FILE: b2PolygonShape.cpp
COMMENT: comment [b2PolygonShape.cpp <1:1 17:3>]
COMMENT: comment [b2PolygonShape.cpp <61:2 61:36>]
REFERENCE_MACRO_USAGE b2PolygonShape.cpp -> b2Assert [b2PolygonShape.cpp <76:2 76:9>]
REFERENCE_MACRO_USAGE b2Settings.h -> assert [b2Settings.h <31:21 31:26>]
REFERENCE_MACRO_USAGE assert.h -> _CRT_WIDE [assert.h <34:23 34:31>]
REFERENCE_MACRO_USAGE vcruntime.h -> _CRT_WIDE_ [vcruntime.h <95:22 95:31>]
REFERENCE_MACRO_USAGE assert.h -> _CRT_WIDE [assert.h <34:47 34:55>]
REFERENCE_MACRO_USAGE assert.h -> __FILE__ [assert.h <34:57 34:64>]
REFERENCE_MACRO_USAGE assert.h -> __LINE__ [assert.h <34:79 34:86>]
COMMENT: comment [b2PolygonShape.cpp <81:2 81:55>]
COMMENT: comment [b2PolygonShape.cpp <82:2 82:73>]
COMMENT: comment [b2PolygonShape.cpp <97:3 97:24>]
COMMENT: comment [b2PolygonShape.cpp <110:3 110:28>]
COMMENT: comment [b2PolygonShape.cpp <114:2 114:13>]
REFERENCE_MACRO_USAGE b2PolygonShape.cpp -> b2Assert [b2PolygonShape.cpp <115:2 115:9>]
REFERENCE_MACRO_USAGE b2PolygonShape.cpp -> b2_epsilon [b2PolygonShape.cpp <115:18 115:27>]
REFERENCE_MACRO_USAGE b2Settings.h -> FLT_EPSILON [b2Settings.h <43:21 43:31>]
REFERENCE_MACRO_USAGE b2PolygonShape.cpp -> b2Assert [b2PolygonShape.cpp <122:2 122:9>]
REFERENCE_MACRO_USAGE b2PolygonShape.cpp -> b2_maxPolygonVertices [b2PolygonShape.cpp <122:34 122:54>]
REFERENCE_MACRO_USAGE b2PolygonShape.cpp -> b2_maxPolygonVertices [b2PolygonShape.cpp <129:25 129:45>]
COMMENT: comment [b2PolygonShape.cpp <131:2 131:57>]
REFERENCE_MACRO_USAGE b2PolygonShape.cpp -> b2_maxPolygonVertices [b2PolygonShape.cpp <132:12 132:32>]
REFERENCE_MACRO_USAGE b2PolygonShape.cpp -> b2_linearSlop [b2PolygonShape.cpp <141:47 141:59>]
REFERENCE_MACRO_USAGE b2PolygonShape.cpp -> b2_linearSlop [b2PolygonShape.cpp <141:72 141:84>]
COMMENT: comment [b2PolygonShape.cpp <157:3 157:28>]
REFERENCE_MACRO_USAGE b2PolygonShape.cpp -> b2Assert [b2PolygonShape.cpp <158:3 158:10>]
COMMENT: comment [b2PolygonShape.cpp <163:2 163:61>]
COMMENT: comment [b2PolygonShape.cpp <164:2 164:57>]
COMMENT: comment [b2PolygonShape.cpp <166:2 166:42>]
REFERENCE_MACRO_USAGE b2PolygonShape.cpp -> b2_maxPolygonVertices [b2PolygonShape.cpp <179:13 179:33>]
REFERENCE_MACRO_USAGE b2PolygonShape.cpp -> b2Assert [b2PolygonShape.cpp <185:3 185:10>]
REFERENCE_MACRO_USAGE b2PolygonShape.cpp -> b2_maxPolygonVertices [b2PolygonShape.cpp <185:16 185:36>]
COMMENT: comment [b2PolygonShape.cpp <205:4 205:25>]
COMMENT: comment [b2PolygonShape.cpp <223:3 223:28>]
REFERENCE_MACRO_USAGE b2PolygonShape.cpp -> b2Assert [b2PolygonShape.cpp <224:3 224:10>]
COMMENT: comment [b2PolygonShape.cpp <231:2 231:19>]
COMMENT: comment [b2PolygonShape.cpp <237:2 237:60>]
REFERENCE_MACRO_USAGE b2PolygonShape.cpp -> b2Assert [b2PolygonShape.cpp <243:3 243:10>]
REFERENCE_MACRO_USAGE b2PolygonShape.cpp -> b2_epsilon [b2PolygonShape.cpp <243:35 243:44>]
REFERENCE_MACRO_USAGE b2PolygonShape.cpp -> b2_epsilon [b2PolygonShape.cpp <243:48 243:57>]
COMMENT: comment [b2PolygonShape.cpp <248:2 248:34>]
REFERENCE_MACRO_USAGE b2PolygonShape.cpp -> B2_NOT_USED [b2PolygonShape.cpp <271:2 271:12>]
COMMENT: comment [b2PolygonShape.cpp <273:2 273:55>]
COMMENT: comment [b2PolygonShape.cpp <284:3 284:20>]
COMMENT: comment [b2PolygonShape.cpp <285:3 285:28>]
COMMENT: comment [b2PolygonShape.cpp <286:3 286:50>]
COMMENT: comment [b2PolygonShape.cpp <299:4 299:53>]
COMMENT: comment [b2PolygonShape.cpp <300:4 300:61>]
COMMENT: comment [b2PolygonShape.cpp <301:4 301:61>]
COMMENT: comment [b2PolygonShape.cpp <302:4 302:76>]
COMMENT: comment [b2PolygonShape.cpp <305:5 305:23>]
COMMENT: comment [b2PolygonShape.cpp <306:5 306:43>]
COMMENT: comment [b2PolygonShape.cpp <312:5 312:23>]
COMMENT: comment [b2PolygonShape.cpp <313:5 313:42>]
COMMENT: comment [b2PolygonShape.cpp <318:3 318:64>]
COMMENT: comment [b2PolygonShape.cpp <319:3 319:67>]
COMMENT: comment [b2PolygonShape.cpp <320:3 320:56>]
COMMENT: comment [b2PolygonShape.cpp <321:3 321:36>]
REFERENCE_MACRO_USAGE b2PolygonShape.cpp -> b2Assert [b2PolygonShape.cpp <328:2 328:9>]
REFERENCE_MACRO_USAGE b2PolygonShape.cpp -> B2_NOT_USED [b2PolygonShape.cpp <342:2 342:12>]
COMMENT: comment [b2PolygonShape.cpp <361:2 361:41>]
COMMENT: comment [b2PolygonShape.cpp <362:2 362:58>]
COMMENT: comment [b2PolygonShape.cpp <363:2 363:10>]
COMMENT: comment [b2PolygonShape.cpp <364:2 364:25>]
COMMENT: comment [b2PolygonShape.cpp <365:2 365:46>]
COMMENT: comment [b2PolygonShape.cpp <366:2 366:46>]
COMMENT: comment [b2PolygonShape.cpp <367:2 367:36>]
COMMENT: comment [b2PolygonShape.cpp <368:2 368:4>]
COMMENT: comment [b2PolygonShape.cpp <369:2 369:64>]
COMMENT: comment [b2PolygonShape.cpp <370:2 370:63>]
COMMENT: comment [b2PolygonShape.cpp <371:2 371:60>]
COMMENT: comment [b2PolygonShape.cpp <372:2 372:43>]
COMMENT: comment [b2PolygonShape.cpp <373:2 373:31>]
COMMENT: comment [b2PolygonShape.cpp <374:2 374:31>]
COMMENT: comment [b2PolygonShape.cpp <375:2 375:42>]
COMMENT: comment [b2PolygonShape.cpp <376:2 376:4>]
COMMENT: comment [b2PolygonShape.cpp <377:2 377:55>]
COMMENT: comment [b2PolygonShape.cpp <378:2 378:60>]
COMMENT: comment [b2PolygonShape.cpp <379:2 379:22>]
COMMENT: comment [b2PolygonShape.cpp <380:2 380:4>]
COMMENT: comment [b2PolygonShape.cpp <381:2 381:63>]
COMMENT: comment [b2PolygonShape.cpp <382:2 382:4>]
COMMENT: comment [b2PolygonShape.cpp <383:2 383:63>]
REFERENCE_MACRO_USAGE b2PolygonShape.cpp -> b2Assert [b2PolygonShape.cpp <385:2 385:9>]
COMMENT: comment [b2PolygonShape.cpp <391:2 391:52>]
COMMENT: comment [b2PolygonShape.cpp <392:2 392:73>]
COMMENT: comment [b2PolygonShape.cpp <395:2 395:64>]
COMMENT: comment [b2PolygonShape.cpp <406:3 406:24>]
COMMENT: comment [b2PolygonShape.cpp <415:3 415:28>]
COMMENT: comment [b2PolygonShape.cpp <427:2 427:15>]
COMMENT: comment [b2PolygonShape.cpp <430:2 430:19>]
REFERENCE_MACRO_USAGE b2PolygonShape.cpp -> b2Assert [b2PolygonShape.cpp <431:2 431:9>]
REFERENCE_MACRO_USAGE b2PolygonShape.cpp -> b2_epsilon [b2PolygonShape.cpp <431:18 431:27>]
COMMENT: comment [b2PolygonShape.cpp <435:2 435:59>]
COMMENT: comment [b2PolygonShape.cpp <438:2 438:58>]
SYMBOL_METHOD public b2Shape * b2PolygonShape::Clone(b2BlockAllocator *) const [b2PolygonShape.cpp <22:1 <22:26 22:30> 28:1>]
SYMBOL_FUNCTION b2Shape * b2Shape::Clone(b2BlockAllocator *) const
REFERENCE_OVERRIDE b2Shape * b2PolygonShape::Clone(b2BlockAllocator *) const -> b2Shape * b2Shape::Clone(b2BlockAllocator *) const [b2PolygonShape.cpp <22:26 22:30>]
SYMBOL_CLASS b2PolygonShape
QUALIFIER: b2PolygonShape [b2PolygonShape.cpp <22:10 22:23>]
REFERENCE_TYPE_USAGE b2Shape * b2PolygonShape::Clone(b2BlockAllocator *) const -> b2Shape [b2PolygonShape.cpp <22:1 22:7>]
LOCAL_SYMBOL: b2PolygonShape.cpp<22:50> [b2PolygonShape.cpp <22:50 22:58>]
REFERENCE_TYPE_USAGE b2Shape * b2PolygonShape::Clone(b2BlockAllocator *) const -> b2BlockAllocator [b2PolygonShape.cpp <22:32 22:47>]
LOCAL_SYMBOL: b2PolygonShape.cpp<24:8> [b2PolygonShape.cpp <24:8 24:10>]
SYMBOL_BUILTIN_TYPE void
REFERENCE_TYPE_USAGE b2Shape * b2PolygonShape::Clone(b2BlockAllocator *) const -> void [b2PolygonShape.cpp <24:2 24:5>]
SYMBOL_FUNCTION void * b2BlockAllocator::Allocate(int32)
REFERENCE_CALL b2Shape * b2PolygonShape::Clone(b2BlockAllocator *) const -> void * b2BlockAllocator::Allocate(int32) [b2PolygonShape.cpp <24:25 24:32>]
LOCAL_SYMBOL: b2PolygonShape.cpp<22:50> [b2PolygonShape.cpp <24:14 24:22>]
REFERENCE_TYPE_USAGE b2Shape * b2PolygonShape::Clone(b2BlockAllocator *) const -> b2PolygonShape [b2PolygonShape.cpp <24:41 24:54>]
LOCAL_SYMBOL: b2PolygonShape.cpp<25:18> [b2PolygonShape.cpp <25:18 25:22>]
REFERENCE_TYPE_USAGE b2Shape * b2PolygonShape::Clone(b2BlockAllocator *) const -> b2PolygonShape [b2PolygonShape.cpp <25:2 25:15>]
REFERENCE_TYPE_USAGE b2Shape * b2PolygonShape::Clone(b2BlockAllocator *) const -> b2PolygonShape [b2PolygonShape.cpp <25:36 25:49>]
SYMBOL_FUNCTION void b2PolygonShape::b2PolygonShape()
REFERENCE_CALL b2Shape * b2PolygonShape::Clone(b2BlockAllocator *) const -> void b2PolygonShape::b2PolygonShape() [b2PolygonShape.cpp <25:36 25:49>]
LOCAL_SYMBOL: b2PolygonShape.cpp<24:8> [b2PolygonShape.cpp <25:31 25:33>]
SYMBOL_FUNCTION b2PolygonShape & b2PolygonShape::operator=(const b2PolygonShape &)
REFERENCE_CALL b2Shape * b2PolygonShape::Clone(b2BlockAllocator *) const -> b2PolygonShape & b2PolygonShape::operator=(const b2PolygonShape &) [b2PolygonShape.cpp <26:9 26:9>]
LOCAL_SYMBOL: b2PolygonShape.cpp<25:18> [b2PolygonShape.cpp <26:3 26:7>]
LOCAL_SYMBOL: b2PolygonShape.cpp<25:18> [b2PolygonShape.cpp <27:9 27:13>]
SYMBOL_METHOD public void b2PolygonShape::SetAsBox(float32, float32) [b2PolygonShape.cpp <30:1 <30:22 30:29> 42:1>]
QUALIFIER: b2PolygonShape [b2PolygonShape.cpp <30:6 30:19>]
REFERENCE_TYPE_USAGE void b2PolygonShape::SetAsBox(float32, float32) -> void [b2PolygonShape.cpp <30:1 30:4>]
LOCAL_SYMBOL: b2PolygonShape.cpp<30:39> [b2PolygonShape.cpp <30:39 30:40>]
REFERENCE_TYPE_USAGE void b2PolygonShape::SetAsBox(float32, float32) -> float32 [b2PolygonShape.cpp <30:31 30:37>]
LOCAL_SYMBOL: b2PolygonShape.cpp<30:51> [b2PolygonShape.cpp <30:51 30:52>]
REFERENCE_TYPE_USAGE void b2PolygonShape::SetAsBox(float32, float32) -> float32 [b2PolygonShape.cpp <30:43 30:49>]
REFERENCE_USAGE void b2PolygonShape::SetAsBox(float32, float32) -> int32 b2PolygonShape::m_count [b2PolygonShape.cpp <32:2 32:8>]
SYMBOL_FUNCTION void b2Vec2::Set(float32, float32)
REFERENCE_CALL void b2PolygonShape::SetAsBox(float32, float32) -> void b2Vec2::Set(float32, float32) [b2PolygonShape.cpp <33:16 33:18>]
REFERENCE_USAGE void b2PolygonShape::SetAsBox(float32, float32) -> b2Vec2 [] b2PolygonShape::m_vertices [b2PolygonShape.cpp <33:2 33:11>]
LOCAL_SYMBOL: b2PolygonShape.cpp<30:39> [b2PolygonShape.cpp <33:21 33:22>]
LOCAL_SYMBOL: b2PolygonShape.cpp<30:51> [b2PolygonShape.cpp <33:26 33:27>]
REFERENCE_CALL void b2PolygonShape::SetAsBox(float32, float32) -> void b2Vec2::Set(float32, float32) [b2PolygonShape.cpp <34:16 34:18>]
REFERENCE_USAGE void b2PolygonShape::SetAsBox(float32, float32) -> b2Vec2 [] b2PolygonShape::m_vertices [b2PolygonShape.cpp <34:2 34:11>]
LOCAL_SYMBOL: b2PolygonShape.cpp<30:39> [b2PolygonShape.cpp <34:21 34:22>]
LOCAL_SYMBOL: b2PolygonShape.cpp<30:51> [b2PolygonShape.cpp <34:26 34:27>]
REFERENCE_CALL void b2PolygonShape::SetAsBox(float32, float32) -> void b2Vec2::Set(float32, float32) [b2PolygonShape.cpp <35:16 35:18>]
REFERENCE_USAGE void b2PolygonShape::SetAsBox(float32, float32) -> b2Vec2 [] b2PolygonShape::m_vertices [b2PolygonShape.cpp <35:2 35:11>]
LOCAL_SYMBOL: b2PolygonShape.cpp<30:39> [b2PolygonShape.cpp <35:21 35:22>]
LOCAL_SYMBOL: b2PolygonShape.cpp<30:51> [b2PolygonShape.cpp <35:26 35:27>]
REFERENCE_CALL void b2PolygonShape::SetAsBox(float32, float32) -> void b2Vec2::Set(float32, float32) [b2PolygonShape.cpp <36:16 36:18>]
REFERENCE_USAGE void b2PolygonShape::SetAsBox(float32, float32) -> b2Vec2 [] b2PolygonShape::m_vertices [b2PolygonShape.cpp <36:2 36:11>]
LOCAL_SYMBOL: b2PolygonShape.cpp<30:39> [b2PolygonShape.cpp <36:21 36:22>]
LOCAL_SYMBOL: b2PolygonShape.cpp<30:51> [b2PolygonShape.cpp <36:26 36:27>]
REFERENCE_CALL void b2PolygonShape::SetAsBox(float32, float32) -> void b2Vec2::Set(float32, float32) [b2PolygonShape.cpp <37:15 37:17>]
REFERENCE_USAGE void b2PolygonShape::SetAsBox(float32, float32) -> b2Vec2 [] b2PolygonShape::m_normals [b2PolygonShape.cpp <37:2 37:10>]
REFERENCE_CALL void b2PolygonShape::SetAsBox(float32, float32) -> void b2Vec2::Set(float32, float32) [b2PolygonShape.cpp <38:15 38:17>]
REFERENCE_USAGE void b2PolygonShape::SetAsBox(float32, float32) -> b2Vec2 [] b2PolygonShape::m_normals [b2PolygonShape.cpp <38:2 38:10>]
REFERENCE_CALL void b2PolygonShape::SetAsBox(float32, float32) -> void b2Vec2::Set(float32, float32) [b2PolygonShape.cpp <39:15 39:17>]
REFERENCE_USAGE void b2PolygonShape::SetAsBox(float32, float32) -> b2Vec2 [] b2PolygonShape::m_normals [b2PolygonShape.cpp <39:2 39:10>]
REFERENCE_CALL void b2PolygonShape::SetAsBox(float32, float32) -> void b2Vec2::Set(float32, float32) [b2PolygonShape.cpp <40:15 40:17>]
REFERENCE_USAGE void b2PolygonShape::SetAsBox(float32, float32) -> b2Vec2 [] b2PolygonShape::m_normals [b2PolygonShape.cpp <40:2 40:10>]
SYMBOL_FUNCTION void b2Vec2::SetZero()
REFERENCE_CALL void b2PolygonShape::SetAsBox(float32, float32) -> void b2Vec2::SetZero() [b2PolygonShape.cpp <41:13 41:19>]
REFERENCE_USAGE void b2PolygonShape::SetAsBox(float32, float32) -> b2Vec2 b2PolygonShape::m_centroid [b2PolygonShape.cpp <41:2 41:11>]
SYMBOL_METHOD public void b2PolygonShape::SetAsBox(float32, float32, const b2Vec2 &, float32) [b2PolygonShape.cpp <44:1 <44:22 44:29> 67:1>]
QUALIFIER: b2PolygonShape [b2PolygonShape.cpp <44:6 44:19>]
REFERENCE_TYPE_USAGE void b2PolygonShape::SetAsBox(float32, float32, const b2Vec2 &, float32) -> void [b2PolygonShape.cpp <44:1 44:4>]
LOCAL_SYMBOL: b2PolygonShape.cpp<44:39> [b2PolygonShape.cpp <44:39 44:40>]
REFERENCE_TYPE_USAGE void b2PolygonShape::SetAsBox(float32, float32, const b2Vec2 &, float32) -> float32 [b2PolygonShape.cpp <44:31 44:37>]
LOCAL_SYMBOL: b2PolygonShape.cpp<44:51> [b2PolygonShape.cpp <44:51 44:52>]
REFERENCE_TYPE_USAGE void b2PolygonShape::SetAsBox(float32, float32, const b2Vec2 &, float32) -> float32 [b2PolygonShape.cpp <44:43 44:49>]
LOCAL_SYMBOL: b2PolygonShape.cpp<44:69> [b2PolygonShape.cpp <44:69 44:74>]
REFERENCE_TYPE_USAGE void b2PolygonShape::SetAsBox(float32, float32, const b2Vec2 &, float32) -> b2Vec2 [b2PolygonShape.cpp <44:61 44:66>]
LOCAL_SYMBOL: b2PolygonShape.cpp<44:85> [b2PolygonShape.cpp <44:85 44:89>]
REFERENCE_TYPE_USAGE void b2PolygonShape::SetAsBox(float32, float32, const b2Vec2 &, float32) -> float32 [b2PolygonShape.cpp <44:77 44:83>]
REFERENCE_USAGE void b2PolygonShape::SetAsBox(float32, float32, const b2Vec2 &, float32) -> int32 b2PolygonShape::m_count [b2PolygonShape.cpp <46:2 46:8>]
REFERENCE_CALL void b2PolygonShape::SetAsBox(float32, float32, const b2Vec2 &, float32) -> void b2Vec2::Set(float32, float32) [b2PolygonShape.cpp <47:16 47:18>]
REFERENCE_USAGE void b2PolygonShape::SetAsBox(float32, float32, const b2Vec2 &, float32) -> b2Vec2 [] b2PolygonShape::m_vertices [b2PolygonShape.cpp <47:2 47:11>]
LOCAL_SYMBOL: b2PolygonShape.cpp<44:39> [b2PolygonShape.cpp <47:21 47:22>]
LOCAL_SYMBOL: b2PolygonShape.cpp<44:51> [b2PolygonShape.cpp <47:26 47:27>]
REFERENCE_CALL void b2PolygonShape::SetAsBox(float32, float32, const b2Vec2 &, float32) -> void b2Vec2::Set(float32, float32) [b2PolygonShape.cpp <48:16 48:18>]
REFERENCE_USAGE void b2PolygonShape::SetAsBox(float32, float32, const b2Vec2 &, float32) -> b2Vec2 [] b2PolygonShape::m_vertices [b2PolygonShape.cpp <48:2 48:11>]
LOCAL_SYMBOL: b2PolygonShape.cpp<44:39> [b2PolygonShape.cpp <48:21 48:22>]
LOCAL_SYMBOL: b2PolygonShape.cpp<44:51> [b2PolygonShape.cpp <48:26 48:27>]
REFERENCE_CALL void b2PolygonShape::SetAsBox(float32, float32, const b2Vec2 &, float32) -> void b2Vec2::Set(float32, float32) [b2PolygonShape.cpp <49:16 49:18>]
REFERENCE_USAGE void b2PolygonShape::SetAsBox(float32, float32, const b2Vec2 &, float32) -> b2Vec2 [] b2PolygonShape::m_vertices [b2PolygonShape.cpp <49:2 49:11>]
LOCAL_SYMBOL: b2PolygonShape.cpp<44:39> [b2PolygonShape.cpp <49:21 49:22>]
LOCAL_SYMBOL: b2PolygonShape.cpp<44:51> [b2PolygonShape.cpp <49:26 49:27>]
REFERENCE_CALL void b2PolygonShape::SetAsBox(float32, float32, const b2Vec2 &, float32) -> void b2Vec2::Set(float32, float32) [b2PolygonShape.cpp <50:16 50:18>]
REFERENCE_USAGE void b2PolygonShape::SetAsBox(float32, float32, const b2Vec2 &, float32) -> b2Vec2 [] b2PolygonShape::m_vertices [b2PolygonShape.cpp <50:2 50:11>]
LOCAL_SYMBOL: b2PolygonShape.cpp<44:39> [b2PolygonShape.cpp <50:21 50:22>]
LOCAL_SYMBOL: b2PolygonShape.cpp<44:51> [b2PolygonShape.cpp <50:26 50:27>]
REFERENCE_CALL void b2PolygonShape::SetAsBox(float32, float32, const b2Vec2 &, float32) -> void b2Vec2::Set(float32, float32) [b2PolygonShape.cpp <51:15 51:17>]
REFERENCE_USAGE void b2PolygonShape::SetAsBox(float32, float32, const b2Vec2 &, float32) -> b2Vec2 [] b2PolygonShape::m_normals [b2PolygonShape.cpp <51:2 51:10>]
REFERENCE_CALL void b2PolygonShape::SetAsBox(float32, float32, const b2Vec2 &, float32) -> void b2Vec2::Set(float32, float32) [b2PolygonShape.cpp <52:15 52:17>]
REFERENCE_USAGE void b2PolygonShape::SetAsBox(float32, float32, const b2Vec2 &, float32) -> b2Vec2 [] b2PolygonShape::m_normals [b2PolygonShape.cpp <52:2 52:10>]
REFERENCE_CALL void b2PolygonShape::SetAsBox(float32, float32, const b2Vec2 &, float32) -> void b2Vec2::Set(float32, float32) [b2PolygonShape.cpp <53:15 53:17>]
REFERENCE_USAGE void b2PolygonShape::SetAsBox(float32, float32, const b2Vec2 &, float32) -> b2Vec2 [] b2PolygonShape::m_normals [b2PolygonShape.cpp <53:2 53:10>]
REFERENCE_CALL void b2PolygonShape::SetAsBox(float32, float32, const b2Vec2 &, float32) -> void b2Vec2::Set(float32, float32) [b2PolygonShape.cpp <54:15 54:17>]
REFERENCE_USAGE void b2PolygonShape::SetAsBox(float32, float32, const b2Vec2 &, float32) -> b2Vec2 [] b2PolygonShape::m_normals [b2PolygonShape.cpp <54:2 54:10>]
SYMBOL_FUNCTION b2Vec2 & b2Vec2::operator=(const b2Vec2 &)
REFERENCE_CALL void b2PolygonShape::SetAsBox(float32, float32, const b2Vec2 &, float32) -> b2Vec2 & b2Vec2::operator=(const b2Vec2 &) [b2PolygonShape.cpp <55:13 55:13>]
REFERENCE_USAGE void b2PolygonShape::SetAsBox(float32, float32, const b2Vec2 &, float32) -> b2Vec2 b2PolygonShape::m_centroid [b2PolygonShape.cpp <55:2 55:11>]
LOCAL_SYMBOL: b2PolygonShape.cpp<44:69> [b2PolygonShape.cpp <55:15 55:20>]
LOCAL_SYMBOL: b2PolygonShape.cpp<57:14> [b2PolygonShape.cpp <57:14 57:15>]
REFERENCE_TYPE_USAGE void b2PolygonShape::SetAsBox(float32, float32, const b2Vec2 &, float32) -> b2Transform [b2PolygonShape.cpp <57:2 57:12>]
SYMBOL_FUNCTION void b2Transform::b2Transform()
REFERENCE_CALL void b2PolygonShape::SetAsBox(float32, float32, const b2Vec2 &, float32) -> void b2Transform::b2Transform() [b2PolygonShape.cpp <57:14 57:15>]
REFERENCE_CALL void b2PolygonShape::SetAsBox(float32, float32, const b2Vec2 &, float32) -> b2Vec2 & b2Vec2::operator=(const b2Vec2 &) [b2PolygonShape.cpp <58:7 58:7>]
REFERENCE_USAGE void b2PolygonShape::SetAsBox(float32, float32, const b2Vec2 &, float32) -> b2Vec2 b2Transform::p [b2PolygonShape.cpp <58:5 58:5>]
LOCAL_SYMBOL: b2PolygonShape.cpp<57:14> [b2PolygonShape.cpp <58:2 58:3>]
LOCAL_SYMBOL: b2PolygonShape.cpp<44:69> [b2PolygonShape.cpp <58:9 58:14>]
SYMBOL_FUNCTION void b2Rot::Set(float32)
REFERENCE_CALL void b2PolygonShape::SetAsBox(float32, float32, const b2Vec2 &, float32) -> void b2Rot::Set(float32) [b2PolygonShape.cpp <59:7 59:9>]
REFERENCE_USAGE void b2PolygonShape::SetAsBox(float32, float32, const b2Vec2 &, float32) -> b2Rot b2Transform::q [b2PolygonShape.cpp <59:5 59:5>]
LOCAL_SYMBOL: b2PolygonShape.cpp<57:14> [b2PolygonShape.cpp <59:2 59:3>]
LOCAL_SYMBOL: b2PolygonShape.cpp<44:85> [b2PolygonShape.cpp <59:11 59:15>]
LOCAL_SYMBOL: b2PolygonShape.cpp<62:13> [b2PolygonShape.cpp <62:13 62:13>]
REFERENCE_TYPE_USAGE void b2PolygonShape::SetAsBox(float32, float32, const b2Vec2 &, float32) -> int32 [b2PolygonShape.cpp <62:7 62:11>]
LOCAL_SYMBOL: b2PolygonShape.cpp<62:13> [b2PolygonShape.cpp <62:20 62:20>]
REFERENCE_USAGE void b2PolygonShape::SetAsBox(float32, float32, const b2Vec2 &, float32) -> int32 b2PolygonShape::m_count [b2PolygonShape.cpp <62:24 62:30>]
LOCAL_SYMBOL: b2PolygonShape.cpp<62:13> [b2PolygonShape.cpp <62:35 62:35>]
SYMBOL_FUNCTION b2Vec2 & b2Vec2::operator=(b2Vec2 &&)
REFERENCE_CALL void b2PolygonShape::SetAsBox(float32, float32, const b2Vec2 &, float32) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2PolygonShape.cpp <64:17 64:17>]
REFERENCE_USAGE void b2PolygonShape::SetAsBox(float32, float32, const b2Vec2 &, float32) -> b2Vec2 [] b2PolygonShape::m_vertices [b2PolygonShape.cpp <64:3 64:12>]
LOCAL_SYMBOL: b2PolygonShape.cpp<62:13> [b2PolygonShape.cpp <64:14 64:14>]
SYMBOL_FUNCTION b2Vec2 b2Mul(const b2Transform &, const b2Vec2 &)
REFERENCE_CALL void b2PolygonShape::SetAsBox(float32, float32, const b2Vec2 &, float32) -> b2Vec2 b2Mul(const b2Transform &, const b2Vec2 &) [b2PolygonShape.cpp <64:19 64:23>]
LOCAL_SYMBOL: b2PolygonShape.cpp<57:14> [b2PolygonShape.cpp <64:25 64:26>]
REFERENCE_USAGE void b2PolygonShape::SetAsBox(float32, float32, const b2Vec2 &, float32) -> b2Vec2 [] b2PolygonShape::m_vertices [b2PolygonShape.cpp <64:29 64:38>]
LOCAL_SYMBOL: b2PolygonShape.cpp<62:13> [b2PolygonShape.cpp <64:40 64:40>]
REFERENCE_CALL void b2PolygonShape::SetAsBox(float32, float32, const b2Vec2 &, float32) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2PolygonShape.cpp <65:16 65:16>]
REFERENCE_USAGE void b2PolygonShape::SetAsBox(float32, float32, const b2Vec2 &, float32) -> b2Vec2 [] b2PolygonShape::m_normals [b2PolygonShape.cpp <65:3 65:11>]
LOCAL_SYMBOL: b2PolygonShape.cpp<62:13> [b2PolygonShape.cpp <65:13 65:13>]
SYMBOL_FUNCTION b2Vec2 b2Mul(const b2Rot &, const b2Vec2 &)
REFERENCE_CALL void b2PolygonShape::SetAsBox(float32, float32, const b2Vec2 &, float32) -> b2Vec2 b2Mul(const b2Rot &, const b2Vec2 &) [b2PolygonShape.cpp <65:18 65:22>]
REFERENCE_USAGE void b2PolygonShape::SetAsBox(float32, float32, const b2Vec2 &, float32) -> b2Rot b2Transform::q [b2PolygonShape.cpp <65:27 65:27>]
LOCAL_SYMBOL: b2PolygonShape.cpp<57:14> [b2PolygonShape.cpp <65:24 65:25>]
REFERENCE_USAGE void b2PolygonShape::SetAsBox(float32, float32, const b2Vec2 &, float32) -> b2Vec2 [] b2PolygonShape::m_normals [b2PolygonShape.cpp <65:30 65:38>]
LOCAL_SYMBOL: b2PolygonShape.cpp<62:13> [b2PolygonShape.cpp <65:40 65:40>]
SYMBOL_METHOD public int32 b2PolygonShape::GetChildCount() const [b2PolygonShape.cpp <69:1 <69:23 69:35> 72:1>]
SYMBOL_FUNCTION int32 b2Shape::GetChildCount() const
REFERENCE_OVERRIDE int32 b2PolygonShape::GetChildCount() const -> int32 b2Shape::GetChildCount() const [b2PolygonShape.cpp <69:23 69:35>]
QUALIFIER: b2PolygonShape [b2PolygonShape.cpp <69:7 69:20>]
REFERENCE_TYPE_USAGE int32 b2PolygonShape::GetChildCount() const -> int32 [b2PolygonShape.cpp <69:1 69:5>]
SYMBOL_FUNCTION static b2Vec2 ComputeCentroid(const b2Vec2 *, int32) [b2PolygonShape.cpp <74:1 <74:15 74:29> 118:1>]
REFERENCE_TYPE_USAGE static b2Vec2 ComputeCentroid(const b2Vec2 *, int32) -> b2Vec2 [b2PolygonShape.cpp <74:8 74:13>]
LOCAL_SYMBOL: b2PolygonShape.cpp<74:45> [b2PolygonShape.cpp <74:45 74:46>]
REFERENCE_TYPE_USAGE static b2Vec2 ComputeCentroid(const b2Vec2 *, int32) -> b2Vec2 [b2PolygonShape.cpp <74:37 74:42>]
LOCAL_SYMBOL: b2PolygonShape.cpp<74:55> [b2PolygonShape.cpp <74:55 74:59>]
REFERENCE_TYPE_USAGE static b2Vec2 ComputeCentroid(const b2Vec2 *, int32) -> int32 [b2PolygonShape.cpp <74:49 74:53>]
LOCAL_SYMBOL: b2PolygonShape.cpp<74:55> [b2PolygonShape.cpp <76:11 76:15>]
LOCAL_SYMBOL: b2PolygonShape.cpp<78:9> [b2PolygonShape.cpp <78:9 78:9>]
REFERENCE_TYPE_USAGE static b2Vec2 ComputeCentroid(const b2Vec2 *, int32) -> b2Vec2 [b2PolygonShape.cpp <78:2 78:7>]
SYMBOL_FUNCTION void b2Vec2::b2Vec2()
REFERENCE_CALL static b2Vec2 ComputeCentroid(const b2Vec2 *, int32) -> void b2Vec2::b2Vec2() [b2PolygonShape.cpp <78:9 78:9>]
REFERENCE_CALL static b2Vec2 ComputeCentroid(const b2Vec2 *, int32) -> void b2Vec2::Set(float32, float32) [b2PolygonShape.cpp <78:14 78:16>]
LOCAL_SYMBOL: b2PolygonShape.cpp<78:9> [b2PolygonShape.cpp <78:12 78:12>]
LOCAL_SYMBOL: b2PolygonShape.cpp<79:10> [b2PolygonShape.cpp <79:10 79:13>]
REFERENCE_TYPE_USAGE static b2Vec2 ComputeCentroid(const b2Vec2 *, int32) -> float32 [b2PolygonShape.cpp <79:2 79:8>]
LOCAL_SYMBOL: b2PolygonShape.cpp<83:9> [b2PolygonShape.cpp <83:9 83:12>]
REFERENCE_TYPE_USAGE static b2Vec2 ComputeCentroid(const b2Vec2 *, int32) -> b2Vec2 [b2PolygonShape.cpp <83:2 83:7>]
SYMBOL_FUNCTION void b2Vec2::b2Vec2(float32, float32)
REFERENCE_CALL static b2Vec2 ComputeCentroid(const b2Vec2 *, int32) -> void b2Vec2::b2Vec2(float32, float32) [b2PolygonShape.cpp <83:9 83:12>]
LOCAL_SYMBOL: b2PolygonShape.cpp<93:16> [b2PolygonShape.cpp <93:16 93:19>]
REFERENCE_TYPE_USAGE static b2Vec2 ComputeCentroid(const b2Vec2 *, int32) -> float32 [b2PolygonShape.cpp <93:8 93:14>]
LOCAL_SYMBOL: b2PolygonShape.cpp<95:13> [b2PolygonShape.cpp <95:13 95:13>]
REFERENCE_TYPE_USAGE static b2Vec2 ComputeCentroid(const b2Vec2 *, int32) -> int32 [b2PolygonShape.cpp <95:7 95:11>]
LOCAL_SYMBOL: b2PolygonShape.cpp<95:13> [b2PolygonShape.cpp <95:20 95:20>]
LOCAL_SYMBOL: b2PolygonShape.cpp<74:55> [b2PolygonShape.cpp <95:24 95:28>]
LOCAL_SYMBOL: b2PolygonShape.cpp<95:13> [b2PolygonShape.cpp <95:33 95:33>]
LOCAL_SYMBOL: b2PolygonShape.cpp<98:10> [b2PolygonShape.cpp <98:10 98:11>]
REFERENCE_TYPE_USAGE static b2Vec2 ComputeCentroid(const b2Vec2 *, int32) -> b2Vec2 [b2PolygonShape.cpp <98:3 98:8>]
SYMBOL_FUNCTION void b2Vec2::b2Vec2(const b2Vec2 &)
REFERENCE_CALL static b2Vec2 ComputeCentroid(const b2Vec2 *, int32) -> void b2Vec2::b2Vec2(const b2Vec2 &) [b2PolygonShape.cpp <98:15 98:18>]
LOCAL_SYMBOL: b2PolygonShape.cpp<83:9> [b2PolygonShape.cpp <98:15 98:18>]
LOCAL_SYMBOL: b2PolygonShape.cpp<99:10> [b2PolygonShape.cpp <99:10 99:11>]
REFERENCE_TYPE_USAGE static b2Vec2 ComputeCentroid(const b2Vec2 *, int32) -> b2Vec2 [b2PolygonShape.cpp <99:3 99:8>]
REFERENCE_CALL static b2Vec2 ComputeCentroid(const b2Vec2 *, int32) -> void b2Vec2::b2Vec2(const b2Vec2 &) [b2PolygonShape.cpp <99:19 99:19>]
LOCAL_SYMBOL: b2PolygonShape.cpp<74:45> [b2PolygonShape.cpp <99:15 99:16>]
LOCAL_SYMBOL: b2PolygonShape.cpp<95:13> [b2PolygonShape.cpp <99:18 99:18>]
LOCAL_SYMBOL: b2PolygonShape.cpp<100:10> [b2PolygonShape.cpp <100:10 100:11>]
REFERENCE_TYPE_USAGE static b2Vec2 ComputeCentroid(const b2Vec2 *, int32) -> b2Vec2 [b2PolygonShape.cpp <100:3 100:8>]
REFERENCE_CALL static b2Vec2 ComputeCentroid(const b2Vec2 *, int32) -> void b2Vec2::b2Vec2(const b2Vec2 &) [b2PolygonShape.cpp <100:45 100:45>]
LOCAL_SYMBOL: b2PolygonShape.cpp<95:13> [b2PolygonShape.cpp <100:15 100:15>]
LOCAL_SYMBOL: b2PolygonShape.cpp<74:55> [b2PolygonShape.cpp <100:23 100:27>]
LOCAL_SYMBOL: b2PolygonShape.cpp<74:45> [b2PolygonShape.cpp <100:31 100:32>]
LOCAL_SYMBOL: b2PolygonShape.cpp<95:13> [b2PolygonShape.cpp <100:34 100:34>]
LOCAL_SYMBOL: b2PolygonShape.cpp<74:45> [b2PolygonShape.cpp <100:41 100:42>]
LOCAL_SYMBOL: b2PolygonShape.cpp<102:10> [b2PolygonShape.cpp <102:10 102:11>]
REFERENCE_TYPE_USAGE static b2Vec2 ComputeCentroid(const b2Vec2 *, int32) -> b2Vec2 [b2PolygonShape.cpp <102:3 102:8>]
SYMBOL_FUNCTION b2Vec2 operator-(const b2Vec2 &, const b2Vec2 &)
REFERENCE_CALL static b2Vec2 ComputeCentroid(const b2Vec2 *, int32) -> b2Vec2 operator-(const b2Vec2 &, const b2Vec2 &) [b2PolygonShape.cpp <102:18 102:18>]
LOCAL_SYMBOL: b2PolygonShape.cpp<99:10> [b2PolygonShape.cpp <102:15 102:16>]
LOCAL_SYMBOL: b2PolygonShape.cpp<98:10> [b2PolygonShape.cpp <102:20 102:21>]
LOCAL_SYMBOL: b2PolygonShape.cpp<103:10> [b2PolygonShape.cpp <103:10 103:11>]
REFERENCE_TYPE_USAGE static b2Vec2 ComputeCentroid(const b2Vec2 *, int32) -> b2Vec2 [b2PolygonShape.cpp <103:3 103:8>]
REFERENCE_CALL static b2Vec2 ComputeCentroid(const b2Vec2 *, int32) -> b2Vec2 operator-(const b2Vec2 &, const b2Vec2 &) [b2PolygonShape.cpp <103:18 103:18>]
LOCAL_SYMBOL: b2PolygonShape.cpp<100:10> [b2PolygonShape.cpp <103:15 103:16>]
LOCAL_SYMBOL: b2PolygonShape.cpp<98:10> [b2PolygonShape.cpp <103:20 103:21>]
LOCAL_SYMBOL: b2PolygonShape.cpp<105:11> [b2PolygonShape.cpp <105:11 105:11>]
REFERENCE_TYPE_USAGE static b2Vec2 ComputeCentroid(const b2Vec2 *, int32) -> float32 [b2PolygonShape.cpp <105:3 105:9>]
SYMBOL_FUNCTION float32 b2Cross(const b2Vec2 &, const b2Vec2 &)
REFERENCE_CALL static b2Vec2 ComputeCentroid(const b2Vec2 *, int32) -> float32 b2Cross(const b2Vec2 &, const b2Vec2 &) [b2PolygonShape.cpp <105:15 105:21>]
LOCAL_SYMBOL: b2PolygonShape.cpp<102:10> [b2PolygonShape.cpp <105:23 105:24>]
LOCAL_SYMBOL: b2PolygonShape.cpp<103:10> [b2PolygonShape.cpp <105:27 105:28>]
LOCAL_SYMBOL: b2PolygonShape.cpp<107:11> [b2PolygonShape.cpp <107:11 107:22>]
REFERENCE_TYPE_USAGE static b2Vec2 ComputeCentroid(const b2Vec2 *, int32) -> float32 [b2PolygonShape.cpp <107:3 107:9>]
LOCAL_SYMBOL: b2PolygonShape.cpp<105:11> [b2PolygonShape.cpp <107:33 107:33>]
LOCAL_SYMBOL: b2PolygonShape.cpp<79:10> [b2PolygonShape.cpp <108:3 108:6>]
LOCAL_SYMBOL: b2PolygonShape.cpp<107:11> [b2PolygonShape.cpp <108:11 108:22>]
SYMBOL_FUNCTION void b2Vec2::operator+=(const b2Vec2 &)
REFERENCE_CALL static b2Vec2 ComputeCentroid(const b2Vec2 *, int32) -> void b2Vec2::operator+=(const b2Vec2 &) [b2PolygonShape.cpp <111:5 111:6>]
LOCAL_SYMBOL: b2PolygonShape.cpp<78:9> [b2PolygonShape.cpp <111:3 111:3>]
SYMBOL_FUNCTION b2Vec2 operator*(float32, const b2Vec2 &)
REFERENCE_CALL static b2Vec2 ComputeCentroid(const b2Vec2 *, int32) -> b2Vec2 operator*(float32, const b2Vec2 &) [b2PolygonShape.cpp <111:28 111:28>]
LOCAL_SYMBOL: b2PolygonShape.cpp<107:11> [b2PolygonShape.cpp <111:8 111:19>]
LOCAL_SYMBOL: b2PolygonShape.cpp<93:16> [b2PolygonShape.cpp <111:23 111:26>]
SYMBOL_FUNCTION b2Vec2 operator+(const b2Vec2 &, const b2Vec2 &)
REFERENCE_CALL static b2Vec2 ComputeCentroid(const b2Vec2 *, int32) -> b2Vec2 operator+(const b2Vec2 &, const b2Vec2 &) [b2PolygonShape.cpp <111:39 111:39>]
REFERENCE_CALL static b2Vec2 ComputeCentroid(const b2Vec2 *, int32) -> b2Vec2 operator+(const b2Vec2 &, const b2Vec2 &) [b2PolygonShape.cpp <111:34 111:34>]
LOCAL_SYMBOL: b2PolygonShape.cpp<98:10> [b2PolygonShape.cpp <111:31 111:32>]
LOCAL_SYMBOL: b2PolygonShape.cpp<99:10> [b2PolygonShape.cpp <111:36 111:37>]
LOCAL_SYMBOL: b2PolygonShape.cpp<100:10> [b2PolygonShape.cpp <111:41 111:42>]
LOCAL_SYMBOL: b2PolygonShape.cpp<79:10> [b2PolygonShape.cpp <115:11 115:14>]
SYMBOL_FUNCTION void b2Vec2::operator*=(float32)
REFERENCE_CALL static b2Vec2 ComputeCentroid(const b2Vec2 *, int32) -> void b2Vec2::operator*=(float32) [b2PolygonShape.cpp <116:4 116:5>]
LOCAL_SYMBOL: b2PolygonShape.cpp<78:9> [b2PolygonShape.cpp <116:2 116:2>]
LOCAL_SYMBOL: b2PolygonShape.cpp<79:10> [b2PolygonShape.cpp <116:14 116:17>]
SYMBOL_FUNCTION void b2Vec2::b2Vec2(b2Vec2 &&)
REFERENCE_CALL static b2Vec2 ComputeCentroid(const b2Vec2 *, int32) -> void b2Vec2::b2Vec2(b2Vec2 &&) [b2PolygonShape.cpp <117:9 117:9>]
LOCAL_SYMBOL: b2PolygonShape.cpp<78:9> [b2PolygonShape.cpp <117:9 117:9>]
SYMBOL_METHOD public void b2PolygonShape::Set(const b2Vec2 *, int32) [b2PolygonShape.cpp <120:1 <120:22 120:24> 250:1>]
QUALIFIER: b2PolygonShape [b2PolygonShape.cpp <120:6 120:19>]
REFERENCE_TYPE_USAGE void b2PolygonShape::Set(const b2Vec2 *, int32) -> void [b2PolygonShape.cpp <120:1 120:4>]
LOCAL_SYMBOL: b2PolygonShape.cpp<120:40> [b2PolygonShape.cpp <120:40 120:47>]
REFERENCE_TYPE_USAGE void b2PolygonShape::Set(const b2Vec2 *, int32) -> b2Vec2 [b2PolygonShape.cpp <120:32 120:37>]
LOCAL_SYMBOL: b2PolygonShape.cpp<120:56> [b2PolygonShape.cpp <120:56 120:60>]
REFERENCE_TYPE_USAGE void b2PolygonShape::Set(const b2Vec2 *, int32) -> int32 [b2PolygonShape.cpp <120:50 120:54>]
LOCAL_SYMBOL: b2PolygonShape.cpp<120:56> [b2PolygonShape.cpp <122:16 122:20>]
LOCAL_SYMBOL: b2PolygonShape.cpp<120:56> [b2PolygonShape.cpp <122:25 122:29>]
LOCAL_SYMBOL: b2PolygonShape.cpp<120:56> [b2PolygonShape.cpp <123:6 123:10>]
SYMBOL_FUNCTION void b2PolygonShape::SetAsBox(float32, float32)
REFERENCE_CALL void b2PolygonShape::Set(const b2Vec2 *, int32) -> void b2PolygonShape::SetAsBox(float32, float32) [b2PolygonShape.cpp <125:3 125:10>]
LOCAL_SYMBOL: b2PolygonShape.cpp<129:8> [b2PolygonShape.cpp <129:8 129:8>]
REFERENCE_TYPE_USAGE void b2PolygonShape::Set(const b2Vec2 *, int32) -> int32 [b2PolygonShape.cpp <129:2 129:6>]
SYMBOL_FUNCTION int b2Min<int>(int, int)
REFERENCE_CALL void b2PolygonShape::Set(const b2Vec2 *, int32) -> int b2Min<int>(int, int) [b2PolygonShape.cpp <129:12 129:16>]
LOCAL_SYMBOL: b2PolygonShape.cpp<120:56> [b2PolygonShape.cpp <129:18 129:22>]
LOCAL_SYMBOL: b2PolygonShape.cpp<132:9> [b2PolygonShape.cpp <132:9 132:10>]
REFERENCE_TYPE_USAGE void b2PolygonShape::Set(const b2Vec2 *, int32) -> b2Vec2 [b2PolygonShape.cpp <132:2 132:7>]
REFERENCE_CALL void b2PolygonShape::Set(const b2Vec2 *, int32) -> void b2Vec2::b2Vec2() [b2PolygonShape.cpp <132:9 132:10>]
LOCAL_SYMBOL: b2PolygonShape.cpp<133:8> [b2PolygonShape.cpp <133:8 133:16>]
REFERENCE_TYPE_USAGE void b2PolygonShape::Set(const b2Vec2 *, int32) -> int32 [b2PolygonShape.cpp <133:2 133:6>]
LOCAL_SYMBOL: b2PolygonShape.cpp<134:13> [b2PolygonShape.cpp <134:13 134:13>]
REFERENCE_TYPE_USAGE void b2PolygonShape::Set(const b2Vec2 *, int32) -> int32 [b2PolygonShape.cpp <134:7 134:11>]
LOCAL_SYMBOL: b2PolygonShape.cpp<134:13> [b2PolygonShape.cpp <134:20 134:20>]
LOCAL_SYMBOL: b2PolygonShape.cpp<129:8> [b2PolygonShape.cpp <134:24 134:24>]
LOCAL_SYMBOL: b2PolygonShape.cpp<134:13> [b2PolygonShape.cpp <134:29 134:29>]
LOCAL_SYMBOL: b2PolygonShape.cpp<136:10> [b2PolygonShape.cpp <136:10 136:10>]
REFERENCE_TYPE_USAGE void b2PolygonShape::Set(const b2Vec2 *, int32) -> b2Vec2 [b2PolygonShape.cpp <136:3 136:8>]
REFERENCE_CALL void b2PolygonShape::Set(const b2Vec2 *, int32) -> void b2Vec2::b2Vec2(const b2Vec2 &) [b2PolygonShape.cpp <136:24 136:24>]
LOCAL_SYMBOL: b2PolygonShape.cpp<120:40> [b2PolygonShape.cpp <136:14 136:21>]
LOCAL_SYMBOL: b2PolygonShape.cpp<134:13> [b2PolygonShape.cpp <136:23 136:23>]
LOCAL_SYMBOL: b2PolygonShape.cpp<138:8> [b2PolygonShape.cpp <138:8 138:13>]
SYMBOL_BUILTIN_TYPE bool
REFERENCE_TYPE_USAGE void b2PolygonShape::Set(const b2Vec2 *, int32) -> bool [b2PolygonShape.cpp <138:3 138:6>]
LOCAL_SYMBOL: b2PolygonShape.cpp<139:14> [b2PolygonShape.cpp <139:14 139:14>]
REFERENCE_TYPE_USAGE void b2PolygonShape::Set(const b2Vec2 *, int32) -> int32 [b2PolygonShape.cpp <139:8 139:12>]
LOCAL_SYMBOL: b2PolygonShape.cpp<139:14> [b2PolygonShape.cpp <139:21 139:21>]
LOCAL_SYMBOL: b2PolygonShape.cpp<133:8> [b2PolygonShape.cpp <139:25 139:33>]
LOCAL_SYMBOL: b2PolygonShape.cpp<139:14> [b2PolygonShape.cpp <139:38 139:38>]
SYMBOL_FUNCTION float32 b2DistanceSquared(const b2Vec2 &, const b2Vec2 &)
REFERENCE_CALL void b2PolygonShape::Set(const b2Vec2 *, int32) -> float32 b2DistanceSquared(const b2Vec2 &, const b2Vec2 &) [b2PolygonShape.cpp <141:8 141:24>]
LOCAL_SYMBOL: b2PolygonShape.cpp<136:10> [b2PolygonShape.cpp <141:26 141:26>]
LOCAL_SYMBOL: b2PolygonShape.cpp<132:9> [b2PolygonShape.cpp <141:29 141:30>]
LOCAL_SYMBOL: b2PolygonShape.cpp<139:14> [b2PolygonShape.cpp <141:32 141:32>]
LOCAL_SYMBOL: b2PolygonShape.cpp<138:8> [b2PolygonShape.cpp <143:5 143:10>]
LOCAL_SYMBOL: b2PolygonShape.cpp<138:8> [b2PolygonShape.cpp <148:7 148:12>]
REFERENCE_CALL void b2PolygonShape::Set(const b2Vec2 *, int32) -> b2Vec2 & b2Vec2::operator=(const b2Vec2 &) [b2PolygonShape.cpp <150:20 150:20>]
LOCAL_SYMBOL: b2PolygonShape.cpp<132:9> [b2PolygonShape.cpp <150:4 150:5>]
LOCAL_SYMBOL: b2PolygonShape.cpp<133:8> [b2PolygonShape.cpp <150:7 150:15>]
LOCAL_SYMBOL: b2PolygonShape.cpp<136:10> [b2PolygonShape.cpp <150:22 150:22>]
LOCAL_SYMBOL: b2PolygonShape.cpp<129:8> [b2PolygonShape.cpp <154:2 154:2>]
LOCAL_SYMBOL: b2PolygonShape.cpp<133:8> [b2PolygonShape.cpp <154:6 154:14>]
LOCAL_SYMBOL: b2PolygonShape.cpp<129:8> [b2PolygonShape.cpp <155:6 155:6>]
REFERENCE_CALL void b2PolygonShape::Set(const b2Vec2 *, int32) -> void b2PolygonShape::SetAsBox(float32, float32) [b2PolygonShape.cpp <159:3 159:10>]
LOCAL_SYMBOL: b2PolygonShape.cpp<167:8> [b2PolygonShape.cpp <167:8 167:9>]
REFERENCE_TYPE_USAGE void b2PolygonShape::Set(const b2Vec2 *, int32) -> int32 [b2PolygonShape.cpp <167:2 167:6>]
LOCAL_SYMBOL: b2PolygonShape.cpp<168:10> [b2PolygonShape.cpp <168:10 168:11>]
REFERENCE_TYPE_USAGE void b2PolygonShape::Set(const b2Vec2 *, int32) -> float32 [b2PolygonShape.cpp <168:2 168:8>]
REFERENCE_USAGE void b2PolygonShape::Set(const b2Vec2 *, int32) -> float32 b2Vec2::x [b2PolygonShape.cpp <168:21 168:21>]
LOCAL_SYMBOL: b2PolygonShape.cpp<132:9> [b2PolygonShape.cpp <168:15 168:16>]
LOCAL_SYMBOL: b2PolygonShape.cpp<169:13> [b2PolygonShape.cpp <169:13 169:13>]
REFERENCE_TYPE_USAGE void b2PolygonShape::Set(const b2Vec2 *, int32) -> int32 [b2PolygonShape.cpp <169:7 169:11>]
LOCAL_SYMBOL: b2PolygonShape.cpp<169:13> [b2PolygonShape.cpp <169:20 169:20>]
LOCAL_SYMBOL: b2PolygonShape.cpp<129:8> [b2PolygonShape.cpp <169:24 169:24>]
LOCAL_SYMBOL: b2PolygonShape.cpp<169:13> [b2PolygonShape.cpp <169:29 169:29>]
LOCAL_SYMBOL: b2PolygonShape.cpp<171:11> [b2PolygonShape.cpp <171:11 171:11>]
REFERENCE_TYPE_USAGE void b2PolygonShape::Set(const b2Vec2 *, int32) -> float32 [b2PolygonShape.cpp <171:3 171:9>]
REFERENCE_USAGE void b2PolygonShape::Set(const b2Vec2 *, int32) -> float32 b2Vec2::x [b2PolygonShape.cpp <171:21 171:21>]
LOCAL_SYMBOL: b2PolygonShape.cpp<132:9> [b2PolygonShape.cpp <171:15 171:16>]
LOCAL_SYMBOL: b2PolygonShape.cpp<169:13> [b2PolygonShape.cpp <171:18 171:18>]
LOCAL_SYMBOL: b2PolygonShape.cpp<171:11> [b2PolygonShape.cpp <172:7 172:7>]
LOCAL_SYMBOL: b2PolygonShape.cpp<168:10> [b2PolygonShape.cpp <172:11 172:12>]
LOCAL_SYMBOL: b2PolygonShape.cpp<171:11> [b2PolygonShape.cpp <172:18 172:18>]
LOCAL_SYMBOL: b2PolygonShape.cpp<168:10> [b2PolygonShape.cpp <172:23 172:24>]
REFERENCE_USAGE void b2PolygonShape::Set(const b2Vec2 *, int32) -> float32 b2Vec2::y [b2PolygonShape.cpp <172:35 172:35>]
LOCAL_SYMBOL: b2PolygonShape.cpp<132:9> [b2PolygonShape.cpp <172:29 172:30>]
LOCAL_SYMBOL: b2PolygonShape.cpp<169:13> [b2PolygonShape.cpp <172:32 172:32>]
REFERENCE_USAGE void b2PolygonShape::Set(const b2Vec2 *, int32) -> float32 b2Vec2::y [b2PolygonShape.cpp <172:46 172:46>]
LOCAL_SYMBOL: b2PolygonShape.cpp<132:9> [b2PolygonShape.cpp <172:39 172:40>]
LOCAL_SYMBOL: b2PolygonShape.cpp<167:8> [b2PolygonShape.cpp <172:42 172:43>]
LOCAL_SYMBOL: b2PolygonShape.cpp<167:8> [b2PolygonShape.cpp <174:4 174:5>]
LOCAL_SYMBOL: b2PolygonShape.cpp<169:13> [b2PolygonShape.cpp <174:9 174:9>]
LOCAL_SYMBOL: b2PolygonShape.cpp<168:10> [b2PolygonShape.cpp <175:4 175:5>]
LOCAL_SYMBOL: b2PolygonShape.cpp<171:11> [b2PolygonShape.cpp <175:9 175:9>]
LOCAL_SYMBOL: b2PolygonShape.cpp<179:8> [b2PolygonShape.cpp <179:8 179:11>]
REFERENCE_TYPE_USAGE void b2PolygonShape::Set(const b2Vec2 *, int32) -> int32 [b2PolygonShape.cpp <179:2 179:6>]
LOCAL_SYMBOL: b2PolygonShape.cpp<180:8> [b2PolygonShape.cpp <180:8 180:8>]
REFERENCE_TYPE_USAGE void b2PolygonShape::Set(const b2Vec2 *, int32) -> int32 [b2PolygonShape.cpp <180:2 180:6>]
LOCAL_SYMBOL: b2PolygonShape.cpp<181:8> [b2PolygonShape.cpp <181:8 181:9>]
REFERENCE_TYPE_USAGE void b2PolygonShape::Set(const b2Vec2 *, int32) -> int32 [b2PolygonShape.cpp <181:2 181:6>]
LOCAL_SYMBOL: b2PolygonShape.cpp<167:8> [b2PolygonShape.cpp <181:13 181:14>]
LOCAL_SYMBOL: b2PolygonShape.cpp<180:8> [b2PolygonShape.cpp <185:12 185:12>]
LOCAL_SYMBOL: b2PolygonShape.cpp<179:8> [b2PolygonShape.cpp <186:3 186:6>]
LOCAL_SYMBOL: b2PolygonShape.cpp<180:8> [b2PolygonShape.cpp <186:8 186:8>]
LOCAL_SYMBOL: b2PolygonShape.cpp<181:8> [b2PolygonShape.cpp <186:13 186:14>]
LOCAL_SYMBOL: b2PolygonShape.cpp<188:9> [b2PolygonShape.cpp <188:9 188:10>]
REFERENCE_TYPE_USAGE void b2PolygonShape::Set(const b2Vec2 *, int32) -> int32 [b2PolygonShape.cpp <188:3 188:7>]
LOCAL_SYMBOL: b2PolygonShape.cpp<189:14> [b2PolygonShape.cpp <189:14 189:14>]
REFERENCE_TYPE_USAGE void b2PolygonShape::Set(const b2Vec2 *, int32) -> int32 [b2PolygonShape.cpp <189:8 189:12>]
LOCAL_SYMBOL: b2PolygonShape.cpp<189:14> [b2PolygonShape.cpp <189:21 189:21>]
LOCAL_SYMBOL: b2PolygonShape.cpp<129:8> [b2PolygonShape.cpp <189:25 189:25>]
LOCAL_SYMBOL: b2PolygonShape.cpp<189:14> [b2PolygonShape.cpp <189:30 189:30>]
LOCAL_SYMBOL: b2PolygonShape.cpp<188:9> [b2PolygonShape.cpp <191:8 191:9>]
LOCAL_SYMBOL: b2PolygonShape.cpp<181:8> [b2PolygonShape.cpp <191:14 191:15>]
LOCAL_SYMBOL: b2PolygonShape.cpp<188:9> [b2PolygonShape.cpp <193:5 193:6>]
LOCAL_SYMBOL: b2PolygonShape.cpp<189:14> [b2PolygonShape.cpp <193:10 193:10>]
LOCAL_SYMBOL: b2PolygonShape.cpp<197:11> [b2PolygonShape.cpp <197:11 197:11>]
REFERENCE_TYPE_USAGE void b2PolygonShape::Set(const b2Vec2 *, int32) -> b2Vec2 [b2PolygonShape.cpp <197:4 197:9>]
REFERENCE_CALL void b2PolygonShape::Set(const b2Vec2 *, int32) -> b2Vec2 operator-(const b2Vec2 &, const b2Vec2 &) [b2PolygonShape.cpp <197:22 197:22>]
LOCAL_SYMBOL: b2PolygonShape.cpp<132:9> [b2PolygonShape.cpp <197:15 197:16>]
LOCAL_SYMBOL: b2PolygonShape.cpp<188:9> [b2PolygonShape.cpp <197:18 197:19>]
LOCAL_SYMBOL: b2PolygonShape.cpp<132:9> [b2PolygonShape.cpp <197:24 197:25>]
LOCAL_SYMBOL: b2PolygonShape.cpp<179:8> [b2PolygonShape.cpp <197:27 197:30>]
LOCAL_SYMBOL: b2PolygonShape.cpp<180:8> [b2PolygonShape.cpp <197:32 197:32>]
LOCAL_SYMBOL: b2PolygonShape.cpp<198:11> [b2PolygonShape.cpp <198:11 198:11>]
REFERENCE_TYPE_USAGE void b2PolygonShape::Set(const b2Vec2 *, int32) -> b2Vec2 [b2PolygonShape.cpp <198:4 198:9>]
REFERENCE_CALL void b2PolygonShape::Set(const b2Vec2 *, int32) -> b2Vec2 operator-(const b2Vec2 &, const b2Vec2 &) [b2PolygonShape.cpp <198:21 198:21>]
LOCAL_SYMBOL: b2PolygonShape.cpp<132:9> [b2PolygonShape.cpp <198:15 198:16>]
LOCAL_SYMBOL: b2PolygonShape.cpp<189:14> [b2PolygonShape.cpp <198:18 198:18>]
LOCAL_SYMBOL: b2PolygonShape.cpp<132:9> [b2PolygonShape.cpp <198:23 198:24>]
LOCAL_SYMBOL: b2PolygonShape.cpp<179:8> [b2PolygonShape.cpp <198:26 198:29>]
LOCAL_SYMBOL: b2PolygonShape.cpp<180:8> [b2PolygonShape.cpp <198:31 198:31>]
LOCAL_SYMBOL: b2PolygonShape.cpp<199:12> [b2PolygonShape.cpp <199:12 199:12>]
REFERENCE_TYPE_USAGE void b2PolygonShape::Set(const b2Vec2 *, int32) -> float32 [b2PolygonShape.cpp <199:4 199:10>]
REFERENCE_CALL void b2PolygonShape::Set(const b2Vec2 *, int32) -> float32 b2Cross(const b2Vec2 &, const b2Vec2 &) [b2PolygonShape.cpp <199:16 199:22>]
LOCAL_SYMBOL: b2PolygonShape.cpp<197:11> [b2PolygonShape.cpp <199:24 199:24>]
LOCAL_SYMBOL: b2PolygonShape.cpp<198:11> [b2PolygonShape.cpp <199:27 199:27>]
LOCAL_SYMBOL: b2PolygonShape.cpp<199:12> [b2PolygonShape.cpp <200:8 200:8>]
LOCAL_SYMBOL: b2PolygonShape.cpp<188:9> [b2PolygonShape.cpp <202:5 202:6>]
LOCAL_SYMBOL: b2PolygonShape.cpp<189:14> [b2PolygonShape.cpp <202:10 202:10>]
LOCAL_SYMBOL: b2PolygonShape.cpp<199:12> [b2PolygonShape.cpp <206:8 206:8>]
SYMBOL_FUNCTION float32 b2Vec2::LengthSquared() const
REFERENCE_CALL void b2PolygonShape::Set(const b2Vec2 *, int32) -> float32 b2Vec2::LengthSquared() const [b2PolygonShape.cpp <206:23 206:35>]
LOCAL_SYMBOL: b2PolygonShape.cpp<198:11> [b2PolygonShape.cpp <206:21 206:21>]
REFERENCE_CALL void b2PolygonShape::Set(const b2Vec2 *, int32) -> float32 b2Vec2::LengthSquared() const [b2PolygonShape.cpp <206:43 206:55>]
LOCAL_SYMBOL: b2PolygonShape.cpp<197:11> [b2PolygonShape.cpp <206:41 206:41>]
LOCAL_SYMBOL: b2PolygonShape.cpp<188:9> [b2PolygonShape.cpp <208:5 208:6>]
LOCAL_SYMBOL: b2PolygonShape.cpp<189:14> [b2PolygonShape.cpp <208:10 208:10>]
LOCAL_SYMBOL: b2PolygonShape.cpp<180:8> [b2PolygonShape.cpp <212:5 212:5>]
LOCAL_SYMBOL: b2PolygonShape.cpp<181:8> [b2PolygonShape.cpp <213:3 213:4>]
LOCAL_SYMBOL: b2PolygonShape.cpp<188:9> [b2PolygonShape.cpp <213:8 213:9>]
LOCAL_SYMBOL: b2PolygonShape.cpp<188:9> [b2PolygonShape.cpp <215:7 215:8>]
LOCAL_SYMBOL: b2PolygonShape.cpp<167:8> [b2PolygonShape.cpp <215:13 215:14>]
LOCAL_SYMBOL: b2PolygonShape.cpp<180:8> [b2PolygonShape.cpp <221:6 221:6>]
REFERENCE_CALL void b2PolygonShape::Set(const b2Vec2 *, int32) -> void b2PolygonShape::SetAsBox(float32, float32) [b2PolygonShape.cpp <225:3 225:10>]
REFERENCE_USAGE void b2PolygonShape::Set(const b2Vec2 *, int32) -> int32 b2PolygonShape::m_count [b2PolygonShape.cpp <229:2 229:8>]
LOCAL_SYMBOL: b2PolygonShape.cpp<180:8> [b2PolygonShape.cpp <229:12 229:12>]
LOCAL_SYMBOL: b2PolygonShape.cpp<232:13> [b2PolygonShape.cpp <232:13 232:13>]
REFERENCE_TYPE_USAGE void b2PolygonShape::Set(const b2Vec2 *, int32) -> int32 [b2PolygonShape.cpp <232:7 232:11>]
LOCAL_SYMBOL: b2PolygonShape.cpp<232:13> [b2PolygonShape.cpp <232:20 232:20>]
LOCAL_SYMBOL: b2PolygonShape.cpp<180:8> [b2PolygonShape.cpp <232:24 232:24>]
LOCAL_SYMBOL: b2PolygonShape.cpp<232:13> [b2PolygonShape.cpp <232:29 232:29>]
REFERENCE_CALL void b2PolygonShape::Set(const b2Vec2 *, int32) -> b2Vec2 & b2Vec2::operator=(const b2Vec2 &) [b2PolygonShape.cpp <234:17 234:17>]
REFERENCE_USAGE void b2PolygonShape::Set(const b2Vec2 *, int32) -> b2Vec2 [] b2PolygonShape::m_vertices [b2PolygonShape.cpp <234:3 234:12>]
LOCAL_SYMBOL: b2PolygonShape.cpp<232:13> [b2PolygonShape.cpp <234:14 234:14>]
LOCAL_SYMBOL: b2PolygonShape.cpp<132:9> [b2PolygonShape.cpp <234:19 234:20>]
LOCAL_SYMBOL: b2PolygonShape.cpp<179:8> [b2PolygonShape.cpp <234:22 234:25>]
LOCAL_SYMBOL: b2PolygonShape.cpp<232:13> [b2PolygonShape.cpp <234:27 234:27>]
LOCAL_SYMBOL: b2PolygonShape.cpp<238:13> [b2PolygonShape.cpp <238:13 238:13>]
REFERENCE_TYPE_USAGE void b2PolygonShape::Set(const b2Vec2 *, int32) -> int32 [b2PolygonShape.cpp <238:7 238:11>]
LOCAL_SYMBOL: b2PolygonShape.cpp<238:13> [b2PolygonShape.cpp <238:20 238:20>]
LOCAL_SYMBOL: b2PolygonShape.cpp<180:8> [b2PolygonShape.cpp <238:24 238:24>]
LOCAL_SYMBOL: b2PolygonShape.cpp<238:13> [b2PolygonShape.cpp <238:29 238:29>]
LOCAL_SYMBOL: b2PolygonShape.cpp<240:9> [b2PolygonShape.cpp <240:9 240:10>]
REFERENCE_TYPE_USAGE void b2PolygonShape::Set(const b2Vec2 *, int32) -> int32 [b2PolygonShape.cpp <240:3 240:7>]
LOCAL_SYMBOL: b2PolygonShape.cpp<238:13> [b2PolygonShape.cpp <240:14 240:14>]
LOCAL_SYMBOL: b2PolygonShape.cpp<241:9> [b2PolygonShape.cpp <241:9 241:10>]
REFERENCE_TYPE_USAGE void b2PolygonShape::Set(const b2Vec2 *, int32) -> int32 [b2PolygonShape.cpp <241:3 241:7>]
LOCAL_SYMBOL: b2PolygonShape.cpp<238:13> [b2PolygonShape.cpp <241:14 241:14>]
LOCAL_SYMBOL: b2PolygonShape.cpp<180:8> [b2PolygonShape.cpp <241:22 241:22>]
LOCAL_SYMBOL: b2PolygonShape.cpp<238:13> [b2PolygonShape.cpp <241:26 241:26>]
LOCAL_SYMBOL: b2PolygonShape.cpp<242:10> [b2PolygonShape.cpp <242:10 242:13>]
REFERENCE_TYPE_USAGE void b2PolygonShape::Set(const b2Vec2 *, int32) -> b2Vec2 [b2PolygonShape.cpp <242:3 242:8>]
REFERENCE_CALL void b2PolygonShape::Set(const b2Vec2 *, int32) -> b2Vec2 operator-(const b2Vec2 &, const b2Vec2 &) [b2PolygonShape.cpp <242:32 242:32>]
REFERENCE_USAGE void b2PolygonShape::Set(const b2Vec2 *, int32) -> b2Vec2 [] b2PolygonShape::m_vertices [b2PolygonShape.cpp <242:17 242:26>]
LOCAL_SYMBOL: b2PolygonShape.cpp<241:9> [b2PolygonShape.cpp <242:28 242:29>]
REFERENCE_USAGE void b2PolygonShape::Set(const b2Vec2 *, int32) -> b2Vec2 [] b2PolygonShape::m_vertices [b2PolygonShape.cpp <242:34 242:43>]
LOCAL_SYMBOL: b2PolygonShape.cpp<240:9> [b2PolygonShape.cpp <242:45 242:46>]
REFERENCE_CALL void b2PolygonShape::Set(const b2Vec2 *, int32) -> float32 b2Vec2::LengthSquared() const [b2PolygonShape.cpp <243:17 243:29>]
LOCAL_SYMBOL: b2PolygonShape.cpp<242:10> [b2PolygonShape.cpp <243:12 243:15>]
REFERENCE_CALL void b2PolygonShape::Set(const b2Vec2 *, int32) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2PolygonShape.cpp <244:16 244:16>]
REFERENCE_USAGE void b2PolygonShape::Set(const b2Vec2 *, int32) -> b2Vec2 [] b2PolygonShape::m_normals [b2PolygonShape.cpp <244:3 244:11>]
LOCAL_SYMBOL: b2PolygonShape.cpp<238:13> [b2PolygonShape.cpp <244:13 244:13>]
SYMBOL_FUNCTION b2Vec2 b2Cross(const b2Vec2 &, float32)
REFERENCE_CALL void b2PolygonShape::Set(const b2Vec2 *, int32) -> b2Vec2 b2Cross(const b2Vec2 &, float32) [b2PolygonShape.cpp <244:18 244:24>]
LOCAL_SYMBOL: b2PolygonShape.cpp<242:10> [b2PolygonShape.cpp <244:26 244:29>]
SYMBOL_FUNCTION float32 b2Vec2::Normalize()
REFERENCE_CALL void b2PolygonShape::Set(const b2Vec2 *, int32) -> float32 b2Vec2::Normalize() [b2PolygonShape.cpp <245:16 245:24>]
REFERENCE_USAGE void b2PolygonShape::Set(const b2Vec2 *, int32) -> b2Vec2 [] b2PolygonShape::m_normals [b2PolygonShape.cpp <245:3 245:11>]
LOCAL_SYMBOL: b2PolygonShape.cpp<238:13> [b2PolygonShape.cpp <245:13 245:13>]
REFERENCE_CALL void b2PolygonShape::Set(const b2Vec2 *, int32) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2PolygonShape.cpp <249:13 249:13>]
REFERENCE_USAGE void b2PolygonShape::Set(const b2Vec2 *, int32) -> b2Vec2 b2PolygonShape::m_centroid [b2PolygonShape.cpp <249:2 249:11>]
SYMBOL_FUNCTION static b2Vec2 ComputeCentroid(const b2Vec2 *, int32)
REFERENCE_CALL void b2PolygonShape::Set(const b2Vec2 *, int32) -> static b2Vec2 ComputeCentroid(const b2Vec2 *, int32) [b2PolygonShape.cpp <249:15 249:29>]
REFERENCE_USAGE void b2PolygonShape::Set(const b2Vec2 *, int32) -> b2Vec2 [] b2PolygonShape::m_vertices [b2PolygonShape.cpp <249:31 249:40>]
LOCAL_SYMBOL: b2PolygonShape.cpp<180:8> [b2PolygonShape.cpp <249:43 249:43>]
SYMBOL_METHOD public bool b2PolygonShape::TestPoint(const b2Transform &, const b2Vec2 &) const [b2PolygonShape.cpp <252:1 <252:22 252:30> 266:1>]
SYMBOL_FUNCTION bool b2Shape::TestPoint(const b2Transform &, const b2Vec2 &) const
REFERENCE_OVERRIDE bool b2PolygonShape::TestPoint(const b2Transform &, const b2Vec2 &) const -> bool b2Shape::TestPoint(const b2Transform &, const b2Vec2 &) const [b2PolygonShape.cpp <252:22 252:30>]
QUALIFIER: b2PolygonShape [b2PolygonShape.cpp <252:6 252:19>]
REFERENCE_TYPE_USAGE bool b2PolygonShape::TestPoint(const b2Transform &, const b2Vec2 &) const -> bool [b2PolygonShape.cpp <252:1 252:4>]
LOCAL_SYMBOL: b2PolygonShape.cpp<252:51> [b2PolygonShape.cpp <252:51 252:52>]
REFERENCE_TYPE_USAGE bool b2PolygonShape::TestPoint(const b2Transform &, const b2Vec2 &) const -> b2Transform [b2PolygonShape.cpp <252:38 252:48>]
LOCAL_SYMBOL: b2PolygonShape.cpp<252:69> [b2PolygonShape.cpp <252:69 252:69>]
REFERENCE_TYPE_USAGE bool b2PolygonShape::TestPoint(const b2Transform &, const b2Vec2 &) const -> b2Vec2 [b2PolygonShape.cpp <252:61 252:66>]
LOCAL_SYMBOL: b2PolygonShape.cpp<254:9> [b2PolygonShape.cpp <254:9 254:14>]
REFERENCE_TYPE_USAGE bool b2PolygonShape::TestPoint(const b2Transform &, const b2Vec2 &) const -> b2Vec2 [b2PolygonShape.cpp <254:2 254:7>]
SYMBOL_FUNCTION b2Vec2 b2MulT(const b2Rot &, const b2Vec2 &)
REFERENCE_CALL bool b2PolygonShape::TestPoint(const b2Transform &, const b2Vec2 &) const -> b2Vec2 b2MulT(const b2Rot &, const b2Vec2 &) [b2PolygonShape.cpp <254:18 254:23>]
REFERENCE_USAGE bool b2PolygonShape::TestPoint(const b2Transform &, const b2Vec2 &) const -> b2Rot b2Transform::q [b2PolygonShape.cpp <254:28 254:28>]
LOCAL_SYMBOL: b2PolygonShape.cpp<252:51> [b2PolygonShape.cpp <254:25 254:26>]
REFERENCE_CALL bool b2PolygonShape::TestPoint(const b2Transform &, const b2Vec2 &) const -> b2Vec2 operator-(const b2Vec2 &, const b2Vec2 &) [b2PolygonShape.cpp <254:33 254:33>]
LOCAL_SYMBOL: b2PolygonShape.cpp<252:69> [b2PolygonShape.cpp <254:31 254:31>]
REFERENCE_USAGE bool b2PolygonShape::TestPoint(const b2Transform &, const b2Vec2 &) const -> b2Vec2 b2Transform::p [b2PolygonShape.cpp <254:38 254:38>]
LOCAL_SYMBOL: b2PolygonShape.cpp<252:51> [b2PolygonShape.cpp <254:35 254:36>]
LOCAL_SYMBOL: b2PolygonShape.cpp<256:13> [b2PolygonShape.cpp <256:13 256:13>]
REFERENCE_TYPE_USAGE bool b2PolygonShape::TestPoint(const b2Transform &, const b2Vec2 &) const -> int32 [b2PolygonShape.cpp <256:7 256:11>]
LOCAL_SYMBOL: b2PolygonShape.cpp<256:13> [b2PolygonShape.cpp <256:20 256:20>]
REFERENCE_USAGE bool b2PolygonShape::TestPoint(const b2Transform &, const b2Vec2 &) const -> int32 b2PolygonShape::m_count [b2PolygonShape.cpp <256:24 256:30>]
LOCAL_SYMBOL: b2PolygonShape.cpp<256:13> [b2PolygonShape.cpp <256:35 256:35>]
LOCAL_SYMBOL: b2PolygonShape.cpp<258:11> [b2PolygonShape.cpp <258:11 258:13>]
REFERENCE_TYPE_USAGE bool b2PolygonShape::TestPoint(const b2Transform &, const b2Vec2 &) const -> float32 [b2PolygonShape.cpp <258:3 258:9>]
SYMBOL_FUNCTION float32 b2Dot(const b2Vec2 &, const b2Vec2 &)
REFERENCE_CALL bool b2PolygonShape::TestPoint(const b2Transform &, const b2Vec2 &) const -> float32 b2Dot(const b2Vec2 &, const b2Vec2 &) [b2PolygonShape.cpp <258:17 258:21>]
REFERENCE_USAGE bool b2PolygonShape::TestPoint(const b2Transform &, const b2Vec2 &) const -> b2Vec2 [] b2PolygonShape::m_normals [b2PolygonShape.cpp <258:23 258:31>]
LOCAL_SYMBOL: b2PolygonShape.cpp<256:13> [b2PolygonShape.cpp <258:33 258:33>]
REFERENCE_CALL bool b2PolygonShape::TestPoint(const b2Transform &, const b2Vec2 &) const -> b2Vec2 operator-(const b2Vec2 &, const b2Vec2 &) [b2PolygonShape.cpp <258:44 258:44>]
LOCAL_SYMBOL: b2PolygonShape.cpp<254:9> [b2PolygonShape.cpp <258:37 258:42>]
REFERENCE_USAGE bool b2PolygonShape::TestPoint(const b2Transform &, const b2Vec2 &) const -> b2Vec2 [] b2PolygonShape::m_vertices [b2PolygonShape.cpp <258:46 258:55>]
LOCAL_SYMBOL: b2PolygonShape.cpp<256:13> [b2PolygonShape.cpp <258:57 258:57>]
LOCAL_SYMBOL: b2PolygonShape.cpp<258:11> [b2PolygonShape.cpp <259:7 259:9>]
SYMBOL_METHOD public bool b2PolygonShape::RayCast(b2RayCastOutput *, const b2RayCastInput &, const b2Transform &, int32) const [b2PolygonShape.cpp <268:1 <268:22 268:28> 338:1>]
SYMBOL_FUNCTION bool b2Shape::RayCast(b2RayCastOutput *, const b2RayCastInput &, const b2Transform &, int32) const
REFERENCE_OVERRIDE bool b2PolygonShape::RayCast(b2RayCastOutput *, const b2RayCastInput &, const b2Transform &, int32) const -> bool b2Shape::RayCast(b2RayCastOutput *, const b2RayCastInput &, const b2Transform &, int32) const [b2PolygonShape.cpp <268:22 268:28>]
QUALIFIER: b2PolygonShape [b2PolygonShape.cpp <268:6 268:19>]
REFERENCE_TYPE_USAGE bool b2PolygonShape::RayCast(b2RayCastOutput *, const b2RayCastInput &, const b2Transform &, int32) const -> bool [b2PolygonShape.cpp <268:1 268:4>]
LOCAL_SYMBOL: b2PolygonShape.cpp<268:47> [b2PolygonShape.cpp <268:47 268:52>]
REFERENCE_TYPE_USAGE bool b2PolygonShape::RayCast(b2RayCastOutput *, const b2RayCastInput &, const b2Transform &, int32) const -> b2RayCastOutput [b2PolygonShape.cpp <268:30 268:44>]
LOCAL_SYMBOL: b2PolygonShape.cpp<268:77> [b2PolygonShape.cpp <268:77 268:81>]
REFERENCE_TYPE_USAGE bool b2PolygonShape::RayCast(b2RayCastOutput *, const b2RayCastInput &, const b2Transform &, int32) const -> b2RayCastInput [b2PolygonShape.cpp <268:61 268:74>]
LOCAL_SYMBOL: b2PolygonShape.cpp<269:28> [b2PolygonShape.cpp <269:28 269:29>]
REFERENCE_TYPE_USAGE bool b2PolygonShape::RayCast(b2RayCastOutput *, const b2RayCastInput &, const b2Transform &, int32) const -> b2Transform [b2PolygonShape.cpp <269:15 269:25>]
LOCAL_SYMBOL: b2PolygonShape.cpp<269:38> [b2PolygonShape.cpp <269:38 269:47>]
REFERENCE_TYPE_USAGE bool b2PolygonShape::RayCast(b2RayCastOutput *, const b2RayCastInput &, const b2Transform &, int32) const -> int32 [b2PolygonShape.cpp <269:32 269:36>]
LOCAL_SYMBOL: b2PolygonShape.cpp<269:38> [b2PolygonShape.cpp <271:14 271:23>]
LOCAL_SYMBOL: b2PolygonShape.cpp<274:9> [b2PolygonShape.cpp <274:9 274:10>]
REFERENCE_TYPE_USAGE bool b2PolygonShape::RayCast(b2RayCastOutput *, const b2RayCastInput &, const b2Transform &, int32) const -> b2Vec2 [b2PolygonShape.cpp <274:2 274:7>]
REFERENCE_CALL bool b2PolygonShape::RayCast(b2RayCastOutput *, const b2RayCastInput &, const b2Transform &, int32) const -> b2Vec2 b2MulT(const b2Rot &, const b2Vec2 &) [b2PolygonShape.cpp <274:14 274:19>]
REFERENCE_USAGE bool b2PolygonShape::RayCast(b2RayCastOutput *, const b2RayCastInput &, const b2Transform &, int32) const -> b2Rot b2Transform::q [b2PolygonShape.cpp <274:24 274:24>]
LOCAL_SYMBOL: b2PolygonShape.cpp<269:28> [b2PolygonShape.cpp <274:21 274:22>]
REFERENCE_CALL bool b2PolygonShape::RayCast(b2RayCastOutput *, const b2RayCastInput &, const b2Transform &, int32) const -> b2Vec2 operator-(const b2Vec2 &, const b2Vec2 &) [b2PolygonShape.cpp <274:36 274:36>]
REFERENCE_USAGE bool b2PolygonShape::RayCast(b2RayCastOutput *, const b2RayCastInput &, const b2Transform &, int32) const -> b2Vec2 b2RayCastInput::p1 [b2PolygonShape.cpp <274:33 274:34>]
LOCAL_SYMBOL: b2PolygonShape.cpp<268:77> [b2PolygonShape.cpp <274:27 274:31>]
REFERENCE_USAGE bool b2PolygonShape::RayCast(b2RayCastOutput *, const b2RayCastInput &, const b2Transform &, int32) const -> b2Vec2 b2Transform::p [b2PolygonShape.cpp <274:41 274:41>]
LOCAL_SYMBOL: b2PolygonShape.cpp<269:28> [b2PolygonShape.cpp <274:38 274:39>]
LOCAL_SYMBOL: b2PolygonShape.cpp<275:9> [b2PolygonShape.cpp <275:9 275:10>]
REFERENCE_TYPE_USAGE bool b2PolygonShape::RayCast(b2RayCastOutput *, const b2RayCastInput &, const b2Transform &, int32) const -> b2Vec2 [b2PolygonShape.cpp <275:2 275:7>]
REFERENCE_CALL bool b2PolygonShape::RayCast(b2RayCastOutput *, const b2RayCastInput &, const b2Transform &, int32) const -> b2Vec2 b2MulT(const b2Rot &, const b2Vec2 &) [b2PolygonShape.cpp <275:14 275:19>]
REFERENCE_USAGE bool b2PolygonShape::RayCast(b2RayCastOutput *, const b2RayCastInput &, const b2Transform &, int32) const -> b2Rot b2Transform::q [b2PolygonShape.cpp <275:24 275:24>]
LOCAL_SYMBOL: b2PolygonShape.cpp<269:28> [b2PolygonShape.cpp <275:21 275:22>]
REFERENCE_CALL bool b2PolygonShape::RayCast(b2RayCastOutput *, const b2RayCastInput &, const b2Transform &, int32) const -> b2Vec2 operator-(const b2Vec2 &, const b2Vec2 &) [b2PolygonShape.cpp <275:36 275:36>]
REFERENCE_USAGE bool b2PolygonShape::RayCast(b2RayCastOutput *, const b2RayCastInput &, const b2Transform &, int32) const -> b2Vec2 b2RayCastInput::p2 [b2PolygonShape.cpp <275:33 275:34>]
LOCAL_SYMBOL: b2PolygonShape.cpp<268:77> [b2PolygonShape.cpp <275:27 275:31>]
REFERENCE_USAGE bool b2PolygonShape::RayCast(b2RayCastOutput *, const b2RayCastInput &, const b2Transform &, int32) const -> b2Vec2 b2Transform::p [b2PolygonShape.cpp <275:41 275:41>]
LOCAL_SYMBOL: b2PolygonShape.cpp<269:28> [b2PolygonShape.cpp <275:38 275:39>]
LOCAL_SYMBOL: b2PolygonShape.cpp<276:9> [b2PolygonShape.cpp <276:9 276:9>]
REFERENCE_TYPE_USAGE bool b2PolygonShape::RayCast(b2RayCastOutput *, const b2RayCastInput &, const b2Transform &, int32) const -> b2Vec2 [b2PolygonShape.cpp <276:2 276:7>]
REFERENCE_CALL bool b2PolygonShape::RayCast(b2RayCastOutput *, const b2RayCastInput &, const b2Transform &, int32) const -> b2Vec2 operator-(const b2Vec2 &, const b2Vec2 &) [b2PolygonShape.cpp <276:16 276:16>]
LOCAL_SYMBOL: b2PolygonShape.cpp<275:9> [b2PolygonShape.cpp <276:13 276:14>]
LOCAL_SYMBOL: b2PolygonShape.cpp<274:9> [b2PolygonShape.cpp <276:18 276:19>]
LOCAL_SYMBOL: b2PolygonShape.cpp<278:10> [b2PolygonShape.cpp <278:10 278:14>]
REFERENCE_TYPE_USAGE bool b2PolygonShape::RayCast(b2RayCastOutput *, const b2RayCastInput &, const b2Transform &, int32) const -> float32 [b2PolygonShape.cpp <278:2 278:8>]
LOCAL_SYMBOL: b2PolygonShape.cpp<278:24> [b2PolygonShape.cpp <278:24 278:28>]
REFERENCE_USAGE bool b2PolygonShape::RayCast(b2RayCastOutput *, const b2RayCastInput &, const b2Transform &, int32) const -> float32 b2RayCastInput::maxFraction [b2PolygonShape.cpp <278:38 278:48>]
LOCAL_SYMBOL: b2PolygonShape.cpp<268:77> [b2PolygonShape.cpp <278:32 278:36>]
LOCAL_SYMBOL: b2PolygonShape.cpp<280:8> [b2PolygonShape.cpp <280:8 280:12>]
REFERENCE_TYPE_USAGE bool b2PolygonShape::RayCast(b2RayCastOutput *, const b2RayCastInput &, const b2Transform &, int32) const -> int32 [b2PolygonShape.cpp <280:2 280:6>]
LOCAL_SYMBOL: b2PolygonShape.cpp<282:13> [b2PolygonShape.cpp <282:13 282:13>]
REFERENCE_TYPE_USAGE bool b2PolygonShape::RayCast(b2RayCastOutput *, const b2RayCastInput &, const b2Transform &, int32) const -> int32 [b2PolygonShape.cpp <282:7 282:11>]
LOCAL_SYMBOL: b2PolygonShape.cpp<282:13> [b2PolygonShape.cpp <282:20 282:20>]
REFERENCE_USAGE bool b2PolygonShape::RayCast(b2RayCastOutput *, const b2RayCastInput &, const b2Transform &, int32) const -> int32 b2PolygonShape::m_count [b2PolygonShape.cpp <282:24 282:30>]
LOCAL_SYMBOL: b2PolygonShape.cpp<282:13> [b2PolygonShape.cpp <282:35 282:35>]
LOCAL_SYMBOL: b2PolygonShape.cpp<287:11> [b2PolygonShape.cpp <287:11 287:19>]
REFERENCE_TYPE_USAGE bool b2PolygonShape::RayCast(b2RayCastOutput *, const b2RayCastInput &, const b2Transform &, int32) const -> float32 [b2PolygonShape.cpp <287:3 287:9>]
REFERENCE_CALL bool b2PolygonShape::RayCast(b2RayCastOutput *, const b2RayCastInput &, const b2Transform &, int32) const -> float32 b2Dot(const b2Vec2 &, const b2Vec2 &) [b2PolygonShape.cpp <287:23 287:27>]
REFERENCE_USAGE bool b2PolygonShape::RayCast(b2RayCastOutput *, const b2RayCastInput &, const b2Transform &, int32) const -> b2Vec2 [] b2PolygonShape::m_normals [b2PolygonShape.cpp <287:29 287:37>]
LOCAL_SYMBOL: b2PolygonShape.cpp<282:13> [b2PolygonShape.cpp <287:39 287:39>]
REFERENCE_CALL bool b2PolygonShape::RayCast(b2RayCastOutput *, const b2RayCastInput &, const b2Transform &, int32) const -> b2Vec2 operator-(const b2Vec2 &, const b2Vec2 &) [b2PolygonShape.cpp <287:57 287:57>]
REFERENCE_USAGE bool b2PolygonShape::RayCast(b2RayCastOutput *, const b2RayCastInput &, const b2Transform &, int32) const -> b2Vec2 [] b2PolygonShape::m_vertices [b2PolygonShape.cpp <287:43 287:52>]
LOCAL_SYMBOL: b2PolygonShape.cpp<282:13> [b2PolygonShape.cpp <287:54 287:54>]
LOCAL_SYMBOL: b2PolygonShape.cpp<274:9> [b2PolygonShape.cpp <287:59 287:60>]
LOCAL_SYMBOL: b2PolygonShape.cpp<288:11> [b2PolygonShape.cpp <288:11 288:21>]
REFERENCE_TYPE_USAGE bool b2PolygonShape::RayCast(b2RayCastOutput *, const b2RayCastInput &, const b2Transform &, int32) const -> float32 [b2PolygonShape.cpp <288:3 288:9>]
REFERENCE_CALL bool b2PolygonShape::RayCast(b2RayCastOutput *, const b2RayCastInput &, const b2Transform &, int32) const -> float32 b2Dot(const b2Vec2 &, const b2Vec2 &) [b2PolygonShape.cpp <288:25 288:29>]
REFERENCE_USAGE bool b2PolygonShape::RayCast(b2RayCastOutput *, const b2RayCastInput &, const b2Transform &, int32) const -> b2Vec2 [] b2PolygonShape::m_normals [b2PolygonShape.cpp <288:31 288:39>]
LOCAL_SYMBOL: b2PolygonShape.cpp<282:13> [b2PolygonShape.cpp <288:41 288:41>]
LOCAL_SYMBOL: b2PolygonShape.cpp<276:9> [b2PolygonShape.cpp <288:45 288:45>]
LOCAL_SYMBOL: b2PolygonShape.cpp<288:11> [b2PolygonShape.cpp <290:7 290:17>]
LOCAL_SYMBOL: b2PolygonShape.cpp<287:11> [b2PolygonShape.cpp <292:8 292:16>]
LOCAL_SYMBOL: b2PolygonShape.cpp<288:11> [b2PolygonShape.cpp <303:8 303:18>]
LOCAL_SYMBOL: b2PolygonShape.cpp<287:11> [b2PolygonShape.cpp <303:30 303:38>]
LOCAL_SYMBOL: b2PolygonShape.cpp<278:10> [b2PolygonShape.cpp <303:42 303:46>]
LOCAL_SYMBOL: b2PolygonShape.cpp<288:11> [b2PolygonShape.cpp <303:50 303:60>]
LOCAL_SYMBOL: b2PolygonShape.cpp<278:10> [b2PolygonShape.cpp <307:5 307:9>]
LOCAL_SYMBOL: b2PolygonShape.cpp<287:11> [b2PolygonShape.cpp <307:13 307:21>]
LOCAL_SYMBOL: b2PolygonShape.cpp<288:11> [b2PolygonShape.cpp <307:25 307:35>]
LOCAL_SYMBOL: b2PolygonShape.cpp<280:8> [b2PolygonShape.cpp <308:5 308:9>]
LOCAL_SYMBOL: b2PolygonShape.cpp<282:13> [b2PolygonShape.cpp <308:13 308:13>]
LOCAL_SYMBOL: b2PolygonShape.cpp<288:11> [b2PolygonShape.cpp <310:13 310:23>]
LOCAL_SYMBOL: b2PolygonShape.cpp<287:11> [b2PolygonShape.cpp <310:35 310:43>]
LOCAL_SYMBOL: b2PolygonShape.cpp<278:24> [b2PolygonShape.cpp <310:47 310:51>]
LOCAL_SYMBOL: b2PolygonShape.cpp<288:11> [b2PolygonShape.cpp <310:55 310:65>]
LOCAL_SYMBOL: b2PolygonShape.cpp<278:24> [b2PolygonShape.cpp <314:5 314:9>]
LOCAL_SYMBOL: b2PolygonShape.cpp<287:11> [b2PolygonShape.cpp <314:13 314:21>]
LOCAL_SYMBOL: b2PolygonShape.cpp<288:11> [b2PolygonShape.cpp <314:25 314:35>]
LOCAL_SYMBOL: b2PolygonShape.cpp<278:24> [b2PolygonShape.cpp <322:7 322:11>]
LOCAL_SYMBOL: b2PolygonShape.cpp<278:10> [b2PolygonShape.cpp <322:15 322:19>]
LOCAL_SYMBOL: b2PolygonShape.cpp<278:10> [b2PolygonShape.cpp <328:19 328:23>]
LOCAL_SYMBOL: b2PolygonShape.cpp<278:10> [b2PolygonShape.cpp <328:28 328:32>]
REFERENCE_USAGE bool b2PolygonShape::RayCast(b2RayCastOutput *, const b2RayCastInput &, const b2Transform &, int32) const -> float32 b2RayCastInput::maxFraction [b2PolygonShape.cpp <328:43 328:53>]
LOCAL_SYMBOL: b2PolygonShape.cpp<268:77> [b2PolygonShape.cpp <328:37 328:41>]
LOCAL_SYMBOL: b2PolygonShape.cpp<280:8> [b2PolygonShape.cpp <330:6 330:10>]
REFERENCE_USAGE bool b2PolygonShape::RayCast(b2RayCastOutput *, const b2RayCastInput &, const b2Transform &, int32) const -> float32 b2RayCastOutput::fraction [b2PolygonShape.cpp <332:11 332:18>]
LOCAL_SYMBOL: b2PolygonShape.cpp<268:47> [b2PolygonShape.cpp <332:3 332:8>]
LOCAL_SYMBOL: b2PolygonShape.cpp<278:10> [b2PolygonShape.cpp <332:22 332:26>]
REFERENCE_CALL bool b2PolygonShape::RayCast(b2RayCastOutput *, const b2RayCastInput &, const b2Transform &, int32) const -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2PolygonShape.cpp <333:18 333:18>]
REFERENCE_USAGE bool b2PolygonShape::RayCast(b2RayCastOutput *, const b2RayCastInput &, const b2Transform &, int32) const -> b2Vec2 b2RayCastOutput::normal [b2PolygonShape.cpp <333:11 333:16>]
LOCAL_SYMBOL: b2PolygonShape.cpp<268:47> [b2PolygonShape.cpp <333:3 333:8>]
REFERENCE_CALL bool b2PolygonShape::RayCast(b2RayCastOutput *, const b2RayCastInput &, const b2Transform &, int32) const -> b2Vec2 b2Mul(const b2Rot &, const b2Vec2 &) [b2PolygonShape.cpp <333:20 333:24>]
REFERENCE_USAGE bool b2PolygonShape::RayCast(b2RayCastOutput *, const b2RayCastInput &, const b2Transform &, int32) const -> b2Rot b2Transform::q [b2PolygonShape.cpp <333:29 333:29>]
LOCAL_SYMBOL: b2PolygonShape.cpp<269:28> [b2PolygonShape.cpp <333:26 333:27>]
REFERENCE_USAGE bool b2PolygonShape::RayCast(b2RayCastOutput *, const b2RayCastInput &, const b2Transform &, int32) const -> b2Vec2 [] b2PolygonShape::m_normals [b2PolygonShape.cpp <333:32 333:40>]
LOCAL_SYMBOL: b2PolygonShape.cpp<280:8> [b2PolygonShape.cpp <333:42 333:46>]
SYMBOL_METHOD public void b2PolygonShape::ComputeAABB(b2AABB *, const b2Transform &, int32) const [b2PolygonShape.cpp <340:1 <340:22 340:32> 357:1>]
SYMBOL_FUNCTION void b2Shape::ComputeAABB(b2AABB *, const b2Transform &, int32) const
REFERENCE_OVERRIDE void b2PolygonShape::ComputeAABB(b2AABB *, const b2Transform &, int32) const -> void b2Shape::ComputeAABB(b2AABB *, const b2Transform &, int32) const [b2PolygonShape.cpp <340:22 340:32>]
QUALIFIER: b2PolygonShape [b2PolygonShape.cpp <340:6 340:19>]
REFERENCE_TYPE_USAGE void b2PolygonShape::ComputeAABB(b2AABB *, const b2Transform &, int32) const -> void [b2PolygonShape.cpp <340:1 340:4>]
LOCAL_SYMBOL: b2PolygonShape.cpp<340:42> [b2PolygonShape.cpp <340:42 340:45>]
REFERENCE_TYPE_USAGE void b2PolygonShape::ComputeAABB(b2AABB *, const b2Transform &, int32) const -> b2AABB [b2PolygonShape.cpp <340:34 340:39>]
LOCAL_SYMBOL: b2PolygonShape.cpp<340:67> [b2PolygonShape.cpp <340:67 340:68>]
REFERENCE_TYPE_USAGE void b2PolygonShape::ComputeAABB(b2AABB *, const b2Transform &, int32) const -> b2Transform [b2PolygonShape.cpp <340:54 340:64>]
LOCAL_SYMBOL: b2PolygonShape.cpp<340:77> [b2PolygonShape.cpp <340:77 340:86>]
REFERENCE_TYPE_USAGE void b2PolygonShape::ComputeAABB(b2AABB *, const b2Transform &, int32) const -> int32 [b2PolygonShape.cpp <340:71 340:75>]
LOCAL_SYMBOL: b2PolygonShape.cpp<340:77> [b2PolygonShape.cpp <342:14 342:23>]
LOCAL_SYMBOL: b2PolygonShape.cpp<344:9> [b2PolygonShape.cpp <344:9 344:13>]
REFERENCE_TYPE_USAGE void b2PolygonShape::ComputeAABB(b2AABB *, const b2Transform &, int32) const -> b2Vec2 [b2PolygonShape.cpp <344:2 344:7>]
REFERENCE_CALL void b2PolygonShape::ComputeAABB(b2AABB *, const b2Transform &, int32) const -> b2Vec2 b2Mul(const b2Transform &, const b2Vec2 &) [b2PolygonShape.cpp <344:17 344:21>]
LOCAL_SYMBOL: b2PolygonShape.cpp<340:67> [b2PolygonShape.cpp <344:23 344:24>]
REFERENCE_USAGE void b2PolygonShape::ComputeAABB(b2AABB *, const b2Transform &, int32) const -> b2Vec2 [] b2PolygonShape::m_vertices [b2PolygonShape.cpp <344:27 344:36>]
LOCAL_SYMBOL: b2PolygonShape.cpp<345:9> [b2PolygonShape.cpp <345:9 345:13>]
REFERENCE_TYPE_USAGE void b2PolygonShape::ComputeAABB(b2AABB *, const b2Transform &, int32) const -> b2Vec2 [b2PolygonShape.cpp <345:2 345:7>]
REFERENCE_CALL void b2PolygonShape::ComputeAABB(b2AABB *, const b2Transform &, int32) const -> void b2Vec2::b2Vec2(const b2Vec2 &) [b2PolygonShape.cpp <345:17 345:21>]
LOCAL_SYMBOL: b2PolygonShape.cpp<344:9> [b2PolygonShape.cpp <345:17 345:21>]
LOCAL_SYMBOL: b2PolygonShape.cpp<347:13> [b2PolygonShape.cpp <347:13 347:13>]
REFERENCE_TYPE_USAGE void b2PolygonShape::ComputeAABB(b2AABB *, const b2Transform &, int32) const -> int32 [b2PolygonShape.cpp <347:7 347:11>]
LOCAL_SYMBOL: b2PolygonShape.cpp<347:13> [b2PolygonShape.cpp <347:20 347:20>]
REFERENCE_USAGE void b2PolygonShape::ComputeAABB(b2AABB *, const b2Transform &, int32) const -> int32 b2PolygonShape::m_count [b2PolygonShape.cpp <347:24 347:30>]
LOCAL_SYMBOL: b2PolygonShape.cpp<347:13> [b2PolygonShape.cpp <347:35 347:35>]
LOCAL_SYMBOL: b2PolygonShape.cpp<349:10> [b2PolygonShape.cpp <349:10 349:10>]
REFERENCE_TYPE_USAGE void b2PolygonShape::ComputeAABB(b2AABB *, const b2Transform &, int32) const -> b2Vec2 [b2PolygonShape.cpp <349:3 349:8>]
REFERENCE_CALL void b2PolygonShape::ComputeAABB(b2AABB *, const b2Transform &, int32) const -> b2Vec2 b2Mul(const b2Transform &, const b2Vec2 &) [b2PolygonShape.cpp <349:14 349:18>]
LOCAL_SYMBOL: b2PolygonShape.cpp<340:67> [b2PolygonShape.cpp <349:20 349:21>]
REFERENCE_USAGE void b2PolygonShape::ComputeAABB(b2AABB *, const b2Transform &, int32) const -> b2Vec2 [] b2PolygonShape::m_vertices [b2PolygonShape.cpp <349:24 349:33>]
LOCAL_SYMBOL: b2PolygonShape.cpp<347:13> [b2PolygonShape.cpp <349:35 349:35>]
REFERENCE_CALL void b2PolygonShape::ComputeAABB(b2AABB *, const b2Transform &, int32) const -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2PolygonShape.cpp <350:9 350:9>]
LOCAL_SYMBOL: b2PolygonShape.cpp<344:9> [b2PolygonShape.cpp <350:3 350:7>]
SYMBOL_FUNCTION b2Vec2 b2Min(const b2Vec2 &, const b2Vec2 &)
REFERENCE_CALL void b2PolygonShape::ComputeAABB(b2AABB *, const b2Transform &, int32) const -> b2Vec2 b2Min(const b2Vec2 &, const b2Vec2 &) [b2PolygonShape.cpp <350:11 350:15>]
LOCAL_SYMBOL: b2PolygonShape.cpp<344:9> [b2PolygonShape.cpp <350:17 350:21>]
LOCAL_SYMBOL: b2PolygonShape.cpp<349:10> [b2PolygonShape.cpp <350:24 350:24>]
REFERENCE_CALL void b2PolygonShape::ComputeAABB(b2AABB *, const b2Transform &, int32) const -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2PolygonShape.cpp <351:9 351:9>]
LOCAL_SYMBOL: b2PolygonShape.cpp<345:9> [b2PolygonShape.cpp <351:3 351:7>]
SYMBOL_FUNCTION b2Vec2 b2Max(const b2Vec2 &, const b2Vec2 &)
REFERENCE_CALL void b2PolygonShape::ComputeAABB(b2AABB *, const b2Transform &, int32) const -> b2Vec2 b2Max(const b2Vec2 &, const b2Vec2 &) [b2PolygonShape.cpp <351:11 351:15>]
LOCAL_SYMBOL: b2PolygonShape.cpp<345:9> [b2PolygonShape.cpp <351:17 351:21>]
LOCAL_SYMBOL: b2PolygonShape.cpp<349:10> [b2PolygonShape.cpp <351:24 351:24>]
LOCAL_SYMBOL: b2PolygonShape.cpp<354:9> [b2PolygonShape.cpp <354:9 354:9>]
REFERENCE_TYPE_USAGE void b2PolygonShape::ComputeAABB(b2AABB *, const b2Transform &, int32) const -> b2Vec2 [b2PolygonShape.cpp <354:2 354:7>]
REFERENCE_CALL void b2PolygonShape::ComputeAABB(b2AABB *, const b2Transform &, int32) const -> void b2Vec2::b2Vec2(float32, float32) [b2PolygonShape.cpp <354:9 354:9>]
REFERENCE_USAGE void b2PolygonShape::ComputeAABB(b2AABB *, const b2Transform &, int32) const -> float32 b2Shape::m_radius [b2PolygonShape.cpp <354:11 354:18>]
REFERENCE_USAGE void b2PolygonShape::ComputeAABB(b2AABB *, const b2Transform &, int32) const -> float32 b2Shape::m_radius [b2PolygonShape.cpp <354:21 354:28>]
REFERENCE_CALL void b2PolygonShape::ComputeAABB(b2AABB *, const b2Transform &, int32) const -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2PolygonShape.cpp <355:19 355:19>]
REFERENCE_USAGE void b2PolygonShape::ComputeAABB(b2AABB *, const b2Transform &, int32) const -> b2Vec2 b2AABB::lowerBound [b2PolygonShape.cpp <355:8 355:17>]
LOCAL_SYMBOL: b2PolygonShape.cpp<340:42> [b2PolygonShape.cpp <355:2 355:5>]
REFERENCE_CALL void b2PolygonShape::ComputeAABB(b2AABB *, const b2Transform &, int32) const -> b2Vec2 operator-(const b2Vec2 &, const b2Vec2 &) [b2PolygonShape.cpp <355:27 355:27>]
LOCAL_SYMBOL: b2PolygonShape.cpp<344:9> [b2PolygonShape.cpp <355:21 355:25>]
LOCAL_SYMBOL: b2PolygonShape.cpp<354:9> [b2PolygonShape.cpp <355:29 355:29>]
REFERENCE_CALL void b2PolygonShape::ComputeAABB(b2AABB *, const b2Transform &, int32) const -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2PolygonShape.cpp <356:19 356:19>]
REFERENCE_USAGE void b2PolygonShape::ComputeAABB(b2AABB *, const b2Transform &, int32) const -> b2Vec2 b2AABB::upperBound [b2PolygonShape.cpp <356:8 356:17>]
LOCAL_SYMBOL: b2PolygonShape.cpp<340:42> [b2PolygonShape.cpp <356:2 356:5>]
REFERENCE_CALL void b2PolygonShape::ComputeAABB(b2AABB *, const b2Transform &, int32) const -> b2Vec2 operator+(const b2Vec2 &, const b2Vec2 &) [b2PolygonShape.cpp <356:27 356:27>]
LOCAL_SYMBOL: b2PolygonShape.cpp<345:9> [b2PolygonShape.cpp <356:21 356:25>]
LOCAL_SYMBOL: b2PolygonShape.cpp<354:9> [b2PolygonShape.cpp <356:29 356:29>]
SYMBOL_METHOD public void b2PolygonShape::ComputeMass(b2MassData *, float32) const [b2PolygonShape.cpp <359:1 <359:22 359:32> 440:1>]
SYMBOL_FUNCTION void b2Shape::ComputeMass(b2MassData *, float32) const
REFERENCE_OVERRIDE void b2PolygonShape::ComputeMass(b2MassData *, float32) const -> void b2Shape::ComputeMass(b2MassData *, float32) const [b2PolygonShape.cpp <359:22 359:32>]
QUALIFIER: b2PolygonShape [b2PolygonShape.cpp <359:6 359:19>]
REFERENCE_TYPE_USAGE void b2PolygonShape::ComputeMass(b2MassData *, float32) const -> void [b2PolygonShape.cpp <359:1 359:4>]
LOCAL_SYMBOL: b2PolygonShape.cpp<359:46> [b2PolygonShape.cpp <359:46 359:53>]
REFERENCE_TYPE_USAGE void b2PolygonShape::ComputeMass(b2MassData *, float32) const -> b2MassData [b2PolygonShape.cpp <359:34 359:43>]
LOCAL_SYMBOL: b2PolygonShape.cpp<359:64> [b2PolygonShape.cpp <359:64 359:70>]
REFERENCE_TYPE_USAGE void b2PolygonShape::ComputeMass(b2MassData *, float32) const -> float32 [b2PolygonShape.cpp <359:56 359:62>]
REFERENCE_USAGE void b2PolygonShape::ComputeMass(b2MassData *, float32) const -> int32 b2PolygonShape::m_count [b2PolygonShape.cpp <385:11 385:17>]
LOCAL_SYMBOL: b2PolygonShape.cpp<387:9> [b2PolygonShape.cpp <387:9 387:14>]
REFERENCE_TYPE_USAGE void b2PolygonShape::ComputeMass(b2MassData *, float32) const -> b2Vec2 [b2PolygonShape.cpp <387:2 387:7>]
REFERENCE_CALL void b2PolygonShape::ComputeMass(b2MassData *, float32) const -> void b2Vec2::b2Vec2() [b2PolygonShape.cpp <387:9 387:14>]
REFERENCE_CALL void b2PolygonShape::ComputeMass(b2MassData *, float32) const -> void b2Vec2::Set(float32, float32) [b2PolygonShape.cpp <387:24 387:26>]
LOCAL_SYMBOL: b2PolygonShape.cpp<387:9> [b2PolygonShape.cpp <387:17 387:22>]
LOCAL_SYMBOL: b2PolygonShape.cpp<388:10> [b2PolygonShape.cpp <388:10 388:13>]
REFERENCE_TYPE_USAGE void b2PolygonShape::ComputeMass(b2MassData *, float32) const -> float32 [b2PolygonShape.cpp <388:2 388:8>]
LOCAL_SYMBOL: b2PolygonShape.cpp<389:10> [b2PolygonShape.cpp <389:10 389:10>]
REFERENCE_TYPE_USAGE void b2PolygonShape::ComputeMass(b2MassData *, float32) const -> float32 [b2PolygonShape.cpp <389:2 389:8>]
LOCAL_SYMBOL: b2PolygonShape.cpp<393:9> [b2PolygonShape.cpp <393:9 393:9>]
REFERENCE_TYPE_USAGE void b2PolygonShape::ComputeMass(b2MassData *, float32) const -> b2Vec2 [b2PolygonShape.cpp <393:2 393:7>]
REFERENCE_CALL void b2PolygonShape::ComputeMass(b2MassData *, float32) const -> void b2Vec2::b2Vec2(float32, float32) [b2PolygonShape.cpp <393:9 393:9>]
LOCAL_SYMBOL: b2PolygonShape.cpp<396:13> [b2PolygonShape.cpp <396:13 396:13>]
REFERENCE_TYPE_USAGE void b2PolygonShape::ComputeMass(b2MassData *, float32) const -> int32 [b2PolygonShape.cpp <396:7 396:11>]
LOCAL_SYMBOL: b2PolygonShape.cpp<396:13> [b2PolygonShape.cpp <396:20 396:20>]
REFERENCE_USAGE void b2PolygonShape::ComputeMass(b2MassData *, float32) const -> int32 b2PolygonShape::m_count [b2PolygonShape.cpp <396:24 396:30>]
LOCAL_SYMBOL: b2PolygonShape.cpp<396:13> [b2PolygonShape.cpp <396:35 396:35>]
REFERENCE_CALL void b2PolygonShape::ComputeMass(b2MassData *, float32) const -> void b2Vec2::operator+=(const b2Vec2 &) [b2PolygonShape.cpp <398:5 398:6>]
LOCAL_SYMBOL: b2PolygonShape.cpp<393:9> [b2PolygonShape.cpp <398:3 398:3>]
REFERENCE_USAGE void b2PolygonShape::ComputeMass(b2MassData *, float32) const -> b2Vec2 [] b2PolygonShape::m_vertices [b2PolygonShape.cpp <398:8 398:17>]
LOCAL_SYMBOL: b2PolygonShape.cpp<396:13> [b2PolygonShape.cpp <398:19 398:19>]
REFERENCE_CALL void b2PolygonShape::ComputeMass(b2MassData *, float32) const -> void b2Vec2::operator*=(float32) [b2PolygonShape.cpp <400:4 400:5>]
LOCAL_SYMBOL: b2PolygonShape.cpp<393:9> [b2PolygonShape.cpp <400:2 400:2>]
REFERENCE_USAGE void b2PolygonShape::ComputeMass(b2MassData *, float32) const -> int32 b2PolygonShape::m_count [b2PolygonShape.cpp <400:14 400:20>]
LOCAL_SYMBOL: b2PolygonShape.cpp<402:16> [b2PolygonShape.cpp <402:16 402:21>]
REFERENCE_TYPE_USAGE void b2PolygonShape::ComputeMass(b2MassData *, float32) const -> float32 [b2PolygonShape.cpp <402:8 402:14>]
LOCAL_SYMBOL: b2PolygonShape.cpp<404:13> [b2PolygonShape.cpp <404:13 404:13>]
REFERENCE_TYPE_USAGE void b2PolygonShape::ComputeMass(b2MassData *, float32) const -> int32 [b2PolygonShape.cpp <404:7 404:11>]
LOCAL_SYMBOL: b2PolygonShape.cpp<404:13> [b2PolygonShape.cpp <404:20 404:20>]
REFERENCE_USAGE void b2PolygonShape::ComputeMass(b2MassData *, float32) const -> int32 b2PolygonShape::m_count [b2PolygonShape.cpp <404:24 404:30>]
LOCAL_SYMBOL: b2PolygonShape.cpp<404:13> [b2PolygonShape.cpp <404:35 404:35>]
LOCAL_SYMBOL: b2PolygonShape.cpp<407:10> [b2PolygonShape.cpp <407:10 407:11>]
REFERENCE_TYPE_USAGE void b2PolygonShape::ComputeMass(b2MassData *, float32) const -> b2Vec2 [b2PolygonShape.cpp <407:3 407:8>]
REFERENCE_CALL void b2PolygonShape::ComputeMass(b2MassData *, float32) const -> b2Vec2 operator-(const b2Vec2 &, const b2Vec2 &) [b2PolygonShape.cpp <407:29 407:29>]
REFERENCE_USAGE void b2PolygonShape::ComputeMass(b2MassData *, float32) const -> b2Vec2 [] b2PolygonShape::m_vertices [b2PolygonShape.cpp <407:15 407:24>]
LOCAL_SYMBOL: b2PolygonShape.cpp<404:13> [b2PolygonShape.cpp <407:26 407:26>]
LOCAL_SYMBOL: b2PolygonShape.cpp<393:9> [b2PolygonShape.cpp <407:31 407:31>]
LOCAL_SYMBOL: b2PolygonShape.cpp<408:10> [b2PolygonShape.cpp <408:10 408:11>]
REFERENCE_TYPE_USAGE void b2PolygonShape::ComputeMass(b2MassData *, float32) const -> b2Vec2 [b2PolygonShape.cpp <408:3 408:8>]
LOCAL_SYMBOL: b2PolygonShape.cpp<404:13> [b2PolygonShape.cpp <408:15 408:15>]
REFERENCE_USAGE void b2PolygonShape::ComputeMass(b2MassData *, float32) const -> int32 b2PolygonShape::m_count [b2PolygonShape.cpp <408:23 408:29>]
REFERENCE_CALL void b2PolygonShape::ComputeMass(b2MassData *, float32) const -> b2Vec2 operator-(const b2Vec2 &, const b2Vec2 &) [b2PolygonShape.cpp <408:49 408:49>]
REFERENCE_USAGE void b2PolygonShape::ComputeMass(b2MassData *, float32) const -> b2Vec2 [] b2PolygonShape::m_vertices [b2PolygonShape.cpp <408:33 408:42>]
LOCAL_SYMBOL: b2PolygonShape.cpp<404:13> [b2PolygonShape.cpp <408:44 408:44>]
LOCAL_SYMBOL: b2PolygonShape.cpp<393:9> [b2PolygonShape.cpp <408:51 408:51>]
REFERENCE_CALL void b2PolygonShape::ComputeMass(b2MassData *, float32) const -> b2Vec2 operator-(const b2Vec2 &, const b2Vec2 &) [b2PolygonShape.cpp <408:69 408:69>]
REFERENCE_USAGE void b2PolygonShape::ComputeMass(b2MassData *, float32) const -> b2Vec2 [] b2PolygonShape::m_vertices [b2PolygonShape.cpp <408:55 408:64>]
LOCAL_SYMBOL: b2PolygonShape.cpp<393:9> [b2PolygonShape.cpp <408:71 408:71>]
LOCAL_SYMBOL: b2PolygonShape.cpp<410:11> [b2PolygonShape.cpp <410:11 410:11>]
REFERENCE_TYPE_USAGE void b2PolygonShape::ComputeMass(b2MassData *, float32) const -> float32 [b2PolygonShape.cpp <410:3 410:9>]
REFERENCE_CALL void b2PolygonShape::ComputeMass(b2MassData *, float32) const -> float32 b2Cross(const b2Vec2 &, const b2Vec2 &) [b2PolygonShape.cpp <410:15 410:21>]
LOCAL_SYMBOL: b2PolygonShape.cpp<407:10> [b2PolygonShape.cpp <410:23 410:24>]
LOCAL_SYMBOL: b2PolygonShape.cpp<408:10> [b2PolygonShape.cpp <410:27 410:28>]
LOCAL_SYMBOL: b2PolygonShape.cpp<412:11> [b2PolygonShape.cpp <412:11 412:22>]
REFERENCE_TYPE_USAGE void b2PolygonShape::ComputeMass(b2MassData *, float32) const -> float32 [b2PolygonShape.cpp <412:3 412:9>]
LOCAL_SYMBOL: b2PolygonShape.cpp<410:11> [b2PolygonShape.cpp <412:33 412:33>]
LOCAL_SYMBOL: b2PolygonShape.cpp<388:10> [b2PolygonShape.cpp <413:3 413:6>]
LOCAL_SYMBOL: b2PolygonShape.cpp<412:11> [b2PolygonShape.cpp <413:11 413:22>]
REFERENCE_CALL void b2PolygonShape::ComputeMass(b2MassData *, float32) const -> void b2Vec2::operator+=(const b2Vec2 &) [b2PolygonShape.cpp <416:10 416:11>]
LOCAL_SYMBOL: b2PolygonShape.cpp<387:9> [b2PolygonShape.cpp <416:3 416:8>]
REFERENCE_CALL void b2PolygonShape::ComputeMass(b2MassData *, float32) const -> b2Vec2 operator*(float32, const b2Vec2 &) [b2PolygonShape.cpp <416:35 416:35>]
LOCAL_SYMBOL: b2PolygonShape.cpp<412:11> [b2PolygonShape.cpp <416:13 416:24>]
LOCAL_SYMBOL: b2PolygonShape.cpp<402:16> [b2PolygonShape.cpp <416:28 416:33>]
REFERENCE_CALL void b2PolygonShape::ComputeMass(b2MassData *, float32) const -> b2Vec2 operator+(const b2Vec2 &, const b2Vec2 &) [b2PolygonShape.cpp <416:41 416:41>]
LOCAL_SYMBOL: b2PolygonShape.cpp<407:10> [b2PolygonShape.cpp <416:38 416:39>]
LOCAL_SYMBOL: b2PolygonShape.cpp<408:10> [b2PolygonShape.cpp <416:43 416:44>]
LOCAL_SYMBOL: b2PolygonShape.cpp<418:11> [b2PolygonShape.cpp <418:11 418:13>]
REFERENCE_TYPE_USAGE void b2PolygonShape::ComputeMass(b2MassData *, float32) const -> float32 [b2PolygonShape.cpp <418:3 418:9>]
REFERENCE_USAGE void b2PolygonShape::ComputeMass(b2MassData *, float32) const -> float32 b2Vec2::x [b2PolygonShape.cpp <418:20 418:20>]
LOCAL_SYMBOL: b2PolygonShape.cpp<407:10> [b2PolygonShape.cpp <418:17 418:18>]
LOCAL_SYMBOL: b2PolygonShape.cpp<418:23> [b2PolygonShape.cpp <418:23 418:25>]
REFERENCE_USAGE void b2PolygonShape::ComputeMass(b2MassData *, float32) const -> float32 b2Vec2::y [b2PolygonShape.cpp <418:32 418:32>]
LOCAL_SYMBOL: b2PolygonShape.cpp<407:10> [b2PolygonShape.cpp <418:29 418:30>]
LOCAL_SYMBOL: b2PolygonShape.cpp<419:11> [b2PolygonShape.cpp <419:11 419:13>]
REFERENCE_TYPE_USAGE void b2PolygonShape::ComputeMass(b2MassData *, float32) const -> float32 [b2PolygonShape.cpp <419:3 419:9>]
REFERENCE_USAGE void b2PolygonShape::ComputeMass(b2MassData *, float32) const -> float32 b2Vec2::x [b2PolygonShape.cpp <419:20 419:20>]
LOCAL_SYMBOL: b2PolygonShape.cpp<408:10> [b2PolygonShape.cpp <419:17 419:18>]
LOCAL_SYMBOL: b2PolygonShape.cpp<419:23> [b2PolygonShape.cpp <419:23 419:25>]
REFERENCE_USAGE void b2PolygonShape::ComputeMass(b2MassData *, float32) const -> float32 b2Vec2::y [b2PolygonShape.cpp <419:32 419:32>]
LOCAL_SYMBOL: b2PolygonShape.cpp<408:10> [b2PolygonShape.cpp <419:29 419:30>]
LOCAL_SYMBOL: b2PolygonShape.cpp<421:11> [b2PolygonShape.cpp <421:11 421:15>]
REFERENCE_TYPE_USAGE void b2PolygonShape::ComputeMass(b2MassData *, float32) const -> float32 [b2PolygonShape.cpp <421:3 421:9>]
LOCAL_SYMBOL: b2PolygonShape.cpp<418:11> [b2PolygonShape.cpp <421:19 421:21>]
LOCAL_SYMBOL: b2PolygonShape.cpp<418:11> [b2PolygonShape.cpp <421:23 421:25>]
LOCAL_SYMBOL: b2PolygonShape.cpp<419:11> [b2PolygonShape.cpp <421:29 421:31>]
LOCAL_SYMBOL: b2PolygonShape.cpp<418:11> [b2PolygonShape.cpp <421:33 421:35>]
LOCAL_SYMBOL: b2PolygonShape.cpp<419:11> [b2PolygonShape.cpp <421:39 421:41>]
LOCAL_SYMBOL: b2PolygonShape.cpp<419:11> [b2PolygonShape.cpp <421:43 421:45>]
LOCAL_SYMBOL: b2PolygonShape.cpp<422:11> [b2PolygonShape.cpp <422:11 422:15>]
REFERENCE_TYPE_USAGE void b2PolygonShape::ComputeMass(b2MassData *, float32) const -> float32 [b2PolygonShape.cpp <422:3 422:9>]
LOCAL_SYMBOL: b2PolygonShape.cpp<418:23> [b2PolygonShape.cpp <422:19 422:21>]
LOCAL_SYMBOL: b2PolygonShape.cpp<418:23> [b2PolygonShape.cpp <422:23 422:25>]
LOCAL_SYMBOL: b2PolygonShape.cpp<419:23> [b2PolygonShape.cpp <422:29 422:31>]
LOCAL_SYMBOL: b2PolygonShape.cpp<418:23> [b2PolygonShape.cpp <422:33 422:35>]
LOCAL_SYMBOL: b2PolygonShape.cpp<419:23> [b2PolygonShape.cpp <422:39 422:41>]
LOCAL_SYMBOL: b2PolygonShape.cpp<419:23> [b2PolygonShape.cpp <422:43 422:45>]
LOCAL_SYMBOL: b2PolygonShape.cpp<389:10> [b2PolygonShape.cpp <424:3 424:3>]
LOCAL_SYMBOL: b2PolygonShape.cpp<402:16> [b2PolygonShape.cpp <424:17 424:22>]
LOCAL_SYMBOL: b2PolygonShape.cpp<410:11> [b2PolygonShape.cpp <424:26 424:26>]
LOCAL_SYMBOL: b2PolygonShape.cpp<421:11> [b2PolygonShape.cpp <424:32 424:36>]
LOCAL_SYMBOL: b2PolygonShape.cpp<422:11> [b2PolygonShape.cpp <424:40 424:44>]
REFERENCE_USAGE void b2PolygonShape::ComputeMass(b2MassData *, float32) const -> float32 b2MassData::mass [b2PolygonShape.cpp <428:12 428:15>]
LOCAL_SYMBOL: b2PolygonShape.cpp<359:46> [b2PolygonShape.cpp <428:2 428:9>]
LOCAL_SYMBOL: b2PolygonShape.cpp<359:64> [b2PolygonShape.cpp <428:19 428:25>]
LOCAL_SYMBOL: b2PolygonShape.cpp<388:10> [b2PolygonShape.cpp <428:29 428:32>]
LOCAL_SYMBOL: b2PolygonShape.cpp<388:10> [b2PolygonShape.cpp <431:11 431:14>]
REFERENCE_CALL void b2PolygonShape::ComputeMass(b2MassData *, float32) const -> void b2Vec2::operator*=(float32) [b2PolygonShape.cpp <432:9 432:10>]
LOCAL_SYMBOL: b2PolygonShape.cpp<387:9> [b2PolygonShape.cpp <432:2 432:7>]
LOCAL_SYMBOL: b2PolygonShape.cpp<388:10> [b2PolygonShape.cpp <432:19 432:22>]
REFERENCE_CALL void b2PolygonShape::ComputeMass(b2MassData *, float32) const -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2PolygonShape.cpp <433:19 433:19>]
REFERENCE_USAGE void b2PolygonShape::ComputeMass(b2MassData *, float32) const -> b2Vec2 b2MassData::center [b2PolygonShape.cpp <433:12 433:17>]
LOCAL_SYMBOL: b2PolygonShape.cpp<359:46> [b2PolygonShape.cpp <433:2 433:9>]
REFERENCE_CALL void b2PolygonShape::ComputeMass(b2MassData *, float32) const -> b2Vec2 operator+(const b2Vec2 &, const b2Vec2 &) [b2PolygonShape.cpp <433:28 433:28>]
LOCAL_SYMBOL: b2PolygonShape.cpp<387:9> [b2PolygonShape.cpp <433:21 433:26>]
LOCAL_SYMBOL: b2PolygonShape.cpp<393:9> [b2PolygonShape.cpp <433:30 433:30>]
REFERENCE_USAGE void b2PolygonShape::ComputeMass(b2MassData *, float32) const -> float32 b2MassData::I [b2PolygonShape.cpp <436:12 436:12>]
LOCAL_SYMBOL: b2PolygonShape.cpp<359:46> [b2PolygonShape.cpp <436:2 436:9>]
LOCAL_SYMBOL: b2PolygonShape.cpp<359:64> [b2PolygonShape.cpp <436:16 436:22>]
LOCAL_SYMBOL: b2PolygonShape.cpp<389:10> [b2PolygonShape.cpp <436:26 436:26>]
REFERENCE_USAGE void b2PolygonShape::ComputeMass(b2MassData *, float32) const -> float32 b2MassData::I [b2PolygonShape.cpp <439:12 439:12>]
LOCAL_SYMBOL: b2PolygonShape.cpp<359:46> [b2PolygonShape.cpp <439:2 439:9>]
REFERENCE_USAGE void b2PolygonShape::ComputeMass(b2MassData *, float32) const -> float32 b2MassData::mass [b2PolygonShape.cpp <439:27 439:30>]
LOCAL_SYMBOL: b2PolygonShape.cpp<359:46> [b2PolygonShape.cpp <439:17 439:24>]
REFERENCE_CALL void b2PolygonShape::ComputeMass(b2MassData *, float32) const -> float32 b2Dot(const b2Vec2 &, const b2Vec2 &) [b2PolygonShape.cpp <439:35 439:39>]
REFERENCE_USAGE void b2PolygonShape::ComputeMass(b2MassData *, float32) const -> b2Vec2 b2MassData::center [b2PolygonShape.cpp <439:51 439:56>]
LOCAL_SYMBOL: b2PolygonShape.cpp<359:46> [b2PolygonShape.cpp <439:41 439:48>]
REFERENCE_USAGE void b2PolygonShape::ComputeMass(b2MassData *, float32) const -> b2Vec2 b2MassData::center [b2PolygonShape.cpp <439:69 439:74>]
LOCAL_SYMBOL: b2PolygonShape.cpp<359:46> [b2PolygonShape.cpp <439:59 439:66>]
REFERENCE_CALL void b2PolygonShape::ComputeMass(b2MassData *, float32) const -> float32 b2Dot(const b2Vec2 &, const b2Vec2 &) [b2PolygonShape.cpp <439:79 439:83>]
LOCAL_SYMBOL: b2PolygonShape.cpp<387:9> [b2PolygonShape.cpp <439:85 439:90>]
LOCAL_SYMBOL: b2PolygonShape.cpp<387:9> [b2PolygonShape.cpp <439:93 439:98>]
SYMBOL_METHOD public bool b2PolygonShape::Validate() const [b2PolygonShape.cpp <442:1 <442:22 442:29> 468:1>]
QUALIFIER: b2PolygonShape [b2PolygonShape.cpp <442:6 442:19>]
REFERENCE_TYPE_USAGE bool b2PolygonShape::Validate() const -> bool [b2PolygonShape.cpp <442:1 442:4>]
LOCAL_SYMBOL: b2PolygonShape.cpp<444:13> [b2PolygonShape.cpp <444:13 444:13>]
REFERENCE_TYPE_USAGE bool b2PolygonShape::Validate() const -> int32 [b2PolygonShape.cpp <444:7 444:11>]
LOCAL_SYMBOL: b2PolygonShape.cpp<444:13> [b2PolygonShape.cpp <444:20 444:20>]
REFERENCE_USAGE bool b2PolygonShape::Validate() const -> int32 b2PolygonShape::m_count [b2PolygonShape.cpp <444:24 444:30>]
LOCAL_SYMBOL: b2PolygonShape.cpp<444:13> [b2PolygonShape.cpp <444:35 444:35>]
LOCAL_SYMBOL: b2PolygonShape.cpp<446:9> [b2PolygonShape.cpp <446:9 446:10>]
REFERENCE_TYPE_USAGE bool b2PolygonShape::Validate() const -> int32 [b2PolygonShape.cpp <446:3 446:7>]
LOCAL_SYMBOL: b2PolygonShape.cpp<444:13> [b2PolygonShape.cpp <446:14 446:14>]
LOCAL_SYMBOL: b2PolygonShape.cpp<447:9> [b2PolygonShape.cpp <447:9 447:10>]
REFERENCE_TYPE_USAGE bool b2PolygonShape::Validate() const -> int32 [b2PolygonShape.cpp <447:3 447:7>]
LOCAL_SYMBOL: b2PolygonShape.cpp<444:13> [b2PolygonShape.cpp <447:14 447:14>]
REFERENCE_USAGE bool b2PolygonShape::Validate() const -> int32 b2PolygonShape::m_count [b2PolygonShape.cpp <447:18 447:24>]
LOCAL_SYMBOL: b2PolygonShape.cpp<446:9> [b2PolygonShape.cpp <447:32 447:33>]
LOCAL_SYMBOL: b2PolygonShape.cpp<448:10> [b2PolygonShape.cpp <448:10 448:10>]
REFERENCE_TYPE_USAGE bool b2PolygonShape::Validate() const -> b2Vec2 [b2PolygonShape.cpp <448:3 448:8>]
REFERENCE_CALL bool b2PolygonShape::Validate() const -> void b2Vec2::b2Vec2(const b2Vec2 &) [b2PolygonShape.cpp <448:27 448:27>]
REFERENCE_USAGE bool b2PolygonShape::Validate() const -> b2Vec2 [] b2PolygonShape::m_vertices [b2PolygonShape.cpp <448:14 448:23>]
LOCAL_SYMBOL: b2PolygonShape.cpp<446:9> [b2PolygonShape.cpp <448:25 448:26>]
LOCAL_SYMBOL: b2PolygonShape.cpp<449:10> [b2PolygonShape.cpp <449:10 449:10>]
REFERENCE_TYPE_USAGE bool b2PolygonShape::Validate() const -> b2Vec2 [b2PolygonShape.cpp <449:3 449:8>]
REFERENCE_CALL bool b2PolygonShape::Validate() const -> b2Vec2 operator-(const b2Vec2 &, const b2Vec2 &) [b2PolygonShape.cpp <449:29 449:29>]
REFERENCE_USAGE bool b2PolygonShape::Validate() const -> b2Vec2 [] b2PolygonShape::m_vertices [b2PolygonShape.cpp <449:14 449:23>]
LOCAL_SYMBOL: b2PolygonShape.cpp<447:9> [b2PolygonShape.cpp <449:25 449:26>]
LOCAL_SYMBOL: b2PolygonShape.cpp<448:10> [b2PolygonShape.cpp <449:31 449:31>]
LOCAL_SYMBOL: b2PolygonShape.cpp<451:14> [b2PolygonShape.cpp <451:14 451:14>]
REFERENCE_TYPE_USAGE bool b2PolygonShape::Validate() const -> int32 [b2PolygonShape.cpp <451:8 451:12>]
LOCAL_SYMBOL: b2PolygonShape.cpp<451:14> [b2PolygonShape.cpp <451:21 451:21>]
REFERENCE_USAGE bool b2PolygonShape::Validate() const -> int32 b2PolygonShape::m_count [b2PolygonShape.cpp <451:25 451:31>]
LOCAL_SYMBOL: b2PolygonShape.cpp<451:14> [b2PolygonShape.cpp <451:36 451:36>]
LOCAL_SYMBOL: b2PolygonShape.cpp<451:14> [b2PolygonShape.cpp <453:8 453:8>]
LOCAL_SYMBOL: b2PolygonShape.cpp<446:9> [b2PolygonShape.cpp <453:13 453:14>]
LOCAL_SYMBOL: b2PolygonShape.cpp<451:14> [b2PolygonShape.cpp <453:19 453:19>]
LOCAL_SYMBOL: b2PolygonShape.cpp<447:9> [b2PolygonShape.cpp <453:24 453:25>]
LOCAL_SYMBOL: b2PolygonShape.cpp<458:11> [b2PolygonShape.cpp <458:11 458:11>]
REFERENCE_TYPE_USAGE bool b2PolygonShape::Validate() const -> b2Vec2 [b2PolygonShape.cpp <458:4 458:9>]
REFERENCE_CALL bool b2PolygonShape::Validate() const -> b2Vec2 operator-(const b2Vec2 &, const b2Vec2 &) [b2PolygonShape.cpp <458:29 458:29>]
REFERENCE_USAGE bool b2PolygonShape::Validate() const -> b2Vec2 [] b2PolygonShape::m_vertices [b2PolygonShape.cpp <458:15 458:24>]
LOCAL_SYMBOL: b2PolygonShape.cpp<451:14> [b2PolygonShape.cpp <458:26 458:26>]
LOCAL_SYMBOL: b2PolygonShape.cpp<448:10> [b2PolygonShape.cpp <458:31 458:31>]
LOCAL_SYMBOL: b2PolygonShape.cpp<459:12> [b2PolygonShape.cpp <459:12 459:12>]
REFERENCE_TYPE_USAGE bool b2PolygonShape::Validate() const -> float32 [b2PolygonShape.cpp <459:4 459:10>]
REFERENCE_CALL bool b2PolygonShape::Validate() const -> float32 b2Cross(const b2Vec2 &, const b2Vec2 &) [b2PolygonShape.cpp <459:16 459:22>]
LOCAL_SYMBOL: b2PolygonShape.cpp<449:10> [b2PolygonShape.cpp <459:24 459:24>]
LOCAL_SYMBOL: b2PolygonShape.cpp<458:11> [b2PolygonShape.cpp <459:27 459:27>]
LOCAL_SYMBOL: b2PolygonShape.cpp<459:12> [b2PolygonShape.cpp <460:8 460:8>]
