAGE b3Quaternion b3Quaternion::slerp(const b3Quaternion &, const b3Scalar &) const -> b3Quaternion [b3Quaternion.h <521:2 521:13>]
LOCAL_SYMBOL: b3Quaternion.h<521:41> [b3Quaternion.h <521:41 521:41>]
REFERENCE_TYPE_USAGE b3Quaternion b3Quaternion::slerp(const b3Quaternion &, const b3Scalar &) const -> b3Quaternion [b3Quaternion.h <521:27 521:38>]
LOCAL_SYMBOL: b3Quaternion.h<521:60> [b3Quaternion.h <521:60 521:60>]
REFERENCE_TYPE_USAGE b3Quaternion b3Quaternion::slerp(const b3Quaternion &, const b3Scalar &) const -> b3Scalar [b3Quaternion.h <521:50 521:57>]
LOCAL_SYMBOL: b3Quaternion.h<523:13> [b3Quaternion.h <523:13 523:21>]
REFERENCE_TYPE_USAGE b3Quaternion b3Quaternion::slerp(const b3Quaternion &, const b3Scalar &) const -> b3Scalar [b3Quaternion.h <523:4 523:11>]
REFERENCE_CALL b3Quaternion b3Quaternion::slerp(const b3Quaternion &, const b3Scalar &) const -> b3Scalar b3Sqrt(b3Scalar) [b3Quaternion.h <523:25 523:30>]
REFERENCE_CALL b3Quaternion b3Quaternion::slerp(const b3Quaternion &, const b3Scalar &) const -> b3Scalar b3Quaternion::length2() const [b3Quaternion.h <523:32 523:38>]
REFERENCE_CALL b3Quaternion b3Quaternion::slerp(const b3Quaternion &, const b3Scalar &) const -> b3Scalar b3Quaternion::length2() const [b3Quaternion.h <523:46 523:52>]
LOCAL_SYMBOL: b3Quaternion.h<521:41> [b3Quaternion.h <523:44 523:44>]
LOCAL_SYMBOL: b3Quaternion.h<526:14> [b3Quaternion.h <526:14 526:20>]
REFERENCE_TYPE_USAGE b3Quaternion b3Quaternion::slerp(const b3Quaternion &, const b3Scalar &) const -> b3Scalar [b3Quaternion.h <526:5 526:12>]
REFERENCE_CALL b3Quaternion b3Quaternion::slerp(const b3Quaternion &, const b3Scalar &) const -> b3Scalar b3Quaternion::dot(const b3Quaternion &) const [b3Quaternion.h <526:24 526:26>]
LOCAL_SYMBOL: b3Quaternion.h<521:41> [b3Quaternion.h <526:28 526:28>]
LOCAL_SYMBOL: b3Quaternion.h<523:13> [b3Quaternion.h <526:33 526:41>]
REFERENCE_CALL b3Quaternion b3Quaternion::slerp(const b3Quaternion &, const b3Scalar &) const -> b3Scalar b3Fabs(b3Scalar) [b3Quaternion.h <527:9 527:14>]
LOCAL_SYMBOL: b3Quaternion.h<526:14> [b3Quaternion.h <527:16 527:22>]
REFERENCE_TYPE_USAGE b3Quaternion b3Quaternion::slerp(const b3Quaternion &, const b3Scalar &) const -> b3Scalar [b3Quaternion.h <527:27 527:34>]
LOCAL_SYMBOL: b3Quaternion.h<530:22> [b3Quaternion.h <530:22 530:25>]
REFERENCE_TYPE_USAGE b3Quaternion b3Quaternion::slerp(const b3Quaternion &, const b3Scalar &) const -> b3Scalar [b3Quaternion.h <530:13 530:20>]
LOCAL_SYMBOL: b3Quaternion.h<526:14> [b3Quaternion.h <530:30 530:36>]
REFERENCE_TYPE_USAGE b3Quaternion b3Quaternion::slerp(const b3Quaternion &, const b3Scalar &) const -> b3Scalar [b3Quaternion.h <530:45 530:52>]
REFERENCE_TYPE_USAGE b3Quaternion b3Quaternion::slerp(const b3Quaternion &, const b3Scalar &) const -> b3Scalar [b3Quaternion.h <530:60 530:67>]
LOCAL_SYMBOL: b3Quaternion.h<532:22> [b3Quaternion.h <532:22 532:26>]
REFERENCE_TYPE_USAGE b3Quaternion b3Quaternion::slerp(const b3Quaternion &, const b3Scalar &) const -> b3Scalar [b3Quaternion.h <532:13 532:20>]
REFERENCE_CALL b3Quaternion b3Quaternion::slerp(const b3Quaternion &, const b3Scalar &) const -> b3Scalar b3Acos(b3Scalar) [b3Quaternion.h <532:30 532:35>]
LOCAL_SYMBOL: b3Quaternion.h<530:22> [b3Quaternion.h <532:37 532:40>]
LOCAL_SYMBOL: b3Quaternion.h<526:14> [b3Quaternion.h <532:44 532:50>]
LOCAL_SYMBOL: b3Quaternion.h<533:22> [b3Quaternion.h <533:22 533:23>]
REFERENCE_TYPE_USAGE b3Quaternion b3Quaternion::slerp(const b3Quaternion &, const b3Scalar &) const -> b3Scalar [b3Quaternion.h <533:13 533:20>]
REFERENCE_CALL b3Quaternion b3Quaternion::slerp(const b3Quaternion &, const b3Scalar &) const -> b3Scalar b3Sin(b3Scalar) [b3Quaternion.h <533:27 533:31>]
LOCAL_SYMBOL: b3Quaternion.h<530:22> [b3Quaternion.h <533:33 533:36>]
LOCAL_SYMBOL: b3Quaternion.h<521:60> [b3Quaternion.h <533:40 533:40>]
LOCAL_SYMBOL: b3Quaternion.h<532:22> [b3Quaternion.h <533:44 533:48>]
LOCAL_SYMBOL: b3Quaternion.h<534:22> [b3Quaternion.h <534:22 534:22>]
REFERENCE_TYPE_USAGE b3Quaternion b3Quaternion::slerp(const b3Quaternion &, const b3Scalar &) const -> b3Scalar [b3Quaternion.h <534:13 534:20>]
REFERENCE_TYPE_USAGE b3Quaternion b3Quaternion::slerp(const b3Quaternion &, const b3Scalar &) const -> b3Scalar [b3Quaternion.h <534:26 534:33>]
REFERENCE_CALL b3Quaternion b3Quaternion::slerp(const b3Quaternion &, const b3Scalar &) const -> b3Scalar b3Sin(b3Scalar) [b3Quaternion.h <534:42 534:46>]
LOCAL_SYMBOL: b3Quaternion.h<532:22> [b3Quaternion.h <534:48 534:52>]
LOCAL_SYMBOL: b3Quaternion.h<535:22> [b3Quaternion.h <535:22 535:23>]
REFERENCE_TYPE_USAGE b3Quaternion b3Quaternion::slerp(const b3Quaternion &, const b3Scalar &) const -> b3Scalar [b3Quaternion.h <535:13 535:20>]
REFERENCE_CALL b3Quaternion b3Quaternion::slerp(const b3Quaternion &, const b3Scalar &) const -> b3Scalar b3Sin(b3Scalar) [b3Quaternion.h <535:27 535:31>]
REFERENCE_TYPE_USAGE b3Quaternion b3Quaternion::slerp(const b3Quaternion &, const b3Scalar &) const -> b3Scalar [b3Quaternion.h <535:34 535:41>]
LOCAL_SYMBOL: b3Quaternion.h<521:60> [b3Quaternion.h <535:50 535:50>]
LOCAL_SYMBOL: b3Quaternion.h<532:22> [b3Quaternion.h <535:55 535:59>]
REFERENCE_CALL b3Quaternion b3Quaternion::slerp(const b3Quaternion &, const b3Scalar &) const -> void b3Quaternion::b3Quaternion(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &) [b3Quaternion.h <537:14 537:25>]
REFERENCE_TYPE_USAGE b3Quaternion b3Quaternion::slerp(const b3Quaternion &, const b3Scalar &) const -> b3Quaternion [b3Quaternion.h <537:14 537:25>]
REFERENCE_USAGE b3Quaternion b3Quaternion::slerp(const b3Quaternion &, const b3Scalar &) const -> b3Scalar [] b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::m_floats [b3Quaternion.h <538:12 538:19>]
REFERENCE_USAGE b3Quaternion b3Quaternion::slerp(const b3Quaternion &, const b3Scalar &) const -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3Quaternion.h <538:12 538:19>]
LOCAL_SYMBOL: b3Quaternion.h<535:22> [b3Quaternion.h <538:26 538:27>]
REFERENCE_CALL b3Quaternion b3Quaternion::slerp(const b3Quaternion &, const b3Scalar &) const -> const b3Scalar & b3QuadWord::getX() const [b3Quaternion.h <538:33 538:36>]
LOCAL_SYMBOL: b3Quaternion.h<521:41> [b3Quaternion.h <538:31 538:31>]
LOCAL_SYMBOL: b3Quaternion.h<533:22> [b3Quaternion.h <538:42 538:43>]
LOCAL_SYMBOL: b3Quaternion.h<534:22> [b3Quaternion.h <538:48 538:48>]
REFERENCE_USAGE b3Quaternion b3Quaternion::slerp(const b3Quaternion &, const b3Scalar &) const -> b3Scalar [] b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::m_floats [b3Quaternion.h <539:12 539:19>]
REFERENCE_USAGE b3Quaternion b3Quaternion::slerp(const b3Quaternion &, const b3Scalar &) const -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3Quaternion.h <539:12 539:19>]
LOCAL_SYMBOL: b3Quaternion.h<535:22> [b3Quaternion.h <539:26 539:27>]
REFERENCE_CALL b3Quaternion b3Quaternion::slerp(const b3Quaternion &, const b3Scalar &) const -> const b3Scalar & b3QuadWord::getY() const [b3Quaternion.h <539:33 539:36>]
LOCAL_SYMBOL: b3Quaternion.h<521:41> [b3Quaternion.h <539:31 539:31>]
LOCAL_SYMBOL: b3Quaternion.h<533:22> [b3Quaternion.h <539:42 539:43>]
LOCAL_SYMBOL: b3Quaternion.h<534:22> [b3Quaternion.h <539:48 539:48>]
REFERENCE_USAGE b3Quaternion b3Quaternion::slerp(const b3Quaternion &, const b3Scalar &) const -> b3Scalar [] b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::m_floats [b3Quaternion.h <540:12 540:19>]
REFERENCE_USAGE b3Quaternion b3Quaternion::slerp(const b3Quaternion &, const b3Scalar &) const -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3Quaternion.h <540:12 540:19>]
LOCAL_SYMBOL: b3Quaternion.h<535:22> [b3Quaternion.h <540:26 540:27>]
REFERENCE_CALL b3Quaternion b3Quaternion::slerp(const b3Quaternion &, const b3Scalar &) const -> const b3Scalar & b3QuadWord::getZ() const [b3Quaternion.h <540:33 540:36>]
LOCAL_SYMBOL: b3Quaternion.h<521:41> [b3Quaternion.h <540:31 540:31>]
LOCAL_SYMBOL: b3Quaternion.h<533:22> [b3Quaternion.h <540:42 540:43>]
LOCAL_SYMBOL: b3Quaternion.h<534:22> [b3Quaternion.h <540:48 540:48>]
REFERENCE_USAGE b3Quaternion b3Quaternion::slerp(const b3Quaternion &, const b3Scalar &) const -> b3Scalar [] b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::m_floats [b3Quaternion.h <541:12 541:19>]
REFERENCE_USAGE b3Quaternion b3Quaternion::slerp(const b3Quaternion &, const b3Scalar &) const -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3Quaternion.h <541:12 541:19>]
LOCAL_SYMBOL: b3Quaternion.h<535:22> [b3Quaternion.h <541:26 541:27>]
REFERENCE_USAGE b3Quaternion b3Quaternion::slerp(const b3Quaternion &, const b3Scalar &) const -> b3Scalar [] b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::m_floats [b3Quaternion.h <541:33 541:40>]
REFERENCE_USAGE b3Quaternion b3Quaternion::slerp(const b3Quaternion &, const b3Scalar &) const -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3Quaternion.h <541:33 541:40>]
LOCAL_SYMBOL: b3Quaternion.h<521:41> [b3Quaternion.h <541:31 541:31>]
LOCAL_SYMBOL: b3Quaternion.h<533:22> [b3Quaternion.h <541:47 541:48>]
LOCAL_SYMBOL: b3Quaternion.h<534:22> [b3Quaternion.h <541:53 541:53>]
REFERENCE_CALL b3Quaternion b3Quaternion::slerp(const b3Quaternion &, const b3Scalar &) const -> void b3Quaternion::b3Quaternion(const b3Quaternion &) [b3Quaternion.h <545:12 545:15>]
SYMBOL_METHOD public static const b3Quaternion & b3Quaternion::getIdentity() [b3Quaternion.h <549:2 <549:29 549:39> 553:2>]
REFERENCE_TYPE_USAGE static const b3Quaternion & b3Quaternion::getIdentity() -> b3Quaternion [b3Quaternion.h <549:15 549:26>]
LOCAL_SYMBOL: b3Quaternion.h<551:29> [b3Quaternion.h <551:29 551:40>]
REFERENCE_TYPE_USAGE static const b3Quaternion & b3Quaternion::getIdentity() -> b3Quaternion [b3Quaternion.h <551:16 551:27>]
REFERENCE_CALL static const b3Quaternion & b3Quaternion::getIdentity() -> void b3Quaternion::b3Quaternion(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &) [b3Quaternion.h <551:29 551:40>]
REFERENCE_TYPE_USAGE static const b3Quaternion & b3Quaternion::getIdentity() -> b3Scalar [b3Quaternion.h <551:42 551:49>]
REFERENCE_TYPE_USAGE static const b3Quaternion & b3Quaternion::getIdentity() -> b3Scalar [b3Quaternion.h <551:55 551:62>]
REFERENCE_TYPE_USAGE static const b3Quaternion & b3Quaternion::getIdentity() -> b3Scalar [b3Quaternion.h <551:68 551:75>]
REFERENCE_TYPE_USAGE static const b3Quaternion & b3Quaternion::getIdentity() -> b3Scalar [b3Quaternion.h <551:81 551:88>]
LOCAL_SYMBOL: b3Quaternion.h<551:29> [b3Quaternion.h <552:10 552:21>]
SYMBOL_METHOD public const b3Scalar & b3Quaternion::getW() const [b3Quaternion.h <555:2 <555:34 555:37> 555:69>]
REFERENCE_TYPE_USAGE const b3Scalar & b3Quaternion::getW() const -> b3Scalar [b3Quaternion.h <555:24 555:31>]
REFERENCE_USAGE const b3Scalar & b3Quaternion::getW() const -> b3Scalar [] b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::m_floats [b3Quaternion.h <555:56 555:63>]
REFERENCE_USAGE const b3Scalar & b3Quaternion::getW() const -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3Quaternion.h <555:56 555:63>]
SYMBOL_METHOD public void b3Quaternion::b3Quaternion(const b3Quaternion &) [b3Quaternion.h <42:7 <42:7 42:18> 42:18>]
SYMBOL_FUNCTION void b3QuadWord::b3QuadWord(const b3QuadWord &)
REFERENCE_CALL void b3Quaternion::b3Quaternion(const b3Quaternion &) -> void b3QuadWord::b3QuadWord(const b3QuadWord &) [b3Quaternion.h <42:7 42:18>]
LOCAL_SYMBOL: b3Quaternion.h<42:7> [b3Quaternion.h <42:7 42:18>]
SYMBOL_METHOD public void b3Quaternion::b3Quaternion(b3Quaternion &&) [b3Quaternion.h <42:7 <42:7 42:18> 42:18>]
REFERENCE_CALL void b3Quaternion::b3Quaternion(b3Quaternion &&) -> void b3QuadWord::b3QuadWord(const b3QuadWord &) [b3Quaternion.h <42:7 42:18>]
REFERENCE_TYPE_USAGE void b3Quaternion::b3Quaternion(b3Quaternion &&) -> b3Quaternion [b3Quaternion.h <42:7 42:18>]
SYMBOL_METHOD public b3Quaternion & b3Quaternion::operator=(b3Quaternion &&) [b3Quaternion.h <42:7 <42:7 42:18> 42:18>]
SYMBOL_FUNCTION b3QuadWord & b3QuadWord::operator=(const b3QuadWord &)
REFERENCE_CALL b3Quaternion & b3Quaternion::operator=(b3Quaternion &&) -> b3QuadWord & b3QuadWord::operator=(const b3QuadWord &) [b3Quaternion.h <42:7 42:18>]
SYMBOL_CLASS b3QuadWord
QUALIFIER: b3QuadWord [b3Quaternion.h <42:7 42:18>]
SYMBOL_METHOD public void b3Quaternion::~b3Quaternion() [b3Quaternion.h <42:7 42:18>]
SYMBOL_METHOD public b3Quaternion & b3Quaternion::operator=(const b3Quaternion &) [b3Quaternion.h <42:7 42:18>]
SYMBOL_FUNCTION b3Quaternion operator*(const b3Quaternion &, const b3Quaternion &) [b3Quaternion.h <565:1 <566:1 566:9> 651:1>]
REFERENCE_TYPE_USAGE b3Quaternion operator*(const b3Quaternion &, const b3Quaternion &) -> b3Quaternion [b3Quaternion.h <565:17 565:28>]
LOCAL_SYMBOL: b3Quaternion.h<566:31> [b3Quaternion.h <566:31 566:32>]
REFERENCE_TYPE_USAGE b3Quaternion operator*(const b3Quaternion &, const b3Quaternion &) -> b3Quaternion [b3Quaternion.h <566:17 566:28>]
LOCAL_SYMBOL: b3Quaternion.h<566:55> [b3Quaternion.h <566:55 566:56>]
REFERENCE_TYPE_USAGE b3Quaternion operator*(const b3Quaternion &, const b3Quaternion &) -> b3Quaternion [b3Quaternion.h <566:41 566:52>]
REFERENCE_CALL b3Quaternion operator*(const b3Quaternion &, const b3Quaternion &) -> void b3Quaternion::b3Quaternion(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &) [b3Quaternion.h <645:9 645:20>]
REFERENCE_TYPE_USAGE b3Quaternion operator*(const b3Quaternion &, const b3Quaternion &) -> b3Quaternion [b3Quaternion.h <645:9 645:20>]
SYMBOL_FUNCTION const b3Scalar & b3Quaternion::getW() const
REFERENCE_CALL b3Quaternion operator*(const b3Quaternion &, const b3Quaternion &) -> const b3Scalar & b3Quaternion::getW() const [b3Quaternion.h <646:12 646:15>]
LOCAL_SYMBOL: b3Quaternion.h<566:31> [b3Quaternion.h <646:9 646:10>]
REFERENCE_CALL b3Quaternion operator*(const b3Quaternion &, const b3Quaternion &) -> const b3Scalar & b3QuadWord::getX() const [b3Quaternion.h <646:24 646:27>]
LOCAL_SYMBOL: b3Quaternion.h<566:55> [b3Quaternion.h <646:21 646:22>]
REFERENCE_CALL b3Quaternion operator*(const b3Quaternion &, const b3Quaternion &) -> const b3Scalar & b3QuadWord::getX() const [b3Quaternion.h <646:36 646:39>]
LOCAL_SYMBOL: b3Quaternion.h<566:31> [b3Quaternion.h <646:33 646:34>]
REFERENCE_CALL b3Quaternion operator*(const b3Quaternion &, const b3Quaternion &) -> const b3Scalar & b3Quaternion::getW() const [b3Quaternion.h <646:48 646:51>]
LOCAL_SYMBOL: b3Quaternion.h<566:55> [b3Quaternion.h <646:45 646:46>]
REFERENCE_CALL b3Quaternion operator*(const b3Quaternion &, const b3Quaternion &) -> const b3Scalar & b3QuadWord::getY() const [b3Quaternion.h <646:60 646:63>]
LOCAL_SYMBOL: b3Quaternion.h<566:31> [b3Quaternion.h <646:57 646:58>]
REFERENCE_CALL b3Quaternion operator*(const b3Quaternion &, const b3Quaternion &) -> const b3Scalar & b3QuadWord::getZ() const [b3Quaternion.h <646:72 646:75>]
LOCAL_SYMBOL: b3Quaternion.h<566:55> [b3Quaternion.h <646:69 646:70>]
REFERENCE_CALL b3Quaternion operator*(const b3Quaternion &, const b3Quaternion &) -> const b3Scalar & b3QuadWord::getZ() const [b3Quaternion.h <646:84 646:87>]
LOCAL_SYMBOL: b3Quaternion.h<566:31> [b3Quaternion.h <646:81 646:82>]
REFERENCE_CALL b3Quaternion operator*(const b3Quaternion &, const b3Quaternion &) -> const b3Scalar & b3QuadWord::getY() const [b3Quaternion.h <646:96 646:99>]
LOCAL_SYMBOL: b3Quaternion.h<566:55> [b3Quaternion.h <646:93 646:94>]
REFERENCE_CALL b3Quaternion operator*(const b3Quaternion &, const b3Quaternion &) -> const b3Scalar & b3Quaternion::getW() const [b3Quaternion.h <647:6 647:9>]
LOCAL_SYMBOL: b3Quaternion.h<566:31> [b3Quaternion.h <647:3 647:4>]
REFERENCE_CALL b3Quaternion operator*(const b3Quaternion &, const b3Quaternion &) -> const b3Scalar & b3QuadWord::getY() const [b3Quaternion.h <647:18 647:21>]
LOCAL_SYMBOL: b3Quaternion.h<566:55> [b3Quaternion.h <647:15 647:16>]
REFERENCE_CALL b3Quaternion operator*(const b3Quaternion &, const b3Quaternion &) -> const b3Scalar & b3QuadWord::getY() const [b3Quaternion.h <647:30 647:33>]
LOCAL_SYMBOL: b3Quaternion.h<566:31> [b3Quaternion.h <647:27 647:28>]
REFERENCE_CALL b3Quaternion operator*(const b3Quaternion &, const b3Quaternion &) -> const b3Scalar & b3Quaternion::getW() const [b3Quaternion.h <647:42 647:45>]
LOCAL_SYMBOL: b3Quaternion.h<566:55> [b3Quaternion.h <647:39 647:40>]
REFERENCE_CALL b3Quaternion operator*(const b3Quaternion &, const b3Quaternion &) -> const b3Scalar & b3QuadWord::getZ() const [b3Quaternion.h <647:54 647:57>]
LOCAL_SYMBOL: b3Quaternion.h<566:31> [b3Quaternion.h <647:51 647:52>]
REFERENCE_CALL b3Quaternion operator*(const b3Quaternion &, const b3Quaternion &) -> const b3Scalar & b3QuadWord::getX() const [b3Quaternion.h <647:66 647:69>]
LOCAL_SYMBOL: b3Quaternion.h<566:55> [b3Quaternion.h <647:63 647:64>]
REFERENCE_CALL b3Quaternion operator*(const b3Quaternion &, const b3Quaternion &) -> const b3Scalar & b3QuadWord::getX() const [b3Quaternion.h <647:78 647:81>]
LOCAL_SYMBOL: b3Quaternion.h<566:31> [b3Quaternion.h <647:75 647:76>]
REFERENCE_CALL b3Quaternion operator*(const b3Quaternion &, const b3Quaternion &) -> const b3Scalar & b3QuadWord::getZ() const [b3Quaternion.h <647:90 647:93>]
LOCAL_SYMBOL: b3Quaternion.h<566:55> [b3Quaternion.h <647:87 647:88>]
REFERENCE_CALL b3Quaternion operator*(const b3Quaternion &, const b3Quaternion &) -> const b3Scalar & b3Quaternion::getW() const [b3Quaternion.h <648:6 648:9>]
LOCAL_SYMBOL: b3Quaternion.h<566:31> [b3Quaternion.h <648:3 648:4>]
REFERENCE_CALL b3Quaternion operator*(const b3Quaternion &, const b3Quaternion &) -> const b3Scalar & b3QuadWord::getZ() const [b3Quaternion.h <648:18 648:21>]
LOCAL_SYMBOL: b3Quaternion.h<566:55> [b3Quaternion.h <648:15 648:16>]
REFERENCE_CALL b3Quaternion operator*(const b3Quaternion &, const b3Quaternion &) -> const b3Scalar & b3QuadWord::getZ() const [b3Quaternion.h <648:30 648:33>]
LOCAL_SYMBOL: b3Quaternion.h<566:31> [b3Quaternion.h <648:27 648:28>]
REFERENCE_CALL b3Quaternion operator*(const b3Quaternion &, const b3Quaternion &) -> const b3Scalar & b3Quaternion::getW() const [b3Quaternion.h <648:42 648:45>]
LOCAL_SYMBOL: b3Quaternion.h<566:55> [b3Quaternion.h <648:39 648:40>]
REFERENCE_CALL b3Quaternion operator*(const b3Quaternion &, const b3Quaternion &) -> const b3Scalar & b3QuadWord::getX() const [b3Quaternion.h <648:54 648:57>]
LOCAL_SYMBOL: b3Quaternion.h<566:31> [b3Quaternion.h <648:51 648:52>]
REFERENCE_CALL b3Quaternion operator*(const b3Quaternion &, const b3Quaternion &) -> const b3Scalar & b3QuadWord::getY() const [b3Quaternion.h <648:66 648:69>]
LOCAL_SYMBOL: b3Quaternion.h<566:55> [b3Quaternion.h <648:63 648:64>]
REFERENCE_CALL b3Quaternion operator*(const b3Quaternion &, const b3Quaternion &) -> const b3Scalar & b3QuadWord::getY() const [b3Quaternion.h <648:78 648:81>]
LOCAL_SYMBOL: b3Quaternion.h<566:31> [b3Quaternion.h <648:75 648:76>]
REFERENCE_CALL b3Quaternion operator*(const b3Quaternion &, const b3Quaternion &) -> const b3Scalar & b3QuadWord::getX() const [b3Quaternion.h <648:90 648:93>]
LOCAL_SYMBOL: b3Quaternion.h<566:55> [b3Quaternion.h <648:87 648:88>]
REFERENCE_CALL b3Quaternion operator*(const b3Quaternion &, const b3Quaternion &) -> const b3Scalar & b3Quaternion::getW() const [b3Quaternion.h <649:6 649:9>]
LOCAL_SYMBOL: b3Quaternion.h<566:31> [b3Quaternion.h <649:3 649:4>]
REFERENCE_CALL b3Quaternion operator*(const b3Quaternion &, const b3Quaternion &) -> const b3Scalar & b3Quaternion::getW() const [b3Quaternion.h <649:18 649:21>]
LOCAL_SYMBOL: b3Quaternion.h<566:55> [b3Quaternion.h <649:15 649:16>]
REFERENCE_CALL b3Quaternion operator*(const b3Quaternion &, const b3Quaternion &) -> const b3Scalar & b3QuadWord::getX() const [b3Quaternion.h <649:30 649:33>]
LOCAL_SYMBOL: b3Quaternion.h<566:31> [b3Quaternion.h <649:27 649:28>]
REFERENCE_CALL b3Quaternion operator*(const b3Quaternion &, const b3Quaternion &) -> const b3Scalar & b3QuadWord::getX() const [b3Quaternion.h <649:42 649:45>]
LOCAL_SYMBOL: b3Quaternion.h<566:55> [b3Quaternion.h <649:39 649:40>]
REFERENCE_CALL b3Quaternion operator*(const b3Quaternion &, const b3Quaternion &) -> const b3Scalar & b3QuadWord::getY() const [b3Quaternion.h <649:54 649:57>]
LOCAL_SYMBOL: b3Quaternion.h<566:31> [b3Quaternion.h <649:51 649:52>]
REFERENCE_CALL b3Quaternion operator*(const b3Quaternion &, const b3Quaternion &) -> const b3Scalar & b3QuadWord::getY() const [b3Quaternion.h <649:66 649:69>]
LOCAL_SYMBOL: b3Quaternion.h<566:55> [b3Quaternion.h <649:63 649:64>]
REFERENCE_CALL b3Quaternion operator*(const b3Quaternion &, const b3Quaternion &) -> const b3Scalar & b3QuadWord::getZ() const [b3Quaternion.h <649:78 649:81>]
LOCAL_SYMBOL: b3Quaternion.h<566:31> [b3Quaternion.h <649:75 649:76>]
REFERENCE_CALL b3Quaternion operator*(const b3Quaternion &, const b3Quaternion &) -> const b3Scalar & b3QuadWord::getZ() const [b3Quaternion.h <649:90 649:93>]
LOCAL_SYMBOL: b3Quaternion.h<566:55> [b3Quaternion.h <649:87 649:88>]
SYMBOL_FUNCTION b3Quaternion operator*(const b3Quaternion &, const b3Vector3 &) [b3Quaternion.h <653:1 <654:1 654:9> 734:1>]
REFERENCE_TYPE_USAGE b3Quaternion operator*(const b3Quaternion &, const b3Vector3 &) -> b3Quaternion [b3Quaternion.h <653:17 653:28>]
LOCAL_SYMBOL: b3Quaternion.h<654:31> [b3Quaternion.h <654:31 654:31>]
REFERENCE_TYPE_USAGE b3Quaternion operator*(const b3Quaternion &, const b3Vector3 &) -> b3Quaternion [b3Quaternion.h <654:17 654:28>]
LOCAL_SYMBOL: b3Quaternion.h<654:51> [b3Quaternion.h <654:51 654:51>]
REFERENCE_TYPE_USAGE b3Quaternion operator*(const b3Quaternion &, const b3Vector3 &) -> b3Vector3 [b3Quaternion.h <654:40 654:48>]
REFERENCE_CALL b3Quaternion operator*(const b3Quaternion &, const b3Vector3 &) -> void b3Quaternion::b3Quaternion(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &) [b3Quaternion.h <728:9 728:20>]
REFERENCE_TYPE_USAGE b3Quaternion operator*(const b3Quaternion &, const b3Vector3 &) -> b3Quaternion [b3Quaternion.h <728:9 728:20>]
REFERENCE_CALL b3Quaternion operator*(const b3Quaternion &, const b3Vector3 &) -> const b3Scalar & b3Quaternion::getW() const [b3Quaternion.h <729:12 729:15>]
LOCAL_SYMBOL: b3Quaternion.h<654:31> [b3Quaternion.h <729:10 729:10>]
REFERENCE_CALL b3Quaternion operator*(const b3Quaternion &, const b3Vector3 &) -> const b3Scalar & b3Vector3::getX() const [b3Quaternion.h <729:23 729:26>]
LOCAL_SYMBOL: b3Quaternion.h<654:51> [b3Quaternion.h <729:21 729:21>]
REFERENCE_CALL b3Quaternion operator*(const b3Quaternion &, const b3Vector3 &) -> const b3Scalar & b3QuadWord::getY() const [b3Quaternion.h <729:34 729:37>]
LOCAL_SYMBOL: b3Quaternion.h<654:31> [b3Quaternion.h <729:32 729:32>]
REFERENCE_CALL b3Quaternion operator*(const b3Quaternion &, const b3Vector3 &) -> const b3Scalar & b3Vector3::getZ() const [b3Quaternion.h <729:45 729:48>]
LOCAL_SYMBOL: b3Quaternion.h<654:51> [b3Quaternion.h <729:43 729:43>]
REFERENCE_CALL b3Quaternion operator*(const b3Quaternion &, const b3Vector3 &) -> const b3Scalar & b3QuadWord::getZ() const [b3Quaternion.h <729:56 729:59>]
LOCAL_SYMBOL: b3Quaternion.h<654:31> [b3Quaternion.h <729:54 729:54>]
REFERENCE_CALL b3Quaternion operator*(const b3Quaternion &, const b3Vector3 &) -> const b3Scalar & b3Vector3::getY() const [b3Quaternion.h <729:67 729:70>]
LOCAL_SYMBOL: b3Quaternion.h<654:51> [b3Quaternion.h <729:65 729:65>]
REFERENCE_CALL b3Quaternion operator*(const b3Quaternion &, const b3Vector3 &) -> const b3Scalar & b3Quaternion::getW() const [b3Quaternion.h <730:6 730:9>]
LOCAL_SYMBOL: b3Quaternion.h<654:31> [b3Quaternion.h <730:4 730:4>]
REFERENCE_CALL b3Quaternion operator*(const b3Quaternion &, const b3Vector3 &) -> const b3Scalar & b3Vector3::getY() const [b3Quaternion.h <730:17 730:20>]
LOCAL_SYMBOL: b3Quaternion.h<654:51> [b3Quaternion.h <730:15 730:15>]
REFERENCE_CALL b3Quaternion operator*(const b3Quaternion &, const b3Vector3 &) -> const b3Scalar & b3QuadWord::getZ() const [b3Quaternion.h <730:28 730:31>]
LOCAL_SYMBOL: b3Quaternion.h<654:31> [b3Quaternion.h <730:26 730:26>]
REFERENCE_CALL b3Quaternion operator*(const b3Quaternion &, const b3Vector3 &) -> const b3Scalar & b3Vector3::getX() const [b3Quaternion.h <730:39 730:42>]
LOCAL_SYMBOL: b3Quaternion.h<654:51> [b3Quaternion.h <730:37 730:37>]
REFERENCE_CALL b3Quaternion operator*(const b3Quaternion &, const b3Vector3 &) -> const b3Scalar & b3QuadWord::getX() const [b3Quaternion.h <730:50 730:53>]
LOCAL_SYMBOL: b3Quaternion.h<654:31> [b3Quaternion.h <730:48 730:48>]
REFERENCE_CALL b3Quaternion operator*(const b3Quaternion &, const b3Vector3 &) -> const b3Scalar & b3Vector3::getZ() const [b3Quaternion.h <730:61 730:64>]
LOCAL_SYMBOL: b3Quaternion.h<654:51> [b3Quaternion.h <730:59 730:59>]
REFERENCE_CALL b3Quaternion operator*(const b3Quaternion &, const b3Vector3 &) -> const b3Scalar & b3Quaternion::getW() const [b3Quaternion.h <731:6 731:9>]
LOCAL_SYMBOL: b3Quaternion.h<654:31> [b3Quaternion.h <731:4 731:4>]
REFERENCE_CALL b3Quaternion operator*(const b3Quaternion &, const b3Vector3 &) -> const b3Scalar & b3Vector3::getZ() const [b3Quaternion.h <731:17 731:20>]
LOCAL_SYMBOL: b3Quaternion.h<654:51> [b3Quaternion.h <731:15 731:15>]
REFERENCE_CALL b3Quaternion operator*(const b3Quaternion &, const b3Vector3 &) -> const b3Scalar & b3QuadWord::getX() const [b3Quaternion.h <731:28 731:31>]
LOCAL_SYMBOL: b3Quaternion.h<654:31> [b3Quaternion.h <731:26 731:26>]
REFERENCE_CALL b3Quaternion operator*(const b3Quaternion &, const b3Vector3 &) -> const b3Scalar & b3Vector3::getY() const [b3Quaternion.h <731:39 731:42>]
LOCAL_SYMBOL: b3Quaternion.h<654:51> [b3Quaternion.h <731:37 731:37>]
REFERENCE_CALL b3Quaternion operator*(const b3Quaternion &, const b3Vector3 &) -> const b3Scalar & b3QuadWord::getY() const [b3Quaternion.h <731:50 731:53>]
LOCAL_SYMBOL: b3Quaternion.h<654:31> [b3Quaternion.h <731:48 731:48>]
REFERENCE_CALL b3Quaternion operator*(const b3Quaternion &, const b3Vector3 &) -> const b3Scalar & b3Vector3::getX() const [b3Quaternion.h <731:61 731:64>]
LOCAL_SYMBOL: b3Quaternion.h<654:51> [b3Quaternion.h <731:59 731:59>]
REFERENCE_CALL b3Quaternion operator*(const b3Quaternion &, const b3Vector3 &) -> const b3Scalar & b3QuadWord::getX() const [b3Quaternion.h <732:6 732:9>]
LOCAL_SYMBOL: b3Quaternion.h<654:31> [b3Quaternion.h <732:4 732:4>]
REFERENCE_CALL b3Quaternion operator*(const b3Quaternion &, const b3Vector3 &) -> const b3Scalar & b3Vector3::getX() const [b3Quaternion.h <732:17 732:20>]
LOCAL_SYMBOL: b3Quaternion.h<654:51> [b3Quaternion.h <732:15 732:15>]
REFERENCE_CALL b3Quaternion operator*(const b3Quaternion &, const b3Vector3 &) -> const b3Scalar & b3QuadWord::getY() const [b3Quaternion.h <732:28 732:31>]
LOCAL_SYMBOL: b3Quaternion.h<654:31> [b3Quaternion.h <732:26 732:26>]
REFERENCE_CALL b3Quaternion operator*(const b3Quaternion &, const b3Vector3 &) -> const b3Scalar & b3Vector3::getY() const [b3Quaternion.h <732:39 732:42>]
LOCAL_SYMBOL: b3Quaternion.h<654:51> [b3Quaternion.h <732:37 732:37>]
REFERENCE_CALL b3Quaternion operator*(const b3Quaternion &, const b3Vector3 &) -> const b3Scalar & b3QuadWord::getZ() const [b3Quaternion.h <732:50 732:53>]
LOCAL_SYMBOL: b3Quaternion.h<654:31> [b3Quaternion.h <732:48 732:48>]
REFERENCE_CALL b3Quaternion operator*(const b3Quaternion &, const b3Vector3 &) -> const b3Scalar & b3Vector3::getZ() const [b3Quaternion.h <732:61 732:64>]
LOCAL_SYMBOL: b3Quaternion.h<654:51> [b3Quaternion.h <732:59 732:59>]
SYMBOL_FUNCTION b3Quaternion operator*(const b3Vector3 &, const b3Quaternion &) [b3Quaternion.h <736:1 <737:1 737:9> 817:1>]
REFERENCE_TYPE_USAGE b3Quaternion operator*(const b3Vector3 &, const b3Quaternion &) -> b3Quaternion [b3Quaternion.h <736:17 736:28>]
LOCAL_SYMBOL: b3Quaternion.h<737:28> [b3Quaternion.h <737:28 737:28>]
REFERENCE_TYPE_USAGE b3Quaternion operator*(const b3Vector3 &, const b3Quaternion &) -> b3Vector3 [b3Quaternion.h <737:17 737:25>]
LOCAL_SYMBOL: b3Quaternion.h<737:51> [b3Quaternion.h <737:51 737:51>]
REFERENCE_TYPE_USAGE b3Quaternion operator*(const b3Vector3 &, const b3Quaternion &) -> b3Quaternion [b3Quaternion.h <737:37 737:48>]
REFERENCE_CALL b3Quaternion operator*(const b3Vector3 &, const b3Quaternion &) -> void b3Quaternion::b3Quaternion(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &) [b3Quaternion.h <811:9 811:20>]
REFERENCE_TYPE_USAGE b3Quaternion operator*(const b3Vector3 &, const b3Quaternion &) -> b3Quaternion [b3Quaternion.h <811:9 811:20>]
REFERENCE_CALL b3Quaternion operator*(const b3Vector3 &, const b3Quaternion &) -> const b3Scalar & b3Vector3::getX() const [b3Quaternion.h <812:12 812:15>]
LOCAL_SYMBOL: b3Quaternion.h<737:28> [b3Quaternion.h <812:10 812:10>]
REFERENCE_CALL b3Quaternion operator*(const b3Vector3 &, const b3Quaternion &) -> const b3Scalar & b3Quaternion::getW() const [b3Quaternion.h <812:23 812:26>]
LOCAL_SYMBOL: b3Quaternion.h<737:51> [b3Quaternion.h <812:21 812:21>]
REFERENCE_CALL b3Quaternion operator*(const b3Vector3 &, const b3Quaternion &) -> const b3Scalar & b3Vector3::getY() const [b3Quaternion.h <812:34 812:37>]
LOCAL_SYMBOL: b3Quaternion.h<737:28> [b3Quaternion.h <812:32 812:32>]
REFERENCE_CALL b3Quaternion operator*(const b3Vector3 &, const b3Quaternion &) -> const b3Scalar & b3QuadWord::getZ() const [b3Quaternion.h <812:45 812:48>]
LOCAL_SYMBOL: b3Quaternion.h<737:51> [b3Quaternion.h <812:43 812:43>]
REFERENCE_CALL b3Quaternion operator*(const b3Vector3 &, const b3Quaternion &) -> const b3Scalar & b3Vector3::getZ() const [b3Quaternion.h <812:56 812:59>]
LOCAL_SYMBOL: b3Quaternion.h<737:28> [b3Quaternion.h <812:54 812:54>]
REFERENCE_CALL b3Quaternion operator*(const b3Vector3 &, const b3Quaternion &) -> const b3Scalar & b3QuadWord::getY() const [b3Quaternion.h <812:67 812:70>]
LOCAL_SYMBOL: b3Quaternion.h<737:51> [b3Quaternion.h <812:65 812:65>]
REFERENCE_CALL b3Quaternion operator*(const b3Vector3 &, const b3Quaternion &) -> const b3Scalar & b3Vector3::getY() const [b3Quaternion.h <813:6 813:9>]
LOCAL_SYMBOL: b3Quaternion.h<737:28> [b3Quaternion.h <813:4 813:4>]
REFERENCE_CALL b3Quaternion operator*(const b3Vector3 &, const b3Quaternion &) -> const b3Scalar & b3Quaternion::getW() const [b3Quaternion.h <813:17 813:20>]
LOCAL_SYMBOL: b3Quaternion.h<737:51> [b3Quaternion.h <813:15 813:15>]
REFERENCE_CALL b3Quaternion operator*(const b3Vector3 &, const b3Quaternion &) -> const b3Scalar & b3Vector3::getZ() const [b3Quaternion.h <813:28 813:31>]
LOCAL_SYMBOL: b3Quaternion.h<737:28> [b3Quaternion.h <813:26 813:26>]
REFERENCE_CALL b3Quaternion operator*(const b3Vector3 &, const b3Quaternion &) -> const b3Scalar & b3QuadWord::getX() const [b3Quaternion.h <813:39 813:42>]
LOCAL_SYMBOL: b3Quaternion.h<737:51> [b3Quaternion.h <813:37 813:37>]
REFERENCE_CALL b3Quaternion operator*(const b3Vector3 &, const b3Quaternion &) -> const b3Scalar & b3Vector3::getX() const [b3Quaternion.h <813:50 813:53>]
LOCAL_SYMBOL: b3Quaternion.h<737:28> [b3Quaternion.h <813:48 813:48>]
REFERENCE_CALL b3Quaternion operator*(const b3Vector3 &, const b3Quaternion &) -> const b3Scalar & b3QuadWord::getZ() const [b3Quaternion.h <813:61 813:64>]
LOCAL_SYMBOL: b3Quaternion.h<737:51> [b3Quaternion.h <813:59 813:59>]
REFERENCE_CALL b3Quaternion operator*(const b3Vector3 &, const b3Quaternion &) -> const b3Scalar & b3Vector3::getZ() const [b3Quaternion.h <814:6 814:9>]
LOCAL_SYMBOL: b3Quaternion.h<737:28> [b3Quaternion.h <814:4 814:4>]
REFERENCE_CALL b3Quaternion operator*(const b3Vector3 &, const b3Quaternion &) -> const b3Scalar & b3Quaternion::getW() const [b3Quaternion.h <814:17 814:20>]
LOCAL_SYMBOL: b3Quaternion.h<737:51> [b3Quaternion.h <814:15 814:15>]
REFERENCE_CALL b3Quaternion operator*(const b3Vector3 &, const b3Quaternion &) -> const b3Scalar & b3Vector3::getX() const [b3Quaternion.h <814:28 814:31>]
LOCAL_SYMBOL: b3Quaternion.h<737:28> [b3Quaternion.h <814:26 814:26>]
REFERENCE_CALL b3Quaternion operator*(const b3Vector3 &, const b3Quaternion &) -> const b3Scalar & b3QuadWord::getY() const [b3Quaternion.h <814:39 814:42>]
LOCAL_SYMBOL: b3Quaternion.h<737:51> [b3Quaternion.h <814:37 814:37>]
REFERENCE_CALL b3Quaternion operator*(const b3Vector3 &, const b3Quaternion &) -> const b3Scalar & b3Vector3::getY() const [b3Quaternion.h <814:50 814:53>]
LOCAL_SYMBOL: b3Quaternion.h<737:28> [b3Quaternion.h <814:48 814:48>]
REFERENCE_CALL b3Quaternion operator*(const b3Vector3 &, const b3Quaternion &) -> const b3Scalar & b3QuadWord::getX() const [b3Quaternion.h <814:61 814:64>]
LOCAL_SYMBOL: b3Quaternion.h<737:51> [b3Quaternion.h <814:59 814:59>]
REFERENCE_CALL b3Quaternion operator*(const b3Vector3 &, const b3Quaternion &) -> const b3Scalar & b3Vector3::getX() const [b3Quaternion.h <815:6 815:9>]
LOCAL_SYMBOL: b3Quaternion.h<737:28> [b3Quaternion.h <815:4 815:4>]
REFERENCE_CALL b3Quaternion operator*(const b3Vector3 &, const b3Quaternion &) -> const b3Scalar & b3QuadWord::getX() const [b3Quaternion.h <815:17 815:20>]
LOCAL_SYMBOL: b3Quaternion.h<737:51> [b3Quaternion.h <815:15 815:15>]
REFERENCE_CALL b3Quaternion operator*(const b3Vector3 &, const b3Quaternion &) -> const b3Scalar & b3Vector3::getY() const [b3Quaternion.h <815:28 815:31>]
LOCAL_SYMBOL: b3Quaternion.h<737:28> [b3Quaternion.h <815:26 815:26>]
REFERENCE_CALL b3Quaternion operator*(const b3Vector3 &, const b3Quaternion &) -> const b3Scalar & b3QuadWord::getY() const [b3Quaternion.h <815:39 815:42>]
LOCAL_SYMBOL: b3Quaternion.h<737:51> [b3Quaternion.h <815:37 815:37>]
REFERENCE_CALL b3Quaternion operator*(const b3Vector3 &, const b3Quaternion &) -> const b3Scalar & b3Vector3::getZ() const [b3Quaternion.h <815:50 815:53>]
LOCAL_SYMBOL: b3Quaternion.h<737:28> [b3Quaternion.h <815:48 815:48>]
REFERENCE_CALL b3Quaternion operator*(const b3Vector3 &, const b3Quaternion &) -> const b3Scalar & b3QuadWord::getZ() const [b3Quaternion.h <815:61 815:64>]
LOCAL_SYMBOL: b3Quaternion.h<737:51> [b3Quaternion.h <815:59 815:59>]
SYMBOL_FUNCTION b3Scalar b3Dot(const b3Quaternion &, const b3Quaternion &) [b3Quaternion.h <820:1 <821:1 821:5> 824:1>]
REFERENCE_TYPE_USAGE b3Scalar b3Dot(const b3Quaternion &, const b3Quaternion &) -> b3Scalar [b3Quaternion.h <820:17 820:24>]
LOCAL_SYMBOL: b3Quaternion.h<821:27> [b3Quaternion.h <821:27 821:28>]
REFERENCE_TYPE_USAGE b3Scalar b3Dot(const b3Quaternion &, const b3Quaternion &) -> b3Quaternion [b3Quaternion.h <821:13 821:24>]
LOCAL_SYMBOL: b3Quaternion.h<821:51> [b3Quaternion.h <821:51 821:52>]
REFERENCE_TYPE_USAGE b3Scalar b3Dot(const b3Quaternion &, const b3Quaternion &) -> b3Quaternion [b3Quaternion.h <821:37 821:48>]
REFERENCE_CALL b3Scalar b3Dot(const b3Quaternion &, const b3Quaternion &) -> b3Scalar b3Quaternion::dot(const b3Quaternion &) const [b3Quaternion.h <823:12 823:14>]
LOCAL_SYMBOL: b3Quaternion.h<821:27> [b3Quaternion.h <823:9 823:10>]
LOCAL_SYMBOL: b3Quaternion.h<821:51> [b3Quaternion.h <823:16 823:17>]
SYMBOL_FUNCTION b3Scalar b3Length(const b3Quaternion &) [b3Quaternion.h <828:1 <829:1 829:8> 832:1>]
REFERENCE_TYPE_USAGE b3Scalar b3Length(const b3Quaternion &) -> b3Scalar [b3Quaternion.h <828:17 828:24>]
LOCAL_SYMBOL: b3Quaternion.h<829:30> [b3Quaternion.h <829:30 829:30>]
REFERENCE_TYPE_USAGE b3Scalar b3Length(const b3Quaternion &) -> b3Quaternion [b3Quaternion.h <829:16 829:27>]
REFERENCE_CALL b3Scalar b3Length(const b3Quaternion &) -> b3Scalar b3Quaternion::length() const [b3Quaternion.h <831:11 831:16>]
LOCAL_SYMBOL: b3Quaternion.h<829:30> [b3Quaternion.h <831:9 831:9>]
SYMBOL_FUNCTION b3Scalar b3Angle(const b3Quaternion &, const b3Quaternion &) [b3Quaternion.h <835:1 <836:1 836:7> 839:1>]
REFERENCE_TYPE_USAGE b3Scalar b3Angle(const b3Quaternion &, const b3Quaternion &) -> b3Scalar [b3Quaternion.h <835:17 835:24>]
LOCAL_SYMBOL: b3Quaternion.h<836:29> [b3Quaternion.h <836:29 836:30>]
REFERENCE_TYPE_USAGE b3Scalar b3Angle(const b3Quaternion &, const b3Quaternion &) -> b3Quaternion [b3Quaternion.h <836:15 836:26>]
LOCAL_SYMBOL: b3Quaternion.h<836:53> [b3Quaternion.h <836:53 836:54>]
REFERENCE_TYPE_USAGE b3Scalar b3Angle(const b3Quaternion &, const b3Quaternion &) -> b3Quaternion [b3Quaternion.h <836:39 836:50>]
SYMBOL_FUNCTION b3Scalar b3Quaternion::angle(const b3Quaternion &) const
REFERENCE_CALL b3Scalar b3Angle(const b3Quaternion &, const b3Quaternion &) -> b3Scalar b3Quaternion::angle(const b3Quaternion &) const [b3Quaternion.h <838:12 838:16>]
LOCAL_SYMBOL: b3Quaternion.h<836:29> [b3Quaternion.h <838:9 838:10>]
LOCAL_SYMBOL: b3Quaternion.h<836:53> [b3Quaternion.h <838:18 838:19>]
SYMBOL_FUNCTION b3Quaternion b3Inverse(const b3Quaternion &) [b3Quaternion.h <842:1 <843:1 843:9> 846:1>]
REFERENCE_TYPE_USAGE b3Quaternion b3Inverse(const b3Quaternion &) -> b3Quaternion [b3Quaternion.h <842:17 842:28>]
LOCAL_SYMBOL: b3Quaternion.h<843:31> [b3Quaternion.h <843:31 843:31>]
REFERENCE_TYPE_USAGE b3Quaternion b3Inverse(const b3Quaternion &) -> b3Quaternion [b3Quaternion.h <843:17 843:28>]
SYMBOL_FUNCTION b3Quaternion b3Quaternion::inverse() const
REFERENCE_CALL b3Quaternion b3Inverse(const b3Quaternion &) -> b3Quaternion b3Quaternion::inverse() const [b3Quaternion.h <845:11 845:17>]
LOCAL_SYMBOL: b3Quaternion.h<843:31> [b3Quaternion.h <845:9 845:9>]
SYMBOL_FUNCTION b3Quaternion b3Slerp(const b3Quaternion &, const b3Quaternion &, const b3Scalar &) [b3Quaternion.h <853:1 <854:1 854:7> 857:1>]
REFERENCE_TYPE_USAGE b3Quaternion b3Slerp(const b3Quaternion &, const b3Quaternion &, const b3Scalar &) -> b3Quaternion [b3Quaternion.h <853:17 853:28>]
LOCAL_SYMBOL: b3Quaternion.h<854:29> [b3Quaternion.h <854:29 854:30>]
REFERENCE_TYPE_USAGE b3Quaternion b3Slerp(const b3Quaternion &, const b3Quaternion &, const b3Scalar &) -> b3Quaternion [b3Quaternion.h <854:15 854:26>]
LOCAL_SYMBOL: b3Quaternion.h<854:53> [b3Quaternion.h <854:53 854:54>]
REFERENCE_TYPE_USAGE b3Quaternion b3Slerp(const b3Quaternion &, const b3Quaternion &, const b3Scalar &) -> b3Quaternion [b3Quaternion.h <854:39 854:50>]
LOCAL_SYMBOL: b3Quaternion.h<854:73> [b3Quaternion.h <854:73 854:73>]
REFERENCE_TYPE_USAGE b3Quaternion b3Slerp(const b3Quaternion &, const b3Quaternion &, const b3Scalar &) -> b3Scalar [b3Quaternion.h <854:63 854:70>]
SYMBOL_FUNCTION b3Quaternion b3Quaternion::slerp(const b3Quaternion &, const b3Scalar &) const
REFERENCE_CALL b3Quaternion b3Slerp(const b3Quaternion &, const b3Quaternion &, const b3Scalar &) -> b3Quaternion b3Quaternion::slerp(const b3Quaternion &, const b3Scalar &) const [b3Quaternion.h <856:12 856:16>]
LOCAL_SYMBOL: b3Quaternion.h<854:29> [b3Quaternion.h <856:9 856:10>]
LOCAL_SYMBOL: b3Quaternion.h<854:53> [b3Quaternion.h <856:18 856:19>]
LOCAL_SYMBOL: b3Quaternion.h<854:73> [b3Quaternion.h <856:22 856:22>]
SYMBOL_FUNCTION b3Quaternion b3QuatMul(const b3Quaternion &, const b3Quaternion &) [b3Quaternion.h <859:1 <860:1 860:9> 863:1>]
REFERENCE_TYPE_USAGE b3Quaternion b3QuatMul(const b3Quaternion &, const b3Quaternion &) -> b3Quaternion [b3Quaternion.h <859:17 859:28>]
LOCAL_SYMBOL: b3Quaternion.h<860:31> [b3Quaternion.h <860:31 860:34>]
REFERENCE_TYPE_USAGE b3Quaternion b3QuatMul(const b3Quaternion &, const b3Quaternion &) -> b3Quaternion [b3Quaternion.h <860:17 860:28>]
LOCAL_SYMBOL: b3Quaternion.h<860:57> [b3Quaternion.h <860:57 860:60>]
REFERENCE_TYPE_USAGE b3Quaternion b3QuatMul(const b3Quaternion &, const b3Quaternion &) -> b3Quaternion [b3Quaternion.h <860:43 860:54>]
SYMBOL_FUNCTION b3Quaternion operator*(const b3Quaternion &, const b3Quaternion &)
REFERENCE_CALL b3Quaternion b3QuatMul(const b3Quaternion &, const b3Quaternion &) -> b3Quaternion operator*(const b3Quaternion &, const b3Quaternion &) [b3Quaternion.h <862:13 862:13>]
LOCAL_SYMBOL: b3Quaternion.h<860:31> [b3Quaternion.h <862:9 862:12>]
LOCAL_SYMBOL: b3Quaternion.h<860:57> [b3Quaternion.h <862:14 862:17>]
SYMBOL_FUNCTION b3Quaternion b3QuatNormalized(const b3Quaternion &) [b3Quaternion.h <865:1 <866:1 866:16> 869:1>]
REFERENCE_TYPE_USAGE b3Quaternion b3QuatNormalized(const b3Quaternion &) -> b3Quaternion [b3Quaternion.h <865:17 865:28>]
LOCAL_SYMBOL: b3Quaternion.h<866:38> [b3Quaternion.h <866:38 866:40>]
REFERENCE_TYPE_USAGE b3Quaternion b3QuatNormalized(const b3Quaternion &) -> b3Quaternion [b3Quaternion.h <866:24 866:35>]
SYMBOL_FUNCTION b3Quaternion b3Quaternion::normalized() const
REFERENCE_CALL b3Quaternion b3QuatNormalized(const b3Quaternion &) -> b3Quaternion b3Quaternion::normalized() const [b3Quaternion.h <868:13 868:22>]
LOCAL_SYMBOL: b3Quaternion.h<866:38> [b3Quaternion.h <868:9 868:11>]
SYMBOL_FUNCTION b3Vector3 b3QuatRotate(const b3Quaternion &, const b3Vector3 &) [b3Quaternion.h <873:1 <874:1 874:12> 885:1>]
REFERENCE_TYPE_USAGE b3Vector3 b3QuatRotate(const b3Quaternion &, const b3Vector3 &) -> b3Vector3 [b3Quaternion.h <873:17 873:25>]
LOCAL_SYMBOL: b3Quaternion.h<874:34> [b3Quaternion.h <874:34 874:41>]
REFERENCE_TYPE_USAGE b3Vector3 b3QuatRotate(const b3Quaternion &, const b3Vector3 &) -> b3Quaternion [b3Quaternion.h <874:20 874:31>]
LOCAL_SYMBOL: b3Quaternion.h<874:61> [b3Quaternion.h <874:61 874:61>]
REFERENCE_TYPE_USAGE b3Vector3 b3QuatRotate(const b3Quaternion &, const b3Vector3 &) -> b3Vector3 [b3Quaternion.h <874:50 874:58>]
LOCAL_SYMBOL: b3Quaternion.h<876:15> [b3Quaternion.h <876:15 876:15>]
REFERENCE_TYPE_USAGE b3Vector3 b3QuatRotate(const b3Quaternion &, const b3Vector3 &) -> b3Quaternion [b3Quaternion.h <876:2 876:13>]
SYMBOL_FUNCTION b3Quaternion operator*(const b3Quaternion &, const b3Vector3 &)
REFERENCE_CALL b3Vector3 b3QuatRotate(const b3Quaternion &, const b3Vector3 &) -> b3Quaternion operator*(const b3Quaternion &, const b3Vector3 &) [b3Quaternion.h <876:28 876:28>]
LOCAL_SYMBOL: b3Quaternion.h<874:34> [b3Quaternion.h <876:19 876:26>]
LOCAL_SYMBOL: b3Quaternion.h<874:61> [b3Quaternion.h <876:30 876:30>]
SYMBOL_FUNCTION b3Quaternion & b3Quaternion::operator*=(const b3Quaternion &)
REFERENCE_CALL b3Vector3 b3QuatRotate(const b3Quaternion &, const b3Vector3 &) -> b3Quaternion & b3Quaternion::operator*=(const b3Quaternion &) [b3Quaternion.h <877:4 877:5>]
LOCAL_SYMBOL: b3Quaternion.h<876:15> [b3Quaternion.h <877:2 877:2>]
REFERENCE_CALL b3Vector3 b3QuatRotate(const b3Quaternion &, const b3Vector3 &) -> b3Quaternion b3Quaternion::inverse() const [b3Quaternion.h <877:16 877:22>]
LOCAL_SYMBOL: b3Quaternion.h<874:34> [b3Quaternion.h <877:7 877:14>]
REFERENCE_CALL b3Vector3 b3QuatRotate(const b3Quaternion &, const b3Vector3 &) -> b3Vector3 b3MakeVector3(b3Scalar, b3Scalar, b3Scalar) [b3Quaternion.h <883:9 883:21>]
REFERENCE_CALL b3Vector3 b3QuatRotate(const b3Quaternion &, const b3Vector3 &) -> const b3Scalar & b3QuadWord::getX() const [b3Quaternion.h <883:25 883:28>]
LOCAL_SYMBOL: b3Quaternion.h<876:15> [b3Quaternion.h <883:23 883:23>]
REFERENCE_CALL b3Vector3 b3QuatRotate(const b3Quaternion &, const b3Vector3 &) -> const b3Scalar & b3QuadWord::getY() const [b3Quaternion.h <883:34 883:37>]
LOCAL_SYMBOL: b3Quaternion.h<876:15> [b3Quaternion.h <883:32 883:32>]
REFERENCE_CALL b3Vector3 b3QuatRotate(const b3Quaternion &, const b3Vector3 &) -> const b3Scalar & b3QuadWord::getZ() const [b3Quaternion.h <883:43 883:46>]
LOCAL_SYMBOL: b3Quaternion.h<876:15> [b3Quaternion.h <883:41 883:41>]
SYMBOL_FUNCTION b3Quaternion b3ShortestArcQuat(const b3Vector3 &, const b3Vector3 &) [b3Quaternion.h <887:1 <888:1 888:17> 905:1>]
REFERENCE_TYPE_USAGE b3Quaternion b3ShortestArcQuat(const b3Vector3 &, const b3Vector3 &) -> b3Quaternion [b3Quaternion.h <887:17 887:28>]
LOCAL_SYMBOL: b3Quaternion.h<888:36> [b3Quaternion.h <888:36 888:37>]
REFERENCE_TYPE_USAGE b3Quaternion b3ShortestArcQuat(const b3Vector3 &, const b3Vector3 &) -> b3Vector3 [b3Quaternion.h <888:25 888:33>]
LOCAL_SYMBOL: b3Quaternion.h<888:57> [b3Quaternion.h <888:57 888:58>]
REFERENCE_TYPE_USAGE b3Quaternion b3ShortestArcQuat(const b3Vector3 &, const b3Vector3 &) -> b3Vector3 [b3Quaternion.h <888:46 888:54>]
LOCAL_SYMBOL: b3Quaternion.h<890:12> [b3Quaternion.h <890:12 890:12>]
REFERENCE_TYPE_USAGE b3Quaternion b3ShortestArcQuat(const b3Vector3 &, const b3Vector3 &) -> b3Vector3 [b3Quaternion.h <890:2 890:10>]
REFERENCE_CALL b3Quaternion b3ShortestArcQuat(const b3Vector3 &, const b3Vector3 &) -> b3Vector3 b3Vector3::cross(const b3Vector3 &) const [b3Quaternion.h <890:19 890:23>]
LOCAL_SYMBOL: b3Quaternion.h<888:36> [b3Quaternion.h <890:16 890:17>]
LOCAL_SYMBOL: b3Quaternion.h<888:57> [b3Quaternion.h <890:25 890:26>]
LOCAL_SYMBOL: b3Quaternion.h<891:12> [b3Quaternion.h <891:12 891:12>]
REFERENCE_TYPE_USAGE b3Quaternion b3ShortestArcQuat(const b3Vector3 &, const b3Vector3 &) -> b3Scalar [b3Quaternion.h <891:2 891:9>]
REFERENCE_CALL b3Quaternion b3ShortestArcQuat(const b3Vector3 &, const b3Vector3 &) -> b3Scalar b3Vector3::dot(const b3Vector3 &) const [b3Quaternion.h <891:19 891:21>]
LOCAL_SYMBOL: b3Quaternion.h<888:36> [b3Quaternion.h <891:16 891:17>]
LOCAL_SYMBOL: b3Quaternion.h<888:57> [b3Quaternion.h <891:23 891:24>]
LOCAL_SYMBOL: b3Quaternion.h<891:12> [b3Quaternion.h <893:6 893:6>]
LOCAL_SYMBOL: b3Quaternion.h<895:13> [b3Quaternion.h <895:13 895:13>]
REFERENCE_TYPE_USAGE b3Quaternion b3ShortestArcQuat(const b3Vector3 &, const b3Vector3 &) -> b3Vector3 [b3Quaternion.h <895:3 895:11>]
REFERENCE_CALL b3Quaternion b3ShortestArcQuat(const b3Vector3 &, const b3Vector3 &) -> void b3Vector3::b3Vector3() [b3Quaternion.h <895:13 895:13>]
LOCAL_SYMBOL: b3Quaternion.h<895:15> [b3Quaternion.h <895:15 895:20>]
REFERENCE_CALL b3Quaternion b3ShortestArcQuat(const b3Vector3 &, const b3Vector3 &) -> void b3Vector3::b3Vector3() [b3Quaternion.h <895:15 895:20>]
SYMBOL_FUNCTION void b3PlaneSpace1<b3Vector3>(const b3Vector3 &, b3Vector3 &, b3Vector3 &)
REFERENCE_CALL b3Quaternion b3ShortestArcQuat(const b3Vector3 &, const b3Vector3 &) -> void b3PlaneSpace1<b3Vector3>(const b3Vector3 &, b3Vector3 &, b3Vector3 &) [b3Quaternion.h <896:3 896:15>]
LOCAL_SYMBOL: b3Quaternion.h<888:36> [b3Quaternion.h <896:17 896:18>]
LOCAL_SYMBOL: b3Quaternion.h<895:13> [b3Quaternion.h <896:20 896:20>]
LOCAL_SYMBOL: b3Quaternion.h<895:15> [b3Quaternion.h <896:22 896:27>]
REFERENCE_CALL b3Quaternion b3ShortestArcQuat(const b3Vector3 &, const b3Vector3 &) -> void b3Quaternion::b3Quaternion(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &) [b3Quaternion.h <897:10 897:21>]
REFERENCE_TYPE_USAGE b3Quaternion b3ShortestArcQuat(const b3Vector3 &, const b3Vector3 &) -> b3Quaternion [b3Quaternion.h <897:10 897:21>]
REFERENCE_CALL b3Quaternion b3ShortestArcQuat(const b3Vector3 &, const b3Vector3 &) -> const b3Scalar & b3Vector3::getX() const [b3Quaternion.h <897:25 897:28>]
LOCAL_SYMBOL: b3Quaternion.h<895:13> [b3Quaternion.h <897:23 897:23>]
REFERENCE_CALL b3Quaternion b3ShortestArcQuat(const b3Vector3 &, const b3Vector3 &) -> const b3Scalar & b3Vector3::getY() const [b3Quaternion.h <897:34 897:37>]
LOCAL_SYMBOL: b3Quaternion.h<895:13> [b3Quaternion.h <897:32 897:32>]
REFERENCE_CALL b3Quaternion b3ShortestArcQuat(const b3Vector3 &, const b3Vector3 &) -> const b3Scalar & b3Vector3::getZ() const [b3Quaternion.h <897:43 897:46>]
LOCAL_SYMBOL: b3Quaternion.h<895:13> [b3Quaternion.h <897:41 897:41>]
LOCAL_SYMBOL: b3Quaternion.h<900:12> [b3Quaternion.h <900:12 900:12>]
REFERENCE_TYPE_USAGE b3Quaternion b3ShortestArcQuat(const b3Vector3 &, const b3Vector3 &) -> b3Scalar [b3Quaternion.h <900:2 900:9>]
REFERENCE_CALL b3Quaternion b3ShortestArcQuat(const b3Vector3 &, const b3Vector3 &) -> b3Scalar b3Sqrt(b3Scalar) [b3Quaternion.h <900:16 900:21>]
LOCAL_SYMBOL: b3Quaternion.h<891:12> [b3Quaternion.h <900:31 900:31>]
LOCAL_SYMBOL: b3Quaternion.h<901:11> [b3Quaternion.h <901:11 901:12>]
REFERENCE_TYPE_USAGE b3Quaternion b3ShortestArcQuat(const b3Vector3 &, const b3Vector3 &) -> b3Scalar [b3Quaternion.h <901:2 901:9>]
LOCAL_SYMBOL: b3Quaternion.h<900:12> [b3Quaternion.h <901:23 901:23>]
REFERENCE_CALL b3Quaternion b3ShortestArcQuat(const b3Vector3 &, const b3Vector3 &) -> void b3Quaternion::b3Quaternion(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &) [b3Quaternion.h <903:9 903:20>]
REFERENCE_TYPE_USAGE b3Quaternion b3ShortestArcQuat(const b3Vector3 &, const b3Vector3 &) -> b3Quaternion [b3Quaternion.h <903:9 903:20>]
REFERENCE_CALL b3Quaternion b3ShortestArcQuat(const b3Vector3 &, const b3Vector3 &) -> const b3Scalar & b3Vector3::getX() const [b3Quaternion.h <903:24 903:27>]
LOCAL_SYMBOL: b3Quaternion.h<890:12> [b3Quaternion.h <903:22 903:22>]
LOCAL_SYMBOL: b3Quaternion.h<901:11> [b3Quaternion.h <903:31 903:32>]
REFERENCE_CALL b3Quaternion b3ShortestArcQuat(const b3Vector3 &, const b3Vector3 &) -> const b3Scalar & b3Vector3::getY() const [b3Quaternion.h <903:36 903:39>]
LOCAL_SYMBOL: b3Quaternion.h<890:12> [b3Quaternion.h <903:34 903:34>]
LOCAL_SYMBOL: b3Quaternion.h<901:11> [b3Quaternion.h <903:43 903:44>]
REFERENCE_CALL b3Quaternion b3ShortestArcQuat(const b3Vector3 &, const b3Vector3 &) -> const b3Scalar & b3Vector3::getZ() const [b3Quaternion.h <903:48 903:51>]
LOCAL_SYMBOL: b3Quaternion.h<890:12> [b3Quaternion.h <903:46 903:46>]
LOCAL_SYMBOL: b3Quaternion.h<901:11> [b3Quaternion.h <903:55 903:56>]
LOCAL_SYMBOL: b3Quaternion.h<900:12> [b3Quaternion.h <903:58 903:58>]
SYMBOL_FUNCTION b3Quaternion b3ShortestArcQuatNormalize2(b3Vector3 &, b3Vector3 &) [b3Quaternion.h <907:1 <908:1 908:27> 913:1>]
REFERENCE_TYPE_USAGE b3Quaternion b3ShortestArcQuatNormalize2(b3Vector3 &, b3Vector3 &) -> b3Quaternion [b3Quaternion.h <907:17 907:28>]
LOCAL_SYMBOL: b3Quaternion.h<908:40> [b3Quaternion.h <908:40 908:41>]
REFERENCE_TYPE_USAGE b3Quaternion b3ShortestArcQuatNormalize2(b3Vector3 &, b3Vector3 &) -> b3Vector3 [b3Quaternion.h <908:29 908:37>]
LOCAL_SYMBOL: b3Quaternion.h<908:54> [b3Quaternion.h <908:54 908:55>]
REFERENCE_TYPE_USAGE b3Quaternion b3ShortestArcQuatNormalize2(b3Vector3 &, b3Vector3 &) -> b3Vector3 [b3Quaternion.h <908:43 908:51>]
SYMBOL_FUNCTION b3Vector3 & b3Vector3::normalize()
REFERENCE_CALL b3Quaternion b3ShortestArcQuatNormalize2(b3Vector3 &, b3Vector3 &) -> b3Vector3 & b3Vector3::normalize() [b3Quaternion.h <910:5 910:13>]
LOCAL_SYMBOL: b3Quaternion.h<908:40> [b3Quaternion.h <910:2 910:3>]
REFERENCE_CALL b3Quaternion b3ShortestArcQuatNormalize2(b3Vector3 &, b3Vector3 &) -> b3Vector3 & b3Vector3::normalize() [b3Quaternion.h <911:5 911:13>]
LOCAL_SYMBOL: b3Quaternion.h<908:54> [b3Quaternion.h <911:2 911:3>]
SYMBOL_FUNCTION b3Quaternion b3ShortestArcQuat(const b3Vector3 &, const b3Vector3 &)
REFERENCE_CALL b3Quaternion b3ShortestArcQuatNormalize2(b3Vector3 &, b3Vector3 &) -> b3Quaternion b3ShortestArcQuat(const b3Vector3 &, const b3Vector3 &) [b3Quaternion.h <912:9 912:25>]
LOCAL_SYMBOL: b3Quaternion.h<908:40> [b3Quaternion.h <912:27 912:28>]
LOCAL_SYMBOL: b3Quaternion.h<908:54> [b3Quaternion.h <912:30 912:31>]
SYMBOL_GLOBAL_VARIABLE const __m128 b3vMPPP [b3Matrix3x3.h <25:37 25:43>]
REFERENCE_TYPE_USAGE const __m128 b3vMPPP -> __m128 [b3Matrix3x3.h <25:7 25:12>]
SYMBOL_GLOBAL_VARIABLE const b3SimdFloat4 b3v1000 [b3Matrix3x3.h <29:43 29:49>]
REFERENCE_TYPE_USAGE const b3SimdFloat4 b3v1000 -> b3SimdFloat4 [b3Matrix3x3.h <29:7 29:18>]
SYMBOL_GLOBAL_VARIABLE const b3SimdFloat4 b3v0100 [b3Matrix3x3.h <30:43 30:49>]
REFERENCE_TYPE_USAGE const b3SimdFloat4 b3v0100 -> b3SimdFloat4 [b3Matrix3x3.h <30:7 30:18>]
SYMBOL_GLOBAL_VARIABLE const b3SimdFloat4 b3v0010 [b3Matrix3x3.h <31:43 31:49>]
REFERENCE_TYPE_USAGE const b3SimdFloat4 b3v0010 -> b3SimdFloat4 [b3Matrix3x3.h <31:7 31:18>]
SYMBOL_CLASS b3Matrix3x3 [b3Matrix3x3.h <43:1 <43:31 43:41> 737:1>]
SYMBOL_FIELD private b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <46:12 46:15>]
REFERENCE_TYPE_USAGE b3Vector3 [] b3Matrix3x3::m_el -> b3Vector3 [b3Matrix3x3.h <46:2 46:10>]
SYMBOL_METHOD public void b3Matrix3x3::b3Matrix3x3() [b3Matrix3x3.h <50:2 <50:2 50:12> 50:18>]
REFERENCE_USAGE void b3Matrix3x3::b3Matrix3x3() -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <50:2 50:12>]
REFERENCE_CALL void b3Matrix3x3::b3Matrix3x3() -> void b3Vector3::b3Vector3() [b3Matrix3x3.h <50:2 50:12>]
SYMBOL_METHOD public void b3Matrix3x3::b3Matrix3x3(const b3Quaternion &) [b3Matrix3x3.h <55:2 <55:11 55:21> 55:64>]
LOCAL_SYMBOL: b3Matrix3x3.h<55:43> [b3Matrix3x3.h <55:43 55:43>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::b3Matrix3x3(const b3Quaternion &) -> b3Quaternion [b3Matrix3x3.h <55:29 55:40>]
REFERENCE_USAGE void b3Matrix3x3::b3Matrix3x3(const b3Quaternion &) -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <55:11 55:21>]
REFERENCE_CALL void b3Matrix3x3::b3Matrix3x3(const b3Quaternion &) -> void b3Vector3::b3Vector3() [b3Matrix3x3.h <55:11 55:21>]
SYMBOL_FUNCTION void b3Matrix3x3::setRotation(const b3Quaternion &)
REFERENCE_CALL void b3Matrix3x3::b3Matrix3x3(const b3Quaternion &) -> void b3Matrix3x3::setRotation(const b3Quaternion &) [b3Matrix3x3.h <55:48 55:58>]
LOCAL_SYMBOL: b3Matrix3x3.h<55:43> [b3Matrix3x3.h <55:60 55:60>]
SYMBOL_METHOD public void b3Matrix3x3::b3Matrix3x3(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &) [b3Matrix3x3.h <64:2 <64:2 64:12> 71:2>]
LOCAL_SYMBOL: b3Matrix3x3.h<64:30> [b3Matrix3x3.h <64:30 64:31>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::b3Matrix3x3(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Scalar [b3Matrix3x3.h <64:20 64:27>]
LOCAL_SYMBOL: b3Matrix3x3.h<64:50> [b3Matrix3x3.h <64:50 64:51>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::b3Matrix3x3(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Scalar [b3Matrix3x3.h <64:40 64:47>]
LOCAL_SYMBOL: b3Matrix3x3.h<64:70> [b3Matrix3x3.h <64:70 64:71>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::b3Matrix3x3(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Scalar [b3Matrix3x3.h <64:60 64:67>]
LOCAL_SYMBOL: b3Matrix3x3.h<65:19> [b3Matrix3x3.h <65:19 65:20>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::b3Matrix3x3(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Scalar [b3Matrix3x3.h <65:9 65:16>]
LOCAL_SYMBOL: b3Matrix3x3.h<65:39> [b3Matrix3x3.h <65:39 65:40>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::b3Matrix3x3(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Scalar [b3Matrix3x3.h <65:29 65:36>]
LOCAL_SYMBOL: b3Matrix3x3.h<65:59> [b3Matrix3x3.h <65:59 65:60>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::b3Matrix3x3(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Scalar [b3Matrix3x3.h <65:49 65:56>]
LOCAL_SYMBOL: b3Matrix3x3.h<66:19> [b3Matrix3x3.h <66:19 66:20>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::b3Matrix3x3(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Scalar [b3Matrix3x3.h <66:9 66:16>]
LOCAL_SYMBOL: b3Matrix3x3.h<66:39> [b3Matrix3x3.h <66:39 66:40>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::b3Matrix3x3(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Scalar [b3Matrix3x3.h <66:29 66:36>]
LOCAL_SYMBOL: b3Matrix3x3.h<66:59> [b3Matrix3x3.h <66:59 66:60>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::b3Matrix3x3(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Scalar [b3Matrix3x3.h <66:49 66:56>]
REFERENCE_USAGE void b3Matrix3x3::b3Matrix3x3(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <64:2 64:12>]
REFERENCE_CALL void b3Matrix3x3::b3Matrix3x3(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &) -> void b3Vector3::b3Vector3() [b3Matrix3x3.h <64:2 64:12>]
SYMBOL_FUNCTION void b3Matrix3x3::setValue(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &)
REFERENCE_CALL void b3Matrix3x3::b3Matrix3x3(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &) -> void b3Matrix3x3::setValue(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &) [b3Matrix3x3.h <68:3 68:10>]
LOCAL_SYMBOL: b3Matrix3x3.h<64:30> [b3Matrix3x3.h <68:12 68:13>]
LOCAL_SYMBOL: b3Matrix3x3.h<64:50> [b3Matrix3x3.h <68:16 68:17>]
LOCAL_SYMBOL: b3Matrix3x3.h<64:70> [b3Matrix3x3.h <68:20 68:21>]
LOCAL_SYMBOL: b3Matrix3x3.h<65:19> [b3Matrix3x3.h <69:4 69:5>]
LOCAL_SYMBOL: b3Matrix3x3.h<65:39> [b3Matrix3x3.h <69:8 69:9>]
LOCAL_SYMBOL: b3Matrix3x3.h<65:59> [b3Matrix3x3.h <69:12 69:13>]
LOCAL_SYMBOL: b3Matrix3x3.h<66:19> [b3Matrix3x3.h <70:4 70:5>]
LOCAL_SYMBOL: b3Matrix3x3.h<66:39> [b3Matrix3x3.h <70:8 70:9>]
LOCAL_SYMBOL: b3Matrix3x3.h<66:59> [b3Matrix3x3.h <70:12 70:13>]
SYMBOL_METHOD public void b3Matrix3x3::b3Matrix3x3(const b3Matrix3x3 &) [b3Matrix3x3.h <109:2 <109:18 109:28> 114:2>]
LOCAL_SYMBOL: b3Matrix3x3.h<109:50> [b3Matrix3x3.h <109:50 109:54>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::b3Matrix3x3(const b3Matrix3x3 &) -> b3Matrix3x3 [b3Matrix3x3.h <109:37 109:47>]
REFERENCE_USAGE void b3Matrix3x3::b3Matrix3x3(const b3Matrix3x3 &) -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <109:18 109:28>]
REFERENCE_CALL void b3Matrix3x3::b3Matrix3x3(const b3Matrix3x3 &) -> void b3Vector3::b3Vector3() [b3Matrix3x3.h <109:18 109:28>]
REFERENCE_CALL void b3Matrix3x3::b3Matrix3x3(const b3Matrix3x3 &) -> b3Vector3 & b3Vector3::operator=(const b3Vector3 &) [b3Matrix3x3.h <111:11 111:11>]
REFERENCE_USAGE void b3Matrix3x3::b3Matrix3x3(const b3Matrix3x3 &) -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <111:3 111:6>]
REFERENCE_USAGE void b3Matrix3x3::b3Matrix3x3(const b3Matrix3x3 &) -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <111:19 111:22>]
LOCAL_SYMBOL: b3Matrix3x3.h<109:50> [b3Matrix3x3.h <111:13 111:17>]
REFERENCE_CALL void b3Matrix3x3::b3Matrix3x3(const b3Matrix3x3 &) -> b3Vector3 & b3Vector3::operator=(const b3Vector3 &) [b3Matrix3x3.h <112:11 112:11>]
REFERENCE_USAGE void b3Matrix3x3::b3Matrix3x3(const b3Matrix3x3 &) -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <112:3 112:6>]
REFERENCE_USAGE void b3Matrix3x3::b3Matrix3x3(const b3Matrix3x3 &) -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <112:19 112:22>]
LOCAL_SYMBOL: b3Matrix3x3.h<109:50> [b3Matrix3x3.h <112:13 112:17>]
REFERENCE_CALL void b3Matrix3x3::b3Matrix3x3(const b3Matrix3x3 &) -> b3Vector3 & b3Vector3::operator=(const b3Vector3 &) [b3Matrix3x3.h <113:11 113:11>]
REFERENCE_USAGE void b3Matrix3x3::b3Matrix3x3(const b3Matrix3x3 &) -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <113:3 113:6>]
REFERENCE_USAGE void b3Matrix3x3::b3Matrix3x3(const b3Matrix3x3 &) -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <113:19 113:22>]
LOCAL_SYMBOL: b3Matrix3x3.h<109:50> [b3Matrix3x3.h <113:13 113:17>]
SYMBOL_METHOD public b3Matrix3x3 & b3Matrix3x3::operator=(const b3Matrix3x3 &) [b3Matrix3x3.h <117:2 <117:31 117:39> 123:2>]
REFERENCE_TYPE_USAGE b3Matrix3x3 & b3Matrix3x3::operator=(const b3Matrix3x3 &) -> b3Matrix3x3 [b3Matrix3x3.h <117:18 117:28>]
LOCAL_SYMBOL: b3Matrix3x3.h<117:60> [b3Matrix3x3.h <117:60 117:64>]
REFERENCE_TYPE_USAGE b3Matrix3x3 & b3Matrix3x3::operator=(const b3Matrix3x3 &) -> b3Matrix3x3 [b3Matrix3x3.h <117:47 117:57>]
REFERENCE_CALL b3Matrix3x3 & b3Matrix3x3::operator=(const b3Matrix3x3 &) -> b3Vector3 & b3Vector3::operator=(const b3Vector3 &) [b3Matrix3x3.h <119:11 119:11>]
REFERENCE_USAGE b3Matrix3x3 & b3Matrix3x3::operator=(const b3Matrix3x3 &) -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <119:3 119:6>]
REFERENCE_USAGE b3Matrix3x3 & b3Matrix3x3::operator=(const b3Matrix3x3 &) -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <119:19 119:22>]
LOCAL_SYMBOL: b3Matrix3x3.h<117:60> [b3Matrix3x3.h <119:13 119:17>]
REFERENCE_CALL b3Matrix3x3 & b3Matrix3x3::operator=(const b3Matrix3x3 &) -> b3Vector3 & b3Vector3::operator=(const b3Vector3 &) [b3Matrix3x3.h <120:11 120:11>]
REFERENCE_USAGE b3Matrix3x3 & b3Matrix3x3::operator=(const b3Matrix3x3 &) -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <120:3 120:6>]
REFERENCE_USAGE b3Matrix3x3 & b3Matrix3x3::operator=(const b3Matrix3x3 &) -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <120:19 120:22>]
LOCAL_SYMBOL: b3Matrix3x3.h<117:60> [b3Matrix3x3.h <120:13 120:17>]
REFERENCE_CALL b3Matrix3x3 & b3Matrix3x3::operator=(const b3Matrix3x3 &) -> b3Vector3 & b3Vector3::operator=(const b3Vector3 &) [b3Matrix3x3.h <121:11 121:11>]
REFERENCE_USAGE b3Matrix3x3 & b3Matrix3x3::operator=(const b3Matrix3x3 &) -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <121:3 121:6>]
REFERENCE_USAGE b3Matrix3x3 & b3Matrix3x3::operator=(const b3Matrix3x3 &) -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <121:19 121:22>]
LOCAL_SYMBOL: b3Matrix3x3.h<117:60> [b3Matrix3x3.h <121:13 121:17>]
SYMBOL_METHOD public b3Vector3 b3Matrix3x3::getColumn(int) const [b3Matrix3x3.h <129:2 <129:28 129:36> 132:2>]
REFERENCE_TYPE_USAGE b3Vector3 b3Matrix3x3::getColumn(int) const -> b3Vector3 [b3Matrix3x3.h <129:18 129:26>]
LOCAL_SYMBOL: b3Matrix3x3.h<129:42> [b3Matrix3x3.h <129:42 129:42>]
REFERENCE_TYPE_USAGE b3Vector3 b3Matrix3x3::getColumn(int) const -> int [b3Matrix3x3.h <129:38 129:40>]
REFERENCE_CALL b3Vector3 b3Matrix3x3::getColumn(int) const -> b3Vector3 b3MakeVector3(b3Scalar, b3Scalar, b3Scalar) [b3Matrix3x3.h <131:10 131:22>]
REFERENCE_USAGE b3Vector3 b3Matrix3x3::getColumn(int) const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <131:24 131:27>]
LOCAL_SYMBOL: b3Matrix3x3.h<129:42> [b3Matrix3x3.h <131:32 131:32>]
REFERENCE_USAGE b3Vector3 b3Matrix3x3::getColumn(int) const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <131:35 131:38>]
LOCAL_SYMBOL: b3Matrix3x3.h<129:42> [b3Matrix3x3.h <131:43 131:43>]
REFERENCE_USAGE b3Vector3 b3Matrix3x3::getColumn(int) const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <131:46 131:49>]
LOCAL_SYMBOL: b3Matrix3x3.h<129:42> [b3Matrix3x3.h <131:54 131:54>]
SYMBOL_METHOD public const b3Vector3 & b3Matrix3x3::getRow(int) const [b3Matrix3x3.h <137:2 <137:35 137:40> 141:2>]
REFERENCE_TYPE_USAGE const b3Vector3 & b3Matrix3x3::getRow(int) const -> b3Vector3 [b3Matrix3x3.h <137:24 137:32>]
LOCAL_SYMBOL: b3Matrix3x3.h<137:46> [b3Matrix3x3.h <137:46 137:46>]
REFERENCE_TYPE_USAGE const b3Vector3 & b3Matrix3x3::getRow(int) const -> int [b3Matrix3x3.h <137:42 137:44>]
REFERENCE_USAGE const b3Vector3 & b3Matrix3x3::getRow(int) const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <140:10 140:13>]
LOCAL_SYMBOL: b3Matrix3x3.h<137:46> [b3Matrix3x3.h <140:15 140:15>]
SYMBOL_METHOD public b3Vector3 & b3Matrix3x3::operator[](int) [b3Matrix3x3.h <145:2 <145:30 145:39> 149:2>]
REFERENCE_TYPE_USAGE b3Vector3 & b3Matrix3x3::operator[](int) -> b3Vector3 [b3Matrix3x3.h <145:18 145:26>]
LOCAL_SYMBOL: b3Matrix3x3.h<145:45> [b3Matrix3x3.h <145:45 145:45>]
REFERENCE_TYPE_USAGE b3Vector3 & b3Matrix3x3::operator[](int) -> int [b3Matrix3x3.h <145:41 145:43>]
REFERENCE_USAGE b3Vector3 & b3Matrix3x3::operator[](int) -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <148:10 148:13>]
LOCAL_SYMBOL: b3Matrix3x3.h<145:45> [b3Matrix3x3.h <148:15 148:15>]
SYMBOL_METHOD public const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Matrix3x3.h <153:2 <153:35 153:44> 157:2>]
REFERENCE_TYPE_USAGE const b3Vector3 & b3Matrix3x3::operator[](int) const -> b3Vector3 [b3Matrix3x3.h <153:24 153:32>]
LOCAL_SYMBOL: b3Matrix3x3.h<153:50> [b3Matrix3x3.h <153:50 153:50>]
REFERENCE_TYPE_USAGE const b3Vector3 & b3Matrix3x3::operator[](int) const -> int [b3Matrix3x3.h <153:46 153:48>]
REFERENCE_USAGE const b3Vector3 & b3Matrix3x3::operator[](int) const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <156:10 156:13>]
LOCAL_SYMBOL: b3Matrix3x3.h<153:50> [b3Matrix3x3.h <156:15 156:15>]
SYMBOL_METHOD public b3Matrix3x3 & b3Matrix3x3::operator*=(const b3Matrix3x3 &) [b3Matrix3x3.h <162:15 162:24>]
REFERENCE_TYPE_USAGE b3Matrix3x3 & b3Matrix3x3::operator*=(const b3Matrix3x3 &) -> b3Matrix3x3 [b3Matrix3x3.h <162:2 162:12>]
LOCAL_SYMBOL: b3Matrix3x3.h<162:45> [b3Matrix3x3.h <162:45 162:45>]
REFERENCE_TYPE_USAGE b3Matrix3x3 & b3Matrix3x3::operator*=(const b3Matrix3x3 &) -> b3Matrix3x3 [b3Matrix3x3.h <162:32 162:42>]
SYMBOL_METHOD public b3Matrix3x3 & b3Matrix3x3::operator+=(const b3Matrix3x3 &) [b3Matrix3x3.h <167:15 167:24>]
REFERENCE_TYPE_USAGE b3Matrix3x3 & b3Matrix3x3::operator+=(const b3Matrix3x3 &) -> b3Matrix3x3 [b3Matrix3x3.h <167:2 167:12>]
LOCAL_SYMBOL: b3Matrix3x3.h<167:45> [b3Matrix3x3.h <167:45 167:45>]
REFERENCE_TYPE_USAGE b3Matrix3x3 & b3Matrix3x3::operator+=(const b3Matrix3x3 &) -> b3Matrix3x3 [b3Matrix3x3.h <167:32 167:42>]
SYMBOL_METHOD public b3Matrix3x3 & b3Matrix3x3::operator-=(const b3Matrix3x3 &) [b3Matrix3x3.h <172:15 172:24>]
REFERENCE_TYPE_USAGE b3Matrix3x3 & b3Matrix3x3::operator-=(const b3Matrix3x3 &) -> b3Matrix3x3 [b3Matrix3x3.h <172:2 172:12>]
LOCAL_SYMBOL: b3Matrix3x3.h<172:45> [b3Matrix3x3.h <172:45 172:45>]
REFERENCE_TYPE_USAGE b3Matrix3x3 & b3Matrix3x3::operator-=(const b3Matrix3x3 &) -> b3Matrix3x3 [b3Matrix3x3.h <172:32 172:42>]
SYMBOL_METHOD public void b3Matrix3x3::setFromOpenGLSubMatrix(const b3Scalar *) [b3Matrix3x3.h <176:2 <176:7 176:28> 182:2>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::setFromOpenGLSubMatrix(const b3Scalar *) -> void [b3Matrix3x3.h <176:2 176:5>]
LOCAL_SYMBOL: b3Matrix3x3.h<176:46> [b3Matrix3x3.h <176:46 176:46>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::setFromOpenGLSubMatrix(const b3Scalar *) -> b3Scalar [b3Matrix3x3.h <176:36 176:43>]
REFERENCE_CALL void b3Matrix3x3::setFromOpenGLSubMatrix(const b3Scalar *) -> void b3Vector3::setValue(const b3Scalar &, const b3Scalar &, const b3Scalar &) [b3Matrix3x3.h <178:11 178:18>]
REFERENCE_USAGE void b3Matrix3x3::setFromOpenGLSubMatrix(const b3Scalar *) -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <178:3 178:6>]
LOCAL_SYMBOL: b3Matrix3x3.h<176:46> [b3Matrix3x3.h <178:20 178:20>]
LOCAL_SYMBOL: b3Matrix3x3.h<176:46> [b3Matrix3x3.h <178:25 178:25>]
LOCAL_SYMBOL: b3Matrix3x3.h<176:46> [b3Matrix3x3.h <178:30 178:30>]
REFERENCE_CALL void b3Matrix3x3::setFromOpenGLSubMatrix(const b3Scalar *) -> void b3Vector3::setValue(const b3Scalar &, const b3Scalar &, const b3Scalar &) [b3Matrix3x3.h <179:11 179:18>]
REFERENCE_USAGE void b3Matrix3x3::setFromOpenGLSubMatrix(const b3Scalar *) -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <179:3 179:6>]
LOCAL_SYMBOL: b3Matrix3x3.h<176:46> [b3Matrix3x3.h <179:20 179:20>]
LOCAL_SYMBOL: b3Matrix3x3.h<176:46> [b3Matrix3x3.h <179:25 179:25>]
LOCAL_SYMBOL: b3Matrix3x3.h<176:46> [b3Matrix3x3.h <179:30 179:30>]
REFERENCE_CALL void b3Matrix3x3::setFromOpenGLSubMatrix(const b3Scalar *) -> void b3Vector3::setValue(const b3Scalar &, const b3Scalar &, const b3Scalar &) [b3Matrix3x3.h <180:11 180:18>]
REFERENCE_USAGE void b3Matrix3x3::setFromOpenGLSubMatrix(const b3Scalar *) -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <180:3 180:6>]
LOCAL_SYMBOL: b3Matrix3x3.h<176:46> [b3Matrix3x3.h <180:20 180:20>]
LOCAL_SYMBOL: b3Matrix3x3.h<176:46> [b3Matrix3x3.h <180:25 180:25>]
LOCAL_SYMBOL: b3Matrix3x3.h<176:46> [b3Matrix3x3.h <180:30 180:30>]
SYMBOL_METHOD public void b3Matrix3x3::setValue(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &) [b3Matrix3x3.h <193:2 <193:7 193:14> 200:2>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::setValue(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &) -> void [b3Matrix3x3.h <193:2 193:5>]
LOCAL_SYMBOL: b3Matrix3x3.h<193:32> [b3Matrix3x3.h <193:32 193:33>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::setValue(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Scalar [b3Matrix3x3.h <193:22 193:29>]
LOCAL_SYMBOL: b3Matrix3x3.h<193:52> [b3Matrix3x3.h <193:52 193:53>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::setValue(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Scalar [b3Matrix3x3.h <193:42 193:49>]
LOCAL_SYMBOL: b3Matrix3x3.h<193:72> [b3Matrix3x3.h <193:72 193:73>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::setValue(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Scalar [b3Matrix3x3.h <193:62 193:69>]
LOCAL_SYMBOL: b3Matrix3x3.h<194:19> [b3Matrix3x3.h <194:19 194:20>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::setValue(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Scalar [b3Matrix3x3.h <194:9 194:16>]
LOCAL_SYMBOL: b3Matrix3x3.h<194:39> [b3Matrix3x3.h <194:39 194:40>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::setValue(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Scalar [b3Matrix3x3.h <194:29 194:36>]
LOCAL_SYMBOL: b3Matrix3x3.h<194:59> [b3Matrix3x3.h <194:59 194:60>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::setValue(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Scalar [b3Matrix3x3.h <194:49 194:56>]
LOCAL_SYMBOL: b3Matrix3x3.h<195:19> [b3Matrix3x3.h <195:19 195:20>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::setValue(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Scalar [b3Matrix3x3.h <195:9 195:16>]
LOCAL_SYMBOL: b3Matrix3x3.h<195:39> [b3Matrix3x3.h <195:39 195:40>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::setValue(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Scalar [b3Matrix3x3.h <195:29 195:36>]
LOCAL_SYMBOL: b3Matrix3x3.h<195:59> [b3Matrix3x3.h <195:59 195:60>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::setValue(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Scalar [b3Matrix3x3.h <195:49 195:56>]
REFERENCE_CALL void b3Matrix3x3::setValue(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &) -> void b3Vector3::setValue(const b3Scalar &, const b3Scalar &, const b3Scalar &) [b3Matrix3x3.h <197:11 197:18>]
REFERENCE_USAGE void b3Matrix3x3::setValue(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <197:3 197:6>]
LOCAL_SYMBOL: b3Matrix3x3.h<193:32> [b3Matrix3x3.h <197:20 197:21>]
LOCAL_SYMBOL: b3Matrix3x3.h<193:52> [b3Matrix3x3.h <197:23 197:24>]
LOCAL_SYMBOL: b3Matrix3x3.h<193:72> [b3Matrix3x3.h <197:26 197:27>]
REFERENCE_CALL void b3Matrix3x3::setValue(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &) -> void b3Vector3::setValue(const b3Scalar &, const b3Scalar &, const b3Scalar &) [b3Matrix3x3.h <198:11 198:18>]
REFERENCE_USAGE void b3Matrix3x3::setValue(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <198:3 198:6>]
LOCAL_SYMBOL: b3Matrix3x3.h<194:19> [b3Matrix3x3.h <198:20 198:21>]
LOCAL_SYMBOL: b3Matrix3x3.h<194:39> [b3Matrix3x3.h <198:23 198:24>]
LOCAL_SYMBOL: b3Matrix3x3.h<194:59> [b3Matrix3x3.h <198:26 198:27>]
REFERENCE_CALL void b3Matrix3x3::setValue(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &) -> void b3Vector3::setValue(const b3Scalar &, const b3Scalar &, const b3Scalar &) [b3Matrix3x3.h <199:11 199:18>]
REFERENCE_USAGE void b3Matrix3x3::setValue(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <199:3 199:6>]
LOCAL_SYMBOL: b3Matrix3x3.h<195:19> [b3Matrix3x3.h <199:20 199:21>]
LOCAL_SYMBOL: b3Matrix3x3.h<195:39> [b3Matrix3x3.h <199:23 199:24>]
LOCAL_SYMBOL: b3Matrix3x3.h<195:59> [b3Matrix3x3.h <199:26 199:27>]
SYMBOL_METHOD public void b3Matrix3x3::setRotation(const b3Quaternion &) [b3Matrix3x3.h <204:2 <204:7 204:17> 271:5>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::setRotation(const b3Quaternion &) -> void [b3Matrix3x3.h <204:2 204:5>]
LOCAL_SYMBOL: b3Matrix3x3.h<204:39> [b3Matrix3x3.h <204:39 204:39>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::setRotation(const b3Quaternion &) -> b3Quaternion [b3Matrix3x3.h <204:25 204:36>]
LOCAL_SYMBOL: b3Matrix3x3.h<206:12> [b3Matrix3x3.h <206:12 206:12>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::setRotation(const b3Quaternion &) -> b3Scalar [b3Matrix3x3.h <206:3 206:10>]
REFERENCE_CALL void b3Matrix3x3::setRotation(const b3Quaternion &) -> b3Scalar b3Quaternion::length2() const [b3Matrix3x3.h <206:18 206:24>]
LOCAL_SYMBOL: b3Matrix3x3.h<204:39> [b3Matrix3x3.h <206:16 206:16>]
LOCAL_SYMBOL: b3Matrix3x3.h<208:12> [b3Matrix3x3.h <208:12 208:12>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::setRotation(const b3Quaternion &) -> b3Scalar [b3Matrix3x3.h <208:3 208:10>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::setRotation(const b3Quaternion &) -> b3Scalar [b3Matrix3x3.h <208:16 208:23>]
LOCAL_SYMBOL: b3Matrix3x3.h<206:12> [b3Matrix3x3.h <208:32 208:32>]
LOCAL_SYMBOL: b3Matrix3x3.h<262:12> [b3Matrix3x3.h <262:12 262:13>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::setRotation(const b3Quaternion &) -> b3Scalar [b3Matrix3x3.h <262:3 262:10>]
REFERENCE_CALL void b3Matrix3x3::setRotation(const b3Quaternion &) -> const b3Scalar & b3QuadWord::getX() const [b3Matrix3x3.h <262:19 262:22>]
LOCAL_SYMBOL: b3Matrix3x3.h<204:39> [b3Matrix3x3.h <262:17 262:17>]
LOCAL_SYMBOL: b3Matrix3x3.h<208:12> [b3Matrix3x3.h <262:28 262:28>]
LOCAL_SYMBOL: b3Matrix3x3.h<262:33> [b3Matrix3x3.h <262:33 262:34>]
REFERENCE_CALL void b3Matrix3x3::setRotation(const b3Quaternion &) -> const b3Scalar & b3QuadWord::getY() const [b3Matrix3x3.h <262:40 262:43>]
LOCAL_SYMBOL: b3Matrix3x3.h<204:39> [b3Matrix3x3.h <262:38 262:38>]
LOCAL_SYMBOL: b3Matrix3x3.h<208:12> [b3Matrix3x3.h <262:49 262:49>]
LOCAL_SYMBOL: b3Matrix3x3.h<262:54> [b3Matrix3x3.h <262:54 262:55>]
REFERENCE_CALL void b3Matrix3x3::setRotation(const b3Quaternion &) -> const b3Scalar & b3QuadWord::getZ() const [b3Matrix3x3.h <262:61 262:64>]
LOCAL_SYMBOL: b3Matrix3x3.h<204:39> [b3Matrix3x3.h <262:59 262:59>]
LOCAL_SYMBOL: b3Matrix3x3.h<208:12> [b3Matrix3x3.h <262:70 262:70>]
LOCAL_SYMBOL: b3Matrix3x3.h<263:12> [b3Matrix3x3.h <263:12 263:13>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::setRotation(const b3Quaternion &) -> b3Scalar [b3Matrix3x3.h <263:3 263:10>]
REFERENCE_CALL void b3Matrix3x3::setRotation(const b3Quaternion &) -> const b3Scalar & b3Quaternion::getW() const [b3Matrix3x3.h <263:19 263:22>]
LOCAL_SYMBOL: b3Matrix3x3.h<204:39> [b3Matrix3x3.h <263:17 263:17>]
LOCAL_SYMBOL: b3Matrix3x3.h<262:12> [b3Matrix3x3.h <263:28 263:29>]
LOCAL_SYMBOL: b3Matrix3x3.h<263:33> [b3Matrix3x3.h <263:33 263:34>]
REFERENCE_CALL void b3Matrix3x3::setRotation(const b3Quaternion &) -> const b3Scalar & b3Quaternion::getW() const [b3Matrix3x3.h <263:40 263:43>]
LOCAL_SYMBOL: b3Matrix3x3.h<204:39> [b3Matrix3x3.h <263:38 263:38>]
LOCAL_SYMBOL: b3Matrix3x3.h<262:33> [b3Matrix3x3.h <263:49 263:50>]
LOCAL_SYMBOL: b3Matrix3x3.h<263:54> [b3Matrix3x3.h <263:54 263:55>]
REFERENCE_CALL void b3Matrix3x3::setRotation(const b3Quaternion &) -> const b3Scalar & b3Quaternion::getW() const [b3Matrix3x3.h <263:61 263:64>]
LOCAL_SYMBOL: b3Matrix3x3.h<204:39> [b3Matrix3x3.h <263:59 263:59>]
LOCAL_SYMBOL: b3Matrix3x3.h<262:54> [b3Matrix3x3.h <263:70 263:71>]
LOCAL_SYMBOL: b3Matrix3x3.h<264:12> [b3Matrix3x3.h <264:12 264:13>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::setRotation(const b3Quaternion &) -> b3Scalar [b3Matrix3x3.h <264:3 264:10>]
REFERENCE_CALL void b3Matrix3x3::setRotation(const b3Quaternion &) -> const b3Scalar & b3QuadWord::getX() const [b3Matrix3x3.h <264:19 264:22>]
LOCAL_SYMBOL: b3Matrix3x3.h<204:39> [b3Matrix3x3.h <264:17 264:17>]
LOCAL_SYMBOL: b3Matrix3x3.h<262:12> [b3Matrix3x3.h <264:28 264:29>]
LOCAL_SYMBOL: b3Matrix3x3.h<264:33> [b3Matrix3x3.h <264:33 264:34>]
REFERENCE_CALL void b3Matrix3x3::setRotation(const b3Quaternion &) -> const b3Scalar & b3QuadWord::getX() const [b3Matrix3x3.h <264:40 264:43>]
LOCAL_SYMBOL: b3Matrix3x3.h<204:39> [b3Matrix3x3.h <264:38 264:38>]
LOCAL_SYMBOL: b3Matrix3x3.h<262:33> [b3Matrix3x3.h <264:49 264:50>]
LOCAL_SYMBOL: b3Matrix3x3.h<264:54> [b3Matrix3x3.h <264:54 264:55>]
REFERENCE_CALL void b3Matrix3x3::setRotation(const b3Quaternion &) -> const b3Scalar & b3QuadWord::getX() const [b3Matrix3x3.h <264:61 264:64>]
LOCAL_SYMBOL: b3Matrix3x3.h<204:39> [b3Matrix3x3.h <264:59 264:59>]
LOCAL_SYMBOL: b3Matrix3x3.h<262:54> [b3Matrix3x3.h <264:70 264:71>]
LOCAL_SYMBOL: b3Matrix3x3.h<265:12> [b3Matrix3x3.h <265:12 265:13>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::setRotation(const b3Quaternion &) -> b3Scalar [b3Matrix3x3.h <265:3 265:10>]
REFERENCE_CALL void b3Matrix3x3::setRotation(const b3Quaternion &) -> const b3Scalar & b3QuadWord::getY() const [b3Matrix3x3.h <265:19 265:22>]
LOCAL_SYMBOL: b3Matrix3x3.h<204:39> [b3Matrix3x3.h <265:17 265:17>]
LOCAL_SYMBOL: b3Matrix3x3.h<262:33> [b3Matrix3x3.h <265:28 265:29>]
LOCAL_SYMBOL: b3Matrix3x3.h<265:33> [b3Matrix3x3.h <265:33 265:34>]
REFERENCE_CALL void b3Matrix3x3::setRotation(const b3Quaternion &) -> const b3Scalar & b3QuadWord::getY() const [b3Matrix3x3.h <265:40 265:43>]
LOCAL_SYMBOL: b3Matrix3x3.h<204:39> [b3Matrix3x3.h <265:38 265:38>]
LOCAL_SYMBOL: b3Matrix3x3.h<262:54> [b3Matrix3x3.h <265:49 265:50>]
LOCAL_SYMBOL: b3Matrix3x3.h<265:54> [b3Matrix3x3.h <265:54 265:55>]
REFERENCE_CALL void b3Matrix3x3::setRotation(const b3Quaternion &) -> const b3Scalar & b3QuadWord::getZ() const [b3Matrix3x3.h <265:61 265:64>]
LOCAL_SYMBOL: b3Matrix3x3.h<204:39> [b3Matrix3x3.h <265:59 265:59>]
LOCAL_SYMBOL: b3Matrix3x3.h<262:54> [b3Matrix3x3.h <265:70 265:71>]
REFERENCE_CALL void b3Matrix3x3::setRotation(const b3Quaternion &) -> void b3Matrix3x3::setValue(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &) [b3Matrix3x3.h <266:3 266:10>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::setRotation(const b3Quaternion &) -> b3Scalar [b3Matrix3x3.h <267:13 267:20>]
LOCAL_SYMBOL: b3Matrix3x3.h<265:12> [b3Matrix3x3.h <267:30 267:31>]
LOCAL_SYMBOL: b3Matrix3x3.h<265:54> [b3Matrix3x3.h <267:35 267:36>]
LOCAL_SYMBOL: b3Matrix3x3.h<264:33> [b3Matrix3x3.h <267:40 267:41>]
LOCAL_SYMBOL: b3Matrix3x3.h<263:54> [b3Matrix3x3.h <267:45 267:46>]
LOCAL_SYMBOL: b3Matrix3x3.h<264:54> [b3Matrix3x3.h <267:49 267:50>]
LOCAL_SYMBOL: b3Matrix3x3.h<263:33> [b3Matrix3x3.h <267:54 267:55>]
LOCAL_SYMBOL: b3Matrix3x3.h<264:33> [b3Matrix3x3.h <268:4 268:5>]
LOCAL_SYMBOL: b3Matrix3x3.h<263:54> [b3Matrix3x3.h <268:9 268:10>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::setRotation(const b3Quaternion &) -> b3Scalar [b3Matrix3x3.h <268:13 268:20>]
LOCAL_SYMBOL: b3Matrix3x3.h<264:12> [b3Matrix3x3.h <268:30 268:31>]
LOCAL_SYMBOL: b3Matrix3x3.h<265:54> [b3Matrix3x3.h <268:35 268:36>]
LOCAL_SYMBOL: b3Matrix3x3.h<265:33> [b3Matrix3x3.h <268:40 268:41>]
LOCAL_SYMBOL: b3Matrix3x3.h<263:12> [b3Matrix3x3.h <268:45 268:46>]
LOCAL_SYMBOL: b3Matrix3x3.h<264:54> [b3Matrix3x3.h <269:4 269:5>]
LOCAL_SYMBOL: b3Matrix3x3.h<263:33> [b3Matrix3x3.h <269:9 269:10>]
LOCAL_SYMBOL: b3Matrix3x3.h<265:33> [b3Matrix3x3.h <269:13 269:14>]
LOCAL_SYMBOL: b3Matrix3x3.h<263:12> [b3Matrix3x3.h <269:18 269:19>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::setRotation(const b3Quaternion &) -> b3Scalar [b3Matrix3x3.h <269:22 269:29>]
LOCAL_SYMBOL: b3Matrix3x3.h<264:12> [b3Matrix3x3.h <269:39 269:40>]
LOCAL_SYMBOL: b3Matrix3x3.h<265:12> [b3Matrix3x3.h <269:44 269:45>]
SYMBOL_METHOD public void b3Matrix3x3::setEulerYPR(const b3Scalar &, const b3Scalar &, const b3Scalar &) [b3Matrix3x3.h <279:2 <279:7 279:17> 282:2>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::setEulerYPR(const b3Scalar &, const b3Scalar &, const b3Scalar &) -> void [b3Matrix3x3.h <279:2 279:5>]
LOCAL_SYMBOL: b3Matrix3x3.h<279:35> [b3Matrix3x3.h <279:35 279:37>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::setEulerYPR(const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Scalar [b3Matrix3x3.h <279:25 279:32>]
LOCAL_SYMBOL: b3Matrix3x3.h<279:56> [b3Matrix3x3.h <279:56 279:60>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::setEulerYPR(const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Scalar [b3Matrix3x3.h <279:46 279:53>]
LOCAL_SYMBOL: b3Matrix3x3.h<279:79> [b3Matrix3x3.h <279:79 279:82>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::setEulerYPR(const b3Scalar &, const b3Scalar &, const b3Scalar &) -> b3Scalar [b3Matrix3x3.h <279:69 279:76>]
SYMBOL_FUNCTION void b3Matrix3x3::setEulerZYX(b3Scalar, b3Scalar, b3Scalar)
REFERENCE_CALL void b3Matrix3x3::setEulerYPR(const b3Scalar &, const b3Scalar &, const b3Scalar &) -> void b3Matrix3x3::setEulerZYX(b3Scalar, b3Scalar, b3Scalar) [b3Matrix3x3.h <281:3 281:13>]
LOCAL_SYMBOL: b3Matrix3x3.h<279:79> [b3Matrix3x3.h <281:15 281:18>]
LOCAL_SYMBOL: b3Matrix3x3.h<279:56> [b3Matrix3x3.h <281:21 281:25>]
LOCAL_SYMBOL: b3Matrix3x3.h<279:35> [b3Matrix3x3.h <281:28 281:30>]
SYMBOL_METHOD public void b3Matrix3x3::setEulerZYX(b3Scalar, b3Scalar, b3Scalar) [b3Matrix3x3.h <293:2 <293:7 293:17> 309:2>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::setEulerZYX(b3Scalar, b3Scalar, b3Scalar) -> void [b3Matrix3x3.h <293:2 293:5>]
LOCAL_SYMBOL: b3Matrix3x3.h<293:28> [b3Matrix3x3.h <293:28 293:33>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::setEulerZYX(b3Scalar, b3Scalar, b3Scalar) -> b3Scalar [b3Matrix3x3.h <293:19 293:26>]
LOCAL_SYMBOL: b3Matrix3x3.h<293:44> [b3Matrix3x3.h <293:44 293:49>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::setEulerZYX(b3Scalar, b3Scalar, b3Scalar) -> b3Scalar [b3Matrix3x3.h <293:35 293:42>]
LOCAL_SYMBOL: b3Matrix3x3.h<293:60> [b3Matrix3x3.h <293:60 293:65>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::setEulerZYX(b3Scalar, b3Scalar, b3Scalar) -> b3Scalar [b3Matrix3x3.h <293:51 293:58>]
LOCAL_SYMBOL: b3Matrix3x3.h<295:12> [b3Matrix3x3.h <295:12 295:13>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::setEulerZYX(b3Scalar, b3Scalar, b3Scalar) -> b3Scalar [b3Matrix3x3.h <295:3 295:10>]
REFERENCE_CALL void b3Matrix3x3::setEulerZYX(b3Scalar, b3Scalar, b3Scalar) -> b3Scalar b3Cos(b3Scalar) [b3Matrix3x3.h <295:17 295:21>]
LOCAL_SYMBOL: b3Matrix3x3.h<293:28> [b3Matrix3x3.h <295:23 295:28>]
LOCAL_SYMBOL: b3Matrix3x3.h<296:12> [b3Matrix3x3.h <296:12 296:13>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::setEulerZYX(b3Scalar, b3Scalar, b3Scalar) -> b3Scalar [b3Matrix3x3.h <296:3 296:10>]
REFERENCE_CALL void b3Matrix3x3::setEulerZYX(b3Scalar, b3Scalar, b3Scalar) -> b3Scalar b3Cos(b3Scalar) [b3Matrix3x3.h <296:17 296:21>]
LOCAL_SYMBOL: b3Matrix3x3.h<293:44> [b3Matrix3x3.h <296:23 296:28>]
LOCAL_SYMBOL: b3Matrix3x3.h<297:12> [b3Matrix3x3.h <297:12 297:13>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::setEulerZYX(b3Scalar, b3Scalar, b3Scalar) -> b3Scalar [b3Matrix3x3.h <297:3 297:10>]
REFERENCE_CALL void b3Matrix3x3::setEulerZYX(b3Scalar, b3Scalar, b3Scalar) -> b3Scalar b3Cos(b3Scalar) [b3Matrix3x3.h <297:17 297:21>]
LOCAL_SYMBOL: b3Matrix3x3.h<293:60> [b3Matrix3x3.h <297:23 297:28>]
LOCAL_SYMBOL: b3Matrix3x3.h<298:12> [b3Matrix3x3.h <298:12 298:13>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::setEulerZYX(b3Scalar, b3Scalar, b3Scalar) -> b3Scalar [b3Matrix3x3.h <298:3 298:10>]
REFERENCE_CALL void b3Matrix3x3::setEulerZYX(b3Scalar, b3Scalar, b3Scalar) -> b3Scalar b3Sin(b3Scalar) [b3Matrix3x3.h <298:17 298:21>]
LOCAL_SYMBOL: b3Matrix3x3.h<293:28> [b3Matrix3x3.h <298:23 298:28>]
LOCAL_SYMBOL: b3Matrix3x3.h<299:12> [b3Matrix3x3.h <299:12 299:13>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::setEulerZYX(b3Scalar, b3Scalar, b3Scalar) -> b3Scalar [b3Matrix3x3.h <299:3 299:10>]
REFERENCE_CALL void b3Matrix3x3::setEulerZYX(b3Scalar, b3Scalar, b3Scalar) -> b3Scalar b3Sin(b3Scalar) [b3Matrix3x3.h <299:17 299:21>]
LOCAL_SYMBOL: b3Matrix3x3.h<293:44> [b3Matrix3x3.h <299:23 299:28>]
LOCAL_SYMBOL: b3Matrix3x3.h<300:12> [b3Matrix3x3.h <300:12 300:13>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::setEulerZYX(b3Scalar, b3Scalar, b3Scalar) -> b3Scalar [b3Matrix3x3.h <300:3 300:10>]
REFERENCE_CALL void b3Matrix3x3::setEulerZYX(b3Scalar, b3Scalar, b3Scalar) -> b3Scalar b3Sin(b3Scalar) [b3Matrix3x3.h <300:17 300:21>]
LOCAL_SYMBOL: b3Matrix3x3.h<293:60> [b3Matrix3x3.h <300:23 300:28>]
LOCAL_SYMBOL: b3Matrix3x3.h<301:12> [b3Matrix3x3.h <301:12 301:13>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::setEulerZYX(b3Scalar, b3Scalar, b3Scalar) -> b3Scalar [b3Matrix3x3.h <301:3 301:10>]
LOCAL_SYMBOL: b3Matrix3x3.h<295:12> [b3Matrix3x3.h <301:17 301:18>]
LOCAL_SYMBOL: b3Matrix3x3.h<297:12> [b3Matrix3x3.h <301:22 301:23>]
LOCAL_SYMBOL: b3Matrix3x3.h<302:12> [b3Matrix3x3.h <302:12 302:13>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::setEulerZYX(b3Scalar, b3Scalar, b3Scalar) -> b3Scalar [b3Matrix3x3.h <302:3 302:10>]
LOCAL_SYMBOL: b3Matrix3x3.h<295:12> [b3Matrix3x3.h <302:17 302:18>]
LOCAL_SYMBOL: b3Matrix3x3.h<300:12> [b3Matrix3x3.h <302:22 302:23>]
LOCAL_SYMBOL: b3Matrix3x3.h<303:12> [b3Matrix3x3.h <303:12 303:13>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::setEulerZYX(b3Scalar, b3Scalar, b3Scalar) -> b3Scalar [b3Matrix3x3.h <303:3 303:10>]
LOCAL_SYMBOL: b3Matrix3x3.h<298:12> [b3Matrix3x3.h <303:17 303:18>]
LOCAL_SYMBOL: b3Matrix3x3.h<297:12> [b3Matrix3x3.h <303:22 303:23>]
LOCAL_SYMBOL: b3Matrix3x3.h<304:12> [b3Matrix3x3.h <304:12 304:13>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::setEulerZYX(b3Scalar, b3Scalar, b3Scalar) -> b3Scalar [b3Matrix3x3.h <304:3 304:10>]
LOCAL_SYMBOL: b3Matrix3x3.h<298:12> [b3Matrix3x3.h <304:17 304:18>]
LOCAL_SYMBOL: b3Matrix3x3.h<300:12> [b3Matrix3x3.h <304:22 304:23>]
REFERENCE_CALL void b3Matrix3x3::setEulerZYX(b3Scalar, b3Scalar, b3Scalar) -> void b3Matrix3x3::setValue(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &) [b3Matrix3x3.h <306:3 306:10>]
LOCAL_SYMBOL: b3Matrix3x3.h<296:12> [b3Matrix3x3.h <306:12 306:13>]
LOCAL_SYMBOL: b3Matrix3x3.h<297:12> [b3Matrix3x3.h <306:17 306:18>]
LOCAL_SYMBOL: b3Matrix3x3.h<299:12> [b3Matrix3x3.h <306:21 306:22>]
LOCAL_SYMBOL: b3Matrix3x3.h<303:12> [b3Matrix3x3.h <306:26 306:27>]
LOCAL_SYMBOL: b3Matrix3x3.h<302:12> [b3Matrix3x3.h <306:31 306:32>]
LOCAL_SYMBOL: b3Matrix3x3.h<299:12> [b3Matrix3x3.h <306:35 306:36>]
LOCAL_SYMBOL: b3Matrix3x3.h<301:12> [b3Matrix3x3.h <306:40 306:41>]
LOCAL_SYMBOL: b3Matrix3x3.h<304:12> [b3Matrix3x3.h <306:45 306:46>]
LOCAL_SYMBOL: b3Matrix3x3.h<296:12> [b3Matrix3x3.h <307:4 307:5>]
LOCAL_SYMBOL: b3Matrix3x3.h<300:12> [b3Matrix3x3.h <307:9 307:10>]
LOCAL_SYMBOL: b3Matrix3x3.h<299:12> [b3Matrix3x3.h <307:13 307:14>]
LOCAL_SYMBOL: b3Matrix3x3.h<304:12> [b3Matrix3x3.h <307:18 307:19>]
LOCAL_SYMBOL: b3Matrix3x3.h<301:12> [b3Matrix3x3.h <307:23 307:24>]
LOCAL_SYMBOL: b3Matrix3x3.h<299:12> [b3Matrix3x3.h <307:27 307:28>]
LOCAL_SYMBOL: b3Matrix3x3.h<302:12> [b3Matrix3x3.h <307:32 307:33>]
LOCAL_SYMBOL: b3Matrix3x3.h<303:12> [b3Matrix3x3.h <307:37 307:38>]
LOCAL_SYMBOL: b3Matrix3x3.h<299:12> [b3Matrix3x3.h <308:5 308:6>]
LOCAL_SYMBOL: b3Matrix3x3.h<296:12> [b3Matrix3x3.h <308:14 308:15>]
LOCAL_SYMBOL: b3Matrix3x3.h<298:12> [b3Matrix3x3.h <308:19 308:20>]
LOCAL_SYMBOL: b3Matrix3x3.h<296:12> [b3Matrix3x3.h <308:28 308:29>]
LOCAL_SYMBOL: b3Matrix3x3.h<295:12> [b3Matrix3x3.h <308:33 308:34>]
SYMBOL_METHOD public void b3Matrix3x3::setIdentity() [b3Matrix3x3.h <312:2 <312:7 312:17> 323:2>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::setIdentity() -> void [b3Matrix3x3.h <312:2 312:5>]
REFERENCE_CALL void b3Matrix3x3::setIdentity() -> void b3Matrix3x3::setValue(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &) [b3Matrix3x3.h <319:3 319:10>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::setIdentity() -> b3Scalar [b3Matrix3x3.h <319:12 319:19>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::setIdentity() -> b3Scalar [b3Matrix3x3.h <319:27 319:34>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::setIdentity() -> b3Scalar [b3Matrix3x3.h <319:42 319:49>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::setIdentity() -> b3Scalar [b3Matrix3x3.h <320:4 320:11>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::setIdentity() -> b3Scalar [b3Matrix3x3.h <320:19 320:26>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::setIdentity() -> b3Scalar [b3Matrix3x3.h <320:34 320:41>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::setIdentity() -> b3Scalar [b3Matrix3x3.h <321:4 321:11>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::setIdentity() -> b3Scalar [b3Matrix3x3.h <321:19 321:26>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::setIdentity() -> b3Scalar [b3Matrix3x3.h <321:34 321:41>]
SYMBOL_METHOD public static const b3Matrix3x3 & b3Matrix3x3::getIdentity() [b3Matrix3x3.h <325:2 <325:28 325:38> 338:2>]
REFERENCE_TYPE_USAGE static const b3Matrix3x3 & b3Matrix3x3::getIdentity() -> b3Matrix3x3 [b3Matrix3x3.h <325:15 325:25>]
LOCAL_SYMBOL: b3Matrix3x3.h<332:9> [b3Matrix3x3.h <332:9 332:22>]
REFERENCE_TYPE_USAGE static const b3Matrix3x3 & b3Matrix3x3::getIdentity() -> b3Matrix3x3 [b3Matrix3x3.h <331:16 331:26>]
SYMBOL_FUNCTION void b3Matrix3x3::b3Matrix3x3(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &)
REFERENCE_CALL static const b3Matrix3x3 & b3Matrix3x3::getIdentity() -> void b3Matrix3x3::b3Matrix3x3(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &) [b3Matrix3x3.h <332:9 332:22>]
REFERENCE_TYPE_USAGE static const b3Matrix3x3 & b3Matrix3x3::getIdentity() -> b3Scalar [b3Matrix3x3.h <333:13 333:20>]
REFERENCE_TYPE_USAGE static const b3Matrix3x3 & b3Matrix3x3::getIdentity() -> b3Scalar [b3Matrix3x3.h <333:28 333:35>]
REFERENCE_TYPE_USAGE static const b3Matrix3x3 & b3Matrix3x3::getIdentity() -> b3Scalar [b3Matrix3x3.h <333:43 333:50>]
REFERENCE_TYPE_USAGE static const b3Matrix3x3 & b3Matrix3x3::getIdentity() -> b3Scalar [b3Matrix3x3.h <334:4 334:11>]
REFERENCE_TYPE_USAGE static const b3Matrix3x3 & b3Matrix3x3::getIdentity() -> b3Scalar [b3Matrix3x3.h <334:19 334:26>]
REFERENCE_TYPE_USAGE static const b3Matrix3x3 & b3Matrix3x3::getIdentity() -> b3Scalar [b3Matrix3x3.h <334:34 334:41>]
REFERENCE_TYPE_USAGE static const b3Matrix3x3 & b3Matrix3x3::getIdentity() -> b3Scalar [b3Matrix3x3.h <335:4 335:11>]
REFERENCE_TYPE_USAGE static const b3Matrix3x3 & b3Matrix3x3::getIdentity() -> b3Scalar [b3Matrix3x3.h <335:19 335:26>]
REFERENCE_TYPE_USAGE static const b3Matrix3x3 & b3Matrix3x3::getIdentity() -> b3Scalar [b3Matrix3x3.h <335:34 335:41>]
LOCAL_SYMBOL: b3Matrix3x3.h<332:9> [b3Matrix3x3.h <337:10 337:23>]
SYMBOL_METHOD public void b3Matrix3x3::getOpenGLSubMatrix(b3Scalar *) const [b3Matrix3x3.h <342:2 <342:7 342:24> 391:2>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::getOpenGLSubMatrix(b3Scalar *) const -> void [b3Matrix3x3.h <342:2 342:5>]
LOCAL_SYMBOL: b3Matrix3x3.h<342:36> [b3Matrix3x3.h <342:36 342:36>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::getOpenGLSubMatrix(b3Scalar *) const -> b3Scalar [b3Matrix3x3.h <342:26 342:33>]
LOCAL_SYMBOL: b3Matrix3x3.h<342:36> [b3Matrix3x3.h <378:3 378:3>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::getOpenGLSubMatrix(b3Scalar *) const -> b3Scalar [b3Matrix3x3.h <378:11 378:18>]
REFERENCE_CALL void b3Matrix3x3::getOpenGLSubMatrix(b3Scalar *) const -> const b3Scalar & b3Vector3::getX() const [b3Matrix3x3.h <378:28 378:31>]
REFERENCE_USAGE void b3Matrix3x3::getOpenGLSubMatrix(b3Scalar *) const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <378:20 378:23>]
LOCAL_SYMBOL: b3Matrix3x3.h<342:36> [b3Matrix3x3.h <379:3 379:3>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::getOpenGLSubMatrix(b3Scalar *) const -> b3Scalar [b3Matrix3x3.h <379:11 379:18>]
REFERENCE_CALL void b3Matrix3x3::getOpenGLSubMatrix(b3Scalar *) const -> const b3Scalar & b3Vector3::getX() const [b3Matrix3x3.h <379:28 379:31>]
REFERENCE_USAGE void b3Matrix3x3::getOpenGLSubMatrix(b3Scalar *) const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <379:20 379:23>]
LOCAL_SYMBOL: b3Matrix3x3.h<342:36> [b3Matrix3x3.h <380:3 380:3>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::getOpenGLSubMatrix(b3Scalar *) const -> b3Scalar [b3Matrix3x3.h <380:11 380:18>]
REFERENCE_CALL void b3Matrix3x3::getOpenGLSubMatrix(b3Scalar *) const -> const b3Scalar & b3Vector3::getX() const [b3Matrix3x3.h <380:28 380:31>]
REFERENCE_USAGE void b3Matrix3x3::getOpenGLSubMatrix(b3Scalar *) const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <380:20 380:23>]
LOCAL_SYMBOL: b3Matrix3x3.h<342:36> [b3Matrix3x3.h <381:3 381:3>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::getOpenGLSubMatrix(b3Scalar *) const -> b3Scalar [b3Matrix3x3.h <381:11 381:18>]
LOCAL_SYMBOL: b3Matrix3x3.h<342:36> [b3Matrix3x3.h <382:3 382:3>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::getOpenGLSubMatrix(b3Scalar *) const -> b3Scalar [b3Matrix3x3.h <382:11 382:18>]
REFERENCE_CALL void b3Matrix3x3::getOpenGLSubMatrix(b3Scalar *) const -> const b3Scalar & b3Vector3::getY() const [b3Matrix3x3.h <382:28 382:31>]
REFERENCE_USAGE void b3Matrix3x3::getOpenGLSubMatrix(b3Scalar *) const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <382:20 382:23>]
LOCAL_SYMBOL: b3Matrix3x3.h<342:36> [b3Matrix3x3.h <383:3 383:3>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::getOpenGLSubMatrix(b3Scalar *) const -> b3Scalar [b3Matrix3x3.h <383:11 383:18>]
REFERENCE_CALL void b3Matrix3x3::getOpenGLSubMatrix(b3Scalar *) const -> const b3Scalar & b3Vector3::getY() const [b3Matrix3x3.h <383:28 383:31>]
REFERENCE_USAGE void b3Matrix3x3::getOpenGLSubMatrix(b3Scalar *) const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <383:20 383:23>]
LOCAL_SYMBOL: b3Matrix3x3.h<342:36> [b3Matrix3x3.h <384:3 384:3>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::getOpenGLSubMatrix(b3Scalar *) const -> b3Scalar [b3Matrix3x3.h <384:11 384:18>]
REFERENCE_CALL void b3Matrix3x3::getOpenGLSubMatrix(b3Scalar *) const -> const b3Scalar & b3Vector3::getY() const [b3Matrix3x3.h <384:28 384:31>]
REFERENCE_USAGE void b3Matrix3x3::getOpenGLSubMatrix(b3Scalar *) const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <384:20 384:23>]
LOCAL_SYMBOL: b3Matrix3x3.h<342:36> [b3Matrix3x3.h <385:3 385:3>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::getOpenGLSubMatrix(b3Scalar *) const -> b3Scalar [b3Matrix3x3.h <385:11 385:18>]
LOCAL_SYMBOL: b3Matrix3x3.h<342:36> [b3Matrix3x3.h <386:3 386:3>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::getOpenGLSubMatrix(b3Scalar *) const -> b3Scalar [b3Matrix3x3.h <386:11 386:18>]
REFERENCE_CALL void b3Matrix3x3::getOpenGLSubMatrix(b3Scalar *) const -> const b3Scalar & b3Vector3::getZ() const [b3Matrix3x3.h <386:28 386:31>]
REFERENCE_USAGE void b3Matrix3x3::getOpenGLSubMatrix(b3Scalar *) const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <386:20 386:23>]
LOCAL_SYMBOL: b3Matrix3x3.h<342:36> [b3Matrix3x3.h <387:3 387:3>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::getOpenGLSubMatrix(b3Scalar *) const -> b3Scalar [b3Matrix3x3.h <387:11 387:18>]
REFERENCE_CALL void b3Matrix3x3::getOpenGLSubMatrix(b3Scalar *) const -> const b3Scalar & b3Vector3::getZ() const [b3Matrix3x3.h <387:28 387:31>]
REFERENCE_USAGE void b3Matrix3x3::getOpenGLSubMatrix(b3Scalar *) const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <387:20 387:23>]
LOCAL_SYMBOL: b3Matrix3x3.h<342:36> [b3Matrix3x3.h <388:3 388:3>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::getOpenGLSubMatrix(b3Scalar *) const -> b3Scalar [b3Matrix3x3.h <388:11 388:18>]
REFERENCE_CALL void b3Matrix3x3::getOpenGLSubMatrix(b3Scalar *) const -> const b3Scalar & b3Vector3::getZ() const [b3Matrix3x3.h <388:28 388:31>]
REFERENCE_USAGE void b3Matrix3x3::getOpenGLSubMatrix(b3Scalar *) const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <388:20 388:23>]
LOCAL_SYMBOL: b3Matrix3x3.h<342:36> [b3Matrix3x3.h <389:3 389:3>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::getOpenGLSubMatrix(b3Scalar *) const -> b3Scalar [b3Matrix3x3.h <389:11 389:18>]
SYMBOL_METHOD public void b3Matrix3x3::getRotation(b3Quaternion &) const [b3Matrix3x3.h <395:2 <395:7 395:17> 481:2>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::getRotation(b3Quaternion &) const -> void [b3Matrix3x3.h <395:2 395:5>]
LOCAL_SYMBOL: b3Matrix3x3.h<395:33> [b3Matrix3x3.h <395:33 395:33>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::getRotation(b3Quaternion &) const -> b3Quaternion [b3Matrix3x3.h <395:19 395:30>]
LOCAL_SYMBOL: b3Matrix3x3.h<449:12> [b3Matrix3x3.h <449:12 449:16>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::getRotation(b3Quaternion &) const -> b3Scalar [b3Matrix3x3.h <449:3 449:10>]
REFERENCE_CALL void b3Matrix3x3::getRotation(b3Quaternion &) const -> const b3Scalar & b3Vector3::getX() const [b3Matrix3x3.h <449:28 449:31>]
REFERENCE_USAGE void b3Matrix3x3::getRotation(b3Quaternion &) const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <449:20 449:23>]
REFERENCE_CALL void b3Matrix3x3::getRotation(b3Quaternion &) const -> const b3Scalar & b3Vector3::getY() const [b3Matrix3x3.h <449:45 449:48>]
REFERENCE_USAGE void b3Matrix3x3::getRotation(b3Quaternion &) const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <449:37 449:40>]
REFERENCE_CALL void b3Matrix3x3::getRotation(b3Quaternion &) const -> const b3Scalar & b3Vector3::getZ() const [b3Matrix3x3.h <449:62 449:65>]
REFERENCE_USAGE void b3Matrix3x3::getRotation(b3Quaternion &) const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <449:54 449:57>]
LOCAL_SYMBOL: b3Matrix3x3.h<451:12> [b3Matrix3x3.h <451:12 451:15>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::getRotation(b3Quaternion &) const -> b3Scalar [b3Matrix3x3.h <451:3 451:10>]
LOCAL_SYMBOL: b3Matrix3x3.h<449:12> [b3Matrix3x3.h <453:7 453:11>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::getRotation(b3Quaternion &) const -> b3Scalar [b3Matrix3x3.h <453:15 453:22>]
LOCAL_SYMBOL: b3Matrix3x3.h<455:13> [b3Matrix3x3.h <455:13 455:13>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::getRotation(b3Quaternion &) const -> b3Scalar [b3Matrix3x3.h <455:4 455:11>]
REFERENCE_CALL void b3Matrix3x3::getRotation(b3Quaternion &) const -> b3Scalar b3Sqrt(b3Scalar) [b3Matrix3x3.h <455:17 455:22>]
LOCAL_SYMBOL: b3Matrix3x3.h<449:12> [b3Matrix3x3.h <455:24 455:28>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::getRotation(b3Quaternion &) const -> b3Scalar [b3Matrix3x3.h <455:32 455:39>]
LOCAL_SYMBOL: b3Matrix3x3.h<451:12> [b3Matrix3x3.h <456:4 456:7>]
LOCAL_SYMBOL: b3Matrix3x3.h<455:13> [b3Matrix3x3.h <456:13 456:13>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::getRotation(b3Quaternion &) const -> b3Scalar [b3Matrix3x3.h <456:17 456:24>]
LOCAL_SYMBOL: b3Matrix3x3.h<455:13> [b3Matrix3x3.h <457:4 457:4>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::getRotation(b3Quaternion &) const -> b3Scalar [b3Matrix3x3.h <457:8 457:15>]
LOCAL_SYMBOL: b3Matrix3x3.h<455:13> [b3Matrix3x3.h <457:24 457:24>]
LOCAL_SYMBOL: b3Matrix3x3.h<451:12> [b3Matrix3x3.h <459:4 459:7>]
REFERENCE_CALL void b3Matrix3x3::getRotation(b3Quaternion &) const -> const b3Scalar & b3Vector3::getY() const [b3Matrix3x3.h <459:22 459:25>]
REFERENCE_USAGE void b3Matrix3x3::getRotation(b3Quaternion &) const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <459:14 459:17>]
REFERENCE_CALL void b3Matrix3x3::getRotation(b3Quaternion &) const -> const b3Scalar & b3Vector3::getZ() const [b3Matrix3x3.h <459:39 459:42>]
REFERENCE_USAGE void b3Matrix3x3::getRotation(b3Quaternion &) const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <459:31 459:34>]
LOCAL_SYMBOL: b3Matrix3x3.h<455:13> [b3Matrix3x3.h <459:49 459:49>]
LOCAL_SYMBOL: b3Matrix3x3.h<451:12> [b3Matrix3x3.h <460:4 460:7>]
REFERENCE_CALL void b3Matrix3x3::getRotation(b3Quaternion &) const -> const b3Scalar & b3Vector3::getZ() const [b3Matrix3x3.h <460:22 460:25>]
REFERENCE_USAGE void b3Matrix3x3::getRotation(b3Quaternion &) const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <460:14 460:17>]
REFERENCE_CALL void b3Matrix3x3::getRotation(b3Quaternion &) const -> const b3Scalar & b3Vector3::getX() const [b3Matrix3x3.h <460:39 460:42>]
REFERENCE_USAGE void b3Matrix3x3::getRotation(b3Quaternion &) const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <460:31 460:34>]
LOCAL_SYMBOL: b3Matrix3x3.h<455:13> [b3Matrix3x3.h <460:49 460:49>]
LOCAL_SYMBOL: b3Matrix3x3.h<451:12> [b3Matrix3x3.h <461:4 461:7>]
REFERENCE_CALL void b3Matrix3x3::getRotation(b3Quaternion &) const -> const b3Scalar & b3Vector3::getX() const [b3Matrix3x3.h <461:22 461:25>]
REFERENCE_USAGE void b3Matrix3x3::getRotation(b3Quaternion &) const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <461:14 461:17>]
REFERENCE_CALL void b3Matrix3x3::getRotation(b3Quaternion &) const -> const b3Scalar & b3Vector3::getY() const [b3Matrix3x3.h <461:39 461:42>]
REFERENCE_USAGE void b3Matrix3x3::getRotation(b3Quaternion &) const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <461:31 461:34>]
LOCAL_SYMBOL: b3Matrix3x3.h<455:13> [b3Matrix3x3.h <461:49 461:49>]
LOCAL_SYMBOL: b3Matrix3x3.h<465:8> [b3Matrix3x3.h <465:8 465:8>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::getRotation(b3Quaternion &) const -> int [b3Matrix3x3.h <465:4 465:6>]
REFERENCE_CALL void b3Matrix3x3::getRotation(b3Quaternion &) const -> const b3Scalar & b3Vector3::getX() const [b3Matrix3x3.h <465:20 465:23>]
REFERENCE_USAGE void b3Matrix3x3::getRotation(b3Quaternion &) const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <465:12 465:15>]
REFERENCE_CALL void b3Matrix3x3::getRotation(b3Quaternion &) const -> const b3Scalar & b3Vector3::getY() const [b3Matrix3x3.h <465:37 465:40>]
REFERENCE_USAGE void b3Matrix3x3::getRotation(b3Quaternion &) const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <465:29 465:32>]
REFERENCE_CALL void b3Matrix3x3::getRotation(b3Quaternion &) const -> const b3Scalar & b3Vector3::getY() const [b3Matrix3x3.h <466:14 466:17>]
REFERENCE_USAGE void b3Matrix3x3::getRotation(b3Quaternion &) const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <466:6 466:9>]
REFERENCE_CALL void b3Matrix3x3::getRotation(b3Quaternion &) const -> const b3Scalar & b3Vector3::getZ() const [b3Matrix3x3.h <466:31 466:34>]
REFERENCE_USAGE void b3Matrix3x3::getRotation(b3Quaternion &) const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <466:23 466:26>]
REFERENCE_CALL void b3Matrix3x3::getRotation(b3Quaternion &) const -> const b3Scalar & b3Vector3::getX() const [b3Matrix3x3.h <467:14 467:17>]
REFERENCE_USAGE void b3Matrix3x3::getRotation(b3Quaternion &) const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <467:6 467:9>]
REFERENCE_CALL void b3Matrix3x3::getRotation(b3Quaternion &) const -> const b3Scalar & b3Vector3::getZ() const [b3Matrix3x3.h <467:31 467:34>]
REFERENCE_USAGE void b3Matrix3x3::getRotation(b3Quaternion &) const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <467:23 467:26>]
LOCAL_SYMBOL: b3Matrix3x3.h<468:8> [b3Matrix3x3.h <468:8 468:8>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::getRotation(b3Quaternion &) const -> int [b3Matrix3x3.h <468:4 468:6>]
LOCAL_SYMBOL: b3Matrix3x3.h<465:8> [b3Matrix3x3.h <468:13 468:13>]
LOCAL_SYMBOL: b3Matrix3x3.h<469:8> [b3Matrix3x3.h <469:8 469:8>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::getRotation(b3Quaternion &) const -> int [b3Matrix3x3.h <469:4 469:6>]
LOCAL_SYMBOL: b3Matrix3x3.h<465:8> [b3Matrix3x3.h <469:13 469:13>]
LOCAL_SYMBOL: b3Matrix3x3.h<471:13> [b3Matrix3x3.h <471:13 471:13>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::getRotation(b3Quaternion &) const -> b3Scalar [b3Matrix3x3.h <471:4 471:11>]
REFERENCE_CALL void b3Matrix3x3::getRotation(b3Quaternion &) const -> b3Scalar b3Sqrt(b3Scalar) [b3Matrix3x3.h <471:17 471:22>]
REFERENCE_USAGE void b3Matrix3x3::getRotation(b3Quaternion &) const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <471:24 471:27>]
LOCAL_SYMBOL: b3Matrix3x3.h<465:8> [b3Matrix3x3.h <471:29 471:29>]
LOCAL_SYMBOL: b3Matrix3x3.h<465:8> [b3Matrix3x3.h <471:32 471:32>]
REFERENCE_USAGE void b3Matrix3x3::getRotation(b3Quaternion &) const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <471:37 471:40>]
LOCAL_SYMBOL: b3Matrix3x3.h<468:8> [b3Matrix3x3.h <471:42 471:42>]
LOCAL_SYMBOL: b3Matrix3x3.h<468:8> [b3Matrix3x3.h <471:45 471:45>]
REFERENCE_USAGE void b3Matrix3x3::getRotation(b3Quaternion &) const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <471:50 471:53>]
LOCAL_SYMBOL: b3Matrix3x3.h<469:8> [b3Matrix3x3.h <471:55 471:55>]
LOCAL_SYMBOL: b3Matrix3x3.h<469:8> [b3Matrix3x3.h <471:58 471:58>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::getRotation(b3Quaternion &) const -> b3Scalar [b3Matrix3x3.h <471:63 471:70>]
LOCAL_SYMBOL: b3Matrix3x3.h<451:12> [b3Matrix3x3.h <472:4 472:7>]
LOCAL_SYMBOL: b3Matrix3x3.h<465:8> [b3Matrix3x3.h <472:9 472:9>]
LOCAL_SYMBOL: b3Matrix3x3.h<471:13> [b3Matrix3x3.h <472:14 472:14>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::getRotation(b3Quaternion &) const -> b3Scalar [b3Matrix3x3.h <472:18 472:25>]
LOCAL_SYMBOL: b3Matrix3x3.h<471:13> [b3Matrix3x3.h <473:4 473:4>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::getRotation(b3Quaternion &) const -> b3Scalar [b3Matrix3x3.h <473:8 473:15>]
LOCAL_SYMBOL: b3Matrix3x3.h<471:13> [b3Matrix3x3.h <473:24 473:24>]
LOCAL_SYMBOL: b3Matrix3x3.h<451:12> [b3Matrix3x3.h <475:4 475:7>]
REFERENCE_USAGE void b3Matrix3x3::getRotation(b3Quaternion &) const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <475:15 475:18>]
LOCAL_SYMBOL: b3Matrix3x3.h<469:8> [b3Matrix3x3.h <475:20 475:20>]
LOCAL_SYMBOL: b3Matrix3x3.h<468:8> [b3Matrix3x3.h <475:23 475:23>]
REFERENCE_USAGE void b3Matrix3x3::getRotation(b3Quaternion &) const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <475:28 475:31>]
LOCAL_SYMBOL: b3Matrix3x3.h<468:8> [b3Matrix3x3.h <475:33 475:33>]
LOCAL_SYMBOL: b3Matrix3x3.h<469:8> [b3Matrix3x3.h <475:36 475:36>]
LOCAL_SYMBOL: b3Matrix3x3.h<471:13> [b3Matrix3x3.h <475:42 475:42>]
LOCAL_SYMBOL: b3Matrix3x3.h<451:12> [b3Matrix3x3.h <476:4 476:7>]
LOCAL_SYMBOL: b3Matrix3x3.h<468:8> [b3Matrix3x3.h <476:9 476:9>]
REFERENCE_USAGE void b3Matrix3x3::getRotation(b3Quaternion &) const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <476:15 476:18>]
LOCAL_SYMBOL: b3Matrix3x3.h<468:8> [b3Matrix3x3.h <476:20 476:20>]
LOCAL_SYMBOL: b3Matrix3x3.h<465:8> [b3Matrix3x3.h <476:23 476:23>]
REFERENCE_USAGE void b3Matrix3x3::getRotation(b3Quaternion &) const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <476:28 476:31>]
LOCAL_SYMBOL: b3Matrix3x3.h<465:8> [b3Matrix3x3.h <476:33 476:33>]
LOCAL_SYMBOL: b3Matrix3x3.h<468:8> [b3Matrix3x3.h <476:36 476:36>]
LOCAL_SYMBOL: b3Matrix3x3.h<471:13> [b3Matrix3x3.h <476:42 476:42>]
LOCAL_SYMBOL: b3Matrix3x3.h<451:12> [b3Matrix3x3.h <477:4 477:7>]
LOCAL_SYMBOL: b3Matrix3x3.h<469:8> [b3Matrix3x3.h <477:9 477:9>]
REFERENCE_USAGE void b3Matrix3x3::getRotation(b3Quaternion &) const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <477:15 477:18>]
LOCAL_SYMBOL: b3Matrix3x3.h<469:8> [b3Matrix3x3.h <477:20 477:20>]
LOCAL_SYMBOL: b3Matrix3x3.h<465:8> [b3Matrix3x3.h <477:23 477:23>]
REFERENCE_USAGE void b3Matrix3x3::getRotation(b3Quaternion &) const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <477:28 477:31>]
LOCAL_SYMBOL: b3Matrix3x3.h<465:8> [b3Matrix3x3.h <477:33 477:33>]
LOCAL_SYMBOL: b3Matrix3x3.h<469:8> [b3Matrix3x3.h <477:36 477:36>]
LOCAL_SYMBOL: b3Matrix3x3.h<471:13> [b3Matrix3x3.h <477:42 477:42>]
REFERENCE_CALL void b3Matrix3x3::getRotation(b3Quaternion &) const -> void b3QuadWord::setValue(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &) [b3Matrix3x3.h <479:5 479:12>]
LOCAL_SYMBOL: b3Matrix3x3.h<395:33> [b3Matrix3x3.h <479:3 479:3>]
LOCAL_SYMBOL: b3Matrix3x3.h<451:12> [b3Matrix3x3.h <479:14 479:17>]
LOCAL_SYMBOL: b3Matrix3x3.h<451:12> [b3Matrix3x3.h <479:22 479:25>]
LOCAL_SYMBOL: b3Matrix3x3.h<451:12> [b3Matrix3x3.h <479:30 479:33>]
LOCAL_SYMBOL: b3Matrix3x3.h<451:12> [b3Matrix3x3.h <479:38 479:41>]
SYMBOL_METHOD public void b3Matrix3x3::getEulerYPR(b3Scalar &, b3Scalar &, b3Scalar &) const [b3Matrix3x3.h <487:2 <487:7 487:17> 508:2>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::getEulerYPR(b3Scalar &, b3Scalar &, b3Scalar &) const -> void [b3Matrix3x3.h <487:2 487:5>]
LOCAL_SYMBOL: b3Matrix3x3.h<487:29> [b3Matrix3x3.h <487:29 487:31>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::getEulerYPR(b3Scalar &, b3Scalar &, b3Scalar &) const -> b3Scalar [b3Matrix3x3.h <487:19 487:26>]
LOCAL_SYMBOL: b3Matrix3x3.h<487:44> [b3Matrix3x3.h <487:44 487:48>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::getEulerYPR(b3Scalar &, b3Scalar &, b3Scalar &) const -> b3Scalar [b3Matrix3x3.h <487:34 487:41>]
LOCAL_SYMBOL: b3Matrix3x3.h<487:61> [b3Matrix3x3.h <487:61 487:64>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::getEulerYPR(b3Scalar &, b3Scalar &, b3Scalar &) const -> b3Scalar [b3Matrix3x3.h <487:51 487:58>]
LOCAL_SYMBOL: b3Matrix3x3.h<487:29> [b3Matrix3x3.h <491:3 491:5>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::getEulerYPR(b3Scalar &, b3Scalar &, b3Scalar &) const -> b3Scalar [b3Matrix3x3.h <491:9 491:16>]
REFERENCE_CALL void b3Matrix3x3::getEulerYPR(b3Scalar &, b3Scalar &, b3Scalar &) const -> b3Scalar b3Atan2(b3Scalar, b3Scalar) [b3Matrix3x3.h <491:18 491:24>]
REFERENCE_CALL void b3Matrix3x3::getEulerYPR(b3Scalar &, b3Scalar &, b3Scalar &) const -> const b3Scalar & b3Vector3::getX() const [b3Matrix3x3.h <491:34 491:37>]
REFERENCE_USAGE void b3Matrix3x3::getEulerYPR(b3Scalar &, b3Scalar &, b3Scalar &) const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <491:26 491:29>]
REFERENCE_CALL void b3Matrix3x3::getEulerYPR(b3Scalar &, b3Scalar &, b3Scalar &) const -> const b3Scalar & b3Vector3::getX() const [b3Matrix3x3.h <491:50 491:53>]
REFERENCE_USAGE void b3Matrix3x3::getEulerYPR(b3Scalar &, b3Scalar &, b3Scalar &) const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <491:42 491:45>]
LOCAL_SYMBOL: b3Matrix3x3.h<487:44> [b3Matrix3x3.h <492:3 492:7>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::getEulerYPR(b3Scalar &, b3Scalar &, b3Scalar &) const -> b3Scalar [b3Matrix3x3.h <492:11 492:18>]
REFERENCE_CALL void b3Matrix3x3::getEulerYPR(b3Scalar &, b3Scalar &, b3Scalar &) const -> b3Scalar b3Asin(b3Scalar) [b3Matrix3x3.h <492:20 492:25>]
REFERENCE_CALL void b3Matrix3x3::getEulerYPR(b3Scalar &, b3Scalar &, b3Scalar &) const -> const b3Scalar & b3Vector3::getX() const [b3Matrix3x3.h <492:36 492:39>]
REFERENCE_USAGE void b3Matrix3x3::getEulerYPR(b3Scalar &, b3Scalar &, b3Scalar &) const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <492:28 492:31>]
LOCAL_SYMBOL: b3Matrix3x3.h<487:61> [b3Matrix3x3.h <493:3 493:6>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::getEulerYPR(b3Scalar &, b3Scalar &, b3Scalar &) const -> b3Scalar [b3Matrix3x3.h <493:10 493:17>]
REFERENCE_CALL void b3Matrix3x3::getEulerYPR(b3Scalar &, b3Scalar &, b3Scalar &) const -> b3Scalar b3Atan2(b3Scalar, b3Scalar) [b3Matrix3x3.h <493:19 493:25>]
REFERENCE_CALL void b3Matrix3x3::getEulerYPR(b3Scalar &, b3Scalar &, b3Scalar &) const -> const b3Scalar & b3Vector3::getY() const [b3Matrix3x3.h <493:35 493:38>]
REFERENCE_USAGE void b3Matrix3x3::getEulerYPR(b3Scalar &, b3Scalar &, b3Scalar &) const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <493:27 493:30>]
REFERENCE_CALL void b3Matrix3x3::getEulerYPR(b3Scalar &, b3Scalar &, b3Scalar &) const -> const b3Scalar & b3Vector3::getZ() const [b3Matrix3x3.h <493:51 493:54>]
REFERENCE_USAGE void b3Matrix3x3::getEulerYPR(b3Scalar &, b3Scalar &, b3Scalar &) const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <493:43 493:46>]
REFERENCE_CALL void b3Matrix3x3::getEulerYPR(b3Scalar &, b3Scalar &, b3Scalar &) const -> b3Scalar b3Fabs(b3Scalar) [b3Matrix3x3.h <496:7 496:12>]
LOCAL_SYMBOL: b3Matrix3x3.h<487:44> [b3Matrix3x3.h <496:14 496:18>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::getEulerYPR(b3Scalar &, b3Scalar &, b3Scalar &) const -> b3Scalar [b3Matrix3x3.h <496:22 496:31>]
LOCAL_SYMBOL: b3Matrix3x3.h<487:29> [b3Matrix3x3.h <498:8 498:10>]
LOCAL_SYMBOL: b3Matrix3x3.h<487:29> [b3Matrix3x3.h <499:5 499:7>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::getEulerYPR(b3Scalar &, b3Scalar &, b3Scalar &) const -> b3Scalar [b3Matrix3x3.h <499:10 499:14>]
LOCAL_SYMBOL: b3Matrix3x3.h<487:29> [b3Matrix3x3.h <501:5 501:7>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::getEulerYPR(b3Scalar &, b3Scalar &, b3Scalar &) const -> b3Scalar [b3Matrix3x3.h <501:10 501:14>]
LOCAL_SYMBOL: b3Matrix3x3.h<487:61> [b3Matrix3x3.h <503:8 503:11>]
LOCAL_SYMBOL: b3Matrix3x3.h<487:61> [b3Matrix3x3.h <504:5 504:8>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::getEulerYPR(b3Scalar &, b3Scalar &, b3Scalar &) const -> b3Scalar [b3Matrix3x3.h <504:11 504:15>]
LOCAL_SYMBOL: b3Matrix3x3.h<487:61> [b3Matrix3x3.h <506:5 506:8>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::getEulerYPR(b3Scalar &, b3Scalar &, b3Scalar &) const -> b3Scalar [b3Matrix3x3.h <506:11 506:15>]
SYMBOL_METHOD public void b3Matrix3x3::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &, unsigned int) const [b3Matrix3x3.h <516:2 <516:7 516:17> 580:2>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &, unsigned int) const -> void [b3Matrix3x3.h <516:2 516:5>]
LOCAL_SYMBOL: b3Matrix3x3.h<516:29> [b3Matrix3x3.h <516:29 516:31>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &, unsigned int) const -> b3Scalar [b3Matrix3x3.h <516:19 516:26>]
LOCAL_SYMBOL: b3Matrix3x3.h<516:44> [b3Matrix3x3.h <516:44 516:48>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &, unsigned int) const -> b3Scalar [b3Matrix3x3.h <516:34 516:41>]
LOCAL_SYMBOL: b3Matrix3x3.h<516:61> [b3Matrix3x3.h <516:61 516:64>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &, unsigned int) const -> b3Scalar [b3Matrix3x3.h <516:51 516:58>]
LOCAL_SYMBOL: b3Matrix3x3.h<516:80> [b3Matrix3x3.h <516:80 516:94>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &, unsigned int) const -> unsigned int [b3Matrix3x3.h <516:67 516:74>]
SYMBOL_STRUCT b3Matrix3x3::getEulerZYX::Euler [b3Matrix3x3.h <518:3 <518:10 518:14> 523:3>]
SYMBOL_FIELD public b3Scalar b3Matrix3x3::getEulerZYX::Euler::yaw [b3Matrix3x3.h <520:13 520:15>]
REFERENCE_TYPE_USAGE b3Scalar b3Matrix3x3::getEulerZYX::Euler::yaw -> b3Scalar [b3Matrix3x3.h <520:4 520:11>]
SYMBOL_FIELD public b3Scalar b3Matrix3x3::getEulerZYX::Euler::pitch [b3Matrix3x3.h <521:13 521:17>]
REFERENCE_TYPE_USAGE b3Scalar b3Matrix3x3::getEulerZYX::Euler::pitch -> b3Scalar [b3Matrix3x3.h <521:4 521:11>]
SYMBOL_FIELD public b3Scalar b3Matrix3x3::getEulerZYX::Euler::roll [b3Matrix3x3.h <522:13 522:16>]
REFERENCE_TYPE_USAGE b3Scalar b3Matrix3x3::getEulerZYX::Euler::roll -> b3Scalar [b3Matrix3x3.h <522:4 522:11>]
SYMBOL_METHOD public void b3Matrix3x3::getEulerZYX::Euler::Euler() [b3Matrix3x3.h <518:10 <518:10 518:14> 518:14>]
SYMBOL_METHOD public void b3Matrix3x3::getEulerZYX::Euler::Euler(const b3Matrix3x3::getEulerZYX::Euler &) [b3Matrix3x3.h <518:10 518:14>]
SYMBOL_METHOD public void b3Matrix3x3::getEulerZYX::Euler::Euler(b3Matrix3x3::getEulerZYX::Euler &&) [b3Matrix3x3.h <518:10 518:14>]
LOCAL_SYMBOL: b3Matrix3x3.h<525:9> [b3Matrix3x3.h <525:9 525:17>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &, unsigned int) const -> b3Matrix3x3::getEulerZYX::Euler [b3Matrix3x3.h <525:3 525:7>]
SYMBOL_FUNCTION void b3Matrix3x3::getEulerZYX::Euler::Euler()
REFERENCE_CALL void b3Matrix3x3::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &, unsigned int) const -> void b3Matrix3x3::getEulerZYX::Euler::Euler() [b3Matrix3x3.h <525:9 525:17>]
LOCAL_SYMBOL: b3Matrix3x3.h<526:9> [b3Matrix3x3.h <526:9 526:18>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &, unsigned int) const -> b3Matrix3x3::getEulerZYX::Euler [b3Matrix3x3.h <526:3 526:7>]
REFERENCE_CALL void b3Matrix3x3::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &, unsigned int) const -> void b3Matrix3x3::getEulerZYX::Euler::Euler() [b3Matrix3x3.h <526:9 526:18>]
REFERENCE_CALL void b3Matrix3x3::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &, unsigned int) const -> b3Scalar b3Fabs(b3Scalar) [b3Matrix3x3.h <530:7 530:12>]
REFERENCE_CALL void b3Matrix3x3::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &, unsigned int) const -> const b3Scalar & b3Vector3::getX() const [b3Matrix3x3.h <530:22 530:25>]
REFERENCE_USAGE void b3Matrix3x3::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &, unsigned int) const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <530:14 530:17>]
REFERENCE_USAGE void b3Matrix3x3::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &, unsigned int) const -> b3Scalar b3Matrix3x3::getEulerZYX::Euler::yaw [b3Matrix3x3.h <532:14 532:16>]
LOCAL_SYMBOL: b3Matrix3x3.h<525:9> [b3Matrix3x3.h <532:4 532:12>]
REFERENCE_USAGE void b3Matrix3x3::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &, unsigned int) const -> b3Scalar b3Matrix3x3::getEulerZYX::Euler::yaw [b3Matrix3x3.h <533:15 533:17>]
LOCAL_SYMBOL: b3Matrix3x3.h<526:9> [b3Matrix3x3.h <533:4 533:13>]
LOCAL_SYMBOL: b3Matrix3x3.h<536:13> [b3Matrix3x3.h <536:13 536:17>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &, unsigned int) const -> b3Scalar [b3Matrix3x3.h <536:4 536:11>]
REFERENCE_CALL void b3Matrix3x3::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &, unsigned int) const -> b3Scalar b3Atan2(b3Scalar, b3Scalar) [b3Matrix3x3.h <536:21 536:27>]
REFERENCE_CALL void b3Matrix3x3::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &, unsigned int) const -> const b3Scalar & b3Vector3::getX() const [b3Matrix3x3.h <536:37 536:40>]
REFERENCE_USAGE void b3Matrix3x3::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &, unsigned int) const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <536:29 536:32>]
REFERENCE_CALL void b3Matrix3x3::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &, unsigned int) const -> const b3Scalar & b3Vector3::getZ() const [b3Matrix3x3.h <536:52 536:55>]
REFERENCE_USAGE void b3Matrix3x3::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &, unsigned int) const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <536:44 536:47>]
REFERENCE_CALL void b3Matrix3x3::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &, unsigned int) const -> const b3Scalar & b3Vector3::getX() const [b3Matrix3x3.h <537:16 537:19>]
REFERENCE_USAGE void b3Matrix3x3::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &, unsigned int) const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <537:8 537:11>]
REFERENCE_USAGE void b3Matrix3x3::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &, unsigned int) const -> b3Scalar b3Matrix3x3::getEulerZYX::Euler::pitch [b3Matrix3x3.h <539:15 539:19>]
LOCAL_SYMBOL: b3Matrix3x3.h<525:9> [b3Matrix3x3.h <539:5 539:13>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &, unsigned int) const -> b3Scalar [b3Matrix3x3.h <539:23 539:27>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &, unsigned int) const -> b3Scalar [b3Matrix3x3.h <539:31 539:38>]
REFERENCE_USAGE void b3Matrix3x3::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &, unsigned int) const -> b3Scalar b3Matrix3x3::getEulerZYX::Euler::pitch [b3Matrix3x3.h <540:16 540:20>]
LOCAL_SYMBOL: b3Matrix3x3.h<526:9> [b3Matrix3x3.h <540:5 540:14>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &, unsigned int) const -> b3Scalar [b3Matrix3x3.h <540:24 540:28>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &, unsigned int) const -> b3Scalar [b3Matrix3x3.h <540:32 540:39>]
REFERENCE_USAGE void b3Matrix3x3::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &, unsigned int) const -> b3Scalar b3Matrix3x3::getEulerZYX::Euler::roll [b3Matrix3x3.h <541:15 541:18>]
LOCAL_SYMBOL: b3Matrix3x3.h<525:9> [b3Matrix3x3.h <541:5 541:13>]
REFERENCE_USAGE void b3Matrix3x3::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &, unsigned int) const -> b3Scalar b3Matrix3x3::getEulerZYX::Euler::pitch [b3Matrix3x3.h <541:32 541:36>]
LOCAL_SYMBOL: b3Matrix3x3.h<525:9> [b3Matrix3x3.h <541:22 541:30>]
LOCAL_SYMBOL: b3Matrix3x3.h<536:13> [b3Matrix3x3.h <541:40 541:44>]
REFERENCE_USAGE void b3Matrix3x3::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &, unsigned int) const -> b3Scalar b3Matrix3x3::getEulerZYX::Euler::roll [b3Matrix3x3.h <542:16 542:19>]
LOCAL_SYMBOL: b3Matrix3x3.h<526:9> [b3Matrix3x3.h <542:5 542:14>]
REFERENCE_USAGE void b3Matrix3x3::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &, unsigned int) const -> b3Scalar b3Matrix3x3::getEulerZYX::Euler::pitch [b3Matrix3x3.h <542:33 542:37>]
LOCAL_SYMBOL: b3Matrix3x3.h<525:9> [b3Matrix3x3.h <542:23 542:31>]
LOCAL_SYMBOL: b3Matrix3x3.h<536:13> [b3Matrix3x3.h <542:41 542:45>]
REFERENCE_USAGE void b3Matrix3x3::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &, unsigned int) const -> b3Scalar b3Matrix3x3::getEulerZYX::Euler::pitch [b3Matrix3x3.h <546:15 546:19>]
LOCAL_SYMBOL: b3Matrix3x3.h<525:9> [b3Matrix3x3.h <546:5 546:13>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &, unsigned int) const -> b3Scalar [b3Matrix3x3.h <546:24 546:28>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &, unsigned int) const -> b3Scalar [b3Matrix3x3.h <546:32 546:39>]
REFERENCE_USAGE void b3Matrix3x3::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &, unsigned int) const -> b3Scalar b3Matrix3x3::getEulerZYX::Euler::pitch [b3Matrix3x3.h <547:16 547:20>]
LOCAL_SYMBOL: b3Matrix3x3.h<526:9> [b3Matrix3x3.h <547:5 547:14>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &, unsigned int) const -> b3Scalar [b3Matrix3x3.h <547:25 547:29>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &, unsigned int) const -> b3Scalar [b3Matrix3x3.h <547:33 547:40>]
REFERENCE_USAGE void b3Matrix3x3::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &, unsigned int) const -> b3Scalar b3Matrix3x3::getEulerZYX::Euler::roll [b3Matrix3x3.h <548:15 548:18>]
LOCAL_SYMBOL: b3Matrix3x3.h<525:9> [b3Matrix3x3.h <548:5 548:13>]
REFERENCE_USAGE void b3Matrix3x3::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &, unsigned int) const -> b3Scalar b3Matrix3x3::getEulerZYX::Euler::pitch [b3Matrix3x3.h <548:33 548:37>]
LOCAL_SYMBOL: b3Matrix3x3.h<525:9> [b3Matrix3x3.h <548:23 548:31>]
LOCAL_SYMBOL: b3Matrix3x3.h<536:13> [b3Matrix3x3.h <548:41 548:45>]
REFERENCE_USAGE void b3Matrix3x3::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &, unsigned int) const -> b3Scalar b3Matrix3x3::getEulerZYX::Euler::roll [b3Matrix3x3.h <549:16 549:19>]
LOCAL_SYMBOL: b3Matrix3x3.h<526:9> [b3Matrix3x3.h <549:5 549:14>]
REFERENCE_USAGE void b3Matrix3x3::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &, unsigned int) const -> b3Scalar b3Matrix3x3::getEulerZYX::Euler::pitch [b3Matrix3x3.h <549:34 549:38>]
LOCAL_SYMBOL: b3Matrix3x3.h<525:9> [b3Matrix3x3.h <549:24 549:32>]
LOCAL_SYMBOL: b3Matrix3x3.h<536:13> [b3Matrix3x3.h <549:42 549:46>]
REFERENCE_USAGE void b3Matrix3x3::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &, unsigned int) const -> b3Scalar b3Matrix3x3::getEulerZYX::Euler::pitch [b3Matrix3x3.h <554:14 554:18>]
LOCAL_SYMBOL: b3Matrix3x3.h<525:9> [b3Matrix3x3.h <554:4 554:12>]
REFERENCE_CALL void b3Matrix3x3::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &, unsigned int) const -> b3Scalar b3Asin(b3Scalar) [b3Matrix3x3.h <554:24 554:29>]
REFERENCE_CALL void b3Matrix3x3::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &, unsigned int) const -> const b3Scalar & b3Vector3::getX() const [b3Matrix3x3.h <554:39 554:42>]
REFERENCE_USAGE void b3Matrix3x3::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &, unsigned int) const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <554:31 554:34>]
REFERENCE_USAGE void b3Matrix3x3::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &, unsigned int) const -> b3Scalar b3Matrix3x3::getEulerZYX::Euler::pitch [b3Matrix3x3.h <555:15 555:19>]
LOCAL_SYMBOL: b3Matrix3x3.h<526:9> [b3Matrix3x3.h <555:4 555:13>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &, unsigned int) const -> b3Scalar [b3Matrix3x3.h <555:23 555:27>]
REFERENCE_USAGE void b3Matrix3x3::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &, unsigned int) const -> b3Scalar b3Matrix3x3::getEulerZYX::Euler::pitch [b3Matrix3x3.h <555:41 555:45>]
LOCAL_SYMBOL: b3Matrix3x3.h<525:9> [b3Matrix3x3.h <555:31 555:39>]
REFERENCE_USAGE void b3Matrix3x3::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &, unsigned int) const -> b3Scalar b3Matrix3x3::getEulerZYX::Euler::roll [b3Matrix3x3.h <557:14 557:17>]
LOCAL_SYMBOL: b3Matrix3x3.h<525:9> [b3Matrix3x3.h <557:4 557:12>]
REFERENCE_CALL void b3Matrix3x3::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &, unsigned int) const -> b3Scalar b3Atan2(b3Scalar, b3Scalar) [b3Matrix3x3.h <557:21 557:27>]
REFERENCE_CALL void b3Matrix3x3::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &, unsigned int) const -> const b3Scalar & b3Vector3::getY() const [b3Matrix3x3.h <557:37 557:40>]
REFERENCE_USAGE void b3Matrix3x3::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &, unsigned int) const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <557:29 557:32>]
REFERENCE_CALL void b3Matrix3x3::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &, unsigned int) const -> b3Scalar b3Cos(b3Scalar) [b3Matrix3x3.h <557:44 557:48>]
REFERENCE_USAGE void b3Matrix3x3::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &, unsigned int) const -> b3Scalar b3Matrix3x3::getEulerZYX::Euler::pitch [b3Matrix3x3.h <557:60 557:64>]
LOCAL_SYMBOL: b3Matrix3x3.h<525:9> [b3Matrix3x3.h <557:50 557:58>]
REFERENCE_CALL void b3Matrix3x3::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &, unsigned int) const -> const b3Scalar & b3Vector3::getZ() const [b3Matrix3x3.h <558:13 558:16>]
REFERENCE_USAGE void b3Matrix3x3::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &, unsigned int) const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <558:5 558:8>]
REFERENCE_CALL void b3Matrix3x3::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &, unsigned int) const -> b3Scalar b3Cos(b3Scalar) [b3Matrix3x3.h <558:20 558:24>]
REFERENCE_USAGE void b3Matrix3x3::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &, unsigned int) const -> b3Scalar b3Matrix3x3::getEulerZYX::Euler::pitch [b3Matrix3x3.h <558:36 558:40>]
LOCAL_SYMBOL: b3Matrix3x3.h<525:9> [b3Matrix3x3.h <558:26 558:34>]
REFERENCE_USAGE void b3Matrix3x3::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &, unsigned int) const -> b3Scalar b3Matrix3x3::getEulerZYX::Euler::roll [b3Matrix3x3.h <559:15 559:18>]
LOCAL_SYMBOL: b3Matrix3x3.h<526:9> [b3Matrix3x3.h <559:4 559:13>]
REFERENCE_CALL void b3Matrix3x3::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &, unsigned int) const -> b3Scalar b3Atan2(b3Scalar, b3Scalar) [b3Matrix3x3.h <559:22 559:28>]
REFERENCE_CALL void b3Matrix3x3::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &, unsigned int) const -> const b3Scalar & b3Vector3::getY() const [b3Matrix3x3.h <559:38 559:41>]
REFERENCE_USAGE void b3Matrix3x3::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &, unsigned int) const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <559:30 559:33>]
REFERENCE_CALL void b3Matrix3x3::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &, unsigned int) const -> b3Scalar b3Cos(b3Scalar) [b3Matrix3x3.h <559:45 559:49>]
REFERENCE_USAGE void b3Matrix3x3::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &, unsigned int) const -> b3Scalar b3Matrix3x3::getEulerZYX::Euler::pitch [b3Matrix3x3.h <559:62 559:66>]
LOCAL_SYMBOL: b3Matrix3x3.h<526:9> [b3Matrix3x3.h <559:51 559:60>]
REFERENCE_CALL void b3Matrix3x3::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &, unsigned int) const -> const b3Scalar & b3Vector3::getZ() const [b3Matrix3x3.h <560:13 560:16>]
REFERENCE_USAGE void b3Matrix3x3::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &, unsigned int) const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <560:5 560:8>]
REFERENCE_CALL void b3Matrix3x3::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &, unsigned int) const -> b3Scalar b3Cos(b3Scalar) [b3Matrix3x3.h <560:20 560:24>]
REFERENCE_USAGE void b3Matrix3x3::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &, unsigned int) const -> b3Scalar b3Matrix3x3::getEulerZYX::Euler::pitch [b3Matrix3x3.h <560:37 560:41>]
LOCAL_SYMBOL: b3Matrix3x3.h<526:9> [b3Matrix3x3.h <560:26 560:35>]
REFERENCE_USAGE void b3Matrix3x3::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &, unsigned int) const -> b3Scalar b3Matrix3x3::getEulerZYX::Euler::yaw [b3Matrix3x3.h <562:14 562:16>]
LOCAL_SYMBOL: b3Matrix3x3.h<525:9> [b3Matrix3x3.h <562:4 562:12>]
REFERENCE_CALL void b3Matrix3x3::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &, unsigned int) const -> b3Scalar b3Atan2(b3Scalar, b3Scalar) [b3Matrix3x3.h <562:20 562:26>]
REFERENCE_CALL void b3Matrix3x3::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &, unsigned int) const -> const b3Scalar & b3Vector3::getX() const [b3Matrix3x3.h <562:36 562:39>]
REFERENCE_USAGE void b3Matrix3x3::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &, unsigned int) const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <562:28 562:31>]
REFERENCE_CALL void b3Matrix3x3::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &, unsigned int) const -> b3Scalar b3Cos(b3Scalar) [b3Matrix3x3.h <562:43 562:47>]
REFERENCE_USAGE void b3Matrix3x3::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &, unsigned int) const -> b3Scalar b3Matrix3x3::getEulerZYX::Euler::pitch [b3Matrix3x3.h <562:59 562:63>]
LOCAL_SYMBOL: b3Matrix3x3.h<525:9> [b3Matrix3x3.h <562:49 562:57>]
REFERENCE_CALL void b3Matrix3x3::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &, unsigned int) const -> const b3Scalar & b3Vector3::getX() const [b3Matrix3x3.h <563:13 563:16>]
REFERENCE_USAGE void b3Matrix3x3::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &, unsigned int) const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <563:5 563:8>]
REFERENCE_CALL void b3Matrix3x3::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &, unsigned int) const -> b3Scalar b3Cos(b3Scalar) [b3Matrix3x3.h <563:20 563:24>]
REFERENCE_USAGE void b3Matrix3x3::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &, unsigned int) const -> b3Scalar b3Matrix3x3::getEulerZYX::Euler::pitch [b3Matrix3x3.h <563:36 563:40>]
LOCAL_SYMBOL: b3Matrix3x3.h<525:9> [b3Matrix3x3.h <563:26 563:34>]
REFERENCE_USAGE void b3Matrix3x3::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &, unsigned int) const -> b3Scalar b3Matrix3x3::getEulerZYX::Euler::yaw [b3Matrix3x3.h <564:15 564:17>]
LOCAL_SYMBOL: b3Matrix3x3.h<526:9> [b3Matrix3x3.h <564:4 564:13>]
REFERENCE_CALL void b3Matrix3x3::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &, unsigned int) const -> b3Scalar b3Atan2(b3Scalar, b3Scalar) [b3Matrix3x3.h <564:21 564:27>]
REFERENCE_CALL void b3Matrix3x3::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &, unsigned int) const -> const b3Scalar & b3Vector3::getX() const [b3Matrix3x3.h <564:37 564:40>]
REFERENCE_USAGE void b3Matrix3x3::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &, unsigned int) const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <564:29 564:32>]
REFERENCE_CALL void b3Matrix3x3::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &, unsigned int) const -> b3Scalar b3Cos(b3Scalar) [b3Matrix3x3.h <564:44 564:48>]
REFERENCE_USAGE void b3Matrix3x3::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &, unsigned int) const -> b3Scalar b3Matrix3x3::getEulerZYX::Euler::pitch [b3Matrix3x3.h <564:61 564:65>]
LOCAL_SYMBOL: b3Matrix3x3.h<526:9> [b3Matrix3x3.h <564:50 564:59>]
REFERENCE_CALL void b3Matrix3x3::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &, unsigned int) const -> const b3Scalar & b3Vector3::getX() const [b3Matrix3x3.h <565:13 565:16>]
REFERENCE_USAGE void b3Matrix3x3::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &, unsigned int) const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <565:5 565:8>]
REFERENCE_CALL void b3Matrix3x3::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &, unsigned int) const -> b3Scalar b3Cos(b3Scalar) [b3Matrix3x3.h <565:20 565:24>]
REFERENCE_USAGE void b3Matrix3x3::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &, unsigned int) const -> b3Scalar b3Matrix3x3::getEulerZYX::Euler::pitch [b3Matrix3x3.h <565:37 565:41>]
LOCAL_SYMBOL: b3Matrix3x3.h<526:9> [b3Matrix3x3.h <565:26 565:35>]
LOCAL_SYMBOL: b3Matrix3x3.h<516:80> [b3Matrix3x3.h <568:7 568:21>]
LOCAL_SYMBOL: b3Matrix3x3.h<516:29> [b3Matrix3x3.h <570:4 570:6>]
REFERENCE_USAGE void b3Matrix3x3::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &, unsigned int) const -> b3Scalar b3Matrix3x3::getEulerZYX::Euler::yaw [b3Matrix3x3.h <570:20 570:22>]
LOCAL_SYMBOL: b3Matrix3x3.h<525:9> [b3Matrix3x3.h <570:10 570:18>]
LOCAL_SYMBOL: b3Matrix3x3.h<516:44> [b3Matrix3x3.h <571:4 571:8>]
REFERENCE_USAGE void b3Matrix3x3::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &, unsigned int) const -> b3Scalar b3Matrix3x3::getEulerZYX::Euler::pitch [b3Matrix3x3.h <571:22 571:26>]
LOCAL_SYMBOL: b3Matrix3x3.h<525:9> [b3Matrix3x3.h <571:12 571:20>]
LOCAL_SYMBOL: b3Matrix3x3.h<516:61> [b3Matrix3x3.h <572:4 572:7>]
REFERENCE_USAGE void b3Matrix3x3::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &, unsigned int) const -> b3Scalar b3Matrix3x3::getEulerZYX::Euler::roll [b3Matrix3x3.h <572:21 572:24>]
LOCAL_SYMBOL: b3Matrix3x3.h<525:9> [b3Matrix3x3.h <572:11 572:19>]
LOCAL_SYMBOL: b3Matrix3x3.h<516:29> [b3Matrix3x3.h <576:4 576:6>]
REFERENCE_USAGE void b3Matrix3x3::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &, unsigned int) const -> b3Scalar b3Matrix3x3::getEulerZYX::Euler::yaw [b3Matrix3x3.h <576:21 576:23>]
LOCAL_SYMBOL: b3Matrix3x3.h<526:9> [b3Matrix3x3.h <576:10 576:19>]
LOCAL_SYMBOL: b3Matrix3x3.h<516:44> [b3Matrix3x3.h <577:4 577:8>]
REFERENCE_USAGE void b3Matrix3x3::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &, unsigned int) const -> b3Scalar b3Matrix3x3::getEulerZYX::Euler::pitch [b3Matrix3x3.h <577:23 577:27>]
LOCAL_SYMBOL: b3Matrix3x3.h<526:9> [b3Matrix3x3.h <577:12 577:21>]
LOCAL_SYMBOL: b3Matrix3x3.h<516:61> [b3Matrix3x3.h <578:4 578:7>]
REFERENCE_USAGE void b3Matrix3x3::getEulerZYX(b3Scalar &, b3Scalar &, b3Scalar &, unsigned int) const -> b3Scalar b3Matrix3x3::getEulerZYX::Euler::roll [b3Matrix3x3.h <578:22 578:25>]
LOCAL_SYMBOL: b3Matrix3x3.h<526:9> [b3Matrix3x3.h <578:11 578:20>]
SYMBOL_METHOD public b3Matrix3x3 b3Matrix3x3::scaled(const b3Vector3 &) const [b3Matrix3x3.h <585:2 <585:14 585:19> 595:2>]
REFERENCE_TYPE_USAGE b3Matrix3x3 b3Matrix3x3::scaled(const b3Vector3 &) const -> b3Matrix3x3 [b3Matrix3x3.h <585:2 585:12>]
LOCAL_SYMBOL: b3Matrix3x3.h<585:38> [b3Matrix3x3.h <585:38 585:38>]
REFERENCE_TYPE_USAGE b3Matrix3x3 b3Matrix3x3::scaled(const b3Vector3 &) const -> b3Vector3 [b3Matrix3x3.h <585:27 585:35>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::scaled(const b3Vector3 &) const -> void b3Matrix3x3::b3Matrix3x3(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &) [b3Matrix3x3.h <590:10 590:20>]
REFERENCE_TYPE_USAGE b3Matrix3x3 b3Matrix3x3::scaled(const b3Vector3 &) const -> b3Matrix3x3 [b3Matrix3x3.h <590:10 590:20>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::scaled(const b3Vector3 &) const -> const b3Scalar & b3Vector3::getX() const [b3Matrix3x3.h <591:21 591:24>]
REFERENCE_USAGE b3Matrix3x3 b3Matrix3x3::scaled(const b3Vector3 &) const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <591:13 591:16>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::scaled(const b3Vector3 &) const -> const b3Scalar & b3Vector3::getX() const [b3Matrix3x3.h <591:32 591:35>]
LOCAL_SYMBOL: b3Matrix3x3.h<585:38> [b3Matrix3x3.h <591:30 591:30>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::scaled(const b3Vector3 &) const -> const b3Scalar & b3Vector3::getY() const [b3Matrix3x3.h <591:48 591:51>]
REFERENCE_USAGE b3Matrix3x3 b3Matrix3x3::scaled(const b3Vector3 &) const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <591:40 591:43>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::scaled(const b3Vector3 &) const -> const b3Scalar & b3Vector3::getY() const [b3Matrix3x3.h <591:59 591:62>]
LOCAL_SYMBOL: b3Matrix3x3.h<585:38> [b3Matrix3x3.h <591:57 591:57>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::scaled(const b3Vector3 &) const -> const b3Scalar & b3Vector3::getZ() const [b3Matrix3x3.h <591:75 591:78>]
REFERENCE_USAGE b3Matrix3x3 b3Matrix3x3::scaled(const b3Vector3 &) const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <591:67 591:70>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::scaled(const b3Vector3 &) const -> const b3Scalar & b3Vector3::getZ() const [b3Matrix3x3.h <591:86 591:89>]
LOCAL_SYMBOL: b3Matrix3x3.h<585:38> [b3Matrix3x3.h <591:84 591:84>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::scaled(const b3Vector3 &) const -> const b3Scalar & b3Vector3::getX() const [b3Matrix3x3.h <592:12 592:15>]
REFERENCE_USAGE b3Matrix3x3 b3Matrix3x3::scaled(const b3Vector3 &) const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <592:4 592:7>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::scaled(const b3Vector3 &) const -> const b3Scalar & b3Vector3::getX() const [b3Matrix3x3.h <592:23 592:26>]
LOCAL_SYMBOL: b3Matrix3x3.h<585:38> [b3Matrix3x3.h <592:21 592:21>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::scaled(const b3Vector3 &) const -> const b3Scalar & b3Vector3::getY() const [b3Matrix3x3.h <592:39 592:42>]
REFERENCE_USAGE b3Matrix3x3 b3Matrix3x3::scaled(const b3Vector3 &) const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <592:31 592:34>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::scaled(const b3Vector3 &) const -> const b3Scalar & b3Vector3::getY() const [b3Matrix3x3.h <592:50 592:53>]
LOCAL_SYMBOL: b3Matrix3x3.h<585:38> [b3Matrix3x3.h <592:48 592:48>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::scaled(const b3Vector3 &) const -> const b3Scalar & b3Vector3::getZ() const [b3Matrix3x3.h <592:66 592:69>]
REFERENCE_USAGE b3Matrix3x3 b3Matrix3x3::scaled(const b3Vector3 &) const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <592:58 592:61>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::scaled(const b3Vector3 &) const -> const b3Scalar & b3Vector3::getZ() const [b3Matrix3x3.h <592:77 592:80>]
LOCAL_SYMBOL: b3Matrix3x3.h<585:38> [b3Matrix3x3.h <592:75 592:75>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::scaled(const b3Vector3 &) const -> const b3Scalar & b3Vector3::getX() const [b3Matrix3x3.h <593:12 593:15>]
REFERENCE_USAGE b3Matrix3x3 b3Matrix3x3::scaled(const b3Vector3 &) const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <593:4 593:7>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::scaled(const b3Vector3 &) const -> const b3Scalar & b3Vector3::getX() const [b3Matrix3x3.h <593:23 593:26>]
LOCAL_SYMBOL: b3Matrix3x3.h<585:38> [b3Matrix3x3.h <593:21 593:21>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::scaled(const b3Vector3 &) const -> const b3Scalar & b3Vector3::getY() const [b3Matrix3x3.h <593:39 593:42>]
REFERENCE_USAGE b3Matrix3x3 b3Matrix3x3::scaled(const b3Vector3 &) const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <593:31 593:34>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::scaled(const b3Vector3 &) const -> const b3Scalar & b3Vector3::getY() const [b3Matrix3x3.h <593:50 593:53>]
LOCAL_SYMBOL: b3Matrix3x3.h<585:38> [b3Matrix3x3.h <593:48 593:48>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::scaled(const b3Vector3 &) const -> const b3Scalar & b3Vector3::getZ() const [b3Matrix3x3.h <593:66 593:69>]
REFERENCE_USAGE b3Matrix3x3 b3Matrix3x3::scaled(const b3Vector3 &) const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <593:58 593:61>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::scaled(const b3Vector3 &) const -> const b3Scalar & b3Vector3::getZ() const [b3Matrix3x3.h <593:77 593:80>]
LOCAL_SYMBOL: b3Matrix3x3.h<585:38> [b3Matrix3x3.h <593:75 593:75>]
SYMBOL_METHOD public b3Scalar b3Matrix3x3::determinant() const [b3Matrix3x3.h <598:22 598:32>]
REFERENCE_TYPE_USAGE b3Scalar b3Matrix3x3::determinant() const -> b3Scalar [b3Matrix3x3.h <598:2 598:9>]
SYMBOL_METHOD public b3Matrix3x3 b3Matrix3x3::adjoint() const [b3Matrix3x3.h <600:14 600:20>]
REFERENCE_TYPE_USAGE b3Matrix3x3 b3Matrix3x3::adjoint() const -> b3Matrix3x3 [b3Matrix3x3.h <600:2 600:12>]
SYMBOL_METHOD public b3Matrix3x3 b3Matrix3x3::absolute() const [b3Matrix3x3.h <602:14 602:21>]
REFERENCE_TYPE_USAGE b3Matrix3x3 b3Matrix3x3::absolute() const -> b3Matrix3x3 [b3Matrix3x3.h <602:2 602:12>]
SYMBOL_METHOD public b3Matrix3x3 b3Matrix3x3::transpose() const [b3Matrix3x3.h <604:14 604:22>]
REFERENCE_TYPE_USAGE b3Matrix3x3 b3Matrix3x3::transpose() const -> b3Matrix3x3 [b3Matrix3x3.h <604:2 604:12>]
SYMBOL_METHOD public b3Matrix3x3 b3Matrix3x3::inverse() const [b3Matrix3x3.h <606:14 606:20>]
REFERENCE_TYPE_USAGE b3Matrix3x3 b3Matrix3x3::inverse() const -> b3Matrix3x3 [b3Matrix3x3.h <606:2 606:12>]
SYMBOL_METHOD public b3Matrix3x3 b3Matrix3x3::transposeTimes(const b3Matrix3x3 &) const [b3Matrix3x3.h <608:14 608:27>]
REFERENCE_TYPE_USAGE b3Matrix3x3 b3Matrix3x3::transposeTimes(const b3Matrix3x3 &) const -> b3Matrix3x3 [b3Matrix3x3.h <608:2 608:12>]
LOCAL_SYMBOL: b3Matrix3x3.h<608:48> [b3Matrix3x3.h <608:48 608:48>]
REFERENCE_TYPE_USAGE b3Matrix3x3 b3Matrix3x3::transposeTimes(const b3Matrix3x3 &) const -> b3Matrix3x3 [b3Matrix3x3.h <608:35 608:45>]
SYMBOL_METHOD public b3Matrix3x3 b3Matrix3x3::timesTranspose(const b3Matrix3x3 &) const [b3Matrix3x3.h <609:14 609:27>]
REFERENCE_TYPE_USAGE b3Matrix3x3 b3Matrix3x3::timesTranspose(const b3Matrix3x3 &) const -> b3Matrix3x3 [b3Matrix3x3.h <609:2 609:12>]
LOCAL_SYMBOL: b3Matrix3x3.h<609:48> [b3Matrix3x3.h <609:48 609:48>]
REFERENCE_TYPE_USAGE b3Matrix3x3 b3Matrix3x3::timesTranspose(const b3Matrix3x3 &) const -> b3Matrix3x3 [b3Matrix3x3.h <609:35 609:45>]
SYMBOL_METHOD public b3Scalar b3Matrix3x3::tdotx(const b3Vector3 &) const [b3Matrix3x3.h <611:2 <611:27 611:31> 614:2>]
REFERENCE_TYPE_USAGE b3Scalar b3Matrix3x3::tdotx(const b3Vector3 &) const -> b3Scalar [b3Matrix3x3.h <611:18 611:25>]
LOCAL_SYMBOL: b3Matrix3x3.h<611:50> [b3Matrix3x3.h <611:50 611:50>]
REFERENCE_TYPE_USAGE b3Scalar b3Matrix3x3::tdotx(const b3Vector3 &) const -> b3Vector3 [b3Matrix3x3.h <611:39 611:47>]
REFERENCE_CALL b3Scalar b3Matrix3x3::tdotx(const b3Vector3 &) const -> const b3Scalar & b3Vector3::getX() const [b3Matrix3x3.h <613:18 613:21>]
REFERENCE_USAGE b3Scalar b3Matrix3x3::tdotx(const b3Vector3 &) const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <613:10 613:13>]
REFERENCE_CALL b3Scalar b3Matrix3x3::tdotx(const b3Vector3 &) const -> const b3Scalar & b3Vector3::getX() const [b3Matrix3x3.h <613:29 613:32>]
LOCAL_SYMBOL: b3Matrix3x3.h<611:50> [b3Matrix3x3.h <613:27 613:27>]
REFERENCE_CALL b3Scalar b3Matrix3x3::tdotx(const b3Vector3 &) const -> const b3Scalar & b3Vector3::getX() const [b3Matrix3x3.h <613:46 613:49>]
REFERENCE_USAGE b3Scalar b3Matrix3x3::tdotx(const b3Vector3 &) const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <613:38 613:41>]
REFERENCE_CALL b3Scalar b3Matrix3x3::tdotx(const b3Vector3 &) const -> const b3Scalar & b3Vector3::getY() const [b3Matrix3x3.h <613:57 613:60>]
LOCAL_SYMBOL: b3Matrix3x3.h<611:50> [b3Matrix3x3.h <613:55 613:55>]
REFERENCE_CALL b3Scalar b3Matrix3x3::tdotx(const b3Vector3 &) const -> const b3Scalar & b3Vector3::getX() const [b3Matrix3x3.h <613:74 613:77>]
REFERENCE_USAGE b3Scalar b3Matrix3x3::tdotx(const b3Vector3 &) const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <613:66 613:69>]
REFERENCE_CALL b3Scalar b3Matrix3x3::tdotx(const b3Vector3 &) const -> const b3Scalar & b3Vector3::getZ() const [b3Matrix3x3.h <613:85 613:88>]
LOCAL_SYMBOL: b3Matrix3x3.h<611:50> [b3Matrix3x3.h <613:83 613:83>]
SYMBOL_METHOD public b3Scalar b3Matrix3x3::tdoty(const b3Vector3 &) const [b3Matrix3x3.h <615:2 <615:27 615:31> 618:2>]
REFERENCE_TYPE_USAGE b3Scalar b3Matrix3x3::tdoty(const b3Vector3 &) const -> b3Scalar [b3Matrix3x3.h <615:18 615:25>]
LOCAL_SYMBOL: b3Matrix3x3.h<615:50> [b3Matrix3x3.h <615:50 615:50>]
REFERENCE_TYPE_USAGE b3Scalar b3Matrix3x3::tdoty(const b3Vector3 &) const -> b3Vector3 [b3Matrix3x3.h <615:39 615:47>]
REFERENCE_CALL b3Scalar b3Matrix3x3::tdoty(const b3Vector3 &) const -> const b3Scalar & b3Vector3::getY() const [b3Matrix3x3.h <617:18 617:21>]
REFERENCE_USAGE b3Scalar b3Matrix3x3::tdoty(const b3Vector3 &) const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <617:10 617:13>]
REFERENCE_CALL b3Scalar b3Matrix3x3::tdoty(const b3Vector3 &) const -> const b3Scalar & b3Vector3::getX() const [b3Matrix3x3.h <617:29 617:32>]
LOCAL_SYMBOL: b3Matrix3x3.h<615:50> [b3Matrix3x3.h <617:27 617:27>]
REFERENCE_CALL b3Scalar b3Matrix3x3::tdoty(const b3Vector3 &) const -> const b3Scalar & b3Vector3::getY() const [b3Matrix3x3.h <617:46 617:49>]
REFERENCE_USAGE b3Scalar b3Matrix3x3::tdoty(const b3Vector3 &) const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <617:38 617:41>]
REFERENCE_CALL b3Scalar b3Matrix3x3::tdoty(const b3Vector3 &) const -> const b3Scalar & b3Vector3::getY() const [b3Matrix3x3.h <617:57 617:60>]
LOCAL_SYMBOL: b3Matrix3x3.h<615:50> [b3Matrix3x3.h <617:55 617:55>]
REFERENCE_CALL b3Scalar b3Matrix3x3::tdoty(const b3Vector3 &) const -> const b3Scalar & b3Vector3::getY() const [b3Matrix3x3.h <617:74 617:77>]
REFERENCE_USAGE b3Scalar b3Matrix3x3::tdoty(const b3Vector3 &) const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <617:66 617:69>]
REFERENCE_CALL b3Scalar b3Matrix3x3::tdoty(const b3Vector3 &) const -> const b3Scalar & b3Vector3::getZ() const [b3Matrix3x3.h <617:85 617:88>]
LOCAL_SYMBOL: b3Matrix3x3.h<615:50> [b3Matrix3x3.h <617:83 617:83>]
SYMBOL_METHOD public b3Scalar b3Matrix3x3::tdotz(const b3Vector3 &) const [b3Matrix3x3.h <619:2 <619:27 619:31> 622:2>]
REFERENCE_TYPE_USAGE b3Scalar b3Matrix3x3::tdotz(const b3Vector3 &) const -> b3Scalar [b3Matrix3x3.h <619:18 619:25>]
LOCAL_SYMBOL: b3Matrix3x3.h<619:50> [b3Matrix3x3.h <619:50 619:50>]
REFERENCE_TYPE_USAGE b3Scalar b3Matrix3x3::tdotz(const b3Vector3 &) const -> b3Vector3 [b3Matrix3x3.h <619:39 619:47>]
REFERENCE_CALL b3Scalar b3Matrix3x3::tdotz(const b3Vector3 &) const -> const b3Scalar & b3Vector3::getZ() const [b3Matrix3x3.h <621:18 621:21>]
REFERENCE_USAGE b3Scalar b3Matrix3x3::tdotz(const b3Vector3 &) const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <621:10 621:13>]
REFERENCE_CALL b3Scalar b3Matrix3x3::tdotz(const b3Vector3 &) const -> const b3Scalar & b3Vector3::getX() const [b3Matrix3x3.h <621:29 621:32>]
LOCAL_SYMBOL: b3Matrix3x3.h<619:50> [b3Matrix3x3.h <621:27 621:27>]
REFERENCE_CALL b3Scalar b3Matrix3x3::tdotz(const b3Vector3 &) const -> const b3Scalar & b3Vector3::getZ() const [b3Matrix3x3.h <621:46 621:49>]
REFERENCE_USAGE b3Scalar b3Matrix3x3::tdotz(const b3Vector3 &) const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <621:38 621:41>]
REFERENCE_CALL b3Scalar b3Matrix3x3::tdotz(const b3Vector3 &) const -> const b3Scalar & b3Vector3::getY() const [b3Matrix3x3.h <621:57 621:60>]
LOCAL_SYMBOL: b3Matrix3x3.h<619:50> [b3Matrix3x3.h <621:55 621:55>]
REFERENCE_CALL b3Scalar b3Matrix3x3::tdotz(const b3Vector3 &) const -> const b3Scalar & b3Vector3::getZ() const [b3Matrix3x3.h <621:74 621:77>]
REFERENCE_USAGE b3Scalar b3Matrix3x3::tdotz(const b3Vector3 &) const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <621:66 621:69>]
REFERENCE_CALL b3Scalar b3Matrix3x3::tdotz(const b3Vector3 &) const -> const b3Scalar & b3Vector3::getZ() const [b3Matrix3x3.h <621:85 621:88>]
LOCAL_SYMBOL: b3Matrix3x3.h<619:50> [b3Matrix3x3.h <621:83 621:83>]
SYMBOL_METHOD public void b3Matrix3x3::diagonalize(b3Matrix3x3 &, b3Scalar, int) [b3Matrix3x3.h <634:2 <634:7 634:17> 710:2>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::diagonalize(b3Matrix3x3 &, b3Scalar, int) -> void [b3Matrix3x3.h <634:2 634:5>]
LOCAL_SYMBOL: b3Matrix3x3.h<634:32> [b3Matrix3x3.h <634:32 634:34>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::diagonalize(b3Matrix3x3 &, b3Scalar, int) -> b3Matrix3x3 [b3Matrix3x3.h <634:19 634:29>]
LOCAL_SYMBOL: b3Matrix3x3.h<634:46> [b3Matrix3x3.h <634:46 634:54>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::diagonalize(b3Matrix3x3 &, b3Scalar, int) -> b3Scalar [b3Matrix3x3.h <634:37 634:44>]
LOCAL_SYMBOL: b3Matrix3x3.h<634:61> [b3Matrix3x3.h <634:61 634:68>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::diagonalize(b3Matrix3x3 &, b3Scalar, int) -> int [b3Matrix3x3.h <634:57 634:59>]
SYMBOL_FUNCTION void b3Matrix3x3::setIdentity()
REFERENCE_CALL void b3Matrix3x3::diagonalize(b3Matrix3x3 &, b3Scalar, int) -> void b3Matrix3x3::setIdentity() [b3Matrix3x3.h <636:7 636:17>]
LOCAL_SYMBOL: b3Matrix3x3.h<634:32> [b3Matrix3x3.h <636:3 636:5>]
LOCAL_SYMBOL: b3Matrix3x3.h<637:12> [b3Matrix3x3.h <637:12 637:15>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::diagonalize(b3Matrix3x3 &, b3Scalar, int) -> int [b3Matrix3x3.h <637:8 637:10>]
LOCAL_SYMBOL: b3Matrix3x3.h<634:61> [b3Matrix3x3.h <637:19 637:26>]
LOCAL_SYMBOL: b3Matrix3x3.h<637:12> [b3Matrix3x3.h <637:29 637:32>]
LOCAL_SYMBOL: b3Matrix3x3.h<637:12> [b3Matrix3x3.h <637:39 637:42>]
LOCAL_SYMBOL: b3Matrix3x3.h<640:8> [b3Matrix3x3.h <640:8 640:8>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::diagonalize(b3Matrix3x3 &, b3Scalar, int) -> int [b3Matrix3x3.h <640:4 640:6>]
LOCAL_SYMBOL: b3Matrix3x3.h<641:8> [b3Matrix3x3.h <641:8 641:8>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::diagonalize(b3Matrix3x3 &, b3Scalar, int) -> int [b3Matrix3x3.h <641:4 641:6>]
LOCAL_SYMBOL: b3Matrix3x3.h<642:8> [b3Matrix3x3.h <642:8 642:8>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::diagonalize(b3Matrix3x3 &, b3Scalar, int) -> int [b3Matrix3x3.h <642:4 642:6>]
LOCAL_SYMBOL: b3Matrix3x3.h<643:13> [b3Matrix3x3.h <643:13 643:15>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::diagonalize(b3Matrix3x3 &, b3Scalar, int) -> b3Scalar [b3Matrix3x3.h <643:4 643:11>]
REFERENCE_CALL void b3Matrix3x3::diagonalize(b3Matrix3x3 &, b3Scalar, int) -> b3Scalar b3Fabs(b3Scalar) [b3Matrix3x3.h <643:19 643:24>]
REFERENCE_USAGE void b3Matrix3x3::diagonalize(b3Matrix3x3 &, b3Scalar, int) -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <643:26 643:29>]
LOCAL_SYMBOL: b3Matrix3x3.h<644:13> [b3Matrix3x3.h <644:13 644:13>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::diagonalize(b3Matrix3x3 &, b3Scalar, int) -> b3Scalar [b3Matrix3x3.h <644:4 644:11>]
REFERENCE_CALL void b3Matrix3x3::diagonalize(b3Matrix3x3 &, b3Scalar, int) -> b3Scalar b3Fabs(b3Scalar) [b3Matrix3x3.h <644:17 644:22>]
REFERENCE_USAGE void b3Matrix3x3::diagonalize(b3Matrix3x3 &, b3Scalar, int) -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <644:24 644:27>]
LOCAL_SYMBOL: b3Matrix3x3.h<644:13> [b3Matrix3x3.h <645:8 645:8>]
LOCAL_SYMBOL: b3Matrix3x3.h<643:13> [b3Matrix3x3.h <645:12 645:14>]
LOCAL_SYMBOL: b3Matrix3x3.h<641:8> [b3Matrix3x3.h <647:5 647:5>]
LOCAL_SYMBOL: b3Matrix3x3.h<642:8> [b3Matrix3x3.h <648:5 648:5>]
LOCAL_SYMBOL: b3Matrix3x3.h<643:13> [b3Matrix3x3.h <649:5 649:7>]
LOCAL_SYMBOL: b3Matrix3x3.h<644:13> [b3Matrix3x3.h <649:11 649:11>]
LOCAL_SYMBOL: b3Matrix3x3.h<644:13> [b3Matrix3x3.h <651:4 651:4>]
REFERENCE_CALL void b3Matrix3x3::diagonalize(b3Matrix3x3 &, b3Scalar, int) -> b3Scalar b3Fabs(b3Scalar) [b3Matrix3x3.h <651:8 651:13>]
REFERENCE_USAGE void b3Matrix3x3::diagonalize(b3Matrix3x3 &, b3Scalar, int) -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <651:15 651:18>]
LOCAL_SYMBOL: b3Matrix3x3.h<644:13> [b3Matrix3x3.h <652:8 652:8>]
LOCAL_SYMBOL: b3Matrix3x3.h<643:13> [b3Matrix3x3.h <652:12 652:14>]
LOCAL_SYMBOL: b3Matrix3x3.h<640:8> [b3Matrix3x3.h <654:5 654:5>]
LOCAL_SYMBOL: b3Matrix3x3.h<641:8> [b3Matrix3x3.h <655:5 655:5>]
LOCAL_SYMBOL: b3Matrix3x3.h<642:8> [b3Matrix3x3.h <656:5 656:5>]
LOCAL_SYMBOL: b3Matrix3x3.h<643:13> [b3Matrix3x3.h <657:5 657:7>]
LOCAL_SYMBOL: b3Matrix3x3.h<644:13> [b3Matrix3x3.h <657:11 657:11>]
LOCAL_SYMBOL: b3Matrix3x3.h<660:13> [b3Matrix3x3.h <660:13 660:13>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::diagonalize(b3Matrix3x3 &, b3Scalar, int) -> b3Scalar [b3Matrix3x3.h <660:4 660:11>]
LOCAL_SYMBOL: b3Matrix3x3.h<634:46> [b3Matrix3x3.h <660:17 660:25>]
REFERENCE_CALL void b3Matrix3x3::diagonalize(b3Matrix3x3 &, b3Scalar, int) -> b3Scalar b3Fabs(b3Scalar) [b3Matrix3x3.h <660:30 660:35>]
REFERENCE_USAGE void b3Matrix3x3::diagonalize(b3Matrix3x3 &, b3Scalar, int) -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <660:37 660:40>]
REFERENCE_CALL void b3Matrix3x3::diagonalize(b3Matrix3x3 &, b3Scalar, int) -> b3Scalar b3Fabs(b3Scalar) [b3Matrix3x3.h <660:51 660:56>]
REFERENCE_USAGE void b3Matrix3x3::diagonalize(b3Matrix3x3 &, b3Scalar, int) -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <660:58 660:61>]
REFERENCE_CALL void b3Matrix3x3::diagonalize(b3Matrix3x3 &, b3Scalar, int) -> b3Scalar b3Fabs(b3Scalar) [b3Matrix3x3.h <660:72 660:77>]
REFERENCE_USAGE void b3Matrix3x3::diagonalize(b3Matrix3x3 &, b3Scalar, int) -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <660:79 660:82>]
LOCAL_SYMBOL: b3Matrix3x3.h<643:13> [b3Matrix3x3.h <661:8 661:10>]
LOCAL_SYMBOL: b3Matrix3x3.h<660:13> [b3Matrix3x3.h <661:15 661:15>]
LOCAL_SYMBOL: b3Matrix3x3.h<643:13> [b3Matrix3x3.h <663:9 663:11>]
LOCAL_SYMBOL: b3Matrix3x3.h<660:13> [b3Matrix3x3.h <663:29 663:29>]
LOCAL_SYMBOL: b3Matrix3x3.h<637:12> [b3Matrix3x3.h <667:5 667:8>]
LOCAL_SYMBOL: b3Matrix3x3.h<671:13> [b3Matrix3x3.h <671:13 671:15>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::diagonalize(b3Matrix3x3 &, b3Scalar, int) -> b3Scalar [b3Matrix3x3.h <671:4 671:11>]
REFERENCE_USAGE void b3Matrix3x3::diagonalize(b3Matrix3x3 &, b3Scalar, int) -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <671:19 671:22>]
LOCAL_SYMBOL: b3Matrix3x3.h<640:8> [b3Matrix3x3.h <671:24 671:24>]
LOCAL_SYMBOL: b3Matrix3x3.h<641:8> [b3Matrix3x3.h <671:27 671:27>]
LOCAL_SYMBOL: b3Matrix3x3.h<672:13> [b3Matrix3x3.h <672:13 672:17>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::diagonalize(b3Matrix3x3 &, b3Scalar, int) -> b3Scalar [b3Matrix3x3.h <672:4 672:11>]
REFERENCE_USAGE void b3Matrix3x3::diagonalize(b3Matrix3x3 &, b3Scalar, int) -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <672:22 672:25>]
LOCAL_SYMBOL: b3Matrix3x3.h<641:8> [b3Matrix3x3.h <672:27 672:27>]
LOCAL_SYMBOL: b3Matrix3x3.h<641:8> [b3Matrix3x3.h <672:30 672:30>]
REFERENCE_USAGE void b3Matrix3x3::diagonalize(b3Matrix3x3 &, b3Scalar, int) -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <672:35 672:38>]
LOCAL_SYMBOL: b3Matrix3x3.h<640:8> [b3Matrix3x3.h <672:40 672:40>]
LOCAL_SYMBOL: b3Matrix3x3.h<640:8> [b3Matrix3x3.h <672:43 672:43>]
LOCAL_SYMBOL: b3Matrix3x3.h<671:13> [b3Matrix3x3.h <672:54 672:56>]
LOCAL_SYMBOL: b3Matrix3x3.h<673:13> [b3Matrix3x3.h <673:13 673:18>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::diagonalize(b3Matrix3x3 &, b3Scalar, int) -> b3Scalar [b3Matrix3x3.h <673:4 673:11>]
LOCAL_SYMBOL: b3Matrix3x3.h<672:13> [b3Matrix3x3.h <673:22 673:26>]
LOCAL_SYMBOL: b3Matrix3x3.h<672:13> [b3Matrix3x3.h <673:30 673:34>]
LOCAL_SYMBOL: b3Matrix3x3.h<674:13> [b3Matrix3x3.h <674:13 674:15>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::diagonalize(b3Matrix3x3 &, b3Scalar, int) -> b3Scalar [b3Matrix3x3.h <674:4 674:11>]
LOCAL_SYMBOL: b3Matrix3x3.h<675:13> [b3Matrix3x3.h <675:13 675:15>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::diagonalize(b3Matrix3x3 &, b3Scalar, int) -> b3Scalar [b3Matrix3x3.h <675:4 675:11>]
LOCAL_SYMBOL: b3Matrix3x3.h<673:13> [b3Matrix3x3.h <676:8 676:13>]
LOCAL_SYMBOL: b3Matrix3x3.h<673:13> [b3Matrix3x3.h <676:17 676:22>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::diagonalize(b3Matrix3x3 &, b3Scalar, int) -> b3Scalar [b3Matrix3x3.h <676:26 676:33>]
LOCAL_SYMBOL: b3Matrix3x3.h<660:13> [b3Matrix3x3.h <678:5 678:5>]
LOCAL_SYMBOL: b3Matrix3x3.h<672:13> [b3Matrix3x3.h <678:10 678:14>]
LOCAL_SYMBOL: b3Matrix3x3.h<672:13> [b3Matrix3x3.h <678:29 678:33>]
REFERENCE_CALL void b3Matrix3x3::diagonalize(b3Matrix3x3 &, b3Scalar, int) -> b3Scalar b3Sqrt(b3Scalar) [b3Matrix3x3.h <678:37 678:42>]
LOCAL_SYMBOL: b3Matrix3x3.h<673:13> [b3Matrix3x3.h <678:48 678:53>]
LOCAL_SYMBOL: b3Matrix3x3.h<672:13> [b3Matrix3x3.h <679:13 679:17>]
REFERENCE_CALL void b3Matrix3x3::diagonalize(b3Matrix3x3 &, b3Scalar, int) -> b3Scalar b3Sqrt(b3Scalar) [b3Matrix3x3.h <679:21 679:26>]
LOCAL_SYMBOL: b3Matrix3x3.h<673:13> [b3Matrix3x3.h <679:32 679:37>]
LOCAL_SYMBOL: b3Matrix3x3.h<674:13> [b3Matrix3x3.h <680:5 680:7>]
REFERENCE_CALL void b3Matrix3x3::diagonalize(b3Matrix3x3 &, b3Scalar, int) -> b3Scalar b3Sqrt(b3Scalar) [b3Matrix3x3.h <680:15 680:20>]
LOCAL_SYMBOL: b3Matrix3x3.h<660:13> [b3Matrix3x3.h <680:26 680:26>]
LOCAL_SYMBOL: b3Matrix3x3.h<660:13> [b3Matrix3x3.h <680:30 680:30>]
LOCAL_SYMBOL: b3Matrix3x3.h<675:13> [b3Matrix3x3.h <681:5 681:7>]
LOCAL_SYMBOL: b3Matrix3x3.h<674:13> [b3Matrix3x3.h <681:11 681:13>]
LOCAL_SYMBOL: b3Matrix3x3.h<660:13> [b3Matrix3x3.h <681:17 681:17>]
LOCAL_SYMBOL: b3Matrix3x3.h<660:13> [b3Matrix3x3.h <686:5 686:5>]
LOCAL_SYMBOL: b3Matrix3x3.h<672:13> [b3Matrix3x3.h <686:14 686:18>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::diagonalize(b3Matrix3x3 &, b3Scalar, int) -> b3Scalar [b3Matrix3x3.h <686:27 686:34>]
LOCAL_SYMBOL: b3Matrix3x3.h<673:13> [b3Matrix3x3.h <686:43 686:48>]
LOCAL_SYMBOL: b3Matrix3x3.h<674:13> [b3Matrix3x3.h <687:5 687:7>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::diagonalize(b3Matrix3x3 &, b3Scalar, int) -> b3Scalar [b3Matrix3x3.h <687:15 687:22>]
LOCAL_SYMBOL: b3Matrix3x3.h<660:13> [b3Matrix3x3.h <687:31 687:31>]
LOCAL_SYMBOL: b3Matrix3x3.h<660:13> [b3Matrix3x3.h <687:35 687:35>]
LOCAL_SYMBOL: b3Matrix3x3.h<675:13> [b3Matrix3x3.h <688:5 688:7>]
LOCAL_SYMBOL: b3Matrix3x3.h<674:13> [b3Matrix3x3.h <688:11 688:13>]
LOCAL_SYMBOL: b3Matrix3x3.h<660:13> [b3Matrix3x3.h <688:17 688:17>]
REFERENCE_USAGE void b3Matrix3x3::diagonalize(b3Matrix3x3 &, b3Scalar, int) -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <692:4 692:7>]
LOCAL_SYMBOL: b3Matrix3x3.h<640:8> [b3Matrix3x3.h <692:9 692:9>]
LOCAL_SYMBOL: b3Matrix3x3.h<641:8> [b3Matrix3x3.h <692:12 692:12>]
REFERENCE_USAGE void b3Matrix3x3::diagonalize(b3Matrix3x3 &, b3Scalar, int) -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <692:17 692:20>]
LOCAL_SYMBOL: b3Matrix3x3.h<641:8> [b3Matrix3x3.h <692:22 692:22>]
LOCAL_SYMBOL: b3Matrix3x3.h<640:8> [b3Matrix3x3.h <692:25 692:25>]
REFERENCE_USAGE void b3Matrix3x3::diagonalize(b3Matrix3x3 &, b3Scalar, int) -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <693:4 693:7>]
LOCAL_SYMBOL: b3Matrix3x3.h<640:8> [b3Matrix3x3.h <693:9 693:9>]
LOCAL_SYMBOL: b3Matrix3x3.h<640:8> [b3Matrix3x3.h <693:12 693:12>]
LOCAL_SYMBOL: b3Matrix3x3.h<660:13> [b3Matrix3x3.h <693:18 693:18>]
LOCAL_SYMBOL: b3Matrix3x3.h<671:13> [b3Matrix3x3.h <693:22 693:24>]
REFERENCE_USAGE void b3Matrix3x3::diagonalize(b3Matrix3x3 &, b3Scalar, int) -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <694:4 694:7>]
LOCAL_SYMBOL: b3Matrix3x3.h<641:8> [b3Matrix3x3.h <694:9 694:9>]
LOCAL_SYMBOL: b3Matrix3x3.h<641:8> [b3Matrix3x3.h <694:12 694:12>]
LOCAL_SYMBOL: b3Matrix3x3.h<660:13> [b3Matrix3x3.h <694:18 694:18>]
LOCAL_SYMBOL: b3Matrix3x3.h<671:13> [b3Matrix3x3.h <694:22 694:24>]
LOCAL_SYMBOL: b3Matrix3x3.h<695:13> [b3Matrix3x3.h <695:13 695:15>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::diagonalize(b3Matrix3x3 &, b3Scalar, int) -> b3Scalar [b3Matrix3x3.h <695:4 695:11>]
REFERENCE_USAGE void b3Matrix3x3::diagonalize(b3Matrix3x3 &, b3Scalar, int) -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <695:19 695:22>]
LOCAL_SYMBOL: b3Matrix3x3.h<642:8> [b3Matrix3x3.h <695:24 695:24>]
LOCAL_SYMBOL: b3Matrix3x3.h<640:8> [b3Matrix3x3.h <695:27 695:27>]
LOCAL_SYMBOL: b3Matrix3x3.h<696:13> [b3Matrix3x3.h <696:13 696:15>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::diagonalize(b3Matrix3x3 &, b3Scalar, int) -> b3Scalar [b3Matrix3x3.h <696:4 696:11>]
REFERENCE_USAGE void b3Matrix3x3::diagonalize(b3Matrix3x3 &, b3Scalar, int) -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <696:19 696:22>]
LOCAL_SYMBOL: b3Matrix3x3.h<642:8> [b3Matrix3x3.h <696:24 696:24>]
LOCAL_SYMBOL: b3Matrix3x3.h<641:8> [b3Matrix3x3.h <696:27 696:27>]
REFERENCE_USAGE void b3Matrix3x3::diagonalize(b3Matrix3x3 &, b3Scalar, int) -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <697:4 697:7>]
LOCAL_SYMBOL: b3Matrix3x3.h<642:8> [b3Matrix3x3.h <697:9 697:9>]
LOCAL_SYMBOL: b3Matrix3x3.h<640:8> [b3Matrix3x3.h <697:12 697:12>]
REFERENCE_USAGE void b3Matrix3x3::diagonalize(b3Matrix3x3 &, b3Scalar, int) -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <697:17 697:20>]
LOCAL_SYMBOL: b3Matrix3x3.h<640:8> [b3Matrix3x3.h <697:22 697:22>]
LOCAL_SYMBOL: b3Matrix3x3.h<642:8> [b3Matrix3x3.h <697:25 697:25>]
LOCAL_SYMBOL: b3Matrix3x3.h<674:13> [b3Matrix3x3.h <697:30 697:32>]
LOCAL_SYMBOL: b3Matrix3x3.h<695:13> [b3Matrix3x3.h <697:36 697:38>]
LOCAL_SYMBOL: b3Matrix3x3.h<675:13> [b3Matrix3x3.h <697:42 697:44>]
LOCAL_SYMBOL: b3Matrix3x3.h<696:13> [b3Matrix3x3.h <697:48 697:50>]
REFERENCE_USAGE void b3Matrix3x3::diagonalize(b3Matrix3x3 &, b3Scalar, int) -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <698:4 698:7>]
LOCAL_SYMBOL: b3Matrix3x3.h<642:8> [b3Matrix3x3.h <698:9 698:9>]
LOCAL_SYMBOL: b3Matrix3x3.h<641:8> [b3Matrix3x3.h <698:12 698:12>]
REFERENCE_USAGE void b3Matrix3x3::diagonalize(b3Matrix3x3 &, b3Scalar, int) -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <698:17 698:20>]
LOCAL_SYMBOL: b3Matrix3x3.h<641:8> [b3Matrix3x3.h <698:22 698:22>]
LOCAL_SYMBOL: b3Matrix3x3.h<642:8> [b3Matrix3x3.h <698:25 698:25>]
LOCAL_SYMBOL: b3Matrix3x3.h<674:13> [b3Matrix3x3.h <698:30 698:32>]
LOCAL_SYMBOL: b3Matrix3x3.h<696:13> [b3Matrix3x3.h <698:36 698:38>]
LOCAL_SYMBOL: b3Matrix3x3.h<675:13> [b3Matrix3x3.h <698:42 698:44>]
LOCAL_SYMBOL: b3Matrix3x3.h<695:13> [b3Matrix3x3.h <698:48 698:50>]
LOCAL_SYMBOL: b3Matrix3x3.h<701:13> [b3Matrix3x3.h <701:13 701:13>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::diagonalize(b3Matrix3x3 &, b3Scalar, int) -> int [b3Matrix3x3.h <701:9 701:11>]
LOCAL_SYMBOL: b3Matrix3x3.h<701:13> [b3Matrix3x3.h <701:20 701:20>]
LOCAL_SYMBOL: b3Matrix3x3.h<701:13> [b3Matrix3x3.h <701:27 701:27>]
LOCAL_SYMBOL: b3Matrix3x3.h<703:16> [b3Matrix3x3.h <703:16 703:18>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::diagonalize(b3Matrix3x3 &, b3Scalar, int) -> b3Vector3 [b3Matrix3x3.h <703:5 703:13>]
SYMBOL_FUNCTION b3Vector3 & b3Matrix3x3::operator[](int)
REFERENCE_CALL void b3Matrix3x3::diagonalize(b3Matrix3x3 &, b3Scalar, int) -> b3Vector3 & b3Matrix3x3::operator[](int) [b3Matrix3x3.h <703:25 703:25>]
LOCAL_SYMBOL: b3Matrix3x3.h<634:32> [b3Matrix3x3.h <703:22 703:24>]
LOCAL_SYMBOL: b3Matrix3x3.h<701:13> [b3Matrix3x3.h <703:26 703:26>]
LOCAL_SYMBOL: b3Matrix3x3.h<695:13> [b3Matrix3x3.h <704:5 704:7>]
LOCAL_SYMBOL: b3Matrix3x3.h<703:16> [b3Matrix3x3.h <704:11 704:13>]
LOCAL_SYMBOL: b3Matrix3x3.h<640:8> [b3Matrix3x3.h <704:15 704:15>]
LOCAL_SYMBOL: b3Matrix3x3.h<696:13> [b3Matrix3x3.h <705:5 705:7>]
LOCAL_SYMBOL: b3Matrix3x3.h<703:16> [b3Matrix3x3.h <705:11 705:13>]
LOCAL_SYMBOL: b3Matrix3x3.h<641:8> [b3Matrix3x3.h <705:15 705:15>]
LOCAL_SYMBOL: b3Matrix3x3.h<703:16> [b3Matrix3x3.h <706:5 706:7>]
LOCAL_SYMBOL: b3Matrix3x3.h<640:8> [b3Matrix3x3.h <706:9 706:9>]
LOCAL_SYMBOL: b3Matrix3x3.h<674:13> [b3Matrix3x3.h <706:14 706:16>]
LOCAL_SYMBOL: b3Matrix3x3.h<695:13> [b3Matrix3x3.h <706:20 706:22>]
LOCAL_SYMBOL: b3Matrix3x3.h<675:13> [b3Matrix3x3.h <706:26 706:28>]
LOCAL_SYMBOL: b3Matrix3x3.h<696:13> [b3Matrix3x3.h <706:32 706:34>]
LOCAL_SYMBOL: b3Matrix3x3.h<703:16> [b3Matrix3x3.h <707:5 707:7>]
LOCAL_SYMBOL: b3Matrix3x3.h<641:8> [b3Matrix3x3.h <707:9 707:9>]
LOCAL_SYMBOL: b3Matrix3x3.h<674:13> [b3Matrix3x3.h <707:14 707:16>]
LOCAL_SYMBOL: b3Matrix3x3.h<696:13> [b3Matrix3x3.h <707:20 707:22>]
LOCAL_SYMBOL: b3Matrix3x3.h<675:13> [b3Matrix3x3.h <707:26 707:28>]
LOCAL_SYMBOL: b3Matrix3x3.h<695:13> [b3Matrix3x3.h <707:32 707:34>]
SYMBOL_METHOD public b3Scalar b3Matrix3x3::cofac(int, int, int, int) const [b3Matrix3x3.h <722:2 <722:11 722:15> 725:2>]
REFERENCE_TYPE_USAGE b3Scalar b3Matrix3x3::cofac(int, int, int, int) const -> b3Scalar [b3Matrix3x3.h <722:2 722:9>]
LOCAL_SYMBOL: b3Matrix3x3.h<722:21> [b3Matrix3x3.h <722:21 722:22>]
REFERENCE_TYPE_USAGE b3Scalar b3Matrix3x3::cofac(int, int, int, int) const -> int [b3Matrix3x3.h <722:17 722:19>]
LOCAL_SYMBOL: b3Matrix3x3.h<722:29> [b3Matrix3x3.h <722:29 722:30>]
REFERENCE_TYPE_USAGE b3Scalar b3Matrix3x3::cofac(int, int, int, int) const -> int [b3Matrix3x3.h <722:25 722:27>]
LOCAL_SYMBOL: b3Matrix3x3.h<722:37> [b3Matrix3x3.h <722:37 722:38>]
REFERENCE_TYPE_USAGE b3Scalar b3Matrix3x3::cofac(int, int, int, int) const -> int [b3Matrix3x3.h <722:33 722:35>]
LOCAL_SYMBOL: b3Matrix3x3.h<722:45> [b3Matrix3x3.h <722:45 722:46>]
REFERENCE_TYPE_USAGE b3Scalar b3Matrix3x3::cofac(int, int, int, int) const -> int [b3Matrix3x3.h <722:41 722:43>]
REFERENCE_USAGE b3Scalar b3Matrix3x3::cofac(int, int, int, int) const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <724:10 724:13>]
LOCAL_SYMBOL: b3Matrix3x3.h<722:21> [b3Matrix3x3.h <724:15 724:16>]
LOCAL_SYMBOL: b3Matrix3x3.h<722:29> [b3Matrix3x3.h <724:19 724:20>]
REFERENCE_USAGE b3Scalar b3Matrix3x3::cofac(int, int, int, int) const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <724:25 724:28>]
LOCAL_SYMBOL: b3Matrix3x3.h<722:37> [b3Matrix3x3.h <724:30 724:31>]
LOCAL_SYMBOL: b3Matrix3x3.h<722:45> [b3Matrix3x3.h <724:34 724:35>]
REFERENCE_USAGE b3Scalar b3Matrix3x3::cofac(int, int, int, int) const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <724:40 724:43>]
LOCAL_SYMBOL: b3Matrix3x3.h<722:21> [b3Matrix3x3.h <724:45 724:46>]
LOCAL_SYMBOL: b3Matrix3x3.h<722:45> [b3Matrix3x3.h <724:49 724:50>]
REFERENCE_USAGE b3Scalar b3Matrix3x3::cofac(int, int, int, int) const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <724:55 724:58>]
LOCAL_SYMBOL: b3Matrix3x3.h<722:37> [b3Matrix3x3.h <724:60 724:61>]
LOCAL_SYMBOL: b3Matrix3x3.h<722:29> [b3Matrix3x3.h <724:64 724:65>]
SYMBOL_STRUCT b3Matrix3x3FloatData [b3Matrix3x3.h <727:24 727:38>]
SYMBOL_METHOD public void b3Matrix3x3::serialize(b3Matrix3x3FloatData &) const [b3Matrix3x3.h <727:7 727:15>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::serialize(b3Matrix3x3FloatData &) const -> void [b3Matrix3x3.h <727:2 727:5>]
LOCAL_SYMBOL: b3Matrix3x3.h<727:41> [b3Matrix3x3.h <727:41 727:47>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::serialize(b3Matrix3x3FloatData &) const -> b3Matrix3x3FloatData [b3Matrix3x3.h <727:24 727:38>]
SYMBOL_METHOD public void b3Matrix3x3::serializeFloat(b3Matrix3x3FloatData &) const [b3Matrix3x3.h <729:7 729:20>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::serializeFloat(b3Matrix3x3FloatData &) const -> void [b3Matrix3x3.h <729:2 729:5>]
LOCAL_SYMBOL: b3Matrix3x3.h<729:51> [b3Matrix3x3.h <729:51 729:57>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::serializeFloat(b3Matrix3x3FloatData &) const -> b3Matrix3x3FloatData [b3Matrix3x3.h <729:29 729:48>]
SYMBOL_METHOD public void b3Matrix3x3::deSerialize(const b3Matrix3x3FloatData &) [b3Matrix3x3.h <731:7 731:17>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::deSerialize(const b3Matrix3x3FloatData &) -> void [b3Matrix3x3.h <731:2 731:5>]
LOCAL_SYMBOL: b3Matrix3x3.h<731:49> [b3Matrix3x3.h <731:49 731:54>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::deSerialize(const b3Matrix3x3FloatData &) -> b3Matrix3x3FloatData [b3Matrix3x3.h <731:32 731:46>]
SYMBOL_METHOD public void b3Matrix3x3::deSerializeFloat(const b3Matrix3x3FloatData &) [b3Matrix3x3.h <733:7 733:22>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::deSerializeFloat(const b3Matrix3x3FloatData &) -> void [b3Matrix3x3.h <733:2 733:5>]
LOCAL_SYMBOL: b3Matrix3x3.h<733:59> [b3Matrix3x3.h <733:59 733:64>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::deSerializeFloat(const b3Matrix3x3FloatData &) -> b3Matrix3x3FloatData [b3Matrix3x3.h <733:37 733:56>]
SYMBOL_STRUCT b3Matrix3x3DoubleData [b3Matrix3x3.h <735:38 735:58>]
SYMBOL_METHOD public void b3Matrix3x3::deSerializeDouble(const b3Matrix3x3DoubleData &) [b3Matrix3x3.h <735:7 735:23>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::deSerializeDouble(const b3Matrix3x3DoubleData &) -> void [b3Matrix3x3.h <735:2 735:5>]
LOCAL_SYMBOL: b3Matrix3x3.h<735:61> [b3Matrix3x3.h <735:61 735:66>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::deSerializeDouble(const b3Matrix3x3DoubleData &) -> b3Matrix3x3DoubleData [b3Matrix3x3.h <735:38 735:58>]
SYMBOL_METHOD public void b3Matrix3x3::~b3Matrix3x3() [b3Matrix3x3.h <43:31 43:41>]
SYMBOL_METHOD public b3Matrix3x3 & b3Matrix3x3::operator*=(const b3Matrix3x3 &) [b3Matrix3x3.h <740:1 <741:14 741:23> 828:1>]
SYMBOL_CLASS b3Matrix3x3
QUALIFIER: b3Matrix3x3 [b3Matrix3x3.h <741:1 741:11>]
REFERENCE_TYPE_USAGE b3Matrix3x3 & b3Matrix3x3::operator*=(const b3Matrix3x3 &) -> b3Matrix3x3 [b3Matrix3x3.h <740:17 740:27>]
LOCAL_SYMBOL: b3Matrix3x3.h<741:44> [b3Matrix3x3.h <741:44 741:44>]
REFERENCE_TYPE_USAGE b3Matrix3x3 & b3Matrix3x3::operator*=(const b3Matrix3x3 &) -> b3Matrix3x3 [b3Matrix3x3.h <741:31 741:41>]
REFERENCE_CALL b3Matrix3x3 & b3Matrix3x3::operator*=(const b3Matrix3x3 &) -> void b3Matrix3x3::setValue(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &) [b3Matrix3x3.h <822:2 822:9>]
SYMBOL_FUNCTION b3Scalar b3Matrix3x3::tdotx(const b3Vector3 &) const
REFERENCE_CALL b3Matrix3x3 & b3Matrix3x3::operator*=(const b3Matrix3x3 &) -> b3Scalar b3Matrix3x3::tdotx(const b3Vector3 &) const [b3Matrix3x3.h <823:11 823:15>]
LOCAL_SYMBOL: b3Matrix3x3.h<741:44> [b3Matrix3x3.h <823:9 823:9>]
REFERENCE_USAGE b3Matrix3x3 & b3Matrix3x3::operator*=(const b3Matrix3x3 &) -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <823:17 823:20>]
SYMBOL_FUNCTION b3Scalar b3Matrix3x3::tdoty(const b3Vector3 &) const
REFERENCE_CALL b3Matrix3x3 & b3Matrix3x3::operator*=(const b3Matrix3x3 &) -> b3Scalar b3Matrix3x3::tdoty(const b3Vector3 &) const [b3Matrix3x3.h <823:29 823:33>]
LOCAL_SYMBOL: b3Matrix3x3.h<741:44> [b3Matrix3x3.h <823:27 823:27>]
REFERENCE_USAGE b3Matrix3x3 & b3Matrix3x3::operator*=(const b3Matrix3x3 &) -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <823:35 823:38>]
SYMBOL_FUNCTION b3Scalar b3Matrix3x3::tdotz(const b3Vector3 &) const
REFERENCE_CALL b3Matrix3x3 & b3Matrix3x3::operator*=(const b3Matrix3x3 &) -> b3Scalar b3Matrix3x3::tdotz(const b3Vector3 &) const [b3Matrix3x3.h <823:47 823:51>]
LOCAL_SYMBOL: b3Matrix3x3.h<741:44> [b3Matrix3x3.h <823:45 823:45>]
REFERENCE_USAGE b3Matrix3x3 & b3Matrix3x3::operator*=(const b3Matrix3x3 &) -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <823:53 823:56>]
REFERENCE_CALL b3Matrix3x3 & b3Matrix3x3::operator*=(const b3Matrix3x3 &) -> b3Scalar b3Matrix3x3::tdotx(const b3Vector3 &) const [b3Matrix3x3.h <824:5 824:9>]
LOCAL_SYMBOL: b3Matrix3x3.h<741:44> [b3Matrix3x3.h <824:3 824:3>]
REFERENCE_USAGE b3Matrix3x3 & b3Matrix3x3::operator*=(const b3Matrix3x3 &) -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <824:11 824:14>]
REFERENCE_CALL b3Matrix3x3 & b3Matrix3x3::operator*=(const b3Matrix3x3 &) -> b3Scalar b3Matrix3x3::tdoty(const b3Vector3 &) const [b3Matrix3x3.h <824:23 824:27>]
LOCAL_SYMBOL: b3Matrix3x3.h<741:44> [b3Matrix3x3.h <824:21 824:21>]
REFERENCE_USAGE b3Matrix3x3 & b3Matrix3x3::operator*=(const b3Matrix3x3 &) -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <824:29 824:32>]
REFERENCE_CALL b3Matrix3x3 & b3Matrix3x3::operator*=(const b3Matrix3x3 &) -> b3Scalar b3Matrix3x3::tdotz(const b3Vector3 &) const [b3Matrix3x3.h <824:41 824:45>]
LOCAL_SYMBOL: b3Matrix3x3.h<741:44> [b3Matrix3x3.h <824:39 824:39>]
REFERENCE_USAGE b3Matrix3x3 & b3Matrix3x3::operator*=(const b3Matrix3x3 &) -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <824:47 824:50>]
REFERENCE_CALL b3Matrix3x3 & b3Matrix3x3::operator*=(const b3Matrix3x3 &) -> b3Scalar b3Matrix3x3::tdotx(const b3Vector3 &) const [b3Matrix3x3.h <825:5 825:9>]
LOCAL_SYMBOL: b3Matrix3x3.h<741:44> [b3Matrix3x3.h <825:3 825:3>]
REFERENCE_USAGE b3Matrix3x3 & b3Matrix3x3::operator*=(const b3Matrix3x3 &) -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <825:11 825:14>]
REFERENCE_CALL b3Matrix3x3 & b3Matrix3x3::operator*=(const b3Matrix3x3 &) -> b3Scalar b3Matrix3x3::tdoty(const b3Vector3 &) const [b3Matrix3x3.h <825:23 825:27>]
LOCAL_SYMBOL: b3Matrix3x3.h<741:44> [b3Matrix3x3.h <825:21 825:21>]
REFERENCE_USAGE b3Matrix3x3 & b3Matrix3x3::operator*=(const b3Matrix3x3 &) -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <825:29 825:32>]
REFERENCE_CALL b3Matrix3x3 & b3Matrix3x3::operator*=(const b3Matrix3x3 &) -> b3Scalar b3Matrix3x3::tdotz(const b3Vector3 &) const [b3Matrix3x3.h <825:41 825:45>]
LOCAL_SYMBOL: b3Matrix3x3.h<741:44> [b3Matrix3x3.h <825:39 825:39>]
REFERENCE_USAGE b3Matrix3x3 & b3Matrix3x3::operator*=(const b3Matrix3x3 &) -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <825:47 825:50>]
SYMBOL_METHOD public b3Matrix3x3 & b3Matrix3x3::operator+=(const b3Matrix3x3 &) [b3Matrix3x3.h <830:1 <831:14 831:23> 850:1>]
QUALIFIER: b3Matrix3x3 [b3Matrix3x3.h <831:1 831:11>]
REFERENCE_TYPE_USAGE b3Matrix3x3 & b3Matrix3x3::operator+=(const b3Matrix3x3 &) -> b3Matrix3x3 [b3Matrix3x3.h <830:17 830:27>]
LOCAL_SYMBOL: b3Matrix3x3.h<831:44> [b3Matrix3x3.h <831:44 831:44>]
REFERENCE_TYPE_USAGE b3Matrix3x3 & b3Matrix3x3::operator+=(const b3Matrix3x3 &) -> b3Matrix3x3 [b3Matrix3x3.h <831:31 831:41>]
REFERENCE_CALL b3Matrix3x3 & b3Matrix3x3::operator+=(const b3Matrix3x3 &) -> void b3Matrix3x3::setValue(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &) [b3Matrix3x3.h <838:2 838:9>]
REFERENCE_USAGE b3Matrix3x3 & b3Matrix3x3::operator+=(const b3Matrix3x3 &) -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <839:3 839:6>]
REFERENCE_USAGE b3Matrix3x3 & b3Matrix3x3::operator+=(const b3Matrix3x3 &) -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <839:16 839:19>]
LOCAL_SYMBOL: b3Matrix3x3.h<831:44> [b3Matrix3x3.h <839:14 839:14>]
REFERENCE_USAGE b3Matrix3x3 & b3Matrix3x3::operator+=(const b3Matrix3x3 &) -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <840:3 840:6>]
REFERENCE_USAGE b3Matrix3x3 & b3Matrix3x3::operator+=(const b3Matrix3x3 &) -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <840:16 840:19>]
LOCAL_SYMBOL: b3Matrix3x3.h<831:44> [b3Matrix3x3.h <840:14 840:14>]
REFERENCE_USAGE b3Matrix3x3 & b3Matrix3x3::operator+=(const b3Matrix3x3 &) -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <841:3 841:6>]
REFERENCE_USAGE b3Matrix3x3 & b3Matrix3x3::operator+=(const b3Matrix3x3 &) -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <841:16 841:19>]
LOCAL_SYMBOL: b3Matrix3x3.h<831:44> [b3Matrix3x3.h <841:14 841:14>]
REFERENCE_USAGE b3Matrix3x3 & b3Matrix3x3::operator+=(const b3Matrix3x3 &) -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <842:3 842:6>]
REFERENCE_USAGE b3Matrix3x3 & b3Matrix3x3::operator+=(const b3Matrix3x3 &) -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <842:16 842:19>]
LOCAL_SYMBOL: b3Matrix3x3.h<831:44> [b3Matrix3x3.h <842:14 842:14>]
REFERENCE_USAGE b3Matrix3x3 & b3Matrix3x3::operator+=(const b3Matrix3x3 &) -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <843:3 843:6>]
REFERENCE_USAGE b3Matrix3x3 & b3Matrix3x3::operator+=(const b3Matrix3x3 &) -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <843:16 843:19>]
LOCAL_SYMBOL: b3Matrix3x3.h<831:44> [b3Matrix3x3.h <843:14 843:14>]
REFERENCE_USAGE b3Matrix3x3 & b3Matrix3x3::operator+=(const b3Matrix3x3 &) -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <844:3 844:6>]
REFERENCE_USAGE b3Matrix3x3 & b3Matrix3x3::operator+=(const b3Matrix3x3 &) -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <844:16 844:19>]
LOCAL_SYMBOL: b3Matrix3x3.h<831:44> [b3Matrix3x3.h <844:14 844:14>]
REFERENCE_USAGE b3Matrix3x3 & b3Matrix3x3::operator+=(const b3Matrix3x3 &) -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <845:3 845:6>]
REFERENCE_USAGE b3Matrix3x3 & b3Matrix3x3::operator+=(const b3Matrix3x3 &) -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <845:16 845:19>]
LOCAL_SYMBOL: b3Matrix3x3.h<831:44> [b3Matrix3x3.h <845:14 845:14>]
REFERENCE_USAGE b3Matrix3x3 & b3Matrix3x3::operator+=(const b3Matrix3x3 &) -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <846:3 846:6>]
REFERENCE_USAGE b3Matrix3x3 & b3Matrix3x3::operator+=(const b3Matrix3x3 &) -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <846:16 846:19>]
LOCAL_SYMBOL: b3Matrix3x3.h<831:44> [b3Matrix3x3.h <846:14 846:14>]
REFERENCE_USAGE b3Matrix3x3 & b3Matrix3x3::operator+=(const b3Matrix3x3 &) -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <847:3 847:6>]
REFERENCE_USAGE b3Matrix3x3 & b3Matrix3x3::operator+=(const b3Matrix3x3 &) -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <847:16 847:19>]
LOCAL_SYMBOL: b3Matrix3x3.h<831:44> [b3Matrix3x3.h <847:14 847:14>]
SYMBOL_FUNCTION b3Matrix3x3 operator*(const b3Matrix3x3 &, const b3Scalar &) [b3Matrix3x3.h <852:1 <853:1 853:9> 872:1>]
REFERENCE_TYPE_USAGE b3Matrix3x3 operator*(const b3Matrix3x3 &, const b3Scalar &) -> b3Matrix3x3 [b3Matrix3x3.h <852:17 852:27>]
LOCAL_SYMBOL: b3Matrix3x3.h<853:30> [b3Matrix3x3.h <853:30 853:30>]
REFERENCE_TYPE_USAGE b3Matrix3x3 operator*(const b3Matrix3x3 &, const b3Scalar &) -> b3Matrix3x3 [b3Matrix3x3.h <853:17 853:27>]
LOCAL_SYMBOL: b3Matrix3x3.h<853:50> [b3Matrix3x3.h <853:50 853:50>]
REFERENCE_TYPE_USAGE b3Matrix3x3 operator*(const b3Matrix3x3 &, const b3Scalar &) -> b3Scalar [b3Matrix3x3.h <853:39 853:46>]
REFERENCE_CALL b3Matrix3x3 operator*(const b3Matrix3x3 &, const b3Scalar &) -> void b3Matrix3x3::b3Matrix3x3(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &) [b3Matrix3x3.h <867:9 867:19>]
REFERENCE_TYPE_USAGE b3Matrix3x3 operator*(const b3Matrix3x3 &, const b3Scalar &) -> b3Matrix3x3 [b3Matrix3x3.h <867:9 867:19>]
REFERENCE_CALL b3Matrix3x3 operator*(const b3Matrix3x3 &, const b3Scalar &) -> const b3Scalar & b3Vector3::getX() const [b3Matrix3x3.h <868:8 868:11>]
SYMBOL_FUNCTION const b3Vector3 & b3Matrix3x3::operator[](int) const
REFERENCE_CALL b3Matrix3x3 operator*(const b3Matrix3x3 &, const b3Scalar &) -> const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Matrix3x3.h <868:4 868:4>]
LOCAL_SYMBOL: b3Matrix3x3.h<853:30> [b3Matrix3x3.h <868:3 868:3>]
LOCAL_SYMBOL: b3Matrix3x3.h<853:50> [b3Matrix3x3.h <868:15 868:15>]
REFERENCE_CALL b3Matrix3x3 operator*(const b3Matrix3x3 &, const b3Scalar &) -> const b3Scalar & b3Vector3::getY() const [b3Matrix3x3.h <868:22 868:25>]
REFERENCE_CALL b3Matrix3x3 operator*(const b3Matrix3x3 &, const b3Scalar &) -> const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Matrix3x3.h <868:18 868:18>]
LOCAL_SYMBOL: b3Matrix3x3.h<853:30> [b3Matrix3x3.h <868:17 868:17>]
LOCAL_SYMBOL: b3Matrix3x3.h<853:50> [b3Matrix3x3.h <868:29 868:29>]
REFERENCE_CALL b3Matrix3x3 operator*(const b3Matrix3x3 &, const b3Scalar &) -> const b3Scalar & b3Vector3::getZ() const [b3Matrix3x3.h <868:36 868:39>]
REFERENCE_CALL b3Matrix3x3 operator*(const b3Matrix3x3 &, const b3Scalar &) -> const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Matrix3x3.h <868:32 868:32>]
LOCAL_SYMBOL: b3Matrix3x3.h<853:30> [b3Matrix3x3.h <868:31 868:31>]
LOCAL_SYMBOL: b3Matrix3x3.h<853:50> [b3Matrix3x3.h <868:43 868:43>]
REFERENCE_CALL b3Matrix3x3 operator*(const b3Matrix3x3 &, const b3Scalar &) -> const b3Scalar & b3Vector3::getX() const [b3Matrix3x3.h <869:8 869:11>]
REFERENCE_CALL b3Matrix3x3 operator*(const b3Matrix3x3 &, const b3Scalar &) -> const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Matrix3x3.h <869:4 869:4>]
LOCAL_SYMBOL: b3Matrix3x3.h<853:30> [b3Matrix3x3.h <869:3 869:3>]
LOCAL_SYMBOL: b3Matrix3x3.h<853:50> [b3Matrix3x3.h <869:15 869:15>]
REFERENCE_CALL b3Matrix3x3 operator*(const b3Matrix3x3 &, const b3Scalar &) -> const b3Scalar & b3Vector3::getY() const [b3Matrix3x3.h <869:22 869:25>]
REFERENCE_CALL b3Matrix3x3 operator*(const b3Matrix3x3 &, const b3Scalar &) -> const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Matrix3x3.h <869:18 869:18>]
LOCAL_SYMBOL: b3Matrix3x3.h<853:30> [b3Matrix3x3.h <869:17 869:17>]
LOCAL_SYMBOL: b3Matrix3x3.h<853:50> [b3Matrix3x3.h <869:29 869:29>]
REFERENCE_CALL b3Matrix3x3 operator*(const b3Matrix3x3 &, const b3Scalar &) -> const b3Scalar & b3Vector3::getZ() const [b3Matrix3x3.h <869:36 869:39>]
REFERENCE_CALL b3Matrix3x3 operator*(const b3Matrix3x3 &, const b3Scalar &) -> const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Matrix3x3.h <869:32 869:32>]
LOCAL_SYMBOL: b3Matrix3x3.h<853:30> [b3Matrix3x3.h <869:31 869:31>]
LOCAL_SYMBOL: b3Matrix3x3.h<853:50> [b3Matrix3x3.h <869:43 869:43>]
REFERENCE_CALL b3Matrix3x3 operator*(const b3Matrix3x3 &, const b3Scalar &) -> const b3Scalar & b3Vector3::getX() const [b3Matrix3x3.h <870:8 870:11>]
REFERENCE_CALL b3Matrix3x3 operator*(const b3Matrix3x3 &, const b3Scalar &) -> const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Matrix3x3.h <870:4 870:4>]
LOCAL_SYMBOL: b3Matrix3x3.h<853:30> [b3Matrix3x3.h <870:3 870:3>]
LOCAL_SYMBOL: b3Matrix3x3.h<853:50> [b3Matrix3x3.h <870:15 870:15>]
REFERENCE_CALL b3Matrix3x3 operator*(const b3Matrix3x3 &, const b3Scalar &) -> const b3Scalar & b3Vector3::getY() const [b3Matrix3x3.h <870:22 870:25>]
REFERENCE_CALL b3Matrix3x3 operator*(const b3Matrix3x3 &, const b3Scalar &) -> const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Matrix3x3.h <870:18 870:18>]
LOCAL_SYMBOL: b3Matrix3x3.h<853:30> [b3Matrix3x3.h <870:17 870:17>]
LOCAL_SYMBOL: b3Matrix3x3.h<853:50> [b3Matrix3x3.h <870:29 870:29>]
REFERENCE_CALL b3Matrix3x3 operator*(const b3Matrix3x3 &, const b3Scalar &) -> const b3Scalar & b3Vector3::getZ() const [b3Matrix3x3.h <870:36 870:39>]
REFERENCE_CALL b3Matrix3x3 operator*(const b3Matrix3x3 &, const b3Scalar &) -> const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Matrix3x3.h <870:32 870:32>]
LOCAL_SYMBOL: b3Matrix3x3.h<853:30> [b3Matrix3x3.h <870:31 870:31>]
LOCAL_SYMBOL: b3Matrix3x3.h<853:50> [b3Matrix3x3.h <870:43 870:43>]
SYMBOL_FUNCTION b3Matrix3x3 operator+(const b3Matrix3x3 &, const b3Matrix3x3 &) [b3Matrix3x3.h <874:1 <875:1 875:9> 896:1>]
REFERENCE_TYPE_USAGE b3Matrix3x3 operator+(const b3Matrix3x3 &, const b3Matrix3x3 &) -> b3Matrix3x3 [b3Matrix3x3.h <874:17 874:27>]
LOCAL_SYMBOL: b3Matrix3x3.h<875:30> [b3Matrix3x3.h <875:30 875:31>]
REFERENCE_TYPE_USAGE b3Matrix3x3 operator+(const b3Matrix3x3 &, const b3Matrix3x3 &) -> b3Matrix3x3 [b3Matrix3x3.h <875:17 875:27>]
LOCAL_SYMBOL: b3Matrix3x3.h<875:53> [b3Matrix3x3.h <875:53 875:54>]
REFERENCE_TYPE_USAGE b3Matrix3x3 operator+(const b3Matrix3x3 &, const b3Matrix3x3 &) -> b3Matrix3x3 [b3Matrix3x3.h <875:40 875:50>]
REFERENCE_CALL b3Matrix3x3 operator+(const b3Matrix3x3 &, const b3Matrix3x3 &) -> void b3Matrix3x3::b3Matrix3x3(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &) [b3Matrix3x3.h <883:9 883:19>]
REFERENCE_TYPE_USAGE b3Matrix3x3 operator+(const b3Matrix3x3 &, const b3Matrix3x3 &) -> b3Matrix3x3 [b3Matrix3x3.h <883:9 883:19>]
REFERENCE_CALL b3Matrix3x3 operator+(const b3Matrix3x3 &, const b3Matrix3x3 &) -> const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Matrix3x3.h <884:11 884:11>]
LOCAL_SYMBOL: b3Matrix3x3.h<875:30> [b3Matrix3x3.h <884:9 884:10>]
REFERENCE_CALL b3Matrix3x3 operator+(const b3Matrix3x3 &, const b3Matrix3x3 &) -> const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Matrix3x3.h <884:20 884:20>]
LOCAL_SYMBOL: b3Matrix3x3.h<875:53> [b3Matrix3x3.h <884:18 884:19>]
REFERENCE_CALL b3Matrix3x3 operator+(const b3Matrix3x3 &, const b3Matrix3x3 &) -> const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Matrix3x3.h <885:11 885:11>]
LOCAL_SYMBOL: b3Matrix3x3.h<875:30> [b3Matrix3x3.h <885:9 885:10>]
REFERENCE_CALL b3Matrix3x3 operator+(const b3Matrix3x3 &, const b3Matrix3x3 &) -> const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Matrix3x3.h <885:20 885:20>]
LOCAL_SYMBOL: b3Matrix3x3.h<875:53> [b3Matrix3x3.h <885:18 885:19>]
REFERENCE_CALL b3Matrix3x3 operator+(const b3Matrix3x3 &, const b3Matrix3x3 &) -> const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Matrix3x3.h <886:11 886:11>]
LOCAL_SYMBOL: b3Matrix3x3.h<875:30> [b3Matrix3x3.h <886:9 886:10>]
REFERENCE_CALL b3Matrix3x3 operator+(const b3Matrix3x3 &, const b3Matrix3x3 &) -> const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Matrix3x3.h <886:20 886:20>]
LOCAL_SYMBOL: b3Matrix3x3.h<875:53> [b3Matrix3x3.h <886:18 886:19>]
REFERENCE_CALL b3Matrix3x3 operator+(const b3Matrix3x3 &, const b3Matrix3x3 &) -> const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Matrix3x3.h <888:11 888:11>]
LOCAL_SYMBOL: b3Matrix3x3.h<875:30> [b3Matrix3x3.h <888:9 888:10>]
REFERENCE_CALL b3Matrix3x3 operator+(const b3Matrix3x3 &, const b3Matrix3x3 &) -> const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Matrix3x3.h <888:20 888:20>]
LOCAL_SYMBOL: b3Matrix3x3.h<875:53> [b3Matrix3x3.h <888:18 888:19>]
REFERENCE_CALL b3Matrix3x3 operator+(const b3Matrix3x3 &, const b3Matrix3x3 &) -> const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Matrix3x3.h <889:11 889:11>]
LOCAL_SYMBOL: b3Matrix3x3.h<875:30> [b3Matrix3x3.h <889:9 889:10>]
REFERENCE_CALL b3Matrix3x3 operator+(const b3Matrix3x3 &, const b3Matrix3x3 &) -> const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Matrix3x3.h <889:20 889:20>]
LOCAL_SYMBOL: b3Matrix3x3.h<875:53> [b3Matrix3x3.h <889:18 889:19>]
REFERENCE_CALL b3Matrix3x3 operator+(const b3Matrix3x3 &, const b3Matrix3x3 &) -> const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Matrix3x3.h <890:11 890:11>]
LOCAL_SYMBOL: b3Matrix3x3.h<875:30> [b3Matrix3x3.h <890:9 890:10>]
REFERENCE_CALL b3Matrix3x3 operator+(const b3Matrix3x3 &, const b3Matrix3x3 &) -> const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Matrix3x3.h <890:20 890:20>]
LOCAL_SYMBOL: b3Matrix3x3.h<875:53> [b3Matrix3x3.h <890:18 890:19>]
REFERENCE_CALL b3Matrix3x3 operator+(const b3Matrix3x3 &, const b3Matrix3x3 &) -> const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Matrix3x3.h <892:11 892:11>]
LOCAL_SYMBOL: b3Matrix3x3.h<875:30> [b3Matrix3x3.h <892:9 892:10>]
REFERENCE_CALL b3Matrix3x3 operator+(const b3Matrix3x3 &, const b3Matrix3x3 &) -> const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Matrix3x3.h <892:20 892:20>]
LOCAL_SYMBOL: b3Matrix3x3.h<875:53> [b3Matrix3x3.h <892:18 892:19>]
REFERENCE_CALL b3Matrix3x3 operator+(const b3Matrix3x3 &, const b3Matrix3x3 &) -> const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Matrix3x3.h <893:11 893:11>]
LOCAL_SYMBOL: b3Matrix3x3.h<875:30> [b3Matrix3x3.h <893:9 893:10>]
REFERENCE_CALL b3Matrix3x3 operator+(const b3Matrix3x3 &, const b3Matrix3x3 &) -> const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Matrix3x3.h <893:20 893:20>]
LOCAL_SYMBOL: b3Matrix3x3.h<875:53> [b3Matrix3x3.h <893:18 893:19>]
REFERENCE_CALL b3Matrix3x3 operator+(const b3Matrix3x3 &, const b3Matrix3x3 &) -> const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Matrix3x3.h <894:11 894:11>]
LOCAL_SYMBOL: b3Matrix3x3.h<875:30> [b3Matrix3x3.h <894:9 894:10>]
REFERENCE_CALL b3Matrix3x3 operator+(const b3Matrix3x3 &, const b3Matrix3x3 &) -> const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Matrix3x3.h <894:20 894:20>]
LOCAL_SYMBOL: b3Matrix3x3.h<875:53> [b3Matrix3x3.h <894:18 894:19>]
SYMBOL_FUNCTION b3Matrix3x3 operator-(const b3Matrix3x3 &, const b3Matrix3x3 &) [b3Matrix3x3.h <898:1 <899:1 899:9> 920:1>]
REFERENCE_TYPE_USAGE b3Matrix3x3 operator-(const b3Matrix3x3 &, const b3Matrix3x3 &) -> b3Matrix3x3 [b3Matrix3x3.h <898:17 898:27>]
LOCAL_SYMBOL: b3Matrix3x3.h<899:30> [b3Matrix3x3.h <899:30 899:31>]
REFERENCE_TYPE_USAGE b3Matrix3x3 operator-(const b3Matrix3x3 &, const b3Matrix3x3 &) -> b3Matrix3x3 [b3Matrix3x3.h <899:17 899:27>]
LOCAL_SYMBOL: b3Matrix3x3.h<899:53> [b3Matrix3x3.h <899:53 899:54>]
REFERENCE_TYPE_USAGE b3Matrix3x3 operator-(const b3Matrix3x3 &, const b3Matrix3x3 &) -> b3Matrix3x3 [b3Matrix3x3.h <899:40 899:50>]
REFERENCE_CALL b3Matrix3x3 operator-(const b3Matrix3x3 &, const b3Matrix3x3 &) -> void b3Matrix3x3::b3Matrix3x3(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &) [b3Matrix3x3.h <907:9 907:19>]
REFERENCE_TYPE_USAGE b3Matrix3x3 operator-(const b3Matrix3x3 &, const b3Matrix3x3 &) -> b3Matrix3x3 [b3Matrix3x3.h <907:9 907:19>]
REFERENCE_CALL b3Matrix3x3 operator-(const b3Matrix3x3 &, const b3Matrix3x3 &) -> const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Matrix3x3.h <908:11 908:11>]
LOCAL_SYMBOL: b3Matrix3x3.h<899:30> [b3Matrix3x3.h <908:9 908:10>]
REFERENCE_CALL b3Matrix3x3 operator-(const b3Matrix3x3 &, const b3Matrix3x3 &) -> const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Matrix3x3.h <908:20 908:20>]
LOCAL_SYMBOL: b3Matrix3x3.h<899:53> [b3Matrix3x3.h <908:18 908:19>]
REFERENCE_CALL b3Matrix3x3 operator-(const b3Matrix3x3 &, const b3Matrix3x3 &) -> const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Matrix3x3.h <909:11 909:11>]
LOCAL_SYMBOL: b3Matrix3x3.h<899:30> [b3Matrix3x3.h <909:9 909:10>]
REFERENCE_CALL b3Matrix3x3 operator-(const b3Matrix3x3 &, const b3Matrix3x3 &) -> const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Matrix3x3.h <909:20 909:20>]
LOCAL_SYMBOL: b3Matrix3x3.h<899:53> [b3Matrix3x3.h <909:18 909:19>]
REFERENCE_CALL b3Matrix3x3 operator-(const b3Matrix3x3 &, const b3Matrix3x3 &) -> const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Matrix3x3.h <910:11 910:11>]
LOCAL_SYMBOL: b3Matrix3x3.h<899:30> [b3Matrix3x3.h <910:9 910:10>]
REFERENCE_CALL b3Matrix3x3 operator-(const b3Matrix3x3 &, const b3Matrix3x3 &) -> const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Matrix3x3.h <910:20 910:20>]
LOCAL_SYMBOL: b3Matrix3x3.h<899:53> [b3Matrix3x3.h <910:18 910:19>]
REFERENCE_CALL b3Matrix3x3 operator-(const b3Matrix3x3 &, const b3Matrix3x3 &) -> const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Matrix3x3.h <912:11 912:11>]
LOCAL_SYMBOL: b3Matrix3x3.h<899:30> [b3Matrix3x3.h <912:9 912:10>]
REFERENCE_CALL b3Matrix3x3 operator-(const b3Matrix3x3 &, const b3Matrix3x3 &) -> const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Matrix3x3.h <912:20 912:20>]
LOCAL_SYMBOL: b3Matrix3x3.h<899:53> [b3Matrix3x3.h <912:18 912:19>]
REFERENCE_CALL b3Matrix3x3 operator-(const b3Matrix3x3 &, const b3Matrix3x3 &) -> const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Matrix3x3.h <913:11 913:11>]
LOCAL_SYMBOL: b3Matrix3x3.h<899:30> [b3Matrix3x3.h <913:9 913:10>]
REFERENCE_CALL b3Matrix3x3 operator-(const b3Matrix3x3 &, const b3Matrix3x3 &) -> const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Matrix3x3.h <913:20 913:20>]
LOCAL_SYMBOL: b3Matrix3x3.h<899:53> [b3Matrix3x3.h <913:18 913:19>]
REFERENCE_CALL b3Matrix3x3 operator-(const b3Matrix3x3 &, const b3Matrix3x3 &) -> const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Matrix3x3.h <914:11 914:11>]
LOCAL_SYMBOL: b3Matrix3x3.h<899:30> [b3Matrix3x3.h <914:9 914:10>]
REFERENCE_CALL b3Matrix3x3 operator-(const b3Matrix3x3 &, const b3Matrix3x3 &) -> const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Matrix3x3.h <914:20 914:20>]
LOCAL_SYMBOL: b3Matrix3x3.h<899:53> [b3Matrix3x3.h <914:18 914:19>]
REFERENCE_CALL b3Matrix3x3 operator-(const b3Matrix3x3 &, const b3Matrix3x3 &) -> const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Matrix3x3.h <916:11 916:11>]
LOCAL_SYMBOL: b3Matrix3x3.h<899:30> [b3Matrix3x3.h <916:9 916:10>]
REFERENCE_CALL b3Matrix3x3 operator-(const b3Matrix3x3 &, const b3Matrix3x3 &) -> const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Matrix3x3.h <916:20 916:20>]
LOCAL_SYMBOL: b3Matrix3x3.h<899:53> [b3Matrix3x3.h <916:18 916:19>]
REFERENCE_CALL b3Matrix3x3 operator-(const b3Matrix3x3 &, const b3Matrix3x3 &) -> const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Matrix3x3.h <917:11 917:11>]
LOCAL_SYMBOL: b3Matrix3x3.h<899:30> [b3Matrix3x3.h <917:9 917:10>]
REFERENCE_CALL b3Matrix3x3 operator-(const b3Matrix3x3 &, const b3Matrix3x3 &) -> const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Matrix3x3.h <917:20 917:20>]
LOCAL_SYMBOL: b3Matrix3x3.h<899:53> [b3Matrix3x3.h <917:18 917:19>]
REFERENCE_CALL b3Matrix3x3 operator-(const b3Matrix3x3 &, const b3Matrix3x3 &) -> const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Matrix3x3.h <918:11 918:11>]
LOCAL_SYMBOL: b3Matrix3x3.h<899:30> [b3Matrix3x3.h <918:9 918:10>]
REFERENCE_CALL b3Matrix3x3 operator-(const b3Matrix3x3 &, const b3Matrix3x3 &) -> const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Matrix3x3.h <918:20 918:20>]
LOCAL_SYMBOL: b3Matrix3x3.h<899:53> [b3Matrix3x3.h <918:18 918:19>]
SYMBOL_METHOD public b3Matrix3x3 & b3Matrix3x3::operator-=(const b3Matrix3x3 &) [b3Matrix3x3.h <923:1 <924:14 924:23> 943:1>]
QUALIFIER: b3Matrix3x3 [b3Matrix3x3.h <924:1 924:11>]
REFERENCE_TYPE_USAGE b3Matrix3x3 & b3Matrix3x3::operator-=(const b3Matrix3x3 &) -> b3Matrix3x3 [b3Matrix3x3.h <923:17 923:27>]
LOCAL_SYMBOL: b3Matrix3x3.h<924:44> [b3Matrix3x3.h <924:44 924:44>]
REFERENCE_TYPE_USAGE b3Matrix3x3 & b3Matrix3x3::operator-=(const b3Matrix3x3 &) -> b3Matrix3x3 [b3Matrix3x3.h <924:31 924:41>]
REFERENCE_CALL b3Matrix3x3 & b3Matrix3x3::operator-=(const b3Matrix3x3 &) -> void b3Matrix3x3::setValue(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &) [b3Matrix3x3.h <931:2 931:9>]
REFERENCE_USAGE b3Matrix3x3 & b3Matrix3x3::operator-=(const b3Matrix3x3 &) -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <932:2 932:5>]
REFERENCE_USAGE b3Matrix3x3 & b3Matrix3x3::operator-=(const b3Matrix3x3 &) -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <932:15 932:18>]
LOCAL_SYMBOL: b3Matrix3x3.h<924:44> [b3Matrix3x3.h <932:13 932:13>]
REFERENCE_USAGE b3Matrix3x3 & b3Matrix3x3::operator-=(const b3Matrix3x3 &) -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <933:2 933:5>]
REFERENCE_USAGE b3Matrix3x3 & b3Matrix3x3::operator-=(const b3Matrix3x3 &) -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <933:15 933:18>]
LOCAL_SYMBOL: b3Matrix3x3.h<924:44> [b3Matrix3x3.h <933:13 933:13>]
REFERENCE_USAGE b3Matrix3x3 & b3Matrix3x3::operator-=(const b3Matrix3x3 &) -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <934:2 934:5>]
REFERENCE_USAGE b3Matrix3x3 & b3Matrix3x3::operator-=(const b3Matrix3x3 &) -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <934:15 934:18>]
LOCAL_SYMBOL: b3Matrix3x3.h<924:44> [b3Matrix3x3.h <934:13 934:13>]
REFERENCE_USAGE b3Matrix3x3 & b3Matrix3x3::operator-=(const b3Matrix3x3 &) -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <935:2 935:5>]
REFERENCE_USAGE b3Matrix3x3 & b3Matrix3x3::operator-=(const b3Matrix3x3 &) -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <935:15 935:18>]
LOCAL_SYMBOL: b3Matrix3x3.h<924:44> [b3Matrix3x3.h <935:13 935:13>]
REFERENCE_USAGE b3Matrix3x3 & b3Matrix3x3::operator-=(const b3Matrix3x3 &) -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <936:2 936:5>]
REFERENCE_USAGE b3Matrix3x3 & b3Matrix3x3::operator-=(const b3Matrix3x3 &) -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <936:15 936:18>]
LOCAL_SYMBOL: b3Matrix3x3.h<924:44> [b3Matrix3x3.h <936:13 936:13>]
REFERENCE_USAGE b3Matrix3x3 & b3Matrix3x3::operator-=(const b3Matrix3x3 &) -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <937:2 937:5>]
REFERENCE_USAGE b3Matrix3x3 & b3Matrix3x3::operator-=(const b3Matrix3x3 &) -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <937:15 937:18>]
LOCAL_SYMBOL: b3Matrix3x3.h<924:44> [b3Matrix3x3.h <937:13 937:13>]
REFERENCE_USAGE b3Matrix3x3 & b3Matrix3x3::operator-=(const b3Matrix3x3 &) -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <938:2 938:5>]
REFERENCE_USAGE b3Matrix3x3 & b3Matrix3x3::operator-=(const b3Matrix3x3 &) -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <938:15 938:18>]
LOCAL_SYMBOL: b3Matrix3x3.h<924:44> [b3Matrix3x3.h <938:13 938:13>]
REFERENCE_USAGE b3Matrix3x3 & b3Matrix3x3::operator-=(const b3Matrix3x3 &) -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <939:2 939:5>]
REFERENCE_USAGE b3Matrix3x3 & b3Matrix3x3::operator-=(const b3Matrix3x3 &) -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <939:15 939:18>]
LOCAL_SYMBOL: b3Matrix3x3.h<924:44> [b3Matrix3x3.h <939:13 939:13>]
REFERENCE_USAGE b3Matrix3x3 & b3Matrix3x3::operator-=(const b3Matrix3x3 &) -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <940:2 940:5>]
REFERENCE_USAGE b3Matrix3x3 & b3Matrix3x3::operator-=(const b3Matrix3x3 &) -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <940:15 940:18>]
LOCAL_SYMBOL: b3Matrix3x3.h<924:44> [b3Matrix3x3.h <940:13 940:13>]
SYMBOL_METHOD public b3Scalar b3Matrix3x3::determinant() const [b3Matrix3x3.h <946:1 <947:14 947:24> 950:1>]
QUALIFIER: b3Matrix3x3 [b3Matrix3x3.h <947:1 947:11>]
REFERENCE_TYPE_USAGE b3Scalar b3Matrix3x3::determinant() const -> b3Scalar [b3Matrix3x3.h <946:17 946:24>]
SYMBOL_FUNCTION b3Scalar b3Triple(const b3Vector3 &, const b3Vector3 &, const b3Vector3 &)
REFERENCE_CALL b3Scalar b3Matrix3x3::determinant() const -> b3Scalar b3Triple(const b3Vector3 &, const b3Vector3 &, const b3Vector3 &) [b3Matrix3x3.h <949:9 949:16>]
REFERENCE_CALL b3Scalar b3Matrix3x3::determinant() const -> const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Matrix3x3.h <949:25 949:25>]
REFERENCE_CALL b3Scalar b3Matrix3x3::determinant() const -> const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Matrix3x3.h <949:37 949:37>]
REFERENCE_CALL b3Scalar b3Matrix3x3::determinant() const -> const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Matrix3x3.h <949:49 949:49>]
SYMBOL_METHOD public b3Matrix3x3 b3Matrix3x3::absolute() const [b3Matrix3x3.h <953:1 <954:14 954:21> 972:1>]
QUALIFIER: b3Matrix3x3 [b3Matrix3x3.h <954:1 954:11>]
REFERENCE_TYPE_USAGE b3Matrix3x3 b3Matrix3x3::absolute() const -> b3Matrix3x3 [b3Matrix3x3.h <953:17 953:27>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::absolute() const -> void b3Matrix3x3::b3Matrix3x3(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &) [b3Matrix3x3.h <967:9 967:19>]
REFERENCE_TYPE_USAGE b3Matrix3x3 b3Matrix3x3::absolute() const -> b3Matrix3x3 [b3Matrix3x3.h <967:9 967:19>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::absolute() const -> b3Scalar b3Fabs(b3Scalar) [b3Matrix3x3.h <968:13 968:18>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::absolute() const -> const b3Scalar & b3Vector3::getX() const [b3Matrix3x3.h <968:28 968:31>]
REFERENCE_USAGE b3Matrix3x3 b3Matrix3x3::absolute() const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <968:20 968:23>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::absolute() const -> b3Scalar b3Fabs(b3Scalar) [b3Matrix3x3.h <968:37 968:42>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::absolute() const -> const b3Scalar & b3Vector3::getY() const [b3Matrix3x3.h <968:52 968:55>]
REFERENCE_USAGE b3Matrix3x3 b3Matrix3x3::absolute() const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <968:44 968:47>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::absolute() const -> b3Scalar b3Fabs(b3Scalar) [b3Matrix3x3.h <968:61 968:66>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::absolute() const -> const b3Scalar & b3Vector3::getZ() const [b3Matrix3x3.h <968:76 968:79>]
REFERENCE_USAGE b3Matrix3x3 b3Matrix3x3::absolute() const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <968:68 968:71>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::absolute() const -> b3Scalar b3Fabs(b3Scalar) [b3Matrix3x3.h <969:13 969:18>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::absolute() const -> const b3Scalar & b3Vector3::getX() const [b3Matrix3x3.h <969:28 969:31>]
REFERENCE_USAGE b3Matrix3x3 b3Matrix3x3::absolute() const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <969:20 969:23>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::absolute() const -> b3Scalar b3Fabs(b3Scalar) [b3Matrix3x3.h <969:37 969:42>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::absolute() const -> const b3Scalar & b3Vector3::getY() const [b3Matrix3x3.h <969:52 969:55>]
REFERENCE_USAGE b3Matrix3x3 b3Matrix3x3::absolute() const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <969:44 969:47>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::absolute() const -> b3Scalar b3Fabs(b3Scalar) [b3Matrix3x3.h <969:61 969:66>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::absolute() const -> const b3Scalar & b3Vector3::getZ() const [b3Matrix3x3.h <969:76 969:79>]
REFERENCE_USAGE b3Matrix3x3 b3Matrix3x3::absolute() const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <969:68 969:71>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::absolute() const -> b3Scalar b3Fabs(b3Scalar) [b3Matrix3x3.h <970:13 970:18>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::absolute() const -> const b3Scalar & b3Vector3::getX() const [b3Matrix3x3.h <970:28 970:31>]
REFERENCE_USAGE b3Matrix3x3 b3Matrix3x3::absolute() const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <970:20 970:23>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::absolute() const -> b3Scalar b3Fabs(b3Scalar) [b3Matrix3x3.h <970:37 970:42>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::absolute() const -> const b3Scalar & b3Vector3::getY() const [b3Matrix3x3.h <970:52 970:55>]
REFERENCE_USAGE b3Matrix3x3 b3Matrix3x3::absolute() const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <970:44 970:47>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::absolute() const -> b3Scalar b3Fabs(b3Scalar) [b3Matrix3x3.h <970:61 970:66>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::absolute() const -> const b3Scalar & b3Vector3::getZ() const [b3Matrix3x3.h <970:76 970:79>]
REFERENCE_USAGE b3Matrix3x3 b3Matrix3x3::absolute() const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <970:68 970:71>]
SYMBOL_METHOD public b3Matrix3x3 b3Matrix3x3::transpose() const [b3Matrix3x3.h <974:1 <975:14 975:22> 1009:1>]
QUALIFIER: b3Matrix3x3 [b3Matrix3x3.h <975:1 975:11>]
REFERENCE_TYPE_USAGE b3Matrix3x3 b3Matrix3x3::transpose() const -> b3Matrix3x3 [b3Matrix3x3.h <974:17 974:27>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::transpose() const -> void b3Matrix3x3::b3Matrix3x3(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &) [b3Matrix3x3.h <1005:9 1005:19>]
REFERENCE_TYPE_USAGE b3Matrix3x3 b3Matrix3x3::transpose() const -> b3Matrix3x3 [b3Matrix3x3.h <1005:9 1005:19>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::transpose() const -> const b3Scalar & b3Vector3::getX() const [b3Matrix3x3.h <1005:30 1005:33>]
REFERENCE_USAGE b3Matrix3x3 b3Matrix3x3::transpose() const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <1005:22 1005:25>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::transpose() const -> const b3Scalar & b3Vector3::getX() const [b3Matrix3x3.h <1005:46 1005:49>]
REFERENCE_USAGE b3Matrix3x3 b3Matrix3x3::transpose() const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <1005:38 1005:41>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::transpose() const -> const b3Scalar & b3Vector3::getX() const [b3Matrix3x3.h <1005:62 1005:65>]
REFERENCE_USAGE b3Matrix3x3 b3Matrix3x3::transpose() const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <1005:54 1005:57>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::transpose() const -> const b3Scalar & b3Vector3::getY() const [b3Matrix3x3.h <1006:33 1006:36>]
REFERENCE_USAGE b3Matrix3x3 b3Matrix3x3::transpose() const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <1006:25 1006:28>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::transpose() const -> const b3Scalar & b3Vector3::getY() const [b3Matrix3x3.h <1006:49 1006:52>]
REFERENCE_USAGE b3Matrix3x3 b3Matrix3x3::transpose() const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <1006:41 1006:44>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::transpose() const -> const b3Scalar & b3Vector3::getY() const [b3Matrix3x3.h <1006:65 1006:68>]
REFERENCE_USAGE b3Matrix3x3 b3Matrix3x3::transpose() const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <1006:57 1006:60>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::transpose() const -> const b3Scalar & b3Vector3::getZ() const [b3Matrix3x3.h <1007:33 1007:36>]
REFERENCE_USAGE b3Matrix3x3 b3Matrix3x3::transpose() const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <1007:25 1007:28>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::transpose() const -> const b3Scalar & b3Vector3::getZ() const [b3Matrix3x3.h <1007:49 1007:52>]
REFERENCE_USAGE b3Matrix3x3 b3Matrix3x3::transpose() const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <1007:41 1007:44>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::transpose() const -> const b3Scalar & b3Vector3::getZ() const [b3Matrix3x3.h <1007:65 1007:68>]
REFERENCE_USAGE b3Matrix3x3 b3Matrix3x3::transpose() const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <1007:57 1007:60>]
SYMBOL_METHOD public b3Matrix3x3 b3Matrix3x3::adjoint() const [b3Matrix3x3.h <1011:1 <1012:14 1012:20> 1017:1>]
QUALIFIER: b3Matrix3x3 [b3Matrix3x3.h <1012:1 1012:11>]
REFERENCE_TYPE_USAGE b3Matrix3x3 b3Matrix3x3::adjoint() const -> b3Matrix3x3 [b3Matrix3x3.h <1011:17 1011:27>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::adjoint() const -> void b3Matrix3x3::b3Matrix3x3(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &) [b3Matrix3x3.h <1014:9 1014:19>]
REFERENCE_TYPE_USAGE b3Matrix3x3 b3Matrix3x3::adjoint() const -> b3Matrix3x3 [b3Matrix3x3.h <1014:9 1014:19>]
SYMBOL_FUNCTION b3Scalar b3Matrix3x3::cofac(int, int, int, int) const
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::adjoint() const -> b3Scalar b3Matrix3x3::cofac(int, int, int, int) const [b3Matrix3x3.h <1014:21 1014:25>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::adjoint() const -> b3Scalar b3Matrix3x3::cofac(int, int, int, int) const [b3Matrix3x3.h <1014:40 1014:44>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::adjoint() const -> b3Scalar b3Matrix3x3::cofac(int, int, int, int) const [b3Matrix3x3.h <1014:59 1014:63>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::adjoint() const -> b3Scalar b3Matrix3x3::cofac(int, int, int, int) const [b3Matrix3x3.h <1015:3 1015:7>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::adjoint() const -> b3Scalar b3Matrix3x3::cofac(int, int, int, int) const [b3Matrix3x3.h <1015:22 1015:26>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::adjoint() const -> b3Scalar b3Matrix3x3::cofac(int, int, int, int) const [b3Matrix3x3.h <1015:41 1015:45>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::adjoint() const -> b3Scalar b3Matrix3x3::cofac(int, int, int, int) const [b3Matrix3x3.h <1016:3 1016:7>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::adjoint() const -> b3Scalar b3Matrix3x3::cofac(int, int, int, int) const [b3Matrix3x3.h <1016:22 1016:26>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::adjoint() const -> b3Scalar b3Matrix3x3::cofac(int, int, int, int) const [b3Matrix3x3.h <1016:41 1016:45>]
SYMBOL_METHOD public b3Matrix3x3 b3Matrix3x3::inverse() const [b3Matrix3x3.h <1019:1 <1020:14 1020:20> 1029:1>]
QUALIFIER: b3Matrix3x3 [b3Matrix3x3.h <1020:1 1020:11>]
REFERENCE_TYPE_USAGE b3Matrix3x3 b3Matrix3x3::inverse() const -> b3Matrix3x3 [b3Matrix3x3.h <1019:17 1019:27>]
LOCAL_SYMBOL: b3Matrix3x3.h<1022:12> [b3Matrix3x3.h <1022:12 1022:13>]
REFERENCE_TYPE_USAGE b3Matrix3x3 b3Matrix3x3::inverse() const -> b3Vector3 [b3Matrix3x3.h <1022:2 1022:10>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::inverse() const -> b3Vector3 b3MakeVector3(b3Scalar, b3Scalar, b3Scalar) [b3Matrix3x3.h <1022:17 1022:29>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::inverse() const -> b3Scalar b3Matrix3x3::cofac(int, int, int, int) const [b3Matrix3x3.h <1022:31 1022:35>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::inverse() const -> b3Scalar b3Matrix3x3::cofac(int, int, int, int) const [b3Matrix3x3.h <1022:50 1022:54>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::inverse() const -> b3Scalar b3Matrix3x3::cofac(int, int, int, int) const [b3Matrix3x3.h <1022:69 1022:73>]
LOCAL_SYMBOL: b3Matrix3x3.h<1023:11> [b3Matrix3x3.h <1023:11 1023:13>]
REFERENCE_TYPE_USAGE b3Matrix3x3 b3Matrix3x3::inverse() const -> b3Scalar [b3Matrix3x3.h <1023:2 1023:9>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::inverse() const -> b3Scalar b3Vector3::dot(const b3Vector3 &) const [b3Matrix3x3.h <1023:28 1023:30>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::inverse() const -> const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Matrix3x3.h <1023:24 1023:24>]
LOCAL_SYMBOL: b3Matrix3x3.h<1022:12> [b3Matrix3x3.h <1023:32 1023:33>]
LOCAL_SYMBOL: b3Matrix3x3.h<1025:11> [b3Matrix3x3.h <1025:11 1025:11>]
REFERENCE_TYPE_USAGE b3Matrix3x3 b3Matrix3x3::inverse() const -> b3Scalar [b3Matrix3x3.h <1025:2 1025:9>]
REFERENCE_TYPE_USAGE b3Matrix3x3 b3Matrix3x3::inverse() const -> b3Scalar [b3Matrix3x3.h <1025:15 1025:22>]
LOCAL_SYMBOL: b3Matrix3x3.h<1023:11> [b3Matrix3x3.h <1025:31 1025:33>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::inverse() const -> void b3Matrix3x3::b3Matrix3x3(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &) [b3Matrix3x3.h <1026:9 1026:19>]
REFERENCE_TYPE_USAGE b3Matrix3x3 b3Matrix3x3::inverse() const -> b3Matrix3x3 [b3Matrix3x3.h <1026:9 1026:19>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::inverse() const -> const b3Scalar & b3Vector3::getX() const [b3Matrix3x3.h <1026:24 1026:27>]
LOCAL_SYMBOL: b3Matrix3x3.h<1022:12> [b3Matrix3x3.h <1026:21 1026:22>]
LOCAL_SYMBOL: b3Matrix3x3.h<1025:11> [b3Matrix3x3.h <1026:33 1026:33>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::inverse() const -> b3Scalar b3Matrix3x3::cofac(int, int, int, int) const [b3Matrix3x3.h <1026:36 1026:40>]
LOCAL_SYMBOL: b3Matrix3x3.h<1025:11> [b3Matrix3x3.h <1026:56 1026:56>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::inverse() const -> b3Scalar b3Matrix3x3::cofac(int, int, int, int) const [b3Matrix3x3.h <1026:59 1026:63>]
LOCAL_SYMBOL: b3Matrix3x3.h<1025:11> [b3Matrix3x3.h <1026:79 1026:79>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::inverse() const -> const b3Scalar & b3Vector3::getY() const [b3Matrix3x3.h <1027:6 1027:9>]
LOCAL_SYMBOL: b3Matrix3x3.h<1022:12> [b3Matrix3x3.h <1027:3 1027:4>]
LOCAL_SYMBOL: b3Matrix3x3.h<1025:11> [b3Matrix3x3.h <1027:15 1027:15>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::inverse() const -> b3Scalar b3Matrix3x3::cofac(int, int, int, int) const [b3Matrix3x3.h <1027:18 1027:22>]
LOCAL_SYMBOL: b3Matrix3x3.h<1025:11> [b3Matrix3x3.h <1027:38 1027:38>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::inverse() const -> b3Scalar b3Matrix3x3::cofac(int, int, int, int) const [b3Matrix3x3.h <1027:41 1027:45>]
LOCAL_SYMBOL: b3Matrix3x3.h<1025:11> [b3Matrix3x3.h <1027:61 1027:61>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::inverse() const -> const b3Scalar & b3Vector3::getZ() const [b3Matrix3x3.h <1028:6 1028:9>]
LOCAL_SYMBOL: b3Matrix3x3.h<1022:12> [b3Matrix3x3.h <1028:3 1028:4>]
LOCAL_SYMBOL: b3Matrix3x3.h<1025:11> [b3Matrix3x3.h <1028:15 1028:15>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::inverse() const -> b3Scalar b3Matrix3x3::cofac(int, int, int, int) const [b3Matrix3x3.h <1028:18 1028:22>]
LOCAL_SYMBOL: b3Matrix3x3.h<1025:11> [b3Matrix3x3.h <1028:38 1028:38>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::inverse() const -> b3Scalar b3Matrix3x3::cofac(int, int, int, int) const [b3Matrix3x3.h <1028:41 1028:45>]
LOCAL_SYMBOL: b3Matrix3x3.h<1025:11> [b3Matrix3x3.h <1028:61 1028:61>]
SYMBOL_METHOD public b3Matrix3x3 b3Matrix3x3::transposeTimes(const b3Matrix3x3 &) const [b3Matrix3x3.h <1031:1 <1032:14 1032:27> 1085:1>]
QUALIFIER: b3Matrix3x3 [b3Matrix3x3.h <1032:1 1032:11>]
REFERENCE_TYPE_USAGE b3Matrix3x3 b3Matrix3x3::transposeTimes(const b3Matrix3x3 &) const -> b3Matrix3x3 [b3Matrix3x3.h <1031:17 1031:27>]
LOCAL_SYMBOL: b3Matrix3x3.h<1032:48> [b3Matrix3x3.h <1032:48 1032:48>]
REFERENCE_TYPE_USAGE b3Matrix3x3 b3Matrix3x3::transposeTimes(const b3Matrix3x3 &) const -> b3Matrix3x3 [b3Matrix3x3.h <1032:35 1032:45>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::transposeTimes(const b3Matrix3x3 &) const -> void b3Matrix3x3::b3Matrix3x3(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &) [b3Matrix3x3.h <1074:12 1074:22>]
REFERENCE_TYPE_USAGE b3Matrix3x3 b3Matrix3x3::transposeTimes(const b3Matrix3x3 &) const -> b3Matrix3x3 [b3Matrix3x3.h <1074:12 1074:22>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::transposeTimes(const b3Matrix3x3 &) const -> const b3Scalar & b3Vector3::getX() const [b3Matrix3x3.h <1075:11 1075:14>]
REFERENCE_USAGE b3Matrix3x3 b3Matrix3x3::transposeTimes(const b3Matrix3x3 &) const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <1075:3 1075:6>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::transposeTimes(const b3Matrix3x3 &) const -> const b3Scalar & b3Vector3::getX() const [b3Matrix3x3.h <1075:25 1075:28>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::transposeTimes(const b3Matrix3x3 &) const -> const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Matrix3x3.h <1075:21 1075:21>]
LOCAL_SYMBOL: b3Matrix3x3.h<1032:48> [b3Matrix3x3.h <1075:20 1075:20>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::transposeTimes(const b3Matrix3x3 &) const -> const b3Scalar & b3Vector3::getX() const [b3Matrix3x3.h <1075:42 1075:45>]
REFERENCE_USAGE b3Matrix3x3 b3Matrix3x3::transposeTimes(const b3Matrix3x3 &) const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <1075:34 1075:37>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::transposeTimes(const b3Matrix3x3 &) const -> const b3Scalar & b3Vector3::getX() const [b3Matrix3x3.h <1075:56 1075:59>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::transposeTimes(const b3Matrix3x3 &) const -> const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Matrix3x3.h <1075:52 1075:52>]
LOCAL_SYMBOL: b3Matrix3x3.h<1032:48> [b3Matrix3x3.h <1075:51 1075:51>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::transposeTimes(const b3Matrix3x3 &) const -> const b3Scalar & b3Vector3::getX() const [b3Matrix3x3.h <1075:73 1075:76>]
REFERENCE_USAGE b3Matrix3x3 b3Matrix3x3::transposeTimes(const b3Matrix3x3 &) const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <1075:65 1075:68>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::transposeTimes(const b3Matrix3x3 &) const -> const b3Scalar & b3Vector3::getX() const [b3Matrix3x3.h <1075:87 1075:90>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::transposeTimes(const b3Matrix3x3 &) const -> const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Matrix3x3.h <1075:83 1075:83>]
LOCAL_SYMBOL: b3Matrix3x3.h<1032:48> [b3Matrix3x3.h <1075:82 1075:82>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::transposeTimes(const b3Matrix3x3 &) const -> const b3Scalar & b3Vector3::getX() const [b3Matrix3x3.h <1076:11 1076:14>]
REFERENCE_USAGE b3Matrix3x3 b3Matrix3x3::transposeTimes(const b3Matrix3x3 &) const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <1076:3 1076:6>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::transposeTimes(const b3Matrix3x3 &) const -> const b3Scalar & b3Vector3::getY() const [b3Matrix3x3.h <1076:25 1076:28>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::transposeTimes(const b3Matrix3x3 &) const -> const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Matrix3x3.h <1076:21 1076:21>]
LOCAL_SYMBOL: b3Matrix3x3.h<1032:48> [b3Matrix3x3.h <1076:20 1076:20>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::transposeTimes(const b3Matrix3x3 &) const -> const b3Scalar & b3Vector3::getX() const [b3Matrix3x3.h <1076:42 1076:45>]
REFERENCE_USAGE b3Matrix3x3 b3Matrix3x3::transposeTimes(const b3Matrix3x3 &) const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <1076:34 1076:37>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::transposeTimes(const b3Matrix3x3 &) const -> const b3Scalar & b3Vector3::getY() const [b3Matrix3x3.h <1076:56 1076:59>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::transposeTimes(const b3Matrix3x3 &) const -> const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Matrix3x3.h <1076:52 1076:52>]
LOCAL_SYMBOL: b3Matrix3x3.h<1032:48> [b3Matrix3x3.h <1076:51 1076:51>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::transposeTimes(const b3Matrix3x3 &) const -> const b3Scalar & b3Vector3::getX() const [b3Matrix3x3.h <1076:73 1076:76>]
REFERENCE_USAGE b3Matrix3x3 b3Matrix3x3::transposeTimes(const b3Matrix3x3 &) const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <1076:65 1076:68>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::transposeTimes(const b3Matrix3x3 &) const -> const b3Scalar & b3Vector3::getY() const [b3Matrix3x3.h <1076:87 1076:90>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::transposeTimes(const b3Matrix3x3 &) const -> const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Matrix3x3.h <1076:83 1076:83>]
LOCAL_SYMBOL: b3Matrix3x3.h<1032:48> [b3Matrix3x3.h <1076:82 1076:82>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::transposeTimes(const b3Matrix3x3 &) const -> const b3Scalar & b3Vector3::getX() const [b3Matrix3x3.h <1077:11 1077:14>]
REFERENCE_USAGE b3Matrix3x3 b3Matrix3x3::transposeTimes(const b3Matrix3x3 &) const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <1077:3 1077:6>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::transposeTimes(const b3Matrix3x3 &) const -> const b3Scalar & b3Vector3::getZ() const [b3Matrix3x3.h <1077:25 1077:28>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::transposeTimes(const b3Matrix3x3 &) const -> const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Matrix3x3.h <1077:21 1077:21>]
LOCAL_SYMBOL: b3Matrix3x3.h<1032:48> [b3Matrix3x3.h <1077:20 1077:20>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::transposeTimes(const b3Matrix3x3 &) const -> const b3Scalar & b3Vector3::getX() const [b3Matrix3x3.h <1077:42 1077:45>]
REFERENCE_USAGE b3Matrix3x3 b3Matrix3x3::transposeTimes(const b3Matrix3x3 &) const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <1077:34 1077:37>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::transposeTimes(const b3Matrix3x3 &) const -> const b3Scalar & b3Vector3::getZ() const [b3Matrix3x3.h <1077:56 1077:59>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::transposeTimes(const b3Matrix3x3 &) const -> const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Matrix3x3.h <1077:52 1077:52>]
LOCAL_SYMBOL: b3Matrix3x3.h<1032:48> [b3Matrix3x3.h <1077:51 1077:51>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::transposeTimes(const b3Matrix3x3 &) const -> const b3Scalar & b3Vector3::getX() const [b3Matrix3x3.h <1077:73 1077:76>]
REFERENCE_USAGE b3Matrix3x3 b3Matrix3x3::transposeTimes(const b3Matrix3x3 &) const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <1077:65 1077:68>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::transposeTimes(const b3Matrix3x3 &) const -> const b3Scalar & b3Vector3::getZ() const [b3Matrix3x3.h <1077:87 1077:90>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::transposeTimes(const b3Matrix3x3 &) const -> const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Matrix3x3.h <1077:83 1077:83>]
LOCAL_SYMBOL: b3Matrix3x3.h<1032:48> [b3Matrix3x3.h <1077:82 1077:82>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::transposeTimes(const b3Matrix3x3 &) const -> const b3Scalar & b3Vector3::getY() const [b3Matrix3x3.h <1078:11 1078:14>]
REFERENCE_USAGE b3Matrix3x3 b3Matrix3x3::transposeTimes(const b3Matrix3x3 &) const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <1078:3 1078:6>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::transposeTimes(const b3Matrix3x3 &) const -> const b3Scalar & b3Vector3::getX() const [b3Matrix3x3.h <1078:25 1078:28>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::transposeTimes(const b3Matrix3x3 &) const -> const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Matrix3x3.h <1078:21 1078:21>]
LOCAL_SYMBOL: b3Matrix3x3.h<1032:48> [b3Matrix3x3.h <1078:20 1078:20>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::transposeTimes(const b3Matrix3x3 &) const -> const b3Scalar & b3Vector3::getY() const [b3Matrix3x3.h <1078:42 1078:45>]
REFERENCE_USAGE b3Matrix3x3 b3Matrix3x3::transposeTimes(const b3Matrix3x3 &) const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <1078:34 1078:37>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::transposeTimes(const b3Matrix3x3 &) const -> const b3Scalar & b3Vector3::getX() const [b3Matrix3x3.h <1078:56 1078:59>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::transposeTimes(const b3Matrix3x3 &) const -> const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Matrix3x3.h <1078:52 1078:52>]
LOCAL_SYMBOL: b3Matrix3x3.h<1032:48> [b3Matrix3x3.h <1078:51 1078:51>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::transposeTimes(const b3Matrix3x3 &) const -> const b3Scalar & b3Vector3::getY() const [b3Matrix3x3.h <1078:73 1078:76>]
REFERENCE_USAGE b3Matrix3x3 b3Matrix3x3::transposeTimes(const b3Matrix3x3 &) const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <1078:65 1078:68>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::transposeTimes(const b3Matrix3x3 &) const -> const b3Scalar & b3Vector3::getX() const [b3Matrix3x3.h <1078:87 1078:90>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::transposeTimes(const b3Matrix3x3 &) const -> const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Matrix3x3.h <1078:83 1078:83>]
LOCAL_SYMBOL: b3Matrix3x3.h<1032:48> [b3Matrix3x3.h <1078:82 1078:82>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::transposeTimes(const b3Matrix3x3 &) const -> const b3Scalar & b3Vector3::getY() const [b3Matrix3x3.h <1079:11 1079:14>]
REFERENCE_USAGE b3Matrix3x3 b3Matrix3x3::transposeTimes(const b3Matrix3x3 &) const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <1079:3 1079:6>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::transposeTimes(const b3Matrix3x3 &) const -> const b3Scalar & b3Vector3::getY() const [b3Matrix3x3.h <1079:25 1079:28>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::transposeTimes(const b3Matrix3x3 &) const -> const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Matrix3x3.h <1079:21 1079:21>]
LOCAL_SYMBOL: b3Matrix3x3.h<1032:48> [b3Matrix3x3.h <1079:20 1079:20>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::transposeTimes(const b3Matrix3x3 &) const -> const b3Scalar & b3Vector3::getY() const [b3Matrix3x3.h <1079:42 1079:45>]
REFERENCE_USAGE b3Matrix3x3 b3Matrix3x3::transposeTimes(const b3Matrix3x3 &) const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <1079:34 1079:37>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::transposeTimes(const b3Matrix3x3 &) const -> const b3Scalar & b3Vector3::getY() const [b3Matrix3x3.h <1079:56 1079:59>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::transposeTimes(const b3Matrix3x3 &) const -> const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Matrix3x3.h <1079:52 1079:52>]
LOCAL_SYMBOL: b3Matrix3x3.h<1032:48> [b3Matrix3x3.h <1079:51 1079:51>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::transposeTimes(const b3Matrix3x3 &) const -> const b3Scalar & b3Vector3::getY() const [b3Matrix3x3.h <1079:73 1079:76>]
REFERENCE_USAGE b3Matrix3x3 b3Matrix3x3::transposeTimes(const b3Matrix3x3 &) const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <1079:65 1079:68>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::transposeTimes(const b3Matrix3x3 &) const -> const b3Scalar & b3Vector3::getY() const [b3Matrix3x3.h <1079:87 1079:90>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::transposeTimes(const b3Matrix3x3 &) const -> const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Matrix3x3.h <1079:83 1079:83>]
LOCAL_SYMBOL: b3Matrix3x3.h<1032:48> [b3Matrix3x3.h <1079:82 1079:82>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::transposeTimes(const b3Matrix3x3 &) const -> const b3Scalar & b3Vector3::getY() const [b3Matrix3x3.h <1080:11 1080:14>]
REFERENCE_USAGE b3Matrix3x3 b3Matrix3x3::transposeTimes(const b3Matrix3x3 &) const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <1080:3 1080:6>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::transposeTimes(const b3Matrix3x3 &) const -> const b3Scalar & b3Vector3::getZ() const [b3Matrix3x3.h <1080:25 1080:28>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::transposeTimes(const b3Matrix3x3 &) const -> const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Matrix3x3.h <1080:21 1080:21>]
LOCAL_SYMBOL: b3Matrix3x3.h<1032:48> [b3Matrix3x3.h <1080:20 1080:20>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::transposeTimes(const b3Matrix3x3 &) const -> const b3Scalar & b3Vector3::getY() const [b3Matrix3x3.h <1080:42 1080:45>]
REFERENCE_USAGE b3Matrix3x3 b3Matrix3x3::transposeTimes(const b3Matrix3x3 &) const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <1080:34 1080:37>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::transposeTimes(const b3Matrix3x3 &) const -> const b3Scalar & b3Vector3::getZ() const [b3Matrix3x3.h <1080:56 1080:59>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::transposeTimes(const b3Matrix3x3 &) const -> const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Matrix3x3.h <1080:52 1080:52>]
LOCAL_SYMBOL: b3Matrix3x3.h<1032:48> [b3Matrix3x3.h <1080:51 1080:51>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::transposeTimes(const b3Matrix3x3 &) const -> const b3Scalar & b3Vector3::getY() const [b3Matrix3x3.h <1080:73 1080:76>]
REFERENCE_USAGE b3Matrix3x3 b3Matrix3x3::transposeTimes(const b3Matrix3x3 &) const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <1080:65 1080:68>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::transposeTimes(const b3Matrix3x3 &) const -> const b3Scalar & b3Vector3::getZ() const [b3Matrix3x3.h <1080:87 1080:90>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::transposeTimes(const b3Matrix3x3 &) const -> const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Matrix3x3.h <1080:83 1080:83>]
LOCAL_SYMBOL: b3Matrix3x3.h<1032:48> [b3Matrix3x3.h <1080:82 1080:82>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::transposeTimes(const b3Matrix3x3 &) const -> const b3Scalar & b3Vector3::getZ() const [b3Matrix3x3.h <1081:11 1081:14>]
REFERENCE_USAGE b3Matrix3x3 b3Matrix3x3::transposeTimes(const b3Matrix3x3 &) const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <1081:3 1081:6>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::transposeTimes(const b3Matrix3x3 &) const -> const b3Scalar & b3Vector3::getX() const [b3Matrix3x3.h <1081:25 1081:28>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::transposeTimes(const b3Matrix3x3 &) const -> const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Matrix3x3.h <1081:21 1081:21>]
LOCAL_SYMBOL: b3Matrix3x3.h<1032:48> [b3Matrix3x3.h <1081:20 1081:20>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::transposeTimes(const b3Matrix3x3 &) const -> const b3Scalar & b3Vector3::getZ() const [b3Matrix3x3.h <1081:42 1081:45>]
REFERENCE_USAGE b3Matrix3x3 b3Matrix3x3::transposeTimes(const b3Matrix3x3 &) const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <1081:34 1081:37>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::transposeTimes(const b3Matrix3x3 &) const -> const b3Scalar & b3Vector3::getX() const [b3Matrix3x3.h <1081:56 1081:59>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::transposeTimes(const b3Matrix3x3 &) const -> const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Matrix3x3.h <1081:52 1081:52>]
LOCAL_SYMBOL: b3Matrix3x3.h<1032:48> [b3Matrix3x3.h <1081:51 1081:51>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::transposeTimes(const b3Matrix3x3 &) const -> const b3Scalar & b3Vector3::getZ() const [b3Matrix3x3.h <1081:73 1081:76>]
REFERENCE_USAGE b3Matrix3x3 b3Matrix3x3::transposeTimes(const b3Matrix3x3 &) const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <1081:65 1081:68>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::transposeTimes(const b3Matrix3x3 &) const -> const b3Scalar & b3Vector3::getX() const [b3Matrix3x3.h <1081:87 1081:90>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::transposeTimes(const b3Matrix3x3 &) const -> const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Matrix3x3.h <1081:83 1081:83>]
LOCAL_SYMBOL: b3Matrix3x3.h<1032:48> [b3Matrix3x3.h <1081:82 1081:82>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::transposeTimes(const b3Matrix3x3 &) const -> const b3Scalar & b3Vector3::getZ() const [b3Matrix3x3.h <1082:11 1082:14>]
REFERENCE_USAGE b3Matrix3x3 b3Matrix3x3::transposeTimes(const b3Matrix3x3 &) const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <1082:3 1082:6>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::transposeTimes(const b3Matrix3x3 &) const -> const b3Scalar & b3Vector3::getY() const [b3Matrix3x3.h <1082:25 1082:28>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::transposeTimes(const b3Matrix3x3 &) const -> const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Matrix3x3.h <1082:21 1082:21>]
LOCAL_SYMBOL: b3Matrix3x3.h<1032:48> [b3Matrix3x3.h <1082:20 1082:20>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::transposeTimes(const b3Matrix3x3 &) const -> const b3Scalar & b3Vector3::getZ() const [b3Matrix3x3.h <1082:42 1082:45>]
REFERENCE_USAGE b3Matrix3x3 b3Matrix3x3::transposeTimes(const b3Matrix3x3 &) const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <1082:34 1082:37>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::transposeTimes(const b3Matrix3x3 &) const -> const b3Scalar & b3Vector3::getY() const [b3Matrix3x3.h <1082:56 1082:59>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::transposeTimes(const b3Matrix3x3 &) const -> const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Matrix3x3.h <1082:52 1082:52>]
LOCAL_SYMBOL: b3Matrix3x3.h<1032:48> [b3Matrix3x3.h <1082:51 1082:51>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::transposeTimes(const b3Matrix3x3 &) const -> const b3Scalar & b3Vector3::getZ() const [b3Matrix3x3.h <1082:73 1082:76>]
REFERENCE_USAGE b3Matrix3x3 b3Matrix3x3::transposeTimes(const b3Matrix3x3 &) const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <1082:65 1082:68>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::transposeTimes(const b3Matrix3x3 &) const -> const b3Scalar & b3Vector3::getY() const [b3Matrix3x3.h <1082:87 1082:90>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::transposeTimes(const b3Matrix3x3 &) const -> const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Matrix3x3.h <1082:83 1082:83>]
LOCAL_SYMBOL: b3Matrix3x3.h<1032:48> [b3Matrix3x3.h <1082:82 1082:82>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::transposeTimes(const b3Matrix3x3 &) const -> const b3Scalar & b3Vector3::getZ() const [b3Matrix3x3.h <1083:11 1083:14>]
REFERENCE_USAGE b3Matrix3x3 b3Matrix3x3::transposeTimes(const b3Matrix3x3 &) const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <1083:3 1083:6>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::transposeTimes(const b3Matrix3x3 &) const -> const b3Scalar & b3Vector3::getZ() const [b3Matrix3x3.h <1083:25 1083:28>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::transposeTimes(const b3Matrix3x3 &) const -> const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Matrix3x3.h <1083:21 1083:21>]
LOCAL_SYMBOL: b3Matrix3x3.h<1032:48> [b3Matrix3x3.h <1083:20 1083:20>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::transposeTimes(const b3Matrix3x3 &) const -> const b3Scalar & b3Vector3::getZ() const [b3Matrix3x3.h <1083:42 1083:45>]
REFERENCE_USAGE b3Matrix3x3 b3Matrix3x3::transposeTimes(const b3Matrix3x3 &) const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <1083:34 1083:37>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::transposeTimes(const b3Matrix3x3 &) const -> const b3Scalar & b3Vector3::getZ() const [b3Matrix3x3.h <1083:56 1083:59>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::transposeTimes(const b3Matrix3x3 &) const -> const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Matrix3x3.h <1083:52 1083:52>]
LOCAL_SYMBOL: b3Matrix3x3.h<1032:48> [b3Matrix3x3.h <1083:51 1083:51>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::transposeTimes(const b3Matrix3x3 &) const -> const b3Scalar & b3Vector3::getZ() const [b3Matrix3x3.h <1083:73 1083:76>]
REFERENCE_USAGE b3Matrix3x3 b3Matrix3x3::transposeTimes(const b3Matrix3x3 &) const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <1083:65 1083:68>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::transposeTimes(const b3Matrix3x3 &) const -> const b3Scalar & b3Vector3::getZ() const [b3Matrix3x3.h <1083:87 1083:90>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::transposeTimes(const b3Matrix3x3 &) const -> const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Matrix3x3.h <1083:83 1083:83>]
LOCAL_SYMBOL: b3Matrix3x3.h<1032:48> [b3Matrix3x3.h <1083:82 1083:82>]
SYMBOL_METHOD public b3Matrix3x3 b3Matrix3x3::timesTranspose(const b3Matrix3x3 &) const [b3Matrix3x3.h <1087:1 <1088:14 1088:27> 1138:1>]
QUALIFIER: b3Matrix3x3 [b3Matrix3x3.h <1088:1 1088:11>]
REFERENCE_TYPE_USAGE b3Matrix3x3 b3Matrix3x3::timesTranspose(const b3Matrix3x3 &) const -> b3Matrix3x3 [b3Matrix3x3.h <1087:17 1087:27>]
LOCAL_SYMBOL: b3Matrix3x3.h<1088:48> [b3Matrix3x3.h <1088:48 1088:48>]
REFERENCE_TYPE_USAGE b3Matrix3x3 b3Matrix3x3::timesTranspose(const b3Matrix3x3 &) const -> b3Matrix3x3 [b3Matrix3x3.h <1088:35 1088:45>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::timesTranspose(const b3Matrix3x3 &) const -> void b3Matrix3x3::b3Matrix3x3(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &) [b3Matrix3x3.h <1133:9 1133:19>]
REFERENCE_TYPE_USAGE b3Matrix3x3 b3Matrix3x3::timesTranspose(const b3Matrix3x3 &) const -> b3Matrix3x3 [b3Matrix3x3.h <1133:9 1133:19>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::timesTranspose(const b3Matrix3x3 &) const -> b3Scalar b3Vector3::dot(const b3Vector3 &) const [b3Matrix3x3.h <1134:11 1134:13>]
REFERENCE_USAGE b3Matrix3x3 b3Matrix3x3::timesTranspose(const b3Matrix3x3 &) const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <1134:3 1134:6>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::timesTranspose(const b3Matrix3x3 &) const -> const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Matrix3x3.h <1134:16 1134:16>]
LOCAL_SYMBOL: b3Matrix3x3.h<1088:48> [b3Matrix3x3.h <1134:15 1134:15>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::timesTranspose(const b3Matrix3x3 &) const -> b3Scalar b3Vector3::dot(const b3Vector3 &) const [b3Matrix3x3.h <1134:30 1134:32>]
REFERENCE_USAGE b3Matrix3x3 b3Matrix3x3::timesTranspose(const b3Matrix3x3 &) const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <1134:22 1134:25>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::timesTranspose(const b3Matrix3x3 &) const -> const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Matrix3x3.h <1134:35 1134:35>]
LOCAL_SYMBOL: b3Matrix3x3.h<1088:48> [b3Matrix3x3.h <1134:34 1134:34>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::timesTranspose(const b3Matrix3x3 &) const -> b3Scalar b3Vector3::dot(const b3Vector3 &) const [b3Matrix3x3.h <1134:49 1134:51>]
REFERENCE_USAGE b3Matrix3x3 b3Matrix3x3::timesTranspose(const b3Matrix3x3 &) const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <1134:41 1134:44>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::timesTranspose(const b3Matrix3x3 &) const -> const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Matrix3x3.h <1134:54 1134:54>]
LOCAL_SYMBOL: b3Matrix3x3.h<1088:48> [b3Matrix3x3.h <1134:53 1134:53>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::timesTranspose(const b3Matrix3x3 &) const -> b3Scalar b3Vector3::dot(const b3Vector3 &) const [b3Matrix3x3.h <1135:11 1135:13>]
REFERENCE_USAGE b3Matrix3x3 b3Matrix3x3::timesTranspose(const b3Matrix3x3 &) const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <1135:3 1135:6>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::timesTranspose(const b3Matrix3x3 &) const -> const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Matrix3x3.h <1135:16 1135:16>]
LOCAL_SYMBOL: b3Matrix3x3.h<1088:48> [b3Matrix3x3.h <1135:15 1135:15>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::timesTranspose(const b3Matrix3x3 &) const -> b3Scalar b3Vector3::dot(const b3Vector3 &) const [b3Matrix3x3.h <1135:30 1135:32>]
REFERENCE_USAGE b3Matrix3x3 b3Matrix3x3::timesTranspose(const b3Matrix3x3 &) const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <1135:22 1135:25>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::timesTranspose(const b3Matrix3x3 &) const -> const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Matrix3x3.h <1135:35 1135:35>]
LOCAL_SYMBOL: b3Matrix3x3.h<1088:48> [b3Matrix3x3.h <1135:34 1135:34>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::timesTranspose(const b3Matrix3x3 &) const -> b3Scalar b3Vector3::dot(const b3Vector3 &) const [b3Matrix3x3.h <1135:49 1135:51>]
REFERENCE_USAGE b3Matrix3x3 b3Matrix3x3::timesTranspose(const b3Matrix3x3 &) const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <1135:41 1135:44>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::timesTranspose(const b3Matrix3x3 &) const -> const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Matrix3x3.h <1135:54 1135:54>]
LOCAL_SYMBOL: b3Matrix3x3.h<1088:48> [b3Matrix3x3.h <1135:53 1135:53>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::timesTranspose(const b3Matrix3x3 &) const -> b3Scalar b3Vector3::dot(const b3Vector3 &) const [b3Matrix3x3.h <1136:11 1136:13>]
REFERENCE_USAGE b3Matrix3x3 b3Matrix3x3::timesTranspose(const b3Matrix3x3 &) const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <1136:3 1136:6>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::timesTranspose(const b3Matrix3x3 &) const -> const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Matrix3x3.h <1136:16 1136:16>]
LOCAL_SYMBOL: b3Matrix3x3.h<1088:48> [b3Matrix3x3.h <1136:15 1136:15>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::timesTranspose(const b3Matrix3x3 &) const -> b3Scalar b3Vector3::dot(const b3Vector3 &) const [b3Matrix3x3.h <1136:30 1136:32>]
REFERENCE_USAGE b3Matrix3x3 b3Matrix3x3::timesTranspose(const b3Matrix3x3 &) const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <1136:22 1136:25>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::timesTranspose(const b3Matrix3x3 &) const -> const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Matrix3x3.h <1136:35 1136:35>]
LOCAL_SYMBOL: b3Matrix3x3.h<1088:48> [b3Matrix3x3.h <1136:34 1136:34>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::timesTranspose(const b3Matrix3x3 &) const -> b3Scalar b3Vector3::dot(const b3Vector3 &) const [b3Matrix3x3.h <1136:49 1136:51>]
REFERENCE_USAGE b3Matrix3x3 b3Matrix3x3::timesTranspose(const b3Matrix3x3 &) const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <1136:41 1136:44>]
REFERENCE_CALL b3Matrix3x3 b3Matrix3x3::timesTranspose(const b3Matrix3x3 &) const -> const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Matrix3x3.h <1136:54 1136:54>]
LOCAL_SYMBOL: b3Matrix3x3.h<1088:48> [b3Matrix3x3.h <1136:53 1136:53>]
SYMBOL_FUNCTION b3Vector3 operator*(const b3Matrix3x3 &, const b3Vector3 &) [b3Matrix3x3.h <1140:1 <1141:1 1141:9> 1148:1>]
REFERENCE_TYPE_USAGE b3Vector3 operator*(const b3Matrix3x3 &, const b3Vector3 &) -> b3Vector3 [b3Matrix3x3.h <1140:17 1140:25>]
LOCAL_SYMBOL: b3Matrix3x3.h<1141:30> [b3Matrix3x3.h <1141:30 1141:30>]
REFERENCE_TYPE_USAGE b3Vector3 operator*(const b3Matrix3x3 &, const b3Vector3 &) -> b3Matrix3x3 [b3Matrix3x3.h <1141:17 1141:27>]
LOCAL_SYMBOL: b3Matrix3x3.h<1141:50> [b3Matrix3x3.h <1141:50 1141:50>]
REFERENCE_TYPE_USAGE b3Vector3 operator*(const b3Matrix3x3 &, const b3Vector3 &) -> b3Vector3 [b3Matrix3x3.h <1141:39 1141:47>]
REFERENCE_CALL b3Vector3 operator*(const b3Matrix3x3 &, const b3Vector3 &) -> b3Vector3 b3MakeVector3(b3Scalar, b3Scalar, b3Scalar) [b3Matrix3x3.h <1146:9 1146:21>]
REFERENCE_CALL b3Vector3 operator*(const b3Matrix3x3 &, const b3Vector3 &) -> b3Scalar b3Vector3::dot(const b3Vector3 &) const [b3Matrix3x3.h <1146:28 1146:30>]
REFERENCE_CALL b3Vector3 operator*(const b3Matrix3x3 &, const b3Vector3 &) -> const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Matrix3x3.h <1146:24 1146:24>]
LOCAL_SYMBOL: b3Matrix3x3.h<1141:30> [b3Matrix3x3.h <1146:23 1146:23>]
LOCAL_SYMBOL: b3Matrix3x3.h<1141:50> [b3Matrix3x3.h <1146:32 1146:32>]
REFERENCE_CALL b3Vector3 operator*(const b3Matrix3x3 &, const b3Vector3 &) -> b3Scalar b3Vector3::dot(const b3Vector3 &) const [b3Matrix3x3.h <1146:41 1146:43>]
REFERENCE_CALL b3Vector3 operator*(const b3Matrix3x3 &, const b3Vector3 &) -> const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Matrix3x3.h <1146:37 1146:37>]
LOCAL_SYMBOL: b3Matrix3x3.h<1141:30> [b3Matrix3x3.h <1146:36 1146:36>]
LOCAL_SYMBOL: b3Matrix3x3.h<1141:50> [b3Matrix3x3.h <1146:45 1146:45>]
REFERENCE_CALL b3Vector3 operator*(const b3Matrix3x3 &, const b3Vector3 &) -> b3Scalar b3Vector3::dot(const b3Vector3 &) const [b3Matrix3x3.h <1146:54 1146:56>]
REFERENCE_CALL b3Vector3 operator*(const b3Matrix3x3 &, const b3Vector3 &) -> const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Matrix3x3.h <1146:50 1146:50>]
LOCAL_SYMBOL: b3Matrix3x3.h<1141:30> [b3Matrix3x3.h <1146:49 1146:49>]
LOCAL_SYMBOL: b3Matrix3x3.h<1141:50> [b3Matrix3x3.h <1146:58 1146:58>]
SYMBOL_FUNCTION b3Vector3 operator*(const b3Vector3 &, const b3Matrix3x3 &) [b3Matrix3x3.h <1151:1 <1152:1 1152:9> 1189:1>]
REFERENCE_TYPE_USAGE b3Vector3 operator*(const b3Vector3 &, const b3Matrix3x3 &) -> b3Vector3 [b3Matrix3x3.h <1151:17 1151:25>]
LOCAL_SYMBOL: b3Matrix3x3.h<1152:28> [b3Matrix3x3.h <1152:28 1152:28>]
REFERENCE_TYPE_USAGE b3Vector3 operator*(const b3Vector3 &, const b3Matrix3x3 &) -> b3Vector3 [b3Matrix3x3.h <1152:17 1152:25>]
LOCAL_SYMBOL: b3Matrix3x3.h<1152:50> [b3Matrix3x3.h <1152:50 1152:50>]
REFERENCE_TYPE_USAGE b3Vector3 operator*(const b3Vector3 &, const b3Matrix3x3 &) -> b3Matrix3x3 [b3Matrix3x3.h <1152:37 1152:47>]
REFERENCE_CALL b3Vector3 operator*(const b3Vector3 &, const b3Matrix3x3 &) -> b3Vector3 b3MakeVector3(b3Scalar, b3Scalar, b3Scalar) [b3Matrix3x3.h <1187:9 1187:21>]
REFERENCE_CALL b3Vector3 operator*(const b3Vector3 &, const b3Matrix3x3 &) -> b3Scalar b3Matrix3x3::tdotx(const b3Vector3 &) const [b3Matrix3x3.h <1187:25 1187:29>]
LOCAL_SYMBOL: b3Matrix3x3.h<1152:50> [b3Matrix3x3.h <1187:23 1187:23>]
LOCAL_SYMBOL: b3Matrix3x3.h<1152:28> [b3Matrix3x3.h <1187:31 1187:31>]
REFERENCE_CALL b3Vector3 operator*(const b3Vector3 &, const b3Matrix3x3 &) -> b3Scalar b3Matrix3x3::tdoty(const b3Vector3 &) const [b3Matrix3x3.h <1187:37 1187:41>]
LOCAL_SYMBOL: b3Matrix3x3.h<1152:50> [b3Matrix3x3.h <1187:35 1187:35>]
LOCAL_SYMBOL: b3Matrix3x3.h<1152:28> [b3Matrix3x3.h <1187:43 1187:43>]
REFERENCE_CALL b3Vector3 operator*(const b3Vector3 &, const b3Matrix3x3 &) -> b3Scalar b3Matrix3x3::tdotz(const b3Vector3 &) const [b3Matrix3x3.h <1187:49 1187:53>]
LOCAL_SYMBOL: b3Matrix3x3.h<1152:50> [b3Matrix3x3.h <1187:47 1187:47>]
LOCAL_SYMBOL: b3Matrix3x3.h<1152:28> [b3Matrix3x3.h <1187:55 1187:55>]
SYMBOL_FUNCTION b3Matrix3x3 operator*(const b3Matrix3x3 &, const b3Matrix3x3 &) [b3Matrix3x3.h <1191:1 <1192:1 1192:9> 1274:1>]
REFERENCE_TYPE_USAGE b3Matrix3x3 operator*(const b3Matrix3x3 &, const b3Matrix3x3 &) -> b3Matrix3x3 [b3Matrix3x3.h <1191:17 1191:27>]
LOCAL_SYMBOL: b3Matrix3x3.h<1192:30> [b3Matrix3x3.h <1192:30 1192:31>]
REFERENCE_TYPE_USAGE b3Matrix3x3 operator*(const b3Matrix3x3 &, const b3Matrix3x3 &) -> b3Matrix3x3 [b3Matrix3x3.h <1192:17 1192:27>]
LOCAL_SYMBOL: b3Matrix3x3.h<1192:53> [b3Matrix3x3.h <1192:53 1192:54>]
REFERENCE_TYPE_USAGE b3Matrix3x3 operator*(const b3Matrix3x3 &, const b3Matrix3x3 &) -> b3Matrix3x3 [b3Matrix3x3.h <1192:40 1192:50>]
REFERENCE_CALL b3Matrix3x3 operator*(const b3Matrix3x3 &, const b3Matrix3x3 &) -> void b3Matrix3x3::b3Matrix3x3(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &) [b3Matrix3x3.h <1269:9 1269:19>]
REFERENCE_TYPE_USAGE b3Matrix3x3 operator*(const b3Matrix3x3 &, const b3Matrix3x3 &) -> b3Matrix3x3 [b3Matrix3x3.h <1269:9 1269:19>]
REFERENCE_CALL b3Matrix3x3 operator*(const b3Matrix3x3 &, const b3Matrix3x3 &) -> b3Scalar b3Matrix3x3::tdotx(const b3Vector3 &) const [b3Matrix3x3.h <1270:6 1270:10>]
LOCAL_SYMBOL: b3Matrix3x3.h<1192:53> [b3Matrix3x3.h <1270:3 1270:4>]
REFERENCE_CALL b3Matrix3x3 operator*(const b3Matrix3x3 &, const b3Matrix3x3 &) -> const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Matrix3x3.h <1270:15 1270:15>]
LOCAL_SYMBOL: b3Matrix3x3.h<1192:30> [b3Matrix3x3.h <1270:13 1270:14>]
REFERENCE_CALL b3Matrix3x3 operator*(const b3Matrix3x3 &, const b3Matrix3x3 &) -> b3Scalar b3Matrix3x3::tdoty(const b3Vector3 &) const [b3Matrix3x3.h <1270:24 1270:28>]
LOCAL_SYMBOL: b3Matrix3x3.h<1192:53> [b3Matrix3x3.h <1270:21 1270:22>]
REFERENCE_CALL b3Matrix3x3 operator*(const b3Matrix3x3 &, const b3Matrix3x3 &) -> const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Matrix3x3.h <1270:33 1270:33>]
LOCAL_SYMBOL: b3Matrix3x3.h<1192:30> [b3Matrix3x3.h <1270:31 1270:32>]
REFERENCE_CALL b3Matrix3x3 operator*(const b3Matrix3x3 &, const b3Matrix3x3 &) -> b3Scalar b3Matrix3x3::tdotz(const b3Vector3 &) const [b3Matrix3x3.h <1270:42 1270:46>]
LOCAL_SYMBOL: b3Matrix3x3.h<1192:53> [b3Matrix3x3.h <1270:39 1270:40>]
REFERENCE_CALL b3Matrix3x3 operator*(const b3Matrix3x3 &, const b3Matrix3x3 &) -> const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Matrix3x3.h <1270:51 1270:51>]
LOCAL_SYMBOL: b3Matrix3x3.h<1192:30> [b3Matrix3x3.h <1270:49 1270:50>]
REFERENCE_CALL b3Matrix3x3 operator*(const b3Matrix3x3 &, const b3Matrix3x3 &) -> b3Scalar b3Matrix3x3::tdotx(const b3Vector3 &) const [b3Matrix3x3.h <1271:6 1271:10>]
LOCAL_SYMBOL: b3Matrix3x3.h<1192:53> [b3Matrix3x3.h <1271:3 1271:4>]
REFERENCE_CALL b3Matrix3x3 operator*(const b3Matrix3x3 &, const b3Matrix3x3 &) -> const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Matrix3x3.h <1271:15 1271:15>]
LOCAL_SYMBOL: b3Matrix3x3.h<1192:30> [b3Matrix3x3.h <1271:13 1271:14>]
REFERENCE_CALL b3Matrix3x3 operator*(const b3Matrix3x3 &, const b3Matrix3x3 &) -> b3Scalar b3Matrix3x3::tdoty(const b3Vector3 &) const [b3Matrix3x3.h <1271:24 1271:28>]
LOCAL_SYMBOL: b3Matrix3x3.h<1192:53> [b3Matrix3x3.h <1271:21 1271:22>]
REFERENCE_CALL b3Matrix3x3 operator*(const b3Matrix3x3 &, const b3Matrix3x3 &) -> const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Matrix3x3.h <1271:33 1271:33>]
LOCAL_SYMBOL: b3Matrix3x3.h<1192:30> [b3Matrix3x3.h <1271:31 1271:32>]
REFERENCE_CALL b3Matrix3x3 operator*(const b3Matrix3x3 &, const b3Matrix3x3 &) -> b3Scalar b3Matrix3x3::tdotz(const b3Vector3 &) const [b3Matrix3x3.h <1271:42 1271:46>]
LOCAL_SYMBOL: b3Matrix3x3.h<1192:53> [b3Matrix3x3.h <1271:39 1271:40>]
REFERENCE_CALL b3Matrix3x3 operator*(const b3Matrix3x3 &, const b3Matrix3x3 &) -> const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Matrix3x3.h <1271:51 1271:51>]
LOCAL_SYMBOL: b3Matrix3x3.h<1192:30> [b3Matrix3x3.h <1271:49 1271:50>]
REFERENCE_CALL b3Matrix3x3 operator*(const b3Matrix3x3 &, const b3Matrix3x3 &) -> b3Scalar b3Matrix3x3::tdotx(const b3Vector3 &) const [b3Matrix3x3.h <1272:6 1272:10>]
LOCAL_SYMBOL: b3Matrix3x3.h<1192:53> [b3Matrix3x3.h <1272:3 1272:4>]
REFERENCE_CALL b3Matrix3x3 operator*(const b3Matrix3x3 &, const b3Matrix3x3 &) -> const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Matrix3x3.h <1272:15 1272:15>]
LOCAL_SYMBOL: b3Matrix3x3.h<1192:30> [b3Matrix3x3.h <1272:13 1272:14>]
REFERENCE_CALL b3Matrix3x3 operator*(const b3Matrix3x3 &, const b3Matrix3x3 &) -> b3Scalar b3Matrix3x3::tdoty(const b3Vector3 &) const [b3Matrix3x3.h <1272:24 1272:28>]
LOCAL_SYMBOL: b3Matrix3x3.h<1192:53> [b3Matrix3x3.h <1272:21 1272:22>]
REFERENCE_CALL b3Matrix3x3 operator*(const b3Matrix3x3 &, const b3Matrix3x3 &) -> const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Matrix3x3.h <1272:33 1272:33>]
LOCAL_SYMBOL: b3Matrix3x3.h<1192:30> [b3Matrix3x3.h <1272:31 1272:32>]
REFERENCE_CALL b3Matrix3x3 operator*(const b3Matrix3x3 &, const b3Matrix3x3 &) -> b3Scalar b3Matrix3x3::tdotz(const b3Vector3 &) const [b3Matrix3x3.h <1272:42 1272:46>]
LOCAL_SYMBOL: b3Matrix3x3.h<1192:53> [b3Matrix3x3.h <1272:39 1272:40>]
REFERENCE_CALL b3Matrix3x3 operator*(const b3Matrix3x3 &, const b3Matrix3x3 &) -> const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Matrix3x3.h <1272:51 1272:51>]
LOCAL_SYMBOL: b3Matrix3x3.h<1192:30> [b3Matrix3x3.h <1272:49 1272:50>]
SYMBOL_FUNCTION bool operator==(const b3Matrix3x3 &, const b3Matrix3x3 &) [b3Matrix3x3.h <1293:1 <1293:22 1293:31> 1313:1>]
REFERENCE_TYPE_USAGE bool operator==(const b3Matrix3x3 &, const b3Matrix3x3 &) -> bool [b3Matrix3x3.h <1293:17 1293:20>]
LOCAL_SYMBOL: b3Matrix3x3.h<1293:52> [b3Matrix3x3.h <1293:52 1293:53>]
REFERENCE_TYPE_USAGE bool operator==(const b3Matrix3x3 &, const b3Matrix3x3 &) -> b3Matrix3x3 [b3Matrix3x3.h <1293:39 1293:49>]
LOCAL_SYMBOL: b3Matrix3x3.h<1293:75> [b3Matrix3x3.h <1293:75 1293:76>]
REFERENCE_TYPE_USAGE bool operator==(const b3Matrix3x3 &, const b3Matrix3x3 &) -> b3Matrix3x3 [b3Matrix3x3.h <1293:62 1293:72>]
REFERENCE_CALL bool operator==(const b3Matrix3x3 &, const b3Matrix3x3 &) -> const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Matrix3x3.h <1309:11 1309:11>]
LOCAL_SYMBOL: b3Matrix3x3.h<1293:52> [b3Matrix3x3.h <1309:9 1309:10>]
REFERENCE_CALL bool operator==(const b3Matrix3x3 &, const b3Matrix3x3 &) -> const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Matrix3x3.h <1309:23 1309:23>]
LOCAL_SYMBOL: b3Matrix3x3.h<1293:75> [b3Matrix3x3.h <1309:21 1309:22>]
REFERENCE_CALL bool operator==(const b3Matrix3x3 &, const b3Matrix3x3 &) -> const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Matrix3x3.h <1309:35 1309:35>]
LOCAL_SYMBOL: b3Matrix3x3.h<1293:52> [b3Matrix3x3.h <1309:33 1309:34>]
REFERENCE_CALL bool operator==(const b3Matrix3x3 &, const b3Matrix3x3 &) -> const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Matrix3x3.h <1309:47 1309:47>]
LOCAL_SYMBOL: b3Matrix3x3.h<1293:75> [b3Matrix3x3.h <1309:45 1309:46>]
REFERENCE_CALL bool operator==(const b3Matrix3x3 &, const b3Matrix3x3 &) -> const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Matrix3x3.h <1309:59 1309:59>]
LOCAL_SYMBOL: b3Matrix3x3.h<1293:52> [b3Matrix3x3.h <1309:57 1309:58>]
REFERENCE_CALL bool operator==(const b3Matrix3x3 &, const b3Matrix3x3 &) -> const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Matrix3x3.h <1309:71 1309:71>]
LOCAL_SYMBOL: b3Matrix3x3.h<1293:75> [b3Matrix3x3.h <1309:69 1309:70>]
REFERENCE_CALL bool operator==(const b3Matrix3x3 &, const b3Matrix3x3 &) -> const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Matrix3x3.h <1310:5 1310:5>]
LOCAL_SYMBOL: b3Matrix3x3.h<1293:52> [b3Matrix3x3.h <1310:3 1310:4>]
REFERENCE_CALL bool operator==(const b3Matrix3x3 &, const b3Matrix3x3 &) -> const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Matrix3x3.h <1310:17 1310:17>]
LOCAL_SYMBOL: b3Matrix3x3.h<1293:75> [b3Matrix3x3.h <1310:15 1310:16>]
REFERENCE_CALL bool operator==(const b3Matrix3x3 &, const b3Matrix3x3 &) -> const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Matrix3x3.h <1310:29 1310:29>]
LOCAL_SYMBOL: b3Matrix3x3.h<1293:52> [b3Matrix3x3.h <1310:27 1310:28>]
REFERENCE_CALL bool operator==(const b3Matrix3x3 &, const b3Matrix3x3 &) -> const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Matrix3x3.h <1310:41 1310:41>]
LOCAL_SYMBOL: b3Matrix3x3.h<1293:75> [b3Matrix3x3.h <1310:39 1310:40>]
REFERENCE_CALL bool operator==(const b3Matrix3x3 &, const b3Matrix3x3 &) -> const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Matrix3x3.h <1310:53 1310:53>]
LOCAL_SYMBOL: b3Matrix3x3.h<1293:52> [b3Matrix3x3.h <1310:51 1310:52>]
REFERENCE_CALL bool operator==(const b3Matrix3x3 &, const b3Matrix3x3 &) -> const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Matrix3x3.h <1310:65 1310:65>]
LOCAL_SYMBOL: b3Matrix3x3.h<1293:75> [b3Matrix3x3.h <1310:63 1310:64>]
REFERENCE_CALL bool operator==(const b3Matrix3x3 &, const b3Matrix3x3 &) -> const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Matrix3x3.h <1311:5 1311:5>]
LOCAL_SYMBOL: b3Matrix3x3.h<1293:52> [b3Matrix3x3.h <1311:3 1311:4>]
REFERENCE_CALL bool operator==(const b3Matrix3x3 &, const b3Matrix3x3 &) -> const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Matrix3x3.h <1311:17 1311:17>]
LOCAL_SYMBOL: b3Matrix3x3.h<1293:75> [b3Matrix3x3.h <1311:15 1311:16>]
REFERENCE_CALL bool operator==(const b3Matrix3x3 &, const b3Matrix3x3 &) -> const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Matrix3x3.h <1311:29 1311:29>]
LOCAL_SYMBOL: b3Matrix3x3.h<1293:52> [b3Matrix3x3.h <1311:27 1311:28>]
REFERENCE_CALL bool operator==(const b3Matrix3x3 &, const b3Matrix3x3 &) -> const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Matrix3x3.h <1311:41 1311:41>]
LOCAL_SYMBOL: b3Matrix3x3.h<1293:75> [b3Matrix3x3.h <1311:39 1311:40>]
REFERENCE_CALL bool operator==(const b3Matrix3x3 &, const b3Matrix3x3 &) -> const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Matrix3x3.h <1311:53 1311:53>]
LOCAL_SYMBOL: b3Matrix3x3.h<1293:52> [b3Matrix3x3.h <1311:51 1311:52>]
REFERENCE_CALL bool operator==(const b3Matrix3x3 &, const b3Matrix3x3 &) -> const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Matrix3x3.h <1311:65 1311:65>]
LOCAL_SYMBOL: b3Matrix3x3.h<1293:75> [b3Matrix3x3.h <1311:63 1311:64>]
SYMBOL_STRUCT b3Matrix3x3FloatData [b3Matrix3x3.h <1316:1 <1316:8 1316:27> 1319:1>]
SYMBOL_FIELD public b3Vector3FloatData [] b3Matrix3x3FloatData::m_el [b3Matrix3x3.h <1318:21 1318:24>]
REFERENCE_TYPE_USAGE b3Vector3FloatData [] b3Matrix3x3FloatData::m_el -> b3Vector3FloatData [b3Matrix3x3.h <1318:2 1318:19>]
SYMBOL_STRUCT b3Matrix3x3DoubleData [b3Matrix3x3.h <1322:1 <1322:8 1322:28> 1325:1>]
SYMBOL_FIELD public b3Vector3DoubleData [] b3Matrix3x3DoubleData::m_el [b3Matrix3x3.h <1324:22 1324:25>]
REFERENCE_TYPE_USAGE b3Vector3DoubleData [] b3Matrix3x3DoubleData::m_el -> b3Vector3DoubleData [b3Matrix3x3.h <1324:2 1324:20>]
SYMBOL_METHOD public void b3Matrix3x3::serialize(b3Matrix3x3FloatData &) const [b3Matrix3x3.h <1330:1 <1330:35 1330:43> 1334:1>]
QUALIFIER: b3Matrix3x3 [b3Matrix3x3.h <1330:22 1330:32>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::serialize(b3Matrix3x3FloatData &) const -> void [b3Matrix3x3.h <1330:17 1330:20>]
LOCAL_SYMBOL: b3Matrix3x3.h<1330:69> [b3Matrix3x3.h <1330:69 1330:75>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::serialize(b3Matrix3x3FloatData &) const -> b3Matrix3x3FloatData [b3Matrix3x3.h <1330:52 1330:66>]
LOCAL_SYMBOL: b3Matrix3x3.h<1332:11> [b3Matrix3x3.h <1332:11 1332:11>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::serialize(b3Matrix3x3FloatData &) const -> int [b3Matrix3x3.h <1332:7 1332:9>]
LOCAL_SYMBOL: b3Matrix3x3.h<1332:11> [b3Matrix3x3.h <1332:15 1332:15>]
LOCAL_SYMBOL: b3Matrix3x3.h<1332:11> [b3Matrix3x3.h <1332:19 1332:19>]
SYMBOL_FUNCTION void b3Vector3::serialize(b3Vector3FloatData &) const
REFERENCE_CALL void b3Matrix3x3::serialize(b3Matrix3x3FloatData &) const -> void b3Vector3::serialize(b3Vector3FloatData &) const [b3Matrix3x3.h <1333:11 1333:19>]
REFERENCE_USAGE void b3Matrix3x3::serialize(b3Matrix3x3FloatData &) const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <1333:3 1333:6>]
LOCAL_SYMBOL: b3Matrix3x3.h<1332:11> [b3Matrix3x3.h <1333:8 1333:8>]
REFERENCE_USAGE void b3Matrix3x3::serialize(b3Matrix3x3FloatData &) const -> b3Vector3FloatData [] b3Matrix3x3FloatData::m_el [b3Matrix3x3.h <1333:29 1333:32>]
LOCAL_SYMBOL: b3Matrix3x3.h<1330:69> [b3Matrix3x3.h <1333:21 1333:27>]
LOCAL_SYMBOL: b3Matrix3x3.h<1332:11> [b3Matrix3x3.h <1333:34 1333:34>]
SYMBOL_METHOD public void b3Matrix3x3::serializeFloat(b3Matrix3x3FloatData &) const [b3Matrix3x3.h <1336:1 <1336:35 1336:48> 1340:1>]
QUALIFIER: b3Matrix3x3 [b3Matrix3x3.h <1336:22 1336:32>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::serializeFloat(b3Matrix3x3FloatData &) const -> void [b3Matrix3x3.h <1336:17 1336:20>]
LOCAL_SYMBOL: b3Matrix3x3.h<1336:79> [b3Matrix3x3.h <1336:79 1336:85>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::serializeFloat(b3Matrix3x3FloatData &) const -> b3Matrix3x3FloatData [b3Matrix3x3.h <1336:57 1336:76>]
LOCAL_SYMBOL: b3Matrix3x3.h<1338:11> [b3Matrix3x3.h <1338:11 1338:11>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::serializeFloat(b3Matrix3x3FloatData &) const -> int [b3Matrix3x3.h <1338:7 1338:9>]
LOCAL_SYMBOL: b3Matrix3x3.h<1338:11> [b3Matrix3x3.h <1338:15 1338:15>]
LOCAL_SYMBOL: b3Matrix3x3.h<1338:11> [b3Matrix3x3.h <1338:19 1338:19>]
SYMBOL_FUNCTION void b3Vector3::serializeFloat(b3Vector3FloatData &) const
REFERENCE_CALL void b3Matrix3x3::serializeFloat(b3Matrix3x3FloatData &) const -> void b3Vector3::serializeFloat(b3Vector3FloatData &) const [b3Matrix3x3.h <1339:11 1339:24>]
REFERENCE_USAGE void b3Matrix3x3::serializeFloat(b3Matrix3x3FloatData &) const -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <1339:3 1339:6>]
LOCAL_SYMBOL: b3Matrix3x3.h<1338:11> [b3Matrix3x3.h <1339:8 1339:8>]
REFERENCE_USAGE void b3Matrix3x3::serializeFloat(b3Matrix3x3FloatData &) const -> b3Vector3FloatData [] b3Matrix3x3FloatData::m_el [b3Matrix3x3.h <1339:34 1339:37>]
LOCAL_SYMBOL: b3Matrix3x3.h<1336:79> [b3Matrix3x3.h <1339:26 1339:32>]
LOCAL_SYMBOL: b3Matrix3x3.h<1338:11> [b3Matrix3x3.h <1339:39 1339:39>]
SYMBOL_METHOD public void b3Matrix3x3::deSerialize(const b3Matrix3x3FloatData &) [b3Matrix3x3.h <1343:1 <1343:35 1343:45> 1347:1>]
QUALIFIER: b3Matrix3x3 [b3Matrix3x3.h <1343:22 1343:32>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::deSerialize(const b3Matrix3x3FloatData &) -> void [b3Matrix3x3.h <1343:17 1343:20>]
LOCAL_SYMBOL: b3Matrix3x3.h<1343:77> [b3Matrix3x3.h <1343:77 1343:82>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::deSerialize(const b3Matrix3x3FloatData &) -> b3Matrix3x3FloatData [b3Matrix3x3.h <1343:60 1343:74>]
LOCAL_SYMBOL: b3Matrix3x3.h<1345:11> [b3Matrix3x3.h <1345:11 1345:11>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::deSerialize(const b3Matrix3x3FloatData &) -> int [b3Matrix3x3.h <1345:7 1345:9>]
LOCAL_SYMBOL: b3Matrix3x3.h<1345:11> [b3Matrix3x3.h <1345:15 1345:15>]
LOCAL_SYMBOL: b3Matrix3x3.h<1345:11> [b3Matrix3x3.h <1345:19 1345:19>]
SYMBOL_FUNCTION void b3Vector3::deSerialize(const b3Vector3FloatData &)
REFERENCE_CALL void b3Matrix3x3::deSerialize(const b3Matrix3x3FloatData &) -> void b3Vector3::deSerialize(const b3Vector3FloatData &) [b3Matrix3x3.h <1346:11 1346:21>]
REFERENCE_USAGE void b3Matrix3x3::deSerialize(const b3Matrix3x3FloatData &) -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <1346:3 1346:6>]
LOCAL_SYMBOL: b3Matrix3x3.h<1345:11> [b3Matrix3x3.h <1346:8 1346:8>]
REFERENCE_USAGE void b3Matrix3x3::deSerialize(const b3Matrix3x3FloatData &) -> b3Vector3FloatData [] b3Matrix3x3FloatData::m_el [b3Matrix3x3.h <1346:30 1346:33>]
LOCAL_SYMBOL: b3Matrix3x3.h<1343:77> [b3Matrix3x3.h <1346:23 1346:28>]
LOCAL_SYMBOL: b3Matrix3x3.h<1345:11> [b3Matrix3x3.h <1346:35 1346:35>]
SYMBOL_METHOD public void b3Matrix3x3::deSerializeFloat(const b3Matrix3x3FloatData &) [b3Matrix3x3.h <1349:1 <1349:35 1349:50> 1353:1>]
QUALIFIER: b3Matrix3x3 [b3Matrix3x3.h <1349:22 1349:32>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::deSerializeFloat(const b3Matrix3x3FloatData &) -> void [b3Matrix3x3.h <1349:17 1349:20>]
LOCAL_SYMBOL: b3Matrix3x3.h<1349:87> [b3Matrix3x3.h <1349:87 1349:92>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::deSerializeFloat(const b3Matrix3x3FloatData &) -> b3Matrix3x3FloatData [b3Matrix3x3.h <1349:65 1349:84>]
LOCAL_SYMBOL: b3Matrix3x3.h<1351:11> [b3Matrix3x3.h <1351:11 1351:11>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::deSerializeFloat(const b3Matrix3x3FloatData &) -> int [b3Matrix3x3.h <1351:7 1351:9>]
LOCAL_SYMBOL: b3Matrix3x3.h<1351:11> [b3Matrix3x3.h <1351:15 1351:15>]
LOCAL_SYMBOL: b3Matrix3x3.h<1351:11> [b3Matrix3x3.h <1351:19 1351:19>]
SYMBOL_FUNCTION void b3Vector3::deSerializeFloat(const b3Vector3FloatData &)
REFERENCE_CALL void b3Matrix3x3::deSerializeFloat(const b3Matrix3x3FloatData &) -> void b3Vector3::deSerializeFloat(const b3Vector3FloatData &) [b3Matrix3x3.h <1352:11 1352:26>]
REFERENCE_USAGE void b3Matrix3x3::deSerializeFloat(const b3Matrix3x3FloatData &) -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <1352:3 1352:6>]
LOCAL_SYMBOL: b3Matrix3x3.h<1351:11> [b3Matrix3x3.h <1352:8 1352:8>]
REFERENCE_USAGE void b3Matrix3x3::deSerializeFloat(const b3Matrix3x3FloatData &) -> b3Vector3FloatData [] b3Matrix3x3FloatData::m_el [b3Matrix3x3.h <1352:35 1352:38>]
LOCAL_SYMBOL: b3Matrix3x3.h<1349:87> [b3Matrix3x3.h <1352:28 1352:33>]
LOCAL_SYMBOL: b3Matrix3x3.h<1351:11> [b3Matrix3x3.h <1352:40 1352:40>]
SYMBOL_METHOD public void b3Matrix3x3::deSerializeDouble(const b3Matrix3x3DoubleData &) [b3Matrix3x3.h <1355:1 <1355:35 1355:51> 1359:1>]
QUALIFIER: b3Matrix3x3 [b3Matrix3x3.h <1355:22 1355:32>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::deSerializeDouble(const b3Matrix3x3DoubleData &) -> void [b3Matrix3x3.h <1355:17 1355:20>]
LOCAL_SYMBOL: b3Matrix3x3.h<1355:89> [b3Matrix3x3.h <1355:89 1355:94>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::deSerializeDouble(const b3Matrix3x3DoubleData &) -> b3Matrix3x3DoubleData [b3Matrix3x3.h <1355:66 1355:86>]
LOCAL_SYMBOL: b3Matrix3x3.h<1357:11> [b3Matrix3x3.h <1357:11 1357:11>]
REFERENCE_TYPE_USAGE void b3Matrix3x3::deSerializeDouble(const b3Matrix3x3DoubleData &) -> int [b3Matrix3x3.h <1357:7 1357:9>]
LOCAL_SYMBOL: b3Matrix3x3.h<1357:11> [b3Matrix3x3.h <1357:15 1357:15>]
LOCAL_SYMBOL: b3Matrix3x3.h<1357:11> [b3Matrix3x3.h <1357:19 1357:19>]
SYMBOL_FUNCTION void b3Vector3::deSerializeDouble(const b3Vector3DoubleData &)
REFERENCE_CALL void b3Matrix3x3::deSerializeDouble(const b3Matrix3x3DoubleData &) -> void b3Vector3::deSerializeDouble(const b3Vector3DoubleData &) [b3Matrix3x3.h <1358:11 1358:27>]
REFERENCE_USAGE void b3Matrix3x3::deSerializeDouble(const b3Matrix3x3DoubleData &) -> b3Vector3 [] b3Matrix3x3::m_el [b3Matrix3x3.h <1358:3 1358:6>]
LOCAL_SYMBOL: b3Matrix3x3.h<1357:11> [b3Matrix3x3.h <1358:8 1358:8>]
REFERENCE_USAGE void b3Matrix3x3::deSerializeDouble(const b3Matrix3x3DoubleData &) -> b3Vector3DoubleData [] b3Matrix3x3DoubleData::m_el [b3Matrix3x3.h <1358:36 1358:39>]
LOCAL_SYMBOL: b3Matrix3x3.h<1355:89> [b3Matrix3x3.h <1358:29 1358:34>]
LOCAL_SYMBOL: b3Matrix3x3.h<1357:11> [b3Matrix3x3.h <1358:41 1358:41>]
SYMBOL_CLASS b3Transform [b3Transform.h <33:1 <33:31 33:41> 218:1>]
SYMBOL_FIELD private b3Matrix3x3 b3Transform::m_basis [b3Transform.h <36:14 36:20>]
REFERENCE_TYPE_USAGE b3Matrix3x3 b3Transform::m_basis -> b3Matrix3x3 [b3Transform.h <36:2 36:12>]
SYMBOL_FIELD private b3Vector3 b3Transform::m_origin [b3Transform.h <38:14 38:21>]
REFERENCE_TYPE_USAGE b3Vector3 b3Transform::m_origin -> b3Vector3 [b3Transform.h <38:2 38:10>]
SYMBOL_METHOD public void b3Transform::b3Transform() [b3Transform.h <43:2 <43:2 43:12> 43:17>]
REFERENCE_USAGE void b3Transform::b3Transform() -> b3Matrix3x3 b3Transform::m_basis [b3Transform.h <43:2 43:12>]
SYMBOL_FUNCTION void b3Matrix3x3::b3Matrix3x3()
REFERENCE_CALL void b3Transform::b3Transform() -> void b3Matrix3x3::b3Matrix3x3() [b3Transform.h <43:2 43:12>]
REFERENCE_USAGE void b3Transform::b3Transform() -> b3Vector3 b3Transform::m_origin [b3Transform.h <43:2 43:12>]
REFERENCE_CALL void b3Transform::b3Transform() -> void b3Vector3::b3Vector3() [b3Transform.h <43:2 43:12>]
SYMBOL_METHOD public void b3Transform::b3Transform(const b3Quaternion &, const b3Vector3 &) [b3Transform.h <47:2 <47:27 47:37> 51:3>]
LOCAL_SYMBOL: b3Transform.h<47:59> [b3Transform.h <47:59 47:59>]
REFERENCE_TYPE_USAGE void b3Transform::b3Transform(const b3Quaternion &, const b3Vector3 &) -> b3Quaternion [b3Transform.h <47:45 47:56>]
LOCAL_SYMBOL: b3Transform.h<48:20> [b3Transform.h <48:20 48:20>]
REFERENCE_TYPE_USAGE void b3Transform::b3Transform(const b3Quaternion &, const b3Vector3 &) -> b3Vector3 [b3Transform.h <48:9 48:17>]
REFERENCE_CALL void b3Transform::b3Transform(const b3Quaternion &, const b3Vector3 &) -> b3Vector3 b3MakeVector3(b3Scalar, b3Scalar, b3Scalar) [b3Transform.h <48:24 48:36>]
REFERENCE_TYPE_USAGE void b3Transform::b3Transform(const b3Quaternion &, const b3Vector3 &) -> b3Scalar [b3Transform.h <48:38 48:45>]
REFERENCE_TYPE_USAGE void b3Transform::b3Transform(const b3Quaternion &, const b3Vector3 &) -> b3Scalar [b3Transform.h <48:51 48:58>]
REFERENCE_TYPE_USAGE void b3Transform::b3Transform(const b3Quaternion &, const b3Vector3 &) -> b3Scalar [b3Transform.h <48:64 48:71>]
REFERENCE_USAGE void b3Transform::b3Transform(const b3Quaternion &, const b3Vector3 &) -> b3Matrix3x3 b3Transform::m_basis [b3Transform.h <49:5 49:11>]
SYMBOL_FUNCTION void b3Matrix3x3::b3Matrix3x3(const b3Quaternion &)
REFERENCE_CALL void b3Transform::b3Transform(const b3Quaternion &, const b3Vector3 &) -> void b3Matrix3x3::b3Matrix3x3(const b3Quaternion &) [b3Transform.h <49:5 49:11>]
LOCAL_SYMBOL: b3Transform.h<47:59> [b3Transform.h <49:13 49:13>]
REFERENCE_USAGE void b3Transform::b3Transform(const b3Quaternion &, const b3Vector3 &) -> b3Vector3 b3Transform::m_origin [b3Transform.h <50:3 50:10>]
REFERENCE_CALL void b3Transform::b3Transform(const b3Quaternion &, const b3Vector3 &) -> void b3Vector3::b3Vector3(const b3Vector3 &) [b3Transform.h <50:3 50:10>]
LOCAL_SYMBOL: b3Transform.h<48:20> [b3Transform.h <50:12 50:12>]
SYMBOL_METHOD public void b3Transform::b3Transform(const b3Matrix3x3 &, const b3Vector3 &) [b3Transform.h <56:2 <56:27 56:37> 60:3>]
LOCAL_SYMBOL: b3Transform.h<56:58> [b3Transform.h <56:58 56:58>]
REFERENCE_TYPE_USAGE void b3Transform::b3Transform(const b3Matrix3x3 &, const b3Vector3 &) -> b3Matrix3x3 [b3Transform.h <56:45 56:55>]
LOCAL_SYMBOL: b3Transform.h<57:20> [b3Transform.h <57:20 57:20>]
REFERENCE_TYPE_USAGE void b3Transform::b3Transform(const b3Matrix3x3 &, const b3Vector3 &) -> b3Vector3 [b3Transform.h <57:9 57:17>]
REFERENCE_CALL void b3Transform::b3Transform(const b3Matrix3x3 &, const b3Vector3 &) -> b3Vector3 b3MakeVector3(b3Scalar, b3Scalar, b3Scalar) [b3Transform.h <57:24 57:36>]
REFERENCE_TYPE_USAGE void b3Transform::b3Transform(const b3Matrix3x3 &, const b3Vector3 &) -> b3Scalar [b3Transform.h <57:38 57:45>]
REFERENCE_TYPE_USAGE void b3Transform::b3Transform(const b3Matrix3x3 &, const b3Vector3 &) -> b3Scalar [b3Transform.h <57:51 57:58>]
REFERENCE_TYPE_USAGE void b3Transform::b3Transform(const b3Matrix3x3 &, const b3Vector3 &) -> b3Scalar [b3Transform.h <57:64 57:71>]
REFERENCE_USAGE void b3Transform::b3Transform(const b3Matrix3x3 &, const b3Vector3 &) -> b3Matrix3x3 b3Transform::m_basis [b3Transform.h <58:5 58:11>]
SYMBOL_FUNCTION void b3Matrix3x3::b3Matrix3x3(const b3Matrix3x3 &)
REFERENCE_CALL void b3Transform::b3Transform(const b3Matrix3x3 &, const b3Vector3 &) -> void b3Matrix3x3::b3Matrix3x3(const b3Matrix3x3 &) [b3Transform.h <58:5 58:11>]
LOCAL_SYMBOL: b3Transform.h<56:58> [b3Transform.h <58:13 58:13>]
REFERENCE_USAGE void b3Transform::b3Transform(const b3Matrix3x3 &, const b3Vector3 &) -> b3Vector3 b3Transform::m_origin [b3Transform.h <59:3 59:10>]
REFERENCE_CALL void b3Transform::b3Transform(const b3Matrix3x3 &, const b3Vector3 &) -> void b3Vector3::b3Vector3(const b3Vector3 &) [b3Transform.h <59:3 59:10>]
LOCAL_SYMBOL: b3Transform.h<57:20> [b3Transform.h <59:12 59:12>]
SYMBOL_METHOD public void b3Transform::b3Transform(const b3Transform &) [b3Transform.h <62:2 <62:18 62:28> 66:2>]
LOCAL_SYMBOL: b3Transform.h<62:50> [b3Transform.h <62:50 62:54>]
REFERENCE_TYPE_USAGE void b3Transform::b3Transform(const b3Transform &) -> b3Transform [b3Transform.h <62:37 62:47>]
REFERENCE_USAGE void b3Transform::b3Transform(const b3Transform &) -> b3Matrix3x3 b3Transform::m_basis [b3Transform.h <63:5 63:11>]
REFERENCE_CALL void b3Transform::b3Transform(const b3Transform &) -> void b3Matrix3x3::b3Matrix3x3(const b3Matrix3x3 &) [b3Transform.h <63:5 63:11>]
REFERENCE_USAGE void b3Transform::b3Transform(const b3Transform &) -> b3Matrix3x3 b3Transform::m_basis [b3Transform.h <63:19 63:25>]
LOCAL_SYMBOL: b3Transform.h<62:50> [b3Transform.h <63:13 63:17>]
REFERENCE_USAGE void b3Transform::b3Transform(const b3Transform &) -> b3Vector3 b3Transform::m_origin [b3Transform.h <64:3 64:10>]
REFERENCE_CALL void b3Transform::b3Transform(const b3Transform &) -> void b3Vector3::b3Vector3(const b3Vector3 &) [b3Transform.h <64:3 64:10>]
REFERENCE_USAGE void b3Transform::b3Transform(const b3Transform &) -> b3Vector3 b3Transform::m_origin [b3Transform.h <64:18 64:25>]
LOCAL_SYMBOL: b3Transform.h<62:50> [b3Transform.h <64:12 64:16>]
SYMBOL_METHOD public b3Transform & b3Transform::operator=(const b3Transform &) [b3Transform.h <68:2 <68:31 68:39> 73:2>]
REFERENCE_TYPE_USAGE b3Transform & b3Transform::operator=(const b3Transform &) -> b3Transform [b3Transform.h <68:18 68:28>]
LOCAL_SYMBOL: b3Transform.h<68:60> [b3Transform.h <68:60 68:64>]
REFERENCE_TYPE_USAGE b3Transform & b3Transform::operator=(const b3Transform &) -> b3Transform [b3Transform.h <68:47 68:57>]
SYMBOL_FUNCTION b3Matrix3x3 & b3Matrix3x3::operator=(const b3Matrix3x3 &)
REFERENCE_CALL b3Transform & b3Transform::operator=(const b3Transform &) -> b3Matrix3x3 & b3Matrix3x3::operator=(const b3Matrix3x3 &) [b3Transform.h <70:11 70:11>]
REFERENCE_USAGE b3Transform & b3Transform::operator=(const b3Transform &) -> b3Matrix3x3 b3Transform::m_basis [b3Transform.h <70:3 70:9>]
REFERENCE_USAGE b3Transform & b3Transform::operator=(const b3Transform &) -> b3Matrix3x3 b3Transform::m_basis [b3Transform.h <70:19 70:25>]
LOCAL_SYMBOL: b3Transform.h<68:60> [b3Transform.h <70:13 70:17>]
REFERENCE_CALL b3Transform & b3Transform::operator=(const b3Transform &) -> b3Vector3 & b3Vector3::operator=(const b3Vector3 &) [b3Transform.h <71:12 71:12>]
REFERENCE_USAGE b3Transform & b3Transform::operator=(const b3Transform &) -> b3Vector3 b3Transform::m_origin [b3Transform.h <71:3 71:10>]
REFERENCE_USAGE b3Transform & b3Transform::operator=(const b3Transform &) -> b3Vector3 b3Transform::m_origin [b3Transform.h <71:20 71:27>]
LOCAL_SYMBOL: b3Transform.h<68:60> [b3Transform.h <71:14 71:18>]
SYMBOL_METHOD public void b3Transform::mult(const b3Transform &, const b3Transform &) [b3Transform.h <80:3 <80:24 80:27> 83:3>]
REFERENCE_TYPE_USAGE void b3Transform::mult(const b3Transform &, const b3Transform &) -> void [b3Transform.h <80:19 80:22>]
LOCAL_SYMBOL: b3Transform.h<80:48> [b3Transform.h <80:48 80:49>]
REFERENCE_TYPE_USAGE void b3Transform::mult(const b3Transform &, const b3Transform &) -> b3Transform [b3Transform.h <80:35 80:45>]
LOCAL_SYMBOL: b3Transform.h<80:71> [b3Transform.h <80:71 80:72>]
REFERENCE_TYPE_USAGE void b3Transform::mult(const b3Transform &, const b3Transform &) -> b3Transform [b3Transform.h <80:58 80:68>]
REFERENCE_CALL void b3Transform::mult(const b3Transform &, const b3Transform &) -> b3Matrix3x3 & b3Matrix3x3::operator=(const b3Matrix3x3 &) [b3Transform.h <81:12 81:12>]
REFERENCE_USAGE void b3Transform::mult(const b3Transform &, const b3Transform &) -> b3Matrix3x3 b3Transform::m_basis [b3Transform.h <81:4 81:10>]
SYMBOL_FUNCTION b3Matrix3x3 operator*(const b3Matrix3x3 &, const b3Matrix3x3 &)
REFERENCE_CALL void b3Transform::mult(const b3Transform &, const b3Transform &) -> b3Matrix3x3 operator*(const b3Matrix3x3 &, const b3Matrix3x3 &) [b3Transform.h <81:25 81:25>]
REFERENCE_USAGE void b3Transform::mult(const b3Transform &, const b3Transform &) -> b3Matrix3x3 b3Transform::m_basis [b3Transform.h <81:17 81:23>]
LOCAL_SYMBOL: b3Transform.h<80:48> [b3Transform.h <81:14 81:15>]
REFERENCE_USAGE void b3Transform::mult(const b3Transform &, const b3Transform &) -> b3Matrix3x3 b3Transform::m_basis [b3Transform.h <81:30 81:36>]
LOCAL_SYMBOL: b3Transform.h<80:71> [b3Transform.h <81:27 81:28>]
REFERENCE_CALL void b3Transform::mult(const b3Transform &, const b3Transform &) -> b3Vector3 & b3Vector3::operator=(b3Vector3 &&) [b3Transform.h <82:13 82:13>]
REFERENCE_USAGE void b3Transform::mult(const b3Transform &, const b3Transform &) -> b3Vector3 b3Transform::m_origin [b3Transform.h <82:4 82:11>]
SYMBOL_FUNCTION b3Vector3 b3Transform::operator()(const b3Vector3 &) const
REFERENCE_CALL void b3Transform::mult(const b3Transform &, const b3Transform &) -> b3Vector3 b3Transform::operator()(const b3Vector3 &) const [b3Transform.h <82:17 82:17>]
LOCAL_SYMBOL: b3Transform.h<80:48> [b3Transform.h <82:15 82:16>]
REFERENCE_USAGE void b3Transform::mult(const b3Transform &, const b3Transform &) -> b3Vector3 b3Transform::m_origin [b3Transform.h <82:21 82:28>]
LOCAL_SYMBOL: b3Transform.h<80:71> [b3Transform.h <82:18 82:19>]
SYMBOL_METHOD public b3Vector3 b3Transform::operator()(const b3Vector3 &) const [b3Transform.h <93:2 <93:28 93:37> 96:2>]
REFERENCE_TYPE_USAGE b3Vector3 b3Transform::operator()(const b3Vector3 &) const -> b3Vector3 [b3Transform.h <93:18 93:26>]
LOCAL_SYMBOL: b3Transform.h<93:56> [b3Transform.h <93:56 93:56>]
REFERENCE_TYPE_USAGE b3Vector3 b3Transform::operator()(const b3Vector3 &) const -> b3Vector3 [b3Transform.h <93:45 93:53>]
REFERENCE_CALL b3Vector3 b3Transform::operator()(const b3Vector3 &) const -> b3Vector3 operator+(const b3Vector3 &, const b3Vector3 &) [b3Transform.h <95:59 95:59>]
SYMBOL_FUNCTION b3Vector3 b3Vector3::dot3(const b3Vector3 &, const b3Vector3 &, const b3Vector3 &) const
REFERENCE_CALL b3Vector3 b3Transform::operator()(const b3Vector3 &) const -> b3Vector3 b3Vector3::dot3(const b3Vector3 &, const b3Vector3 &, const b3Vector3 &) const [b3Transform.h <95:18 95:21>]
LOCAL_SYMBOL: b3Transform.h<93:56> [b3Transform.h <95:16 95:16>]
REFERENCE_CALL b3Vector3 b3Transform::operator()(const b3Vector3 &) const -> const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Transform.h <95:30 95:30>]
REFERENCE_USAGE b3Vector3 b3Transform::operator()(const b3Vector3 &) const -> b3Matrix3x3 b3Transform::m_basis [b3Transform.h <95:23 95:29>]
REFERENCE_CALL b3Vector3 b3Transform::operator()(const b3Vector3 &) const -> const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Transform.h <95:42 95:42>]
REFERENCE_USAGE b3Vector3 b3Transform::operator()(const b3Vector3 &) const -> b3Matrix3x3 b3Transform::m_basis [b3Transform.h <95:35 95:41>]
REFERENCE_CALL b3Vector3 b3Transform::operator()(const b3Vector3 &) const -> const b3Vector3 & b3Matrix3x3::operator[](int) const [b3Transform.h <95:54 95:54>]
REFERENCE_USAGE b3Vector3 b3Transform::operator()(const b3Vector3 &) const -> b3Matrix3x3 b3Transform::m_basis [b3Transform.h <95:47 95:53>]
REFERENCE_USAGE b3Vector3 b3Transform::operator()(const b3Vector3 &) const -> b3Vector3 b3Transform::m_origin [b3Transform.h <95:61 95:68>]
SYMBOL_METHOD public b3Vector3 b3Transform::operator*(const b3Vector3 &) const [b3Transform.h <99:2 <99:28 99:36> 102:2>]
REFERENCE_TYPE_USAGE b3Vector3 b3Transform::operator*(const b3Vector3 &) const -> b3Vector3 [b3Transform.h <99:18 99:26>]
LOCAL_SYMBOL: b3Transform.h<99:55> [b3Transform.h <99:55 99:55>]
REFERENCE_TYPE_USAGE b3Vector3 b3Transform::operator*(const b3Vector3 &) const -> b3Vector3 [b3Transform.h <99:44 99:52>]
REFERENCE_CALL b3Vector3 b3Transform::operator*(const b3Vector3 &) const -> b3Vector3 b3Transform::operator()(const b3Vector3 &) const [b3Transform.h <101:17 101:17>]
LOCAL_SYMBOL: b3Transform.h<99:55> [b3Transform.h <101:18 101:18>]
SYMBOL_METHOD public b3Quaternion b3Transform::operator*(const b3Quaternion &) const [b3Transform.h <105:2 <105:31 105:39> 108:2>]
REFERENCE_TYPE_USAGE b3Quaternion b3Transform::operator*(const b3Quaternion &) const -> b3Quaternion [b3Transform.h <105:18 105:29>]
LOCAL_SYMBOL: b3Transform.h<105:61> [b3Transform.h <105:61 105:61>]
REFERENCE_TYPE_USAGE b3Quaternion b3Transform::operator*(const b3Quaternion &) const -> b3Quaternion [b3Transform.h <105:47 105:58>]
REFERENCE_CALL b3Quaternion b3Transform::operator*(const b3Quaternion &) const -> b3Quaternion operator*(const b3Quaternion &, const b3Quaternion &) [b3Transform.h <107:24 107:24>]
SYMBOL_FUNCTION b3Quaternion b3Transform::getRotation() const
REFERENCE_CALL b3Quaternion b3Transform::operator*(const b3Quaternion &) const -> b3Quaternion b3Transform::getRotation() const [b3Transform.h <107:10 107:20>]
LOCAL_SYMBOL: b3Transform.h<105:61> [b3Transform.h <107:26 107:26>]
SYMBOL_METHOD public b3Matrix3x3 & b3Transform::getBasis() [b3Transform.h <111:2 <111:37 111:44> 111:75>]
REFERENCE_TYPE_USAGE b3Matrix3x3 & b3Transform::getBasis() -> b3Matrix3x3 [b3Transform.h <111:18 111:28>]
REFERENCE_USAGE b3Matrix3x3 & b3Transform::getBasis() -> b3Matrix3x3 b3Transform::m_basis [b3Transform.h <111:66 111:72>]
SYMBOL_METHOD public const b3Matrix3x3 & b3Transform::getBasis() const [b3Transform.h <113:2 <113:37 113:44> 113:75>]
REFERENCE_TYPE_USAGE const b3Matrix3x3 & b3Transform::getBasis() const -> b3Matrix3x3 [b3Transform.h <113:24 113:34>]
REFERENCE_USAGE const b3Matrix3x3 & b3Transform::getBasis() const -> b3Matrix3x3 b3Transform::m_basis [b3Transform.h <113:66 113:72>]
SYMBOL_METHOD public b3Vector3 & b3Transform::getOrigin() [b3Transform.h <116:2 <116:37 116:45> 116:76>]
REFERENCE_TYPE_USAGE b3Vector3 & b3Transform::getOrigin() -> b3Vector3 [b3Transform.h <116:18 116:26>]
REFERENCE_USAGE b3Vector3 & b3Transform::getOrigin() -> b3Vector3 b3Transform::m_origin [b3Transform.h <116:66 116:73>]
SYMBOL_METHOD public const b3Vector3 & b3Transform::getOrigin() const [b3Transform.h <118:2 <118:37 118:45> 118:76>]
REFERENCE_TYPE_USAGE const b3Vector3 & b3Transform::getOrigin() const -> b3Vector3 [b3Transform.h <118:24 118:32>]
REFERENCE_USAGE const b3Vector3 & b3Transform::getOrigin() const -> b3Vector3 b3Transform::m_origin [b3Transform.h <118:66 118:73>]
SYMBOL_METHOD public b3Quaternion b3Transform::getRotation() const [b3Transform.h <121:2 <121:15 121:25> 125:2>]
REFERENCE_TYPE_USAGE b3Quaternion b3Transform::getRotation() const -> b3Quaternion [b3Transform.h <121:2 121:13>]
LOCAL_SYMBOL: b3Transform.h<122:16> [b3Transform.h <122:16 122:16>]
REFERENCE_TYPE_USAGE b3Quaternion b3Transform::getRotation() const -> b3Quaternion [b3Transform.h <122:3 122:14>]
REFERENCE_CALL b3Quaternion b3Transform::getRotation() const -> void b3Quaternion::b3Quaternion() [b3Transform.h <122:16 122:16>]
SYMBOL_FUNCTION void b3Matrix3x3::getRotation(b3Quaternion &) const
REFERENCE_CALL b3Quaternion b3Transform::getRotation() const -> void b3Matrix3x3::getRotation(b3Quaternion &) const [b3Transform.h <123:11 123:21>]
REFERENCE_USAGE b3Quaternion b3Transform::getRotation() const -> b3Matrix3x3 b3Transform::m_basis [b3Transform.h <123:3 123:9>]
LOCAL_SYMBOL: b3Transform.h<122:16> [b3Transform.h <123:23 123:23>]
SYMBOL_FUNCTION void b3Quaternion::b3Quaternion(b3Quaternion &&)
REFERENCE_CALL b3Quaternion b3Transform::getRotation() const -> void b3Quaternion::b3Quaternion(b3Quaternion &&) [b3Transform.h <124:10 124:10>]
LOCAL_SYMBOL: b3Transform.h<122:16> [b3Transform.h <124:10 124:10>]
SYMBOL_METHOD public void b3Transform::setFromOpenGLMatrix(const b3Scalar *) [b3Transform.h <130:2 <130:7 130:25> 134:2>]
REFERENCE_TYPE_USAGE void b3Transform::setFromOpenGLMatrix(const b3Scalar *) -> void [b3Transform.h <130:2 130:5>]
LOCAL_SYMBOL: b3Transform.h<130:43> [b3Transform.h <130:43 130:43>]
REFERENCE_TYPE_USAGE void b3Transform::setFromOpenGLMatrix(const b3Scalar *) -> b3Scalar [b3Transform.h <130:33 130:40>]
SYMBOL_FUNCTION void b3Matrix3x3::setFromOpenGLSubMatrix(const b3Scalar *)
REFERENCE_CALL void b3Transform::setFromOpenGLMatrix(const b3Scalar *) -> void b3Matrix3x3::setFromOpenGLSubMatrix(const b3Scalar *) [b3Transform.h <132:11 132:32>]
REFERENCE_USAGE void b3Transform::setFromOpenGLMatrix(const b3Scalar *) -> b3Matrix3x3 b3Transform::m_basis [b3Transform.h <132:3 132:9>]
LOCAL_SYMBOL: b3Transform.h<130:43> [b3Transform.h <132:34 132:34>]
REFERENCE_CALL void b3Transform::setFromOpenGLMatrix(const b3Scalar *) -> void b3Vector3::setValue(const b3Scalar &, const b3Scalar &, const b3Scalar &) [b3Transform.h <133:12 133:19>]
REFERENCE_USAGE void b3Transform::setFromOpenGLMatrix(const b3Scalar *) -> b3Vector3 b3Transform::m_origin [b3Transform.h <133:3 133:10>]
LOCAL_SYMBOL: b3Transform.h<130:43> [b3Transform.h <133:21 133:21>]
LOCAL_SYMBOL: b3Transform.h<130:43> [b3Transform.h <133:27 133:27>]
LOCAL_SYMBOL: b3Transform.h<130:43> [b3Transform.h <133:33 133:33>]
SYMBOL_METHOD public void b3Transform::getOpenGLMatrix(b3Scalar *) const [b3Transform.h <138:2 <138:7 138:21> 145:2>]
REFERENCE_TYPE_USAGE void b3Transform::getOpenGLMatrix(b3Scalar *) const -> void [b3Transform.h <138:2 138:5>]
LOCAL_SYMBOL: b3Transform.h<138:33> [b3Transform.h <138:33 138:33>]
REFERENCE_TYPE_USAGE void b3Transform::getOpenGLMatrix(b3Scalar *) const -> b3Scalar [b3Transform.h <138:23 138:30>]
SYMBOL_FUNCTION void b3Matrix3x3::getOpenGLSubMatrix(b3Scalar *) const
REFERENCE_CALL void b3Transform::getOpenGLMatrix(b3Scalar *) const -> void b3Matrix3x3::getOpenGLSubMatrix(b3Scalar *) const [b3Transform.h <140:11 140:28>]
REFERENCE_USAGE void b3Transform::getOpenGLMatrix(b3Scalar *) const -> b3Matrix3x3 b3Transform::m_basis [b3Transform.h <140:3 140:9>]
LOCAL_SYMBOL: b3Transform.h<138:33> [b3Transform.h <140:30 140:30>]
LOCAL_SYMBOL: b3Transform.h<138:33> [b3Transform.h <141:3 141:3>]
REFERENCE_CALL void b3Transform::getOpenGLMatrix(b3Scalar *) const -> const b3Scalar & b3Vector3::getX() const [b3Transform.h <141:20 141:23>]
REFERENCE_USAGE void b3Transform::getOpenGLMatrix(b3Scalar *) const -> b3Vector3 b3Transform::m_origin [b3Transform.h <141:11 141:18>]
LOCAL_SYMBOL: b3Transform.h<138:33> [b3Transform.h <142:3 142:3>]
REFERENCE_CALL void b3Transform::getOpenGLMatrix(b3Scalar *) const -> const b3Scalar & b3Vector3::getY() const [b3Transform.h <142:20 142:23>]
REFERENCE_USAGE void b3Transform::getOpenGLMatrix(b3Scalar *) const -> b3Vector3 b3Transform::m_origin [b3Transform.h <142:11 142:18>]
LOCAL_SYMBOL: b3Transform.h<138:33> [b3Transform.h <143:3 143:3>]
REFERENCE_CALL void b3Transform::getOpenGLMatrix(b3Scalar *) const -> const b3Scalar & b3Vector3::getZ() const [b3Transform.h <143:20 143:23>]
REFERENCE_USAGE void b3Transform::getOpenGLMatrix(b3Scalar *) const -> b3Vector3 b3Transform::m_origin [b3Transform.h <143:11 143:18>]
LOCAL_SYMBOL: b3Transform.h<138:33> [b3Transform.h <144:3 144:3>]
REFERENCE_TYPE_USAGE void b3Transform::getOpenGLMatrix(b3Scalar *) const -> b3Scalar [b3Transform.h <144:11 144:18>]
SYMBOL_METHOD public void b3Transform::setOrigin(const b3Vector3 &) [b3Transform.h <149:2 <149:23 149:31> 152:2>]
REFERENCE_TYPE_USAGE void b3Transform::setOrigin(const b3Vector3 &) -> void [b3Transform.h <149:18 149:21>]
LOCAL_SYMBOL: b3Transform.h<149:50> [b3Transform.h <149:50 149:55>]
REFERENCE_TYPE_USAGE void b3Transform::setOrigin(const b3Vector3 &) -> b3Vector3 [b3Transform.h <149:39 149:47>]
REFERENCE_CALL void b3Transform::setOrigin(const b3Vector3 &) -> b3Vector3 & b3Vector3::operator=(const b3Vector3 &) [b3Transform.h <151:12 151:12>]
REFERENCE_USAGE void b3Transform::setOrigin(const b3Vector3 &) -> b3Vector3 b3Transform::m_origin [b3Transform.h <151:3 151:10>]
LOCAL_SYMBOL: b3Transform.h<149:50> [b3Transform.h <151:14 151:19>]
SYMBOL_METHOD public b3Vector3 b3Transform::invXform(const b3Vector3 &) const [b3Transform.h <154:28 154:35>]
REFERENCE_TYPE_USAGE b3Vector3 b3Transform::invXform(const b3Vector3 &) const -> b3Vector3 [b3Transform.h <154:18 154:26>]
LOCAL_SYMBOL: b3Transform.h<154:54> [b3Transform.h <154:54 154:58>]
REFERENCE_TYPE_USAGE b3Vector3 b3Transform::invXform(const b3Vector3 &) const -> b3Vector3 [b3Transform.h <154:43 154:51>]
SYMBOL_METHOD public void b3Transform::setBasis(const b3Matrix3x3 &) [b3Transform.h <158:2 <158:23 158:30> 161:2>]
REFERENCE_TYPE_USAGE void b3Transform::setBasis(const b3Matrix3x3 &) -> void [b3Transform.h <158:18 158:21>]
LOCAL_SYMBOL: b3Transform.h<158:51> [b3Transform.h <158:51 158:55>]
REFERENCE_TYPE_USAGE void b3Transform::setBasis(const b3Matrix3x3 &) -> b3Matrix3x3 [b3Transform.h <158:38 158:48>]
REFERENCE_CALL void b3Transform::setBasis(const b3Matrix3x3 &) -> b3Matrix3x3 & b3Matrix3x3::operator=(const b3Matrix3x3 &) [b3Transform.h <160:11 160:11>]
REFERENCE_USAGE void b3Transform::setBasis(const b3Matrix3x3 &) -> b3Matrix3x3 b3Transform::m_basis [b3Transform.h <160:3 160:9>]
LOCAL_SYMBOL: b3Transform.h<158:51> [b3Transform.h <160:13 160:17>]
SYMBOL_METHOD public void b3Transform::setRotation(const b3Quaternion &) [b3Transform.h <164:2 <164:23 164:33> 167:2>]
REFERENCE_TYPE_USAGE void b3Transform::setRotation(const b3Quaternion &) -> void [b3Transform.h <164:18 164:21>]
LOCAL_SYMBOL: b3Transform.h<164:55> [b3Transform.h <164:55 164:55>]
REFERENCE_TYPE_USAGE void b3Transform::setRotation(const b3Quaternion &) -> b3Quaternion [b3Transform.h <164:41 164:52>]
REFERENCE_CALL void b3Transform::setRotation(const b3Quaternion &) -> void b3Matrix3x3::setRotation(const b3Quaternion &) [b3Transform.h <166:11 166:21>]
REFERENCE_USAGE void b3Transform::setRotation(const b3Quaternion &) -> b3Matrix3x3 b3Transform::m_basis [b3Transform.h <166:3 166:9>]
LOCAL_SYMBOL: b3Transform.h<164:55> [b3Transform.h <166:23 166:23>]
SYMBOL_METHOD public void b3Transform::setIdentity() [b3Transform.h <171:2 <171:7 171:17> 175:2>]
REFERENCE_TYPE_USAGE void b3Transform::setIdentity() -> void [b3Transform.h <171:2 171:5>]
REFERENCE_CALL void b3Transform::setIdentity() -> void b3Matrix3x3::setIdentity() [b3Transform.h <173:11 173:21>]
REFERENCE_USAGE void b3Transform::setIdentity() -> b3Matrix3x3 b3Transform::m_basis [b3Transform.h <173:3 173:9>]
REFERENCE_CALL void b3Transform::setIdentity() -> void b3Vector3::setValue(const b3Scalar &, const b3Scalar &, const b3Scalar &) [b3Transform.h <174:12 174:19>]
REFERENCE_USAGE void b3Transform::setIdentity() -> b3Vector3 b3Transform::m_origin [b3Transform.h <174:3 174:10>]
REFERENCE_TYPE_USAGE void b3Transform::setIdentity() -> b3Scalar [b3Transform.h <174:21 174:28>]
REFERENCE_TYPE_USAGE void b3Transform::setIdentity() -> b3Scalar [b3Transform.h <174:36 174:43>]
REFERENCE_TYPE_USAGE void b3Transform::setIdentity() -> b3Scalar [b3Transform.h <174:51 174:58>]
SYMBOL_METHOD public b3Transform & b3Transform::operator*=(const b3Transform &) [b3Transform.h <179:2 <179:15 179:24> 184:2>]
REFERENCE_TYPE_USAGE b3Transform & b3Transform::operator*=(const b3Transform &) -> b3Transform [b3Transform.h <179:2 179:12>]
LOCAL_SYMBOL: b3Transform.h<179:45> [b3Transform.h <179:45 179:45>]
REFERENCE_TYPE_USAGE b3Transform & b3Transform::operator*=(const b3Transform &) -> b3Transform [b3Transform.h <179:32 179:42>]
SYMBOL_FUNCTION b3Vector3 & b3Vector3::operator+=(const b3Vector3 &)
REFERENCE_CALL b3Transform & b3Transform::operator*=(const b3Transform &) -> b3Vector3 & b3Vector3::operator+=(const b3Vector3 &) [b3Transform.h <181:12 181:13>]
REFERENCE_USAGE b3Transform & b3Transform::operator*=(const b3Transform &) -> b3Vector3 b3Transform::m_origin [b3Transform.h <181:3 181:10>]
SYMBOL_FUNCTION b3Vector3 operator*(const b3Matrix3x3 &, const b3Vector3 &)
REFERENCE_CALL b3Transform & b3Transform::operator*=(const b3Transform &) -> b3Vector3 operator*(const b3Matrix3x3 &, const b3Vector3 &) [b3Transform.h <181:23 181:23>]
REFERENCE_USAGE b3Transform & b3Transform::operator*=(const b3Transform &) -> b3Matrix3x3 b3Transform::m_basis [b3Transform.h <181:15 181:21>]
REFERENCE_USAGE b3Transform & b3Transform::operator*=(const b3Transform &) -> b3Vector3 b3Transform::m_origin [b3Transform.h <181:27 181:34>]
LOCAL_SYMBOL: b3Transform.h<179:45> [b3Transform.h <181:25 181:25>]
SYMBOL_FUNCTION b3Matrix3x3 & b3Matrix3x3::operator*=(const b3Matrix3x3 &)
REFERENCE_CALL b3Transform & b3Transform::operator*=(const b3Transform &) -> b3Matrix3x3 & b3Matrix3x3::operator*=(const b3Matrix3x3 &) [b3Transform.h <182:11 182:12>]
REFERENCE_USAGE b3Transform & b3Transform::operator*=(const b3Transform &) -> b3Matrix3x3 b3Transform::m_basis [b3Transform.h <182:3 182:9>]
REFERENCE_USAGE b3Transform & b3Transform::operator*=(const b3Transform &) -> b3Matrix3x3 b3Transform::m_basis [b3Transform.h <182:16 182:22>]
LOCAL_SYMBOL: b3Transform.h<179:45> [b3Transform.h <182:14 182:14>]
SYMBOL_METHOD public b3Transform b3Transform::inverse() const [b3Transform.h <187:2 <187:14 187:20> 191:2>]
REFERENCE_TYPE_USAGE b3Transform b3Transform::inverse() const -> b3Transform [b3Transform.h <187:2 187:12>]
LOCAL_SYMBOL: b3Transform.h<189:15> [b3Transform.h <189:15 189:17>]
REFERENCE_TYPE_USAGE b3Transform b3Transform::inverse() const -> b3Matrix3x3 [b3Transform.h <189:3 189:13>]
SYMBOL_FUNCTION b3Matrix3x3 b3Matrix3x3::transpose() const
REFERENCE_CALL b3Transform b3Transform::inverse() const -> b3Matrix3x3 b3Matrix3x3::transpose() const [b3Transform.h <189:29 189:37>]
REFERENCE_USAGE b3Transform b3Transform::inverse() const -> b3Matrix3x3 b3Transform::m_basis [b3Transform.h <189:21 189:27>]
SYMBOL_FUNCTION void b3Transform::b3Transform(const b3Matrix3x3 &, const b3Vector3 &)
REFERENCE_CALL b3Transform b3Transform::inverse() const -> void b3Transform::b3Transform(const b3Matrix3x3 &, const b3Vector3 &) [b3Transform.h <190:10 190:20>]
REFERENCE_TYPE_USAGE b3Transform b3Transform::inverse() const -> b3Transform [b3Transform.h <190:10 190:20>]
LOCAL_SYMBOL: b3Transform.h<189:15> [b3Transform.h <190:22 190:24>]
REFERENCE_CALL b3Transform b3Transform::inverse() const -> b3Vector3 operator*(const b3Matrix3x3 &, const b3Vector3 &) [b3Transform.h <190:31 190:31>]
LOCAL_SYMBOL: b3Transform.h<189:15> [b3Transform.h <190:27 190:29>]
SYMBOL_FUNCTION b3Vector3 operator-(const b3Vector3 &)
REFERENCE_CALL b3Transform b3Transform::inverse() const -> b3Vector3 operator-(const b3Vector3 &) [b3Transform.h <190:33 190:33>]
REFERENCE_USAGE b3Transform b3Transform::inverse() const -> b3Vector3 b3Transform::m_origin [b3Transform.h <190:34 190:41>]
SYMBOL_METHOD public b3Transform b3Transform::inverseTimes(const b3Transform &) const [b3Transform.h <196:14 196:25>]
REFERENCE_TYPE_USAGE b3Transform b3Transform::inverseTimes(const b3Transform &) const -> b3Transform [b3Transform.h <196:2 196:12>]
LOCAL_SYMBOL: b3Transform.h<196:46> [b3Transform.h <196:46 196:46>]
REFERENCE_TYPE_USAGE b3Transform b3Transform::inverseTimes(const b3Transform &) const -> b3Transform [b3Transform.h <196:33 196:43>]
SYMBOL_METHOD public b3Transform b3Transform::operator*(const b3Transform &) const [b3Transform.h <199:14 199:22>]
REFERENCE_TYPE_USAGE b3Transform b3Transform::operator*(const b3Transform &) const -> b3Transform [b3Transform.h <199:2 199:12>]
LOCAL_SYMBOL: b3Transform.h<199:43> [b3Transform.h <199:43 199:43>]
REFERENCE_TYPE_USAGE b3Transform b3Transform::operator*(const b3Transform &) const -> b3Transform [b3Transform.h <199:30 199:40>]
SYMBOL_METHOD public static const b3Transform & b3Transform::getIdentity() [b3Transform.h <202:2 <202:28 202:38> 206:2>]
REFERENCE_TYPE_USAGE static const b3Transform & b3Transform::getIdentity() -> b3Transform [b3Transform.h <202:15 202:25>]
LOCAL_SYMBOL: b3Transform.h<204:28> [b3Transform.h <204:28 204:44>]
REFERENCE_TYPE_USAGE static const b3Transform & b3Transform::getIdentity() -> b3Transform [b3Transform.h <204:16 204:26>]
REFERENCE_CALL static const b3Transform & b3Transform::getIdentity() -> void b3Transform::b3Transform(const b3Matrix3x3 &, const b3Vector3 &) [b3Transform.h <204:28 204:44>]
SYMBOL_FUNCTION static const b3Matrix3x3 & b3Matrix3x3::getIdentity()
REFERENCE_CALL static const b3Transform & b3Transform::getIdentity() -> static const b3Matrix3x3 & b3Matrix3x3::getIdentity() [b3Transform.h <204:59 204:69>]
QUALIFIER: b3Matrix3x3 [b3Transform.h <204:46 204:56>]
REFERENCE_CALL static const b3Transform & b3Transform::getIdentity() -> b3Vector3 b3MakeVector3(b3Scalar, b3Scalar, b3Scalar) [b3Transform.h <57:24 57:36>]
REFERENCE_TYPE_USAGE static const b3Transform & b3Transform::getIdentity() -> b3Scalar [b3Transform.h <57:38 57:45>]
REFERENCE_TYPE_USAGE static const b3Transform & b3Transform::getIdentity() -> b3Scalar [b3Transform.h <57:51 57:58>]
REFERENCE_TYPE_USAGE static const b3Transform & b3Transform::getIdentity() -> b3Scalar [b3Transform.h <57:64 57:71>]
LOCAL_SYMBOL: b3Transform.h<204:28> [b3Transform.h <205:10 205:26>]
SYMBOL_STRUCT b3TransformFloatData [b3Transform.h <208:24 208:38>]
SYMBOL_METHOD public void b3Transform::serialize(b3TransformFloatData &) const [b3Transform.h <208:7 208:15>]
REFERENCE_TYPE_USAGE void b3Transform::serialize(b3TransformFloatData &) const -> void [b3Transform.h <208:2 208:5>]
LOCAL_SYMBOL: b3Transform.h<208:41> [b3Transform.h <208:41 208:47>]
REFERENCE_TYPE_USAGE void b3Transform::serialize(b3TransformFloatData &) const -> b3TransformFloatData [b3Transform.h <208:24 208:38>]
SYMBOL_METHOD public void b3Transform::serializeFloat(b3TransformFloatData &) const [b3Transform.h <210:7 210:20>]
REFERENCE_TYPE_USAGE void b3Transform::serializeFloat(b3TransformFloatData &) const -> void [b3Transform.h <210:2 210:5>]
LOCAL_SYMBOL: b3Transform.h<210:51> [b3Transform.h <210:51 210:57>]
REFERENCE_TYPE_USAGE void b3Transform::serializeFloat(b3TransformFloatData &) const -> b3TransformFloatData [b3Transform.h <210:29 210:48>]
SYMBOL_METHOD public void b3Transform::deSerialize(const b3TransformFloatData &) [b3Transform.h <212:7 212:17>]
REFERENCE_TYPE_USAGE void b3Transform::deSerialize(const b3TransformFloatData &) -> void [b3Transform.h <212:2 212:5>]
LOCAL_SYMBOL: b3Transform.h<212:49> [b3Transform.h <212:49 212:54>]
REFERENCE_TYPE_USAGE void b3Transform::deSerialize(const b3TransformFloatData &) -> b3TransformFloatData [b3Transform.h <212:32 212:46>]
SYMBOL_STRUCT b3TransformDoubleData [b3Transform.h <214:38 214:58>]
SYMBOL_METHOD public void b3Transform::deSerializeDouble(const b3TransformDoubleData &) [b3Transform.h <214:7 214:23>]
REFERENCE_TYPE_USAGE void b3Transform::deSerializeDouble(const b3TransformDoubleData &) -> void [b3Transform.h <214:2 214:5>]
LOCAL_SYMBOL: b3Transform.h<214:61> [b3Transform.h <214:61 214:66>]
REFERENCE_TYPE_USAGE void b3Transform::deSerializeDouble(const b3TransformDoubleData &) -> b3TransformDoubleData [b3Transform.h <214:38 214:58>]
SYMBOL_METHOD public void b3Transform::deSerializeFloat(const b3TransformFloatData &) [b3Transform.h <216:7 216:22>]
REFERENCE_TYPE_USAGE void b3Transform::deSerializeFloat(const b3TransformFloatData &) -> void [b3Transform.h <216:2 216:5>]
LOCAL_SYMBOL: b3Transform.h<216:59> [b3Transform.h <216:59 216:64>]
REFERENCE_TYPE_USAGE void b3Transform::deSerializeFloat(const b3TransformFloatData &) -> b3TransformFloatData [b3Transform.h <216:37 216:56>]
SYMBOL_METHOD public void b3Transform::~b3Transform() [b3Transform.h <33:31 33:41>]
SYMBOL_METHOD public b3Vector3 b3Transform::invXform(const b3Vector3 &) const [b3Transform.h <221:1 <222:14 222:21> 226:1>]
SYMBOL_CLASS b3Transform
QUALIFIER: b3Transform [b3Transform.h <222:1 222:11>]
REFERENCE_TYPE_USAGE b3Vector3 b3Transform::invXform(const b3Vector3 &) const -> b3Vector3 [b3Transform.h <221:17 221:25>]
LOCAL_SYMBOL: b3Transform.h<222:40> [b3Transform.h <222:40 222:44>]
REFERENCE_TYPE_USAGE b3Vector3 b3Transform::invXform(const b3Vector3 &) const -> b3Vector3 [b3Transform.h <222:29 222:37>]
LOCAL_SYMBOL: b3Transform.h<224:12> [b3Transform.h <224:12 224:12>]
REFERENCE_TYPE_USAGE b3Vector3 b3Transform::invXform(const b3Vector3 &) const -> b3Vector3 [b3Transform.h <224:2 224:10>]
REFERENCE_CALL b3Vector3 b3Transform::invXform(const b3Vector3 &) const -> b3Vector3 operator-(const b3Vector3 &, const b3Vector3 &) [b3Transform.h <224:22 224:22>]
LOCAL_SYMBOL: b3Transform.h<222:40> [b3Transform.h <224:16 224:20>]
REFERENCE_USAGE b3Vector3 b3Transform::invXform(const b3Vector3 &) const -> b3Vector3 b3Transform::m_origin [b3Transform.h <224:24 224:31>]
REFERENCE_CALL b3Vector3 b3Transform::invXform(const b3Vector3 &) const -> b3Vector3 operator*(const b3Matrix3x3 &, const b3Vector3 &) [b3Transform.h <225:30 225:30>]
REFERENCE_CALL b3Vector3 b3Transform::invXform(const b3Vector3 &) const -> b3Matrix3x3 b3Matrix3x3::transpose() const [b3Transform.h <225:18 225:26>]
REFERENCE_USAGE b3Vector3 b3Transform::invXform(const b3Vector3 &) const -> b3Matrix3x3 b3Transform::m_basis [b3Transform.h <225:10 225:16>]
LOCAL_SYMBOL: b3Transform.h<224:12> [b3Transform.h <225:32 225:32>]
SYMBOL_METHOD public b3Transform b3Transform::inverseTimes(const b3Transform &) const [b3Transform.h <228:1 <229:14 229:25> 234:1>]
QUALIFIER: b3Transform [b3Transform.h <229:1 229:11>]
REFERENCE_TYPE_USAGE b3Transform b3Transform::inverseTimes(const b3Transform &) const -> b3Transform [b3Transform.h <228:17 228:27>]
LOCAL_SYMBOL: b3Transform.h<229:46> [b3Transform.h <229:46 229:46>]
REFERENCE_TYPE_USAGE b3Transform b3Transform::inverseTimes(const b3Transform &) const -> b3Transform [b3Transform.h <229:33 229:43>]
LOCAL_SYMBOL: b3Transform.h<231:12> [b3Transform.h <231:12 231:12>]
REFERENCE_TYPE_USAGE b3Transform b3Transform::inverseTimes(const b3Transform &) const -> b3Vector3 [b3Transform.h <231:2 231:10>]
REFERENCE_CALL b3Transform b3Transform::inverseTimes(const b3Transform &) const -> b3Vector3 operator-(const b3Vector3 &, const b3Vector3 &) [b3Transform.h <231:30 231:30>]
SYMBOL_FUNCTION const b3Vector3 & b3Transform::getOrigin() const
REFERENCE_CALL b3Transform b3Transform::inverseTimes(const b3Transform &) const -> const b3Vector3 & b3Transform::getOrigin() const [b3Transform.h <231:18 231:26>]
LOCAL_SYMBOL: b3Transform.h<229:46> [b3Transform.h <231:16 231:16>]
REFERENCE_USAGE b3Transform b3Transform::inverseTimes(const b3Transform &) const -> b3Vector3 b3Transform::m_origin [b3Transform.h <231:32 231:39>]
REFERENCE_CALL b3Transform b3Transform::inverseTimes(const b3Transform &) const -> void b3Transform::b3Transform(const b3Matrix3x3 &, const b3Vector3 &) [b3Transform.h <232:10 232:20>]
REFERENCE_TYPE_USAGE b3Transform b3Transform::inverseTimes(const b3Transform &) const -> b3Transform [b3Transform.h <232:10 232:20>]
SYMBOL_FUNCTION b3Matrix3x3 b3Matrix3x3::transposeTimes(const b3Matrix3x3 &) const
REFERENCE_CALL b3Transform b3Transform::inverseTimes(const b3Transform &) const -> b3Matrix3x3 b3Matrix3x3::transposeTimes(const b3Matrix3x3 &) const [b3Transform.h <232:30 232:43>]
REFERENCE_USAGE b3Transform b3Transform::inverseTimes(const b3Transform &) const -> b3Matrix3x3 b3Transform::m_basis [b3Transform.h <232:22 232:28>]
REFERENCE_USAGE b3Transform b3Transform::inverseTimes(const b3Transform &) const -> b3Matrix3x3 b3Transform::m_basis [b3Transform.h <232:47 232:53>]
LOCAL_SYMBOL: b3Transform.h<229:46> [b3Transform.h <232:45 232:45>]
SYMBOL_FUNCTION b3Vector3 operator*(const b3Vector3 &, const b3Matrix3x3 &)
REFERENCE_CALL b3Transform b3Transform::inverseTimes(const b3Transform &) const -> b3Vector3 operator*(const b3Vector3 &, const b3Matrix3x3 &) [b3Transform.h <233:6 233:6>]
LOCAL_SYMBOL: b3Transform.h<231:12> [b3Transform.h <233:4 233:4>]
REFERENCE_USAGE b3Transform b3Transform::inverseTimes(const b3Transform &) const -> b3Matrix3x3 b3Transform::m_basis [b3Transform.h <233:8 233:14>]
SYMBOL_METHOD public b3Transform b3Transform::operator*(const b3Transform &) const [b3Transform.h <236:1 <237:14 237:22> 241:1>]
QUALIFIER: b3Transform [b3Transform.h <237:1 237:11>]
REFERENCE_TYPE_USAGE b3Transform b3Transform::operator*(const b3Transform &) const -> b3Transform [b3Transform.h <236:17 236:27>]
LOCAL_SYMBOL: b3Transform.h<237:43> [b3Transform.h <237:43 237:43>]
REFERENCE_TYPE_USAGE b3Transform b3Transform::operator*(const b3Transform &) const -> b3Transform [b3Transform.h <237:30 237:40>]
REFERENCE_CALL b3Transform b3Transform::operator*(const b3Transform &) const -> void b3Transform::b3Transform(const b3Matrix3x3 &, const b3Vector3 &) [b3Transform.h <239:9 239:19>]
REFERENCE_TYPE_USAGE b3Transform b3Transform::operator*(const b3Transform &) const -> b3Transform [b3Transform.h <239:9 239:19>]
REFERENCE_CALL b3Transform b3Transform::operator*(const b3Transform &) const -> b3Matrix3x3 operator*(const b3Matrix3x3 &, const b3Matrix3x3 &) [b3Transform.h <239:29 239:29>]
REFERENCE_USAGE b3Transform b3Transform::operator*(const b3Transform &) const -> b3Matrix3x3 b3Transform::m_basis [b3Transform.h <239:21 239:27>]
REFERENCE_USAGE b3Transform b3Transform::operator*(const b3Transform &) const -> b3Matrix3x3 b3Transform::m_basis [b3Transform.h <239:33 239:39>]
LOCAL_SYMBOL: b3Transform.h<237:43> [b3Transform.h <239:31 239:31>]
REFERENCE_CALL b3Transform b3Transform::operator*(const b3Transform &) const -> b3Vector3 b3Transform::operator()(const b3Vector3 &) const [b3Transform.h <240:10 240:10>]
REFERENCE_USAGE b3Transform b3Transform::operator*(const b3Transform &) const -> b3Vector3 b3Transform::m_origin [b3Transform.h <240:13 240:20>]
LOCAL_SYMBOL: b3Transform.h<237:43> [b3Transform.h <240:11 240:11>]
SYMBOL_FUNCTION bool operator==(const b3Transform &, const b3Transform &) [b3Transform.h <244:1 <244:22 244:31> 248:1>]
REFERENCE_TYPE_USAGE bool operator==(const b3Transform &, const b3Transform &) -> bool [b3Transform.h <244:17 244:20>]
LOCAL_SYMBOL: b3Transform.h<244:52> [b3Transform.h <244:52 244:53>]
REFERENCE_TYPE_USAGE bool operator==(const b3Transform &, const b3Transform &) -> b3Transform [b3Transform.h <244:39 244:49>]
LOCAL_SYMBOL: b3Transform.h<244:75> [b3Transform.h <244:75 244:76>]
REFERENCE_TYPE_USAGE bool operator==(const b3Transform &, const b3Transform &) -> b3Transform [b3Transform.h <244:62 244:72>]
SYMBOL_FUNCTION bool operator==(const b3Matrix3x3 &, const b3Matrix3x3 &)
REFERENCE_CALL bool operator==(const b3Transform &, const b3Transform &) -> bool operator==(const b3Matrix3x3 &, const b3Matrix3x3 &) [b3Transform.h <246:28 246:29>]
SYMBOL_FUNCTION const b3Matrix3x3 & b3Transform::getBasis() const
REFERENCE_CALL bool operator==(const b3Transform &, const b3Transform &) -> const b3Matrix3x3 & b3Transform::getBasis() const [b3Transform.h <246:16 246:23>]
LOCAL_SYMBOL: b3Transform.h<244:52> [b3Transform.h <246:13 246:14>]
REFERENCE_CALL bool operator==(const b3Transform &, const b3Transform &) -> const b3Matrix3x3 & b3Transform::getBasis() const [b3Transform.h <246:34 246:41>]
LOCAL_SYMBOL: b3Transform.h<244:75> [b3Transform.h <246:31 246:32>]
REFERENCE_CALL bool operator==(const b3Transform &, const b3Transform &) -> bool b3Vector3::operator==(const b3Vector3 &) const [b3Transform.h <247:28 247:29>]
REFERENCE_CALL bool operator==(const b3Transform &, const b3Transform &) -> const b3Vector3 & b3Transform::getOrigin() const [b3Transform.h <247:16 247:24>]
LOCAL_SYMBOL: b3Transform.h<244:52> [b3Transform.h <247:13 247:14>]
REFERENCE_CALL bool operator==(const b3Transform &, const b3Transform &) -> const b3Vector3 & b3Transform::getOrigin() const [b3Transform.h <247:34 247:42>]
LOCAL_SYMBOL: b3Transform.h<244:75> [b3Transform.h <247:31 247:32>]
SYMBOL_STRUCT b3TransformFloatData [b3Transform.h <252:1 <252:8 252:27> 256:1>]
SYMBOL_FIELD public b3Matrix3x3FloatData b3TransformFloatData::m_basis [b3Transform.h <254:23 254:29>]
REFERENCE_TYPE_USAGE b3Matrix3x3FloatData b3TransformFloatData::m_basis -> b3Matrix3x3FloatData [b3Transform.h <254:2 254:21>]
SYMBOL_FIELD public b3Vector3FloatData b3TransformFloatData::m_origin [b3Transform.h <255:21 255:28>]
REFERENCE_TYPE_USAGE b3Vector3FloatData b3TransformFloatData::m_origin -> b3Vector3FloatData [b3Transform.h <255:2 255:19>]
SYMBOL_STRUCT b3TransformDoubleData [b3Transform.h <258:1 <258:8 258:28> 262:1>]
SYMBOL_FIELD public b3Matrix3x3DoubleData b3TransformDoubleData::m_basis [b3Transform.h <260:24 260:30>]
REFERENCE_TYPE_USAGE b3Matrix3x3DoubleData b3TransformDoubleData::m_basis -> b3Matrix3x3DoubleData [b3Transform.h <260:2 260:22>]
SYMBOL_FIELD public b3Vector3DoubleData b3TransformDoubleData::m_origin [b3Transform.h <261:22 261:29>]
REFERENCE_TYPE_USAGE b3Vector3DoubleData b3TransformDoubleData::m_origin -> b3Vector3DoubleData [b3Transform.h <261:2 261:20>]
SYMBOL_METHOD public void b3Transform::serialize(b3TransformFloatData &) const [b3Transform.h <266:1 <266:35 266:43> 270:1>]
QUALIFIER: b3Transform [b3Transform.h <266:22 266:32>]
REFERENCE_TYPE_USAGE void b3Transform::serialize(b3TransformFloatData &) const -> void [b3Transform.h <266:17 266:20>]
LOCAL_SYMBOL: b3Transform.h<266:62> [b3Transform.h <266:62 266:68>]
REFERENCE_TYPE_USAGE void b3Transform::serialize(b3TransformFloatData &) const -> b3TransformFloatData [b3Transform.h <266:45 266:59>]
SYMBOL_FUNCTION void b3Matrix3x3::serialize(b3Matrix3x3FloatData &) const
REFERENCE_CALL void b3Transform::serialize(b3TransformFloatData &) const -> void b3Matrix3x3::serialize(b3Matrix3x3FloatData &) const [b3Transform.h <268:10 268:18>]
REFERENCE_USAGE void b3Transform::serialize(b3TransformFloatData &) const -> b3Matrix3x3 b3Transform::m_basis [b3Transform.h <268:2 268:8>]
REFERENCE_USAGE void b3Transform::serialize(b3TransformFloatData &) const -> b3Matrix3x3FloatData b3TransformFloatData::m_basis [b3Transform.h <268:28 268:34>]
LOCAL_SYMBOL: b3Transform.h<266:62> [b3Transform.h <268:20 268:26>]
REFERENCE_CALL void b3Transform::serialize(b3TransformFloatData &) const -> void b3Vector3::serialize(b3Vector3FloatData &) const [b3Transform.h <269:11 269:19>]
REFERENCE_USAGE void b3Transform::serialize(b3TransformFloatData &) const -> b3Vector3 b3Transform::m_origin [b3Transform.h <269:2 269:9>]
REFERENCE_USAGE void b3Transform::serialize(b3TransformFloatData &) const -> b3Vector3FloatData b3TransformFloatData::m_origin [b3Transform.h <269:29 269:36>]
LOCAL_SYMBOL: b3Transform.h<266:62> [b3Transform.h <269:21 269:27>]
SYMBOL_METHOD public void b3Transform::serializeFloat(b3TransformFloatData &) const [b3Transform.h <272:1 <272:35 272:48> 276:1>]
QUALIFIER: b3Transform [b3Transform.h <272:22 272:32>]
REFERENCE_TYPE_USAGE void b3Transform::serializeFloat(b3TransformFloatData &) const -> void [b3Transform.h <272:17 272:20>]
LOCAL_SYMBOL: b3Transform.h<272:72> [b3Transform.h <272:72 272:78>]
REFERENCE_TYPE_USAGE void b3Transform::serializeFloat(b3TransformFloatData &) const -> b3TransformFloatData [b3Transform.h <272:50 272:69>]
SYMBOL_FUNCTION void b3Matrix3x3::serializeFloat(b3Matrix3x3FloatData &) const
REFERENCE_CALL void b3Transform::serializeFloat(b3TransformFloatData &) const -> void b3Matrix3x3::serializeFloat(b3Matrix3x3FloatData &) const [b3Transform.h <274:10 274:23>]
REFERENCE_USAGE void b3Transform::serializeFloat(b3TransformFloatData &) const -> b3Matrix3x3 b3Transform::m_basis [b3Transform.h <274:2 274:8>]
REFERENCE_USAGE void b3Transform::serializeFloat(b3TransformFloatData &) const -> b3Matrix3x3FloatData b3TransformFloatData::m_basis [b3Transform.h <274:33 274:39>]
LOCAL_SYMBOL: b3Transform.h<272:72> [b3Transform.h <274:25 274:31>]
REFERENCE_CALL void b3Transform::serializeFloat(b3TransformFloatData &) const -> void b3Vector3::serializeFloat(b3Vector3FloatData &) const [b3Transform.h <275:11 275:24>]
REFERENCE_USAGE void b3Transform::serializeFloat(b3TransformFloatData &) const -> b3Vector3 b3Transform::m_origin [b3Transform.h <275:2 275:9>]
REFERENCE_USAGE void b3Transform::serializeFloat(b3TransformFloatData &) const -> b3Vector3FloatData b3TransformFloatData::m_origin [b3Transform.h <275:34 275:41>]
LOCAL_SYMBOL: b3Transform.h<272:72> [b3Transform.h <275:26 275:32>]
SYMBOL_METHOD public void b3Transform::deSerialize(const b3TransformFloatData &) [b3Transform.h <279:1 <279:35 279:45> 283:1>]
QUALIFIER: b3Transform [b3Transform.h <279:22 279:32>]
REFERENCE_TYPE_USAGE void b3Transform::deSerialize(const b3TransformFloatData &) -> void [b3Transform.h <279:17 279:20>]
LOCAL_SYMBOL: b3Transform.h<279:70> [b3Transform.h <279:70 279:75>]
REFERENCE_TYPE_USAGE void b3Transform::deSerialize(const b3TransformFloatData &) -> b3TransformFloatData [b3Transform.h <279:53 279:67>]
SYMBOL_FUNCTION void b3Matrix3x3::deSerialize(const b3Matrix3x3FloatData &)
REFERENCE_CALL void b3Transform::deSerialize(const b3TransformFloatData &) -> void b3Matrix3x3::deSerialize(const b3Matrix3x3FloatData &) [b3Transform.h <281:10 281:20>]
REFERENCE_USAGE void b3Transform::deSerialize(const b3TransformFloatData &) -> b3Matrix3x3 b3Transform::m_basis [b3Transform.h <281:2 281:8>]
REFERENCE_USAGE void b3Transform::deSerialize(const b3TransformFloatData &) -> b3Matrix3x3FloatData b3TransformFloatData::m_basis [b3Transform.h <281:29 281:35>]
LOCAL_SYMBOL: b3Transform.h<279:70> [b3Transform.h <281:22 281:27>]
REFERENCE_CALL void b3Transform::deSerialize(const b3TransformFloatData &) -> void b3Vector3::deSerialize(const b3Vector3FloatData &) [b3Transform.h <282:11 282:21>]
REFERENCE_USAGE void b3Transform::deSerialize(const b3TransformFloatData &) -> b3Vector3 b3Transform::m_origin [b3Transform.h <282:2 282:9>]
REFERENCE_USAGE void b3Transform::deSerialize(const b3TransformFloatData &) -> b3Vector3FloatData b3TransformFloatData::m_origin [b3Transform.h <282:30 282:37>]
LOCAL_SYMBOL: b3Transform.h<279:70> [b3Transform.h <282:23 282:28>]
SYMBOL_METHOD public void b3Transform::deSerializeFloat(const b3TransformFloatData &) [b3Transform.h <285:1 <285:35 285:50> 289:1>]
QUALIFIER: b3Transform [b3Transform.h <285:22 285:32>]
REFERENCE_TYPE_USAGE void b3Transform::deSerializeFloat(const b3TransformFloatData &) -> void [b3Transform.h <285:17 285:20>]
LOCAL_SYMBOL: b3Transform.h<285:80> [b3Transform.h <285:80 285:85>]
REFERENCE_TYPE_USAGE void b3Transform::deSerializeFloat(const b3TransformFloatData &) -> b3TransformFloatData [b3Transform.h <285:58 285:77>]
SYMBOL_FUNCTION void b3Matrix3x3::deSerializeFloat(const b3Matrix3x3FloatData &)
REFERENCE_CALL void b3Transform::deSerializeFloat(const b3TransformFloatData &) -> void b3Matrix3x3::deSerializeFloat(const b3Matrix3x3FloatData &) [b3Transform.h <287:10 287:25>]
REFERENCE_USAGE void b3Transform::deSerializeFloat(const b3TransformFloatData &) -> b3Matrix3x3 b3Transform::m_basis [b3Transform.h <287:2 287:8>]
REFERENCE_USAGE void b3Transform::deSerializeFloat(const b3TransformFloatData &) -> b3Matrix3x3FloatData b3TransformFloatData::m_basis [b3Transform.h <287:34 287:40>]
LOCAL_SYMBOL: b3Transform.h<285:80> [b3Transform.h <287:27 287:32>]
REFERENCE_CALL void b3Transform::deSerializeFloat(const b3TransformFloatData &) -> void b3Vector3::deSerializeFloat(const b3Vector3FloatData &) [b3Transform.h <288:11 288:26>]
REFERENCE_USAGE void b3Transform::deSerializeFloat(const b3TransformFloatData &) -> b3Vector3 b3Transform::m_origin [b3Transform.h <288:2 288:9>]
REFERENCE_USAGE void b3Transform::deSerializeFloat(const b3TransformFloatData &) -> b3Vector3FloatData b3TransformFloatData::m_origin [b3Transform.h <288:35 288:42>]
LOCAL_SYMBOL: b3Transform.h<285:80> [b3Transform.h <288:28 288:33>]
SYMBOL_METHOD public void b3Transform::deSerializeDouble(const b3TransformDoubleData &) [b3Transform.h <291:1 <291:35 291:51> 295:1>]
QUALIFIER: b3Transform [b3Transform.h <291:22 291:32>]
REFERENCE_TYPE_USAGE void b3Transform::deSerializeDouble(const b3TransformDoubleData &) -> void [b3Transform.h <291:17 291:20>]
LOCAL_SYMBOL: b3Transform.h<291:82> [b3Transform.h <291:82 291:87>]
REFERENCE_TYPE_USAGE void b3Transform::deSerializeDouble(const b3TransformDoubleData &) -> b3TransformDoubleData [b3Transform.h <291:59 291:79>]
SYMBOL_FUNCTION void b3Matrix3x3::deSerializeDouble(const b3Matrix3x3DoubleData &)
REFERENCE_CALL void b3Transform::deSerializeDouble(const b3TransformDoubleData &) -> void b3Matrix3x3::deSerializeDouble(const b3Matrix3x3DoubleData &) [b3Transform.h <293:10 293:26>]
REFERENCE_USAGE void b3Transform::deSerializeDouble(const b3TransformDoubleData &) -> b3Matrix3x3 b3Transform::m_basis [b3Transform.h <293:2 293:8>]
REFERENCE_USAGE void b3Transform::deSerializeDouble(const b3TransformDoubleData &) -> b3Matrix3x3DoubleData b3TransformDoubleData::m_basis [b3Transform.h <293:35 293:41>]
LOCAL_SYMBOL: b3Transform.h<291:82> [b3Transform.h <293:28 293:33>]
REFERENCE_CALL void b3Transform::deSerializeDouble(const b3TransformDoubleData &) -> void b3Vector3::deSerializeDouble(const b3Vector3DoubleData &) [b3Transform.h <294:11 294:27>]
REFERENCE_USAGE void b3Transform::deSerializeDouble(const b3TransformDoubleData &) -> b3Vector3 b3Transform::m_origin [b3Transform.h <294:2 294:9>]
REFERENCE_USAGE void b3Transform::deSerializeDouble(const b3TransformDoubleData &) -> b3Vector3DoubleData b3TransformDoubleData::m_origin [b3Transform.h <294:36 294:43>]
LOCAL_SYMBOL: b3Transform.h<291:82> [b3Transform.h <294:29 294:34>]
SYMBOL_FUNCTION b3Quaternion b3QuatInverse(const b3Quaternion &) [b3Quat.h <13:2 <13:16 13:28> 16:2>]
REFERENCE_TYPE_USAGE b3Quaternion b3QuatInverse(const b3Quaternion &) -> b3Quaternion [b3Quat.h <13:9 13:14>]
LOCAL_SYMBOL: b3Quat.h<13:45> [b3Quat.h <13:45 13:47>]
REFERENCE_TYPE_USAGE b3Quaternion b3QuatInverse(const b3Quaternion &) -> b3Quaternion [b3Quat.h <13:30 13:43>]
REFERENCE_CALL b3Quaternion b3QuatInverse(const b3Quaternion &) -> b3Quaternion b3Quaternion::inverse() const [b3Quat.h <15:14 15:20>]
LOCAL_SYMBOL: b3Quat.h<13:45> [b3Quat.h <15:10 15:12>]
SYMBOL_FUNCTION b3Vector3 b3TransformPoint(const b3Vector3 &, const b3Vector3 &, const b3Quaternion &) [b3Quat.h <18:2 <18:18 18:33> 24:2>]
REFERENCE_TYPE_USAGE b3Vector3 b3TransformPoint(const b3Vector3 &, const b3Vector3 &, const b3Quaternion &) -> b3Vector3 [b3Quat.h <18:9 18:16>]
LOCAL_SYMBOL: b3Quat.h<18:52> [b3Quat.h <18:52 18:56>]
REFERENCE_TYPE_USAGE b3Vector3 b3TransformPoint(const b3Vector3 &, const b3Vector3 &, const b3Quaternion &) -> b3Vector3 [b3Quat.h <18:35 18:50>]
LOCAL_SYMBOL: b3Quat.h<18:76> [b3Quat.h <18:76 18:86>]
REFERENCE_TYPE_USAGE b3Vector3 b3TransformPoint(const b3Vector3 &, const b3Vector3 &, const b3Quaternion &) -> b3Vector3 [b3Quat.h <18:59 18:74>]
LOCAL_SYMBOL: b3Quat.h<18:105> [b3Quat.h <18:105 18:115>]
REFERENCE_TYPE_USAGE b3Vector3 b3TransformPoint(const b3Vector3 &, const b3Vector3 &, const b3Quaternion &) -> b3Quaternion [b3Quat.h <18:89 18:102>]
LOCAL_SYMBOL: b3Quat.h<20:15> [b3Quat.h <20:15 20:16>]
REFERENCE_TYPE_USAGE b3Vector3 b3TransformPoint(const b3Vector3 &, const b3Vector3 &, const b3Quaternion &) -> b3Transform [b3Quat.h <20:3 20:13>]
SYMBOL_FUNCTION void b3Transform::b3Transform()
REFERENCE_CALL b3Vector3 b3TransformPoint(const b3Vector3 &, const b3Vector3 &, const b3Quaternion &) -> void b3Transform::b3Transform() [b3Quat.h <20:15 20:16>]
SYMBOL_FUNCTION void b3Transform::setOrigin(const b3Vector3 &)
REFERENCE_CALL b3Vector3 b3TransformPoint(const b3Vector3 &, const b3Vector3 &, const b3Quaternion &) -> void b3Transform::setOrigin(const b3Vector3 &) [b3Quat.h <21:6 21:14>]
LOCAL_SYMBOL: b3Quat.h<20:15> [b3Quat.h <21:3 21:4>]
LOCAL_SYMBOL: b3Quat.h<18:76> [b3Quat.h <21:16 21:26>]
SYMBOL_FUNCTION void b3Transform::setRotation(const b3Quaternion &)
REFERENCE_CALL b3Vector3 b3TransformPoint(const b3Vector3 &, const b3Vector3 &, const b3Quaternion &) -> void b3Transform::setRotation(const b3Quaternion &) [b3Quat.h <22:6 22:16>]
LOCAL_SYMBOL: b3Quat.h<20:15> [b3Quat.h <22:3 22:4>]
LOCAL_SYMBOL: b3Quat.h<18:105> [b3Quat.h <22:18 22:28>]
REFERENCE_CALL b3Vector3 b3TransformPoint(const b3Vector3 &, const b3Vector3 &, const b3Quaternion &) -> b3Vector3 b3Transform::operator()(const b3Vector3 &) const [b3Quat.h <23:12 23:12>]
LOCAL_SYMBOL: b3Quat.h<20:15> [b3Quat.h <23:10 23:11>]
LOCAL_SYMBOL: b3Quat.h<18:52> [b3Quat.h <23:13 23:17>]
SYMBOL_ENUM b3ShapeTypes [b3Collidable.h <9:1 <9:6 9:17> 19:1>]
SYMBOL_ENUM_CONSTANT b3ShapeTypes::SHAPE_HEIGHT_FIELD [b3Collidable.h <11:2 11:19>]
SYMBOL_ENUM_CONSTANT b3ShapeTypes::SHAPE_CONVEX_HULL [b3Collidable.h <13:2 13:18>]
SYMBOL_ENUM_CONSTANT b3ShapeTypes::SHAPE_PLANE [b3Collidable.h <14:2 14:12>]
SYMBOL_ENUM_CONSTANT b3ShapeTypes::SHAPE_CONCAVE_TRIMESH [b3Collidable.h <15:2 15:22>]
SYMBOL_ENUM_CONSTANT b3ShapeTypes::SHAPE_COMPOUND_OF_CONVEX_HULLS [b3Collidable.h <16:2 16:31>]
SYMBOL_ENUM_CONSTANT b3ShapeTypes::SHAPE_SPHERE [b3Collidable.h <17:2 17:13>]
SYMBOL_ENUM_CONSTANT b3ShapeTypes::MAX_NUM_SHAPE_TYPES [b3Collidable.h <18:2 18:20>]
SYMBOL_STRUCT b3Collidable [b3Collidable.h <21:16 21:27>]
SYMBOL_TYPEDEF b3Collidable_t [b3Collidable.h <21:29 21:42>]
REFERENCE_TYPE_USAGE b3Collidable_t -> b3Collidable [b3Collidable.h <21:16 21:27>]
SYMBOL_STRUCT b3Collidable [b3Collidable.h <24:1 <24:8 24:19> 42:1>]
SYMBOL_UNION public b3Collidable::anonymous union (b3Collidable.h<26:2>) [b3Collidable.h <26:2 <26:2 26:6> 29:2>]
SYMBOL_FIELD public int b3Collidable::anonymous union (b3Collidable.h<26:2>)::m_numChildShapes [b3Collidable.h <27:7 27:22>]
REFERENCE_TYPE_USAGE int b3Collidable::anonymous union (b3Collidable.h<26:2>)::m_numChildShapes -> int [b3Collidable.h <27:3 27:5>]
SYMBOL_FIELD public int b3Collidable::anonymous union (b3Collidable.h<26:2>)::m_bvhIndex [b3Collidable.h <28:7 28:16>]
REFERENCE_TYPE_USAGE int b3Collidable::anonymous union (b3Collidable.h<26:2>)::m_bvhIndex -> int [b3Collidable.h <28:3 28:5>]
SYMBOL_METHOD public void b3Collidable::anonymous union (b3Collidable.h<26:2>)::(const b3Collidable::anonymous union (b3Collidable.h<26:2>) &) [b3Collidable.h <26:2 <26:2 26:6> 26:6>]
SYMBOL_METHOD public void b3Collidable::anonymous union (b3Collidable.h<26:2>)::(b3Collidable::anonymous union (b3Collidable.h<26:2>) &&) [b3Collidable.h <26:2 26:6>]
SYMBOL_METHOD public void b3Collidable::anonymous union (b3Collidable.h<26:2>)::() [b3Collidable.h <26:2 26:6>]
SYMBOL_METHOD public void b3Collidable::anonymous union (b3Collidable.h<26:2>)::~() [b3Collidable.h <26:2 26:6>]
SYMBOL_FIELD public b3Collidable::anonymous union (b3Collidable.h<26:2>) b3Collidable:: [b3Collidable.h <26:2 26:6>]
REFERENCE_TYPE_USAGE b3Collidable::anonymous union (b3Collidable.h<26:2>) b3Collidable:: -> b3Collidable::anonymous union (b3Collidable.h<26:2>) [b3Collidable.h <26:2 26:6>]
SYMBOL_UNION public b3Collidable::anonymous union (b3Collidable.h<30:2>) [b3Collidable.h <30:2 <30:2 30:6> 34:2>]
SYMBOL_FIELD public float b3Collidable::anonymous union (b3Collidable.h<30:2>)::m_radius [b3Collidable.h <32:9 32:16>]
REFERENCE_TYPE_USAGE float b3Collidable::anonymous union (b3Collidable.h<30:2>)::m_radius -> float [b3Collidable.h <32:3 32:7>]
SYMBOL_FIELD public int b3Collidable::anonymous union (b3Collidable.h<30:2>)::m_compoundBvhIndex [b3Collidable.h <33:7 33:24>]
REFERENCE_TYPE_USAGE int b3Collidable::anonymous union (b3Collidable.h<30:2>)::m_compoundBvhIndex -> int [b3Collidable.h <33:3 33:5>]
SYMBOL_METHOD public void b3Collidable::anonymous union (b3Collidable.h<30:2>)::(const b3Collidable::anonymous union (b3Collidable.h<30:2>) &) [b3Collidable.h <30:2 <30:2 30:6> 30:6>]
SYMBOL_METHOD public void b3Collidable::anonymous union (b3Collidable.h<30:2>)::(b3Collidable::anonymous union (b3Collidable.h<30:2>) &&) [b3Collidable.h <30:2 30:6>]
SYMBOL_METHOD public void b3Collidable::anonymous union (b3Collidable.h<30:2>)::() [b3Collidable.h <30:2 30:6>]
SYMBOL_METHOD public void b3Collidable::anonymous union (b3Collidable.h<30:2>)::~() [b3Collidable.h <30:2 30:6>]
SYMBOL_FIELD public b3Collidable::anonymous union (b3Collidable.h<30:2>) b3Collidable:: [b3Collidable.h <30:2 30:6>]
REFERENCE_TYPE_USAGE b3Collidable::anonymous union (b3Collidable.h<30:2>) b3Collidable:: -> b3Collidable::anonymous union (b3Collidable.h<30:2>) [b3Collidable.h <30:2 30:6>]
SYMBOL_FIELD public int b3Collidable::m_shapeType [b3Collidable.h <36:6 36:16>]
REFERENCE_TYPE_USAGE int b3Collidable::m_shapeType -> int [b3Collidable.h <36:2 36:4>]
SYMBOL_UNION public b3Collidable::anonymous union (b3Collidable.h<37:2>) [b3Collidable.h <37:2 <37:2 37:6> 41:2>]
SYMBOL_FIELD public int b3Collidable::anonymous union (b3Collidable.h<37:2>)::m_shapeIndex [b3Collidable.h <39:7 39:18>]
REFERENCE_TYPE_USAGE int b3Collidable::anonymous union (b3Collidable.h<37:2>)::m_shapeIndex -> int [b3Collidable.h <39:3 39:5>]
SYMBOL_FIELD public float b3Collidable::anonymous union (b3Collidable.h<37:2>)::m_height [b3Collidable.h <40:9 40:16>]
REFERENCE_TYPE_USAGE float b3Collidable::anonymous union (b3Collidable.h<37:2>)::m_height -> float [b3Collidable.h <40:3 40:7>]
SYMBOL_METHOD public void b3Collidable::anonymous union (b3Collidable.h<37:2>)::(const b3Collidable::anonymous union (b3Collidable.h<37:2>) &) [b3Collidable.h <37:2 <37:2 37:6> 37:6>]
SYMBOL_METHOD public void b3Collidable::anonymous union (b3Collidable.h<37:2>)::(b3Collidable::anonymous union (b3Collidable.h<37:2>) &&) [b3Collidable.h <37:2 37:6>]
SYMBOL_METHOD public void b3Collidable::anonymous union (b3Collidable.h<37:2>)::() [b3Collidable.h <37:2 37:6>]
SYMBOL_METHOD public void b3Collidable::anonymous union (b3Collidable.h<37:2>)::~() [b3Collidable.h <37:2 37:6>]
SYMBOL_FIELD public b3Collidable::anonymous union (b3Collidable.h<37:2>) b3Collidable:: [b3Collidable.h <37:2 37:6>]
REFERENCE_TYPE_USAGE b3Collidable::anonymous union (b3Collidable.h<37:2>) b3Collidable:: -> b3Collidable::anonymous union (b3Collidable.h<37:2>) [b3Collidable.h <37:2 37:6>]
SYMBOL_METHOD public void b3Collidable::b3Collidable() [b3Collidable.h <24:8 24:19>]
SYMBOL_METHOD public void b3Collidable::b3Collidable(const b3Collidable &) [b3Collidable.h <24:8 <24:8 24:19> 24:19>]
REFERENCE_USAGE void b3Collidable::b3Collidable(const b3Collidable &) -> b3Collidable::anonymous union (b3Collidable.h<26:2>) b3Collidable:: [b3Collidable.h <24:8 24:19>]
SYMBOL_FUNCTION void b3Collidable::anonymous union (b3Collidable.h<26:2>)::(const b3Collidable::anonymous union (b3Collidable.h<26:2>) &)
REFERENCE_CALL void b3Collidable::b3Collidable(const b3Collidable &) -> void b3Collidable::anonymous union (b3Collidable.h<26:2>)::(const b3Collidable::anonymous union (b3Collidable.h<26:2>) &) [b3Collidable.h <24:8 24:19>]
LOCAL_SYMBOL: b3Collidable.h<24:8> [b3Collidable.h <24:8 24:19>]
REFERENCE_USAGE void b3Collidable::b3Collidable(const b3Collidable &) -> b3Collidable::anonymous union (b3Collidable.h<30:2>) b3Collidable:: [b3Collidable.h <24:8 24:19>]
SYMBOL_FUNCTION void b3Collidable::anonymous union (b3Collidable.h<30:2>)::(const b3Collidable::anonymous union (b3Collidable.h<30:2>) &)
REFERENCE_CALL void b3Collidable::b3Collidable(const b3Collidable &) -> void b3Collidable::anonymous union (b3Collidable.h<30:2>)::(const b3Collidable::anonymous union (b3Collidable.h<30:2>) &) [b3Collidable.h <24:8 24:19>]
REFERENCE_USAGE void b3Collidable::b3Collidable(const b3Collidable &) -> int b3Collidable::m_shapeType [b3Collidable.h <24:8 24:19>]
REFERENCE_USAGE void b3Collidable::b3Collidable(const b3Collidable &) -> b3Collidable::anonymous union (b3Collidable.h<37:2>) b3Collidable:: [b3Collidable.h <24:8 24:19>]
SYMBOL_FUNCTION void b3Collidable::anonymous union (b3Collidable.h<37:2>)::(const b3Collidable::anonymous union (b3Collidable.h<37:2>) &)
REFERENCE_CALL void b3Collidable::b3Collidable(const b3Collidable &) -> void b3Collidable::anonymous union (b3Collidable.h<37:2>)::(const b3Collidable::anonymous union (b3Collidable.h<37:2>) &) [b3Collidable.h <24:8 24:19>]
SYMBOL_METHOD public void b3Collidable::b3Collidable(b3Collidable &&) [b3Collidable.h <24:8 24:19>]
SYMBOL_METHOD public void b3Collidable::~b3Collidable() [b3Collidable.h <24:8 24:19>]
SYMBOL_STRUCT b3GpuChildShape [b3Collidable.h <44:16 44:30>]
SYMBOL_TYPEDEF b3GpuChildShape_t [b3Collidable.h <44:32 44:48>]
REFERENCE_TYPE_USAGE b3GpuChildShape_t -> b3GpuChildShape [b3Collidable.h <44:16 44:30>]
SYMBOL_STRUCT b3GpuChildShape [b3Collidable.h <45:1 <45:8 45:22> 65:1>]
SYMBOL_FIELD public b3Vector3 b3GpuChildShape::m_childPosition [b3Collidable.h <47:11 47:25>]
REFERENCE_TYPE_USAGE b3Vector3 b3GpuChildShape::m_childPosition -> b3Vector3 [b3Collidable.h <47:2 47:9>]
SYMBOL_FIELD public b3Quaternion b3GpuChildShape::m_childOrientation [b3Collidable.h <48:10 48:27>]
REFERENCE_TYPE_USAGE b3Quaternion b3GpuChildShape::m_childOrientation -> b3Quaternion [b3Collidable.h <48:2 48:7>]
SYMBOL_UNION public b3GpuChildShape::anonymous union (b3Collidable.h<49:2>) [b3Collidable.h <49:2 <49:2 49:6> 53:2>]
SYMBOL_FIELD public int b3GpuChildShape::anonymous union (b3Collidable.h<49:2>)::m_shapeIndex [b3Collidable.h <51:9 51:20>]
REFERENCE_TYPE_USAGE int b3GpuChildShape::anonymous union (b3Collidable.h<49:2>)::m_shapeIndex -> int [b3Collidable.h <51:3 51:5>]
SYMBOL_FIELD public int b3GpuChildShape::anonymous union (b3Collidable.h<49:2>)::m_capsuleAxis [b3Collidable.h <52:9 52:21>]
REFERENCE_TYPE_USAGE int b3GpuChildShape::anonymous union (b3Collidable.h<49:2>)::m_capsuleAxis -> int [b3Collidable.h <52:3 52:5>]
SYMBOL_FIELD public b3GpuChildShape::anonymous union (b3Collidable.h<49:2>) b3GpuChildShape:: [b3Collidable.h <49:2 49:6>]
REFERENCE_TYPE_USAGE b3GpuChildShape::anonymous union (b3Collidable.h<49:2>) b3GpuChildShape:: -> b3GpuChildShape::anonymous union (b3Collidable.h<49:2>) [b3Collidable.h <49:2 49:6>]
SYMBOL_UNION public b3GpuChildShape::anonymous union (b3Collidable.h<54:2>) [b3Collidable.h <54:2 <54:2 54:6> 58:2>]
SYMBOL_FIELD public float b3GpuChildShape::anonymous union (b3Collidable.h<54:2>)::m_radius [b3Collidable.h <56:10 56:17>]
REFERENCE_TYPE_USAGE float b3GpuChildShape::anonymous union (b3Collidable.h<54:2>)::m_radius -> float [b3Collidable.h <56:3 56:7>]
SYMBOL_FIELD public int b3GpuChildShape::anonymous union (b3Collidable.h<54:2>)::m_numChildShapes [b3Collidable.h <57:9 57:24>]
REFERENCE_TYPE_USAGE int b3GpuChildShape::anonymous union (b3Collidable.h<54:2>)::m_numChildShapes -> int [b3Collidable.h <57:3 57:5>]
SYMBOL_FIELD public b3GpuChildShape::anonymous union (b3Collidable.h<54:2>) b3GpuChildShape:: [b3Collidable.h <54:2 54:6>]
REFERENCE_TYPE_USAGE b3GpuChildShape::anonymous union (b3Collidable.h<54:2>) b3GpuChildShape:: -> b3GpuChildShape::anonymous union (b3Collidable.h<54:2>) [b3Collidable.h <54:2 54:6>]
SYMBOL_UNION public b3GpuChildShape::anonymous union (b3Collidable.h<59:2>) [b3Collidable.h <59:2 <59:2 59:6> 63:2>]
SYMBOL_FIELD public float b3GpuChildShape::anonymous union (b3Collidable.h<59:2>)::m_height [b3Collidable.h <61:10 61:17>]
REFERENCE_TYPE_USAGE float b3GpuChildShape::anonymous union (b3Collidable.h<59:2>)::m_height -> float [b3Collidable.h <61:3 61:7>]
SYMBOL_FIELD public int b3GpuChildShape::anonymous union (b3Collidable.h<59:2>)::m_collidableShapeIndex [b3Collidable.h <62:7 62:28>]
REFERENCE_TYPE_USAGE int b3GpuChildShape::anonymous union (b3Collidable.h<59:2>)::m_collidableShapeIndex -> int [b3Collidable.h <62:3 62:5>]
SYMBOL_FIELD public b3GpuChildShape::anonymous union (b3Collidable.h<59:2>) b3GpuChildShape:: [b3Collidable.h <59:2 59:6>]
REFERENCE_TYPE_USAGE b3GpuChildShape::anonymous union (b3Collidable.h<59:2>) b3GpuChildShape:: -> b3GpuChildShape::anonymous union (b3Collidable.h<59:2>) [b3Collidable.h <59:2 59:6>]
SYMBOL_FIELD public int b3GpuChildShape::m_shapeType [b3Collidable.h <64:8 64:18>]
REFERENCE_TYPE_USAGE int b3GpuChildShape::m_shapeType -> int [b3Collidable.h <64:2 64:4>]
SYMBOL_STRUCT b3CompoundOverlappingPair [b3Collidable.h <67:1 <67:8 67:32> 74:1>]
SYMBOL_FIELD public int b3CompoundOverlappingPair::m_bodyIndexA [b3Collidable.h <69:6 69:17>]
REFERENCE_TYPE_USAGE int b3CompoundOverlappingPair::m_bodyIndexA -> int [b3Collidable.h <69:2 69:4>]
SYMBOL_FIELD public int b3CompoundOverlappingPair::m_bodyIndexB [b3Collidable.h <70:6 70:17>]
REFERENCE_TYPE_USAGE int b3CompoundOverlappingPair::m_bodyIndexB -> int [b3Collidable.h <70:2 70:4>]
SYMBOL_FIELD public int b3CompoundOverlappingPair::m_childShapeIndexA [b3Collidable.h <72:6 72:23>]
REFERENCE_TYPE_USAGE int b3CompoundOverlappingPair::m_childShapeIndexA -> int [b3Collidable.h <72:2 72:4>]
SYMBOL_FIELD public int b3CompoundOverlappingPair::m_childShapeIndexB [b3Collidable.h <73:6 73:23>]
REFERENCE_TYPE_USAGE int b3CompoundOverlappingPair::m_childShapeIndexB -> int [b3Collidable.h <73:2 73:4>]
SYMBOL_CLASS b3AlignedObjectArray<typename T> [b3AlignedObjectArray.h <45:1 <47:7 47:26> 531:1>]
SYMBOL_FIELD private b3AlignedAllocator<b3AlignedObjectArray<typename T>::T, 16> b3AlignedObjectArray<typename T>::m_allocator [b3AlignedObjectArray.h <49:29 49:39>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3AlignedObjectArray<typename T>::T, 16> b3AlignedObjectArray<typename T>::m_allocator -> b3AlignedAllocator<b3AlignedObjectArray<typename T>::T, 16> [b3AlignedObjectArray.h <49:2 49:19>]
REFERENCE_TEMPLATE_ARGUMENT b3AlignedAllocator<b3AlignedObjectArray<typename T>::T, 16> -> b3AlignedObjectArray<typename T>::T [b3AlignedObjectArray.h <49:21 49:21>]
SYMBOL_FIELD private int b3AlignedObjectArray<typename T>::m_size [b3AlignedObjectArray.h <51:10 51:15>]
REFERENCE_TYPE_USAGE int b3AlignedObjectArray<typename T>::m_size -> int [b3AlignedObjectArray.h <51:2 51:4>]
SYMBOL_FIELD private int b3AlignedObjectArray<typename T>::m_capacity [b3AlignedObjectArray.h <52:10 52:19>]
REFERENCE_TYPE_USAGE int b3AlignedObjectArray<typename T>::m_capacity -> int [b3AlignedObjectArray.h <52:2 52:4>]
SYMBOL_FIELD private b3AlignedObjectArray<typename T>::T * b3AlignedObjectArray<typename T>::m_data [b3AlignedObjectArray.h <53:9 53:14>]
REFERENCE_TYPE_USAGE b3AlignedObjectArray<typename T>::T * b3AlignedObjectArray<typename T>::m_data -> b3AlignedObjectArray<typename T>::T [b3AlignedObjectArray.h <53:2 53:2>]
SYMBOL_FIELD private bool b3AlignedObjectArray<typename T>::m_ownsMemory [b3AlignedObjectArray.h <55:10 55:21>]
REFERENCE_TYPE_USAGE bool b3AlignedObjectArray<typename T>::m_ownsMemory -> bool [b3AlignedObjectArray.h <55:2 55:5>]
SYMBOL_METHOD public b3AlignedObjectArray<T> & b3AlignedObjectArray<typename T>::operator=(const b3AlignedObjectArray<T> &) [b3AlignedObjectArray.h <59:2 <59:43 59:51> 63:2>]
REFERENCE_TYPE_USAGE b3AlignedObjectArray<T> & b3AlignedObjectArray<typename T>::operator=(const b3AlignedObjectArray<T> &) -> b3AlignedObjectArray<T> [b3AlignedObjectArray.h <59:18 59:37>]
REFERENCE_TEMPLATE_ARGUMENT b3AlignedObjectArray<T> -> b3AlignedObjectArray<typename T>::T [b3AlignedObjectArray.h <59:39 59:39>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<59:84> [b3AlignedObjectArray.h <59:84 59:88>]
REFERENCE_TYPE_USAGE b3AlignedObjectArray<T> & b3AlignedObjectArray<typename T>::operator=(const b3AlignedObjectArray<T> &) -> b3AlignedObjectArray<T> [b3AlignedObjectArray.h <59:59 59:78>]
REFERENCE_TEMPLATE_ARGUMENT b3AlignedObjectArray<T> -> b3AlignedObjectArray<typename T>::T [b3AlignedObjectArray.h <59:80 59:80>]
SYMBOL_FUNCTION void b3AlignedObjectArray<typename T>::copyFromArray(const b3AlignedObjectArray<T> &)
REFERENCE_CALL b3AlignedObjectArray<T> & b3AlignedObjectArray<typename T>::operator=(const b3AlignedObjectArray<T> &) -> void b3AlignedObjectArray<typename T>::copyFromArray(const b3AlignedObjectArray<T> &) [b3AlignedObjectArray.h <61:3 61:15>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<59:84> [b3AlignedObjectArray.h <61:17 61:21>]
SYMBOL_METHOD protected int b3AlignedObjectArray<typename T>::allocSize(int) [b3AlignedObjectArray.h <70:3 <70:23 70:31> 73:3>]
REFERENCE_TYPE_USAGE int b3AlignedObjectArray<typename T>::allocSize(int) -> int [b3AlignedObjectArray.h <70:19 70:21>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<70:37> [b3AlignedObjectArray.h <70:37 70:40>]
REFERENCE_TYPE_USAGE int b3AlignedObjectArray<typename T>::allocSize(int) -> int [b3AlignedObjectArray.h <70:33 70:35>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<70:37> [b3AlignedObjectArray.h <72:12 72:15>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<70:37> [b3AlignedObjectArray.h <72:19 72:22>]
SYMBOL_METHOD protected void b3AlignedObjectArray<typename T>::copy(int, int, b3AlignedObjectArray<typename T>::T *) const [b3AlignedObjectArray.h <74:3 <74:24 74:27> 83:3>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<typename T>::copy(int, int, b3AlignedObjectArray<typename T>::T *) const -> void [b3AlignedObjectArray.h <74:19 74:22>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<74:33> [b3AlignedObjectArray.h <74:33 74:37>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<typename T>::copy(int, int, b3AlignedObjectArray<typename T>::T *) const -> int [b3AlignedObjectArray.h <74:29 74:31>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<74:43> [b3AlignedObjectArray.h <74:43 74:45>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<typename T>::copy(int, int, b3AlignedObjectArray<typename T>::T *) const -> int [b3AlignedObjectArray.h <74:39 74:41>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<74:51> [b3AlignedObjectArray.h <74:51 74:54>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<typename T>::copy(int, int, b3AlignedObjectArray<typename T>::T *) const -> b3AlignedObjectArray<typename T>::T [b3AlignedObjectArray.h <74:48 74:48>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<76:8> [b3AlignedObjectArray.h <76:8 76:8>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<typename T>::copy(int, int, b3AlignedObjectArray<typename T>::T *) const -> int [b3AlignedObjectArray.h <76:4 76:6>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<76:8> [b3AlignedObjectArray.h <77:9 77:9>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<74:33> [b3AlignedObjectArray.h <77:11 77:15>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<76:8> [b3AlignedObjectArray.h <77:17 77:17>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<74:43> [b3AlignedObjectArray.h <77:19 77:21>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<76:8> [b3AlignedObjectArray.h <77:25 77:25>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<typename T>::copy(int, int, b3AlignedObjectArray<typename T>::T *) const -> b3AlignedObjectArray<typename T>::T [b3AlignedObjectArray.h <79:20 79:20>]
REFERENCE_USAGE void b3AlignedObjectArray<typename T>::copy(int, int, b3AlignedObjectArray<typename T>::T *) const -> b3AlignedObjectArray<typename T>::T * b3AlignedObjectArray<typename T>::m_data [b3AlignedObjectArray.h <79:22 79:27>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<76:8> [b3AlignedObjectArray.h <79:29 79:29>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<74:51> [b3AlignedObjectArray.h <79:11 79:14>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<76:8> [b3AlignedObjectArray.h <79:16 79:16>]
SYMBOL_METHOD protected void b3AlignedObjectArray<typename T>::init() [b3AlignedObjectArray.h <85:3 <85:24 85:27> 92:3>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<typename T>::init() -> void [b3AlignedObjectArray.h <85:19 85:22>]
REFERENCE_USAGE void b3AlignedObjectArray<typename T>::init() -> bool b3AlignedObjectArray<typename T>::m_ownsMemory [b3AlignedObjectArray.h <88:4 88:15>]
REFERENCE_USAGE void b3AlignedObjectArray<typename T>::init() -> b3AlignedObjectArray<typename T>::T * b3AlignedObjectArray<typename T>::m_data [b3AlignedObjectArray.h <89:4 89:9>]
REFERENCE_USAGE void b3AlignedObjectArray<typename T>::init() -> int b3AlignedObjectArray<typename T>::m_size [b3AlignedObjectArray.h <90:4 90:9>]
REFERENCE_USAGE void b3AlignedObjectArray<typename T>::init() -> int b3AlignedObjectArray<typename T>::m_capacity [b3AlignedObjectArray.h <91:4 91:13>]
SYMBOL_METHOD protected void b3AlignedObjectArray<typename T>::destroy(int, int) [b3AlignedObjectArray.h <93:3 <93:24 93:30> 100:3>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<typename T>::destroy(int, int) -> void [b3AlignedObjectArray.h <93:19 93:22>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<93:36> [b3AlignedObjectArray.h <93:36 93:40>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<typename T>::destroy(int, int) -> int [b3AlignedObjectArray.h <93:32 93:34>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<93:46> [b3AlignedObjectArray.h <93:46 93:49>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<typename T>::destroy(int, int) -> int [b3AlignedObjectArray.h <93:42 93:44>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<95:8> [b3AlignedObjectArray.h <95:8 95:8>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<typename T>::destroy(int, int) -> int [b3AlignedObjectArray.h <95:4 95:6>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<95:8> [b3AlignedObjectArray.h <96:9 96:9>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<93:36> [b3AlignedObjectArray.h <96:11 96:15>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<95:8> [b3AlignedObjectArray.h <96:18 96:18>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<93:46> [b3AlignedObjectArray.h <96:20 96:23>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<95:8> [b3AlignedObjectArray.h <96:25 96:25>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<typename T>::destroy(int, int) -> b3AlignedObjectArray<typename T>::T [b3AlignedObjectArray.h <98:16 98:16>]
SYMBOL_FUNCTION b3AlignedObjectArray<typename T>::T * b3AlignedObjectArray<typename T>::m_data
REFERENCE_CALL void b3AlignedObjectArray<typename T>::destroy(int, int) -> b3AlignedObjectArray<typename T>::T * b3AlignedObjectArray<typename T>::m_data [b3AlignedObjectArray.h <98:5 98:10>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<95:8> [b3AlignedObjectArray.h <98:12 98:12>]
SYMBOL_METHOD protected void * b3AlignedObjectArray<typename T>::allocate(int) [b3AlignedObjectArray.h <102:3 <102:25 102:32> 107:3>]
REFERENCE_TYPE_USAGE void * b3AlignedObjectArray<typename T>::allocate(int) -> void [b3AlignedObjectArray.h <102:19 102:22>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<102:38> [b3AlignedObjectArray.h <102:38 102:41>]
REFERENCE_TYPE_USAGE void * b3AlignedObjectArray<typename T>::allocate(int) -> int [b3AlignedObjectArray.h <102:34 102:36>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<102:38> [b3AlignedObjectArray.h <104:8 104:11>]
REFERENCE_USAGE void * b3AlignedObjectArray<typename T>::allocate(int) -> b3AlignedAllocator<b3AlignedObjectArray<typename T>::T, 16> b3AlignedObjectArray<typename T>::m_allocator [b3AlignedObjectArray.h <105:12 105:22>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<102:38> [b3AlignedObjectArray.h <105:33 105:36>]
SYMBOL_METHOD protected void b3AlignedObjectArray<typename T>::deallocate() [b3AlignedObjectArray.h <109:3 <109:24 109:33> 119:3>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<typename T>::deallocate() -> void [b3AlignedObjectArray.h <109:19 109:22>]
REFERENCE_USAGE void b3AlignedObjectArray<typename T>::deallocate() -> b3AlignedObjectArray<typename T>::T * b3AlignedObjectArray<typename T>::m_data [b3AlignedObjectArray.h <111:7 111:12>]
REFERENCE_USAGE void b3AlignedObjectArray<typename T>::deallocate() -> bool b3AlignedObjectArray<typename T>::m_ownsMemory [b3AlignedObjectArray.h <113:9 113:20>]
REFERENCE_USAGE void b3AlignedObjectArray<typename T>::deallocate() -> b3AlignedAllocator<b3AlignedObjectArray<typename T>::T, 16> b3AlignedObjectArray<typename T>::m_allocator [b3AlignedObjectArray.h <115:6 115:16>]
REFERENCE_USAGE void b3AlignedObjectArray<typename T>::deallocate() -> b3AlignedObjectArray<typename T>::T * b3AlignedObjectArray<typename T>::m_data [b3AlignedObjectArray.h <115:29 115:34>]
REFERENCE_USAGE void b3AlignedObjectArray<typename T>::deallocate() -> b3AlignedObjectArray<typename T>::T * b3AlignedObjectArray<typename T>::m_data [b3AlignedObjectArray.h <117:5 117:10>]
SYMBOL_METHOD public void b3AlignedObjectArray<typename T>::b3AlignedObjectArray<T>() [b3AlignedObjectArray.h <126:3 <126:3 126:22> 129:3>]
SYMBOL_FUNCTION void b3AlignedObjectArray<typename T>::init()
REFERENCE_CALL void b3AlignedObjectArray<typename T>::b3AlignedObjectArray<T>() -> void b3AlignedObjectArray<typename T>::init() [b3AlignedObjectArray.h <128:4 128:7>]
SYMBOL_METHOD public void b3AlignedObjectArray<typename T>::~b3AlignedObjectArray<T>() [b3AlignedObjectArray.h <131:3 <131:3 131:23> 134:3>]
SYMBOL_FUNCTION void b3AlignedObjectArray<typename T>::clear()
REFERENCE_CALL void b3AlignedObjectArray<typename T>::~b3AlignedObjectArray<T>() -> void b3AlignedObjectArray<typename T>::clear() [b3AlignedObjectArray.h <133:4 133:8>]
SYMBOL_METHOD public void b3AlignedObjectArray<typename T>::b3AlignedObjectArray<T>(const b3AlignedObjectArray<T> &) [b3AlignedObjectArray.h <137:3 <137:3 137:22> 144:3>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<137:52> [b3AlignedObjectArray.h <137:52 137:61>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<typename T>::b3AlignedObjectArray<T>(const b3AlignedObjectArray<T> &) -> b3AlignedObjectArray<T> [b3AlignedObjectArray.h <137:30 137:49>]
REFERENCE_CALL void b3AlignedObjectArray<typename T>::b3AlignedObjectArray<T>(const b3AlignedObjectArray<T> &) -> void b3AlignedObjectArray<typename T>::init() [b3AlignedObjectArray.h <139:4 139:7>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<141:8> [b3AlignedObjectArray.h <141:8 141:16>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<typename T>::b3AlignedObjectArray<T>(const b3AlignedObjectArray<T> &) -> int [b3AlignedObjectArray.h <141:4 141:6>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<137:52> [b3AlignedObjectArray.h <141:20 141:29>]
SYMBOL_FUNCTION void b3AlignedObjectArray<typename T>::resize(int, const b3AlignedObjectArray<typename T>::T &)
REFERENCE_CALL void b3AlignedObjectArray<typename T>::b3AlignedObjectArray<T>(const b3AlignedObjectArray<T> &) -> void b3AlignedObjectArray<typename T>::resize(int, const b3AlignedObjectArray<typename T>::T &) [b3AlignedObjectArray.h <142:4 142:9>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<141:8> [b3AlignedObjectArray.h <142:12 142:20>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<137:52> [b3AlignedObjectArray.h <143:4 143:13>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<141:8> [b3AlignedObjectArray.h <143:23 143:31>]
REFERENCE_USAGE void b3AlignedObjectArray<typename T>::b3AlignedObjectArray<T>(const b3AlignedObjectArray<T> &) -> b3AlignedObjectArray<typename T>::T * b3AlignedObjectArray<typename T>::m_data [b3AlignedObjectArray.h <143:34 143:39>]
SYMBOL_METHOD public int b3AlignedObjectArray<typename T>::size() const [b3AlignedObjectArray.h <149:3 <149:23 149:26> 152:3>]
REFERENCE_TYPE_USAGE int b3AlignedObjectArray<typename T>::size() const -> int [b3AlignedObjectArray.h <149:19 149:21>]
REFERENCE_USAGE int b3AlignedObjectArray<typename T>::size() const -> int b3AlignedObjectArray<typename T>::m_size [b3AlignedObjectArray.h <151:11 151:16>]
SYMBOL_METHOD public const b3AlignedObjectArray<typename T>::T & b3AlignedObjectArray<typename T>::at(int) const [b3AlignedObjectArray.h <154:3 <154:28 154:29> 159:3>]
REFERENCE_TYPE_USAGE const b3AlignedObjectArray<typename T>::T & b3AlignedObjectArray<typename T>::at(int) const -> b3AlignedObjectArray<typename T>::T [b3AlignedObjectArray.h <154:25 154:25>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<154:35> [b3AlignedObjectArray.h <154:35 154:35>]
REFERENCE_TYPE_USAGE const b3AlignedObjectArray<typename T>::T & b3AlignedObjectArray<typename T>::at(int) const -> int [b3AlignedObjectArray.h <154:31 154:33>]
REFERENCE_USAGE const b3AlignedObjectArray<typename T>::T & b3AlignedObjectArray<typename T>::at(int) const -> b3AlignedObjectArray<typename T>::T * b3AlignedObjectArray<typename T>::m_data [b3AlignedObjectArray.h <158:11 158:16>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<154:35> [b3AlignedObjectArray.h <158:18 158:18>]
SYMBOL_METHOD public b3AlignedObjectArray<typename T>::T & b3AlignedObjectArray<typename T>::at(int) [b3AlignedObjectArray.h <161:3 <161:22 161:23> 166:3>]
REFERENCE_TYPE_USAGE b3AlignedObjectArray<typename T>::T & b3AlignedObjectArray<typename T>::at(int) -> b3AlignedObjectArray<typename T>::T [b3AlignedObjectArray.h <161:19 161:19>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<161:29> [b3AlignedObjectArray.h <161:29 161:29>]
REFERENCE_TYPE_USAGE b3AlignedObjectArray<typename T>::T & b3AlignedObjectArray<typename T>::at(int) -> int [b3AlignedObjectArray.h <161:25 161:27>]
REFERENCE_USAGE b3AlignedObjectArray<typename T>::T & b3AlignedObjectArray<typename T>::at(int) -> b3AlignedObjectArray<typename T>::T * b3AlignedObjectArray<typename T>::m_data [b3AlignedObjectArray.h <165:11 165:16>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<161:29> [b3AlignedObjectArray.h <165:18 165:18>]
SYMBOL_METHOD public const b3AlignedObjectArray<typename T>::T & b3AlignedObjectArray<typename T>::operator[](int) const [b3AlignedObjectArray.h <168:3 <168:28 168:37> 173:3>]
REFERENCE_TYPE_USAGE const b3AlignedObjectArray<typename T>::T & b3AlignedObjectArray<typename T>::operator[](int) const -> b3AlignedObjectArray<typename T>::T [b3AlignedObjectArray.h <168:25 168:25>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<168:43> [b3AlignedObjectArray.h <168:43 168:43>]
REFERENCE_TYPE_USAGE const b3AlignedObjectArray<typename T>::T & b3AlignedObjectArray<typename T>::operator[](int) const -> int [b3AlignedObjectArray.h <168:39 168:41>]
REFERENCE_USAGE const b3AlignedObjectArray<typename T>::T & b3AlignedObjectArray<typename T>::operator[](int) const -> b3AlignedObjectArray<typename T>::T * b3AlignedObjectArray<typename T>::m_data [b3AlignedObjectArray.h <172:11 172:16>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<168:43> [b3AlignedObjectArray.h <172:18 172:18>]
SYMBOL_METHOD public b3AlignedObjectArray<typename T>::T & b3AlignedObjectArray<typename T>::operator[](int) [b3AlignedObjectArray.h <175:3 <175:22 175:31> 180:3>]
REFERENCE_TYPE_USAGE b3AlignedObjectArray<typename T>::T & b3AlignedObjectArray<typename T>::operator[](int) -> b3AlignedObjectArray<typename T>::T [b3AlignedObjectArray.h <175:19 175:19>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<175:37> [b3AlignedObjectArray.h <175:37 175:37>]
REFERENCE_TYPE_USAGE b3AlignedObjectArray<typename T>::T & b3AlignedObjectArray<typename T>::operator[](int) -> int [b3AlignedObjectArray.h <175:33 175:35>]
REFERENCE_USAGE b3AlignedObjectArray<typename T>::T & b3AlignedObjectArray<typename T>::operator[](int) -> b3AlignedObjectArray<typename T>::T * b3AlignedObjectArray<typename T>::m_data [b3AlignedObjectArray.h <179:11 179:16>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<175:37> [b3AlignedObjectArray.h <179:18 179:18>]
SYMBOL_METHOD public void b3AlignedObjectArray<typename T>::clear() [b3AlignedObjectArray.h <184:3 <184:24 184:28> 191:3>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<typename T>::clear() -> void [b3AlignedObjectArray.h <184:19 184:22>]
SYMBOL_FUNCTION void b3AlignedObjectArray<typename T>::destroy(int, int)
REFERENCE_CALL void b3AlignedObjectArray<typename T>::clear() -> void b3AlignedObjectArray<typename T>::destroy(int, int) [b3AlignedObjectArray.h <186:4 186:10>]
SYMBOL_FUNCTION int b3AlignedObjectArray<typename T>::size() const
REFERENCE_CALL void b3AlignedObjectArray<typename T>::clear() -> int b3AlignedObjectArray<typename T>::size() const [b3AlignedObjectArray.h <186:14 186:17>]
SYMBOL_FUNCTION void b3AlignedObjectArray<typename T>::deallocate()
REFERENCE_CALL void b3AlignedObjectArray<typename T>::clear() -> void b3AlignedObjectArray<typename T>::deallocate() [b3AlignedObjectArray.h <188:4 188:13>]
REFERENCE_CALL void b3AlignedObjectArray<typename T>::clear() -> void b3AlignedObjectArray<typename T>::init() [b3AlignedObjectArray.h <190:4 190:7>]
SYMBOL_METHOD public void b3AlignedObjectArray<typename T>::pop_back() [b3AlignedObjectArray.h <193:3 <193:24 193:31> 198:3>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<typename T>::pop_back() -> void [b3AlignedObjectArray.h <193:19 193:22>]
REFERENCE_USAGE void b3AlignedObjectArray<typename T>::pop_back() -> int b3AlignedObjectArray<typename T>::m_size [b3AlignedObjectArray.h <196:4 196:9>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<typename T>::pop_back() -> b3AlignedObjectArray<typename T>::T [b3AlignedObjectArray.h <197:20 197:20>]
REFERENCE_CALL void b3AlignedObjectArray<typename T>::pop_back() -> b3AlignedObjectArray<typename T>::T * b3AlignedObjectArray<typename T>::m_data [b3AlignedObjectArray.h <197:4 197:9>]
SYMBOL_FUNCTION int b3AlignedObjectArray<typename T>::m_size
REFERENCE_CALL void b3AlignedObjectArray<typename T>::pop_back() -> int b3AlignedObjectArray<typename T>::m_size [b3AlignedObjectArray.h <197:11 197:16>]
SYMBOL_METHOD public void b3AlignedObjectArray<typename T>::resizeNoInitialize(int) [b3AlignedObjectArray.h <203:3 <203:24 203:41> 218:3>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<typename T>::resizeNoInitialize(int) -> void [b3AlignedObjectArray.h <203:19 203:22>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<203:47> [b3AlignedObjectArray.h <203:47 203:53>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<typename T>::resizeNoInitialize(int) -> int [b3AlignedObjectArray.h <203:43 203:45>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<205:8> [b3AlignedObjectArray.h <205:8 205:14>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<typename T>::resizeNoInitialize(int) -> int [b3AlignedObjectArray.h <205:4 205:6>]
REFERENCE_CALL void b3AlignedObjectArray<typename T>::resizeNoInitialize(int) -> int b3AlignedObjectArray<typename T>::size() const [b3AlignedObjectArray.h <205:18 205:21>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<203:47> [b3AlignedObjectArray.h <207:8 207:14>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<205:8> [b3AlignedObjectArray.h <207:18 207:24>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<203:47> [b3AlignedObjectArray.h <211:9 211:15>]
REFERENCE_CALL void b3AlignedObjectArray<typename T>::resizeNoInitialize(int) -> int b3AlignedObjectArray<typename T>::size() const [b3AlignedObjectArray.h <211:19 211:22>]
SYMBOL_FUNCTION void b3AlignedObjectArray<typename T>::reserve(int)
REFERENCE_CALL void b3AlignedObjectArray<typename T>::resizeNoInitialize(int) -> void b3AlignedObjectArray<typename T>::reserve(int) [b3AlignedObjectArray.h <213:6 213:12>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<203:47> [b3AlignedObjectArray.h <213:14 213:20>]
REFERENCE_USAGE void b3AlignedObjectArray<typename T>::resizeNoInitialize(int) -> int b3AlignedObjectArray<typename T>::m_size [b3AlignedObjectArray.h <217:4 217:9>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<203:47> [b3AlignedObjectArray.h <217:13 217:19>]
SYMBOL_METHOD public void b3AlignedObjectArray<typename T>::resize(int, const b3AlignedObjectArray<typename T>::T &) [b3AlignedObjectArray.h <220:3 <220:24 220:29> 246:3>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<typename T>::resize(int, const b3AlignedObjectArray<typename T>::T &) -> void [b3AlignedObjectArray.h <220:19 220:22>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<220:35> [b3AlignedObjectArray.h <220:35 220:41>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<typename T>::resize(int, const b3AlignedObjectArray<typename T>::T &) -> int [b3AlignedObjectArray.h <220:31 220:33>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<220:53> [b3AlignedObjectArray.h <220:53 220:60>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<typename T>::resize(int, const b3AlignedObjectArray<typename T>::T &) -> b3AlignedObjectArray<typename T>::T [b3AlignedObjectArray.h <220:50 220:50>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<typename T>::resize(int, const b3AlignedObjectArray<typename T>::T &) -> b3AlignedObjectArray<typename T>::T [b3AlignedObjectArray.h <220:62 220:62>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<222:8> [b3AlignedObjectArray.h <222:8 222:14>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<typename T>::resize(int, const b3AlignedObjectArray<typename T>::T &) -> int [b3AlignedObjectArray.h <222:4 222:6>]
REFERENCE_CALL void b3AlignedObjectArray<typename T>::resize(int, const b3AlignedObjectArray<typename T>::T &) -> int b3AlignedObjectArray<typename T>::size() const [b3AlignedObjectArray.h <222:18 222:21>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<220:35> [b3AlignedObjectArray.h <224:8 224:14>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<222:8> [b3AlignedObjectArray.h <224:18 224:24>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<226:13> [b3AlignedObjectArray.h <226:13 226:13>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<typename T>::resize(int, const b3AlignedObjectArray<typename T>::T &) -> int [b3AlignedObjectArray.h <226:9 226:11>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<220:35> [b3AlignedObjectArray.h <226:17 226:23>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<226:13> [b3AlignedObjectArray.h <226:26 226:26>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<222:8> [b3AlignedObjectArray.h <226:30 226:36>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<226:13> [b3AlignedObjectArray.h <226:39 226:39>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<typename T>::resize(int, const b3AlignedObjectArray<typename T>::T &) -> b3AlignedObjectArray<typename T>::T [b3AlignedObjectArray.h <228:17 228:17>]
REFERENCE_CALL void b3AlignedObjectArray<typename T>::resize(int, const b3AlignedObjectArray<typename T>::T &) -> b3AlignedObjectArray<typename T>::T * b3AlignedObjectArray<typename T>::m_data [b3AlignedObjectArray.h <228:6 228:11>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<226:13> [b3AlignedObjectArray.h <228:13 228:13>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<220:35> [b3AlignedObjectArray.h <232:9 232:15>]
REFERENCE_CALL void b3AlignedObjectArray<typename T>::resize(int, const b3AlignedObjectArray<typename T>::T &) -> int b3AlignedObjectArray<typename T>::size() const [b3AlignedObjectArray.h <232:19 232:22>]
REFERENCE_CALL void b3AlignedObjectArray<typename T>::resize(int, const b3AlignedObjectArray<typename T>::T &) -> void b3AlignedObjectArray<typename T>::reserve(int) [b3AlignedObjectArray.h <234:6 234:12>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<220:35> [b3AlignedObjectArray.h <234:14 234:20>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<237:14> [b3AlignedObjectArray.h <237:14 237:14>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<typename T>::resize(int, const b3AlignedObjectArray<typename T>::T &) -> int [b3AlignedObjectArray.h <237:10 237:12>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<222:8> [b3AlignedObjectArray.h <237:16 237:22>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<237:14> [b3AlignedObjectArray.h <237:24 237:24>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<220:35> [b3AlignedObjectArray.h <237:26 237:32>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<237:14> [b3AlignedObjectArray.h <237:34 237:34>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<typename T>::resize(int, const b3AlignedObjectArray<typename T>::T &) -> b3AlignedObjectArray<typename T>::T [b3AlignedObjectArray.h <239:24 239:24>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<220:53> [b3AlignedObjectArray.h <239:26 239:33>]
REFERENCE_USAGE void b3AlignedObjectArray<typename T>::resize(int, const b3AlignedObjectArray<typename T>::T &) -> b3AlignedObjectArray<typename T>::T * b3AlignedObjectArray<typename T>::m_data [b3AlignedObjectArray.h <239:13 239:18>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<237:14> [b3AlignedObjectArray.h <239:20 239:20>]
REFERENCE_USAGE void b3AlignedObjectArray<typename T>::resize(int, const b3AlignedObjectArray<typename T>::T &) -> int b3AlignedObjectArray<typename T>::m_size [b3AlignedObjectArray.h <245:4 245:9>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<220:35> [b3AlignedObjectArray.h <245:13 245:19>]
SYMBOL_METHOD public b3AlignedObjectArray<typename T>::T & b3AlignedObjectArray<typename T>::expandNonInitializing() [b3AlignedObjectArray.h <247:3 <247:23 247:43> 257:3>]
REFERENCE_TYPE_USAGE b3AlignedObjectArray<typename T>::T & b3AlignedObjectArray<typename T>::expandNonInitializing() -> b3AlignedObjectArray<typename T>::T [b3AlignedObjectArray.h <247:19 247:19>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<249:8> [b3AlignedObjectArray.h <249:8 249:9>]
REFERENCE_TYPE_USAGE b3AlignedObjectArray<typename T>::T & b3AlignedObjectArray<typename T>::expandNonInitializing() -> int [b3AlignedObjectArray.h <249:4 249:6>]
REFERENCE_CALL b3AlignedObjectArray<typename T>::T & b3AlignedObjectArray<typename T>::expandNonInitializing() -> int b3AlignedObjectArray<typename T>::size() const [b3AlignedObjectArray.h <249:13 249:16>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<249:8> [b3AlignedObjectArray.h <250:8 250:9>]
SYMBOL_FUNCTION int b3AlignedObjectArray<typename T>::capacity() const
REFERENCE_CALL b3AlignedObjectArray<typename T>::T & b3AlignedObjectArray<typename T>::expandNonInitializing() -> int b3AlignedObjectArray<typename T>::capacity() const [b3AlignedObjectArray.h <250:14 250:21>]
REFERENCE_CALL b3AlignedObjectArray<typename T>::T & b3AlignedObjectArray<typename T>::expandNonInitializing() -> void b3AlignedObjectArray<typename T>::reserve(int) [b3AlignedObjectArray.h <252:5 252:11>]
SYMBOL_FUNCTION int b3AlignedObjectArray<typename T>::allocSize(int)
REFERENCE_CALL b3AlignedObjectArray<typename T>::T & b3AlignedObjectArray<typename T>::expandNonInitializing() -> int b3AlignedObjectArray<typename T>::allocSize(int) [b3AlignedObjectArray.h <252:14 252:22>]
REFERENCE_CALL b3AlignedObjectArray<typename T>::T & b3AlignedObjectArray<typename T>::expandNonInitializing() -> int b3AlignedObjectArray<typename T>::size() const [b3AlignedObjectArray.h <252:24 252:27>]
REFERENCE_USAGE b3AlignedObjectArray<typename T>::T & b3AlignedObjectArray<typename T>::expandNonInitializing() -> int b3AlignedObjectArray<typename T>::m_size [b3AlignedObjectArray.h <254:4 254:9>]
REFERENCE_USAGE b3AlignedObjectArray<typename T>::T & b3AlignedObjectArray<typename T>::expandNonInitializing() -> b3AlignedObjectArray<typename T>::T * b3AlignedObjectArray<typename T>::m_data [b3AlignedObjectArray.h <256:11 256:16>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<249:8> [b3AlignedObjectArray.h <256:18 256:19>]
SYMBOL_METHOD public b3AlignedObjectArray<typename T>::T & b3AlignedObjectArray<typename T>::expand(const b3AlignedObjectArray<typename T>::T &) [b3AlignedObjectArray.h <260:3 <260:23 260:28> 273:3>]
REFERENCE_TYPE_USAGE b3AlignedObjectArray<typename T>::T & b3AlignedObjectArray<typename T>::expand(const b3AlignedObjectArray<typename T>::T &) -> b3AlignedObjectArray<typename T>::T [b3AlignedObjectArray.h <260:19 260:19>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<260:40> [b3AlignedObjectArray.h <260:40 260:48>]
REFERENCE_TYPE_USAGE b3AlignedObjectArray<typename T>::T & b3AlignedObjectArray<typename T>::expand(const b3AlignedObjectArray<typename T>::T &) -> b3AlignedObjectArray<typename T>::T [b3AlignedObjectArray.h <260:37 260:37>]
REFERENCE_TYPE_USAGE b3AlignedObjectArray<typename T>::T & b3AlignedObjectArray<typename T>::expand(const b3AlignedObjectArray<typename T>::T &) -> b3AlignedObjectArray<typename T>::T [b3AlignedObjectArray.h <260:50 260:50>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<262:8> [b3AlignedObjectArray.h <262:8 262:9>]
REFERENCE_TYPE_USAGE b3AlignedObjectArray<typename T>::T & b3AlignedObjectArray<typename T>::expand(const b3AlignedObjectArray<typename T>::T &) -> int [b3AlignedObjectArray.h <262:4 262:6>]
REFERENCE_CALL b3AlignedObjectArray<typename T>::T & b3AlignedObjectArray<typename T>::expand(const b3AlignedObjectArray<typename T>::T &) -> int b3AlignedObjectArray<typename T>::size() const [b3AlignedObjectArray.h <262:13 262:16>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<262:8> [b3AlignedObjectArray.h <263:8 263:9>]
REFERENCE_CALL b3AlignedObjectArray<typename T>::T & b3AlignedObjectArray<typename T>::expand(const b3AlignedObjectArray<typename T>::T &) -> int b3AlignedObjectArray<typename T>::capacity() const [b3AlignedObjectArray.h <263:14 263:21>]
REFERENCE_CALL b3AlignedObjectArray<typename T>::T & b3AlignedObjectArray<typename T>::expand(const b3AlignedObjectArray<typename T>::T &) -> void b3AlignedObjectArray<typename T>::reserve(int) [b3AlignedObjectArray.h <265:5 265:11>]
REFERENCE_CALL b3AlignedObjectArray<typename T>::T & b3AlignedObjectArray<typename T>::expand(const b3AlignedObjectArray<typename T>::T &) -> int b3AlignedObjectArray<typename T>::allocSize(int) [b3AlignedObjectArray.h <265:14 265:22>]
REFERENCE_CALL b3AlignedObjectArray<typename T>::T & b3AlignedObjectArray<typename T>::expand(const b3AlignedObjectArray<typename T>::T &) -> int b3AlignedObjectArray<typename T>::size() const [b3AlignedObjectArray.h <265:24 265:27>]
REFERENCE_USAGE b3AlignedObjectArray<typename T>::T & b3AlignedObjectArray<typename T>::expand(const b3AlignedObjectArray<typename T>::T &) -> int b3AlignedObjectArray<typename T>::m_size [b3AlignedObjectArray.h <267:4 267:9>]
REFERENCE_TYPE_USAGE b3AlignedObjectArray<typename T>::T & b3AlignedObjectArray<typename T>::expand(const b3AlignedObjectArray<typename T>::T &) -> b3AlignedObjectArray<typename T>::T [b3AlignedObjectArray.h <269:22 269:22>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<260:40> [b3AlignedObjectArray.h <269:24 269:32>]
REFERENCE_USAGE b3AlignedObjectArray<typename T>::T & b3AlignedObjectArray<typename T>::expand(const b3AlignedObjectArray<typename T>::T &) -> b3AlignedObjectArray<typename T>::T * b3AlignedObjectArray<typename T>::m_data [b3AlignedObjectArray.h <269:10 269:15>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<262:8> [b3AlignedObjectArray.h <269:17 269:18>]
REFERENCE_USAGE b3AlignedObjectArray<typename T>::T & b3AlignedObjectArray<typename T>::expand(const b3AlignedObjectArray<typename T>::T &) -> b3AlignedObjectArray<typename T>::T * b3AlignedObjectArray<typename T>::m_data [b3AlignedObjectArray.h <272:11 272:16>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<262:8> [b3AlignedObjectArray.h <272:18 272:19>]
SYMBOL_METHOD public void b3AlignedObjectArray<typename T>::push_back(const b3AlignedObjectArray<typename T>::T &) [b3AlignedObjectArray.h <276:3 <276:24 276:32> 291:3>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<typename T>::push_back(const b3AlignedObjectArray<typename T>::T &) -> void [b3AlignedObjectArray.h <276:19 276:22>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<276:43> [b3AlignedObjectArray.h <276:43 276:46>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<typename T>::push_back(const b3AlignedObjectArray<typename T>::T &) -> b3AlignedObjectArray<typename T>::T [b3AlignedObjectArray.h <276:40 276:40>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<278:8> [b3AlignedObjectArray.h <278:8 278:9>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<typename T>::push_back(const b3AlignedObjectArray<typename T>::T &) -> int [b3AlignedObjectArray.h <278:4 278:6>]
REFERENCE_CALL void b3AlignedObjectArray<typename T>::push_back(const b3AlignedObjectArray<typename T>::T &) -> int b3AlignedObjectArray<typename T>::size() const [b3AlignedObjectArray.h <278:13 278:16>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<278:8> [b3AlignedObjectArray.h <279:8 279:9>]
REFERENCE_CALL void b3AlignedObjectArray<typename T>::push_back(const b3AlignedObjectArray<typename T>::T &) -> int b3AlignedObjectArray<typename T>::capacity() const [b3AlignedObjectArray.h <279:14 279:21>]
REFERENCE_CALL void b3AlignedObjectArray<typename T>::push_back(const b3AlignedObjectArray<typename T>::T &) -> void b3AlignedObjectArray<typename T>::reserve(int) [b3AlignedObjectArray.h <281:5 281:11>]
REFERENCE_CALL void b3AlignedObjectArray<typename T>::push_back(const b3AlignedObjectArray<typename T>::T &) -> int b3AlignedObjectArray<typename T>::allocSize(int) [b3AlignedObjectArray.h <281:14 281:22>]
REFERENCE_CALL void b3AlignedObjectArray<typename T>::push_back(const b3AlignedObjectArray<typename T>::T &) -> int b3AlignedObjectArray<typename T>::size() const [b3AlignedObjectArray.h <281:24 281:27>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<typename T>::push_back(const b3AlignedObjectArray<typename T>::T &) -> b3AlignedObjectArray<typename T>::T [b3AlignedObjectArray.h <285:28 285:28>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<276:43> [b3AlignedObjectArray.h <285:30 285:33>]
REFERENCE_USAGE void b3AlignedObjectArray<typename T>::push_back(const b3AlignedObjectArray<typename T>::T &) -> b3AlignedObjectArray<typename T>::T * b3AlignedObjectArray<typename T>::m_data [b3AlignedObjectArray.h <285:11 285:16>]
REFERENCE_USAGE void b3AlignedObjectArray<typename T>::push_back(const b3AlignedObjectArray<typename T>::T &) -> int b3AlignedObjectArray<typename T>::m_size [b3AlignedObjectArray.h <285:18 285:23>]
REFERENCE_USAGE void b3AlignedObjectArray<typename T>::push_back(const b3AlignedObjectArray<typename T>::T &) -> int b3AlignedObjectArray<typename T>::m_size [b3AlignedObjectArray.h <290:4 290:9>]
SYMBOL_METHOD public int b3AlignedObjectArray<typename T>::capacity() const [b3AlignedObjectArray.h <295:3 <295:23 295:30> 298:3>]
REFERENCE_TYPE_USAGE int b3AlignedObjectArray<typename T>::capacity() const -> int [b3AlignedObjectArray.h <295:19 295:21>]
REFERENCE_USAGE int b3AlignedObjectArray<typename T>::capacity() const -> int b3AlignedObjectArray<typename T>::m_capacity [b3AlignedObjectArray.h <297:11 297:20>]
SYMBOL_METHOD public void b3AlignedObjectArray<typename T>::reserve(int) [b3AlignedObjectArray.h <300:3 <300:24 300:30> 326:3>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<typename T>::reserve(int) -> void [b3AlignedObjectArray.h <300:19 300:22>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<300:36> [b3AlignedObjectArray.h <300:36 300:41>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<typename T>::reserve(int) -> int [b3AlignedObjectArray.h <300:32 300:34>]
REFERENCE_CALL void b3AlignedObjectArray<typename T>::reserve(int) -> int b3AlignedObjectArray<typename T>::capacity() const [b3AlignedObjectArray.h <302:8 302:15>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<300:36> [b3AlignedObjectArray.h <302:21 302:26>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<304:8> [b3AlignedObjectArray.h <304:8 304:8>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<typename T>::reserve(int) -> b3AlignedObjectArray<typename T>::T [b3AlignedObjectArray.h <304:5 304:5>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<typename T>::reserve(int) -> b3AlignedObjectArray<typename T>::T [b3AlignedObjectArray.h <304:13 304:13>]
SYMBOL_FUNCTION void * b3AlignedObjectArray<typename T>::allocate(int)
REFERENCE_CALL void b3AlignedObjectArray<typename T>::reserve(int) -> void * b3AlignedObjectArray<typename T>::allocate(int) [b3AlignedObjectArray.h <304:16 304:23>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<300:36> [b3AlignedObjectArray.h <304:25 304:30>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<304:8> [b3AlignedObjectArray.h <306:9 306:9>]
SYMBOL_FUNCTION void b3OutputErrorMessageVarArgsInternal(const char *)
REFERENCE_CALL void b3AlignedObjectArray<typename T>::reserve(int) -> void b3OutputErrorMessageVarArgsInternal(const char *) [b3AlignedObjectArray.h <308:6 308:12>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<300:36> [b3AlignedObjectArray.h <309:6 309:11>]
REFERENCE_USAGE void b3AlignedObjectArray<typename T>::reserve(int) -> int b3AlignedObjectArray<typename T>::m_size [b3AlignedObjectArray.h <310:6 310:11>]
SYMBOL_FUNCTION void b3AlignedObjectArray<typename T>::copy(int, int, b3AlignedObjectArray<typename T>::T *) const
REFERENCE_CALL void b3AlignedObjectArray<typename T>::reserve(int) -> void b3AlignedObjectArray<typename T>::copy(int, int, b3AlignedObjectArray<typename T>::T *) const [b3AlignedObjectArray.h <312:5 312:8>]
REFERENCE_CALL void b3AlignedObjectArray<typename T>::reserve(int) -> int b3AlignedObjectArray<typename T>::size() const [b3AlignedObjectArray.h <312:13 312:16>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<304:8> [b3AlignedObjectArray.h <312:21 312:21>]
REFERENCE_CALL void b3AlignedObjectArray<typename T>::reserve(int) -> void b3AlignedObjectArray<typename T>::destroy(int, int) [b3AlignedObjectArray.h <314:5 314:11>]
REFERENCE_CALL void b3AlignedObjectArray<typename T>::reserve(int) -> int b3AlignedObjectArray<typename T>::size() const [b3AlignedObjectArray.h <314:15 314:18>]
REFERENCE_CALL void b3AlignedObjectArray<typename T>::reserve(int) -> void b3AlignedObjectArray<typename T>::deallocate() [b3AlignedObjectArray.h <316:5 316:14>]
REFERENCE_USAGE void b3AlignedObjectArray<typename T>::reserve(int) -> bool b3AlignedObjectArray<typename T>::m_ownsMemory [b3AlignedObjectArray.h <319:5 319:16>]
REFERENCE_USAGE void b3AlignedObjectArray<typename T>::reserve(int) -> b3AlignedObjectArray<typename T>::T * b3AlignedObjectArray<typename T>::m_data [b3AlignedObjectArray.h <321:5 321:10>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<304:8> [b3AlignedObjectArray.h <321:14 321:14>]
REFERENCE_USAGE void b3AlignedObjectArray<typename T>::reserve(int) -> int b3AlignedObjectArray<typename T>::m_capacity [b3AlignedObjectArray.h <323:5 323:14>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<300:36> [b3AlignedObjectArray.h <323:18 323:23>]
SYMBOL_CLASS public b3AlignedObjectArray<typename T>::less [b3AlignedObjectArray.h <329:3 <329:9 329:12> 337:3>]
SYMBOL_METHOD public bool b3AlignedObjectArray<typename T>::less::operator()(const b3AlignedObjectArray<typename T>::T &, const b3AlignedObjectArray<typename T>::T &) [b3AlignedObjectArray.h <333:5 <333:10 333:19> 336:5>]
REFERENCE_TYPE_USAGE bool b3AlignedObjectArray<typename T>::less::operator()(const b3AlignedObjectArray<typename T>::T &, const b3AlignedObjectArray<typename T>::T &) -> bool [b3AlignedObjectArray.h <333:5 333:8>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<333:32> [b3AlignedObjectArray.h <333:32 333:32>]
REFERENCE_TYPE_USAGE bool b3AlignedObjectArray<typename T>::less::operator()(const b3AlignedObjectArray<typename T>::T &, const b3AlignedObjectArray<typename T>::T &) -> b3AlignedObjectArray<typename T>::T [b3AlignedObjectArray.h <333:29 333:29>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<333:44> [b3AlignedObjectArray.h <333:44 333:44>]
REFERENCE_TYPE_USAGE bool b3AlignedObjectArray<typename T>::less::operator()(const b3AlignedObjectArray<typename T>::T &, const b3AlignedObjectArray<typename T>::T &) -> b3AlignedObjectArray<typename T>::T [b3AlignedObjectArray.h <333:41 333:41>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<333:32> [b3AlignedObjectArray.h <335:15 335:15>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<333:44> [b3AlignedObjectArray.h <335:19 335:19>]
SYMBOL_METHOD public void b3AlignedObjectArray<typename T>::quickSortInternal<typename L>(const L &, int, int) [b3AlignedObjectArray.h <340:3 <341:8 341:24> 367:3>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<typename T>::quickSortInternal<typename L>(const L &, int, int) -> void [b3AlignedObjectArray.h <341:3 341:6>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<341:35> [b3AlignedObjectArray.h <341:35 341:45>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<typename T>::quickSortInternal<typename L>(const L &, int, int) -> b3AlignedObjectArray<typename T>::quickSortInternal<typename L>::L [b3AlignedObjectArray.h <341:32 341:32>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<341:51> [b3AlignedObjectArray.h <341:51 341:52>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<typename T>::quickSortInternal<typename L>(const L &, int, int) -> int [b3AlignedObjectArray.h <341:47 341:49>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<341:59> [b3AlignedObjectArray.h <341:59 341:60>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<typename T>::quickSortInternal<typename L>(const L &, int, int) -> int [b3AlignedObjectArray.h <341:55 341:57>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<345:8> [b3AlignedObjectArray.h <345:8 345:8>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<typename T>::quickSortInternal<typename L>(const L &, int, int) -> int [b3AlignedObjectArray.h <345:4 345:6>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<341:51> [b3AlignedObjectArray.h <345:10 345:11>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<345:14> [b3AlignedObjectArray.h <345:14 345:14>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<341:59> [b3AlignedObjectArray.h <345:16 345:17>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<346:6> [b3AlignedObjectArray.h <346:6 346:6>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<typename T>::quickSortInternal<typename L>(const L &, int, int) -> b3AlignedObjectArray<typename T>::T [b3AlignedObjectArray.h <346:4 346:4>]
REFERENCE_USAGE void b3AlignedObjectArray<typename T>::quickSortInternal<typename L>(const L &, int, int) -> b3AlignedObjectArray<typename T>::T * b3AlignedObjectArray<typename T>::m_data [b3AlignedObjectArray.h <346:8 346:13>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<341:51> [b3AlignedObjectArray.h <346:16 346:17>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<341:59> [b3AlignedObjectArray.h <346:19 346:20>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<341:35> [b3AlignedObjectArray.h <351:12 351:22>]
REFERENCE_USAGE void b3AlignedObjectArray<typename T>::quickSortInternal<typename L>(const L &, int, int) -> b3AlignedObjectArray<typename T>::T * b3AlignedObjectArray<typename T>::m_data [b3AlignedObjectArray.h <351:24 351:29>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<345:8> [b3AlignedObjectArray.h <351:31 351:31>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<346:6> [b3AlignedObjectArray.h <351:34 351:34>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<345:8> [b3AlignedObjectArray.h <352:6 352:6>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<341:35> [b3AlignedObjectArray.h <353:12 353:22>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<346:6> [b3AlignedObjectArray.h <353:24 353:24>]
REFERENCE_USAGE void b3AlignedObjectArray<typename T>::quickSortInternal<typename L>(const L &, int, int) -> b3AlignedObjectArray<typename T>::T * b3AlignedObjectArray<typename T>::m_data [b3AlignedObjectArray.h <353:26 353:31>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<345:14> [b3AlignedObjectArray.h <353:33 353:33>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<345:14> [b3AlignedObjectArray.h <354:6 354:6>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<345:8> [b3AlignedObjectArray.h <355:9 355:9>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<345:14> [b3AlignedObjectArray.h <355:12 355:12>]
SYMBOL_FUNCTION void b3AlignedObjectArray<typename T>::swap(int, int)
REFERENCE_CALL void b3AlignedObjectArray<typename T>::quickSortInternal<typename L>(const L &, int, int) -> void b3AlignedObjectArray<typename T>::swap(int, int) [b3AlignedObjectArray.h <357:6 357:9>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<345:8> [b3AlignedObjectArray.h <357:11 357:11>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<345:14> [b3AlignedObjectArray.h <357:13 357:13>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<345:8> [b3AlignedObjectArray.h <358:6 358:6>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<345:14> [b3AlignedObjectArray.h <358:11 358:11>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<345:8> [b3AlignedObjectArray.h <360:13 360:13>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<345:14> [b3AlignedObjectArray.h <360:16 360:16>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<341:51> [b3AlignedObjectArray.h <363:8 363:9>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<345:14> [b3AlignedObjectArray.h <363:11 363:11>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<341:35> [b3AlignedObjectArray.h <364:24 364:34>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<341:51> [b3AlignedObjectArray.h <364:37 364:38>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<345:14> [b3AlignedObjectArray.h <364:41 364:41>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<345:8> [b3AlignedObjectArray.h <365:8 365:8>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<341:59> [b3AlignedObjectArray.h <365:10 365:11>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<341:35> [b3AlignedObjectArray.h <366:24 366:34>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<345:8> [b3AlignedObjectArray.h <366:37 366:37>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<341:59> [b3AlignedObjectArray.h <366:40 366:41>]
SYMBOL_TEMPLATE_PARAMETER b3AlignedObjectArray<typename T>::quickSortInternal<typename L>::L [b3AlignedObjectArray.h <340:22 340:22>]
SYMBOL_METHOD public void b3AlignedObjectArray<typename T>::quickSort<typename L>(const L &) [b3AlignedObjectArray.h <370:3 <371:8 371:16> 378:3>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<typename T>::quickSort<typename L>(const L &) -> void [b3AlignedObjectArray.h <371:3 371:6>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<371:27> [b3AlignedObjectArray.h <371:27 371:37>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<typename T>::quickSort<typename L>(const L &) -> b3AlignedObjectArray<typename T>::quickSort<typename L>::L [b3AlignedObjectArray.h <371:24 371:24>]
REFERENCE_CALL void b3AlignedObjectArray<typename T>::quickSort<typename L>(const L &) -> int b3AlignedObjectArray<typename T>::size() const [b3AlignedObjectArray.h <374:8 374:11>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<371:27> [b3AlignedObjectArray.h <376:23 376:33>]
REFERENCE_CALL void b3AlignedObjectArray<typename T>::quickSort<typename L>(const L &) -> int b3AlignedObjectArray<typename T>::size() const [b3AlignedObjectArray.h <376:37 376:40>]
SYMBOL_TEMPLATE_PARAMETER b3AlignedObjectArray<typename T>::quickSort<typename L>::L [b3AlignedObjectArray.h <370:22 370:22>]
SYMBOL_METHOD public void b3AlignedObjectArray<typename T>::downHeap<typename L>(b3AlignedObjectArray<typename T>::T *, int, int, const L &) [b3AlignedObjectArray.h <382:3 <383:8 383:15> 411:3>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<typename T>::downHeap<typename L>(b3AlignedObjectArray<typename T>::T *, int, int, const L &) -> void [b3AlignedObjectArray.h <383:3 383:6>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<383:20> [b3AlignedObjectArray.h <383:20 383:23>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<typename T>::downHeap<typename L>(b3AlignedObjectArray<typename T>::T *, int, int, const L &) -> b3AlignedObjectArray<typename T>::T [b3AlignedObjectArray.h <383:17 383:17>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<383:30> [b3AlignedObjectArray.h <383:30 383:30>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<typename T>::downHeap<typename L>(b3AlignedObjectArray<typename T>::T *, int, int, const L &) -> int [b3AlignedObjectArray.h <383:26 383:28>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<383:37> [b3AlignedObjectArray.h <383:37 383:37>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<typename T>::downHeap<typename L>(b3AlignedObjectArray<typename T>::T *, int, int, const L &) -> int [b3AlignedObjectArray.h <383:33 383:35>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<383:49> [b3AlignedObjectArray.h <383:49 383:59>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<typename T>::downHeap<typename L>(b3AlignedObjectArray<typename T>::T *, int, int, const L &) -> b3AlignedObjectArray<typename T>::downHeap<typename L>::L [b3AlignedObjectArray.h <383:46 383:46>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<388:6> [b3AlignedObjectArray.h <388:6 388:9>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<typename T>::downHeap<typename L>(b3AlignedObjectArray<typename T>::T *, int, int, const L &) -> b3AlignedObjectArray<typename T>::T [b3AlignedObjectArray.h <388:4 388:4>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<383:20> [b3AlignedObjectArray.h <388:13 388:16>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<383:30> [b3AlignedObjectArray.h <388:18 388:18>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<383:30> [b3AlignedObjectArray.h <390:11 390:11>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<383:37> [b3AlignedObjectArray.h <390:16 390:16>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<392:9> [b3AlignedObjectArray.h <392:9 392:13>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<typename T>::downHeap<typename L>(b3AlignedObjectArray<typename T>::T *, int, int, const L &) -> int [b3AlignedObjectArray.h <392:5 392:7>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<383:30> [b3AlignedObjectArray.h <392:19 392:19>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<392:9> [b3AlignedObjectArray.h <394:10 394:14>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<383:37> [b3AlignedObjectArray.h <394:18 394:18>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<383:49> [b3AlignedObjectArray.h <394:24 394:34>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<383:20> [b3AlignedObjectArray.h <394:36 394:39>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<392:9> [b3AlignedObjectArray.h <394:41 394:45>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<383:20> [b3AlignedObjectArray.h <394:54 394:57>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<392:9> [b3AlignedObjectArray.h <394:59 394:63>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<392:9> [b3AlignedObjectArray.h <396:6 396:10>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<383:49> [b3AlignedObjectArray.h <399:9 399:19>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<388:6> [b3AlignedObjectArray.h <399:21 399:24>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<383:20> [b3AlignedObjectArray.h <399:28 399:31>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<392:9> [b3AlignedObjectArray.h <399:33 399:37>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<383:20> [b3AlignedObjectArray.h <402:6 402:9>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<383:30> [b3AlignedObjectArray.h <402:11 402:11>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<383:20> [b3AlignedObjectArray.h <402:20 402:23>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<392:9> [b3AlignedObjectArray.h <402:25 402:29>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<383:30> [b3AlignedObjectArray.h <403:6 403:6>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<392:9> [b3AlignedObjectArray.h <403:10 403:14>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<383:20> [b3AlignedObjectArray.h <410:4 410:7>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<383:30> [b3AlignedObjectArray.h <410:9 410:9>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<388:6> [b3AlignedObjectArray.h <410:18 410:21>]
SYMBOL_TEMPLATE_PARAMETER b3AlignedObjectArray<typename T>::downHeap<typename L>::L [b3AlignedObjectArray.h <382:22 382:22>]
SYMBOL_METHOD public void b3AlignedObjectArray<typename T>::swap(int, int) [b3AlignedObjectArray.h <413:3 <413:8 413:11> 426:3>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<typename T>::swap(int, int) -> void [b3AlignedObjectArray.h <413:3 413:6>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<413:17> [b3AlignedObjectArray.h <413:17 413:22>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<typename T>::swap(int, int) -> int [b3AlignedObjectArray.h <413:13 413:15>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<413:28> [b3AlignedObjectArray.h <413:28 413:33>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<typename T>::swap(int, int) -> int [b3AlignedObjectArray.h <413:24 413:26>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<421:6> [b3AlignedObjectArray.h <421:6 421:9>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<typename T>::swap(int, int) -> b3AlignedObjectArray<typename T>::T [b3AlignedObjectArray.h <421:4 421:4>]
REFERENCE_USAGE void b3AlignedObjectArray<typename T>::swap(int, int) -> b3AlignedObjectArray<typename T>::T * b3AlignedObjectArray<typename T>::m_data [b3AlignedObjectArray.h <421:13 421:18>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<413:17> [b3AlignedObjectArray.h <421:20 421:25>]
REFERENCE_USAGE void b3AlignedObjectArray<typename T>::swap(int, int) -> b3AlignedObjectArray<typename T>::T * b3AlignedObjectArray<typename T>::m_data [b3AlignedObjectArray.h <422:4 422:9>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<413:17> [b3AlignedObjectArray.h <422:11 422:16>]
REFERENCE_USAGE void b3AlignedObjectArray<typename T>::swap(int, int) -> b3AlignedObjectArray<typename T>::T * b3AlignedObjectArray<typename T>::m_data [b3AlignedObjectArray.h <422:21 422:26>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<413:28> [b3AlignedObjectArray.h <422:28 422:33>]
REFERENCE_USAGE void b3AlignedObjectArray<typename T>::swap(int, int) -> b3AlignedObjectArray<typename T>::T * b3AlignedObjectArray<typename T>::m_data [b3AlignedObjectArray.h <423:4 423:9>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<413:28> [b3AlignedObjectArray.h <423:11 423:16>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<421:6> [b3AlignedObjectArray.h <423:21 423:24>]
SYMBOL_METHOD public void b3AlignedObjectArray<typename T>::heapSort<typename L>(const L &) [b3AlignedObjectArray.h <428:2 <429:7 429:14> 449:2>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<typename T>::heapSort<typename L>(const L &) -> void [b3AlignedObjectArray.h <429:2 429:5>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<429:25> [b3AlignedObjectArray.h <429:25 429:35>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<typename T>::heapSort<typename L>(const L &) -> b3AlignedObjectArray<typename T>::heapSort<typename L>::L [b3AlignedObjectArray.h <429:22 429:22>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<432:7> [b3AlignedObjectArray.h <432:7 432:7>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<typename T>::heapSort<typename L>(const L &) -> int [b3AlignedObjectArray.h <432:3 432:5>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<433:7> [b3AlignedObjectArray.h <433:7 433:7>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<typename T>::heapSort<typename L>(const L &) -> int [b3AlignedObjectArray.h <433:3 433:5>]
REFERENCE_USAGE void b3AlignedObjectArray<typename T>::heapSort<typename L>(const L &) -> int b3AlignedObjectArray<typename T>::m_size [b3AlignedObjectArray.h <433:11 433:16>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<432:7> [b3AlignedObjectArray.h <434:8 434:8>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<433:7> [b3AlignedObjectArray.h <434:12 434:12>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<432:7> [b3AlignedObjectArray.h <434:17 434:17>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<432:7> [b3AlignedObjectArray.h <434:24 434:24>]
REFERENCE_USAGE void b3AlignedObjectArray<typename T>::heapSort<typename L>(const L &) -> b3AlignedObjectArray<typename T>::T * b3AlignedObjectArray<typename T>::m_data [b3AlignedObjectArray.h <436:13 436:18>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<432:7> [b3AlignedObjectArray.h <436:21 436:21>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<433:7> [b3AlignedObjectArray.h <436:24 436:24>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<429:25> [b3AlignedObjectArray.h <436:27 436:37>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<433:7> [b3AlignedObjectArray.h <440:11 440:11>]
REFERENCE_CALL void b3AlignedObjectArray<typename T>::heapSort<typename L>(const L &) -> void b3AlignedObjectArray<typename T>::swap(int, int) [b3AlignedObjectArray.h <442:4 442:7>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<433:7> [b3AlignedObjectArray.h <442:11 442:11>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<433:7> [b3AlignedObjectArray.h <445:4 445:4>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<433:7> [b3AlignedObjectArray.h <445:8 445:8>]
REFERENCE_USAGE void b3AlignedObjectArray<typename T>::heapSort<typename L>(const L &) -> b3AlignedObjectArray<typename T>::T * b3AlignedObjectArray<typename T>::m_data [b3AlignedObjectArray.h <447:13 447:18>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<433:7> [b3AlignedObjectArray.h <447:24 447:24>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<429:25> [b3AlignedObjectArray.h <447:27 447:37>]
SYMBOL_TEMPLATE_PARAMETER b3AlignedObjectArray<typename T>::heapSort<typename L>::L [b3AlignedObjectArray.h <428:21 428:21>]
SYMBOL_METHOD public int b3AlignedObjectArray<typename T>::findBinarySearch(const b3AlignedObjectArray<typename T>::T &) const [b3AlignedObjectArray.h <452:2 <452:6 452:21> 468:2>]
REFERENCE_TYPE_USAGE int b3AlignedObjectArray<typename T>::findBinarySearch(const b3AlignedObjectArray<typename T>::T &) const -> int [b3AlignedObjectArray.h <452:2 452:4>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<452:32> [b3AlignedObjectArray.h <452:32 452:34>]
REFERENCE_TYPE_USAGE int b3AlignedObjectArray<typename T>::findBinarySearch(const b3AlignedObjectArray<typename T>::T &) const -> b3AlignedObjectArray<typename T>::T [b3AlignedObjectArray.h <452:29 452:29>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<454:7> [b3AlignedObjectArray.h <454:7 454:11>]
REFERENCE_TYPE_USAGE int b3AlignedObjectArray<typename T>::findBinarySearch(const b3AlignedObjectArray<typename T>::T &) const -> int [b3AlignedObjectArray.h <454:3 454:5>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<455:7> [b3AlignedObjectArray.h <455:7 455:10>]
REFERENCE_TYPE_USAGE int b3AlignedObjectArray<typename T>::findBinarySearch(const b3AlignedObjectArray<typename T>::T &) const -> int [b3AlignedObjectArray.h <455:3 455:5>]
REFERENCE_CALL int b3AlignedObjectArray<typename T>::findBinarySearch(const b3AlignedObjectArray<typename T>::T &) const -> int b3AlignedObjectArray<typename T>::size() const [b3AlignedObjectArray.h <455:14 455:17>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<454:7> [b3AlignedObjectArray.h <458:10 458:14>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<455:7> [b3AlignedObjectArray.h <458:19 458:22>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<459:8> [b3AlignedObjectArray.h <459:8 459:10>]
REFERENCE_TYPE_USAGE int b3AlignedObjectArray<typename T>::findBinarySearch(const b3AlignedObjectArray<typename T>::T &) const -> int [b3AlignedObjectArray.h <459:4 459:6>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<454:7> [b3AlignedObjectArray.h <459:15 459:19>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<455:7> [b3AlignedObjectArray.h <459:23 459:26>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<452:32> [b3AlignedObjectArray.h <460:8 460:10>]
REFERENCE_USAGE int b3AlignedObjectArray<typename T>::findBinarySearch(const b3AlignedObjectArray<typename T>::T &) const -> b3AlignedObjectArray<typename T>::T * b3AlignedObjectArray<typename T>::m_data [b3AlignedObjectArray.h <460:14 460:19>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<459:8> [b3AlignedObjectArray.h <460:21 460:23>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<454:7> [b3AlignedObjectArray.h <461:5 461:9>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<459:8> [b3AlignedObjectArray.h <461:13 461:15>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<452:32> [b3AlignedObjectArray.h <462:13 462:15>]
REFERENCE_USAGE int b3AlignedObjectArray<typename T>::findBinarySearch(const b3AlignedObjectArray<typename T>::T &) const -> b3AlignedObjectArray<typename T>::T * b3AlignedObjectArray<typename T>::m_data [b3AlignedObjectArray.h <462:19 462:24>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<459:8> [b3AlignedObjectArray.h <462:26 462:28>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<455:7> [b3AlignedObjectArray.h <463:5 463:8>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<459:8> [b3AlignedObjectArray.h <463:12 463:14>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<459:8> [b3AlignedObjectArray.h <465:12 465:14>]
REFERENCE_CALL int b3AlignedObjectArray<typename T>::findBinarySearch(const b3AlignedObjectArray<typename T>::T &) const -> int b3AlignedObjectArray<typename T>::size() const [b3AlignedObjectArray.h <467:10 467:13>]
SYMBOL_METHOD public int b3AlignedObjectArray<typename T>::findLinearSearch(const b3AlignedObjectArray<typename T>::T &) const [b3AlignedObjectArray.h <471:2 <471:6 471:21> 485:2>]
REFERENCE_TYPE_USAGE int b3AlignedObjectArray<typename T>::findLinearSearch(const b3AlignedObjectArray<typename T>::T &) const -> int [b3AlignedObjectArray.h <471:2 471:4>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<471:32> [b3AlignedObjectArray.h <471:32 471:34>]
REFERENCE_TYPE_USAGE int b3AlignedObjectArray<typename T>::findLinearSearch(const b3AlignedObjectArray<typename T>::T &) const -> b3AlignedObjectArray<typename T>::T [b3AlignedObjectArray.h <471:29 471:29>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<473:7> [b3AlignedObjectArray.h <473:7 473:11>]
REFERENCE_TYPE_USAGE int b3AlignedObjectArray<typename T>::findLinearSearch(const b3AlignedObjectArray<typename T>::T &) const -> int [b3AlignedObjectArray.h <473:3 473:5>]
REFERENCE_CALL int b3AlignedObjectArray<typename T>::findLinearSearch(const b3AlignedObjectArray<typename T>::T &) const -> int b3AlignedObjectArray<typename T>::size() const [b3AlignedObjectArray.h <473:13 473:16>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<474:7> [b3AlignedObjectArray.h <474:7 474:7>]
REFERENCE_TYPE_USAGE int b3AlignedObjectArray<typename T>::findLinearSearch(const b3AlignedObjectArray<typename T>::T &) const -> int [b3AlignedObjectArray.h <474:3 474:5>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<474:7> [b3AlignedObjectArray.h <476:8 476:8>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<474:7> [b3AlignedObjectArray.h <476:12 476:12>]
REFERENCE_CALL int b3AlignedObjectArray<typename T>::findLinearSearch(const b3AlignedObjectArray<typename T>::T &) const -> int b3AlignedObjectArray<typename T>::size() const [b3AlignedObjectArray.h <476:14 476:17>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<474:7> [b3AlignedObjectArray.h <476:21 476:21>]
REFERENCE_USAGE int b3AlignedObjectArray<typename T>::findLinearSearch(const b3AlignedObjectArray<typename T>::T &) const -> b3AlignedObjectArray<typename T>::T * b3AlignedObjectArray<typename T>::m_data [b3AlignedObjectArray.h <478:8 478:13>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<474:7> [b3AlignedObjectArray.h <478:15 478:15>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<471:32> [b3AlignedObjectArray.h <478:21 478:23>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<473:7> [b3AlignedObjectArray.h <480:5 480:9>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<474:7> [b3AlignedObjectArray.h <480:13 480:13>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<473:7> [b3AlignedObjectArray.h <484:10 484:14>]
SYMBOL_METHOD public int b3AlignedObjectArray<typename T>::findLinearSearch2(const b3AlignedObjectArray<typename T>::T &) const [b3AlignedObjectArray.h <487:5 <487:9 487:25> 501:5>]
REFERENCE_TYPE_USAGE int b3AlignedObjectArray<typename T>::findLinearSearch2(const b3AlignedObjectArray<typename T>::T &) const -> int [b3AlignedObjectArray.h <487:5 487:7>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<487:36> [b3AlignedObjectArray.h <487:36 487:38>]
REFERENCE_TYPE_USAGE int b3AlignedObjectArray<typename T>::findLinearSearch2(const b3AlignedObjectArray<typename T>::T &) const -> b3AlignedObjectArray<typename T>::T [b3AlignedObjectArray.h <487:33 487:33>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<489:13> [b3AlignedObjectArray.h <489:13 489:17>]
REFERENCE_TYPE_USAGE int b3AlignedObjectArray<typename T>::findLinearSearch2(const b3AlignedObjectArray<typename T>::T &) const -> int [b3AlignedObjectArray.h <489:9 489:11>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<490:13> [b3AlignedObjectArray.h <490:13 490:13>]
REFERENCE_TYPE_USAGE int b3AlignedObjectArray<typename T>::findLinearSearch2(const b3AlignedObjectArray<typename T>::T &) const -> int [b3AlignedObjectArray.h <490:9 490:11>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<490:13> [b3AlignedObjectArray.h <492:14 492:14>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<490:13> [b3AlignedObjectArray.h <492:18 492:18>]
REFERENCE_CALL int b3AlignedObjectArray<typename T>::findLinearSearch2(const b3AlignedObjectArray<typename T>::T &) const -> int b3AlignedObjectArray<typename T>::size() const [b3AlignedObjectArray.h <492:20 492:23>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<490:13> [b3AlignedObjectArray.h <492:27 492:27>]
REFERENCE_USAGE int b3AlignedObjectArray<typename T>::findLinearSearch2(const b3AlignedObjectArray<typename T>::T &) const -> b3AlignedObjectArray<typename T>::T * b3AlignedObjectArray<typename T>::m_data [b3AlignedObjectArray.h <494:17 494:22>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<490:13> [b3AlignedObjectArray.h <494:24 494:24>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<487:36> [b3AlignedObjectArray.h <494:30 494:32>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<489:13> [b3AlignedObjectArray.h <496:17 496:21>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<490:13> [b3AlignedObjectArray.h <496:25 496:25>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<489:13> [b3AlignedObjectArray.h <500:16 500:20>]
SYMBOL_METHOD public void b3AlignedObjectArray<typename T>::remove(const b3AlignedObjectArray<typename T>::T &) [b3AlignedObjectArray.h <503:2 <503:7 503:12> 512:2>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<typename T>::remove(const b3AlignedObjectArray<typename T>::T &) -> void [b3AlignedObjectArray.h <503:2 503:5>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<503:23> [b3AlignedObjectArray.h <503:23 503:25>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<typename T>::remove(const b3AlignedObjectArray<typename T>::T &) -> b3AlignedObjectArray<typename T>::T [b3AlignedObjectArray.h <503:20 503:20>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<506:7> [b3AlignedObjectArray.h <506:7 506:15>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<typename T>::remove(const b3AlignedObjectArray<typename T>::T &) -> int [b3AlignedObjectArray.h <506:3 506:5>]
SYMBOL_FUNCTION int b3AlignedObjectArray<typename T>::findLinearSearch(const b3AlignedObjectArray<typename T>::T &) const
REFERENCE_CALL void b3AlignedObjectArray<typename T>::remove(const b3AlignedObjectArray<typename T>::T &) -> int b3AlignedObjectArray<typename T>::findLinearSearch(const b3AlignedObjectArray<typename T>::T &) const [b3AlignedObjectArray.h <506:19 506:34>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<503:23> [b3AlignedObjectArray.h <506:36 506:38>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<506:7> [b3AlignedObjectArray.h <507:7 507:15>]
REFERENCE_CALL void b3AlignedObjectArray<typename T>::remove(const b3AlignedObjectArray<typename T>::T &) -> int b3AlignedObjectArray<typename T>::size() const [b3AlignedObjectArray.h <507:17 507:20>]
REFERENCE_CALL void b3AlignedObjectArray<typename T>::remove(const b3AlignedObjectArray<typename T>::T &) -> void b3AlignedObjectArray<typename T>::swap(int, int) [b3AlignedObjectArray.h <509:4 509:7>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<506:7> [b3AlignedObjectArray.h <509:10 509:18>]
REFERENCE_CALL void b3AlignedObjectArray<typename T>::remove(const b3AlignedObjectArray<typename T>::T &) -> int b3AlignedObjectArray<typename T>::size() const [b3AlignedObjectArray.h <509:20 509:23>]
SYMBOL_FUNCTION void b3AlignedObjectArray<typename T>::pop_back()
REFERENCE_CALL void b3AlignedObjectArray<typename T>::remove(const b3AlignedObjectArray<typename T>::T &) -> void b3AlignedObjectArray<typename T>::pop_back() [b3AlignedObjectArray.h <510:4 510:11>]
SYMBOL_METHOD public void b3AlignedObjectArray<typename T>::initializeFromBuffer(void *, int, int) [b3AlignedObjectArray.h <515:2 <515:7 515:26> 522:2>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<typename T>::initializeFromBuffer(void *, int, int) -> void [b3AlignedObjectArray.h <515:2 515:5>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<515:34> [b3AlignedObjectArray.h <515:34 515:39>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<typename T>::initializeFromBuffer(void *, int, int) -> void [b3AlignedObjectArray.h <515:28 515:31>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<515:46> [b3AlignedObjectArray.h <515:46 515:49>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<typename T>::initializeFromBuffer(void *, int, int) -> int [b3AlignedObjectArray.h <515:42 515:44>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<515:56> [b3AlignedObjectArray.h <515:56 515:63>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<typename T>::initializeFromBuffer(void *, int, int) -> int [b3AlignedObjectArray.h <515:52 515:54>]
REFERENCE_CALL void b3AlignedObjectArray<typename T>::initializeFromBuffer(void *, int, int) -> void b3AlignedObjectArray<typename T>::clear() [b3AlignedObjectArray.h <517:3 517:7>]
REFERENCE_USAGE void b3AlignedObjectArray<typename T>::initializeFromBuffer(void *, int, int) -> bool b3AlignedObjectArray<typename T>::m_ownsMemory [b3AlignedObjectArray.h <518:3 518:14>]
REFERENCE_USAGE void b3AlignedObjectArray<typename T>::initializeFromBuffer(void *, int, int) -> b3AlignedObjectArray<typename T>::T * b3AlignedObjectArray<typename T>::m_data [b3AlignedObjectArray.h <519:3 519:8>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<typename T>::initializeFromBuffer(void *, int, int) -> b3AlignedObjectArray<typename T>::T [b3AlignedObjectArray.h <519:13 519:13>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<515:34> [b3AlignedObjectArray.h <519:16 519:21>]
REFERENCE_USAGE void b3AlignedObjectArray<typename T>::initializeFromBuffer(void *, int, int) -> int b3AlignedObjectArray<typename T>::m_size [b3AlignedObjectArray.h <520:3 520:8>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<515:46> [b3AlignedObjectArray.h <520:12 520:15>]
REFERENCE_USAGE void b3AlignedObjectArray<typename T>::initializeFromBuffer(void *, int, int) -> int b3AlignedObjectArray<typename T>::m_capacity [b3AlignedObjectArray.h <521:3 521:12>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<515:56> [b3AlignedObjectArray.h <521:16 521:23>]
SYMBOL_METHOD public void b3AlignedObjectArray<typename T>::copyFromArray(const b3AlignedObjectArray<T> &) [b3AlignedObjectArray.h <524:2 <524:7 524:19> 529:2>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<typename T>::copyFromArray(const b3AlignedObjectArray<T> &) -> void [b3AlignedObjectArray.h <524:2 524:5>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<524:49> [b3AlignedObjectArray.h <524:49 524:58>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<typename T>::copyFromArray(const b3AlignedObjectArray<T> &) -> b3AlignedObjectArray<T> [b3AlignedObjectArray.h <524:27 524:46>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<526:7> [b3AlignedObjectArray.h <526:7 526:15>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<typename T>::copyFromArray(const b3AlignedObjectArray<T> &) -> int [b3AlignedObjectArray.h <526:3 526:5>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<524:49> [b3AlignedObjectArray.h <526:19 526:28>]
REFERENCE_CALL void b3AlignedObjectArray<typename T>::copyFromArray(const b3AlignedObjectArray<T> &) -> void b3AlignedObjectArray<typename T>::resize(int, const b3AlignedObjectArray<typename T>::T &) [b3AlignedObjectArray.h <527:3 527:8>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<526:7> [b3AlignedObjectArray.h <527:11 527:19>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<524:49> [b3AlignedObjectArray.h <528:3 528:12>]
LOCAL_SYMBOL: b3AlignedObjectArray.h<526:7> [b3AlignedObjectArray.h <528:22 528:30>]
REFERENCE_USAGE void b3AlignedObjectArray<typename T>::copyFromArray(const b3AlignedObjectArray<T> &) -> b3AlignedObjectArray<typename T>::T * b3AlignedObjectArray<typename T>::m_data [b3AlignedObjectArray.h <528:33 528:38>]
SYMBOL_TEMPLATE_PARAMETER b3AlignedObjectArray<typename T>::T [b3AlignedObjectArray.h <45:20 45:20>]
SYMBOL_CLASS b3AlignedObjectArray<b3Vector3> [b3AlignedObjectArray.h <45:1 <47:7 47:26> 531:1>]
REFERENCE_TEMPLATE_SPECIALIZATION b3AlignedObjectArray<b3Vector3> -> b3AlignedObjectArray<typename T> [b3AlignedObjectArray.h <47:7 47:26>]
SYMBOL_FIELD private b3AlignedAllocator<b3Vector3, 16> b3AlignedObjectArray<b3Vector3>::m_allocator [b3AlignedObjectArray.h <49:29 49:39>]
SYMBOL_FIELD b3AlignedAllocator<b3AlignedObjectArray<typename T>::T, 16> b3AlignedObjectArray<typename T>::m_allocator
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION b3AlignedAllocator<b3Vector3, 16> b3AlignedObjectArray<b3Vector3>::m_allocator -> b3AlignedAllocator<b3AlignedObjectArray<typename T>::T, 16> b3AlignedObjectArray<typename T>::m_allocator [b3AlignedObjectArray.h <49:29 49:39>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3Vector3, 16> b3AlignedObjectArray<b3Vector3>::m_allocator -> b3AlignedAllocator<b3Vector3, 16> [b3AlignedObjectArray.h <49:2 49:19>]
SYMBOL_FIELD private int b3AlignedObjectArray<b3Vector3>::m_size [b3AlignedObjectArray.h <51:10 51:15>]
SYMBOL_FIELD int b3AlignedObjectArray<typename T>::m_size
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION int b3AlignedObjectArray<b3Vector3>::m_size -> int b3AlignedObjectArray<typename T>::m_size [b3AlignedObjectArray.h <51:10 51:15>]
REFERENCE_TYPE_USAGE int b3AlignedObjectArray<b3Vector3>::m_size -> int [b3AlignedObjectArray.h <51:2 51:4>]
SYMBOL_FIELD private int b3AlignedObjectArray<b3Vector3>::m_capacity [b3AlignedObjectArray.h <52:10 52:19>]
SYMBOL_FIELD int b3AlignedObjectArray<typename T>::m_capacity
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION int b3AlignedObjectArray<b3Vector3>::m_capacity -> int b3AlignedObjectArray<typename T>::m_capacity [b3AlignedObjectArray.h <52:10 52:19>]
REFERENCE_TYPE_USAGE int b3AlignedObjectArray<b3Vector3>::m_capacity -> int [b3AlignedObjectArray.h <52:2 52:4>]
SYMBOL_FIELD private b3Vector3 * b3AlignedObjectArray<b3Vector3>::m_data [b3AlignedObjectArray.h <53:9 53:14>]
SYMBOL_FIELD b3AlignedObjectArray<typename T>::T * b3AlignedObjectArray<typename T>::m_data
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION b3Vector3 * b3AlignedObjectArray<b3Vector3>::m_data -> b3AlignedObjectArray<typename T>::T * b3AlignedObjectArray<typename T>::m_data [b3AlignedObjectArray.h <53:9 53:14>]
SYMBOL_FIELD private bool b3AlignedObjectArray<b3Vector3>::m_ownsMemory [b3AlignedObjectArray.h <55:10 55:21>]
SYMBOL_FIELD bool b3AlignedObjectArray<typename T>::m_ownsMemory
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION bool b3AlignedObjectArray<b3Vector3>::m_ownsMemory -> bool b3AlignedObjectArray<typename T>::m_ownsMemory [b3AlignedObjectArray.h <55:10 55:21>]
REFERENCE_TYPE_USAGE bool b3AlignedObjectArray<b3Vector3>::m_ownsMemory -> bool [b3AlignedObjectArray.h <55:2 55:5>]
SYMBOL_METHOD public b3AlignedObjectArray<b3Vector3> & b3AlignedObjectArray<b3Vector3>::operator=(const b3AlignedObjectArray<b3Vector3> &) [b3AlignedObjectArray.h <59:43 59:51>]
SYMBOL_FUNCTION b3AlignedObjectArray<T> & b3AlignedObjectArray<typename T>::operator=(const b3AlignedObjectArray<T> &)
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION b3AlignedObjectArray<b3Vector3> & b3AlignedObjectArray<b3Vector3>::operator=(const b3AlignedObjectArray<b3Vector3> &) -> b3AlignedObjectArray<T> & b3AlignedObjectArray<typename T>::operator=(const b3AlignedObjectArray<T> &) [b3AlignedObjectArray.h <59:43 59:50>]
REFERENCE_TYPE_USAGE b3AlignedObjectArray<b3Vector3> & b3AlignedObjectArray<b3Vector3>::operator=(const b3AlignedObjectArray<b3Vector3> &) -> b3AlignedObjectArray<b3Vector3> [b3AlignedObjectArray.h <59:18 59:37>]
REFERENCE_TYPE_USAGE b3AlignedObjectArray<b3Vector3> & b3AlignedObjectArray<b3Vector3>::operator=(const b3AlignedObjectArray<b3Vector3> &) -> b3AlignedObjectArray<b3Vector3> [b3AlignedObjectArray.h <59:59 59:78>]
SYMBOL_METHOD protected int b3AlignedObjectArray<b3Vector3>::allocSize(int) [b3AlignedObjectArray.h <70:3 <70:23 70:31> 73:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION int b3AlignedObjectArray<b3Vector3>::allocSize(int) -> int b3AlignedObjectArray<typename T>::allocSize(int) [b3AlignedObjectArray.h <70:23 70:31>]
REFERENCE_TYPE_USAGE int b3AlignedObjectArray<b3Vector3>::allocSize(int) -> int [b3AlignedObjectArray.h <70:19 70:21>]
REFERENCE_TYPE_USAGE int b3AlignedObjectArray<b3Vector3>::allocSize(int) -> int [b3AlignedObjectArray.h <70:33 70:35>]
SYMBOL_METHOD protected void b3AlignedObjectArray<b3Vector3>::copy(int, int, b3Vector3 *) const [b3AlignedObjectArray.h <74:3 <74:24 74:27> 83:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3Vector3>::copy(int, int, b3Vector3 *) const -> void b3AlignedObjectArray<typename T>::copy(int, int, b3AlignedObjectArray<typename T>::T *) const [b3AlignedObjectArray.h <74:24 74:27>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Vector3>::copy(int, int, b3Vector3 *) const -> void [b3AlignedObjectArray.h <74:19 74:22>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Vector3>::copy(int, int, b3Vector3 *) const -> int [b3AlignedObjectArray.h <74:29 74:31>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Vector3>::copy(int, int, b3Vector3 *) const -> int [b3AlignedObjectArray.h <74:39 74:41>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Vector3>::copy(int, int, b3Vector3 *) const -> int [b3AlignedObjectArray.h <76:4 76:6>]
REFERENCE_CALL void b3AlignedObjectArray<b3Vector3>::copy(int, int, b3Vector3 *) const -> void b3Vector3::b3Vector3(const b3Vector3 &) [b3AlignedObjectArray.h <79:20 79:20>]
REFERENCE_USAGE void b3AlignedObjectArray<b3Vector3>::copy(int, int, b3Vector3 *) const -> b3Vector3 * b3AlignedObjectArray<b3Vector3>::m_data [b3AlignedObjectArray.h <79:22 79:27>]
SYMBOL_METHOD protected void b3AlignedObjectArray<b3Vector3>::init() [b3AlignedObjectArray.h <85:3 <85:24 85:27> 92:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3Vector3>::init() -> void b3AlignedObjectArray<typename T>::init() [b3AlignedObjectArray.h <85:24 85:27>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Vector3>::init() -> void [b3AlignedObjectArray.h <85:19 85:22>]
REFERENCE_USAGE void b3AlignedObjectArray<b3Vector3>::init() -> bool b3AlignedObjectArray<b3Vector3>::m_ownsMemory [b3AlignedObjectArray.h <88:4 88:15>]
REFERENCE_USAGE void b3AlignedObjectArray<b3Vector3>::init() -> b3Vector3 * b3AlignedObjectArray<b3Vector3>::m_data [b3AlignedObjectArray.h <89:4 89:9>]
REFERENCE_USAGE void b3AlignedObjectArray<b3Vector3>::init() -> int b3AlignedObjectArray<b3Vector3>::m_size [b3AlignedObjectArray.h <90:4 90:9>]
REFERENCE_USAGE void b3AlignedObjectArray<b3Vector3>::init() -> int b3AlignedObjectArray<b3Vector3>::m_capacity [b3AlignedObjectArray.h <91:4 91:13>]
SYMBOL_METHOD protected void b3AlignedObjectArray<b3Vector3>::destroy(int, int) [b3AlignedObjectArray.h <93:3 <93:24 93:30> 100:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3Vector3>::destroy(int, int) -> void b3AlignedObjectArray<typename T>::destroy(int, int) [b3AlignedObjectArray.h <93:24 93:30>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Vector3>::destroy(int, int) -> void [b3AlignedObjectArray.h <93:19 93:22>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Vector3>::destroy(int, int) -> int [b3AlignedObjectArray.h <93:32 93:34>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Vector3>::destroy(int, int) -> int [b3AlignedObjectArray.h <93:42 93:44>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Vector3>::destroy(int, int) -> int [b3AlignedObjectArray.h <95:4 95:6>]
SYMBOL_FUNCTION void b3Vector3::~b3Vector3()
REFERENCE_CALL void b3AlignedObjectArray<b3Vector3>::destroy(int, int) -> void b3Vector3::~b3Vector3() [b3AlignedObjectArray.h <98:16 98:16>]
REFERENCE_USAGE void b3AlignedObjectArray<b3Vector3>::destroy(int, int) -> b3Vector3 * b3AlignedObjectArray<b3Vector3>::m_data [b3AlignedObjectArray.h <98:5 98:10>]
SYMBOL_METHOD protected void * b3AlignedObjectArray<b3Vector3>::allocate(int) [b3AlignedObjectArray.h <102:3 <102:25 102:32> 107:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void * b3AlignedObjectArray<b3Vector3>::allocate(int) -> void * b3AlignedObjectArray<typename T>::allocate(int) [b3AlignedObjectArray.h <102:25 102:32>]
REFERENCE_TYPE_USAGE void * b3AlignedObjectArray<b3Vector3>::allocate(int) -> void [b3AlignedObjectArray.h <102:19 102:22>]
REFERENCE_TYPE_USAGE void * b3AlignedObjectArray<b3Vector3>::allocate(int) -> int [b3AlignedObjectArray.h <102:34 102:36>]
SYMBOL_FUNCTION b3AlignedAllocator<b3Vector3, 16>::pointer b3AlignedAllocator<b3Vector3, 16>::allocate(btSizeType, b3AlignedAllocator<b3Vector3, 16>::const_pointer *)
REFERENCE_CALL void * b3AlignedObjectArray<b3Vector3>::allocate(int) -> b3AlignedAllocator<b3Vector3, 16>::pointer b3AlignedAllocator<b3Vector3, 16>::allocate(btSizeType, b3AlignedAllocator<b3Vector3, 16>::const_pointer *) [b3AlignedObjectArray.h <105:24 105:31>]
REFERENCE_USAGE void * b3AlignedObjectArray<b3Vector3>::allocate(int) -> b3AlignedAllocator<b3Vector3, 16> b3AlignedObjectArray<b3Vector3>::m_allocator [b3AlignedObjectArray.h <105:12 105:22>]
SYMBOL_METHOD protected void b3AlignedObjectArray<b3Vector3>::deallocate() [b3AlignedObjectArray.h <109:3 <109:24 109:33> 119:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3Vector3>::deallocate() -> void b3AlignedObjectArray<typename T>::deallocate() [b3AlignedObjectArray.h <109:24 109:33>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Vector3>::deallocate() -> void [b3AlignedObjectArray.h <109:19 109:22>]
REFERENCE_USAGE void b3AlignedObjectArray<b3Vector3>::deallocate() -> b3Vector3 * b3AlignedObjectArray<b3Vector3>::m_data [b3AlignedObjectArray.h <111:7 111:12>]
REFERENCE_USAGE void b3AlignedObjectArray<b3Vector3>::deallocate() -> bool b3AlignedObjectArray<b3Vector3>::m_ownsMemory [b3AlignedObjectArray.h <113:9 113:20>]
SYMBOL_FUNCTION void b3AlignedAllocator<b3Vector3, 16>::deallocate(b3AlignedAllocator<b3Vector3, 16>::pointer)
REFERENCE_CALL void b3AlignedObjectArray<b3Vector3>::deallocate() -> void b3AlignedAllocator<b3Vector3, 16>::deallocate(b3AlignedAllocator<b3Vector3, 16>::pointer) [b3AlignedObjectArray.h <115:18 115:27>]
REFERENCE_USAGE void b3AlignedObjectArray<b3Vector3>::deallocate() -> b3AlignedAllocator<b3Vector3, 16> b3AlignedObjectArray<b3Vector3>::m_allocator [b3AlignedObjectArray.h <115:6 115:16>]
REFERENCE_USAGE void b3AlignedObjectArray<b3Vector3>::deallocate() -> b3Vector3 * b3AlignedObjectArray<b3Vector3>::m_data [b3AlignedObjectArray.h <115:29 115:34>]
REFERENCE_USAGE void b3AlignedObjectArray<b3Vector3>::deallocate() -> b3Vector3 * b3AlignedObjectArray<b3Vector3>::m_data [b3AlignedObjectArray.h <117:5 117:10>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3Vector3>::b3AlignedObjectArray() [b3AlignedObjectArray.h <126:3 <126:3 126:22> 129:3>]
SYMBOL_FUNCTION void b3AlignedObjectArray<typename T>::b3AlignedObjectArray<T>()
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3Vector3>::b3AlignedObjectArray() -> void b3AlignedObjectArray<typename T>::b3AlignedObjectArray<T>() [b3AlignedObjectArray.h <126:3 126:22>]
REFERENCE_USAGE void b3AlignedObjectArray<b3Vector3>::b3AlignedObjectArray() -> b3AlignedAllocator<b3Vector3, 16> b3AlignedObjectArray<b3Vector3>::m_allocator [b3AlignedObjectArray.h <126:3 126:22>]
SYMBOL_FUNCTION void b3AlignedAllocator<b3Vector3, 16>::b3AlignedAllocator()
REFERENCE_CALL void b3AlignedObjectArray<b3Vector3>::b3AlignedObjectArray() -> void b3AlignedAllocator<b3Vector3, 16>::b3AlignedAllocator() [b3AlignedObjectArray.h <126:3 126:22>]
SYMBOL_FUNCTION void b3AlignedObjectArray<b3Vector3>::init()
REFERENCE_CALL void b3AlignedObjectArray<b3Vector3>::b3AlignedObjectArray() -> void b3AlignedObjectArray<b3Vector3>::init() [b3AlignedObjectArray.h <128:4 128:7>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3Vector3>::~b3AlignedObjectArray() [b3AlignedObjectArray.h <131:3 <131:3 131:23> 134:3>]
SYMBOL_FUNCTION void b3AlignedObjectArray<typename T>::~b3AlignedObjectArray<T>()
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3Vector3>::~b3AlignedObjectArray() -> void b3AlignedObjectArray<typename T>::~b3AlignedObjectArray<T>() [b3AlignedObjectArray.h <131:3 131:3>]
SYMBOL_FUNCTION void b3AlignedObjectArray<b3Vector3>::clear()
REFERENCE_CALL void b3AlignedObjectArray<b3Vector3>::~b3AlignedObjectArray() -> void b3AlignedObjectArray<b3Vector3>::clear() [b3AlignedObjectArray.h <133:4 133:8>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3Vector3>::b3AlignedObjectArray(const b3AlignedObjectArray<b3Vector3> &) [b3AlignedObjectArray.h <137:3 137:22>]
SYMBOL_FUNCTION void b3AlignedObjectArray<typename T>::b3AlignedObjectArray<T>(const b3AlignedObjectArray<T> &)
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3Vector3>::b3AlignedObjectArray(const b3AlignedObjectArray<b3Vector3> &) -> void b3AlignedObjectArray<typename T>::b3AlignedObjectArray<T>(const b3AlignedObjectArray<T> &) [b3AlignedObjectArray.h <137:3 137:22>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Vector3>::b3AlignedObjectArray(const b3AlignedObjectArray<b3Vector3> &) -> b3AlignedObjectArray<b3Vector3> [b3AlignedObjectArray.h <137:30 137:49>]
SYMBOL_METHOD public int b3AlignedObjectArray<b3Vector3>::size() const [b3AlignedObjectArray.h <149:3 <149:23 149:26> 152:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION int b3AlignedObjectArray<b3Vector3>::size() const -> int b3AlignedObjectArray<typename T>::size() const [b3AlignedObjectArray.h <149:23 149:26>]
REFERENCE_TYPE_USAGE int b3AlignedObjectArray<b3Vector3>::size() const -> int [b3AlignedObjectArray.h <149:19 149:21>]
REFERENCE_USAGE int b3AlignedObjectArray<b3Vector3>::size() const -> int b3AlignedObjectArray<b3Vector3>::m_size [b3AlignedObjectArray.h <151:11 151:16>]
SYMBOL_METHOD public const b3Vector3 & b3AlignedObjectArray<b3Vector3>::at(int) const [b3AlignedObjectArray.h <154:28 154:29>]
SYMBOL_FUNCTION const b3AlignedObjectArray<typename T>::T & b3AlignedObjectArray<typename T>::at(int) const
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION const b3Vector3 & b3AlignedObjectArray<b3Vector3>::at(int) const -> const b3AlignedObjectArray<typename T>::T & b3AlignedObjectArray<typename T>::at(int) const [b3AlignedObjectArray.h <154:28 154:29>]
REFERENCE_TYPE_USAGE const b3Vector3 & b3AlignedObjectArray<b3Vector3>::at(int) const -> int [b3AlignedObjectArray.h <154:31 154:33>]
SYMBOL_METHOD public b3Vector3 & b3AlignedObjectArray<b3Vector3>::at(int) [b3AlignedObjectArray.h <161:22 161:23>]
SYMBOL_FUNCTION b3AlignedObjectArray<typename T>::T & b3AlignedObjectArray<typename T>::at(int)
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION b3Vector3 & b3AlignedObjectArray<b3Vector3>::at(int) -> b3AlignedObjectArray<typename T>::T & b3AlignedObjectArray<typename T>::at(int) [b3AlignedObjectArray.h <161:22 161:23>]
REFERENCE_TYPE_USAGE b3Vector3 & b3AlignedObjectArray<b3Vector3>::at(int) -> int [b3AlignedObjectArray.h <161:25 161:27>]
SYMBOL_METHOD public const b3Vector3 & b3AlignedObjectArray<b3Vector3>::operator[](int) const [b3AlignedObjectArray.h <168:3 <168:28 168:37> 173:3>]
SYMBOL_FUNCTION const b3AlignedObjectArray<typename T>::T & b3AlignedObjectArray<typename T>::operator[](int) const
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION const b3Vector3 & b3AlignedObjectArray<b3Vector3>::operator[](int) const -> const b3AlignedObjectArray<typename T>::T & b3AlignedObjectArray<typename T>::operator[](int) const [b3AlignedObjectArray.h <168:28 168:35>]
REFERENCE_TYPE_USAGE const b3Vector3 & b3AlignedObjectArray<b3Vector3>::operator[](int) const -> int [b3AlignedObjectArray.h <168:39 168:41>]
REFERENCE_USAGE const b3Vector3 & b3AlignedObjectArray<b3Vector3>::operator[](int) const -> b3Vector3 * b3AlignedObjectArray<b3Vector3>::m_data [b3AlignedObjectArray.h <172:11 172:16>]
SYMBOL_METHOD public b3Vector3 & b3AlignedObjectArray<b3Vector3>::operator[](int) [b3AlignedObjectArray.h <175:3 <175:22 175:31> 180:3>]
SYMBOL_FUNCTION b3AlignedObjectArray<typename T>::T & b3AlignedObjectArray<typename T>::operator[](int)
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION b3Vector3 & b3AlignedObjectArray<b3Vector3>::operator[](int) -> b3AlignedObjectArray<typename T>::T & b3AlignedObjectArray<typename T>::operator[](int) [b3AlignedObjectArray.h <175:22 175:29>]
REFERENCE_TYPE_USAGE b3Vector3 & b3AlignedObjectArray<b3Vector3>::operator[](int) -> int [b3AlignedObjectArray.h <175:33 175:35>]
REFERENCE_USAGE b3Vector3 & b3AlignedObjectArray<b3Vector3>::operator[](int) -> b3Vector3 * b3AlignedObjectArray<b3Vector3>::m_data [b3AlignedObjectArray.h <179:11 179:16>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3Vector3>::clear() [b3AlignedObjectArray.h <184:3 <184:24 184:28> 191:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3Vector3>::clear() -> void b3AlignedObjectArray<typename T>::clear() [b3AlignedObjectArray.h <184:24 184:28>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Vector3>::clear() -> void [b3AlignedObjectArray.h <184:19 184:22>]
SYMBOL_FUNCTION void b3AlignedObjectArray<b3Vector3>::destroy(int, int)
REFERENCE_CALL void b3AlignedObjectArray<b3Vector3>::clear() -> void b3AlignedObjectArray<b3Vector3>::destroy(int, int) [b3AlignedObjectArray.h <186:4 186:10>]
SYMBOL_FUNCTION int b3AlignedObjectArray<b3Vector3>::size() const
REFERENCE_CALL void b3AlignedObjectArray<b3Vector3>::clear() -> int b3AlignedObjectArray<b3Vector3>::size() const [b3AlignedObjectArray.h <186:14 186:17>]
SYMBOL_FUNCTION void b3AlignedObjectArray<b3Vector3>::deallocate()
REFERENCE_CALL void b3AlignedObjectArray<b3Vector3>::clear() -> void b3AlignedObjectArray<b3Vector3>::deallocate() [b3AlignedObjectArray.h <188:4 188:13>]
REFERENCE_CALL void b3AlignedObjectArray<b3Vector3>::clear() -> void b3AlignedObjectArray<b3Vector3>::init() [b3AlignedObjectArray.h <190:4 190:7>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3Vector3>::pop_back() [b3AlignedObjectArray.h <193:24 193:31>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3Vector3>::pop_back() -> void b3AlignedObjectArray<typename T>::pop_back() [b3AlignedObjectArray.h <193:24 193:31>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Vector3>::pop_back() -> void [b3AlignedObjectArray.h <193:19 193:22>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3Vector3>::resizeNoInitialize(int) [b3AlignedObjectArray.h <203:24 203:41>]
SYMBOL_FUNCTION void b3AlignedObjectArray<typename T>::resizeNoInitialize(int)
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3Vector3>::resizeNoInitialize(int) -> void b3AlignedObjectArray<typename T>::resizeNoInitialize(int) [b3AlignedObjectArray.h <203:24 203:41>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Vector3>::resizeNoInitialize(int) -> void [b3AlignedObjectArray.h <203:19 203:22>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Vector3>::resizeNoInitialize(int) -> int [b3AlignedObjectArray.h <203:43 203:45>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3Vector3>::resize(int, const b3Vector3 &) [b3AlignedObjectArray.h <220:3 <220:24 220:29> 246:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3Vector3>::resize(int, const b3Vector3 &) -> void b3AlignedObjectArray<typename T>::resize(int, const b3AlignedObjectArray<typename T>::T &) [b3AlignedObjectArray.h <220:24 220:29>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Vector3>::resize(int, const b3Vector3 &) -> void [b3AlignedObjectArray.h <220:19 220:22>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Vector3>::resize(int, const b3Vector3 &) -> int [b3AlignedObjectArray.h <220:31 220:33>]
REFERENCE_CALL void b3AlignedObjectArray<b3Vector3>::resize(int, const b3Vector3 &) -> void b3Vector3::b3Vector3() [b3AlignedObjectArray.h <220:62 220:62>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Vector3>::resize(int, const b3Vector3 &) -> int [b3AlignedObjectArray.h <222:4 222:6>]
REFERENCE_CALL void b3AlignedObjectArray<b3Vector3>::resize(int, const b3Vector3 &) -> int b3AlignedObjectArray<b3Vector3>::size() const [b3AlignedObjectArray.h <222:18 222:21>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Vector3>::resize(int, const b3Vector3 &) -> int [b3AlignedObjectArray.h <226:9 226:11>]
REFERENCE_CALL void b3AlignedObjectArray<b3Vector3>::resize(int, const b3Vector3 &) -> void b3Vector3::~b3Vector3() [b3AlignedObjectArray.h <228:17 228:17>]
REFERENCE_USAGE void b3AlignedObjectArray<b3Vector3>::resize(int, const b3Vector3 &) -> b3Vector3 * b3AlignedObjectArray<b3Vector3>::m_data [b3AlignedObjectArray.h <228:6 228:11>]
REFERENCE_CALL void b3AlignedObjectArray<b3Vector3>::resize(int, const b3Vector3 &) -> int b3AlignedObjectArray<b3Vector3>::size() const [b3AlignedObjectArray.h <232:19 232:22>]
SYMBOL_FUNCTION void b3AlignedObjectArray<b3Vector3>::reserve(int)
REFERENCE_CALL void b3AlignedObjectArray<b3Vector3>::resize(int, const b3Vector3 &) -> void b3AlignedObjectArray<b3Vector3>::reserve(int) [b3AlignedObjectArray.h <234:6 234:12>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Vector3>::resize(int, const b3Vector3 &) -> int [b3AlignedObjectArray.h <237:10 237:12>]
REFERENCE_CALL void b3AlignedObjectArray<b3Vector3>::resize(int, const b3Vector3 &) -> void b3Vector3::b3Vector3(const b3Vector3 &) [b3AlignedObjectArray.h <239:24 239:24>]
REFERENCE_USAGE void b3AlignedObjectArray<b3Vector3>::resize(int, const b3Vector3 &) -> b3Vector3 * b3AlignedObjectArray<b3Vector3>::m_data [b3AlignedObjectArray.h <239:13 239:18>]
REFERENCE_USAGE void b3AlignedObjectArray<b3Vector3>::resize(int, const b3Vector3 &) -> int b3AlignedObjectArray<b3Vector3>::m_size [b3AlignedObjectArray.h <245:4 245:9>]
SYMBOL_METHOD public b3Vector3 & b3AlignedObjectArray<b3Vector3>::expandNonInitializing() [b3AlignedObjectArray.h <247:23 247:43>]
SYMBOL_FUNCTION b3AlignedObjectArray<typename T>::T & b3AlignedObjectArray<typename T>::expandNonInitializing()
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION b3Vector3 & b3AlignedObjectArray<b3Vector3>::expandNonInitializing() -> b3AlignedObjectArray<typename T>::T & b3AlignedObjectArray<typename T>::expandNonInitializing() [b3AlignedObjectArray.h <247:23 247:43>]
SYMBOL_METHOD public b3Vector3 & b3AlignedObjectArray<b3Vector3>::expand(const b3Vector3 &) [b3AlignedObjectArray.h <260:23 260:28>]
SYMBOL_FUNCTION b3AlignedObjectArray<typename T>::T & b3AlignedObjectArray<typename T>::expand(const b3AlignedObjectArray<typename T>::T &)
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION b3Vector3 & b3AlignedObjectArray<b3Vector3>::expand(const b3Vector3 &) -> b3AlignedObjectArray<typename T>::T & b3AlignedObjectArray<typename T>::expand(const b3AlignedObjectArray<typename T>::T &) [b3AlignedObjectArray.h <260:23 260:28>]
REFERENCE_TYPE_USAGE b3Vector3 & b3AlignedObjectArray<b3Vector3>::expand(const b3Vector3 &) -> b3AlignedObjectArray<typename T>::T [b3AlignedObjectArray.h <260:50 260:50>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3Vector3>::push_back(const b3Vector3 &) [b3AlignedObjectArray.h <276:3 <276:24 276:32> 291:3>]
SYMBOL_FUNCTION void b3AlignedObjectArray<typename T>::push_back(const b3AlignedObjectArray<typename T>::T &)
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3Vector3>::push_back(const b3Vector3 &) -> void b3AlignedObjectArray<typename T>::push_back(const b3AlignedObjectArray<typename T>::T &) [b3AlignedObjectArray.h <276:24 276:32>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Vector3>::push_back(const b3Vector3 &) -> void [b3AlignedObjectArray.h <276:19 276:22>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Vector3>::push_back(const b3Vector3 &) -> int [b3AlignedObjectArray.h <278:4 278:6>]
REFERENCE_CALL void b3AlignedObjectArray<b3Vector3>::push_back(const b3Vector3 &) -> int b3AlignedObjectArray<b3Vector3>::size() const [b3AlignedObjectArray.h <278:13 278:16>]
SYMBOL_FUNCTION int b3AlignedObjectArray<b3Vector3>::capacity() const
REFERENCE_CALL void b3AlignedObjectArray<b3Vector3>::push_back(const b3Vector3 &) -> int b3AlignedObjectArray<b3Vector3>::capacity() const [b3AlignedObjectArray.h <279:14 279:21>]
REFERENCE_CALL void b3AlignedObjectArray<b3Vector3>::push_back(const b3Vector3 &) -> void b3AlignedObjectArray<b3Vector3>::reserve(int) [b3AlignedObjectArray.h <281:5 281:11>]
SYMBOL_FUNCTION int b3AlignedObjectArray<b3Vector3>::allocSize(int)
REFERENCE_CALL void b3AlignedObjectArray<b3Vector3>::push_back(const b3Vector3 &) -> int b3AlignedObjectArray<b3Vector3>::allocSize(int) [b3AlignedObjectArray.h <281:14 281:22>]
REFERENCE_CALL void b3AlignedObjectArray<b3Vector3>::push_back(const b3Vector3 &) -> int b3AlignedObjectArray<b3Vector3>::size() const [b3AlignedObjectArray.h <281:24 281:27>]
REFERENCE_CALL void b3AlignedObjectArray<b3Vector3>::push_back(const b3Vector3 &) -> void b3Vector3::b3Vector3(const b3Vector3 &) [b3AlignedObjectArray.h <285:28 285:28>]
REFERENCE_USAGE void b3AlignedObjectArray<b3Vector3>::push_back(const b3Vector3 &) -> b3Vector3 * b3AlignedObjectArray<b3Vector3>::m_data [b3AlignedObjectArray.h <285:11 285:16>]
REFERENCE_USAGE void b3AlignedObjectArray<b3Vector3>::push_back(const b3Vector3 &) -> int b3AlignedObjectArray<b3Vector3>::m_size [b3AlignedObjectArray.h <285:18 285:23>]
REFERENCE_USAGE void b3AlignedObjectArray<b3Vector3>::push_back(const b3Vector3 &) -> int b3AlignedObjectArray<b3Vector3>::m_size [b3AlignedObjectArray.h <290:4 290:9>]
SYMBOL_METHOD public int b3AlignedObjectArray<b3Vector3>::capacity() const [b3AlignedObjectArray.h <295:3 <295:23 295:30> 298:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION int b3AlignedObjectArray<b3Vector3>::capacity() const -> int b3AlignedObjectArray<typename T>::capacity() const [b3AlignedObjectArray.h <295:23 295:30>]
REFERENCE_TYPE_USAGE int b3AlignedObjectArray<b3Vector3>::capacity() const -> int [b3AlignedObjectArray.h <295:19 295:21>]
REFERENCE_USAGE int b3AlignedObjectArray<b3Vector3>::capacity() const -> int b3AlignedObjectArray<b3Vector3>::m_capacity [b3AlignedObjectArray.h <297:11 297:20>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3Vector3>::reserve(int) [b3AlignedObjectArray.h <300:3 <300:24 300:30> 326:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3Vector3>::reserve(int) -> void b3AlignedObjectArray<typename T>::reserve(int) [b3AlignedObjectArray.h <300:24 300:30>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Vector3>::reserve(int) -> void [b3AlignedObjectArray.h <300:19 300:22>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Vector3>::reserve(int) -> int [b3AlignedObjectArray.h <300:32 300:34>]
REFERENCE_CALL void b3AlignedObjectArray<b3Vector3>::reserve(int) -> int b3AlignedObjectArray<b3Vector3>::capacity() const [b3AlignedObjectArray.h <302:8 302:15>]
SYMBOL_FUNCTION void * b3AlignedObjectArray<b3Vector3>::allocate(int)
REFERENCE_CALL void b3AlignedObjectArray<b3Vector3>::reserve(int) -> void * b3AlignedObjectArray<b3Vector3>::allocate(int) [b3AlignedObjectArray.h <304:16 304:23>]
REFERENCE_CALL void b3AlignedObjectArray<b3Vector3>::reserve(int) -> void b3OutputErrorMessageVarArgsInternal(const char *) [b3AlignedObjectArray.h <308:6 308:12>]
REFERENCE_USAGE void b3AlignedObjectArray<b3Vector3>::reserve(int) -> int b3AlignedObjectArray<b3Vector3>::m_size [b3AlignedObjectArray.h <310:6 310:11>]
SYMBOL_FUNCTION void b3AlignedObjectArray<b3Vector3>::copy(int, int, b3Vector3 *) const
REFERENCE_CALL void b3AlignedObjectArray<b3Vector3>::reserve(int) -> void b3AlignedObjectArray<b3Vector3>::copy(int, int, b3Vector3 *) const [b3AlignedObjectArray.h <312:5 312:8>]
REFERENCE_CALL void b3AlignedObjectArray<b3Vector3>::reserve(int) -> int b3AlignedObjectArray<b3Vector3>::size() const [b3AlignedObjectArray.h <312:13 312:16>]
REFERENCE_CALL void b3AlignedObjectArray<b3Vector3>::reserve(int) -> void b3AlignedObjectArray<b3Vector3>::destroy(int, int) [b3AlignedObjectArray.h <314:5 314:11>]
REFERENCE_CALL void b3AlignedObjectArray<b3Vector3>::reserve(int) -> int b3AlignedObjectArray<b3Vector3>::size() const [b3AlignedObjectArray.h <314:15 314:18>]
REFERENCE_CALL void b3AlignedObjectArray<b3Vector3>::reserve(int) -> void b3AlignedObjectArray<b3Vector3>::deallocate() [b3AlignedObjectArray.h <316:5 316:14>]
REFERENCE_USAGE void b3AlignedObjectArray<b3Vector3>::reserve(int) -> bool b3AlignedObjectArray<b3Vector3>::m_ownsMemory [b3AlignedObjectArray.h <319:5 319:16>]
REFERENCE_USAGE void b3AlignedObjectArray<b3Vector3>::reserve(int) -> b3Vector3 * b3AlignedObjectArray<b3Vector3>::m_data [b3AlignedObjectArray.h <321:5 321:10>]
REFERENCE_USAGE void b3AlignedObjectArray<b3Vector3>::reserve(int) -> int b3AlignedObjectArray<b3Vector3>::m_capacity [b3AlignedObjectArray.h <323:5 323:14>]
SYMBOL_CLASS public b3AlignedObjectArray<b3Vector3>::less [b3AlignedObjectArray.h <329:9 329:12>]
SYMBOL_CLASS b3AlignedObjectArray<typename T>::less
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION b3AlignedObjectArray<b3Vector3>::less -> b3AlignedObjectArray<typename T>::less [b3AlignedObjectArray.h <329:9 329:12>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3Vector3>::quickSortInternal<typename L>(const L &, int, int) [b3AlignedObjectArray.h <341:8 341:24>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Vector3>::quickSortInternal<typename L>(const L &, int, int) -> void [b3AlignedObjectArray.h <341:3 341:6>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Vector3>::quickSortInternal<typename L>(const L &, int, int) -> b3AlignedObjectArray<b3Vector3>::quickSortInternal<typename L>::L [b3AlignedObjectArray.h <341:32 341:32>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Vector3>::quickSortInternal<typename L>(const L &, int, int) -> int [b3AlignedObjectArray.h <341:47 341:49>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Vector3>::quickSortInternal<typename L>(const L &, int, int) -> int [b3AlignedObjectArray.h <341:55 341:57>]
SYMBOL_TEMPLATE_PARAMETER b3AlignedObjectArray<b3Vector3>::quickSortInternal<typename L>::L [b3AlignedObjectArray.h <340:22 340:22>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3Vector3>::quickSort<typename L>(const L &) [b3AlignedObjectArray.h <371:8 371:16>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Vector3>::quickSort<typename L>(const L &) -> void [b3AlignedObjectArray.h <371:3 371:6>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Vector3>::quickSort<typename L>(const L &) -> b3AlignedObjectArray<b3Vector3>::quickSort<typename L>::L [b3AlignedObjectArray.h <371:24 371:24>]
SYMBOL_TEMPLATE_PARAMETER b3AlignedObjectArray<b3Vector3>::quickSort<typename L>::L [b3AlignedObjectArray.h <370:22 370:22>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3Vector3>::downHeap<typename L>(b3Vector3 *, int, int, const L &) [b3AlignedObjectArray.h <383:8 383:15>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Vector3>::downHeap<typename L>(b3Vector3 *, int, int, const L &) -> void [b3AlignedObjectArray.h <383:3 383:6>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Vector3>::downHeap<typename L>(b3Vector3 *, int, int, const L &) -> int [b3AlignedObjectArray.h <383:26 383:28>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Vector3>::downHeap<typename L>(b3Vector3 *, int, int, const L &) -> int [b3AlignedObjectArray.h <383:33 383:35>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Vector3>::downHeap<typename L>(b3Vector3 *, int, int, const L &) -> b3AlignedObjectArray<b3Vector3>::downHeap<typename L>::L [b3AlignedObjectArray.h <383:46 383:46>]
SYMBOL_TEMPLATE_PARAMETER b3AlignedObjectArray<b3Vector3>::downHeap<typename L>::L [b3AlignedObjectArray.h <382:22 382:22>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3Vector3>::swap(int, int) [b3AlignedObjectArray.h <413:8 413:11>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3Vector3>::swap(int, int) -> void b3AlignedObjectArray<typename T>::swap(int, int) [b3AlignedObjectArray.h <413:8 413:11>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Vector3>::swap(int, int) -> void [b3AlignedObjectArray.h <413:3 413:6>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Vector3>::swap(int, int) -> int [b3AlignedObjectArray.h <413:13 413:15>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Vector3>::swap(int, int) -> int [b3AlignedObjectArray.h <413:24 413:26>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3Vector3>::heapSort<typename L>(const L &) [b3AlignedObjectArray.h <429:7 429:14>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Vector3>::heapSort<typename L>(const L &) -> void [b3AlignedObjectArray.h <429:2 429:5>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Vector3>::heapSort<typename L>(const L &) -> b3AlignedObjectArray<b3Vector3>::heapSort<typename L>::L [b3AlignedObjectArray.h <429:22 429:22>]
SYMBOL_TEMPLATE_PARAMETER b3AlignedObjectArray<b3Vector3>::heapSort<typename L>::L [b3AlignedObjectArray.h <428:21 428:21>]
SYMBOL_METHOD public int b3AlignedObjectArray<b3Vector3>::findBinarySearch(const b3Vector3 &) const [b3AlignedObjectArray.h <452:6 452:21>]
SYMBOL_FUNCTION int b3AlignedObjectArray<typename T>::findBinarySearch(const b3AlignedObjectArray<typename T>::T &) const
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION int b3AlignedObjectArray<b3Vector3>::findBinarySearch(const b3Vector3 &) const -> int b3AlignedObjectArray<typename T>::findBinarySearch(const b3AlignedObjectArray<typename T>::T &) const [b3AlignedObjectArray.h <452:6 452:21>]
REFERENCE_TYPE_USAGE int b3AlignedObjectArray<b3Vector3>::findBinarySearch(const b3Vector3 &) const -> int [b3AlignedObjectArray.h <452:2 452:4>]
SYMBOL_METHOD public int b3AlignedObjectArray<b3Vector3>::findLinearSearch(const b3Vector3 &) const [b3AlignedObjectArray.h <471:6 471:21>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION int b3AlignedObjectArray<b3Vector3>::findLinearSearch(const b3Vector3 &) const -> int b3AlignedObjectArray<typename T>::findLinearSearch(const b3AlignedObjectArray<typename T>::T &) const [b3AlignedObjectArray.h <471:6 471:21>]
REFERENCE_TYPE_USAGE int b3AlignedObjectArray<b3Vector3>::findLinearSearch(const b3Vector3 &) const -> int [b3AlignedObjectArray.h <471:2 471:4>]
SYMBOL_METHOD public int b3AlignedObjectArray<b3Vector3>::findLinearSearch2(const b3Vector3 &) const [b3AlignedObjectArray.h <487:9 487:25>]
SYMBOL_FUNCTION int b3AlignedObjectArray<typename T>::findLinearSearch2(const b3AlignedObjectArray<typename T>::T &) const
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION int b3AlignedObjectArray<b3Vector3>::findLinearSearch2(const b3Vector3 &) const -> int b3AlignedObjectArray<typename T>::findLinearSearch2(const b3AlignedObjectArray<typename T>::T &) const [b3AlignedObjectArray.h <487:9 487:25>]
REFERENCE_TYPE_USAGE int b3AlignedObjectArray<b3Vector3>::findLinearSearch2(const b3Vector3 &) const -> int [b3AlignedObjectArray.h <487:5 487:7>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3Vector3>::remove(const b3Vector3 &) [b3AlignedObjectArray.h <503:7 503:12>]
SYMBOL_FUNCTION void b3AlignedObjectArray<typename T>::remove(const b3AlignedObjectArray<typename T>::T &)
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3Vector3>::remove(const b3Vector3 &) -> void b3AlignedObjectArray<typename T>::remove(const b3AlignedObjectArray<typename T>::T &) [b3AlignedObjectArray.h <503:7 503:12>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Vector3>::remove(const b3Vector3 &) -> void [b3AlignedObjectArray.h <503:2 503:5>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3Vector3>::initializeFromBuffer(void *, int, int) [b3AlignedObjectArray.h <515:7 515:26>]
SYMBOL_FUNCTION void b3AlignedObjectArray<typename T>::initializeFromBuffer(void *, int, int)
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3Vector3>::initializeFromBuffer(void *, int, int) -> void b3AlignedObjectArray<typename T>::initializeFromBuffer(void *, int, int) [b3AlignedObjectArray.h <515:7 515:26>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Vector3>::initializeFromBuffer(void *, int, int) -> void [b3AlignedObjectArray.h <515:2 515:5>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Vector3>::initializeFromBuffer(void *, int, int) -> void [b3AlignedObjectArray.h <515:28 515:31>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Vector3>::initializeFromBuffer(void *, int, int) -> int [b3AlignedObjectArray.h <515:42 515:44>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Vector3>::initializeFromBuffer(void *, int, int) -> int [b3AlignedObjectArray.h <515:52 515:54>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3Vector3>::copyFromArray(const b3AlignedObjectArray<b3Vector3> &) [b3AlignedObjectArray.h <524:7 524:19>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3Vector3>::copyFromArray(const b3AlignedObjectArray<b3Vector3> &) -> void b3AlignedObjectArray<typename T>::copyFromArray(const b3AlignedObjectArray<T> &) [b3AlignedObjectArray.h <524:7 524:19>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Vector3>::copyFromArray(const b3AlignedObjectArray<b3Vector3> &) -> void [b3AlignedObjectArray.h <524:2 524:5>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Vector3>::copyFromArray(const b3AlignedObjectArray<b3Vector3> &) -> b3AlignedObjectArray<b3Vector3> [b3AlignedObjectArray.h <524:27 524:46>]
SYMBOL_CLASS b3AlignedObjectArray<int> [b3AlignedObjectArray.h <45:1 <47:7 47:26> 531:1>]
REFERENCE_TEMPLATE_SPECIALIZATION b3AlignedObjectArray<int> -> b3AlignedObjectArray<typename T> [b3AlignedObjectArray.h <47:7 47:26>]
SYMBOL_FIELD private b3AlignedAllocator<int, 16> b3AlignedObjectArray<int>::m_allocator [b3AlignedObjectArray.h <49:29 49:39>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION b3AlignedAllocator<int, 16> b3AlignedObjectArray<int>::m_allocator -> b3AlignedAllocator<b3AlignedObjectArray<typename T>::T, 16> b3AlignedObjectArray<typename T>::m_allocator [b3AlignedObjectArray.h <49:29 49:39>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<int, 16> b3AlignedObjectArray<int>::m_allocator -> b3AlignedAllocator<int, 16> [b3AlignedObjectArray.h <49:2 49:19>]
SYMBOL_FIELD private int b3AlignedObjectArray<int>::m_size [b3AlignedObjectArray.h <51:10 51:15>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION int b3AlignedObjectArray<int>::m_size -> int b3AlignedObjectArray<typename T>::m_size [b3AlignedObjectArray.h <51:10 51:15>]
REFERENCE_TYPE_USAGE int b3AlignedObjectArray<int>::m_size -> int [b3AlignedObjectArray.h <51:2 51:4>]
SYMBOL_FIELD private int b3AlignedObjectArray<int>::m_capacity [b3AlignedObjectArray.h <52:10 52:19>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION int b3AlignedObjectArray<int>::m_capacity -> int b3AlignedObjectArray<typename T>::m_capacity [b3AlignedObjectArray.h <52:10 52:19>]
REFERENCE_TYPE_USAGE int b3AlignedObjectArray<int>::m_capacity -> int [b3AlignedObjectArray.h <52:2 52:4>]
SYMBOL_FIELD private int * b3AlignedObjectArray<int>::m_data [b3AlignedObjectArray.h <53:9 53:14>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION int * b3AlignedObjectArray<int>::m_data -> b3AlignedObjectArray<typename T>::T * b3AlignedObjectArray<typename T>::m_data [b3AlignedObjectArray.h <53:9 53:14>]
SYMBOL_FIELD private bool b3AlignedObjectArray<int>::m_ownsMemory [b3AlignedObjectArray.h <55:10 55:21>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION bool b3AlignedObjectArray<int>::m_ownsMemory -> bool b3AlignedObjectArray<typename T>::m_ownsMemory [b3AlignedObjectArray.h <55:10 55:21>]
REFERENCE_TYPE_USAGE bool b3AlignedObjectArray<int>::m_ownsMemory -> bool [b3AlignedObjectArray.h <55:2 55:5>]
SYMBOL_METHOD public b3AlignedObjectArray<int> & b3AlignedObjectArray<int>::operator=(const b3AlignedObjectArray<int> &) [b3AlignedObjectArray.h <59:43 59:51>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION b3AlignedObjectArray<int> & b3AlignedObjectArray<int>::operator=(const b3AlignedObjectArray<int> &) -> b3AlignedObjectArray<T> & b3AlignedObjectArray<typename T>::operator=(const b3AlignedObjectArray<T> &) [b3AlignedObjectArray.h <59:43 59:50>]
REFERENCE_TYPE_USAGE b3AlignedObjectArray<int> & b3AlignedObjectArray<int>::operator=(const b3AlignedObjectArray<int> &) -> b3AlignedObjectArray<int> [b3AlignedObjectArray.h <59:18 59:37>]
REFERENCE_TYPE_USAGE b3AlignedObjectArray<int> & b3AlignedObjectArray<int>::operator=(const b3AlignedObjectArray<int> &) -> b3AlignedObjectArray<int> [b3AlignedObjectArray.h <59:59 59:78>]
SYMBOL_METHOD protected int b3AlignedObjectArray<int>::allocSize(int) [b3AlignedObjectArray.h <70:23 70:31>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION int b3AlignedObjectArray<int>::allocSize(int) -> int b3AlignedObjectArray<typename T>::allocSize(int) [b3AlignedObjectArray.h <70:23 70:31>]
REFERENCE_TYPE_USAGE int b3AlignedObjectArray<int>::allocSize(int) -> int [b3AlignedObjectArray.h <70:19 70:21>]
REFERENCE_TYPE_USAGE int b3AlignedObjectArray<int>::allocSize(int) -> int [b3AlignedObjectArray.h <70:33 70:35>]
SYMBOL_METHOD protected void b3AlignedObjectArray<int>::copy(int, int, int *) const [b3AlignedObjectArray.h <74:3 <74:24 74:27> 83:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<int>::copy(int, int, int *) const -> void b3AlignedObjectArray<typename T>::copy(int, int, b3AlignedObjectArray<typename T>::T *) const [b3AlignedObjectArray.h <74:24 74:27>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<int>::copy(int, int, int *) const -> void [b3AlignedObjectArray.h <74:19 74:22>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<int>::copy(int, int, int *) const -> int [b3AlignedObjectArray.h <74:29 74:31>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<int>::copy(int, int, int *) const -> int [b3AlignedObjectArray.h <74:39 74:41>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<int>::copy(int, int, int *) const -> int [b3AlignedObjectArray.h <76:4 76:6>]
REFERENCE_USAGE void b3AlignedObjectArray<int>::copy(int, int, int *) const -> int * b3AlignedObjectArray<int>::m_data [b3AlignedObjectArray.h <79:22 79:27>]
SYMBOL_METHOD protected void b3AlignedObjectArray<int>::init() [b3AlignedObjectArray.h <85:3 <85:24 85:27> 92:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<int>::init() -> void b3AlignedObjectArray<typename T>::init() [b3AlignedObjectArray.h <85:24 85:27>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<int>::init() -> void [b3AlignedObjectArray.h <85:19 85:22>]
REFERENCE_USAGE void b3AlignedObjectArray<int>::init() -> bool b3AlignedObjectArray<int>::m_ownsMemory [b3AlignedObjectArray.h <88:4 88:15>]
REFERENCE_USAGE void b3AlignedObjectArray<int>::init() -> int * b3AlignedObjectArray<int>::m_data [b3AlignedObjectArray.h <89:4 89:9>]
REFERENCE_USAGE void b3AlignedObjectArray<int>::init() -> int b3AlignedObjectArray<int>::m_size [b3AlignedObjectArray.h <90:4 90:9>]
REFERENCE_USAGE void b3AlignedObjectArray<int>::init() -> int b3AlignedObjectArray<int>::m_capacity [b3AlignedObjectArray.h <91:4 91:13>]
SYMBOL_METHOD protected void b3AlignedObjectArray<int>::destroy(int, int) [b3AlignedObjectArray.h <93:3 <93:24 93:30> 100:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<int>::destroy(int, int) -> void b3AlignedObjectArray<typename T>::destroy(int, int) [b3AlignedObjectArray.h <93:24 93:30>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<int>::destroy(int, int) -> void [b3AlignedObjectArray.h <93:19 93:22>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<int>::destroy(int, int) -> int [b3AlignedObjectArray.h <93:32 93:34>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<int>::destroy(int, int) -> int [b3AlignedObjectArray.h <93:42 93:44>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<int>::destroy(int, int) -> int [b3AlignedObjectArray.h <95:4 95:6>]
REFERENCE_USAGE void b3AlignedObjectArray<int>::destroy(int, int) -> int * b3AlignedObjectArray<int>::m_data [b3AlignedObjectArray.h <98:5 98:10>]
SYMBOL_METHOD protected void * b3AlignedObjectArray<int>::allocate(int) [b3AlignedObjectArray.h <102:3 <102:25 102:32> 107:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void * b3AlignedObjectArray<int>::allocate(int) -> void * b3AlignedObjectArray<typename T>::allocate(int) [b3AlignedObjectArray.h <102:25 102:32>]
REFERENCE_TYPE_USAGE void * b3AlignedObjectArray<int>::allocate(int) -> void [b3AlignedObjectArray.h <102:19 102:22>]
REFERENCE_TYPE_USAGE void * b3AlignedObjectArray<int>::allocate(int) -> int [b3AlignedObjectArray.h <102:34 102:36>]
SYMBOL_FUNCTION b3AlignedAllocator<int, 16>::pointer b3AlignedAllocator<int, 16>::allocate(btSizeType, b3AlignedAllocator<int, 16>::const_pointer *)
REFERENCE_CALL void * b3AlignedObjectArray<int>::allocate(int) -> b3AlignedAllocator<int, 16>::pointer b3AlignedAllocator<int, 16>::allocate(btSizeType, b3AlignedAllocator<int, 16>::const_pointer *) [b3AlignedObjectArray.h <105:24 105:31>]
REFERENCE_USAGE void * b3AlignedObjectArray<int>::allocate(int) -> b3AlignedAllocator<int, 16> b3AlignedObjectArray<int>::m_allocator [b3AlignedObjectArray.h <105:12 105:22>]
SYMBOL_METHOD protected void b3AlignedObjectArray<int>::deallocate() [b3AlignedObjectArray.h <109:3 <109:24 109:33> 119:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<int>::deallocate() -> void b3AlignedObjectArray<typename T>::deallocate() [b3AlignedObjectArray.h <109:24 109:33>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<int>::deallocate() -> void [b3AlignedObjectArray.h <109:19 109:22>]
REFERENCE_USAGE void b3AlignedObjectArray<int>::deallocate() -> int * b3AlignedObjectArray<int>::m_data [b3AlignedObjectArray.h <111:7 111:12>]
REFERENCE_USAGE void b3AlignedObjectArray<int>::deallocate() -> bool b3AlignedObjectArray<int>::m_ownsMemory [b3AlignedObjectArray.h <113:9 113:20>]
SYMBOL_FUNCTION void b3AlignedAllocator<int, 16>::deallocate(b3AlignedAllocator<int, 16>::pointer)
REFERENCE_CALL void b3AlignedObjectArray<int>::deallocate() -> void b3AlignedAllocator<int, 16>::deallocate(b3AlignedAllocator<int, 16>::pointer) [b3AlignedObjectArray.h <115:18 115:27>]
REFERENCE_USAGE void b3AlignedObjectArray<int>::deallocate() -> b3AlignedAllocator<int, 16> b3AlignedObjectArray<int>::m_allocator [b3AlignedObjectArray.h <115:6 115:16>]
REFERENCE_USAGE void b3AlignedObjectArray<int>::deallocate() -> int * b3AlignedObjectArray<int>::m_data [b3AlignedObjectArray.h <115:29 115:34>]
REFERENCE_USAGE void b3AlignedObjectArray<int>::deallocate() -> int * b3AlignedObjectArray<int>::m_data [b3AlignedObjectArray.h <117:5 117:10>]
SYMBOL_METHOD public void b3AlignedObjectArray<int>::b3AlignedObjectArray() [b3AlignedObjectArray.h <126:3 <126:3 126:22> 129:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<int>::b3AlignedObjectArray() -> void b3AlignedObjectArray<typename T>::b3AlignedObjectArray<T>() [b3AlignedObjectArray.h <126:3 126:22>]
REFERENCE_USAGE void b3AlignedObjectArray<int>::b3AlignedObjectArray() -> b3AlignedAllocator<int, 16> b3AlignedObjectArray<int>::m_allocator [b3AlignedObjectArray.h <126:3 126:22>]
SYMBOL_FUNCTION void b3AlignedAllocator<int, 16>::b3AlignedAllocator()
REFERENCE_CALL void b3AlignedObjectArray<int>::b3AlignedObjectArray() -> void b3AlignedAllocator<int, 16>::b3AlignedAllocator() [b3AlignedObjectArray.h <126:3 126:22>]
SYMBOL_FUNCTION void b3AlignedObjectArray<int>::init()
REFERENCE_CALL void b3AlignedObjectArray<int>::b3AlignedObjectArray() -> void b3AlignedObjectArray<int>::init() [b3AlignedObjectArray.h <128:4 128:7>]
SYMBOL_METHOD public void b3AlignedObjectArray<int>::~b3AlignedObjectArray() [b3AlignedObjectArray.h <131:3 <131:3 131:23> 134:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<int>::~b3AlignedObjectArray() -> void b3AlignedObjectArray<typename T>::~b3AlignedObjectArray<T>() [b3AlignedObjectArray.h <131:3 131:3>]
SYMBOL_FUNCTION void b3AlignedObjectArray<int>::clear()
REFERENCE_CALL void b3AlignedObjectArray<int>::~b3AlignedObjectArray() -> void b3AlignedObjectArray<int>::clear() [b3AlignedObjectArray.h <133:4 133:8>]
SYMBOL_METHOD public void b3AlignedObjectArray<int>::b3AlignedObjectArray(const b3AlignedObjectArray<int> &) [b3AlignedObjectArray.h <137:3 137:22>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<int>::b3AlignedObjectArray(const b3AlignedObjectArray<int> &) -> void b3AlignedObjectArray<typename T>::b3AlignedObjectArray<T>(const b3AlignedObjectArray<T> &) [b3AlignedObjectArray.h <137:3 137:22>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<int>::b3AlignedObjectArray(const b3AlignedObjectArray<int> &) -> b3AlignedObjectArray<int> [b3AlignedObjectArray.h <137:30 137:49>]
SYMBOL_METHOD public int b3AlignedObjectArray<int>::size() const [b3AlignedObjectArray.h <149:3 <149:23 149:26> 152:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION int b3AlignedObjectArray<int>::size() const -> int b3AlignedObjectArray<typename T>::size() const [b3AlignedObjectArray.h <149:23 149:26>]
REFERENCE_TYPE_USAGE int b3AlignedObjectArray<int>::size() const -> int [b3AlignedObjectArray.h <149:19 149:21>]
REFERENCE_USAGE int b3AlignedObjectArray<int>::size() const -> int b3AlignedObjectArray<int>::m_size [b3AlignedObjectArray.h <151:11 151:16>]
SYMBOL_METHOD public const int & b3AlignedObjectArray<int>::at(int) const [b3AlignedObjectArray.h <154:28 154:29>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION const int & b3AlignedObjectArray<int>::at(int) const -> const b3AlignedObjectArray<typename T>::T & b3AlignedObjectArray<typename T>::at(int) const [b3AlignedObjectArray.h <154:28 154:29>]
REFERENCE_TYPE_USAGE const int & b3AlignedObjectArray<int>::at(int) const -> int [b3AlignedObjectArray.h <154:31 154:33>]
SYMBOL_METHOD public int & b3AlignedObjectArray<int>::at(int) [b3AlignedObjectArray.h <161:22 161:23>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION int & b3AlignedObjectArray<int>::at(int) -> b3AlignedObjectArray<typename T>::T & b3AlignedObjectArray<typename T>::at(int) [b3AlignedObjectArray.h <161:22 161:23>]
REFERENCE_TYPE_USAGE int & b3AlignedObjectArray<int>::at(int) -> int [b3AlignedObjectArray.h <161:25 161:27>]
SYMBOL_METHOD public const int & b3AlignedObjectArray<int>::operator[](int) const [b3AlignedObjectArray.h <168:3 <168:28 168:37> 173:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION const int & b3AlignedObjectArray<int>::operator[](int) const -> const b3AlignedObjectArray<typename T>::T & b3AlignedObjectArray<typename T>::operator[](int) const [b3AlignedObjectArray.h <168:28 168:35>]
REFERENCE_TYPE_USAGE const int & b3AlignedObjectArray<int>::operator[](int) const -> int [b3AlignedObjectArray.h <168:39 168:41>]
REFERENCE_USAGE const int & b3AlignedObjectArray<int>::operator[](int) const -> int * b3AlignedObjectArray<int>::m_data [b3AlignedObjectArray.h <172:11 172:16>]
SYMBOL_METHOD public int & b3AlignedObjectArray<int>::operator[](int) [b3AlignedObjectArray.h <175:3 <175:22 175:31> 180:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION int & b3AlignedObjectArray<int>::operator[](int) -> b3AlignedObjectArray<typename T>::T & b3AlignedObjectArray<typename T>::operator[](int) [b3AlignedObjectArray.h <175:22 175:29>]
REFERENCE_TYPE_USAGE int & b3AlignedObjectArray<int>::operator[](int) -> int [b3AlignedObjectArray.h <175:33 175:35>]
REFERENCE_USAGE int & b3AlignedObjectArray<int>::operator[](int) -> int * b3AlignedObjectArray<int>::m_data [b3AlignedObjectArray.h <179:11 179:16>]
SYMBOL_METHOD public void b3AlignedObjectArray<int>::clear() [b3AlignedObjectArray.h <184:3 <184:24 184:28> 191:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<int>::clear() -> void b3AlignedObjectArray<typename T>::clear() [b3AlignedObjectArray.h <184:24 184:28>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<int>::clear() -> void [b3AlignedObjectArray.h <184:19 184:22>]
SYMBOL_FUNCTION void b3AlignedObjectArray<int>::destroy(int, int)
REFERENCE_CALL void b3AlignedObjectArray<int>::clear() -> void b3AlignedObjectArray<int>::destroy(int, int) [b3AlignedObjectArray.h <186:4 186:10>]
SYMBOL_FUNCTION int b3AlignedObjectArray<int>::size() const
REFERENCE_CALL void b3AlignedObjectArray<int>::clear() -> int b3AlignedObjectArray<int>::size() const [b3AlignedObjectArray.h <186:14 186:17>]
SYMBOL_FUNCTION void b3AlignedObjectArray<int>::deallocate()
REFERENCE_CALL void b3AlignedObjectArray<int>::clear() -> void b3AlignedObjectArray<int>::deallocate() [b3AlignedObjectArray.h <188:4 188:13>]
REFERENCE_CALL void b3AlignedObjectArray<int>::clear() -> void b3AlignedObjectArray<int>::init() [b3AlignedObjectArray.h <190:4 190:7>]
SYMBOL_METHOD public void b3AlignedObjectArray<int>::pop_back() [b3AlignedObjectArray.h <193:24 193:31>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<int>::pop_back() -> void b3AlignedObjectArray<typename T>::pop_back() [b3AlignedObjectArray.h <193:24 193:31>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<int>::pop_back() -> void [b3AlignedObjectArray.h <193:19 193:22>]
SYMBOL_METHOD public void b3AlignedObjectArray<int>::resizeNoInitialize(int) [b3AlignedObjectArray.h <203:24 203:41>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<int>::resizeNoInitialize(int) -> void b3AlignedObjectArray<typename T>::resizeNoInitialize(int) [b3AlignedObjectArray.h <203:24 203:41>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<int>::resizeNoInitialize(int) -> void [b3AlignedObjectArray.h <203:19 203:22>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<int>::resizeNoInitialize(int) -> int [b3AlignedObjectArray.h <203:43 203:45>]
SYMBOL_METHOD public void b3AlignedObjectArray<int>::resize(int, const int &) [b3AlignedObjectArray.h <220:3 <220:24 220:29> 246:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<int>::resize(int, const int &) -> void b3AlignedObjectArray<typename T>::resize(int, const b3AlignedObjectArray<typename T>::T &) [b3AlignedObjectArray.h <220:24 220:29>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<int>::resize(int, const int &) -> void [b3AlignedObjectArray.h <220:19 220:22>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<int>::resize(int, const int &) -> int [b3AlignedObjectArray.h <220:31 220:33>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<int>::resize(int, const int &) -> int [b3AlignedObjectArray.h <222:4 222:6>]
REFERENCE_CALL void b3AlignedObjectArray<int>::resize(int, const int &) -> int b3AlignedObjectArray<int>::size() const [b3AlignedObjectArray.h <222:18 222:21>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<int>::resize(int, const int &) -> int [b3AlignedObjectArray.h <226:9 226:11>]
REFERENCE_USAGE void b3AlignedObjectArray<int>::resize(int, const int &) -> int * b3AlignedObjectArray<int>::m_data [b3AlignedObjectArray.h <228:6 228:11>]
REFERENCE_CALL void b3AlignedObjectArray<int>::resize(int, const int &) -> int b3AlignedObjectArray<int>::size() const [b3AlignedObjectArray.h <232:19 232:22>]
SYMBOL_FUNCTION void b3AlignedObjectArray<int>::reserve(int)
REFERENCE_CALL void b3AlignedObjectArray<int>::resize(int, const int &) -> void b3AlignedObjectArray<int>::reserve(int) [b3AlignedObjectArray.h <234:6 234:12>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<int>::resize(int, const int &) -> int [b3AlignedObjectArray.h <237:10 237:12>]
REFERENCE_USAGE void b3AlignedObjectArray<int>::resize(int, const int &) -> int * b3AlignedObjectArray<int>::m_data [b3AlignedObjectArray.h <239:13 239:18>]
REFERENCE_USAGE void b3AlignedObjectArray<int>::resize(int, const int &) -> int b3AlignedObjectArray<int>::m_size [b3AlignedObjectArray.h <245:4 245:9>]
SYMBOL_METHOD public int & b3AlignedObjectArray<int>::expandNonInitializing() [b3AlignedObjectArray.h <247:23 247:43>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION int & b3AlignedObjectArray<int>::expandNonInitializing() -> b3AlignedObjectArray<typename T>::T & b3AlignedObjectArray<typename T>::expandNonInitializing() [b3AlignedObjectArray.h <247:23 247:43>]
SYMBOL_METHOD public int & b3AlignedObjectArray<int>::expand(const int &) [b3AlignedObjectArray.h <260:23 260:28>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION int & b3AlignedObjectArray<int>::expand(const int &) -> b3AlignedObjectArray<typename T>::T & b3AlignedObjectArray<typename T>::expand(const b3AlignedObjectArray<typename T>::T &) [b3AlignedObjectArray.h <260:23 260:28>]
REFERENCE_TYPE_USAGE int & b3AlignedObjectArray<int>::expand(const int &) -> b3AlignedObjectArray<typename T>::T [b3AlignedObjectArray.h <260:50 260:50>]
SYMBOL_METHOD public void b3AlignedObjectArray<int>::push_back(const int &) [b3AlignedObjectArray.h <276:24 276:32>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<int>::push_back(const int &) -> void b3AlignedObjectArray<typename T>::push_back(const b3AlignedObjectArray<typename T>::T &) [b3AlignedObjectArray.h <276:24 276:32>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<int>::push_back(const int &) -> void [b3AlignedObjectArray.h <276:19 276:22>]
SYMBOL_METHOD public int b3AlignedObjectArray<int>::capacity() const [b3AlignedObjectArray.h <295:3 <295:23 295:30> 298:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION int b3AlignedObjectArray<int>::capacity() const -> int b3AlignedObjectArray<typename T>::capacity() const [b3AlignedObjectArray.h <295:23 295:30>]
REFERENCE_TYPE_USAGE int b3AlignedObjectArray<int>::capacity() const -> int [b3AlignedObjectArray.h <295:19 295:21>]
REFERENCE_USAGE int b3AlignedObjectArray<int>::capacity() const -> int b3AlignedObjectArray<int>::m_capacity [b3AlignedObjectArray.h <297:11 297:20>]
SYMBOL_METHOD public void b3AlignedObjectArray<int>::reserve(int) [b3AlignedObjectArray.h <300:3 <300:24 300:30> 326:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<int>::reserve(int) -> void b3AlignedObjectArray<typename T>::reserve(int) [b3AlignedObjectArray.h <300:24 300:30>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<int>::reserve(int) -> void [b3AlignedObjectArray.h <300:19 300:22>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<int>::reserve(int) -> int [b3AlignedObjectArray.h <300:32 300:34>]
SYMBOL_FUNCTION int b3AlignedObjectArray<int>::capacity() const
REFERENCE_CALL void b3AlignedObjectArray<int>::reserve(int) -> int b3AlignedObjectArray<int>::capacity() const [b3AlignedObjectArray.h <302:8 302:15>]
SYMBOL_FUNCTION void * b3AlignedObjectArray<int>::allocate(int)
REFERENCE_CALL void b3AlignedObjectArray<int>::reserve(int) -> void * b3AlignedObjectArray<int>::allocate(int) [b3AlignedObjectArray.h <304:16 304:23>]
REFERENCE_CALL void b3AlignedObjectArray<int>::reserve(int) -> void b3OutputErrorMessageVarArgsInternal(const char *) [b3AlignedObjectArray.h <308:6 308:12>]
REFERENCE_USAGE void b3AlignedObjectArray<int>::reserve(int) -> int b3AlignedObjectArray<int>::m_size [b3AlignedObjectArray.h <310:6 310:11>]
SYMBOL_FUNCTION void b3AlignedObjectArray<int>::copy(int, int, int *) const
REFERENCE_CALL void b3AlignedObjectArray<int>::reserve(int) -> void b3AlignedObjectArray<int>::copy(int, int, int *) const [b3AlignedObjectArray.h <312:5 312:8>]
REFERENCE_CALL void b3AlignedObjectArray<int>::reserve(int) -> int b3AlignedObjectArray<int>::size() const [b3AlignedObjectArray.h <312:13 312:16>]
REFERENCE_CALL void b3AlignedObjectArray<int>::reserve(int) -> void b3AlignedObjectArray<int>::destroy(int, int) [b3AlignedObjectArray.h <314:5 314:11>]
REFERENCE_CALL void b3AlignedObjectArray<int>::reserve(int) -> int b3AlignedObjectArray<int>::size() const [b3AlignedObjectArray.h <314:15 314:18>]
REFERENCE_CALL void b3AlignedObjectArray<int>::reserve(int) -> void b3AlignedObjectArray<int>::deallocate() [b3AlignedObjectArray.h <316:5 316:14>]
REFERENCE_USAGE void b3AlignedObjectArray<int>::reserve(int) -> bool b3AlignedObjectArray<int>::m_ownsMemory [b3AlignedObjectArray.h <319:5 319:16>]
REFERENCE_USAGE void b3AlignedObjectArray<int>::reserve(int) -> int * b3AlignedObjectArray<int>::m_data [b3AlignedObjectArray.h <321:5 321:10>]
REFERENCE_USAGE void b3AlignedObjectArray<int>::reserve(int) -> int b3AlignedObjectArray<int>::m_capacity [b3AlignedObjectArray.h <323:5 323:14>]
SYMBOL_CLASS public b3AlignedObjectArray<int>::less [b3AlignedObjectArray.h <329:9 329:12>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION b3AlignedObjectArray<int>::less -> b3AlignedObjectArray<typename T>::less [b3AlignedObjectArray.h <329:9 329:12>]
SYMBOL_METHOD public void b3AlignedObjectArray<int>::quickSortInternal<typename L>(const L &, int, int) [b3AlignedObjectArray.h <341:8 341:24>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<int>::quickSortInternal<typename L>(const L &, int, int) -> void [b3AlignedObjectArray.h <341:3 341:6>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<int>::quickSortInternal<typename L>(const L &, int, int) -> b3AlignedObjectArray<int>::quickSortInternal<typename L>::L [b3AlignedObjectArray.h <341:32 341:32>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<int>::quickSortInternal<typename L>(const L &, int, int) -> int [b3AlignedObjectArray.h <341:47 341:49>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<int>::quickSortInternal<typename L>(const L &, int, int) -> int [b3AlignedObjectArray.h <341:55 341:57>]
SYMBOL_TEMPLATE_PARAMETER b3AlignedObjectArray<int>::quickSortInternal<typename L>::L [b3AlignedObjectArray.h <340:22 340:22>]
SYMBOL_METHOD public void b3AlignedObjectArray<int>::quickSort<typename L>(const L &) [b3AlignedObjectArray.h <371:8 371:16>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<int>::quickSort<typename L>(const L &) -> void [b3AlignedObjectArray.h <371:3 371:6>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<int>::quickSort<typename L>(const L &) -> b3AlignedObjectArray<int>::quickSort<typename L>::L [b3AlignedObjectArray.h <371:24 371:24>]
SYMBOL_TEMPLATE_PARAMETER b3AlignedObjectArray<int>::quickSort<typename L>::L [b3AlignedObjectArray.h <370:22 370:22>]
SYMBOL_METHOD public void b3AlignedObjectArray<int>::downHeap<typename L>(int *, int, int, const L &) [b3AlignedObjectArray.h <383:8 383:15>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<int>::downHeap<typename L>(int *, int, int, const L &) -> void [b3AlignedObjectArray.h <383:3 383:6>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<int>::downHeap<typename L>(int *, int, int, const L &) -> int [b3AlignedObjectArray.h <383:26 383:28>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<int>::downHeap<typename L>(int *, int, int, const L &) -> int [b3AlignedObjectArray.h <383:33 383:35>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<int>::downHeap<typename L>(int *, int, int, const L &) -> b3AlignedObjectArray<int>::downHeap<typename L>::L [b3AlignedObjectArray.h <383:46 383:46>]
SYMBOL_TEMPLATE_PARAMETER b3AlignedObjectArray<int>::downHeap<typename L>::L [b3AlignedObjectArray.h <382:22 382:22>]
SYMBOL_METHOD public void b3AlignedObjectArray<int>::swap(int, int) [b3AlignedObjectArray.h <413:8 413:11>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<int>::swap(int, int) -> void b3AlignedObjectArray<typename T>::swap(int, int) [b3AlignedObjectArray.h <413:8 413:11>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<int>::swap(int, int) -> void [b3AlignedObjectArray.h <413:3 413:6>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<int>::swap(int, int) -> int [b3AlignedObjectArray.h <413:13 413:15>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<int>::swap(int, int) -> int [b3AlignedObjectArray.h <413:24 413:26>]
SYMBOL_METHOD public void b3AlignedObjectArray<int>::heapSort<typename L>(const L &) [b3AlignedObjectArray.h <429:7 429:14>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<int>::heapSort<typename L>(const L &) -> void [b3AlignedObjectArray.h <429:2 429:5>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<int>::heapSort<typename L>(const L &) -> b3AlignedObjectArray<int>::heapSort<typename L>::L [b3AlignedObjectArray.h <429:22 429:22>]
SYMBOL_TEMPLATE_PARAMETER b3AlignedObjectArray<int>::heapSort<typename L>::L [b3AlignedObjectArray.h <428:21 428:21>]
SYMBOL_METHOD public int b3AlignedObjectArray<int>::findBinarySearch(const int &) const [b3AlignedObjectArray.h <452:6 452:21>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION int b3AlignedObjectArray<int>::findBinarySearch(const int &) const -> int b3AlignedObjectArray<typename T>::findBinarySearch(const b3AlignedObjectArray<typename T>::T &) const [b3AlignedObjectArray.h <452:6 452:21>]
REFERENCE_TYPE_USAGE int b3AlignedObjectArray<int>::findBinarySearch(const int &) const -> int [b3AlignedObjectArray.h <452:2 452:4>]
SYMBOL_METHOD public int b3AlignedObjectArray<int>::findLinearSearch(const int &) const [b3AlignedObjectArray.h <471:6 471:21>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION int b3AlignedObjectArray<int>::findLinearSearch(const int &) const -> int b3AlignedObjectArray<typename T>::findLinearSearch(const b3AlignedObjectArray<typename T>::T &) const [b3AlignedObjectArray.h <471:6 471:21>]
REFERENCE_TYPE_USAGE int b3AlignedObjectArray<int>::findLinearSearch(const int &) const -> int [b3AlignedObjectArray.h <471:2 471:4>]
SYMBOL_METHOD public int b3AlignedObjectArray<int>::findLinearSearch2(const int &) const [b3AlignedObjectArray.h <487:9 487:25>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION int b3AlignedObjectArray<int>::findLinearSearch2(const int &) const -> int b3AlignedObjectArray<typename T>::findLinearSearch2(const b3AlignedObjectArray<typename T>::T &) const [b3AlignedObjectArray.h <487:9 487:25>]
REFERENCE_TYPE_USAGE int b3AlignedObjectArray<int>::findLinearSearch2(const int &) const -> int [b3AlignedObjectArray.h <487:5 487:7>]
SYMBOL_METHOD public void b3AlignedObjectArray<int>::remove(const int &) [b3AlignedObjectArray.h <503:7 503:12>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<int>::remove(const int &) -> void b3AlignedObjectArray<typename T>::remove(const b3AlignedObjectArray<typename T>::T &) [b3AlignedObjectArray.h <503:7 503:12>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<int>::remove(const int &) -> void [b3AlignedObjectArray.h <503:2 503:5>]
SYMBOL_METHOD public void b3AlignedObjectArray<int>::initializeFromBuffer(void *, int, int) [b3AlignedObjectArray.h <515:7 515:26>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<int>::initializeFromBuffer(void *, int, int) -> void b3AlignedObjectArray<typename T>::initializeFromBuffer(void *, int, int) [b3AlignedObjectArray.h <515:7 515:26>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<int>::initializeFromBuffer(void *, int, int) -> void [b3AlignedObjectArray.h <515:2 515:5>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<int>::initializeFromBuffer(void *, int, int) -> void [b3AlignedObjectArray.h <515:28 515:31>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<int>::initializeFromBuffer(void *, int, int) -> int [b3AlignedObjectArray.h <515:42 515:44>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<int>::initializeFromBuffer(void *, int, int) -> int [b3AlignedObjectArray.h <515:52 515:54>]
SYMBOL_METHOD public void b3AlignedObjectArray<int>::copyFromArray(const b3AlignedObjectArray<int> &) [b3AlignedObjectArray.h <524:7 524:19>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<int>::copyFromArray(const b3AlignedObjectArray<int> &) -> void b3AlignedObjectArray<typename T>::copyFromArray(const b3AlignedObjectArray<T> &) [b3AlignedObjectArray.h <524:7 524:19>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<int>::copyFromArray(const b3AlignedObjectArray<int> &) -> void [b3AlignedObjectArray.h <524:2 524:5>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<int>::copyFromArray(const b3AlignedObjectArray<int> &) -> b3AlignedObjectArray<int> [b3AlignedObjectArray.h <524:27 524:46>]
SYMBOL_CLASS b3AlignedObjectArray<b3GpuChildShape> [b3AlignedObjectArray.h <47:7 47:26>]
REFERENCE_TEMPLATE_SPECIALIZATION b3AlignedObjectArray<b3GpuChildShape> -> b3AlignedObjectArray<typename T> [b3AlignedObjectArray.h <47:7 47:26>]
SYMBOL_CLASS b3AlignedObjectArray<b3Int4> [b3AlignedObjectArray.h <45:1 <47:7 47:26> 531:1>]
REFERENCE_TEMPLATE_SPECIALIZATION b3AlignedObjectArray<b3Int4> -> b3AlignedObjectArray<typename T> [b3AlignedObjectArray.h <47:7 47:26>]
SYMBOL_FIELD private b3AlignedAllocator<b3Int4, 16> b3AlignedObjectArray<b3Int4>::m_allocator [b3AlignedObjectArray.h <49:29 49:39>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION b3AlignedAllocator<b3Int4, 16> b3AlignedObjectArray<b3Int4>::m_allocator -> b3AlignedAllocator<b3AlignedObjectArray<typename T>::T, 16> b3AlignedObjectArray<typename T>::m_allocator [b3AlignedObjectArray.h <49:29 49:39>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3Int4, 16> b3AlignedObjectArray<b3Int4>::m_allocator -> b3AlignedAllocator<b3Int4, 16> [b3AlignedObjectArray.h <49:2 49:19>]
SYMBOL_FIELD private int b3AlignedObjectArray<b3Int4>::m_size [b3AlignedObjectArray.h <51:10 51:15>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION int b3AlignedObjectArray<b3Int4>::m_size -> int b3AlignedObjectArray<typename T>::m_size [b3AlignedObjectArray.h <51:10 51:15>]
REFERENCE_TYPE_USAGE int b3AlignedObjectArray<b3Int4>::m_size -> int [b3AlignedObjectArray.h <51:2 51:4>]
SYMBOL_FIELD private int b3AlignedObjectArray<b3Int4>::m_capacity [b3AlignedObjectArray.h <52:10 52:19>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION int b3AlignedObjectArray<b3Int4>::m_capacity -> int b3AlignedObjectArray<typename T>::m_capacity [b3AlignedObjectArray.h <52:10 52:19>]
REFERENCE_TYPE_USAGE int b3AlignedObjectArray<b3Int4>::m_capacity -> int [b3AlignedObjectArray.h <52:2 52:4>]
SYMBOL_FIELD private b3Int4 * b3AlignedObjectArray<b3Int4>::m_data [b3AlignedObjectArray.h <53:9 53:14>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION b3Int4 * b3AlignedObjectArray<b3Int4>::m_data -> b3AlignedObjectArray<typename T>::T * b3AlignedObjectArray<typename T>::m_data [b3AlignedObjectArray.h <53:9 53:14>]
SYMBOL_FIELD private bool b3AlignedObjectArray<b3Int4>::m_ownsMemory [b3AlignedObjectArray.h <55:10 55:21>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION bool b3AlignedObjectArray<b3Int4>::m_ownsMemory -> bool b3AlignedObjectArray<typename T>::m_ownsMemory [b3AlignedObjectArray.h <55:10 55:21>]
REFERENCE_TYPE_USAGE bool b3AlignedObjectArray<b3Int4>::m_ownsMemory -> bool [b3AlignedObjectArray.h <55:2 55:5>]
SYMBOL_METHOD public b3AlignedObjectArray<b3Int4> & b3AlignedObjectArray<b3Int4>::operator=(const b3AlignedObjectArray<b3Int4> &) [b3AlignedObjectArray.h <59:43 59:51>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION b3AlignedObjectArray<b3Int4> & b3AlignedObjectArray<b3Int4>::operator=(const b3AlignedObjectArray<b3Int4> &) -> b3AlignedObjectArray<T> & b3AlignedObjectArray<typename T>::operator=(const b3AlignedObjectArray<T> &) [b3AlignedObjectArray.h <59:43 59:50>]
REFERENCE_TYPE_USAGE b3AlignedObjectArray<b3Int4> & b3AlignedObjectArray<b3Int4>::operator=(const b3AlignedObjectArray<b3Int4> &) -> b3AlignedObjectArray<b3Int4> [b3AlignedObjectArray.h <59:18 59:37>]
REFERENCE_TYPE_USAGE b3AlignedObjectArray<b3Int4> & b3AlignedObjectArray<b3Int4>::operator=(const b3AlignedObjectArray<b3Int4> &) -> b3AlignedObjectArray<b3Int4> [b3AlignedObjectArray.h <59:59 59:78>]
SYMBOL_METHOD protected int b3AlignedObjectArray<b3Int4>::allocSize(int) [b3AlignedObjectArray.h <70:23 70:31>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION int b3AlignedObjectArray<b3Int4>::allocSize(int) -> int b3AlignedObjectArray<typename T>::allocSize(int) [b3AlignedObjectArray.h <70:23 70:31>]
REFERENCE_TYPE_USAGE int b3AlignedObjectArray<b3Int4>::allocSize(int) -> int [b3AlignedObjectArray.h <70:19 70:21>]
REFERENCE_TYPE_USAGE int b3AlignedObjectArray<b3Int4>::allocSize(int) -> int [b3AlignedObjectArray.h <70:33 70:35>]
SYMBOL_METHOD protected void b3AlignedObjectArray<b3Int4>::copy(int, int, b3Int4 *) const [b3AlignedObjectArray.h <74:24 74:27>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3Int4>::copy(int, int, b3Int4 *) const -> void b3AlignedObjectArray<typename T>::copy(int, int, b3AlignedObjectArray<typename T>::T *) const [b3AlignedObjectArray.h <74:24 74:27>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Int4>::copy(int, int, b3Int4 *) const -> void [b3AlignedObjectArray.h <74:19 74:22>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Int4>::copy(int, int, b3Int4 *) const -> int [b3AlignedObjectArray.h <74:29 74:31>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Int4>::copy(int, int, b3Int4 *) const -> int [b3AlignedObjectArray.h <74:39 74:41>]
SYMBOL_METHOD protected void b3AlignedObjectArray<b3Int4>::init() [b3AlignedObjectArray.h <85:24 85:27>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3Int4>::init() -> void b3AlignedObjectArray<typename T>::init() [b3AlignedObjectArray.h <85:24 85:27>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Int4>::init() -> void [b3AlignedObjectArray.h <85:19 85:22>]
SYMBOL_METHOD protected void b3AlignedObjectArray<b3Int4>::destroy(int, int) [b3AlignedObjectArray.h <93:24 93:30>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3Int4>::destroy(int, int) -> void b3AlignedObjectArray<typename T>::destroy(int, int) [b3AlignedObjectArray.h <93:24 93:30>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Int4>::destroy(int, int) -> void [b3AlignedObjectArray.h <93:19 93:22>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Int4>::destroy(int, int) -> int [b3AlignedObjectArray.h <93:32 93:34>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Int4>::destroy(int, int) -> int [b3AlignedObjectArray.h <93:42 93:44>]
SYMBOL_METHOD protected void * b3AlignedObjectArray<b3Int4>::allocate(int) [b3AlignedObjectArray.h <102:25 102:32>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void * b3AlignedObjectArray<b3Int4>::allocate(int) -> void * b3AlignedObjectArray<typename T>::allocate(int) [b3AlignedObjectArray.h <102:25 102:32>]
REFERENCE_TYPE_USAGE void * b3AlignedObjectArray<b3Int4>::allocate(int) -> void [b3AlignedObjectArray.h <102:19 102:22>]
REFERENCE_TYPE_USAGE void * b3AlignedObjectArray<b3Int4>::allocate(int) -> int [b3AlignedObjectArray.h <102:34 102:36>]
SYMBOL_METHOD protected void b3AlignedObjectArray<b3Int4>::deallocate() [b3AlignedObjectArray.h <109:24 109:33>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3Int4>::deallocate() -> void b3AlignedObjectArray<typename T>::deallocate() [b3AlignedObjectArray.h <109:24 109:33>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Int4>::deallocate() -> void [b3AlignedObjectArray.h <109:19 109:22>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3Int4>::b3AlignedObjectArray() [b3AlignedObjectArray.h <126:3 126:22>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3Int4>::b3AlignedObjectArray() -> void b3AlignedObjectArray<typename T>::b3AlignedObjectArray<T>() [b3AlignedObjectArray.h <126:3 126:22>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3Int4>::~b3AlignedObjectArray() [b3AlignedObjectArray.h <131:3 131:23>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3Int4>::~b3AlignedObjectArray() -> void b3AlignedObjectArray<typename T>::~b3AlignedObjectArray<T>() [b3AlignedObjectArray.h <131:3 131:3>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3Int4>::b3AlignedObjectArray(const b3AlignedObjectArray<b3Int4> &) [b3AlignedObjectArray.h <137:3 137:22>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3Int4>::b3AlignedObjectArray(const b3AlignedObjectArray<b3Int4> &) -> void b3AlignedObjectArray<typename T>::b3AlignedObjectArray<T>(const b3AlignedObjectArray<T> &) [b3AlignedObjectArray.h <137:3 137:22>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Int4>::b3AlignedObjectArray(const b3AlignedObjectArray<b3Int4> &) -> b3AlignedObjectArray<b3Int4> [b3AlignedObjectArray.h <137:30 137:49>]
SYMBOL_METHOD public int b3AlignedObjectArray<b3Int4>::size() const [b3AlignedObjectArray.h <149:3 <149:23 149:26> 152:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION int b3AlignedObjectArray<b3Int4>::size() const -> int b3AlignedObjectArray<typename T>::size() const [b3AlignedObjectArray.h <149:23 149:26>]
REFERENCE_TYPE_USAGE int b3AlignedObjectArray<b3Int4>::size() const -> int [b3AlignedObjectArray.h <149:19 149:21>]
REFERENCE_USAGE int b3AlignedObjectArray<b3Int4>::size() const -> int b3AlignedObjectArray<b3Int4>::m_size [b3AlignedObjectArray.h <151:11 151:16>]
SYMBOL_METHOD public const b3Int4 & b3AlignedObjectArray<b3Int4>::at(int) const [b3AlignedObjectArray.h <154:28 154:29>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION const b3Int4 & b3AlignedObjectArray<b3Int4>::at(int) const -> const b3AlignedObjectArray<typename T>::T & b3AlignedObjectArray<typename T>::at(int) const [b3AlignedObjectArray.h <154:28 154:29>]
REFERENCE_TYPE_USAGE const b3Int4 & b3AlignedObjectArray<b3Int4>::at(int) const -> int [b3AlignedObjectArray.h <154:31 154:33>]
SYMBOL_METHOD public b3Int4 & b3AlignedObjectArray<b3Int4>::at(int) [b3AlignedObjectArray.h <161:22 161:23>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION b3Int4 & b3AlignedObjectArray<b3Int4>::at(int) -> b3AlignedObjectArray<typename T>::T & b3AlignedObjectArray<typename T>::at(int) [b3AlignedObjectArray.h <161:22 161:23>]
REFERENCE_TYPE_USAGE b3Int4 & b3AlignedObjectArray<b3Int4>::at(int) -> int [b3AlignedObjectArray.h <161:25 161:27>]
SYMBOL_METHOD public const b3Int4 & b3AlignedObjectArray<b3Int4>::operator[](int) const [b3AlignedObjectArray.h <168:28 168:37>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION const b3Int4 & b3AlignedObjectArray<b3Int4>::operator[](int) const -> const b3AlignedObjectArray<typename T>::T & b3AlignedObjectArray<typename T>::operator[](int) const [b3AlignedObjectArray.h <168:28 168:35>]
REFERENCE_TYPE_USAGE const b3Int4 & b3AlignedObjectArray<b3Int4>::operator[](int) const -> int [b3AlignedObjectArray.h <168:39 168:41>]
SYMBOL_METHOD public b3Int4 & b3AlignedObjectArray<b3Int4>::operator[](int) [b3AlignedObjectArray.h <175:3 <175:22 175:31> 180:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION b3Int4 & b3AlignedObjectArray<b3Int4>::operator[](int) -> b3AlignedObjectArray<typename T>::T & b3AlignedObjectArray<typename T>::operator[](int) [b3AlignedObjectArray.h <175:22 175:29>]
REFERENCE_TYPE_USAGE b3Int4 & b3AlignedObjectArray<b3Int4>::operator[](int) -> int [b3AlignedObjectArray.h <175:33 175:35>]
REFERENCE_USAGE b3Int4 & b3AlignedObjectArray<b3Int4>::operator[](int) -> b3Int4 * b3AlignedObjectArray<b3Int4>::m_data [b3AlignedObjectArray.h <179:11 179:16>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3Int4>::clear() [b3AlignedObjectArray.h <184:24 184:28>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3Int4>::clear() -> void b3AlignedObjectArray<typename T>::clear() [b3AlignedObjectArray.h <184:24 184:28>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Int4>::clear() -> void [b3AlignedObjectArray.h <184:19 184:22>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3Int4>::pop_back() [b3AlignedObjectArray.h <193:24 193:31>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3Int4>::pop_back() -> void b3AlignedObjectArray<typename T>::pop_back() [b3AlignedObjectArray.h <193:24 193:31>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Int4>::pop_back() -> void [b3AlignedObjectArray.h <193:19 193:22>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3Int4>::resizeNoInitialize(int) [b3AlignedObjectArray.h <203:24 203:41>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3Int4>::resizeNoInitialize(int) -> void b3AlignedObjectArray<typename T>::resizeNoInitialize(int) [b3AlignedObjectArray.h <203:24 203:41>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Int4>::resizeNoInitialize(int) -> void [b3AlignedObjectArray.h <203:19 203:22>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Int4>::resizeNoInitialize(int) -> int [b3AlignedObjectArray.h <203:43 203:45>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3Int4>::resize(int, const b3Int4 &) [b3AlignedObjectArray.h <220:24 220:29>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3Int4>::resize(int, const b3Int4 &) -> void b3AlignedObjectArray<typename T>::resize(int, const b3AlignedObjectArray<typename T>::T &) [b3AlignedObjectArray.h <220:24 220:29>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Int4>::resize(int, const b3Int4 &) -> void [b3AlignedObjectArray.h <220:19 220:22>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Int4>::resize(int, const b3Int4 &) -> int [b3AlignedObjectArray.h <220:31 220:33>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Int4>::resize(int, const b3Int4 &) -> b3AlignedObjectArray<typename T>::T [b3AlignedObjectArray.h <220:62 220:62>]
SYMBOL_METHOD public b3Int4 & b3AlignedObjectArray<b3Int4>::expandNonInitializing() [b3AlignedObjectArray.h <247:23 247:43>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION b3Int4 & b3AlignedObjectArray<b3Int4>::expandNonInitializing() -> b3AlignedObjectArray<typename T>::T & b3AlignedObjectArray<typename T>::expandNonInitializing() [b3AlignedObjectArray.h <247:23 247:43>]
SYMBOL_METHOD public b3Int4 & b3AlignedObjectArray<b3Int4>::expand(const b3Int4 &) [b3AlignedObjectArray.h <260:23 260:28>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION b3Int4 & b3AlignedObjectArray<b3Int4>::expand(const b3Int4 &) -> b3AlignedObjectArray<typename T>::T & b3AlignedObjectArray<typename T>::expand(const b3AlignedObjectArray<typename T>::T &) [b3AlignedObjectArray.h <260:23 260:28>]
REFERENCE_TYPE_USAGE b3Int4 & b3AlignedObjectArray<b3Int4>::expand(const b3Int4 &) -> b3AlignedObjectArray<typename T>::T [b3AlignedObjectArray.h <260:50 260:50>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3Int4>::push_back(const b3Int4 &) [b3AlignedObjectArray.h <276:24 276:32>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3Int4>::push_back(const b3Int4 &) -> void b3AlignedObjectArray<typename T>::push_back(const b3AlignedObjectArray<typename T>::T &) [b3AlignedObjectArray.h <276:24 276:32>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Int4>::push_back(const b3Int4 &) -> void [b3AlignedObjectArray.h <276:19 276:22>]
SYMBOL_METHOD public int b3AlignedObjectArray<b3Int4>::capacity() const [b3AlignedObjectArray.h <295:23 295:30>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION int b3AlignedObjectArray<b3Int4>::capacity() const -> int b3AlignedObjectArray<typename T>::capacity() const [b3AlignedObjectArray.h <295:23 295:30>]
REFERENCE_TYPE_USAGE int b3AlignedObjectArray<b3Int4>::capacity() const -> int [b3AlignedObjectArray.h <295:19 295:21>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3Int4>::reserve(int) [b3AlignedObjectArray.h <300:24 300:30>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3Int4>::reserve(int) -> void b3AlignedObjectArray<typename T>::reserve(int) [b3AlignedObjectArray.h <300:24 300:30>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Int4>::reserve(int) -> void [b3AlignedObjectArray.h <300:19 300:22>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Int4>::reserve(int) -> int [b3AlignedObjectArray.h <300:32 300:34>]
SYMBOL_CLASS public b3AlignedObjectArray<b3Int4>::less [b3AlignedObjectArray.h <329:9 329:12>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION b3AlignedObjectArray<b3Int4>::less -> b3AlignedObjectArray<typename T>::less [b3AlignedObjectArray.h <329:9 329:12>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3Int4>::quickSortInternal<typename L>(const L &, int, int) [b3AlignedObjectArray.h <341:8 341:24>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Int4>::quickSortInternal<typename L>(const L &, int, int) -> void [b3AlignedObjectArray.h <341:3 341:6>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Int4>::quickSortInternal<typename L>(const L &, int, int) -> b3AlignedObjectArray<b3Int4>::quickSortInternal<typename L>::L [b3AlignedObjectArray.h <341:32 341:32>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Int4>::quickSortInternal<typename L>(const L &, int, int) -> int [b3AlignedObjectArray.h <341:47 341:49>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Int4>::quickSortInternal<typename L>(const L &, int, int) -> int [b3AlignedObjectArray.h <341:55 341:57>]
SYMBOL_TEMPLATE_PARAMETER b3AlignedObjectArray<b3Int4>::quickSortInternal<typename L>::L [b3AlignedObjectArray.h <340:22 340:22>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3Int4>::quickSort<typename L>(const L &) [b3AlignedObjectArray.h <371:8 371:16>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Int4>::quickSort<typename L>(const L &) -> void [b3AlignedObjectArray.h <371:3 371:6>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Int4>::quickSort<typename L>(const L &) -> b3AlignedObjectArray<b3Int4>::quickSort<typename L>::L [b3AlignedObjectArray.h <371:24 371:24>]
SYMBOL_TEMPLATE_PARAMETER b3AlignedObjectArray<b3Int4>::quickSort<typename L>::L [b3AlignedObjectArray.h <370:22 370:22>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3Int4>::downHeap<typename L>(b3Int4 *, int, int, const L &) [b3AlignedObjectArray.h <383:8 383:15>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Int4>::downHeap<typename L>(b3Int4 *, int, int, const L &) -> void [b3AlignedObjectArray.h <383:3 383:6>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Int4>::downHeap<typename L>(b3Int4 *, int, int, const L &) -> int [b3AlignedObjectArray.h <383:26 383:28>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Int4>::downHeap<typename L>(b3Int4 *, int, int, const L &) -> int [b3AlignedObjectArray.h <383:33 383:35>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Int4>::downHeap<typename L>(b3Int4 *, int, int, const L &) -> b3AlignedObjectArray<b3Int4>::downHeap<typename L>::L [b3AlignedObjectArray.h <383:46 383:46>]
SYMBOL_TEMPLATE_PARAMETER b3AlignedObjectArray<b3Int4>::downHeap<typename L>::L [b3AlignedObjectArray.h <382:22 382:22>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3Int4>::swap(int, int) [b3AlignedObjectArray.h <413:8 413:11>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3Int4>::swap(int, int) -> void b3AlignedObjectArray<typename T>::swap(int, int) [b3AlignedObjectArray.h <413:8 413:11>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Int4>::swap(int, int) -> void [b3AlignedObjectArray.h <413:3 413:6>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Int4>::swap(int, int) -> int [b3AlignedObjectArray.h <413:13 413:15>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Int4>::swap(int, int) -> int [b3AlignedObjectArray.h <413:24 413:26>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3Int4>::heapSort<typename L>(const L &) [b3AlignedObjectArray.h <429:7 429:14>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Int4>::heapSort<typename L>(const L &) -> void [b3AlignedObjectArray.h <429:2 429:5>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Int4>::heapSort<typename L>(const L &) -> b3AlignedObjectArray<b3Int4>::heapSort<typename L>::L [b3AlignedObjectArray.h <429:22 429:22>]
SYMBOL_TEMPLATE_PARAMETER b3AlignedObjectArray<b3Int4>::heapSort<typename L>::L [b3AlignedObjectArray.h <428:21 428:21>]
SYMBOL_METHOD public int b3AlignedObjectArray<b3Int4>::findBinarySearch(const b3Int4 &) const [b3AlignedObjectArray.h <452:6 452:21>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION int b3AlignedObjectArray<b3Int4>::findBinarySearch(const b3Int4 &) const -> int b3AlignedObjectArray<typename T>::findBinarySearch(const b3AlignedObjectArray<typename T>::T &) const [b3AlignedObjectArray.h <452:6 452:21>]
REFERENCE_TYPE_USAGE int b3AlignedObjectArray<b3Int4>::findBinarySearch(const b3Int4 &) const -> int [b3AlignedObjectArray.h <452:2 452:4>]
SYMBOL_METHOD public int b3AlignedObjectArray<b3Int4>::findLinearSearch(const b3Int4 &) const [b3AlignedObjectArray.h <471:6 471:21>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION int b3AlignedObjectArray<b3Int4>::findLinearSearch(const b3Int4 &) const -> int b3AlignedObjectArray<typename T>::findLinearSearch(const b3AlignedObjectArray<typename T>::T &) const [b3AlignedObjectArray.h <471:6 471:21>]
REFERENCE_TYPE_USAGE int b3AlignedObjectArray<b3Int4>::findLinearSearch(const b3Int4 &) const -> int [b3AlignedObjectArray.h <471:2 471:4>]
SYMBOL_METHOD public int b3AlignedObjectArray<b3Int4>::findLinearSearch2(const b3Int4 &) const [b3AlignedObjectArray.h <487:9 487:25>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION int b3AlignedObjectArray<b3Int4>::findLinearSearch2(const b3Int4 &) const -> int b3AlignedObjectArray<typename T>::findLinearSearch2(const b3AlignedObjectArray<typename T>::T &) const [b3AlignedObjectArray.h <487:9 487:25>]
REFERENCE_TYPE_USAGE int b3AlignedObjectArray<b3Int4>::findLinearSearch2(const b3Int4 &) const -> int [b3AlignedObjectArray.h <487:5 487:7>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3Int4>::remove(const b3Int4 &) [b3AlignedObjectArray.h <503:7 503:12>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3Int4>::remove(const b3Int4 &) -> void b3AlignedObjectArray<typename T>::remove(const b3AlignedObjectArray<typename T>::T &) [b3AlignedObjectArray.h <503:7 503:12>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Int4>::remove(const b3Int4 &) -> void [b3AlignedObjectArray.h <503:2 503:5>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3Int4>::initializeFromBuffer(void *, int, int) [b3AlignedObjectArray.h <515:7 515:26>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3Int4>::initializeFromBuffer(void *, int, int) -> void b3AlignedObjectArray<typename T>::initializeFromBuffer(void *, int, int) [b3AlignedObjectArray.h <515:7 515:26>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Int4>::initializeFromBuffer(void *, int, int) -> void [b3AlignedObjectArray.h <515:2 515:5>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Int4>::initializeFromBuffer(void *, int, int) -> void [b3AlignedObjectArray.h <515:28 515:31>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Int4>::initializeFromBuffer(void *, int, int) -> int [b3AlignedObjectArray.h <515:42 515:44>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Int4>::initializeFromBuffer(void *, int, int) -> int [b3AlignedObjectArray.h <515:52 515:54>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3Int4>::copyFromArray(const b3AlignedObjectArray<b3Int4> &) [b3AlignedObjectArray.h <524:7 524:19>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3Int4>::copyFromArray(const b3AlignedObjectArray<b3Int4> &) -> void b3AlignedObjectArray<typename T>::copyFromArray(const b3AlignedObjectArray<T> &) [b3AlignedObjectArray.h <524:7 524:19>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Int4>::copyFromArray(const b3AlignedObjectArray<b3Int4> &) -> void [b3AlignedObjectArray.h <524:2 524:5>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Int4>::copyFromArray(const b3AlignedObjectArray<b3Int4> &) -> b3AlignedObjectArray<b3Int4> [b3AlignedObjectArray.h <524:27 524:46>]
SYMBOL_CLASS b3AlignedObjectArray<b3Aabb> [b3AlignedObjectArray.h <45:1 <47:7 47:26> 531:1>]
REFERENCE_TEMPLATE_SPECIALIZATION b3AlignedObjectArray<b3Aabb> -> b3AlignedObjectArray<typename T> [b3AlignedObjectArray.h <47:7 47:26>]
SYMBOL_FIELD private b3AlignedAllocator<b3Aabb, 16> b3AlignedObjectArray<b3Aabb>::m_allocator [b3AlignedObjectArray.h <49:29 49:39>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION b3AlignedAllocator<b3Aabb, 16> b3AlignedObjectArray<b3Aabb>::m_allocator -> b3AlignedAllocator<b3AlignedObjectArray<typename T>::T, 16> b3AlignedObjectArray<typename T>::m_allocator [b3AlignedObjectArray.h <49:29 49:39>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3Aabb, 16> b3AlignedObjectArray<b3Aabb>::m_allocator -> b3AlignedAllocator<b3Aabb, 16> [b3AlignedObjectArray.h <49:2 49:19>]
SYMBOL_FIELD private int b3AlignedObjectArray<b3Aabb>::m_size [b3AlignedObjectArray.h <51:10 51:15>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION int b3AlignedObjectArray<b3Aabb>::m_size -> int b3AlignedObjectArray<typename T>::m_size [b3AlignedObjectArray.h <51:10 51:15>]
REFERENCE_TYPE_USAGE int b3AlignedObjectArray<b3Aabb>::m_size -> int [b3AlignedObjectArray.h <51:2 51:4>]
SYMBOL_FIELD private int b3AlignedObjectArray<b3Aabb>::m_capacity [b3AlignedObjectArray.h <52:10 52:19>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION int b3AlignedObjectArray<b3Aabb>::m_capacity -> int b3AlignedObjectArray<typename T>::m_capacity [b3AlignedObjectArray.h <52:10 52:19>]
REFERENCE_TYPE_USAGE int b3AlignedObjectArray<b3Aabb>::m_capacity -> int [b3AlignedObjectArray.h <52:2 52:4>]
SYMBOL_FIELD private b3Aabb * b3AlignedObjectArray<b3Aabb>::m_data [b3AlignedObjectArray.h <53:9 53:14>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION b3Aabb * b3AlignedObjectArray<b3Aabb>::m_data -> b3AlignedObjectArray<typename T>::T * b3AlignedObjectArray<typename T>::m_data [b3AlignedObjectArray.h <53:9 53:14>]
SYMBOL_FIELD private bool b3AlignedObjectArray<b3Aabb>::m_ownsMemory [b3AlignedObjectArray.h <55:10 55:21>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION bool b3AlignedObjectArray<b3Aabb>::m_ownsMemory -> bool b3AlignedObjectArray<typename T>::m_ownsMemory [b3AlignedObjectArray.h <55:10 55:21>]
REFERENCE_TYPE_USAGE bool b3AlignedObjectArray<b3Aabb>::m_ownsMemory -> bool [b3AlignedObjectArray.h <55:2 55:5>]
SYMBOL_METHOD public b3AlignedObjectArray<b3Aabb> & b3AlignedObjectArray<b3Aabb>::operator=(const b3AlignedObjectArray<b3Aabb> &) [b3AlignedObjectArray.h <59:43 59:51>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION b3AlignedObjectArray<b3Aabb> & b3AlignedObjectArray<b3Aabb>::operator=(const b3AlignedObjectArray<b3Aabb> &) -> b3AlignedObjectArray<T> & b3AlignedObjectArray<typename T>::operator=(const b3AlignedObjectArray<T> &) [b3AlignedObjectArray.h <59:43 59:50>]
REFERENCE_TYPE_USAGE b3AlignedObjectArray<b3Aabb> & b3AlignedObjectArray<b3Aabb>::operator=(const b3AlignedObjectArray<b3Aabb> &) -> b3AlignedObjectArray<b3Aabb> [b3AlignedObjectArray.h <59:18 59:37>]
REFERENCE_TYPE_USAGE b3AlignedObjectArray<b3Aabb> & b3AlignedObjectArray<b3Aabb>::operator=(const b3AlignedObjectArray<b3Aabb> &) -> b3AlignedObjectArray<b3Aabb> [b3AlignedObjectArray.h <59:59 59:78>]
SYMBOL_METHOD protected int b3AlignedObjectArray<b3Aabb>::allocSize(int) [b3AlignedObjectArray.h <70:3 <70:23 70:31> 73:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION int b3AlignedObjectArray<b3Aabb>::allocSize(int) -> int b3AlignedObjectArray<typename T>::allocSize(int) [b3AlignedObjectArray.h <70:23 70:31>]
REFERENCE_TYPE_USAGE int b3AlignedObjectArray<b3Aabb>::allocSize(int) -> int [b3AlignedObjectArray.h <70:19 70:21>]
REFERENCE_TYPE_USAGE int b3AlignedObjectArray<b3Aabb>::allocSize(int) -> int [b3AlignedObjectArray.h <70:33 70:35>]
SYMBOL_METHOD protected void b3AlignedObjectArray<b3Aabb>::copy(int, int, b3Aabb *) const [b3AlignedObjectArray.h <74:3 <74:24 74:27> 83:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3Aabb>::copy(int, int, b3Aabb *) const -> void b3AlignedObjectArray<typename T>::copy(int, int, b3AlignedObjectArray<typename T>::T *) const [b3AlignedObjectArray.h <74:24 74:27>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Aabb>::copy(int, int, b3Aabb *) const -> void [b3AlignedObjectArray.h <74:19 74:22>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Aabb>::copy(int, int, b3Aabb *) const -> int [b3AlignedObjectArray.h <74:29 74:31>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Aabb>::copy(int, int, b3Aabb *) const -> int [b3AlignedObjectArray.h <74:39 74:41>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Aabb>::copy(int, int, b3Aabb *) const -> int [b3AlignedObjectArray.h <76:4 76:6>]
SYMBOL_FUNCTION void b3Aabb::b3Aabb(const b3Aabb &)
REFERENCE_CALL void b3AlignedObjectArray<b3Aabb>::copy(int, int, b3Aabb *) const -> void b3Aabb::b3Aabb(const b3Aabb &) [b3AlignedObjectArray.h <79:20 79:20>]
REFERENCE_USAGE void b3AlignedObjectArray<b3Aabb>::copy(int, int, b3Aabb *) const -> b3Aabb * b3AlignedObjectArray<b3Aabb>::m_data [b3AlignedObjectArray.h <79:22 79:27>]
SYMBOL_METHOD protected void b3AlignedObjectArray<b3Aabb>::init() [b3AlignedObjectArray.h <85:3 <85:24 85:27> 92:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3Aabb>::init() -> void b3AlignedObjectArray<typename T>::init() [b3AlignedObjectArray.h <85:24 85:27>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Aabb>::init() -> void [b3AlignedObjectArray.h <85:19 85:22>]
REFERENCE_USAGE void b3AlignedObjectArray<b3Aabb>::init() -> bool b3AlignedObjectArray<b3Aabb>::m_ownsMemory [b3AlignedObjectArray.h <88:4 88:15>]
REFERENCE_USAGE void b3AlignedObjectArray<b3Aabb>::init() -> b3Aabb * b3AlignedObjectArray<b3Aabb>::m_data [b3AlignedObjectArray.h <89:4 89:9>]
REFERENCE_USAGE void b3AlignedObjectArray<b3Aabb>::init() -> int b3AlignedObjectArray<b3Aabb>::m_size [b3AlignedObjectArray.h <90:4 90:9>]
REFERENCE_USAGE void b3AlignedObjectArray<b3Aabb>::init() -> int b3AlignedObjectArray<b3Aabb>::m_capacity [b3AlignedObjectArray.h <91:4 91:13>]
SYMBOL_METHOD protected void b3AlignedObjectArray<b3Aabb>::destroy(int, int) [b3AlignedObjectArray.h <93:3 <93:24 93:30> 100:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3Aabb>::destroy(int, int) -> void b3AlignedObjectArray<typename T>::destroy(int, int) [b3AlignedObjectArray.h <93:24 93:30>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Aabb>::destroy(int, int) -> void [b3AlignedObjectArray.h <93:19 93:22>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Aabb>::destroy(int, int) -> int [b3AlignedObjectArray.h <93:32 93:34>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Aabb>::destroy(int, int) -> int [b3AlignedObjectArray.h <93:42 93:44>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Aabb>::destroy(int, int) -> int [b3AlignedObjectArray.h <95:4 95:6>]
SYMBOL_FUNCTION void b3Aabb::~b3Aabb()
REFERENCE_CALL void b3AlignedObjectArray<b3Aabb>::destroy(int, int) -> void b3Aabb::~b3Aabb() [b3AlignedObjectArray.h <98:16 98:16>]
REFERENCE_USAGE void b3AlignedObjectArray<b3Aabb>::destroy(int, int) -> b3Aabb * b3AlignedObjectArray<b3Aabb>::m_data [b3AlignedObjectArray.h <98:5 98:10>]
SYMBOL_METHOD protected void * b3AlignedObjectArray<b3Aabb>::allocate(int) [b3AlignedObjectArray.h <102:3 <102:25 102:32> 107:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void * b3AlignedObjectArray<b3Aabb>::allocate(int) -> void * b3AlignedObjectArray<typename T>::allocate(int) [b3AlignedObjectArray.h <102:25 102:32>]
REFERENCE_TYPE_USAGE void * b3AlignedObjectArray<b3Aabb>::allocate(int) -> void [b3AlignedObjectArray.h <102:19 102:22>]
REFERENCE_TYPE_USAGE void * b3AlignedObjectArray<b3Aabb>::allocate(int) -> int [b3AlignedObjectArray.h <102:34 102:36>]
SYMBOL_FUNCTION b3AlignedAllocator<b3Aabb, 16>::pointer b3AlignedAllocator<b3Aabb, 16>::allocate(btSizeType, b3AlignedAllocator<b3Aabb, 16>::const_pointer *)
REFERENCE_CALL void * b3AlignedObjectArray<b3Aabb>::allocate(int) -> b3AlignedAllocator<b3Aabb, 16>::pointer b3AlignedAllocator<b3Aabb, 16>::allocate(btSizeType, b3AlignedAllocator<b3Aabb, 16>::const_pointer *) [b3AlignedObjectArray.h <105:24 105:31>]
REFERENCE_USAGE void * b3AlignedObjectArray<b3Aabb>::allocate(int) -> b3AlignedAllocator<b3Aabb, 16> b3AlignedObjectArray<b3Aabb>::m_allocator [b3AlignedObjectArray.h <105:12 105:22>]
SYMBOL_METHOD protected void b3AlignedObjectArray<b3Aabb>::deallocate() [b3AlignedObjectArray.h <109:3 <109:24 109:33> 119:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3Aabb>::deallocate() -> void b3AlignedObjectArray<typename T>::deallocate() [b3AlignedObjectArray.h <109:24 109:33>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Aabb>::deallocate() -> void [b3AlignedObjectArray.h <109:19 109:22>]
REFERENCE_USAGE void b3AlignedObjectArray<b3Aabb>::deallocate() -> b3Aabb * b3AlignedObjectArray<b3Aabb>::m_data [b3AlignedObjectArray.h <111:7 111:12>]
REFERENCE_USAGE void b3AlignedObjectArray<b3Aabb>::deallocate() -> bool b3AlignedObjectArray<b3Aabb>::m_ownsMemory [b3AlignedObjectArray.h <113:9 113:20>]
SYMBOL_FUNCTION void b3AlignedAllocator<b3Aabb, 16>::deallocate(b3AlignedAllocator<b3Aabb, 16>::pointer)
REFERENCE_CALL void b3AlignedObjectArray<b3Aabb>::deallocate() -> void b3AlignedAllocator<b3Aabb, 16>::deallocate(b3AlignedAllocator<b3Aabb, 16>::pointer) [b3AlignedObjectArray.h <115:18 115:27>]
REFERENCE_USAGE void b3AlignedObjectArray<b3Aabb>::deallocate() -> b3AlignedAllocator<b3Aabb, 16> b3AlignedObjectArray<b3Aabb>::m_allocator [b3AlignedObjectArray.h <115:6 115:16>]
REFERENCE_USAGE void b3AlignedObjectArray<b3Aabb>::deallocate() -> b3Aabb * b3AlignedObjectArray<b3Aabb>::m_data [b3AlignedObjectArray.h <115:29 115:34>]
REFERENCE_USAGE void b3AlignedObjectArray<b3Aabb>::deallocate() -> b3Aabb * b3AlignedObjectArray<b3Aabb>::m_data [b3AlignedObjectArray.h <117:5 117:10>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3Aabb>::b3AlignedObjectArray() [b3AlignedObjectArray.h <126:3 <126:3 126:22> 129:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3Aabb>::b3AlignedObjectArray() -> void b3AlignedObjectArray<typename T>::b3AlignedObjectArray<T>() [b3AlignedObjectArray.h <126:3 126:22>]
REFERENCE_USAGE void b3AlignedObjectArray<b3Aabb>::b3AlignedObjectArray() -> b3AlignedAllocator<b3Aabb, 16> b3AlignedObjectArray<b3Aabb>::m_allocator [b3AlignedObjectArray.h <126:3 126:22>]
SYMBOL_FUNCTION void b3AlignedAllocator<b3Aabb, 16>::b3AlignedAllocator()
REFERENCE_CALL void b3AlignedObjectArray<b3Aabb>::b3AlignedObjectArray() -> void b3AlignedAllocator<b3Aabb, 16>::b3AlignedAllocator() [b3AlignedObjectArray.h <126:3 126:22>]
SYMBOL_FUNCTION void b3AlignedObjectArray<b3Aabb>::init()
REFERENCE_CALL void b3AlignedObjectArray<b3Aabb>::b3AlignedObjectArray() -> void b3AlignedObjectArray<b3Aabb>::init() [b3AlignedObjectArray.h <128:4 128:7>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3Aabb>::~b3AlignedObjectArray() [b3AlignedObjectArray.h <131:3 <131:3 131:23> 134:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3Aabb>::~b3AlignedObjectArray() -> void b3AlignedObjectArray<typename T>::~b3AlignedObjectArray<T>() [b3AlignedObjectArray.h <131:3 131:3>]
SYMBOL_FUNCTION void b3AlignedObjectArray<b3Aabb>::clear()
REFERENCE_CALL void b3AlignedObjectArray<b3Aabb>::~b3AlignedObjectArray() -> void b3AlignedObjectArray<b3Aabb>::clear() [b3AlignedObjectArray.h <133:4 133:8>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3Aabb>::b3AlignedObjectArray(const b3AlignedObjectArray<b3Aabb> &) [b3AlignedObjectArray.h <137:3 137:22>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3Aabb>::b3AlignedObjectArray(const b3AlignedObjectArray<b3Aabb> &) -> void b3AlignedObjectArray<typename T>::b3AlignedObjectArray<T>(const b3AlignedObjectArray<T> &) [b3AlignedObjectArray.h <137:3 137:22>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Aabb>::b3AlignedObjectArray(const b3AlignedObjectArray<b3Aabb> &) -> b3AlignedObjectArray<b3Aabb> [b3AlignedObjectArray.h <137:30 137:49>]
SYMBOL_METHOD public int b3AlignedObjectArray<b3Aabb>::size() const [b3AlignedObjectArray.h <149:3 <149:23 149:26> 152:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION int b3AlignedObjectArray<b3Aabb>::size() const -> int b3AlignedObjectArray<typename T>::size() const [b3AlignedObjectArray.h <149:23 149:26>]
REFERENCE_TYPE_USAGE int b3AlignedObjectArray<b3Aabb>::size() const -> int [b3AlignedObjectArray.h <149:19 149:21>]
REFERENCE_USAGE int b3AlignedObjectArray<b3Aabb>::size() const -> int b3AlignedObjectArray<b3Aabb>::m_size [b3AlignedObjectArray.h <151:11 151:16>]
SYMBOL_METHOD public const b3Aabb & b3AlignedObjectArray<b3Aabb>::at(int) const [b3AlignedObjectArray.h <154:28 154:29>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION const b3Aabb & b3AlignedObjectArray<b3Aabb>::at(int) const -> const b3AlignedObjectArray<typename T>::T & b3AlignedObjectArray<typename T>::at(int) const [b3AlignedObjectArray.h <154:28 154:29>]
REFERENCE_TYPE_USAGE const b3Aabb & b3AlignedObjectArray<b3Aabb>::at(int) const -> int [b3AlignedObjectArray.h <154:31 154:33>]
SYMBOL_METHOD public b3Aabb & b3AlignedObjectArray<b3Aabb>::at(int) [b3AlignedObjectArray.h <161:22 161:23>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION b3Aabb & b3AlignedObjectArray<b3Aabb>::at(int) -> b3AlignedObjectArray<typename T>::T & b3AlignedObjectArray<typename T>::at(int) [b3AlignedObjectArray.h <161:22 161:23>]
REFERENCE_TYPE_USAGE b3Aabb & b3AlignedObjectArray<b3Aabb>::at(int) -> int [b3AlignedObjectArray.h <161:25 161:27>]
SYMBOL_METHOD public const b3Aabb & b3AlignedObjectArray<b3Aabb>::operator[](int) const [b3AlignedObjectArray.h <168:28 168:37>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION const b3Aabb & b3AlignedObjectArray<b3Aabb>::operator[](int) const -> const b3AlignedObjectArray<typename T>::T & b3AlignedObjectArray<typename T>::operator[](int) const [b3AlignedObjectArray.h <168:28 168:35>]
REFERENCE_TYPE_USAGE const b3Aabb & b3AlignedObjectArray<b3Aabb>::operator[](int) const -> int [b3AlignedObjectArray.h <168:39 168:41>]
SYMBOL_METHOD public b3Aabb & b3AlignedObjectArray<b3Aabb>::operator[](int) [b3AlignedObjectArray.h <175:3 <175:22 175:31> 180:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION b3Aabb & b3AlignedObjectArray<b3Aabb>::operator[](int) -> b3AlignedObjectArray<typename T>::T & b3AlignedObjectArray<typename T>::operator[](int) [b3AlignedObjectArray.h <175:22 175:29>]
REFERENCE_TYPE_USAGE b3Aabb & b3AlignedObjectArray<b3Aabb>::operator[](int) -> int [b3AlignedObjectArray.h <175:33 175:35>]
REFERENCE_USAGE b3Aabb & b3AlignedObjectArray<b3Aabb>::operator[](int) -> b3Aabb * b3AlignedObjectArray<b3Aabb>::m_data [b3AlignedObjectArray.h <179:11 179:16>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3Aabb>::clear() [b3AlignedObjectArray.h <184:3 <184:24 184:28> 191:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3Aabb>::clear() -> void b3AlignedObjectArray<typename T>::clear() [b3AlignedObjectArray.h <184:24 184:28>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Aabb>::clear() -> void [b3AlignedObjectArray.h <184:19 184:22>]
SYMBOL_FUNCTION void b3AlignedObjectArray<b3Aabb>::destroy(int, int)
REFERENCE_CALL void b3AlignedObjectArray<b3Aabb>::clear() -> void b3AlignedObjectArray<b3Aabb>::destroy(int, int) [b3AlignedObjectArray.h <186:4 186:10>]
SYMBOL_FUNCTION int b3AlignedObjectArray<b3Aabb>::size() const
REFERENCE_CALL void b3AlignedObjectArray<b3Aabb>::clear() -> int b3AlignedObjectArray<b3Aabb>::size() const [b3AlignedObjectArray.h <186:14 186:17>]
SYMBOL_FUNCTION void b3AlignedObjectArray<b3Aabb>::deallocate()
REFERENCE_CALL void b3AlignedObjectArray<b3Aabb>::clear() -> void b3AlignedObjectArray<b3Aabb>::deallocate() [b3AlignedObjectArray.h <188:4 188:13>]
REFERENCE_CALL void b3AlignedObjectArray<b3Aabb>::clear() -> void b3AlignedObjectArray<b3Aabb>::init() [b3AlignedObjectArray.h <190:4 190:7>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3Aabb>::pop_back() [b3AlignedObjectArray.h <193:24 193:31>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3Aabb>::pop_back() -> void b3AlignedObjectArray<typename T>::pop_back() [b3AlignedObjectArray.h <193:24 193:31>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Aabb>::pop_back() -> void [b3AlignedObjectArray.h <193:19 193:22>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3Aabb>::resizeNoInitialize(int) [b3AlignedObjectArray.h <203:24 203:41>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3Aabb>::resizeNoInitialize(int) -> void b3AlignedObjectArray<typename T>::resizeNoInitialize(int) [b3AlignedObjectArray.h <203:24 203:41>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Aabb>::resizeNoInitialize(int) -> void [b3AlignedObjectArray.h <203:19 203:22>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Aabb>::resizeNoInitialize(int) -> int [b3AlignedObjectArray.h <203:43 203:45>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3Aabb>::resize(int, const b3Aabb &) [b3AlignedObjectArray.h <220:24 220:29>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3Aabb>::resize(int, const b3Aabb &) -> void b3AlignedObjectArray<typename T>::resize(int, const b3AlignedObjectArray<typename T>::T &) [b3AlignedObjectArray.h <220:24 220:29>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Aabb>::resize(int, const b3Aabb &) -> void [b3AlignedObjectArray.h <220:19 220:22>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Aabb>::resize(int, const b3Aabb &) -> int [b3AlignedObjectArray.h <220:31 220:33>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Aabb>::resize(int, const b3Aabb &) -> b3AlignedObjectArray<typename T>::T [b3AlignedObjectArray.h <220:62 220:62>]
SYMBOL_METHOD public b3Aabb & b3AlignedObjectArray<b3Aabb>::expandNonInitializing() [b3AlignedObjectArray.h <247:23 247:43>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION b3Aabb & b3AlignedObjectArray<b3Aabb>::expandNonInitializing() -> b3AlignedObjectArray<typename T>::T & b3AlignedObjectArray<typename T>::expandNonInitializing() [b3AlignedObjectArray.h <247:23 247:43>]
SYMBOL_METHOD public b3Aabb & b3AlignedObjectArray<b3Aabb>::expand(const b3Aabb &) [b3AlignedObjectArray.h <260:23 260:28>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION b3Aabb & b3AlignedObjectArray<b3Aabb>::expand(const b3Aabb &) -> b3AlignedObjectArray<typename T>::T & b3AlignedObjectArray<typename T>::expand(const b3AlignedObjectArray<typename T>::T &) [b3AlignedObjectArray.h <260:23 260:28>]
REFERENCE_TYPE_USAGE b3Aabb & b3AlignedObjectArray<b3Aabb>::expand(const b3Aabb &) -> b3AlignedObjectArray<typename T>::T [b3AlignedObjectArray.h <260:50 260:50>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3Aabb>::push_back(const b3Aabb &) [b3AlignedObjectArray.h <276:3 <276:24 276:32> 291:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3Aabb>::push_back(const b3Aabb &) -> void b3AlignedObjectArray<typename T>::push_back(const b3AlignedObjectArray<typename T>::T &) [b3AlignedObjectArray.h <276:24 276:32>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Aabb>::push_back(const b3Aabb &) -> void [b3AlignedObjectArray.h <276:19 276:22>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Aabb>::push_back(const b3Aabb &) -> int [b3AlignedObjectArray.h <278:4 278:6>]
REFERENCE_CALL void b3AlignedObjectArray<b3Aabb>::push_back(const b3Aabb &) -> int b3AlignedObjectArray<b3Aabb>::size() const [b3AlignedObjectArray.h <278:13 278:16>]
SYMBOL_FUNCTION int b3AlignedObjectArray<b3Aabb>::capacity() const
REFERENCE_CALL void b3AlignedObjectArray<b3Aabb>::push_back(const b3Aabb &) -> int b3AlignedObjectArray<b3Aabb>::capacity() const [b3AlignedObjectArray.h <279:14 279:21>]
SYMBOL_FUNCTION void b3AlignedObjectArray<b3Aabb>::reserve(int)
REFERENCE_CALL void b3AlignedObjectArray<b3Aabb>::push_back(const b3Aabb &) -> void b3AlignedObjectArray<b3Aabb>::reserve(int) [b3AlignedObjectArray.h <281:5 281:11>]
SYMBOL_FUNCTION int b3AlignedObjectArray<b3Aabb>::allocSize(int)
REFERENCE_CALL void b3AlignedObjectArray<b3Aabb>::push_back(const b3Aabb &) -> int b3AlignedObjectArray<b3Aabb>::allocSize(int) [b3AlignedObjectArray.h <281:14 281:22>]
REFERENCE_CALL void b3AlignedObjectArray<b3Aabb>::push_back(const b3Aabb &) -> int b3AlignedObjectArray<b3Aabb>::size() const [b3AlignedObjectArray.h <281:24 281:27>]
REFERENCE_CALL void b3AlignedObjectArray<b3Aabb>::push_back(const b3Aabb &) -> void b3Aabb::b3Aabb(const b3Aabb &) [b3AlignedObjectArray.h <285:28 285:28>]
REFERENCE_USAGE void b3AlignedObjectArray<b3Aabb>::push_back(const b3Aabb &) -> b3Aabb * b3AlignedObjectArray<b3Aabb>::m_data [b3AlignedObjectArray.h <285:11 285:16>]
REFERENCE_USAGE void b3AlignedObjectArray<b3Aabb>::push_back(const b3Aabb &) -> int b3AlignedObjectArray<b3Aabb>::m_size [b3AlignedObjectArray.h <285:18 285:23>]
REFERENCE_USAGE void b3AlignedObjectArray<b3Aabb>::push_back(const b3Aabb &) -> int b3AlignedObjectArray<b3Aabb>::m_size [b3AlignedObjectArray.h <290:4 290:9>]
SYMBOL_METHOD public int b3AlignedObjectArray<b3Aabb>::capacity() const [b3AlignedObjectArray.h <295:3 <295:23 295:30> 298:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION int b3AlignedObjectArray<b3Aabb>::capacity() const -> int b3AlignedObjectArray<typename T>::capacity() const [b3AlignedObjectArray.h <295:23 295:30>]
REFERENCE_TYPE_USAGE int b3AlignedObjectArray<b3Aabb>::capacity() const -> int [b3AlignedObjectArray.h <295:19 295:21>]
REFERENCE_USAGE int b3AlignedObjectArray<b3Aabb>::capacity() const -> int b3AlignedObjectArray<b3Aabb>::m_capacity [b3AlignedObjectArray.h <297:11 297:20>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3Aabb>::reserve(int) [b3AlignedObjectArray.h <300:3 <300:24 300:30> 326:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3Aabb>::reserve(int) -> void b3AlignedObjectArray<typename T>::reserve(int) [b3AlignedObjectArray.h <300:24 300:30>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Aabb>::reserve(int) -> void [b3AlignedObjectArray.h <300:19 300:22>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Aabb>::reserve(int) -> int [b3AlignedObjectArray.h <300:32 300:34>]
REFERENCE_CALL void b3AlignedObjectArray<b3Aabb>::reserve(int) -> int b3AlignedObjectArray<b3Aabb>::capacity() const [b3AlignedObjectArray.h <302:8 302:15>]
SYMBOL_FUNCTION void * b3AlignedObjectArray<b3Aabb>::allocate(int)
REFERENCE_CALL void b3AlignedObjectArray<b3Aabb>::reserve(int) -> void * b3AlignedObjectArray<b3Aabb>::allocate(int) [b3AlignedObjectArray.h <304:16 304:23>]
REFERENCE_CALL void b3AlignedObjectArray<b3Aabb>::reserve(int) -> void b3OutputErrorMessageVarArgsInternal(const char *) [b3AlignedObjectArray.h <308:6 308:12>]
REFERENCE_USAGE void b3AlignedObjectArray<b3Aabb>::reserve(int) -> int b3AlignedObjectArray<b3Aabb>::m_size [b3AlignedObjectArray.h <310:6 310:11>]
SYMBOL_FUNCTION void b3AlignedObjectArray<b3Aabb>::copy(int, int, b3Aabb *) const
REFERENCE_CALL void b3AlignedObjectArray<b3Aabb>::reserve(int) -> void b3AlignedObjectArray<b3Aabb>::copy(int, int, b3Aabb *) const [b3AlignedObjectArray.h <312:5 312:8>]
REFERENCE_CALL void b3AlignedObjectArray<b3Aabb>::reserve(int) -> int b3AlignedObjectArray<b3Aabb>::size() const [b3AlignedObjectArray.h <312:13 312:16>]
REFERENCE_CALL void b3AlignedObjectArray<b3Aabb>::reserve(int) -> void b3AlignedObjectArray<b3Aabb>::destroy(int, int) [b3AlignedObjectArray.h <314:5 314:11>]
REFERENCE_CALL void b3AlignedObjectArray<b3Aabb>::reserve(int) -> int b3AlignedObjectArray<b3Aabb>::size() const [b3AlignedObjectArray.h <314:15 314:18>]
REFERENCE_CALL void b3AlignedObjectArray<b3Aabb>::reserve(int) -> void b3AlignedObjectArray<b3Aabb>::deallocate() [b3AlignedObjectArray.h <316:5 316:14>]
REFERENCE_USAGE void b3AlignedObjectArray<b3Aabb>::reserve(int) -> bool b3AlignedObjectArray<b3Aabb>::m_ownsMemory [b3AlignedObjectArray.h <319:5 319:16>]
REFERENCE_USAGE void b3AlignedObjectArray<b3Aabb>::reserve(int) -> b3Aabb * b3AlignedObjectArray<b3Aabb>::m_data [b3AlignedObjectArray.h <321:5 321:10>]
REFERENCE_USAGE void b3AlignedObjectArray<b3Aabb>::reserve(int) -> int b3AlignedObjectArray<b3Aabb>::m_capacity [b3AlignedObjectArray.h <323:5 323:14>]
SYMBOL_CLASS public b3AlignedObjectArray<b3Aabb>::less [b3AlignedObjectArray.h <329:9 329:12>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION b3AlignedObjectArray<b3Aabb>::less -> b3AlignedObjectArray<typename T>::less [b3AlignedObjectArray.h <329:9 329:12>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3Aabb>::quickSortInternal<typename L>(const L &, int, int) [b3AlignedObjectArray.h <341:8 341:24>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Aabb>::quickSortInternal<typename L>(const L &, int, int) -> void [b3AlignedObjectArray.h <341:3 341:6>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Aabb>::quickSortInternal<typename L>(const L &, int, int) -> b3AlignedObjectArray<b3Aabb>::quickSortInternal<typename L>::L [b3AlignedObjectArray.h <341:32 341:32>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Aabb>::quickSortInternal<typename L>(const L &, int, int) -> int [b3AlignedObjectArray.h <341:47 341:49>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Aabb>::quickSortInternal<typename L>(const L &, int, int) -> int [b3AlignedObjectArray.h <341:55 341:57>]
SYMBOL_TEMPLATE_PARAMETER b3AlignedObjectArray<b3Aabb>::quickSortInternal<typename L>::L [b3AlignedObjectArray.h <340:22 340:22>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3Aabb>::quickSort<typename L>(const L &) [b3AlignedObjectArray.h <371:8 371:16>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Aabb>::quickSort<typename L>(const L &) -> void [b3AlignedObjectArray.h <371:3 371:6>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Aabb>::quickSort<typename L>(const L &) -> b3AlignedObjectArray<b3Aabb>::quickSort<typename L>::L [b3AlignedObjectArray.h <371:24 371:24>]
SYMBOL_TEMPLATE_PARAMETER b3AlignedObjectArray<b3Aabb>::quickSort<typename L>::L [b3AlignedObjectArray.h <370:22 370:22>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3Aabb>::downHeap<typename L>(b3Aabb *, int, int, const L &) [b3AlignedObjectArray.h <383:8 383:15>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Aabb>::downHeap<typename L>(b3Aabb *, int, int, const L &) -> void [b3AlignedObjectArray.h <383:3 383:6>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Aabb>::downHeap<typename L>(b3Aabb *, int, int, const L &) -> int [b3AlignedObjectArray.h <383:26 383:28>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Aabb>::downHeap<typename L>(b3Aabb *, int, int, const L &) -> int [b3AlignedObjectArray.h <383:33 383:35>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Aabb>::downHeap<typename L>(b3Aabb *, int, int, const L &) -> b3AlignedObjectArray<b3Aabb>::downHeap<typename L>::L [b3AlignedObjectArray.h <383:46 383:46>]
SYMBOL_TEMPLATE_PARAMETER b3AlignedObjectArray<b3Aabb>::downHeap<typename L>::L [b3AlignedObjectArray.h <382:22 382:22>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3Aabb>::swap(int, int) [b3AlignedObjectArray.h <413:8 413:11>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3Aabb>::swap(int, int) -> void b3AlignedObjectArray<typename T>::swap(int, int) [b3AlignedObjectArray.h <413:8 413:11>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Aabb>::swap(int, int) -> void [b3AlignedObjectArray.h <413:3 413:6>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Aabb>::swap(int, int) -> int [b3AlignedObjectArray.h <413:13 413:15>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Aabb>::swap(int, int) -> int [b3AlignedObjectArray.h <413:24 413:26>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3Aabb>::heapSort<typename L>(const L &) [b3AlignedObjectArray.h <429:7 429:14>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Aabb>::heapSort<typename L>(const L &) -> void [b3AlignedObjectArray.h <429:2 429:5>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Aabb>::heapSort<typename L>(const L &) -> b3AlignedObjectArray<b3Aabb>::heapSort<typename L>::L [b3AlignedObjectArray.h <429:22 429:22>]
SYMBOL_TEMPLATE_PARAMETER b3AlignedObjectArray<b3Aabb>::heapSort<typename L>::L [b3AlignedObjectArray.h <428:21 428:21>]
SYMBOL_METHOD public int b3AlignedObjectArray<b3Aabb>::findBinarySearch(const b3Aabb &) const [b3AlignedObjectArray.h <452:6 452:21>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION int b3AlignedObjectArray<b3Aabb>::findBinarySearch(const b3Aabb &) const -> int b3AlignedObjectArray<typename T>::findBinarySearch(const b3AlignedObjectArray<typename T>::T &) const [b3AlignedObjectArray.h <452:6 452:21>]
REFERENCE_TYPE_USAGE int b3AlignedObjectArray<b3Aabb>::findBinarySearch(const b3Aabb &) const -> int [b3AlignedObjectArray.h <452:2 452:4>]
SYMBOL_METHOD public int b3AlignedObjectArray<b3Aabb>::findLinearSearch(const b3Aabb &) const [b3AlignedObjectArray.h <471:6 471:21>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION int b3AlignedObjectArray<b3Aabb>::findLinearSearch(const b3Aabb &) const -> int b3AlignedObjectArray<typename T>::findLinearSearch(const b3AlignedObjectArray<typename T>::T &) const [b3AlignedObjectArray.h <471:6 471:21>]
REFERENCE_TYPE_USAGE int b3AlignedObjectArray<b3Aabb>::findLinearSearch(const b3Aabb &) const -> int [b3AlignedObjectArray.h <471:2 471:4>]
SYMBOL_METHOD public int b3AlignedObjectArray<b3Aabb>::findLinearSearch2(const b3Aabb &) const [b3AlignedObjectArray.h <487:9 487:25>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION int b3AlignedObjectArray<b3Aabb>::findLinearSearch2(const b3Aabb &) const -> int b3AlignedObjectArray<typename T>::findLinearSearch2(const b3AlignedObjectArray<typename T>::T &) const [b3AlignedObjectArray.h <487:9 487:25>]
REFERENCE_TYPE_USAGE int b3AlignedObjectArray<b3Aabb>::findLinearSearch2(const b3Aabb &) const -> int [b3AlignedObjectArray.h <487:5 487:7>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3Aabb>::remove(const b3Aabb &) [b3AlignedObjectArray.h <503:7 503:12>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3Aabb>::remove(const b3Aabb &) -> void b3AlignedObjectArray<typename T>::remove(const b3AlignedObjectArray<typename T>::T &) [b3AlignedObjectArray.h <503:7 503:12>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Aabb>::remove(const b3Aabb &) -> void [b3AlignedObjectArray.h <503:2 503:5>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3Aabb>::initializeFromBuffer(void *, int, int) [b3AlignedObjectArray.h <515:7 515:26>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3Aabb>::initializeFromBuffer(void *, int, int) -> void b3AlignedObjectArray<typename T>::initializeFromBuffer(void *, int, int) [b3AlignedObjectArray.h <515:7 515:26>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Aabb>::initializeFromBuffer(void *, int, int) -> void [b3AlignedObjectArray.h <515:2 515:5>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Aabb>::initializeFromBuffer(void *, int, int) -> void [b3AlignedObjectArray.h <515:28 515:31>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Aabb>::initializeFromBuffer(void *, int, int) -> int [b3AlignedObjectArray.h <515:42 515:44>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Aabb>::initializeFromBuffer(void *, int, int) -> int [b3AlignedObjectArray.h <515:52 515:54>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3Aabb>::copyFromArray(const b3AlignedObjectArray<b3Aabb> &) [b3AlignedObjectArray.h <524:7 524:19>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3Aabb>::copyFromArray(const b3AlignedObjectArray<b3Aabb> &) -> void b3AlignedObjectArray<typename T>::copyFromArray(const b3AlignedObjectArray<T> &) [b3AlignedObjectArray.h <524:7 524:19>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Aabb>::copyFromArray(const b3AlignedObjectArray<b3Aabb> &) -> void [b3AlignedObjectArray.h <524:2 524:5>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Aabb>::copyFromArray(const b3AlignedObjectArray<b3Aabb> &) -> b3AlignedObjectArray<b3Aabb> [b3AlignedObjectArray.h <524:27 524:46>]
SYMBOL_CLASS b3AlignedObjectArray<b3RigidBodyData> [b3AlignedObjectArray.h <45:1 <47:7 47:26> 531:1>]
REFERENCE_TEMPLATE_SPECIALIZATION b3AlignedObjectArray<b3RigidBodyData> -> b3AlignedObjectArray<typename T> [b3AlignedObjectArray.h <47:7 47:26>]
SYMBOL_FIELD private b3AlignedAllocator<b3RigidBodyData, 16> b3AlignedObjectArray<b3RigidBodyData>::m_allocator [b3AlignedObjectArray.h <49:29 49:39>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION b3AlignedAllocator<b3RigidBodyData, 16> b3AlignedObjectArray<b3RigidBodyData>::m_allocator -> b3AlignedAllocator<b3AlignedObjectArray<typename T>::T, 16> b3AlignedObjectArray<typename T>::m_allocator [b3AlignedObjectArray.h <49:29 49:39>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3RigidBodyData, 16> b3AlignedObjectArray<b3RigidBodyData>::m_allocator -> b3AlignedAllocator<b3RigidBodyData, 16> [b3AlignedObjectArray.h <49:2 49:19>]
SYMBOL_FIELD private int b3AlignedObjectArray<b3RigidBodyData>::m_size [b3AlignedObjectArray.h <51:10 51:15>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION int b3AlignedObjectArray<b3RigidBodyData>::m_size -> int b3AlignedObjectArray<typename T>::m_size [b3AlignedObjectArray.h <51:10 51:15>]
REFERENCE_TYPE_USAGE int b3AlignedObjectArray<b3RigidBodyData>::m_size -> int [b3AlignedObjectArray.h <51:2 51:4>]
SYMBOL_FIELD private int b3AlignedObjectArray<b3RigidBodyData>::m_capacity [b3AlignedObjectArray.h <52:10 52:19>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION int b3AlignedObjectArray<b3RigidBodyData>::m_capacity -> int b3AlignedObjectArray<typename T>::m_capacity [b3AlignedObjectArray.h <52:10 52:19>]
REFERENCE_TYPE_USAGE int b3AlignedObjectArray<b3RigidBodyData>::m_capacity -> int [b3AlignedObjectArray.h <52:2 52:4>]
SYMBOL_FIELD private b3RigidBodyData * b3AlignedObjectArray<b3RigidBodyData>::m_data [b3AlignedObjectArray.h <53:9 53:14>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION b3RigidBodyData * b3AlignedObjectArray<b3RigidBodyData>::m_data -> b3AlignedObjectArray<typename T>::T * b3AlignedObjectArray<typename T>::m_data [b3AlignedObjectArray.h <53:9 53:14>]
SYMBOL_FIELD private bool b3AlignedObjectArray<b3RigidBodyData>::m_ownsMemory [b3AlignedObjectArray.h <55:10 55:21>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION bool b3AlignedObjectArray<b3RigidBodyData>::m_ownsMemory -> bool b3AlignedObjectArray<typename T>::m_ownsMemory [b3AlignedObjectArray.h <55:10 55:21>]
REFERENCE_TYPE_USAGE bool b3AlignedObjectArray<b3RigidBodyData>::m_ownsMemory -> bool [b3AlignedObjectArray.h <55:2 55:5>]
SYMBOL_METHOD public b3AlignedObjectArray<b3RigidBodyData> & b3AlignedObjectArray<b3RigidBodyData>::operator=(const b3AlignedObjectArray<b3RigidBodyData> &) [b3AlignedObjectArray.h <59:43 59:51>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION b3AlignedObjectArray<b3RigidBodyData> & b3AlignedObjectArray<b3RigidBodyData>::operator=(const b3AlignedObjectArray<b3RigidBodyData> &) -> b3AlignedObjectArray<T> & b3AlignedObjectArray<typename T>::operator=(const b3AlignedObjectArray<T> &) [b3AlignedObjectArray.h <59:43 59:50>]
REFERENCE_TYPE_USAGE b3AlignedObjectArray<b3RigidBodyData> & b3AlignedObjectArray<b3RigidBodyData>::operator=(const b3AlignedObjectArray<b3RigidBodyData> &) -> b3AlignedObjectArray<b3RigidBodyData> [b3AlignedObjectArray.h <59:18 59:37>]
REFERENCE_TYPE_USAGE b3AlignedObjectArray<b3RigidBodyData> & b3AlignedObjectArray<b3RigidBodyData>::operator=(const b3AlignedObjectArray<b3RigidBodyData> &) -> b3AlignedObjectArray<b3RigidBodyData> [b3AlignedObjectArray.h <59:59 59:78>]
SYMBOL_METHOD protected int b3AlignedObjectArray<b3RigidBodyData>::allocSize(int) [b3AlignedObjectArray.h <70:23 70:31>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION int b3AlignedObjectArray<b3RigidBodyData>::allocSize(int) -> int b3AlignedObjectArray<typename T>::allocSize(int) [b3AlignedObjectArray.h <70:23 70:31>]
REFERENCE_TYPE_USAGE int b3AlignedObjectArray<b3RigidBodyData>::allocSize(int) -> int [b3AlignedObjectArray.h <70:19 70:21>]
REFERENCE_TYPE_USAGE int b3AlignedObjectArray<b3RigidBodyData>::allocSize(int) -> int [b3AlignedObjectArray.h <70:33 70:35>]
SYMBOL_METHOD protected void b3AlignedObjectArray<b3RigidBodyData>::copy(int, int, b3RigidBodyData *) const [b3AlignedObjectArray.h <74:24 74:27>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3RigidBodyData>::copy(int, int, b3RigidBodyData *) const -> void b3AlignedObjectArray<typename T>::copy(int, int, b3AlignedObjectArray<typename T>::T *) const [b3AlignedObjectArray.h <74:24 74:27>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3RigidBodyData>::copy(int, int, b3RigidBodyData *) const -> void [b3AlignedObjectArray.h <74:19 74:22>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3RigidBodyData>::copy(int, int, b3RigidBodyData *) const -> int [b3AlignedObjectArray.h <74:29 74:31>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3RigidBodyData>::copy(int, int, b3RigidBodyData *) const -> int [b3AlignedObjectArray.h <74:39 74:41>]
SYMBOL_METHOD protected void b3AlignedObjectArray<b3RigidBodyData>::init() [b3AlignedObjectArray.h <85:24 85:27>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3RigidBodyData>::init() -> void b3AlignedObjectArray<typename T>::init() [b3AlignedObjectArray.h <85:24 85:27>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3RigidBodyData>::init() -> void [b3AlignedObjectArray.h <85:19 85:22>]
SYMBOL_METHOD protected void b3AlignedObjectArray<b3RigidBodyData>::destroy(int, int) [b3AlignedObjectArray.h <93:24 93:30>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3RigidBodyData>::destroy(int, int) -> void b3AlignedObjectArray<typename T>::destroy(int, int) [b3AlignedObjectArray.h <93:24 93:30>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3RigidBodyData>::destroy(int, int) -> void [b3AlignedObjectArray.h <93:19 93:22>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3RigidBodyData>::destroy(int, int) -> int [b3AlignedObjectArray.h <93:32 93:34>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3RigidBodyData>::destroy(int, int) -> int [b3AlignedObjectArray.h <93:42 93:44>]
SYMBOL_METHOD protected void * b3AlignedObjectArray<b3RigidBodyData>::allocate(int) [b3AlignedObjectArray.h <102:25 102:32>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void * b3AlignedObjectArray<b3RigidBodyData>::allocate(int) -> void * b3AlignedObjectArray<typename T>::allocate(int) [b3AlignedObjectArray.h <102:25 102:32>]
REFERENCE_TYPE_USAGE void * b3AlignedObjectArray<b3RigidBodyData>::allocate(int) -> void [b3AlignedObjectArray.h <102:19 102:22>]
REFERENCE_TYPE_USAGE void * b3AlignedObjectArray<b3RigidBodyData>::allocate(int) -> int [b3AlignedObjectArray.h <102:34 102:36>]
SYMBOL_METHOD protected void b3AlignedObjectArray<b3RigidBodyData>::deallocate() [b3AlignedObjectArray.h <109:24 109:33>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3RigidBodyData>::deallocate() -> void b3AlignedObjectArray<typename T>::deallocate() [b3AlignedObjectArray.h <109:24 109:33>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3RigidBodyData>::deallocate() -> void [b3AlignedObjectArray.h <109:19 109:22>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3RigidBodyData>::b3AlignedObjectArray() [b3AlignedObjectArray.h <126:3 126:22>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3RigidBodyData>::b3AlignedObjectArray() -> void b3AlignedObjectArray<typename T>::b3AlignedObjectArray<T>() [b3AlignedObjectArray.h <126:3 126:22>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3RigidBodyData>::~b3AlignedObjectArray() [b3AlignedObjectArray.h <131:3 131:23>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3RigidBodyData>::~b3AlignedObjectArray() -> void b3AlignedObjectArray<typename T>::~b3AlignedObjectArray<T>() [b3AlignedObjectArray.h <131:3 131:3>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3RigidBodyData>::b3AlignedObjectArray(const b3AlignedObjectArray<b3RigidBodyData> &) [b3AlignedObjectArray.h <137:3 137:22>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3RigidBodyData>::b3AlignedObjectArray(const b3AlignedObjectArray<b3RigidBodyData> &) -> void b3AlignedObjectArray<typename T>::b3AlignedObjectArray<T>(const b3AlignedObjectArray<T> &) [b3AlignedObjectArray.h <137:3 137:22>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3RigidBodyData>::b3AlignedObjectArray(const b3AlignedObjectArray<b3RigidBodyData> &) -> b3AlignedObjectArray<b3RigidBodyData> [b3AlignedObjectArray.h <137:30 137:49>]
SYMBOL_METHOD public int b3AlignedObjectArray<b3RigidBodyData>::size() const [b3AlignedObjectArray.h <149:23 149:26>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION int b3AlignedObjectArray<b3RigidBodyData>::size() const -> int b3AlignedObjectArray<typename T>::size() const [b3AlignedObjectArray.h <149:23 149:26>]
REFERENCE_TYPE_USAGE int b3AlignedObjectArray<b3RigidBodyData>::size() const -> int [b3AlignedObjectArray.h <149:19 149:21>]
SYMBOL_METHOD public const b3RigidBodyData & b3AlignedObjectArray<b3RigidBodyData>::at(int) const [b3AlignedObjectArray.h <154:3 <154:28 154:29> 159:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION const b3RigidBodyData & b3AlignedObjectArray<b3RigidBodyData>::at(int) const -> const b3AlignedObjectArray<typename T>::T & b3AlignedObjectArray<typename T>::at(int) const [b3AlignedObjectArray.h <154:28 154:29>]
REFERENCE_TYPE_USAGE const b3RigidBodyData & b3AlignedObjectArray<b3RigidBodyData>::at(int) const -> int [b3AlignedObjectArray.h <154:31 154:33>]
REFERENCE_USAGE const b3RigidBodyData & b3AlignedObjectArray<b3RigidBodyData>::at(int) const -> b3RigidBodyData * b3AlignedObjectArray<b3RigidBodyData>::m_data [b3AlignedObjectArray.h <158:11 158:16>]
SYMBOL_METHOD public b3RigidBodyData & b3AlignedObjectArray<b3RigidBodyData>::at(int) [b3AlignedObjectArray.h <161:22 161:23>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION b3RigidBodyData & b3AlignedObjectArray<b3RigidBodyData>::at(int) -> b3AlignedObjectArray<typename T>::T & b3AlignedObjectArray<typename T>::at(int) [b3AlignedObjectArray.h <161:22 161:23>]
REFERENCE_TYPE_USAGE b3RigidBodyData & b3AlignedObjectArray<b3RigidBodyData>::at(int) -> int [b3AlignedObjectArray.h <161:25 161:27>]
SYMBOL_METHOD public const b3RigidBodyData & b3AlignedObjectArray<b3RigidBodyData>::operator[](int) const [b3AlignedObjectArray.h <168:3 <168:28 168:37> 173:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION const b3RigidBodyData & b3AlignedObjectArray<b3RigidBodyData>::operator[](int) const -> const b3AlignedObjectArray<typename T>::T & b3AlignedObjectArray<typename T>::operator[](int) const [b3AlignedObjectArray.h <168:28 168:35>]
REFERENCE_TYPE_USAGE const b3RigidBodyData & b3AlignedObjectArray<b3RigidBodyData>::operator[](int) const -> int [b3AlignedObjectArray.h <168:39 168:41>]
REFERENCE_USAGE const b3RigidBodyData & b3AlignedObjectArray<b3RigidBodyData>::operator[](int) const -> b3RigidBodyData * b3AlignedObjectArray<b3RigidBodyData>::m_data [b3AlignedObjectArray.h <172:11 172:16>]
SYMBOL_METHOD public b3RigidBodyData & b3AlignedObjectArray<b3RigidBodyData>::operator[](int) [b3AlignedObjectArray.h <175:3 <175:22 175:31> 180:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION b3RigidBodyData & b3AlignedObjectArray<b3RigidBodyData>::operator[](int) -> b3AlignedObjectArray<typename T>::T & b3AlignedObjectArray<typename T>::operator[](int) [b3AlignedObjectArray.h <175:22 175:29>]
REFERENCE_TYPE_USAGE b3RigidBodyData & b3AlignedObjectArray<b3RigidBodyData>::operator[](int) -> int [b3AlignedObjectArray.h <175:33 175:35>]
REFERENCE_USAGE b3RigidBodyData & b3AlignedObjectArray<b3RigidBodyData>::operator[](int) -> b3RigidBodyData * b3AlignedObjectArray<b3RigidBodyData>::m_data [b3AlignedObjectArray.h <179:11 179:16>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3RigidBodyData>::clear() [b3AlignedObjectArray.h <184:24 184:28>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3RigidBodyData>::clear() -> void b3AlignedObjectArray<typename T>::clear() [b3AlignedObjectArray.h <184:24 184:28>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3RigidBodyData>::clear() -> void [b3AlignedObjectArray.h <184:19 184:22>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3RigidBodyData>::pop_back() [b3AlignedObjectArray.h <193:24 193:31>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3RigidBodyData>::pop_back() -> void b3AlignedObjectArray<typename T>::pop_back() [b3AlignedObjectArray.h <193:24 193:31>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3RigidBodyData>::pop_back() -> void [b3AlignedObjectArray.h <193:19 193:22>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3RigidBodyData>::resizeNoInitialize(int) [b3AlignedObjectArray.h <203:24 203:41>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3RigidBodyData>::resizeNoInitialize(int) -> void b3AlignedObjectArray<typename T>::resizeNoInitialize(int) [b3AlignedObjectArray.h <203:24 203:41>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3RigidBodyData>::resizeNoInitialize(int) -> void [b3AlignedObjectArray.h <203:19 203:22>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3RigidBodyData>::resizeNoInitialize(int) -> int [b3AlignedObjectArray.h <203:43 203:45>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3RigidBodyData>::resize(int, const b3RigidBodyData &) [b3AlignedObjectArray.h <220:24 220:29>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3RigidBodyData>::resize(int, const b3RigidBodyData &) -> void b3AlignedObjectArray<typename T>::resize(int, const b3AlignedObjectArray<typename T>::T &) [b3AlignedObjectArray.h <220:24 220:29>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3RigidBodyData>::resize(int, const b3RigidBodyData &) -> void [b3AlignedObjectArray.h <220:19 220:22>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3RigidBodyData>::resize(int, const b3RigidBodyData &) -> int [b3AlignedObjectArray.h <220:31 220:33>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3RigidBodyData>::resize(int, const b3RigidBodyData &) -> b3AlignedObjectArray<typename T>::T [b3AlignedObjectArray.h <220:62 220:62>]
SYMBOL_METHOD public b3RigidBodyData & b3AlignedObjectArray<b3RigidBodyData>::expandNonInitializing() [b3AlignedObjectArray.h <247:23 247:43>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION b3RigidBodyData & b3AlignedObjectArray<b3RigidBodyData>::expandNonInitializing() -> b3AlignedObjectArray<typename T>::T & b3AlignedObjectArray<typename T>::expandNonInitializing() [b3AlignedObjectArray.h <247:23 247:43>]
SYMBOL_METHOD public b3RigidBodyData & b3AlignedObjectArray<b3RigidBodyData>::expand(const b3RigidBodyData &) [b3AlignedObjectArray.h <260:23 260:28>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION b3RigidBodyData & b3AlignedObjectArray<b3RigidBodyData>::expand(const b3RigidBodyData &) -> b3AlignedObjectArray<typename T>::T & b3AlignedObjectArray<typename T>::expand(const b3AlignedObjectArray<typename T>::T &) [b3AlignedObjectArray.h <260:23 260:28>]
REFERENCE_TYPE_USAGE b3RigidBodyData & b3AlignedObjectArray<b3RigidBodyData>::expand(const b3RigidBodyData &) -> b3AlignedObjectArray<typename T>::T [b3AlignedObjectArray.h <260:50 260:50>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3RigidBodyData>::push_back(const b3RigidBodyData &) [b3AlignedObjectArray.h <276:24 276:32>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3RigidBodyData>::push_back(const b3RigidBodyData &) -> void b3AlignedObjectArray<typename T>::push_back(const b3AlignedObjectArray<typename T>::T &) [b3AlignedObjectArray.h <276:24 276:32>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3RigidBodyData>::push_back(const b3RigidBodyData &) -> void [b3AlignedObjectArray.h <276:19 276:22>]
SYMBOL_METHOD public int b3AlignedObjectArray<b3RigidBodyData>::capacity() const [b3AlignedObjectArray.h <295:23 295:30>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION int b3AlignedObjectArray<b3RigidBodyData>::capacity() const -> int b3AlignedObjectArray<typename T>::capacity() const [b3AlignedObjectArray.h <295:23 295:30>]
REFERENCE_TYPE_USAGE int b3AlignedObjectArray<b3RigidBodyData>::capacity() const -> int [b3AlignedObjectArray.h <295:19 295:21>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3RigidBodyData>::reserve(int) [b3AlignedObjectArray.h <300:24 300:30>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3RigidBodyData>::reserve(int) -> void b3AlignedObjectArray<typename T>::reserve(int) [b3AlignedObjectArray.h <300:24 300:30>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3RigidBodyData>::reserve(int) -> void [b3AlignedObjectArray.h <300:19 300:22>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3RigidBodyData>::reserve(int) -> int [b3AlignedObjectArray.h <300:32 300:34>]
SYMBOL_CLASS public b3AlignedObjectArray<b3RigidBodyData>::less [b3AlignedObjectArray.h <329:9 329:12>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION b3AlignedObjectArray<b3RigidBodyData>::less -> b3AlignedObjectArray<typename T>::less [b3AlignedObjectArray.h <329:9 329:12>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3RigidBodyData>::quickSortInternal<typename L>(const L &, int, int) [b3AlignedObjectArray.h <341:8 341:24>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3RigidBodyData>::quickSortInternal<typename L>(const L &, int, int) -> void [b3AlignedObjectArray.h <341:3 341:6>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3RigidBodyData>::quickSortInternal<typename L>(const L &, int, int) -> b3AlignedObjectArray<b3RigidBodyData>::quickSortInternal<typename L>::L [b3AlignedObjectArray.h <341:32 341:32>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3RigidBodyData>::quickSortInternal<typename L>(const L &, int, int) -> int [b3AlignedObjectArray.h <341:47 341:49>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3RigidBodyData>::quickSortInternal<typename L>(const L &, int, int) -> int [b3AlignedObjectArray.h <341:55 341:57>]
SYMBOL_TEMPLATE_PARAMETER b3AlignedObjectArray<b3RigidBodyData>::quickSortInternal<typename L>::L [b3AlignedObjectArray.h <340:22 340:22>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3RigidBodyData>::quickSort<typename L>(const L &) [b3AlignedObjectArray.h <371:8 371:16>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3RigidBodyData>::quickSort<typename L>(const L &) -> void [b3AlignedObjectArray.h <371:3 371:6>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3RigidBodyData>::quickSort<typename L>(const L &) -> b3AlignedObjectArray<b3RigidBodyData>::quickSort<typename L>::L [b3AlignedObjectArray.h <371:24 371:24>]
SYMBOL_TEMPLATE_PARAMETER b3AlignedObjectArray<b3RigidBodyData>::quickSort<typename L>::L [b3AlignedObjectArray.h <370:22 370:22>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3RigidBodyData>::downHeap<typename L>(b3RigidBodyData *, int, int, const L &) [b3AlignedObjectArray.h <383:8 383:15>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3RigidBodyData>::downHeap<typename L>(b3RigidBodyData *, int, int, const L &) -> void [b3AlignedObjectArray.h <383:3 383:6>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3RigidBodyData>::downHeap<typename L>(b3RigidBodyData *, int, int, const L &) -> int [b3AlignedObjectArray.h <383:26 383:28>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3RigidBodyData>::downHeap<typename L>(b3RigidBodyData *, int, int, const L &) -> int [b3AlignedObjectArray.h <383:33 383:35>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3RigidBodyData>::downHeap<typename L>(b3RigidBodyData *, int, int, const L &) -> b3AlignedObjectArray<b3RigidBodyData>::downHeap<typename L>::L [b3AlignedObjectArray.h <383:46 383:46>]
SYMBOL_TEMPLATE_PARAMETER b3AlignedObjectArray<b3RigidBodyData>::downHeap<typename L>::L [b3AlignedObjectArray.h <382:22 382:22>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3RigidBodyData>::swap(int, int) [b3AlignedObjectArray.h <413:8 413:11>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3RigidBodyData>::swap(int, int) -> void b3AlignedObjectArray<typename T>::swap(int, int) [b3AlignedObjectArray.h <413:8 413:11>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3RigidBodyData>::swap(int, int) -> void [b3AlignedObjectArray.h <413:3 413:6>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3RigidBodyData>::swap(int, int) -> int [b3AlignedObjectArray.h <413:13 413:15>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3RigidBodyData>::swap(int, int) -> int [b3AlignedObjectArray.h <413:24 413:26>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3RigidBodyData>::heapSort<typename L>(const L &) [b3AlignedObjectArray.h <429:7 429:14>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3RigidBodyData>::heapSort<typename L>(const L &) -> void [b3AlignedObjectArray.h <429:2 429:5>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3RigidBodyData>::heapSort<typename L>(const L &) -> b3AlignedObjectArray<b3RigidBodyData>::heapSort<typename L>::L [b3AlignedObjectArray.h <429:22 429:22>]
SYMBOL_TEMPLATE_PARAMETER b3AlignedObjectArray<b3RigidBodyData>::heapSort<typename L>::L [b3AlignedObjectArray.h <428:21 428:21>]
SYMBOL_METHOD public int b3AlignedObjectArray<b3RigidBodyData>::findBinarySearch(const b3RigidBodyData &) const [b3AlignedObjectArray.h <452:6 452:21>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION int b3AlignedObjectArray<b3RigidBodyData>::findBinarySearch(const b3RigidBodyData &) const -> int b3AlignedObjectArray<typename T>::findBinarySearch(const b3AlignedObjectArray<typename T>::T &) const [b3AlignedObjectArray.h <452:6 452:21>]
REFERENCE_TYPE_USAGE int b3AlignedObjectArray<b3RigidBodyData>::findBinarySearch(const b3RigidBodyData &) const -> int [b3AlignedObjectArray.h <452:2 452:4>]
SYMBOL_METHOD public int b3AlignedObjectArray<b3RigidBodyData>::findLinearSearch(const b3RigidBodyData &) const [b3AlignedObjectArray.h <471:6 471:21>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION int b3AlignedObjectArray<b3RigidBodyData>::findLinearSearch(const b3RigidBodyData &) const -> int b3AlignedObjectArray<typename T>::findLinearSearch(const b3AlignedObjectArray<typename T>::T &) const [b3AlignedObjectArray.h <471:6 471:21>]
REFERENCE_TYPE_USAGE int b3AlignedObjectArray<b3RigidBodyData>::findLinearSearch(const b3RigidBodyData &) const -> int [b3AlignedObjectArray.h <471:2 471:4>]
SYMBOL_METHOD public int b3AlignedObjectArray<b3RigidBodyData>::findLinearSearch2(const b3RigidBodyData &) const [b3AlignedObjectArray.h <487:9 487:25>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION int b3AlignedObjectArray<b3RigidBodyData>::findLinearSearch2(const b3RigidBodyData &) const -> int b3AlignedObjectArray<typename T>::findLinearSearch2(const b3AlignedObjectArray<typename T>::T &) const [b3AlignedObjectArray.h <487:9 487:25>]
REFERENCE_TYPE_USAGE int b3AlignedObjectArray<b3RigidBodyData>::findLinearSearch2(const b3RigidBodyData &) const -> int [b3AlignedObjectArray.h <487:5 487:7>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3RigidBodyData>::remove(const b3RigidBodyData &) [b3AlignedObjectArray.h <503:7 503:12>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3RigidBodyData>::remove(const b3RigidBodyData &) -> void b3AlignedObjectArray<typename T>::remove(const b3AlignedObjectArray<typename T>::T &) [b3AlignedObjectArray.h <503:7 503:12>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3RigidBodyData>::remove(const b3RigidBodyData &) -> void [b3AlignedObjectArray.h <503:2 503:5>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3RigidBodyData>::initializeFromBuffer(void *, int, int) [b3AlignedObjectArray.h <515:7 515:26>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3RigidBodyData>::initializeFromBuffer(void *, int, int) -> void b3AlignedObjectArray<typename T>::initializeFromBuffer(void *, int, int) [b3AlignedObjectArray.h <515:7 515:26>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3RigidBodyData>::initializeFromBuffer(void *, int, int) -> void [b3AlignedObjectArray.h <515:2 515:5>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3RigidBodyData>::initializeFromBuffer(void *, int, int) -> void [b3AlignedObjectArray.h <515:28 515:31>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3RigidBodyData>::initializeFromBuffer(void *, int, int) -> int [b3AlignedObjectArray.h <515:42 515:44>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3RigidBodyData>::initializeFromBuffer(void *, int, int) -> int [b3AlignedObjectArray.h <515:52 515:54>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3RigidBodyData>::copyFromArray(const b3AlignedObjectArray<b3RigidBodyData> &) [b3AlignedObjectArray.h <524:7 524:19>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3RigidBodyData>::copyFromArray(const b3AlignedObjectArray<b3RigidBodyData> &) -> void b3AlignedObjectArray<typename T>::copyFromArray(const b3AlignedObjectArray<T> &) [b3AlignedObjectArray.h <524:7 524:19>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3RigidBodyData>::copyFromArray(const b3AlignedObjectArray<b3RigidBodyData> &) -> void [b3AlignedObjectArray.h <524:2 524:5>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3RigidBodyData>::copyFromArray(const b3AlignedObjectArray<b3RigidBodyData> &) -> b3AlignedObjectArray<b3RigidBodyData> [b3AlignedObjectArray.h <524:27 524:46>]
SYMBOL_CLASS b3AlignedObjectArray<b3Contact4Data> [b3AlignedObjectArray.h <45:1 <47:7 47:26> 531:1>]
REFERENCE_TEMPLATE_SPECIALIZATION b3AlignedObjectArray<b3Contact4Data> -> b3AlignedObjectArray<typename T> [b3AlignedObjectArray.h <47:7 47:26>]
SYMBOL_FIELD private b3AlignedAllocator<b3Contact4Data, 16> b3AlignedObjectArray<b3Contact4Data>::m_allocator [b3AlignedObjectArray.h <49:29 49:39>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION b3AlignedAllocator<b3Contact4Data, 16> b3AlignedObjectArray<b3Contact4Data>::m_allocator -> b3AlignedAllocator<b3AlignedObjectArray<typename T>::T, 16> b3AlignedObjectArray<typename T>::m_allocator [b3AlignedObjectArray.h <49:29 49:39>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3Contact4Data, 16> b3AlignedObjectArray<b3Contact4Data>::m_allocator -> b3AlignedAllocator<b3Contact4Data, 16> [b3AlignedObjectArray.h <49:2 49:19>]
SYMBOL_FIELD private int b3AlignedObjectArray<b3Contact4Data>::m_size [b3AlignedObjectArray.h <51:10 51:15>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION int b3AlignedObjectArray<b3Contact4Data>::m_size -> int b3AlignedObjectArray<typename T>::m_size [b3AlignedObjectArray.h <51:10 51:15>]
REFERENCE_TYPE_USAGE int b3AlignedObjectArray<b3Contact4Data>::m_size -> int [b3AlignedObjectArray.h <51:2 51:4>]
SYMBOL_FIELD private int b3AlignedObjectArray<b3Contact4Data>::m_capacity [b3AlignedObjectArray.h <52:10 52:19>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION int b3AlignedObjectArray<b3Contact4Data>::m_capacity -> int b3AlignedObjectArray<typename T>::m_capacity [b3AlignedObjectArray.h <52:10 52:19>]
REFERENCE_TYPE_USAGE int b3AlignedObjectArray<b3Contact4Data>::m_capacity -> int [b3AlignedObjectArray.h <52:2 52:4>]
SYMBOL_FIELD private b3Contact4Data * b3AlignedObjectArray<b3Contact4Data>::m_data [b3AlignedObjectArray.h <53:9 53:14>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION b3Contact4Data * b3AlignedObjectArray<b3Contact4Data>::m_data -> b3AlignedObjectArray<typename T>::T * b3AlignedObjectArray<typename T>::m_data [b3AlignedObjectArray.h <53:9 53:14>]
SYMBOL_FIELD private bool b3AlignedObjectArray<b3Contact4Data>::m_ownsMemory [b3AlignedObjectArray.h <55:10 55:21>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION bool b3AlignedObjectArray<b3Contact4Data>::m_ownsMemory -> bool b3AlignedObjectArray<typename T>::m_ownsMemory [b3AlignedObjectArray.h <55:10 55:21>]
REFERENCE_TYPE_USAGE bool b3AlignedObjectArray<b3Contact4Data>::m_ownsMemory -> bool [b3AlignedObjectArray.h <55:2 55:5>]
SYMBOL_METHOD public b3AlignedObjectArray<b3Contact4Data> & b3AlignedObjectArray<b3Contact4Data>::operator=(const b3AlignedObjectArray<b3Contact4Data> &) [b3AlignedObjectArray.h <59:43 59:51>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION b3AlignedObjectArray<b3Contact4Data> & b3AlignedObjectArray<b3Contact4Data>::operator=(const b3AlignedObjectArray<b3Contact4Data> &) -> b3AlignedObjectArray<T> & b3AlignedObjectArray<typename T>::operator=(const b3AlignedObjectArray<T> &) [b3AlignedObjectArray.h <59:43 59:50>]
REFERENCE_TYPE_USAGE b3AlignedObjectArray<b3Contact4Data> & b3AlignedObjectArray<b3Contact4Data>::operator=(const b3AlignedObjectArray<b3Contact4Data> &) -> b3AlignedObjectArray<b3Contact4Data> [b3AlignedObjectArray.h <59:18 59:37>]
REFERENCE_TYPE_USAGE b3AlignedObjectArray<b3Contact4Data> & b3AlignedObjectArray<b3Contact4Data>::operator=(const b3AlignedObjectArray<b3Contact4Data> &) -> b3AlignedObjectArray<b3Contact4Data> [b3AlignedObjectArray.h <59:59 59:78>]
SYMBOL_METHOD protected int b3AlignedObjectArray<b3Contact4Data>::allocSize(int) [b3AlignedObjectArray.h <70:3 <70:23 70:31> 73:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION int b3AlignedObjectArray<b3Contact4Data>::allocSize(int) -> int b3AlignedObjectArray<typename T>::allocSize(int) [b3AlignedObjectArray.h <70:23 70:31>]
REFERENCE_TYPE_USAGE int b3AlignedObjectArray<b3Contact4Data>::allocSize(int) -> int [b3AlignedObjectArray.h <70:19 70:21>]
REFERENCE_TYPE_USAGE int b3AlignedObjectArray<b3Contact4Data>::allocSize(int) -> int [b3AlignedObjectArray.h <70:33 70:35>]
SYMBOL_METHOD protected void b3AlignedObjectArray<b3Contact4Data>::copy(int, int, b3Contact4Data *) const [b3AlignedObjectArray.h <74:3 <74:24 74:27> 83:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3Contact4Data>::copy(int, int, b3Contact4Data *) const -> void b3AlignedObjectArray<typename T>::copy(int, int, b3AlignedObjectArray<typename T>::T *) const [b3AlignedObjectArray.h <74:24 74:27>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Contact4Data>::copy(int, int, b3Contact4Data *) const -> void [b3AlignedObjectArray.h <74:19 74:22>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Contact4Data>::copy(int, int, b3Contact4Data *) const -> int [b3AlignedObjectArray.h <74:29 74:31>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Contact4Data>::copy(int, int, b3Contact4Data *) const -> int [b3AlignedObjectArray.h <74:39 74:41>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Contact4Data>::copy(int, int, b3Contact4Data *) const -> int [b3AlignedObjectArray.h <76:4 76:6>]
SYMBOL_FUNCTION void b3Contact4Data::b3Contact4Data(const b3Contact4Data &)
REFERENCE_CALL void b3AlignedObjectArray<b3Contact4Data>::copy(int, int, b3Contact4Data *) const -> void b3Contact4Data::b3Contact4Data(const b3Contact4Data &) [b3AlignedObjectArray.h <79:20 79:20>]
REFERENCE_USAGE void b3AlignedObjectArray<b3Contact4Data>::copy(int, int, b3Contact4Data *) const -> b3Contact4Data * b3AlignedObjectArray<b3Contact4Data>::m_data [b3AlignedObjectArray.h <79:22 79:27>]
SYMBOL_METHOD protected void b3AlignedObjectArray<b3Contact4Data>::init() [b3AlignedObjectArray.h <85:3 <85:24 85:27> 92:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3Contact4Data>::init() -> void b3AlignedObjectArray<typename T>::init() [b3AlignedObjectArray.h <85:24 85:27>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Contact4Data>::init() -> void [b3AlignedObjectArray.h <85:19 85:22>]
REFERENCE_USAGE void b3AlignedObjectArray<b3Contact4Data>::init() -> bool b3AlignedObjectArray<b3Contact4Data>::m_ownsMemory [b3AlignedObjectArray.h <88:4 88:15>]
REFERENCE_USAGE void b3AlignedObjectArray<b3Contact4Data>::init() -> b3Contact4Data * b3AlignedObjectArray<b3Contact4Data>::m_data [b3AlignedObjectArray.h <89:4 89:9>]
REFERENCE_USAGE void b3AlignedObjectArray<b3Contact4Data>::init() -> int b3AlignedObjectArray<b3Contact4Data>::m_size [b3AlignedObjectArray.h <90:4 90:9>]
REFERENCE_USAGE void b3AlignedObjectArray<b3Contact4Data>::init() -> int b3AlignedObjectArray<b3Contact4Data>::m_capacity [b3AlignedObjectArray.h <91:4 91:13>]
SYMBOL_METHOD protected void b3AlignedObjectArray<b3Contact4Data>::destroy(int, int) [b3AlignedObjectArray.h <93:3 <93:24 93:30> 100:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3Contact4Data>::destroy(int, int) -> void b3AlignedObjectArray<typename T>::destroy(int, int) [b3AlignedObjectArray.h <93:24 93:30>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Contact4Data>::destroy(int, int) -> void [b3AlignedObjectArray.h <93:19 93:22>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Contact4Data>::destroy(int, int) -> int [b3AlignedObjectArray.h <93:32 93:34>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Contact4Data>::destroy(int, int) -> int [b3AlignedObjectArray.h <93:42 93:44>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Contact4Data>::destroy(int, int) -> int [b3AlignedObjectArray.h <95:4 95:6>]
SYMBOL_FUNCTION void b3Contact4Data::~b3Contact4Data()
REFERENCE_CALL void b3AlignedObjectArray<b3Contact4Data>::destroy(int, int) -> void b3Contact4Data::~b3Contact4Data() [b3AlignedObjectArray.h <98:16 98:16>]
REFERENCE_USAGE void b3AlignedObjectArray<b3Contact4Data>::destroy(int, int) -> b3Contact4Data * b3AlignedObjectArray<b3Contact4Data>::m_data [b3AlignedObjectArray.h <98:5 98:10>]
SYMBOL_METHOD protected void * b3AlignedObjectArray<b3Contact4Data>::allocate(int) [b3AlignedObjectArray.h <102:3 <102:25 102:32> 107:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void * b3AlignedObjectArray<b3Contact4Data>::allocate(int) -> void * b3AlignedObjectArray<typename T>::allocate(int) [b3AlignedObjectArray.h <102:25 102:32>]
REFERENCE_TYPE_USAGE void * b3AlignedObjectArray<b3Contact4Data>::allocate(int) -> void [b3AlignedObjectArray.h <102:19 102:22>]
REFERENCE_TYPE_USAGE void * b3AlignedObjectArray<b3Contact4Data>::allocate(int) -> int [b3AlignedObjectArray.h <102:34 102:36>]
SYMBOL_FUNCTION b3AlignedAllocator<b3Contact4Data, 16>::pointer b3AlignedAllocator<b3Contact4Data, 16>::allocate(btSizeType, b3AlignedAllocator<b3Contact4Data, 16>::const_pointer *)
REFERENCE_CALL void * b3AlignedObjectArray<b3Contact4Data>::allocate(int) -> b3AlignedAllocator<b3Contact4Data, 16>::pointer b3AlignedAllocator<b3Contact4Data, 16>::allocate(btSizeType, b3AlignedAllocator<b3Contact4Data, 16>::const_pointer *) [b3AlignedObjectArray.h <105:24 105:31>]
REFERENCE_USAGE void * b3AlignedObjectArray<b3Contact4Data>::allocate(int) -> b3AlignedAllocator<b3Contact4Data, 16> b3AlignedObjectArray<b3Contact4Data>::m_allocator [b3AlignedObjectArray.h <105:12 105:22>]
SYMBOL_METHOD protected void b3AlignedObjectArray<b3Contact4Data>::deallocate() [b3AlignedObjectArray.h <109:3 <109:24 109:33> 119:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3Contact4Data>::deallocate() -> void b3AlignedObjectArray<typename T>::deallocate() [b3AlignedObjectArray.h <109:24 109:33>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Contact4Data>::deallocate() -> void [b3AlignedObjectArray.h <109:19 109:22>]
REFERENCE_USAGE void b3AlignedObjectArray<b3Contact4Data>::deallocate() -> b3Contact4Data * b3AlignedObjectArray<b3Contact4Data>::m_data [b3AlignedObjectArray.h <111:7 111:12>]
REFERENCE_USAGE void b3AlignedObjectArray<b3Contact4Data>::deallocate() -> bool b3AlignedObjectArray<b3Contact4Data>::m_ownsMemory [b3AlignedObjectArray.h <113:9 113:20>]
SYMBOL_FUNCTION void b3AlignedAllocator<b3Contact4Data, 16>::deallocate(b3AlignedAllocator<b3Contact4Data, 16>::pointer)
REFERENCE_CALL void b3AlignedObjectArray<b3Contact4Data>::deallocate() -> void b3AlignedAllocator<b3Contact4Data, 16>::deallocate(b3AlignedAllocator<b3Contact4Data, 16>::pointer) [b3AlignedObjectArray.h <115:18 115:27>]
REFERENCE_USAGE void b3AlignedObjectArray<b3Contact4Data>::deallocate() -> b3AlignedAllocator<b3Contact4Data, 16> b3AlignedObjectArray<b3Contact4Data>::m_allocator [b3AlignedObjectArray.h <115:6 115:16>]
REFERENCE_USAGE void b3AlignedObjectArray<b3Contact4Data>::deallocate() -> b3Contact4Data * b3AlignedObjectArray<b3Contact4Data>::m_data [b3AlignedObjectArray.h <115:29 115:34>]
REFERENCE_USAGE void b3AlignedObjectArray<b3Contact4Data>::deallocate() -> b3Contact4Data * b3AlignedObjectArray<b3Contact4Data>::m_data [b3AlignedObjectArray.h <117:5 117:10>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3Contact4Data>::b3AlignedObjectArray() [b3AlignedObjectArray.h <126:3 <126:3 126:22> 129:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3Contact4Data>::b3AlignedObjectArray() -> void b3AlignedObjectArray<typename T>::b3AlignedObjectArray<T>() [b3AlignedObjectArray.h <126:3 126:22>]
REFERENCE_USAGE void b3AlignedObjectArray<b3Contact4Data>::b3AlignedObjectArray() -> b3AlignedAllocator<b3Contact4Data, 16> b3AlignedObjectArray<b3Contact4Data>::m_allocator [b3AlignedObjectArray.h <126:3 126:22>]
SYMBOL_FUNCTION void b3AlignedAllocator<b3Contact4Data, 16>::b3AlignedAllocator()
REFERENCE_CALL void b3AlignedObjectArray<b3Contact4Data>::b3AlignedObjectArray() -> void b3AlignedAllocator<b3Contact4Data, 16>::b3AlignedAllocator() [b3AlignedObjectArray.h <126:3 126:22>]
SYMBOL_FUNCTION void b3AlignedObjectArray<b3Contact4Data>::init()
REFERENCE_CALL void b3AlignedObjectArray<b3Contact4Data>::b3AlignedObjectArray() -> void b3AlignedObjectArray<b3Contact4Data>::init() [b3AlignedObjectArray.h <128:4 128:7>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3Contact4Data>::~b3AlignedObjectArray() [b3AlignedObjectArray.h <131:3 <131:3 131:23> 134:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3Contact4Data>::~b3AlignedObjectArray() -> void b3AlignedObjectArray<typename T>::~b3AlignedObjectArray<T>() [b3AlignedObjectArray.h <131:3 131:3>]
SYMBOL_FUNCTION void b3AlignedObjectArray<b3Contact4Data>::clear()
REFERENCE_CALL void b3AlignedObjectArray<b3Contact4Data>::~b3AlignedObjectArray() -> void b3AlignedObjectArray<b3Contact4Data>::clear() [b3AlignedObjectArray.h <133:4 133:8>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3Contact4Data>::b3AlignedObjectArray(const b3AlignedObjectArray<b3Contact4Data> &) [b3AlignedObjectArray.h <137:3 137:22>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3Contact4Data>::b3AlignedObjectArray(const b3AlignedObjectArray<b3Contact4Data> &) -> void b3AlignedObjectArray<typename T>::b3AlignedObjectArray<T>(const b3AlignedObjectArray<T> &) [b3AlignedObjectArray.h <137:3 137:22>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Contact4Data>::b3AlignedObjectArray(const b3AlignedObjectArray<b3Contact4Data> &) -> b3AlignedObjectArray<b3Contact4Data> [b3AlignedObjectArray.h <137:30 137:49>]
SYMBOL_METHOD public int b3AlignedObjectArray<b3Contact4Data>::size() const [b3AlignedObjectArray.h <149:3 <149:23 149:26> 152:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION int b3AlignedObjectArray<b3Contact4Data>::size() const -> int b3AlignedObjectArray<typename T>::size() const [b3AlignedObjectArray.h <149:23 149:26>]
REFERENCE_TYPE_USAGE int b3AlignedObjectArray<b3Contact4Data>::size() const -> int [b3AlignedObjectArray.h <149:19 149:21>]
REFERENCE_USAGE int b3AlignedObjectArray<b3Contact4Data>::size() const -> int b3AlignedObjectArray<b3Contact4Data>::m_size [b3AlignedObjectArray.h <151:11 151:16>]
SYMBOL_METHOD public const b3Contact4Data & b3AlignedObjectArray<b3Contact4Data>::at(int) const [b3AlignedObjectArray.h <154:28 154:29>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION const b3Contact4Data & b3AlignedObjectArray<b3Contact4Data>::at(int) const -> const b3AlignedObjectArray<typename T>::T & b3AlignedObjectArray<typename T>::at(int) const [b3AlignedObjectArray.h <154:28 154:29>]
REFERENCE_TYPE_USAGE const b3Contact4Data & b3AlignedObjectArray<b3Contact4Data>::at(int) const -> int [b3AlignedObjectArray.h <154:31 154:33>]
SYMBOL_METHOD public b3Contact4Data & b3AlignedObjectArray<b3Contact4Data>::at(int) [b3AlignedObjectArray.h <161:3 <161:22 161:23> 166:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION b3Contact4Data & b3AlignedObjectArray<b3Contact4Data>::at(int) -> b3AlignedObjectArray<typename T>::T & b3AlignedObjectArray<typename T>::at(int) [b3AlignedObjectArray.h <161:22 161:23>]
REFERENCE_TYPE_USAGE b3Contact4Data & b3AlignedObjectArray<b3Contact4Data>::at(int) -> int [b3AlignedObjectArray.h <161:25 161:27>]
REFERENCE_USAGE b3Contact4Data & b3AlignedObjectArray<b3Contact4Data>::at(int) -> b3Contact4Data * b3AlignedObjectArray<b3Contact4Data>::m_data [b3AlignedObjectArray.h <165:11 165:16>]
SYMBOL_METHOD public const b3Contact4Data & b3AlignedObjectArray<b3Contact4Data>::operator[](int) const [b3AlignedObjectArray.h <168:28 168:37>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION const b3Contact4Data & b3AlignedObjectArray<b3Contact4Data>::operator[](int) const -> const b3AlignedObjectArray<typename T>::T & b3AlignedObjectArray<typename T>::operator[](int) const [b3AlignedObjectArray.h <168:28 168:35>]
REFERENCE_TYPE_USAGE const b3Contact4Data & b3AlignedObjectArray<b3Contact4Data>::operator[](int) const -> int [b3AlignedObjectArray.h <168:39 168:41>]
SYMBOL_METHOD public b3Contact4Data & b3AlignedObjectArray<b3Contact4Data>::operator[](int) [b3AlignedObjectArray.h <175:22 175:31>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION b3Contact4Data & b3AlignedObjectArray<b3Contact4Data>::operator[](int) -> b3AlignedObjectArray<typename T>::T & b3AlignedObjectArray<typename T>::operator[](int) [b3AlignedObjectArray.h <175:22 175:29>]
REFERENCE_TYPE_USAGE b3Contact4Data & b3AlignedObjectArray<b3Contact4Data>::operator[](int) -> int [b3AlignedObjectArray.h <175:33 175:35>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3Contact4Data>::clear() [b3AlignedObjectArray.h <184:3 <184:24 184:28> 191:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3Contact4Data>::clear() -> void b3AlignedObjectArray<typename T>::clear() [b3AlignedObjectArray.h <184:24 184:28>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Contact4Data>::clear() -> void [b3AlignedObjectArray.h <184:19 184:22>]
SYMBOL_FUNCTION void b3AlignedObjectArray<b3Contact4Data>::destroy(int, int)
REFERENCE_CALL void b3AlignedObjectArray<b3Contact4Data>::clear() -> void b3AlignedObjectArray<b3Contact4Data>::destroy(int, int) [b3AlignedObjectArray.h <186:4 186:10>]
SYMBOL_FUNCTION int b3AlignedObjectArray<b3Contact4Data>::size() const
REFERENCE_CALL void b3AlignedObjectArray<b3Contact4Data>::clear() -> int b3AlignedObjectArray<b3Contact4Data>::size() const [b3AlignedObjectArray.h <186:14 186:17>]
SYMBOL_FUNCTION void b3AlignedObjectArray<b3Contact4Data>::deallocate()
REFERENCE_CALL void b3AlignedObjectArray<b3Contact4Data>::clear() -> void b3AlignedObjectArray<b3Contact4Data>::deallocate() [b3AlignedObjectArray.h <188:4 188:13>]
REFERENCE_CALL void b3AlignedObjectArray<b3Contact4Data>::clear() -> void b3AlignedObjectArray<b3Contact4Data>::init() [b3AlignedObjectArray.h <190:4 190:7>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3Contact4Data>::pop_back() [b3AlignedObjectArray.h <193:24 193:31>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3Contact4Data>::pop_back() -> void b3AlignedObjectArray<typename T>::pop_back() [b3AlignedObjectArray.h <193:24 193:31>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Contact4Data>::pop_back() -> void [b3AlignedObjectArray.h <193:19 193:22>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3Contact4Data>::resizeNoInitialize(int) [b3AlignedObjectArray.h <203:24 203:41>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3Contact4Data>::resizeNoInitialize(int) -> void b3AlignedObjectArray<typename T>::resizeNoInitialize(int) [b3AlignedObjectArray.h <203:24 203:41>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Contact4Data>::resizeNoInitialize(int) -> void [b3AlignedObjectArray.h <203:19 203:22>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Contact4Data>::resizeNoInitialize(int) -> int [b3AlignedObjectArray.h <203:43 203:45>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3Contact4Data>::resize(int, const b3Contact4Data &) [b3AlignedObjectArray.h <220:3 <220:24 220:29> 246:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3Contact4Data>::resize(int, const b3Contact4Data &) -> void b3AlignedObjectArray<typename T>::resize(int, const b3AlignedObjectArray<typename T>::T &) [b3AlignedObjectArray.h <220:24 220:29>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Contact4Data>::resize(int, const b3Contact4Data &) -> void [b3AlignedObjectArray.h <220:19 220:22>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Contact4Data>::resize(int, const b3Contact4Data &) -> int [b3AlignedObjectArray.h <220:31 220:33>]
SYMBOL_FUNCTION void b3Contact4Data::b3Contact4Data()
REFERENCE_CALL void b3AlignedObjectArray<b3Contact4Data>::resize(int, const b3Contact4Data &) -> void b3Contact4Data::b3Contact4Data() [b3AlignedObjectArray.h <220:62 220:62>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Contact4Data>::resize(int, const b3Contact4Data &) -> int [b3AlignedObjectArray.h <222:4 222:6>]
REFERENCE_CALL void b3AlignedObjectArray<b3Contact4Data>::resize(int, const b3Contact4Data &) -> int b3AlignedObjectArray<b3Contact4Data>::size() const [b3AlignedObjectArray.h <222:18 222:21>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Contact4Data>::resize(int, const b3Contact4Data &) -> int [b3AlignedObjectArray.h <226:9 226:11>]
REFERENCE_CALL void b3AlignedObjectArray<b3Contact4Data>::resize(int, const b3Contact4Data &) -> void b3Contact4Data::~b3Contact4Data() [b3AlignedObjectArray.h <228:17 228:17>]
REFERENCE_USAGE void b3AlignedObjectArray<b3Contact4Data>::resize(int, const b3Contact4Data &) -> b3Contact4Data * b3AlignedObjectArray<b3Contact4Data>::m_data [b3AlignedObjectArray.h <228:6 228:11>]
REFERENCE_CALL void b3AlignedObjectArray<b3Contact4Data>::resize(int, const b3Contact4Data &) -> int b3AlignedObjectArray<b3Contact4Data>::size() const [b3AlignedObjectArray.h <232:19 232:22>]
SYMBOL_FUNCTION void b3AlignedObjectArray<b3Contact4Data>::reserve(int)
REFERENCE_CALL void b3AlignedObjectArray<b3Contact4Data>::resize(int, const b3Contact4Data &) -> void b3AlignedObjectArray<b3Contact4Data>::reserve(int) [b3AlignedObjectArray.h <234:6 234:12>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Contact4Data>::resize(int, const b3Contact4Data &) -> int [b3AlignedObjectArray.h <237:10 237:12>]
REFERENCE_CALL void b3AlignedObjectArray<b3Contact4Data>::resize(int, const b3Contact4Data &) -> void b3Contact4Data::b3Contact4Data(const b3Contact4Data &) [b3AlignedObjectArray.h <239:24 239:24>]
REFERENCE_USAGE void b3AlignedObjectArray<b3Contact4Data>::resize(int, const b3Contact4Data &) -> b3Contact4Data * b3AlignedObjectArray<b3Contact4Data>::m_data [b3AlignedObjectArray.h <239:13 239:18>]
REFERENCE_USAGE void b3AlignedObjectArray<b3Contact4Data>::resize(int, const b3Contact4Data &) -> int b3AlignedObjectArray<b3Contact4Data>::m_size [b3AlignedObjectArray.h <245:4 245:9>]
SYMBOL_METHOD public b3Contact4Data & b3AlignedObjectArray<b3Contact4Data>::expandNonInitializing() [b3AlignedObjectArray.h <247:23 247:43>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION b3Contact4Data & b3AlignedObjectArray<b3Contact4Data>::expandNonInitializing() -> b3AlignedObjectArray<typename T>::T & b3AlignedObjectArray<typename T>::expandNonInitializing() [b3AlignedObjectArray.h <247:23 247:43>]
SYMBOL_METHOD public b3Contact4Data & b3AlignedObjectArray<b3Contact4Data>::expand(const b3Contact4Data &) [b3AlignedObjectArray.h <260:3 <260:23 260:28> 273:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION b3Contact4Data & b3AlignedObjectArray<b3Contact4Data>::expand(const b3Contact4Data &) -> b3AlignedObjectArray<typename T>::T & b3AlignedObjectArray<typename T>::expand(const b3AlignedObjectArray<typename T>::T &) [b3AlignedObjectArray.h <260:23 260:28>]
REFERENCE_CALL b3Contact4Data & b3AlignedObjectArray<b3Contact4Data>::expand(const b3Contact4Data &) -> void b3Contact4Data::b3Contact4Data() [b3AlignedObjectArray.h <260:50 260:50>]
REFERENCE_TYPE_USAGE b3Contact4Data & b3AlignedObjectArray<b3Contact4Data>::expand(const b3Contact4Data &) -> int [b3AlignedObjectArray.h <262:4 262:6>]
REFERENCE_CALL b3Contact4Data & b3AlignedObjectArray<b3Contact4Data>::expand(const b3Contact4Data &) -> int b3AlignedObjectArray<b3Contact4Data>::size() const [b3AlignedObjectArray.h <262:13 262:16>]
SYMBOL_FUNCTION int b3AlignedObjectArray<b3Contact4Data>::capacity() const
REFERENCE_CALL b3Contact4Data & b3AlignedObjectArray<b3Contact4Data>::expand(const b3Contact4Data &) -> int b3AlignedObjectArray<b3Contact4Data>::capacity() const [b3AlignedObjectArray.h <263:14 263:21>]
REFERENCE_CALL b3Contact4Data & b3AlignedObjectArray<b3Contact4Data>::expand(const b3Contact4Data &) -> void b3AlignedObjectArray<b3Contact4Data>::reserve(int) [b3AlignedObjectArray.h <265:5 265:11>]
SYMBOL_FUNCTION int b3AlignedObjectArray<b3Contact4Data>::allocSize(int)
REFERENCE_CALL b3Contact4Data & b3AlignedObjectArray<b3Contact4Data>::expand(const b3Contact4Data &) -> int b3AlignedObjectArray<b3Contact4Data>::allocSize(int) [b3AlignedObjectArray.h <265:14 265:22>]
REFERENCE_CALL b3Contact4Data & b3AlignedObjectArray<b3Contact4Data>::expand(const b3Contact4Data &) -> int b3AlignedObjectArray<b3Contact4Data>::size() const [b3AlignedObjectArray.h <265:24 265:27>]
REFERENCE_USAGE b3Contact4Data & b3AlignedObjectArray<b3Contact4Data>::expand(const b3Contact4Data &) -> int b3AlignedObjectArray<b3Contact4Data>::m_size [b3AlignedObjectArray.h <267:4 267:9>]
REFERENCE_CALL b3Contact4Data & b3AlignedObjectArray<b3Contact4Data>::expand(const b3Contact4Data &) -> void b3Contact4Data::b3Contact4Data(const b3Contact4Data &) [b3AlignedObjectArray.h <269:22 269:22>]
REFERENCE_USAGE b3Contact4Data & b3AlignedObjectArray<b3Contact4Data>::expand(const b3Contact4Data &) -> b3Contact4Data * b3AlignedObjectArray<b3Contact4Data>::m_data [b3AlignedObjectArray.h <269:10 269:15>]
REFERENCE_USAGE b3Contact4Data & b3AlignedObjectArray<b3Contact4Data>::expand(const b3Contact4Data &) -> b3Contact4Data * b3AlignedObjectArray<b3Contact4Data>::m_data [b3AlignedObjectArray.h <272:11 272:16>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3Contact4Data>::push_back(const b3Contact4Data &) [b3AlignedObjectArray.h <276:24 276:32>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3Contact4Data>::push_back(const b3Contact4Data &) -> void b3AlignedObjectArray<typename T>::push_back(const b3AlignedObjectArray<typename T>::T &) [b3AlignedObjectArray.h <276:24 276:32>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Contact4Data>::push_back(const b3Contact4Data &) -> void [b3AlignedObjectArray.h <276:19 276:22>]
SYMBOL_METHOD public int b3AlignedObjectArray<b3Contact4Data>::capacity() const [b3AlignedObjectArray.h <295:3 <295:23 295:30> 298:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION int b3AlignedObjectArray<b3Contact4Data>::capacity() const -> int b3AlignedObjectArray<typename T>::capacity() const [b3AlignedObjectArray.h <295:23 295:30>]
REFERENCE_TYPE_USAGE int b3AlignedObjectArray<b3Contact4Data>::capacity() const -> int [b3AlignedObjectArray.h <295:19 295:21>]
REFERENCE_USAGE int b3AlignedObjectArray<b3Contact4Data>::capacity() const -> int b3AlignedObjectArray<b3Contact4Data>::m_capacity [b3AlignedObjectArray.h <297:11 297:20>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3Contact4Data>::reserve(int) [b3AlignedObjectArray.h <300:3 <300:24 300:30> 326:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3Contact4Data>::reserve(int) -> void b3AlignedObjectArray<typename T>::reserve(int) [b3AlignedObjectArray.h <300:24 300:30>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Contact4Data>::reserve(int) -> void [b3AlignedObjectArray.h <300:19 300:22>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Contact4Data>::reserve(int) -> int [b3AlignedObjectArray.h <300:32 300:34>]
REFERENCE_CALL void b3AlignedObjectArray<b3Contact4Data>::reserve(int) -> int b3AlignedObjectArray<b3Contact4Data>::capacity() const [b3AlignedObjectArray.h <302:8 302:15>]
SYMBOL_FUNCTION void * b3AlignedObjectArray<b3Contact4Data>::allocate(int)
REFERENCE_CALL void b3AlignedObjectArray<b3Contact4Data>::reserve(int) -> void * b3AlignedObjectArray<b3Contact4Data>::allocate(int) [b3AlignedObjectArray.h <304:16 304:23>]
REFERENCE_CALL void b3AlignedObjectArray<b3Contact4Data>::reserve(int) -> void b3OutputErrorMessageVarArgsInternal(const char *) [b3AlignedObjectArray.h <308:6 308:12>]
REFERENCE_USAGE void b3AlignedObjectArray<b3Contact4Data>::reserve(int) -> int b3AlignedObjectArray<b3Contact4Data>::m_size [b3AlignedObjectArray.h <310:6 310:11>]
SYMBOL_FUNCTION void b3AlignedObjectArray<b3Contact4Data>::copy(int, int, b3Contact4Data *) const
REFERENCE_CALL void b3AlignedObjectArray<b3Contact4Data>::reserve(int) -> void b3AlignedObjectArray<b3Contact4Data>::copy(int, int, b3Contact4Data *) const [b3AlignedObjectArray.h <312:5 312:8>]
REFERENCE_CALL void b3AlignedObjectArray<b3Contact4Data>::reserve(int) -> int b3AlignedObjectArray<b3Contact4Data>::size() const [b3AlignedObjectArray.h <312:13 312:16>]
REFERENCE_CALL void b3AlignedObjectArray<b3Contact4Data>::reserve(int) -> void b3AlignedObjectArray<b3Contact4Data>::destroy(int, int) [b3AlignedObjectArray.h <314:5 314:11>]
REFERENCE_CALL void b3AlignedObjectArray<b3Contact4Data>::reserve(int) -> int b3AlignedObjectArray<b3Contact4Data>::size() const [b3AlignedObjectArray.h <314:15 314:18>]
REFERENCE_CALL void b3AlignedObjectArray<b3Contact4Data>::reserve(int) -> void b3AlignedObjectArray<b3Contact4Data>::deallocate() [b3AlignedObjectArray.h <316:5 316:14>]
REFERENCE_USAGE void b3AlignedObjectArray<b3Contact4Data>::reserve(int) -> bool b3AlignedObjectArray<b3Contact4Data>::m_ownsMemory [b3AlignedObjectArray.h <319:5 319:16>]
REFERENCE_USAGE void b3AlignedObjectArray<b3Contact4Data>::reserve(int) -> b3Contact4Data * b3AlignedObjectArray<b3Contact4Data>::m_data [b3AlignedObjectArray.h <321:5 321:10>]
REFERENCE_USAGE void b3AlignedObjectArray<b3Contact4Data>::reserve(int) -> int b3AlignedObjectArray<b3Contact4Data>::m_capacity [b3AlignedObjectArray.h <323:5 323:14>]
SYMBOL_CLASS public b3AlignedObjectArray<b3Contact4Data>::less [b3AlignedObjectArray.h <329:9 329:12>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION b3AlignedObjectArray<b3Contact4Data>::less -> b3AlignedObjectArray<typename T>::less [b3AlignedObjectArray.h <329:9 329:12>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3Contact4Data>::quickSortInternal<typename L>(const L &, int, int) [b3AlignedObjectArray.h <341:8 341:24>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Contact4Data>::quickSortInternal<typename L>(const L &, int, int) -> void [b3AlignedObjectArray.h <341:3 341:6>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Contact4Data>::quickSortInternal<typename L>(const L &, int, int) -> b3AlignedObjectArray<b3Contact4Data>::quickSortInternal<typename L>::L [b3AlignedObjectArray.h <341:32 341:32>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Contact4Data>::quickSortInternal<typename L>(const L &, int, int) -> int [b3AlignedObjectArray.h <341:47 341:49>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Contact4Data>::quickSortInternal<typename L>(const L &, int, int) -> int [b3AlignedObjectArray.h <341:55 341:57>]
SYMBOL_TEMPLATE_PARAMETER b3AlignedObjectArray<b3Contact4Data>::quickSortInternal<typename L>::L [b3AlignedObjectArray.h <340:22 340:22>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3Contact4Data>::quickSort<typename L>(const L &) [b3AlignedObjectArray.h <371:8 371:16>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Contact4Data>::quickSort<typename L>(const L &) -> void [b3AlignedObjectArray.h <371:3 371:6>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Contact4Data>::quickSort<typename L>(const L &) -> b3AlignedObjectArray<b3Contact4Data>::quickSort<typename L>::L [b3AlignedObjectArray.h <371:24 371:24>]
SYMBOL_TEMPLATE_PARAMETER b3AlignedObjectArray<b3Contact4Data>::quickSort<typename L>::L [b3AlignedObjectArray.h <370:22 370:22>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3Contact4Data>::downHeap<typename L>(b3Contact4Data *, int, int, const L &) [b3AlignedObjectArray.h <383:8 383:15>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Contact4Data>::downHeap<typename L>(b3Contact4Data *, int, int, const L &) -> void [b3AlignedObjectArray.h <383:3 383:6>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Contact4Data>::downHeap<typename L>(b3Contact4Data *, int, int, const L &) -> int [b3AlignedObjectArray.h <383:26 383:28>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Contact4Data>::downHeap<typename L>(b3Contact4Data *, int, int, const L &) -> int [b3AlignedObjectArray.h <383:33 383:35>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Contact4Data>::downHeap<typename L>(b3Contact4Data *, int, int, const L &) -> b3AlignedObjectArray<b3Contact4Data>::downHeap<typename L>::L [b3AlignedObjectArray.h <383:46 383:46>]
SYMBOL_TEMPLATE_PARAMETER b3AlignedObjectArray<b3Contact4Data>::downHeap<typename L>::L [b3AlignedObjectArray.h <382:22 382:22>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3Contact4Data>::swap(int, int) [b3AlignedObjectArray.h <413:8 413:11>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3Contact4Data>::swap(int, int) -> void b3AlignedObjectArray<typename T>::swap(int, int) [b3AlignedObjectArray.h <413:8 413:11>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Contact4Data>::swap(int, int) -> void [b3AlignedObjectArray.h <413:3 413:6>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Contact4Data>::swap(int, int) -> int [b3AlignedObjectArray.h <413:13 413:15>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Contact4Data>::swap(int, int) -> int [b3AlignedObjectArray.h <413:24 413:26>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3Contact4Data>::heapSort<typename L>(const L &) [b3AlignedObjectArray.h <429:7 429:14>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Contact4Data>::heapSort<typename L>(const L &) -> void [b3AlignedObjectArray.h <429:2 429:5>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Contact4Data>::heapSort<typename L>(const L &) -> b3AlignedObjectArray<b3Contact4Data>::heapSort<typename L>::L [b3AlignedObjectArray.h <429:22 429:22>]
SYMBOL_TEMPLATE_PARAMETER b3AlignedObjectArray<b3Contact4Data>::heapSort<typename L>::L [b3AlignedObjectArray.h <428:21 428:21>]
SYMBOL_METHOD public int b3AlignedObjectArray<b3Contact4Data>::findBinarySearch(const b3Contact4Data &) const [b3AlignedObjectArray.h <452:6 452:21>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION int b3AlignedObjectArray<b3Contact4Data>::findBinarySearch(const b3Contact4Data &) const -> int b3AlignedObjectArray<typename T>::findBinarySearch(const b3AlignedObjectArray<typename T>::T &) const [b3AlignedObjectArray.h <452:6 452:21>]
REFERENCE_TYPE_USAGE int b3AlignedObjectArray<b3Contact4Data>::findBinarySearch(const b3Contact4Data &) const -> int [b3AlignedObjectArray.h <452:2 452:4>]
SYMBOL_METHOD public int b3AlignedObjectArray<b3Contact4Data>::findLinearSearch(const b3Contact4Data &) const [b3AlignedObjectArray.h <471:6 471:21>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION int b3AlignedObjectArray<b3Contact4Data>::findLinearSearch(const b3Contact4Data &) const -> int b3AlignedObjectArray<typename T>::findLinearSearch(const b3AlignedObjectArray<typename T>::T &) const [b3AlignedObjectArray.h <471:6 471:21>]
REFERENCE_TYPE_USAGE int b3AlignedObjectArray<b3Contact4Data>::findLinearSearch(const b3Contact4Data &) const -> int [b3AlignedObjectArray.h <471:2 471:4>]
SYMBOL_METHOD public int b3AlignedObjectArray<b3Contact4Data>::findLinearSearch2(const b3Contact4Data &) const [b3AlignedObjectArray.h <487:9 487:25>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION int b3AlignedObjectArray<b3Contact4Data>::findLinearSearch2(const b3Contact4Data &) const -> int b3AlignedObjectArray<typename T>::findLinearSearch2(const b3AlignedObjectArray<typename T>::T &) const [b3AlignedObjectArray.h <487:9 487:25>]
REFERENCE_TYPE_USAGE int b3AlignedObjectArray<b3Contact4Data>::findLinearSearch2(const b3Contact4Data &) const -> int [b3AlignedObjectArray.h <487:5 487:7>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3Contact4Data>::remove(const b3Contact4Data &) [b3AlignedObjectArray.h <503:7 503:12>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3Contact4Data>::remove(const b3Contact4Data &) -> void b3AlignedObjectArray<typename T>::remove(const b3AlignedObjectArray<typename T>::T &) [b3AlignedObjectArray.h <503:7 503:12>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Contact4Data>::remove(const b3Contact4Data &) -> void [b3AlignedObjectArray.h <503:2 503:5>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3Contact4Data>::initializeFromBuffer(void *, int, int) [b3AlignedObjectArray.h <515:7 515:26>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3Contact4Data>::initializeFromBuffer(void *, int, int) -> void b3AlignedObjectArray<typename T>::initializeFromBuffer(void *, int, int) [b3AlignedObjectArray.h <515:7 515:26>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Contact4Data>::initializeFromBuffer(void *, int, int) -> void [b3AlignedObjectArray.h <515:2 515:5>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Contact4Data>::initializeFromBuffer(void *, int, int) -> void [b3AlignedObjectArray.h <515:28 515:31>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Contact4Data>::initializeFromBuffer(void *, int, int) -> int [b3AlignedObjectArray.h <515:42 515:44>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Contact4Data>::initializeFromBuffer(void *, int, int) -> int [b3AlignedObjectArray.h <515:52 515:54>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3Contact4Data>::copyFromArray(const b3AlignedObjectArray<b3Contact4Data> &) [b3AlignedObjectArray.h <524:7 524:19>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3Contact4Data>::copyFromArray(const b3AlignedObjectArray<b3Contact4Data> &) -> void b3AlignedObjectArray<typename T>::copyFromArray(const b3AlignedObjectArray<T> &) [b3AlignedObjectArray.h <524:7 524:19>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Contact4Data>::copyFromArray(const b3AlignedObjectArray<b3Contact4Data> &) -> void [b3AlignedObjectArray.h <524:2 524:5>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Contact4Data>::copyFromArray(const b3AlignedObjectArray<b3Contact4Data> &) -> b3AlignedObjectArray<b3Contact4Data> [b3AlignedObjectArray.h <524:27 524:46>]
SYMBOL_CLASS b3AlignedObjectArray<b3MyFace> [b3AlignedObjectArray.h <45:1 <47:7 47:26> 531:1>]
REFERENCE_TEMPLATE_SPECIALIZATION b3AlignedObjectArray<b3MyFace> -> b3AlignedObjectArray<typename T> [b3AlignedObjectArray.h <47:7 47:26>]
SYMBOL_FIELD private b3AlignedAllocator<b3MyFace, 16> b3AlignedObjectArray<b3MyFace>::m_allocator [b3AlignedObjectArray.h <49:29 49:39>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION b3AlignedAllocator<b3MyFace, 16> b3AlignedObjectArray<b3MyFace>::m_allocator -> b3AlignedAllocator<b3AlignedObjectArray<typename T>::T, 16> b3AlignedObjectArray<typename T>::m_allocator [b3AlignedObjectArray.h <49:29 49:39>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3MyFace, 16> b3AlignedObjectArray<b3MyFace>::m_allocator -> b3AlignedAllocator<b3MyFace, 16> [b3AlignedObjectArray.h <49:2 49:19>]
SYMBOL_FIELD private int b3AlignedObjectArray<b3MyFace>::m_size [b3AlignedObjectArray.h <51:10 51:15>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION int b3AlignedObjectArray<b3MyFace>::m_size -> int b3AlignedObjectArray<typename T>::m_size [b3AlignedObjectArray.h <51:10 51:15>]
REFERENCE_TYPE_USAGE int b3AlignedObjectArray<b3MyFace>::m_size -> int [b3AlignedObjectArray.h <51:2 51:4>]
SYMBOL_FIELD private int b3AlignedObjectArray<b3MyFace>::m_capacity [b3AlignedObjectArray.h <52:10 52:19>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION int b3AlignedObjectArray<b3MyFace>::m_capacity -> int b3AlignedObjectArray<typename T>::m_capacity [b3AlignedObjectArray.h <52:10 52:19>]
REFERENCE_TYPE_USAGE int b3AlignedObjectArray<b3MyFace>::m_capacity -> int [b3AlignedObjectArray.h <52:2 52:4>]
SYMBOL_FIELD private b3MyFace * b3AlignedObjectArray<b3MyFace>::m_data [b3AlignedObjectArray.h <53:9 53:14>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION b3MyFace * b3AlignedObjectArray<b3MyFace>::m_data -> b3AlignedObjectArray<typename T>::T * b3AlignedObjectArray<typename T>::m_data [b3AlignedObjectArray.h <53:9 53:14>]
SYMBOL_FIELD private bool b3AlignedObjectArray<b3MyFace>::m_ownsMemory [b3AlignedObjectArray.h <55:10 55:21>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION bool b3AlignedObjectArray<b3MyFace>::m_ownsMemory -> bool b3AlignedObjectArray<typename T>::m_ownsMemory [b3AlignedObjectArray.h <55:10 55:21>]
REFERENCE_TYPE_USAGE bool b3AlignedObjectArray<b3MyFace>::m_ownsMemory -> bool [b3AlignedObjectArray.h <55:2 55:5>]
SYMBOL_METHOD public b3AlignedObjectArray<b3MyFace> & b3AlignedObjectArray<b3MyFace>::operator=(const b3AlignedObjectArray<b3MyFace> &) [b3AlignedObjectArray.h <59:43 59:51>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION b3AlignedObjectArray<b3MyFace> & b3AlignedObjectArray<b3MyFace>::operator=(const b3AlignedObjectArray<b3MyFace> &) -> b3AlignedObjectArray<T> & b3AlignedObjectArray<typename T>::operator=(const b3AlignedObjectArray<T> &) [b3AlignedObjectArray.h <59:43 59:50>]
REFERENCE_TYPE_USAGE b3AlignedObjectArray<b3MyFace> & b3AlignedObjectArray<b3MyFace>::operator=(const b3AlignedObjectArray<b3MyFace> &) -> b3AlignedObjectArray<b3MyFace> [b3AlignedObjectArray.h <59:18 59:37>]
REFERENCE_TYPE_USAGE b3AlignedObjectArray<b3MyFace> & b3AlignedObjectArray<b3MyFace>::operator=(const b3AlignedObjectArray<b3MyFace> &) -> b3AlignedObjectArray<b3MyFace> [b3AlignedObjectArray.h <59:59 59:78>]
SYMBOL_METHOD protected int b3AlignedObjectArray<b3MyFace>::allocSize(int) [b3AlignedObjectArray.h <70:23 70:31>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION int b3AlignedObjectArray<b3MyFace>::allocSize(int) -> int b3AlignedObjectArray<typename T>::allocSize(int) [b3AlignedObjectArray.h <70:23 70:31>]
REFERENCE_TYPE_USAGE int b3AlignedObjectArray<b3MyFace>::allocSize(int) -> int [b3AlignedObjectArray.h <70:19 70:21>]
REFERENCE_TYPE_USAGE int b3AlignedObjectArray<b3MyFace>::allocSize(int) -> int [b3AlignedObjectArray.h <70:33 70:35>]
SYMBOL_METHOD protected void b3AlignedObjectArray<b3MyFace>::copy(int, int, b3MyFace *) const [b3AlignedObjectArray.h <74:24 74:27>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3MyFace>::copy(int, int, b3MyFace *) const -> void b3AlignedObjectArray<typename T>::copy(int, int, b3AlignedObjectArray<typename T>::T *) const [b3AlignedObjectArray.h <74:24 74:27>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3MyFace>::copy(int, int, b3MyFace *) const -> void [b3AlignedObjectArray.h <74:19 74:22>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3MyFace>::copy(int, int, b3MyFace *) const -> int [b3AlignedObjectArray.h <74:29 74:31>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3MyFace>::copy(int, int, b3MyFace *) const -> int [b3AlignedObjectArray.h <74:39 74:41>]
SYMBOL_METHOD protected void b3AlignedObjectArray<b3MyFace>::init() [b3AlignedObjectArray.h <85:3 <85:24 85:27> 92:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3MyFace>::init() -> void b3AlignedObjectArray<typename T>::init() [b3AlignedObjectArray.h <85:24 85:27>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3MyFace>::init() -> void [b3AlignedObjectArray.h <85:19 85:22>]
REFERENCE_USAGE void b3AlignedObjectArray<b3MyFace>::init() -> bool b3AlignedObjectArray<b3MyFace>::m_ownsMemory [b3AlignedObjectArray.h <88:4 88:15>]
REFERENCE_USAGE void b3AlignedObjectArray<b3MyFace>::init() -> b3MyFace * b3AlignedObjectArray<b3MyFace>::m_data [b3AlignedObjectArray.h <89:4 89:9>]
REFERENCE_USAGE void b3AlignedObjectArray<b3MyFace>::init() -> int b3AlignedObjectArray<b3MyFace>::m_size [b3AlignedObjectArray.h <90:4 90:9>]
REFERENCE_USAGE void b3AlignedObjectArray<b3MyFace>::init() -> int b3AlignedObjectArray<b3MyFace>::m_capacity [b3AlignedObjectArray.h <91:4 91:13>]
SYMBOL_METHOD protected void b3AlignedObjectArray<b3MyFace>::destroy(int, int) [b3AlignedObjectArray.h <93:3 <93:24 93:30> 100:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3MyFace>::destroy(int, int) -> void b3AlignedObjectArray<typename T>::destroy(int, int) [b3AlignedObjectArray.h <93:24 93:30>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3MyFace>::destroy(int, int) -> void [b3AlignedObjectArray.h <93:19 93:22>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3MyFace>::destroy(int, int) -> int [b3AlignedObjectArray.h <93:32 93:34>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3MyFace>::destroy(int, int) -> int [b3AlignedObjectArray.h <93:42 93:44>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3MyFace>::destroy(int, int) -> int [b3AlignedObjectArray.h <95:4 95:6>]
SYMBOL_FUNCTION void b3MyFace::~b3MyFace()
REFERENCE_CALL void b3AlignedObjectArray<b3MyFace>::destroy(int, int) -> void b3MyFace::~b3MyFace() [b3AlignedObjectArray.h <98:16 98:16>]
REFERENCE_USAGE void b3AlignedObjectArray<b3MyFace>::destroy(int, int) -> b3MyFace * b3AlignedObjectArray<b3MyFace>::m_data [b3AlignedObjectArray.h <98:5 98:10>]
SYMBOL_METHOD protected void * b3AlignedObjectArray<b3MyFace>::allocate(int) [b3AlignedObjectArray.h <102:25 102:32>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void * b3AlignedObjectArray<b3MyFace>::allocate(int) -> void * b3AlignedObjectArray<typename T>::allocate(int) [b3AlignedObjectArray.h <102:25 102:32>]
REFERENCE_TYPE_USAGE void * b3AlignedObjectArray<b3MyFace>::allocate(int) -> void [b3AlignedObjectArray.h <102:19 102:22>]
REFERENCE_TYPE_USAGE void * b3AlignedObjectArray<b3MyFace>::allocate(int) -> int [b3AlignedObjectArray.h <102:34 102:36>]
SYMBOL_METHOD protected void b3AlignedObjectArray<b3MyFace>::deallocate() [b3AlignedObjectArray.h <109:3 <109:24 109:33> 119:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3MyFace>::deallocate() -> void b3AlignedObjectArray<typename T>::deallocate() [b3AlignedObjectArray.h <109:24 109:33>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3MyFace>::deallocate() -> void [b3AlignedObjectArray.h <109:19 109:22>]
REFERENCE_USAGE void b3AlignedObjectArray<b3MyFace>::deallocate() -> b3MyFace * b3AlignedObjectArray<b3MyFace>::m_data [b3AlignedObjectArray.h <111:7 111:12>]
REFERENCE_USAGE void b3AlignedObjectArray<b3MyFace>::deallocate() -> bool b3AlignedObjectArray<b3MyFace>::m_ownsMemory [b3AlignedObjectArray.h <113:9 113:20>]
SYMBOL_FUNCTION void b3AlignedAllocator<b3MyFace, 16>::deallocate(b3AlignedAllocator<b3MyFace, 16>::pointer)
REFERENCE_CALL void b3AlignedObjectArray<b3MyFace>::deallocate() -> void b3AlignedAllocator<b3MyFace, 16>::deallocate(b3AlignedAllocator<b3MyFace, 16>::pointer) [b3AlignedObjectArray.h <115:18 115:27>]
REFERENCE_USAGE void b3AlignedObjectArray<b3MyFace>::deallocate() -> b3AlignedAllocator<b3MyFace, 16> b3AlignedObjectArray<b3MyFace>::m_allocator [b3AlignedObjectArray.h <115:6 115:16>]
REFERENCE_USAGE void b3AlignedObjectArray<b3MyFace>::deallocate() -> b3MyFace * b3AlignedObjectArray<b3MyFace>::m_data [b3AlignedObjectArray.h <115:29 115:34>]
REFERENCE_USAGE void b3AlignedObjectArray<b3MyFace>::deallocate() -> b3MyFace * b3AlignedObjectArray<b3MyFace>::m_data [b3AlignedObjectArray.h <117:5 117:10>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3MyFace>::b3AlignedObjectArray() [b3AlignedObjectArray.h <126:3 <126:3 126:22> 129:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3MyFace>::b3AlignedObjectArray() -> void b3AlignedObjectArray<typename T>::b3AlignedObjectArray<T>() [b3AlignedObjectArray.h <126:3 126:22>]
REFERENCE_USAGE void b3AlignedObjectArray<b3MyFace>::b3AlignedObjectArray() -> b3AlignedAllocator<b3MyFace, 16> b3AlignedObjectArray<b3MyFace>::m_allocator [b3AlignedObjectArray.h <126:3 126:22>]
SYMBOL_FUNCTION void b3AlignedAllocator<b3MyFace, 16>::b3AlignedAllocator()
REFERENCE_CALL void b3AlignedObjectArray<b3MyFace>::b3AlignedObjectArray() -> void b3AlignedAllocator<b3MyFace, 16>::b3AlignedAllocator() [b3AlignedObjectArray.h <126:3 126:22>]
SYMBOL_FUNCTION void b3AlignedObjectArray<b3MyFace>::init()
REFERENCE_CALL void b3AlignedObjectArray<b3MyFace>::b3AlignedObjectArray() -> void b3AlignedObjectArray<b3MyFace>::init() [b3AlignedObjectArray.h <128:4 128:7>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3MyFace>::~b3AlignedObjectArray() [b3AlignedObjectArray.h <131:3 <131:3 131:23> 134:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3MyFace>::~b3AlignedObjectArray() -> void b3AlignedObjectArray<typename T>::~b3AlignedObjectArray<T>() [b3AlignedObjectArray.h <131:3 131:3>]
SYMBOL_FUNCTION void b3AlignedObjectArray<b3MyFace>::clear()
REFERENCE_CALL void b3AlignedObjectArray<b3MyFace>::~b3AlignedObjectArray() -> void b3AlignedObjectArray<b3MyFace>::clear() [b3AlignedObjectArray.h <133:4 133:8>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3MyFace>::b3AlignedObjectArray(const b3AlignedObjectArray<b3MyFace> &) [b3AlignedObjectArray.h <137:3 137:22>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3MyFace>::b3AlignedObjectArray(const b3AlignedObjectArray<b3MyFace> &) -> void b3AlignedObjectArray<typename T>::b3AlignedObjectArray<T>(const b3AlignedObjectArray<T> &) [b3AlignedObjectArray.h <137:3 137:22>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3MyFace>::b3AlignedObjectArray(const b3AlignedObjectArray<b3MyFace> &) -> b3AlignedObjectArray<b3MyFace> [b3AlignedObjectArray.h <137:30 137:49>]
SYMBOL_METHOD public int b3AlignedObjectArray<b3MyFace>::size() const [b3AlignedObjectArray.h <149:3 <149:23 149:26> 152:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION int b3AlignedObjectArray<b3MyFace>::size() const -> int b3AlignedObjectArray<typename T>::size() const [b3AlignedObjectArray.h <149:23 149:26>]
REFERENCE_TYPE_USAGE int b3AlignedObjectArray<b3MyFace>::size() const -> int [b3AlignedObjectArray.h <149:19 149:21>]
REFERENCE_USAGE int b3AlignedObjectArray<b3MyFace>::size() const -> int b3AlignedObjectArray<b3MyFace>::m_size [b3AlignedObjectArray.h <151:11 151:16>]
SYMBOL_METHOD public const b3MyFace & b3AlignedObjectArray<b3MyFace>::at(int) const [b3AlignedObjectArray.h <154:28 154:29>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION const b3MyFace & b3AlignedObjectArray<b3MyFace>::at(int) const -> const b3AlignedObjectArray<typename T>::T & b3AlignedObjectArray<typename T>::at(int) const [b3AlignedObjectArray.h <154:28 154:29>]
REFERENCE_TYPE_USAGE const b3MyFace & b3AlignedObjectArray<b3MyFace>::at(int) const -> int [b3AlignedObjectArray.h <154:31 154:33>]
SYMBOL_METHOD public b3MyFace & b3AlignedObjectArray<b3MyFace>::at(int) [b3AlignedObjectArray.h <161:22 161:23>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION b3MyFace & b3AlignedObjectArray<b3MyFace>::at(int) -> b3AlignedObjectArray<typename T>::T & b3AlignedObjectArray<typename T>::at(int) [b3AlignedObjectArray.h <161:22 161:23>]
REFERENCE_TYPE_USAGE b3MyFace & b3AlignedObjectArray<b3MyFace>::at(int) -> int [b3AlignedObjectArray.h <161:25 161:27>]
SYMBOL_METHOD public const b3MyFace & b3AlignedObjectArray<b3MyFace>::operator[](int) const [b3AlignedObjectArray.h <168:28 168:37>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION const b3MyFace & b3AlignedObjectArray<b3MyFace>::operator[](int) const -> const b3AlignedObjectArray<typename T>::T & b3AlignedObjectArray<typename T>::operator[](int) const [b3AlignedObjectArray.h <168:28 168:35>]
REFERENCE_TYPE_USAGE const b3MyFace & b3AlignedObjectArray<b3MyFace>::operator[](int) const -> int [b3AlignedObjectArray.h <168:39 168:41>]
SYMBOL_METHOD public b3MyFace & b3AlignedObjectArray<b3MyFace>::operator[](int) [b3AlignedObjectArray.h <175:3 <175:22 175:31> 180:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION b3MyFace & b3AlignedObjectArray<b3MyFace>::operator[](int) -> b3AlignedObjectArray<typename T>::T & b3AlignedObjectArray<typename T>::operator[](int) [b3AlignedObjectArray.h <175:22 175:29>]
REFERENCE_TYPE_USAGE b3MyFace & b3AlignedObjectArray<b3MyFace>::operator[](int) -> int [b3AlignedObjectArray.h <175:33 175:35>]
REFERENCE_USAGE b3MyFace & b3AlignedObjectArray<b3MyFace>::operator[](int) -> b3MyFace * b3AlignedObjectArray<b3MyFace>::m_data [b3AlignedObjectArray.h <179:11 179:16>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3MyFace>::clear() [b3AlignedObjectArray.h <184:3 <184:24 184:28> 191:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3MyFace>::clear() -> void b3AlignedObjectArray<typename T>::clear() [b3AlignedObjectArray.h <184:24 184:28>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3MyFace>::clear() -> void [b3AlignedObjectArray.h <184:19 184:22>]
SYMBOL_FUNCTION void b3AlignedObjectArray<b3MyFace>::destroy(int, int)
REFERENCE_CALL void b3AlignedObjectArray<b3MyFace>::clear() -> void b3AlignedObjectArray<b3MyFace>::destroy(int, int) [b3AlignedObjectArray.h <186:4 186:10>]
SYMBOL_FUNCTION int b3AlignedObjectArray<b3MyFace>::size() const
REFERENCE_CALL void b3AlignedObjectArray<b3MyFace>::clear() -> int b3AlignedObjectArray<b3MyFace>::size() const [b3AlignedObjectArray.h <186:14 186:17>]
SYMBOL_FUNCTION void b3AlignedObjectArray<b3MyFace>::deallocate()
REFERENCE_CALL void b3AlignedObjectArray<b3MyFace>::clear() -> void b3AlignedObjectArray<b3MyFace>::deallocate() [b3AlignedObjectArray.h <188:4 188:13>]
REFERENCE_CALL void b3AlignedObjectArray<b3MyFace>::clear() -> void b3AlignedObjectArray<b3MyFace>::init() [b3AlignedObjectArray.h <190:4 190:7>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3MyFace>::pop_back() [b3AlignedObjectArray.h <193:24 193:31>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3MyFace>::pop_back() -> void b3AlignedObjectArray<typename T>::pop_back() [b3AlignedObjectArray.h <193:24 193:31>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3MyFace>::pop_back() -> void [b3AlignedObjectArray.h <193:19 193:22>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3MyFace>::resizeNoInitialize(int) [b3AlignedObjectArray.h <203:24 203:41>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3MyFace>::resizeNoInitialize(int) -> void b3AlignedObjectArray<typename T>::resizeNoInitialize(int) [b3AlignedObjectArray.h <203:24 203:41>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3MyFace>::resizeNoInitialize(int) -> void [b3AlignedObjectArray.h <203:19 203:22>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3MyFace>::resizeNoInitialize(int) -> int [b3AlignedObjectArray.h <203:43 203:45>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3MyFace>::resize(int, const b3MyFace &) [b3AlignedObjectArray.h <220:24 220:29>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3MyFace>::resize(int, const b3MyFace &) -> void b3AlignedObjectArray<typename T>::resize(int, const b3AlignedObjectArray<typename T>::T &) [b3AlignedObjectArray.h <220:24 220:29>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3MyFace>::resize(int, const b3MyFace &) -> void [b3AlignedObjectArray.h <220:19 220:22>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3MyFace>::resize(int, const b3MyFace &) -> int [b3AlignedObjectArray.h <220:31 220:33>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3MyFace>::resize(int, const b3MyFace &) -> b3AlignedObjectArray<typename T>::T [b3AlignedObjectArray.h <220:62 220:62>]
SYMBOL_METHOD public b3MyFace & b3AlignedObjectArray<b3MyFace>::expandNonInitializing() [b3AlignedObjectArray.h <247:23 247:43>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION b3MyFace & b3AlignedObjectArray<b3MyFace>::expandNonInitializing() -> b3AlignedObjectArray<typename T>::T & b3AlignedObjectArray<typename T>::expandNonInitializing() [b3AlignedObjectArray.h <247:23 247:43>]
SYMBOL_METHOD public b3MyFace & b3AlignedObjectArray<b3MyFace>::expand(const b3MyFace &) [b3AlignedObjectArray.h <260:23 260:28>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION b3MyFace & b3AlignedObjectArray<b3MyFace>::expand(const b3MyFace &) -> b3AlignedObjectArray<typename T>::T & b3AlignedObjectArray<typename T>::expand(const b3AlignedObjectArray<typename T>::T &) [b3AlignedObjectArray.h <260:23 260:28>]
REFERENCE_TYPE_USAGE b3MyFace & b3AlignedObjectArray<b3MyFace>::expand(const b3MyFace &) -> b3AlignedObjectArray<typename T>::T [b3AlignedObjectArray.h <260:50 260:50>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3MyFace>::push_back(const b3MyFace &) [b3AlignedObjectArray.h <276:24 276:32>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3MyFace>::push_back(const b3MyFace &) -> void b3AlignedObjectArray<typename T>::push_back(const b3AlignedObjectArray<typename T>::T &) [b3AlignedObjectArray.h <276:24 276:32>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3MyFace>::push_back(const b3MyFace &) -> void [b3AlignedObjectArray.h <276:19 276:22>]
SYMBOL_METHOD public int b3AlignedObjectArray<b3MyFace>::capacity() const [b3AlignedObjectArray.h <295:23 295:30>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION int b3AlignedObjectArray<b3MyFace>::capacity() const -> int b3AlignedObjectArray<typename T>::capacity() const [b3AlignedObjectArray.h <295:23 295:30>]
REFERENCE_TYPE_USAGE int b3AlignedObjectArray<b3MyFace>::capacity() const -> int [b3AlignedObjectArray.h <295:19 295:21>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3MyFace>::reserve(int) [b3AlignedObjectArray.h <300:24 300:30>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3MyFace>::reserve(int) -> void b3AlignedObjectArray<typename T>::reserve(int) [b3AlignedObjectArray.h <300:24 300:30>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3MyFace>::reserve(int) -> void [b3AlignedObjectArray.h <300:19 300:22>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3MyFace>::reserve(int) -> int [b3AlignedObjectArray.h <300:32 300:34>]
SYMBOL_CLASS public b3AlignedObjectArray<b3MyFace>::less [b3AlignedObjectArray.h <329:9 329:12>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION b3AlignedObjectArray<b3MyFace>::less -> b3AlignedObjectArray<typename T>::less [b3AlignedObjectArray.h <329:9 329:12>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3MyFace>::quickSortInternal<typename L>(const L &, int, int) [b3AlignedObjectArray.h <341:8 341:24>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3MyFace>::quickSortInternal<typename L>(const L &, int, int) -> void [b3AlignedObjectArray.h <341:3 341:6>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3MyFace>::quickSortInternal<typename L>(const L &, int, int) -> b3AlignedObjectArray<b3MyFace>::quickSortInternal<typename L>::L [b3AlignedObjectArray.h <341:32 341:32>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3MyFace>::quickSortInternal<typename L>(const L &, int, int) -> int [b3AlignedObjectArray.h <341:47 341:49>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3MyFace>::quickSortInternal<typename L>(const L &, int, int) -> int [b3AlignedObjectArray.h <341:55 341:57>]
SYMBOL_TEMPLATE_PARAMETER b3AlignedObjectArray<b3MyFace>::quickSortInternal<typename L>::L [b3AlignedObjectArray.h <340:22 340:22>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3MyFace>::quickSort<typename L>(const L &) [b3AlignedObjectArray.h <371:8 371:16>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3MyFace>::quickSort<typename L>(const L &) -> void [b3AlignedObjectArray.h <371:3 371:6>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3MyFace>::quickSort<typename L>(const L &) -> b3AlignedObjectArray<b3MyFace>::quickSort<typename L>::L [b3AlignedObjectArray.h <371:24 371:24>]
SYMBOL_TEMPLATE_PARAMETER b3AlignedObjectArray<b3MyFace>::quickSort<typename L>::L [b3AlignedObjectArray.h <370:22 370:22>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3MyFace>::downHeap<typename L>(b3MyFace *, int, int, const L &) [b3AlignedObjectArray.h <383:8 383:15>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3MyFace>::downHeap<typename L>(b3MyFace *, int, int, const L &) -> void [b3AlignedObjectArray.h <383:3 383:6>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3MyFace>::downHeap<typename L>(b3MyFace *, int, int, const L &) -> int [b3AlignedObjectArray.h <383:26 383:28>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3MyFace>::downHeap<typename L>(b3MyFace *, int, int, const L &) -> int [b3AlignedObjectArray.h <383:33 383:35>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3MyFace>::downHeap<typename L>(b3MyFace *, int, int, const L &) -> b3AlignedObjectArray<b3MyFace>::downHeap<typename L>::L [b3AlignedObjectArray.h <383:46 383:46>]
SYMBOL_TEMPLATE_PARAMETER b3AlignedObjectArray<b3MyFace>::downHeap<typename L>::L [b3AlignedObjectArray.h <382:22 382:22>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3MyFace>::swap(int, int) [b3AlignedObjectArray.h <413:8 413:11>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3MyFace>::swap(int, int) -> void b3AlignedObjectArray<typename T>::swap(int, int) [b3AlignedObjectArray.h <413:8 413:11>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3MyFace>::swap(int, int) -> void [b3AlignedObjectArray.h <413:3 413:6>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3MyFace>::swap(int, int) -> int [b3AlignedObjectArray.h <413:13 413:15>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3MyFace>::swap(int, int) -> int [b3AlignedObjectArray.h <413:24 413:26>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3MyFace>::heapSort<typename L>(const L &) [b3AlignedObjectArray.h <429:7 429:14>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3MyFace>::heapSort<typename L>(const L &) -> void [b3AlignedObjectArray.h <429:2 429:5>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3MyFace>::heapSort<typename L>(const L &) -> b3AlignedObjectArray<b3MyFace>::heapSort<typename L>::L [b3AlignedObjectArray.h <429:22 429:22>]
SYMBOL_TEMPLATE_PARAMETER b3AlignedObjectArray<b3MyFace>::heapSort<typename L>::L [b3AlignedObjectArray.h <428:21 428:21>]
SYMBOL_METHOD public int b3AlignedObjectArray<b3MyFace>::findBinarySearch(const b3MyFace &) const [b3AlignedObjectArray.h <452:6 452:21>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION int b3AlignedObjectArray<b3MyFace>::findBinarySearch(const b3MyFace &) const -> int b3AlignedObjectArray<typename T>::findBinarySearch(const b3AlignedObjectArray<typename T>::T &) const [b3AlignedObjectArray.h <452:6 452:21>]
REFERENCE_TYPE_USAGE int b3AlignedObjectArray<b3MyFace>::findBinarySearch(const b3MyFace &) const -> int [b3AlignedObjectArray.h <452:2 452:4>]
SYMBOL_METHOD public int b3AlignedObjectArray<b3MyFace>::findLinearSearch(const b3MyFace &) const [b3AlignedObjectArray.h <471:6 471:21>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION int b3AlignedObjectArray<b3MyFace>::findLinearSearch(const b3MyFace &) const -> int b3AlignedObjectArray<typename T>::findLinearSearch(const b3AlignedObjectArray<typename T>::T &) const [b3AlignedObjectArray.h <471:6 471:21>]
REFERENCE_TYPE_USAGE int b3AlignedObjectArray<b3MyFace>::findLinearSearch(const b3MyFace &) const -> int [b3AlignedObjectArray.h <471:2 471:4>]
SYMBOL_METHOD public int b3AlignedObjectArray<b3MyFace>::findLinearSearch2(const b3MyFace &) const [b3AlignedObjectArray.h <487:9 487:25>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION int b3AlignedObjectArray<b3MyFace>::findLinearSearch2(const b3MyFace &) const -> int b3AlignedObjectArray<typename T>::findLinearSearch2(const b3AlignedObjectArray<typename T>::T &) const [b3AlignedObjectArray.h <487:9 487:25>]
REFERENCE_TYPE_USAGE int b3AlignedObjectArray<b3MyFace>::findLinearSearch2(const b3MyFace &) const -> int [b3AlignedObjectArray.h <487:5 487:7>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3MyFace>::remove(const b3MyFace &) [b3AlignedObjectArray.h <503:7 503:12>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3MyFace>::remove(const b3MyFace &) -> void b3AlignedObjectArray<typename T>::remove(const b3AlignedObjectArray<typename T>::T &) [b3AlignedObjectArray.h <503:7 503:12>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3MyFace>::remove(const b3MyFace &) -> void [b3AlignedObjectArray.h <503:2 503:5>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3MyFace>::initializeFromBuffer(void *, int, int) [b3AlignedObjectArray.h <515:7 515:26>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3MyFace>::initializeFromBuffer(void *, int, int) -> void b3AlignedObjectArray<typename T>::initializeFromBuffer(void *, int, int) [b3AlignedObjectArray.h <515:7 515:26>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3MyFace>::initializeFromBuffer(void *, int, int) -> void [b3AlignedObjectArray.h <515:2 515:5>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3MyFace>::initializeFromBuffer(void *, int, int) -> void [b3AlignedObjectArray.h <515:28 515:31>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3MyFace>::initializeFromBuffer(void *, int, int) -> int [b3AlignedObjectArray.h <515:42 515:44>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3MyFace>::initializeFromBuffer(void *, int, int) -> int [b3AlignedObjectArray.h <515:52 515:54>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3MyFace>::copyFromArray(const b3AlignedObjectArray<b3MyFace> &) [b3AlignedObjectArray.h <524:7 524:19>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3MyFace>::copyFromArray(const b3AlignedObjectArray<b3MyFace> &) -> void b3AlignedObjectArray<typename T>::copyFromArray(const b3AlignedObjectArray<T> &) [b3AlignedObjectArray.h <524:7 524:19>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3MyFace>::copyFromArray(const b3AlignedObjectArray<b3MyFace> &) -> void [b3AlignedObjectArray.h <524:2 524:5>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3MyFace>::copyFromArray(const b3AlignedObjectArray<b3MyFace> &) -> b3AlignedObjectArray<b3MyFace> [b3AlignedObjectArray.h <524:27 524:46>]
SYMBOL_CLASS b3AlignedObjectArray<b3GpuFace> [b3AlignedObjectArray.h <45:1 <47:7 47:26> 531:1>]
REFERENCE_TEMPLATE_SPECIALIZATION b3AlignedObjectArray<b3GpuFace> -> b3AlignedObjectArray<typename T> [b3AlignedObjectArray.h <47:7 47:26>]
SYMBOL_FIELD private b3AlignedAllocator<b3GpuFace, 16> b3AlignedObjectArray<b3GpuFace>::m_allocator [b3AlignedObjectArray.h <49:29 49:39>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION b3AlignedAllocator<b3GpuFace, 16> b3AlignedObjectArray<b3GpuFace>::m_allocator -> b3AlignedAllocator<b3AlignedObjectArray<typename T>::T, 16> b3AlignedObjectArray<typename T>::m_allocator [b3AlignedObjectArray.h <49:29 49:39>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3GpuFace, 16> b3AlignedObjectArray<b3GpuFace>::m_allocator -> b3AlignedAllocator<b3GpuFace, 16> [b3AlignedObjectArray.h <49:2 49:19>]
SYMBOL_FIELD private int b3AlignedObjectArray<b3GpuFace>::m_size [b3AlignedObjectArray.h <51:10 51:15>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION int b3AlignedObjectArray<b3GpuFace>::m_size -> int b3AlignedObjectArray<typename T>::m_size [b3AlignedObjectArray.h <51:10 51:15>]
REFERENCE_TYPE_USAGE int b3AlignedObjectArray<b3GpuFace>::m_size -> int [b3AlignedObjectArray.h <51:2 51:4>]
SYMBOL_FIELD private int b3AlignedObjectArray<b3GpuFace>::m_capacity [b3AlignedObjectArray.h <52:10 52:19>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION int b3AlignedObjectArray<b3GpuFace>::m_capacity -> int b3AlignedObjectArray<typename T>::m_capacity [b3AlignedObjectArray.h <52:10 52:19>]
REFERENCE_TYPE_USAGE int b3AlignedObjectArray<b3GpuFace>::m_capacity -> int [b3AlignedObjectArray.h <52:2 52:4>]
SYMBOL_FIELD private b3GpuFace * b3AlignedObjectArray<b3GpuFace>::m_data [b3AlignedObjectArray.h <53:9 53:14>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION b3GpuFace * b3AlignedObjectArray<b3GpuFace>::m_data -> b3AlignedObjectArray<typename T>::T * b3AlignedObjectArray<typename T>::m_data [b3AlignedObjectArray.h <53:9 53:14>]
SYMBOL_FIELD private bool b3AlignedObjectArray<b3GpuFace>::m_ownsMemory [b3AlignedObjectArray.h <55:10 55:21>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION bool b3AlignedObjectArray<b3GpuFace>::m_ownsMemory -> bool b3AlignedObjectArray<typename T>::m_ownsMemory [b3AlignedObjectArray.h <55:10 55:21>]
REFERENCE_TYPE_USAGE bool b3AlignedObjectArray<b3GpuFace>::m_ownsMemory -> bool [b3AlignedObjectArray.h <55:2 55:5>]
SYMBOL_METHOD public b3AlignedObjectArray<b3GpuFace> & b3AlignedObjectArray<b3GpuFace>::operator=(const b3AlignedObjectArray<b3GpuFace> &) [b3AlignedObjectArray.h <59:43 59:51>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION b3AlignedObjectArray<b3GpuFace> & b3AlignedObjectArray<b3GpuFace>::operator=(const b3AlignedObjectArray<b3GpuFace> &) -> b3AlignedObjectArray<T> & b3AlignedObjectArray<typename T>::operator=(const b3AlignedObjectArray<T> &) [b3AlignedObjectArray.h <59:43 59:50>]
REFERENCE_TYPE_USAGE b3AlignedObjectArray<b3GpuFace> & b3AlignedObjectArray<b3GpuFace>::operator=(const b3AlignedObjectArray<b3GpuFace> &) -> b3AlignedObjectArray<b3GpuFace> [b3AlignedObjectArray.h <59:18 59:37>]
REFERENCE_TYPE_USAGE b3AlignedObjectArray<b3GpuFace> & b3AlignedObjectArray<b3GpuFace>::operator=(const b3AlignedObjectArray<b3GpuFace> &) -> b3AlignedObjectArray<b3GpuFace> [b3AlignedObjectArray.h <59:59 59:78>]
SYMBOL_METHOD protected int b3AlignedObjectArray<b3GpuFace>::allocSize(int) [b3AlignedObjectArray.h <70:23 70:31>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION int b3AlignedObjectArray<b3GpuFace>::allocSize(int) -> int b3AlignedObjectArray<typename T>::allocSize(int) [b3AlignedObjectArray.h <70:23 70:31>]
REFERENCE_TYPE_USAGE int b3AlignedObjectArray<b3GpuFace>::allocSize(int) -> int [b3AlignedObjectArray.h <70:19 70:21>]
REFERENCE_TYPE_USAGE int b3AlignedObjectArray<b3GpuFace>::allocSize(int) -> int [b3AlignedObjectArray.h <70:33 70:35>]
SYMBOL_METHOD protected void b3AlignedObjectArray<b3GpuFace>::copy(int, int, b3GpuFace *) const [b3AlignedObjectArray.h <74:3 <74:24 74:27> 83:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3GpuFace>::copy(int, int, b3GpuFace *) const -> void b3AlignedObjectArray<typename T>::copy(int, int, b3AlignedObjectArray<typename T>::T *) const [b3AlignedObjectArray.h <74:24 74:27>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3GpuFace>::copy(int, int, b3GpuFace *) const -> void [b3AlignedObjectArray.h <74:19 74:22>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3GpuFace>::copy(int, int, b3GpuFace *) const -> int [b3AlignedObjectArray.h <74:29 74:31>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3GpuFace>::copy(int, int, b3GpuFace *) const -> int [b3AlignedObjectArray.h <74:39 74:41>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3GpuFace>::copy(int, int, b3GpuFace *) const -> int [b3AlignedObjectArray.h <76:4 76:6>]
SYMBOL_FUNCTION void b3GpuFace::b3GpuFace(const b3GpuFace &)
REFERENCE_CALL void b3AlignedObjectArray<b3GpuFace>::copy(int, int, b3GpuFace *) const -> void b3GpuFace::b3GpuFace(const b3GpuFace &) [b3AlignedObjectArray.h <79:20 79:20>]
REFERENCE_USAGE void b3AlignedObjectArray<b3GpuFace>::copy(int, int, b3GpuFace *) const -> b3GpuFace * b3AlignedObjectArray<b3GpuFace>::m_data [b3AlignedObjectArray.h <79:22 79:27>]
SYMBOL_METHOD protected void b3AlignedObjectArray<b3GpuFace>::init() [b3AlignedObjectArray.h <85:3 <85:24 85:27> 92:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3GpuFace>::init() -> void b3AlignedObjectArray<typename T>::init() [b3AlignedObjectArray.h <85:24 85:27>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3GpuFace>::init() -> void [b3AlignedObjectArray.h <85:19 85:22>]
REFERENCE_USAGE void b3AlignedObjectArray<b3GpuFace>::init() -> bool b3AlignedObjectArray<b3GpuFace>::m_ownsMemory [b3AlignedObjectArray.h <88:4 88:15>]
REFERENCE_USAGE void b3AlignedObjectArray<b3GpuFace>::init() -> b3GpuFace * b3AlignedObjectArray<b3GpuFace>::m_data [b3AlignedObjectArray.h <89:4 89:9>]
REFERENCE_USAGE void b3AlignedObjectArray<b3GpuFace>::init() -> int b3AlignedObjectArray<b3GpuFace>::m_size [b3AlignedObjectArray.h <90:4 90:9>]
REFERENCE_USAGE void b3AlignedObjectArray<b3GpuFace>::init() -> int b3AlignedObjectArray<b3GpuFace>::m_capacity [b3AlignedObjectArray.h <91:4 91:13>]
SYMBOL_METHOD protected void b3AlignedObjectArray<b3GpuFace>::destroy(int, int) [b3AlignedObjectArray.h <93:3 <93:24 93:30> 100:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3GpuFace>::destroy(int, int) -> void b3AlignedObjectArray<typename T>::destroy(int, int) [b3AlignedObjectArray.h <93:24 93:30>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3GpuFace>::destroy(int, int) -> void [b3AlignedObjectArray.h <93:19 93:22>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3GpuFace>::destroy(int, int) -> int [b3AlignedObjectArray.h <93:32 93:34>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3GpuFace>::destroy(int, int) -> int [b3AlignedObjectArray.h <93:42 93:44>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3GpuFace>::destroy(int, int) -> int [b3AlignedObjectArray.h <95:4 95:6>]
SYMBOL_FUNCTION void b3GpuFace::~b3GpuFace()
REFERENCE_CALL void b3AlignedObjectArray<b3GpuFace>::destroy(int, int) -> void b3GpuFace::~b3GpuFace() [b3AlignedObjectArray.h <98:16 98:16>]
REFERENCE_USAGE void b3AlignedObjectArray<b3GpuFace>::destroy(int, int) -> b3GpuFace * b3AlignedObjectArray<b3GpuFace>::m_data [b3AlignedObjectArray.h <98:5 98:10>]
SYMBOL_METHOD protected void * b3AlignedObjectArray<b3GpuFace>::allocate(int) [b3AlignedObjectArray.h <102:3 <102:25 102:32> 107:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void * b3AlignedObjectArray<b3GpuFace>::allocate(int) -> void * b3AlignedObjectArray<typename T>::allocate(int) [b3AlignedObjectArray.h <102:25 102:32>]
REFERENCE_TYPE_USAGE void * b3AlignedObjectArray<b3GpuFace>::allocate(int) -> void [b3AlignedObjectArray.h <102:19 102:22>]
REFERENCE_TYPE_USAGE void * b3AlignedObjectArray<b3GpuFace>::allocate(int) -> int [b3AlignedObjectArray.h <102:34 102:36>]
SYMBOL_FUNCTION b3AlignedAllocator<b3GpuFace, 16>::pointer b3AlignedAllocator<b3GpuFace, 16>::allocate(btSizeType, b3AlignedAllocator<b3GpuFace, 16>::const_pointer *)
REFERENCE_CALL void * b3AlignedObjectArray<b3GpuFace>::allocate(int) -> b3AlignedAllocator<b3GpuFace, 16>::pointer b3AlignedAllocator<b3GpuFace, 16>::allocate(btSizeType, b3AlignedAllocator<b3GpuFace, 16>::const_pointer *) [b3AlignedObjectArray.h <105:24 105:31>]
REFERENCE_USAGE void * b3AlignedObjectArray<b3GpuFace>::allocate(int) -> b3AlignedAllocator<b3GpuFace, 16> b3AlignedObjectArray<b3GpuFace>::m_allocator [b3AlignedObjectArray.h <105:12 105:22>]
SYMBOL_METHOD protected void b3AlignedObjectArray<b3GpuFace>::deallocate() [b3AlignedObjectArray.h <109:3 <109:24 109:33> 119:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3GpuFace>::deallocate() -> void b3AlignedObjectArray<typename T>::deallocate() [b3AlignedObjectArray.h <109:24 109:33>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3GpuFace>::deallocate() -> void [b3AlignedObjectArray.h <109:19 109:22>]
REFERENCE_USAGE void b3AlignedObjectArray<b3GpuFace>::deallocate() -> b3GpuFace * b3AlignedObjectArray<b3GpuFace>::m_data [b3AlignedObjectArray.h <111:7 111:12>]
REFERENCE_USAGE void b3AlignedObjectArray<b3GpuFace>::deallocate() -> bool b3AlignedObjectArray<b3GpuFace>::m_ownsMemory [b3AlignedObjectArray.h <113:9 113:20>]
SYMBOL_FUNCTION void b3AlignedAllocator<b3GpuFace, 16>::deallocate(b3AlignedAllocator<b3GpuFace, 16>::pointer)
REFERENCE_CALL void b3AlignedObjectArray<b3GpuFace>::deallocate() -> void b3AlignedAllocator<b3GpuFace, 16>::deallocate(b3AlignedAllocator<b3GpuFace, 16>::pointer) [b3AlignedObjectArray.h <115:18 115:27>]
REFERENCE_USAGE void b3AlignedObjectArray<b3GpuFace>::deallocate() -> b3AlignedAllocator<b3GpuFace, 16> b3AlignedObjectArray<b3GpuFace>::m_allocator [b3AlignedObjectArray.h <115:6 115:16>]
REFERENCE_USAGE void b3AlignedObjectArray<b3GpuFace>::deallocate() -> b3GpuFace * b3AlignedObjectArray<b3GpuFace>::m_data [b3AlignedObjectArray.h <115:29 115:34>]
REFERENCE_USAGE void b3AlignedObjectArray<b3GpuFace>::deallocate() -> b3GpuFace * b3AlignedObjectArray<b3GpuFace>::m_data [b3AlignedObjectArray.h <117:5 117:10>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3GpuFace>::b3AlignedObjectArray() [b3AlignedObjectArray.h <126:3 <126:3 126:22> 129:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3GpuFace>::b3AlignedObjectArray() -> void b3AlignedObjectArray<typename T>::b3AlignedObjectArray<T>() [b3AlignedObjectArray.h <126:3 126:22>]
REFERENCE_USAGE void b3AlignedObjectArray<b3GpuFace>::b3AlignedObjectArray() -> b3AlignedAllocator<b3GpuFace, 16> b3AlignedObjectArray<b3GpuFace>::m_allocator [b3AlignedObjectArray.h <126:3 126:22>]
SYMBOL_FUNCTION void b3AlignedAllocator<b3GpuFace, 16>::b3AlignedAllocator()
REFERENCE_CALL void b3AlignedObjectArray<b3GpuFace>::b3AlignedObjectArray() -> void b3AlignedAllocator<b3GpuFace, 16>::b3AlignedAllocator() [b3AlignedObjectArray.h <126:3 126:22>]
SYMBOL_FUNCTION void b3AlignedObjectArray<b3GpuFace>::init()
REFERENCE_CALL void b3AlignedObjectArray<b3GpuFace>::b3AlignedObjectArray() -> void b3AlignedObjectArray<b3GpuFace>::init() [b3AlignedObjectArray.h <128:4 128:7>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3GpuFace>::~b3AlignedObjectArray() [b3AlignedObjectArray.h <131:3 <131:3 131:23> 134:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3GpuFace>::~b3AlignedObjectArray() -> void b3AlignedObjectArray<typename T>::~b3AlignedObjectArray<T>() [b3AlignedObjectArray.h <131:3 131:3>]
SYMBOL_FUNCTION void b3AlignedObjectArray<b3GpuFace>::clear()
REFERENCE_CALL void b3AlignedObjectArray<b3GpuFace>::~b3AlignedObjectArray() -> void b3AlignedObjectArray<b3GpuFace>::clear() [b3AlignedObjectArray.h <133:4 133:8>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3GpuFace>::b3AlignedObjectArray(const b3AlignedObjectArray<b3GpuFace> &) [b3AlignedObjectArray.h <137:3 137:22>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3GpuFace>::b3AlignedObjectArray(const b3AlignedObjectArray<b3GpuFace> &) -> void b3AlignedObjectArray<typename T>::b3AlignedObjectArray<T>(const b3AlignedObjectArray<T> &) [b3AlignedObjectArray.h <137:3 137:22>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3GpuFace>::b3AlignedObjectArray(const b3AlignedObjectArray<b3GpuFace> &) -> b3AlignedObjectArray<b3GpuFace> [b3AlignedObjectArray.h <137:30 137:49>]
SYMBOL_METHOD public int b3AlignedObjectArray<b3GpuFace>::size() const [b3AlignedObjectArray.h <149:3 <149:23 149:26> 152:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION int b3AlignedObjectArray<b3GpuFace>::size() const -> int b3AlignedObjectArray<typename T>::size() const [b3AlignedObjectArray.h <149:23 149:26>]
REFERENCE_TYPE_USAGE int b3AlignedObjectArray<b3GpuFace>::size() const -> int [b3AlignedObjectArray.h <149:19 149:21>]
REFERENCE_USAGE int b3AlignedObjectArray<b3GpuFace>::size() const -> int b3AlignedObjectArray<b3GpuFace>::m_size [b3AlignedObjectArray.h <151:11 151:16>]
SYMBOL_METHOD public const b3GpuFace & b3AlignedObjectArray<b3GpuFace>::at(int) const [b3AlignedObjectArray.h <154:28 154:29>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION const b3GpuFace & b3AlignedObjectArray<b3GpuFace>::at(int) const -> const b3AlignedObjectArray<typename T>::T & b3AlignedObjectArray<typename T>::at(int) const [b3AlignedObjectArray.h <154:28 154:29>]
REFERENCE_TYPE_USAGE const b3GpuFace & b3AlignedObjectArray<b3GpuFace>::at(int) const -> int [b3AlignedObjectArray.h <154:31 154:33>]
SYMBOL_METHOD public b3GpuFace & b3AlignedObjectArray<b3GpuFace>::at(int) [b3AlignedObjectArray.h <161:22 161:23>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION b3GpuFace & b3AlignedObjectArray<b3GpuFace>::at(int) -> b3AlignedObjectArray<typename T>::T & b3AlignedObjectArray<typename T>::at(int) [b3AlignedObjectArray.h <161:22 161:23>]
REFERENCE_TYPE_USAGE b3GpuFace & b3AlignedObjectArray<b3GpuFace>::at(int) -> int [b3AlignedObjectArray.h <161:25 161:27>]
SYMBOL_METHOD public const b3GpuFace & b3AlignedObjectArray<b3GpuFace>::operator[](int) const [b3AlignedObjectArray.h <168:3 <168:28 168:37> 173:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION const b3GpuFace & b3AlignedObjectArray<b3GpuFace>::operator[](int) const -> const b3AlignedObjectArray<typename T>::T & b3AlignedObjectArray<typename T>::operator[](int) const [b3AlignedObjectArray.h <168:28 168:35>]
REFERENCE_TYPE_USAGE const b3GpuFace & b3AlignedObjectArray<b3GpuFace>::operator[](int) const -> int [b3AlignedObjectArray.h <168:39 168:41>]
REFERENCE_USAGE const b3GpuFace & b3AlignedObjectArray<b3GpuFace>::operator[](int) const -> b3GpuFace * b3AlignedObjectArray<b3GpuFace>::m_data [b3AlignedObjectArray.h <172:11 172:16>]
SYMBOL_METHOD public b3GpuFace & b3AlignedObjectArray<b3GpuFace>::operator[](int) [b3AlignedObjectArray.h <175:3 <175:22 175:31> 180:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION b3GpuFace & b3AlignedObjectArray<b3GpuFace>::operator[](int) -> b3AlignedObjectArray<typename T>::T & b3AlignedObjectArray<typename T>::operator[](int) [b3AlignedObjectArray.h <175:22 175:29>]
REFERENCE_TYPE_USAGE b3GpuFace & b3AlignedObjectArray<b3GpuFace>::operator[](int) -> int [b3AlignedObjectArray.h <175:33 175:35>]
REFERENCE_USAGE b3GpuFace & b3AlignedObjectArray<b3GpuFace>::operator[](int) -> b3GpuFace * b3AlignedObjectArray<b3GpuFace>::m_data [b3AlignedObjectArray.h <179:11 179:16>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3GpuFace>::clear() [b3AlignedObjectArray.h <184:3 <184:24 184:28> 191:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3GpuFace>::clear() -> void b3AlignedObjectArray<typename T>::clear() [b3AlignedObjectArray.h <184:24 184:28>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3GpuFace>::clear() -> void [b3AlignedObjectArray.h <184:19 184:22>]
SYMBOL_FUNCTION void b3AlignedObjectArray<b3GpuFace>::destroy(int, int)
REFERENCE_CALL void b3AlignedObjectArray<b3GpuFace>::clear() -> void b3AlignedObjectArray<b3GpuFace>::destroy(int, int) [b3AlignedObjectArray.h <186:4 186:10>]
SYMBOL_FUNCTION int b3AlignedObjectArray<b3GpuFace>::size() const
REFERENCE_CALL void b3AlignedObjectArray<b3GpuFace>::clear() -> int b3AlignedObjectArray<b3GpuFace>::size() const [b3AlignedObjectArray.h <186:14 186:17>]
SYMBOL_FUNCTION void b3AlignedObjectArray<b3GpuFace>::deallocate()
REFERENCE_CALL void b3AlignedObjectArray<b3GpuFace>::clear() -> void b3AlignedObjectArray<b3GpuFace>::deallocate() [b3AlignedObjectArray.h <188:4 188:13>]
REFERENCE_CALL void b3AlignedObjectArray<b3GpuFace>::clear() -> void b3AlignedObjectArray<b3GpuFace>::init() [b3AlignedObjectArray.h <190:4 190:7>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3GpuFace>::pop_back() [b3AlignedObjectArray.h <193:24 193:31>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3GpuFace>::pop_back() -> void b3AlignedObjectArray<typename T>::pop_back() [b3AlignedObjectArray.h <193:24 193:31>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3GpuFace>::pop_back() -> void [b3AlignedObjectArray.h <193:19 193:22>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3GpuFace>::resizeNoInitialize(int) [b3AlignedObjectArray.h <203:24 203:41>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3GpuFace>::resizeNoInitialize(int) -> void b3AlignedObjectArray<typename T>::resizeNoInitialize(int) [b3AlignedObjectArray.h <203:24 203:41>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3GpuFace>::resizeNoInitialize(int) -> void [b3AlignedObjectArray.h <203:19 203:22>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3GpuFace>::resizeNoInitialize(int) -> int [b3AlignedObjectArray.h <203:43 203:45>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3GpuFace>::resize(int, const b3GpuFace &) [b3AlignedObjectArray.h <220:3 <220:24 220:29> 246:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3GpuFace>::resize(int, const b3GpuFace &) -> void b3AlignedObjectArray<typename T>::resize(int, const b3AlignedObjectArray<typename T>::T &) [b3AlignedObjectArray.h <220:24 220:29>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3GpuFace>::resize(int, const b3GpuFace &) -> void [b3AlignedObjectArray.h <220:19 220:22>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3GpuFace>::resize(int, const b3GpuFace &) -> int [b3AlignedObjectArray.h <220:31 220:33>]
SYMBOL_FUNCTION void b3GpuFace::b3GpuFace()
REFERENCE_CALL void b3AlignedObjectArray<b3GpuFace>::resize(int, const b3GpuFace &) -> void b3GpuFace::b3GpuFace() [b3AlignedObjectArray.h <220:62 220:62>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3GpuFace>::resize(int, const b3GpuFace &) -> int [b3AlignedObjectArray.h <222:4 222:6>]
REFERENCE_CALL void b3AlignedObjectArray<b3GpuFace>::resize(int, const b3GpuFace &) -> int b3AlignedObjectArray<b3GpuFace>::size() const [b3AlignedObjectArray.h <222:18 222:21>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3GpuFace>::resize(int, const b3GpuFace &) -> int [b3AlignedObjectArray.h <226:9 226:11>]
REFERENCE_CALL void b3AlignedObjectArray<b3GpuFace>::resize(int, const b3GpuFace &) -> void b3GpuFace::~b3GpuFace() [b3AlignedObjectArray.h <228:17 228:17>]
REFERENCE_USAGE void b3AlignedObjectArray<b3GpuFace>::resize(int, const b3GpuFace &) -> b3GpuFace * b3AlignedObjectArray<b3GpuFace>::m_data [b3AlignedObjectArray.h <228:6 228:11>]
REFERENCE_CALL void b3AlignedObjectArray<b3GpuFace>::resize(int, const b3GpuFace &) -> int b3AlignedObjectArray<b3GpuFace>::size() const [b3AlignedObjectArray.h <232:19 232:22>]
SYMBOL_FUNCTION void b3AlignedObjectArray<b3GpuFace>::reserve(int)
REFERENCE_CALL void b3AlignedObjectArray<b3GpuFace>::resize(int, const b3GpuFace &) -> void b3AlignedObjectArray<b3GpuFace>::reserve(int) [b3AlignedObjectArray.h <234:6 234:12>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3GpuFace>::resize(int, const b3GpuFace &) -> int [b3AlignedObjectArray.h <237:10 237:12>]
REFERENCE_CALL void b3AlignedObjectArray<b3GpuFace>::resize(int, const b3GpuFace &) -> void b3GpuFace::b3GpuFace(const b3GpuFace &) [b3AlignedObjectArray.h <239:24 239:24>]
REFERENCE_USAGE void b3AlignedObjectArray<b3GpuFace>::resize(int, const b3GpuFace &) -> b3GpuFace * b3AlignedObjectArray<b3GpuFace>::m_data [b3AlignedObjectArray.h <239:13 239:18>]
REFERENCE_USAGE void b3AlignedObjectArray<b3GpuFace>::resize(int, const b3GpuFace &) -> int b3AlignedObjectArray<b3GpuFace>::m_size [b3AlignedObjectArray.h <245:4 245:9>]
SYMBOL_METHOD public b3GpuFace & b3AlignedObjectArray<b3GpuFace>::expandNonInitializing() [b3AlignedObjectArray.h <247:23 247:43>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION b3GpuFace & b3AlignedObjectArray<b3GpuFace>::expandNonInitializing() -> b3AlignedObjectArray<typename T>::T & b3AlignedObjectArray<typename T>::expandNonInitializing() [b3AlignedObjectArray.h <247:23 247:43>]
SYMBOL_METHOD public b3GpuFace & b3AlignedObjectArray<b3GpuFace>::expand(const b3GpuFace &) [b3AlignedObjectArray.h <260:23 260:28>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION b3GpuFace & b3AlignedObjectArray<b3GpuFace>::expand(const b3GpuFace &) -> b3AlignedObjectArray<typename T>::T & b3AlignedObjectArray<typename T>::expand(const b3AlignedObjectArray<typename T>::T &) [b3AlignedObjectArray.h <260:23 260:28>]
REFERENCE_TYPE_USAGE b3GpuFace & b3AlignedObjectArray<b3GpuFace>::expand(const b3GpuFace &) -> b3AlignedObjectArray<typename T>::T [b3AlignedObjectArray.h <260:50 260:50>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3GpuFace>::push_back(const b3GpuFace &) [b3AlignedObjectArray.h <276:24 276:32>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3GpuFace>::push_back(const b3GpuFace &) -> void b3AlignedObjectArray<typename T>::push_back(const b3AlignedObjectArray<typename T>::T &) [b3AlignedObjectArray.h <276:24 276:32>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3GpuFace>::push_back(const b3GpuFace &) -> void [b3AlignedObjectArray.h <276:19 276:22>]
SYMBOL_METHOD public int b3AlignedObjectArray<b3GpuFace>::capacity() const [b3AlignedObjectArray.h <295:3 <295:23 295:30> 298:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION int b3AlignedObjectArray<b3GpuFace>::capacity() const -> int b3AlignedObjectArray<typename T>::capacity() const [b3AlignedObjectArray.h <295:23 295:30>]
REFERENCE_TYPE_USAGE int b3AlignedObjectArray<b3GpuFace>::capacity() const -> int [b3AlignedObjectArray.h <295:19 295:21>]
REFERENCE_USAGE int b3AlignedObjectArray<b3GpuFace>::capacity() const -> int b3AlignedObjectArray<b3GpuFace>::m_capacity [b3AlignedObjectArray.h <297:11 297:20>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3GpuFace>::reserve(int) [b3AlignedObjectArray.h <300:3 <300:24 300:30> 326:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3GpuFace>::reserve(int) -> void b3AlignedObjectArray<typename T>::reserve(int) [b3AlignedObjectArray.h <300:24 300:30>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3GpuFace>::reserve(int) -> void [b3AlignedObjectArray.h <300:19 300:22>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3GpuFace>::reserve(int) -> int [b3AlignedObjectArray.h <300:32 300:34>]
SYMBOL_FUNCTION int b3AlignedObjectArray<b3GpuFace>::capacity() const
REFERENCE_CALL void b3AlignedObjectArray<b3GpuFace>::reserve(int) -> int b3AlignedObjectArray<b3GpuFace>::capacity() const [b3AlignedObjectArray.h <302:8 302:15>]
SYMBOL_FUNCTION void * b3AlignedObjectArray<b3GpuFace>::allocate(int)
REFERENCE_CALL void b3AlignedObjectArray<b3GpuFace>::reserve(int) -> void * b3AlignedObjectArray<b3GpuFace>::allocate(int) [b3AlignedObjectArray.h <304:16 304:23>]
REFERENCE_CALL void b3AlignedObjectArray<b3GpuFace>::reserve(int) -> void b3OutputErrorMessageVarArgsInternal(const char *) [b3AlignedObjectArray.h <308:6 308:12>]
REFERENCE_USAGE void b3AlignedObjectArray<b3GpuFace>::reserve(int) -> int b3AlignedObjectArray<b3GpuFace>::m_size [b3AlignedObjectArray.h <310:6 310:11>]
SYMBOL_FUNCTION void b3AlignedObjectArray<b3GpuFace>::copy(int, int, b3GpuFace *) const
REFERENCE_CALL void b3AlignedObjectArray<b3GpuFace>::reserve(int) -> void b3AlignedObjectArray<b3GpuFace>::copy(int, int, b3GpuFace *) const [b3AlignedObjectArray.h <312:5 312:8>]
REFERENCE_CALL void b3AlignedObjectArray<b3GpuFace>::reserve(int) -> int b3AlignedObjectArray<b3GpuFace>::size() const [b3AlignedObjectArray.h <312:13 312:16>]
REFERENCE_CALL void b3AlignedObjectArray<b3GpuFace>::reserve(int) -> void b3AlignedObjectArray<b3GpuFace>::destroy(int, int) [b3AlignedObjectArray.h <314:5 314:11>]
REFERENCE_CALL void b3AlignedObjectArray<b3GpuFace>::reserve(int) -> int b3AlignedObjectArray<b3GpuFace>::size() const [b3AlignedObjectArray.h <314:15 314:18>]
REFERENCE_CALL void b3AlignedObjectArray<b3GpuFace>::reserve(int) -> void b3AlignedObjectArray<b3GpuFace>::deallocate() [b3AlignedObjectArray.h <316:5 316:14>]
REFERENCE_USAGE void b3AlignedObjectArray<b3GpuFace>::reserve(int) -> bool b3AlignedObjectArray<b3GpuFace>::m_ownsMemory [b3AlignedObjectArray.h <319:5 319:16>]
REFERENCE_USAGE void b3AlignedObjectArray<b3GpuFace>::reserve(int) -> b3GpuFace * b3AlignedObjectArray<b3GpuFace>::m_data [b3AlignedObjectArray.h <321:5 321:10>]
REFERENCE_USAGE void b3AlignedObjectArray<b3GpuFace>::reserve(int) -> int b3AlignedObjectArray<b3GpuFace>::m_capacity [b3AlignedObjectArray.h <323:5 323:14>]
SYMBOL_CLASS public b3AlignedObjectArray<b3GpuFace>::less [b3AlignedObjectArray.h <329:9 329:12>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION b3AlignedObjectArray<b3GpuFace>::less -> b3AlignedObjectArray<typename T>::less [b3AlignedObjectArray.h <329:9 329:12>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3GpuFace>::quickSortInternal<typename L>(const L &, int, int) [b3AlignedObjectArray.h <341:8 341:24>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3GpuFace>::quickSortInternal<typename L>(const L &, int, int) -> void [b3AlignedObjectArray.h <341:3 341:6>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3GpuFace>::quickSortInternal<typename L>(const L &, int, int) -> b3AlignedObjectArray<b3GpuFace>::quickSortInternal<typename L>::L [b3AlignedObjectArray.h <341:32 341:32>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3GpuFace>::quickSortInternal<typename L>(const L &, int, int) -> int [b3AlignedObjectArray.h <341:47 341:49>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3GpuFace>::quickSortInternal<typename L>(const L &, int, int) -> int [b3AlignedObjectArray.h <341:55 341:57>]
SYMBOL_TEMPLATE_PARAMETER b3AlignedObjectArray<b3GpuFace>::quickSortInternal<typename L>::L [b3AlignedObjectArray.h <340:22 340:22>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3GpuFace>::quickSort<typename L>(const L &) [b3AlignedObjectArray.h <371:8 371:16>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3GpuFace>::quickSort<typename L>(const L &) -> void [b3AlignedObjectArray.h <371:3 371:6>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3GpuFace>::quickSort<typename L>(const L &) -> b3AlignedObjectArray<b3GpuFace>::quickSort<typename L>::L [b3AlignedObjectArray.h <371:24 371:24>]
SYMBOL_TEMPLATE_PARAMETER b3AlignedObjectArray<b3GpuFace>::quickSort<typename L>::L [b3AlignedObjectArray.h <370:22 370:22>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3GpuFace>::downHeap<typename L>(b3GpuFace *, int, int, const L &) [b3AlignedObjectArray.h <383:8 383:15>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3GpuFace>::downHeap<typename L>(b3GpuFace *, int, int, const L &) -> void [b3AlignedObjectArray.h <383:3 383:6>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3GpuFace>::downHeap<typename L>(b3GpuFace *, int, int, const L &) -> int [b3AlignedObjectArray.h <383:26 383:28>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3GpuFace>::downHeap<typename L>(b3GpuFace *, int, int, const L &) -> int [b3AlignedObjectArray.h <383:33 383:35>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3GpuFace>::downHeap<typename L>(b3GpuFace *, int, int, const L &) -> b3AlignedObjectArray<b3GpuFace>::downHeap<typename L>::L [b3AlignedObjectArray.h <383:46 383:46>]
SYMBOL_TEMPLATE_PARAMETER b3AlignedObjectArray<b3GpuFace>::downHeap<typename L>::L [b3AlignedObjectArray.h <382:22 382:22>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3GpuFace>::swap(int, int) [b3AlignedObjectArray.h <413:8 413:11>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3GpuFace>::swap(int, int) -> void b3AlignedObjectArray<typename T>::swap(int, int) [b3AlignedObjectArray.h <413:8 413:11>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3GpuFace>::swap(int, int) -> void [b3AlignedObjectArray.h <413:3 413:6>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3GpuFace>::swap(int, int) -> int [b3AlignedObjectArray.h <413:13 413:15>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3GpuFace>::swap(int, int) -> int [b3AlignedObjectArray.h <413:24 413:26>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3GpuFace>::heapSort<typename L>(const L &) [b3AlignedObjectArray.h <429:7 429:14>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3GpuFace>::heapSort<typename L>(const L &) -> void [b3AlignedObjectArray.h <429:2 429:5>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3GpuFace>::heapSort<typename L>(const L &) -> b3AlignedObjectArray<b3GpuFace>::heapSort<typename L>::L [b3AlignedObjectArray.h <429:22 429:22>]
SYMBOL_TEMPLATE_PARAMETER b3AlignedObjectArray<b3GpuFace>::heapSort<typename L>::L [b3AlignedObjectArray.h <428:21 428:21>]
SYMBOL_METHOD public int b3AlignedObjectArray<b3GpuFace>::findBinarySearch(const b3GpuFace &) const [b3AlignedObjectArray.h <452:6 452:21>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION int b3AlignedObjectArray<b3GpuFace>::findBinarySearch(const b3GpuFace &) const -> int b3AlignedObjectArray<typename T>::findBinarySearch(const b3AlignedObjectArray<typename T>::T &) const [b3AlignedObjectArray.h <452:6 452:21>]
REFERENCE_TYPE_USAGE int b3AlignedObjectArray<b3GpuFace>::findBinarySearch(const b3GpuFace &) const -> int [b3AlignedObjectArray.h <452:2 452:4>]
SYMBOL_METHOD public int b3AlignedObjectArray<b3GpuFace>::findLinearSearch(const b3GpuFace &) const [b3AlignedObjectArray.h <471:6 471:21>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION int b3AlignedObjectArray<b3GpuFace>::findLinearSearch(const b3GpuFace &) const -> int b3AlignedObjectArray<typename T>::findLinearSearch(const b3AlignedObjectArray<typename T>::T &) const [b3AlignedObjectArray.h <471:6 471:21>]
REFERENCE_TYPE_USAGE int b3AlignedObjectArray<b3GpuFace>::findLinearSearch(const b3GpuFace &) const -> int [b3AlignedObjectArray.h <471:2 471:4>]
SYMBOL_METHOD public int b3AlignedObjectArray<b3GpuFace>::findLinearSearch2(const b3GpuFace &) const [b3AlignedObjectArray.h <487:9 487:25>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION int b3AlignedObjectArray<b3GpuFace>::findLinearSearch2(const b3GpuFace &) const -> int b3AlignedObjectArray<typename T>::findLinearSearch2(const b3AlignedObjectArray<typename T>::T &) const [b3AlignedObjectArray.h <487:9 487:25>]
REFERENCE_TYPE_USAGE int b3AlignedObjectArray<b3GpuFace>::findLinearSearch2(const b3GpuFace &) const -> int [b3AlignedObjectArray.h <487:5 487:7>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3GpuFace>::remove(const b3GpuFace &) [b3AlignedObjectArray.h <503:7 503:12>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3GpuFace>::remove(const b3GpuFace &) -> void b3AlignedObjectArray<typename T>::remove(const b3AlignedObjectArray<typename T>::T &) [b3AlignedObjectArray.h <503:7 503:12>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3GpuFace>::remove(const b3GpuFace &) -> void [b3AlignedObjectArray.h <503:2 503:5>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3GpuFace>::initializeFromBuffer(void *, int, int) [b3AlignedObjectArray.h <515:7 515:26>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3GpuFace>::initializeFromBuffer(void *, int, int) -> void b3AlignedObjectArray<typename T>::initializeFromBuffer(void *, int, int) [b3AlignedObjectArray.h <515:7 515:26>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3GpuFace>::initializeFromBuffer(void *, int, int) -> void [b3AlignedObjectArray.h <515:2 515:5>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3GpuFace>::initializeFromBuffer(void *, int, int) -> void [b3AlignedObjectArray.h <515:28 515:31>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3GpuFace>::initializeFromBuffer(void *, int, int) -> int [b3AlignedObjectArray.h <515:42 515:44>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3GpuFace>::initializeFromBuffer(void *, int, int) -> int [b3AlignedObjectArray.h <515:52 515:54>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3GpuFace>::copyFromArray(const b3AlignedObjectArray<b3GpuFace> &) [b3AlignedObjectArray.h <524:7 524:19>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3GpuFace>::copyFromArray(const b3AlignedObjectArray<b3GpuFace> &) -> void b3AlignedObjectArray<typename T>::copyFromArray(const b3AlignedObjectArray<T> &) [b3AlignedObjectArray.h <524:7 524:19>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3GpuFace>::copyFromArray(const b3AlignedObjectArray<b3GpuFace> &) -> void [b3AlignedObjectArray.h <524:2 524:5>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3GpuFace>::copyFromArray(const b3AlignedObjectArray<b3GpuFace> &) -> b3AlignedObjectArray<b3GpuFace> [b3AlignedObjectArray.h <524:27 524:46>]
SYMBOL_CLASS b3AlignedObjectArray<b3ConvexPolyhedronData> [b3AlignedObjectArray.h <45:1 <47:7 47:26> 531:1>]
REFERENCE_TEMPLATE_SPECIALIZATION b3AlignedObjectArray<b3ConvexPolyhedronData> -> b3AlignedObjectArray<typename T> [b3AlignedObjectArray.h <47:7 47:26>]
SYMBOL_FIELD private b3AlignedAllocator<b3ConvexPolyhedronData, 16> b3AlignedObjectArray<b3ConvexPolyhedronData>::m_allocator [b3AlignedObjectArray.h <49:29 49:39>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION b3AlignedAllocator<b3ConvexPolyhedronData, 16> b3AlignedObjectArray<b3ConvexPolyhedronData>::m_allocator -> b3AlignedAllocator<b3AlignedObjectArray<typename T>::T, 16> b3AlignedObjectArray<typename T>::m_allocator [b3AlignedObjectArray.h <49:29 49:39>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3ConvexPolyhedronData, 16> b3AlignedObjectArray<b3ConvexPolyhedronData>::m_allocator -> b3AlignedAllocator<b3ConvexPolyhedronData, 16> [b3AlignedObjectArray.h <49:2 49:19>]
SYMBOL_FIELD private int b3AlignedObjectArray<b3ConvexPolyhedronData>::m_size [b3AlignedObjectArray.h <51:10 51:15>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION int b3AlignedObjectArray<b3ConvexPolyhedronData>::m_size -> int b3AlignedObjectArray<typename T>::m_size [b3AlignedObjectArray.h <51:10 51:15>]
REFERENCE_TYPE_USAGE int b3AlignedObjectArray<b3ConvexPolyhedronData>::m_size -> int [b3AlignedObjectArray.h <51:2 51:4>]
SYMBOL_FIELD private int b3AlignedObjectArray<b3ConvexPolyhedronData>::m_capacity [b3AlignedObjectArray.h <52:10 52:19>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION int b3AlignedObjectArray<b3ConvexPolyhedronData>::m_capacity -> int b3AlignedObjectArray<typename T>::m_capacity [b3AlignedObjectArray.h <52:10 52:19>]
REFERENCE_TYPE_USAGE int b3AlignedObjectArray<b3ConvexPolyhedronData>::m_capacity -> int [b3AlignedObjectArray.h <52:2 52:4>]
SYMBOL_FIELD private b3ConvexPolyhedronData * b3AlignedObjectArray<b3ConvexPolyhedronData>::m_data [b3AlignedObjectArray.h <53:9 53:14>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION b3ConvexPolyhedronData * b3AlignedObjectArray<b3ConvexPolyhedronData>::m_data -> b3AlignedObjectArray<typename T>::T * b3AlignedObjectArray<typename T>::m_data [b3AlignedObjectArray.h <53:9 53:14>]
SYMBOL_FIELD private bool b3AlignedObjectArray<b3ConvexPolyhedronData>::m_ownsMemory [b3AlignedObjectArray.h <55:10 55:21>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION bool b3AlignedObjectArray<b3ConvexPolyhedronData>::m_ownsMemory -> bool b3AlignedObjectArray<typename T>::m_ownsMemory [b3AlignedObjectArray.h <55:10 55:21>]
REFERENCE_TYPE_USAGE bool b3AlignedObjectArray<b3ConvexPolyhedronData>::m_ownsMemory -> bool [b3AlignedObjectArray.h <55:2 55:5>]
SYMBOL_METHOD public b3AlignedObjectArray<b3ConvexPolyhedronData> & b3AlignedObjectArray<b3ConvexPolyhedronData>::operator=(const b3AlignedObjectArray<b3ConvexPolyhedronData> &) [b3AlignedObjectArray.h <59:43 59:51>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION b3AlignedObjectArray<b3ConvexPolyhedronData> & b3AlignedObjectArray<b3ConvexPolyhedronData>::operator=(const b3AlignedObjectArray<b3ConvexPolyhedronData> &) -> b3AlignedObjectArray<T> & b3AlignedObjectArray<typename T>::operator=(const b3AlignedObjectArray<T> &) [b3AlignedObjectArray.h <59:43 59:50>]
REFERENCE_TYPE_USAGE b3AlignedObjectArray<b3ConvexPolyhedronData> & b3AlignedObjectArray<b3ConvexPolyhedronData>::operator=(const b3AlignedObjectArray<b3ConvexPolyhedronData> &) -> b3AlignedObjectArray<b3ConvexPolyhedronData> [b3AlignedObjectArray.h <59:18 59:37>]
REFERENCE_TYPE_USAGE b3AlignedObjectArray<b3ConvexPolyhedronData> & b3AlignedObjectArray<b3ConvexPolyhedronData>::operator=(const b3AlignedObjectArray<b3ConvexPolyhedronData> &) -> b3AlignedObjectArray<b3ConvexPolyhedronData> [b3AlignedObjectArray.h <59:59 59:78>]
SYMBOL_METHOD protected int b3AlignedObjectArray<b3ConvexPolyhedronData>::allocSize(int) [b3AlignedObjectArray.h <70:23 70:31>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION int b3AlignedObjectArray<b3ConvexPolyhedronData>::allocSize(int) -> int b3AlignedObjectArray<typename T>::allocSize(int) [b3AlignedObjectArray.h <70:23 70:31>]
REFERENCE_TYPE_USAGE int b3AlignedObjectArray<b3ConvexPolyhedronData>::allocSize(int) -> int [b3AlignedObjectArray.h <70:19 70:21>]
REFERENCE_TYPE_USAGE int b3AlignedObjectArray<b3ConvexPolyhedronData>::allocSize(int) -> int [b3AlignedObjectArray.h <70:33 70:35>]
SYMBOL_METHOD protected void b3AlignedObjectArray<b3ConvexPolyhedronData>::copy(int, int, b3ConvexPolyhedronData *) const [b3AlignedObjectArray.h <74:3 <74:24 74:27> 83:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3ConvexPolyhedronData>::copy(int, int, b3ConvexPolyhedronData *) const -> void b3AlignedObjectArray<typename T>::copy(int, int, b3AlignedObjectArray<typename T>::T *) const [b3AlignedObjectArray.h <74:24 74:27>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3ConvexPolyhedronData>::copy(int, int, b3ConvexPolyhedronData *) const -> void [b3AlignedObjectArray.h <74:19 74:22>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3ConvexPolyhedronData>::copy(int, int, b3ConvexPolyhedronData *) const -> int [b3AlignedObjectArray.h <74:29 74:31>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3ConvexPolyhedronData>::copy(int, int, b3ConvexPolyhedronData *) const -> int [b3AlignedObjectArray.h <74:39 74:41>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3ConvexPolyhedronData>::copy(int, int, b3ConvexPolyhedronData *) const -> int [b3AlignedObjectArray.h <76:4 76:6>]
SYMBOL_FUNCTION void b3ConvexPolyhedronData::b3ConvexPolyhedronData(const b3ConvexPolyhedronData &)
REFERENCE_CALL void b3AlignedObjectArray<b3ConvexPolyhedronData>::copy(int, int, b3ConvexPolyhedronData *) const -> void b3ConvexPolyhedronData::b3ConvexPolyhedronData(const b3ConvexPolyhedronData &) [b3AlignedObjectArray.h <79:20 79:20>]
REFERENCE_USAGE void b3AlignedObjectArray<b3ConvexPolyhedronData>::copy(int, int, b3ConvexPolyhedronData *) const -> b3ConvexPolyhedronData * b3AlignedObjectArray<b3ConvexPolyhedronData>::m_data [b3AlignedObjectArray.h <79:22 79:27>]
SYMBOL_METHOD protected void b3AlignedObjectArray<b3ConvexPolyhedronData>::init() [b3AlignedObjectArray.h <85:3 <85:24 85:27> 92:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3ConvexPolyhedronData>::init() -> void b3AlignedObjectArray<typename T>::init() [b3AlignedObjectArray.h <85:24 85:27>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3ConvexPolyhedronData>::init() -> void [b3AlignedObjectArray.h <85:19 85:22>]
REFERENCE_USAGE void b3AlignedObjectArray<b3ConvexPolyhedronData>::init() -> bool b3AlignedObjectArray<b3ConvexPolyhedronData>::m_ownsMemory [b3AlignedObjectArray.h <88:4 88:15>]
REFERENCE_USAGE void b3AlignedObjectArray<b3ConvexPolyhedronData>::init() -> b3ConvexPolyhedronData * b3AlignedObjectArray<b3ConvexPolyhedronData>::m_data [b3AlignedObjectArray.h <89:4 89:9>]
REFERENCE_USAGE void b3AlignedObjectArray<b3ConvexPolyhedronData>::init() -> int b3AlignedObjectArray<b3ConvexPolyhedronData>::m_size [b3AlignedObjectArray.h <90:4 90:9>]
REFERENCE_USAGE void b3AlignedObjectArray<b3ConvexPolyhedronData>::init() -> int b3AlignedObjectArray<b3ConvexPolyhedronData>::m_capacity [b3AlignedObjectArray.h <91:4 91:13>]
SYMBOL_METHOD protected void b3AlignedObjectArray<b3ConvexPolyhedronData>::destroy(int, int) [b3AlignedObjectArray.h <93:3 <93:24 93:30> 100:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3ConvexPolyhedronData>::destroy(int, int) -> void b3AlignedObjectArray<typename T>::destroy(int, int) [b3AlignedObjectArray.h <93:24 93:30>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3ConvexPolyhedronData>::destroy(int, int) -> void [b3AlignedObjectArray.h <93:19 93:22>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3ConvexPolyhedronData>::destroy(int, int) -> int [b3AlignedObjectArray.h <93:32 93:34>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3ConvexPolyhedronData>::destroy(int, int) -> int [b3AlignedObjectArray.h <93:42 93:44>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3ConvexPolyhedronData>::destroy(int, int) -> int [b3AlignedObjectArray.h <95:4 95:6>]
SYMBOL_FUNCTION void b3ConvexPolyhedronData::~b3ConvexPolyhedronData()
REFERENCE_CALL void b3AlignedObjectArray<b3ConvexPolyhedronData>::destroy(int, int) -> void b3ConvexPolyhedronData::~b3ConvexPolyhedronData() [b3AlignedObjectArray.h <98:16 98:16>]
REFERENCE_USAGE void b3AlignedObjectArray<b3ConvexPolyhedronData>::destroy(int, int) -> b3ConvexPolyhedronData * b3AlignedObjectArray<b3ConvexPolyhedronData>::m_data [b3AlignedObjectArray.h <98:5 98:10>]
SYMBOL_METHOD protected void * b3AlignedObjectArray<b3ConvexPolyhedronData>::allocate(int) [b3AlignedObjectArray.h <102:3 <102:25 102:32> 107:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void * b3AlignedObjectArray<b3ConvexPolyhedronData>::allocate(int) -> void * b3AlignedObjectArray<typename T>::allocate(int) [b3AlignedObjectArray.h <102:25 102:32>]
REFERENCE_TYPE_USAGE void * b3AlignedObjectArray<b3ConvexPolyhedronData>::allocate(int) -> void [b3AlignedObjectArray.h <102:19 102:22>]
REFERENCE_TYPE_USAGE void * b3AlignedObjectArray<b3ConvexPolyhedronData>::allocate(int) -> int [b3AlignedObjectArray.h <102:34 102:36>]
SYMBOL_FUNCTION b3AlignedAllocator<b3ConvexPolyhedronData, 16>::pointer b3AlignedAllocator<b3ConvexPolyhedronData, 16>::allocate(btSizeType, b3AlignedAllocator<b3ConvexPolyhedronData, 16>::const_pointer *)
REFERENCE_CALL void * b3AlignedObjectArray<b3ConvexPolyhedronData>::allocate(int) -> b3AlignedAllocator<b3ConvexPolyhedronData, 16>::pointer b3AlignedAllocator<b3ConvexPolyhedronData, 16>::allocate(btSizeType, b3AlignedAllocator<b3ConvexPolyhedronData, 16>::const_pointer *) [b3AlignedObjectArray.h <105:24 105:31>]
REFERENCE_USAGE void * b3AlignedObjectArray<b3ConvexPolyhedronData>::allocate(int) -> b3AlignedAllocator<b3ConvexPolyhedronData, 16> b3AlignedObjectArray<b3ConvexPolyhedronData>::m_allocator [b3AlignedObjectArray.h <105:12 105:22>]
SYMBOL_METHOD protected void b3AlignedObjectArray<b3ConvexPolyhedronData>::deallocate() [b3AlignedObjectArray.h <109:3 <109:24 109:33> 119:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3ConvexPolyhedronData>::deallocate() -> void b3AlignedObjectArray<typename T>::deallocate() [b3AlignedObjectArray.h <109:24 109:33>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3ConvexPolyhedronData>::deallocate() -> void [b3AlignedObjectArray.h <109:19 109:22>]
REFERENCE_USAGE void b3AlignedObjectArray<b3ConvexPolyhedronData>::deallocate() -> b3ConvexPolyhedronData * b3AlignedObjectArray<b3ConvexPolyhedronData>::m_data [b3AlignedObjectArray.h <111:7 111:12>]
REFERENCE_USAGE void b3AlignedObjectArray<b3ConvexPolyhedronData>::deallocate() -> bool b3AlignedObjectArray<b3ConvexPolyhedronData>::m_ownsMemory [b3AlignedObjectArray.h <113:9 113:20>]
SYMBOL_FUNCTION void b3AlignedAllocator<b3ConvexPolyhedronData, 16>::deallocate(b3AlignedAllocator<b3ConvexPolyhedronData, 16>::pointer)
REFERENCE_CALL void b3AlignedObjectArray<b3ConvexPolyhedronData>::deallocate() -> void b3AlignedAllocator<b3ConvexPolyhedronData, 16>::deallocate(b3AlignedAllocator<b3ConvexPolyhedronData, 16>::pointer) [b3AlignedObjectArray.h <115:18 115:27>]
REFERENCE_USAGE void b3AlignedObjectArray<b3ConvexPolyhedronData>::deallocate() -> b3AlignedAllocator<b3ConvexPolyhedronData, 16> b3AlignedObjectArray<b3ConvexPolyhedronData>::m_allocator [b3AlignedObjectArray.h <115:6 115:16>]
REFERENCE_USAGE void b3AlignedObjectArray<b3ConvexPolyhedronData>::deallocate() -> b3ConvexPolyhedronData * b3AlignedObjectArray<b3ConvexPolyhedronData>::m_data [b3AlignedObjectArray.h <115:29 115:34>]
REFERENCE_USAGE void b3AlignedObjectArray<b3ConvexPolyhedronData>::deallocate() -> b3ConvexPolyhedronData * b3AlignedObjectArray<b3ConvexPolyhedronData>::m_data [b3AlignedObjectArray.h <117:5 117:10>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3ConvexPolyhedronData>::b3AlignedObjectArray() [b3AlignedObjectArray.h <126:3 <126:3 126:22> 129:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3ConvexPolyhedronData>::b3AlignedObjectArray() -> void b3AlignedObjectArray<typename T>::b3AlignedObjectArray<T>() [b3AlignedObjectArray.h <126:3 126:22>]
REFERENCE_USAGE void b3AlignedObjectArray<b3ConvexPolyhedronData>::b3AlignedObjectArray() -> b3AlignedAllocator<b3ConvexPolyhedronData, 16> b3AlignedObjectArray<b3ConvexPolyhedronData>::m_allocator [b3AlignedObjectArray.h <126:3 126:22>]
SYMBOL_FUNCTION void b3AlignedAllocator<b3ConvexPolyhedronData, 16>::b3AlignedAllocator()
REFERENCE_CALL void b3AlignedObjectArray<b3ConvexPolyhedronData>::b3AlignedObjectArray() -> void b3AlignedAllocator<b3ConvexPolyhedronData, 16>::b3AlignedAllocator() [b3AlignedObjectArray.h <126:3 126:22>]
SYMBOL_FUNCTION void b3AlignedObjectArray<b3ConvexPolyhedronData>::init()
REFERENCE_CALL void b3AlignedObjectArray<b3ConvexPolyhedronData>::b3AlignedObjectArray() -> void b3AlignedObjectArray<b3ConvexPolyhedronData>::init() [b3AlignedObjectArray.h <128:4 128:7>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3ConvexPolyhedronData>::~b3AlignedObjectArray() [b3AlignedObjectArray.h <131:3 <131:3 131:23> 134:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3ConvexPolyhedronData>::~b3AlignedObjectArray() -> void b3AlignedObjectArray<typename T>::~b3AlignedObjectArray<T>() [b3AlignedObjectArray.h <131:3 131:3>]
SYMBOL_FUNCTION void b3AlignedObjectArray<b3ConvexPolyhedronData>::clear()
REFERENCE_CALL void b3AlignedObjectArray<b3ConvexPolyhedronData>::~b3AlignedObjectArray() -> void b3AlignedObjectArray<b3ConvexPolyhedronData>::clear() [b3AlignedObjectArray.h <133:4 133:8>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3ConvexPolyhedronData>::b3AlignedObjectArray(const b3AlignedObjectArray<b3ConvexPolyhedronData> &) [b3AlignedObjectArray.h <137:3 137:22>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3ConvexPolyhedronData>::b3AlignedObjectArray(const b3AlignedObjectArray<b3ConvexPolyhedronData> &) -> void b3AlignedObjectArray<typename T>::b3AlignedObjectArray<T>(const b3AlignedObjectArray<T> &) [b3AlignedObjectArray.h <137:3 137:22>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3ConvexPolyhedronData>::b3AlignedObjectArray(const b3AlignedObjectArray<b3ConvexPolyhedronData> &) -> b3AlignedObjectArray<b3ConvexPolyhedronData> [b3AlignedObjectArray.h <137:30 137:49>]
SYMBOL_METHOD public int b3AlignedObjectArray<b3ConvexPolyhedronData>::size() const [b3AlignedObjectArray.h <149:3 <149:23 149:26> 152:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION int b3AlignedObjectArray<b3ConvexPolyhedronData>::size() const -> int b3AlignedObjectArray<typename T>::size() const [b3AlignedObjectArray.h <149:23 149:26>]
REFERENCE_TYPE_USAGE int b3AlignedObjectArray<b3ConvexPolyhedronData>::size() const -> int [b3AlignedObjectArray.h <149:19 149:21>]
REFERENCE_USAGE int b3AlignedObjectArray<b3ConvexPolyhedronData>::size() const -> int b3AlignedObjectArray<b3ConvexPolyhedronData>::m_size [b3AlignedObjectArray.h <151:11 151:16>]
SYMBOL_METHOD public const b3ConvexPolyhedronData & b3AlignedObjectArray<b3ConvexPolyhedronData>::at(int) const [b3AlignedObjectArray.h <154:3 <154:28 154:29> 159:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION const b3ConvexPolyhedronData & b3AlignedObjectArray<b3ConvexPolyhedronData>::at(int) const -> const b3AlignedObjectArray<typename T>::T & b3AlignedObjectArray<typename T>::at(int) const [b3AlignedObjectArray.h <154:28 154:29>]
REFERENCE_TYPE_USAGE const b3ConvexPolyhedronData & b3AlignedObjectArray<b3ConvexPolyhedronData>::at(int) const -> int [b3AlignedObjectArray.h <154:31 154:33>]
REFERENCE_USAGE const b3ConvexPolyhedronData & b3AlignedObjectArray<b3ConvexPolyhedronData>::at(int) const -> b3ConvexPolyhedronData * b3AlignedObjectArray<b3ConvexPolyhedronData>::m_data [b3AlignedObjectArray.h <158:11 158:16>]
SYMBOL_METHOD public b3ConvexPolyhedronData & b3AlignedObjectArray<b3ConvexPolyhedronData>::at(int) [b3AlignedObjectArray.h <161:3 <161:22 161:23> 166:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION b3ConvexPolyhedronData & b3AlignedObjectArray<b3ConvexPolyhedronData>::at(int) -> b3AlignedObjectArray<typename T>::T & b3AlignedObjectArray<typename T>::at(int) [b3AlignedObjectArray.h <161:22 161:23>]
REFERENCE_TYPE_USAGE b3ConvexPolyhedronData & b3AlignedObjectArray<b3ConvexPolyhedronData>::at(int) -> int [b3AlignedObjectArray.h <161:25 161:27>]
REFERENCE_USAGE b3ConvexPolyhedronData & b3AlignedObjectArray<b3ConvexPolyhedronData>::at(int) -> b3ConvexPolyhedronData * b3AlignedObjectArray<b3ConvexPolyhedronData>::m_data [b3AlignedObjectArray.h <165:11 165:16>]
SYMBOL_METHOD public const b3ConvexPolyhedronData & b3AlignedObjectArray<b3ConvexPolyhedronData>::operator[](int) const [b3AlignedObjectArray.h <168:3 <168:28 168:37> 173:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION const b3ConvexPolyhedronData & b3AlignedObjectArray<b3ConvexPolyhedronData>::operator[](int) const -> const b3AlignedObjectArray<typename T>::T & b3AlignedObjectArray<typename T>::operator[](int) const [b3AlignedObjectArray.h <168:28 168:35>]
REFERENCE_TYPE_USAGE const b3ConvexPolyhedronData & b3AlignedObjectArray<b3ConvexPolyhedronData>::operator[](int) const -> int [b3AlignedObjectArray.h <168:39 168:41>]
REFERENCE_USAGE const b3ConvexPolyhedronData & b3AlignedObjectArray<b3ConvexPolyhedronData>::operator[](int) const -> b3ConvexPolyhedronData * b3AlignedObjectArray<b3ConvexPolyhedronData>::m_data [b3AlignedObjectArray.h <172:11 172:16>]
SYMBOL_METHOD public b3ConvexPolyhedronData & b3AlignedObjectArray<b3ConvexPolyhedronData>::operator[](int) [b3AlignedObjectArray.h <175:22 175:31>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION b3ConvexPolyhedronData & b3AlignedObjectArray<b3ConvexPolyhedronData>::operator[](int) -> b3AlignedObjectArray<typename T>::T & b3AlignedObjectArray<typename T>::operator[](int) [b3AlignedObjectArray.h <175:22 175:29>]
REFERENCE_TYPE_USAGE b3ConvexPolyhedronData & b3AlignedObjectArray<b3ConvexPolyhedronData>::operator[](int) -> int [b3AlignedObjectArray.h <175:33 175:35>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3ConvexPolyhedronData>::clear() [b3AlignedObjectArray.h <184:3 <184:24 184:28> 191:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3ConvexPolyhedronData>::clear() -> void b3AlignedObjectArray<typename T>::clear() [b3AlignedObjectArray.h <184:24 184:28>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3ConvexPolyhedronData>::clear() -> void [b3AlignedObjectArray.h <184:19 184:22>]
SYMBOL_FUNCTION void b3AlignedObjectArray<b3ConvexPolyhedronData>::destroy(int, int)
REFERENCE_CALL void b3AlignedObjectArray<b3ConvexPolyhedronData>::clear() -> void b3AlignedObjectArray<b3ConvexPolyhedronData>::destroy(int, int) [b3AlignedObjectArray.h <186:4 186:10>]
SYMBOL_FUNCTION int b3AlignedObjectArray<b3ConvexPolyhedronData>::size() const
REFERENCE_CALL void b3AlignedObjectArray<b3ConvexPolyhedronData>::clear() -> int b3AlignedObjectArray<b3ConvexPolyhedronData>::size() const [b3AlignedObjectArray.h <186:14 186:17>]
SYMBOL_FUNCTION void b3AlignedObjectArray<b3ConvexPolyhedronData>::deallocate()
REFERENCE_CALL void b3AlignedObjectArray<b3ConvexPolyhedronData>::clear() -> void b3AlignedObjectArray<b3ConvexPolyhedronData>::deallocate() [b3AlignedObjectArray.h <188:4 188:13>]
REFERENCE_CALL void b3AlignedObjectArray<b3ConvexPolyhedronData>::clear() -> void b3AlignedObjectArray<b3ConvexPolyhedronData>::init() [b3AlignedObjectArray.h <190:4 190:7>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3ConvexPolyhedronData>::pop_back() [b3AlignedObjectArray.h <193:24 193:31>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3ConvexPolyhedronData>::pop_back() -> void b3AlignedObjectArray<typename T>::pop_back() [b3AlignedObjectArray.h <193:24 193:31>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3ConvexPolyhedronData>::pop_back() -> void [b3AlignedObjectArray.h <193:19 193:22>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3ConvexPolyhedronData>::resizeNoInitialize(int) [b3AlignedObjectArray.h <203:24 203:41>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3ConvexPolyhedronData>::resizeNoInitialize(int) -> void b3AlignedObjectArray<typename T>::resizeNoInitialize(int) [b3AlignedObjectArray.h <203:24 203:41>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3ConvexPolyhedronData>::resizeNoInitialize(int) -> void [b3AlignedObjectArray.h <203:19 203:22>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3ConvexPolyhedronData>::resizeNoInitialize(int) -> int [b3AlignedObjectArray.h <203:43 203:45>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3ConvexPolyhedronData>::resize(int, const b3ConvexPolyhedronData &) [b3AlignedObjectArray.h <220:3 <220:24 220:29> 246:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3ConvexPolyhedronData>::resize(int, const b3ConvexPolyhedronData &) -> void b3AlignedObjectArray<typename T>::resize(int, const b3AlignedObjectArray<typename T>::T &) [b3AlignedObjectArray.h <220:24 220:29>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3ConvexPolyhedronData>::resize(int, const b3ConvexPolyhedronData &) -> void [b3AlignedObjectArray.h <220:19 220:22>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3ConvexPolyhedronData>::resize(int, const b3ConvexPolyhedronData &) -> int [b3AlignedObjectArray.h <220:31 220:33>]
SYMBOL_FUNCTION void b3ConvexPolyhedronData::b3ConvexPolyhedronData()
REFERENCE_CALL void b3AlignedObjectArray<b3ConvexPolyhedronData>::resize(int, const b3ConvexPolyhedronData &) -> void b3ConvexPolyhedronData::b3ConvexPolyhedronData() [b3AlignedObjectArray.h <220:62 220:62>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3ConvexPolyhedronData>::resize(int, const b3ConvexPolyhedronData &) -> int [b3AlignedObjectArray.h <222:4 222:6>]
REFERENCE_CALL void b3AlignedObjectArray<b3ConvexPolyhedronData>::resize(int, const b3ConvexPolyhedronData &) -> int b3AlignedObjectArray<b3ConvexPolyhedronData>::size() const [b3AlignedObjectArray.h <222:18 222:21>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3ConvexPolyhedronData>::resize(int, const b3ConvexPolyhedronData &) -> int [b3AlignedObjectArray.h <226:9 226:11>]
REFERENCE_CALL void b3AlignedObjectArray<b3ConvexPolyhedronData>::resize(int, const b3ConvexPolyhedronData &) -> void b3ConvexPolyhedronData::~b3ConvexPolyhedronData() [b3AlignedObjectArray.h <228:17 228:17>]
REFERENCE_USAGE void b3AlignedObjectArray<b3ConvexPolyhedronData>::resize(int, const b3ConvexPolyhedronData &) -> b3ConvexPolyhedronData * b3AlignedObjectArray<b3ConvexPolyhedronData>::m_data [b3AlignedObjectArray.h <228:6 228:11>]
REFERENCE_CALL void b3AlignedObjectArray<b3ConvexPolyhedronData>::resize(int, const b3ConvexPolyhedronData &) -> int b3AlignedObjectArray<b3ConvexPolyhedronData>::size() const [b3AlignedObjectArray.h <232:19 232:22>]
SYMBOL_FUNCTION void b3AlignedObjectArray<b3ConvexPolyhedronData>::reserve(int)
REFERENCE_CALL void b3AlignedObjectArray<b3ConvexPolyhedronData>::resize(int, const b3ConvexPolyhedronData &) -> void b3AlignedObjectArray<b3ConvexPolyhedronData>::reserve(int) [b3AlignedObjectArray.h <234:6 234:12>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3ConvexPolyhedronData>::resize(int, const b3ConvexPolyhedronData &) -> int [b3AlignedObjectArray.h <237:10 237:12>]
REFERENCE_CALL void b3AlignedObjectArray<b3ConvexPolyhedronData>::resize(int, const b3ConvexPolyhedronData &) -> void b3ConvexPolyhedronData::b3ConvexPolyhedronData(const b3ConvexPolyhedronData &) [b3AlignedObjectArray.h <239:24 239:24>]
REFERENCE_USAGE void b3AlignedObjectArray<b3ConvexPolyhedronData>::resize(int, const b3ConvexPolyhedronData &) -> b3ConvexPolyhedronData * b3AlignedObjectArray<b3ConvexPolyhedronData>::m_data [b3AlignedObjectArray.h <239:13 239:18>]
REFERENCE_USAGE void b3AlignedObjectArray<b3ConvexPolyhedronData>::resize(int, const b3ConvexPolyhedronData &) -> int b3AlignedObjectArray<b3ConvexPolyhedronData>::m_size [b3AlignedObjectArray.h <245:4 245:9>]
SYMBOL_METHOD public b3ConvexPolyhedronData & b3AlignedObjectArray<b3ConvexPolyhedronData>::expandNonInitializing() [b3AlignedObjectArray.h <247:23 247:43>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION b3ConvexPolyhedronData & b3AlignedObjectArray<b3ConvexPolyhedronData>::expandNonInitializing() -> b3AlignedObjectArray<typename T>::T & b3AlignedObjectArray<typename T>::expandNonInitializing() [b3AlignedObjectArray.h <247:23 247:43>]
SYMBOL_METHOD public b3ConvexPolyhedronData & b3AlignedObjectArray<b3ConvexPolyhedronData>::expand(const b3ConvexPolyhedronData &) [b3AlignedObjectArray.h <260:23 260:28>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION b3ConvexPolyhedronData & b3AlignedObjectArray<b3ConvexPolyhedronData>::expand(const b3ConvexPolyhedronData &) -> b3AlignedObjectArray<typename T>::T & b3AlignedObjectArray<typename T>::expand(const b3AlignedObjectArray<typename T>::T &) [b3AlignedObjectArray.h <260:23 260:28>]
REFERENCE_TYPE_USAGE b3ConvexPolyhedronData & b3AlignedObjectArray<b3ConvexPolyhedronData>::expand(const b3ConvexPolyhedronData &) -> b3AlignedObjectArray<typename T>::T [b3AlignedObjectArray.h <260:50 260:50>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3ConvexPolyhedronData>::push_back(const b3ConvexPolyhedronData &) [b3AlignedObjectArray.h <276:24 276:32>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3ConvexPolyhedronData>::push_back(const b3ConvexPolyhedronData &) -> void b3AlignedObjectArray<typename T>::push_back(const b3AlignedObjectArray<typename T>::T &) [b3AlignedObjectArray.h <276:24 276:32>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3ConvexPolyhedronData>::push_back(const b3ConvexPolyhedronData &) -> void [b3AlignedObjectArray.h <276:19 276:22>]
SYMBOL_METHOD public int b3AlignedObjectArray<b3ConvexPolyhedronData>::capacity() const [b3AlignedObjectArray.h <295:3 <295:23 295:30> 298:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION int b3AlignedObjectArray<b3ConvexPolyhedronData>::capacity() const -> int b3AlignedObjectArray<typename T>::capacity() const [b3AlignedObjectArray.h <295:23 295:30>]
REFERENCE_TYPE_USAGE int b3AlignedObjectArray<b3ConvexPolyhedronData>::capacity() const -> int [b3AlignedObjectArray.h <295:19 295:21>]
REFERENCE_USAGE int b3AlignedObjectArray<b3ConvexPolyhedronData>::capacity() const -> int b3AlignedObjectArray<b3ConvexPolyhedronData>::m_capacity [b3AlignedObjectArray.h <297:11 297:20>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3ConvexPolyhedronData>::reserve(int) [b3AlignedObjectArray.h <300:3 <300:24 300:30> 326:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3ConvexPolyhedronData>::reserve(int) -> void b3AlignedObjectArray<typename T>::reserve(int) [b3AlignedObjectArray.h <300:24 300:30>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3ConvexPolyhedronData>::reserve(int) -> void [b3AlignedObjectArray.h <300:19 300:22>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3ConvexPolyhedronData>::reserve(int) -> int [b3AlignedObjectArray.h <300:32 300:34>]
SYMBOL_FUNCTION int b3AlignedObjectArray<b3ConvexPolyhedronData>::capacity() const
REFERENCE_CALL void b3AlignedObjectArray<b3ConvexPolyhedronData>::reserve(int) -> int b3AlignedObjectArray<b3ConvexPolyhedronData>::capacity() const [b3AlignedObjectArray.h <302:8 302:15>]
SYMBOL_FUNCTION void * b3AlignedObjectArray<b3ConvexPolyhedronData>::allocate(int)
REFERENCE_CALL void b3AlignedObjectArray<b3ConvexPolyhedronData>::reserve(int) -> void * b3AlignedObjectArray<b3ConvexPolyhedronData>::allocate(int) [b3AlignedObjectArray.h <304:16 304:23>]
REFERENCE_CALL void b3AlignedObjectArray<b3ConvexPolyhedronData>::reserve(int) -> void b3OutputErrorMessageVarArgsInternal(const char *) [b3AlignedObjectArray.h <308:6 308:12>]
REFERENCE_USAGE void b3AlignedObjectArray<b3ConvexPolyhedronData>::reserve(int) -> int b3AlignedObjectArray<b3ConvexPolyhedronData>::m_size [b3AlignedObjectArray.h <310:6 310:11>]
SYMBOL_FUNCTION void b3AlignedObjectArray<b3ConvexPolyhedronData>::copy(int, int, b3ConvexPolyhedronData *) const
REFERENCE_CALL void b3AlignedObjectArray<b3ConvexPolyhedronData>::reserve(int) -> void b3AlignedObjectArray<b3ConvexPolyhedronData>::copy(int, int, b3ConvexPolyhedronData *) const [b3AlignedObjectArray.h <312:5 312:8>]
REFERENCE_CALL void b3AlignedObjectArray<b3ConvexPolyhedronData>::reserve(int) -> int b3AlignedObjectArray<b3ConvexPolyhedronData>::size() const [b3AlignedObjectArray.h <312:13 312:16>]
REFERENCE_CALL void b3AlignedObjectArray<b3ConvexPolyhedronData>::reserve(int) -> void b3AlignedObjectArray<b3ConvexPolyhedronData>::destroy(int, int) [b3AlignedObjectArray.h <314:5 314:11>]
REFERENCE_CALL void b3AlignedObjectArray<b3ConvexPolyhedronData>::reserve(int) -> int b3AlignedObjectArray<b3ConvexPolyhedronData>::size() const [b3AlignedObjectArray.h <314:15 314:18>]
REFERENCE_CALL void b3AlignedObjectArray<b3ConvexPolyhedronData>::reserve(int) -> void b3AlignedObjectArray<b3ConvexPolyhedronData>::deallocate() [b3AlignedObjectArray.h <316:5 316:14>]
REFERENCE_USAGE void b3AlignedObjectArray<b3ConvexPolyhedronData>::reserve(int) -> bool b3AlignedObjectArray<b3ConvexPolyhedronData>::m_ownsMemory [b3AlignedObjectArray.h <319:5 319:16>]
REFERENCE_USAGE void b3AlignedObjectArray<b3ConvexPolyhedronData>::reserve(int) -> b3ConvexPolyhedronData * b3AlignedObjectArray<b3ConvexPolyhedronData>::m_data [b3AlignedObjectArray.h <321:5 321:10>]
REFERENCE_USAGE void b3AlignedObjectArray<b3ConvexPolyhedronData>::reserve(int) -> int b3AlignedObjectArray<b3ConvexPolyhedronData>::m_capacity [b3AlignedObjectArray.h <323:5 323:14>]
SYMBOL_CLASS public b3AlignedObjectArray<b3ConvexPolyhedronData>::less [b3AlignedObjectArray.h <329:9 329:12>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION b3AlignedObjectArray<b3ConvexPolyhedronData>::less -> b3AlignedObjectArray<typename T>::less [b3AlignedObjectArray.h <329:9 329:12>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3ConvexPolyhedronData>::quickSortInternal<typename L>(const L &, int, int) [b3AlignedObjectArray.h <341:8 341:24>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3ConvexPolyhedronData>::quickSortInternal<typename L>(const L &, int, int) -> void [b3AlignedObjectArray.h <341:3 341:6>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3ConvexPolyhedronData>::quickSortInternal<typename L>(const L &, int, int) -> b3AlignedObjectArray<b3ConvexPolyhedronData>::quickSortInternal<typename L>::L [b3AlignedObjectArray.h <341:32 341:32>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3ConvexPolyhedronData>::quickSortInternal<typename L>(const L &, int, int) -> int [b3AlignedObjectArray.h <341:47 341:49>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3ConvexPolyhedronData>::quickSortInternal<typename L>(const L &, int, int) -> int [b3AlignedObjectArray.h <341:55 341:57>]
SYMBOL_TEMPLATE_PARAMETER b3AlignedObjectArray<b3ConvexPolyhedronData>::quickSortInternal<typename L>::L [b3AlignedObjectArray.h <340:22 340:22>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3ConvexPolyhedronData>::quickSort<typename L>(const L &) [b3AlignedObjectArray.h <371:8 371:16>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3ConvexPolyhedronData>::quickSort<typename L>(const L &) -> void [b3AlignedObjectArray.h <371:3 371:6>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3ConvexPolyhedronData>::quickSort<typename L>(const L &) -> b3AlignedObjectArray<b3ConvexPolyhedronData>::quickSort<typename L>::L [b3AlignedObjectArray.h <371:24 371:24>]
SYMBOL_TEMPLATE_PARAMETER b3AlignedObjectArray<b3ConvexPolyhedronData>::quickSort<typename L>::L [b3AlignedObjectArray.h <370:22 370:22>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3ConvexPolyhedronData>::downHeap<typename L>(b3ConvexPolyhedronData *, int, int, const L &) [b3AlignedObjectArray.h <383:8 383:15>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3ConvexPolyhedronData>::downHeap<typename L>(b3ConvexPolyhedronData *, int, int, const L &) -> void [b3AlignedObjectArray.h <383:3 383:6>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3ConvexPolyhedronData>::downHeap<typename L>(b3ConvexPolyhedronData *, int, int, const L &) -> int [b3AlignedObjectArray.h <383:26 383:28>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3ConvexPolyhedronData>::downHeap<typename L>(b3ConvexPolyhedronData *, int, int, const L &) -> int [b3AlignedObjectArray.h <383:33 383:35>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3ConvexPolyhedronData>::downHeap<typename L>(b3ConvexPolyhedronData *, int, int, const L &) -> b3AlignedObjectArray<b3ConvexPolyhedronData>::downHeap<typename L>::L [b3AlignedObjectArray.h <383:46 383:46>]
SYMBOL_TEMPLATE_PARAMETER b3AlignedObjectArray<b3ConvexPolyhedronData>::downHeap<typename L>::L [b3AlignedObjectArray.h <382:22 382:22>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3ConvexPolyhedronData>::swap(int, int) [b3AlignedObjectArray.h <413:8 413:11>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3ConvexPolyhedronData>::swap(int, int) -> void b3AlignedObjectArray<typename T>::swap(int, int) [b3AlignedObjectArray.h <413:8 413:11>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3ConvexPolyhedronData>::swap(int, int) -> void [b3AlignedObjectArray.h <413:3 413:6>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3ConvexPolyhedronData>::swap(int, int) -> int [b3AlignedObjectArray.h <413:13 413:15>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3ConvexPolyhedronData>::swap(int, int) -> int [b3AlignedObjectArray.h <413:24 413:26>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3ConvexPolyhedronData>::heapSort<typename L>(const L &) [b3AlignedObjectArray.h <429:7 429:14>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3ConvexPolyhedronData>::heapSort<typename L>(const L &) -> void [b3AlignedObjectArray.h <429:2 429:5>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3ConvexPolyhedronData>::heapSort<typename L>(const L &) -> b3AlignedObjectArray<b3ConvexPolyhedronData>::heapSort<typename L>::L [b3AlignedObjectArray.h <429:22 429:22>]
SYMBOL_TEMPLATE_PARAMETER b3AlignedObjectArray<b3ConvexPolyhedronData>::heapSort<typename L>::L [b3AlignedObjectArray.h <428:21 428:21>]
SYMBOL_METHOD public int b3AlignedObjectArray<b3ConvexPolyhedronData>::findBinarySearch(const b3ConvexPolyhedronData &) const [b3AlignedObjectArray.h <452:6 452:21>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION int b3AlignedObjectArray<b3ConvexPolyhedronData>::findBinarySearch(const b3ConvexPolyhedronData &) const -> int b3AlignedObjectArray<typename T>::findBinarySearch(const b3AlignedObjectArray<typename T>::T &) const [b3AlignedObjectArray.h <452:6 452:21>]
REFERENCE_TYPE_USAGE int b3AlignedObjectArray<b3ConvexPolyhedronData>::findBinarySearch(const b3ConvexPolyhedronData &) const -> int [b3AlignedObjectArray.h <452:2 452:4>]
SYMBOL_METHOD public int b3AlignedObjectArray<b3ConvexPolyhedronData>::findLinearSearch(const b3ConvexPolyhedronData &) const [b3AlignedObjectArray.h <471:6 471:21>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION int b3AlignedObjectArray<b3ConvexPolyhedronData>::findLinearSearch(const b3ConvexPolyhedronData &) const -> int b3AlignedObjectArray<typename T>::findLinearSearch(const b3AlignedObjectArray<typename T>::T &) const [b3AlignedObjectArray.h <471:6 471:21>]
REFERENCE_TYPE_USAGE int b3AlignedObjectArray<b3ConvexPolyhedronData>::findLinearSearch(const b3ConvexPolyhedronData &) const -> int [b3AlignedObjectArray.h <471:2 471:4>]
SYMBOL_METHOD public int b3AlignedObjectArray<b3ConvexPolyhedronData>::findLinearSearch2(const b3ConvexPolyhedronData &) const [b3AlignedObjectArray.h <487:9 487:25>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION int b3AlignedObjectArray<b3ConvexPolyhedronData>::findLinearSearch2(const b3ConvexPolyhedronData &) const -> int b3AlignedObjectArray<typename T>::findLinearSearch2(const b3AlignedObjectArray<typename T>::T &) const [b3AlignedObjectArray.h <487:9 487:25>]
REFERENCE_TYPE_USAGE int b3AlignedObjectArray<b3ConvexPolyhedronData>::findLinearSearch2(const b3ConvexPolyhedronData &) const -> int [b3AlignedObjectArray.h <487:5 487:7>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3ConvexPolyhedronData>::remove(const b3ConvexPolyhedronData &) [b3AlignedObjectArray.h <503:7 503:12>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3ConvexPolyhedronData>::remove(const b3ConvexPolyhedronData &) -> void b3AlignedObjectArray<typename T>::remove(const b3AlignedObjectArray<typename T>::T &) [b3AlignedObjectArray.h <503:7 503:12>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3ConvexPolyhedronData>::remove(const b3ConvexPolyhedronData &) -> void [b3AlignedObjectArray.h <503:2 503:5>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3ConvexPolyhedronData>::initializeFromBuffer(void *, int, int) [b3AlignedObjectArray.h <515:7 515:26>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3ConvexPolyhedronData>::initializeFromBuffer(void *, int, int) -> void b3AlignedObjectArray<typename T>::initializeFromBuffer(void *, int, int) [b3AlignedObjectArray.h <515:7 515:26>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3ConvexPolyhedronData>::initializeFromBuffer(void *, int, int) -> void [b3AlignedObjectArray.h <515:2 515:5>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3ConvexPolyhedronData>::initializeFromBuffer(void *, int, int) -> void [b3AlignedObjectArray.h <515:28 515:31>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3ConvexPolyhedronData>::initializeFromBuffer(void *, int, int) -> int [b3AlignedObjectArray.h <515:42 515:44>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3ConvexPolyhedronData>::initializeFromBuffer(void *, int, int) -> int [b3AlignedObjectArray.h <515:52 515:54>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3ConvexPolyhedronData>::copyFromArray(const b3AlignedObjectArray<b3ConvexPolyhedronData> &) [b3AlignedObjectArray.h <524:7 524:19>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3ConvexPolyhedronData>::copyFromArray(const b3AlignedObjectArray<b3ConvexPolyhedronData> &) -> void b3AlignedObjectArray<typename T>::copyFromArray(const b3AlignedObjectArray<T> &) [b3AlignedObjectArray.h <524:7 524:19>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3ConvexPolyhedronData>::copyFromArray(const b3AlignedObjectArray<b3ConvexPolyhedronData> &) -> void [b3AlignedObjectArray.h <524:2 524:5>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3ConvexPolyhedronData>::copyFromArray(const b3AlignedObjectArray<b3ConvexPolyhedronData> &) -> b3AlignedObjectArray<b3ConvexPolyhedronData> [b3AlignedObjectArray.h <524:27 524:46>]
SYMBOL_CLASS b3AlignedObjectArray<b3Collidable> [b3AlignedObjectArray.h <45:1 <47:7 47:26> 531:1>]
REFERENCE_TEMPLATE_SPECIALIZATION b3AlignedObjectArray<b3Collidable> -> b3AlignedObjectArray<typename T> [b3AlignedObjectArray.h <47:7 47:26>]
SYMBOL_FIELD private b3AlignedAllocator<b3Collidable, 16> b3AlignedObjectArray<b3Collidable>::m_allocator [b3AlignedObjectArray.h <49:29 49:39>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION b3AlignedAllocator<b3Collidable, 16> b3AlignedObjectArray<b3Collidable>::m_allocator -> b3AlignedAllocator<b3AlignedObjectArray<typename T>::T, 16> b3AlignedObjectArray<typename T>::m_allocator [b3AlignedObjectArray.h <49:29 49:39>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3Collidable, 16> b3AlignedObjectArray<b3Collidable>::m_allocator -> b3AlignedAllocator<b3Collidable, 16> [b3AlignedObjectArray.h <49:2 49:19>]
SYMBOL_FIELD private int b3AlignedObjectArray<b3Collidable>::m_size [b3AlignedObjectArray.h <51:10 51:15>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION int b3AlignedObjectArray<b3Collidable>::m_size -> int b3AlignedObjectArray<typename T>::m_size [b3AlignedObjectArray.h <51:10 51:15>]
REFERENCE_TYPE_USAGE int b3AlignedObjectArray<b3Collidable>::m_size -> int [b3AlignedObjectArray.h <51:2 51:4>]
SYMBOL_FIELD private int b3AlignedObjectArray<b3Collidable>::m_capacity [b3AlignedObjectArray.h <52:10 52:19>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION int b3AlignedObjectArray<b3Collidable>::m_capacity -> int b3AlignedObjectArray<typename T>::m_capacity [b3AlignedObjectArray.h <52:10 52:19>]
REFERENCE_TYPE_USAGE int b3AlignedObjectArray<b3Collidable>::m_capacity -> int [b3AlignedObjectArray.h <52:2 52:4>]
SYMBOL_FIELD private b3Collidable * b3AlignedObjectArray<b3Collidable>::m_data [b3AlignedObjectArray.h <53:9 53:14>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION b3Collidable * b3AlignedObjectArray<b3Collidable>::m_data -> b3AlignedObjectArray<typename T>::T * b3AlignedObjectArray<typename T>::m_data [b3AlignedObjectArray.h <53:9 53:14>]
SYMBOL_FIELD private bool b3AlignedObjectArray<b3Collidable>::m_ownsMemory [b3AlignedObjectArray.h <55:10 55:21>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION bool b3AlignedObjectArray<b3Collidable>::m_ownsMemory -> bool b3AlignedObjectArray<typename T>::m_ownsMemory [b3AlignedObjectArray.h <55:10 55:21>]
REFERENCE_TYPE_USAGE bool b3AlignedObjectArray<b3Collidable>::m_ownsMemory -> bool [b3AlignedObjectArray.h <55:2 55:5>]
SYMBOL_METHOD public b3AlignedObjectArray<b3Collidable> & b3AlignedObjectArray<b3Collidable>::operator=(const b3AlignedObjectArray<b3Collidable> &) [b3AlignedObjectArray.h <59:43 59:51>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION b3AlignedObjectArray<b3Collidable> & b3AlignedObjectArray<b3Collidable>::operator=(const b3AlignedObjectArray<b3Collidable> &) -> b3AlignedObjectArray<T> & b3AlignedObjectArray<typename T>::operator=(const b3AlignedObjectArray<T> &) [b3AlignedObjectArray.h <59:43 59:50>]
REFERENCE_TYPE_USAGE b3AlignedObjectArray<b3Collidable> & b3AlignedObjectArray<b3Collidable>::operator=(const b3AlignedObjectArray<b3Collidable> &) -> b3AlignedObjectArray<b3Collidable> [b3AlignedObjectArray.h <59:18 59:37>]
REFERENCE_TYPE_USAGE b3AlignedObjectArray<b3Collidable> & b3AlignedObjectArray<b3Collidable>::operator=(const b3AlignedObjectArray<b3Collidable> &) -> b3AlignedObjectArray<b3Collidable> [b3AlignedObjectArray.h <59:59 59:78>]
SYMBOL_METHOD protected int b3AlignedObjectArray<b3Collidable>::allocSize(int) [b3AlignedObjectArray.h <70:3 <70:23 70:31> 73:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION int b3AlignedObjectArray<b3Collidable>::allocSize(int) -> int b3AlignedObjectArray<typename T>::allocSize(int) [b3AlignedObjectArray.h <70:23 70:31>]
REFERENCE_TYPE_USAGE int b3AlignedObjectArray<b3Collidable>::allocSize(int) -> int [b3AlignedObjectArray.h <70:19 70:21>]
REFERENCE_TYPE_USAGE int b3AlignedObjectArray<b3Collidable>::allocSize(int) -> int [b3AlignedObjectArray.h <70:33 70:35>]
SYMBOL_METHOD protected void b3AlignedObjectArray<b3Collidable>::copy(int, int, b3Collidable *) const [b3AlignedObjectArray.h <74:3 <74:24 74:27> 83:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3Collidable>::copy(int, int, b3Collidable *) const -> void b3AlignedObjectArray<typename T>::copy(int, int, b3AlignedObjectArray<typename T>::T *) const [b3AlignedObjectArray.h <74:24 74:27>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Collidable>::copy(int, int, b3Collidable *) const -> void [b3AlignedObjectArray.h <74:19 74:22>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Collidable>::copy(int, int, b3Collidable *) const -> int [b3AlignedObjectArray.h <74:29 74:31>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Collidable>::copy(int, int, b3Collidable *) const -> int [b3AlignedObjectArray.h <74:39 74:41>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Collidable>::copy(int, int, b3Collidable *) const -> int [b3AlignedObjectArray.h <76:4 76:6>]
SYMBOL_FUNCTION void b3Collidable::b3Collidable(const b3Collidable &)
REFERENCE_CALL void b3AlignedObjectArray<b3Collidable>::copy(int, int, b3Collidable *) const -> void b3Collidable::b3Collidable(const b3Collidable &) [b3AlignedObjectArray.h <79:20 79:20>]
REFERENCE_USAGE void b3AlignedObjectArray<b3Collidable>::copy(int, int, b3Collidable *) const -> b3Collidable * b3AlignedObjectArray<b3Collidable>::m_data [b3AlignedObjectArray.h <79:22 79:27>]
SYMBOL_METHOD protected void b3AlignedObjectArray<b3Collidable>::init() [b3AlignedObjectArray.h <85:3 <85:24 85:27> 92:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3Collidable>::init() -> void b3AlignedObjectArray<typename T>::init() [b3AlignedObjectArray.h <85:24 85:27>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Collidable>::init() -> void [b3AlignedObjectArray.h <85:19 85:22>]
REFERENCE_USAGE void b3AlignedObjectArray<b3Collidable>::init() -> bool b3AlignedObjectArray<b3Collidable>::m_ownsMemory [b3AlignedObjectArray.h <88:4 88:15>]
REFERENCE_USAGE void b3AlignedObjectArray<b3Collidable>::init() -> b3Collidable * b3AlignedObjectArray<b3Collidable>::m_data [b3AlignedObjectArray.h <89:4 89:9>]
REFERENCE_USAGE void b3AlignedObjectArray<b3Collidable>::init() -> int b3AlignedObjectArray<b3Collidable>::m_size [b3AlignedObjectArray.h <90:4 90:9>]
REFERENCE_USAGE void b3AlignedObjectArray<b3Collidable>::init() -> int b3AlignedObjectArray<b3Collidable>::m_capacity [b3AlignedObjectArray.h <91:4 91:13>]
SYMBOL_METHOD protected void b3AlignedObjectArray<b3Collidable>::destroy(int, int) [b3AlignedObjectArray.h <93:3 <93:24 93:30> 100:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3Collidable>::destroy(int, int) -> void b3AlignedObjectArray<typename T>::destroy(int, int) [b3AlignedObjectArray.h <93:24 93:30>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Collidable>::destroy(int, int) -> void [b3AlignedObjectArray.h <93:19 93:22>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Collidable>::destroy(int, int) -> int [b3AlignedObjectArray.h <93:32 93:34>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Collidable>::destroy(int, int) -> int [b3AlignedObjectArray.h <93:42 93:44>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Collidable>::destroy(int, int) -> int [b3AlignedObjectArray.h <95:4 95:6>]
SYMBOL_FUNCTION void b3Collidable::~b3Collidable()
REFERENCE_CALL void b3AlignedObjectArray<b3Collidable>::destroy(int, int) -> void b3Collidable::~b3Collidable() [b3AlignedObjectArray.h <98:16 98:16>]
REFERENCE_USAGE void b3AlignedObjectArray<b3Collidable>::destroy(int, int) -> b3Collidable * b3AlignedObjectArray<b3Collidable>::m_data [b3AlignedObjectArray.h <98:5 98:10>]
SYMBOL_METHOD protected void * b3AlignedObjectArray<b3Collidable>::allocate(int) [b3AlignedObjectArray.h <102:3 <102:25 102:32> 107:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void * b3AlignedObjectArray<b3Collidable>::allocate(int) -> void * b3AlignedObjectArray<typename T>::allocate(int) [b3AlignedObjectArray.h <102:25 102:32>]
REFERENCE_TYPE_USAGE void * b3AlignedObjectArray<b3Collidable>::allocate(int) -> void [b3AlignedObjectArray.h <102:19 102:22>]
REFERENCE_TYPE_USAGE void * b3AlignedObjectArray<b3Collidable>::allocate(int) -> int [b3AlignedObjectArray.h <102:34 102:36>]
SYMBOL_FUNCTION b3AlignedAllocator<b3Collidable, 16>::pointer b3AlignedAllocator<b3Collidable, 16>::allocate(btSizeType, b3AlignedAllocator<b3Collidable, 16>::const_pointer *)
REFERENCE_CALL void * b3AlignedObjectArray<b3Collidable>::allocate(int) -> b3AlignedAllocator<b3Collidable, 16>::pointer b3AlignedAllocator<b3Collidable, 16>::allocate(btSizeType, b3AlignedAllocator<b3Collidable, 16>::const_pointer *) [b3AlignedObjectArray.h <105:24 105:31>]
REFERENCE_USAGE void * b3AlignedObjectArray<b3Collidable>::allocate(int) -> b3AlignedAllocator<b3Collidable, 16> b3AlignedObjectArray<b3Collidable>::m_allocator [b3AlignedObjectArray.h <105:12 105:22>]
SYMBOL_METHOD protected void b3AlignedObjectArray<b3Collidable>::deallocate() [b3AlignedObjectArray.h <109:3 <109:24 109:33> 119:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3Collidable>::deallocate() -> void b3AlignedObjectArray<typename T>::deallocate() [b3AlignedObjectArray.h <109:24 109:33>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Collidable>::deallocate() -> void [b3AlignedObjectArray.h <109:19 109:22>]
REFERENCE_USAGE void b3AlignedObjectArray<b3Collidable>::deallocate() -> b3Collidable * b3AlignedObjectArray<b3Collidable>::m_data [b3AlignedObjectArray.h <111:7 111:12>]
REFERENCE_USAGE void b3AlignedObjectArray<b3Collidable>::deallocate() -> bool b3AlignedObjectArray<b3Collidable>::m_ownsMemory [b3AlignedObjectArray.h <113:9 113:20>]
SYMBOL_FUNCTION void b3AlignedAllocator<b3Collidable, 16>::deallocate(b3AlignedAllocator<b3Collidable, 16>::pointer)
REFERENCE_CALL void b3AlignedObjectArray<b3Collidable>::deallocate() -> void b3AlignedAllocator<b3Collidable, 16>::deallocate(b3AlignedAllocator<b3Collidable, 16>::pointer) [b3AlignedObjectArray.h <115:18 115:27>]
REFERENCE_USAGE void b3AlignedObjectArray<b3Collidable>::deallocate() -> b3AlignedAllocator<b3Collidable, 16> b3AlignedObjectArray<b3Collidable>::m_allocator [b3AlignedObjectArray.h <115:6 115:16>]
REFERENCE_USAGE void b3AlignedObjectArray<b3Collidable>::deallocate() -> b3Collidable * b3AlignedObjectArray<b3Collidable>::m_data [b3AlignedObjectArray.h <115:29 115:34>]
REFERENCE_USAGE void b3AlignedObjectArray<b3Collidable>::deallocate() -> b3Collidable * b3AlignedObjectArray<b3Collidable>::m_data [b3AlignedObjectArray.h <117:5 117:10>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3Collidable>::b3AlignedObjectArray() [b3AlignedObjectArray.h <126:3 <126:3 126:22> 129:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3Collidable>::b3AlignedObjectArray() -> void b3AlignedObjectArray<typename T>::b3AlignedObjectArray<T>() [b3AlignedObjectArray.h <126:3 126:22>]
REFERENCE_USAGE void b3AlignedObjectArray<b3Collidable>::b3AlignedObjectArray() -> b3AlignedAllocator<b3Collidable, 16> b3AlignedObjectArray<b3Collidable>::m_allocator [b3AlignedObjectArray.h <126:3 126:22>]
SYMBOL_FUNCTION void b3AlignedAllocator<b3Collidable, 16>::b3AlignedAllocator()
REFERENCE_CALL void b3AlignedObjectArray<b3Collidable>::b3AlignedObjectArray() -> void b3AlignedAllocator<b3Collidable, 16>::b3AlignedAllocator() [b3AlignedObjectArray.h <126:3 126:22>]
SYMBOL_FUNCTION void b3AlignedObjectArray<b3Collidable>::init()
REFERENCE_CALL void b3AlignedObjectArray<b3Collidable>::b3AlignedObjectArray() -> void b3AlignedObjectArray<b3Collidable>::init() [b3AlignedObjectArray.h <128:4 128:7>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3Collidable>::~b3AlignedObjectArray() [b3AlignedObjectArray.h <131:3 <131:3 131:23> 134:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3Collidable>::~b3AlignedObjectArray() -> void b3AlignedObjectArray<typename T>::~b3AlignedObjectArray<T>() [b3AlignedObjectArray.h <131:3 131:3>]
SYMBOL_FUNCTION void b3AlignedObjectArray<b3Collidable>::clear()
REFERENCE_CALL void b3AlignedObjectArray<b3Collidable>::~b3AlignedObjectArray() -> void b3AlignedObjectArray<b3Collidable>::clear() [b3AlignedObjectArray.h <133:4 133:8>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3Collidable>::b3AlignedObjectArray(const b3AlignedObjectArray<b3Collidable> &) [b3AlignedObjectArray.h <137:3 137:22>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3Collidable>::b3AlignedObjectArray(const b3AlignedObjectArray<b3Collidable> &) -> void b3AlignedObjectArray<typename T>::b3AlignedObjectArray<T>(const b3AlignedObjectArray<T> &) [b3AlignedObjectArray.h <137:3 137:22>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Collidable>::b3AlignedObjectArray(const b3AlignedObjectArray<b3Collidable> &) -> b3AlignedObjectArray<b3Collidable> [b3AlignedObjectArray.h <137:30 137:49>]
SYMBOL_METHOD public int b3AlignedObjectArray<b3Collidable>::size() const [b3AlignedObjectArray.h <149:3 <149:23 149:26> 152:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION int b3AlignedObjectArray<b3Collidable>::size() const -> int b3AlignedObjectArray<typename T>::size() const [b3AlignedObjectArray.h <149:23 149:26>]
REFERENCE_TYPE_USAGE int b3AlignedObjectArray<b3Collidable>::size() const -> int [b3AlignedObjectArray.h <149:19 149:21>]
REFERENCE_USAGE int b3AlignedObjectArray<b3Collidable>::size() const -> int b3AlignedObjectArray<b3Collidable>::m_size [b3AlignedObjectArray.h <151:11 151:16>]
SYMBOL_METHOD public const b3Collidable & b3AlignedObjectArray<b3Collidable>::at(int) const [b3AlignedObjectArray.h <154:28 154:29>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION const b3Collidable & b3AlignedObjectArray<b3Collidable>::at(int) const -> const b3AlignedObjectArray<typename T>::T & b3AlignedObjectArray<typename T>::at(int) const [b3AlignedObjectArray.h <154:28 154:29>]
REFERENCE_TYPE_USAGE const b3Collidable & b3AlignedObjectArray<b3Collidable>::at(int) const -> int [b3AlignedObjectArray.h <154:31 154:33>]
SYMBOL_METHOD public b3Collidable & b3AlignedObjectArray<b3Collidable>::at(int) [b3AlignedObjectArray.h <161:22 161:23>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION b3Collidable & b3AlignedObjectArray<b3Collidable>::at(int) -> b3AlignedObjectArray<typename T>::T & b3AlignedObjectArray<typename T>::at(int) [b3AlignedObjectArray.h <161:22 161:23>]
REFERENCE_TYPE_USAGE b3Collidable & b3AlignedObjectArray<b3Collidable>::at(int) -> int [b3AlignedObjectArray.h <161:25 161:27>]
SYMBOL_METHOD public const b3Collidable & b3AlignedObjectArray<b3Collidable>::operator[](int) const [b3AlignedObjectArray.h <168:3 <168:28 168:37> 173:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION const b3Collidable & b3AlignedObjectArray<b3Collidable>::operator[](int) const -> const b3AlignedObjectArray<typename T>::T & b3AlignedObjectArray<typename T>::operator[](int) const [b3AlignedObjectArray.h <168:28 168:35>]
REFERENCE_TYPE_USAGE const b3Collidable & b3AlignedObjectArray<b3Collidable>::operator[](int) const -> int [b3AlignedObjectArray.h <168:39 168:41>]
REFERENCE_USAGE const b3Collidable & b3AlignedObjectArray<b3Collidable>::operator[](int) const -> b3Collidable * b3AlignedObjectArray<b3Collidable>::m_data [b3AlignedObjectArray.h <172:11 172:16>]
SYMBOL_METHOD public b3Collidable & b3AlignedObjectArray<b3Collidable>::operator[](int) [b3AlignedObjectArray.h <175:3 <175:22 175:31> 180:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION b3Collidable & b3AlignedObjectArray<b3Collidable>::operator[](int) -> b3AlignedObjectArray<typename T>::T & b3AlignedObjectArray<typename T>::operator[](int) [b3AlignedObjectArray.h <175:22 175:29>]
REFERENCE_TYPE_USAGE b3Collidable & b3AlignedObjectArray<b3Collidable>::operator[](int) -> int [b3AlignedObjectArray.h <175:33 175:35>]
REFERENCE_USAGE b3Collidable & b3AlignedObjectArray<b3Collidable>::operator[](int) -> b3Collidable * b3AlignedObjectArray<b3Collidable>::m_data [b3AlignedObjectArray.h <179:11 179:16>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3Collidable>::clear() [b3AlignedObjectArray.h <184:3 <184:24 184:28> 191:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3Collidable>::clear() -> void b3AlignedObjectArray<typename T>::clear() [b3AlignedObjectArray.h <184:24 184:28>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Collidable>::clear() -> void [b3AlignedObjectArray.h <184:19 184:22>]
SYMBOL_FUNCTION void b3AlignedObjectArray<b3Collidable>::destroy(int, int)
REFERENCE_CALL void b3AlignedObjectArray<b3Collidable>::clear() -> void b3AlignedObjectArray<b3Collidable>::destroy(int, int) [b3AlignedObjectArray.h <186:4 186:10>]
SYMBOL_FUNCTION int b3AlignedObjectArray<b3Collidable>::size() const
REFERENCE_CALL void b3AlignedObjectArray<b3Collidable>::clear() -> int b3AlignedObjectArray<b3Collidable>::size() const [b3AlignedObjectArray.h <186:14 186:17>]
SYMBOL_FUNCTION void b3AlignedObjectArray<b3Collidable>::deallocate()
REFERENCE_CALL void b3AlignedObjectArray<b3Collidable>::clear() -> void b3AlignedObjectArray<b3Collidable>::deallocate() [b3AlignedObjectArray.h <188:4 188:13>]
REFERENCE_CALL void b3AlignedObjectArray<b3Collidable>::clear() -> void b3AlignedObjectArray<b3Collidable>::init() [b3AlignedObjectArray.h <190:4 190:7>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3Collidable>::pop_back() [b3AlignedObjectArray.h <193:24 193:31>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3Collidable>::pop_back() -> void b3AlignedObjectArray<typename T>::pop_back() [b3AlignedObjectArray.h <193:24 193:31>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Collidable>::pop_back() -> void [b3AlignedObjectArray.h <193:19 193:22>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3Collidable>::resizeNoInitialize(int) [b3AlignedObjectArray.h <203:24 203:41>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3Collidable>::resizeNoInitialize(int) -> void b3AlignedObjectArray<typename T>::resizeNoInitialize(int) [b3AlignedObjectArray.h <203:24 203:41>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Collidable>::resizeNoInitialize(int) -> void [b3AlignedObjectArray.h <203:19 203:22>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Collidable>::resizeNoInitialize(int) -> int [b3AlignedObjectArray.h <203:43 203:45>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3Collidable>::resize(int, const b3Collidable &) [b3AlignedObjectArray.h <220:24 220:29>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3Collidable>::resize(int, const b3Collidable &) -> void b3AlignedObjectArray<typename T>::resize(int, const b3AlignedObjectArray<typename T>::T &) [b3AlignedObjectArray.h <220:24 220:29>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Collidable>::resize(int, const b3Collidable &) -> void [b3AlignedObjectArray.h <220:19 220:22>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Collidable>::resize(int, const b3Collidable &) -> int [b3AlignedObjectArray.h <220:31 220:33>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Collidable>::resize(int, const b3Collidable &) -> b3AlignedObjectArray<typename T>::T [b3AlignedObjectArray.h <220:62 220:62>]
SYMBOL_METHOD public b3Collidable & b3AlignedObjectArray<b3Collidable>::expandNonInitializing() [b3AlignedObjectArray.h <247:23 247:43>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION b3Collidable & b3AlignedObjectArray<b3Collidable>::expandNonInitializing() -> b3AlignedObjectArray<typename T>::T & b3AlignedObjectArray<typename T>::expandNonInitializing() [b3AlignedObjectArray.h <247:23 247:43>]
SYMBOL_METHOD public b3Collidable & b3AlignedObjectArray<b3Collidable>::expand(const b3Collidable &) [b3AlignedObjectArray.h <260:3 <260:23 260:28> 273:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION b3Collidable & b3AlignedObjectArray<b3Collidable>::expand(const b3Collidable &) -> b3AlignedObjectArray<typename T>::T & b3AlignedObjectArray<typename T>::expand(const b3AlignedObjectArray<typename T>::T &) [b3AlignedObjectArray.h <260:23 260:28>]
SYMBOL_FUNCTION void b3Collidable::b3Collidable()
REFERENCE_CALL b3Collidable & b3AlignedObjectArray<b3Collidable>::expand(const b3Collidable &) -> void b3Collidable::b3Collidable() [b3AlignedObjectArray.h <260:50 260:50>]
REFERENCE_TYPE_USAGE b3Collidable & b3AlignedObjectArray<b3Collidable>::expand(const b3Collidable &) -> int [b3AlignedObjectArray.h <262:4 262:6>]
REFERENCE_CALL b3Collidable & b3AlignedObjectArray<b3Collidable>::expand(const b3Collidable &) -> int b3AlignedObjectArray<b3Collidable>::size() const [b3AlignedObjectArray.h <262:13 262:16>]
SYMBOL_FUNCTION int b3AlignedObjectArray<b3Collidable>::capacity() const
REFERENCE_CALL b3Collidable & b3AlignedObjectArray<b3Collidable>::expand(const b3Collidable &) -> int b3AlignedObjectArray<b3Collidable>::capacity() const [b3AlignedObjectArray.h <263:14 263:21>]
SYMBOL_FUNCTION void b3AlignedObjectArray<b3Collidable>::reserve(int)
REFERENCE_CALL b3Collidable & b3AlignedObjectArray<b3Collidable>::expand(const b3Collidable &) -> void b3AlignedObjectArray<b3Collidable>::reserve(int) [b3AlignedObjectArray.h <265:5 265:11>]
SYMBOL_FUNCTION int b3AlignedObjectArray<b3Collidable>::allocSize(int)
REFERENCE_CALL b3Collidable & b3AlignedObjectArray<b3Collidable>::expand(const b3Collidable &) -> int b3AlignedObjectArray<b3Collidable>::allocSize(int) [b3AlignedObjectArray.h <265:14 265:22>]
REFERENCE_CALL b3Collidable & b3AlignedObjectArray<b3Collidable>::expand(const b3Collidable &) -> int b3AlignedObjectArray<b3Collidable>::size() const [b3AlignedObjectArray.h <265:24 265:27>]
REFERENCE_USAGE b3Collidable & b3AlignedObjectArray<b3Collidable>::expand(const b3Collidable &) -> int b3AlignedObjectArray<b3Collidable>::m_size [b3AlignedObjectArray.h <267:4 267:9>]
REFERENCE_CALL b3Collidable & b3AlignedObjectArray<b3Collidable>::expand(const b3Collidable &) -> void b3Collidable::b3Collidable(const b3Collidable &) [b3AlignedObjectArray.h <269:22 269:22>]
REFERENCE_USAGE b3Collidable & b3AlignedObjectArray<b3Collidable>::expand(const b3Collidable &) -> b3Collidable * b3AlignedObjectArray<b3Collidable>::m_data [b3AlignedObjectArray.h <269:10 269:15>]
REFERENCE_USAGE b3Collidable & b3AlignedObjectArray<b3Collidable>::expand(const b3Collidable &) -> b3Collidable * b3AlignedObjectArray<b3Collidable>::m_data [b3AlignedObjectArray.h <272:11 272:16>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3Collidable>::push_back(const b3Collidable &) [b3AlignedObjectArray.h <276:24 276:32>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3Collidable>::push_back(const b3Collidable &) -> void b3AlignedObjectArray<typename T>::push_back(const b3AlignedObjectArray<typename T>::T &) [b3AlignedObjectArray.h <276:24 276:32>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Collidable>::push_back(const b3Collidable &) -> void [b3AlignedObjectArray.h <276:19 276:22>]
SYMBOL_METHOD public int b3AlignedObjectArray<b3Collidable>::capacity() const [b3AlignedObjectArray.h <295:3 <295:23 295:30> 298:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION int b3AlignedObjectArray<b3Collidable>::capacity() const -> int b3AlignedObjectArray<typename T>::capacity() const [b3AlignedObjectArray.h <295:23 295:30>]
REFERENCE_TYPE_USAGE int b3AlignedObjectArray<b3Collidable>::capacity() const -> int [b3AlignedObjectArray.h <295:19 295:21>]
REFERENCE_USAGE int b3AlignedObjectArray<b3Collidable>::capacity() const -> int b3AlignedObjectArray<b3Collidable>::m_capacity [b3AlignedObjectArray.h <297:11 297:20>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3Collidable>::reserve(int) [b3AlignedObjectArray.h <300:3 <300:24 300:30> 326:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3Collidable>::reserve(int) -> void b3AlignedObjectArray<typename T>::reserve(int) [b3AlignedObjectArray.h <300:24 300:30>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Collidable>::reserve(int) -> void [b3AlignedObjectArray.h <300:19 300:22>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Collidable>::reserve(int) -> int [b3AlignedObjectArray.h <300:32 300:34>]
REFERENCE_CALL void b3AlignedObjectArray<b3Collidable>::reserve(int) -> int b3AlignedObjectArray<b3Collidable>::capacity() const [b3AlignedObjectArray.h <302:8 302:15>]
SYMBOL_FUNCTION void * b3AlignedObjectArray<b3Collidable>::allocate(int)
REFERENCE_CALL void b3AlignedObjectArray<b3Collidable>::reserve(int) -> void * b3AlignedObjectArray<b3Collidable>::allocate(int) [b3AlignedObjectArray.h <304:16 304:23>]
REFERENCE_CALL void b3AlignedObjectArray<b3Collidable>::reserve(int) -> void b3OutputErrorMessageVarArgsInternal(const char *) [b3AlignedObjectArray.h <308:6 308:12>]
REFERENCE_USAGE void b3AlignedObjectArray<b3Collidable>::reserve(int) -> int b3AlignedObjectArray<b3Collidable>::m_size [b3AlignedObjectArray.h <310:6 310:11>]
SYMBOL_FUNCTION void b3AlignedObjectArray<b3Collidable>::copy(int, int, b3Collidable *) const
REFERENCE_CALL void b3AlignedObjectArray<b3Collidable>::reserve(int) -> void b3AlignedObjectArray<b3Collidable>::copy(int, int, b3Collidable *) const [b3AlignedObjectArray.h <312:5 312:8>]
REFERENCE_CALL void b3AlignedObjectArray<b3Collidable>::reserve(int) -> int b3AlignedObjectArray<b3Collidable>::size() const [b3AlignedObjectArray.h <312:13 312:16>]
REFERENCE_CALL void b3AlignedObjectArray<b3Collidable>::reserve(int) -> void b3AlignedObjectArray<b3Collidable>::destroy(int, int) [b3AlignedObjectArray.h <314:5 314:11>]
REFERENCE_CALL void b3AlignedObjectArray<b3Collidable>::reserve(int) -> int b3AlignedObjectArray<b3Collidable>::size() const [b3AlignedObjectArray.h <314:15 314:18>]
REFERENCE_CALL void b3AlignedObjectArray<b3Collidable>::reserve(int) -> void b3AlignedObjectArray<b3Collidable>::deallocate() [b3AlignedObjectArray.h <316:5 316:14>]
REFERENCE_USAGE void b3AlignedObjectArray<b3Collidable>::reserve(int) -> bool b3AlignedObjectArray<b3Collidable>::m_ownsMemory [b3AlignedObjectArray.h <319:5 319:16>]
REFERENCE_USAGE void b3AlignedObjectArray<b3Collidable>::reserve(int) -> b3Collidable * b3AlignedObjectArray<b3Collidable>::m_data [b3AlignedObjectArray.h <321:5 321:10>]
REFERENCE_USAGE void b3AlignedObjectArray<b3Collidable>::reserve(int) -> int b3AlignedObjectArray<b3Collidable>::m_capacity [b3AlignedObjectArray.h <323:5 323:14>]
SYMBOL_CLASS public b3AlignedObjectArray<b3Collidable>::less [b3AlignedObjectArray.h <329:9 329:12>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION b3AlignedObjectArray<b3Collidable>::less -> b3AlignedObjectArray<typename T>::less [b3AlignedObjectArray.h <329:9 329:12>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3Collidable>::quickSortInternal<typename L>(const L &, int, int) [b3AlignedObjectArray.h <341:8 341:24>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Collidable>::quickSortInternal<typename L>(const L &, int, int) -> void [b3AlignedObjectArray.h <341:3 341:6>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Collidable>::quickSortInternal<typename L>(const L &, int, int) -> b3AlignedObjectArray<b3Collidable>::quickSortInternal<typename L>::L [b3AlignedObjectArray.h <341:32 341:32>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Collidable>::quickSortInternal<typename L>(const L &, int, int) -> int [b3AlignedObjectArray.h <341:47 341:49>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Collidable>::quickSortInternal<typename L>(const L &, int, int) -> int [b3AlignedObjectArray.h <341:55 341:57>]
SYMBOL_TEMPLATE_PARAMETER b3AlignedObjectArray<b3Collidable>::quickSortInternal<typename L>::L [b3AlignedObjectArray.h <340:22 340:22>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3Collidable>::quickSort<typename L>(const L &) [b3AlignedObjectArray.h <371:8 371:16>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Collidable>::quickSort<typename L>(const L &) -> void [b3AlignedObjectArray.h <371:3 371:6>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Collidable>::quickSort<typename L>(const L &) -> b3AlignedObjectArray<b3Collidable>::quickSort<typename L>::L [b3AlignedObjectArray.h <371:24 371:24>]
SYMBOL_TEMPLATE_PARAMETER b3AlignedObjectArray<b3Collidable>::quickSort<typename L>::L [b3AlignedObjectArray.h <370:22 370:22>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3Collidable>::downHeap<typename L>(b3Collidable *, int, int, const L &) [b3AlignedObjectArray.h <383:8 383:15>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Collidable>::downHeap<typename L>(b3Collidable *, int, int, const L &) -> void [b3AlignedObjectArray.h <383:3 383:6>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Collidable>::downHeap<typename L>(b3Collidable *, int, int, const L &) -> int [b3AlignedObjectArray.h <383:26 383:28>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Collidable>::downHeap<typename L>(b3Collidable *, int, int, const L &) -> int [b3AlignedObjectArray.h <383:33 383:35>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Collidable>::downHeap<typename L>(b3Collidable *, int, int, const L &) -> b3AlignedObjectArray<b3Collidable>::downHeap<typename L>::L [b3AlignedObjectArray.h <383:46 383:46>]
SYMBOL_TEMPLATE_PARAMETER b3AlignedObjectArray<b3Collidable>::downHeap<typename L>::L [b3AlignedObjectArray.h <382:22 382:22>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3Collidable>::swap(int, int) [b3AlignedObjectArray.h <413:8 413:11>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3Collidable>::swap(int, int) -> void b3AlignedObjectArray<typename T>::swap(int, int) [b3AlignedObjectArray.h <413:8 413:11>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Collidable>::swap(int, int) -> void [b3AlignedObjectArray.h <413:3 413:6>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Collidable>::swap(int, int) -> int [b3AlignedObjectArray.h <413:13 413:15>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Collidable>::swap(int, int) -> int [b3AlignedObjectArray.h <413:24 413:26>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3Collidable>::heapSort<typename L>(const L &) [b3AlignedObjectArray.h <429:7 429:14>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Collidable>::heapSort<typename L>(const L &) -> void [b3AlignedObjectArray.h <429:2 429:5>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Collidable>::heapSort<typename L>(const L &) -> b3AlignedObjectArray<b3Collidable>::heapSort<typename L>::L [b3AlignedObjectArray.h <429:22 429:22>]
SYMBOL_TEMPLATE_PARAMETER b3AlignedObjectArray<b3Collidable>::heapSort<typename L>::L [b3AlignedObjectArray.h <428:21 428:21>]
SYMBOL_METHOD public int b3AlignedObjectArray<b3Collidable>::findBinarySearch(const b3Collidable &) const [b3AlignedObjectArray.h <452:6 452:21>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION int b3AlignedObjectArray<b3Collidable>::findBinarySearch(const b3Collidable &) const -> int b3AlignedObjectArray<typename T>::findBinarySearch(const b3AlignedObjectArray<typename T>::T &) const [b3AlignedObjectArray.h <452:6 452:21>]
REFERENCE_TYPE_USAGE int b3AlignedObjectArray<b3Collidable>::findBinarySearch(const b3Collidable &) const -> int [b3AlignedObjectArray.h <452:2 452:4>]
SYMBOL_METHOD public int b3AlignedObjectArray<b3Collidable>::findLinearSearch(const b3Collidable &) const [b3AlignedObjectArray.h <471:6 471:21>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION int b3AlignedObjectArray<b3Collidable>::findLinearSearch(const b3Collidable &) const -> int b3AlignedObjectArray<typename T>::findLinearSearch(const b3AlignedObjectArray<typename T>::T &) const [b3AlignedObjectArray.h <471:6 471:21>]
REFERENCE_TYPE_USAGE int b3AlignedObjectArray<b3Collidable>::findLinearSearch(const b3Collidable &) const -> int [b3AlignedObjectArray.h <471:2 471:4>]
SYMBOL_METHOD public int b3AlignedObjectArray<b3Collidable>::findLinearSearch2(const b3Collidable &) const [b3AlignedObjectArray.h <487:9 487:25>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION int b3AlignedObjectArray<b3Collidable>::findLinearSearch2(const b3Collidable &) const -> int b3AlignedObjectArray<typename T>::findLinearSearch2(const b3AlignedObjectArray<typename T>::T &) const [b3AlignedObjectArray.h <487:9 487:25>]
REFERENCE_TYPE_USAGE int b3AlignedObjectArray<b3Collidable>::findLinearSearch2(const b3Collidable &) const -> int [b3AlignedObjectArray.h <487:5 487:7>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3Collidable>::remove(const b3Collidable &) [b3AlignedObjectArray.h <503:7 503:12>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3Collidable>::remove(const b3Collidable &) -> void b3AlignedObjectArray<typename T>::remove(const b3AlignedObjectArray<typename T>::T &) [b3AlignedObjectArray.h <503:7 503:12>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Collidable>::remove(const b3Collidable &) -> void [b3AlignedObjectArray.h <503:2 503:5>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3Collidable>::initializeFromBuffer(void *, int, int) [b3AlignedObjectArray.h <515:7 515:26>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3Collidable>::initializeFromBuffer(void *, int, int) -> void b3AlignedObjectArray<typename T>::initializeFromBuffer(void *, int, int) [b3AlignedObjectArray.h <515:7 515:26>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Collidable>::initializeFromBuffer(void *, int, int) -> void [b3AlignedObjectArray.h <515:2 515:5>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Collidable>::initializeFromBuffer(void *, int, int) -> void [b3AlignedObjectArray.h <515:28 515:31>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Collidable>::initializeFromBuffer(void *, int, int) -> int [b3AlignedObjectArray.h <515:42 515:44>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Collidable>::initializeFromBuffer(void *, int, int) -> int [b3AlignedObjectArray.h <515:52 515:54>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3Collidable>::copyFromArray(const b3AlignedObjectArray<b3Collidable> &) [b3AlignedObjectArray.h <524:7 524:19>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3Collidable>::copyFromArray(const b3AlignedObjectArray<b3Collidable> &) -> void b3AlignedObjectArray<typename T>::copyFromArray(const b3AlignedObjectArray<T> &) [b3AlignedObjectArray.h <524:7 524:19>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Collidable>::copyFromArray(const b3AlignedObjectArray<b3Collidable> &) -> void [b3AlignedObjectArray.h <524:2 524:5>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3Collidable>::copyFromArray(const b3AlignedObjectArray<b3Collidable> &) -> b3AlignedObjectArray<b3Collidable> [b3AlignedObjectArray.h <524:27 524:46>]
SYMBOL_CLASS b3AlignedObjectArray<b3ConvexUtility *> [b3AlignedObjectArray.h <45:1 <47:7 47:26> 531:1>]
REFERENCE_TEMPLATE_SPECIALIZATION b3AlignedObjectArray<b3ConvexUtility *> -> b3AlignedObjectArray<typename T> [b3AlignedObjectArray.h <47:7 47:26>]
SYMBOL_FIELD private b3AlignedAllocator<b3ConvexUtility *, 16> b3AlignedObjectArray<b3ConvexUtility *>::m_allocator [b3AlignedObjectArray.h <49:29 49:39>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION b3AlignedAllocator<b3ConvexUtility *, 16> b3AlignedObjectArray<b3ConvexUtility *>::m_allocator -> b3AlignedAllocator<b3AlignedObjectArray<typename T>::T, 16> b3AlignedObjectArray<typename T>::m_allocator [b3AlignedObjectArray.h <49:29 49:39>]
REFERENCE_TYPE_USAGE b3AlignedAllocator<b3ConvexUtility *, 16> b3AlignedObjectArray<b3ConvexUtility *>::m_allocator -> b3AlignedAllocator<b3ConvexUtility *, 16> [b3AlignedObjectArray.h <49:2 49:19>]
SYMBOL_FIELD private int b3AlignedObjectArray<b3ConvexUtility *>::m_size [b3AlignedObjectArray.h <51:10 51:15>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION int b3AlignedObjectArray<b3ConvexUtility *>::m_size -> int b3AlignedObjectArray<typename T>::m_size [b3AlignedObjectArray.h <51:10 51:15>]
REFERENCE_TYPE_USAGE int b3AlignedObjectArray<b3ConvexUtility *>::m_size -> int [b3AlignedObjectArray.h <51:2 51:4>]
SYMBOL_FIELD private int b3AlignedObjectArray<b3ConvexUtility *>::m_capacity [b3AlignedObjectArray.h <52:10 52:19>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION int b3AlignedObjectArray<b3ConvexUtility *>::m_capacity -> int b3AlignedObjectArray<typename T>::m_capacity [b3AlignedObjectArray.h <52:10 52:19>]
REFERENCE_TYPE_USAGE int b3AlignedObjectArray<b3ConvexUtility *>::m_capacity -> int [b3AlignedObjectArray.h <52:2 52:4>]
SYMBOL_FIELD private b3ConvexUtility * * b3AlignedObjectArray<b3ConvexUtility *>::m_data [b3AlignedObjectArray.h <53:9 53:14>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION b3ConvexUtility * * b3AlignedObjectArray<b3ConvexUtility *>::m_data -> b3AlignedObjectArray<typename T>::T * b3AlignedObjectArray<typename T>::m_data [b3AlignedObjectArray.h <53:9 53:14>]
SYMBOL_FIELD private bool b3AlignedObjectArray<b3ConvexUtility *>::m_ownsMemory [b3AlignedObjectArray.h <55:10 55:21>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION bool b3AlignedObjectArray<b3ConvexUtility *>::m_ownsMemory -> bool b3AlignedObjectArray<typename T>::m_ownsMemory [b3AlignedObjectArray.h <55:10 55:21>]
REFERENCE_TYPE_USAGE bool b3AlignedObjectArray<b3ConvexUtility *>::m_ownsMemory -> bool [b3AlignedObjectArray.h <55:2 55:5>]
SYMBOL_METHOD public b3AlignedObjectArray<b3ConvexUtility *> & b3AlignedObjectArray<b3ConvexUtility *>::operator=(const b3AlignedObjectArray<b3ConvexUtility *> &) [b3AlignedObjectArray.h <59:43 59:51>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION b3AlignedObjectArray<b3ConvexUtility *> & b3AlignedObjectArray<b3ConvexUtility *>::operator=(const b3AlignedObjectArray<b3ConvexUtility *> &) -> b3AlignedObjectArray<T> & b3AlignedObjectArray<typename T>::operator=(const b3AlignedObjectArray<T> &) [b3AlignedObjectArray.h <59:43 59:50>]
REFERENCE_TYPE_USAGE b3AlignedObjectArray<b3ConvexUtility *> & b3AlignedObjectArray<b3ConvexUtility *>::operator=(const b3AlignedObjectArray<b3ConvexUtility *> &) -> b3AlignedObjectArray<b3ConvexUtility *> [b3AlignedObjectArray.h <59:18 59:37>]
REFERENCE_TYPE_USAGE b3AlignedObjectArray<b3ConvexUtility *> & b3AlignedObjectArray<b3ConvexUtility *>::operator=(const b3AlignedObjectArray<b3ConvexUtility *> &) -> b3AlignedObjectArray<b3ConvexUtility *> [b3AlignedObjectArray.h <59:59 59:78>]
SYMBOL_METHOD protected int b3AlignedObjectArray<b3ConvexUtility *>::allocSize(int) [b3AlignedObjectArray.h <70:23 70:31>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION int b3AlignedObjectArray<b3ConvexUtility *>::allocSize(int) -> int b3AlignedObjectArray<typename T>::allocSize(int) [b3AlignedObjectArray.h <70:23 70:31>]
REFERENCE_TYPE_USAGE int b3AlignedObjectArray<b3ConvexUtility *>::allocSize(int) -> int [b3AlignedObjectArray.h <70:19 70:21>]
REFERENCE_TYPE_USAGE int b3AlignedObjectArray<b3ConvexUtility *>::allocSize(int) -> int [b3AlignedObjectArray.h <70:33 70:35>]
SYMBOL_METHOD protected void b3AlignedObjectArray<b3ConvexUtility *>::copy(int, int, b3ConvexUtility * *) const [b3AlignedObjectArray.h <74:3 <74:24 74:27> 83:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3ConvexUtility *>::copy(int, int, b3ConvexUtility * *) const -> void b3AlignedObjectArray<typename T>::copy(int, int, b3AlignedObjectArray<typename T>::T *) const [b3AlignedObjectArray.h <74:24 74:27>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3ConvexUtility *>::copy(int, int, b3ConvexUtility * *) const -> void [b3AlignedObjectArray.h <74:19 74:22>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3ConvexUtility *>::copy(int, int, b3ConvexUtility * *) const -> int [b3AlignedObjectArray.h <74:29 74:31>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3ConvexUtility *>::copy(int, int, b3ConvexUtility * *) const -> int [b3AlignedObjectArray.h <74:39 74:41>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3ConvexUtility *>::copy(int, int, b3ConvexUtility * *) const -> int [b3AlignedObjectArray.h <76:4 76:6>]
REFERENCE_USAGE void b3AlignedObjectArray<b3ConvexUtility *>::copy(int, int, b3ConvexUtility * *) const -> b3ConvexUtility * * b3AlignedObjectArray<b3ConvexUtility *>::m_data [b3AlignedObjectArray.h <79:22 79:27>]
SYMBOL_METHOD protected void b3AlignedObjectArray<b3ConvexUtility *>::init() [b3AlignedObjectArray.h <85:3 <85:24 85:27> 92:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3ConvexUtility *>::init() -> void b3AlignedObjectArray<typename T>::init() [b3AlignedObjectArray.h <85:24 85:27>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3ConvexUtility *>::init() -> void [b3AlignedObjectArray.h <85:19 85:22>]
REFERENCE_USAGE void b3AlignedObjectArray<b3ConvexUtility *>::init() -> bool b3AlignedObjectArray<b3ConvexUtility *>::m_ownsMemory [b3AlignedObjectArray.h <88:4 88:15>]
REFERENCE_USAGE void b3AlignedObjectArray<b3ConvexUtility *>::init() -> b3ConvexUtility * * b3AlignedObjectArray<b3ConvexUtility *>::m_data [b3AlignedObjectArray.h <89:4 89:9>]
REFERENCE_USAGE void b3AlignedObjectArray<b3ConvexUtility *>::init() -> int b3AlignedObjectArray<b3ConvexUtility *>::m_size [b3AlignedObjectArray.h <90:4 90:9>]
REFERENCE_USAGE void b3AlignedObjectArray<b3ConvexUtility *>::init() -> int b3AlignedObjectArray<b3ConvexUtility *>::m_capacity [b3AlignedObjectArray.h <91:4 91:13>]
SYMBOL_METHOD protected void b3AlignedObjectArray<b3ConvexUtility *>::destroy(int, int) [b3AlignedObjectArray.h <93:3 <93:24 93:30> 100:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3ConvexUtility *>::destroy(int, int) -> void b3AlignedObjectArray<typename T>::destroy(int, int) [b3AlignedObjectArray.h <93:24 93:30>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3ConvexUtility *>::destroy(int, int) -> void [b3AlignedObjectArray.h <93:19 93:22>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3ConvexUtility *>::destroy(int, int) -> int [b3AlignedObjectArray.h <93:32 93:34>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3ConvexUtility *>::destroy(int, int) -> int [b3AlignedObjectArray.h <93:42 93:44>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3ConvexUtility *>::destroy(int, int) -> int [b3AlignedObjectArray.h <95:4 95:6>]
REFERENCE_USAGE void b3AlignedObjectArray<b3ConvexUtility *>::destroy(int, int) -> b3ConvexUtility * * b3AlignedObjectArray<b3ConvexUtility *>::m_data [b3AlignedObjectArray.h <98:5 98:10>]
SYMBOL_METHOD protected void * b3AlignedObjectArray<b3ConvexUtility *>::allocate(int) [b3AlignedObjectArray.h <102:3 <102:25 102:32> 107:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void * b3AlignedObjectArray<b3ConvexUtility *>::allocate(int) -> void * b3AlignedObjectArray<typename T>::allocate(int) [b3AlignedObjectArray.h <102:25 102:32>]
REFERENCE_TYPE_USAGE void * b3AlignedObjectArray<b3ConvexUtility *>::allocate(int) -> void [b3AlignedObjectArray.h <102:19 102:22>]
REFERENCE_TYPE_USAGE void * b3AlignedObjectArray<b3ConvexUtility *>::allocate(int) -> int [b3AlignedObjectArray.h <102:34 102:36>]
SYMBOL_FUNCTION b3AlignedAllocator<b3ConvexUtility *, 16>::pointer b3AlignedAllocator<b3ConvexUtility *, 16>::allocate(btSizeType, b3AlignedAllocator<b3ConvexUtility *, 16>::const_pointer *)
REFERENCE_CALL void * b3AlignedObjectArray<b3ConvexUtility *>::allocate(int) -> b3AlignedAllocator<b3ConvexUtility *, 16>::pointer b3AlignedAllocator<b3ConvexUtility *, 16>::allocate(btSizeType, b3AlignedAllocator<b3ConvexUtility *, 16>::const_pointer *) [b3AlignedObjectArray.h <105:24 105:31>]
REFERENCE_USAGE void * b3AlignedObjectArray<b3ConvexUtility *>::allocate(int) -> b3AlignedAllocator<b3ConvexUtility *, 16> b3AlignedObjectArray<b3ConvexUtility *>::m_allocator [b3AlignedObjectArray.h <105:12 105:22>]
SYMBOL_METHOD protected void b3AlignedObjectArray<b3ConvexUtility *>::deallocate() [b3AlignedObjectArray.h <109:3 <109:24 109:33> 119:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3ConvexUtility *>::deallocate() -> void b3AlignedObjectArray<typename T>::deallocate() [b3AlignedObjectArray.h <109:24 109:33>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3ConvexUtility *>::deallocate() -> void [b3AlignedObjectArray.h <109:19 109:22>]
REFERENCE_USAGE void b3AlignedObjectArray<b3ConvexUtility *>::deallocate() -> b3ConvexUtility * * b3AlignedObjectArray<b3ConvexUtility *>::m_data [b3AlignedObjectArray.h <111:7 111:12>]
REFERENCE_USAGE void b3AlignedObjectArray<b3ConvexUtility *>::deallocate() -> bool b3AlignedObjectArray<b3ConvexUtility *>::m_ownsMemory [b3AlignedObjectArray.h <113:9 113:20>]
SYMBOL_FUNCTION void b3AlignedAllocator<b3ConvexUtility *, 16>::deallocate(b3AlignedAllocator<b3ConvexUtility *, 16>::pointer)
REFERENCE_CALL void b3AlignedObjectArray<b3ConvexUtility *>::deallocate() -> void b3AlignedAllocator<b3ConvexUtility *, 16>::deallocate(b3AlignedAllocator<b3ConvexUtility *, 16>::pointer) [b3AlignedObjectArray.h <115:18 115:27>]
REFERENCE_USAGE void b3AlignedObjectArray<b3ConvexUtility *>::deallocate() -> b3AlignedAllocator<b3ConvexUtility *, 16> b3AlignedObjectArray<b3ConvexUtility *>::m_allocator [b3AlignedObjectArray.h <115:6 115:16>]
REFERENCE_USAGE void b3AlignedObjectArray<b3ConvexUtility *>::deallocate() -> b3ConvexUtility * * b3AlignedObjectArray<b3ConvexUtility *>::m_data [b3AlignedObjectArray.h <115:29 115:34>]
REFERENCE_USAGE void b3AlignedObjectArray<b3ConvexUtility *>::deallocate() -> b3ConvexUtility * * b3AlignedObjectArray<b3ConvexUtility *>::m_data [b3AlignedObjectArray.h <117:5 117:10>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3ConvexUtility *>::b3AlignedObjectArray() [b3AlignedObjectArray.h <126:3 <126:3 126:22> 129:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3ConvexUtility *>::b3AlignedObjectArray() -> void b3AlignedObjectArray<typename T>::b3AlignedObjectArray<T>() [b3AlignedObjectArray.h <126:3 126:22>]
REFERENCE_USAGE void b3AlignedObjectArray<b3ConvexUtility *>::b3AlignedObjectArray() -> b3AlignedAllocator<b3ConvexUtility *, 16> b3AlignedObjectArray<b3ConvexUtility *>::m_allocator [b3AlignedObjectArray.h <126:3 126:22>]
SYMBOL_FUNCTION void b3AlignedAllocator<b3ConvexUtility *, 16>::b3AlignedAllocator()
REFERENCE_CALL void b3AlignedObjectArray<b3ConvexUtility *>::b3AlignedObjectArray() -> void b3AlignedAllocator<b3ConvexUtility *, 16>::b3AlignedAllocator() [b3AlignedObjectArray.h <126:3 126:22>]
SYMBOL_FUNCTION void b3AlignedObjectArray<b3ConvexUtility *>::init()
REFERENCE_CALL void b3AlignedObjectArray<b3ConvexUtility *>::b3AlignedObjectArray() -> void b3AlignedObjectArray<b3ConvexUtility *>::init() [b3AlignedObjectArray.h <128:4 128:7>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3ConvexUtility *>::~b3AlignedObjectArray() [b3AlignedObjectArray.h <131:3 <131:3 131:23> 134:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3ConvexUtility *>::~b3AlignedObjectArray() -> void b3AlignedObjectArray<typename T>::~b3AlignedObjectArray<T>() [b3AlignedObjectArray.h <131:3 131:3>]
SYMBOL_FUNCTION void b3AlignedObjectArray<b3ConvexUtility *>::clear()
REFERENCE_CALL void b3AlignedObjectArray<b3ConvexUtility *>::~b3AlignedObjectArray() -> void b3AlignedObjectArray<b3ConvexUtility *>::clear() [b3AlignedObjectArray.h <133:4 133:8>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3ConvexUtility *>::b3AlignedObjectArray(const b3AlignedObjectArray<b3ConvexUtility *> &) [b3AlignedObjectArray.h <137:3 137:22>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3ConvexUtility *>::b3AlignedObjectArray(const b3AlignedObjectArray<b3ConvexUtility *> &) -> void b3AlignedObjectArray<typename T>::b3AlignedObjectArray<T>(const b3AlignedObjectArray<T> &) [b3AlignedObjectArray.h <137:3 137:22>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3ConvexUtility *>::b3AlignedObjectArray(const b3AlignedObjectArray<b3ConvexUtility *> &) -> b3AlignedObjectArray<b3ConvexUtility *> [b3AlignedObjectArray.h <137:30 137:49>]
SYMBOL_METHOD public int b3AlignedObjectArray<b3ConvexUtility *>::size() const [b3AlignedObjectArray.h <149:3 <149:23 149:26> 152:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION int b3AlignedObjectArray<b3ConvexUtility *>::size() const -> int b3AlignedObjectArray<typename T>::size() const [b3AlignedObjectArray.h <149:23 149:26>]
REFERENCE_TYPE_USAGE int b3AlignedObjectArray<b3ConvexUtility *>::size() const -> int [b3AlignedObjectArray.h <149:19 149:21>]
REFERENCE_USAGE int b3AlignedObjectArray<b3ConvexUtility *>::size() const -> int b3AlignedObjectArray<b3ConvexUtility *>::m_size [b3AlignedObjectArray.h <151:11 151:16>]
SYMBOL_METHOD public b3ConvexUtility * const & b3AlignedObjectArray<b3ConvexUtility *>::at(int) const [b3AlignedObjectArray.h <154:28 154:29>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION b3ConvexUtility * const & b3AlignedObjectArray<b3ConvexUtility *>::at(int) const -> const b3AlignedObjectArray<typename T>::T & b3AlignedObjectArray<typename T>::at(int) const [b3AlignedObjectArray.h <154:28 154:29>]
REFERENCE_TYPE_USAGE b3ConvexUtility * const & b3AlignedObjectArray<b3ConvexUtility *>::at(int) const -> int [b3AlignedObjectArray.h <154:31 154:33>]
SYMBOL_METHOD public b3ConvexUtility * & b3AlignedObjectArray<b3ConvexUtility *>::at(int) [b3AlignedObjectArray.h <161:22 161:23>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION b3ConvexUtility * & b3AlignedObjectArray<b3ConvexUtility *>::at(int) -> b3AlignedObjectArray<typename T>::T & b3AlignedObjectArray<typename T>::at(int) [b3AlignedObjectArray.h <161:22 161:23>]
REFERENCE_TYPE_USAGE b3ConvexUtility * & b3AlignedObjectArray<b3ConvexUtility *>::at(int) -> int [b3AlignedObjectArray.h <161:25 161:27>]
SYMBOL_METHOD public b3ConvexUtility * const & b3AlignedObjectArray<b3ConvexUtility *>::operator[](int) const [b3AlignedObjectArray.h <168:28 168:37>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION b3ConvexUtility * const & b3AlignedObjectArray<b3ConvexUtility *>::operator[](int) const -> const b3AlignedObjectArray<typename T>::T & b3AlignedObjectArray<typename T>::operator[](int) const [b3AlignedObjectArray.h <168:28 168:35>]
REFERENCE_TYPE_USAGE b3ConvexUtility * const & b3AlignedObjectArray<b3ConvexUtility *>::operator[](int) const -> int [b3AlignedObjectArray.h <168:39 168:41>]
SYMBOL_METHOD public b3ConvexUtility * & b3AlignedObjectArray<b3ConvexUtility *>::operator[](int) [b3AlignedObjectArray.h <175:3 <175:22 175:31> 180:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION b3ConvexUtility * & b3AlignedObjectArray<b3ConvexUtility *>::operator[](int) -> b3AlignedObjectArray<typename T>::T & b3AlignedObjectArray<typename T>::operator[](int) [b3AlignedObjectArray.h <175:22 175:29>]
REFERENCE_TYPE_USAGE b3ConvexUtility * & b3AlignedObjectArray<b3ConvexUtility *>::operator[](int) -> int [b3AlignedObjectArray.h <175:33 175:35>]
REFERENCE_USAGE b3ConvexUtility * & b3AlignedObjectArray<b3ConvexUtility *>::operator[](int) -> b3ConvexUtility * * b3AlignedObjectArray<b3ConvexUtility *>::m_data [b3AlignedObjectArray.h <179:11 179:16>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3ConvexUtility *>::clear() [b3AlignedObjectArray.h <184:3 <184:24 184:28> 191:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3ConvexUtility *>::clear() -> void b3AlignedObjectArray<typename T>::clear() [b3AlignedObjectArray.h <184:24 184:28>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3ConvexUtility *>::clear() -> void [b3AlignedObjectArray.h <184:19 184:22>]
SYMBOL_FUNCTION void b3AlignedObjectArray<b3ConvexUtility *>::destroy(int, int)
REFERENCE_CALL void b3AlignedObjectArray<b3ConvexUtility *>::clear() -> void b3AlignedObjectArray<b3ConvexUtility *>::destroy(int, int) [b3AlignedObjectArray.h <186:4 186:10>]
SYMBOL_FUNCTION int b3AlignedObjectArray<b3ConvexUtility *>::size() const
REFERENCE_CALL void b3AlignedObjectArray<b3ConvexUtility *>::clear() -> int b3AlignedObjectArray<b3ConvexUtility *>::size() const [b3AlignedObjectArray.h <186:14 186:17>]
SYMBOL_FUNCTION void b3AlignedObjectArray<b3ConvexUtility *>::deallocate()
REFERENCE_CALL void b3AlignedObjectArray<b3ConvexUtility *>::clear() -> void b3AlignedObjectArray<b3ConvexUtility *>::deallocate() [b3AlignedObjectArray.h <188:4 188:13>]
REFERENCE_CALL void b3AlignedObjectArray<b3ConvexUtility *>::clear() -> void b3AlignedObjectArray<b3ConvexUtility *>::init() [b3AlignedObjectArray.h <190:4 190:7>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3ConvexUtility *>::pop_back() [b3AlignedObjectArray.h <193:24 193:31>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3ConvexUtility *>::pop_back() -> void b3AlignedObjectArray<typename T>::pop_back() [b3AlignedObjectArray.h <193:24 193:31>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3ConvexUtility *>::pop_back() -> void [b3AlignedObjectArray.h <193:19 193:22>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3ConvexUtility *>::resizeNoInitialize(int) [b3AlignedObjectArray.h <203:24 203:41>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3ConvexUtility *>::resizeNoInitialize(int) -> void b3AlignedObjectArray<typename T>::resizeNoInitialize(int) [b3AlignedObjectArray.h <203:24 203:41>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3ConvexUtility *>::resizeNoInitialize(int) -> void [b3AlignedObjectArray.h <203:19 203:22>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3ConvexUtility *>::resizeNoInitialize(int) -> int [b3AlignedObjectArray.h <203:43 203:45>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3ConvexUtility *>::resize(int, b3ConvexUtility * const &) [b3AlignedObjectArray.h <220:3 <220:24 220:29> 246:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3ConvexUtility *>::resize(int, b3ConvexUtility * const &) -> void b3AlignedObjectArray<typename T>::resize(int, const b3AlignedObjectArray<typename T>::T &) [b3AlignedObjectArray.h <220:24 220:29>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3ConvexUtility *>::resize(int, b3ConvexUtility * const &) -> void [b3AlignedObjectArray.h <220:19 220:22>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3ConvexUtility *>::resize(int, b3ConvexUtility * const &) -> int [b3AlignedObjectArray.h <220:31 220:33>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3ConvexUtility *>::resize(int, b3ConvexUtility * const &) -> int [b3AlignedObjectArray.h <222:4 222:6>]
REFERENCE_CALL void b3AlignedObjectArray<b3ConvexUtility *>::resize(int, b3ConvexUtility * const &) -> int b3AlignedObjectArray<b3ConvexUtility *>::size() const [b3AlignedObjectArray.h <222:18 222:21>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3ConvexUtility *>::resize(int, b3ConvexUtility * const &) -> int [b3AlignedObjectArray.h <226:9 226:11>]
REFERENCE_USAGE void b3AlignedObjectArray<b3ConvexUtility *>::resize(int, b3ConvexUtility * const &) -> b3ConvexUtility * * b3AlignedObjectArray<b3ConvexUtility *>::m_data [b3AlignedObjectArray.h <228:6 228:11>]
REFERENCE_CALL void b3AlignedObjectArray<b3ConvexUtility *>::resize(int, b3ConvexUtility * const &) -> int b3AlignedObjectArray<b3ConvexUtility *>::size() const [b3AlignedObjectArray.h <232:19 232:22>]
SYMBOL_FUNCTION void b3AlignedObjectArray<b3ConvexUtility *>::reserve(int)
REFERENCE_CALL void b3AlignedObjectArray<b3ConvexUtility *>::resize(int, b3ConvexUtility * const &) -> void b3AlignedObjectArray<b3ConvexUtility *>::reserve(int) [b3AlignedObjectArray.h <234:6 234:12>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3ConvexUtility *>::resize(int, b3ConvexUtility * const &) -> int [b3AlignedObjectArray.h <237:10 237:12>]
REFERENCE_USAGE void b3AlignedObjectArray<b3ConvexUtility *>::resize(int, b3ConvexUtility * const &) -> b3ConvexUtility * * b3AlignedObjectArray<b3ConvexUtility *>::m_data [b3AlignedObjectArray.h <239:13 239:18>]
REFERENCE_USAGE void b3AlignedObjectArray<b3ConvexUtility *>::resize(int, b3ConvexUtility * const &) -> int b3AlignedObjectArray<b3ConvexUtility *>::m_size [b3AlignedObjectArray.h <245:4 245:9>]
SYMBOL_METHOD public b3ConvexUtility * & b3AlignedObjectArray<b3ConvexUtility *>::expandNonInitializing() [b3AlignedObjectArray.h <247:23 247:43>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION b3ConvexUtility * & b3AlignedObjectArray<b3ConvexUtility *>::expandNonInitializing() -> b3AlignedObjectArray<typename T>::T & b3AlignedObjectArray<typename T>::expandNonInitializing() [b3AlignedObjectArray.h <247:23 247:43>]
SYMBOL_METHOD public b3ConvexUtility * & b3AlignedObjectArray<b3ConvexUtility *>::expand(b3ConvexUtility * const &) [b3AlignedObjectArray.h <260:23 260:28>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION b3ConvexUtility * & b3AlignedObjectArray<b3ConvexUtility *>::expand(b3ConvexUtility * const &) -> b3AlignedObjectArray<typename T>::T & b3AlignedObjectArray<typename T>::expand(const b3AlignedObjectArray<typename T>::T &) [b3AlignedObjectArray.h <260:23 260:28>]
REFERENCE_TYPE_USAGE b3ConvexUtility * & b3AlignedObjectArray<b3ConvexUtility *>::expand(b3ConvexUtility * const &) -> b3AlignedObjectArray<typename T>::T [b3AlignedObjectArray.h <260:50 260:50>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3ConvexUtility *>::push_back(b3ConvexUtility * const &) [b3AlignedObjectArray.h <276:24 276:32>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3ConvexUtility *>::push_back(b3ConvexUtility * const &) -> void b3AlignedObjectArray<typename T>::push_back(const b3AlignedObjectArray<typename T>::T &) [b3AlignedObjectArray.h <276:24 276:32>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3ConvexUtility *>::push_back(b3ConvexUtility * const &) -> void [b3AlignedObjectArray.h <276:19 276:22>]
SYMBOL_METHOD public int b3AlignedObjectArray<b3ConvexUtility *>::capacity() const [b3AlignedObjectArray.h <295:3 <295:23 295:30> 298:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION int b3AlignedObjectArray<b3ConvexUtility *>::capacity() const -> int b3AlignedObjectArray<typename T>::capacity() const [b3AlignedObjectArray.h <295:23 295:30>]
REFERENCE_TYPE_USAGE int b3AlignedObjectArray<b3ConvexUtility *>::capacity() const -> int [b3AlignedObjectArray.h <295:19 295:21>]
REFERENCE_USAGE int b3AlignedObjectArray<b3ConvexUtility *>::capacity() const -> int b3AlignedObjectArray<b3ConvexUtility *>::m_capacity [b3AlignedObjectArray.h <297:11 297:20>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3ConvexUtility *>::reserve(int) [b3AlignedObjectArray.h <300:3 <300:24 300:30> 326:3>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3ConvexUtility *>::reserve(int) -> void b3AlignedObjectArray<typename T>::reserve(int) [b3AlignedObjectArray.h <300:24 300:30>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3ConvexUtility *>::reserve(int) -> void [b3AlignedObjectArray.h <300:19 300:22>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3ConvexUtility *>::reserve(int) -> int [b3AlignedObjectArray.h <300:32 300:34>]
SYMBOL_FUNCTION int b3AlignedObjectArray<b3ConvexUtility *>::capacity() const
REFERENCE_CALL void b3AlignedObjectArray<b3ConvexUtility *>::reserve(int) -> int b3AlignedObjectArray<b3ConvexUtility *>::capacity() const [b3AlignedObjectArray.h <302:8 302:15>]
SYMBOL_FUNCTION void * b3AlignedObjectArray<b3ConvexUtility *>::allocate(int)
REFERENCE_CALL void b3AlignedObjectArray<b3ConvexUtility *>::reserve(int) -> void * b3AlignedObjectArray<b3ConvexUtility *>::allocate(int) [b3AlignedObjectArray.h <304:16 304:23>]
REFERENCE_CALL void b3AlignedObjectArray<b3ConvexUtility *>::reserve(int) -> void b3OutputErrorMessageVarArgsInternal(const char *) [b3AlignedObjectArray.h <308:6 308:12>]
REFERENCE_USAGE void b3AlignedObjectArray<b3ConvexUtility *>::reserve(int) -> int b3AlignedObjectArray<b3ConvexUtility *>::m_size [b3AlignedObjectArray.h <310:6 310:11>]
SYMBOL_FUNCTION void b3AlignedObjectArray<b3ConvexUtility *>::copy(int, int, b3ConvexUtility * *) const
REFERENCE_CALL void b3AlignedObjectArray<b3ConvexUtility *>::reserve(int) -> void b3AlignedObjectArray<b3ConvexUtility *>::copy(int, int, b3ConvexUtility * *) const [b3AlignedObjectArray.h <312:5 312:8>]
REFERENCE_CALL void b3AlignedObjectArray<b3ConvexUtility *>::reserve(int) -> int b3AlignedObjectArray<b3ConvexUtility *>::size() const [b3AlignedObjectArray.h <312:13 312:16>]
REFERENCE_CALL void b3AlignedObjectArray<b3ConvexUtility *>::reserve(int) -> void b3AlignedObjectArray<b3ConvexUtility *>::destroy(int, int) [b3AlignedObjectArray.h <314:5 314:11>]
REFERENCE_CALL void b3AlignedObjectArray<b3ConvexUtility *>::reserve(int) -> int b3AlignedObjectArray<b3ConvexUtility *>::size() const [b3AlignedObjectArray.h <314:15 314:18>]
REFERENCE_CALL void b3AlignedObjectArray<b3ConvexUtility *>::reserve(int) -> void b3AlignedObjectArray<b3ConvexUtility *>::deallocate() [b3AlignedObjectArray.h <316:5 316:14>]
REFERENCE_USAGE void b3AlignedObjectArray<b3ConvexUtility *>::reserve(int) -> bool b3AlignedObjectArray<b3ConvexUtility *>::m_ownsMemory [b3AlignedObjectArray.h <319:5 319:16>]
REFERENCE_USAGE void b3AlignedObjectArray<b3ConvexUtility *>::reserve(int) -> b3ConvexUtility * * b3AlignedObjectArray<b3ConvexUtility *>::m_data [b3AlignedObjectArray.h <321:5 321:10>]
REFERENCE_USAGE void b3AlignedObjectArray<b3ConvexUtility *>::reserve(int) -> int b3AlignedObjectArray<b3ConvexUtility *>::m_capacity [b3AlignedObjectArray.h <323:5 323:14>]
SYMBOL_CLASS public b3AlignedObjectArray<b3ConvexUtility *>::less [b3AlignedObjectArray.h <329:9 329:12>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION b3AlignedObjectArray<b3ConvexUtility *>::less -> b3AlignedObjectArray<typename T>::less [b3AlignedObjectArray.h <329:9 329:12>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3ConvexUtility *>::quickSortInternal<typename L>(const L &, int, int) [b3AlignedObjectArray.h <341:8 341:24>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3ConvexUtility *>::quickSortInternal<typename L>(const L &, int, int) -> void [b3AlignedObjectArray.h <341:3 341:6>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3ConvexUtility *>::quickSortInternal<typename L>(const L &, int, int) -> b3AlignedObjectArray<b3ConvexUtility *>::quickSortInternal<typename L>::L [b3AlignedObjectArray.h <341:32 341:32>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3ConvexUtility *>::quickSortInternal<typename L>(const L &, int, int) -> int [b3AlignedObjectArray.h <341:47 341:49>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3ConvexUtility *>::quickSortInternal<typename L>(const L &, int, int) -> int [b3AlignedObjectArray.h <341:55 341:57>]
SYMBOL_TEMPLATE_PARAMETER b3AlignedObjectArray<b3ConvexUtility *>::quickSortInternal<typename L>::L [b3AlignedObjectArray.h <340:22 340:22>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3ConvexUtility *>::quickSort<typename L>(const L &) [b3AlignedObjectArray.h <371:8 371:16>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3ConvexUtility *>::quickSort<typename L>(const L &) -> void [b3AlignedObjectArray.h <371:3 371:6>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3ConvexUtility *>::quickSort<typename L>(const L &) -> b3AlignedObjectArray<b3ConvexUtility *>::quickSort<typename L>::L [b3AlignedObjectArray.h <371:24 371:24>]
SYMBOL_TEMPLATE_PARAMETER b3AlignedObjectArray<b3ConvexUtility *>::quickSort<typename L>::L [b3AlignedObjectArray.h <370:22 370:22>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3ConvexUtility *>::downHeap<typename L>(b3ConvexUtility * *, int, int, const L &) [b3AlignedObjectArray.h <383:8 383:15>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3ConvexUtility *>::downHeap<typename L>(b3ConvexUtility * *, int, int, const L &) -> void [b3AlignedObjectArray.h <383:3 383:6>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3ConvexUtility *>::downHeap<typename L>(b3ConvexUtility * *, int, int, const L &) -> int [b3AlignedObjectArray.h <383:26 383:28>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3ConvexUtility *>::downHeap<typename L>(b3ConvexUtility * *, int, int, const L &) -> int [b3AlignedObjectArray.h <383:33 383:35>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3ConvexUtility *>::downHeap<typename L>(b3ConvexUtility * *, int, int, const L &) -> b3AlignedObjectArray<b3ConvexUtility *>::downHeap<typename L>::L [b3AlignedObjectArray.h <383:46 383:46>]
SYMBOL_TEMPLATE_PARAMETER b3AlignedObjectArray<b3ConvexUtility *>::downHeap<typename L>::L [b3AlignedObjectArray.h <382:22 382:22>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3ConvexUtility *>::swap(int, int) [b3AlignedObjectArray.h <413:8 413:11>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3ConvexUtility *>::swap(int, int) -> void b3AlignedObjectArray<typename T>::swap(int, int) [b3AlignedObjectArray.h <413:8 413:11>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3ConvexUtility *>::swap(int, int) -> void [b3AlignedObjectArray.h <413:3 413:6>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3ConvexUtility *>::swap(int, int) -> int [b3AlignedObjectArray.h <413:13 413:15>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3ConvexUtility *>::swap(int, int) -> int [b3AlignedObjectArray.h <413:24 413:26>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3ConvexUtility *>::heapSort<typename L>(const L &) [b3AlignedObjectArray.h <429:7 429:14>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3ConvexUtility *>::heapSort<typename L>(const L &) -> void [b3AlignedObjectArray.h <429:2 429:5>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3ConvexUtility *>::heapSort<typename L>(const L &) -> b3AlignedObjectArray<b3ConvexUtility *>::heapSort<typename L>::L [b3AlignedObjectArray.h <429:22 429:22>]
SYMBOL_TEMPLATE_PARAMETER b3AlignedObjectArray<b3ConvexUtility *>::heapSort<typename L>::L [b3AlignedObjectArray.h <428:21 428:21>]
SYMBOL_METHOD public int b3AlignedObjectArray<b3ConvexUtility *>::findBinarySearch(b3ConvexUtility * const &) const [b3AlignedObjectArray.h <452:6 452:21>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION int b3AlignedObjectArray<b3ConvexUtility *>::findBinarySearch(b3ConvexUtility * const &) const -> int b3AlignedObjectArray<typename T>::findBinarySearch(const b3AlignedObjectArray<typename T>::T &) const [b3AlignedObjectArray.h <452:6 452:21>]
REFERENCE_TYPE_USAGE int b3AlignedObjectArray<b3ConvexUtility *>::findBinarySearch(b3ConvexUtility * const &) const -> int [b3AlignedObjectArray.h <452:2 452:4>]
SYMBOL_METHOD public int b3AlignedObjectArray<b3ConvexUtility *>::findLinearSearch(b3ConvexUtility * const &) const [b3AlignedObjectArray.h <471:6 471:21>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION int b3AlignedObjectArray<b3ConvexUtility *>::findLinearSearch(b3ConvexUtility * const &) const -> int b3AlignedObjectArray<typename T>::findLinearSearch(const b3AlignedObjectArray<typename T>::T &) const [b3AlignedObjectArray.h <471:6 471:21>]
REFERENCE_TYPE_USAGE int b3AlignedObjectArray<b3ConvexUtility *>::findLinearSearch(b3ConvexUtility * const &) const -> int [b3AlignedObjectArray.h <471:2 471:4>]
SYMBOL_METHOD public int b3AlignedObjectArray<b3ConvexUtility *>::findLinearSearch2(b3ConvexUtility * const &) const [b3AlignedObjectArray.h <487:9 487:25>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION int b3AlignedObjectArray<b3ConvexUtility *>::findLinearSearch2(b3ConvexUtility * const &) const -> int b3AlignedObjectArray<typename T>::findLinearSearch2(const b3AlignedObjectArray<typename T>::T &) const [b3AlignedObjectArray.h <487:9 487:25>]
REFERENCE_TYPE_USAGE int b3AlignedObjectArray<b3ConvexUtility *>::findLinearSearch2(b3ConvexUtility * const &) const -> int [b3AlignedObjectArray.h <487:5 487:7>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3ConvexUtility *>::remove(b3ConvexUtility * const &) [b3AlignedObjectArray.h <503:7 503:12>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3ConvexUtility *>::remove(b3ConvexUtility * const &) -> void b3AlignedObjectArray<typename T>::remove(const b3AlignedObjectArray<typename T>::T &) [b3AlignedObjectArray.h <503:7 503:12>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3ConvexUtility *>::remove(b3ConvexUtility * const &) -> void [b3AlignedObjectArray.h <503:2 503:5>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3ConvexUtility *>::initializeFromBuffer(void *, int, int) [b3AlignedObjectArray.h <515:7 515:26>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3ConvexUtility *>::initializeFromBuffer(void *, int, int) -> void b3AlignedObjectArray<typename T>::initializeFromBuffer(void *, int, int) [b3AlignedObjectArray.h <515:7 515:26>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3ConvexUtility *>::initializeFromBuffer(void *, int, int) -> void [b3AlignedObjectArray.h <515:2 515:5>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3ConvexUtility *>::initializeFromBuffer(void *, int, int) -> void [b3AlignedObjectArray.h <515:28 515:31>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3ConvexUtility *>::initializeFromBuffer(void *, int, int) -> int [b3AlignedObjectArray.h <515:42 515:44>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3ConvexUtility *>::initializeFromBuffer(void *, int, int) -> int [b3AlignedObjectArray.h <515:52 515:54>]
SYMBOL_METHOD public void b3AlignedObjectArray<b3ConvexUtility *>::copyFromArray(const b3AlignedObjectArray<b3ConvexUtility *> &) [b3AlignedObjectArray.h <524:7 524:19>]
REFERENCE_TEMPLATE_MEMBER_SPECIALIZATION void b3AlignedObjectArray<b3ConvexUtility *>::copyFromArray(const b3AlignedObjectArray<b3ConvexUtility *> &) -> void b3AlignedObjectArray<typename T>::copyFromArray(const b3AlignedObjectArray<T> &) [b3AlignedObjectArray.h <524:7 524:19>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3ConvexUtility *>::copyFromArray(const b3AlignedObjectArray<b3ConvexUtility *> &) -> void [b3AlignedObjectArray.h <524:2 524:5>]
REFERENCE_TYPE_USAGE void b3AlignedObjectArray<b3ConvexUtility *>::copyFromArray(const b3AlignedObjectArray<b3ConvexUtility *> &) -> b3AlignedObjectArray<b3ConvexUtility *> [b3AlignedObjectArray.h <524:27 524:46>]
SYMBOL_FUNCTION b3Matrix3x3 b3QuatGetRotationMatrix(const b3Quaternion &) [b3Mat3x3.h <15:1 <15:17 15:39> 18:1>]
REFERENCE_TYPE_USAGE b3Matrix3x3 b3QuatGetRotationMatrix(const b3Quaternion &) -> b3Matrix3x3 [b3Mat3x3.h <15:8 15:15>]
LOCAL_SYMBOL: b3Mat3x3.h<15:56> [b3Mat3x3.h <15:56 15:59>]
REFERENCE_TYPE_USAGE b3Matrix3x3 b3QuatGetRotationMatrix(const b3Quaternion &) -> b3Quaternion [b3Mat3x3.h <15:41 15:54>]
REFERENCE_TYPE_USAGE b3Matrix3x3 b3QuatGetRotationMatrix(const b3Quaternion &) -> b3Matrix3x3 [b3Mat3x3.h <17:9 17:16>]
REFERENCE_CALL b3Matrix3x3 b3QuatGetRotationMatrix(const b3Quaternion &) -> void b3Matrix3x3::b3Matrix3x3(const b3Quaternion &) [b3Mat3x3.h <17:9 17:16>]
LOCAL_SYMBOL: b3Mat3x3.h<15:56> [b3Mat3x3.h <17:18 17:21>]
SYMBOL_FUNCTION b3Matrix3x3 b3AbsoluteMat3x3(const b3Matrix3x3 &) [b3Mat3x3.h <20:1 <20:17 20:32> 23:1>]
REFERENCE_TYPE_USAGE b3Matrix3x3 b3AbsoluteMat3x3(const b3Matrix3x3 &) -> b3Matrix3x3 [b3Mat3x3.h <20:8 20:15>]
LOCAL_SYMBOL: b3Mat3x3.h<20:51> [b3Mat3x3.h <20:51 20:53>]
REFERENCE_TYPE_USAGE b3Matrix3x3 b3AbsoluteMat3x3(const b3Matrix3x3 &) -> b3Matrix3x3 [b3Mat3x3.h <20:34 20:49>]
SYMBOL_FUNCTION b3Matrix3x3 b3Matrix3x3::absolute() const
REFERENCE_CALL b3Matrix3x3 b3AbsoluteMat3x3(const b3Matrix3x3 &) -> b3Matrix3x3 b3Matrix3x3::absolute() const [b3Mat3x3.h <22:13 22:20>]
LOCAL_SYMBOL: b3Mat3x3.h<20:51> [b3Mat3x3.h <22:9 22:11>]
SYMBOL_FUNCTION b3Vector3 mtMul3(const b3Vector3 &, const b3Matrix3x3 &) [b3Mat3x3.h <27:1 <28:10 28:15> 31:1>]
REFERENCE_TYPE_USAGE b3Vector3 mtMul3(const b3Vector3 &, const b3Matrix3x3 &) -> b3Vector3 [b3Mat3x3.h <28:1 28:8>]
LOCAL_SYMBOL: b3Mat3x3.h<28:34> [b3Mat3x3.h <28:34 28:34>]
REFERENCE_TYPE_USAGE b3Vector3 mtMul3(const b3Vector3 &, const b3Matrix3x3 &) -> b3Vector3 [b3Mat3x3.h <28:17 28:32>]
LOCAL_SYMBOL: b3Mat3x3.h<28:54> [b3Mat3x3.h <28:54 28:54>]
REFERENCE_TYPE_USAGE b3Vector3 mtMul3(const b3Vector3 &, const b3Matrix3x3 &) -> b3Matrix3x3 [b3Mat3x3.h <28:37 28:52>]
REFERENCE_CALL b3Vector3 mtMul3(const b3Vector3 &, const b3Matrix3x3 &) -> b3Vector3 operator*(const b3Matrix3x3 &, const b3Vector3 &) [b3Mat3x3.h <30:10 30:10>]
LOCAL_SYMBOL: b3Mat3x3.h<28:54> [b3Mat3x3.h <30:9 30:9>]
LOCAL_SYMBOL: b3Mat3x3.h<28:34> [b3Mat3x3.h <30:11 30:11>]
SYMBOL_STRUCT b3Aabb [b3Aabb.h <9:16 9:21>]
SYMBOL_TYPEDEF b3Aabb_t [b3Aabb.h <9:23 9:30>]
REFERENCE_TYPE_USAGE b3Aabb_t -> b3Aabb [b3Aabb.h <9:16 9:21>]
SYMBOL_STRUCT b3Aabb [b3Aabb.h <11:1 <11:8 11:13> 25:1>]
SYMBOL_UNION public b3Aabb::anonymous union (b3Aabb.h<13:2>) [b3Aabb.h <13:2 <13:2 13:6> 18:2>]
SYMBOL_FIELD public float [] b3Aabb::anonymous union (b3Aabb.h<13:2>)::m_min [b3Aabb.h <15:9 15:13>]
REFERENCE_TYPE_USAGE float [] b3Aabb::anonymous union (b3Aabb.h<13:2>)::m_min -> float [b3Aabb.h <15:3 15:7>]
SYMBOL_FIELD public b3Vector3 b3Aabb::anonymous union (b3Aabb.h<13:2>)::m_minVec [b3Aabb.h <16:12 16:19>]
REFERENCE_TYPE_USAGE b3Vector3 b3Aabb::anonymous union (b3Aabb.h<13:2>)::m_minVec -> b3Vector3 [b3Aabb.h <16:3 16:10>]
SYMBOL_FIELD public int [] b3Aabb::anonymous union (b3Aabb.h<13:2>)::m_minIndices [b3Aabb.h <17:7 17:18>]
REFERENCE_TYPE_USAGE int [] b3Aabb::anonymous union (b3Aabb.h<13:2>)::m_minIndices -> int [b3Aabb.h <17:3 17:5>]
SYMBOL_METHOD public void b3Aabb::anonymous union (b3Aabb.h<13:2>)::(const b3Aabb::anonymous union (b3Aabb.h<13:2>) &) [b3Aabb.h <13:2 <13:2 13:6> 13:6>]
SYMBOL_METHOD public void b3Aabb::anonymous union (b3Aabb.h<13:2>)::(b3Aabb::anonymous union (b3Aabb.h<13:2>) &&) [b3Aabb.h <13:2 13:6>]
SYMBOL_METHOD public void b3Aabb::anonymous union (b3Aabb.h<13:2>)::() [b3Aabb.h <13:2 13:6>]
SYMBOL_METHOD public void b3Aabb::anonymous union (b3Aabb.h<13:2>)::~() [b3Aabb.h <13:2 13:6>]
SYMBOL_FIELD public b3Aabb::anonymous union (b3Aabb.h<13:2>) b3Aabb:: [b3Aabb.h <13:2 13:6>]
REFERENCE_TYPE_USAGE b3Aabb::anonymous union (b3Aabb.h<13:2>) b3Aabb:: -> b3Aabb::anonymous union (b3Aabb.h<13:2>) [b3Aabb.h <13:2 13:6>]
SYMBOL_UNION public b3Aabb::anonymous union (b3Aabb.h<19:2>) [b3Aabb.h <19:2 <19:2 19:6> 24:2>]
SYMBOL_FIELD public float [] b3Aabb::anonymous union (b3Aabb.h<19:2>)::m_max [b3Aabb.h <21:9 21:13>]
REFERENCE_TYPE_USAGE float [] b3Aabb::anonymous union (b3Aabb.h<19:2>)::m_max -> float [b3Aabb.h <21:3 21:7>]
SYMBOL_FIELD public b3Vector3 b3Aabb::anonymous union (b3Aabb.h<19:2>)::m_maxVec [b3Aabb.h <22:12 22:19>]
REFERENCE_TYPE_USAGE b3Vector3 b3Aabb::anonymous union (b3Aabb.h<19:2>)::m_maxVec -> b3Vector3 [b3Aabb.h <22:3 22:10>]
SYMBOL_FIELD public int [] b3Aabb::anonymous union (b3Aabb.h<19:2>)::m_signedMaxIndices [b3Aabb.h <23:7 23:24>]
REFERENCE_TYPE_USAGE int [] b3Aabb::anonymous union (b3Aabb.h<19:2>)::m_signedMaxIndices -> int [b3Aabb.h <23:3 23:5>]
SYMBOL_METHOD public void b3Aabb::anonymous union (b3Aabb.h<19:2>)::(const b3Aabb::anonymous union (b3Aabb.h<19:2>) &) [b3Aabb.h <19:2 <19:2 19:6> 19:6>]
SYMBOL_METHOD public void b3Aabb::anonymous union (b3Aabb.h<19:2>)::(b3Aabb::anonymous union (b3Aabb.h<19:2>) &&) [b3Aabb.h <19:2 19:6>]
SYMBOL_METHOD public void b3Aabb::anonymous union (b3Aabb.h<19:2>)::() [b3Aabb.h <19:2 19:6>]
SYMBOL_METHOD public void b3Aabb::anonymous union (b3Aabb.h<19:2>)::~() [b3Aabb.h <19:2 19:6>]
SYMBOL_FIELD public b3Aabb::anonymous union (b3Aabb.h<19:2>) b3Aabb:: [b3Aabb.h <19:2 19:6>]
REFERENCE_TYPE_USAGE b3Aabb::anonymous union (b3Aabb.h<19:2>) b3Aabb:: -> b3Aabb::anonymous union (b3Aabb.h<19:2>) [b3Aabb.h <19:2 19:6>]
SYMBOL_METHOD public void b3Aabb::b3Aabb() [b3Aabb.h <11:8 <11:8 11:13> 11:13>]
SYMBOL_METHOD public void b3Aabb::b3Aabb(const b3Aabb &) [b3Aabb.h <11:8 <11:8 11:13> 11:13>]
REFERENCE_USAGE void b3Aabb::b3Aabb(const b3Aabb &) -> b3Aabb::anonymous union (b3Aabb.h<13:2>) b3Aabb:: [b3Aabb.h <11:8 11:13>]
SYMBOL_FUNCTION void b3Aabb::anonymous union (b3Aabb.h<13:2>)::(const b3Aabb::anonymous union (b3Aabb.h<13:2>) &)
REFERENCE_CALL void b3Aabb::b3Aabb(const b3Aabb &) -> void b3Aabb::anonymous union (b3Aabb.h<13:2>)::(const b3Aabb::anonymous union (b3Aabb.h<13:2>) &) [b3Aabb.h <11:8 11:13>]
LOCAL_SYMBOL: b3Aabb.h<11:8> [b3Aabb.h <11:8 11:13>]
REFERENCE_USAGE void b3Aabb::b3Aabb(const b3Aabb &) -> b3Aabb::anonymous union (b3Aabb.h<19:2>) b3Aabb:: [b3Aabb.h <11:8 11:13>]
SYMBOL_FUNCTION void b3Aabb::anonymous union (b3Aabb.h<19:2>)::(const b3Aabb::anonymous union (b3Aabb.h<19:2>) &)
REFERENCE_CALL void b3Aabb::b3Aabb(const b3Aabb &) -> void b3Aabb::anonymous union (b3Aabb.h<19:2>)::(const b3Aabb::anonymous union (b3Aabb.h<19:2>) &) [b3Aabb.h <11:8 11:13>]
SYMBOL_METHOD public void b3Aabb::b3Aabb(b3Aabb &&) [b3Aabb.h <11:8 11:13>]
SYMBOL_METHOD public void b3Aabb::~b3Aabb() [b3Aabb.h <11:8 11:13>]
SYMBOL_FUNCTION void b3TransformAabb2(const b3Vector3 &, const b3Vector3 &, float, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, b3Vector3 *) [b3Aabb.h <27:1 <27:13 27:28> 46:1>]
REFERENCE_TYPE_USAGE void b3TransformAabb2(const b3Vector3 &, const b3Vector3 &, float, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, b3Vector3 *) -> void [b3Aabb.h <27:8 27:11>]
LOCAL_SYMBOL: b3Aabb.h<27:47> [b3Aabb.h <27:47 27:58>]
REFERENCE_TYPE_USAGE void b3TransformAabb2(const b3Vector3 &, const b3Vector3 &, float, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, b3Vector3 *) -> b3Vector3 [b3Aabb.h <27:30 27:45>]
LOCAL_SYMBOL: b3Aabb.h<27:77> [b3Aabb.h <27:77 27:88>]
REFERENCE_TYPE_USAGE void b3TransformAabb2(const b3Vector3 &, const b3Vector3 &, float, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, b3Vector3 *) -> b3Vector3 [b3Aabb.h <27:60 27:75>]
LOCAL_SYMBOL: b3Aabb.h<27:97> [b3Aabb.h <27:97 27:102>]
REFERENCE_TYPE_USAGE void b3TransformAabb2(const b3Vector3 &, const b3Vector3 &, float, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, b3Vector3 *) -> float [b3Aabb.h <27:91 27:95>]
LOCAL_SYMBOL: b3Aabb.h<28:24> [b3Aabb.h <28:24 28:26>]
REFERENCE_TYPE_USAGE void b3TransformAabb2(const b3Vector3 &, const b3Vector3 &, float, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, b3Vector3 *) -> b3Vector3 [b3Aabb.h <28:7 28:22>]
LOCAL_SYMBOL: b3Aabb.h<29:22> [b3Aabb.h <29:22 29:24>]
REFERENCE_TYPE_USAGE void b3TransformAabb2(const b3Vector3 &, const b3Vector3 &, float, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, b3Vector3 *) -> b3Quaternion [b3Aabb.h <29:7 29:20>]
LOCAL_SYMBOL: b3Aabb.h<30:17> [b3Aabb.h <30:17 30:26>]
REFERENCE_TYPE_USAGE void b3TransformAabb2(const b3Vector3 &, const b3Vector3 &, float, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, b3Vector3 *) -> b3Vector3 [b3Aabb.h <30:7 30:14>]
LOCAL_SYMBOL: b3Aabb.h<30:38> [b3Aabb.h <30:38 30:47>]
REFERENCE_TYPE_USAGE void b3TransformAabb2(const b3Vector3 &, const b3Vector3 &, float, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, b3Vector3 *) -> b3Vector3 [b3Aabb.h <30:28 30:35>]
LOCAL_SYMBOL: b3Aabb.h<32:12> [b3Aabb.h <32:12 32:27>]
REFERENCE_TYPE_USAGE void b3TransformAabb2(const b3Vector3 &, const b3Vector3 &, float, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, b3Vector3 *) -> b3Vector3 [b3Aabb.h <32:3 32:10>]
SYMBOL_FUNCTION b3Vector3 operator*(const b3Scalar &, const b3Vector3 &)
REFERENCE_CALL void b3TransformAabb2(const b3Vector3 &, const b3Vector3 &, float, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, b3Vector3 *) -> b3Vector3 operator*(const b3Scalar &, const b3Vector3 &) [b3Aabb.h <32:35 32:35>]
REFERENCE_CALL void b3TransformAabb2(const b3Vector3 &, const b3Vector3 &, float, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, b3Vector3 *) -> b3Vector3 operator-(const b3Vector3 &, const b3Vector3 &) [b3Aabb.h <32:49 32:49>]
LOCAL_SYMBOL: b3Aabb.h<27:77> [b3Aabb.h <32:37 32:48>]
LOCAL_SYMBOL: b3Aabb.h<27:47> [b3Aabb.h <32:50 32:61>]
REFERENCE_CALL void b3TransformAabb2(const b3Vector3 &, const b3Vector3 &, float, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, b3Vector3 *) -> b3Vector3 & b3Vector3::operator+=(const b3Vector3 &) [b3Aabb.h <33:19 33:20>]
LOCAL_SYMBOL: b3Aabb.h<32:12> [b3Aabb.h <33:3 33:18>]
SYMBOL_FUNCTION b3Vector3 b3MakeVector3(b3Scalar, b3Scalar, b3Scalar, b3Scalar)
REFERENCE_CALL void b3TransformAabb2(const b3Vector3 &, const b3Vector3 &, float, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, b3Vector3 *) -> b3Vector3 b3MakeVector3(b3Scalar, b3Scalar, b3Scalar, b3Scalar) [b3Aabb.h <33:21 33:32>]
LOCAL_SYMBOL: b3Aabb.h<27:97> [b3Aabb.h <33:34 33:39>]
LOCAL_SYMBOL: b3Aabb.h<27:97> [b3Aabb.h <33:41 33:46>]
LOCAL_SYMBOL: b3Aabb.h<27:97> [b3Aabb.h <33:48 33:53>]
LOCAL_SYMBOL: b3Aabb.h<34:12> [b3Aabb.h <34:12 34:22>]
REFERENCE_TYPE_USAGE void b3TransformAabb2(const b3Vector3 &, const b3Vector3 &, float, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, b3Vector3 *) -> b3Vector3 [b3Aabb.h <34:3 34:10>]
REFERENCE_CALL void b3TransformAabb2(const b3Vector3 &, const b3Vector3 &, float, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, b3Vector3 *) -> b3Vector3 operator*(const b3Scalar &, const b3Vector3 &) [b3Aabb.h <34:30 34:30>]
REFERENCE_CALL void b3TransformAabb2(const b3Vector3 &, const b3Vector3 &, float, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, b3Vector3 *) -> b3Vector3 operator+(const b3Vector3 &, const b3Vector3 &) [b3Aabb.h <34:44 34:44>]
LOCAL_SYMBOL: b3Aabb.h<27:77> [b3Aabb.h <34:32 34:43>]
LOCAL_SYMBOL: b3Aabb.h<27:47> [b3Aabb.h <34:45 34:56>]
LOCAL_SYMBOL: b3Aabb.h<35:12> [b3Aabb.h <35:12 35:12>]
REFERENCE_TYPE_USAGE void b3TransformAabb2(const b3Vector3 &, const b3Vector3 &, float, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, b3Vector3 *) -> b3Matrix3x3 [b3Aabb.h <35:3 35:10>]
REFERENCE_CALL void b3TransformAabb2(const b3Vector3 &, const b3Vector3 &, float, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, b3Vector3 *) -> void b3Matrix3x3::b3Matrix3x3() [b3Aabb.h <35:12 35:12>]
REFERENCE_CALL void b3TransformAabb2(const b3Vector3 &, const b3Vector3 &, float, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, b3Vector3 *) -> b3Matrix3x3 & b3Matrix3x3::operator=(const b3Matrix3x3 &) [b3Aabb.h <36:5 36:5>]
LOCAL_SYMBOL: b3Aabb.h<35:12> [b3Aabb.h <36:3 36:3>]
SYMBOL_FUNCTION b3Matrix3x3 b3QuatGetRotationMatrix(const b3Quaternion &)
REFERENCE_CALL void b3TransformAabb2(const b3Vector3 &, const b3Vector3 &, float, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, b3Vector3 *) -> b3Matrix3x3 b3QuatGetRotationMatrix(const b3Quaternion &) [b3Aabb.h <36:7 36:29>]
LOCAL_SYMBOL: b3Aabb.h<29:22> [b3Aabb.h <36:31 36:33>]
LOCAL_SYMBOL: b3Aabb.h<37:12> [b3Aabb.h <37:12 37:16>]
REFERENCE_TYPE_USAGE void b3TransformAabb2(const b3Vector3 &, const b3Vector3 &, float, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, b3Vector3 *) -> b3Matrix3x3 [b3Aabb.h <37:3 37:10>]
SYMBOL_FUNCTION b3Matrix3x3 b3AbsoluteMat3x3(const b3Matrix3x3 &)
REFERENCE_CALL void b3TransformAabb2(const b3Vector3 &, const b3Vector3 &, float, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, b3Vector3 *) -> b3Matrix3x3 b3AbsoluteMat3x3(const b3Matrix3x3 &) [b3Aabb.h <37:20 37:35>]
LOCAL_SYMBOL: b3Aabb.h<35:12> [b3Aabb.h <37:37 37:37>]
LOCAL_SYMBOL: b3Aabb.h<38:12> [b3Aabb.h <38:12 38:17>]
REFERENCE_TYPE_USAGE void b3TransformAabb2(const b3Vector3 &, const b3Vector3 &, float, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, b3Vector3 *) -> b3Vector3 [b3Aabb.h <38:3 38:10>]
SYMBOL_FUNCTION b3Vector3 b3TransformPoint(const b3Vector3 &, const b3Vector3 &, const b3Quaternion &)
REFERENCE_CALL void b3TransformAabb2(const b3Vector3 &, const b3Vector3 &, float, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, b3Vector3 *) -> b3Vector3 b3TransformPoint(const b3Vector3 &, const b3Vector3 &, const b3Quaternion &) [b3Aabb.h <38:21 38:36>]
LOCAL_SYMBOL: b3Aabb.h<34:12> [b3Aabb.h <38:38 38:48>]
LOCAL_SYMBOL: b3Aabb.h<28:24> [b3Aabb.h <38:50 38:52>]
LOCAL_SYMBOL: b3Aabb.h<29:22> [b3Aabb.h <38:54 38:56>]
LOCAL_SYMBOL: b3Aabb.h<40:12> [b3Aabb.h <40:12 40:17>]
REFERENCE_TYPE_USAGE void b3TransformAabb2(const b3Vector3 &, const b3Vector3 &, float, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, b3Vector3 *) -> b3Vector3 [b3Aabb.h <40:3 40:10>]
REFERENCE_CALL void b3TransformAabb2(const b3Vector3 &, const b3Vector3 &, float, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, b3Vector3 *) -> b3Vector3 b3MakeVector3(b3Scalar, b3Scalar, b3Scalar, b3Scalar) [b3Aabb.h <40:21 40:32>]
REFERENCE_CALL void b3TransformAabb2(const b3Vector3 &, const b3Vector3 &, float, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, b3Vector3 *) -> b3Scalar b3Dot(const b3Vector3 &, const b3Vector3 &) [b3Aabb.h <40:34 40:41>]
LOCAL_SYMBOL: b3Aabb.h<32:12> [b3Aabb.h <40:43 40:58>]
SYMBOL_FUNCTION const b3Vector3 & b3Matrix3x3::getRow(int) const
REFERENCE_CALL void b3TransformAabb2(const b3Vector3 &, const b3Vector3 &, float, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, b3Vector3 *) -> const b3Vector3 & b3Matrix3x3::getRow(int) const [b3Aabb.h <40:60 40:67>]
LOCAL_SYMBOL: b3Aabb.h<37:12> [b3Aabb.h <40:69 40:73>]
REFERENCE_CALL void b3TransformAabb2(const b3Vector3 &, const b3Vector3 &, float, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, b3Vector3 *) -> b3Scalar b3Dot(const b3Vector3 &, const b3Vector3 &) [b3Aabb.h <41:12 41:19>]
LOCAL_SYMBOL: b3Aabb.h<32:12> [b3Aabb.h <41:21 41:36>]
REFERENCE_CALL void b3TransformAabb2(const b3Vector3 &, const b3Vector3 &, float, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, b3Vector3 *) -> const b3Vector3 & b3Matrix3x3::getRow(int) const [b3Aabb.h <41:38 41:45>]
LOCAL_SYMBOL: b3Aabb.h<37:12> [b3Aabb.h <41:47 41:51>]
REFERENCE_CALL void b3TransformAabb2(const b3Vector3 &, const b3Vector3 &, float, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, b3Vector3 *) -> b3Scalar b3Dot(const b3Vector3 &, const b3Vector3 &) [b3Aabb.h <42:12 42:19>]
LOCAL_SYMBOL: b3Aabb.h<32:12> [b3Aabb.h <42:21 42:36>]
REFERENCE_CALL void b3TransformAabb2(const b3Vector3 &, const b3Vector3 &, float, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, b3Vector3 *) -> const b3Vector3 & b3Matrix3x3::getRow(int) const [b3Aabb.h <42:38 42:45>]
LOCAL_SYMBOL: b3Aabb.h<37:12> [b3Aabb.h <42:47 42:51>]
REFERENCE_CALL void b3TransformAabb2(const b3Vector3 &, const b3Vector3 &, float, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, b3Vector3 *) -> b3Vector3 & b3Vector3::operator=(b3Vector3 &&) [b3Aabb.h <44:15 44:15>]
LOCAL_SYMBOL: b3Aabb.h<30:17> [b3Aabb.h <44:4 44:13>]
REFERENCE_CALL void b3TransformAabb2(const b3Vector3 &, const b3Vector3 &, float, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, b3Vector3 *) -> b3Vector3 operator-(const b3Vector3 &, const b3Vector3 &) [b3Aabb.h <44:23 44:23>]
LOCAL_SYMBOL: b3Aabb.h<38:12> [b3Aabb.h <44:17 44:22>]
LOCAL_SYMBOL: b3Aabb.h<40:12> [b3Aabb.h <44:24 44:29>]
REFERENCE_CALL void b3TransformAabb2(const b3Vector3 &, const b3Vector3 &, float, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, b3Vector3 *) -> b3Vector3 & b3Vector3::operator=(b3Vector3 &&) [b3Aabb.h <45:15 45:15>]
LOCAL_SYMBOL: b3Aabb.h<30:38> [b3Aabb.h <45:4 45:13>]
REFERENCE_CALL void b3TransformAabb2(const b3Vector3 &, const b3Vector3 &, float, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, b3Vector3 *) -> b3Vector3 operator+(const b3Vector3 &, const b3Vector3 &) [b3Aabb.h <45:23 45:23>]
LOCAL_SYMBOL: b3Aabb.h<38:12> [b3Aabb.h <45:17 45:22>]
LOCAL_SYMBOL: b3Aabb.h<40:12> [b3Aabb.h <45:24 45:29>]
SYMBOL_FUNCTION bool b3TestAabbAgainstAabb(const b3Vector3 &, const b3Vector3 &, const b3Vector3 &, const b3Vector3 &) [b3Aabb.h <49:1 <49:13 49:33> 57:1>]
REFERENCE_TYPE_USAGE bool b3TestAabbAgainstAabb(const b3Vector3 &, const b3Vector3 &, const b3Vector3 &, const b3Vector3 &) -> bool [b3Aabb.h <49:8 49:11>]
LOCAL_SYMBOL: b3Aabb.h<49:52> [b3Aabb.h <49:52 49:59>]
REFERENCE_TYPE_USAGE bool b3TestAabbAgainstAabb(const b3Vector3 &, const b3Vector3 &, const b3Vector3 &, const b3Vector3 &) -> b3Vector3 [b3Aabb.h <49:35 49:50>]
LOCAL_SYMBOL: b3Aabb.h<49:78> [b3Aabb.h <49:78 49:85>]
REFERENCE_TYPE_USAGE bool b3TestAabbAgainstAabb(const b3Vector3 &, const b3Vector3 &, const b3Vector3 &, const b3Vector3 &) -> b3Vector3 [b3Aabb.h <49:61 49:76>]
LOCAL_SYMBOL: b3Aabb.h<50:26> [b3Aabb.h <50:26 50:33>]
REFERENCE_TYPE_USAGE bool b3TestAabbAgainstAabb(const b3Vector3 &, const b3Vector3 &, const b3Vector3 &, const b3Vector3 &) -> b3Vector3 [b3Aabb.h <50:9 50:24>]
LOCAL_SYMBOL: b3Aabb.h<50:53> [b3Aabb.h <50:53 50:60>]
REFERENCE_TYPE_USAGE bool b3TestAabbAgainstAabb(const b3Vector3 &, const b3Vector3 &, const b3Vector3 &, const b3Vector3 &) -> b3Vector3 [b3Aabb.h <50:36 50:51>]
LOCAL_SYMBOL: b3Aabb.h<52:7> [b3Aabb.h <52:7 52:13>]
REFERENCE_TYPE_USAGE bool b3TestAabbAgainstAabb(const b3Vector3 &, const b3Vector3 &, const b3Vector3 &, const b3Vector3 &) -> bool [b3Aabb.h <52:2 52:5>]
LOCAL_SYMBOL: b3Aabb.h<52:7> [b3Aabb.h <53:2 53:8>]
REFERENCE_USAGE bool b3TestAabbAgainstAabb(const b3Vector3 &, const b3Vector3 &, const b3Vector3 &, const b3Vector3 &) -> float b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>)::x [b3Aabb.h <53:22 53:22>]
REFERENCE_USAGE bool b3TestAabbAgainstAabb(const b3Vector3 &, const b3Vector3 &, const b3Vector3 &, const b3Vector3 &) -> b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>) b3Vector3::anonymous union (b3Vector3.h<96:9>):: [b3Aabb.h <53:22 53:22>]
REFERENCE_USAGE bool b3TestAabbAgainstAabb(const b3Vector3 &, const b3Vector3 &, const b3Vector3 &, const b3Vector3 &) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Aabb.h <53:22 53:22>]
LOCAL_SYMBOL: b3Aabb.h<49:52> [b3Aabb.h <53:13 53:20>]
REFERENCE_USAGE bool b3TestAabbAgainstAabb(const b3Vector3 &, const b3Vector3 &, const b3Vector3 &, const b3Vector3 &) -> float b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>)::x [b3Aabb.h <53:35 53:35>]
REFERENCE_USAGE bool b3TestAabbAgainstAabb(const b3Vector3 &, const b3Vector3 &, const b3Vector3 &, const b3Vector3 &) -> b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>) b3Vector3::anonymous union (b3Vector3.h<96:9>):: [b3Aabb.h <53:35 53:35>]
REFERENCE_USAGE bool b3TestAabbAgainstAabb(const b3Vector3 &, const b3Vector3 &, const b3Vector3 &, const b3Vector3 &) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Aabb.h <53:35 53:35>]
LOCAL_SYMBOL: b3Aabb.h<50:53> [b3Aabb.h <53:26 53:33>]
REFERENCE_USAGE bool b3TestAabbAgainstAabb(const b3Vector3 &, const b3Vector3 &, const b3Vector3 &, const b3Vector3 &) -> float b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>)::x [b3Aabb.h <53:49 53:49>]
REFERENCE_USAGE bool b3TestAabbAgainstAabb(const b3Vector3 &, const b3Vector3 &, const b3Vector3 &, const b3Vector3 &) -> b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>) b3Vector3::anonymous union (b3Vector3.h<96:9>):: [b3Aabb.h <53:49 53:49>]
REFERENCE_USAGE bool b3TestAabbAgainstAabb(const b3Vector3 &, const b3Vector3 &, const b3Vector3 &, const b3Vector3 &) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Aabb.h <53:49 53:49>]
LOCAL_SYMBOL: b3Aabb.h<49:78> [b3Aabb.h <53:40 53:47>]
REFERENCE_USAGE bool b3TestAabbAgainstAabb(const b3Vector3 &, const b3Vector3 &, const b3Vector3 &, const b3Vector3 &) -> float b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>)::x [b3Aabb.h <53:62 53:62>]
REFERENCE_USAGE bool b3TestAabbAgainstAabb(const b3Vector3 &, const b3Vector3 &, const b3Vector3 &, const b3Vector3 &) -> b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>) b3Vector3::anonymous union (b3Vector3.h<96:9>):: [b3Aabb.h <53:62 53:62>]
REFERENCE_USAGE bool b3TestAabbAgainstAabb(const b3Vector3 &, const b3Vector3 &, const b3Vector3 &, const b3Vector3 &) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Aabb.h <53:62 53:62>]
LOCAL_SYMBOL: b3Aabb.h<50:26> [b3Aabb.h <53:53 53:60>]
LOCAL_SYMBOL: b3Aabb.h<52:7> [b3Aabb.h <53:75 53:81>]
LOCAL_SYMBOL: b3Aabb.h<52:7> [b3Aabb.h <54:2 54:8>]
REFERENCE_USAGE bool b3TestAabbAgainstAabb(const b3Vector3 &, const b3Vector3 &, const b3Vector3 &, const b3Vector3 &) -> float b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>)::z [b3Aabb.h <54:22 54:22>]
REFERENCE_USAGE bool b3TestAabbAgainstAabb(const b3Vector3 &, const b3Vector3 &, const b3Vector3 &, const b3Vector3 &) -> b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>) b3Vector3::anonymous union (b3Vector3.h<96:9>):: [b3Aabb.h <54:22 54:22>]
REFERENCE_USAGE bool b3TestAabbAgainstAabb(const b3Vector3 &, const b3Vector3 &, const b3Vector3 &, const b3Vector3 &) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Aabb.h <54:22 54:22>]
LOCAL_SYMBOL: b3Aabb.h<49:52> [b3Aabb.h <54:13 54:20>]
REFERENCE_USAGE bool b3TestAabbAgainstAabb(const b3Vector3 &, const b3Vector3 &, const b3Vector3 &, const b3Vector3 &) -> float b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>)::z [b3Aabb.h <54:35 54:35>]
REFERENCE_USAGE bool b3TestAabbAgainstAabb(const b3Vector3 &, const b3Vector3 &, const b3Vector3 &, const b3Vector3 &) -> b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>) b3Vector3::anonymous union (b3Vector3.h<96:9>):: [b3Aabb.h <54:35 54:35>]
REFERENCE_USAGE bool b3TestAabbAgainstAabb(const b3Vector3 &, const b3Vector3 &, const b3Vector3 &, const b3Vector3 &) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Aabb.h <54:35 54:35>]
LOCAL_SYMBOL: b3Aabb.h<50:53> [b3Aabb.h <54:26 54:33>]
REFERENCE_USAGE bool b3TestAabbAgainstAabb(const b3Vector3 &, const b3Vector3 &, const b3Vector3 &, const b3Vector3 &) -> float b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>)::z [b3Aabb.h <54:49 54:49>]
REFERENCE_USAGE bool b3TestAabbAgainstAabb(const b3Vector3 &, const b3Vector3 &, const b3Vector3 &, const b3Vector3 &) -> b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>) b3Vector3::anonymous union (b3Vector3.h<96:9>):: [b3Aabb.h <54:49 54:49>]
REFERENCE_USAGE bool b3TestAabbAgainstAabb(const b3Vector3 &, const b3Vector3 &, const b3Vector3 &, const b3Vector3 &) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Aabb.h <54:49 54:49>]
LOCAL_SYMBOL: b3Aabb.h<49:78> [b3Aabb.h <54:40 54:47>]
REFERENCE_USAGE bool b3TestAabbAgainstAabb(const b3Vector3 &, const b3Vector3 &, const b3Vector3 &, const b3Vector3 &) -> float b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>)::z [b3Aabb.h <54:62 54:62>]
REFERENCE_USAGE bool b3TestAabbAgainstAabb(const b3Vector3 &, const b3Vector3 &, const b3Vector3 &, const b3Vector3 &) -> b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>) b3Vector3::anonymous union (b3Vector3.h<96:9>):: [b3Aabb.h <54:62 54:62>]
REFERENCE_USAGE bool b3TestAabbAgainstAabb(const b3Vector3 &, const b3Vector3 &, const b3Vector3 &, const b3Vector3 &) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Aabb.h <54:62 54:62>]
LOCAL_SYMBOL: b3Aabb.h<50:26> [b3Aabb.h <54:53 54:60>]
LOCAL_SYMBOL: b3Aabb.h<52:7> [b3Aabb.h <54:75 54:81>]
LOCAL_SYMBOL: b3Aabb.h<52:7> [b3Aabb.h <55:2 55:8>]
REFERENCE_USAGE bool b3TestAabbAgainstAabb(const b3Vector3 &, const b3Vector3 &, const b3Vector3 &, const b3Vector3 &) -> float b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>)::y [b3Aabb.h <55:22 55:22>]
REFERENCE_USAGE bool b3TestAabbAgainstAabb(const b3Vector3 &, const b3Vector3 &, const b3Vector3 &, const b3Vector3 &) -> b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>) b3Vector3::anonymous union (b3Vector3.h<96:9>):: [b3Aabb.h <55:22 55:22>]
REFERENCE_USAGE bool b3TestAabbAgainstAabb(const b3Vector3 &, const b3Vector3 &, const b3Vector3 &, const b3Vector3 &) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Aabb.h <55:22 55:22>]
LOCAL_SYMBOL: b3Aabb.h<49:52> [b3Aabb.h <55:13 55:20>]
REFERENCE_USAGE bool b3TestAabbAgainstAabb(const b3Vector3 &, const b3Vector3 &, const b3Vector3 &, const b3Vector3 &) -> float b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>)::y [b3Aabb.h <55:35 55:35>]
REFERENCE_USAGE bool b3TestAabbAgainstAabb(const b3Vector3 &, const b3Vector3 &, const b3Vector3 &, const b3Vector3 &) -> b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>) b3Vector3::anonymous union (b3Vector3.h<96:9>):: [b3Aabb.h <55:35 55:35>]
REFERENCE_USAGE bool b3TestAabbAgainstAabb(const b3Vector3 &, const b3Vector3 &, const b3Vector3 &, const b3Vector3 &) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Aabb.h <55:35 55:35>]
LOCAL_SYMBOL: b3Aabb.h<50:53> [b3Aabb.h <55:26 55:33>]
REFERENCE_USAGE bool b3TestAabbAgainstAabb(const b3Vector3 &, const b3Vector3 &, const b3Vector3 &, const b3Vector3 &) -> float b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>)::y [b3Aabb.h <55:49 55:49>]
REFERENCE_USAGE bool b3TestAabbAgainstAabb(const b3Vector3 &, const b3Vector3 &, const b3Vector3 &, const b3Vector3 &) -> b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>) b3Vector3::anonymous union (b3Vector3.h<96:9>):: [b3Aabb.h <55:49 55:49>]
REFERENCE_USAGE bool b3TestAabbAgainstAabb(const b3Vector3 &, const b3Vector3 &, const b3Vector3 &, const b3Vector3 &) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Aabb.h <55:49 55:49>]
LOCAL_SYMBOL: b3Aabb.h<49:78> [b3Aabb.h <55:40 55:47>]
REFERENCE_USAGE bool b3TestAabbAgainstAabb(const b3Vector3 &, const b3Vector3 &, const b3Vector3 &, const b3Vector3 &) -> float b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>)::y [b3Aabb.h <55:62 55:62>]
REFERENCE_USAGE bool b3TestAabbAgainstAabb(const b3Vector3 &, const b3Vector3 &, const b3Vector3 &, const b3Vector3 &) -> b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>) b3Vector3::anonymous union (b3Vector3.h<96:9>):: [b3Aabb.h <55:62 55:62>]
REFERENCE_USAGE bool b3TestAabbAgainstAabb(const b3Vector3 &, const b3Vector3 &, const b3Vector3 &, const b3Vector3 &) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Aabb.h <55:62 55:62>]
LOCAL_SYMBOL: b3Aabb.h<50:26> [b3Aabb.h <55:53 55:60>]
LOCAL_SYMBOL: b3Aabb.h<52:7> [b3Aabb.h <55:75 55:81>]
LOCAL_SYMBOL: b3Aabb.h<52:7> [b3Aabb.h <56:9 56:15>]
SYMBOL_STRUCT b3UnsignedInt4 [b3Int4.h <9:1 <9:32 9:45> 24:1>]
SYMBOL_METHOD public static void * b3UnsignedInt4::operator new(size_t) [b3Int4.h <11:2 <11:2 11:29> 11:29>]
REFERENCE_TYPE_USAGE static void * b3UnsignedInt4::operator new(size_t) -> void [b3Int4.h <11:2 11:29>]
LOCAL_SYMBOL: b3Int4.h<11:2> [b3Int4.h <11:2 11:29>]
REFERENCE_TYPE_USAGE static void * b3UnsignedInt4::operator new(size_t) -> size_t [b3Int4.h <11:2 11:29>]
REFERENCE_CALL static void * b3UnsignedInt4::operator new(size_t) -> void * b3AlignedAllocInternal(size_t, int) [b3Int4.h <11:2 11:29>]
LOCAL_SYMBOL: b3Int4.h<11:2> [b3Scalar.h <332:85 332:95>]
SYMBOL_METHOD public static void b3UnsignedInt4::operator delete(void *) [b3Int4.h <11:2 <11:2 11:29> 11:29>]
REFERENCE_TYPE_USAGE static void b3UnsignedInt4::operator delete(void *) -> void [b3Int4.h <11:2 11:29>]
REFERENCE_CALL static void b3UnsignedInt4::operator delete(void *) -> void b3AlignedFreeInternal(void *) [b3Int4.h <11:2 11:29>]
LOCAL_SYMBOL: b3Int4.h<11:2> [b3Scalar.h <333:77 333:79>]
SYMBOL_METHOD public static void * b3UnsignedInt4::operator new(size_t, void *) [b3Int4.h <11:2 <11:2 11:29> 11:29>]
REFERENCE_TYPE_USAGE static void * b3UnsignedInt4::operator new(size_t, void *) -> void [b3Int4.h <11:2 11:29>]
REFERENCE_TYPE_USAGE static void * b3UnsignedInt4::operator new(size_t, void *) -> size_t [b3Int4.h <11:2 11:29>]
SYMBOL_METHOD public static void b3UnsignedInt4::operator delete(void *, void *) [b3Int4.h <11:2 <11:2 11:29> 11:29>]
REFERENCE_TYPE_USAGE static void b3UnsignedInt4::operator delete(void *, void *) -> void [b3Int4.h <11:2 11:29>]
SYMBOL_METHOD public static void * b3UnsignedInt4::operator new[](size_t) [b3Int4.h <11:2 <11:2 11:29> 11:29>]
REFERENCE_TYPE_USAGE static void * b3UnsignedInt4::operator new[](size_t) -> void [b3Int4.h <11:2 11:29>]
REFERENCE_TYPE_USAGE static void * b3UnsignedInt4::operator new[](size_t) -> size_t [b3Int4.h <11:2 11:29>]
REFERENCE_CALL static void * b3UnsignedInt4::operator new[](size_t) -> void * b3AlignedAllocInternal(size_t, int) [b3Int4.h <11:2 11:29>]
LOCAL_SYMBOL: b3Int4.h<11:2> [b3Scalar.h <336:87 336:97>]
SYMBOL_METHOD public static void b3UnsignedInt4::operator delete[](void *) [b3Int4.h <11:2 <11:2 11:29> 11:29>]
REFERENCE_TYPE_USAGE static void b3UnsignedInt4::operator delete[](void *) -> void [b3Int4.h <11:2 11:29>]
REFERENCE_CALL static void b3UnsignedInt4::operator delete[](void *) -> void b3AlignedFreeInternal(void *) [b3Int4.h <11:2 11:29>]
LOCAL_SYMBOL: b3Int4.h<11:2> [b3Scalar.h <337:79 337:81>]
SYMBOL_METHOD public static void * b3UnsignedInt4::operator new[](size_t, void *) [b3Int4.h <11:2 <11:2 11:29> 11:29>]
REFERENCE_TYPE_USAGE static void * b3UnsignedInt4::operator new[](size_t, void *) -> void [b3Int4.h <11:2 11:29>]
REFERENCE_TYPE_USAGE static void * b3UnsignedInt4::operator new[](size_t, void *) -> size_t [b3Int4.h <11:2 11:29>]
SYMBOL_METHOD public static void b3UnsignedInt4::operator delete[](void *, void *) [b3Int4.h <11:2 <11:2 11:29> 11:29>]
REFERENCE_TYPE_USAGE static void b3UnsignedInt4::operator delete[](void *, void *) -> void [b3Int4.h <11:2 11:29>]
SYMBOL_UNION public b3UnsignedInt4::anonymous union (b3Int4.h<13:2>) [b3Int4.h <13:2 <13:2 13:6> 23:2>]
SYMBOL_STRUCT public b3UnsignedInt4::anonymous union (b3Int4.h<13:2>)::anonymous struct (b3Int4.h<15:3>) [b3Int4.h <15:3 <15:3 15:8> 18:3>]
SYMBOL_FIELD public unsigned int b3UnsignedInt4::anonymous union (b3Int4.h<13:2>)::anonymous struct (b3Int4.h<15:3>)::x [b3Int4.h <17:17 17:17>]
REFERENCE_TYPE_USAGE unsigned int b3UnsignedInt4::anonymous union (b3Int4.h<13:2>)::anonymous struct (b3Int4.h<15:3>)::x -> unsigned int [b3Int4.h <17:4 17:11>]
SYMBOL_FIELD public unsigned int b3UnsignedInt4::anonymous union (b3Int4.h<13:2>)::anonymous struct (b3Int4.h<15:3>)::y [b3Int4.h <17:19 17:19>]
REFERENCE_TYPE_USAGE unsigned int b3UnsignedInt4::anonymous union (b3Int4.h<13:2>)::anonymous struct (b3Int4.h<15:3>)::y -> unsigned int [b3Int4.h <17:4 17:11>]
SYMBOL_FIELD public unsigned int b3UnsignedInt4::anonymous union (b3Int4.h<13:2>)::anonymous struct (b3Int4.h<15:3>)::z [b3Int4.h <17:21 17:21>]
REFERENCE_TYPE_USAGE unsigned int b3UnsignedInt4::anonymous union (b3Int4.h<13:2>)::anonymous struct (b3Int4.h<15:3>)::z -> unsigned int [b3Int4.h <17:4 17:11>]
SYMBOL_FIELD public unsigned int b3UnsignedInt4::anonymous union (b3Int4.h<13:2>)::anonymous struct (b3Int4.h<15:3>)::w [b3Int4.h <17:23 17:23>]
REFERENCE_TYPE_USAGE unsigned int b3UnsignedInt4::anonymous union (b3Int4.h<13:2>)::anonymous struct (b3Int4.h<15:3>)::w -> unsigned int [b3Int4.h <17:4 17:11>]
SYMBOL_METHOD public void b3UnsignedInt4::anonymous union (b3Int4.h<13:2>)::anonymous struct (b3Int4.h<15:3>)::() [b3Int4.h <15:3 15:8>]
SYMBOL_METHOD public void b3UnsignedInt4::anonymous union (b3Int4.h<13:2>)::anonymous struct (b3Int4.h<15:3>)::~() [b3Int4.h <15:3 15:8>]
SYMBOL_METHOD public void b3UnsignedInt4::anonymous union (b3Int4.h<13:2>)::anonymous struct (b3Int4.h<15:3>)::(const b3UnsignedInt4::anonymous union (b3Int4.h<13:2>)::anonymous struct (b3Int4.h<15:3>) &) [b3Int4.h <15:3 15:8>]
SYMBOL_METHOD public void b3UnsignedInt4::anonymous union (b3Int4.h<13:2>)::anonymous struct (b3Int4.h<15:3>)::(b3UnsignedInt4::anonymous union (b3Int4.h<13:2>)::anonymous struct (b3Int4.h<15:3>) &&) [b3Int4.h <15:3 15:8>]
SYMBOL_FIELD public b3UnsignedInt4::anonymous union (b3Int4.h<13:2>)::anonymous struct (b3Int4.h<15:3>) b3UnsignedInt4::anonymous union (b3Int4.h<13:2>):: [b3Int4.h <15:3 15:8>]
REFERENCE_TYPE_USAGE b3UnsignedInt4::anonymous union (b3Int4.h<13:2>)::anonymous struct (b3Int4.h<15:3>) b3UnsignedInt4::anonymous union (b3Int4.h<13:2>):: -> b3UnsignedInt4::anonymous union (b3Int4.h<13:2>)::anonymous struct (b3Int4.h<15:3>) [b3Int4.h <15:3 15:8>]
SYMBOL_STRUCT public b3UnsignedInt4::anonymous union (b3Int4.h<13:2>)::anonymous struct (b3Int4.h<19:3>) [b3Int4.h <19:3 <19:3 19:8> 22:3>]
SYMBOL_FIELD public unsigned int [] b3UnsignedInt4::anonymous union (b3Int4.h<13:2>)::anonymous struct (b3Int4.h<19:3>)::s [b3Int4.h <21:17 21:17>]
REFERENCE_TYPE_USAGE unsigned int [] b3UnsignedInt4::anonymous union (b3Int4.h<13:2>)::anonymous struct (b3Int4.h<19:3>)::s -> unsigned int [b3Int4.h <21:4 21:11>]
SYMBOL_METHOD public void b3UnsignedInt4::anonymous union (b3Int4.h<13:2>)::anonymous struct (b3Int4.h<19:3>)::() [b3Int4.h <19:3 19:8>]
SYMBOL_METHOD public void b3UnsignedInt4::anonymous union (b3Int4.h<13:2>)::anonymous struct (b3Int4.h<19:3>)::~() [b3Int4.h <19:3 19:8>]
SYMBOL_METHOD public void b3UnsignedInt4::anonymous union (b3Int4.h<13:2>)::anonymous struct (b3Int4.h<19:3>)::(const b3UnsignedInt4::anonymous union (b3Int4.h<13:2>)::anonymous struct (b3Int4.h<19:3>) &) [b3Int4.h <19:3 19:8>]
SYMBOL_METHOD public void b3UnsignedInt4::anonymous union (b3Int4.h<13:2>)::anonymous struct (b3Int4.h<19:3>)::(b3UnsignedInt4::anonymous union (b3Int4.h<13:2>)::anonymous struct (b3Int4.h<19:3>) &&) [b3Int4.h <19:3 19:8>]
SYMBOL_FIELD public b3UnsignedInt4::anonymous union (b3Int4.h<13:2>)::anonymous struct (b3Int4.h<19:3>) b3UnsignedInt4::anonymous union (b3Int4.h<13:2>):: [b3Int4.h <19:3 19:8>]
REFERENCE_TYPE_USAGE b3UnsignedInt4::anonymous union (b3Int4.h<13:2>)::anonymous struct (b3Int4.h<19:3>) b3UnsignedInt4::anonymous union (b3Int4.h<13:2>):: -> b3UnsignedInt4::anonymous union (b3Int4.h<13:2>)::anonymous struct (b3Int4.h<19:3>) [b3Int4.h <19:3 19:8>]
SYMBOL_METHOD public void b3UnsignedInt4::anonymous union (b3Int4.h<13:2>)::(const b3UnsignedInt4::anonymous union (b3Int4.h<13:2>) &) [b3Int4.h <13:2 13:6>]
SYMBOL_METHOD public void b3UnsignedInt4::anonymous union (b3Int4.h<13:2>)::(b3UnsignedInt4::anonymous union (b3Int4.h<13:2>) &&) [b3Int4.h <13:2 <13:2 13:6> 13:6>]
SYMBOL_METHOD public void b3UnsignedInt4::anonymous union (b3Int4.h<13:2>)::() [b3Int4.h <13:2 13:6>]
SYMBOL_FIELD public b3UnsignedInt4::anonymous union (b3Int4.h<13:2>) b3UnsignedInt4:: [b3Int4.h <13:2 13:6>]
REFERENCE_TYPE_USAGE b3UnsignedInt4::anonymous union (b3Int4.h<13:2>) b3UnsignedInt4:: -> b3UnsignedInt4::anonymous union (b3Int4.h<13:2>) [b3Int4.h <13:2 13:6>]
SYMBOL_METHOD public void b3UnsignedInt4::b3UnsignedInt4() [b3Int4.h <9:32 <9:32 9:45> 9:45>]
SYMBOL_METHOD public void b3UnsignedInt4::b3UnsignedInt4(const b3UnsignedInt4 &) [b3Int4.h <9:32 9:45>]
SYMBOL_METHOD public void b3UnsignedInt4::b3UnsignedInt4(b3UnsignedInt4 &&) [b3Int4.h <9:32 <9:32 9:45> 9:45>]
REFERENCE_USAGE void b3UnsignedInt4::b3UnsignedInt4(b3UnsignedInt4 &&) -> b3UnsignedInt4::anonymous union (b3Int4.h<13:2>) b3UnsignedInt4:: [b3Int4.h <9:32 9:45>]
SYMBOL_FUNCTION void b3UnsignedInt4::anonymous union (b3Int4.h<13:2>)::(b3UnsignedInt4::anonymous union (b3Int4.h<13:2>) &&)
REFERENCE_CALL void b3UnsignedInt4::b3UnsignedInt4(b3UnsignedInt4 &&) -> void b3UnsignedInt4::anonymous union (b3Int4.h<13:2>)::(b3UnsignedInt4::anonymous union (b3Int4.h<13:2>) &&) [b3Int4.h <9:32 9:45>]
REFERENCE_TYPE_USAGE void b3UnsignedInt4::b3UnsignedInt4(b3UnsignedInt4 &&) -> b3UnsignedInt4 [b3Int4.h <9:32 9:45>]
LOCAL_SYMBOL: b3Int4.h<9:32> [b3Int4.h <9:32 9:45>]
SYMBOL_STRUCT b3Int4 [b3Int4.h <26:1 <26:32 26:37> 41:1>]
SYMBOL_METHOD public static void * b3Int4::operator new(size_t) [b3Int4.h <28:2 <28:2 28:29> 28:29>]
REFERENCE_TYPE_USAGE static void * b3Int4::operator new(size_t) -> void [b3Int4.h <28:2 28:29>]
LOCAL_SYMBOL: b3Int4.h<28:2> [b3Int4.h <28:2 28:29>]
REFERENCE_TYPE_USAGE static void * b3Int4::operator new(size_t) -> size_t [b3Int4.h <28:2 28:29>]
REFERENCE_CALL static void * b3Int4::operator new(size_t) -> void * b3AlignedAllocInternal(size_t, int) [b3Int4.h <28:2 28:29>]
LOCAL_SYMBOL: b3Int4.h<28:2> [b3Scalar.h <332:85 332:95>]
SYMBOL_METHOD public static void b3Int4::operator delete(void *) [b3Int4.h <28:2 <28:2 28:29> 28:29>]
REFERENCE_TYPE_USAGE static void b3Int4::operator delete(void *) -> void [b3Int4.h <28:2 28:29>]
REFERENCE_CALL static void b3Int4::operator delete(void *) -> void b3AlignedFreeInternal(void *) [b3Int4.h <28:2 28:29>]
LOCAL_SYMBOL: b3Int4.h<28:2> [b3Scalar.h <333:77 333:79>]
SYMBOL_METHOD public static void * b3Int4::operator new(size_t, void *) [b3Int4.h <28:2 <28:2 28:29> 28:29>]
REFERENCE_TYPE_USAGE static void * b3Int4::operator new(size_t, void *) -> void [b3Int4.h <28:2 28:29>]
REFERENCE_TYPE_USAGE static void * b3Int4::operator new(size_t, void *) -> size_t [b3Int4.h <28:2 28:29>]
SYMBOL_METHOD public static void b3Int4::operator delete(void *, void *) [b3Int4.h <28:2 <28:2 28:29> 28:29>]
REFERENCE_TYPE_USAGE static void b3Int4::operator delete(void *, void *) -> void [b3Int4.h <28:2 28:29>]
SYMBOL_METHOD public static void * b3Int4::operator new[](size_t) [b3Int4.h <28:2 <28:2 28:29> 28:29>]
REFERENCE_TYPE_USAGE static void * b3Int4::operator new[](size_t) -> void [b3Int4.h <28:2 28:29>]
REFERENCE_TYPE_USAGE static void * b3Int4::operator new[](size_t) -> size_t [b3Int4.h <28:2 28:29>]
REFERENCE_CALL static void * b3Int4::operator new[](size_t) -> void * b3AlignedAllocInternal(size_t, int) [b3Int4.h <28:2 28:29>]
LOCAL_SYMBOL: b3Int4.h<28:2> [b3Scalar.h <336:87 336:97>]
SYMBOL_METHOD public static void b3Int4::operator delete[](void *) [b3Int4.h <28:2 <28:2 28:29> 28:29>]
REFERENCE_TYPE_USAGE static void b3Int4::operator delete[](void *) -> void [b3Int4.h <28:2 28:29>]
REFERENCE_CALL static void b3Int4::operator delete[](void *) -> void b3AlignedFreeInternal(void *) [b3Int4.h <28:2 28:29>]
LOCAL_SYMBOL: b3Int4.h<28:2> [b3Scalar.h <337:79 337:81>]
SYMBOL_METHOD public static void * b3Int4::operator new[](size_t, void *) [b3Int4.h <28:2 <28:2 28:29> 28:29>]
REFERENCE_TYPE_USAGE static void * b3Int4::operator new[](size_t, void *) -> void [b3Int4.h <28:2 28:29>]
REFERENCE_TYPE_USAGE static void * b3Int4::operator new[](size_t, void *) -> size_t [b3Int4.h <28:2 28:29>]
SYMBOL_METHOD public static void b3Int4::operator delete[](void *, void *) [b3Int4.h <28:2 <28:2 28:29> 28:29>]
REFERENCE_TYPE_USAGE static void b3Int4::operator delete[](void *, void *) -> void [b3Int4.h <28:2 28:29>]
SYMBOL_UNION public b3Int4::anonymous union (b3Int4.h<30:2>) [b3Int4.h <30:2 <30:2 30:6> 40:2>]
SYMBOL_STRUCT public b3Int4::anonymous union (b3Int4.h<30:2>)::anonymous struct (b3Int4.h<32:3>) [b3Int4.h <32:3 <32:3 32:8> 35:3>]
SYMBOL_FIELD public int b3Int4::anonymous union (b3Int4.h<30:2>)::anonymous struct (b3Int4.h<32:3>)::x [b3Int4.h <34:8 34:8>]
REFERENCE_TYPE_USAGE int b3Int4::anonymous union (b3Int4.h<30:2>)::anonymous struct (b3Int4.h<32:3>)::x -> int [b3Int4.h <34:4 34:6>]
SYMBOL_FIELD public int b3Int4::anonymous union (b3Int4.h<30:2>)::anonymous struct (b3Int4.h<32:3>)::y [b3Int4.h <34:10 34:10>]
REFERENCE_TYPE_USAGE int b3Int4::anonymous union (b3Int4.h<30:2>)::anonymous struct (b3Int4.h<32:3>)::y -> int [b3Int4.h <34:4 34:6>]
SYMBOL_FIELD public int b3Int4::anonymous union (b3Int4.h<30:2>)::anonymous struct (b3Int4.h<32:3>)::z [b3Int4.h <34:12 34:12>]
REFERENCE_TYPE_USAGE int b3Int4::anonymous union (b3Int4.h<30:2>)::anonymous struct (b3Int4.h<32:3>)::z -> int [b3Int4.h <34:4 34:6>]
SYMBOL_FIELD public int b3Int4::anonymous union (b3Int4.h<30:2>)::anonymous struct (b3Int4.h<32:3>)::w [b3Int4.h <34:14 34:14>]
REFERENCE_TYPE_USAGE int b3Int4::anonymous union (b3Int4.h<30:2>)::anonymous struct (b3Int4.h<32:3>)::w -> int [b3Int4.h <34:4 34:6>]
SYMBOL_METHOD public void b3Int4::anonymous union (b3Int4.h<30:2>)::anonymous struct (b3Int4.h<32:3>)::() [b3Int4.h <32:3 32:8>]
SYMBOL_METHOD public void b3Int4::anonymous union (b3Int4.h<30:2>)::anonymous struct (b3Int4.h<32:3>)::~() [b3Int4.h <32:3 32:8>]
SYMBOL_METHOD public void b3Int4::anonymous union (b3Int4.h<30:2>)::anonymous struct (b3Int4.h<32:3>)::(const b3Int4::anonymous union (b3Int4.h<30:2>)::anonymous struct (b3Int4.h<32:3>) &) [b3Int4.h <32:3 32:8>]
SYMBOL_METHOD public void b3Int4::anonymous union (b3Int4.h<30:2>)::anonymous struct (b3Int4.h<32:3>)::(b3Int4::anonymous union (b3Int4.h<30:2>)::anonymous struct (b3Int4.h<32:3>) &&) [b3Int4.h <32:3 32:8>]
SYMBOL_FIELD public b3Int4::anonymous union (b3Int4.h<30:2>)::anonymous struct (b3Int4.h<32:3>) b3Int4::anonymous union (b3Int4.h<30:2>):: [b3Int4.h <32:3 32:8>]
REFERENCE_TYPE_USAGE b3Int4::anonymous union (b3Int4.h<30:2>)::anonymous struct (b3Int4.h<32:3>) b3Int4::anonymous union (b3Int4.h<30:2>):: -> b3Int4::anonymous union (b3Int4.h<30:2>)::anonymous struct (b3Int4.h<32:3>) [b3Int4.h <32:3 32:8>]
SYMBOL_STRUCT public b3Int4::anonymous union (b3Int4.h<30:2>)::anonymous struct (b3Int4.h<36:3>) [b3Int4.h <36:3 <36:3 36:8> 39:3>]
SYMBOL_FIELD public int [] b3Int4::anonymous union (b3Int4.h<30:2>)::anonymous struct (b3Int4.h<36:3>)::s [b3Int4.h <38:8 38:8>]
REFERENCE_TYPE_USAGE int [] b3Int4::anonymous union (b3Int4.h<30:2>)::anonymous struct (b3Int4.h<36:3>)::s -> int [b3Int4.h <38:4 38:6>]
SYMBOL_METHOD public void b3Int4::anonymous union (b3Int4.h<30:2>)::anonymous struct (b3Int4.h<36:3>)::() [b3Int4.h <36:3 36:8>]
SYMBOL_METHOD public void b3Int4::anonymous union (b3Int4.h<30:2>)::anonymous struct (b3Int4.h<36:3>)::~() [b3Int4.h <36:3 36:8>]
SYMBOL_METHOD public void b3Int4::anonymous union (b3Int4.h<30:2>)::anonymous struct (b3Int4.h<36:3>)::(const b3Int4::anonymous union (b3Int4.h<30:2>)::anonymous struct (b3Int4.h<36:3>) &) [b3Int4.h <36:3 36:8>]
SYMBOL_METHOD public void b3Int4::anonymous union (b3Int4.h<30:2>)::anonymous struct (b3Int4.h<36:3>)::(b3Int4::anonymous union (b3Int4.h<30:2>)::anonymous struct (b3Int4.h<36:3>) &&) [b3Int4.h <36:3 36:8>]
SYMBOL_FIELD public b3Int4::anonymous union (b3Int4.h<30:2>)::anonymous struct (b3Int4.h<36:3>) b3Int4::anonymous union (b3Int4.h<30:2>):: [b3Int4.h <36:3 36:8>]
REFERENCE_TYPE_USAGE b3Int4::anonymous union (b3Int4.h<30:2>)::anonymous struct (b3Int4.h<36:3>) b3Int4::anonymous union (b3Int4.h<30:2>):: -> b3Int4::anonymous union (b3Int4.h<30:2>)::anonymous struct (b3Int4.h<36:3>) [b3Int4.h <36:3 36:8>]
SYMBOL_METHOD public void b3Int4::anonymous union (b3Int4.h<30:2>)::(const b3Int4::anonymous union (b3Int4.h<30:2>) &) [b3Int4.h <30:2 30:6>]
SYMBOL_METHOD public void b3Int4::anonymous union (b3Int4.h<30:2>)::(b3Int4::anonymous union (b3Int4.h<30:2>) &&) [b3Int4.h <30:2 <30:2 30:6> 30:6>]
SYMBOL_METHOD public void b3Int4::anonymous union (b3Int4.h<30:2>)::() [b3Int4.h <30:2 30:6>]
SYMBOL_FIELD public b3Int4::anonymous union (b3Int4.h<30:2>) b3Int4:: [b3Int4.h <30:2 30:6>]
REFERENCE_TYPE_USAGE b3Int4::anonymous union (b3Int4.h<30:2>) b3Int4:: -> b3Int4::anonymous union (b3Int4.h<30:2>) [b3Int4.h <30:2 30:6>]
SYMBOL_METHOD public void b3Int4::b3Int4() [b3Int4.h <26:32 <26:32 26:37> 26:37>]
SYMBOL_METHOD public void b3Int4::b3Int4(const b3Int4 &) [b3Int4.h <26:32 26:37>]
SYMBOL_METHOD public void b3Int4::b3Int4(b3Int4 &&) [b3Int4.h <26:32 <26:32 26:37> 26:37>]
REFERENCE_USAGE void b3Int4::b3Int4(b3Int4 &&) -> b3Int4::anonymous union (b3Int4.h<30:2>) b3Int4:: [b3Int4.h <26:32 26:37>]
SYMBOL_FUNCTION void b3Int4::anonymous union (b3Int4.h<30:2>)::(b3Int4::anonymous union (b3Int4.h<30:2>) &&)
REFERENCE_CALL void b3Int4::b3Int4(b3Int4 &&) -> void b3Int4::anonymous union (b3Int4.h<30:2>)::(b3Int4::anonymous union (b3Int4.h<30:2>) &&) [b3Int4.h <26:32 26:37>]
REFERENCE_TYPE_USAGE void b3Int4::b3Int4(b3Int4 &&) -> b3Int4 [b3Int4.h <26:32 26:37>]
LOCAL_SYMBOL: b3Int4.h<26:32> [b3Int4.h <26:32 26:37>]
SYMBOL_FUNCTION b3Int4 b3MakeInt4(int, int, int, int) [b3Int4.h <43:1 <43:24 43:33> 48:1>]
REFERENCE_TYPE_USAGE b3Int4 b3MakeInt4(int, int, int, int) -> b3Int4 [b3Int4.h <43:17 43:22>]
LOCAL_SYMBOL: b3Int4.h<43:39> [b3Int4.h <43:39 43:39>]
REFERENCE_TYPE_USAGE b3Int4 b3MakeInt4(int, int, int, int) -> int [b3Int4.h <43:35 43:37>]
LOCAL_SYMBOL: b3Int4.h<43:46> [b3Int4.h <43:46 43:46>]
REFERENCE_TYPE_USAGE b3Int4 b3MakeInt4(int, int, int, int) -> int [b3Int4.h <43:42 43:44>]
LOCAL_SYMBOL: b3Int4.h<43:53> [b3Int4.h <43:53 43:53>]
REFERENCE_TYPE_USAGE b3Int4 b3MakeInt4(int, int, int, int) -> int [b3Int4.h <43:49 43:51>]
LOCAL_SYMBOL: b3Int4.h<43:60> [b3Int4.h <43:60 43:60>]
REFERENCE_TYPE_USAGE b3Int4 b3MakeInt4(int, int, int, int) -> int [b3Int4.h <43:56 43:58>]
LOCAL_SYMBOL: b3Int4.h<45:9> [b3Int4.h <45:9 45:9>]
REFERENCE_TYPE_USAGE b3Int4 b3MakeInt4(int, int, int, int) -> b3Int4 [b3Int4.h <45:2 45:7>]
SYMBOL_FUNCTION void b3Int4::b3Int4()
REFERENCE_CALL b3Int4 b3MakeInt4(int, int, int, int) -> void b3Int4::b3Int4() [b3Int4.h <45:9 45:9>]
REFERENCE_USAGE b3Int4 b3MakeInt4(int, int, int, int) -> int [] b3Int4::anonymous union (b3Int4.h<30:2>)::anonymous struct (b3Int4.h<36:3>)::s [b3Int4.h <46:4 46:4>]
REFERENCE_USAGE b3Int4 b3MakeInt4(int, int, int, int) -> b3Int4::anonymous union (b3Int4.h<30:2>)::anonymous struct (b3Int4.h<36:3>) b3Int4::anonymous union (b3Int4.h<30:2>):: [b3Int4.h <46:4 46:4>]
REFERENCE_USAGE b3Int4 b3MakeInt4(int, int, int, int) -> b3Int4::anonymous union (b3Int4.h<30:2>) b3Int4:: [b3Int4.h <46:4 46:4>]
LOCAL_SYMBOL: b3Int4.h<45:9> [b3Int4.h <46:2 46:2>]
LOCAL_SYMBOL: b3Int4.h<43:39> [b3Int4.h <46:11 46:11>]
REFERENCE_USAGE b3Int4 b3MakeInt4(int, int, int, int) -> int [] b3Int4::anonymous union (b3Int4.h<30:2>)::anonymous struct (b3Int4.h<36:3>)::s [b3Int4.h <46:16 46:16>]
REFERENCE_USAGE b3Int4 b3MakeInt4(int, int, int, int) -> b3Int4::anonymous union (b3Int4.h<30:2>)::anonymous struct (b3Int4.h<36:3>) b3Int4::anonymous union (b3Int4.h<30:2>):: [b3Int4.h <46:16 46:16>]
REFERENCE_USAGE b3Int4 b3MakeInt4(int, int, int, int) -> b3Int4::anonymous union (b3Int4.h<30:2>) b3Int4:: [b3Int4.h <46:16 46:16>]
LOCAL_SYMBOL: b3Int4.h<45:9> [b3Int4.h <46:14 46:14>]
LOCAL_SYMBOL: b3Int4.h<43:46> [b3Int4.h <46:23 46:23>]
REFERENCE_USAGE b3Int4 b3MakeInt4(int, int, int, int) -> int [] b3Int4::anonymous union (b3Int4.h<30:2>)::anonymous struct (b3Int4.h<36:3>)::s [b3Int4.h <46:28 46:28>]
REFERENCE_USAGE b3Int4 b3MakeInt4(int, int, int, int) -> b3Int4::anonymous union (b3Int4.h<30:2>)::anonymous struct (b3Int4.h<36:3>) b3Int4::anonymous union (b3Int4.h<30:2>):: [b3Int4.h <46:28 46:28>]
REFERENCE_USAGE b3Int4 b3MakeInt4(int, int, int, int) -> b3Int4::anonymous union (b3Int4.h<30:2>) b3Int4:: [b3Int4.h <46:28 46:28>]
LOCAL_SYMBOL: b3Int4.h<45:9> [b3Int4.h <46:26 46:26>]
LOCAL_SYMBOL: b3Int4.h<43:53> [b3Int4.h <46:35 46:35>]
REFERENCE_USAGE b3Int4 b3MakeInt4(int, int, int, int) -> int [] b3Int4::anonymous union (b3Int4.h<30:2>)::anonymous struct (b3Int4.h<36:3>)::s [b3Int4.h <46:40 46:40>]
REFERENCE_USAGE b3Int4 b3MakeInt4(int, int, int, int) -> b3Int4::anonymous union (b3Int4.h<30:2>)::anonymous struct (b3Int4.h<36:3>) b3Int4::anonymous union (b3Int4.h<30:2>):: [b3Int4.h <46:40 46:40>]
REFERENCE_USAGE b3Int4 b3MakeInt4(int, int, int, int) -> b3Int4::anonymous union (b3Int4.h<30:2>) b3Int4:: [b3Int4.h <46:40 46:40>]
LOCAL_SYMBOL: b3Int4.h<45:9> [b3Int4.h <46:38 46:38>]
LOCAL_SYMBOL: b3Int4.h<43:60> [b3Int4.h <46:47 46:47>]
SYMBOL_FUNCTION void b3Int4::b3Int4(b3Int4 &&)
REFERENCE_CALL b3Int4 b3MakeInt4(int, int, int, int) -> void b3Int4::b3Int4(b3Int4 &&) [b3Int4.h <47:9 47:9>]
LOCAL_SYMBOL: b3Int4.h<45:9> [b3Int4.h <47:9 47:9>]
SYMBOL_FUNCTION b3UnsignedInt4 b3MakeUnsignedInt4(unsigned int, unsigned int, unsigned int, unsigned int) [b3Int4.h <50:1 <50:32 50:49> 55:1>]
REFERENCE_TYPE_USAGE b3UnsignedInt4 b3MakeUnsignedInt4(unsigned int, unsigned int, unsigned int, unsigned int) -> b3UnsignedInt4 [b3Int4.h <50:17 50:30>]
LOCAL_SYMBOL: b3Int4.h<50:64> [b3Int4.h <50:64 50:64>]
REFERENCE_TYPE_USAGE b3UnsignedInt4 b3MakeUnsignedInt4(unsigned int, unsigned int, unsigned int, unsigned int) -> unsigned int [b3Int4.h <50:51 50:58>]
LOCAL_SYMBOL: b3Int4.h<50:80> [b3Int4.h <50:80 50:80>]
REFERENCE_TYPE_USAGE b3UnsignedInt4 b3MakeUnsignedInt4(unsigned int, unsigned int, unsigned int, unsigned int) -> unsigned int [b3Int4.h <50:67 50:74>]
LOCAL_SYMBOL: b3Int4.h<50:96> [b3Int4.h <50:96 50:96>]
REFERENCE_TYPE_USAGE b3UnsignedInt4 b3MakeUnsignedInt4(unsigned int, unsigned int, unsigned int, unsigned int) -> unsigned int [b3Int4.h <50:83 50:90>]
LOCAL_SYMBOL: b3Int4.h<50:112> [b3Int4.h <50:112 50:112>]
REFERENCE_TYPE_USAGE b3UnsignedInt4 b3MakeUnsignedInt4(unsigned int, unsigned int, unsigned int, unsigned int) -> unsigned int [b3Int4.h <50:99 50:106>]
LOCAL_SYMBOL: b3Int4.h<52:17> [b3Int4.h <52:17 52:17>]
REFERENCE_TYPE_USAGE b3UnsignedInt4 b3MakeUnsignedInt4(unsigned int, unsigned int, unsigned int, unsigned int) -> b3UnsignedInt4 [b3Int4.h <52:2 52:15>]
SYMBOL_FUNCTION void b3UnsignedInt4::b3UnsignedInt4()
REFERENCE_CALL b3UnsignedInt4 b3MakeUnsignedInt4(unsigned int, unsigned int, unsigned int, unsigned int) -> void b3UnsignedInt4::b3UnsignedInt4() [b3Int4.h <52:17 52:17>]
REFERENCE_USAGE b3UnsignedInt4 b3MakeUnsignedInt4(unsigned int, unsigned int, unsigned int, unsigned int) -> unsigned int [] b3UnsignedInt4::anonymous union (b3Int4.h<13:2>)::anonymous struct (b3Int4.h<19:3>)::s [b3Int4.h <53:4 53:4>]
REFERENCE_USAGE b3UnsignedInt4 b3MakeUnsignedInt4(unsigned int, unsigned int, unsigned int, unsigned int) -> b3UnsignedInt4::anonymous union (b3Int4.h<13:2>)::anonymous struct (b3Int4.h<19:3>) b3UnsignedInt4::anonymous union (b3Int4.h<13:2>):: [b3Int4.h <53:4 53:4>]
REFERENCE_USAGE b3UnsignedInt4 b3MakeUnsignedInt4(unsigned int, unsigned int, unsigned int, unsigned int) -> b3UnsignedInt4::anonymous union (b3Int4.h<13:2>) b3UnsignedInt4:: [b3Int4.h <53:4 53:4>]
LOCAL_SYMBOL: b3Int4.h<52:17> [b3Int4.h <53:2 53:2>]
LOCAL_SYMBOL: b3Int4.h<50:64> [b3Int4.h <53:11 53:11>]
REFERENCE_USAGE b3UnsignedInt4 b3MakeUnsignedInt4(unsigned int, unsigned int, unsigned int, unsigned int) -> unsigned int [] b3UnsignedInt4::anonymous union (b3Int4.h<13:2>)::anonymous struct (b3Int4.h<19:3>)::s [b3Int4.h <53:16 53:16>]
REFERENCE_USAGE b3UnsignedInt4 b3MakeUnsignedInt4(unsigned int, unsigned int, unsigned int, unsigned int) -> b3UnsignedInt4::anonymous union (b3Int4.h<13:2>)::anonymous struct (b3Int4.h<19:3>) b3UnsignedInt4::anonymous union (b3Int4.h<13:2>):: [b3Int4.h <53:16 53:16>]
REFERENCE_USAGE b3UnsignedInt4 b3MakeUnsignedInt4(unsigned int, unsigned int, unsigned int, unsigned int) -> b3UnsignedInt4::anonymous union (b3Int4.h<13:2>) b3UnsignedInt4:: [b3Int4.h <53:16 53:16>]
LOCAL_SYMBOL: b3Int4.h<52:17> [b3Int4.h <53:14 53:14>]
LOCAL_SYMBOL: b3Int4.h<50:80> [b3Int4.h <53:23 53:23>]
REFERENCE_USAGE b3UnsignedInt4 b3MakeUnsignedInt4(unsigned int, unsigned int, unsigned int, unsigned int) -> unsigned int [] b3UnsignedInt4::anonymous union (b3Int4.h<13:2>)::anonymous struct (b3Int4.h<19:3>)::s [b3Int4.h <53:28 53:28>]
REFERENCE_USAGE b3UnsignedInt4 b3MakeUnsignedInt4(unsigned int, unsigned int, unsigned int, unsigned int) -> b3UnsignedInt4::anonymous union (b3Int4.h<13:2>)::anonymous struct (b3Int4.h<19:3>) b3UnsignedInt4::anonymous union (b3Int4.h<13:2>):: [b3Int4.h <53:28 53:28>]
REFERENCE_USAGE b3UnsignedInt4 b3MakeUnsignedInt4(unsigned int, unsigned int, unsigned int, unsigned int) -> b3UnsignedInt4::anonymous union (b3Int4.h<13:2>) b3UnsignedInt4:: [b3Int4.h <53:28 53:28>]
LOCAL_SYMBOL: b3Int4.h<52:17> [b3Int4.h <53:26 53:26>]
LOCAL_SYMBOL: b3Int4.h<50:96> [b3Int4.h <53:35 53:35>]
REFERENCE_USAGE b3UnsignedInt4 b3MakeUnsignedInt4(unsigned int, unsigned int, unsigned int, unsigned int) -> unsigned int [] b3UnsignedInt4::anonymous union (b3Int4.h<13:2>)::anonymous struct (b3Int4.h<19:3>)::s [b3Int4.h <53:40 53:40>]
REFERENCE_USAGE b3UnsignedInt4 b3MakeUnsignedInt4(unsigned int, unsigned int, unsigned int, unsigned int) -> b3UnsignedInt4::anonymous union (b3Int4.h<13:2>)::anonymous struct (b3Int4.h<19:3>) b3UnsignedInt4::anonymous union (b3Int4.h<13:2>):: [b3Int4.h <53:40 53:40>]
REFERENCE_USAGE b3UnsignedInt4 b3MakeUnsignedInt4(unsigned int, unsigned int, unsigned int, unsigned int) -> b3UnsignedInt4::anonymous union (b3Int4.h<13:2>) b3UnsignedInt4:: [b3Int4.h <53:40 53:40>]
LOCAL_SYMBOL: b3Int4.h<52:17> [b3Int4.h <53:38 53:38>]
LOCAL_SYMBOL: b3Int4.h<50:112> [b3Int4.h <53:47 53:47>]
SYMBOL_FUNCTION void b3UnsignedInt4::b3UnsignedInt4(b3UnsignedInt4 &&)
REFERENCE_CALL b3UnsignedInt4 b3MakeUnsignedInt4(unsigned int, unsigned int, unsigned int, unsigned int) -> void b3UnsignedInt4::b3UnsignedInt4(b3UnsignedInt4 &&) [b3Int4.h <54:9 54:9>]
LOCAL_SYMBOL: b3Int4.h<52:17> [b3Int4.h <54:9 54:9>]
SYMBOL_STRUCT b3RigidBodyData [b3RigidBodyData.h <8:16 8:30>]
SYMBOL_TYPEDEF b3RigidBodyData_t [b3RigidBodyData.h <8:32 8:48>]
REFERENCE_TYPE_USAGE b3RigidBodyData_t -> b3RigidBodyData [b3RigidBodyData.h <8:16 8:30>]
SYMBOL_STRUCT b3RigidBodyData [b3RigidBodyData.h <11:1 <11:8 11:22> 22:1>]
SYMBOL_FIELD public b3Vector3 b3RigidBodyData::m_pos [b3RigidBodyData.h <13:14 13:18>]
REFERENCE_TYPE_USAGE b3Vector3 b3RigidBodyData::m_pos -> b3Vector3 [b3RigidBodyData.h <13:2 13:9>]
SYMBOL_FIELD public b3Quaternion b3RigidBodyData::m_quat [b3RigidBodyData.h <14:13 14:18>]
REFERENCE_TYPE_USAGE b3Quaternion b3RigidBodyData::m_quat -> b3Quaternion [b3RigidBodyData.h <14:2 14:7>]
SYMBOL_FIELD public b3Vector3 b3RigidBodyData::m_linVel [b3RigidBodyData.h <15:14 15:21>]
REFERENCE_TYPE_USAGE b3Vector3 b3RigidBodyData::m_linVel -> b3Vector3 [b3RigidBodyData.h <15:2 15:9>]
SYMBOL_FIELD public b3Vector3 b3RigidBodyData::m_angVel [b3RigidBodyData.h <16:14 16:21>]
REFERENCE_TYPE_USAGE b3Vector3 b3RigidBodyData::m_angVel -> b3Vector3 [b3RigidBodyData.h <16:2 16:9>]
SYMBOL_FIELD public int b3RigidBodyData::m_collidableIdx [b3RigidBodyData.h <18:11 18:25>]
REFERENCE_TYPE_USAGE int b3RigidBodyData::m_collidableIdx -> int [b3RigidBodyData.h <18:2 18:4>]
SYMBOL_FIELD public float b3RigidBodyData::m_invMass [b3RigidBodyData.h <19:12 19:20>]
REFERENCE_TYPE_USAGE float b3RigidBodyData::m_invMass -> float [b3RigidBodyData.h <19:2 19:6>]
SYMBOL_FIELD public float b3RigidBodyData::m_restituitionCoeff [b3RigidBodyData.h <20:12 20:30>]
REFERENCE_TYPE_USAGE float b3RigidBodyData::m_restituitionCoeff -> float [b3RigidBodyData.h <20:2 20:6>]
SYMBOL_FIELD public float b3RigidBodyData::m_frictionCoeff [b3RigidBodyData.h <21:12 21:26>]
REFERENCE_TYPE_USAGE float b3RigidBodyData::m_frictionCoeff -> float [b3RigidBodyData.h <21:2 21:6>]
SYMBOL_STRUCT b3InertiaData [b3RigidBodyData.h <24:16 24:28>]
SYMBOL_TYPEDEF b3InertiaData_t [b3RigidBodyData.h <24:30 24:44>]
REFERENCE_TYPE_USAGE b3InertiaData_t -> b3InertiaData [b3RigidBodyData.h <24:16 24:28>]
SYMBOL_STRUCT b3InertiaData [b3RigidBodyData.h <26:1 <26:8 26:20> 30:1>]
SYMBOL_FIELD public b3Matrix3x3 b3InertiaData::m_invInertiaWorld [b3RigidBodyData.h <28:11 28:27>]
REFERENCE_TYPE_USAGE b3Matrix3x3 b3InertiaData::m_invInertiaWorld -> b3Matrix3x3 [b3RigidBodyData.h <28:2 28:9>]
SYMBOL_FIELD public b3Matrix3x3 b3InertiaData::m_initInvInertia [b3RigidBodyData.h <29:11 29:26>]
REFERENCE_TYPE_USAGE b3Matrix3x3 b3InertiaData::m_initInvInertia -> b3Matrix3x3 [b3RigidBodyData.h <29:2 29:9>]
SYMBOL_METHOD public void b3InertiaData::b3InertiaData(const b3InertiaData &) [b3RigidBodyData.h <26:8 26:20>]
SYMBOL_METHOD public void b3InertiaData::b3InertiaData(b3InertiaData &&) [b3RigidBodyData.h <26:8 26:20>]
SYMBOL_METHOD public b3InertiaData & b3InertiaData::operator=(b3InertiaData &&) [b3RigidBodyData.h <26:8 26:20>]
SYMBOL_STRUCT b3Contact4Data [b3Contact4Data.h <6:17 6:30>]
SYMBOL_TYPEDEF b3Contact4Data_t [b3Contact4Data.h <6:32 6:47>]
REFERENCE_TYPE_USAGE b3Contact4Data_t -> b3Contact4Data [b3Contact4Data.h <6:17 6:30>]
SYMBOL_STRUCT b3Contact4Data [b3Contact4Data.h <8:1 <8:8 8:21> 26:1>]
SYMBOL_FIELD public b3Vector3 [] b3Contact4Data::m_worldPosB [b3Contact4Data.h <10:11 10:21>]
REFERENCE_TYPE_USAGE b3Vector3 [] b3Contact4Data::m_worldPosB -> b3Vector3 [b3Contact4Data.h <10:2 10:9>]
SYMBOL_FIELD public b3Vector3 b3Contact4Data::m_worldNormalOnB [b3Contact4Data.h <13:11 13:26>]
REFERENCE_TYPE_USAGE b3Vector3 b3Contact4Data::m_worldNormalOnB -> b3Vector3 [b3Contact4Data.h <13:2 13:9>]
SYMBOL_FIELD public unsigned short b3Contact4Data::m_restituitionCoeffCmp [b3Contact4Data.h <14:18 14:39>]
REFERENCE_TYPE_USAGE unsigned short b3Contact4Data::m_restituitionCoeffCmp -> unsigned short [b3Contact4Data.h <14:2 14:9>]
SYMBOL_FIELD public unsigned short b3Contact4Data::m_frictionCoeffCmp [b3Contact4Data.h <15:18 15:35>]
REFERENCE_TYPE_USAGE unsigned short b3Contact4Data::m_frictionCoeffCmp -> unsigned short [b3Contact4Data.h <15:2 15:9>]
SYMBOL_FIELD public int b3Contact4Data::m_batchIdx [b3Contact4Data.h <16:6 16:15>]
REFERENCE_TYPE_USAGE int b3Contact4Data::m_batchIdx -> int [b3Contact4Data.h <16:2 16:4>]
SYMBOL_FIELD public int b3Contact4Data::m_bodyAPtrAndSignBit [b3Contact4Data.h <17:6 17:25>]
REFERENCE_TYPE_USAGE int b3Contact4Data::m_bodyAPtrAndSignBit -> int [b3Contact4Data.h <17:2 17:4>]
SYMBOL_FIELD public int b3Contact4Data::m_bodyBPtrAndSignBit [b3Contact4Data.h <18:6 18:25>]
REFERENCE_TYPE_USAGE int b3Contact4Data::m_bodyBPtrAndSignBit -> int [b3Contact4Data.h <18:2 18:4>]
SYMBOL_FIELD public int b3Contact4Data::m_childIndexA [b3Contact4Data.h <20:6 20:18>]
REFERENCE_TYPE_USAGE int b3Contact4Data::m_childIndexA -> int [b3Contact4Data.h <20:2 20:4>]
SYMBOL_FIELD public int b3Contact4Data::m_childIndexB [b3Contact4Data.h <21:6 21:18>]
REFERENCE_TYPE_USAGE int b3Contact4Data::m_childIndexB -> int [b3Contact4Data.h <21:2 21:4>]
SYMBOL_FIELD public int b3Contact4Data::m_unused1 [b3Contact4Data.h <22:6 22:14>]
REFERENCE_TYPE_USAGE int b3Contact4Data::m_unused1 -> int [b3Contact4Data.h <22:2 22:4>]
SYMBOL_FIELD public int b3Contact4Data::m_unused2 [b3Contact4Data.h <23:6 23:14>]
REFERENCE_TYPE_USAGE int b3Contact4Data::m_unused2 -> int [b3Contact4Data.h <23:2 23:4>]
SYMBOL_METHOD public void b3Contact4Data::b3Contact4Data() [b3Contact4Data.h <8:8 8:21>]
SYMBOL_METHOD public void b3Contact4Data::b3Contact4Data(const b3Contact4Data &) [b3Contact4Data.h <8:8 <8:8 8:21> 8:21>]
REFERENCE_USAGE void b3Contact4Data::b3Contact4Data(const b3Contact4Data &) -> b3Vector3 [] b3Contact4Data::m_worldPosB [b3Contact4Data.h <8:8 8:21>]
LOCAL_SYMBOL: b3Contact4Data.h<8:8> [b3Contact4Data.h <8:8 8:21>]
REFERENCE_CALL void b3Contact4Data::b3Contact4Data(const b3Contact4Data &) -> void b3Vector3::b3Vector3(const b3Vector3 &) [b3Contact4Data.h <8:8 8:21>]
REFERENCE_USAGE void b3Contact4Data::b3Contact4Data(const b3Contact4Data &) -> b3Vector3 b3Contact4Data::m_worldNormalOnB [b3Contact4Data.h <8:8 8:21>]
REFERENCE_USAGE void b3Contact4Data::b3Contact4Data(const b3Contact4Data &) -> unsigned short b3Contact4Data::m_restituitionCoeffCmp [b3Contact4Data.h <8:8 8:21>]
REFERENCE_USAGE void b3Contact4Data::b3Contact4Data(const b3Contact4Data &) -> unsigned short b3Contact4Data::m_frictionCoeffCmp [b3Contact4Data.h <8:8 8:21>]
REFERENCE_USAGE void b3Contact4Data::b3Contact4Data(const b3Contact4Data &) -> int b3Contact4Data::m_batchIdx [b3Contact4Data.h <8:8 8:21>]
REFERENCE_USAGE void b3Contact4Data::b3Contact4Data(const b3Contact4Data &) -> int b3Contact4Data::m_bodyAPtrAndSignBit [b3Contact4Data.h <8:8 8:21>]
REFERENCE_USAGE void b3Contact4Data::b3Contact4Data(const b3Contact4Data &) -> int b3Contact4Data::m_bodyBPtrAndSignBit [b3Contact4Data.h <8:8 8:21>]
REFERENCE_USAGE void b3Contact4Data::b3Contact4Data(const b3Contact4Data &) -> int b3Contact4Data::m_childIndexA [b3Contact4Data.h <8:8 8:21>]
REFERENCE_USAGE void b3Contact4Data::b3Contact4Data(const b3Contact4Data &) -> int b3Contact4Data::m_childIndexB [b3Contact4Data.h <8:8 8:21>]
REFERENCE_USAGE void b3Contact4Data::b3Contact4Data(const b3Contact4Data &) -> int b3Contact4Data::m_unused1 [b3Contact4Data.h <8:8 8:21>]
REFERENCE_USAGE void b3Contact4Data::b3Contact4Data(const b3Contact4Data &) -> int b3Contact4Data::m_unused2 [b3Contact4Data.h <8:8 8:21>]
SYMBOL_METHOD public void b3Contact4Data::b3Contact4Data(b3Contact4Data &&) [b3Contact4Data.h <8:8 8:21>]
SYMBOL_METHOD public void b3Contact4Data::~b3Contact4Data() [b3Contact4Data.h <8:8 8:21>]
SYMBOL_FUNCTION int b3Contact4Data_getNumPoints(const b3Contact4Data *) [b3Contact4Data.h <28:1 <28:12 28:38> 31:1>]
REFERENCE_TYPE_USAGE int b3Contact4Data_getNumPoints(const b3Contact4Data *) -> int [b3Contact4Data.h <28:8 28:10>]
LOCAL_SYMBOL: b3Contact4Data.h<28:69> [b3Contact4Data.h <28:69 28:75>]
REFERENCE_TYPE_USAGE int b3Contact4Data_getNumPoints(const b3Contact4Data *) -> b3Contact4Data [b3Contact4Data.h <28:53 28:66>]
REFERENCE_TYPE_USAGE int b3Contact4Data_getNumPoints(const b3Contact4Data *) -> int [b3Contact4Data.h <30:10 30:12>]
REFERENCE_USAGE int b3Contact4Data_getNumPoints(const b3Contact4Data *) -> float b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>)::w [b3Contact4Data.h <30:40 30:40>]
REFERENCE_USAGE int b3Contact4Data_getNumPoints(const b3Contact4Data *) -> b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>) b3Vector3::anonymous union (b3Vector3.h<96:9>):: [b3Contact4Data.h <30:40 30:40>]
REFERENCE_USAGE int b3Contact4Data_getNumPoints(const b3Contact4Data *) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Contact4Data.h <30:40 30:40>]
REFERENCE_USAGE int b3Contact4Data_getNumPoints(const b3Contact4Data *) -> b3Vector3 b3Contact4Data::m_worldNormalOnB [b3Contact4Data.h <30:23 30:38>]
LOCAL_SYMBOL: b3Contact4Data.h<28:69> [b3Contact4Data.h <30:14 30:20>]
SYMBOL_FUNCTION void b3Contact4Data_setNumPoints(b3Contact4Data *, int) [b3Contact4Data.h <33:1 <33:13 33:39> 36:1>]
REFERENCE_TYPE_USAGE void b3Contact4Data_setNumPoints(b3Contact4Data *, int) -> void [b3Contact4Data.h <33:8 33:11>]
LOCAL_SYMBOL: b3Contact4Data.h<33:64> [b3Contact4Data.h <33:64 33:70>]
REFERENCE_TYPE_USAGE void b3Contact4Data_setNumPoints(b3Contact4Data *, int) -> b3Contact4Data [b3Contact4Data.h <33:48 33:61>]
LOCAL_SYMBOL: b3Contact4Data.h<33:77> [b3Contact4Data.h <33:77 33:85>]
REFERENCE_TYPE_USAGE void b3Contact4Data_setNumPoints(b3Contact4Data *, int) -> int [b3Contact4Data.h <33:73 33:75>]
REFERENCE_USAGE void b3Contact4Data_setNumPoints(b3Contact4Data *, int) -> float b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>)::w [b3Contact4Data.h <35:28 35:28>]
REFERENCE_USAGE void b3Contact4Data_setNumPoints(b3Contact4Data *, int) -> b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>) b3Vector3::anonymous union (b3Vector3.h<96:9>):: [b3Contact4Data.h <35:28 35:28>]
REFERENCE_USAGE void b3Contact4Data_setNumPoints(b3Contact4Data *, int) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3Contact4Data.h <35:28 35:28>]
REFERENCE_USAGE void b3Contact4Data_setNumPoints(b3Contact4Data *, int) -> b3Vector3 b3Contact4Data::m_worldNormalOnB [b3Contact4Data.h <35:11 35:26>]
LOCAL_SYMBOL: b3Contact4Data.h<33:64> [b3Contact4Data.h <35:2 35:8>]
REFERENCE_TYPE_USAGE void b3Contact4Data_setNumPoints(b3Contact4Data *, int) -> float [b3Contact4Data.h <35:33 35:37>]
LOCAL_SYMBOL: b3Contact4Data.h<33:77> [b3Contact4Data.h <35:39 35:47>]
SYMBOL_CLASS b3CpuNarrowPhase [b3CpuNarrowPhase.h <12:1 <12:7 12:22> 102:1>]
SYMBOL_STRUCT b3CpuNarrowPhaseInternalData [b3CpuNarrowPhase.h <16:9 16:36>]
SYMBOL_FIELD protected b3CpuNarrowPhaseInternalData * b3CpuNarrowPhase::m_data [b3CpuNarrowPhase.h <16:39 16:44>]
REFERENCE_TYPE_USAGE b3CpuNarrowPhaseInternalData * b3CpuNarrowPhase::m_data -> b3CpuNarrowPhaseInternalData [b3CpuNarrowPhase.h <16:9 16:36>]
SYMBOL_FIELD protected int b3CpuNarrowPhase::m_acceleratedCompanionShapeIndex [b3CpuNarrowPhase.h <17:6 17:37>]
REFERENCE_TYPE_USAGE int b3CpuNarrowPhase::m_acceleratedCompanionShapeIndex -> int [b3CpuNarrowPhase.h <17:2 17:4>]
SYMBOL_FIELD protected int b3CpuNarrowPhase::m_planeBodyIndex [b3CpuNarrowPhase.h <18:6 18:21>]
REFERENCE_TYPE_USAGE int b3CpuNarrowPhase::m_planeBodyIndex -> int [b3CpuNarrowPhase.h <18:2 18:4>]
SYMBOL_FIELD protected int b3CpuNarrowPhase::m_static0Index [b3CpuNarrowPhase.h <19:6 19:19>]
REFERENCE_TYPE_USAGE int b3CpuNarrowPhase::m_static0Index -> int [b3CpuNarrowPhase.h <19:2 19:4>]
SYMBOL_CLASS b3ConvexUtility [b3CpuNarrowPhase.h <21:44 21:58>]
SYMBOL_METHOD protected int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) [b3CpuNarrowPhase.h <21:6 21:36>]
REFERENCE_TYPE_USAGE int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> int [b3CpuNarrowPhase.h <21:2 21:4>]
LOCAL_SYMBOL: b3CpuNarrowPhase.h<21:61> [b3CpuNarrowPhase.h <21:61 21:69>]
REFERENCE_TYPE_USAGE int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> b3ConvexUtility [b3CpuNarrowPhase.h <21:44 21:58>]
LOCAL_SYMBOL: b3CpuNarrowPhase.h<21:85> [b3CpuNarrowPhase.h <21:85 21:87>]
REFERENCE_TYPE_USAGE int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> b3Collidable [b3CpuNarrowPhase.h <21:71 21:82>]
SYMBOL_METHOD protected int b3CpuNarrowPhase::registerConcaveMeshShape(b3AlignedObjectArray<b3Vector3> *, b3AlignedObjectArray<int> *, b3Collidable &, const float *) [b3CpuNarrowPhase.h <22:6 22:29>]
REFERENCE_TYPE_USAGE int b3CpuNarrowPhase::registerConcaveMeshShape(b3AlignedObjectArray<b3Vector3> *, b3AlignedObjectArray<int> *, b3Collidable &, const float *) -> int [b3CpuNarrowPhase.h <22:2 22:4>]
LOCAL_SYMBOL: b3CpuNarrowPhase.h<22:64> [b3CpuNarrowPhase.h <22:64 22:71>]
REFERENCE_TYPE_USAGE int b3CpuNarrowPhase::registerConcaveMeshShape(b3AlignedObjectArray<b3Vector3> *, b3AlignedObjectArray<int> *, b3Collidable &, const float *) -> b3AlignedObjectArray<b3Vector3> [b3CpuNarrowPhase.h <22:31 22:50>]
REFERENCE_TEMPLATE_ARGUMENT b3AlignedObjectArray<b3Vector3> -> b3Vector3 [b3CpuNarrowPhase.h <22:52 22:60>]
LOCAL_SYMBOL: b3CpuNarrowPhase.h<22:101> [b3CpuNarrowPhase.h <22:101 22:107>]
REFERENCE_TYPE_USAGE int b3CpuNarrowPhase::registerConcaveMeshShape(b3AlignedObjectArray<b3Vector3> *, b3AlignedObjectArray<int> *, b3Collidable &, const float *) -> b3AlignedObjectArray<int> [b3CpuNarrowPhase.h <22:74 22:93>]
REFERENCE_TEMPLATE_ARGUMENT b3AlignedObjectArray<int> -> int [b3CpuNarrowPhase.h <22:95 22:97>]
LOCAL_SYMBOL: b3CpuNarrowPhase.h<22:124> [b3CpuNarrowPhase.h <22:124 22:126>]
REFERENCE_TYPE_USAGE int b3CpuNarrowPhase::registerConcaveMeshShape(b3AlignedObjectArray<b3Vector3> *, b3AlignedObjectArray<int> *, b3Collidable &, const float *) -> b3Collidable [b3CpuNarrowPhase.h <22:110 22:121>]
LOCAL_SYMBOL: b3CpuNarrowPhase.h<22:142> [b3CpuNarrowPhase.h <22:142 22:148>]
REFERENCE_TYPE_USAGE int b3CpuNarrowPhase::registerConcaveMeshShape(b3AlignedObjectArray<b3Vector3> *, b3AlignedObjectArray<int> *, b3Collidable &, const float *) -> float [b3CpuNarrowPhase.h <22:135 22:139>]
SYMBOL_STRUCT b3Config [b3CpuNarrowPhase.h <29:32 29:39>]
SYMBOL_METHOD public void b3CpuNarrowPhase::b3CpuNarrowPhase(const b3Config &) [b3CpuNarrowPhase.h <29:2 29:17>]
LOCAL_SYMBOL: b3CpuNarrowPhase.h<29:42> [b3CpuNarrowPhase.h <29:42 29:47>]
REFERENCE_TYPE_USAGE void b3CpuNarrowPhase::b3CpuNarrowPhase(const b3Config &) -> b3Config [b3CpuNarrowPhase.h <29:32 29:39>]
SYMBOL_METHOD public void b3CpuNarrowPhase::~b3CpuNarrowPhase() [b3CpuNarrowPhase.h <31:10 31:26>]
SYMBOL_METHOD public int b3CpuNarrowPhase::registerSphereShape(float) [b3CpuNarrowPhase.h <33:7 33:25>]
REFERENCE_TYPE_USAGE int b3CpuNarrowPhase::registerSphereShape(float) -> int [b3CpuNarrowPhase.h <33:2 33:4>]
LOCAL_SYMBOL: b3CpuNarrowPhase.h<33:33> [b3CpuNarrowPhase.h <33:33 33:38>]
REFERENCE_TYPE_USAGE int b3CpuNarrowPhase::registerSphereShape(float) -> float [b3CpuNarrowPhase.h <33:27 33:31>]
SYMBOL_METHOD public int b3CpuNarrowPhase::registerPlaneShape(const b3Vector3 &, float) [b3CpuNarrowPhase.h <34:7 34:24>]
REFERENCE_TYPE_USAGE int b3CpuNarrowPhase::registerPlaneShape(const b3Vector3 &, float) -> int [b3CpuNarrowPhase.h <34:2 34:4>]
LOCAL_SYMBOL: b3CpuNarrowPhase.h<34:43> [b3CpuNarrowPhase.h <34:43 34:53>]
REFERENCE_TYPE_USAGE int b3CpuNarrowPhase::registerPlaneShape(const b3Vector3 &, float) -> b3Vector3 [b3CpuNarrowPhase.h <34:32 34:40>]
LOCAL_SYMBOL: b3CpuNarrowPhase.h<34:62> [b3CpuNarrowPhase.h <34:62 34:74>]
REFERENCE_TYPE_USAGE int b3CpuNarrowPhase::registerPlaneShape(const b3Vector3 &, float) -> float [b3CpuNarrowPhase.h <34:56 34:60>]
SYMBOL_METHOD public int b3CpuNarrowPhase::registerCompoundShape(b3AlignedObjectArray<b3GpuChildShape> *) [b3CpuNarrowPhase.h <36:6 36:26>]
REFERENCE_TYPE_USAGE int b3CpuNarrowPhase::registerCompoundShape(b3AlignedObjectArray<b3GpuChildShape> *) -> int [b3CpuNarrowPhase.h <36:2 36:4>]
LOCAL_SYMBOL: b3CpuNarrowPhase.h<36:67> [b3CpuNarrowPhase.h <36:67 36:77>]
REFERENCE_TYPE_USAGE int b3CpuNarrowPhase::registerCompoundShape(b3AlignedObjectArray<b3GpuChildShape> *) -> b3AlignedObjectArray<b3GpuChildShape> [b3CpuNarrowPhase.h <36:28 36:47>]
REFERENCE_TEMPLATE_ARGUMENT b3AlignedObjectArray<b3GpuChildShape> -> b3GpuChildShape [b3CpuNarrowPhase.h <36:49 36:63>]
SYMBOL_METHOD public int b3CpuNarrowPhase::registerFace(const b3Vector3 &, float) [b3CpuNarrowPhase.h <37:6 37:17>]
REFERENCE_TYPE_USAGE int b3CpuNarrowPhase::registerFace(const b3Vector3 &, float) -> int [b3CpuNarrowPhase.h <37:2 37:4>]
LOCAL_SYMBOL: b3CpuNarrowPhase.h<37:36> [b3CpuNarrowPhase.h <37:36 37:45>]
REFERENCE_TYPE_USAGE int b3CpuNarrowPhase::registerFace(const b3Vector3 &, float) -> b3Vector3 [b3CpuNarrowPhase.h <37:25 37:33>]
LOCAL_SYMBOL: b3CpuNarrowPhase.h<37:54> [b3CpuNarrowPhase.h <37:54 37:65>]
REFERENCE_TYPE_USAGE int b3CpuNarrowPhase::registerFace(const b3Vector3 &, float) -> float [b3CpuNarrowPhase.h <37:48 37:52>]
SYMBOL_METHOD public int b3CpuNarrowPhase::registerConcaveMesh(b3AlignedObjectArray<b3Vector3> *, b3AlignedObjectArray<int> *, const float *) [b3CpuNarrowPhase.h <39:6 39:24>]
REFERENCE_TYPE_USAGE int b3CpuNarrowPhase::registerConcaveMesh(b3AlignedObjectArray<b3Vector3> *, b3AlignedObjectArray<int> *, const float *) -> int [b3CpuNarrowPhase.h <39:2 39:4>]
LOCAL_SYMBOL: b3CpuNarrowPhase.h<39:59> [b3CpuNarrowPhase.h <39:59 39:66>]
REFERENCE_TYPE_USAGE int b3CpuNarrowPhase::registerConcaveMesh(b3AlignedObjectArray<b3Vector3> *, b3AlignedObjectArray<int> *, const float *) -> b3AlignedObjectArray<b3Vector3> [b3CpuNarrowPhase.h <39:26 39:45>]
REFERENCE_TEMPLATE_ARGUMENT b3AlignedObjectArray<b3Vector3> -> b3Vector3 [b3CpuNarrowPhase.h <39:47 39:55>]
LOCAL_SYMBOL: b3CpuNarrowPhase.h<39:96> [b3CpuNarrowPhase.h <39:96 39:102>]
REFERENCE_TYPE_USAGE int b3CpuNarrowPhase::registerConcaveMesh(b3AlignedObjectArray<b3Vector3> *, b3AlignedObjectArray<int> *, const float *) -> b3AlignedObjectArray<int> [b3CpuNarrowPhase.h <39:69 39:88>]
REFERENCE_TEMPLATE_ARGUMENT b3AlignedObjectArray<int> -> int [b3CpuNarrowPhase.h <39:90 39:92>]
LOCAL_SYMBOL: b3CpuNarrowPhase.h<39:117> [b3CpuNarrowPhase.h <39:117 39:123>]
REFERENCE_TYPE_USAGE int b3CpuNarrowPhase::registerConcaveMesh(b3AlignedObjectArray<b3Vector3> *, b3AlignedObjectArray<int> *, const float *) -> float [b3CpuNarrowPhase.h <39:110 39:114>]
SYMBOL_METHOD public int b3CpuNarrowPhase::registerConvexHullShape(b3ConvexUtility *) [b3CpuNarrowPhase.h <43:6 43:28>]
REFERENCE_TYPE_USAGE int b3CpuNarrowPhase::registerConvexHullShape(b3ConvexUtility *) -> int [b3CpuNarrowPhase.h <43:2 43:4>]
LOCAL_SYMBOL: b3CpuNarrowPhase.h<43:47> [b3CpuNarrowPhase.h <43:47 43:53>]
REFERENCE_TYPE_USAGE int b3CpuNarrowPhase::registerConvexHullShape(b3ConvexUtility *) -> b3ConvexUtility [b3CpuNarrowPhase.h <43:30 43:44>]
SYMBOL_METHOD public int b3CpuNarrowPhase::registerConvexHullShape(const float *, int, int, const float *) [b3CpuNarrowPhase.h <44:6 44:28>]
REFERENCE_TYPE_USAGE int b3CpuNarrowPhase::registerConvexHullShape(const float *, int, int, const float *) -> int [b3CpuNarrowPhase.h <44:2 44:4>]
LOCAL_SYMBOL: b3CpuNarrowPhase.h<44:43> [b3CpuNarrowPhase.h <44:43 44:50>]
REFERENCE_TYPE_USAGE int b3CpuNarrowPhase::registerConvexHullShape(const float *, int, int, const float *) -> float [b3CpuNarrowPhase.h <44:36 44:40>]
LOCAL_SYMBOL: b3CpuNarrowPhase.h<44:57> [b3CpuNarrowPhase.h <44:57 44:69>]
REFERENCE_TYPE_USAGE int b3CpuNarrowPhase::registerConvexHullShape(const float *, int, int, const float *) -> int [b3CpuNarrowPhase.h <44:53 44:55>]
LOCAL_SYMBOL: b3CpuNarrowPhase.h<44:76> [b3CpuNarrowPhase.h <44:76 44:86>]
REFERENCE_TYPE_USAGE int b3CpuNarrowPhase::registerConvexHullShape(const float *, int, int, const float *) -> int [b3CpuNarrowPhase.h <44:72 44:74>]
LOCAL_SYMBOL: b3CpuNarrowPhase.h<44:102> [b3CpuNarrowPhase.h <44:102 44:108>]
REFERENCE_TYPE_USAGE int b3CpuNarrowPhase::registerConvexHullShape(const float *, int, int, const float *) -> float [b3CpuNarrowPhase.h <44:95 44:99>]
SYMBOL_METHOD public void b3CpuNarrowPhase::setObjectTransform(const float *, const float *, int) [b3CpuNarrowPhase.h <47:7 47:24>]
REFERENCE_TYPE_USAGE void b3CpuNarrowPhase::setObjectTransform(const float *, const float *, int) -> void [b3CpuNarrowPhase.h <47:2 47:5>]
LOCAL_SYMBOL: b3CpuNarrowPhase.h<47:39> [b3CpuNarrowPhase.h <47:39 47:46>]
REFERENCE_TYPE_USAGE void b3CpuNarrowPhase::setObjectTransform(const float *, const float *, int) -> float [b3CpuNarrowPhase.h <47:32 47:36>]
LOCAL_SYMBOL: b3CpuNarrowPhase.h<47:62> [b3CpuNarrowPhase.h <47:62 47:72>]
REFERENCE_TYPE_USAGE void b3CpuNarrowPhase::setObjectTransform(const float *, const float *, int) -> float [b3CpuNarrowPhase.h <47:55 47:59>]
LOCAL_SYMBOL: b3CpuNarrowPhase.h<47:80> [b3CpuNarrowPhase.h <47:80 47:88>]
REFERENCE_TYPE_USAGE void b3CpuNarrowPhase::setObjectTransform(const float *, const float *, int) -> int [b3CpuNarrowPhase.h <47:76 47:78>]
SYMBOL_METHOD public void b3CpuNarrowPhase::writeAllBodiesToGpu() [b3CpuNarrowPhase.h <49:7 49:25>]
REFERENCE_TYPE_USAGE void b3CpuNarrowPhase::writeAllBodiesToGpu() -> void [b3CpuNarrowPhase.h <49:2 49:5>]
SYMBOL_METHOD public void b3CpuNarrowPhase::reset() [b3CpuNarrowPhase.h <50:8 50:12>]
REFERENCE_TYPE_USAGE void b3CpuNarrowPhase::reset() -> void [b3CpuNarrowPhase.h <50:2 50:5>]
SYMBOL_METHOD public void b3CpuNarrowPhase::readbackAllBodiesToCpu() [b3CpuNarrowPhase.h <51:7 51:28>]
REFERENCE_TYPE_USAGE void b3CpuNarrowPhase::readbackAllBodiesToCpu() -> void [b3CpuNarrowPhase.h <51:2 51:5>]
SYMBOL_METHOD public bool b3CpuNarrowPhase::getObjectTransformFromCpu(float *, float *, int) const [b3CpuNarrowPhase.h <52:7 52:31>]
REFERENCE_TYPE_USAGE bool b3CpuNarrowPhase::getObjectTransformFromCpu(float *, float *, int) const -> bool [b3CpuNarrowPhase.h <52:2 52:5>]
LOCAL_SYMBOL: b3CpuNarrowPhase.h<52:40> [b3CpuNarrowPhase.h <52:40 52:47>]
REFERENCE_TYPE_USAGE bool b3CpuNarrowPhase::getObjectTransformFromCpu(float *, float *, int) const -> float [b3CpuNarrowPhase.h <52:33 52:37>]
LOCAL_SYMBOL: b3CpuNarrowPhase.h<52:57> [b3CpuNarrowPhase.h <52:57 52:67>]
REFERENCE_TYPE_USAGE bool b3CpuNarrowPhase::getObjectTransformFromCpu(float *, float *, int) const -> float [b3CpuNarrowPhase.h <52:50 52:54>]
LOCAL_SYMBOL: b3CpuNarrowPhase.h<52:75> [b3CpuNarrowPhase.h <52:75 52:83>]
REFERENCE_TYPE_USAGE bool b3CpuNarrowPhase::getObjectTransformFromCpu(float *, float *, int) const -> int [b3CpuNarrowPhase.h <52:71 52:73>]
SYMBOL_METHOD public void b3CpuNarrowPhase::setObjectTransformCpu(float *, float *, int) [b3CpuNarrowPhase.h <54:7 54:27>]
REFERENCE_TYPE_USAGE void b3CpuNarrowPhase::setObjectTransformCpu(float *, float *, int) -> void [b3CpuNarrowPhase.h <54:2 54:5>]
LOCAL_SYMBOL: b3CpuNarrowPhase.h<54:36> [b3CpuNarrowPhase.h <54:36 54:43>]
REFERENCE_TYPE_USAGE void b3CpuNarrowPhase::setObjectTransformCpu(float *, float *, int) -> float [b3CpuNarrowPhase.h <54:29 54:33>]
LOCAL_SYMBOL: b3CpuNarrowPhase.h<54:53> [b3CpuNarrowPhase.h <54:53 54:63>]
REFERENCE_TYPE_USAGE void b3CpuNarrowPhase::setObjectTransformCpu(float *, float *, int) -> float [b3CpuNarrowPhase.h <54:46 54:50>]
LOCAL_SYMBOL: b3CpuNarrowPhase.h<54:71> [b3CpuNarrowPhase.h <54:71 54:79>]
REFERENCE_TYPE_USAGE void b3CpuNarrowPhase::setObjectTransformCpu(float *, float *, int) -> int [b3CpuNarrowPhase.h <54:67 54:69>]
SYMBOL_METHOD public void b3CpuNarrowPhase::setObjectVelocityCpu(float *, float *, int) [b3CpuNarrowPhase.h <55:7 55:26>]
REFERENCE_TYPE_USAGE void b3CpuNarrowPhase::setObjectVelocityCpu(float *, float *, int) -> void [b3CpuNarrowPhase.h <55:2 55:5>]
LOCAL_SYMBOL: b3CpuNarrowPhase.h<55:35> [b3CpuNarrowPhase.h <55:35 55:40>]
REFERENCE_TYPE_USAGE void b3CpuNarrowPhase::setObjectVelocityCpu(float *, float *, int) -> float [b3CpuNarrowPhase.h <55:28 55:32>]
LOCAL_SYMBOL: b3CpuNarrowPhase.h<55:50> [b3CpuNarrowPhase.h <55:50 55:55>]
REFERENCE_TYPE_USAGE void b3CpuNarrowPhase::setObjectVelocityCpu(float *, float *, int) -> float [b3CpuNarrowPhase.h <55:43 55:47>]
LOCAL_SYMBOL: b3CpuNarrowPhase.h<55:62> [b3CpuNarrowPhase.h <55:62 55:70>]
REFERENCE_TYPE_USAGE void b3CpuNarrowPhase::setObjectVelocityCpu(float *, float *, int) -> int [b3CpuNarrowPhase.h <55:58 55:60>]
SYMBOL_METHOD public void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) [b3CpuNarrowPhase.h <59:15 59:29>]
REFERENCE_TYPE_USAGE void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> void [b3CpuNarrowPhase.h <59:10 59:13>]
LOCAL_SYMBOL: b3CpuNarrowPhase.h<59:61> [b3CpuNarrowPhase.h <59:61 59:65>]
REFERENCE_TYPE_USAGE void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> b3AlignedObjectArray<b3Int4> [b3CpuNarrowPhase.h <59:31 59:50>]
REFERENCE_TEMPLATE_ARGUMENT b3AlignedObjectArray<b3Int4> -> b3Int4 [b3CpuNarrowPhase.h <59:52 59:57>]
LOCAL_SYMBOL: b3CpuNarrowPhase.h<59:98> [b3CpuNarrowPhase.h <59:98 59:112>]
REFERENCE_TYPE_USAGE void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> b3AlignedObjectArray<b3Aabb> [b3CpuNarrowPhase.h <59:68 59:87>]
REFERENCE_TEMPLATE_ARGUMENT b3AlignedObjectArray<b3Aabb> -> b3Aabb [b3CpuNarrowPhase.h <59:89 59:94>]
LOCAL_SYMBOL: b3CpuNarrowPhase.h<59:154> [b3CpuNarrowPhase.h <59:154 59:159>]
REFERENCE_TYPE_USAGE void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> b3AlignedObjectArray<b3RigidBodyData> [b3CpuNarrowPhase.h <59:115 59:134>]
REFERENCE_TEMPLATE_ARGUMENT b3AlignedObjectArray<b3RigidBodyData> -> b3RigidBodyData [b3CpuNarrowPhase.h <59:136 59:150>]
SYMBOL_METHOD public const b3RigidBodyData * b3CpuNarrowPhase::getBodiesCpu() const [b3CpuNarrowPhase.h <63:32 63:43>]
REFERENCE_TYPE_USAGE const b3RigidBodyData * b3CpuNarrowPhase::getBodiesCpu() const -> b3RigidBodyData [b3CpuNarrowPhase.h <63:15 63:29>]
SYMBOL_METHOD public int b3CpuNarrowPhase::getNumBodiesGpu() const [b3CpuNarrowPhase.h <66:6 66:20>]
REFERENCE_TYPE_USAGE int b3CpuNarrowPhase::getNumBodiesGpu() const -> int [b3CpuNarrowPhase.h <66:2 66:4>]
SYMBOL_METHOD public int b3CpuNarrowPhase::getNumBodyInertiasGpu() const [b3CpuNarrowPhase.h <69:6 69:26>]
REFERENCE_TYPE_USAGE int b3CpuNarrowPhase::getNumBodyInertiasGpu() const -> int [b3CpuNarrowPhase.h <69:2 69:4>]
SYMBOL_METHOD public const b3Collidable * b3CpuNarrowPhase::getCollidablesCpu() const [b3CpuNarrowPhase.h <72:29 72:45>]
REFERENCE_TYPE_USAGE const b3Collidable * b3CpuNarrowPhase::getCollidablesCpu() const -> b3Collidable [b3CpuNarrowPhase.h <72:15 72:26>]
SYMBOL_METHOD public int b3CpuNarrowPhase::getNumCollidablesGpu() const [b3CpuNarrowPhase.h <73:7 73:26>]
REFERENCE_TYPE_USAGE int b3CpuNarrowPhase::getNumCollidablesGpu() const -> int [b3CpuNarrowPhase.h <73:2 73:4>]
SYMBOL_METHOD public const b3AlignedObjectArray<b3Contact4Data> & b3CpuNarrowPhase::getContacts() const [b3CpuNarrowPhase.h <82:46 82:56>]
REFERENCE_TYPE_USAGE const b3AlignedObjectArray<b3Contact4Data> & b3CpuNarrowPhase::getContacts() const -> b3AlignedObjectArray<b3Contact4Data> [b3CpuNarrowPhase.h <82:8 82:27>]
REFERENCE_TEMPLATE_ARGUMENT b3AlignedObjectArray<b3Contact4Data> -> b3Contact4Data [b3CpuNarrowPhase.h <82:29 82:42>]
SYMBOL_METHOD public int b3CpuNarrowPhase::getNumRigidBodies() const [b3CpuNarrowPhase.h <85:6 85:22>]
REFERENCE_TYPE_USAGE int b3CpuNarrowPhase::getNumRigidBodies() const -> int [b3CpuNarrowPhase.h <85:2 85:4>]
SYMBOL_METHOD public int b3CpuNarrowPhase::allocateCollidable() [b3CpuNarrowPhase.h <87:6 87:23>]
REFERENCE_TYPE_USAGE int b3CpuNarrowPhase::allocateCollidable() -> int [b3CpuNarrowPhase.h <87:2 87:4>]
SYMBOL_METHOD public int b3CpuNarrowPhase::getStatic0Index() const [b3CpuNarrowPhase.h <89:2 <89:6 89:20> 92:2>]
REFERENCE_TYPE_USAGE int b3CpuNarrowPhase::getStatic0Index() const -> int [b3CpuNarrowPhase.h <89:2 89:4>]
REFERENCE_USAGE int b3CpuNarrowPhase::getStatic0Index() const -> int b3CpuNarrowPhase::m_static0Index [b3CpuNarrowPhase.h <91:10 91:23>]
SYMBOL_METHOD public b3Collidable & b3CpuNarrowPhase::getCollidableCpu(int) [b3CpuNarrowPhase.h <93:16 93:31>]
REFERENCE_TYPE_USAGE b3Collidable & b3CpuNarrowPhase::getCollidableCpu(int) -> b3Collidable [b3CpuNarrowPhase.h <93:2 93:13>]
LOCAL_SYMBOL: b3CpuNarrowPhase.h<93:37> [b3CpuNarrowPhase.h <93:37 93:51>]
REFERENCE_TYPE_USAGE b3Collidable & b3CpuNarrowPhase::getCollidableCpu(int) -> int [b3CpuNarrowPhase.h <93:33 93:35>]
SYMBOL_METHOD public const b3Collidable & b3CpuNarrowPhase::getCollidableCpu(int) const [b3CpuNarrowPhase.h <94:22 94:37>]
REFERENCE_TYPE_USAGE const b3Collidable & b3CpuNarrowPhase::getCollidableCpu(int) const -> b3Collidable [b3CpuNarrowPhase.h <94:8 94:19>]
LOCAL_SYMBOL: b3CpuNarrowPhase.h<94:43> [b3CpuNarrowPhase.h <94:43 94:57>]
REFERENCE_TYPE_USAGE const b3Collidable & b3CpuNarrowPhase::getCollidableCpu(int) const -> int [b3CpuNarrowPhase.h <94:39 94:41>]
SYMBOL_METHOD public const b3CpuNarrowPhaseInternalData * b3CpuNarrowPhase::getInternalData() const [b3CpuNarrowPhase.h <96:2 <96:38 96:52> 99:2>]
REFERENCE_TYPE_USAGE const b3CpuNarrowPhaseInternalData * b3CpuNarrowPhase::getInternalData() const -> b3CpuNarrowPhaseInternalData [b3CpuNarrowPhase.h <96:8 96:35>]
REFERENCE_USAGE const b3CpuNarrowPhaseInternalData * b3CpuNarrowPhase::getInternalData() const -> b3CpuNarrowPhaseInternalData * b3CpuNarrowPhase::m_data [b3CpuNarrowPhase.h <98:11 98:16>]
SYMBOL_METHOD public const b3Aabb & b3CpuNarrowPhase::getLocalSpaceAabb(int) const [b3CpuNarrowPhase.h <101:23 101:39>]
REFERENCE_TYPE_USAGE const b3Aabb & b3CpuNarrowPhase::getLocalSpaceAabb(int) const -> b3Aabb [b3CpuNarrowPhase.h <101:15 101:20>]
LOCAL_SYMBOL: b3CpuNarrowPhase.h<101:45> [b3CpuNarrowPhase.h <101:45 101:59>]
REFERENCE_TYPE_USAGE const b3Aabb & b3CpuNarrowPhase::getLocalSpaceAabb(int) const -> int [b3CpuNarrowPhase.h <101:41 101:43>]
SYMBOL_METHOD public b3CpuNarrowPhase & b3CpuNarrowPhase::operator=(const b3CpuNarrowPhase &) [b3CpuNarrowPhase.h <12:7 12:22>]
SYMBOL_METHOD public void b3CpuNarrowPhase::b3CpuNarrowPhase(const b3CpuNarrowPhase &) [b3CpuNarrowPhase.h <12:7 12:22>]
SYMBOL_STRUCT b3MyFace [b3ConvexUtility.h <26:1 <26:8 26:15> 30:1>]
SYMBOL_FIELD public b3AlignedObjectArray<int> b3MyFace::m_indices [b3ConvexUtility.h <28:28 28:36>]
REFERENCE_TYPE_USAGE b3AlignedObjectArray<int> b3MyFace::m_indices -> b3AlignedObjectArray<int> [b3ConvexUtility.h <28:2 28:21>]
REFERENCE_TEMPLATE_ARGUMENT b3AlignedObjectArray<int> -> int [b3ConvexUtility.h <28:23 28:25>]
SYMBOL_FIELD public b3Scalar [] b3MyFace::m_plane [b3ConvexUtility.h <29:11 29:17>]
REFERENCE_TYPE_USAGE b3Scalar [] b3MyFace::m_plane -> b3Scalar [b3ConvexUtility.h <29:2 29:9>]
SYMBOL_METHOD public void b3MyFace::b3MyFace(const b3MyFace &) [b3ConvexUtility.h <26:8 26:15>]
SYMBOL_METHOD public void b3MyFace::b3MyFace(b3MyFace &&) [b3ConvexUtility.h <26:8 26:15>]
SYMBOL_METHOD public b3MyFace & b3MyFace::operator=(b3MyFace &&) [b3ConvexUtility.h <26:8 26:15>]
SYMBOL_METHOD public void b3MyFace::~b3MyFace() [b3ConvexUtility.h <26:8 <26:8 26:15> 26:15>]
SYMBOL_CLASS b3ConvexUtility [b3ConvexUtility.h <32:1 <32:31 32:45> 60:1>]
SYMBOL_METHOD public static void * b3ConvexUtility::operator new(size_t) [b3ConvexUtility.h <35:2 <35:2 35:29> 35:29>]
REFERENCE_TYPE_USAGE static void * b3ConvexUtility::operator new(size_t) -> void [b3ConvexUtility.h <35:2 35:29>]
LOCAL_SYMBOL: b3ConvexUtility.h<35:2> [b3ConvexUtility.h <35:2 35:29>]
REFERENCE_TYPE_USAGE static void * b3ConvexUtility::operator new(size_t) -> size_t [b3ConvexUtility.h <35:2 35:29>]
REFERENCE_CALL static void * b3ConvexUtility::operator new(size_t) -> void * b3AlignedAllocInternal(size_t, int) [b3ConvexUtility.h <35:2 35:29>]
LOCAL_SYMBOL: b3ConvexUtility.h<35:2> [b3Scalar.h <332:85 332:95>]
SYMBOL_METHOD public static void b3ConvexUtility::operator delete(void *) [b3ConvexUtility.h <35:2 <35:2 35:29> 35:29>]
REFERENCE_TYPE_USAGE static void b3ConvexUtility::operator delete(void *) -> void [b3ConvexUtility.h <35:2 35:29>]
REFERENCE_CALL static void b3ConvexUtility::operator delete(void *) -> void b3AlignedFreeInternal(void *) [b3ConvexUtility.h <35:2 35:29>]
LOCAL_SYMBOL: b3ConvexUtility.h<35:2> [b3Scalar.h <333:77 333:79>]
SYMBOL_METHOD public static void * b3ConvexUtility::operator new(size_t, void *) [b3ConvexUtility.h <35:2 <35:2 35:29> 35:29>]
REFERENCE_TYPE_USAGE static void * b3ConvexUtility::operator new(size_t, void *) -> void [b3ConvexUtility.h <35:2 35:29>]
REFERENCE_TYPE_USAGE static void * b3ConvexUtility::operator new(size_t, void *) -> size_t [b3ConvexUtility.h <35:2 35:29>]
SYMBOL_METHOD public static void b3ConvexUtility::operator delete(void *, void *) [b3ConvexUtility.h <35:2 <35:2 35:29> 35:29>]
REFERENCE_TYPE_USAGE static void b3ConvexUtility::operator delete(void *, void *) -> void [b3ConvexUtility.h <35:2 35:29>]
SYMBOL_METHOD public static void * b3ConvexUtility::operator new[](size_t) [b3ConvexUtility.h <35:2 <35:2 35:29> 35:29>]
REFERENCE_TYPE_USAGE static void * b3ConvexUtility::operator new[](size_t) -> void [b3ConvexUtility.h <35:2 35:29>]
REFERENCE_TYPE_USAGE static void * b3ConvexUtility::operator new[](size_t) -> size_t [b3ConvexUtility.h <35:2 35:29>]
REFERENCE_CALL static void * b3ConvexUtility::operator new[](size_t) -> void * b3AlignedAllocInternal(size_t, int) [b3ConvexUtility.h <35:2 35:29>]
LOCAL_SYMBOL: b3ConvexUtility.h<35:2> [b3Scalar.h <336:87 336:97>]
SYMBOL_METHOD public static void b3ConvexUtility::operator delete[](void *) [b3ConvexUtility.h <35:2 <35:2 35:29> 35:29>]
REFERENCE_TYPE_USAGE static void b3ConvexUtility::operator delete[](void *) -> void [b3ConvexUtility.h <35:2 35:29>]
REFERENCE_CALL static void b3ConvexUtility::operator delete[](void *) -> void b3AlignedFreeInternal(void *) [b3ConvexUtility.h <35:2 35:29>]
LOCAL_SYMBOL: b3ConvexUtility.h<35:2> [b3Scalar.h <337:79 337:81>]
SYMBOL_METHOD public static void * b3ConvexUtility::operator new[](size_t, void *) [b3ConvexUtility.h <35:2 <35:2 35:29> 35:29>]
REFERENCE_TYPE_USAGE static void * b3ConvexUtility::operator new[](size_t, void *) -> void [b3ConvexUtility.h <35:2 35:29>]
REFERENCE_TYPE_USAGE static void * b3ConvexUtility::operator new[](size_t, void *) -> size_t [b3ConvexUtility.h <35:2 35:29>]
SYMBOL_METHOD public static void b3ConvexUtility::operator delete[](void *, void *) [b3ConvexUtility.h <35:2 <35:2 35:29> 35:29>]
REFERENCE_TYPE_USAGE static void b3ConvexUtility::operator delete[](void *, void *) -> void [b3ConvexUtility.h <35:2 35:29>]
SYMBOL_FIELD public b3Vector3 b3ConvexUtility::m_localCenter [b3ConvexUtility.h <37:13 37:25>]
REFERENCE_TYPE_USAGE b3Vector3 b3ConvexUtility::m_localCenter -> b3Vector3 [b3ConvexUtility.h <37:2 37:10>]
SYMBOL_FIELD public b3Vector3 b3ConvexUtility::m_extents [b3ConvexUtility.h <38:13 38:21>]
REFERENCE_TYPE_USAGE b3Vector3 b3ConvexUtility::m_extents -> b3Vector3 [b3ConvexUtility.h <38:2 38:10>]
SYMBOL_FIELD public b3Vector3 b3ConvexUtility::mC [b3ConvexUtility.h <39:13 39:14>]
REFERENCE_TYPE_USAGE b3Vector3 b3ConvexUtility::mC -> b3Vector3 [b3ConvexUtility.h <39:2 39:10>]
SYMBOL_FIELD public b3Vector3 b3ConvexUtility::mE [b3ConvexUtility.h <40:13 40:14>]
REFERENCE_TYPE_USAGE b3Vector3 b3ConvexUtility::mE -> b3Vector3 [b3ConvexUtility.h <40:2 40:10>]
SYMBOL_FIELD public b3Scalar b3ConvexUtility::m_radius [b3ConvexUtility.h <41:12 41:19>]
REFERENCE_TYPE_USAGE b3Scalar b3ConvexUtility::m_radius -> b3Scalar [b3ConvexUtility.h <41:2 41:9>]
SYMBOL_FIELD public b3AlignedObjectArray<b3Vector3> b3ConvexUtility::m_vertices [b3ConvexUtility.h <43:34 43:43>]
REFERENCE_TYPE_USAGE b3AlignedObjectArray<b3Vector3> b3ConvexUtility::m_vertices -> b3AlignedObjectArray<b3Vector3> [b3ConvexUtility.h <43:2 43:21>]
REFERENCE_TEMPLATE_ARGUMENT b3AlignedObjectArray<b3Vector3> -> b3Vector3 [b3ConvexUtility.h <43:23 43:31>]
SYMBOL_FIELD public b3AlignedObjectArray<b3MyFace> b3ConvexUtility::m_faces [b3ConvexUtility.h <44:33 44:39>]
REFERENCE_TYPE_USAGE b3AlignedObjectArray<b3MyFace> b3ConvexUtility::m_faces -> b3AlignedObjectArray<b3MyFace> [b3ConvexUtility.h <44:2 44:21>]
REFERENCE_TEMPLATE_ARGUMENT b3AlignedObjectArray<b3MyFace> -> b3MyFace [b3ConvexUtility.h <44:23 44:30>]
SYMBOL_FIELD public b3AlignedObjectArray<b3Vector3> b3ConvexUtility::m_uniqueEdges [b3ConvexUtility.h <45:34 45:46>]
REFERENCE_TYPE_USAGE b3AlignedObjectArray<b3Vector3> b3ConvexUtility::m_uniqueEdges -> b3AlignedObjectArray<b3Vector3> [b3ConvexUtility.h <45:2 45:21>]
REFERENCE_TEMPLATE_ARGUMENT b3AlignedObjectArray<b3Vector3> -> b3Vector3 [b3ConvexUtility.h <45:23 45:31>]
SYMBOL_METHOD public void b3ConvexUtility::b3ConvexUtility() [b3ConvexUtility.h <48:2 <48:2 48:16> 50:2>]
REFERENCE_USAGE void b3ConvexUtility::b3ConvexUtility() -> b3Vector3 b3ConvexUtility::m_localCenter [b3ConvexUtility.h <48:2 48:16>]
REFERENCE_CALL void b3ConvexUtility::b3ConvexUtility() -> void b3Vector3::b3Vector3() [b3ConvexUtility.h <48:2 48:16>]
REFERENCE_USAGE void b3ConvexUtility::b3ConvexUtility() -> b3Vector3 b3ConvexUtility::m_extents [b3ConvexUtility.h <48:2 48:16>]
REFERENCE_USAGE void b3ConvexUtility::b3ConvexUtility() -> b3Vector3 b3ConvexUtility::mC [b3ConvexUtility.h <48:2 48:16>]
REFERENCE_USAGE void b3ConvexUtility::b3ConvexUtility() -> b3Vector3 b3ConvexUtility::mE [b3ConvexUtility.h <48:2 48:16>]
REFERENCE_USAGE void b3ConvexUtility::b3ConvexUtility() -> b3AlignedObjectArray<b3Vector3> b3ConvexUtility::m_vertices [b3ConvexUtility.h <48:2 48:16>]
SYMBOL_FUNCTION void b3AlignedObjectArray<b3Vector3>::b3AlignedObjectArray()
REFERENCE_CALL void b3ConvexUtility::b3ConvexUtility() -> void b3AlignedObjectArray<b3Vector3>::b3AlignedObjectArray() [b3ConvexUtility.h <48:2 48:16>]
REFERENCE_USAGE void b3ConvexUtility::b3ConvexUtility() -> b3AlignedObjectArray<b3MyFace> b3ConvexUtility::m_faces [b3ConvexUtility.h <48:2 48:16>]
SYMBOL_FUNCTION void b3AlignedObjectArray<b3MyFace>::b3AlignedObjectArray()
REFERENCE_CALL void b3ConvexUtility::b3ConvexUtility() -> void b3AlignedObjectArray<b3MyFace>::b3AlignedObjectArray() [b3ConvexUtility.h <48:2 48:16>]
REFERENCE_USAGE void b3ConvexUtility::b3ConvexUtility() -> b3AlignedObjectArray<b3Vector3> b3ConvexUtility::m_uniqueEdges [b3ConvexUtility.h <48:2 48:16>]
SYMBOL_METHOD public void b3ConvexUtility::~b3ConvexUtility() [b3ConvexUtility.h <51:10 51:25>]
SYMBOL_METHOD public bool b3ConvexUtility::initializePolyhedralFeatures(const b3Vector3 *, int, bool) [b3ConvexUtility.h <53:7 53:34>]
REFERENCE_TYPE_USAGE bool b3ConvexUtility::initializePolyhedralFeatures(const b3Vector3 *, int, bool) -> bool [b3ConvexUtility.h <53:2 53:5>]
LOCAL_SYMBOL: b3ConvexUtility.h<53:53> [b3ConvexUtility.h <53:53 53:63>]
REFERENCE_TYPE_USAGE bool b3ConvexUtility::initializePolyhedralFeatures(const b3Vector3 *, int, bool) -> b3Vector3 [b3ConvexUtility.h <53:42 53:50>]
LOCAL_SYMBOL: b3ConvexUtility.h<53:70> [b3ConvexUtility.h <53:70 53:80>]
REFERENCE_TYPE_USAGE bool b3ConvexUtility::initializePolyhedralFeatures(const b3Vector3 *, int, bool) -> int [b3ConvexUtility.h <53:66 53:68>]
LOCAL_SYMBOL: b3ConvexUtility.h<53:88> [b3ConvexUtility.h <53:88 53:109>]
REFERENCE_TYPE_USAGE bool b3ConvexUtility::initializePolyhedralFeatures(const b3Vector3 *, int, bool) -> bool [b3ConvexUtility.h <53:83 53:86>]
SYMBOL_METHOD public void b3ConvexUtility::initialize() [b3ConvexUtility.h <55:7 55:16>]
REFERENCE_TYPE_USAGE void b3ConvexUtility::initialize() -> void [b3ConvexUtility.h <55:2 55:5>]
SYMBOL_METHOD public bool b3ConvexUtility::testContainment() const [b3ConvexUtility.h <56:7 56:21>]
REFERENCE_TYPE_USAGE bool b3ConvexUtility::testContainment() const -> bool [b3ConvexUtility.h <56:2 56:5>]
SYMBOL_METHOD public void b3ConvexUtility::b3ConvexUtility(const b3ConvexUtility &) [b3ConvexUtility.h <32:31 32:45>]
SYMBOL_METHOD public b3ConvexUtility & b3ConvexUtility::operator=(const b3ConvexUtility &) [b3ConvexUtility.h <32:31 32:45>]
SYMBOL_STRUCT b3Config [b3Config.h <4:1 <4:8 4:15> 37:1>]
SYMBOL_FIELD public int b3Config::m_maxConvexBodies [b3Config.h <6:6 6:22>]
REFERENCE_TYPE_USAGE int b3Config::m_maxConvexBodies -> int [b3Config.h <6:2 6:4>]
SYMBOL_FIELD public int b3Config::m_maxConvexShapes [b3Config.h <7:6 7:22>]
REFERENCE_TYPE_USAGE int b3Config::m_maxConvexShapes -> int [b3Config.h <7:2 7:4>]
SYMBOL_FIELD public int b3Config::m_maxBroadphasePairs [b3Config.h <8:6 8:25>]
REFERENCE_TYPE_USAGE int b3Config::m_maxBroadphasePairs -> int [b3Config.h <8:2 8:4>]
SYMBOL_FIELD public int b3Config::m_maxContactCapacity [b3Config.h <9:6 9:25>]
REFERENCE_TYPE_USAGE int b3Config::m_maxContactCapacity -> int [b3Config.h <9:2 9:4>]
SYMBOL_FIELD public int b3Config::m_compoundPairCapacity [b3Config.h <10:6 10:27>]
REFERENCE_TYPE_USAGE int b3Config::m_compoundPairCapacity -> int [b3Config.h <10:2 10:4>]
SYMBOL_FIELD public int b3Config::m_maxVerticesPerFace [b3Config.h <12:6 12:25>]
REFERENCE_TYPE_USAGE int b3Config::m_maxVerticesPerFace -> int [b3Config.h <12:2 12:4>]
SYMBOL_FIELD public int b3Config::m_maxFacesPerShape [b3Config.h <13:6 13:23>]
REFERENCE_TYPE_USAGE int b3Config::m_maxFacesPerShape -> int [b3Config.h <13:2 13:4>]
SYMBOL_FIELD public int b3Config::m_maxConvexVertices [b3Config.h <14:6 14:24>]
REFERENCE_TYPE_USAGE int b3Config::m_maxConvexVertices -> int [b3Config.h <14:2 14:4>]
SYMBOL_FIELD public int b3Config::m_maxConvexIndices [b3Config.h <15:6 15:23>]
REFERENCE_TYPE_USAGE int b3Config::m_maxConvexIndices -> int [b3Config.h <15:2 15:4>]
SYMBOL_FIELD public int b3Config::m_maxConvexUniqueEdges [b3Config.h <16:6 16:27>]
REFERENCE_TYPE_USAGE int b3Config::m_maxConvexUniqueEdges -> int [b3Config.h <16:2 16:4>]
SYMBOL_FIELD public int b3Config::m_maxCompoundChildShapes [b3Config.h <18:6 18:29>]
REFERENCE_TYPE_USAGE int b3Config::m_maxCompoundChildShapes -> int [b3Config.h <18:2 18:4>]
SYMBOL_FIELD public int b3Config::m_maxTriConvexPairCapacity [b3Config.h <20:6 20:31>]
REFERENCE_TYPE_USAGE int b3Config::m_maxTriConvexPairCapacity -> int [b3Config.h <20:2 20:4>]
SYMBOL_METHOD public void b3Config::b3Config() [b3Config.h <22:2 <22:2 22:9> 36:2>]
REFERENCE_USAGE void b3Config::b3Config() -> int b3Config::m_maxConvexBodies [b3Config.h <23:4 23:20>]
REFERENCE_USAGE void b3Config::b3Config() -> int b3Config::m_maxVerticesPerFace [b3Config.h <24:3 24:22>]
REFERENCE_USAGE void b3Config::b3Config() -> int b3Config::m_maxFacesPerShape [b3Config.h <25:3 25:20>]
REFERENCE_USAGE void b3Config::b3Config() -> int b3Config::m_maxConvexVertices [b3Config.h <26:3 26:21>]
REFERENCE_USAGE void b3Config::b3Config() -> int b3Config::m_maxConvexIndices [b3Config.h <27:3 27:20>]
REFERENCE_USAGE void b3Config::b3Config() -> int b3Config::m_maxConvexUniqueEdges [b3Config.h <28:3 28:24>]
REFERENCE_USAGE void b3Config::b3Config() -> int b3Config::m_maxCompoundChildShapes [b3Config.h <29:3 29:26>]
REFERENCE_USAGE void b3Config::b3Config() -> int b3Config::m_maxTriConvexPairCapacity [b3Config.h <30:3 30:28>]
REFERENCE_USAGE void b3Config::b3Config() -> int b3Config::m_maxConvexShapes [b3Config.h <32:3 32:19>]
REFERENCE_USAGE void b3Config::b3Config() -> int b3Config::m_maxConvexBodies [b3Config.h <32:23 32:39>]
REFERENCE_USAGE void b3Config::b3Config() -> int b3Config::m_maxBroadphasePairs [b3Config.h <33:3 33:22>]
REFERENCE_USAGE void b3Config::b3Config() -> int b3Config::m_maxConvexBodies [b3Config.h <33:29 33:45>]
REFERENCE_USAGE void b3Config::b3Config() -> int b3Config::m_maxContactCapacity [b3Config.h <34:3 34:22>]
REFERENCE_USAGE void b3Config::b3Config() -> int b3Config::m_maxBroadphasePairs [b3Config.h <34:26 34:45>]
REFERENCE_USAGE void b3Config::b3Config() -> int b3Config::m_compoundPairCapacity [b3Config.h <35:3 35:24>]
SYMBOL_METHOD public void b3Config::b3Config(const b3Config &) [b3Config.h <4:8 4:15>]
SYMBOL_METHOD public void b3Config::b3Config(b3Config &&) [b3Config.h <4:8 4:15>]
SYMBOL_METHOD public void b3Config::~b3Config() [b3Config.h <4:8 4:15>]
SYMBOL_METHOD public b3Config & b3Config::operator=(const b3Config &) [b3Config.h <4:8 <4:8 4:15> 4:15>]
REFERENCE_USAGE b3Config & b3Config::operator=(const b3Config &) -> int b3Config::m_maxConvexBodies [b3Config.h <4:8 4:15>]
LOCAL_SYMBOL: b3Config.h<4:8> [b3Config.h <4:8 4:15>]
REFERENCE_USAGE b3Config & b3Config::operator=(const b3Config &) -> int b3Config::m_maxConvexShapes [b3Config.h <4:8 4:15>]
REFERENCE_USAGE b3Config & b3Config::operator=(const b3Config &) -> int b3Config::m_maxBroadphasePairs [b3Config.h <4:8 4:15>]
REFERENCE_USAGE b3Config & b3Config::operator=(const b3Config &) -> int b3Config::m_maxContactCapacity [b3Config.h <4:8 4:15>]
REFERENCE_USAGE b3Config & b3Config::operator=(const b3Config &) -> int b3Config::m_compoundPairCapacity [b3Config.h <4:8 4:15>]
REFERENCE_USAGE b3Config & b3Config::operator=(const b3Config &) -> int b3Config::m_maxVerticesPerFace [b3Config.h <4:8 4:15>]
REFERENCE_USAGE b3Config & b3Config::operator=(const b3Config &) -> int b3Config::m_maxFacesPerShape [b3Config.h <4:8 4:15>]
REFERENCE_USAGE b3Config & b3Config::operator=(const b3Config &) -> int b3Config::m_maxConvexVertices [b3Config.h <4:8 4:15>]
REFERENCE_USAGE b3Config & b3Config::operator=(const b3Config &) -> int b3Config::m_maxConvexIndices [b3Config.h <4:8 4:15>]
REFERENCE_USAGE b3Config & b3Config::operator=(const b3Config &) -> int b3Config::m_maxConvexUniqueEdges [b3Config.h <4:8 4:15>]
REFERENCE_USAGE b3Config & b3Config::operator=(const b3Config &) -> int b3Config::m_maxCompoundChildShapes [b3Config.h <4:8 4:15>]
REFERENCE_USAGE b3Config & b3Config::operator=(const b3Config &) -> int b3Config::m_maxTriConvexPairCapacity [b3Config.h <4:8 4:15>]
SYMBOL_METHOD public b3Config & b3Config::operator=(b3Config &&) [b3Config.h <4:8 4:15>]
SYMBOL_STRUCT b3GpuFace [b3ConvexPolyhedronData.h <10:16 10:24>]
SYMBOL_TYPEDEF b3GpuFace_t [b3ConvexPolyhedronData.h <10:26 10:36>]
REFERENCE_TYPE_USAGE b3GpuFace_t -> b3GpuFace [b3ConvexPolyhedronData.h <10:16 10:24>]
SYMBOL_STRUCT b3GpuFace [b3ConvexPolyhedronData.h <11:1 <11:8 11:16> 18:1>]
SYMBOL_FIELD public b3Vector3 b3GpuFace::m_plane [b3ConvexPolyhedronData.h <13:11 13:17>]
REFERENCE_TYPE_USAGE b3Vector3 b3GpuFace::m_plane -> b3Vector3 [b3ConvexPolyhedronData.h <13:2 13:9>]
SYMBOL_FIELD public int b3GpuFace::m_indexOffset [b3ConvexPolyhedronData.h <14:6 14:18>]
REFERENCE_TYPE_USAGE int b3GpuFace::m_indexOffset -> int [b3ConvexPolyhedronData.h <14:2 14:4>]
SYMBOL_FIELD public int b3GpuFace::m_numIndices [b3ConvexPolyhedronData.h <15:6 15:17>]
REFERENCE_TYPE_USAGE int b3GpuFace::m_numIndices -> int [b3ConvexPolyhedronData.h <15:2 15:4>]
SYMBOL_FIELD public int b3GpuFace::m_unusedPadding1 [b3ConvexPolyhedronData.h <16:6 16:21>]
REFERENCE_TYPE_USAGE int b3GpuFace::m_unusedPadding1 -> int [b3ConvexPolyhedronData.h <16:2 16:4>]
SYMBOL_FIELD public int b3GpuFace::m_unusedPadding2 [b3ConvexPolyhedronData.h <17:6 17:21>]
REFERENCE_TYPE_USAGE int b3GpuFace::m_unusedPadding2 -> int [b3ConvexPolyhedronData.h <17:2 17:4>]
SYMBOL_METHOD public void b3GpuFace::b3GpuFace() [b3ConvexPolyhedronData.h <11:8 11:16>]
SYMBOL_METHOD public void b3GpuFace::b3GpuFace(const b3GpuFace &) [b3ConvexPolyhedronData.h <11:8 <11:8 11:16> 11:16>]
REFERENCE_USAGE void b3GpuFace::b3GpuFace(const b3GpuFace &) -> b3Vector3 b3GpuFace::m_plane [b3ConvexPolyhedronData.h <11:8 11:16>]
REFERENCE_CALL void b3GpuFace::b3GpuFace(const b3GpuFace &) -> void b3Vector3::b3Vector3(const b3Vector3 &) [b3ConvexPolyhedronData.h <11:8 11:16>]
LOCAL_SYMBOL: b3ConvexPolyhedronData.h<11:8> [b3ConvexPolyhedronData.h <11:8 11:16>]
REFERENCE_USAGE void b3GpuFace::b3GpuFace(const b3GpuFace &) -> int b3GpuFace::m_indexOffset [b3ConvexPolyhedronData.h <11:8 11:16>]
REFERENCE_USAGE void b3GpuFace::b3GpuFace(const b3GpuFace &) -> int b3GpuFace::m_numIndices [b3ConvexPolyhedronData.h <11:8 11:16>]
REFERENCE_USAGE void b3GpuFace::b3GpuFace(const b3GpuFace &) -> int b3GpuFace::m_unusedPadding1 [b3ConvexPolyhedronData.h <11:8 11:16>]
REFERENCE_USAGE void b3GpuFace::b3GpuFace(const b3GpuFace &) -> int b3GpuFace::m_unusedPadding2 [b3ConvexPolyhedronData.h <11:8 11:16>]
SYMBOL_METHOD public void b3GpuFace::b3GpuFace(b3GpuFace &&) [b3ConvexPolyhedronData.h <11:8 11:16>]
SYMBOL_METHOD public void b3GpuFace::~b3GpuFace() [b3ConvexPolyhedronData.h <11:8 11:16>]
SYMBOL_STRUCT b3ConvexPolyhedronData [b3ConvexPolyhedronData.h <20:16 20:37>]
SYMBOL_TYPEDEF b3ConvexPolyhedronData_t [b3ConvexPolyhedronData.h <20:39 20:62>]
REFERENCE_TYPE_USAGE b3ConvexPolyhedronData_t -> b3ConvexPolyhedronData [b3ConvexPolyhedronData.h <20:16 20:37>]
SYMBOL_STRUCT b3ConvexPolyhedronData [b3ConvexPolyhedronData.h <22:1 <22:8 22:29> 38:1>]
SYMBOL_FIELD public b3Vector3 b3ConvexPolyhedronData::m_localCenter [b3ConvexPolyhedronData.h <24:12 24:24>]
REFERENCE_TYPE_USAGE b3Vector3 b3ConvexPolyhedronData::m_localCenter -> b3Vector3 [b3ConvexPolyhedronData.h <24:2 24:9>]
SYMBOL_FIELD public b3Vector3 b3ConvexPolyhedronData::m_extents [b3ConvexPolyhedronData.h <25:12 25:20>]
REFERENCE_TYPE_USAGE b3Vector3 b3ConvexPolyhedronData::m_extents -> b3Vector3 [b3ConvexPolyhedronData.h <25:2 25:9>]
SYMBOL_FIELD public b3Vector3 b3ConvexPolyhedronData::mC [b3ConvexPolyhedronData.h <26:12 26:13>]
REFERENCE_TYPE_USAGE b3Vector3 b3ConvexPolyhedronData::mC -> b3Vector3 [b3ConvexPolyhedronData.h <26:2 26:9>]
SYMBOL_FIELD public b3Vector3 b3ConvexPolyhedronData::mE [b3ConvexPolyhedronData.h <27:12 27:13>]
REFERENCE_TYPE_USAGE b3Vector3 b3ConvexPolyhedronData::mE -> b3Vector3 [b3ConvexPolyhedronData.h <27:2 27:9>]
SYMBOL_FIELD public float b3ConvexPolyhedronData::m_radius [b3ConvexPolyhedronData.h <29:10 29:17>]
REFERENCE_TYPE_USAGE float b3ConvexPolyhedronData::m_radius -> float [b3ConvexPolyhedronData.h <29:2 29:6>]
SYMBOL_FIELD public int b3ConvexPolyhedronData::m_faceOffset [b3ConvexPolyhedronData.h <30:6 30:17>]
REFERENCE_TYPE_USAGE int b3ConvexPolyhedronData::m_faceOffset -> int [b3ConvexPolyhedronData.h <30:2 30:4>]
SYMBOL_FIELD public int b3ConvexPolyhedronData::m_numFaces [b3ConvexPolyhedronData.h <31:6 31:15>]
REFERENCE_TYPE_USAGE int b3ConvexPolyhedronData::m_numFaces -> int [b3ConvexPolyhedronData.h <31:2 31:4>]
SYMBOL_FIELD public int b3ConvexPolyhedronData::m_numVertices [b3ConvexPolyhedronData.h <32:6 32:18>]
REFERENCE_TYPE_USAGE int b3ConvexPolyhedronData::m_numVertices -> int [b3ConvexPolyhedronData.h <32:2 32:4>]
SYMBOL_FIELD public int b3ConvexPolyhedronData::m_vertexOffset [b3ConvexPolyhedronData.h <34:6 34:19>]
REFERENCE_TYPE_USAGE int b3ConvexPolyhedronData::m_vertexOffset -> int [b3ConvexPolyhedronData.h <34:2 34:4>]
SYMBOL_FIELD public int b3ConvexPolyhedronData::m_uniqueEdgesOffset [b3ConvexPolyhedronData.h <35:6 35:24>]
REFERENCE_TYPE_USAGE int b3ConvexPolyhedronData::m_uniqueEdgesOffset -> int [b3ConvexPolyhedronData.h <35:2 35:4>]
SYMBOL_FIELD public int b3ConvexPolyhedronData::m_numUniqueEdges [b3ConvexPolyhedronData.h <36:6 36:21>]
REFERENCE_TYPE_USAGE int b3ConvexPolyhedronData::m_numUniqueEdges -> int [b3ConvexPolyhedronData.h <36:2 36:4>]
SYMBOL_FIELD public int b3ConvexPolyhedronData::m_unused [b3ConvexPolyhedronData.h <37:6 37:13>]
REFERENCE_TYPE_USAGE int b3ConvexPolyhedronData::m_unused -> int [b3ConvexPolyhedronData.h <37:2 37:4>]
SYMBOL_METHOD public void b3ConvexPolyhedronData::b3ConvexPolyhedronData() [b3ConvexPolyhedronData.h <22:8 <22:8 22:29> 22:29>]
REFERENCE_USAGE void b3ConvexPolyhedronData::b3ConvexPolyhedronData() -> b3Vector3 b3ConvexPolyhedronData::m_localCenter [b3ConvexPolyhedronData.h <22:8 22:29>]
REFERENCE_CALL void b3ConvexPolyhedronData::b3ConvexPolyhedronData() -> void b3Vector3::b3Vector3() [b3ConvexPolyhedronData.h <22:8 22:29>]
REFERENCE_USAGE void b3ConvexPolyhedronData::b3ConvexPolyhedronData() -> b3Vector3 b3ConvexPolyhedronData::m_extents [b3ConvexPolyhedronData.h <22:8 22:29>]
REFERENCE_USAGE void b3ConvexPolyhedronData::b3ConvexPolyhedronData() -> b3Vector3 b3ConvexPolyhedronData::mC [b3ConvexPolyhedronData.h <22:8 22:29>]
REFERENCE_USAGE void b3ConvexPolyhedronData::b3ConvexPolyhedronData() -> b3Vector3 b3ConvexPolyhedronData::mE [b3ConvexPolyhedronData.h <22:8 22:29>]
SYMBOL_METHOD public void b3ConvexPolyhedronData::b3ConvexPolyhedronData(const b3ConvexPolyhedronData &) [b3ConvexPolyhedronData.h <22:8 <22:8 22:29> 22:29>]
REFERENCE_USAGE void b3ConvexPolyhedronData::b3ConvexPolyhedronData(const b3ConvexPolyhedronData &) -> b3Vector3 b3ConvexPolyhedronData::m_localCenter [b3ConvexPolyhedronData.h <22:8 22:29>]
REFERENCE_CALL void b3ConvexPolyhedronData::b3ConvexPolyhedronData(const b3ConvexPolyhedronData &) -> void b3Vector3::b3Vector3(const b3Vector3 &) [b3ConvexPolyhedronData.h <22:8 22:29>]
LOCAL_SYMBOL: b3ConvexPolyhedronData.h<22:8> [b3ConvexPolyhedronData.h <22:8 22:29>]
REFERENCE_USAGE void b3ConvexPolyhedronData::b3ConvexPolyhedronData(const b3ConvexPolyhedronData &) -> b3Vector3 b3ConvexPolyhedronData::m_extents [b3ConvexPolyhedronData.h <22:8 22:29>]
REFERENCE_USAGE void b3ConvexPolyhedronData::b3ConvexPolyhedronData(const b3ConvexPolyhedronData &) -> b3Vector3 b3ConvexPolyhedronData::mC [b3ConvexPolyhedronData.h <22:8 22:29>]
REFERENCE_USAGE void b3ConvexPolyhedronData::b3ConvexPolyhedronData(const b3ConvexPolyhedronData &) -> b3Vector3 b3ConvexPolyhedronData::mE [b3ConvexPolyhedronData.h <22:8 22:29>]
REFERENCE_USAGE void b3ConvexPolyhedronData::b3ConvexPolyhedronData(const b3ConvexPolyhedronData &) -> float b3ConvexPolyhedronData::m_radius [b3ConvexPolyhedronData.h <22:8 22:29>]
REFERENCE_USAGE void b3ConvexPolyhedronData::b3ConvexPolyhedronData(const b3ConvexPolyhedronData &) -> int b3ConvexPolyhedronData::m_faceOffset [b3ConvexPolyhedronData.h <22:8 22:29>]
REFERENCE_USAGE void b3ConvexPolyhedronData::b3ConvexPolyhedronData(const b3ConvexPolyhedronData &) -> int b3ConvexPolyhedronData::m_numFaces [b3ConvexPolyhedronData.h <22:8 22:29>]
REFERENCE_USAGE void b3ConvexPolyhedronData::b3ConvexPolyhedronData(const b3ConvexPolyhedronData &) -> int b3ConvexPolyhedronData::m_numVertices [b3ConvexPolyhedronData.h <22:8 22:29>]
REFERENCE_USAGE void b3ConvexPolyhedronData::b3ConvexPolyhedronData(const b3ConvexPolyhedronData &) -> int b3ConvexPolyhedronData::m_vertexOffset [b3ConvexPolyhedronData.h <22:8 22:29>]
REFERENCE_USAGE void b3ConvexPolyhedronData::b3ConvexPolyhedronData(const b3ConvexPolyhedronData &) -> int b3ConvexPolyhedronData::m_uniqueEdgesOffset [b3ConvexPolyhedronData.h <22:8 22:29>]
REFERENCE_USAGE void b3ConvexPolyhedronData::b3ConvexPolyhedronData(const b3ConvexPolyhedronData &) -> int b3ConvexPolyhedronData::m_numUniqueEdges [b3ConvexPolyhedronData.h <22:8 22:29>]
REFERENCE_USAGE void b3ConvexPolyhedronData::b3ConvexPolyhedronData(const b3ConvexPolyhedronData &) -> int b3ConvexPolyhedronData::m_unused [b3ConvexPolyhedronData.h <22:8 22:29>]
SYMBOL_METHOD public void b3ConvexPolyhedronData::b3ConvexPolyhedronData(b3ConvexPolyhedronData &&) [b3ConvexPolyhedronData.h <22:8 22:29>]
SYMBOL_METHOD public b3ConvexPolyhedronData & b3ConvexPolyhedronData::operator=(const b3ConvexPolyhedronData &) [b3ConvexPolyhedronData.h <22:8 <22:8 22:29> 22:29>]
REFERENCE_CALL b3ConvexPolyhedronData & b3ConvexPolyhedronData::operator=(const b3ConvexPolyhedronData &) -> b3Vector3 & b3Vector3::operator=(const b3Vector3 &) [b3ConvexPolyhedronData.h <22:8 22:29>]
QUALIFIER: b3Vector3 [b3ConvexPolyhedronData.h <22:8 22:29>]
REFERENCE_USAGE b3ConvexPolyhedronData & b3ConvexPolyhedronData::operator=(const b3ConvexPolyhedronData &) -> b3Vector3 b3ConvexPolyhedronData::m_localCenter [b3ConvexPolyhedronData.h <22:8 22:29>]
REFERENCE_USAGE b3ConvexPolyhedronData & b3ConvexPolyhedronData::operator=(const b3ConvexPolyhedronData &) -> b3Vector3 b3ConvexPolyhedronData::m_extents [b3ConvexPolyhedronData.h <22:8 22:29>]
REFERENCE_USAGE b3ConvexPolyhedronData & b3ConvexPolyhedronData::operator=(const b3ConvexPolyhedronData &) -> b3Vector3 b3ConvexPolyhedronData::mC [b3ConvexPolyhedronData.h <22:8 22:29>]
REFERENCE_USAGE b3ConvexPolyhedronData & b3ConvexPolyhedronData::operator=(const b3ConvexPolyhedronData &) -> b3Vector3 b3ConvexPolyhedronData::mE [b3ConvexPolyhedronData.h <22:8 22:29>]
REFERENCE_USAGE b3ConvexPolyhedronData & b3ConvexPolyhedronData::operator=(const b3ConvexPolyhedronData &) -> float b3ConvexPolyhedronData::m_radius [b3ConvexPolyhedronData.h <22:8 22:29>]
REFERENCE_USAGE b3ConvexPolyhedronData & b3ConvexPolyhedronData::operator=(const b3ConvexPolyhedronData &) -> int b3ConvexPolyhedronData::m_faceOffset [b3ConvexPolyhedronData.h <22:8 22:29>]
REFERENCE_USAGE b3ConvexPolyhedronData & b3ConvexPolyhedronData::operator=(const b3ConvexPolyhedronData &) -> int b3ConvexPolyhedronData::m_numFaces [b3ConvexPolyhedronData.h <22:8 22:29>]
REFERENCE_USAGE b3ConvexPolyhedronData & b3ConvexPolyhedronData::operator=(const b3ConvexPolyhedronData &) -> int b3ConvexPolyhedronData::m_numVertices [b3ConvexPolyhedronData.h <22:8 22:29>]
REFERENCE_USAGE b3ConvexPolyhedronData & b3ConvexPolyhedronData::operator=(const b3ConvexPolyhedronData &) -> int b3ConvexPolyhedronData::m_vertexOffset [b3ConvexPolyhedronData.h <22:8 22:29>]
REFERENCE_USAGE b3ConvexPolyhedronData & b3ConvexPolyhedronData::operator=(const b3ConvexPolyhedronData &) -> int b3ConvexPolyhedronData::m_uniqueEdgesOffset [b3ConvexPolyhedronData.h <22:8 22:29>]
REFERENCE_USAGE b3ConvexPolyhedronData & b3ConvexPolyhedronData::operator=(const b3ConvexPolyhedronData &) -> int b3ConvexPolyhedronData::m_numUniqueEdges [b3ConvexPolyhedronData.h <22:8 22:29>]
REFERENCE_USAGE b3ConvexPolyhedronData & b3ConvexPolyhedronData::operator=(const b3ConvexPolyhedronData &) -> int b3ConvexPolyhedronData::m_unused [b3ConvexPolyhedronData.h <22:8 22:29>]
SYMBOL_METHOD public b3ConvexPolyhedronData & b3ConvexPolyhedronData::operator=(b3ConvexPolyhedronData &&) [b3ConvexPolyhedronData.h <22:8 22:29>]
SYMBOL_METHOD public void b3ConvexPolyhedronData::~b3ConvexPolyhedronData() [b3ConvexPolyhedronData.h <22:8 22:29>]
SYMBOL_FUNCTION void b3ProjectAxis(const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3AlignedObjectArray<b3Vector3> &, b3Scalar &, b3Scalar &) [b3FindSeparatingAxis.h <5:1 <5:13 5:25> 33:1>]
REFERENCE_TYPE_USAGE void b3ProjectAxis(const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3AlignedObjectArray<b3Vector3> &, b3Scalar &, b3Scalar &) -> void [b3FindSeparatingAxis.h <5:8 5:11>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<5:57> [b3FindSeparatingAxis.h <5:57 5:60>]
REFERENCE_TYPE_USAGE void b3ProjectAxis(const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3AlignedObjectArray<b3Vector3> &, b3Scalar &, b3Scalar &) -> b3ConvexPolyhedronData [b3FindSeparatingAxis.h <5:33 5:54>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<5:80> [b3FindSeparatingAxis.h <5:80 5:82>]
REFERENCE_TYPE_USAGE void b3ProjectAxis(const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3AlignedObjectArray<b3Vector3> &, b3Scalar &, b3Scalar &) -> b3Vector3 [b3FindSeparatingAxis.h <5:70 5:77>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<5:105> [b3FindSeparatingAxis.h <5:105 5:107>]
REFERENCE_TYPE_USAGE void b3ProjectAxis(const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3AlignedObjectArray<b3Vector3> &, b3Scalar &, b3Scalar &) -> b3Quaternion [b3FindSeparatingAxis.h <5:91 5:102>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<5:126> [b3FindSeparatingAxis.h <5:126 5:128>]
REFERENCE_TYPE_USAGE void b3ProjectAxis(const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3AlignedObjectArray<b3Vector3> &, b3Scalar &, b3Scalar &) -> b3Vector3 [b3FindSeparatingAxis.h <5:116 5:123>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<5:170> [b3FindSeparatingAxis.h <5:170 5:177>]
REFERENCE_TYPE_USAGE void b3ProjectAxis(const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3AlignedObjectArray<b3Vector3> &, b3Scalar &, b3Scalar &) -> b3AlignedObjectArray<b3Vector3> [b3FindSeparatingAxis.h <5:137 5:156>]
REFERENCE_TEMPLATE_ARGUMENT b3AlignedObjectArray<b3Vector3> -> b3Vector3 [b3FindSeparatingAxis.h <5:158 5:166>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<5:190> [b3FindSeparatingAxis.h <5:190 5:192>]
REFERENCE_TYPE_USAGE void b3ProjectAxis(const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3AlignedObjectArray<b3Vector3> &, b3Scalar &, b3Scalar &) -> b3Scalar [b3FindSeparatingAxis.h <5:180 5:187>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<5:205> [b3FindSeparatingAxis.h <5:205 5:207>]
REFERENCE_TYPE_USAGE void b3ProjectAxis(const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3AlignedObjectArray<b3Vector3> &, b3Scalar &, b3Scalar &) -> b3Scalar [b3FindSeparatingAxis.h <5:195 5:202>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<5:190> [b3FindSeparatingAxis.h <7:2 7:4>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<5:205> [b3FindSeparatingAxis.h <8:2 8:4>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<9:6> [b3FindSeparatingAxis.h <9:6 9:13>]
REFERENCE_TYPE_USAGE void b3ProjectAxis(const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3AlignedObjectArray<b3Vector3> &, b3Scalar &, b3Scalar &) -> int [b3FindSeparatingAxis.h <9:2 9:4>]
REFERENCE_USAGE void b3ProjectAxis(const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3AlignedObjectArray<b3Vector3> &, b3Scalar &, b3Scalar &) -> int b3ConvexPolyhedronData::m_numVertices [b3FindSeparatingAxis.h <9:22 9:34>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<5:57> [b3FindSeparatingAxis.h <9:17 9:20>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<11:17> [b3FindSeparatingAxis.h <11:17 11:24>]
REFERENCE_TYPE_USAGE void b3ProjectAxis(const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3AlignedObjectArray<b3Vector3> &, b3Scalar &, b3Scalar &) -> b3Vector3 [b3FindSeparatingAxis.h <11:8 11:15>]
SYMBOL_FUNCTION b3Vector3 b3QuatRotate(const b3Quaternion &, const b3Vector3 &)
REFERENCE_CALL void b3ProjectAxis(const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3AlignedObjectArray<b3Vector3> &, b3Scalar &, b3Scalar &) -> b3Vector3 b3QuatRotate(const b3Quaternion &, const b3Vector3 &) [b3FindSeparatingAxis.h <11:28 11:39>]
REFERENCE_CALL void b3ProjectAxis(const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3AlignedObjectArray<b3Vector3> &, b3Scalar &, b3Scalar &) -> b3Quaternion b3Quaternion::inverse() const [b3FindSeparatingAxis.h <11:45 11:51>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<5:105> [b3FindSeparatingAxis.h <11:41 11:43>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<5:126> [b3FindSeparatingAxis.h <11:55 11:57>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<13:11> [b3FindSeparatingAxis.h <13:11 13:16>]
REFERENCE_TYPE_USAGE void b3ProjectAxis(const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3AlignedObjectArray<b3Vector3> &, b3Scalar &, b3Scalar &) -> b3Scalar [b3FindSeparatingAxis.h <13:2 13:9>]
REFERENCE_CALL void b3ProjectAxis(const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3AlignedObjectArray<b3Vector3> &, b3Scalar &, b3Scalar &) -> b3Scalar b3Dot(const b3Vector3 &, const b3Vector3 &) [b3FindSeparatingAxis.h <13:20 13:27>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<5:80> [b3FindSeparatingAxis.h <13:29 13:31>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<5:126> [b3FindSeparatingAxis.h <13:33 13:35>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<15:10> [b3FindSeparatingAxis.h <15:10 15:10>]
REFERENCE_TYPE_USAGE void b3ProjectAxis(const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3AlignedObjectArray<b3Vector3> &, b3Scalar &, b3Scalar &) -> int [b3FindSeparatingAxis.h <15:6 15:8>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<15:10> [b3FindSeparatingAxis.h <15:14 15:14>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<9:6> [b3FindSeparatingAxis.h <15:16 15:23>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<15:10> [b3FindSeparatingAxis.h <15:25 15:25>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<20:12> [b3FindSeparatingAxis.h <20:12 20:13>]
REFERENCE_TYPE_USAGE void b3ProjectAxis(const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3AlignedObjectArray<b3Vector3> &, b3Scalar &, b3Scalar &) -> b3Scalar [b3FindSeparatingAxis.h <20:3 20:10>]
REFERENCE_CALL void b3ProjectAxis(const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3AlignedObjectArray<b3Vector3> &, b3Scalar &, b3Scalar &) -> b3Scalar b3Dot(const b3Vector3 &, const b3Vector3 &) [b3FindSeparatingAxis.h <20:17 20:24>]
REFERENCE_TYPE_USAGE void b3ProjectAxis(const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3AlignedObjectArray<b3Vector3> &, b3Scalar &, b3Scalar &) -> b3Vector3 [b3FindSeparatingAxis.h <20:27 20:34>]
SYMBOL_FUNCTION const b3Vector3 & b3AlignedObjectArray<b3Vector3>::operator[](int) const
REFERENCE_CALL void b3ProjectAxis(const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3AlignedObjectArray<b3Vector3> &, b3Scalar &, b3Scalar &) -> const b3Vector3 & b3AlignedObjectArray<b3Vector3>::operator[](int) const [b3FindSeparatingAxis.h <20:45 20:45>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<5:170> [b3FindSeparatingAxis.h <20:37 20:44>]
REFERENCE_USAGE void b3ProjectAxis(const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3AlignedObjectArray<b3Vector3> &, b3Scalar &, b3Scalar &) -> int b3ConvexPolyhedronData::m_vertexOffset [b3FindSeparatingAxis.h <20:51 20:64>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<5:57> [b3FindSeparatingAxis.h <20:46 20:49>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<15:10> [b3FindSeparatingAxis.h <20:66 20:66>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<11:17> [b3FindSeparatingAxis.h <20:69 20:76>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<20:12> [b3FindSeparatingAxis.h <22:6 22:7>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<5:190> [b3FindSeparatingAxis.h <22:11 22:13>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<5:190> [b3FindSeparatingAxis.h <22:16 22:18>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<20:12> [b3FindSeparatingAxis.h <22:22 22:23>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<20:12> [b3FindSeparatingAxis.h <23:6 23:7>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<5:205> [b3FindSeparatingAxis.h <23:11 23:13>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<5:205> [b3FindSeparatingAxis.h <23:16 23:18>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<20:12> [b3FindSeparatingAxis.h <23:22 23:23>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<5:190> [b3FindSeparatingAxis.h <25:5 25:7>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<5:205> [b3FindSeparatingAxis.h <25:9 25:11>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<27:12> [b3FindSeparatingAxis.h <27:12 27:14>]
REFERENCE_TYPE_USAGE void b3ProjectAxis(const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3AlignedObjectArray<b3Vector3> &, b3Scalar &, b3Scalar &) -> b3Scalar [b3FindSeparatingAxis.h <27:3 27:10>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<5:190> [b3FindSeparatingAxis.h <27:18 27:20>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<5:190> [b3FindSeparatingAxis.h <28:3 28:5>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<5:205> [b3FindSeparatingAxis.h <28:9 28:11>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<5:205> [b3FindSeparatingAxis.h <29:3 29:5>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<27:12> [b3FindSeparatingAxis.h <29:9 29:11>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<5:190> [b3FindSeparatingAxis.h <31:2 31:4>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<13:11> [b3FindSeparatingAxis.h <31:9 31:14>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<5:205> [b3FindSeparatingAxis.h <32:2 32:4>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<13:11> [b3FindSeparatingAxis.h <32:9 32:14>]
SYMBOL_FUNCTION bool b3TestSepAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, b3Scalar &) [b3FindSeparatingAxis.h <36:1 <36:13 36:25> 55:1>]
REFERENCE_TYPE_USAGE bool b3TestSepAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, b3Scalar &) -> bool [b3FindSeparatingAxis.h <36:8 36:11>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<36:57> [b3FindSeparatingAxis.h <36:57 36:61>]
REFERENCE_TYPE_USAGE bool b3TestSepAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, b3Scalar &) -> b3ConvexPolyhedronData [b3FindSeparatingAxis.h <36:33 36:54>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<36:94> [b3FindSeparatingAxis.h <36:94 36:98>]
REFERENCE_TYPE_USAGE bool b3TestSepAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, b3Scalar &) -> b3ConvexPolyhedronData [b3FindSeparatingAxis.h <36:70 36:91>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<37:18> [b3FindSeparatingAxis.h <37:18 37:21>]
REFERENCE_TYPE_USAGE bool b3TestSepAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, b3Scalar &) -> b3Vector3 [b3FindSeparatingAxis.h <37:8 37:15>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<37:43> [b3FindSeparatingAxis.h <37:43 37:46>]
REFERENCE_TYPE_USAGE bool b3TestSepAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, b3Scalar &) -> b3Quaternion [b3FindSeparatingAxis.h <37:29 37:40>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<38:18> [b3FindSeparatingAxis.h <38:18 38:21>]
REFERENCE_TYPE_USAGE bool b3TestSepAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, b3Scalar &) -> b3Vector3 [b3FindSeparatingAxis.h <38:8 38:15>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<38:43> [b3FindSeparatingAxis.h <38:43 38:46>]
REFERENCE_TYPE_USAGE bool b3TestSepAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, b3Scalar &) -> b3Quaternion [b3FindSeparatingAxis.h <38:29 38:40>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<39:18> [b3FindSeparatingAxis.h <39:18 39:25>]
REFERENCE_TYPE_USAGE bool b3TestSepAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, b3Scalar &) -> b3Vector3 [b3FindSeparatingAxis.h <39:8 39:15>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<39:67> [b3FindSeparatingAxis.h <39:67 39:75>]
REFERENCE_TYPE_USAGE bool b3TestSepAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, b3Scalar &) -> b3AlignedObjectArray<b3Vector3> [b3FindSeparatingAxis.h <39:34 39:53>]
REFERENCE_TEMPLATE_ARGUMENT b3AlignedObjectArray<b3Vector3> -> b3Vector3 [b3FindSeparatingAxis.h <39:55 39:63>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<39:116> [b3FindSeparatingAxis.h <39:116 39:124>]
REFERENCE_TYPE_USAGE bool b3TestSepAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, b3Scalar &) -> b3AlignedObjectArray<b3Vector3> [b3FindSeparatingAxis.h <39:83 39:102>]
REFERENCE_TEMPLATE_ARGUMENT b3AlignedObjectArray<b3Vector3> -> b3Vector3 [b3FindSeparatingAxis.h <39:104 39:112>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<39:136> [b3FindSeparatingAxis.h <39:136 39:140>]
REFERENCE_TYPE_USAGE bool b3TestSepAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, b3Scalar &) -> b3Scalar [b3FindSeparatingAxis.h <39:126 39:133>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<41:11> [b3FindSeparatingAxis.h <41:11 41:14>]
REFERENCE_TYPE_USAGE bool b3TestSepAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, b3Scalar &) -> b3Scalar [b3FindSeparatingAxis.h <41:2 41:9>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<41:16> [b3FindSeparatingAxis.h <41:16 41:19>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<42:11> [b3FindSeparatingAxis.h <42:11 42:14>]
REFERENCE_TYPE_USAGE bool b3TestSepAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, b3Scalar &) -> b3Scalar [b3FindSeparatingAxis.h <42:2 42:9>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<42:16> [b3FindSeparatingAxis.h <42:16 42:19>]
SYMBOL_FUNCTION void b3ProjectAxis(const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3AlignedObjectArray<b3Vector3> &, b3Scalar &, b3Scalar &)
REFERENCE_CALL bool b3TestSepAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, b3Scalar &) -> void b3ProjectAxis(const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3AlignedObjectArray<b3Vector3> &, b3Scalar &, b3Scalar &) [b3FindSeparatingAxis.h <43:2 43:14>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<36:57> [b3FindSeparatingAxis.h <43:16 43:20>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<37:18> [b3FindSeparatingAxis.h <43:22 43:25>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<37:43> [b3FindSeparatingAxis.h <43:27 43:30>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<39:18> [b3FindSeparatingAxis.h <43:32 43:39>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<39:67> [b3FindSeparatingAxis.h <43:41 43:49>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<41:11> [b3FindSeparatingAxis.h <43:52 43:55>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<41:16> [b3FindSeparatingAxis.h <43:58 43:61>]
REFERENCE_CALL bool b3TestSepAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, b3Scalar &) -> void b3ProjectAxis(const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3AlignedObjectArray<b3Vector3> &, b3Scalar &, b3Scalar &) [b3FindSeparatingAxis.h <44:2 44:14>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<36:94> [b3FindSeparatingAxis.h <44:16 44:20>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<38:18> [b3FindSeparatingAxis.h <44:22 44:25>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<38:43> [b3FindSeparatingAxis.h <44:27 44:30>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<39:18> [b3FindSeparatingAxis.h <44:33 44:40>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<39:116> [b3FindSeparatingAxis.h <44:42 44:50>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<42:11> [b3FindSeparatingAxis.h <44:53 44:56>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<42:16> [b3FindSeparatingAxis.h <44:59 44:62>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<41:16> [b3FindSeparatingAxis.h <46:5 46:8>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<42:11> [b3FindSeparatingAxis.h <46:10 46:13>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<42:16> [b3FindSeparatingAxis.h <46:18 46:21>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<41:11> [b3FindSeparatingAxis.h <46:23 46:26>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<49:11> [b3FindSeparatingAxis.h <49:11 49:12>]
REFERENCE_TYPE_USAGE bool b3TestSepAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, b3Scalar &) -> b3Scalar [b3FindSeparatingAxis.h <49:2 49:9>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<41:16> [b3FindSeparatingAxis.h <49:16 49:19>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<42:11> [b3FindSeparatingAxis.h <49:23 49:26>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<51:11> [b3FindSeparatingAxis.h <51:11 51:12>]
REFERENCE_TYPE_USAGE bool b3TestSepAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, b3Scalar &) -> b3Scalar [b3FindSeparatingAxis.h <51:2 51:9>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<42:16> [b3FindSeparatingAxis.h <51:16 51:19>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<41:11> [b3FindSeparatingAxis.h <51:23 51:26>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<39:136> [b3FindSeparatingAxis.h <53:2 53:6>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<49:11> [b3FindSeparatingAxis.h <53:10 53:11>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<51:11> [b3FindSeparatingAxis.h <53:13 53:14>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<49:11> [b3FindSeparatingAxis.h <53:18 53:19>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<51:11> [b3FindSeparatingAxis.h <53:21 53:22>]
SYMBOL_FUNCTION bool b3FindSeparatingAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 &) [b3FindSeparatingAxis.h <58:1 <58:13 58:32> 203:1>]
REFERENCE_TYPE_USAGE bool b3FindSeparatingAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 &) -> bool [b3FindSeparatingAxis.h <58:8 58:11>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<58:65> [b3FindSeparatingAxis.h <58:65 58:69>]
REFERENCE_TYPE_USAGE bool b3FindSeparatingAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 &) -> b3ConvexPolyhedronData [b3FindSeparatingAxis.h <58:41 58:62>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<58:102> [b3FindSeparatingAxis.h <58:102 58:106>]
REFERENCE_TYPE_USAGE bool b3FindSeparatingAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 &) -> b3ConvexPolyhedronData [b3FindSeparatingAxis.h <58:78 58:99>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<59:18> [b3FindSeparatingAxis.h <59:18 59:22>]
REFERENCE_TYPE_USAGE bool b3FindSeparatingAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 &) -> b3Vector3 [b3FindSeparatingAxis.h <59:8 59:15>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<60:22> [b3FindSeparatingAxis.h <60:22 60:25>]
REFERENCE_TYPE_USAGE bool b3FindSeparatingAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 &) -> b3Quaternion [b3FindSeparatingAxis.h <60:8 60:19>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<61:18> [b3FindSeparatingAxis.h <61:18 61:22>]
REFERENCE_TYPE_USAGE bool b3FindSeparatingAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 &) -> b3Vector3 [b3FindSeparatingAxis.h <61:8 61:15>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<62:22> [b3FindSeparatingAxis.h <62:22 62:25>]
REFERENCE_TYPE_USAGE bool b3FindSeparatingAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 &) -> b3Quaternion [b3FindSeparatingAxis.h <62:8 62:19>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<63:41> [b3FindSeparatingAxis.h <63:41 63:49>]
REFERENCE_TYPE_USAGE bool b3FindSeparatingAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 &) -> b3AlignedObjectArray<b3Vector3> [b3FindSeparatingAxis.h <63:8 63:27>]
REFERENCE_TEMPLATE_ARGUMENT b3AlignedObjectArray<b3Vector3> -> b3Vector3 [b3FindSeparatingAxis.h <63:29 63:37>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<64:41> [b3FindSeparatingAxis.h <64:41 64:52>]
REFERENCE_TYPE_USAGE bool b3FindSeparatingAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 &) -> b3AlignedObjectArray<b3Vector3> [b3FindSeparatingAxis.h <64:8 64:27>]
REFERENCE_TEMPLATE_ARGUMENT b3AlignedObjectArray<b3Vector3> -> b3Vector3 [b3FindSeparatingAxis.h <64:29 64:37>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<65:41> [b3FindSeparatingAxis.h <65:41 65:46>]
REFERENCE_TYPE_USAGE bool b3FindSeparatingAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 &) -> b3AlignedObjectArray<b3GpuFace> [b3FindSeparatingAxis.h <65:8 65:27>]
REFERENCE_TEMPLATE_ARGUMENT b3AlignedObjectArray<b3GpuFace> -> b3GpuFace [b3FindSeparatingAxis.h <65:29 65:37>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<66:35> [b3FindSeparatingAxis.h <66:35 66:42>]
REFERENCE_TYPE_USAGE bool b3FindSeparatingAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 &) -> b3AlignedObjectArray<int> [b3FindSeparatingAxis.h <66:8 66:27>]
REFERENCE_TEMPLATE_ARGUMENT b3AlignedObjectArray<int> -> int [b3FindSeparatingAxis.h <66:29 66:31>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<67:41> [b3FindSeparatingAxis.h <67:41 67:49>]
REFERENCE_TYPE_USAGE bool b3FindSeparatingAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 &) -> b3AlignedObjectArray<b3Vector3> [b3FindSeparatingAxis.h <67:8 67:27>]
REFERENCE_TEMPLATE_ARGUMENT b3AlignedObjectArray<b3Vector3> -> b3Vector3 [b3FindSeparatingAxis.h <67:29 67:37>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<68:41> [b3FindSeparatingAxis.h <68:41 68:52>]
REFERENCE_TYPE_USAGE bool b3FindSeparatingAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 &) -> b3AlignedObjectArray<b3Vector3> [b3FindSeparatingAxis.h <68:8 68:27>]
REFERENCE_TEMPLATE_ARGUMENT b3AlignedObjectArray<b3Vector3> -> b3Vector3 [b3FindSeparatingAxis.h <68:29 68:37>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<69:41> [b3FindSeparatingAxis.h <69:41 69:46>]
REFERENCE_TYPE_USAGE bool b3FindSeparatingAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 &) -> b3AlignedObjectArray<b3GpuFace> [b3FindSeparatingAxis.h <69:8 69:27>]
REFERENCE_TEMPLATE_ARGUMENT b3AlignedObjectArray<b3GpuFace> -> b3GpuFace [b3FindSeparatingAxis.h <69:29 69:37>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<70:35> [b3FindSeparatingAxis.h <70:35 70:42>]
REFERENCE_TYPE_USAGE bool b3FindSeparatingAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 &) -> b3AlignedObjectArray<int> [b3FindSeparatingAxis.h <70:8 70:27>]
REFERENCE_TEMPLATE_ARGUMENT b3AlignedObjectArray<int> -> int [b3FindSeparatingAxis.h <70:29 70:31>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<72:13> [b3FindSeparatingAxis.h <72:13 72:15>]
REFERENCE_TYPE_USAGE bool b3FindSeparatingAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 &) -> b3Vector3 [b3FindSeparatingAxis.h <72:2 72:10>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<74:2> [b3FindSeparatingAxis.h <74:2 74:11>]
REFERENCE_TYPE_USAGE bool b3FindSeparatingAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 &) -> b3ProfileZone [b3FindSeparatingAxis.h <74:2 74:11>]
SYMBOL_FUNCTION void b3ProfileZone::b3ProfileZone(const char *)
REFERENCE_CALL bool b3FindSeparatingAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 &) -> void b3ProfileZone::b3ProfileZone(const char *) [b3FindSeparatingAxis.h <74:2 74:11>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<76:11> [b3FindSeparatingAxis.h <76:11 76:14>]
REFERENCE_TYPE_USAGE bool b3FindSeparatingAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 &) -> b3Vector3 [b3FindSeparatingAxis.h <76:2 76:9>]
REFERENCE_CALL bool b3FindSeparatingAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 &) -> void b3Vector3::b3Vector3(const b3Vector3 &) [b3FindSeparatingAxis.h <76:18 76:22>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<59:18> [b3FindSeparatingAxis.h <76:18 76:22>]
REFERENCE_USAGE bool b3FindSeparatingAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 &) -> float b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>)::w [b3FindSeparatingAxis.h <77:7 77:7>]
REFERENCE_USAGE bool b3FindSeparatingAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 &) -> b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>) b3Vector3::anonymous union (b3Vector3.h<96:9>):: [b3FindSeparatingAxis.h <77:7 77:7>]
REFERENCE_USAGE bool b3FindSeparatingAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 &) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3FindSeparatingAxis.h <77:7 77:7>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<76:11> [b3FindSeparatingAxis.h <77:2 77:5>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<78:11> [b3FindSeparatingAxis.h <78:11 78:14>]
REFERENCE_TYPE_USAGE bool b3FindSeparatingAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 &) -> b3Vector3 [b3FindSeparatingAxis.h <78:2 78:9>]
REFERENCE_CALL bool b3FindSeparatingAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 &) -> void b3Vector3::b3Vector3(const b3Vector3 &) [b3FindSeparatingAxis.h <78:18 78:22>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<61:18> [b3FindSeparatingAxis.h <78:18 78:22>]
REFERENCE_USAGE bool b3FindSeparatingAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 &) -> float b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>)::w [b3FindSeparatingAxis.h <79:7 79:7>]
REFERENCE_USAGE bool b3FindSeparatingAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 &) -> b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>) b3Vector3::anonymous union (b3Vector3.h<96:9>):: [b3FindSeparatingAxis.h <79:7 79:7>]
REFERENCE_USAGE bool b3FindSeparatingAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 &) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3FindSeparatingAxis.h <79:7 79:7>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<78:11> [b3FindSeparatingAxis.h <79:2 79:5>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<81:11> [b3FindSeparatingAxis.h <81:11 81:17>]
REFERENCE_TYPE_USAGE bool b3FindSeparatingAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 &) -> b3Vector3 [b3FindSeparatingAxis.h <81:2 81:9>]
REFERENCE_CALL bool b3FindSeparatingAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 &) -> void b3Vector3::b3Vector3(const b3Vector3 &) [b3FindSeparatingAxis.h <81:38 81:50>]
REFERENCE_TYPE_USAGE bool b3FindSeparatingAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 &) -> b3Vector3 [b3FindSeparatingAxis.h <81:22 81:29>]
REFERENCE_USAGE bool b3FindSeparatingAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 &) -> b3Vector3 b3ConvexPolyhedronData::m_localCenter [b3FindSeparatingAxis.h <81:38 81:50>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<58:65> [b3FindSeparatingAxis.h <81:32 81:36>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<83:11> [b3FindSeparatingAxis.h <83:11 83:12>]
REFERENCE_TYPE_USAGE bool b3FindSeparatingAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 &) -> b3Vector3 [b3FindSeparatingAxis.h <83:2 83:9>]
REFERENCE_CALL bool b3FindSeparatingAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 &) -> b3Vector3 b3TransformPoint(const b3Vector3 &, const b3Vector3 &, const b3Quaternion &) [b3FindSeparatingAxis.h <83:16 83:31>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<81:11> [b3FindSeparatingAxis.h <83:33 83:39>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<76:11> [b3FindSeparatingAxis.h <83:42 83:45>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<60:22> [b3FindSeparatingAxis.h <83:48 83:51>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<84:11> [b3FindSeparatingAxis.h <84:11 84:17>]
REFERENCE_TYPE_USAGE bool b3FindSeparatingAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 &) -> b3Vector3 [b3FindSeparatingAxis.h <84:2 84:9>]
REFERENCE_CALL bool b3FindSeparatingAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 &) -> void b3Vector3::b3Vector3(const b3Vector3 &) [b3FindSeparatingAxis.h <84:38 84:50>]
REFERENCE_TYPE_USAGE bool b3FindSeparatingAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 &) -> b3Vector3 [b3FindSeparatingAxis.h <84:22 84:29>]
REFERENCE_USAGE bool b3FindSeparatingAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 &) -> b3Vector3 b3ConvexPolyhedronData::m_localCenter [b3FindSeparatingAxis.h <84:38 84:50>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<58:102> [b3FindSeparatingAxis.h <84:32 84:36>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<85:11> [b3FindSeparatingAxis.h <85:11 85:12>]
REFERENCE_TYPE_USAGE bool b3FindSeparatingAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 &) -> b3Vector3 [b3FindSeparatingAxis.h <85:2 85:9>]
REFERENCE_CALL bool b3FindSeparatingAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 &) -> b3Vector3 b3TransformPoint(const b3Vector3 &, const b3Vector3 &, const b3Quaternion &) [b3FindSeparatingAxis.h <85:16 85:31>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<84:11> [b3FindSeparatingAxis.h <85:33 85:39>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<78:11> [b3FindSeparatingAxis.h <85:41 85:44>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<62:22> [b3FindSeparatingAxis.h <85:46 85:49>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<86:17> [b3FindSeparatingAxis.h <86:17 86:23>]
REFERENCE_TYPE_USAGE bool b3FindSeparatingAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 &) -> b3Vector3 [b3FindSeparatingAxis.h <86:8 86:15>]
REFERENCE_CALL bool b3FindSeparatingAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 &) -> b3Vector3 operator-(const b3Vector3 &, const b3Vector3 &) [b3FindSeparatingAxis.h <86:30 86:30>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<83:11> [b3FindSeparatingAxis.h <86:27 86:28>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<85:11> [b3FindSeparatingAxis.h <86:32 86:33>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<89:11> [b3FindSeparatingAxis.h <89:11 89:14>]
REFERENCE_TYPE_USAGE bool b3FindSeparatingAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 &) -> b3Scalar [b3FindSeparatingAxis.h <89:2 89:9>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<90:6> [b3FindSeparatingAxis.h <90:6 90:18>]
REFERENCE_TYPE_USAGE bool b3FindSeparatingAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 &) -> int [b3FindSeparatingAxis.h <90:2 90:4>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<92:6> [b3FindSeparatingAxis.h <92:6 92:14>]
REFERENCE_TYPE_USAGE bool b3FindSeparatingAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 &) -> int [b3FindSeparatingAxis.h <92:2 92:4>]
REFERENCE_USAGE bool b3FindSeparatingAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 &) -> int b3ConvexPolyhedronData::m_numFaces [b3FindSeparatingAxis.h <92:24 92:33>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<58:65> [b3FindSeparatingAxis.h <92:18 92:22>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<94:10> [b3FindSeparatingAxis.h <94:10 94:10>]
REFERENCE_TYPE_USAGE bool b3FindSeparatingAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 &) -> int [b3FindSeparatingAxis.h <94:6 94:8>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<94:10> [b3FindSeparatingAxis.h <94:14 94:14>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<92:6> [b3FindSeparatingAxis.h <94:16 94:24>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<94:10> [b3FindSeparatingAxis.h <94:26 94:26>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<96:19> [b3FindSeparatingAxis.h <96:19 96:24>]
REFERENCE_TYPE_USAGE bool b3FindSeparatingAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 &) -> b3Vector3 [b3FindSeparatingAxis.h <96:9 96:16>]
REFERENCE_TYPE_USAGE bool b3FindSeparatingAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 &) -> b3Vector3 [b3FindSeparatingAxis.h <96:29 96:36>]
REFERENCE_USAGE bool b3FindSeparatingAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 &) -> b3Vector3 b3GpuFace::m_plane [b3FindSeparatingAxis.h <96:68 96:74>]
SYMBOL_FUNCTION const b3GpuFace & b3AlignedObjectArray<b3GpuFace>::operator[](int) const
REFERENCE_CALL bool b3FindSeparatingAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 &) -> const b3GpuFace & b3AlignedObjectArray<b3GpuFace>::operator[](int) const [b3FindSeparatingAxis.h <96:45 96:45>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<65:41> [b3FindSeparatingAxis.h <96:39 96:44>]
REFERENCE_USAGE bool b3FindSeparatingAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 &) -> int b3ConvexPolyhedronData::m_faceOffset [b3FindSeparatingAxis.h <96:52 96:63>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<58:65> [b3FindSeparatingAxis.h <96:46 96:50>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<94:10> [b3FindSeparatingAxis.h <96:65 96:65>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<97:12> [b3FindSeparatingAxis.h <97:12 97:24>]
REFERENCE_TYPE_USAGE bool b3FindSeparatingAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 &) -> b3Vector3 [b3FindSeparatingAxis.h <97:3 97:10>]
REFERENCE_CALL bool b3FindSeparatingAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 &) -> b3Vector3 b3QuatRotate(const b3Quaternion &, const b3Vector3 &) [b3FindSeparatingAxis.h <97:28 97:39>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<60:22> [b3FindSeparatingAxis.h <97:41 97:44>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<96:19> [b3FindSeparatingAxis.h <97:46 97:51>]
REFERENCE_CALL bool b3FindSeparatingAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 &) -> b3Scalar b3Dot(const b3Vector3 &, const b3Vector3 &) [b3FindSeparatingAxis.h <99:7 99:14>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<86:17> [b3FindSeparatingAxis.h <99:16 99:22>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<97:12> [b3FindSeparatingAxis.h <99:24 99:36>]
REFERENCE_CALL bool b3FindSeparatingAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 &) -> b3Vector3 & b3Vector3::operator*=(const b3Scalar &) [b3FindSeparatingAxis.h <100:17 100:18>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<97:12> [b3FindSeparatingAxis.h <100:4 100:16>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<90:6> [b3FindSeparatingAxis.h <102:3 102:15>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<111:12> [b3FindSeparatingAxis.h <111:12 111:12>]
REFERENCE_TYPE_USAGE bool b3FindSeparatingAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 &) -> b3Scalar [b3FindSeparatingAxis.h <111:3 111:10>]
SYMBOL_FUNCTION bool b3TestSepAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, b3Scalar &)
REFERENCE_CALL bool b3FindSeparatingAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 &) -> bool b3TestSepAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, b3Scalar &) [b3FindSeparatingAxis.h <112:7 112:19>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<58:65> [b3FindSeparatingAxis.h <112:22 112:26>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<58:102> [b3FindSeparatingAxis.h <112:29 112:33>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<76:11> [b3FindSeparatingAxis.h <112:36 112:39>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<60:22> [b3FindSeparatingAxis.h <112:41 112:44>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<78:11> [b3FindSeparatingAxis.h <112:46 112:49>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<62:22> [b3FindSeparatingAxis.h <112:51 112:54>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<97:12> [b3FindSeparatingAxis.h <112:56 112:68>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<63:41> [b3FindSeparatingAxis.h <112:71 112:79>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<67:41> [b3FindSeparatingAxis.h <112:82 112:90>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<111:12> [b3FindSeparatingAxis.h <112:92 112:92>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<111:12> [b3FindSeparatingAxis.h <115:6 115:6>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<89:11> [b3FindSeparatingAxis.h <115:8 115:11>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<89:11> [b3FindSeparatingAxis.h <117:4 117:7>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<111:12> [b3FindSeparatingAxis.h <117:11 117:11>]
REFERENCE_CALL bool b3FindSeparatingAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 &) -> b3Vector3 & b3Vector3::operator=(const b3Vector3 &) [b3FindSeparatingAxis.h <118:8 118:8>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<72:13> [b3FindSeparatingAxis.h <118:4 118:6>]
REFERENCE_TYPE_USAGE bool b3FindSeparatingAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 &) -> b3Vector3 [b3FindSeparatingAxis.h <118:11 118:19>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<97:12> [b3FindSeparatingAxis.h <118:22 118:34>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<122:6> [b3FindSeparatingAxis.h <122:6 122:14>]
REFERENCE_TYPE_USAGE bool b3FindSeparatingAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 &) -> int [b3FindSeparatingAxis.h <122:2 122:4>]
REFERENCE_USAGE bool b3FindSeparatingAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 &) -> int b3ConvexPolyhedronData::m_numFaces [b3FindSeparatingAxis.h <122:24 122:33>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<58:102> [b3FindSeparatingAxis.h <122:18 122:22>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<124:10> [b3FindSeparatingAxis.h <124:10 124:10>]
REFERENCE_TYPE_USAGE bool b3FindSeparatingAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 &) -> int [b3FindSeparatingAxis.h <124:6 124:8>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<124:10> [b3FindSeparatingAxis.h <124:14 124:14>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<122:6> [b3FindSeparatingAxis.h <124:16 124:24>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<124:10> [b3FindSeparatingAxis.h <124:26 124:26>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<126:12> [b3FindSeparatingAxis.h <126:12 126:17>]
REFERENCE_TYPE_USAGE bool b3FindSeparatingAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 &) -> b3Vector3 [b3FindSeparatingAxis.h <126:3 126:10>]
REFERENCE_CALL bool b3FindSeparatingAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 &) -> void b3Vector3::b3Vector3(const b3Vector3 &) [b3FindSeparatingAxis.h <126:61 126:67>]
REFERENCE_TYPE_USAGE bool b3FindSeparatingAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 &) -> b3Vector3 [b3FindSeparatingAxis.h <126:22 126:29>]
REFERENCE_USAGE bool b3FindSeparatingAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 &) -> b3Vector3 b3GpuFace::m_plane [b3FindSeparatingAxis.h <126:61 126:67>]
REFERENCE_CALL bool b3FindSeparatingAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 &) -> const b3GpuFace & b3AlignedObjectArray<b3GpuFace>::operator[](int) const [b3FindSeparatingAxis.h <126:38 126:38>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<69:41> [b3FindSeparatingAxis.h <126:32 126:37>]
REFERENCE_USAGE bool b3FindSeparatingAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 &) -> int b3ConvexPolyhedronData::m_faceOffset [b3FindSeparatingAxis.h <126:45 126:56>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<58:102> [b3FindSeparatingAxis.h <126:39 126:43>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<124:10> [b3FindSeparatingAxis.h <126:58 126:58>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<127:12> [b3FindSeparatingAxis.h <127:12 127:22>]
REFERENCE_TYPE_USAGE bool b3FindSeparatingAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 &) -> b3Vector3 [b3FindSeparatingAxis.h <127:3 127:10>]
REFERENCE_CALL bool b3FindSeparatingAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 &) -> b3Vector3 b3QuatRotate(const b3Quaternion &, const b3Vector3 &) [b3FindSeparatingAxis.h <127:26 127:37>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<62:22> [b3FindSeparatingAxis.h <127:39 127:42>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<126:12> [b3FindSeparatingAxis.h <127:45 127:50>]
REFERENCE_CALL bool b3FindSeparatingAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 &) -> b3Scalar b3Dot(const b3Vector3 &, const b3Vector3 &) [b3FindSeparatingAxis.h <129:7 129:14>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<86:17> [b3FindSeparatingAxis.h <129:16 129:22>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<127:12> [b3FindSeparatingAxis.h <129:24 129:34>]
REFERENCE_CALL bool b3FindSeparatingAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 &) -> b3Vector3 & b3Vector3::operator*=(const b3Scalar &) [b3FindSeparatingAxis.h <131:15 131:16>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<127:12> [b3FindSeparatingAxis.h <131:4 131:14>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<90:6> [b3FindSeparatingAxis.h <133:3 133:15>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<141:12> [b3FindSeparatingAxis.h <141:12 141:12>]
REFERENCE_TYPE_USAGE bool b3FindSeparatingAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 &) -> b3Scalar [b3FindSeparatingAxis.h <141:3 141:10>]
REFERENCE_CALL bool b3FindSeparatingAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 &) -> bool b3TestSepAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, b3Scalar &) [b3FindSeparatingAxis.h <142:7 142:19>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<58:65> [b3FindSeparatingAxis.h <142:21 142:25>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<58:102> [b3FindSeparatingAxis.h <142:28 142:32>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<76:11> [b3FindSeparatingAxis.h <142:34 142:37>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<60:22> [b3FindSeparatingAxis.h <142:39 142:42>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<78:11> [b3FindSeparatingAxis.h <142:44 142:47>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<62:22> [b3FindSeparatingAxis.h <142:49 142:52>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<127:12> [b3FindSeparatingAxis.h <142:54 142:64>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<63:41> [b3FindSeparatingAxis.h <142:66 142:74>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<67:41> [b3FindSeparatingAxis.h <142:76 142:84>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<141:12> [b3FindSeparatingAxis.h <142:86 142:86>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<141:12> [b3FindSeparatingAxis.h <145:6 145:6>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<89:11> [b3FindSeparatingAxis.h <145:8 145:11>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<89:11> [b3FindSeparatingAxis.h <147:4 147:7>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<141:12> [b3FindSeparatingAxis.h <147:11 147:11>]
REFERENCE_CALL bool b3FindSeparatingAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 &) -> b3Vector3 & b3Vector3::operator=(const b3Vector3 &) [b3FindSeparatingAxis.h <148:8 148:8>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<72:13> [b3FindSeparatingAxis.h <148:4 148:6>]
REFERENCE_TYPE_USAGE bool b3FindSeparatingAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 &) -> b3Vector3 [b3FindSeparatingAxis.h <148:11 148:19>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<127:12> [b3FindSeparatingAxis.h <148:22 148:32>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<154:6> [b3FindSeparatingAxis.h <154:6 154:16>]
REFERENCE_TYPE_USAGE bool b3FindSeparatingAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 &) -> int [b3FindSeparatingAxis.h <154:2 154:4>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<156:10> [b3FindSeparatingAxis.h <156:10 156:11>]
REFERENCE_TYPE_USAGE bool b3FindSeparatingAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 &) -> int [b3FindSeparatingAxis.h <156:6 156:8>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<156:10> [b3FindSeparatingAxis.h <156:15 156:16>]
REFERENCE_USAGE bool b3FindSeparatingAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 &) -> int b3ConvexPolyhedronData::m_numUniqueEdges [b3FindSeparatingAxis.h <156:24 156:39>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<58:65> [b3FindSeparatingAxis.h <156:18 156:22>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<156:10> [b3FindSeparatingAxis.h <156:41 156:42>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<158:19> [b3FindSeparatingAxis.h <158:19 158:23>]
REFERENCE_TYPE_USAGE bool b3FindSeparatingAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 &) -> b3Vector3 [b3FindSeparatingAxis.h <158:9 158:16>]
REFERENCE_TYPE_USAGE bool b3FindSeparatingAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 &) -> b3Vector3 [b3FindSeparatingAxis.h <158:28 158:35>]
REFERENCE_CALL bool b3FindSeparatingAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 &) -> const b3Vector3 & b3AlignedObjectArray<b3Vector3>::operator[](int) const [b3FindSeparatingAxis.h <158:51 158:51>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<64:41> [b3FindSeparatingAxis.h <158:39 158:50>]
REFERENCE_USAGE bool b3FindSeparatingAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 &) -> int b3ConvexPolyhedronData::m_uniqueEdgesOffset [b3FindSeparatingAxis.h <158:58 158:76>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<58:65> [b3FindSeparatingAxis.h <158:52 158:56>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<156:10> [b3FindSeparatingAxis.h <158:78 158:79>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<159:12> [b3FindSeparatingAxis.h <159:12 159:21>]
REFERENCE_TYPE_USAGE bool b3FindSeparatingAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 &) -> b3Vector3 [b3FindSeparatingAxis.h <159:3 159:10>]
REFERENCE_CALL bool b3FindSeparatingAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 &) -> b3Vector3 b3QuatRotate(const b3Quaternion &, const b3Vector3 &) [b3FindSeparatingAxis.h <159:25 159:36>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<60:22> [b3FindSeparatingAxis.h <159:38 159:41>]
REFERENCE_TYPE_USAGE bool b3FindSeparatingAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 &) -> b3Vector3 [b3FindSeparatingAxis.h <159:44 159:51>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<158:19> [b3FindSeparatingAxis.h <159:54 159:58>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<161:11> [b3FindSeparatingAxis.h <161:11 161:12>]
REFERENCE_TYPE_USAGE bool b3FindSeparatingAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 &) -> int [b3FindSeparatingAxis.h <161:7 161:9>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<161:11> [b3FindSeparatingAxis.h <161:16 161:17>]
REFERENCE_USAGE bool b3FindSeparatingAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 &) -> int b3ConvexPolyhedronData::m_numUniqueEdges [b3FindSeparatingAxis.h <161:25 161:40>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<58:102> [b3FindSeparatingAxis.h <161:19 161:23>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<161:11> [b3FindSeparatingAxis.h <161:42 161:43>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<163:20> [b3FindSeparatingAxis.h <163:20 163:24>]
REFERENCE_TYPE_USAGE bool b3FindSeparatingAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 &) -> b3Vector3 [b3FindSeparatingAxis.h <163:10 163:18>]
REFERENCE_CALL bool b3FindSeparatingAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 &) -> void b3Vector3::b3Vector3(const b3Vector3 &) [b3FindSeparatingAxis.h <163:69 163:69>]
REFERENCE_CALL bool b3FindSeparatingAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 &) -> const b3Vector3 & b3AlignedObjectArray<b3Vector3>::operator[](int) const [b3FindSeparatingAxis.h <163:40 163:40>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<68:41> [b3FindSeparatingAxis.h <163:28 163:39>]
REFERENCE_USAGE bool b3FindSeparatingAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 &) -> int b3ConvexPolyhedronData::m_uniqueEdgesOffset [b3FindSeparatingAxis.h <163:47 163:65>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<58:102> [b3FindSeparatingAxis.h <163:41 163:45>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<161:11> [b3FindSeparatingAxis.h <163:67 163:68>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<164:13> [b3FindSeparatingAxis.h <164:13 164:22>]
REFERENCE_TYPE_USAGE bool b3FindSeparatingAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 &) -> b3Vector3 [b3FindSeparatingAxis.h <164:4 164:11>]
REFERENCE_CALL bool b3FindSeparatingAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 &) -> b3Vector3 b3QuatRotate(const b3Quaternion &, const b3Vector3 &) [b3FindSeparatingAxis.h <164:26 164:37>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<62:22> [b3FindSeparatingAxis.h <164:39 164:42>]
REFERENCE_TYPE_USAGE bool b3FindSeparatingAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 &) -> b3Vector3 [b3FindSeparatingAxis.h <164:45 164:52>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<163:20> [b3FindSeparatingAxis.h <164:55 164:59>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<167:13> [b3FindSeparatingAxis.h <167:13 167:19>]
REFERENCE_TYPE_USAGE bool b3FindSeparatingAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 &) -> b3Vector3 [b3FindSeparatingAxis.h <167:4 167:11>]
SYMBOL_FUNCTION b3Vector3 b3Cross(const b3Vector3 &, const b3Vector3 &)
REFERENCE_CALL bool b3FindSeparatingAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 &) -> b3Vector3 b3Cross(const b3Vector3 &, const b3Vector3 &) [b3FindSeparatingAxis.h <167:23 167:30>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<159:12> [b3FindSeparatingAxis.h <167:32 167:41>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<164:13> [b3FindSeparatingAxis.h <167:43 167:52>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<154:6> [b3FindSeparatingAxis.h <169:4 169:14>]
SYMBOL_FUNCTION bool b3IsAlmostZero(const b3Vector3 &)
REFERENCE_CALL bool b3FindSeparatingAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 &) -> bool b3IsAlmostZero(const b3Vector3 &) [b3FindSeparatingAxis.h <170:8 170:21>]
REFERENCE_TYPE_USAGE bool b3FindSeparatingAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 &) -> b3Vector3 [b3FindSeparatingAxis.h <170:24 170:32>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<167:13> [b3FindSeparatingAxis.h <170:35 170:41>]
REFERENCE_CALL bool b3FindSeparatingAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 &) -> b3Vector3 & b3Vector3::operator=(b3Vector3 &&) [b3FindSeparatingAxis.h <172:13 172:13>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<167:13> [b3FindSeparatingAxis.h <172:5 172:11>]
SYMBOL_FUNCTION b3Vector3 b3FastNormalized3(const b3Vector3 &)
REFERENCE_CALL bool b3FindSeparatingAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 &) -> b3Vector3 b3FastNormalized3(const b3Vector3 &) [b3FindSeparatingAxis.h <172:15 172:31>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<167:13> [b3FindSeparatingAxis.h <172:33 172:39>]
REFERENCE_CALL bool b3FindSeparatingAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 &) -> b3Scalar b3Dot(const b3Vector3 &, const b3Vector3 &) [b3FindSeparatingAxis.h <173:9 173:16>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<86:17> [b3FindSeparatingAxis.h <173:18 173:24>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<167:13> [b3FindSeparatingAxis.h <173:26 173:32>]
REFERENCE_CALL bool b3FindSeparatingAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 &) -> b3Vector3 & b3Vector3::operator*=(const b3Scalar &) [b3FindSeparatingAxis.h <174:13 174:14>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<167:13> [b3FindSeparatingAxis.h <174:6 174:12>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<184:14> [b3FindSeparatingAxis.h <184:14 184:17>]
REFERENCE_TYPE_USAGE bool b3FindSeparatingAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 &) -> b3Scalar [b3FindSeparatingAxis.h <184:5 184:12>]
REFERENCE_CALL bool b3FindSeparatingAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 &) -> bool b3TestSepAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, b3Scalar &) [b3FindSeparatingAxis.h <185:9 185:21>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<58:65> [b3FindSeparatingAxis.h <185:24 185:28>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<58:102> [b3FindSeparatingAxis.h <185:31 185:35>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<76:11> [b3FindSeparatingAxis.h <185:38 185:41>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<60:22> [b3FindSeparatingAxis.h <185:43 185:46>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<78:11> [b3FindSeparatingAxis.h <185:48 185:51>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<62:22> [b3FindSeparatingAxis.h <185:53 185:56>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<167:13> [b3FindSeparatingAxis.h <185:58 185:64>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<63:41> [b3FindSeparatingAxis.h <185:67 185:75>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<67:41> [b3FindSeparatingAxis.h <185:77 185:85>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<184:14> [b3FindSeparatingAxis.h <185:87 185:90>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<184:14> [b3FindSeparatingAxis.h <188:8 188:11>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<89:11> [b3FindSeparatingAxis.h <188:13 188:16>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<89:11> [b3FindSeparatingAxis.h <190:6 190:9>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<184:14> [b3FindSeparatingAxis.h <190:13 190:16>]
REFERENCE_CALL bool b3FindSeparatingAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 &) -> b3Vector3 & b3Vector3::operator=(const b3Vector3 &) [b3FindSeparatingAxis.h <191:10 191:10>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<72:13> [b3FindSeparatingAxis.h <191:6 191:8>]
REFERENCE_TYPE_USAGE bool b3FindSeparatingAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 &) -> b3Vector3 [b3FindSeparatingAxis.h <191:13 191:21>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<167:13> [b3FindSeparatingAxis.h <191:24 191:30>]
REFERENCE_CALL bool b3FindSeparatingAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 &) -> b3Scalar b3Dot(const b3Vector3 &, const b3Vector3 &) [b3FindSeparatingAxis.h <199:6 199:13>]
REFERENCE_CALL bool b3FindSeparatingAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 &) -> b3Vector3 operator-(const b3Vector3 &) [b3FindSeparatingAxis.h <199:15 199:15>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<86:17> [b3FindSeparatingAxis.h <199:16 199:22>]
REFERENCE_TYPE_USAGE bool b3FindSeparatingAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 &) -> b3Vector3 [b3FindSeparatingAxis.h <199:25 199:32>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<72:13> [b3FindSeparatingAxis.h <199:35 199:37>]
REFERENCE_CALL bool b3FindSeparatingAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 &) -> b3Vector3 & b3Vector3::operator=(b3Vector3 &&) [b3FindSeparatingAxis.h <200:7 200:7>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<72:13> [b3FindSeparatingAxis.h <200:3 200:5>]
REFERENCE_CALL bool b3FindSeparatingAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 &) -> b3Vector3 operator-(const b3Vector3 &) [b3FindSeparatingAxis.h <200:9 200:9>]
LOCAL_SYMBOL: b3FindSeparatingAxis.h<72:13> [b3FindSeparatingAxis.h <200:10 200:12>]
SYMBOL_FUNCTION int b3ReduceContacts(const b3Vector3 *, int, const b3Vector3 &, b3Int4 *) [b3ReduceContacts.h <4:1 <4:12 4:27> 95:1>]
REFERENCE_TYPE_USAGE int b3ReduceContacts(const b3Vector3 *, int, const b3Vector3 &, b3Int4 *) -> int [b3ReduceContacts.h <4:8 4:10>]
LOCAL_SYMBOL: b3ReduceContacts.h<4:45> [b3ReduceContacts.h <4:45 4:45>]
REFERENCE_TYPE_USAGE int b3ReduceContacts(const b3Vector3 *, int, const b3Vector3 &, b3Int4 *) -> b3Vector3 [b3ReduceContacts.h <4:35 4:42>]
LOCAL_SYMBOL: b3ReduceContacts.h<4:52> [b3ReduceContacts.h <4:52 4:58>]
REFERENCE_TYPE_USAGE int b3ReduceContacts(const b3Vector3 *, int, const b3Vector3 &, b3Int4 *) -> int [b3ReduceContacts.h <4:48 4:50>]
LOCAL_SYMBOL: b3ReduceContacts.h<4:77> [b3ReduceContacts.h <4:77 4:86>]
REFERENCE_TYPE_USAGE int b3ReduceContacts(const b3Vector3 *, int, const b3Vector3 &, b3Int4 *) -> b3Vector3 [b3ReduceContacts.h <4:67 4:74>]
LOCAL_SYMBOL: b3ReduceContacts.h<4:97> [b3ReduceContacts.h <4:97 4:106>]
REFERENCE_TYPE_USAGE int b3ReduceContacts(const b3Vector3 *, int, const b3Vector3 &, b3Int4 *) -> b3Int4 [b3ReduceContacts.h <4:89 4:94>]
LOCAL_SYMBOL: b3ReduceContacts.h<4:52> [b3ReduceContacts.h <6:6 6:12>]
LOCAL_SYMBOL: b3ReduceContacts.h<4:52> [b3ReduceContacts.h <9:9 9:15>]
LOCAL_SYMBOL: b3ReduceContacts.h<4:52> [b3ReduceContacts.h <10:16 10:22>]
LOCAL_SYMBOL: b3ReduceContacts.h<4:52> [b3ReduceContacts.h <13:9 13:15>]
LOCAL_SYMBOL: b3ReduceContacts.h<4:52> [b3ReduceContacts.h <14:9 14:15>]
LOCAL_SYMBOL: b3ReduceContacts.h<16:11> [b3ReduceContacts.h <16:11 16:16>]
REFERENCE_TYPE_USAGE int b3ReduceContacts(const b3Vector3 *, int, const b3Vector3 &, b3Int4 *) -> b3Vector3 [b3ReduceContacts.h <16:2 16:9>]
REFERENCE_CALL int b3ReduceContacts(const b3Vector3 *, int, const b3Vector3 &, b3Int4 *) -> b3Vector3 b3MakeVector3(b3Scalar, b3Scalar, b3Scalar, b3Scalar) [b3ReduceContacts.h <16:20 16:31>]
LOCAL_SYMBOL: b3ReduceContacts.h<19:12> [b3ReduceContacts.h <19:12 19:12>]
REFERENCE_TYPE_USAGE int b3ReduceContacts(const b3Vector3 *, int, const b3Vector3 &, b3Int4 *) -> int [b3ReduceContacts.h <19:8 19:10>]
LOCAL_SYMBOL: b3ReduceContacts.h<19:12> [b3ReduceContacts.h <19:16 19:16>]
LOCAL_SYMBOL: b3ReduceContacts.h<4:52> [b3ReduceContacts.h <19:18 19:24>]
LOCAL_SYMBOL: b3ReduceContacts.h<19:12> [b3ReduceContacts.h <19:26 19:26>]
REFERENCE_CALL int b3ReduceContacts(const b3Vector3 *, int, const b3Vector3 &, b3Int4 *) -> b3Vector3 & b3Vector3::operator+=(const b3Vector3 &) [b3ReduceContacts.h <20:11 20:12>]
LOCAL_SYMBOL: b3ReduceContacts.h<16:11> [b3ReduceContacts.h <20:4 20:9>]
LOCAL_SYMBOL: b3ReduceContacts.h<4:45> [b3ReduceContacts.h <20:14 20:14>]
LOCAL_SYMBOL: b3ReduceContacts.h<19:12> [b3ReduceContacts.h <20:16 20:16>]
REFERENCE_CALL int b3ReduceContacts(const b3Vector3 *, int, const b3Vector3 &, b3Int4 *) -> b3Vector3 & b3Vector3::operator/=(const b3Scalar &) [b3ReduceContacts.h <21:10 21:11>]
LOCAL_SYMBOL: b3ReduceContacts.h<16:11> [b3ReduceContacts.h <21:3 21:8>]
REFERENCE_TYPE_USAGE int b3ReduceContacts(const b3Vector3 *, int, const b3Vector3 &, b3Int4 *) -> float [b3ReduceContacts.h <21:14 21:18>]
LOCAL_SYMBOL: b3ReduceContacts.h<4:52> [b3ReduceContacts.h <21:20 21:26>]
LOCAL_SYMBOL: b3ReduceContacts.h<28:14> [b3ReduceContacts.h <28:14 28:20>]
REFERENCE_TYPE_USAGE int b3ReduceContacts(const b3Vector3 *, int, const b3Vector3 &, b3Int4 *) -> b3Vector3 [b3ReduceContacts.h <28:5 28:12>]
REFERENCE_CALL int b3ReduceContacts(const b3Vector3 *, int, const b3Vector3 &, b3Int4 *) -> b3Vector3 operator-(const b3Vector3 &, const b3Vector3 &) [b3ReduceContacts.h <28:29 28:29>]
LOCAL_SYMBOL: b3ReduceContacts.h<4:45> [b3ReduceContacts.h <28:24 28:24>]
LOCAL_SYMBOL: b3ReduceContacts.h<16:11> [b3ReduceContacts.h <28:31 28:36>]
LOCAL_SYMBOL: b3ReduceContacts.h<29:14> [b3ReduceContacts.h <29:14 29:14>]
REFERENCE_TYPE_USAGE int b3ReduceContacts(const b3Vector3 *, int, const b3Vector3 &, b3Int4 *) -> b3Vector3 [b3ReduceContacts.h <29:5 29:12>]
REFERENCE_CALL int b3ReduceContacts(const b3Vector3 *, int, const b3Vector3 &, b3Int4 *) -> b3Vector3 b3Cross(const b3Vector3 &, const b3Vector3 &) [b3ReduceContacts.h <29:18 29:25>]
LOCAL_SYMBOL: b3ReduceContacts.h<4:77> [b3ReduceContacts.h <29:28 29:37>]
LOCAL_SYMBOL: b3ReduceContacts.h<28:14> [b3ReduceContacts.h <29:40 29:46>]
LOCAL_SYMBOL: b3ReduceContacts.h<30:14> [b3ReduceContacts.h <30:14 30:14>]
REFERENCE_TYPE_USAGE int b3ReduceContacts(const b3Vector3 *, int, const b3Vector3 &, b3Int4 *) -> b3Vector3 [b3ReduceContacts.h <30:5 30:12>]
REFERENCE_CALL int b3ReduceContacts(const b3Vector3 *, int, const b3Vector3 &, b3Int4 *) -> b3Vector3 b3Cross(const b3Vector3 &, const b3Vector3 &) [b3ReduceContacts.h <30:18 30:25>]
LOCAL_SYMBOL: b3ReduceContacts.h<4:77> [b3ReduceContacts.h <30:28 30:37>]
LOCAL_SYMBOL: b3ReduceContacts.h<29:14> [b3ReduceContacts.h <30:40 30:40>]
REFERENCE_CALL int b3ReduceContacts(const b3Vector3 *, int, const b3Vector3 &, b3Int4 *) -> b3Vector3 & b3Vector3::operator=(b3Vector3 &&) [b3ReduceContacts.h <31:7 31:7>]
LOCAL_SYMBOL: b3ReduceContacts.h<29:14> [b3ReduceContacts.h <31:5 31:5>]
REFERENCE_CALL int b3ReduceContacts(const b3Vector3 *, int, const b3Vector3 &, b3Int4 *) -> b3Vector3 b3FastNormalized3(const b3Vector3 &) [b3ReduceContacts.h <31:9 31:25>]
LOCAL_SYMBOL: b3ReduceContacts.h<29:14> [b3ReduceContacts.h <31:28 31:28>]
REFERENCE_CALL int b3ReduceContacts(const b3Vector3 *, int, const b3Vector3 &, b3Int4 *) -> b3Vector3 & b3Vector3::operator=(b3Vector3 &&) [b3ReduceContacts.h <32:7 32:7>]
LOCAL_SYMBOL: b3ReduceContacts.h<30:14> [b3ReduceContacts.h <32:5 32:5>]
REFERENCE_CALL int b3ReduceContacts(const b3Vector3 *, int, const b3Vector3 &, b3Int4 *) -> b3Vector3 b3FastNormalized3(const b3Vector3 &) [b3ReduceContacts.h <32:9 32:25>]
LOCAL_SYMBOL: b3ReduceContacts.h<30:14> [b3ReduceContacts.h <32:28 32:28>]
LOCAL_SYMBOL: b3ReduceContacts.h<36:11> [b3ReduceContacts.h <36:11 36:14>]
REFERENCE_TYPE_USAGE int b3ReduceContacts(const b3Vector3 *, int, const b3Vector3 &, b3Int4 *) -> float [b3ReduceContacts.h <36:5 36:9>]
LOCAL_SYMBOL: b3ReduceContacts.h<38:9> [b3ReduceContacts.h <38:9 38:16>]
REFERENCE_TYPE_USAGE int b3ReduceContacts(const b3Vector3 *, int, const b3Vector3 &, b3Int4 *) -> int [b3ReduceContacts.h <38:5 38:7>]
LOCAL_SYMBOL: b3ReduceContacts.h<40:14> [b3ReduceContacts.h <40:14 40:20>]
REFERENCE_TYPE_USAGE int b3ReduceContacts(const b3Vector3 *, int, const b3Vector3 &, b3Int4 *) -> b3Vector3 [b3ReduceContacts.h <40:5 40:12>]
REFERENCE_CALL int b3ReduceContacts(const b3Vector3 *, int, const b3Vector3 &, b3Int4 *) -> void b3Vector3::b3Vector3() [b3ReduceContacts.h <40:14 40:20>]
REFERENCE_USAGE int b3ReduceContacts(const b3Vector3 *, int, const b3Vector3 &, b3Int4 *) -> float b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>)::x [b3ReduceContacts.h <41:13 41:13>]
REFERENCE_USAGE int b3ReduceContacts(const b3Vector3 *, int, const b3Vector3 &, b3Int4 *) -> b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>) b3Vector3::anonymous union (b3Vector3.h<96:9>):: [b3ReduceContacts.h <41:13 41:13>]
REFERENCE_USAGE int b3ReduceContacts(const b3Vector3 *, int, const b3Vector3 &, b3Int4 *) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3ReduceContacts.h <41:13 41:13>]
LOCAL_SYMBOL: b3ReduceContacts.h<40:14> [b3ReduceContacts.h <41:5 41:11>]
REFERENCE_USAGE int b3ReduceContacts(const b3Vector3 *, int, const b3Vector3 &, b3Int4 *) -> float b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>)::y [b3ReduceContacts.h <42:13 42:13>]
REFERENCE_USAGE int b3ReduceContacts(const b3Vector3 *, int, const b3Vector3 &, b3Int4 *) -> b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>) b3Vector3::anonymous union (b3Vector3.h<96:9>):: [b3ReduceContacts.h <42:13 42:13>]
REFERENCE_USAGE int b3ReduceContacts(const b3Vector3 *, int, const b3Vector3 &, b3Int4 *) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3ReduceContacts.h <42:13 42:13>]
LOCAL_SYMBOL: b3ReduceContacts.h<40:14> [b3ReduceContacts.h <42:5 42:11>]
REFERENCE_USAGE int b3ReduceContacts(const b3Vector3 *, int, const b3Vector3 &, b3Int4 *) -> float b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>)::z [b3ReduceContacts.h <43:13 43:13>]
REFERENCE_USAGE int b3ReduceContacts(const b3Vector3 *, int, const b3Vector3 &, b3Int4 *) -> b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>) b3Vector3::anonymous union (b3Vector3.h<96:9>):: [b3ReduceContacts.h <43:13 43:13>]
REFERENCE_USAGE int b3ReduceContacts(const b3Vector3 *, int, const b3Vector3 &, b3Int4 *) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3ReduceContacts.h <43:13 43:13>]
LOCAL_SYMBOL: b3ReduceContacts.h<40:14> [b3ReduceContacts.h <43:5 43:11>]
REFERENCE_USAGE int b3ReduceContacts(const b3Vector3 *, int, const b3Vector3 &, b3Int4 *) -> float b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>)::w [b3ReduceContacts.h <44:13 44:13>]
REFERENCE_USAGE int b3ReduceContacts(const b3Vector3 *, int, const b3Vector3 &, b3Int4 *) -> b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>) b3Vector3::anonymous union (b3Vector3.h<96:9>):: [b3ReduceContacts.h <44:13 44:13>]
REFERENCE_USAGE int b3ReduceContacts(const b3Vector3 *, int, const b3Vector3 &, b3Int4 *) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3ReduceContacts.h <44:13 44:13>]
LOCAL_SYMBOL: b3ReduceContacts.h<40:14> [b3ReduceContacts.h <44:5 44:11>]
LOCAL_SYMBOL: b3ReduceContacts.h<47:13> [b3ReduceContacts.h <47:13 47:14>]
REFERENCE_TYPE_USAGE int b3ReduceContacts(const b3Vector3 *, int, const b3Vector3 &, b3Int4 *) -> int [b3ReduceContacts.h <47:9 47:11>]
LOCAL_SYMBOL: b3ReduceContacts.h<47:13> [b3ReduceContacts.h <47:21 47:22>]
LOCAL_SYMBOL: b3ReduceContacts.h<4:52> [b3ReduceContacts.h <47:24 47:30>]
LOCAL_SYMBOL: b3ReduceContacts.h<47:13> [b3ReduceContacts.h <47:33 47:34>]
REFERENCE_USAGE int b3ReduceContacts(const b3Vector3 *, int, const b3Vector3 &, b3Int4 *) -> float b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>)::w [b3ReduceContacts.h <49:19 49:19>]
REFERENCE_USAGE int b3ReduceContacts(const b3Vector3 *, int, const b3Vector3 &, b3Int4 *) -> b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>) b3Vector3::anonymous union (b3Vector3.h<96:9>):: [b3ReduceContacts.h <49:19 49:19>]
REFERENCE_USAGE int b3ReduceContacts(const b3Vector3 *, int, const b3Vector3 &, b3Int4 *) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3ReduceContacts.h <49:19 49:19>]
LOCAL_SYMBOL: b3ReduceContacts.h<4:45> [b3ReduceContacts.h <49:13 49:13>]
LOCAL_SYMBOL: b3ReduceContacts.h<47:13> [b3ReduceContacts.h <49:15 49:16>]
LOCAL_SYMBOL: b3ReduceContacts.h<36:11> [b3ReduceContacts.h <49:21 49:24>]
LOCAL_SYMBOL: b3ReduceContacts.h<36:11> [b3ReduceContacts.h <51:13 51:16>]
REFERENCE_USAGE int b3ReduceContacts(const b3Vector3 *, int, const b3Vector3 &, b3Int4 *) -> float b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>)::w [b3ReduceContacts.h <51:26 51:26>]
REFERENCE_USAGE int b3ReduceContacts(const b3Vector3 *, int, const b3Vector3 &, b3Int4 *) -> b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>) b3Vector3::anonymous union (b3Vector3.h<96:9>):: [b3ReduceContacts.h <51:26 51:26>]
REFERENCE_USAGE int b3ReduceContacts(const b3Vector3 *, int, const b3Vector3 &, b3Int4 *) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3ReduceContacts.h <51:26 51:26>]
LOCAL_SYMBOL: b3ReduceContacts.h<4:45> [b3ReduceContacts.h <51:20 51:20>]
LOCAL_SYMBOL: b3ReduceContacts.h<47:13> [b3ReduceContacts.h <51:22 51:23>]
LOCAL_SYMBOL: b3ReduceContacts.h<38:9> [b3ReduceContacts.h <52:13 52:20>]
LOCAL_SYMBOL: b3ReduceContacts.h<47:13> [b3ReduceContacts.h <52:22 52:23>]
LOCAL_SYMBOL: b3ReduceContacts.h<54:15> [b3ReduceContacts.h <54:15 54:15>]
REFERENCE_TYPE_USAGE int b3ReduceContacts(const b3Vector3 *, int, const b3Vector3 &, b3Int4 *) -> float [b3ReduceContacts.h <54:9 54:13>]
LOCAL_SYMBOL: b3ReduceContacts.h<55:18> [b3ReduceContacts.h <55:18 55:18>]
REFERENCE_TYPE_USAGE int b3ReduceContacts(const b3Vector3 *, int, const b3Vector3 &, b3Int4 *) -> b3Vector3 [b3ReduceContacts.h <55:9 55:16>]
REFERENCE_CALL int b3ReduceContacts(const b3Vector3 *, int, const b3Vector3 &, b3Int4 *) -> b3Vector3 operator-(const b3Vector3 &, const b3Vector3 &) [b3ReduceContacts.h <55:27 55:27>]
LOCAL_SYMBOL: b3ReduceContacts.h<4:45> [b3ReduceContacts.h <55:22 55:22>]
LOCAL_SYMBOL: b3ReduceContacts.h<47:13> [b3ReduceContacts.h <55:24 55:25>]
LOCAL_SYMBOL: b3ReduceContacts.h<16:11> [b3ReduceContacts.h <55:28 55:33>]
LOCAL_SYMBOL: b3ReduceContacts.h<54:15> [b3ReduceContacts.h <56:9 56:9>]
REFERENCE_CALL int b3ReduceContacts(const b3Vector3 *, int, const b3Vector3 &, b3Int4 *) -> b3Scalar b3Dot(const b3Vector3 &, const b3Vector3 &) [b3ReduceContacts.h <56:13 56:20>]
LOCAL_SYMBOL: b3ReduceContacts.h<29:14> [b3ReduceContacts.h <56:23 56:23>]
LOCAL_SYMBOL: b3ReduceContacts.h<55:18> [b3ReduceContacts.h <56:26 56:26>]
LOCAL_SYMBOL: b3ReduceContacts.h<54:15> [b3ReduceContacts.h <57:13 57:13>]
REFERENCE_USAGE int b3ReduceContacts(const b3Vector3 *, int, const b3Vector3 &, b3Int4 *) -> float b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>)::x [b3ReduceContacts.h <57:23 57:23>]
REFERENCE_USAGE int b3ReduceContacts(const b3Vector3 *, int, const b3Vector3 &, b3Int4 *) -> b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>) b3Vector3::anonymous union (b3Vector3.h<96:9>):: [b3ReduceContacts.h <57:23 57:23>]
REFERENCE_USAGE int b3ReduceContacts(const b3Vector3 *, int, const b3Vector3 &, b3Int4 *) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3ReduceContacts.h <57:23 57:23>]
LOCAL_SYMBOL: b3ReduceContacts.h<40:14> [b3ReduceContacts.h <57:15 57:21>]
REFERENCE_USAGE int b3ReduceContacts(const b3Vector3 *, int, const b3Vector3 &, b3Int4 *) -> float b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>)::x [b3ReduceContacts.h <59:21 59:21>]
REFERENCE_USAGE int b3ReduceContacts(const b3Vector3 *, int, const b3Vector3 &, b3Int4 *) -> b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>) b3Vector3::anonymous union (b3Vector3.h<96:9>):: [b3ReduceContacts.h <59:21 59:21>]
REFERENCE_USAGE int b3ReduceContacts(const b3Vector3 *, int, const b3Vector3 &, b3Int4 *) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3ReduceContacts.h <59:21 59:21>]
LOCAL_SYMBOL: b3ReduceContacts.h<40:14> [b3ReduceContacts.h <59:13 59:19>]
LOCAL_SYMBOL: b3ReduceContacts.h<54:15> [b3ReduceContacts.h <59:25 59:25>]
REFERENCE_USAGE int b3ReduceContacts(const b3Vector3 *, int, const b3Vector3 &, b3Int4 *) -> int b3Int4::anonymous union (b3Int4.h<30:2>)::anonymous struct (b3Int4.h<32:3>)::x [b3ReduceContacts.h <60:27 60:27>]
REFERENCE_USAGE int b3ReduceContacts(const b3Vector3 *, int, const b3Vector3 &, b3Int4 *) -> b3Int4::anonymous union (b3Int4.h<30:2>)::anonymous struct (b3Int4.h<32:3>) b3Int4::anonymous union (b3Int4.h<30:2>):: [b3ReduceContacts.h <60:27 60:27>]
REFERENCE_USAGE int b3ReduceContacts(const b3Vector3 *, int, const b3Vector3 &, b3Int4 *) -> b3Int4::anonymous union (b3Int4.h<30:2>) b3Int4:: [b3ReduceContacts.h <60:27 60:27>]
LOCAL_SYMBOL: b3ReduceContacts.h<4:97> [b3ReduceContacts.h <60:13 60:22>]
LOCAL_SYMBOL: b3ReduceContacts.h<47:13> [b3ReduceContacts.h <60:31 60:32>]
LOCAL_SYMBOL: b3ReduceContacts.h<54:15> [b3ReduceContacts.h <63:9 63:9>]
REFERENCE_CALL int b3ReduceContacts(const b3Vector3 *, int, const b3Vector3 &, b3Int4 *) -> b3Scalar b3Dot(const b3Vector3 &, const b3Vector3 &) [b3ReduceContacts.h <63:13 63:20>]
REFERENCE_CALL int b3ReduceContacts(const b3Vector3 *, int, const b3Vector3 &, b3Int4 *) -> b3Vector3 operator-(const b3Vector3 &) [b3ReduceContacts.h <63:23 63:23>]
LOCAL_SYMBOL: b3ReduceContacts.h<29:14> [b3ReduceContacts.h <63:24 63:24>]
LOCAL_SYMBOL: b3ReduceContacts.h<55:18> [b3ReduceContacts.h <63:27 63:27>]
LOCAL_SYMBOL: b3ReduceContacts.h<54:15> [b3ReduceContacts.h <64:13 64:13>]
REFERENCE_USAGE int b3ReduceContacts(const b3Vector3 *, int, const b3Vector3 &, b3Int4 *) -> float b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>)::y [b3ReduceContacts.h <64:23 64:23>]
REFERENCE_USAGE int b3ReduceContacts(const b3Vector3 *, int, const b3Vector3 &, b3Int4 *) -> b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>) b3Vector3::anonymous union (b3Vector3.h<96:9>):: [b3ReduceContacts.h <64:23 64:23>]
REFERENCE_USAGE int b3ReduceContacts(const b3Vector3 *, int, const b3Vector3 &, b3Int4 *) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3ReduceContacts.h <64:23 64:23>]
LOCAL_SYMBOL: b3ReduceContacts.h<40:14> [b3ReduceContacts.h <64:15 64:21>]
REFERENCE_USAGE int b3ReduceContacts(const b3Vector3 *, int, const b3Vector3 &, b3Int4 *) -> float b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>)::y [b3ReduceContacts.h <66:21 66:21>]
REFERENCE_USAGE int b3ReduceContacts(const b3Vector3 *, int, const b3Vector3 &, b3Int4 *) -> b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>) b3Vector3::anonymous union (b3Vector3.h<96:9>):: [b3ReduceContacts.h <66:21 66:21>]
REFERENCE_USAGE int b3ReduceContacts(const b3Vector3 *, int, const b3Vector3 &, b3Int4 *) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3ReduceContacts.h <66:21 66:21>]
LOCAL_SYMBOL: b3ReduceContacts.h<40:14> [b3ReduceContacts.h <66:13 66:19>]
LOCAL_SYMBOL: b3ReduceContacts.h<54:15> [b3ReduceContacts.h <66:25 66:25>]
REFERENCE_USAGE int b3ReduceContacts(const b3Vector3 *, int, const b3Vector3 &, b3Int4 *) -> int b3Int4::anonymous union (b3Int4.h<30:2>)::anonymous struct (b3Int4.h<32:3>)::y [b3ReduceContacts.h <67:27 67:27>]
REFERENCE_USAGE int b3ReduceContacts(const b3Vector3 *, int, const b3Vector3 &, b3Int4 *) -> b3Int4::anonymous union (b3Int4.h<30:2>)::anonymous struct (b3Int4.h<32:3>) b3Int4::anonymous union (b3Int4.h<30:2>):: [b3ReduceContacts.h <67:27 67:27>]
REFERENCE_USAGE int b3ReduceContacts(const b3Vector3 *, int, const b3Vector3 &, b3Int4 *) -> b3Int4::anonymous union (b3Int4.h<30:2>) b3Int4:: [b3ReduceContacts.h <67:27 67:27>]
LOCAL_SYMBOL: b3ReduceContacts.h<4:97> [b3ReduceContacts.h <67:13 67:22>]
LOCAL_SYMBOL: b3ReduceContacts.h<47:13> [b3ReduceContacts.h <67:31 67:32>]
LOCAL_SYMBOL: b3ReduceContacts.h<54:15> [b3ReduceContacts.h <71:9 71:9>]
REFERENCE_CALL int b3ReduceContacts(const b3Vector3 *, int, const b3Vector3 &, b3Int4 *) -> b3Scalar b3Dot(const b3Vector3 &, const b3Vector3 &) [b3ReduceContacts.h <71:13 71:20>]
LOCAL_SYMBOL: b3ReduceContacts.h<30:14> [b3ReduceContacts.h <71:23 71:23>]
LOCAL_SYMBOL: b3ReduceContacts.h<55:18> [b3ReduceContacts.h <71:26 71:26>]
LOCAL_SYMBOL: b3ReduceContacts.h<54:15> [b3ReduceContacts.h <72:13 72:13>]
REFERENCE_USAGE int b3ReduceContacts(const b3Vector3 *, int, const b3Vector3 &, b3Int4 *) -> float b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>)::z [b3ReduceContacts.h <72:23 72:23>]
REFERENCE_USAGE int b3ReduceContacts(const b3Vector3 *, int, const b3Vector3 &, b3Int4 *) -> b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>) b3Vector3::anonymous union (b3Vector3.h<96:9>):: [b3ReduceContacts.h <72:23 72:23>]
REFERENCE_USAGE int b3ReduceContacts(const b3Vector3 *, int, const b3Vector3 &, b3Int4 *) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3ReduceContacts.h <72:23 72:23>]
LOCAL_SYMBOL: b3ReduceContacts.h<40:14> [b3ReduceContacts.h <72:15 72:21>]
REFERENCE_USAGE int b3ReduceContacts(const b3Vector3 *, int, const b3Vector3 &, b3Int4 *) -> float b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>)::z [b3ReduceContacts.h <74:21 74:21>]
REFERENCE_USAGE int b3ReduceContacts(const b3Vector3 *, int, const b3Vector3 &, b3Int4 *) -> b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>) b3Vector3::anonymous union (b3Vector3.h<96:9>):: [b3ReduceContacts.h <74:21 74:21>]
REFERENCE_USAGE int b3ReduceContacts(const b3Vector3 *, int, const b3Vector3 &, b3Int4 *) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3ReduceContacts.h <74:21 74:21>]
LOCAL_SYMBOL: b3ReduceContacts.h<40:14> [b3ReduceContacts.h <74:13 74:19>]
LOCAL_SYMBOL: b3ReduceContacts.h<54:15> [b3ReduceContacts.h <74:25 74:25>]
REFERENCE_USAGE int b3ReduceContacts(const b3Vector3 *, int, const b3Vector3 &, b3Int4 *) -> int b3Int4::anonymous union (b3Int4.h<30:2>)::anonymous struct (b3Int4.h<32:3>)::z [b3ReduceContacts.h <75:27 75:27>]
REFERENCE_USAGE int b3ReduceContacts(const b3Vector3 *, int, const b3Vector3 &, b3Int4 *) -> b3Int4::anonymous union (b3Int4.h<30:2>)::anonymous struct (b3Int4.h<32:3>) b3Int4::anonymous union (b3Int4.h<30:2>):: [b3ReduceContacts.h <75:27 75:27>]
REFERENCE_USAGE int b3ReduceContacts(const b3Vector3 *, int, const b3Vector3 &, b3Int4 *) -> b3Int4::anonymous union (b3Int4.h<30:2>) b3Int4:: [b3ReduceContacts.h <75:27 75:27>]
LOCAL_SYMBOL: b3ReduceContacts.h<4:97> [b3ReduceContacts.h <75:13 75:22>]
LOCAL_SYMBOL: b3ReduceContacts.h<47:13> [b3ReduceContacts.h <75:31 75:32>]
LOCAL_SYMBOL: b3ReduceContacts.h<54:15> [b3ReduceContacts.h <78:9 78:9>]
REFERENCE_CALL int b3ReduceContacts(const b3Vector3 *, int, const b3Vector3 &, b3Int4 *) -> b3Scalar b3Dot(const b3Vector3 &, const b3Vector3 &) [b3ReduceContacts.h <78:13 78:20>]
REFERENCE_CALL int b3ReduceContacts(const b3Vector3 *, int, const b3Vector3 &, b3Int4 *) -> b3Vector3 operator-(const b3Vector3 &) [b3ReduceContacts.h <78:23 78:23>]
LOCAL_SYMBOL: b3ReduceContacts.h<30:14> [b3ReduceContacts.h <78:24 78:24>]
LOCAL_SYMBOL: b3ReduceContacts.h<55:18> [b3ReduceContacts.h <78:27 78:27>]
LOCAL_SYMBOL: b3ReduceContacts.h<54:15> [b3ReduceContacts.h <79:13 79:13>]
REFERENCE_USAGE int b3ReduceContacts(const b3Vector3 *, int, const b3Vector3 &, b3Int4 *) -> float b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>)::w [b3ReduceContacts.h <79:23 79:23>]
REFERENCE_USAGE int b3ReduceContacts(const b3Vector3 *, int, const b3Vector3 &, b3Int4 *) -> b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>) b3Vector3::anonymous union (b3Vector3.h<96:9>):: [b3ReduceContacts.h <79:23 79:23>]
REFERENCE_USAGE int b3ReduceContacts(const b3Vector3 *, int, const b3Vector3 &, b3Int4 *) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3ReduceContacts.h <79:23 79:23>]
LOCAL_SYMBOL: b3ReduceContacts.h<40:14> [b3ReduceContacts.h <79:15 79:21>]
REFERENCE_USAGE int b3ReduceContacts(const b3Vector3 *, int, const b3Vector3 &, b3Int4 *) -> float b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>)::w [b3ReduceContacts.h <81:21 81:21>]
REFERENCE_USAGE int b3ReduceContacts(const b3Vector3 *, int, const b3Vector3 &, b3Int4 *) -> b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>) b3Vector3::anonymous union (b3Vector3.h<96:9>):: [b3ReduceContacts.h <81:21 81:21>]
REFERENCE_USAGE int b3ReduceContacts(const b3Vector3 *, int, const b3Vector3 &, b3Int4 *) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3ReduceContacts.h <81:21 81:21>]
LOCAL_SYMBOL: b3ReduceContacts.h<40:14> [b3ReduceContacts.h <81:13 81:19>]
LOCAL_SYMBOL: b3ReduceContacts.h<54:15> [b3ReduceContacts.h <81:25 81:25>]
REFERENCE_USAGE int b3ReduceContacts(const b3Vector3 *, int, const b3Vector3 &, b3Int4 *) -> int b3Int4::anonymous union (b3Int4.h<30:2>)::anonymous struct (b3Int4.h<32:3>)::w [b3ReduceContacts.h <82:27 82:27>]
REFERENCE_USAGE int b3ReduceContacts(const b3Vector3 *, int, const b3Vector3 &, b3Int4 *) -> b3Int4::anonymous union (b3Int4.h<30:2>)::anonymous struct (b3Int4.h<32:3>) b3Int4::anonymous union (b3Int4.h<30:2>):: [b3ReduceContacts.h <82:27 82:27>]
REFERENCE_USAGE int b3ReduceContacts(const b3Vector3 *, int, const b3Vector3 &, b3Int4 *) -> b3Int4::anonymous union (b3Int4.h<30:2>) b3Int4:: [b3ReduceContacts.h <82:27 82:27>]
LOCAL_SYMBOL: b3ReduceContacts.h<4:97> [b3ReduceContacts.h <82:13 82:22>]
LOCAL_SYMBOL: b3ReduceContacts.h<47:13> [b3ReduceContacts.h <82:31 82:32>]
REFERENCE_USAGE int b3ReduceContacts(const b3Vector3 *, int, const b3Vector3 &, b3Int4 *) -> int b3Int4::anonymous union (b3Int4.h<30:2>)::anonymous struct (b3Int4.h<32:3>)::x [b3ReduceContacts.h <87:23 87:23>]
REFERENCE_USAGE int b3ReduceContacts(const b3Vector3 *, int, const b3Vector3 &, b3Int4 *) -> b3Int4::anonymous union (b3Int4.h<30:2>)::anonymous struct (b3Int4.h<32:3>) b3Int4::anonymous union (b3Int4.h<30:2>):: [b3ReduceContacts.h <87:23 87:23>]
REFERENCE_USAGE int b3ReduceContacts(const b3Vector3 *, int, const b3Vector3 &, b3Int4 *) -> b3Int4::anonymous union (b3Int4.h<30:2>) b3Int4:: [b3ReduceContacts.h <87:23 87:23>]
LOCAL_SYMBOL: b3ReduceContacts.h<4:97> [b3ReduceContacts.h <87:9 87:18>]
LOCAL_SYMBOL: b3ReduceContacts.h<38:9> [b3ReduceContacts.h <87:28 87:35>]
REFERENCE_USAGE int b3ReduceContacts(const b3Vector3 *, int, const b3Vector3 &, b3Int4 *) -> int b3Int4::anonymous union (b3Int4.h<30:2>)::anonymous struct (b3Int4.h<32:3>)::y [b3ReduceContacts.h <87:54 87:54>]
REFERENCE_USAGE int b3ReduceContacts(const b3Vector3 *, int, const b3Vector3 &, b3Int4 *) -> b3Int4::anonymous union (b3Int4.h<30:2>)::anonymous struct (b3Int4.h<32:3>) b3Int4::anonymous union (b3Int4.h<30:2>):: [b3ReduceContacts.h <87:54 87:54>]
REFERENCE_USAGE int b3ReduceContacts(const b3Vector3 *, int, const b3Vector3 &, b3Int4 *) -> b3Int4::anonymous union (b3Int4.h<30:2>) b3Int4:: [b3ReduceContacts.h <87:54 87:54>]
LOCAL_SYMBOL: b3ReduceContacts.h<4:97> [b3ReduceContacts.h <87:40 87:49>]
LOCAL_SYMBOL: b3ReduceContacts.h<38:9> [b3ReduceContacts.h <87:59 87:66>]
REFERENCE_USAGE int b3ReduceContacts(const b3Vector3 *, int, const b3Vector3 &, b3Int4 *) -> int b3Int4::anonymous union (b3Int4.h<30:2>)::anonymous struct (b3Int4.h<32:3>)::z [b3ReduceContacts.h <87:85 87:85>]
REFERENCE_USAGE int b3ReduceContacts(const b3Vector3 *, int, const b3Vector3 &, b3Int4 *) -> b3Int4::anonymous union (b3Int4.h<30:2>)::anonymous struct (b3Int4.h<32:3>) b3Int4::anonymous union (b3Int4.h<30:2>):: [b3ReduceContacts.h <87:85 87:85>]
REFERENCE_USAGE int b3ReduceContacts(const b3Vector3 *, int, const b3Vector3 &, b3Int4 *) -> b3Int4::anonymous union (b3Int4.h<30:2>) b3Int4:: [b3ReduceContacts.h <87:85 87:85>]
LOCAL_SYMBOL: b3ReduceContacts.h<4:97> [b3ReduceContacts.h <87:71 87:80>]
LOCAL_SYMBOL: b3ReduceContacts.h<38:9> [b3ReduceContacts.h <87:90 87:97>]
REFERENCE_USAGE int b3ReduceContacts(const b3Vector3 *, int, const b3Vector3 &, b3Int4 *) -> int b3Int4::anonymous union (b3Int4.h<30:2>)::anonymous struct (b3Int4.h<32:3>)::w [b3ReduceContacts.h <87:116 87:116>]
REFERENCE_USAGE int b3ReduceContacts(const b3Vector3 *, int, const b3Vector3 &, b3Int4 *) -> b3Int4::anonymous union (b3Int4.h<30:2>)::anonymous struct (b3Int4.h<32:3>) b3Int4::anonymous union (b3Int4.h<30:2>):: [b3ReduceContacts.h <87:116 87:116>]
REFERENCE_USAGE int b3ReduceContacts(const b3Vector3 *, int, const b3Vector3 &, b3Int4 *) -> b3Int4::anonymous union (b3Int4.h<30:2>) b3Int4:: [b3ReduceContacts.h <87:116 87:116>]
LOCAL_SYMBOL: b3ReduceContacts.h<4:97> [b3ReduceContacts.h <87:102 87:111>]
LOCAL_SYMBOL: b3ReduceContacts.h<38:9> [b3ReduceContacts.h <87:121 87:128>]
REFERENCE_USAGE int b3ReduceContacts(const b3Vector3 *, int, const b3Vector3 &, b3Int4 *) -> int b3Int4::anonymous union (b3Int4.h<30:2>)::anonymous struct (b3Int4.h<32:3>)::x [b3ReduceContacts.h <90:23 90:23>]
REFERENCE_USAGE int b3ReduceContacts(const b3Vector3 *, int, const b3Vector3 &, b3Int4 *) -> b3Int4::anonymous union (b3Int4.h<30:2>)::anonymous struct (b3Int4.h<32:3>) b3Int4::anonymous union (b3Int4.h<30:2>):: [b3ReduceContacts.h <90:23 90:23>]
REFERENCE_USAGE int b3ReduceContacts(const b3Vector3 *, int, const b3Vector3 &, b3Int4 *) -> b3Int4::anonymous union (b3Int4.h<30:2>) b3Int4:: [b3ReduceContacts.h <90:23 90:23>]
LOCAL_SYMBOL: b3ReduceContacts.h<4:97> [b3ReduceContacts.h <90:9 90:18>]
LOCAL_SYMBOL: b3ReduceContacts.h<38:9> [b3ReduceContacts.h <90:27 90:34>]
SYMBOL_FUNCTION b3Vector3 b3Lerp3(const b3Vector3 &, const b3Vector3 &, float) [b3ContactConvexConvexSAT.h <14:1 <14:17 14:23> 20:1>]
REFERENCE_TYPE_USAGE b3Vector3 b3Lerp3(const b3Vector3 &, const b3Vector3 &, float) -> b3Vector3 [b3ContactConvexConvexSAT.h <14:8 14:15>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<14:41> [b3ContactConvexConvexSAT.h <14:41 14:41>]
REFERENCE_TYPE_USAGE b3Vector3 b3Lerp3(const b3Vector3 &, const b3Vector3 &, float) -> b3Vector3 [b3ContactConvexConvexSAT.h <14:31 14:38>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<14:59> [b3ContactConvexConvexSAT.h <14:59 14:59>]
REFERENCE_TYPE_USAGE b3Vector3 b3Lerp3(const b3Vector3 &, const b3Vector3 &, float) -> b3Vector3 [b3ContactConvexConvexSAT.h <14:49 14:56>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<14:69> [b3ContactConvexConvexSAT.h <14:69 14:69>]
REFERENCE_TYPE_USAGE b3Vector3 b3Lerp3(const b3Vector3 &, const b3Vector3 &, float) -> float [b3ContactConvexConvexSAT.h <14:62 14:66>]
REFERENCE_CALL b3Vector3 b3Lerp3(const b3Vector3 &, const b3Vector3 &, float) -> b3Vector3 b3MakeVector3(b3Scalar, b3Scalar, b3Scalar, b3Scalar) [b3ContactConvexConvexSAT.h <16:9 16:21>]
REFERENCE_USAGE b3Vector3 b3Lerp3(const b3Vector3 &, const b3Vector3 &, float) -> float b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>)::x [b3ContactConvexConvexSAT.h <16:26 16:26>]
REFERENCE_USAGE b3Vector3 b3Lerp3(const b3Vector3 &, const b3Vector3 &, float) -> b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>) b3Vector3::anonymous union (b3Vector3.h<96:9>):: [b3ContactConvexConvexSAT.h <16:26 16:26>]
REFERENCE_USAGE b3Vector3 b3Lerp3(const b3Vector3 &, const b3Vector3 &, float) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3ContactConvexConvexSAT.h <16:26 16:26>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<14:41> [b3ContactConvexConvexSAT.h <16:24 16:24>]
REFERENCE_USAGE b3Vector3 b3Lerp3(const b3Vector3 &, const b3Vector3 &, float) -> float b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>)::x [b3ContactConvexConvexSAT.h <16:33 16:33>]
REFERENCE_USAGE b3Vector3 b3Lerp3(const b3Vector3 &, const b3Vector3 &, float) -> b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>) b3Vector3::anonymous union (b3Vector3.h<96:9>):: [b3ContactConvexConvexSAT.h <16:33 16:33>]
REFERENCE_USAGE b3Vector3 b3Lerp3(const b3Vector3 &, const b3Vector3 &, float) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3ContactConvexConvexSAT.h <16:33 16:33>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<14:59> [b3ContactConvexConvexSAT.h <16:31 16:31>]
REFERENCE_USAGE b3Vector3 b3Lerp3(const b3Vector3 &, const b3Vector3 &, float) -> float b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>)::x [b3ContactConvexConvexSAT.h <16:39 16:39>]
REFERENCE_USAGE b3Vector3 b3Lerp3(const b3Vector3 &, const b3Vector3 &, float) -> b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>) b3Vector3::anonymous union (b3Vector3.h<96:9>):: [b3ContactConvexConvexSAT.h <16:39 16:39>]
REFERENCE_USAGE b3Vector3 b3Lerp3(const b3Vector3 &, const b3Vector3 &, float) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3ContactConvexConvexSAT.h <16:39 16:39>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<14:41> [b3ContactConvexConvexSAT.h <16:37 16:37>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<14:69> [b3ContactConvexConvexSAT.h <16:44 16:44>]
REFERENCE_USAGE b3Vector3 b3Lerp3(const b3Vector3 &, const b3Vector3 &, float) -> float b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>)::y [b3ContactConvexConvexSAT.h <17:9 17:9>]
REFERENCE_USAGE b3Vector3 b3Lerp3(const b3Vector3 &, const b3Vector3 &, float) -> b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>) b3Vector3::anonymous union (b3Vector3.h<96:9>):: [b3ContactConvexConvexSAT.h <17:9 17:9>]
REFERENCE_USAGE b3Vector3 b3Lerp3(const b3Vector3 &, const b3Vector3 &, float) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3ContactConvexConvexSAT.h <17:9 17:9>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<14:41> [b3ContactConvexConvexSAT.h <17:7 17:7>]
REFERENCE_USAGE b3Vector3 b3Lerp3(const b3Vector3 &, const b3Vector3 &, float) -> float b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>)::y [b3ContactConvexConvexSAT.h <17:16 17:16>]
REFERENCE_USAGE b3Vector3 b3Lerp3(const b3Vector3 &, const b3Vector3 &, float) -> b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>) b3Vector3::anonymous union (b3Vector3.h<96:9>):: [b3ContactConvexConvexSAT.h <17:16 17:16>]
REFERENCE_USAGE b3Vector3 b3Lerp3(const b3Vector3 &, const b3Vector3 &, float) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3ContactConvexConvexSAT.h <17:16 17:16>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<14:59> [b3ContactConvexConvexSAT.h <17:14 17:14>]
REFERENCE_USAGE b3Vector3 b3Lerp3(const b3Vector3 &, const b3Vector3 &, float) -> float b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>)::y [b3ContactConvexConvexSAT.h <17:22 17:22>]
REFERENCE_USAGE b3Vector3 b3Lerp3(const b3Vector3 &, const b3Vector3 &, float) -> b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>) b3Vector3::anonymous union (b3Vector3.h<96:9>):: [b3ContactConvexConvexSAT.h <17:22 17:22>]
REFERENCE_USAGE b3Vector3 b3Lerp3(const b3Vector3 &, const b3Vector3 &, float) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3ContactConvexConvexSAT.h <17:22 17:22>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<14:41> [b3ContactConvexConvexSAT.h <17:20 17:20>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<14:69> [b3ContactConvexConvexSAT.h <17:27 17:27>]
REFERENCE_USAGE b3Vector3 b3Lerp3(const b3Vector3 &, const b3Vector3 &, float) -> float b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>)::z [b3ContactConvexConvexSAT.h <18:9 18:9>]
REFERENCE_USAGE b3Vector3 b3Lerp3(const b3Vector3 &, const b3Vector3 &, float) -> b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>) b3Vector3::anonymous union (b3Vector3.h<96:9>):: [b3ContactConvexConvexSAT.h <18:9 18:9>]
REFERENCE_USAGE b3Vector3 b3Lerp3(const b3Vector3 &, const b3Vector3 &, float) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3ContactConvexConvexSAT.h <18:9 18:9>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<14:41> [b3ContactConvexConvexSAT.h <18:7 18:7>]
REFERENCE_USAGE b3Vector3 b3Lerp3(const b3Vector3 &, const b3Vector3 &, float) -> float b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>)::z [b3ContactConvexConvexSAT.h <18:16 18:16>]
REFERENCE_USAGE b3Vector3 b3Lerp3(const b3Vector3 &, const b3Vector3 &, float) -> b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>) b3Vector3::anonymous union (b3Vector3.h<96:9>):: [b3ContactConvexConvexSAT.h <18:16 18:16>]
REFERENCE_USAGE b3Vector3 b3Lerp3(const b3Vector3 &, const b3Vector3 &, float) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3ContactConvexConvexSAT.h <18:16 18:16>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<14:59> [b3ContactConvexConvexSAT.h <18:14 18:14>]
REFERENCE_USAGE b3Vector3 b3Lerp3(const b3Vector3 &, const b3Vector3 &, float) -> float b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>)::z [b3ContactConvexConvexSAT.h <18:22 18:22>]
REFERENCE_USAGE b3Vector3 b3Lerp3(const b3Vector3 &, const b3Vector3 &, float) -> b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>) b3Vector3::anonymous union (b3Vector3.h<96:9>):: [b3ContactConvexConvexSAT.h <18:22 18:22>]
REFERENCE_USAGE b3Vector3 b3Lerp3(const b3Vector3 &, const b3Vector3 &, float) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3ContactConvexConvexSAT.h <18:22 18:22>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<14:41> [b3ContactConvexConvexSAT.h <18:20 18:20>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<14:69> [b3ContactConvexConvexSAT.h <18:27 18:27>]
SYMBOL_FUNCTION int b3ClipFace(const b3Vector3 *, int, b3Vector3 &, float, b3Vector3 *) [b3ContactConvexConvexSAT.h <24:1 <24:12 24:21> 70:1>]
REFERENCE_TYPE_USAGE int b3ClipFace(const b3Vector3 *, int, b3Vector3 &, float, b3Vector3 *) -> int [b3ContactConvexConvexSAT.h <24:8 24:10>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<24:39> [b3ContactConvexConvexSAT.h <24:39 24:44>]
REFERENCE_TYPE_USAGE int b3ClipFace(const b3Vector3 *, int, b3Vector3 &, float, b3Vector3 *) -> b3Vector3 [b3ContactConvexConvexSAT.h <24:29 24:36>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<24:51> [b3ContactConvexConvexSAT.h <24:51 24:60>]
REFERENCE_TYPE_USAGE int b3ClipFace(const b3Vector3 *, int, b3Vector3 &, float, b3Vector3 *) -> int [b3ContactConvexConvexSAT.h <24:47 24:49>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<24:73> [b3ContactConvexConvexSAT.h <24:73 24:85>]
REFERENCE_TYPE_USAGE int b3ClipFace(const b3Vector3 *, int, b3Vector3 &, float, b3Vector3 *) -> b3Vector3 [b3ContactConvexConvexSAT.h <24:63 24:70>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<24:93> [b3ContactConvexConvexSAT.h <24:93 24:101>]
REFERENCE_TYPE_USAGE int b3ClipFace(const b3Vector3 *, int, b3Vector3 &, float, b3Vector3 *) -> float [b3ContactConvexConvexSAT.h <24:87 24:91>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<24:114> [b3ContactConvexConvexSAT.h <24:114 24:121>]
REFERENCE_TYPE_USAGE int b3ClipFace(const b3Vector3 *, int, b3Vector3 &, float, b3Vector3 *) -> b3Vector3 [b3ContactConvexConvexSAT.h <24:104 24:111>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<27:6> [b3ContactConvexConvexSAT.h <27:6 27:7>]
REFERENCE_TYPE_USAGE int b3ClipFace(const b3Vector3 *, int, b3Vector3 &, float, b3Vector3 *) -> int [b3ContactConvexConvexSAT.h <27:2 27:4>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<28:8> [b3ContactConvexConvexSAT.h <28:8 28:9>]
REFERENCE_TYPE_USAGE int b3ClipFace(const b3Vector3 *, int, b3Vector3 &, float, b3Vector3 *) -> float [b3ContactConvexConvexSAT.h <28:2 28:6>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<28:12> [b3ContactConvexConvexSAT.h <28:12 28:13>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<29:6> [b3ContactConvexConvexSAT.h <29:6 29:16>]
REFERENCE_TYPE_USAGE int b3ClipFace(const b3Vector3 *, int, b3Vector3 &, float, b3Vector3 *) -> int [b3ContactConvexConvexSAT.h <29:2 29:4>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<24:51> [b3ContactConvexConvexSAT.h <30:6 30:15>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<33:11> [b3ContactConvexConvexSAT.h <33:11 33:21>]
REFERENCE_TYPE_USAGE int b3ClipFace(const b3Vector3 *, int, b3Vector3 &, float, b3Vector3 *) -> b3Vector3 [b3ContactConvexConvexSAT.h <33:2 33:9>]
REFERENCE_CALL int b3ClipFace(const b3Vector3 *, int, b3Vector3 &, float, b3Vector3 *) -> void b3Vector3::b3Vector3(const b3Vector3 &) [b3ContactConvexConvexSAT.h <33:42 33:42>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<24:39> [b3ContactConvexConvexSAT.h <33:23 33:28>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<24:51> [b3ContactConvexConvexSAT.h <33:30 33:39>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<34:11> [b3ContactConvexConvexSAT.h <34:11 34:19>]
REFERENCE_TYPE_USAGE int b3ClipFace(const b3Vector3 *, int, b3Vector3 &, float, b3Vector3 *) -> b3Vector3 [b3ContactConvexConvexSAT.h <34:2 34:9>]
REFERENCE_CALL int b3ClipFace(const b3Vector3 *, int, b3Vector3 &, float, b3Vector3 *) -> void b3Vector3::b3Vector3(const b3Vector3 &) [b3ContactConvexConvexSAT.h <34:31 34:31>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<24:39> [b3ContactConvexConvexSAT.h <34:23 34:28>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<28:8> [b3ContactConvexConvexSAT.h <36:2 36:3>]
REFERENCE_CALL int b3ClipFace(const b3Vector3 *, int, b3Vector3 &, float, b3Vector3 *) -> b3Scalar b3Dot(const b3Vector3 &, const b3Vector3 &) [b3ContactConvexConvexSAT.h <36:7 36:14>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<24:73> [b3ContactConvexConvexSAT.h <36:16 36:28>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<33:11> [b3ContactConvexConvexSAT.h <36:30 36:40>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<24:93> [b3ContactConvexConvexSAT.h <36:43 36:51>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<27:6> [b3ContactConvexConvexSAT.h <38:7 38:8>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<27:6> [b3ContactConvexConvexSAT.h <38:15 38:16>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<24:51> [b3ContactConvexConvexSAT.h <38:20 38:29>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<27:6> [b3ContactConvexConvexSAT.h <38:32 38:33>]
REFERENCE_CALL int b3ClipFace(const b3Vector3 *, int, b3Vector3 &, float, b3Vector3 *) -> b3Vector3 & b3Vector3::operator=(const b3Vector3 &) [b3ContactConvexConvexSAT.h <40:12 40:12>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<34:11> [b3ContactConvexConvexSAT.h <40:3 40:11>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<24:39> [b3ContactConvexConvexSAT.h <40:13 40:18>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<27:6> [b3ContactConvexConvexSAT.h <40:20 40:21>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<28:12> [b3ContactConvexConvexSAT.h <42:3 42:4>]
REFERENCE_CALL int b3ClipFace(const b3Vector3 *, int, b3Vector3 &, float, b3Vector3 *) -> b3Scalar b3Dot(const b3Vector3 &, const b3Vector3 &) [b3ContactConvexConvexSAT.h <42:8 42:15>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<24:73> [b3ContactConvexConvexSAT.h <42:17 42:29>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<34:11> [b3ContactConvexConvexSAT.h <42:31 42:39>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<24:93> [b3ContactConvexConvexSAT.h <42:42 42:50>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<28:8> [b3ContactConvexConvexSAT.h <44:7 44:8>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<28:12> [b3ContactConvexConvexSAT.h <46:8 46:9>]
REFERENCE_CALL int b3ClipFace(const b3Vector3 *, int, b3Vector3 &, float, b3Vector3 *) -> b3Vector3 & b3Vector3::operator=(const b3Vector3 &) [b3ContactConvexConvexSAT.h <49:29 49:29>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<24:114> [b3ContactConvexConvexSAT.h <49:5 49:12>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<29:6> [b3ContactConvexConvexSAT.h <49:14 49:24>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<34:11> [b3ContactConvexConvexSAT.h <49:31 49:39>]
REFERENCE_CALL int b3ClipFace(const b3Vector3 *, int, b3Vector3 &, float, b3Vector3 *) -> b3Vector3 & b3Vector3::operator=(b3Vector3 &&) [b3ContactConvexConvexSAT.h <54:29 54:29>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<24:114> [b3ContactConvexConvexSAT.h <54:5 54:12>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<29:6> [b3ContactConvexConvexSAT.h <54:14 54:24>]
SYMBOL_FUNCTION b3Vector3 b3Lerp3(const b3Vector3 &, const b3Vector3 &, float)
REFERENCE_CALL int b3ClipFace(const b3Vector3 *, int, b3Vector3 &, float, b3Vector3 *) -> b3Vector3 b3Lerp3(const b3Vector3 &, const b3Vector3 &, float) [b3ContactConvexConvexSAT.h <54:31 54:37>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<33:11> [b3ContactConvexConvexSAT.h <54:39 54:49>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<34:11> [b3ContactConvexConvexSAT.h <54:52 54:60>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<28:8> [b3ContactConvexConvexSAT.h <54:63 54:64>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<28:8> [b3ContactConvexConvexSAT.h <54:73 54:74>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<28:12> [b3ContactConvexConvexSAT.h <54:78 54:79>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<28:12> [b3ContactConvexConvexSAT.h <59:8 59:9>]
REFERENCE_CALL int b3ClipFace(const b3Vector3 *, int, b3Vector3 &, float, b3Vector3 *) -> b3Vector3 & b3Vector3::operator=(b3Vector3 &&) [b3ContactConvexConvexSAT.h <62:29 62:29>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<24:114> [b3ContactConvexConvexSAT.h <62:5 62:12>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<29:6> [b3ContactConvexConvexSAT.h <62:14 62:24>]
REFERENCE_CALL int b3ClipFace(const b3Vector3 *, int, b3Vector3 &, float, b3Vector3 *) -> b3Vector3 b3Lerp3(const b3Vector3 &, const b3Vector3 &, float) [b3ContactConvexConvexSAT.h <62:31 62:37>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<33:11> [b3ContactConvexConvexSAT.h <62:39 62:49>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<34:11> [b3ContactConvexConvexSAT.h <62:52 62:60>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<28:8> [b3ContactConvexConvexSAT.h <62:63 62:64>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<28:8> [b3ContactConvexConvexSAT.h <62:73 62:74>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<28:12> [b3ContactConvexConvexSAT.h <62:78 62:79>]
REFERENCE_CALL int b3ClipFace(const b3Vector3 *, int, b3Vector3 &, float, b3Vector3 *) -> b3Vector3 & b3Vector3::operator=(const b3Vector3 &) [b3ContactConvexConvexSAT.h <63:29 63:29>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<24:114> [b3ContactConvexConvexSAT.h <63:5 63:12>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<29:6> [b3ContactConvexConvexSAT.h <63:14 63:24>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<34:11> [b3ContactConvexConvexSAT.h <63:31 63:39>]
REFERENCE_CALL int b3ClipFace(const b3Vector3 *, int, b3Vector3 &, float, b3Vector3 *) -> b3Vector3 & b3Vector3::operator=(const b3Vector3 &) [b3ContactConvexConvexSAT.h <66:15 66:15>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<33:11> [b3ContactConvexConvexSAT.h <66:3 66:13>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<34:11> [b3ContactConvexConvexSAT.h <66:17 66:25>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<28:8> [b3ContactConvexConvexSAT.h <67:3 67:4>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<28:12> [b3ContactConvexConvexSAT.h <67:8 67:9>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<29:6> [b3ContactConvexConvexSAT.h <69:9 69:19>]
SYMBOL_FUNCTION int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) [b3ContactConvexConvexSAT.h <73:1 <73:12 73:32> 176:1>]
REFERENCE_TYPE_USAGE int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> int [b3ContactConvexConvexSAT.h <73:8 73:10>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<73:50> [b3ContactConvexConvexSAT.h <73:50 73:65>]
REFERENCE_TYPE_USAGE int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> b3Vector3 [b3ContactConvexConvexSAT.h <73:40 73:47>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<73:98> [b3ContactConvexConvexSAT.h <73:98 73:102>]
REFERENCE_TYPE_USAGE int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> b3ConvexPolyhedronData [b3ContactConvexConvexSAT.h <73:74 73:95>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<74:18> [b3ContactConvexConvexSAT.h <74:18 74:21>]
REFERENCE_TYPE_USAGE int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> b3Vector3 [b3ContactConvexConvexSAT.h <74:8 74:15>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<74:44> [b3ContactConvexConvexSAT.h <74:44 74:47>]
REFERENCE_TYPE_USAGE int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> b3Quaternion [b3ContactConvexConvexSAT.h <74:30 74:41>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<74:60> [b3ContactConvexConvexSAT.h <74:60 74:71>]
REFERENCE_TYPE_USAGE int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> b3Vector3 [b3ContactConvexConvexSAT.h <74:50 74:57>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<74:78> [b3ContactConvexConvexSAT.h <74:78 74:92>]
REFERENCE_TYPE_USAGE int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> int [b3ContactConvexConvexSAT.h <74:74 74:76>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<75:12> [b3ContactConvexConvexSAT.h <75:12 75:23>]
REFERENCE_TYPE_USAGE int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> b3Vector3 [b3ContactConvexConvexSAT.h <75:2 75:9>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<75:30> [b3ContactConvexConvexSAT.h <75:30 75:49>]
REFERENCE_TYPE_USAGE int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> int [b3ContactConvexConvexSAT.h <75:26 75:28>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<76:14> [b3ContactConvexConvexSAT.h <76:14 76:20>]
REFERENCE_TYPE_USAGE int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> float [b3ContactConvexConvexSAT.h <76:8 76:12>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<76:29> [b3ContactConvexConvexSAT.h <76:29 76:35>]
REFERENCE_TYPE_USAGE int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> float [b3ContactConvexConvexSAT.h <76:23 76:27>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<77:40> [b3ContactConvexConvexSAT.h <77:40 77:48>]
REFERENCE_TYPE_USAGE int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> b3AlignedObjectArray<b3Vector3> [b3ContactConvexConvexSAT.h <77:8 77:27>]
REFERENCE_TEMPLATE_ARGUMENT b3AlignedObjectArray<b3Vector3> -> b3Vector3 [b3ContactConvexConvexSAT.h <77:29 77:36>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<77:90> [b3ContactConvexConvexSAT.h <77:90 77:95>]
REFERENCE_TYPE_USAGE int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> b3AlignedObjectArray<b3GpuFace> [b3ContactConvexConvexSAT.h <77:57 77:76>]
REFERENCE_TEMPLATE_ARGUMENT b3AlignedObjectArray<b3GpuFace> -> b3GpuFace [b3ContactConvexConvexSAT.h <77:78 77:86>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<77:131> [b3ContactConvexConvexSAT.h <77:131 77:138>]
REFERENCE_TYPE_USAGE int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> b3AlignedObjectArray<int> [b3ContactConvexConvexSAT.h <77:104 77:123>]
REFERENCE_TEMPLATE_ARGUMENT b3AlignedObjectArray<int> -> int [b3ContactConvexConvexSAT.h <77:125 77:127>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<79:12> [b3ContactConvexConvexSAT.h <79:12 79:22>]
REFERENCE_TYPE_USAGE int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> b3Vector3 [b3ContactConvexConvexSAT.h <79:2 79:9>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<80:6> [b3ContactConvexConvexSAT.h <80:6 80:20>]
REFERENCE_TYPE_USAGE int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> int [b3ContactConvexConvexSAT.h <80:2 80:4>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<82:6> [b3ContactConvexConvexSAT.h <82:6 82:19>]
REFERENCE_TYPE_USAGE int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> int [b3ContactConvexConvexSAT.h <82:2 82:4>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<84:12> [b3ContactConvexConvexSAT.h <84:12 84:17>]
REFERENCE_TYPE_USAGE int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> b3Vector3 [b3ContactConvexConvexSAT.h <84:2 84:9>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<74:60> [b3ContactConvexConvexSAT.h <84:21 84:32>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<85:12> [b3ContactConvexConvexSAT.h <85:12 85:18>]
REFERENCE_TYPE_USAGE int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> b3Vector3 [b3ContactConvexConvexSAT.h <85:2 85:9>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<75:12> [b3ContactConvexConvexSAT.h <85:22 85:33>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<87:6> [b3ContactConvexConvexSAT.h <87:6 87:15>]
REFERENCE_TYPE_USAGE int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> int [b3ContactConvexConvexSAT.h <87:2 87:4>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<74:78> [b3ContactConvexConvexSAT.h <87:19 87:33>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<88:6> [b3ContactConvexConvexSAT.h <88:6 88:16>]
REFERENCE_TYPE_USAGE int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> int [b3ContactConvexConvexSAT.h <88:2 88:4>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<90:6> [b3ContactConvexConvexSAT.h <90:6 90:17>]
REFERENCE_TYPE_USAGE int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> int [b3ContactConvexConvexSAT.h <90:2 90:4>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<92:9> [b3ContactConvexConvexSAT.h <92:9 92:12>]
REFERENCE_TYPE_USAGE int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> float [b3ContactConvexConvexSAT.h <92:3 92:7>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<93:11> [b3ContactConvexConvexSAT.h <93:11 93:14>]
REFERENCE_TYPE_USAGE int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> int [b3ContactConvexConvexSAT.h <93:7 93:9>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<93:11> [b3ContactConvexConvexSAT.h <93:18 93:21>]
REFERENCE_USAGE int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> int b3ConvexPolyhedronData::m_numFaces [b3ContactConvexConvexSAT.h <93:30 93:39>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<73:98> [b3ContactConvexConvexSAT.h <93:23 93:27>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<93:11> [b3ContactConvexConvexSAT.h <93:41 93:44>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<95:19> [b3ContactConvexConvexSAT.h <95:19 95:24>]
REFERENCE_TYPE_USAGE int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> b3Vector3 [b3ContactConvexConvexSAT.h <95:10 95:17>]
REFERENCE_CALL int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> b3Vector3 b3MakeVector3(b3Scalar, b3Scalar, b3Scalar, b3Scalar) [b3ContactConvexConvexSAT.h <95:28 95:40>]
REFERENCE_USAGE int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> float b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>)::x [b3ContactConvexConvexSAT.h <96:46 96:46>]
REFERENCE_USAGE int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>) b3Vector3::anonymous union (b3Vector3.h<96:9>):: [b3ContactConvexConvexSAT.h <96:46 96:46>]
REFERENCE_USAGE int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3ContactConvexConvexSAT.h <96:46 96:46>]
REFERENCE_USAGE int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> b3Vector3 b3GpuFace::m_plane [b3ContactConvexConvexSAT.h <96:38 96:44>]
REFERENCE_CALL int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> const b3GpuFace & b3AlignedObjectArray<b3GpuFace>::operator[](int) const [b3ContactConvexConvexSAT.h <96:11 96:11>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<77:90> [b3ContactConvexConvexSAT.h <96:5 96:10>]
REFERENCE_USAGE int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> int b3ConvexPolyhedronData::m_faceOffset [b3ContactConvexConvexSAT.h <96:19 96:30>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<73:98> [b3ContactConvexConvexSAT.h <96:12 96:16>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<93:11> [b3ContactConvexConvexSAT.h <96:32 96:35>]
REFERENCE_USAGE int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> float b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>)::y [b3ContactConvexConvexSAT.h <97:46 97:46>]
REFERENCE_USAGE int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>) b3Vector3::anonymous union (b3Vector3.h<96:9>):: [b3ContactConvexConvexSAT.h <97:46 97:46>]
REFERENCE_USAGE int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3ContactConvexConvexSAT.h <97:46 97:46>]
REFERENCE_USAGE int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> b3Vector3 b3GpuFace::m_plane [b3ContactConvexConvexSAT.h <97:38 97:44>]
REFERENCE_CALL int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> const b3GpuFace & b3AlignedObjectArray<b3GpuFace>::operator[](int) const [b3ContactConvexConvexSAT.h <97:11 97:11>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<77:90> [b3ContactConvexConvexSAT.h <97:5 97:10>]
REFERENCE_USAGE int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> int b3ConvexPolyhedronData::m_faceOffset [b3ContactConvexConvexSAT.h <97:19 97:30>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<73:98> [b3ContactConvexConvexSAT.h <97:12 97:16>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<93:11> [b3ContactConvexConvexSAT.h <97:32 97:35>]
REFERENCE_USAGE int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> float b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>)::z [b3ContactConvexConvexSAT.h <98:46 98:46>]
REFERENCE_USAGE int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>) b3Vector3::anonymous union (b3Vector3.h<96:9>):: [b3ContactConvexConvexSAT.h <98:46 98:46>]
REFERENCE_USAGE int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3ContactConvexConvexSAT.h <98:46 98:46>]
REFERENCE_USAGE int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> b3Vector3 b3GpuFace::m_plane [b3ContactConvexConvexSAT.h <98:38 98:44>]
REFERENCE_CALL int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> const b3GpuFace & b3AlignedObjectArray<b3GpuFace>::operator[](int) const [b3ContactConvexConvexSAT.h <98:11 98:11>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<77:90> [b3ContactConvexConvexSAT.h <98:5 98:10>]
REFERENCE_USAGE int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> int b3ConvexPolyhedronData::m_faceOffset [b3ContactConvexConvexSAT.h <98:19 98:30>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<73:98> [b3ContactConvexConvexSAT.h <98:12 98:16>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<93:11> [b3ContactConvexConvexSAT.h <98:32 98:35>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<99:19> [b3ContactConvexConvexSAT.h <99:19 99:31>]
REFERENCE_TYPE_USAGE int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> b3Vector3 [b3ContactConvexConvexSAT.h <99:10 99:17>]
REFERENCE_CALL int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> b3Vector3 b3QuatRotate(const b3Quaternion &, const b3Vector3 &) [b3ContactConvexConvexSAT.h <99:35 99:46>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<74:44> [b3ContactConvexConvexSAT.h <99:48 99:51>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<95:19> [b3ContactConvexConvexSAT.h <99:53 99:58>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<101:10> [b3ContactConvexConvexSAT.h <101:10 101:10>]
REFERENCE_TYPE_USAGE int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> float [b3ContactConvexConvexSAT.h <101:4 101:8>]
REFERENCE_CALL int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> b3Scalar b3Dot(const b3Vector3 &, const b3Vector3 &) [b3ContactConvexConvexSAT.h <101:14 101:21>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<99:19> [b3ContactConvexConvexSAT.h <101:23 101:35>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<73:50> [b3ContactConvexConvexSAT.h <101:37 101:52>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<101:10> [b3ContactConvexConvexSAT.h <102:8 102:8>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<92:9> [b3ContactConvexConvexSAT.h <102:12 102:15>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<92:9> [b3ContactConvexConvexSAT.h <104:5 104:8>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<101:10> [b3ContactConvexConvexSAT.h <104:12 104:12>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<90:6> [b3ContactConvexConvexSAT.h <105:5 105:16>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<93:11> [b3ContactConvexConvexSAT.h <105:20 105:23>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<90:6> [b3ContactConvexConvexSAT.h <109:6 109:17>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<82:6> [b3ContactConvexConvexSAT.h <110:10 110:23>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<112:12> [b3ContactConvexConvexSAT.h <112:12 112:16>]
REFERENCE_TYPE_USAGE int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> b3GpuFace [b3ContactConvexConvexSAT.h <112:2 112:10>]
REFERENCE_CALL int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> void b3GpuFace::b3GpuFace(const b3GpuFace &) [b3ContactConvexConvexSAT.h <112:59 112:59>]
REFERENCE_CALL int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> const b3GpuFace & b3AlignedObjectArray<b3GpuFace>::operator[](int) const [b3ContactConvexConvexSAT.h <112:26 112:26>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<77:90> [b3ContactConvexConvexSAT.h <112:20 112:25>]
REFERENCE_USAGE int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> int b3ConvexPolyhedronData::m_faceOffset [b3ContactConvexConvexSAT.h <112:34 112:45>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<73:98> [b3ContactConvexConvexSAT.h <112:27 112:31>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<90:6> [b3ContactConvexConvexSAT.h <112:47 112:58>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<116:6> [b3ContactConvexConvexSAT.h <116:6 116:17>]
REFERENCE_TYPE_USAGE int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> int [b3ContactConvexConvexSAT.h <116:2 116:4>]
REFERENCE_USAGE int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> int b3GpuFace::m_numIndices [b3ContactConvexConvexSAT.h <116:27 116:38>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<112:12> [b3ContactConvexConvexSAT.h <116:21 116:25>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<117:10> [b3ContactConvexConvexSAT.h <117:10 117:11>]
REFERENCE_TYPE_USAGE int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> int [b3ContactConvexConvexSAT.h <117:6 117:8>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<117:10> [b3ContactConvexConvexSAT.h <117:15 117:16>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<116:6> [b3ContactConvexConvexSAT.h <117:18 117:29>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<117:10> [b3ContactConvexConvexSAT.h <117:31 117:32>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<119:18> [b3ContactConvexConvexSAT.h <119:18 119:18>]
REFERENCE_TYPE_USAGE int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> b3Vector3 [b3ContactConvexConvexSAT.h <119:9 119:16>]
REFERENCE_CALL int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> void b3Vector3::b3Vector3(const b3Vector3 &) [b3ContactConvexConvexSAT.h <119:86 119:86>]
REFERENCE_CALL int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> const b3Vector3 & b3AlignedObjectArray<b3Vector3>::operator[](int) const [b3ContactConvexConvexSAT.h <119:31 119:31>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<77:40> [b3ContactConvexConvexSAT.h <119:22 119:30>]
REFERENCE_USAGE int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> int b3ConvexPolyhedronData::m_vertexOffset [b3ContactConvexConvexSAT.h <119:39 119:52>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<73:98> [b3ContactConvexConvexSAT.h <119:32 119:36>]
SYMBOL_FUNCTION const int & b3AlignedObjectArray<int>::operator[](int) const
REFERENCE_CALL int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> const int & b3AlignedObjectArray<int>::operator[](int) const [b3ContactConvexConvexSAT.h <119:62 119:62>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<77:131> [b3ContactConvexConvexSAT.h <119:54 119:61>]
REFERENCE_USAGE int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> int b3GpuFace::m_indexOffset [b3ContactConvexConvexSAT.h <119:69 119:81>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<112:12> [b3ContactConvexConvexSAT.h <119:63 119:67>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<117:10> [b3ContactConvexConvexSAT.h <119:83 119:84>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<120:18> [b3ContactConvexConvexSAT.h <120:18 120:18>]
REFERENCE_TYPE_USAGE int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> b3Vector3 [b3ContactConvexConvexSAT.h <120:9 120:16>]
REFERENCE_CALL int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> void b3Vector3::b3Vector3(const b3Vector3 &) [b3ContactConvexConvexSAT.h <120:105 120:105>]
REFERENCE_CALL int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> const b3Vector3 & b3AlignedObjectArray<b3Vector3>::operator[](int) const [b3ContactConvexConvexSAT.h <120:31 120:31>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<77:40> [b3ContactConvexConvexSAT.h <120:22 120:30>]
REFERENCE_USAGE int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> int b3ConvexPolyhedronData::m_vertexOffset [b3ContactConvexConvexSAT.h <120:39 120:52>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<73:98> [b3ContactConvexConvexSAT.h <120:32 120:36>]
REFERENCE_CALL int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> const int & b3AlignedObjectArray<int>::operator[](int) const [b3ContactConvexConvexSAT.h <120:62 120:62>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<77:131> [b3ContactConvexConvexSAT.h <120:54 120:61>]
REFERENCE_USAGE int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> int b3GpuFace::m_indexOffset [b3ContactConvexConvexSAT.h <120:69 120:81>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<112:12> [b3ContactConvexConvexSAT.h <120:63 120:67>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<117:10> [b3ContactConvexConvexSAT.h <120:85 120:86>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<116:6> [b3ContactConvexConvexSAT.h <120:91 120:102>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<121:18> [b3ContactConvexConvexSAT.h <121:18 121:22>]
REFERENCE_TYPE_USAGE int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> b3Vector3 [b3ContactConvexConvexSAT.h <121:9 121:16>]
REFERENCE_CALL int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> b3Vector3 operator-(const b3Vector3 &, const b3Vector3 &) [b3ContactConvexConvexSAT.h <121:28 121:28>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<119:18> [b3ContactConvexConvexSAT.h <121:26 121:26>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<120:18> [b3ContactConvexConvexSAT.h <121:30 121:30>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<122:18> [b3ContactConvexConvexSAT.h <122:18 122:27>]
REFERENCE_TYPE_USAGE int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> b3Vector3 [b3ContactConvexConvexSAT.h <122:9 122:16>]
REFERENCE_CALL int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> b3Vector3 b3QuatRotate(const b3Quaternion &, const b3Vector3 &) [b3ContactConvexConvexSAT.h <122:31 122:42>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<74:44> [b3ContactConvexConvexSAT.h <122:44 122:47>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<121:18> [b3ContactConvexConvexSAT.h <122:49 122:53>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<123:12> [b3ContactConvexConvexSAT.h <123:12 123:23>]
REFERENCE_TYPE_USAGE int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> b3Vector3 [b3ContactConvexConvexSAT.h <123:3 123:10>]
REFERENCE_CALL int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> b3Vector3 b3MakeVector3(b3Scalar, b3Scalar, b3Scalar, b3Scalar) [b3ContactConvexConvexSAT.h <123:27 123:38>]
REFERENCE_USAGE int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> float b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>)::x [b3ContactConvexConvexSAT.h <123:54 123:54>]
REFERENCE_USAGE int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>) b3Vector3::anonymous union (b3Vector3.h<96:9>):: [b3ContactConvexConvexSAT.h <123:54 123:54>]
REFERENCE_USAGE int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3ContactConvexConvexSAT.h <123:54 123:54>]
REFERENCE_USAGE int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> b3Vector3 b3GpuFace::m_plane [b3ContactConvexConvexSAT.h <123:46 123:52>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<112:12> [b3ContactConvexConvexSAT.h <123:40 123:44>]
REFERENCE_USAGE int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> float b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>)::y [b3ContactConvexConvexSAT.h <123:70 123:70>]
REFERENCE_USAGE int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>) b3Vector3::anonymous union (b3Vector3.h<96:9>):: [b3ContactConvexConvexSAT.h <123:70 123:70>]
REFERENCE_USAGE int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3ContactConvexConvexSAT.h <123:70 123:70>]
REFERENCE_USAGE int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> b3Vector3 b3GpuFace::m_plane [b3ContactConvexConvexSAT.h <123:62 123:68>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<112:12> [b3ContactConvexConvexSAT.h <123:56 123:60>]
REFERENCE_USAGE int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> float b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>)::z [b3ContactConvexConvexSAT.h <123:86 123:86>]
REFERENCE_USAGE int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>) b3Vector3::anonymous union (b3Vector3.h<96:9>):: [b3ContactConvexConvexSAT.h <123:86 123:86>]
REFERENCE_USAGE int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3ContactConvexConvexSAT.h <123:86 123:86>]
REFERENCE_USAGE int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> b3Vector3 b3GpuFace::m_plane [b3ContactConvexConvexSAT.h <123:78 123:84>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<112:12> [b3ContactConvexConvexSAT.h <123:72 123:76>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<124:12> [b3ContactConvexConvexSAT.h <124:12 124:29>]
REFERENCE_TYPE_USAGE int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> b3Vector3 [b3ContactConvexConvexSAT.h <124:3 124:10>]
REFERENCE_CALL int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> b3Vector3 b3QuatRotate(const b3Quaternion &, const b3Vector3 &) [b3ContactConvexConvexSAT.h <124:33 124:44>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<74:44> [b3ContactConvexConvexSAT.h <124:46 124:49>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<123:12> [b3ContactConvexConvexSAT.h <124:51 124:62>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<126:12> [b3ContactConvexConvexSAT.h <126:12 126:25>]
REFERENCE_TYPE_USAGE int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> b3Vector3 [b3ContactConvexConvexSAT.h <126:3 126:10>]
REFERENCE_CALL int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> b3Vector3 operator-(const b3Vector3 &) [b3ContactConvexConvexSAT.h <126:29 126:29>]
REFERENCE_CALL int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> b3Vector3 b3Cross(const b3Vector3 &, const b3Vector3 &) [b3ContactConvexConvexSAT.h <126:30 126:37>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<122:18> [b3ContactConvexConvexSAT.h <126:39 126:48>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<124:12> [b3ContactConvexConvexSAT.h <126:50 126:67>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<127:12> [b3ContactConvexConvexSAT.h <127:12 127:18>]
REFERENCE_TYPE_USAGE int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> b3Vector3 [b3ContactConvexConvexSAT.h <127:3 127:10>]
REFERENCE_CALL int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> b3Vector3 b3TransformPoint(const b3Vector3 &, const b3Vector3 &, const b3Quaternion &) [b3ContactConvexConvexSAT.h <127:22 127:37>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<119:18> [b3ContactConvexConvexSAT.h <127:39 127:39>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<74:18> [b3ContactConvexConvexSAT.h <127:41 127:44>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<74:44> [b3ContactConvexConvexSAT.h <127:46 127:49>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<128:9> [b3ContactConvexConvexSAT.h <128:9 128:18>]
REFERENCE_TYPE_USAGE int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> float [b3ContactConvexConvexSAT.h <128:3 128:7>]
REFERENCE_CALL int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> b3Scalar b3Dot(const b3Vector3 &, const b3Vector3 &) [b3ContactConvexConvexSAT.h <128:23 128:30>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<127:12> [b3ContactConvexConvexSAT.h <128:32 128:38>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<126:12> [b3ContactConvexConvexSAT.h <128:40 128:53>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<130:12> [b3ContactConvexConvexSAT.h <130:12 130:24>]
REFERENCE_TYPE_USAGE int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> b3Vector3 [b3ContactConvexConvexSAT.h <130:3 130:10>]
REFERENCE_CALL int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> void b3Vector3::b3Vector3(const b3Vector3 &) [b3ContactConvexConvexSAT.h <130:28 130:41>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<126:12> [b3ContactConvexConvexSAT.h <130:28 130:41>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<131:9> [b3ContactConvexConvexSAT.h <131:9 131:17>]
REFERENCE_TYPE_USAGE int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> float [b3ContactConvexConvexSAT.h <131:3 131:7>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<128:9> [b3ContactConvexConvexSAT.h <131:19 131:28>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<88:6> [b3ContactConvexConvexSAT.h <135:3 135:13>]
SYMBOL_FUNCTION int b3ClipFace(const b3Vector3 *, int, b3Vector3 &, float, b3Vector3 *)
REFERENCE_CALL int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> int b3ClipFace(const b3Vector3 *, int, b3Vector3 &, float, b3Vector3 *) [b3ContactConvexConvexSAT.h <135:17 135:26>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<84:12> [b3ContactConvexConvexSAT.h <135:28 135:33>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<87:6> [b3ContactConvexConvexSAT.h <135:36 135:45>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<130:12> [b3ContactConvexConvexSAT.h <135:48 135:60>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<131:9> [b3ContactConvexConvexSAT.h <135:62 135:70>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<85:12> [b3ContactConvexConvexSAT.h <135:73 135:79>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<138:13> [b3ContactConvexConvexSAT.h <138:13 138:15>]
REFERENCE_TYPE_USAGE int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> b3Vector3 [b3ContactConvexConvexSAT.h <138:3 138:10>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<85:12> [b3ContactConvexConvexSAT.h <138:19 138:25>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<85:12> [b3ContactConvexConvexSAT.h <139:3 139:9>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<84:12> [b3ContactConvexConvexSAT.h <139:13 139:18>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<84:12> [b3ContactConvexConvexSAT.h <140:3 140:8>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<138:13> [b3ContactConvexConvexSAT.h <140:12 140:14>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<87:6> [b3ContactConvexConvexSAT.h <141:3 141:12>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<88:6> [b3ContactConvexConvexSAT.h <141:16 141:26>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<88:6> [b3ContactConvexConvexSAT.h <142:3 142:13>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<148:12> [b3ContactConvexConvexSAT.h <148:12 148:27>]
REFERENCE_TYPE_USAGE int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> b3Vector3 [b3ContactConvexConvexSAT.h <148:3 148:10>]
REFERENCE_CALL int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> b3Vector3 b3MakeVector3(b3Scalar, b3Scalar, b3Scalar, b3Scalar) [b3ContactConvexConvexSAT.h <148:32 148:43>]
REFERENCE_USAGE int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> float b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>)::x [b3ContactConvexConvexSAT.h <148:59 148:59>]
REFERENCE_USAGE int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>) b3Vector3::anonymous union (b3Vector3.h<96:9>):: [b3ContactConvexConvexSAT.h <148:59 148:59>]
REFERENCE_USAGE int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3ContactConvexConvexSAT.h <148:59 148:59>]
REFERENCE_USAGE int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> b3Vector3 b3GpuFace::m_plane [b3ContactConvexConvexSAT.h <148:51 148:57>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<112:12> [b3ContactConvexConvexSAT.h <148:45 148:49>]
REFERENCE_USAGE int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> float b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>)::y [b3ContactConvexConvexSAT.h <148:75 148:75>]
REFERENCE_USAGE int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>) b3Vector3::anonymous union (b3Vector3.h<96:9>):: [b3ContactConvexConvexSAT.h <148:75 148:75>]
REFERENCE_USAGE int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3ContactConvexConvexSAT.h <148:75 148:75>]
REFERENCE_USAGE int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> b3Vector3 b3GpuFace::m_plane [b3ContactConvexConvexSAT.h <148:67 148:73>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<112:12> [b3ContactConvexConvexSAT.h <148:61 148:65>]
REFERENCE_USAGE int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> float b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>)::z [b3ContactConvexConvexSAT.h <148:91 148:91>]
REFERENCE_USAGE int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>) b3Vector3::anonymous union (b3Vector3.h<96:9>):: [b3ContactConvexConvexSAT.h <148:91 148:91>]
REFERENCE_USAGE int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3ContactConvexConvexSAT.h <148:91 148:91>]
REFERENCE_USAGE int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> b3Vector3 b3GpuFace::m_plane [b3ContactConvexConvexSAT.h <148:83 148:89>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<112:12> [b3ContactConvexConvexSAT.h <148:77 148:81>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<149:9> [b3ContactConvexConvexSAT.h <149:9 149:20>]
REFERENCE_TYPE_USAGE int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> float [b3ContactConvexConvexSAT.h <149:3 149:7>]
REFERENCE_USAGE int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> float b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>)::w [b3ContactConvexConvexSAT.h <149:38 149:38>]
REFERENCE_USAGE int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>) b3Vector3::anonymous union (b3Vector3.h<96:9>):: [b3ContactConvexConvexSAT.h <149:38 149:38>]
REFERENCE_USAGE int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3ContactConvexConvexSAT.h <149:38 149:38>]
REFERENCE_USAGE int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> b3Vector3 b3GpuFace::m_plane [b3ContactConvexConvexSAT.h <149:30 149:36>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<112:12> [b3ContactConvexConvexSAT.h <149:24 149:28>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<150:12> [b3ContactConvexConvexSAT.h <150:12 150:24>]
REFERENCE_TYPE_USAGE int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> b3Vector3 [b3ContactConvexConvexSAT.h <150:3 150:10>]
REFERENCE_CALL int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> b3Vector3 b3QuatRotate(const b3Quaternion &, const b3Vector3 &) [b3ContactConvexConvexSAT.h <150:28 150:39>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<74:44> [b3ContactConvexConvexSAT.h <150:41 150:44>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<148:12> [b3ContactConvexConvexSAT.h <150:46 150:61>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<151:9> [b3ContactConvexConvexSAT.h <151:9 151:17>]
REFERENCE_TYPE_USAGE int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> float [b3ContactConvexConvexSAT.h <151:3 151:7>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<149:9> [b3ContactConvexConvexSAT.h <151:19 151:30>]
REFERENCE_CALL int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> b3Scalar b3Dot(const b3Vector3 &, const b3Vector3 &) [b3ContactConvexConvexSAT.h <151:32 151:39>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<150:12> [b3ContactConvexConvexSAT.h <151:41 151:53>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<74:18> [b3ContactConvexConvexSAT.h <151:55 151:58>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<152:12> [b3ContactConvexConvexSAT.h <152:12 152:12>]
REFERENCE_TYPE_USAGE int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> int [b3ContactConvexConvexSAT.h <152:8 152:10>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<152:12> [b3ContactConvexConvexSAT.h <152:16 152:16>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<87:6> [b3ContactConvexConvexSAT.h <152:18 152:27>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<152:12> [b3ContactConvexConvexSAT.h <152:29 152:29>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<154:10> [b3ContactConvexConvexSAT.h <154:10 154:14>]
REFERENCE_TYPE_USAGE int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> float [b3ContactConvexConvexSAT.h <154:4 154:8>]
REFERENCE_CALL int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> b3Scalar b3Dot(const b3Vector3 &, const b3Vector3 &) [b3ContactConvexConvexSAT.h <154:18 154:25>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<150:12> [b3ContactConvexConvexSAT.h <154:27 154:39>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<84:12> [b3ContactConvexConvexSAT.h <154:41 154:46>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<152:12> [b3ContactConvexConvexSAT.h <154:48 154:48>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<151:9> [b3ContactConvexConvexSAT.h <154:52 154:60>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<154:10> [b3ContactConvexConvexSAT.h <155:8 155:12>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<76:14> [b3ContactConvexConvexSAT.h <155:16 155:22>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<154:10> [b3ContactConvexConvexSAT.h <157:5 157:9>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<76:14> [b3ContactConvexConvexSAT.h <157:13 157:19>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<82:6> [b3ContactConvexConvexSAT.h <159:8 159:21>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<80:6> [b3ContactConvexConvexSAT.h <159:23 159:37>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<154:10> [b3ContactConvexConvexSAT.h <161:9 161:13>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<76:29> [b3ContactConvexConvexSAT.h <161:17 161:23>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<163:15> [b3ContactConvexConvexSAT.h <163:15 163:26>]
REFERENCE_TYPE_USAGE int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> b3Vector3 [b3ContactConvexConvexSAT.h <163:6 163:13>]
REFERENCE_CALL int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> void b3Vector3::b3Vector3(const b3Vector3 &) [b3ContactConvexConvexSAT.h <163:38 163:38>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<84:12> [b3ContactConvexConvexSAT.h <163:30 163:35>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<152:12> [b3ContactConvexConvexSAT.h <163:37 163:37>]
REFERENCE_CALL int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> b3Vector3 & b3Vector3::operator=(b3Vector3 &&) [b3ContactConvexConvexSAT.h <165:36 165:36>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<79:12> [b3ContactConvexConvexSAT.h <165:6 165:16>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<82:6> [b3ContactConvexConvexSAT.h <165:18 165:31>]
REFERENCE_CALL int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> b3Vector3 b3MakeVector3(b3Scalar, b3Scalar, b3Scalar, b3Scalar) [b3ContactConvexConvexSAT.h <165:38 165:50>]
REFERENCE_USAGE int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> float b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>)::x [b3ContactConvexConvexSAT.h <165:65 165:65>]
REFERENCE_USAGE int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>) b3Vector3::anonymous union (b3Vector3.h<96:9>):: [b3ContactConvexConvexSAT.h <165:65 165:65>]
REFERENCE_USAGE int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3ContactConvexConvexSAT.h <165:65 165:65>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<163:15> [b3ContactConvexConvexSAT.h <165:52 165:63>]
REFERENCE_USAGE int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> float b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>)::y [b3ContactConvexConvexSAT.h <165:80 165:80>]
REFERENCE_USAGE int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>) b3Vector3::anonymous union (b3Vector3.h<96:9>):: [b3ContactConvexConvexSAT.h <165:80 165:80>]
REFERENCE_USAGE int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3ContactConvexConvexSAT.h <165:80 165:80>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<163:15> [b3ContactConvexConvexSAT.h <165:67 165:78>]
REFERENCE_USAGE int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> float b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>)::z [b3ContactConvexConvexSAT.h <165:95 165:95>]
REFERENCE_USAGE int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>) b3Vector3::anonymous union (b3Vector3.h<96:9>):: [b3ContactConvexConvexSAT.h <165:95 165:95>]
REFERENCE_USAGE int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3ContactConvexConvexSAT.h <165:95 165:95>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<163:15> [b3ContactConvexConvexSAT.h <165:82 165:93>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<154:10> [b3ContactConvexConvexSAT.h <165:97 165:101>]
REFERENCE_CALL int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> void b3OutputErrorMessageVarArgsInternal(const char *) [b3ContactConvexConvexSAT.h <170:5 170:11>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<82:6> [b3ContactConvexConvexSAT.h <170:54 170:67>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<80:6> [b3ContactConvexConvexSAT.h <170:69 170:83>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<82:6> [b3ContactConvexConvexSAT.h <175:9 175:22>]
SYMBOL_FUNCTION int b3ClipHullAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) [b3ContactConvexConvexSAT.h <180:1 <180:12 180:32> 268:1>]
REFERENCE_TYPE_USAGE int b3ClipHullAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> int [b3ContactConvexConvexSAT.h <180:8 180:10>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<180:50> [b3ContactConvexConvexSAT.h <180:50 180:65>]
REFERENCE_TYPE_USAGE int b3ClipHullAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> b3Vector3 [b3ContactConvexConvexSAT.h <180:40 180:47>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<181:32> [b3ContactConvexConvexSAT.h <181:32 181:36>]
REFERENCE_TYPE_USAGE int b3ClipHullAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> b3ConvexPolyhedronData [b3ContactConvexConvexSAT.h <181:8 181:29>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<181:69> [b3ContactConvexConvexSAT.h <181:69 181:73>]
REFERENCE_TYPE_USAGE int b3ClipHullAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> b3ConvexPolyhedronData [b3ContactConvexConvexSAT.h <181:45 181:66>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<182:18> [b3ContactConvexConvexSAT.h <182:18 182:21>]
REFERENCE_TYPE_USAGE int b3ClipHullAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> b3Vector3 [b3ContactConvexConvexSAT.h <182:8 182:15>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<182:44> [b3ContactConvexConvexSAT.h <182:44 182:47>]
REFERENCE_TYPE_USAGE int b3ClipHullAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> b3Quaternion [b3ContactConvexConvexSAT.h <182:30 182:41>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<182:65> [b3ContactConvexConvexSAT.h <182:65 182:68>]
REFERENCE_TYPE_USAGE int b3ClipHullAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> b3Vector3 [b3ContactConvexConvexSAT.h <182:55 182:62>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<182:91> [b3ContactConvexConvexSAT.h <182:91 182:94>]
REFERENCE_TYPE_USAGE int b3ClipHullAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> b3Quaternion [b3ContactConvexConvexSAT.h <182:77 182:88>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<183:12> [b3ContactConvexConvexSAT.h <183:12 183:23>]
REFERENCE_TYPE_USAGE int b3ClipHullAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> b3Vector3 [b3ContactConvexConvexSAT.h <183:2 183:9>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<183:36> [b3ContactConvexConvexSAT.h <183:36 183:47>]
REFERENCE_TYPE_USAGE int b3ClipHullAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> b3Vector3 [b3ContactConvexConvexSAT.h <183:26 183:33>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<183:54> [b3ContactConvexConvexSAT.h <183:54 183:71>]
REFERENCE_TYPE_USAGE int b3ClipHullAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> int [b3ContactConvexConvexSAT.h <183:50 183:52>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<184:14> [b3ContactConvexConvexSAT.h <184:14 184:20>]
REFERENCE_TYPE_USAGE int b3ClipHullAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> float [b3ContactConvexConvexSAT.h <184:8 184:12>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<184:29> [b3ContactConvexConvexSAT.h <184:29 184:35>]
REFERENCE_TYPE_USAGE int b3ClipHullAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> float [b3ContactConvexConvexSAT.h <184:23 184:27>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<185:40> [b3ContactConvexConvexSAT.h <185:40 185:48>]
REFERENCE_TYPE_USAGE int b3ClipHullAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> b3AlignedObjectArray<b3Vector3> [b3ContactConvexConvexSAT.h <185:8 185:27>]
REFERENCE_TEMPLATE_ARGUMENT b3AlignedObjectArray<b3Vector3> -> b3Vector3 [b3ContactConvexConvexSAT.h <185:29 185:36>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<185:90> [b3ContactConvexConvexSAT.h <185:90 185:95>]
REFERENCE_TYPE_USAGE int b3ClipHullAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> b3AlignedObjectArray<b3GpuFace> [b3ContactConvexConvexSAT.h <185:57 185:76>]
REFERENCE_TEMPLATE_ARGUMENT b3AlignedObjectArray<b3GpuFace> -> b3GpuFace [b3ContactConvexConvexSAT.h <185:78 185:86>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<185:131> [b3ContactConvexConvexSAT.h <185:131 185:138>]
REFERENCE_TYPE_USAGE int b3ClipHullAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> b3AlignedObjectArray<int> [b3ContactConvexConvexSAT.h <185:104 185:123>]
REFERENCE_TEMPLATE_ARGUMENT b3AlignedObjectArray<int> -> int [b3ContactConvexConvexSAT.h <185:125 185:127>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<186:40> [b3ContactConvexConvexSAT.h <186:40 186:48>]
REFERENCE_TYPE_USAGE int b3ClipHullAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> b3AlignedObjectArray<b3Vector3> [b3ContactConvexConvexSAT.h <186:8 186:27>]
REFERENCE_TEMPLATE_ARGUMENT b3AlignedObjectArray<b3Vector3> -> b3Vector3 [b3ContactConvexConvexSAT.h <186:29 186:36>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<186:90> [b3ContactConvexConvexSAT.h <186:90 186:95>]
REFERENCE_TYPE_USAGE int b3ClipHullAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> b3AlignedObjectArray<b3GpuFace> [b3ContactConvexConvexSAT.h <186:57 186:76>]
REFERENCE_TEMPLATE_ARGUMENT b3AlignedObjectArray<b3GpuFace> -> b3GpuFace [b3ContactConvexConvexSAT.h <186:78 186:86>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<186:131> [b3ContactConvexConvexSAT.h <186:131 186:138>]
REFERENCE_TYPE_USAGE int b3ClipHullAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> b3AlignedObjectArray<int> [b3ContactConvexConvexSAT.h <186:104 186:123>]
REFERENCE_TEMPLATE_ARGUMENT b3AlignedObjectArray<int> -> int [b3ContactConvexConvexSAT.h <186:125 186:127>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<188:12> [b3ContactConvexConvexSAT.h <188:12 188:22>]
REFERENCE_TYPE_USAGE int b3ClipHullAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> b3Vector3 [b3ContactConvexConvexSAT.h <188:2 188:9>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<189:6> [b3ContactConvexConvexSAT.h <189:6 189:20>]
REFERENCE_TYPE_USAGE int b3ClipHullAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> int [b3ContactConvexConvexSAT.h <189:2 189:4>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<191:6> [b3ContactConvexConvexSAT.h <191:6 191:19>]
REFERENCE_TYPE_USAGE int b3ClipHullAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> int [b3ContactConvexConvexSAT.h <191:2 191:4>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<192:6> [b3ContactConvexConvexSAT.h <192:6 192:20>]
REFERENCE_TYPE_USAGE int b3ClipHullAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> int [b3ContactConvexConvexSAT.h <192:2 192:4>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<194:2> [b3ContactConvexConvexSAT.h <194:2 194:11>]
REFERENCE_TYPE_USAGE int b3ClipHullAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> b3ProfileZone [b3ContactConvexConvexSAT.h <194:2 194:11>]
REFERENCE_CALL int b3ClipHullAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> void b3ProfileZone::b3ProfileZone(const char *) [b3ContactConvexConvexSAT.h <194:2 194:11>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<197:6> [b3ContactConvexConvexSAT.h <197:6 197:17>]
REFERENCE_TYPE_USAGE int b3ClipHullAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> int [b3ContactConvexConvexSAT.h <197:2 197:4>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<198:8> [b3ContactConvexConvexSAT.h <198:8 198:11>]
REFERENCE_TYPE_USAGE int b3ClipHullAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> float [b3ContactConvexConvexSAT.h <198:2 198:6>]
REFERENCE_USAGE int b3ClipHullAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> int b3ConvexPolyhedronData::m_numFaces [b3ContactConvexConvexSAT.h <202:13 202:22>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<181:69> [b3ContactConvexConvexSAT.h <202:7 202:11>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<206:15> [b3ContactConvexConvexSAT.h <206:15 206:18>]
REFERENCE_TYPE_USAGE int b3ClipHullAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> bool [b3ContactConvexConvexSAT.h <206:10 206:13>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<209:11> [b3ContactConvexConvexSAT.h <209:11 209:14>]
REFERENCE_TYPE_USAGE int b3ClipHullAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> int [b3ContactConvexConvexSAT.h <209:7 209:9>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<209:11> [b3ContactConvexConvexSAT.h <209:18 209:21>]
REFERENCE_USAGE int b3ClipHullAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> int b3ConvexPolyhedronData::m_numFaces [b3ContactConvexConvexSAT.h <209:29 209:38>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<181:69> [b3ContactConvexConvexSAT.h <209:23 209:27>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<209:11> [b3ContactConvexConvexSAT.h <209:40 209:43>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<226:20> [b3ContactConvexConvexSAT.h <226:20 226:25>]
REFERENCE_TYPE_USAGE int b3ClipHullAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> b3Vector3 [b3ContactConvexConvexSAT.h <226:11 226:18>]
REFERENCE_CALL int b3ClipHullAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> b3Vector3 b3MakeVector3(b3Scalar, b3Scalar, b3Scalar, b3Scalar) [b3ContactConvexConvexSAT.h <226:29 226:41>]
REFERENCE_USAGE int b3ClipHullAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> float b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>)::x [b3ContactConvexConvexSAT.h <226:83 226:83>]
REFERENCE_USAGE int b3ClipHullAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>) b3Vector3::anonymous union (b3Vector3.h<96:9>):: [b3ContactConvexConvexSAT.h <226:83 226:83>]
REFERENCE_USAGE int b3ClipHullAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3ContactConvexConvexSAT.h <226:83 226:83>]
REFERENCE_USAGE int b3ClipHullAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> b3Vector3 b3GpuFace::m_plane [b3ContactConvexConvexSAT.h <226:75 226:81>]
REFERENCE_CALL int b3ClipHullAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> const b3GpuFace & b3AlignedObjectArray<b3GpuFace>::operator[](int) const [b3ContactConvexConvexSAT.h <226:49 226:49>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<186:90> [b3ContactConvexConvexSAT.h <226:43 226:48>]
REFERENCE_USAGE int b3ClipHullAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> int b3ConvexPolyhedronData::m_faceOffset [b3ContactConvexConvexSAT.h <226:56 226:67>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<181:69> [b3ContactConvexConvexSAT.h <226:50 226:54>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<209:11> [b3ContactConvexConvexSAT.h <226:69 226:72>]
REFERENCE_USAGE int b3ClipHullAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> float b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>)::y [b3ContactConvexConvexSAT.h <227:46 227:46>]
REFERENCE_USAGE int b3ClipHullAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>) b3Vector3::anonymous union (b3Vector3.h<96:9>):: [b3ContactConvexConvexSAT.h <227:46 227:46>]
REFERENCE_USAGE int b3ClipHullAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3ContactConvexConvexSAT.h <227:46 227:46>]
REFERENCE_USAGE int b3ClipHullAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> b3Vector3 b3GpuFace::m_plane [b3ContactConvexConvexSAT.h <227:38 227:44>]
REFERENCE_CALL int b3ClipHullAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> const b3GpuFace & b3AlignedObjectArray<b3GpuFace>::operator[](int) const [b3ContactConvexConvexSAT.h <227:12 227:12>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<186:90> [b3ContactConvexConvexSAT.h <227:6 227:11>]
REFERENCE_USAGE int b3ClipHullAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> int b3ConvexPolyhedronData::m_faceOffset [b3ContactConvexConvexSAT.h <227:19 227:30>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<181:69> [b3ContactConvexConvexSAT.h <227:13 227:17>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<209:11> [b3ContactConvexConvexSAT.h <227:32 227:35>]
REFERENCE_USAGE int b3ClipHullAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> float b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>)::z [b3ContactConvexConvexSAT.h <227:89 227:89>]
REFERENCE_USAGE int b3ClipHullAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>) b3Vector3::anonymous union (b3Vector3.h<96:9>):: [b3ContactConvexConvexSAT.h <227:89 227:89>]
REFERENCE_USAGE int b3ClipHullAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3ContactConvexConvexSAT.h <227:89 227:89>]
REFERENCE_USAGE int b3ClipHullAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> b3Vector3 b3GpuFace::m_plane [b3ContactConvexConvexSAT.h <227:81 227:87>]
REFERENCE_CALL int b3ClipHullAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> const b3GpuFace & b3AlignedObjectArray<b3GpuFace>::operator[](int) const [b3ContactConvexConvexSAT.h <227:55 227:55>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<186:90> [b3ContactConvexConvexSAT.h <227:49 227:54>]
REFERENCE_USAGE int b3ClipHullAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> int b3ConvexPolyhedronData::m_faceOffset [b3ContactConvexConvexSAT.h <227:62 227:73>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<181:69> [b3ContactConvexConvexSAT.h <227:56 227:60>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<209:11> [b3ContactConvexConvexSAT.h <227:75 227:78>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<228:20> [b3ContactConvexConvexSAT.h <228:20 228:30>]
REFERENCE_TYPE_USAGE int b3ClipHullAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> b3Vector3 [b3ContactConvexConvexSAT.h <228:11 228:18>]
REFERENCE_CALL int b3ClipHullAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> b3Vector3 b3QuatRotate(const b3Quaternion &, const b3Vector3 &) [b3ContactConvexConvexSAT.h <228:34 228:45>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<182:91> [b3ContactConvexConvexSAT.h <228:47 228:50>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<226:20> [b3ContactConvexConvexSAT.h <228:53 228:58>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<233:11> [b3ContactConvexConvexSAT.h <233:11 233:11>]
REFERENCE_TYPE_USAGE int b3ClipHullAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> float [b3ContactConvexConvexSAT.h <233:5 233:9>]
REFERENCE_CALL int b3ClipHullAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> b3Scalar b3Dot(const b3Vector3 &, const b3Vector3 &) [b3ContactConvexConvexSAT.h <233:15 233:22>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<228:20> [b3ContactConvexConvexSAT.h <233:24 233:34>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<180:50> [b3ContactConvexConvexSAT.h <233:36 233:51>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<233:11> [b3ContactConvexConvexSAT.h <234:9 234:9>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<198:8> [b3ContactConvexConvexSAT.h <234:13 234:16>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<198:8> [b3ContactConvexConvexSAT.h <236:6 236:9>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<233:11> [b3ContactConvexConvexSAT.h <236:13 236:13>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<197:6> [b3ContactConvexConvexSAT.h <237:6 237:17>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<209:11> [b3ContactConvexConvexSAT.h <237:21 237:24>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<206:15> [b3ContactConvexConvexSAT.h <241:3 241:6>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<248:20> [b3ContactConvexConvexSAT.h <248:20 248:24>]
REFERENCE_TYPE_USAGE int b3ClipHullAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> b3GpuFace [b3ContactConvexConvexSAT.h <248:9 248:17>]
REFERENCE_CALL int b3ClipHullAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> const b3GpuFace & b3AlignedObjectArray<b3GpuFace>::operator[](int) const [b3ContactConvexConvexSAT.h <248:34 248:34>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<186:90> [b3ContactConvexConvexSAT.h <248:28 248:33>]
REFERENCE_USAGE int b3ClipHullAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> int b3ConvexPolyhedronData::m_faceOffset [b3ContactConvexConvexSAT.h <248:41 248:52>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<181:69> [b3ContactConvexConvexSAT.h <248:35 248:39>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<197:6> [b3ContactConvexConvexSAT.h <248:54 248:65>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<249:13> [b3ContactConvexConvexSAT.h <249:13 249:23>]
REFERENCE_TYPE_USAGE int b3ClipHullAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> int [b3ContactConvexConvexSAT.h <249:9 249:11>]
REFERENCE_USAGE int b3ClipHullAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> int b3GpuFace::m_numIndices [b3ContactConvexConvexSAT.h <249:33 249:44>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<248:20> [b3ContactConvexConvexSAT.h <249:27 249:31>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<250:11> [b3ContactConvexConvexSAT.h <250:11 250:12>]
REFERENCE_TYPE_USAGE int b3ClipHullAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> int [b3ContactConvexConvexSAT.h <250:7 250:9>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<250:11> [b3ContactConvexConvexSAT.h <250:16 250:17>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<249:13> [b3ContactConvexConvexSAT.h <250:19 250:29>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<250:11> [b3ContactConvexConvexSAT.h <250:31 250:32>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<252:20> [b3ContactConvexConvexSAT.h <252:20 252:20>]
REFERENCE_TYPE_USAGE int b3ClipHullAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> b3Vector3 [b3ContactConvexConvexSAT.h <252:10 252:17>]
REFERENCE_CALL int b3ClipHullAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> const b3Vector3 & b3AlignedObjectArray<b3Vector3>::operator[](int) const [b3ContactConvexConvexSAT.h <252:33 252:33>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<186:40> [b3ContactConvexConvexSAT.h <252:24 252:32>]
REFERENCE_USAGE int b3ClipHullAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> int b3ConvexPolyhedronData::m_vertexOffset [b3ContactConvexConvexSAT.h <252:40 252:53>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<181:69> [b3ContactConvexConvexSAT.h <252:34 252:38>]
REFERENCE_CALL int b3ClipHullAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> const int & b3AlignedObjectArray<int>::operator[](int) const [b3ContactConvexConvexSAT.h <252:63 252:63>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<186:131> [b3ContactConvexConvexSAT.h <252:55 252:62>]
REFERENCE_USAGE int b3ClipHullAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> int b3GpuFace::m_indexOffset [b3ContactConvexConvexSAT.h <252:70 252:82>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<248:20> [b3ContactConvexConvexSAT.h <252:64 252:68>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<250:11> [b3ContactConvexConvexSAT.h <252:84 252:85>]
REFERENCE_CALL int b3ClipHullAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> b3Vector3 & b3Vector3::operator=(b3Vector3 &&) [b3ContactConvexConvexSAT.h <253:36 253:36>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<183:12> [b3ContactConvexConvexSAT.h <253:4 253:15>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<192:6> [b3ContactConvexConvexSAT.h <253:17 253:31>]
REFERENCE_CALL int b3ClipHullAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> b3Vector3 b3TransformPoint(const b3Vector3 &, const b3Vector3 &, const b3Quaternion &) [b3ContactConvexConvexSAT.h <253:38 253:53>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<252:20> [b3ContactConvexConvexSAT.h <253:55 253:55>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<182:65> [b3ContactConvexConvexSAT.h <253:57 253:60>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<182:91> [b3ContactConvexConvexSAT.h <253:62 253:65>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<197:6> [b3ContactConvexConvexSAT.h <257:6 257:17>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<191:6> [b3ContactConvexConvexSAT.h <260:3 260:16>]
SYMBOL_FUNCTION int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int)
REFERENCE_CALL int b3ClipHullAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> int b3ClipFaceAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData *, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, int, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) [b3ContactConvexConvexSAT.h <260:20 260:40>]
REFERENCE_TYPE_USAGE int b3ClipHullAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) -> b3Vector3 [b3ContactConvexConvexSAT.h <260:43 260:50>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<180:50> [b3ContactConvexConvexSAT.h <260:53 260:68>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<181:32> [b3ContactConvexConvexSAT.h <260:72 260:76>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<182:18> [b3ContactConvexConvexSAT.h <261:5 261:8>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<182:44> [b3ContactConvexConvexSAT.h <261:10 261:13>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<183:12> [b3ContactConvexConvexSAT.h <262:5 262:16>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<192:6> [b3ContactConvexConvexSAT.h <262:18 262:32>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<183:36> [b3ContactConvexConvexSAT.h <262:34 262:45>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<183:54> [b3ContactConvexConvexSAT.h <262:47 262:64>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<184:14> [b3ContactConvexConvexSAT.h <262:67 262:73>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<184:29> [b3ContactConvexConvexSAT.h <262:76 262:82>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<185:40> [b3ContactConvexConvexSAT.h <263:5 263:13>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<185:90> [b3ContactConvexConvexSAT.h <263:19 263:24>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<185:131> [b3ContactConvexConvexSAT.h <263:30 263:37>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<188:12> [b3ContactConvexConvexSAT.h <264:5 264:15>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<189:6> [b3ContactConvexConvexSAT.h <264:17 264:31>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<191:6> [b3ContactConvexConvexSAT.h <267:9 267:22>]
SYMBOL_FUNCTION int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) [b3ContactConvexConvexSAT.h <273:1 <273:12 273:31> 418:1>]
REFERENCE_TYPE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> int [b3ContactConvexConvexSAT.h <273:8 273:10>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<274:8> [b3ContactConvexConvexSAT.h <274:8 274:17>]
REFERENCE_TYPE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> int [b3ContactConvexConvexSAT.h <274:4 274:6>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<274:24> [b3ContactConvexConvexSAT.h <274:24 274:33>]
REFERENCE_TYPE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> int [b3ContactConvexConvexSAT.h <274:20 274:22>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<275:28> [b3ContactConvexConvexSAT.h <275:28 275:31>]
REFERENCE_TYPE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> b3Vector3 [b3ContactConvexConvexSAT.h <275:18 275:25>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<276:32> [b3ContactConvexConvexSAT.h <276:32 276:35>]
REFERENCE_TYPE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> b3Quaternion [b3ContactConvexConvexSAT.h <276:18 276:29>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<277:28> [b3ContactConvexConvexSAT.h <277:28 277:31>]
REFERENCE_TYPE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> b3Vector3 [b3ContactConvexConvexSAT.h <277:18 277:25>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<278:32> [b3ContactConvexConvexSAT.h <278:32 278:35>]
REFERENCE_TYPE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> b3Quaternion [b3ContactConvexConvexSAT.h <278:18 278:29>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<280:8> [b3ContactConvexConvexSAT.h <280:8 280:23>]
REFERENCE_TYPE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> int [b3ContactConvexConvexSAT.h <280:4 280:6>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<280:30> [b3ContactConvexConvexSAT.h <280:30 280:45>]
REFERENCE_TYPE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> int [b3ContactConvexConvexSAT.h <280:26 280:28>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<282:49> [b3ContactConvexConvexSAT.h <282:49 282:55>]
REFERENCE_TYPE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> b3AlignedObjectArray<b3RigidBodyData> [b3ContactConvexConvexSAT.h <282:10 282:29>]
REFERENCE_TEMPLATE_ARGUMENT b3AlignedObjectArray<b3RigidBodyData> -> b3RigidBodyData [b3ContactConvexConvexSAT.h <282:31 282:45>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<283:42> [b3ContactConvexConvexSAT.h <283:42 283:57>]
REFERENCE_TYPE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> b3AlignedObjectArray<b3Contact4Data> [b3ContactConvexConvexSAT.h <283:4 283:23>]
REFERENCE_TEMPLATE_ARGUMENT b3AlignedObjectArray<b3Contact4Data> -> b3Contact4Data [b3ContactConvexConvexSAT.h <283:25 283:38>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<284:9> [b3ContactConvexConvexSAT.h <284:9 284:17>]
REFERENCE_TYPE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> int [b3ContactConvexConvexSAT.h <284:4 284:6>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<286:56> [b3ContactConvexConvexSAT.h <286:56 286:70>]
REFERENCE_TYPE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> b3AlignedObjectArray<b3ConvexPolyhedronData> [b3ContactConvexConvexSAT.h <286:10 286:29>]
REFERENCE_TEMPLATE_ARGUMENT b3AlignedObjectArray<b3ConvexPolyhedronData> -> b3ConvexPolyhedronData [b3ContactConvexConvexSAT.h <286:31 286:52>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<287:56> [b3ContactConvexConvexSAT.h <287:56 287:70>]
REFERENCE_TYPE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> b3AlignedObjectArray<b3ConvexPolyhedronData> [b3ContactConvexConvexSAT.h <287:10 287:29>]
REFERENCE_TEMPLATE_ARGUMENT b3AlignedObjectArray<b3ConvexPolyhedronData> -> b3ConvexPolyhedronData [b3ContactConvexConvexSAT.h <287:31 287:52>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<289:43> [b3ContactConvexConvexSAT.h <289:43 289:51>]
REFERENCE_TYPE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> b3AlignedObjectArray<b3Vector3> [b3ContactConvexConvexSAT.h <289:10 289:29>]
REFERENCE_TEMPLATE_ARGUMENT b3AlignedObjectArray<b3Vector3> -> b3Vector3 [b3ContactConvexConvexSAT.h <289:31 289:39>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<290:43> [b3ContactConvexConvexSAT.h <290:43 290:54>]
REFERENCE_TYPE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> b3AlignedObjectArray<b3Vector3> [b3ContactConvexConvexSAT.h <290:10 290:29>]
REFERENCE_TEMPLATE_ARGUMENT b3AlignedObjectArray<b3Vector3> -> b3Vector3 [b3ContactConvexConvexSAT.h <290:31 290:39>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<291:43> [b3ContactConvexConvexSAT.h <291:43 291:48>]
REFERENCE_TYPE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> b3AlignedObjectArray<b3GpuFace> [b3ContactConvexConvexSAT.h <291:10 291:29>]
REFERENCE_TEMPLATE_ARGUMENT b3AlignedObjectArray<b3GpuFace> -> b3GpuFace [b3ContactConvexConvexSAT.h <291:31 291:39>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<292:37> [b3ContactConvexConvexSAT.h <292:37 292:44>]
REFERENCE_TYPE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> b3AlignedObjectArray<int> [b3ContactConvexConvexSAT.h <292:10 292:29>]
REFERENCE_TEMPLATE_ARGUMENT b3AlignedObjectArray<int> -> int [b3ContactConvexConvexSAT.h <292:31 292:33>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<294:43> [b3ContactConvexConvexSAT.h <294:43 294:51>]
REFERENCE_TYPE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> b3AlignedObjectArray<b3Vector3> [b3ContactConvexConvexSAT.h <294:10 294:29>]
REFERENCE_TEMPLATE_ARGUMENT b3AlignedObjectArray<b3Vector3> -> b3Vector3 [b3ContactConvexConvexSAT.h <294:31 294:39>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<295:43> [b3ContactConvexConvexSAT.h <295:43 295:54>]
REFERENCE_TYPE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> b3AlignedObjectArray<b3Vector3> [b3ContactConvexConvexSAT.h <295:10 295:29>]
REFERENCE_TEMPLATE_ARGUMENT b3AlignedObjectArray<b3Vector3> -> b3Vector3 [b3ContactConvexConvexSAT.h <295:31 295:39>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<296:43> [b3ContactConvexConvexSAT.h <296:43 296:48>]
REFERENCE_TYPE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> b3AlignedObjectArray<b3GpuFace> [b3ContactConvexConvexSAT.h <296:10 296:29>]
REFERENCE_TEMPLATE_ARGUMENT b3AlignedObjectArray<b3GpuFace> -> b3GpuFace [b3ContactConvexConvexSAT.h <296:31 296:39>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<297:37> [b3ContactConvexConvexSAT.h <297:37 297:44>]
REFERENCE_TYPE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> b3AlignedObjectArray<int> [b3ContactConvexConvexSAT.h <297:10 297:29>]
REFERENCE_TEMPLATE_ARGUMENT b3AlignedObjectArray<int> -> int [b3ContactConvexConvexSAT.h <297:31 297:33>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<299:46> [b3ContactConvexConvexSAT.h <299:46 299:61>]
REFERENCE_TYPE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> b3AlignedObjectArray<b3Collidable> [b3ContactConvexConvexSAT.h <299:10 299:29>]
REFERENCE_TEMPLATE_ARGUMENT b3AlignedObjectArray<b3Collidable> -> b3Collidable [b3ContactConvexConvexSAT.h <299:31 299:42>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<300:46> [b3ContactConvexConvexSAT.h <300:46 300:61>]
REFERENCE_TYPE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> b3AlignedObjectArray<b3Collidable> [b3ContactConvexConvexSAT.h <300:10 300:29>]
REFERENCE_TEMPLATE_ARGUMENT b3AlignedObjectArray<b3Collidable> -> b3Collidable [b3ContactConvexConvexSAT.h <300:31 300:42>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<301:21> [b3ContactConvexConvexSAT.h <301:21 301:39>]
REFERENCE_TYPE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> b3Vector3 [b3ContactConvexConvexSAT.h <301:10 301:18>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<302:8> [b3ContactConvexConvexSAT.h <302:8 302:25>]
REFERENCE_TYPE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> int [b3ContactConvexConvexSAT.h <302:4 302:6>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<304:6> [b3ContactConvexConvexSAT.h <304:6 304:17>]
REFERENCE_TYPE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> int [b3ContactConvexConvexSAT.h <304:2 304:4>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<305:25> [b3ContactConvexConvexSAT.h <305:25 305:29>]
REFERENCE_TYPE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> b3ConvexPolyhedronData [b3ContactConvexConvexSAT.h <305:2 305:23>]
REFERENCE_CALL int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> void b3ConvexPolyhedronData::b3ConvexPolyhedronData() [b3ContactConvexConvexSAT.h <305:25 305:29>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<305:32> [b3ContactConvexConvexSAT.h <305:32 305:36>]
REFERENCE_CALL int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> void b3ConvexPolyhedronData::b3ConvexPolyhedronData() [b3ContactConvexConvexSAT.h <305:32 305:36>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<307:18> [b3ContactConvexConvexSAT.h <307:18 307:21>]
REFERENCE_TYPE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> b3Collidable [b3ContactConvexConvexSAT.h <307:5 307:16>]
REFERENCE_CALL int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> void b3Collidable::b3Collidable(const b3Collidable &) [b3ContactConvexConvexSAT.h <307:58 307:58>]
SYMBOL_FUNCTION const b3Collidable & b3AlignedObjectArray<b3Collidable>::operator[](int) const
REFERENCE_CALL int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> const b3Collidable & b3AlignedObjectArray<b3Collidable>::operator[](int) const [b3ContactConvexConvexSAT.h <307:41 307:41>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<299:46> [b3ContactConvexConvexSAT.h <307:25 307:40>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<280:8> [b3ContactConvexConvexSAT.h <307:42 307:57>]
SYMBOL_FUNCTION b3ConvexPolyhedronData & b3ConvexPolyhedronData::operator=(const b3ConvexPolyhedronData &)
REFERENCE_CALL int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> b3ConvexPolyhedronData & b3ConvexPolyhedronData::operator=(const b3ConvexPolyhedronData &) [b3ContactConvexConvexSAT.h <308:11 308:11>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<305:25> [b3ContactConvexConvexSAT.h <308:5 308:9>]
SYMBOL_FUNCTION const b3ConvexPolyhedronData & b3AlignedObjectArray<b3ConvexPolyhedronData>::operator[](int) const
REFERENCE_CALL int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> const b3ConvexPolyhedronData & b3AlignedObjectArray<b3ConvexPolyhedronData>::operator[](int) const [b3ContactConvexConvexSAT.h <308:28 308:28>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<286:56> [b3ContactConvexConvexSAT.h <308:13 308:27>]
REFERENCE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> int b3Collidable::anonymous union (b3Collidable.h<37:2>)::m_shapeIndex [b3ContactConvexConvexSAT.h <308:34 308:45>]
REFERENCE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> b3Collidable::anonymous union (b3Collidable.h<37:2>) b3Collidable:: [b3ContactConvexConvexSAT.h <308:34 308:45>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<307:18> [b3ContactConvexConvexSAT.h <308:29 308:32>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<312:18> [b3ContactConvexConvexSAT.h <312:18 312:21>]
REFERENCE_TYPE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> b3Collidable [b3ContactConvexConvexSAT.h <312:5 312:16>]
REFERENCE_CALL int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> void b3Collidable::b3Collidable(const b3Collidable &) [b3ContactConvexConvexSAT.h <312:58 312:58>]
REFERENCE_CALL int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> const b3Collidable & b3AlignedObjectArray<b3Collidable>::operator[](int) const [b3ContactConvexConvexSAT.h <312:41 312:41>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<300:46> [b3ContactConvexConvexSAT.h <312:25 312:40>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<280:30> [b3ContactConvexConvexSAT.h <312:42 312:57>]
REFERENCE_CALL int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> b3ConvexPolyhedronData & b3ConvexPolyhedronData::operator=(const b3ConvexPolyhedronData &) [b3ContactConvexConvexSAT.h <313:11 313:11>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<305:32> [b3ContactConvexConvexSAT.h <313:5 313:9>]
REFERENCE_CALL int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> const b3ConvexPolyhedronData & b3AlignedObjectArray<b3ConvexPolyhedronData>::operator[](int) const [b3ContactConvexConvexSAT.h <313:28 313:28>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<287:56> [b3ContactConvexConvexSAT.h <313:13 313:27>]
REFERENCE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> int b3Collidable::anonymous union (b3Collidable.h<37:2>)::m_shapeIndex [b3ContactConvexConvexSAT.h <313:34 313:45>]
REFERENCE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> b3Collidable::anonymous union (b3Collidable.h<37:2>) b3Collidable:: [b3ContactConvexConvexSAT.h <313:34 313:45>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<312:18> [b3ContactConvexConvexSAT.h <313:29 313:32>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<317:11> [b3ContactConvexConvexSAT.h <317:11 317:21>]
REFERENCE_TYPE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> b3Vector3 [b3ContactConvexConvexSAT.h <317:2 317:9>]
REFERENCE_CALL int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> void b3Vector3::b3Vector3() [b3ContactConvexConvexSAT.h <317:11 317:21>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<318:6> [b3ContactConvexConvexSAT.h <318:6 318:25>]
REFERENCE_TYPE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> int [b3ContactConvexConvexSAT.h <318:2 318:4>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<328:12> [b3ContactConvexConvexSAT.h <328:12 328:23>]
REFERENCE_TYPE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> b3Vector3 [b3ContactConvexConvexSAT.h <328:3 328:10>]
REFERENCE_CALL int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> void b3Vector3::b3Vector3() [b3ContactConvexConvexSAT.h <328:12 328:23>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<329:12> [b3ContactConvexConvexSAT.h <329:12 329:23>]
REFERENCE_TYPE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> b3Vector3 [b3ContactConvexConvexSAT.h <329:3 329:10>]
REFERENCE_CALL int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> void b3Vector3::b3Vector3() [b3ContactConvexConvexSAT.h <329:12 329:23>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<330:7> [b3ContactConvexConvexSAT.h <330:7 330:24>]
REFERENCE_TYPE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> int [b3ContactConvexConvexSAT.h <330:3 330:5>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<332:12> [b3ContactConvexConvexSAT.h <332:12 332:21>]
REFERENCE_TYPE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> b3Vector3 [b3ContactConvexConvexSAT.h <332:3 332:10>]
REFERENCE_CALL int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> b3Vector3 b3MakeVector3(b3Scalar, b3Scalar, b3Scalar, b3Scalar) [b3ContactConvexConvexSAT.h <332:25 332:36>]
REFERENCE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> float b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>)::x [b3ContactConvexConvexSAT.h <332:58 332:58>]
REFERENCE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>) b3Vector3::anonymous union (b3Vector3.h<96:9>):: [b3ContactConvexConvexSAT.h <332:58 332:58>]
REFERENCE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3ContactConvexConvexSAT.h <332:58 332:58>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<301:21> [b3ContactConvexConvexSAT.h <332:38 332:56>]
REFERENCE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> float b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>)::y [b3ContactConvexConvexSAT.h <332:80 332:80>]
REFERENCE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>) b3Vector3::anonymous union (b3Vector3.h<96:9>):: [b3ContactConvexConvexSAT.h <332:80 332:80>]
REFERENCE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3ContactConvexConvexSAT.h <332:80 332:80>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<301:21> [b3ContactConvexConvexSAT.h <332:60 332:78>]
REFERENCE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> float b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>)::z [b3ContactConvexConvexSAT.h <332:102 332:102>]
REFERENCE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>) b3Vector3::anonymous union (b3Vector3.h<96:9>):: [b3ContactConvexConvexSAT.h <332:102 332:102>]
REFERENCE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3ContactConvexConvexSAT.h <332:102 332:102>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<301:21> [b3ContactConvexConvexSAT.h <332:82 332:100>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<333:7> [b3ContactConvexConvexSAT.h <333:7 333:12>]
REFERENCE_TYPE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> int [b3ContactConvexConvexSAT.h <333:3 333:5>]
REFERENCE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> int b3Collidable::anonymous union (b3Collidable.h<37:2>)::m_shapeIndex [b3ContactConvexConvexSAT.h <333:51 333:62>]
REFERENCE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> b3Collidable::anonymous union (b3Collidable.h<37:2>) b3Collidable:: [b3ContactConvexConvexSAT.h <333:51 333:62>]
REFERENCE_CALL int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> const b3Collidable & b3AlignedObjectArray<b3Collidable>::operator[](int) const [b3ContactConvexConvexSAT.h <333:32 333:32>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<299:46> [b3ContactConvexConvexSAT.h <333:16 333:31>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<280:8> [b3ContactConvexConvexSAT.h <333:33 333:48>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<334:7> [b3ContactConvexConvexSAT.h <334:7 334:12>]
REFERENCE_TYPE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> int [b3ContactConvexConvexSAT.h <334:3 334:5>]
REFERENCE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> int b3Collidable::anonymous union (b3Collidable.h<37:2>)::m_shapeIndex [b3ContactConvexConvexSAT.h <334:51 334:62>]
REFERENCE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> b3Collidable::anonymous union (b3Collidable.h<37:2>) b3Collidable:: [b3ContactConvexConvexSAT.h <334:51 334:62>]
REFERENCE_CALL int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> const b3Collidable & b3AlignedObjectArray<b3Collidable>::operator[](int) const [b3ContactConvexConvexSAT.h <334:32 334:32>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<300:46> [b3ContactConvexConvexSAT.h <334:16 334:31>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<280:30> [b3ContactConvexConvexSAT.h <334:33 334:48>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<336:12> [b3ContactConvexConvexSAT.h <336:12 336:18>]
REFERENCE_TYPE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> b3Scalar [b3ContactConvexConvexSAT.h <336:3 336:10>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<337:12> [b3ContactConvexConvexSAT.h <337:12 337:18>]
REFERENCE_TYPE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> b3Scalar [b3ContactConvexConvexSAT.h <337:3 337:10>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<341:15> [b3ContactConvexConvexSAT.h <341:15 341:17>]
REFERENCE_TYPE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> b3Transform [b3ContactConvexConvexSAT.h <341:3 341:13>]
REFERENCE_CALL int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> void b3Transform::b3Transform() [b3ContactConvexConvexSAT.h <341:15 341:17>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<341:19> [b3ContactConvexConvexSAT.h <341:19 341:21>]
REFERENCE_CALL int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> void b3Transform::b3Transform() [b3ContactConvexConvexSAT.h <341:19 341:21>]
REFERENCE_CALL int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> void b3Transform::setOrigin(const b3Vector3 &) [b3ContactConvexConvexSAT.h <345:7 345:15>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<341:15> [b3ContactConvexConvexSAT.h <345:3 345:5>]
REFERENCE_CALL int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> b3Vector3 b3MakeVector3(b3Scalar, b3Scalar, b3Scalar) [b3ContactConvexConvexSAT.h <345:17 345:29>]
REFERENCE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> float b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>)::x [b3ContactConvexConvexSAT.h <345:36 345:36>]
REFERENCE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>) b3Vector3::anonymous union (b3Vector3.h<96:9>):: [b3ContactConvexConvexSAT.h <345:36 345:36>]
REFERENCE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3ContactConvexConvexSAT.h <345:36 345:36>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<275:28> [b3ContactConvexConvexSAT.h <345:31 345:34>]
REFERENCE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> float b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>)::y [b3ContactConvexConvexSAT.h <345:43 345:43>]
REFERENCE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>) b3Vector3::anonymous union (b3Vector3.h<96:9>):: [b3ContactConvexConvexSAT.h <345:43 345:43>]
REFERENCE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3ContactConvexConvexSAT.h <345:43 345:43>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<275:28> [b3ContactConvexConvexSAT.h <345:38 345:41>]
REFERENCE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> float b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>)::z [b3ContactConvexConvexSAT.h <345:50 345:50>]
REFERENCE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>) b3Vector3::anonymous union (b3Vector3.h<96:9>):: [b3ContactConvexConvexSAT.h <345:50 345:50>]
REFERENCE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3ContactConvexConvexSAT.h <345:50 345:50>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<275:28> [b3ContactConvexConvexSAT.h <345:45 345:48>]
REFERENCE_CALL int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> void b3Transform::setRotation(const b3Quaternion &) [b3ContactConvexConvexSAT.h <346:7 346:17>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<341:15> [b3ContactConvexConvexSAT.h <346:3 346:5>]
REFERENCE_CALL int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> void b3Quaternion::b3Quaternion(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &) [b3ContactConvexConvexSAT.h <346:19 346:30>]
REFERENCE_TYPE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> b3Quaternion [b3ContactConvexConvexSAT.h <346:19 346:30>]
REFERENCE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> b3Scalar b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::anonymous struct (b3QuadWord.h<59:3>)::x [b3ContactConvexConvexSAT.h <346:37 346:37>]
REFERENCE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::anonymous struct (b3QuadWord.h<59:3>) b3QuadWord::anonymous union (b3QuadWord.h<56:2>):: [b3ContactConvexConvexSAT.h <346:37 346:37>]
REFERENCE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3ContactConvexConvexSAT.h <346:37 346:37>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<276:32> [b3ContactConvexConvexSAT.h <346:32 346:35>]
REFERENCE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> b3Scalar b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::anonymous struct (b3QuadWord.h<59:3>)::y [b3ContactConvexConvexSAT.h <346:44 346:44>]
REFERENCE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::anonymous struct (b3QuadWord.h<59:3>) b3QuadWord::anonymous union (b3QuadWord.h<56:2>):: [b3ContactConvexConvexSAT.h <346:44 346:44>]
REFERENCE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3ContactConvexConvexSAT.h <346:44 346:44>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<276:32> [b3ContactConvexConvexSAT.h <346:39 346:42>]
REFERENCE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> b3Scalar b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::anonymous struct (b3QuadWord.h<59:3>)::z [b3ContactConvexConvexSAT.h <346:51 346:51>]
REFERENCE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::anonymous struct (b3QuadWord.h<59:3>) b3QuadWord::anonymous union (b3QuadWord.h<56:2>):: [b3ContactConvexConvexSAT.h <346:51 346:51>]
REFERENCE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3ContactConvexConvexSAT.h <346:51 346:51>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<276:32> [b3ContactConvexConvexSAT.h <346:46 346:49>]
REFERENCE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> b3Scalar b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::anonymous struct (b3QuadWord.h<59:3>)::w [b3ContactConvexConvexSAT.h <346:58 346:58>]
REFERENCE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::anonymous struct (b3QuadWord.h<59:3>) b3QuadWord::anonymous union (b3QuadWord.h<56:2>):: [b3ContactConvexConvexSAT.h <346:58 346:58>]
REFERENCE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3ContactConvexConvexSAT.h <346:58 346:58>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<276:32> [b3ContactConvexConvexSAT.h <346:53 346:56>]
REFERENCE_CALL int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> void b3Transform::setOrigin(const b3Vector3 &) [b3ContactConvexConvexSAT.h <349:7 349:15>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<341:19> [b3ContactConvexConvexSAT.h <349:3 349:5>]
REFERENCE_CALL int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> b3Vector3 b3MakeVector3(b3Scalar, b3Scalar, b3Scalar) [b3ContactConvexConvexSAT.h <349:17 349:29>]
REFERENCE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> float b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>)::x [b3ContactConvexConvexSAT.h <349:36 349:36>]
REFERENCE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>) b3Vector3::anonymous union (b3Vector3.h<96:9>):: [b3ContactConvexConvexSAT.h <349:36 349:36>]
REFERENCE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3ContactConvexConvexSAT.h <349:36 349:36>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<277:28> [b3ContactConvexConvexSAT.h <349:31 349:34>]
REFERENCE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> float b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>)::y [b3ContactConvexConvexSAT.h <349:43 349:43>]
REFERENCE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>) b3Vector3::anonymous union (b3Vector3.h<96:9>):: [b3ContactConvexConvexSAT.h <349:43 349:43>]
REFERENCE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3ContactConvexConvexSAT.h <349:43 349:43>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<277:28> [b3ContactConvexConvexSAT.h <349:38 349:41>]
REFERENCE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> float b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>)::z [b3ContactConvexConvexSAT.h <349:50 349:50>]
REFERENCE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>) b3Vector3::anonymous union (b3Vector3.h<96:9>):: [b3ContactConvexConvexSAT.h <349:50 349:50>]
REFERENCE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3ContactConvexConvexSAT.h <349:50 349:50>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<277:28> [b3ContactConvexConvexSAT.h <349:45 349:48>]
REFERENCE_CALL int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> void b3Transform::setRotation(const b3Quaternion &) [b3ContactConvexConvexSAT.h <350:7 350:17>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<341:19> [b3ContactConvexConvexSAT.h <350:3 350:5>]
REFERENCE_CALL int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> void b3Quaternion::b3Quaternion(const b3Scalar &, const b3Scalar &, const b3Scalar &, const b3Scalar &) [b3ContactConvexConvexSAT.h <350:19 350:30>]
REFERENCE_TYPE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> b3Quaternion [b3ContactConvexConvexSAT.h <350:19 350:30>]
REFERENCE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> b3Scalar b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::anonymous struct (b3QuadWord.h<59:3>)::x [b3ContactConvexConvexSAT.h <350:37 350:37>]
REFERENCE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::anonymous struct (b3QuadWord.h<59:3>) b3QuadWord::anonymous union (b3QuadWord.h<56:2>):: [b3ContactConvexConvexSAT.h <350:37 350:37>]
REFERENCE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3ContactConvexConvexSAT.h <350:37 350:37>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<278:32> [b3ContactConvexConvexSAT.h <350:32 350:35>]
REFERENCE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> b3Scalar b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::anonymous struct (b3QuadWord.h<59:3>)::y [b3ContactConvexConvexSAT.h <350:44 350:44>]
REFERENCE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::anonymous struct (b3QuadWord.h<59:3>) b3QuadWord::anonymous union (b3QuadWord.h<56:2>):: [b3ContactConvexConvexSAT.h <350:44 350:44>]
REFERENCE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3ContactConvexConvexSAT.h <350:44 350:44>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<278:32> [b3ContactConvexConvexSAT.h <350:39 350:42>]
REFERENCE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> b3Scalar b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::anonymous struct (b3QuadWord.h<59:3>)::z [b3ContactConvexConvexSAT.h <350:51 350:51>]
REFERENCE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::anonymous struct (b3QuadWord.h<59:3>) b3QuadWord::anonymous union (b3QuadWord.h<56:2>):: [b3ContactConvexConvexSAT.h <350:51 350:51>]
REFERENCE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3ContactConvexConvexSAT.h <350:51 350:51>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<278:32> [b3ContactConvexConvexSAT.h <350:46 350:49>]
REFERENCE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> b3Scalar b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::anonymous struct (b3QuadWord.h<59:3>)::w [b3ContactConvexConvexSAT.h <350:58 350:58>]
REFERENCE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>)::anonymous struct (b3QuadWord.h<59:3>) b3QuadWord::anonymous union (b3QuadWord.h<56:2>):: [b3ContactConvexConvexSAT.h <350:58 350:58>]
REFERENCE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> b3QuadWord::anonymous union (b3QuadWord.h<56:2>) b3QuadWord:: [b3ContactConvexConvexSAT.h <350:58 350:58>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<278:32> [b3ContactConvexConvexSAT.h <350:53 350:56>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<353:16> [b3ContactConvexConvexSAT.h <353:16 353:21>]
REFERENCE_TYPE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> b3Quaternion [b3ContactConvexConvexSAT.h <353:3 353:14>]
REFERENCE_CALL int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> b3Quaternion b3Transform::getRotation() const [b3ContactConvexConvexSAT.h <353:29 353:39>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<341:15> [b3ContactConvexConvexSAT.h <353:25 353:27>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<354:22> [b3ContactConvexConvexSAT.h <354:22 354:27>]
REFERENCE_TYPE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> b3Quaternion [b3ContactConvexConvexSAT.h <354:9 354:20>]
REFERENCE_CALL int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> b3Quaternion b3Transform::getRotation() const [b3ContactConvexConvexSAT.h <354:35 354:45>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<341:19> [b3ContactConvexConvexSAT.h <354:31 354:33>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<356:7> [b3ContactConvexConvexSAT.h <356:7 356:20>]
REFERENCE_TYPE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> int [b3ContactConvexConvexSAT.h <356:3 356:5>]
SYMBOL_FUNCTION int b3ClipHullAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int)
REFERENCE_CALL int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> int b3ClipHullAgainstHull(const b3Vector3 &, const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, b3Vector3 *, b3Vector3 *, int, const float, float, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 *, int) [b3ContactConvexConvexSAT.h <356:24 356:44>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<332:12> [b3ContactConvexConvexSAT.h <356:46 356:55>]
SYMBOL_FUNCTION const b3ConvexPolyhedronData & b3AlignedObjectArray<b3ConvexPolyhedronData>::at(int) const
REFERENCE_CALL int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> const b3ConvexPolyhedronData & b3AlignedObjectArray<b3ConvexPolyhedronData>::at(int) const [b3ContactConvexConvexSAT.h <357:23 357:24>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<286:56> [b3ContactConvexConvexSAT.h <357:7 357:21>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<333:7> [b3ContactConvexConvexSAT.h <357:26 357:31>]
REFERENCE_CALL int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> const b3ConvexPolyhedronData & b3AlignedObjectArray<b3ConvexPolyhedronData>::at(int) const [b3ContactConvexConvexSAT.h <358:23 358:24>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<287:56> [b3ContactConvexConvexSAT.h <358:7 358:21>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<334:7> [b3ContactConvexConvexSAT.h <358:26 358:31>]
REFERENCE_TYPE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> b3Vector3 [b3ContactConvexConvexSAT.h <359:10 359:17>]
SYMBOL_FUNCTION b3Vector3 & b3Transform::getOrigin()
REFERENCE_CALL int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> b3Vector3 & b3Transform::getOrigin() [b3ContactConvexConvexSAT.h <359:24 359:32>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<341:15> [b3ContactConvexConvexSAT.h <359:20 359:22>]
REFERENCE_TYPE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> b3Quaternion [b3ContactConvexConvexSAT.h <359:38 359:49>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<353:16> [b3ContactConvexConvexSAT.h <359:52 359:57>]
REFERENCE_TYPE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> b3Vector3 [b3ContactConvexConvexSAT.h <360:10 360:17>]
REFERENCE_CALL int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> b3Vector3 & b3Transform::getOrigin() [b3ContactConvexConvexSAT.h <360:24 360:32>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<341:19> [b3ContactConvexConvexSAT.h <360:20 360:22>]
REFERENCE_TYPE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> b3Quaternion [b3ContactConvexConvexSAT.h <360:38 360:49>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<354:22> [b3ContactConvexConvexSAT.h <360:52 360:57>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<328:12> [b3ContactConvexConvexSAT.h <361:9 361:20>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<329:12> [b3ContactConvexConvexSAT.h <361:22 361:33>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<330:7> [b3ContactConvexConvexSAT.h <361:35 361:52>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<336:12> [b3ContactConvexConvexSAT.h <362:9 362:15>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<337:12> [b3ContactConvexConvexSAT.h <362:18 362:24>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<289:43> [b3ContactConvexConvexSAT.h <363:9 363:17>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<291:43> [b3ContactConvexConvexSAT.h <363:20 363:25>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<292:37> [b3ContactConvexConvexSAT.h <363:27 363:34>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<294:43> [b3ContactConvexConvexSAT.h <364:9 364:17>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<296:43> [b3ContactConvexConvexSAT.h <364:20 364:25>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<297:37> [b3ContactConvexConvexSAT.h <364:27 364:34>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<317:11> [b3ContactConvexConvexSAT.h <366:9 366:19>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<318:6> [b3ContactConvexConvexSAT.h <366:21 366:40>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<356:7> [b3ContactConvexConvexSAT.h <368:7 368:20>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<370:4> [b3ContactConvexConvexSAT.h <370:4 370:13>]
REFERENCE_TYPE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> b3ProfileZone [b3ContactConvexConvexSAT.h <370:4 370:13>]
REFERENCE_CALL int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> void b3ProfileZone::b3ProfileZone(const char *) [b3ContactConvexConvexSAT.h <370:4 370:13>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<372:13> [b3ContactConvexConvexSAT.h <372:13 372:28>]
REFERENCE_TYPE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> b3Vector3 [b3ContactConvexConvexSAT.h <372:4 372:11>]
REFERENCE_CALL int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> void b3Vector3::b3Vector3(const b3Vector3 &) [b3ContactConvexConvexSAT.h <372:43 372:52>]
REFERENCE_TYPE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> b3Vector3 [b3ContactConvexConvexSAT.h <372:33 372:40>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<332:12> [b3ContactConvexConvexSAT.h <372:43 372:52>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<375:11> [b3ContactConvexConvexSAT.h <375:11 375:20>]
REFERENCE_TYPE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> b3Int4 [b3ContactConvexConvexSAT.h <375:4 375:9>]
REFERENCE_CALL int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> void b3Int4::b3Int4() [b3ContactConvexConvexSAT.h <375:11 375:20>]
REFERENCE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> int b3Int4::anonymous union (b3Int4.h<30:2>)::anonymous struct (b3Int4.h<32:3>)::x [b3ContactConvexConvexSAT.h <376:15 376:15>]
REFERENCE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> b3Int4::anonymous union (b3Int4.h<30:2>)::anonymous struct (b3Int4.h<32:3>) b3Int4::anonymous union (b3Int4.h<30:2>):: [b3ContactConvexConvexSAT.h <376:15 376:15>]
REFERENCE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> b3Int4::anonymous union (b3Int4.h<30:2>) b3Int4:: [b3ContactConvexConvexSAT.h <376:15 376:15>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<375:11> [b3ContactConvexConvexSAT.h <376:4 376:13>]
REFERENCE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> int b3Int4::anonymous union (b3Int4.h<30:2>)::anonymous struct (b3Int4.h<32:3>)::y [b3ContactConvexConvexSAT.h <377:15 377:15>]
REFERENCE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> b3Int4::anonymous union (b3Int4.h<30:2>)::anonymous struct (b3Int4.h<32:3>) b3Int4::anonymous union (b3Int4.h<30:2>):: [b3ContactConvexConvexSAT.h <377:15 377:15>]
REFERENCE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> b3Int4::anonymous union (b3Int4.h<30:2>) b3Int4:: [b3ContactConvexConvexSAT.h <377:15 377:15>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<375:11> [b3ContactConvexConvexSAT.h <377:4 377:13>]
REFERENCE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> int b3Int4::anonymous union (b3Int4.h<30:2>)::anonymous struct (b3Int4.h<32:3>)::z [b3ContactConvexConvexSAT.h <378:15 378:15>]
REFERENCE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> b3Int4::anonymous union (b3Int4.h<30:2>)::anonymous struct (b3Int4.h<32:3>) b3Int4::anonymous union (b3Int4.h<30:2>):: [b3ContactConvexConvexSAT.h <378:15 378:15>]
REFERENCE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> b3Int4::anonymous union (b3Int4.h<30:2>) b3Int4:: [b3ContactConvexConvexSAT.h <378:15 378:15>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<375:11> [b3ContactConvexConvexSAT.h <378:4 378:13>]
REFERENCE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> int b3Int4::anonymous union (b3Int4.h<30:2>)::anonymous struct (b3Int4.h<32:3>)::w [b3ContactConvexConvexSAT.h <379:15 379:15>]
REFERENCE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> b3Int4::anonymous union (b3Int4.h<30:2>)::anonymous struct (b3Int4.h<32:3>) b3Int4::anonymous union (b3Int4.h<30:2>):: [b3ContactConvexConvexSAT.h <379:15 379:15>]
REFERENCE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> b3Int4::anonymous union (b3Int4.h<30:2>) b3Int4:: [b3ContactConvexConvexSAT.h <379:15 379:15>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<375:11> [b3ContactConvexConvexSAT.h <379:4 379:13>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<381:8> [b3ContactConvexConvexSAT.h <381:8 381:16>]
REFERENCE_TYPE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> int [b3ContactConvexConvexSAT.h <381:4 381:6>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<384:5> [b3ContactConvexConvexSAT.h <384:5 384:14>]
REFERENCE_TYPE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> b3ProfileZone [b3ContactConvexConvexSAT.h <384:5 384:14>]
REFERENCE_CALL int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> void b3ProfileZone::b3ProfileZone(const char *) [b3ContactConvexConvexSAT.h <384:5 384:14>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<381:8> [b3ContactConvexConvexSAT.h <385:5 385:13>]
SYMBOL_FUNCTION int b3ReduceContacts(const b3Vector3 *, int, const b3Vector3 &, b3Int4 *)
REFERENCE_CALL int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> int b3ReduceContacts(const b3Vector3 *, int, const b3Vector3 &, b3Int4 *) [b3ContactConvexConvexSAT.h <385:17 385:32>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<317:11> [b3ContactConvexConvexSAT.h <385:34 385:44>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<356:7> [b3ContactConvexConvexSAT.h <385:47 385:60>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<372:13> [b3ContactConvexConvexSAT.h <385:63 385:78>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<375:11> [b3ContactConvexConvexSAT.h <385:83 385:92>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<284:9> [b3ContactConvexConvexSAT.h <390:8 390:16>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<302:8> [b3ContactConvexConvexSAT.h <390:18 390:35>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<304:6> [b3ContactConvexConvexSAT.h <392:5 392:16>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<284:9> [b3ContactConvexConvexSAT.h <392:20 392:28>]
SYMBOL_FUNCTION b3Contact4Data & b3AlignedObjectArray<b3Contact4Data>::expand(const b3Contact4Data &)
REFERENCE_CALL int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> b3Contact4Data & b3AlignedObjectArray<b3Contact4Data>::expand(const b3Contact4Data &) [b3ContactConvexConvexSAT.h <393:23 393:28>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<283:42> [b3ContactConvexConvexSAT.h <393:5 393:20>]
REFERENCE_CALL int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> void b3Contact4Data::b3Contact4Data() [b3AlignedObjectArray.h <260:50 260:50>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<394:21> [b3ContactConvexConvexSAT.h <394:21 394:27>]
REFERENCE_TYPE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> b3Contact4Data [b3ContactConvexConvexSAT.h <394:5 394:18>]
SYMBOL_FUNCTION b3Contact4Data & b3AlignedObjectArray<b3Contact4Data>::at(int)
REFERENCE_CALL int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> b3Contact4Data & b3AlignedObjectArray<b3Contact4Data>::at(int) [b3ContactConvexConvexSAT.h <394:49 394:50>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<283:42> [b3ContactConvexConvexSAT.h <394:31 394:46>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<284:9> [b3ContactConvexConvexSAT.h <394:52 394:60>]
REFERENCE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> int b3Contact4Data::m_batchIdx [b3ContactConvexConvexSAT.h <395:13 395:22>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<394:21> [b3ContactConvexConvexSAT.h <395:5 395:11>]
REFERENCE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> int b3Contact4Data::m_bodyAPtrAndSignBit [b3ContactConvexConvexSAT.h <396:13 396:32>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<394:21> [b3ContactConvexConvexSAT.h <396:5 396:11>]
REFERENCE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> float b3RigidBodyData::m_invMass [b3ContactConvexConvexSAT.h <396:61 396:69>]
SYMBOL_FUNCTION const b3RigidBodyData & b3AlignedObjectArray<b3RigidBodyData>::at(int) const
REFERENCE_CALL int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> const b3RigidBodyData & b3AlignedObjectArray<b3RigidBodyData>::at(int) const [b3ContactConvexConvexSAT.h <396:46 396:47>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<282:49> [b3ContactConvexConvexSAT.h <396:37 396:43>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<274:8> [b3ContactConvexConvexSAT.h <396:49 396:58>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<274:8> [b3ContactConvexConvexSAT.h <396:77 396:86>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<274:8> [b3ContactConvexConvexSAT.h <396:88 396:97>]
REFERENCE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> int b3Contact4Data::m_bodyBPtrAndSignBit [b3ContactConvexConvexSAT.h <397:13 397:32>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<394:21> [b3ContactConvexConvexSAT.h <397:5 397:11>]
REFERENCE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> float b3RigidBodyData::m_invMass [b3ContactConvexConvexSAT.h <397:61 397:69>]
REFERENCE_CALL int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> const b3RigidBodyData & b3AlignedObjectArray<b3RigidBodyData>::at(int) const [b3ContactConvexConvexSAT.h <397:46 397:47>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<282:49> [b3ContactConvexConvexSAT.h <397:37 397:43>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<274:24> [b3ContactConvexConvexSAT.h <397:49 397:58>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<274:24> [b3ContactConvexConvexSAT.h <397:77 397:86>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<274:24> [b3ContactConvexConvexSAT.h <397:88 397:97>]
REFERENCE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> unsigned short b3Contact4Data::m_frictionCoeffCmp [b3ContactConvexConvexSAT.h <399:13 399:30>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<394:21> [b3ContactConvexConvexSAT.h <399:5 399:11>]
REFERENCE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> unsigned short b3Contact4Data::m_restituitionCoeffCmp [b3ContactConvexConvexSAT.h <400:13 400:34>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<394:21> [b3ContactConvexConvexSAT.h <400:5 400:11>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<403:14> [b3ContactConvexConvexSAT.h <403:14 403:14>]
REFERENCE_TYPE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> int [b3ContactConvexConvexSAT.h <403:10 403:12>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<403:14> [b3ContactConvexConvexSAT.h <403:18 403:18>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<381:8> [b3ContactConvexConvexSAT.h <403:20 403:28>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<403:14> [b3ContactConvexConvexSAT.h <403:30 403:30>]
REFERENCE_CALL int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> b3Vector3 & b3Vector3::operator=(const b3Vector3 &) [b3ContactConvexConvexSAT.h <405:29 405:29>]
REFERENCE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> b3Vector3 [] b3Contact4Data::m_worldPosB [b3ContactConvexConvexSAT.h <405:14 405:24>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<394:21> [b3ContactConvexConvexSAT.h <405:6 405:12>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<403:14> [b3ContactConvexConvexSAT.h <405:26 405:26>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<317:11> [b3ContactConvexConvexSAT.h <405:31 405:41>]
REFERENCE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> int [] b3Int4::anonymous union (b3Int4.h<30:2>)::anonymous struct (b3Int4.h<36:3>)::s [b3ContactConvexConvexSAT.h <405:54 405:54>]
REFERENCE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> b3Int4::anonymous union (b3Int4.h<30:2>)::anonymous struct (b3Int4.h<36:3>) b3Int4::anonymous union (b3Int4.h<30:2>):: [b3ContactConvexConvexSAT.h <405:54 405:54>]
REFERENCE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> b3Int4::anonymous union (b3Int4.h<30:2>) b3Int4:: [b3ContactConvexConvexSAT.h <405:54 405:54>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<375:11> [b3ContactConvexConvexSAT.h <405:43 405:52>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<403:14> [b3ContactConvexConvexSAT.h <405:56 405:56>]
REFERENCE_CALL int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> b3Vector3 & b3Vector3::operator=(const b3Vector3 &) [b3ContactConvexConvexSAT.h <406:31 406:31>]
REFERENCE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> b3Vector3 b3Contact4Data::m_worldNormalOnB [b3ContactConvexConvexSAT.h <406:14 406:29>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<394:21> [b3ContactConvexConvexSAT.h <406:6 406:12>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<372:13> [b3ContactConvexConvexSAT.h <406:33 406:48>]
REFERENCE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> float b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>)::w [b3ContactConvexConvexSAT.h <409:30 409:30>]
REFERENCE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> b3Vector3::anonymous union (b3Vector3.h<96:9>)::anonymous struct (b3Vector3.h<99:4>) b3Vector3::anonymous union (b3Vector3.h<96:9>):: [b3ContactConvexConvexSAT.h <409:30 409:30>]
REFERENCE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> b3Vector3::anonymous union (b3Vector3.h<96:9>) b3Vector3:: [b3ContactConvexConvexSAT.h <409:30 409:30>]
REFERENCE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> b3Vector3 b3Contact4Data::m_worldNormalOnB [b3ContactConvexConvexSAT.h <409:13 409:28>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<394:21> [b3ContactConvexConvexSAT.h <409:5 409:11>]
REFERENCE_TYPE_USAGE int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> b3Scalar [b3ContactConvexConvexSAT.h <409:35 409:42>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<381:8> [b3ContactConvexConvexSAT.h <409:44 409:52>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<284:9> [b3ContactConvexConvexSAT.h <410:5 410:13>]
REFERENCE_CALL int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) -> void b3OutputErrorMessageVarArgsInternal(const char *) [b3ContactConvexConvexSAT.h <413:5 413:11>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<284:9> [b3ContactConvexConvexSAT.h <413:60 413:68>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<302:8> [b3ContactConvexConvexSAT.h <413:70 413:87>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<304:6> [b3ContactConvexConvexSAT.h <417:9 417:20>]
SYMBOL_FUNCTION int b3ContactConvexConvexSAT(int, int, int, int, int, const b3AlignedObjectArray<b3RigidBodyData> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3GpuFace> &, b3AlignedObjectArray<b3Contact4Data> &, int &, int) [b3ContactConvexConvexSAT.h <424:1 <424:12 424:35> 518:1>]
REFERENCE_TYPE_USAGE int b3ContactConvexConvexSAT(int, int, int, int, int, const b3AlignedObjectArray<b3RigidBodyData> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3GpuFace> &, b3AlignedObjectArray<b3Contact4Data> &, int &, int) -> int [b3ContactConvexConvexSAT.h <424:8 424:10>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<425:21> [b3ContactConvexConvexSAT.h <425:21 425:29>]
REFERENCE_TYPE_USAGE int b3ContactConvexConvexSAT(int, int, int, int, int, const b3AlignedObjectArray<b3RigidBodyData> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3GpuFace> &, b3AlignedObjectArray<b3Contact4Data> &, int &, int) -> int [b3ContactConvexConvexSAT.h <425:17 425:19>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<426:21> [b3ContactConvexConvexSAT.h <426:21 426:30>]
REFERENCE_TYPE_USAGE int b3ContactConvexConvexSAT(int, int, int, int, int, const b3AlignedObjectArray<b3RigidBodyData> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3GpuFace> &, b3AlignedObjectArray<b3Contact4Data> &, int &, int) -> int [b3ContactConvexConvexSAT.h <426:17 426:19>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<426:37> [b3ContactConvexConvexSAT.h <426:37 426:46>]
REFERENCE_TYPE_USAGE int b3ContactConvexConvexSAT(int, int, int, int, int, const b3AlignedObjectArray<b3RigidBodyData> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3GpuFace> &, b3AlignedObjectArray<b3Contact4Data> &, int &, int) -> int [b3ContactConvexConvexSAT.h <426:33 426:35>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<427:21> [b3ContactConvexConvexSAT.h <427:21 427:36>]
REFERENCE_TYPE_USAGE int b3ContactConvexConvexSAT(int, int, int, int, int, const b3AlignedObjectArray<b3RigidBodyData> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3GpuFace> &, b3AlignedObjectArray<b3Contact4Data> &, int &, int) -> int [b3ContactConvexConvexSAT.h <427:17 427:19>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<427:43> [b3ContactConvexConvexSAT.h <427:43 427:58>]
REFERENCE_TYPE_USAGE int b3ContactConvexConvexSAT(int, int, int, int, int, const b3AlignedObjectArray<b3RigidBodyData> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3GpuFace> &, b3AlignedObjectArray<b3Contact4Data> &, int &, int) -> int [b3ContactConvexConvexSAT.h <427:39 427:41>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<428:62> [b3ContactConvexConvexSAT.h <428:62 428:72>]
REFERENCE_TYPE_USAGE int b3ContactConvexConvexSAT(int, int, int, int, int, const b3AlignedObjectArray<b3RigidBodyData> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3GpuFace> &, b3AlignedObjectArray<b3Contact4Data> &, int &, int) -> b3AlignedObjectArray<b3RigidBodyData> [b3ContactConvexConvexSAT.h <428:23 428:42>]
REFERENCE_TEMPLATE_ARGUMENT b3AlignedObjectArray<b3RigidBodyData> -> b3RigidBodyData [b3ContactConvexConvexSAT.h <428:44 428:58>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<429:59> [b3ContactConvexConvexSAT.h <429:59 429:69>]
REFERENCE_TYPE_USAGE int b3ContactConvexConvexSAT(int, int, int, int, int, const b3AlignedObjectArray<b3RigidBodyData> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3GpuFace> &, b3AlignedObjectArray<b3Contact4Data> &, int &, int) -> b3AlignedObjectArray<b3Collidable> [b3ContactConvexConvexSAT.h <429:23 429:42>]
REFERENCE_TEMPLATE_ARGUMENT b3AlignedObjectArray<b3Collidable> -> b3Collidable [b3ContactConvexConvexSAT.h <429:44 429:55>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<430:69> [b3ContactConvexConvexSAT.h <430:69 430:80>]
REFERENCE_TYPE_USAGE int b3ContactConvexConvexSAT(int, int, int, int, int, const b3AlignedObjectArray<b3RigidBodyData> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3GpuFace> &, b3AlignedObjectArray<b3Contact4Data> &, int &, int) -> b3AlignedObjectArray<b3ConvexPolyhedronData> [b3ContactConvexConvexSAT.h <430:23 430:42>]
REFERENCE_TEMPLATE_ARGUMENT b3AlignedObjectArray<b3ConvexPolyhedronData> -> b3ConvexPolyhedronData [b3ContactConvexConvexSAT.h <430:44 430:65>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<431:55> [b3ContactConvexConvexSAT.h <431:55 431:68>]
REFERENCE_TYPE_USAGE int b3ContactConvexConvexSAT(int, int, int, int, int, const b3AlignedObjectArray<b3RigidBodyData> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3GpuFace> &, b3AlignedObjectArray<b3Contact4Data> &, int &, int) -> b3AlignedObjectArray<b3Vector3> [b3ContactConvexConvexSAT.h <431:23 431:42>]
REFERENCE_TEMPLATE_ARGUMENT b3AlignedObjectArray<b3Vector3> -> b3Vector3 [b3ContactConvexConvexSAT.h <431:44 431:51>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<432:55> [b3ContactConvexConvexSAT.h <432:55 432:65>]
REFERENCE_TYPE_USAGE int b3ContactConvexConvexSAT(int, int, int, int, int, const b3AlignedObjectArray<b3RigidBodyData> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3GpuFace> &, b3AlignedObjectArray<b3Contact4Data> &, int &, int) -> b3AlignedObjectArray<b3Vector3> [b3ContactConvexConvexSAT.h <432:23 432:42>]
REFERENCE_TEMPLATE_ARGUMENT b3AlignedObjectArray<b3Vector3> -> b3Vector3 [b3ContactConvexConvexSAT.h <432:44 432:51>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<433:50> [b3ContactConvexConvexSAT.h <433:50 433:62>]
REFERENCE_TYPE_USAGE int b3ContactConvexConvexSAT(int, int, int, int, int, const b3AlignedObjectArray<b3RigidBodyData> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3GpuFace> &, b3AlignedObjectArray<b3Contact4Data> &, int &, int) -> b3AlignedObjectArray<int> [b3ContactConvexConvexSAT.h <433:23 433:42>]
REFERENCE_TEMPLATE_ARGUMENT b3AlignedObjectArray<int> -> int [b3ContactConvexConvexSAT.h <433:44 433:46>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<434:56> [b3ContactConvexConvexSAT.h <434:56 434:60>]
REFERENCE_TYPE_USAGE int b3ContactConvexConvexSAT(int, int, int, int, int, const b3AlignedObjectArray<b3RigidBodyData> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3GpuFace> &, b3AlignedObjectArray<b3Contact4Data> &, int &, int) -> b3AlignedObjectArray<b3GpuFace> [b3ContactConvexConvexSAT.h <434:23 434:42>]
REFERENCE_TEMPLATE_ARGUMENT b3AlignedObjectArray<b3GpuFace> -> b3GpuFace [b3ContactConvexConvexSAT.h <434:44 434:52>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<435:55> [b3ContactConvexConvexSAT.h <435:55 435:71>]
REFERENCE_TYPE_USAGE int b3ContactConvexConvexSAT(int, int, int, int, int, const b3AlignedObjectArray<b3RigidBodyData> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3GpuFace> &, b3AlignedObjectArray<b3Contact4Data> &, int &, int) -> b3AlignedObjectArray<b3Contact4Data> [b3ContactConvexConvexSAT.h <435:17 435:36>]
REFERENCE_TEMPLATE_ARGUMENT b3AlignedObjectArray<b3Contact4Data> -> b3Contact4Data [b3ContactConvexConvexSAT.h <435:38 435:51>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<436:22> [b3ContactConvexConvexSAT.h <436:22 436:39>]
REFERENCE_TYPE_USAGE int b3ContactConvexConvexSAT(int, int, int, int, int, const b3AlignedObjectArray<b3RigidBodyData> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3GpuFace> &, b3AlignedObjectArray<b3Contact4Data> &, int &, int) -> int [b3ContactConvexConvexSAT.h <436:17 436:19>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<437:21> [b3ContactConvexConvexSAT.h <437:21 437:38>]
REFERENCE_TYPE_USAGE int b3ContactConvexConvexSAT(int, int, int, int, int, const b3AlignedObjectArray<b3RigidBodyData> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3GpuFace> &, b3AlignedObjectArray<b3Contact4Data> &, int &, int) -> int [b3ContactConvexConvexSAT.h <437:17 437:19>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<439:6> [b3ContactConvexConvexSAT.h <439:6 439:17>]
REFERENCE_TYPE_USAGE int b3ContactConvexConvexSAT(int, int, int, int, int, const b3AlignedObjectArray<b3RigidBodyData> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3GpuFace> &, b3AlignedObjectArray<b3Contact4Data> &, int &, int) -> int [b3ContactConvexConvexSAT.h <439:2 439:4>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<442:11> [b3ContactConvexConvexSAT.h <442:11 442:14>]
REFERENCE_TYPE_USAGE int b3ContactConvexConvexSAT(int, int, int, int, int, const b3AlignedObjectArray<b3RigidBodyData> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3GpuFace> &, b3AlignedObjectArray<b3Contact4Data> &, int &, int) -> b3Vector3 [b3ContactConvexConvexSAT.h <442:2 442:9>]
REFERENCE_CALL int b3ContactConvexConvexSAT(int, int, int, int, int, const b3AlignedObjectArray<b3RigidBodyData> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3GpuFace> &, b3AlignedObjectArray<b3Contact4Data> &, int &, int) -> void b3Vector3::b3Vector3(const b3Vector3 &) [b3ContactConvexConvexSAT.h <442:42 442:46>]
REFERENCE_USAGE int b3ContactConvexConvexSAT(int, int, int, int, int, const b3AlignedObjectArray<b3RigidBodyData> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3GpuFace> &, b3AlignedObjectArray<b3Contact4Data> &, int &, int) -> b3Vector3 b3RigidBodyData::m_pos [b3ContactConvexConvexSAT.h <442:42 442:46>]
SYMBOL_FUNCTION const b3RigidBodyData & b3AlignedObjectArray<b3RigidBodyData>::operator[](int) const
REFERENCE_CALL int b3ContactConvexConvexSAT(int, int, int, int, int, const b3AlignedObjectArray<b3RigidBodyData> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3GpuFace> &, b3AlignedObjectArray<b3Contact4Data> &, int &, int) -> const b3RigidBodyData & b3AlignedObjectArray<b3RigidBodyData>::operator[](int) const [b3ContactConvexConvexSAT.h <442:29 442:29>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<428:62> [b3ContactConvexConvexSAT.h <442:18 442:28>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<426:21> [b3ContactConvexConvexSAT.h <442:30 442:39>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<443:15> [b3ContactConvexConvexSAT.h <443:15 443:18>]
REFERENCE_TYPE_USAGE int b3ContactConvexConvexSAT(int, int, int, int, int, const b3AlignedObjectArray<b3RigidBodyData> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3GpuFace> &, b3AlignedObjectArray<b3Contact4Data> &, int &, int) -> b3Quaternion [b3ContactConvexConvexSAT.h <443:2 443:13>]
REFERENCE_CALL int b3ContactConvexConvexSAT(int, int, int, int, int, const b3AlignedObjectArray<b3RigidBodyData> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3GpuFace> &, b3AlignedObjectArray<b3Contact4Data> &, int &, int) -> void b3Quaternion::b3Quaternion(const b3Quaternion &) [b3ContactConvexConvexSAT.h <443:46 443:51>]
REFERENCE_USAGE int b3ContactConvexConvexSAT(int, int, int, int, int, const b3AlignedObjectArray<b3RigidBodyData> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3GpuFace> &, b3AlignedObjectArray<b3Contact4Data> &, int &, int) -> b3Quaternion b3RigidBodyData::m_quat [b3ContactConvexConvexSAT.h <443:46 443:51>]
REFERENCE_CALL int b3ContactConvexConvexSAT(int, int, int, int, int, const b3AlignedObjectArray<b3RigidBodyData> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3GpuFace> &, b3AlignedObjectArray<b3Contact4Data> &, int &, int) -> const b3RigidBodyData & b3AlignedObjectArray<b3RigidBodyData>::operator[](int) const [b3ContactConvexConvexSAT.h <443:33 443:33>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<428:62> [b3ContactConvexConvexSAT.h <443:22 443:32>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<426:21> [b3ContactConvexConvexSAT.h <443:34 443:43>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<444:11> [b3ContactConvexConvexSAT.h <444:11 444:14>]
REFERENCE_TYPE_USAGE int b3ContactConvexConvexSAT(int, int, int, int, int, const b3AlignedObjectArray<b3RigidBodyData> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3GpuFace> &, b3AlignedObjectArray<b3Contact4Data> &, int &, int) -> b3Vector3 [b3ContactConvexConvexSAT.h <444:2 444:9>]
REFERENCE_CALL int b3ContactConvexConvexSAT(int, int, int, int, int, const b3AlignedObjectArray<b3RigidBodyData> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3GpuFace> &, b3AlignedObjectArray<b3Contact4Data> &, int &, int) -> void b3Vector3::b3Vector3(const b3Vector3 &) [b3ContactConvexConvexSAT.h <444:42 444:46>]
REFERENCE_USAGE int b3ContactConvexConvexSAT(int, int, int, int, int, const b3AlignedObjectArray<b3RigidBodyData> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3GpuFace> &, b3AlignedObjectArray<b3Contact4Data> &, int &, int) -> b3Vector3 b3RigidBodyData::m_pos [b3ContactConvexConvexSAT.h <444:42 444:46>]
REFERENCE_CALL int b3ContactConvexConvexSAT(int, int, int, int, int, const b3AlignedObjectArray<b3RigidBodyData> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3GpuFace> &, b3AlignedObjectArray<b3Contact4Data> &, int &, int) -> const b3RigidBodyData & b3AlignedObjectArray<b3RigidBodyData>::operator[](int) const [b3ContactConvexConvexSAT.h <444:29 444:29>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<428:62> [b3ContactConvexConvexSAT.h <444:18 444:28>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<426:37> [b3ContactConvexConvexSAT.h <444:30 444:39>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<445:15> [b3ContactConvexConvexSAT.h <445:15 445:18>]
REFERENCE_TYPE_USAGE int b3ContactConvexConvexSAT(int, int, int, int, int, const b3AlignedObjectArray<b3RigidBodyData> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3GpuFace> &, b3AlignedObjectArray<b3Contact4Data> &, int &, int) -> b3Quaternion [b3ContactConvexConvexSAT.h <445:2 445:13>]
REFERENCE_CALL int b3ContactConvexConvexSAT(int, int, int, int, int, const b3AlignedObjectArray<b3RigidBodyData> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3GpuFace> &, b3AlignedObjectArray<b3Contact4Data> &, int &, int) -> void b3Quaternion::b3Quaternion(const b3Quaternion &) [b3ContactConvexConvexSAT.h <445:46 445:51>]
REFERENCE_USAGE int b3ContactConvexConvexSAT(int, int, int, int, int, const b3AlignedObjectArray<b3RigidBodyData> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3GpuFace> &, b3AlignedObjectArray<b3Contact4Data> &, int &, int) -> b3Quaternion b3RigidBodyData::m_quat [b3ContactConvexConvexSAT.h <445:46 445:51>]
REFERENCE_CALL int b3ContactConvexConvexSAT(int, int, int, int, int, const b3AlignedObjectArray<b3RigidBodyData> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3GpuFace> &, b3AlignedObjectArray<b3Contact4Data> &, int &, int) -> const b3RigidBodyData & b3AlignedObjectArray<b3RigidBodyData>::operator[](int) const [b3ContactConvexConvexSAT.h <445:33 445:33>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<428:62> [b3ContactConvexConvexSAT.h <445:22 445:32>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<426:37> [b3ContactConvexConvexSAT.h <445:34 445:43>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<448:25> [b3ContactConvexConvexSAT.h <448:25 448:29>]
REFERENCE_TYPE_USAGE int b3ContactConvexConvexSAT(int, int, int, int, int, const b3AlignedObjectArray<b3RigidBodyData> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3GpuFace> &, b3AlignedObjectArray<b3Contact4Data> &, int &, int) -> b3ConvexPolyhedronData [b3ContactConvexConvexSAT.h <448:2 448:23>]
REFERENCE_CALL int b3ContactConvexConvexSAT(int, int, int, int, int, const b3AlignedObjectArray<b3RigidBodyData> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3GpuFace> &, b3AlignedObjectArray<b3Contact4Data> &, int &, int) -> void b3ConvexPolyhedronData::b3ConvexPolyhedronData() [b3ContactConvexConvexSAT.h <448:25 448:29>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<448:32> [b3ContactConvexConvexSAT.h <448:32 448:36>]
REFERENCE_CALL int b3ContactConvexConvexSAT(int, int, int, int, int, const b3AlignedObjectArray<b3RigidBodyData> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3GpuFace> &, b3AlignedObjectArray<b3Contact4Data> &, int &, int) -> void b3ConvexPolyhedronData::b3ConvexPolyhedronData() [b3ContactConvexConvexSAT.h <448:32 448:36>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<450:11> [b3ContactConvexConvexSAT.h <450:11 450:29>]
REFERENCE_TYPE_USAGE int b3ContactConvexConvexSAT(int, int, int, int, int, const b3AlignedObjectArray<b3RigidBodyData> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3GpuFace> &, b3AlignedObjectArray<b3Contact4Data> &, int &, int) -> b3Vector3 [b3ContactConvexConvexSAT.h <450:2 450:9>]
REFERENCE_CALL int b3ContactConvexConvexSAT(int, int, int, int, int, const b3AlignedObjectArray<b3RigidBodyData> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3GpuFace> &, b3AlignedObjectArray<b3Contact4Data> &, int &, int) -> void b3Vector3::b3Vector3() [b3ContactConvexConvexSAT.h <450:11 450:29>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<454:18> [b3ContactConvexConvexSAT.h <454:18 454:21>]
REFERENCE_TYPE_USAGE int b3ContactConvexConvexSAT(int, int, int, int, int, const b3AlignedObjectArray<b3RigidBodyData> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3GpuFace> &, b3AlignedObjectArray<b3Contact4Data> &, int &, int) -> b3Collidable [b3ContactConvexConvexSAT.h <454:5 454:16>]
REFERENCE_CALL int b3ContactConvexConvexSAT(int, int, int, int, int, const b3AlignedObjectArray<b3RigidBodyData> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3GpuFace> &, b3AlignedObjectArray<b3Contact4Data> &, int &, int) -> void b3Collidable::b3Collidable(const b3Collidable &) [b3ContactConvexConvexSAT.h <454:53 454:53>]
REFERENCE_CALL int b3ContactConvexConvexSAT(int, int, int, int, int, const b3AlignedObjectArray<b3RigidBodyData> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3GpuFace> &, b3AlignedObjectArray<b3Contact4Data> &, int &, int) -> const b3Collidable & b3AlignedObjectArray<b3Collidable>::operator[](int) const [b3ContactConvexConvexSAT.h <454:36 454:36>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<429:59> [b3ContactConvexConvexSAT.h <454:25 454:35>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<427:21> [b3ContactConvexConvexSAT.h <454:37 454:52>]
REFERENCE_CALL int b3ContactConvexConvexSAT(int, int, int, int, int, const b3AlignedObjectArray<b3RigidBodyData> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3GpuFace> &, b3AlignedObjectArray<b3Contact4Data> &, int &, int) -> b3ConvexPolyhedronData & b3ConvexPolyhedronData::operator=(const b3ConvexPolyhedronData &) [b3ContactConvexConvexSAT.h <455:11 455:11>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<448:25> [b3ContactConvexConvexSAT.h <455:5 455:9>]
REFERENCE_CALL int b3ContactConvexConvexSAT(int, int, int, int, int, const b3AlignedObjectArray<b3RigidBodyData> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3GpuFace> &, b3AlignedObjectArray<b3Contact4Data> &, int &, int) -> const b3ConvexPolyhedronData & b3AlignedObjectArray<b3ConvexPolyhedronData>::operator[](int) const [b3ContactConvexConvexSAT.h <455:25 455:25>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<430:69> [b3ContactConvexConvexSAT.h <455:13 455:24>]
REFERENCE_USAGE int b3ContactConvexConvexSAT(int, int, int, int, int, const b3AlignedObjectArray<b3RigidBodyData> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3GpuFace> &, b3AlignedObjectArray<b3Contact4Data> &, int &, int) -> int b3Collidable::anonymous union (b3Collidable.h<37:2>)::m_shapeIndex [b3ContactConvexConvexSAT.h <455:31 455:42>]
REFERENCE_USAGE int b3ContactConvexConvexSAT(int, int, int, int, int, const b3AlignedObjectArray<b3RigidBodyData> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3GpuFace> &, b3AlignedObjectArray<b3Contact4Data> &, int &, int) -> b3Collidable::anonymous union (b3Collidable.h<37:2>) b3Collidable:: [b3ContactConvexConvexSAT.h <455:31 455:42>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<454:18> [b3ContactConvexConvexSAT.h <455:26 455:29>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<459:18> [b3ContactConvexConvexSAT.h <459:18 459:21>]
REFERENCE_TYPE_USAGE int b3ContactConvexConvexSAT(int, int, int, int, int, const b3AlignedObjectArray<b3RigidBodyData> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3GpuFace> &, b3AlignedObjectArray<b3Contact4Data> &, int &, int) -> b3Collidable [b3ContactConvexConvexSAT.h <459:5 459:16>]
REFERENCE_CALL int b3ContactConvexConvexSAT(int, int, int, int, int, const b3AlignedObjectArray<b3RigidBodyData> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3GpuFace> &, b3AlignedObjectArray<b3Contact4Data> &, int &, int) -> void b3Collidable::b3Collidable(const b3Collidable &) [b3ContactConvexConvexSAT.h <459:53 459:53>]
REFERENCE_CALL int b3ContactConvexConvexSAT(int, int, int, int, int, const b3AlignedObjectArray<b3RigidBodyData> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3GpuFace> &, b3AlignedObjectArray<b3Contact4Data> &, int &, int) -> const b3Collidable & b3AlignedObjectArray<b3Collidable>::operator[](int) const [b3ContactConvexConvexSAT.h <459:36 459:36>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<429:59> [b3ContactConvexConvexSAT.h <459:25 459:35>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<427:43> [b3ContactConvexConvexSAT.h <459:37 459:52>]
REFERENCE_CALL int b3ContactConvexConvexSAT(int, int, int, int, int, const b3AlignedObjectArray<b3RigidBodyData> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3GpuFace> &, b3AlignedObjectArray<b3Contact4Data> &, int &, int) -> b3ConvexPolyhedronData & b3ConvexPolyhedronData::operator=(const b3ConvexPolyhedronData &) [b3ContactConvexConvexSAT.h <460:11 460:11>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<448:32> [b3ContactConvexConvexSAT.h <460:5 460:9>]
REFERENCE_CALL int b3ContactConvexConvexSAT(int, int, int, int, int, const b3AlignedObjectArray<b3RigidBodyData> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3GpuFace> &, b3AlignedObjectArray<b3Contact4Data> &, int &, int) -> const b3ConvexPolyhedronData & b3AlignedObjectArray<b3ConvexPolyhedronData>::operator[](int) const [b3ContactConvexConvexSAT.h <460:25 460:25>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<430:69> [b3ContactConvexConvexSAT.h <460:13 460:24>]
REFERENCE_USAGE int b3ContactConvexConvexSAT(int, int, int, int, int, const b3AlignedObjectArray<b3RigidBodyData> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3GpuFace> &, b3AlignedObjectArray<b3Contact4Data> &, int &, int) -> int b3Collidable::anonymous union (b3Collidable.h<37:2>)::m_shapeIndex [b3ContactConvexConvexSAT.h <460:31 460:42>]
REFERENCE_USAGE int b3ContactConvexConvexSAT(int, int, int, int, int, const b3AlignedObjectArray<b3RigidBodyData> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3GpuFace> &, b3AlignedObjectArray<b3Contact4Data> &, int &, int) -> b3Collidable::anonymous union (b3Collidable.h<37:2>) b3Collidable:: [b3ContactConvexConvexSAT.h <460:31 460:42>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<459:18> [b3ContactConvexConvexSAT.h <460:26 460:29>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<471:8> [b3ContactConvexConvexSAT.h <471:8 471:19>]
REFERENCE_TYPE_USAGE int b3ContactConvexConvexSAT(int, int, int, int, int, const b3AlignedObjectArray<b3RigidBodyData> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3GpuFace> &, b3AlignedObjectArray<b3Contact4Data> &, int &, int) -> bool [b3ContactConvexConvexSAT.h <471:3 471:6>]
SYMBOL_FUNCTION bool b3FindSeparatingAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 &)
REFERENCE_CALL int b3ContactConvexConvexSAT(int, int, int, int, int, const b3AlignedObjectArray<b3RigidBodyData> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3GpuFace> &, b3AlignedObjectArray<b3Contact4Data> &, int &, int) -> bool b3FindSeparatingAxis(const b3ConvexPolyhedronData &, const b3ConvexPolyhedronData &, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, b3Vector3 &) [b3ContactConvexConvexSAT.h <471:23 471:42>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<448:25> [b3ContactConvexConvexSAT.h <471:44 471:48>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<448:32> [b3ContactConvexConvexSAT.h <471:50 471:54>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<442:11> [b3ContactConvexConvexSAT.h <472:8 472:11>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<443:15> [b3ContactConvexConvexSAT.h <473:8 473:11>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<444:11> [b3ContactConvexConvexSAT.h <474:8 474:11>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<445:15> [b3ContactConvexConvexSAT.h <475:8 475:11>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<431:55> [b3ContactConvexConvexSAT.h <477:8 477:21>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<432:55> [b3ContactConvexConvexSAT.h <477:23 477:33>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<434:56> [b3ContactConvexConvexSAT.h <477:35 477:39>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<433:50> [b3ContactConvexConvexSAT.h <477:41 477:53>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<431:55> [b3ContactConvexConvexSAT.h <478:8 478:21>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<432:55> [b3ContactConvexConvexSAT.h <478:23 478:33>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<434:56> [b3ContactConvexConvexSAT.h <478:35 478:39>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<433:50> [b3ContactConvexConvexSAT.h <478:41 478:53>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<450:11> [b3ContactConvexConvexSAT.h <480:8 480:26>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<471:8> [b3ContactConvexConvexSAT.h <484:6 484:17>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<439:6> [b3ContactConvexConvexSAT.h <488:3 488:14>]
SYMBOL_FUNCTION int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int)
REFERENCE_CALL int b3ContactConvexConvexSAT(int, int, int, int, int, const b3AlignedObjectArray<b3RigidBodyData> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3GpuFace> &, b3AlignedObjectArray<b3Contact4Data> &, int &, int) -> int b3ClipHullHullSingle(int, int, const b3Vector3 &, const b3Quaternion &, const b3Vector3 &, const b3Quaternion &, int, int, const b3AlignedObjectArray<b3RigidBodyData> *, b3AlignedObjectArray<b3Contact4Data> *, int &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3GpuFace> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3Collidable> &, const b3Vector3 &, int) [b3ContactConvexConvexSAT.h <488:18 488:37>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<426:21> [b3ContactConvexConvexSAT.h <489:4 489:13>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<426:37> [b3ContactConvexConvexSAT.h <489:16 489:25>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<442:11> [b3ContactConvexConvexSAT.h <490:10 490:13>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<443:15> [b3ContactConvexConvexSAT.h <490:15 490:18>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<444:11> [b3ContactConvexConvexSAT.h <491:10 491:13>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<445:15> [b3ContactConvexConvexSAT.h <491:15 491:18>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<427:21> [b3ContactConvexConvexSAT.h <492:4 492:19>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<427:43> [b3ContactConvexConvexSAT.h <492:22 492:37>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<428:62> [b3ContactConvexConvexSAT.h <493:5 493:15>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<435:55> [b3ContactConvexConvexSAT.h <494:5 494:21>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<436:22> [b3ContactConvexConvexSAT.h <495:4 495:21>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<430:69> [b3ContactConvexConvexSAT.h <497:4 497:15>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<430:69> [b3ContactConvexConvexSAT.h <498:4 498:15>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<431:55> [b3ContactConvexConvexSAT.h <500:4 500:17>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<432:55> [b3ContactConvexConvexSAT.h <501:4 501:14>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<434:56> [b3ContactConvexConvexSAT.h <502:4 502:8>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<433:50> [b3ContactConvexConvexSAT.h <503:4 503:16>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<431:55> [b3ContactConvexConvexSAT.h <505:4 505:17>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<432:55> [b3ContactConvexConvexSAT.h <506:4 506:14>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<434:56> [b3ContactConvexConvexSAT.h <507:4 507:8>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<433:50> [b3ContactConvexConvexSAT.h <508:4 508:16>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<429:59> [b3ContactConvexConvexSAT.h <510:4 510:14>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<429:59> [b3ContactConvexConvexSAT.h <511:4 511:14>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<450:11> [b3ContactConvexConvexSAT.h <512:4 512:22>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<437:21> [b3ContactConvexConvexSAT.h <513:4 513:21>]
LOCAL_SYMBOL: b3ContactConvexConvexSAT.h<439:6> [b3ContactConvexConvexSAT.h <517:9 517:20>]
SYMBOL_STRUCT b3CpuNarrowPhaseInternalData [b3CpuNarrowPhase.cpp <9:1 <9:8 9:35> 26:1>]
SYMBOL_FIELD public b3AlignedObjectArray<b3Aabb> b3CpuNarrowPhaseInternalData::m_localShapeAABBCPU [b3CpuNarrowPhase.cpp <11:31 11:49>]
REFERENCE_TYPE_USAGE b3AlignedObjectArray<b3Aabb> b3CpuNarrowPhaseInternalData::m_localShapeAABBCPU -> b3AlignedObjectArray<b3Aabb> [b3CpuNarrowPhase.cpp <11:2 11:21>]
REFERENCE_TEMPLATE_ARGUMENT b3AlignedObjectArray<b3Aabb> -> b3Aabb [b3CpuNarrowPhase.cpp <11:23 11:28>]
SYMBOL_FIELD public b3AlignedObjectArray<b3Collidable> b3CpuNarrowPhaseInternalData::m_collidablesCPU [b3CpuNarrowPhase.cpp <12:37 12:52>]
REFERENCE_TYPE_USAGE b3AlignedObjectArray<b3Collidable> b3CpuNarrowPhaseInternalData::m_collidablesCPU -> b3AlignedObjectArray<b3Collidable> [b3CpuNarrowPhase.cpp <12:2 12:21>]
REFERENCE_TEMPLATE_ARGUMENT b3AlignedObjectArray<b3Collidable> -> b3Collidable [b3CpuNarrowPhase.cpp <12:23 12:34>]
SYMBOL_FIELD public b3AlignedObjectArray<b3ConvexUtility *> b3CpuNarrowPhaseInternalData::m_convexData [b3CpuNarrowPhase.cpp <13:41 13:52>]
REFERENCE_TYPE_USAGE b3AlignedObjectArray<b3ConvexUtility *> b3CpuNarrowPhaseInternalData::m_convexData -> b3AlignedObjectArray<b3ConvexUtility *> [b3CpuNarrowPhase.cpp <13:2 13:21>]
REFERENCE_TEMPLATE_ARGUMENT b3AlignedObjectArray<b3ConvexUtility *> -> b3ConvexUtility [b3CpuNarrowPhase.cpp <13:23 13:37>]
SYMBOL_FIELD public b3Config b3CpuNarrowPhaseInternalData::m_config [b3CpuNarrowPhase.cpp <14:11 14:18>]
REFERENCE_TYPE_USAGE b3Config b3CpuNarrowPhaseInternalData::m_config -> b3Config [b3CpuNarrowPhase.cpp <14:2 14:9>]
SYMBOL_FIELD public b3AlignedObjectArray<b3ConvexPolyhedronData> b3CpuNarrowPhaseInternalData::m_convexPolyhedra [b3CpuNarrowPhase.cpp <17:47 17:63>]
REFERENCE_TYPE_USAGE b3AlignedObjectArray<b3ConvexPolyhedronData> b3CpuNarrowPhaseInternalData::m_convexPolyhedra -> b3AlignedObjectArray<b3ConvexPolyhedronData> [b3CpuNarrowPhase.cpp <17:2 17:21>]
REFERENCE_TEMPLATE_ARGUMENT b3AlignedObjectArray<b3ConvexPolyhedronData> -> b3ConvexPolyhedronData [b3CpuNarrowPhase.cpp <17:23 17:44>]
SYMBOL_FIELD public b3AlignedObjectArray<b3Vector3> b3CpuNarrowPhaseInternalData::m_uniqueEdges [b3CpuNarrowPhase.cpp <18:34 18:46>]
REFERENCE_TYPE_USAGE b3AlignedObjectArray<b3Vector3> b3CpuNarrowPhaseInternalData::m_uniqueEdges -> b3AlignedObjectArray<b3Vector3> [b3CpuNarrowPhase.cpp <18:2 18:21>]
REFERENCE_TEMPLATE_ARGUMENT b3AlignedObjectArray<b3Vector3> -> b3Vector3 [b3CpuNarrowPhase.cpp <18:23 18:31>]
SYMBOL_FIELD public b3AlignedObjectArray<b3Vector3> b3CpuNarrowPhaseInternalData::m_convexVertices [b3CpuNarrowPhase.cpp <19:34 19:49>]
REFERENCE_TYPE_USAGE b3AlignedObjectArray<b3Vector3> b3CpuNarrowPhaseInternalData::m_convexVertices -> b3AlignedObjectArray<b3Vector3> [b3CpuNarrowPhase.cpp <19:2 19:21>]
REFERENCE_TEMPLATE_ARGUMENT b3AlignedObjectArray<b3Vector3> -> b3Vector3 [b3CpuNarrowPhase.cpp <19:23 19:31>]
SYMBOL_FIELD public b3AlignedObjectArray<int> b3CpuNarrowPhaseInternalData::m_convexIndices [b3CpuNarrowPhase.cpp <20:28 20:42>]
REFERENCE_TYPE_USAGE b3AlignedObjectArray<int> b3CpuNarrowPhaseInternalData::m_convexIndices -> b3AlignedObjectArray<int> [b3CpuNarrowPhase.cpp <20:2 20:21>]
REFERENCE_TEMPLATE_ARGUMENT b3AlignedObjectArray<int> -> int [b3CpuNarrowPhase.cpp <20:23 20:25>]
SYMBOL_FIELD public b3AlignedObjectArray<b3GpuFace> b3CpuNarrowPhaseInternalData::m_convexFaces [b3CpuNarrowPhase.cpp <21:34 21:46>]
REFERENCE_TYPE_USAGE b3AlignedObjectArray<b3GpuFace> b3CpuNarrowPhaseInternalData::m_convexFaces -> b3AlignedObjectArray<b3GpuFace> [b3CpuNarrowPhase.cpp <21:2 21:21>]
REFERENCE_TEMPLATE_ARGUMENT b3AlignedObjectArray<b3GpuFace> -> b3GpuFace [b3CpuNarrowPhase.cpp <21:23 21:31>]
SYMBOL_FIELD public b3AlignedObjectArray<b3Contact4Data> b3CpuNarrowPhaseInternalData::m_contacts [b3CpuNarrowPhase.cpp <23:39 23:48>]
REFERENCE_TYPE_USAGE b3AlignedObjectArray<b3Contact4Data> b3CpuNarrowPhaseInternalData::m_contacts -> b3AlignedObjectArray<b3Contact4Data> [b3CpuNarrowPhase.cpp <23:2 23:21>]
REFERENCE_TEMPLATE_ARGUMENT b3AlignedObjectArray<b3Contact4Data> -> b3Contact4Data [b3CpuNarrowPhase.cpp <23:23 23:36>]
SYMBOL_FIELD public int b3CpuNarrowPhaseInternalData::m_numAcceleratedShapes [b3CpuNarrowPhase.cpp <25:6 25:27>]
REFERENCE_TYPE_USAGE int b3CpuNarrowPhaseInternalData::m_numAcceleratedShapes -> int [b3CpuNarrowPhase.cpp <25:2 25:4>]
SYMBOL_METHOD public void b3CpuNarrowPhaseInternalData::b3CpuNarrowPhaseInternalData(const b3CpuNarrowPhaseInternalData &) [b3CpuNarrowPhase.cpp <9:8 9:35>]
SYMBOL_METHOD public void b3CpuNarrowPhaseInternalData::b3CpuNarrowPhaseInternalData(b3CpuNarrowPhaseInternalData &&) [b3CpuNarrowPhase.cpp <9:8 9:35>]
SYMBOL_METHOD public b3CpuNarrowPhaseInternalData & b3CpuNarrowPhaseInternalData::operator=(b3CpuNarrowPhaseInternalData &&) [b3CpuNarrowPhase.cpp <9:8 9:35>]
SYMBOL_METHOD public void b3CpuNarrowPhaseInternalData::~b3CpuNarrowPhaseInternalData() [b3CpuNarrowPhase.cpp <9:8 <9:8 9:35> 9:35>]
SYMBOL_METHOD public void b3CpuNarrowPhaseInternalData::b3CpuNarrowPhaseInternalData() [b3CpuNarrowPhase.cpp <9:8 <9:8 9:35> 9:35>]
REFERENCE_USAGE void b3CpuNarrowPhaseInternalData::b3CpuNarrowPhaseInternalData() -> b3AlignedObjectArray<b3Aabb> b3CpuNarrowPhaseInternalData::m_localShapeAABBCPU [b3CpuNarrowPhase.cpp <9:8 9:35>]
SYMBOL_FUNCTION void b3AlignedObjectArray<b3Aabb>::b3AlignedObjectArray()
REFERENCE_CALL void b3CpuNarrowPhaseInternalData::b3CpuNarrowPhaseInternalData() -> void b3AlignedObjectArray<b3Aabb>::b3AlignedObjectArray() [b3CpuNarrowPhase.cpp <9:8 9:35>]
REFERENCE_USAGE void b3CpuNarrowPhaseInternalData::b3CpuNarrowPhaseInternalData() -> b3AlignedObjectArray<b3Collidable> b3CpuNarrowPhaseInternalData::m_collidablesCPU [b3CpuNarrowPhase.cpp <9:8 9:35>]
SYMBOL_FUNCTION void b3AlignedObjectArray<b3Collidable>::b3AlignedObjectArray()
REFERENCE_CALL void b3CpuNarrowPhaseInternalData::b3CpuNarrowPhaseInternalData() -> void b3AlignedObjectArray<b3Collidable>::b3AlignedObjectArray() [b3CpuNarrowPhase.cpp <9:8 9:35>]
REFERENCE_USAGE void b3CpuNarrowPhaseInternalData::b3CpuNarrowPhaseInternalData() -> b3AlignedObjectArray<b3ConvexUtility *> b3CpuNarrowPhaseInternalData::m_convexData [b3CpuNarrowPhase.cpp <9:8 9:35>]
SYMBOL_FUNCTION void b3AlignedObjectArray<b3ConvexUtility *>::b3AlignedObjectArray()
REFERENCE_CALL void b3CpuNarrowPhaseInternalData::b3CpuNarrowPhaseInternalData() -> void b3AlignedObjectArray<b3ConvexUtility *>::b3AlignedObjectArray() [b3CpuNarrowPhase.cpp <9:8 9:35>]
REFERENCE_USAGE void b3CpuNarrowPhaseInternalData::b3CpuNarrowPhaseInternalData() -> b3Config b3CpuNarrowPhaseInternalData::m_config [b3CpuNarrowPhase.cpp <9:8 9:35>]
SYMBOL_FUNCTION void b3Config::b3Config()
REFERENCE_CALL void b3CpuNarrowPhaseInternalData::b3CpuNarrowPhaseInternalData() -> void b3Config::b3Config() [b3CpuNarrowPhase.cpp <9:8 9:35>]
REFERENCE_USAGE void b3CpuNarrowPhaseInternalData::b3CpuNarrowPhaseInternalData() -> b3AlignedObjectArray<b3ConvexPolyhedronData> b3CpuNarrowPhaseInternalData::m_convexPolyhedra [b3CpuNarrowPhase.cpp <9:8 9:35>]
SYMBOL_FUNCTION void b3AlignedObjectArray<b3ConvexPolyhedronData>::b3AlignedObjectArray()
REFERENCE_CALL void b3CpuNarrowPhaseInternalData::b3CpuNarrowPhaseInternalData() -> void b3AlignedObjectArray<b3ConvexPolyhedronData>::b3AlignedObjectArray() [b3CpuNarrowPhase.cpp <9:8 9:35>]
REFERENCE_USAGE void b3CpuNarrowPhaseInternalData::b3CpuNarrowPhaseInternalData() -> b3AlignedObjectArray<b3Vector3> b3CpuNarrowPhaseInternalData::m_uniqueEdges [b3CpuNarrowPhase.cpp <9:8 9:35>]
REFERENCE_CALL void b3CpuNarrowPhaseInternalData::b3CpuNarrowPhaseInternalData() -> void b3AlignedObjectArray<b3Vector3>::b3AlignedObjectArray() [b3CpuNarrowPhase.cpp <9:8 9:35>]
REFERENCE_USAGE void b3CpuNarrowPhaseInternalData::b3CpuNarrowPhaseInternalData() -> b3AlignedObjectArray<b3Vector3> b3CpuNarrowPhaseInternalData::m_convexVertices [b3CpuNarrowPhase.cpp <9:8 9:35>]
REFERENCE_USAGE void b3CpuNarrowPhaseInternalData::b3CpuNarrowPhaseInternalData() -> b3AlignedObjectArray<int> b3CpuNarrowPhaseInternalData::m_convexIndices [b3CpuNarrowPhase.cpp <9:8 9:35>]
SYMBOL_FUNCTION void b3AlignedObjectArray<int>::b3AlignedObjectArray()
REFERENCE_CALL void b3CpuNarrowPhaseInternalData::b3CpuNarrowPhaseInternalData() -> void b3AlignedObjectArray<int>::b3AlignedObjectArray() [b3CpuNarrowPhase.cpp <9:8 9:35>]
REFERENCE_USAGE void b3CpuNarrowPhaseInternalData::b3CpuNarrowPhaseInternalData() -> b3AlignedObjectArray<b3GpuFace> b3CpuNarrowPhaseInternalData::m_convexFaces [b3CpuNarrowPhase.cpp <9:8 9:35>]
SYMBOL_FUNCTION void b3AlignedObjectArray<b3GpuFace>::b3AlignedObjectArray()
REFERENCE_CALL void b3CpuNarrowPhaseInternalData::b3CpuNarrowPhaseInternalData() -> void b3AlignedObjectArray<b3GpuFace>::b3AlignedObjectArray() [b3CpuNarrowPhase.cpp <9:8 9:35>]
REFERENCE_USAGE void b3CpuNarrowPhaseInternalData::b3CpuNarrowPhaseInternalData() -> b3AlignedObjectArray<b3Contact4Data> b3CpuNarrowPhaseInternalData::m_contacts [b3CpuNarrowPhase.cpp <9:8 9:35>]
SYMBOL_FUNCTION void b3AlignedObjectArray<b3Contact4Data>::b3AlignedObjectArray()
REFERENCE_CALL void b3CpuNarrowPhaseInternalData::b3CpuNarrowPhaseInternalData() -> void b3AlignedObjectArray<b3Contact4Data>::b3AlignedObjectArray() [b3CpuNarrowPhase.cpp <9:8 9:35>]
SYMBOL_METHOD public const b3AlignedObjectArray<b3Contact4Data> & b3CpuNarrowPhase::getContacts() const [b3CpuNarrowPhase.cpp <29:1 <29:63 29:73> 32:1>]
SYMBOL_CLASS b3CpuNarrowPhase
QUALIFIER: b3CpuNarrowPhase [b3CpuNarrowPhase.cpp <29:45 29:60>]
REFERENCE_TYPE_USAGE const b3AlignedObjectArray<b3Contact4Data> & b3CpuNarrowPhase::getContacts() const -> b3AlignedObjectArray<b3Contact4Data> [b3CpuNarrowPhase.cpp <29:7 29:26>]
REFERENCE_TEMPLATE_ARGUMENT b3AlignedObjectArray<b3Contact4Data> -> b3Contact4Data [b3CpuNarrowPhase.cpp <29:28 29:41>]
REFERENCE_USAGE const b3AlignedObjectArray<b3Contact4Data> & b3CpuNarrowPhase::getContacts() const -> b3AlignedObjectArray<b3Contact4Data> b3CpuNarrowPhaseInternalData::m_contacts [b3CpuNarrowPhase.cpp <31:17 31:26>]
REFERENCE_USAGE const b3AlignedObjectArray<b3Contact4Data> & b3CpuNarrowPhase::getContacts() const -> b3CpuNarrowPhaseInternalData * b3CpuNarrowPhase::m_data [b3CpuNarrowPhase.cpp <31:9 31:14>]
SYMBOL_METHOD public b3Collidable & b3CpuNarrowPhase::getCollidableCpu(int) [b3CpuNarrowPhase.cpp <34:1 <34:33 34:48> 37:1>]
QUALIFIER: b3CpuNarrowPhase [b3CpuNarrowPhase.cpp <34:15 34:30>]
REFERENCE_TYPE_USAGE b3Collidable & b3CpuNarrowPhase::getCollidableCpu(int) -> b3Collidable [b3CpuNarrowPhase.cpp <34:1 34:12>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<34:54> [b3CpuNarrowPhase.cpp <34:54 34:68>]
REFERENCE_TYPE_USAGE b3Collidable & b3CpuNarrowPhase::getCollidableCpu(int) -> int [b3CpuNarrowPhase.cpp <34:50 34:52>]
SYMBOL_FUNCTION b3Collidable & b3AlignedObjectArray<b3Collidable>::operator[](int)
REFERENCE_CALL b3Collidable & b3CpuNarrowPhase::getCollidableCpu(int) -> b3Collidable & b3AlignedObjectArray<b3Collidable>::operator[](int) [b3CpuNarrowPhase.cpp <36:33 36:33>]
REFERENCE_USAGE b3Collidable & b3CpuNarrowPhase::getCollidableCpu(int) -> b3AlignedObjectArray<b3Collidable> b3CpuNarrowPhaseInternalData::m_collidablesCPU [b3CpuNarrowPhase.cpp <36:17 36:32>]
REFERENCE_USAGE b3Collidable & b3CpuNarrowPhase::getCollidableCpu(int) -> b3CpuNarrowPhaseInternalData * b3CpuNarrowPhase::m_data [b3CpuNarrowPhase.cpp <36:9 36:14>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<34:54> [b3CpuNarrowPhase.cpp <36:34 36:48>]
SYMBOL_METHOD public const b3Collidable & b3CpuNarrowPhase::getCollidableCpu(int) const [b3CpuNarrowPhase.cpp <39:1 <39:39 39:54> 42:1>]
QUALIFIER: b3CpuNarrowPhase [b3CpuNarrowPhase.cpp <39:21 39:36>]
REFERENCE_TYPE_USAGE const b3Collidable & b3CpuNarrowPhase::getCollidableCpu(int) const -> b3Collidable [b3CpuNarrowPhase.cpp <39:7 39:18>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<39:60> [b3CpuNarrowPhase.cpp <39:60 39:74>]
REFERENCE_TYPE_USAGE const b3Collidable & b3CpuNarrowPhase::getCollidableCpu(int) const -> int [b3CpuNarrowPhase.cpp <39:56 39:58>]
REFERENCE_CALL const b3Collidable & b3CpuNarrowPhase::getCollidableCpu(int) const -> b3Collidable & b3AlignedObjectArray<b3Collidable>::operator[](int) [b3CpuNarrowPhase.cpp <41:33 41:33>]
REFERENCE_USAGE const b3Collidable & b3CpuNarrowPhase::getCollidableCpu(int) const -> b3AlignedObjectArray<b3Collidable> b3CpuNarrowPhaseInternalData::m_collidablesCPU [b3CpuNarrowPhase.cpp <41:17 41:32>]
REFERENCE_USAGE const b3Collidable & b3CpuNarrowPhase::getCollidableCpu(int) const -> b3CpuNarrowPhaseInternalData * b3CpuNarrowPhase::m_data [b3CpuNarrowPhase.cpp <41:9 41:14>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<39:60> [b3CpuNarrowPhase.cpp <41:34 41:48>]
SYMBOL_METHOD public void b3CpuNarrowPhase::b3CpuNarrowPhase(const b3Config &) [b3CpuNarrowPhase.cpp <45:1 <45:19 45:34> 50:1>]
QUALIFIER: b3CpuNarrowPhase [b3CpuNarrowPhase.cpp <45:1 45:16>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<45:59> [b3CpuNarrowPhase.cpp <45:59 45:64>]
REFERENCE_TYPE_USAGE void b3CpuNarrowPhase::b3CpuNarrowPhase(const b3Config &) -> b3Config [b3CpuNarrowPhase.cpp <45:49 45:56>]
REFERENCE_USAGE void b3CpuNarrowPhase::b3CpuNarrowPhase(const b3Config &) -> b3CpuNarrowPhaseInternalData * b3CpuNarrowPhase::m_data [b3CpuNarrowPhase.cpp <47:2 47:7>]
REFERENCE_TYPE_USAGE void b3CpuNarrowPhase::b3CpuNarrowPhase(const b3Config &) -> b3CpuNarrowPhaseInternalData [b3CpuNarrowPhase.cpp <47:15 47:42>]
SYMBOL_FUNCTION void b3CpuNarrowPhaseInternalData::b3CpuNarrowPhaseInternalData()
REFERENCE_CALL void b3CpuNarrowPhase::b3CpuNarrowPhase(const b3Config &) -> void b3CpuNarrowPhaseInternalData::b3CpuNarrowPhaseInternalData() [b3CpuNarrowPhase.cpp <47:15 47:42>]
SYMBOL_FUNCTION b3Config & b3Config::operator=(const b3Config &)
REFERENCE_CALL void b3CpuNarrowPhase::b3CpuNarrowPhase(const b3Config &) -> b3Config & b3Config::operator=(const b3Config &) [b3CpuNarrowPhase.cpp <48:19 48:19>]
REFERENCE_USAGE void b3CpuNarrowPhase::b3CpuNarrowPhase(const b3Config &) -> b3Config b3CpuNarrowPhaseInternalData::m_config [b3CpuNarrowPhase.cpp <48:10 48:17>]
REFERENCE_USAGE void b3CpuNarrowPhase::b3CpuNarrowPhase(const b3Config &) -> b3CpuNarrowPhaseInternalData * b3CpuNarrowPhase::m_data [b3CpuNarrowPhase.cpp <48:2 48:7>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<45:59> [b3CpuNarrowPhase.cpp <48:21 48:26>]
REFERENCE_USAGE void b3CpuNarrowPhase::b3CpuNarrowPhase(const b3Config &) -> int b3CpuNarrowPhaseInternalData::m_numAcceleratedShapes [b3CpuNarrowPhase.cpp <49:10 49:31>]
REFERENCE_USAGE void b3CpuNarrowPhase::b3CpuNarrowPhase(const b3Config &) -> b3CpuNarrowPhaseInternalData * b3CpuNarrowPhase::m_data [b3CpuNarrowPhase.cpp <49:2 49:7>]
SYMBOL_METHOD public void b3CpuNarrowPhase::~b3CpuNarrowPhase() [b3CpuNarrowPhase.cpp <52:1 <52:19 52:35> 55:1>]
QUALIFIER: b3CpuNarrowPhase [b3CpuNarrowPhase.cpp <52:1 52:16>]
REFERENCE_USAGE void b3CpuNarrowPhase::~b3CpuNarrowPhase() -> b3CpuNarrowPhaseInternalData * b3CpuNarrowPhase::m_data [b3CpuNarrowPhase.cpp <54:9 54:14>]
SYMBOL_METHOD public void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) [b3CpuNarrowPhase.cpp <57:1 <57:24 57:38> 156:1>]
QUALIFIER: b3CpuNarrowPhase [b3CpuNarrowPhase.cpp <57:6 57:21>]
REFERENCE_TYPE_USAGE void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> void [b3CpuNarrowPhase.cpp <57:1 57:4>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<57:70> [b3CpuNarrowPhase.cpp <57:70 57:74>]
REFERENCE_TYPE_USAGE void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> b3AlignedObjectArray<b3Int4> [b3CpuNarrowPhase.cpp <57:40 57:59>]
REFERENCE_TEMPLATE_ARGUMENT b3AlignedObjectArray<b3Int4> -> b3Int4 [b3CpuNarrowPhase.cpp <57:61 57:66>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<57:107> [b3CpuNarrowPhase.cpp <57:107 57:121>]
REFERENCE_TYPE_USAGE void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> b3AlignedObjectArray<b3Aabb> [b3CpuNarrowPhase.cpp <57:77 57:96>]
REFERENCE_TEMPLATE_ARGUMENT b3AlignedObjectArray<b3Aabb> -> b3Aabb [b3CpuNarrowPhase.cpp <57:98 57:103>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<57:163> [b3CpuNarrowPhase.cpp <57:163 57:168>]
REFERENCE_TYPE_USAGE void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> b3AlignedObjectArray<b3RigidBodyData> [b3CpuNarrowPhase.cpp <57:124 57:143>]
REFERENCE_TEMPLATE_ARGUMENT b3AlignedObjectArray<b3RigidBodyData> -> b3RigidBodyData [b3CpuNarrowPhase.cpp <57:145 57:159>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<59:6> [b3CpuNarrowPhase.cpp <59:6 59:11>]
REFERENCE_TYPE_USAGE void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> int [b3CpuNarrowPhase.cpp <59:2 59:4>]
SYMBOL_FUNCTION int b3AlignedObjectArray<b3Int4>::size() const
REFERENCE_CALL void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> int b3AlignedObjectArray<b3Int4>::size() const [b3CpuNarrowPhase.cpp <59:21 59:24>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<57:70> [b3CpuNarrowPhase.cpp <59:15 59:19>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<60:6> [b3CpuNarrowPhase.cpp <60:6 60:16>]
REFERENCE_TYPE_USAGE void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> int [b3CpuNarrowPhase.cpp <60:2 60:4>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<61:6> [b3CpuNarrowPhase.cpp <61:6 61:23>]
REFERENCE_TYPE_USAGE void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> int [b3CpuNarrowPhase.cpp <61:2 61:4>]
REFERENCE_USAGE void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> int b3Config::m_maxContactCapacity [b3CpuNarrowPhase.cpp <61:44 61:63>]
REFERENCE_USAGE void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> b3Config b3CpuNarrowPhaseInternalData::m_config [b3CpuNarrowPhase.cpp <61:35 61:42>]
REFERENCE_USAGE void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> b3CpuNarrowPhaseInternalData * b3CpuNarrowPhase::m_data [b3CpuNarrowPhase.cpp <61:27 61:32>]
SYMBOL_FUNCTION void b3AlignedObjectArray<b3Contact4Data>::resize(int, const b3Contact4Data &)
REFERENCE_CALL void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> void b3AlignedObjectArray<b3Contact4Data>::resize(int, const b3Contact4Data &) [b3CpuNarrowPhase.cpp <62:21 62:26>]
REFERENCE_USAGE void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> b3AlignedObjectArray<b3Contact4Data> b3CpuNarrowPhaseInternalData::m_contacts [b3CpuNarrowPhase.cpp <62:10 62:19>]
REFERENCE_USAGE void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> b3CpuNarrowPhaseInternalData * b3CpuNarrowPhase::m_data [b3CpuNarrowPhase.cpp <62:2 62:7>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<61:6> [b3CpuNarrowPhase.cpp <62:28 62:45>]
REFERENCE_CALL void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> void b3Contact4Data::b3Contact4Data() [b3AlignedObjectArray.h <220:62 220:62>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<64:11> [b3CpuNarrowPhase.cpp <64:11 64:11>]
REFERENCE_TYPE_USAGE void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> int [b3CpuNarrowPhase.cpp <64:7 64:9>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<64:11> [b3CpuNarrowPhase.cpp <64:15 64:15>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<59:6> [b3CpuNarrowPhase.cpp <64:17 64:22>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<64:11> [b3CpuNarrowPhase.cpp <64:24 64:24>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<66:7> [b3CpuNarrowPhase.cpp <66:7 66:16>]
REFERENCE_TYPE_USAGE void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> int [b3CpuNarrowPhase.cpp <66:3 66:5>]
REFERENCE_USAGE void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> int b3Int4::anonymous union (b3Int4.h<30:2>)::anonymous struct (b3Int4.h<32:3>)::x [b3CpuNarrowPhase.cpp <66:29 66:29>]
REFERENCE_USAGE void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> b3Int4::anonymous union (b3Int4.h<30:2>)::anonymous struct (b3Int4.h<32:3>) b3Int4::anonymous union (b3Int4.h<30:2>):: [b3CpuNarrowPhase.cpp <66:29 66:29>]
REFERENCE_USAGE void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> b3Int4::anonymous union (b3Int4.h<30:2>) b3Int4:: [b3CpuNarrowPhase.cpp <66:29 66:29>]
SYMBOL_FUNCTION b3Int4 & b3AlignedObjectArray<b3Int4>::operator[](int)
REFERENCE_CALL void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> b3Int4 & b3AlignedObjectArray<b3Int4>::operator[](int) [b3CpuNarrowPhase.cpp <66:25 66:25>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<57:70> [b3CpuNarrowPhase.cpp <66:20 66:24>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<64:11> [b3CpuNarrowPhase.cpp <66:26 66:26>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<67:7> [b3CpuNarrowPhase.cpp <67:7 67:16>]
REFERENCE_TYPE_USAGE void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> int [b3CpuNarrowPhase.cpp <67:3 67:5>]
REFERENCE_USAGE void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> int b3Int4::anonymous union (b3Int4.h<30:2>)::anonymous struct (b3Int4.h<32:3>)::y [b3CpuNarrowPhase.cpp <67:29 67:29>]
REFERENCE_USAGE void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> b3Int4::anonymous union (b3Int4.h<30:2>)::anonymous struct (b3Int4.h<32:3>) b3Int4::anonymous union (b3Int4.h<30:2>):: [b3CpuNarrowPhase.cpp <67:29 67:29>]
REFERENCE_USAGE void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> b3Int4::anonymous union (b3Int4.h<30:2>) b3Int4:: [b3CpuNarrowPhase.cpp <67:29 67:29>]
REFERENCE_CALL void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> b3Int4 & b3AlignedObjectArray<b3Int4>::operator[](int) [b3CpuNarrowPhase.cpp <67:25 67:25>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<57:70> [b3CpuNarrowPhase.cpp <67:20 67:24>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<64:11> [b3CpuNarrowPhase.cpp <67:26 67:26>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<68:7> [b3CpuNarrowPhase.cpp <68:7 68:22>]
REFERENCE_TYPE_USAGE void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> int [b3CpuNarrowPhase.cpp <68:3 68:5>]
REFERENCE_USAGE void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> int b3RigidBodyData::m_collidableIdx [b3CpuNarrowPhase.cpp <68:45 68:59>]
SYMBOL_FUNCTION b3RigidBodyData & b3AlignedObjectArray<b3RigidBodyData>::operator[](int)
REFERENCE_CALL void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> b3RigidBodyData & b3AlignedObjectArray<b3RigidBodyData>::operator[](int) [b3CpuNarrowPhase.cpp <68:32 68:32>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<57:163> [b3CpuNarrowPhase.cpp <68:26 68:31>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<66:7> [b3CpuNarrowPhase.cpp <68:33 68:42>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<69:7> [b3CpuNarrowPhase.cpp <69:7 69:22>]
REFERENCE_TYPE_USAGE void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> int [b3CpuNarrowPhase.cpp <69:3 69:5>]
REFERENCE_USAGE void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> int b3RigidBodyData::m_collidableIdx [b3CpuNarrowPhase.cpp <69:45 69:59>]
REFERENCE_CALL void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> b3RigidBodyData & b3AlignedObjectArray<b3RigidBodyData>::operator[](int) [b3CpuNarrowPhase.cpp <69:32 69:32>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<57:163> [b3CpuNarrowPhase.cpp <69:26 69:31>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<67:7> [b3CpuNarrowPhase.cpp <69:33 69:42>]
REFERENCE_USAGE void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> int b3Collidable::m_shapeType [b3CpuNarrowPhase.cpp <71:50 71:60>]
REFERENCE_CALL void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> b3Collidable & b3AlignedObjectArray<b3Collidable>::operator[](int) [b3CpuNarrowPhase.cpp <71:31 71:31>]
REFERENCE_USAGE void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> b3AlignedObjectArray<b3Collidable> b3CpuNarrowPhaseInternalData::m_collidablesCPU [b3CpuNarrowPhase.cpp <71:15 71:30>]
REFERENCE_USAGE void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> b3CpuNarrowPhaseInternalData * b3CpuNarrowPhase::m_data [b3CpuNarrowPhase.cpp <71:7 71:12>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<68:7> [b3CpuNarrowPhase.cpp <71:32 71:47>]
REFERENCE_USAGE void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> b3ShapeTypes::SHAPE_SPHERE [b3CpuNarrowPhase.cpp <71:65 71:76>]
REFERENCE_USAGE void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> int b3Collidable::m_shapeType [b3CpuNarrowPhase.cpp <72:47 72:57>]
REFERENCE_CALL void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> b3Collidable & b3AlignedObjectArray<b3Collidable>::operator[](int) [b3CpuNarrowPhase.cpp <72:28 72:28>]
REFERENCE_USAGE void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> b3AlignedObjectArray<b3Collidable> b3CpuNarrowPhaseInternalData::m_collidablesCPU [b3CpuNarrowPhase.cpp <72:12 72:27>]
REFERENCE_USAGE void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> b3CpuNarrowPhaseInternalData * b3CpuNarrowPhase::m_data [b3CpuNarrowPhase.cpp <72:4 72:9>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<69:7> [b3CpuNarrowPhase.cpp <72:29 72:44>]
REFERENCE_USAGE void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> b3ShapeTypes::SHAPE_CONVEX_HULL [b3CpuNarrowPhase.cpp <72:62 72:78>]
REFERENCE_USAGE void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> int b3Collidable::m_shapeType [b3CpuNarrowPhase.cpp <78:50 78:60>]
REFERENCE_CALL void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> b3Collidable & b3AlignedObjectArray<b3Collidable>::operator[](int) [b3CpuNarrowPhase.cpp <78:31 78:31>]
REFERENCE_USAGE void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> b3AlignedObjectArray<b3Collidable> b3CpuNarrowPhaseInternalData::m_collidablesCPU [b3CpuNarrowPhase.cpp <78:15 78:30>]
REFERENCE_USAGE void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> b3CpuNarrowPhaseInternalData * b3CpuNarrowPhase::m_data [b3CpuNarrowPhase.cpp <78:7 78:12>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<68:7> [b3CpuNarrowPhase.cpp <78:32 78:47>]
REFERENCE_USAGE void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> b3ShapeTypes::SHAPE_CONVEX_HULL [b3CpuNarrowPhase.cpp <78:65 78:81>]
REFERENCE_USAGE void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> int b3Collidable::m_shapeType [b3CpuNarrowPhase.cpp <79:47 79:57>]
REFERENCE_CALL void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> b3Collidable & b3AlignedObjectArray<b3Collidable>::operator[](int) [b3CpuNarrowPhase.cpp <79:28 79:28>]
REFERENCE_USAGE void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> b3AlignedObjectArray<b3Collidable> b3CpuNarrowPhaseInternalData::m_collidablesCPU [b3CpuNarrowPhase.cpp <79:12 79:27>]
REFERENCE_USAGE void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> b3CpuNarrowPhaseInternalData * b3CpuNarrowPhase::m_data [b3CpuNarrowPhase.cpp <79:4 79:9>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<69:7> [b3CpuNarrowPhase.cpp <79:29 79:44>]
REFERENCE_USAGE void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> b3ShapeTypes::SHAPE_SPHERE [b3CpuNarrowPhase.cpp <79:62 79:73>]
REFERENCE_USAGE void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> int b3Collidable::m_shapeType [b3CpuNarrowPhase.cpp <87:50 87:60>]
REFERENCE_CALL void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> b3Collidable & b3AlignedObjectArray<b3Collidable>::operator[](int) [b3CpuNarrowPhase.cpp <87:31 87:31>]
REFERENCE_USAGE void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> b3AlignedObjectArray<b3Collidable> b3CpuNarrowPhaseInternalData::m_collidablesCPU [b3CpuNarrowPhase.cpp <87:15 87:30>]
REFERENCE_USAGE void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> b3CpuNarrowPhaseInternalData * b3CpuNarrowPhase::m_data [b3CpuNarrowPhase.cpp <87:7 87:12>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<68:7> [b3CpuNarrowPhase.cpp <87:32 87:47>]
REFERENCE_USAGE void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> b3ShapeTypes::SHAPE_CONVEX_HULL [b3CpuNarrowPhase.cpp <87:65 87:81>]
REFERENCE_USAGE void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> int b3Collidable::m_shapeType [b3CpuNarrowPhase.cpp <88:47 88:57>]
REFERENCE_CALL void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> b3Collidable & b3AlignedObjectArray<b3Collidable>::operator[](int) [b3CpuNarrowPhase.cpp <88:28 88:28>]
REFERENCE_USAGE void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> b3AlignedObjectArray<b3Collidable> b3CpuNarrowPhaseInternalData::m_collidablesCPU [b3CpuNarrowPhase.cpp <88:12 88:27>]
REFERENCE_USAGE void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> b3CpuNarrowPhaseInternalData * b3CpuNarrowPhase::m_data [b3CpuNarrowPhase.cpp <88:4 88:9>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<69:7> [b3CpuNarrowPhase.cpp <88:29 88:44>]
REFERENCE_USAGE void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> b3ShapeTypes::SHAPE_PLANE [b3CpuNarrowPhase.cpp <88:62 88:72>]
REFERENCE_USAGE void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> int b3Collidable::m_shapeType [b3CpuNarrowPhase.cpp <96:50 96:60>]
REFERENCE_CALL void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> b3Collidable & b3AlignedObjectArray<b3Collidable>::operator[](int) [b3CpuNarrowPhase.cpp <96:31 96:31>]
REFERENCE_USAGE void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> b3AlignedObjectArray<b3Collidable> b3CpuNarrowPhaseInternalData::m_collidablesCPU [b3CpuNarrowPhase.cpp <96:15 96:30>]
REFERENCE_USAGE void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> b3CpuNarrowPhaseInternalData * b3CpuNarrowPhase::m_data [b3CpuNarrowPhase.cpp <96:7 96:12>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<68:7> [b3CpuNarrowPhase.cpp <96:32 96:47>]
REFERENCE_USAGE void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> b3ShapeTypes::SHAPE_PLANE [b3CpuNarrowPhase.cpp <96:65 96:75>]
REFERENCE_USAGE void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> int b3Collidable::m_shapeType [b3CpuNarrowPhase.cpp <97:47 97:57>]
REFERENCE_CALL void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> b3Collidable & b3AlignedObjectArray<b3Collidable>::operator[](int) [b3CpuNarrowPhase.cpp <97:28 97:28>]
REFERENCE_USAGE void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> b3AlignedObjectArray<b3Collidable> b3CpuNarrowPhaseInternalData::m_collidablesCPU [b3CpuNarrowPhase.cpp <97:12 97:27>]
REFERENCE_USAGE void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> b3CpuNarrowPhaseInternalData * b3CpuNarrowPhase::m_data [b3CpuNarrowPhase.cpp <97:4 97:9>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<69:7> [b3CpuNarrowPhase.cpp <97:29 97:44>]
REFERENCE_USAGE void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> b3ShapeTypes::SHAPE_CONVEX_HULL [b3CpuNarrowPhase.cpp <97:62 97:78>]
REFERENCE_USAGE void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> int b3Collidable::m_shapeType [b3CpuNarrowPhase.cpp <105:51 105:61>]
REFERENCE_CALL void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> b3Collidable & b3AlignedObjectArray<b3Collidable>::operator[](int) [b3CpuNarrowPhase.cpp <105:32 105:32>]
REFERENCE_USAGE void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> b3AlignedObjectArray<b3Collidable> b3CpuNarrowPhaseInternalData::m_collidablesCPU [b3CpuNarrowPhase.cpp <105:16 105:31>]
REFERENCE_USAGE void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> b3CpuNarrowPhaseInternalData * b3CpuNarrowPhase::m_data [b3CpuNarrowPhase.cpp <105:8 105:13>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<68:7> [b3CpuNarrowPhase.cpp <105:33 105:48>]
REFERENCE_USAGE void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> b3ShapeTypes::SHAPE_COMPOUND_OF_CONVEX_HULLS [b3CpuNarrowPhase.cpp <105:66 105:95>]
REFERENCE_USAGE void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> int b3Collidable::m_shapeType [b3CpuNarrowPhase.cpp <106:47 106:57>]
REFERENCE_CALL void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> b3Collidable & b3AlignedObjectArray<b3Collidable>::operator[](int) [b3CpuNarrowPhase.cpp <106:28 106:28>]
REFERENCE_USAGE void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> b3AlignedObjectArray<b3Collidable> b3CpuNarrowPhaseInternalData::m_collidablesCPU [b3CpuNarrowPhase.cpp <106:12 106:27>]
REFERENCE_USAGE void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> b3CpuNarrowPhaseInternalData * b3CpuNarrowPhase::m_data [b3CpuNarrowPhase.cpp <106:4 106:9>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<69:7> [b3CpuNarrowPhase.cpp <106:29 106:44>]
REFERENCE_USAGE void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> b3ShapeTypes::SHAPE_COMPOUND_OF_CONVEX_HULLS [b3CpuNarrowPhase.cpp <106:62 106:91>]
REFERENCE_USAGE void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> int b3Collidable::m_shapeType [b3CpuNarrowPhase.cpp <116:52 116:62>]
REFERENCE_CALL void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> b3Collidable & b3AlignedObjectArray<b3Collidable>::operator[](int) [b3CpuNarrowPhase.cpp <116:33 116:33>]
REFERENCE_USAGE void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> b3AlignedObjectArray<b3Collidable> b3CpuNarrowPhaseInternalData::m_collidablesCPU [b3CpuNarrowPhase.cpp <116:17 116:32>]
REFERENCE_USAGE void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> b3CpuNarrowPhaseInternalData * b3CpuNarrowPhase::m_data [b3CpuNarrowPhase.cpp <116:9 116:14>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<68:7> [b3CpuNarrowPhase.cpp <116:34 116:49>]
REFERENCE_USAGE void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> b3ShapeTypes::SHAPE_COMPOUND_OF_CONVEX_HULLS [b3CpuNarrowPhase.cpp <116:67 116:96>]
REFERENCE_USAGE void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> int b3Collidable::m_shapeType [b3CpuNarrowPhase.cpp <117:47 117:57>]
REFERENCE_CALL void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> b3Collidable & b3AlignedObjectArray<b3Collidable>::operator[](int) [b3CpuNarrowPhase.cpp <117:28 117:28>]
REFERENCE_USAGE void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> b3AlignedObjectArray<b3Collidable> b3CpuNarrowPhaseInternalData::m_collidablesCPU [b3CpuNarrowPhase.cpp <117:12 117:27>]
REFERENCE_USAGE void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> b3CpuNarrowPhaseInternalData * b3CpuNarrowPhase::m_data [b3CpuNarrowPhase.cpp <117:4 117:9>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<69:7> [b3CpuNarrowPhase.cpp <117:29 117:44>]
REFERENCE_USAGE void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> b3ShapeTypes::SHAPE_PLANE [b3CpuNarrowPhase.cpp <117:62 117:72>]
REFERENCE_USAGE void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> int b3Collidable::m_shapeType [b3CpuNarrowPhase.cpp <125:50 125:60>]
REFERENCE_CALL void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> b3Collidable & b3AlignedObjectArray<b3Collidable>::operator[](int) [b3CpuNarrowPhase.cpp <125:31 125:31>]
REFERENCE_USAGE void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> b3AlignedObjectArray<b3Collidable> b3CpuNarrowPhaseInternalData::m_collidablesCPU [b3CpuNarrowPhase.cpp <125:15 125:30>]
REFERENCE_USAGE void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> b3CpuNarrowPhaseInternalData * b3CpuNarrowPhase::m_data [b3CpuNarrowPhase.cpp <125:7 125:12>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<68:7> [b3CpuNarrowPhase.cpp <125:32 125:47>]
REFERENCE_USAGE void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> b3ShapeTypes::SHAPE_PLANE [b3CpuNarrowPhase.cpp <125:65 125:75>]
REFERENCE_USAGE void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> int b3Collidable::m_shapeType [b3CpuNarrowPhase.cpp <126:47 126:57>]
REFERENCE_CALL void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> b3Collidable & b3AlignedObjectArray<b3Collidable>::operator[](int) [b3CpuNarrowPhase.cpp <126:28 126:28>]
REFERENCE_USAGE void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> b3AlignedObjectArray<b3Collidable> b3CpuNarrowPhaseInternalData::m_collidablesCPU [b3CpuNarrowPhase.cpp <126:12 126:27>]
REFERENCE_USAGE void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> b3CpuNarrowPhaseInternalData * b3CpuNarrowPhase::m_data [b3CpuNarrowPhase.cpp <126:4 126:9>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<69:7> [b3CpuNarrowPhase.cpp <126:29 126:44>]
REFERENCE_USAGE void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> b3ShapeTypes::SHAPE_COMPOUND_OF_CONVEX_HULLS [b3CpuNarrowPhase.cpp <126:62 126:91>]
REFERENCE_USAGE void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> int b3Collidable::m_shapeType [b3CpuNarrowPhase.cpp <134:50 134:60>]
REFERENCE_CALL void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> b3Collidable & b3AlignedObjectArray<b3Collidable>::operator[](int) [b3CpuNarrowPhase.cpp <134:31 134:31>]
REFERENCE_USAGE void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> b3AlignedObjectArray<b3Collidable> b3CpuNarrowPhaseInternalData::m_collidablesCPU [b3CpuNarrowPhase.cpp <134:15 134:30>]
REFERENCE_USAGE void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> b3CpuNarrowPhaseInternalData * b3CpuNarrowPhase::m_data [b3CpuNarrowPhase.cpp <134:7 134:12>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<68:7> [b3CpuNarrowPhase.cpp <134:32 134:47>]
REFERENCE_USAGE void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> b3ShapeTypes::SHAPE_CONVEX_HULL [b3CpuNarrowPhase.cpp <134:65 134:81>]
REFERENCE_USAGE void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> int b3Collidable::m_shapeType [b3CpuNarrowPhase.cpp <135:47 135:57>]
REFERENCE_CALL void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> b3Collidable & b3AlignedObjectArray<b3Collidable>::operator[](int) [b3CpuNarrowPhase.cpp <135:28 135:28>]
REFERENCE_USAGE void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> b3AlignedObjectArray<b3Collidable> b3CpuNarrowPhaseInternalData::m_collidablesCPU [b3CpuNarrowPhase.cpp <135:12 135:27>]
REFERENCE_USAGE void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> b3CpuNarrowPhaseInternalData * b3CpuNarrowPhase::m_data [b3CpuNarrowPhase.cpp <135:4 135:9>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<69:7> [b3CpuNarrowPhase.cpp <135:29 135:44>]
REFERENCE_USAGE void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> b3ShapeTypes::SHAPE_CONVEX_HULL [b3CpuNarrowPhase.cpp <135:62 135:78>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<140:8> [b3CpuNarrowPhase.cpp <140:8 140:19>]
REFERENCE_TYPE_USAGE void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> int [b3CpuNarrowPhase.cpp <140:4 140:6>]
SYMBOL_FUNCTION int b3ContactConvexConvexSAT(int, int, int, int, int, const b3AlignedObjectArray<b3RigidBodyData> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3GpuFace> &, b3AlignedObjectArray<b3Contact4Data> &, int &, int)
REFERENCE_CALL void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> int b3ContactConvexConvexSAT(int, int, int, int, int, const b3AlignedObjectArray<b3RigidBodyData> &, const b3AlignedObjectArray<b3Collidable> &, const b3AlignedObjectArray<b3ConvexPolyhedronData> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<b3Vector3> &, const b3AlignedObjectArray<int> &, const b3AlignedObjectArray<b3GpuFace> &, b3AlignedObjectArray<b3Contact4Data> &, int &, int) [b3CpuNarrowPhase.cpp <140:23 140:46>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<64:11> [b3CpuNarrowPhase.cpp <140:48 140:48>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<66:7> [b3CpuNarrowPhase.cpp <140:50 140:59>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<67:7> [b3CpuNarrowPhase.cpp <140:61 140:70>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<68:7> [b3CpuNarrowPhase.cpp <140:72 140:87>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<69:7> [b3CpuNarrowPhase.cpp <140:89 140:104>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<57:163> [b3CpuNarrowPhase.cpp <140:106 140:111>]
REFERENCE_USAGE void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> b3AlignedObjectArray<b3Collidable> b3CpuNarrowPhaseInternalData::m_collidablesCPU [b3CpuNarrowPhase.cpp <141:13 141:28>]
REFERENCE_USAGE void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> b3CpuNarrowPhaseInternalData * b3CpuNarrowPhase::m_data [b3CpuNarrowPhase.cpp <141:5 141:10>]
REFERENCE_USAGE void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> b3AlignedObjectArray<b3ConvexPolyhedronData> b3CpuNarrowPhaseInternalData::m_convexPolyhedra [b3CpuNarrowPhase.cpp <141:38 141:54>]
REFERENCE_USAGE void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> b3CpuNarrowPhaseInternalData * b3CpuNarrowPhase::m_data [b3CpuNarrowPhase.cpp <141:30 141:35>]
REFERENCE_USAGE void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> b3AlignedObjectArray<b3Vector3> b3CpuNarrowPhaseInternalData::m_convexVertices [b3CpuNarrowPhase.cpp <141:64 141:79>]
REFERENCE_USAGE void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> b3CpuNarrowPhaseInternalData * b3CpuNarrowPhase::m_data [b3CpuNarrowPhase.cpp <141:56 141:61>]
REFERENCE_USAGE void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> b3AlignedObjectArray<b3Vector3> b3CpuNarrowPhaseInternalData::m_uniqueEdges [b3CpuNarrowPhase.cpp <141:89 141:101>]
REFERENCE_USAGE void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> b3CpuNarrowPhaseInternalData * b3CpuNarrowPhase::m_data [b3CpuNarrowPhase.cpp <141:81 141:86>]
REFERENCE_USAGE void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> b3AlignedObjectArray<int> b3CpuNarrowPhaseInternalData::m_convexIndices [b3CpuNarrowPhase.cpp <141:111 141:125>]
REFERENCE_USAGE void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> b3CpuNarrowPhaseInternalData * b3CpuNarrowPhase::m_data [b3CpuNarrowPhase.cpp <141:103 141:108>]
REFERENCE_USAGE void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> b3AlignedObjectArray<b3GpuFace> b3CpuNarrowPhaseInternalData::m_convexFaces [b3CpuNarrowPhase.cpp <141:135 141:147>]
REFERENCE_USAGE void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> b3CpuNarrowPhaseInternalData * b3CpuNarrowPhase::m_data [b3CpuNarrowPhase.cpp <141:127 141:132>]
REFERENCE_USAGE void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> b3AlignedObjectArray<b3Contact4Data> b3CpuNarrowPhaseInternalData::m_contacts [b3CpuNarrowPhase.cpp <141:157 141:166>]
REFERENCE_USAGE void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> b3CpuNarrowPhaseInternalData * b3CpuNarrowPhase::m_data [b3CpuNarrowPhase.cpp <141:149 141:154>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<60:6> [b3CpuNarrowPhase.cpp <141:168 141:178>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<61:6> [b3CpuNarrowPhase.cpp <141:180 141:197>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<140:8> [b3CpuNarrowPhase.cpp <144:8 144:19>]
REFERENCE_USAGE void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> int b3Int4::anonymous union (b3Int4.h<30:2>)::anonymous struct (b3Int4.h<32:3>)::z [b3CpuNarrowPhase.cpp <146:14 146:14>]
REFERENCE_USAGE void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> b3Int4::anonymous union (b3Int4.h<30:2>)::anonymous struct (b3Int4.h<32:3>) b3Int4::anonymous union (b3Int4.h<30:2>):: [b3CpuNarrowPhase.cpp <146:14 146:14>]
REFERENCE_USAGE void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> b3Int4::anonymous union (b3Int4.h<30:2>) b3Int4:: [b3CpuNarrowPhase.cpp <146:14 146:14>]
REFERENCE_CALL void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> b3Int4 & b3AlignedObjectArray<b3Int4>::operator[](int) [b3CpuNarrowPhase.cpp <146:10 146:10>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<57:70> [b3CpuNarrowPhase.cpp <146:5 146:9>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<64:11> [b3CpuNarrowPhase.cpp <146:11 146:11>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<140:8> [b3CpuNarrowPhase.cpp <146:18 146:29>]
REFERENCE_CALL void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> void b3AlignedObjectArray<b3Contact4Data>::resize(int, const b3Contact4Data &) [b3CpuNarrowPhase.cpp <155:21 155:26>]
REFERENCE_USAGE void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> b3AlignedObjectArray<b3Contact4Data> b3CpuNarrowPhaseInternalData::m_contacts [b3CpuNarrowPhase.cpp <155:10 155:19>]
REFERENCE_USAGE void b3CpuNarrowPhase::computeContacts(b3AlignedObjectArray<b3Int4> &, b3AlignedObjectArray<b3Aabb> &, b3AlignedObjectArray<b3RigidBodyData> &) -> b3CpuNarrowPhaseInternalData * b3CpuNarrowPhase::m_data [b3CpuNarrowPhase.cpp <155:2 155:7>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<60:6> [b3CpuNarrowPhase.cpp <155:28 155:38>]
SYMBOL_METHOD public int b3CpuNarrowPhase::registerConvexHullShape(b3ConvexUtility *) [b3CpuNarrowPhase.cpp <158:1 <158:23 158:45> 207:1>]
QUALIFIER: b3CpuNarrowPhase [b3CpuNarrowPhase.cpp <158:5 158:20>]
REFERENCE_TYPE_USAGE int b3CpuNarrowPhase::registerConvexHullShape(b3ConvexUtility *) -> int [b3CpuNarrowPhase.cpp <158:1 158:3>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<158:64> [b3CpuNarrowPhase.cpp <158:64 158:70>]
REFERENCE_TYPE_USAGE int b3CpuNarrowPhase::registerConvexHullShape(b3ConvexUtility *) -> b3ConvexUtility [b3CpuNarrowPhase.cpp <158:47 158:61>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<160:6> [b3CpuNarrowPhase.cpp <160:6 160:20>]
REFERENCE_TYPE_USAGE int b3CpuNarrowPhase::registerConvexHullShape(b3ConvexUtility *) -> int [b3CpuNarrowPhase.cpp <160:2 160:4>]
SYMBOL_FUNCTION int b3CpuNarrowPhase::allocateCollidable()
REFERENCE_CALL int b3CpuNarrowPhase::registerConvexHullShape(b3ConvexUtility *) -> int b3CpuNarrowPhase::allocateCollidable() [b3CpuNarrowPhase.cpp <160:24 160:41>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<160:6> [b3CpuNarrowPhase.cpp <161:6 161:20>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<160:6> [b3CpuNarrowPhase.cpp <162:10 162:24>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<165:16> [b3CpuNarrowPhase.cpp <165:16 165:18>]
REFERENCE_TYPE_USAGE int b3CpuNarrowPhase::registerConvexHullShape(b3ConvexUtility *) -> b3Collidable [b3CpuNarrowPhase.cpp <165:2 165:13>]
REFERENCE_CALL int b3CpuNarrowPhase::registerConvexHullShape(b3ConvexUtility *) -> b3Collidable & b3AlignedObjectArray<b3Collidable>::operator[](int) [b3CpuNarrowPhase.cpp <165:46 165:46>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShape(b3ConvexUtility *) -> b3AlignedObjectArray<b3Collidable> b3CpuNarrowPhaseInternalData::m_collidablesCPU [b3CpuNarrowPhase.cpp <165:30 165:45>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShape(b3ConvexUtility *) -> b3CpuNarrowPhaseInternalData * b3CpuNarrowPhase::m_data [b3CpuNarrowPhase.cpp <165:22 165:27>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<160:6> [b3CpuNarrowPhase.cpp <165:47 165:61>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShape(b3ConvexUtility *) -> int b3Collidable::m_shapeType [b3CpuNarrowPhase.cpp <166:6 166:16>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<165:16> [b3CpuNarrowPhase.cpp <166:2 166:4>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShape(b3ConvexUtility *) -> b3ShapeTypes::SHAPE_CONVEX_HULL [b3CpuNarrowPhase.cpp <166:20 166:36>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShape(b3ConvexUtility *) -> int b3Collidable::anonymous union (b3Collidable.h<37:2>)::m_shapeIndex [b3CpuNarrowPhase.cpp <167:6 167:17>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShape(b3ConvexUtility *) -> b3Collidable::anonymous union (b3Collidable.h<37:2>) b3Collidable:: [b3CpuNarrowPhase.cpp <167:6 167:17>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<165:16> [b3CpuNarrowPhase.cpp <167:2 167:4>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<171:13> [b3CpuNarrowPhase.cpp <171:13 171:23>]
REFERENCE_TYPE_USAGE int b3CpuNarrowPhase::registerConvexHullShape(b3ConvexUtility *) -> b3Vector3 [b3CpuNarrowPhase.cpp <171:3 171:11>]
REFERENCE_CALL int b3CpuNarrowPhase::registerConvexHullShape(b3ConvexUtility *) -> b3Vector3 b3MakeVector3(b3Scalar, b3Scalar, b3Scalar) [b3CpuNarrowPhase.cpp <171:25 171:37>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<172:12> [b3CpuNarrowPhase.cpp <172:12 172:12>]
REFERENCE_TYPE_USAGE int b3CpuNarrowPhase::registerConvexHullShape(b3ConvexUtility *) -> int [b3CpuNarrowPhase.cpp <172:8 172:10>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<172:12> [b3CpuNarrowPhase.cpp <172:16 172:16>]
REFERENCE_CALL int b3CpuNarrowPhase::registerConvexHullShape(b3ConvexUtility *) -> int b3AlignedObjectArray<b3Vector3>::size() const [b3CpuNarrowPhase.cpp <172:38 172:41>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShape(b3ConvexUtility *) -> b3AlignedObjectArray<b3Vector3> b3ConvexUtility::m_vertices [b3CpuNarrowPhase.cpp <172:27 172:36>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<158:64> [b3CpuNarrowPhase.cpp <172:18 172:24>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<172:12> [b3CpuNarrowPhase.cpp <172:45 172:45>]
REFERENCE_CALL int b3CpuNarrowPhase::registerConvexHullShape(b3ConvexUtility *) -> b3Vector3 & b3Vector3::operator+=(const b3Vector3 &) [b3CpuNarrowPhase.cpp <173:15 173:16>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<171:13> [b3CpuNarrowPhase.cpp <173:4 173:14>]
SYMBOL_FUNCTION b3Vector3 & b3AlignedObjectArray<b3Vector3>::operator[](int)
REFERENCE_CALL int b3CpuNarrowPhase::registerConvexHullShape(b3ConvexUtility *) -> b3Vector3 & b3AlignedObjectArray<b3Vector3>::operator[](int) [b3CpuNarrowPhase.cpp <173:36 173:36>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShape(b3ConvexUtility *) -> b3AlignedObjectArray<b3Vector3> b3ConvexUtility::m_vertices [b3CpuNarrowPhase.cpp <173:26 173:35>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<158:64> [b3CpuNarrowPhase.cpp <173:17 173:23>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<172:12> [b3CpuNarrowPhase.cpp <173:37 173:37>]
REFERENCE_CALL int b3CpuNarrowPhase::registerConvexHullShape(b3ConvexUtility *) -> b3Vector3 & b3Vector3::operator*=(const b3Scalar &) [b3CpuNarrowPhase.cpp <174:14 174:15>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<171:13> [b3CpuNarrowPhase.cpp <174:3 174:13>]
REFERENCE_CALL int b3CpuNarrowPhase::registerConvexHullShape(b3ConvexUtility *) -> int b3AlignedObjectArray<b3Vector3>::size() const [b3CpuNarrowPhase.cpp <174:42 174:45>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShape(b3ConvexUtility *) -> b3AlignedObjectArray<b3Vector3> b3ConvexUtility::m_vertices [b3CpuNarrowPhase.cpp <174:31 174:40>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<158:64> [b3CpuNarrowPhase.cpp <174:22 174:28>]
REFERENCE_CALL int b3CpuNarrowPhase::registerConvexHullShape(b3ConvexUtility *) -> b3Vector3 & b3Vector3::operator=(const b3Vector3 &) [b3CpuNarrowPhase.cpp <175:26 175:26>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShape(b3ConvexUtility *) -> b3Vector3 b3ConvexUtility::m_localCenter [b3CpuNarrowPhase.cpp <175:12 175:24>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<158:64> [b3CpuNarrowPhase.cpp <175:3 175:9>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<171:13> [b3CpuNarrowPhase.cpp <175:28 175:38>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShape(b3ConvexUtility *) -> int b3Collidable::anonymous union (b3Collidable.h<37:2>)::m_shapeIndex [b3CpuNarrowPhase.cpp <177:7 177:18>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShape(b3ConvexUtility *) -> b3Collidable::anonymous union (b3Collidable.h<37:2>) b3Collidable:: [b3CpuNarrowPhase.cpp <177:7 177:18>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<165:16> [b3CpuNarrowPhase.cpp <177:3 177:5>]
SYMBOL_FUNCTION int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &)
REFERENCE_CALL int b3CpuNarrowPhase::registerConvexHullShape(b3ConvexUtility *) -> int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) [b3CpuNarrowPhase.cpp <177:22 177:52>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<158:64> [b3CpuNarrowPhase.cpp <177:54 177:60>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<165:16> [b3CpuNarrowPhase.cpp <177:62 177:64>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShape(b3ConvexUtility *) -> int b3Collidable::anonymous union (b3Collidable.h<37:2>)::m_shapeIndex [b3CpuNarrowPhase.cpp <180:10 180:21>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShape(b3ConvexUtility *) -> b3Collidable::anonymous union (b3Collidable.h<37:2>) b3Collidable:: [b3CpuNarrowPhase.cpp <180:10 180:21>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<165:16> [b3CpuNarrowPhase.cpp <180:6 180:8>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<182:10> [b3CpuNarrowPhase.cpp <182:10 182:13>]
REFERENCE_TYPE_USAGE int b3CpuNarrowPhase::registerConvexHullShape(b3ConvexUtility *) -> b3Aabb [b3CpuNarrowPhase.cpp <182:3 182:8>]
SYMBOL_FUNCTION void b3Aabb::b3Aabb()
REFERENCE_CALL int b3CpuNarrowPhase::registerConvexHullShape(b3ConvexUtility *) -> void b3Aabb::b3Aabb() [b3CpuNarrowPhase.cpp <182:10 182:13>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<184:13> [b3CpuNarrowPhase.cpp <184:13 184:21>]
REFERENCE_TYPE_USAGE int b3CpuNarrowPhase::registerConvexHullShape(b3ConvexUtility *) -> b3Vector3 [b3CpuNarrowPhase.cpp <184:3 184:11>]
REFERENCE_CALL int b3CpuNarrowPhase::registerConvexHullShape(b3ConvexUtility *) -> b3Vector3 b3MakeVector3(b3Scalar, b3Scalar, b3Scalar) [b3CpuNarrowPhase.cpp <184:23 184:35>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<185:13> [b3CpuNarrowPhase.cpp <185:13 185:21>]
REFERENCE_TYPE_USAGE int b3CpuNarrowPhase::registerConvexHullShape(b3ConvexUtility *) -> b3Vector3 [b3CpuNarrowPhase.cpp <185:3 185:11>]
REFERENCE_CALL int b3CpuNarrowPhase::registerConvexHullShape(b3ConvexUtility *) -> b3Vector3 b3MakeVector3(b3Scalar, b3Scalar, b3Scalar) [b3CpuNarrowPhase.cpp <185:23 185:35>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<187:12> [b3CpuNarrowPhase.cpp <187:12 187:12>]
REFERENCE_TYPE_USAGE int b3CpuNarrowPhase::registerConvexHullShape(b3ConvexUtility *) -> int [b3CpuNarrowPhase.cpp <187:8 187:10>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<187:12> [b3CpuNarrowPhase.cpp <187:16 187:16>]
REFERENCE_CALL int b3CpuNarrowPhase::registerConvexHullShape(b3ConvexUtility *) -> int b3AlignedObjectArray<b3Vector3>::size() const [b3CpuNarrowPhase.cpp <187:38 187:41>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShape(b3ConvexUtility *) -> b3AlignedObjectArray<b3Vector3> b3ConvexUtility::m_vertices [b3CpuNarrowPhase.cpp <187:27 187:36>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<158:64> [b3CpuNarrowPhase.cpp <187:18 187:24>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<187:12> [b3CpuNarrowPhase.cpp <187:45 187:45>]
REFERENCE_CALL int b3CpuNarrowPhase::registerConvexHullShape(b3ConvexUtility *) -> void b3Vector3::setMin(const b3Vector3 &) [b3CpuNarrowPhase.cpp <189:14 189:19>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<184:13> [b3CpuNarrowPhase.cpp <189:4 189:12>]
REFERENCE_CALL int b3CpuNarrowPhase::registerConvexHullShape(b3ConvexUtility *) -> b3Vector3 & b3AlignedObjectArray<b3Vector3>::operator[](int) [b3CpuNarrowPhase.cpp <189:40 189:40>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShape(b3ConvexUtility *) -> b3AlignedObjectArray<b3Vector3> b3ConvexUtility::m_vertices [b3CpuNarrowPhase.cpp <189:30 189:39>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<158:64> [b3CpuNarrowPhase.cpp <189:21 189:27>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<187:12> [b3CpuNarrowPhase.cpp <189:41 189:41>]
REFERENCE_CALL int b3CpuNarrowPhase::registerConvexHullShape(b3ConvexUtility *) -> void b3Vector3::setMax(const b3Vector3 &) [b3CpuNarrowPhase.cpp <190:14 190:19>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<185:13> [b3CpuNarrowPhase.cpp <190:4 190:12>]
REFERENCE_CALL int b3CpuNarrowPhase::registerConvexHullShape(b3ConvexUtility *) -> b3Vector3 & b3AlignedObjectArray<b3Vector3>::operator[](int) [b3CpuNarrowPhase.cpp <190:40 190:40>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShape(b3ConvexUtility *) -> b3AlignedObjectArray<b3Vector3> b3ConvexUtility::m_vertices [b3CpuNarrowPhase.cpp <190:30 190:39>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<158:64> [b3CpuNarrowPhase.cpp <190:21 190:27>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<187:12> [b3CpuNarrowPhase.cpp <190:41 190:41>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShape(b3ConvexUtility *) -> float [] b3Aabb::anonymous union (b3Aabb.h<13:2>)::m_min [b3CpuNarrowPhase.cpp <192:8 192:12>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShape(b3ConvexUtility *) -> b3Aabb::anonymous union (b3Aabb.h<13:2>) b3Aabb:: [b3CpuNarrowPhase.cpp <192:8 192:12>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<182:10> [b3CpuNarrowPhase.cpp <192:3 192:6>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<184:13> [b3CpuNarrowPhase.cpp <192:19 192:27>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShape(b3ConvexUtility *) -> float [] b3Aabb::anonymous union (b3Aabb.h<13:2>)::m_min [b3CpuNarrowPhase.cpp <193:8 193:12>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShape(b3ConvexUtility *) -> b3Aabb::anonymous union (b3Aabb.h<13:2>) b3Aabb:: [b3CpuNarrowPhase.cpp <193:8 193:12>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<182:10> [b3CpuNarrowPhase.cpp <193:3 193:6>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<184:13> [b3CpuNarrowPhase.cpp <193:19 193:27>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShape(b3ConvexUtility *) -> float [] b3Aabb::anonymous union (b3Aabb.h<13:2>)::m_min [b3CpuNarrowPhase.cpp <194:8 194:12>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShape(b3ConvexUtility *) -> b3Aabb::anonymous union (b3Aabb.h<13:2>) b3Aabb:: [b3CpuNarrowPhase.cpp <194:8 194:12>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<182:10> [b3CpuNarrowPhase.cpp <194:3 194:6>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<184:13> [b3CpuNarrowPhase.cpp <194:19 194:27>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShape(b3ConvexUtility *) -> int [] b3Aabb::anonymous union (b3Aabb.h<13:2>)::m_minIndices [b3CpuNarrowPhase.cpp <195:8 195:19>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShape(b3ConvexUtility *) -> b3Aabb::anonymous union (b3Aabb.h<13:2>) b3Aabb:: [b3CpuNarrowPhase.cpp <195:8 195:19>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<182:10> [b3CpuNarrowPhase.cpp <195:3 195:6>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShape(b3ConvexUtility *) -> float [] b3Aabb::anonymous union (b3Aabb.h<19:2>)::m_max [b3CpuNarrowPhase.cpp <197:8 197:12>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShape(b3ConvexUtility *) -> b3Aabb::anonymous union (b3Aabb.h<19:2>) b3Aabb:: [b3CpuNarrowPhase.cpp <197:8 197:12>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<182:10> [b3CpuNarrowPhase.cpp <197:3 197:6>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<185:13> [b3CpuNarrowPhase.cpp <197:19 197:27>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShape(b3ConvexUtility *) -> float [] b3Aabb::anonymous union (b3Aabb.h<19:2>)::m_max [b3CpuNarrowPhase.cpp <198:8 198:12>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShape(b3ConvexUtility *) -> b3Aabb::anonymous union (b3Aabb.h<19:2>) b3Aabb:: [b3CpuNarrowPhase.cpp <198:8 198:12>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<182:10> [b3CpuNarrowPhase.cpp <198:3 198:6>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<185:13> [b3CpuNarrowPhase.cpp <198:19 198:27>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShape(b3ConvexUtility *) -> float [] b3Aabb::anonymous union (b3Aabb.h<19:2>)::m_max [b3CpuNarrowPhase.cpp <199:8 199:12>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShape(b3ConvexUtility *) -> b3Aabb::anonymous union (b3Aabb.h<19:2>) b3Aabb:: [b3CpuNarrowPhase.cpp <199:8 199:12>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<182:10> [b3CpuNarrowPhase.cpp <199:3 199:6>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<185:13> [b3CpuNarrowPhase.cpp <199:19 199:27>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShape(b3ConvexUtility *) -> int [] b3Aabb::anonymous union (b3Aabb.h<19:2>)::m_signedMaxIndices [b3CpuNarrowPhase.cpp <200:8 200:25>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShape(b3ConvexUtility *) -> b3Aabb::anonymous union (b3Aabb.h<19:2>) b3Aabb:: [b3CpuNarrowPhase.cpp <200:8 200:25>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<182:10> [b3CpuNarrowPhase.cpp <200:3 200:6>]
SYMBOL_FUNCTION void b3AlignedObjectArray<b3Aabb>::push_back(const b3Aabb &)
REFERENCE_CALL int b3CpuNarrowPhase::registerConvexHullShape(b3ConvexUtility *) -> void b3AlignedObjectArray<b3Aabb>::push_back(const b3Aabb &) [b3CpuNarrowPhase.cpp <202:31 202:39>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShape(b3ConvexUtility *) -> b3AlignedObjectArray<b3Aabb> b3CpuNarrowPhaseInternalData::m_localShapeAABBCPU [b3CpuNarrowPhase.cpp <202:11 202:29>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShape(b3ConvexUtility *) -> b3CpuNarrowPhaseInternalData * b3CpuNarrowPhase::m_data [b3CpuNarrowPhase.cpp <202:3 202:8>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<182:10> [b3CpuNarrowPhase.cpp <202:41 202:44>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<160:6> [b3CpuNarrowPhase.cpp <206:9 206:23>]
SYMBOL_METHOD public int b3CpuNarrowPhase::allocateCollidable() [b3CpuNarrowPhase.cpp <209:1 <209:23 209:40> 223:1>]
QUALIFIER: b3CpuNarrowPhase [b3CpuNarrowPhase.cpp <209:5 209:20>]
REFERENCE_TYPE_USAGE int b3CpuNarrowPhase::allocateCollidable() -> int [b3CpuNarrowPhase.cpp <209:1 209:3>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<211:6> [b3CpuNarrowPhase.cpp <211:6 211:12>]
REFERENCE_TYPE_USAGE int b3CpuNarrowPhase::allocateCollidable() -> int [b3CpuNarrowPhase.cpp <211:2 211:4>]
REFERENCE_CALL int b3CpuNarrowPhase::allocateCollidable() -> int b3AlignedObjectArray<b3Collidable>::size() const [b3CpuNarrowPhase.cpp <211:41 211:44>]
REFERENCE_USAGE int b3CpuNarrowPhase::allocateCollidable() -> b3AlignedObjectArray<b3Collidable> b3CpuNarrowPhaseInternalData::m_collidablesCPU [b3CpuNarrowPhase.cpp <211:24 211:39>]
REFERENCE_USAGE int b3CpuNarrowPhase::allocateCollidable() -> b3CpuNarrowPhaseInternalData * b3CpuNarrowPhase::m_data [b3CpuNarrowPhase.cpp <211:16 211:21>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<211:6> [b3CpuNarrowPhase.cpp <212:6 212:12>]
REFERENCE_USAGE int b3CpuNarrowPhase::allocateCollidable() -> int b3Config::m_maxConvexShapes [b3CpuNarrowPhase.cpp <212:31 212:47>]
REFERENCE_USAGE int b3CpuNarrowPhase::allocateCollidable() -> b3Config b3CpuNarrowPhaseInternalData::m_config [b3CpuNarrowPhase.cpp <212:22 212:29>]
REFERENCE_USAGE int b3CpuNarrowPhase::allocateCollidable() -> b3CpuNarrowPhaseInternalData * b3CpuNarrowPhase::m_data [b3CpuNarrowPhase.cpp <212:14 212:19>]
SYMBOL_FUNCTION b3Collidable & b3AlignedObjectArray<b3Collidable>::expand(const b3Collidable &)
REFERENCE_CALL int b3CpuNarrowPhase::allocateCollidable() -> b3Collidable & b3AlignedObjectArray<b3Collidable>::expand(const b3Collidable &) [b3CpuNarrowPhase.cpp <214:28 214:33>]
REFERENCE_USAGE int b3CpuNarrowPhase::allocateCollidable() -> b3AlignedObjectArray<b3Collidable> b3CpuNarrowPhaseInternalData::m_collidablesCPU [b3CpuNarrowPhase.cpp <214:11 214:26>]
REFERENCE_USAGE int b3CpuNarrowPhase::allocateCollidable() -> b3CpuNarrowPhaseInternalData * b3CpuNarrowPhase::m_data [b3CpuNarrowPhase.cpp <214:3 214:8>]
REFERENCE_CALL int b3CpuNarrowPhase::allocateCollidable() -> void b3Collidable::b3Collidable() [b3AlignedObjectArray.h <260:50 260:50>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<211:6> [b3CpuNarrowPhase.cpp <215:10 215:16>]
REFERENCE_CALL int b3CpuNarrowPhase::allocateCollidable() -> void b3OutputErrorMessageVarArgsInternal(const char *) [b3CpuNarrowPhase.cpp <219:3 219:9>]
REFERENCE_USAGE int b3CpuNarrowPhase::allocateCollidable() -> int b3Config::m_maxConvexShapes [b3CpuNarrowPhase.cpp <219:67 219:83>]
REFERENCE_USAGE int b3CpuNarrowPhase::allocateCollidable() -> b3Config b3CpuNarrowPhaseInternalData::m_config [b3CpuNarrowPhase.cpp <219:58 219:65>]
REFERENCE_USAGE int b3CpuNarrowPhase::allocateCollidable() -> b3CpuNarrowPhaseInternalData * b3CpuNarrowPhase::m_data [b3CpuNarrowPhase.cpp <219:50 219:55>]
SYMBOL_METHOD public int b3CpuNarrowPhase::registerConvexHullShape(const float *, int, int, const float *) [b3CpuNarrowPhase.cpp <225:1 <225:23 225:45> 247:1>]
QUALIFIER: b3CpuNarrowPhase [b3CpuNarrowPhase.cpp <225:5 225:20>]
REFERENCE_TYPE_USAGE int b3CpuNarrowPhase::registerConvexHullShape(const float *, int, int, const float *) -> int [b3CpuNarrowPhase.cpp <225:1 225:3>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<225:60> [b3CpuNarrowPhase.cpp <225:60 225:67>]
REFERENCE_TYPE_USAGE int b3CpuNarrowPhase::registerConvexHullShape(const float *, int, int, const float *) -> float [b3CpuNarrowPhase.cpp <225:53 225:57>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<225:74> [b3CpuNarrowPhase.cpp <225:74 225:86>]
REFERENCE_TYPE_USAGE int b3CpuNarrowPhase::registerConvexHullShape(const float *, int, int, const float *) -> int [b3CpuNarrowPhase.cpp <225:70 225:72>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<225:93> [b3CpuNarrowPhase.cpp <225:93 225:103>]
REFERENCE_TYPE_USAGE int b3CpuNarrowPhase::registerConvexHullShape(const float *, int, int, const float *) -> int [b3CpuNarrowPhase.cpp <225:89 225:91>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<225:119> [b3CpuNarrowPhase.cpp <225:119 225:125>]
REFERENCE_TYPE_USAGE int b3CpuNarrowPhase::registerConvexHullShape(const float *, int, int, const float *) -> float [b3CpuNarrowPhase.cpp <225:112 225:116>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<227:34> [b3CpuNarrowPhase.cpp <227:34 227:38>]
REFERENCE_TYPE_USAGE int b3CpuNarrowPhase::registerConvexHullShape(const float *, int, int, const float *) -> b3AlignedObjectArray<b3Vector3> [b3CpuNarrowPhase.cpp <227:2 227:21>]
REFERENCE_TEMPLATE_ARGUMENT b3AlignedObjectArray<b3Vector3> -> b3Vector3 [b3CpuNarrowPhase.cpp <227:23 227:31>]
REFERENCE_CALL int b3CpuNarrowPhase::registerConvexHullShape(const float *, int, int, const float *) -> void b3AlignedObjectArray<b3Vector3>::b3AlignedObjectArray() [b3CpuNarrowPhase.cpp <227:34 227:38>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<229:17> [b3CpuNarrowPhase.cpp <229:17 229:19>]
REFERENCE_TYPE_USAGE int b3CpuNarrowPhase::registerConvexHullShape(const float *, int, int, const float *) -> unsigned char [b3CpuNarrowPhase.cpp <229:2 229:9>]
REFERENCE_TYPE_USAGE int b3CpuNarrowPhase::registerConvexHullShape(const float *, int, int, const float *) -> unsigned char [b3CpuNarrowPhase.cpp <229:24 229:31>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<225:60> [b3CpuNarrowPhase.cpp <229:40 229:47>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<230:11> [b3CpuNarrowPhase.cpp <230:11 230:11>]
REFERENCE_TYPE_USAGE int b3CpuNarrowPhase::registerConvexHullShape(const float *, int, int, const float *) -> int [b3CpuNarrowPhase.cpp <230:7 230:9>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<230:11> [b3CpuNarrowPhase.cpp <230:15 230:15>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<225:93> [b3CpuNarrowPhase.cpp <230:17 230:27>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<230:11> [b3CpuNarrowPhase.cpp <230:29 230:29>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<232:10> [b3CpuNarrowPhase.cpp <232:10 232:15>]
REFERENCE_TYPE_USAGE int b3CpuNarrowPhase::registerConvexHullShape(const float *, int, int, const float *) -> float [b3CpuNarrowPhase.cpp <232:3 232:7>]
REFERENCE_TYPE_USAGE int b3CpuNarrowPhase::registerConvexHullShape(const float *, int, int, const float *) -> float [b3CpuNarrowPhase.cpp <232:20 232:24>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<229:17> [b3CpuNarrowPhase.cpp <232:29 232:31>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<230:11> [b3CpuNarrowPhase.cpp <232:33 232:33>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<225:74> [b3CpuNarrowPhase.cpp <232:35 232:47>]
SYMBOL_FUNCTION void b3AlignedObjectArray<b3Vector3>::push_back(const b3Vector3 &)
REFERENCE_CALL int b3CpuNarrowPhase::registerConvexHullShape(const float *, int, int, const float *) -> void b3AlignedObjectArray<b3Vector3>::push_back(const b3Vector3 &) [b3CpuNarrowPhase.cpp <233:9 233:17>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<227:34> [b3CpuNarrowPhase.cpp <233:3 233:7>]
REFERENCE_CALL int b3CpuNarrowPhase::registerConvexHullShape(const float *, int, int, const float *) -> b3Vector3 b3MakeVector3(b3Scalar, b3Scalar, b3Scalar) [b3CpuNarrowPhase.cpp <233:19 233:31>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<232:10> [b3CpuNarrowPhase.cpp <233:33 233:38>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<225:119> [b3CpuNarrowPhase.cpp <233:43 233:49>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<232:10> [b3CpuNarrowPhase.cpp <233:54 233:59>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<225:119> [b3CpuNarrowPhase.cpp <233:64 233:70>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<232:10> [b3CpuNarrowPhase.cpp <233:75 233:80>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<225:119> [b3CpuNarrowPhase.cpp <233:85 233:91>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<236:19> [b3CpuNarrowPhase.cpp <236:19 236:25>]
REFERENCE_TYPE_USAGE int b3CpuNarrowPhase::registerConvexHullShape(const float *, int, int, const float *) -> b3ConvexUtility [b3CpuNarrowPhase.cpp <236:2 236:16>]
REFERENCE_TYPE_USAGE int b3CpuNarrowPhase::registerConvexHullShape(const float *, int, int, const float *) -> b3ConvexUtility [b3CpuNarrowPhase.cpp <236:33 236:47>]
SYMBOL_FUNCTION void b3ConvexUtility::b3ConvexUtility()
REFERENCE_CALL int b3CpuNarrowPhase::registerConvexHullShape(const float *, int, int, const float *) -> void b3ConvexUtility::b3ConvexUtility() [b3CpuNarrowPhase.cpp <236:33 236:47>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<237:7> [b3CpuNarrowPhase.cpp <237:7 237:11>]
REFERENCE_TYPE_USAGE int b3CpuNarrowPhase::registerConvexHullShape(const float *, int, int, const float *) -> bool [b3CpuNarrowPhase.cpp <237:2 237:5>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<225:93> [b3CpuNarrowPhase.cpp <238:6 238:16>]
SYMBOL_FUNCTION bool b3ConvexUtility::initializePolyhedralFeatures(const b3Vector3 *, int, bool)
REFERENCE_CALL int b3CpuNarrowPhase::registerConvexHullShape(const float *, int, int, const float *) -> bool b3ConvexUtility::initializePolyhedralFeatures(const b3Vector3 *, int, bool) [b3CpuNarrowPhase.cpp <240:12 240:39>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<236:19> [b3CpuNarrowPhase.cpp <240:3 240:9>]
REFERENCE_CALL int b3CpuNarrowPhase::registerConvexHullShape(const float *, int, int, const float *) -> b3Vector3 & b3AlignedObjectArray<b3Vector3>::operator[](int) [b3CpuNarrowPhase.cpp <240:47 240:47>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<227:34> [b3CpuNarrowPhase.cpp <240:42 240:46>]
REFERENCE_CALL int b3CpuNarrowPhase::registerConvexHullShape(const float *, int, int, const float *) -> int b3AlignedObjectArray<b3Vector3>::size() const [b3CpuNarrowPhase.cpp <240:57 240:60>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<227:34> [b3CpuNarrowPhase.cpp <240:51 240:55>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<237:7> [b3CpuNarrowPhase.cpp <240:64 240:68>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<243:6> [b3CpuNarrowPhase.cpp <243:6 243:20>]
REFERENCE_TYPE_USAGE int b3CpuNarrowPhase::registerConvexHullShape(const float *, int, int, const float *) -> int [b3CpuNarrowPhase.cpp <243:2 243:4>]
SYMBOL_FUNCTION int b3CpuNarrowPhase::registerConvexHullShape(b3ConvexUtility *)
REFERENCE_CALL int b3CpuNarrowPhase::registerConvexHullShape(const float *, int, int, const float *) -> int b3CpuNarrowPhase::registerConvexHullShape(b3ConvexUtility *) [b3CpuNarrowPhase.cpp <243:24 243:46>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<236:19> [b3CpuNarrowPhase.cpp <243:48 243:54>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<236:19> [b3CpuNarrowPhase.cpp <245:9 245:15>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<243:6> [b3CpuNarrowPhase.cpp <246:9 246:23>]
SYMBOL_METHOD protected int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) [b3CpuNarrowPhase.cpp <250:1 <250:23 250:53> 318:1>]
QUALIFIER: b3CpuNarrowPhase [b3CpuNarrowPhase.cpp <250:5 250:20>]
REFERENCE_TYPE_USAGE int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> int [b3CpuNarrowPhase.cpp <250:1 250:3>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<250:72> [b3CpuNarrowPhase.cpp <250:72 250:80>]
REFERENCE_TYPE_USAGE int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> b3ConvexUtility [b3CpuNarrowPhase.cpp <250:55 250:69>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<250:96> [b3CpuNarrowPhase.cpp <250:96 250:98>]
REFERENCE_TYPE_USAGE int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> b3Collidable [b3CpuNarrowPhase.cpp <250:82 250:93>]
SYMBOL_FUNCTION void b3AlignedObjectArray<b3ConvexUtility *>::resize(int, b3ConvexUtility * const &)
REFERENCE_CALL int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> void b3AlignedObjectArray<b3ConvexUtility *>::resize(int, b3ConvexUtility * const &) [b3CpuNarrowPhase.cpp <253:23 253:28>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> b3AlignedObjectArray<b3ConvexUtility *> b3CpuNarrowPhaseInternalData::m_convexData [b3CpuNarrowPhase.cpp <253:10 253:21>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> b3CpuNarrowPhaseInternalData * b3CpuNarrowPhase::m_data [b3CpuNarrowPhase.cpp <253:2 253:7>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> int b3CpuNarrowPhaseInternalData::m_numAcceleratedShapes [b3CpuNarrowPhase.cpp <253:38 253:59>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> b3CpuNarrowPhaseInternalData * b3CpuNarrowPhase::m_data [b3CpuNarrowPhase.cpp <253:30 253:35>]
SYMBOL_FUNCTION void b3AlignedObjectArray<b3ConvexPolyhedronData>::resize(int, const b3ConvexPolyhedronData &)
REFERENCE_CALL int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> void b3AlignedObjectArray<b3ConvexPolyhedronData>::resize(int, const b3ConvexPolyhedronData &) [b3CpuNarrowPhase.cpp <254:28 254:33>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> b3AlignedObjectArray<b3ConvexPolyhedronData> b3CpuNarrowPhaseInternalData::m_convexPolyhedra [b3CpuNarrowPhase.cpp <254:10 254:26>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> b3CpuNarrowPhaseInternalData * b3CpuNarrowPhase::m_data [b3CpuNarrowPhase.cpp <254:2 254:7>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> int b3CpuNarrowPhaseInternalData::m_numAcceleratedShapes [b3CpuNarrowPhase.cpp <254:43 254:64>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> b3CpuNarrowPhaseInternalData * b3CpuNarrowPhase::m_data [b3CpuNarrowPhase.cpp <254:35 254:40>]
REFERENCE_CALL int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> void b3ConvexPolyhedronData::b3ConvexPolyhedronData() [b3AlignedObjectArray.h <220:62 220:62>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<257:26> [b3CpuNarrowPhase.cpp <257:26 257:31>]
REFERENCE_TYPE_USAGE int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> b3ConvexPolyhedronData [b3CpuNarrowPhase.cpp <257:2 257:23>]
SYMBOL_FUNCTION b3ConvexPolyhedronData & b3AlignedObjectArray<b3ConvexPolyhedronData>::at(int)
REFERENCE_CALL int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> b3ConvexPolyhedronData & b3AlignedObjectArray<b3ConvexPolyhedronData>::at(int) [b3CpuNarrowPhase.cpp <257:61 257:62>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> b3AlignedObjectArray<b3ConvexPolyhedronData> b3CpuNarrowPhaseInternalData::m_convexPolyhedra [b3CpuNarrowPhase.cpp <257:43 257:59>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> b3CpuNarrowPhaseInternalData * b3CpuNarrowPhase::m_data [b3CpuNarrowPhase.cpp <257:35 257:40>]
REFERENCE_CALL int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> int b3AlignedObjectArray<b3ConvexPolyhedronData>::size() const [b3CpuNarrowPhase.cpp <257:90 257:93>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> b3AlignedObjectArray<b3ConvexPolyhedronData> b3CpuNarrowPhaseInternalData::m_convexPolyhedra [b3CpuNarrowPhase.cpp <257:72 257:88>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> b3CpuNarrowPhaseInternalData * b3CpuNarrowPhase::m_data [b3CpuNarrowPhase.cpp <257:64 257:69>]
REFERENCE_CALL int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> b3Vector3 & b3Vector3::operator=(const b3Vector3 &) [b3CpuNarrowPhase.cpp <258:12 258:12>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> b3Vector3 b3ConvexPolyhedronData::mC [b3CpuNarrowPhase.cpp <258:9 258:10>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<257:26> [b3CpuNarrowPhase.cpp <258:2 258:7>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> b3Vector3 b3ConvexUtility::mC [b3CpuNarrowPhase.cpp <258:25 258:26>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<250:72> [b3CpuNarrowPhase.cpp <258:14 258:22>]
REFERENCE_CALL int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> b3Vector3 & b3Vector3::operator=(const b3Vector3 &) [b3CpuNarrowPhase.cpp <259:12 259:12>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> b3Vector3 b3ConvexPolyhedronData::mE [b3CpuNarrowPhase.cpp <259:9 259:10>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<257:26> [b3CpuNarrowPhase.cpp <259:2 259:7>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> b3Vector3 b3ConvexUtility::mE [b3CpuNarrowPhase.cpp <259:25 259:26>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<250:72> [b3CpuNarrowPhase.cpp <259:14 259:22>]
REFERENCE_CALL int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> b3Vector3 & b3Vector3::operator=(const b3Vector3 &) [b3CpuNarrowPhase.cpp <260:18 260:18>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> b3Vector3 b3ConvexPolyhedronData::m_extents [b3CpuNarrowPhase.cpp <260:9 260:17>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<257:26> [b3CpuNarrowPhase.cpp <260:2 260:7>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> b3Vector3 b3ConvexUtility::m_extents [b3CpuNarrowPhase.cpp <260:31 260:39>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<250:72> [b3CpuNarrowPhase.cpp <260:20 260:28>]
REFERENCE_CALL int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> b3Vector3 & b3Vector3::operator=(const b3Vector3 &) [b3CpuNarrowPhase.cpp <261:23 261:23>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> b3Vector3 b3ConvexPolyhedronData::m_localCenter [b3CpuNarrowPhase.cpp <261:9 261:21>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<257:26> [b3CpuNarrowPhase.cpp <261:2 261:7>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> b3Vector3 b3ConvexUtility::m_localCenter [b3CpuNarrowPhase.cpp <261:36 261:48>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<250:72> [b3CpuNarrowPhase.cpp <261:25 261:33>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> float b3ConvexPolyhedronData::m_radius [b3CpuNarrowPhase.cpp <262:9 262:16>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<257:26> [b3CpuNarrowPhase.cpp <262:2 262:7>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> b3Scalar b3ConvexUtility::m_radius [b3CpuNarrowPhase.cpp <262:31 262:38>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<250:72> [b3CpuNarrowPhase.cpp <262:20 262:28>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> int b3ConvexPolyhedronData::m_numUniqueEdges [b3CpuNarrowPhase.cpp <264:9 264:24>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<257:26> [b3CpuNarrowPhase.cpp <264:2 264:7>]
REFERENCE_CALL int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> int b3AlignedObjectArray<b3Vector3>::size() const [b3CpuNarrowPhase.cpp <264:53 264:56>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> b3AlignedObjectArray<b3Vector3> b3ConvexUtility::m_uniqueEdges [b3CpuNarrowPhase.cpp <264:39 264:51>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<250:72> [b3CpuNarrowPhase.cpp <264:28 264:36>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<265:6> [b3CpuNarrowPhase.cpp <265:6 265:15>]
REFERENCE_TYPE_USAGE int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> int [b3CpuNarrowPhase.cpp <265:2 265:4>]
REFERENCE_CALL int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> int b3AlignedObjectArray<b3Vector3>::size() const [b3CpuNarrowPhase.cpp <265:41 265:44>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> b3AlignedObjectArray<b3Vector3> b3CpuNarrowPhaseInternalData::m_uniqueEdges [b3CpuNarrowPhase.cpp <265:27 265:39>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> b3CpuNarrowPhaseInternalData * b3CpuNarrowPhase::m_data [b3CpuNarrowPhase.cpp <265:19 265:24>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> int b3ConvexPolyhedronData::m_uniqueEdgesOffset [b3CpuNarrowPhase.cpp <266:9 266:27>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<257:26> [b3CpuNarrowPhase.cpp <266:2 266:7>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<265:6> [b3CpuNarrowPhase.cpp <266:31 266:40>]
SYMBOL_FUNCTION void b3AlignedObjectArray<b3Vector3>::resize(int, const b3Vector3 &)
REFERENCE_CALL int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> void b3AlignedObjectArray<b3Vector3>::resize(int, const b3Vector3 &) [b3CpuNarrowPhase.cpp <268:24 268:29>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> b3AlignedObjectArray<b3Vector3> b3CpuNarrowPhaseInternalData::m_uniqueEdges [b3CpuNarrowPhase.cpp <268:10 268:22>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> b3CpuNarrowPhaseInternalData * b3CpuNarrowPhase::m_data [b3CpuNarrowPhase.cpp <268:2 268:7>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<265:6> [b3CpuNarrowPhase.cpp <268:31 268:40>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> int b3ConvexPolyhedronData::m_numUniqueEdges [b3CpuNarrowPhase.cpp <268:49 268:64>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<257:26> [b3CpuNarrowPhase.cpp <268:42 268:47>]
REFERENCE_CALL int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> void b3Vector3::b3Vector3() [b3AlignedObjectArray.h <220:62 220:62>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<271:6> [b3CpuNarrowPhase.cpp <271:6 271:6>]
REFERENCE_TYPE_USAGE int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> int [b3CpuNarrowPhase.cpp <271:2 271:4>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<271:6> [b3CpuNarrowPhase.cpp <272:8 272:8>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<271:6> [b3CpuNarrowPhase.cpp <272:12 272:12>]
REFERENCE_CALL int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> int b3AlignedObjectArray<b3Vector3>::size() const [b3CpuNarrowPhase.cpp <272:39 272:42>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> b3AlignedObjectArray<b3Vector3> b3ConvexUtility::m_uniqueEdges [b3CpuNarrowPhase.cpp <272:25 272:37>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<250:72> [b3CpuNarrowPhase.cpp <272:14 272:22>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<271:6> [b3CpuNarrowPhase.cpp <272:46 272:46>]
REFERENCE_CALL int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> b3Vector3 & b3Vector3::operator=(const b3Vector3 &) [b3CpuNarrowPhase.cpp <274:39 274:39>]
REFERENCE_CALL int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> b3Vector3 & b3AlignedObjectArray<b3Vector3>::operator[](int) [b3CpuNarrowPhase.cpp <274:24 274:24>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> b3AlignedObjectArray<b3Vector3> b3CpuNarrowPhaseInternalData::m_uniqueEdges [b3CpuNarrowPhase.cpp <274:11 274:23>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> b3CpuNarrowPhaseInternalData * b3CpuNarrowPhase::m_data [b3CpuNarrowPhase.cpp <274:3 274:8>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<265:6> [b3CpuNarrowPhase.cpp <274:25 274:34>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<271:6> [b3CpuNarrowPhase.cpp <274:36 274:36>]
REFERENCE_CALL int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> b3Vector3 & b3AlignedObjectArray<b3Vector3>::operator[](int) [b3CpuNarrowPhase.cpp <274:65 274:65>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> b3AlignedObjectArray<b3Vector3> b3ConvexUtility::m_uniqueEdges [b3CpuNarrowPhase.cpp <274:52 274:64>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<250:72> [b3CpuNarrowPhase.cpp <274:41 274:49>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<271:6> [b3CpuNarrowPhase.cpp <274:66 274:66>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<277:6> [b3CpuNarrowPhase.cpp <277:6 277:15>]
REFERENCE_TYPE_USAGE int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> int [b3CpuNarrowPhase.cpp <277:2 277:4>]
REFERENCE_CALL int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> int b3AlignedObjectArray<b3GpuFace>::size() const [b3CpuNarrowPhase.cpp <277:41 277:44>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> b3AlignedObjectArray<b3GpuFace> b3CpuNarrowPhaseInternalData::m_convexFaces [b3CpuNarrowPhase.cpp <277:27 277:39>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> b3CpuNarrowPhaseInternalData * b3CpuNarrowPhase::m_data [b3CpuNarrowPhase.cpp <277:19 277:24>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> int b3ConvexPolyhedronData::m_faceOffset [b3CpuNarrowPhase.cpp <278:9 278:20>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<257:26> [b3CpuNarrowPhase.cpp <278:2 278:7>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<277:6> [b3CpuNarrowPhase.cpp <278:24 278:33>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> int b3ConvexPolyhedronData::m_numFaces [b3CpuNarrowPhase.cpp <279:9 279:18>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<257:26> [b3CpuNarrowPhase.cpp <279:2 279:7>]
REFERENCE_CALL int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> int b3AlignedObjectArray<b3MyFace>::size() const [b3CpuNarrowPhase.cpp <279:41 279:44>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> b3AlignedObjectArray<b3MyFace> b3ConvexUtility::m_faces [b3CpuNarrowPhase.cpp <279:33 279:39>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<250:72> [b3CpuNarrowPhase.cpp <279:22 279:30>]
SYMBOL_FUNCTION void b3AlignedObjectArray<b3GpuFace>::resize(int, const b3GpuFace &)
REFERENCE_CALL int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> void b3AlignedObjectArray<b3GpuFace>::resize(int, const b3GpuFace &) [b3CpuNarrowPhase.cpp <281:24 281:29>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> b3AlignedObjectArray<b3GpuFace> b3CpuNarrowPhaseInternalData::m_convexFaces [b3CpuNarrowPhase.cpp <281:10 281:22>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> b3CpuNarrowPhaseInternalData * b3CpuNarrowPhase::m_data [b3CpuNarrowPhase.cpp <281:2 281:7>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<277:6> [b3CpuNarrowPhase.cpp <281:31 281:40>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> int b3ConvexPolyhedronData::m_numFaces [b3CpuNarrowPhase.cpp <281:49 281:58>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<257:26> [b3CpuNarrowPhase.cpp <281:42 281:47>]
REFERENCE_CALL int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> void b3GpuFace::b3GpuFace() [b3AlignedObjectArray.h <220:62 220:62>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<271:6> [b3CpuNarrowPhase.cpp <284:7 284:7>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<271:6> [b3CpuNarrowPhase.cpp <284:11 284:11>]
REFERENCE_CALL int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> int b3AlignedObjectArray<b3MyFace>::size() const [b3CpuNarrowPhase.cpp <284:32 284:35>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> b3AlignedObjectArray<b3MyFace> b3ConvexUtility::m_faces [b3CpuNarrowPhase.cpp <284:24 284:30>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<250:72> [b3CpuNarrowPhase.cpp <284:13 284:21>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<271:6> [b3CpuNarrowPhase.cpp <284:39 284:39>]
REFERENCE_CALL int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> b3Vector3 & b3Vector3::operator=(b3Vector3 &&) [b3CpuNarrowPhase.cpp <286:56 286:56>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> b3Vector3 b3GpuFace::m_plane [b3CpuNarrowPhase.cpp <286:48 286:54>]
SYMBOL_FUNCTION b3GpuFace & b3AlignedObjectArray<b3GpuFace>::operator[](int)
REFERENCE_CALL int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> b3GpuFace & b3AlignedObjectArray<b3GpuFace>::operator[](int) [b3CpuNarrowPhase.cpp <286:24 286:24>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> b3AlignedObjectArray<b3GpuFace> b3CpuNarrowPhaseInternalData::m_convexFaces [b3CpuNarrowPhase.cpp <286:11 286:23>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> b3CpuNarrowPhaseInternalData * b3CpuNarrowPhase::m_data [b3CpuNarrowPhase.cpp <286:3 286:8>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> int b3ConvexPolyhedronData::m_faceOffset [b3CpuNarrowPhase.cpp <286:32 286:43>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<257:26> [b3CpuNarrowPhase.cpp <286:25 286:30>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<271:6> [b3CpuNarrowPhase.cpp <286:45 286:45>]
REFERENCE_CALL int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> b3Vector3 b3MakeVector3(b3Scalar, b3Scalar, b3Scalar, b3Scalar) [b3CpuNarrowPhase.cpp <286:58 286:70>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> b3Scalar [] b3MyFace::m_plane [b3CpuNarrowPhase.cpp <286:94 286:100>]
SYMBOL_FUNCTION b3MyFace & b3AlignedObjectArray<b3MyFace>::operator[](int)
REFERENCE_CALL int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> b3MyFace & b3AlignedObjectArray<b3MyFace>::operator[](int) [b3CpuNarrowPhase.cpp <286:90 286:90>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> b3AlignedObjectArray<b3MyFace> b3ConvexUtility::m_faces [b3CpuNarrowPhase.cpp <286:83 286:89>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<250:72> [b3CpuNarrowPhase.cpp <286:72 286:80>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<271:6> [b3CpuNarrowPhase.cpp <286:91 286:91>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> b3Scalar [] b3MyFace::m_plane [b3CpuNarrowPhase.cpp <287:42 287:48>]
REFERENCE_CALL int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> b3MyFace & b3AlignedObjectArray<b3MyFace>::operator[](int) [b3CpuNarrowPhase.cpp <287:38 287:38>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> b3AlignedObjectArray<b3MyFace> b3ConvexUtility::m_faces [b3CpuNarrowPhase.cpp <287:31 287:37>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<250:72> [b3CpuNarrowPhase.cpp <287:20 287:28>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<271:6> [b3CpuNarrowPhase.cpp <287:39 287:39>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> b3Scalar [] b3MyFace::m_plane [b3CpuNarrowPhase.cpp <288:42 288:48>]
REFERENCE_CALL int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> b3MyFace & b3AlignedObjectArray<b3MyFace>::operator[](int) [b3CpuNarrowPhase.cpp <288:38 288:38>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> b3AlignedObjectArray<b3MyFace> b3ConvexUtility::m_faces [b3CpuNarrowPhase.cpp <288:31 288:37>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<250:72> [b3CpuNarrowPhase.cpp <288:20 288:28>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<271:6> [b3CpuNarrowPhase.cpp <288:39 288:39>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> b3Scalar [] b3MyFace::m_plane [b3CpuNarrowPhase.cpp <289:42 289:48>]
REFERENCE_CALL int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> b3MyFace & b3AlignedObjectArray<b3MyFace>::operator[](int) [b3CpuNarrowPhase.cpp <289:38 289:38>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> b3AlignedObjectArray<b3MyFace> b3ConvexUtility::m_faces [b3CpuNarrowPhase.cpp <289:31 289:37>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<250:72> [b3CpuNarrowPhase.cpp <289:20 289:28>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<271:6> [b3CpuNarrowPhase.cpp <289:39 289:39>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<292:7> [b3CpuNarrowPhase.cpp <292:7 292:17>]
REFERENCE_TYPE_USAGE int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> int [b3CpuNarrowPhase.cpp <292:3 292:5>]
REFERENCE_CALL int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> int b3AlignedObjectArray<int>::size() const [b3CpuNarrowPhase.cpp <292:45 292:48>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> b3AlignedObjectArray<int> b3CpuNarrowPhaseInternalData::m_convexIndices [b3CpuNarrowPhase.cpp <292:29 292:43>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> b3CpuNarrowPhaseInternalData * b3CpuNarrowPhase::m_data [b3CpuNarrowPhase.cpp <292:21 292:26>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<293:7> [b3CpuNarrowPhase.cpp <293:7 293:16>]
REFERENCE_TYPE_USAGE int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> int [b3CpuNarrowPhase.cpp <293:3 293:5>]
REFERENCE_CALL int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> int b3AlignedObjectArray<int>::size() const [b3CpuNarrowPhase.cpp <293:52 293:55>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> b3AlignedObjectArray<int> b3MyFace::m_indices [b3CpuNarrowPhase.cpp <293:42 293:50>]
REFERENCE_CALL int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> b3MyFace & b3AlignedObjectArray<b3MyFace>::operator[](int) [b3CpuNarrowPhase.cpp <293:38 293:38>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> b3AlignedObjectArray<b3MyFace> b3ConvexUtility::m_faces [b3CpuNarrowPhase.cpp <293:31 293:37>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<250:72> [b3CpuNarrowPhase.cpp <293:20 293:28>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<271:6> [b3CpuNarrowPhase.cpp <293:39 293:39>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> int b3GpuFace::m_numIndices [b3CpuNarrowPhase.cpp <294:48 294:59>]
REFERENCE_CALL int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> b3GpuFace & b3AlignedObjectArray<b3GpuFace>::operator[](int) [b3CpuNarrowPhase.cpp <294:24 294:24>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> b3AlignedObjectArray<b3GpuFace> b3CpuNarrowPhaseInternalData::m_convexFaces [b3CpuNarrowPhase.cpp <294:11 294:23>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> b3CpuNarrowPhaseInternalData * b3CpuNarrowPhase::m_data [b3CpuNarrowPhase.cpp <294:3 294:8>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> int b3ConvexPolyhedronData::m_faceOffset [b3CpuNarrowPhase.cpp <294:32 294:43>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<257:26> [b3CpuNarrowPhase.cpp <294:25 294:30>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<271:6> [b3CpuNarrowPhase.cpp <294:45 294:45>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<293:7> [b3CpuNarrowPhase.cpp <294:63 294:72>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> int b3GpuFace::m_indexOffset [b3CpuNarrowPhase.cpp <295:48 295:60>]
REFERENCE_CALL int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> b3GpuFace & b3AlignedObjectArray<b3GpuFace>::operator[](int) [b3CpuNarrowPhase.cpp <295:24 295:24>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> b3AlignedObjectArray<b3GpuFace> b3CpuNarrowPhaseInternalData::m_convexFaces [b3CpuNarrowPhase.cpp <295:11 295:23>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> b3CpuNarrowPhaseInternalData * b3CpuNarrowPhase::m_data [b3CpuNarrowPhase.cpp <295:3 295:8>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> int b3ConvexPolyhedronData::m_faceOffset [b3CpuNarrowPhase.cpp <295:32 295:43>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<257:26> [b3CpuNarrowPhase.cpp <295:25 295:30>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<271:6> [b3CpuNarrowPhase.cpp <295:45 295:45>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<292:7> [b3CpuNarrowPhase.cpp <295:64 295:74>]
SYMBOL_FUNCTION void b3AlignedObjectArray<int>::resize(int, const int &)
REFERENCE_CALL int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> void b3AlignedObjectArray<int>::resize(int, const int &) [b3CpuNarrowPhase.cpp <296:27 296:32>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> b3AlignedObjectArray<int> b3CpuNarrowPhaseInternalData::m_convexIndices [b3CpuNarrowPhase.cpp <296:11 296:25>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> b3CpuNarrowPhaseInternalData * b3CpuNarrowPhase::m_data [b3CpuNarrowPhase.cpp <296:3 296:8>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<292:7> [b3CpuNarrowPhase.cpp <296:34 296:44>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<293:7> [b3CpuNarrowPhase.cpp <296:46 296:55>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<297:12> [b3CpuNarrowPhase.cpp <297:12 297:12>]
REFERENCE_TYPE_USAGE int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> int [b3CpuNarrowPhase.cpp <297:8 297:10>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<297:12> [b3CpuNarrowPhase.cpp <297:16 297:16>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<293:7> [b3CpuNarrowPhase.cpp <297:18 297:27>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<297:12> [b3CpuNarrowPhase.cpp <297:29 297:29>]
SYMBOL_FUNCTION int & b3AlignedObjectArray<int>::operator[](int)
REFERENCE_CALL int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> int & b3AlignedObjectArray<int>::operator[](int) [b3CpuNarrowPhase.cpp <299:27 299:27>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> b3AlignedObjectArray<int> b3CpuNarrowPhaseInternalData::m_convexIndices [b3CpuNarrowPhase.cpp <299:12 299:26>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> b3CpuNarrowPhaseInternalData * b3CpuNarrowPhase::m_data [b3CpuNarrowPhase.cpp <299:4 299:9>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<292:7> [b3CpuNarrowPhase.cpp <299:28 299:38>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<297:12> [b3CpuNarrowPhase.cpp <299:40 299:40>]
REFERENCE_CALL int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> int & b3AlignedObjectArray<int>::operator[](int) [b3CpuNarrowPhase.cpp <299:76 299:76>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> b3AlignedObjectArray<int> b3MyFace::m_indices [b3CpuNarrowPhase.cpp <299:67 299:75>]
REFERENCE_CALL int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> b3MyFace & b3AlignedObjectArray<b3MyFace>::operator[](int) [b3CpuNarrowPhase.cpp <299:63 299:63>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> b3AlignedObjectArray<b3MyFace> b3ConvexUtility::m_faces [b3CpuNarrowPhase.cpp <299:56 299:62>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<250:72> [b3CpuNarrowPhase.cpp <299:45 299:53>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<271:6> [b3CpuNarrowPhase.cpp <299:64 299:64>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<297:12> [b3CpuNarrowPhase.cpp <299:77 299:77>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> int b3ConvexPolyhedronData::m_numVertices [b3CpuNarrowPhase.cpp <303:9 303:21>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<257:26> [b3CpuNarrowPhase.cpp <303:2 303:7>]
REFERENCE_CALL int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> int b3AlignedObjectArray<b3Vector3>::size() const [b3CpuNarrowPhase.cpp <303:47 303:50>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> b3AlignedObjectArray<b3Vector3> b3ConvexUtility::m_vertices [b3CpuNarrowPhase.cpp <303:36 303:45>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<250:72> [b3CpuNarrowPhase.cpp <303:25 303:33>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<304:6> [b3CpuNarrowPhase.cpp <304:6 304:17>]
REFERENCE_TYPE_USAGE int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> int [b3CpuNarrowPhase.cpp <304:2 304:4>]
REFERENCE_CALL int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> int b3AlignedObjectArray<b3Vector3>::size() const [b3CpuNarrowPhase.cpp <304:46 304:49>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> b3AlignedObjectArray<b3Vector3> b3CpuNarrowPhaseInternalData::m_convexVertices [b3CpuNarrowPhase.cpp <304:29 304:44>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> b3CpuNarrowPhaseInternalData * b3CpuNarrowPhase::m_data [b3CpuNarrowPhase.cpp <304:21 304:26>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> int b3ConvexPolyhedronData::m_vertexOffset [b3CpuNarrowPhase.cpp <305:9 305:22>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<257:26> [b3CpuNarrowPhase.cpp <305:2 305:7>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<304:6> [b3CpuNarrowPhase.cpp <305:25 305:36>]
REFERENCE_CALL int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> void b3AlignedObjectArray<b3Vector3>::resize(int, const b3Vector3 &) [b3CpuNarrowPhase.cpp <307:27 307:32>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> b3AlignedObjectArray<b3Vector3> b3CpuNarrowPhaseInternalData::m_convexVertices [b3CpuNarrowPhase.cpp <307:10 307:25>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> b3CpuNarrowPhaseInternalData * b3CpuNarrowPhase::m_data [b3CpuNarrowPhase.cpp <307:2 307:7>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<304:6> [b3CpuNarrowPhase.cpp <307:34 307:45>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> int b3ConvexPolyhedronData::m_numVertices [b3CpuNarrowPhase.cpp <307:54 307:66>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<257:26> [b3CpuNarrowPhase.cpp <307:47 307:52>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<308:11> [b3CpuNarrowPhase.cpp <308:11 308:11>]
REFERENCE_TYPE_USAGE int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> int [b3CpuNarrowPhase.cpp <308:7 308:9>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<308:11> [b3CpuNarrowPhase.cpp <308:15 308:15>]
REFERENCE_CALL int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> int b3AlignedObjectArray<b3Vector3>::size() const [b3CpuNarrowPhase.cpp <308:39 308:42>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> b3AlignedObjectArray<b3Vector3> b3ConvexUtility::m_vertices [b3CpuNarrowPhase.cpp <308:28 308:37>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<250:72> [b3CpuNarrowPhase.cpp <308:17 308:25>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<308:11> [b3CpuNarrowPhase.cpp <308:46 308:46>]
REFERENCE_CALL int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> b3Vector3 & b3Vector3::operator=(const b3Vector3 &) [b3CpuNarrowPhase.cpp <310:44 310:44>]
REFERENCE_CALL int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> b3Vector3 & b3AlignedObjectArray<b3Vector3>::operator[](int) [b3CpuNarrowPhase.cpp <310:27 310:27>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> b3AlignedObjectArray<b3Vector3> b3CpuNarrowPhaseInternalData::m_convexVertices [b3CpuNarrowPhase.cpp <310:11 310:26>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> b3CpuNarrowPhaseInternalData * b3CpuNarrowPhase::m_data [b3CpuNarrowPhase.cpp <310:3 310:8>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<304:6> [b3CpuNarrowPhase.cpp <310:28 310:39>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<308:11> [b3CpuNarrowPhase.cpp <310:41 310:41>]
REFERENCE_CALL int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> b3Vector3 & b3AlignedObjectArray<b3Vector3>::operator[](int) [b3CpuNarrowPhase.cpp <310:67 310:67>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> b3AlignedObjectArray<b3Vector3> b3ConvexUtility::m_vertices [b3CpuNarrowPhase.cpp <310:57 310:66>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<250:72> [b3CpuNarrowPhase.cpp <310:46 310:54>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<308:11> [b3CpuNarrowPhase.cpp <310:68 310:68>]
SYMBOL_FUNCTION b3ConvexUtility * & b3AlignedObjectArray<b3ConvexUtility *>::operator[](int)
REFERENCE_CALL int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> b3ConvexUtility * & b3AlignedObjectArray<b3ConvexUtility *>::operator[](int) [b3CpuNarrowPhase.cpp <313:24 313:24>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> b3AlignedObjectArray<b3ConvexUtility *> b3CpuNarrowPhaseInternalData::m_convexData [b3CpuNarrowPhase.cpp <313:11 313:22>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> b3CpuNarrowPhaseInternalData * b3CpuNarrowPhase::m_data [b3CpuNarrowPhase.cpp <313:3 313:8>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> int b3CpuNarrowPhaseInternalData::m_numAcceleratedShapes [b3CpuNarrowPhase.cpp <313:33 313:54>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> b3CpuNarrowPhaseInternalData * b3CpuNarrowPhase::m_data [b3CpuNarrowPhase.cpp <313:25 313:30>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<250:72> [b3CpuNarrowPhase.cpp <313:59 313:67>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> int b3CpuNarrowPhaseInternalData::m_numAcceleratedShapes [b3CpuNarrowPhase.cpp <317:17 317:38>]
REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> b3CpuNarrowPhaseInternalData * b3CpuNarrowPhase::m_data [b3CpuNarrowPhase.cpp <317:9 317:14>]
SYMBOL_METHOD public const b3Aabb & b3CpuNarrowPhase::getLocalSpaceAabb(int) const [b3CpuNarrowPhase.cpp <320:1 <320:33 320:49> 323:1>]
QUALIFIER: b3CpuNarrowPhase [b3CpuNarrowPhase.cpp <320:15 320:30>]
REFERENCE_TYPE_USAGE const b3Aabb & b3CpuNarrowPhase::getLocalSpaceAabb(int) const -> b3Aabb [b3CpuNarrowPhase.cpp <320:7 320:12>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<320:55> [b3CpuNarrowPhase.cpp <320:55 320:69>]
REFERENCE_TYPE_USAGE const b3Aabb & b3CpuNarrowPhase::getLocalSpaceAabb(int) const -> int [b3CpuNarrowPhase.cpp <320:51 320:53>]
SYMBOL_FUNCTION b3Aabb & b3AlignedObjectArray<b3Aabb>::operator[](int)
REFERENCE_CALL const b3Aabb & b3CpuNarrowPhase::getLocalSpaceAabb(int) const -> b3Aabb & b3AlignedObjectArray<b3Aabb>::operator[](int) [b3CpuNarrowPhase.cpp <322:36 322:36>]
REFERENCE_USAGE const b3Aabb & b3CpuNarrowPhase::getLocalSpaceAabb(int) const -> b3AlignedObjectArray<b3Aabb> b3CpuNarrowPhaseInternalData::m_localShapeAABBCPU [b3CpuNarrowPhase.cpp <322:17 322:35>]
REFERENCE_USAGE const b3Aabb & b3CpuNarrowPhase::getLocalSpaceAabb(int) const -> b3CpuNarrowPhaseInternalData * b3CpuNarrowPhase::m_data [b3CpuNarrowPhase.cpp <322:9 322:14>]
LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<320:55> [b3CpuNarrowPhase.cpp <322:37 322:51>]
