FILE: b3Vector3.cpp
COMMENT: comment [b3Vector3.cpp <1:1 15:4>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> _WIN32 [b3Vector3.cpp <17:14 17:19>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> __i386__ [b3Vector3.cpp <17:34 17:41>]
SYMBOL_MACRO B3_USE_SSE_IN_API [b3Vector3.cpp <18:9 <18:9 18:25> 18:8>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> B3_USE_SSE [b3Vector3.cpp <23:14 23:23>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> B3_USE_NEON [b3Vector3.cpp <23:38 23:48>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> __APPLE__ [b3Vector3.cpp <25:8 25:16>]
SYMBOL_MACRO float4 [b3Vector3.cpp <29:9 <29:9 29:14> 29:15>]
COMMENT: comment [b3Vector3.cpp <31:1 31:61>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> B3_USE_SSE [b3Vector3.cpp <34:13 34:22>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> _WIN32 [b3Vector3.cpp <34:35 34:40>]
SYMBOL_MACRO LOG2_ARRAY_SIZE [b3Vector3.cpp <36:9 <36:9 36:23> 36:28>]
SYMBOL_MACRO STACK_ARRAY_COUNT [b3Vector3.cpp <37:9 <37:9 37:25> 37:51>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> float4 [b3Vector3.cpp <44:11 44:16>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> float4 [b3Vector3.cpp <44:37 44:42>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> float4 [b3Vector3.cpp <46:5 46:10>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> b3Assign128 [b3Vector3.cpp <46:21 46:31>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> B3_INFINITY [b3Vector3.cpp <46:35 46:45>]
REFERENCE_MACRO_USAGE b3Scalar.h -> FLT_MAX [b3Scalar.h <423:25 423:31>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> B3_INFINITY [b3Vector3.cpp <46:50 46:60>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> B3_INFINITY [b3Vector3.cpp <46:65 46:75>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> B3_INFINITY [b3Vector3.cpp <46:80 46:90>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> float4 [b3Vector3.cpp <47:5 47:10>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> float4 [b3Vector3.cpp <48:5 48:10>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> b3CastiTo128f [b3Vector3.cpp <48:18 48:30>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> b3CastfTo128i [b3Vector3.cpp <48:51 48:63>]
COMMENT: comment [b3Vector3.cpp <48:91 48:99>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> float4 [b3Vector3.cpp <49:5 49:10>]
COMMENT: comment [b3Vector3.cpp <49:77 49:85>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> float4 [b3Vector3.cpp <54:5 54:10>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> STACK_ARRAY_COUNT [b3Vector3.cpp <54:25 54:41>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> LOG2_ARRAY_SIZE [b3Vector3.cpp <37:37 37:51>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> float4 [b3Vector3.cpp <61:5 61:10>]
COMMENT: comment [b3Vector3.cpp <62:5 62:55>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> STACK_ARRAY_COUNT [b3Vector3.cpp <63:34 63:50>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> STACK_ARRAY_COUNT [b3Vector3.cpp <63:75 63:91>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> STACK_ARRAY_COUNT [b3Vector3.cpp <67:33 67:49>]
COMMENT: comment [b3Vector3.cpp <68:11 68:85>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> float4 [b3Vector3.cpp <69:13 69:18>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> float4 [b3Vector3.cpp <70:13 70:18>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> float4 [b3Vector3.cpp <71:13 71:18>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> float4 [b3Vector3.cpp <72:13 72:18>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> float4 [b3Vector3.cpp <74:13 74:18>]
COMMENT: comment [b3Vector3.cpp <74:53 74:64>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> float4 [b3Vector3.cpp <75:13 75:18>]
COMMENT: comment [b3Vector3.cpp <75:53 75:64>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> float4 [b3Vector3.cpp <76:13 76:18>]
COMMENT: comment [b3Vector3.cpp <76:53 76:64>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> float4 [b3Vector3.cpp <77:13 77:18>]
COMMENT: comment [b3Vector3.cpp <77:53 77:64>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> float4 [b3Vector3.cpp <81:13 81:18>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> float4 [b3Vector3.cpp <82:13 82:18>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> float4 [b3Vector3.cpp <83:13 83:18>]
COMMENT: comment [b3Vector3.cpp <88:49 88:116>]
COMMENT: comment [b3Vector3.cpp <95:46 95:57>]
COMMENT: comment [b3Vector3.cpp <96:46 96:57>]
COMMENT: comment [b3Vector3.cpp <97:46 97:57>]
COMMENT: comment [b3Vector3.cpp <98:46 98:57>]
COMMENT: comment [b3Vector3.cpp <109:49 109:116>]
COMMENT: comment [b3Vector3.cpp <116:46 116:57>]
COMMENT: comment [b3Vector3.cpp <117:46 117:57>]
COMMENT: comment [b3Vector3.cpp <118:46 118:57>]
COMMENT: comment [b3Vector3.cpp <119:46 119:57>]
COMMENT: comment [b3Vector3.cpp <130:49 130:116>]
COMMENT: comment [b3Vector3.cpp <137:46 137:57>]
COMMENT: comment [b3Vector3.cpp <138:46 138:57>]
COMMENT: comment [b3Vector3.cpp <139:46 139:57>]
COMMENT: comment [b3Vector3.cpp <140:46 140:57>]
COMMENT: comment [b3Vector3.cpp <151:49 151:116>]
COMMENT: comment [b3Vector3.cpp <153:13 153:133>]
COMMENT: comment [b3Vector3.cpp <156:9 156:33>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> float4 [b3Vector3.cpp <157:38 157:43>]
COMMENT: comment [b3Vector3.cpp <159:13 159:72>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> float4 [b3Vector3.cpp <160:36 160:41>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> float4 [b3Vector3.cpp <161:36 161:41>]
COMMENT: comment [b3Vector3.cpp <165:13 165:49>]
COMMENT: comment [b3Vector3.cpp <167:111 167:149>]
COMMENT: comment [b3Vector3.cpp <169:13 169:35>]
COMMENT: comment [b3Vector3.cpp <174:5 174:43>]
COMMENT: comment [b3Vector3.cpp <177:5 177:54>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> b3Unlikely [b3Vector3.cpp <182:9 182:18>]
COMMENT: comment [b3Vector3.cpp <185:11 185:85>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> float4 [b3Vector3.cpp <186:13 186:18>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> float4 [b3Vector3.cpp <187:13 187:18>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> float4 [b3Vector3.cpp <188:13 188:18>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> float4 [b3Vector3.cpp <189:13 189:18>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> float4 [b3Vector3.cpp <191:13 191:18>]
COMMENT: comment [b3Vector3.cpp <191:53 191:64>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> float4 [b3Vector3.cpp <192:13 192:18>]
COMMENT: comment [b3Vector3.cpp <192:53 192:64>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> float4 [b3Vector3.cpp <193:13 193:18>]
COMMENT: comment [b3Vector3.cpp <193:53 193:64>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> float4 [b3Vector3.cpp <194:13 194:18>]
COMMENT: comment [b3Vector3.cpp <194:53 194:64>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> float4 [b3Vector3.cpp <198:13 198:18>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> float4 [b3Vector3.cpp <199:13 199:18>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> float4 [b3Vector3.cpp <200:13 200:18>]
COMMENT: comment [b3Vector3.cpp <205:49 205:116>]
COMMENT: comment [b3Vector3.cpp <212:46 212:57>]
COMMENT: comment [b3Vector3.cpp <213:46 213:57>]
COMMENT: comment [b3Vector3.cpp <214:46 214:57>]
COMMENT: comment [b3Vector3.cpp <215:46 215:57>]
COMMENT: comment [b3Vector3.cpp <226:49 226:116>]
COMMENT: comment [b3Vector3.cpp <233:46 233:57>]
COMMENT: comment [b3Vector3.cpp <234:46 234:57>]
COMMENT: comment [b3Vector3.cpp <235:46 235:57>]
COMMENT: comment [b3Vector3.cpp <236:46 236:57>]
COMMENT: comment [b3Vector3.cpp <247:49 247:116>]
COMMENT: comment [b3Vector3.cpp <254:46 254:57>]
COMMENT: comment [b3Vector3.cpp <255:46 255:57>]
COMMENT: comment [b3Vector3.cpp <256:46 256:57>]
COMMENT: comment [b3Vector3.cpp <257:46 257:57>]
COMMENT: comment [b3Vector3.cpp <268:49 268:116>]
COMMENT: comment [b3Vector3.cpp <270:13 270:133>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> __APPLE__ [b3Vector3.cpp <277:8 277:16>]
COMMENT: comment [b3Vector3.cpp <318:15 318:89>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> float4 [b3Vector3.cpp <319:17 319:22>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> float4 [b3Vector3.cpp <320:17 320:22>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> float4 [b3Vector3.cpp <321:17 321:22>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> float4 [b3Vector3.cpp <322:17 322:22>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> float4 [b3Vector3.cpp <325:17 325:22>]
COMMENT: comment [b3Vector3.cpp <325:57 325:68>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> float4 [b3Vector3.cpp <326:17 326:22>]
COMMENT: comment [b3Vector3.cpp <326:57 326:68>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> float4 [b3Vector3.cpp <327:17 327:22>]
COMMENT: comment [b3Vector3.cpp <327:57 327:68>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> float4 [b3Vector3.cpp <328:17 328:22>]
COMMENT: comment [b3Vector3.cpp <328:57 328:68>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> float4 [b3Vector3.cpp <332:17 332:22>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> float4 [b3Vector3.cpp <333:17 333:22>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> float4 [b3Vector3.cpp <334:17 334:22>]
COMMENT: comment [b3Vector3.cpp <339:53 339:120>]
COMMENT: comment [b3Vector3.cpp <342:8 342:19>]
COMMENT: comment [b3Vector3.cpp <345:5 345:35>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> float4 [b3Vector3.cpp <348:9 348:14>]
COMMENT: comment [b3Vector3.cpp <357:17 357:69>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> float4 [b3Vector3.cpp <358:17 358:22>]
COMMENT: comment [b3Vector3.cpp <358:61 358:71>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> float4 [b3Vector3.cpp <359:17 359:22>]
COMMENT: comment [b3Vector3.cpp <359:61 359:71>]
COMMENT: comment [b3Vector3.cpp <361:64 361:75>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> float4 [b3Vector3.cpp <363:17 363:22>]
COMMENT: comment [b3Vector3.cpp <363:62 363:69>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> float4 [b3Vector3.cpp <373:17 373:22>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> float4 [b3Vector3.cpp <384:17 384:22>]
COMMENT: comment [b3Vector3.cpp <396:45 396:112>]
COMMENT: comment [b3Vector3.cpp <400:5 400:30>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> float4 [b3Vector3.cpp <401:50 401:55>]
COMMENT: comment [b3Vector3.cpp <402:7 402:43>]
COMMENT: comment [b3Vector3.cpp <403:7 403:94>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> float4 [b3Vector3.cpp <404:32 404:37>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> float4 [b3Vector3.cpp <405:32 405:37>]
COMMENT: comment [b3Vector3.cpp <407:9 407:109>]
COMMENT: comment [b3Vector3.cpp <408:9 408:109>]
COMMENT: comment [b3Vector3.cpp <409:9 409:111>]
COMMENT: comment [b3Vector3.cpp <410:9 410:39>]
COMMENT: comment [b3Vector3.cpp <414:9 414:60>]
COMMENT: comment [b3Vector3.cpp <416:107 416:145>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> float4 [b3Vector3.cpp <429:11 429:16>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> float4 [b3Vector3.cpp <429:37 429:42>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> float4 [b3Vector3.cpp <432:5 432:10>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> b3Assign128 [b3Vector3.cpp <432:21 432:31>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> B3_INFINITY [b3Vector3.cpp <432:34 432:44>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> B3_INFINITY [b3Vector3.cpp <432:48 432:58>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> B3_INFINITY [b3Vector3.cpp <432:62 432:72>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> B3_INFINITY [b3Vector3.cpp <432:76 432:86>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> float4 [b3Vector3.cpp <433:5 433:10>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> float4 [b3Vector3.cpp <434:5 434:10>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> b3CastiTo128f [b3Vector3.cpp <434:18 434:30>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> b3CastfTo128i [b3Vector3.cpp <434:51 434:63>]
COMMENT: comment [b3Vector3.cpp <434:91 434:99>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> float4 [b3Vector3.cpp <435:5 435:10>]
COMMENT: comment [b3Vector3.cpp <435:77 435:85>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> float4 [b3Vector3.cpp <440:5 440:10>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> STACK_ARRAY_COUNT [b3Vector3.cpp <440:25 440:41>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> float4 [b3Vector3.cpp <447:5 447:10>]
COMMENT: comment [b3Vector3.cpp <448:5 448:55>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> STACK_ARRAY_COUNT [b3Vector3.cpp <449:34 449:50>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> STACK_ARRAY_COUNT [b3Vector3.cpp <449:75 449:91>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> STACK_ARRAY_COUNT [b3Vector3.cpp <453:33 453:49>]
COMMENT: comment [b3Vector3.cpp <454:11 454:85>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> float4 [b3Vector3.cpp <455:13 455:18>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> float4 [b3Vector3.cpp <456:13 456:18>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> float4 [b3Vector3.cpp <457:13 457:18>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> float4 [b3Vector3.cpp <458:13 458:18>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> float4 [b3Vector3.cpp <460:13 460:18>]
COMMENT: comment [b3Vector3.cpp <460:53 460:64>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> float4 [b3Vector3.cpp <461:13 461:18>]
COMMENT: comment [b3Vector3.cpp <461:53 461:64>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> float4 [b3Vector3.cpp <462:13 462:18>]
COMMENT: comment [b3Vector3.cpp <462:53 462:64>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> float4 [b3Vector3.cpp <463:13 463:18>]
COMMENT: comment [b3Vector3.cpp <463:53 463:64>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> float4 [b3Vector3.cpp <467:13 467:18>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> float4 [b3Vector3.cpp <468:13 468:18>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> float4 [b3Vector3.cpp <469:13 469:18>]
COMMENT: comment [b3Vector3.cpp <474:49 474:116>]
COMMENT: comment [b3Vector3.cpp <481:46 481:57>]
COMMENT: comment [b3Vector3.cpp <482:46 482:57>]
COMMENT: comment [b3Vector3.cpp <483:46 483:57>]
COMMENT: comment [b3Vector3.cpp <484:46 484:57>]
COMMENT: comment [b3Vector3.cpp <495:49 495:116>]
COMMENT: comment [b3Vector3.cpp <502:46 502:57>]
COMMENT: comment [b3Vector3.cpp <503:46 503:57>]
COMMENT: comment [b3Vector3.cpp <504:46 504:57>]
COMMENT: comment [b3Vector3.cpp <505:46 505:57>]
COMMENT: comment [b3Vector3.cpp <516:49 516:116>]
COMMENT: comment [b3Vector3.cpp <523:46 523:57>]
COMMENT: comment [b3Vector3.cpp <524:46 524:57>]
COMMENT: comment [b3Vector3.cpp <525:46 525:57>]
COMMENT: comment [b3Vector3.cpp <526:46 526:57>]
COMMENT: comment [b3Vector3.cpp <537:49 537:116>]
COMMENT: comment [b3Vector3.cpp <539:13 539:133>]
COMMENT: comment [b3Vector3.cpp <542:9 542:33>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> float4 [b3Vector3.cpp <543:38 543:43>]
COMMENT: comment [b3Vector3.cpp <545:13 545:72>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> float4 [b3Vector3.cpp <546:36 546:41>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> float4 [b3Vector3.cpp <547:36 547:41>]
COMMENT: comment [b3Vector3.cpp <551:13 551:49>]
COMMENT: comment [b3Vector3.cpp <553:111 553:149>]
COMMENT: comment [b3Vector3.cpp <555:13 555:35>]
COMMENT: comment [b3Vector3.cpp <560:5 560:43>]
COMMENT: comment [b3Vector3.cpp <563:5 563:54>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> b3Unlikely [b3Vector3.cpp <568:8 568:17>]
COMMENT: comment [b3Vector3.cpp <571:11 571:85>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> float4 [b3Vector3.cpp <572:13 572:18>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> float4 [b3Vector3.cpp <573:13 573:18>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> float4 [b3Vector3.cpp <574:13 574:18>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> float4 [b3Vector3.cpp <575:13 575:18>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> float4 [b3Vector3.cpp <577:13 577:18>]
COMMENT: comment [b3Vector3.cpp <577:53 577:64>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> float4 [b3Vector3.cpp <578:13 578:18>]
COMMENT: comment [b3Vector3.cpp <578:53 578:64>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> float4 [b3Vector3.cpp <579:13 579:18>]
COMMENT: comment [b3Vector3.cpp <579:53 579:64>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> float4 [b3Vector3.cpp <580:13 580:18>]
COMMENT: comment [b3Vector3.cpp <580:53 580:64>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> float4 [b3Vector3.cpp <584:13 584:18>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> float4 [b3Vector3.cpp <585:13 585:18>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> float4 [b3Vector3.cpp <586:13 586:18>]
COMMENT: comment [b3Vector3.cpp <591:49 591:116>]
COMMENT: comment [b3Vector3.cpp <598:46 598:57>]
COMMENT: comment [b3Vector3.cpp <599:46 599:57>]
COMMENT: comment [b3Vector3.cpp <600:46 600:57>]
COMMENT: comment [b3Vector3.cpp <601:46 601:57>]
COMMENT: comment [b3Vector3.cpp <612:49 612:116>]
COMMENT: comment [b3Vector3.cpp <619:46 619:57>]
COMMENT: comment [b3Vector3.cpp <620:46 620:57>]
COMMENT: comment [b3Vector3.cpp <621:46 621:57>]
COMMENT: comment [b3Vector3.cpp <622:46 622:57>]
COMMENT: comment [b3Vector3.cpp <633:49 633:116>]
COMMENT: comment [b3Vector3.cpp <640:46 640:57>]
COMMENT: comment [b3Vector3.cpp <641:46 641:57>]
COMMENT: comment [b3Vector3.cpp <642:46 642:57>]
COMMENT: comment [b3Vector3.cpp <643:46 643:57>]
COMMENT: comment [b3Vector3.cpp <654:49 654:116>]
COMMENT: comment [b3Vector3.cpp <656:13 656:133>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> __APPLE__ [b3Vector3.cpp <665:8 665:16>]
COMMENT: comment [b3Vector3.cpp <706:15 706:89>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> float4 [b3Vector3.cpp <707:17 707:22>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> float4 [b3Vector3.cpp <708:17 708:22>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> float4 [b3Vector3.cpp <709:17 709:22>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> float4 [b3Vector3.cpp <710:17 710:22>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> float4 [b3Vector3.cpp <713:17 713:22>]
COMMENT: comment [b3Vector3.cpp <713:57 713:68>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> float4 [b3Vector3.cpp <714:17 714:22>]
COMMENT: comment [b3Vector3.cpp <714:57 714:68>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> float4 [b3Vector3.cpp <715:17 715:22>]
COMMENT: comment [b3Vector3.cpp <715:57 715:68>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> float4 [b3Vector3.cpp <716:17 716:22>]
COMMENT: comment [b3Vector3.cpp <716:57 716:68>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> float4 [b3Vector3.cpp <720:17 720:22>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> float4 [b3Vector3.cpp <721:17 721:22>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> float4 [b3Vector3.cpp <722:17 722:22>]
COMMENT: comment [b3Vector3.cpp <727:53 727:120>]
COMMENT: comment [b3Vector3.cpp <734:5 734:35>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> float4 [b3Vector3.cpp <737:9 737:14>]
COMMENT: comment [b3Vector3.cpp <746:17 746:69>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> float4 [b3Vector3.cpp <747:17 747:22>]
COMMENT: comment [b3Vector3.cpp <747:61 747:71>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> float4 [b3Vector3.cpp <748:17 748:22>]
COMMENT: comment [b3Vector3.cpp <748:61 748:71>]
COMMENT: comment [b3Vector3.cpp <750:64 750:75>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> float4 [b3Vector3.cpp <752:17 752:22>]
COMMENT: comment [b3Vector3.cpp <752:62 752:69>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> float4 [b3Vector3.cpp <762:17 762:22>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> float4 [b3Vector3.cpp <773:17 773:22>]
COMMENT: comment [b3Vector3.cpp <785:45 785:112>]
COMMENT: comment [b3Vector3.cpp <789:5 789:30>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> float4 [b3Vector3.cpp <790:50 790:55>]
COMMENT: comment [b3Vector3.cpp <791:7 791:43>]
COMMENT: comment [b3Vector3.cpp <792:7 792:94>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> float4 [b3Vector3.cpp <793:32 793:37>]
REFERENCE_MACRO_USAGE b3Vector3.cpp -> float4 [b3Vector3.cpp <794:32 794:37>]
COMMENT: comment [b3Vector3.cpp <796:9 796:109>]
COMMENT: comment [b3Vector3.cpp <797:9 797:109>]
COMMENT: comment [b3Vector3.cpp <798:9 798:111>]
COMMENT: comment [b3Vector3.cpp <799:9 799:39>]
COMMENT: comment [b3Vector3.cpp <803:9 803:60>]
COMMENT: comment [b3Vector3.cpp <805:107 805:145>]
COMMENT: comment [b3Vector3.cpp <1629:9 1629:24>]
SYMBOL_FUNCTION long b3_maxdot_large(const float *, const float *, unsigned long, float *) [b3Vector3.cpp <41:6 41:20>]
SYMBOL_BUILTIN_TYPE long
REFERENCE_TYPE_USAGE long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> long [b3Vector3.cpp <41:1 41:4>]
LOCAL_SYMBOL: b3Vector3.cpp<41:36> [b3Vector3.cpp <41:36 41:37>]
SYMBOL_BUILTIN_TYPE float
REFERENCE_TYPE_USAGE long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> float [b3Vector3.cpp <41:29 41:33>]
LOCAL_SYMBOL: b3Vector3.cpp<41:53> [b3Vector3.cpp <41:53 41:55>]
REFERENCE_TYPE_USAGE long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> float [b3Vector3.cpp <41:46 41:50>]
LOCAL_SYMBOL: b3Vector3.cpp<41:72> [b3Vector3.cpp <41:72 41:76>]
SYMBOL_BUILTIN_TYPE unsigned long
REFERENCE_TYPE_USAGE long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> unsigned long [b3Vector3.cpp <41:58 41:65>]
LOCAL_SYMBOL: b3Vector3.cpp<41:86> [b3Vector3.cpp <41:86 41:94>]
REFERENCE_TYPE_USAGE long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> float [b3Vector3.cpp <41:79 41:83>]
SYMBOL_FUNCTION long b3_maxdot_large(const float *, const float *, unsigned long, float *) [b3Vector3.cpp <42:1 <42:6 42:20> 423:1>]
REFERENCE_TYPE_USAGE long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> long [b3Vector3.cpp <42:1 42:4>]
LOCAL_SYMBOL: b3Vector3.cpp<42:36> [b3Vector3.cpp <42:36 42:37>]
REFERENCE_TYPE_USAGE long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> float [b3Vector3.cpp <42:29 42:33>]
LOCAL_SYMBOL: b3Vector3.cpp<42:53> [b3Vector3.cpp <42:53 42:55>]
REFERENCE_TYPE_USAGE long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> float [b3Vector3.cpp <42:46 42:50>]
LOCAL_SYMBOL: b3Vector3.cpp<42:72> [b3Vector3.cpp <42:72 42:76>]
REFERENCE_TYPE_USAGE long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> unsigned long [b3Vector3.cpp <42:58 42:65>]
LOCAL_SYMBOL: b3Vector3.cpp<42:86> [b3Vector3.cpp <42:86 42:94>]
REFERENCE_TYPE_USAGE long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> float [b3Vector3.cpp <42:79 42:83>]
LOCAL_SYMBOL: b3Vector3.cpp<44:19> [b3Vector3.cpp <44:19 44:26>]
REFERENCE_TYPE_USAGE long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 [b3Vector3.cpp <29:16 29:21>]
LOCAL_SYMBOL: b3Vector3.cpp<42:36> [b3Vector3.cpp <44:46 44:47>]
LOCAL_SYMBOL: b3Vector3.cpp<45:32> [b3Vector3.cpp <45:32 45:41>]
SYMBOL_BUILTIN_TYPE unsigned char
REFERENCE_TYPE_USAGE long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> unsigned char [b3Vector3.cpp <45:18 45:25>]
REFERENCE_TYPE_USAGE long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> unsigned char [b3Vector3.cpp <45:51 45:58>]
LOCAL_SYMBOL: b3Vector3.cpp<46:12> [b3Vector3.cpp <46:12 46:17>]
LOCAL_SYMBOL: b3Vector3.cpp<47:12> [b3Vector3.cpp <47:12 47:15>]
SYMBOL_FUNCTION __m128 _mm_loadu_ps(const float *)
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_loadu_ps(const float *) [b3Vector3.cpp <47:19 47:30>]
LOCAL_SYMBOL: b3Vector3.cpp<42:53> [b3Vector3.cpp <47:33 47:35>]
LOCAL_SYMBOL: b3Vector3.cpp<48:12> [b3Vector3.cpp <48:12 48:14>]
SYMBOL_FUNCTION __m128i _mm_shuffle_epi32(__m128i, int)
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128i _mm_shuffle_epi32(__m128i, int) [b3Vector3.cpp <48:32 48:48>]
SYMBOL_FUNCTION void __m128::__m128(const __m128 &)
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <48:66 48:69>]
LOCAL_SYMBOL: b3Vector3.cpp<47:12> [b3Vector3.cpp <48:66 48:69>]
LOCAL_SYMBOL: b3Vector3.cpp<49:12> [b3Vector3.cpp <49:12 49:14>]
SYMBOL_FUNCTION __m128 _mm_movelh_ps(__m128, __m128)
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movelh_ps(__m128, __m128) [b3Vector3.cpp <49:18 49:30>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <49:33 49:36>]
LOCAL_SYMBOL: b3Vector3.cpp<47:12> [b3Vector3.cpp <49:33 49:36>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <49:39 49:42>]
LOCAL_SYMBOL: b3Vector3.cpp<47:12> [b3Vector3.cpp <49:39 49:42>]
LOCAL_SYMBOL: b3Vector3.cpp<51:10> [b3Vector3.cpp <51:10 51:17>]
REFERENCE_TYPE_USAGE long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> long [b3Vector3.cpp <51:5 51:8>]
LOCAL_SYMBOL: b3Vector3.cpp<53:12> [b3Vector3.cpp <53:12 53:18>]
REFERENCE_TYPE_USAGE long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> size_t [b3Vector3.cpp <53:5 53:10>]
LOCAL_SYMBOL: b3Vector3.cpp<54:12> [b3Vector3.cpp <54:12 54:22>]
SYMBOL_FUNCTION void __m128::__m128()
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128() [b3Vector3.cpp <54:12 54:22>]
LOCAL_SYMBOL: b3Vector3.cpp<60:12> [b3Vector3.cpp <60:12 60:16>]
REFERENCE_TYPE_USAGE long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> size_t [b3Vector3.cpp <60:5 60:10>]
LOCAL_SYMBOL: b3Vector3.cpp<61:12> [b3Vector3.cpp <61:12 61:14>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128() [b3Vector3.cpp <61:12 61:14>]
LOCAL_SYMBOL: b3Vector3.cpp<53:12> [b3Vector3.cpp <63:11 63:17>]
LOCAL_SYMBOL: b3Vector3.cpp<53:12> [b3Vector3.cpp <63:24 63:30>]
LOCAL_SYMBOL: b3Vector3.cpp<42:72> [b3Vector3.cpp <63:57 63:61>]
LOCAL_SYMBOL: b3Vector3.cpp<53:12> [b3Vector3.cpp <63:64 63:70>]
SYMBOL_FUNCTION __m128 & __m128::operator=(const __m128 &)
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(const __m128 &) [b3Vector3.cpp <65:13 65:13>]
LOCAL_SYMBOL: b3Vector3.cpp<61:12> [b3Vector3.cpp <65:9 65:11>]
LOCAL_SYMBOL: b3Vector3.cpp<46:12> [b3Vector3.cpp <65:15 65:20>]
LOCAL_SYMBOL: b3Vector3.cpp<60:12> [b3Vector3.cpp <67:14 67:18>]
LOCAL_SYMBOL: b3Vector3.cpp<60:12> [b3Vector3.cpp <67:25 67:29>]
LOCAL_SYMBOL: b3Vector3.cpp<60:12> [b3Vector3.cpp <67:52 67:56>]
LOCAL_SYMBOL: b3Vector3.cpp<69:20> [b3Vector3.cpp <69:20 69:21>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <69:35 69:35>]
LOCAL_SYMBOL: b3Vector3.cpp<44:19> [b3Vector3.cpp <69:25 69:32>]
LOCAL_SYMBOL: b3Vector3.cpp<70:20> [b3Vector3.cpp <70:20 70:21>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <70:35 70:35>]
LOCAL_SYMBOL: b3Vector3.cpp<44:19> [b3Vector3.cpp <70:25 70:32>]
LOCAL_SYMBOL: b3Vector3.cpp<71:20> [b3Vector3.cpp <71:20 71:21>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <71:35 71:35>]
LOCAL_SYMBOL: b3Vector3.cpp<44:19> [b3Vector3.cpp <71:25 71:32>]
LOCAL_SYMBOL: b3Vector3.cpp<72:20> [b3Vector3.cpp <72:20 72:21>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <72:35 72:35>]
LOCAL_SYMBOL: b3Vector3.cpp<44:19> [b3Vector3.cpp <72:25 72:32>]
LOCAL_SYMBOL: b3Vector3.cpp<44:19> [b3Vector3.cpp <72:49 72:56>]
LOCAL_SYMBOL: b3Vector3.cpp<74:20> [b3Vector3.cpp <74:20 74:22>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movelh_ps(__m128, __m128) [b3Vector3.cpp <74:26 74:38>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <74:41 74:42>]
LOCAL_SYMBOL: b3Vector3.cpp<69:20> [b3Vector3.cpp <74:41 74:42>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <74:45 74:46>]
LOCAL_SYMBOL: b3Vector3.cpp<70:20> [b3Vector3.cpp <74:45 74:46>]
LOCAL_SYMBOL: b3Vector3.cpp<75:20> [b3Vector3.cpp <75:20 75:22>]
SYMBOL_FUNCTION __m128 _mm_movehl_ps(__m128, __m128)
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movehl_ps(__m128, __m128) [b3Vector3.cpp <75:26 75:38>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <75:41 75:42>]
LOCAL_SYMBOL: b3Vector3.cpp<70:20> [b3Vector3.cpp <75:41 75:42>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <75:45 75:46>]
LOCAL_SYMBOL: b3Vector3.cpp<69:20> [b3Vector3.cpp <75:45 75:46>]
LOCAL_SYMBOL: b3Vector3.cpp<76:20> [b3Vector3.cpp <76:20 76:22>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movelh_ps(__m128, __m128) [b3Vector3.cpp <76:26 76:38>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <76:41 76:42>]
LOCAL_SYMBOL: b3Vector3.cpp<71:20> [b3Vector3.cpp <76:41 76:42>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <76:45 76:46>]
LOCAL_SYMBOL: b3Vector3.cpp<72:20> [b3Vector3.cpp <76:45 76:46>]
LOCAL_SYMBOL: b3Vector3.cpp<77:20> [b3Vector3.cpp <77:20 77:22>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movehl_ps(__m128, __m128) [b3Vector3.cpp <77:26 77:38>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <77:41 77:42>]
LOCAL_SYMBOL: b3Vector3.cpp<72:20> [b3Vector3.cpp <77:41 77:42>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <77:45 77:46>]
LOCAL_SYMBOL: b3Vector3.cpp<71:20> [b3Vector3.cpp <77:45 77:46>]
SYMBOL_FUNCTION __m128 & __m128::operator=(__m128 &&)
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <79:17 79:17>]
LOCAL_SYMBOL: b3Vector3.cpp<74:20> [b3Vector3.cpp <79:13 79:15>]
SYMBOL_FUNCTION __m128 operator*(const __m128, const __m128)
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <79:22 79:22>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <79:19 79:21>]
LOCAL_SYMBOL: b3Vector3.cpp<74:20> [b3Vector3.cpp <79:19 79:21>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <79:23 79:25>]
LOCAL_SYMBOL: b3Vector3.cpp<49:12> [b3Vector3.cpp <79:23 79:25>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <80:17 80:17>]
LOCAL_SYMBOL: b3Vector3.cpp<76:20> [b3Vector3.cpp <80:13 80:15>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <80:22 80:22>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <80:19 80:21>]
LOCAL_SYMBOL: b3Vector3.cpp<76:20> [b3Vector3.cpp <80:19 80:21>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <80:23 80:25>]
LOCAL_SYMBOL: b3Vector3.cpp<49:12> [b3Vector3.cpp <80:23 80:25>]
LOCAL_SYMBOL: b3Vector3.cpp<81:20> [b3Vector3.cpp <81:20 81:20>]
SYMBOL_FUNCTION __m128 _mm_shuffle_ps(__m128, __m128, unsigned int)
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <81:24 81:37>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <81:39 81:41>]
LOCAL_SYMBOL: b3Vector3.cpp<75:20> [b3Vector3.cpp <81:39 81:41>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <81:44 81:46>]
LOCAL_SYMBOL: b3Vector3.cpp<77:20> [b3Vector3.cpp <81:44 81:46>]
LOCAL_SYMBOL: b3Vector3.cpp<82:20> [b3Vector3.cpp <82:20 82:20>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <82:24 82:37>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <82:39 82:41>]
LOCAL_SYMBOL: b3Vector3.cpp<74:20> [b3Vector3.cpp <82:39 82:41>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <82:44 82:46>]
LOCAL_SYMBOL: b3Vector3.cpp<76:20> [b3Vector3.cpp <82:44 82:46>]
LOCAL_SYMBOL: b3Vector3.cpp<83:20> [b3Vector3.cpp <83:20 83:20>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <83:24 83:37>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <83:39 83:41>]
LOCAL_SYMBOL: b3Vector3.cpp<74:20> [b3Vector3.cpp <83:39 83:41>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <83:44 83:46>]
LOCAL_SYMBOL: b3Vector3.cpp<76:20> [b3Vector3.cpp <83:44 83:46>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <84:15 84:15>]
LOCAL_SYMBOL: b3Vector3.cpp<81:20> [b3Vector3.cpp <84:13 84:13>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <84:18 84:18>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <84:17 84:17>]
LOCAL_SYMBOL: b3Vector3.cpp<81:20> [b3Vector3.cpp <84:17 84:17>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <84:19 84:21>]
LOCAL_SYMBOL: b3Vector3.cpp<48:12> [b3Vector3.cpp <84:19 84:21>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <85:15 85:15>]
LOCAL_SYMBOL: b3Vector3.cpp<82:20> [b3Vector3.cpp <85:13 85:13>]
SYMBOL_FUNCTION __m128 operator+(const __m128, const __m128)
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 operator+(const __m128, const __m128) [b3Vector3.cpp <85:18 85:18>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <85:17 85:17>]
LOCAL_SYMBOL: b3Vector3.cpp<82:20> [b3Vector3.cpp <85:17 85:17>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <85:19 85:19>]
LOCAL_SYMBOL: b3Vector3.cpp<83:20> [b3Vector3.cpp <85:19 85:19>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <86:15 86:15>]
LOCAL_SYMBOL: b3Vector3.cpp<82:20> [b3Vector3.cpp <86:13 86:13>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 operator+(const __m128, const __m128) [b3Vector3.cpp <86:18 86:18>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <86:17 86:17>]
LOCAL_SYMBOL: b3Vector3.cpp<82:20> [b3Vector3.cpp <86:17 86:17>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <86:19 86:19>]
LOCAL_SYMBOL: b3Vector3.cpp<81:20> [b3Vector3.cpp <86:19 86:19>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(const __m128 &) [b3Vector3.cpp <87:32 87:32>]
LOCAL_SYMBOL: b3Vector3.cpp<54:12> [b3Vector3.cpp <87:13 87:23>]
LOCAL_SYMBOL: b3Vector3.cpp<60:12> [b3Vector3.cpp <87:25 87:29>]
LOCAL_SYMBOL: b3Vector3.cpp<82:20> [b3Vector3.cpp <87:34 87:34>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <88:17 88:17>]
LOCAL_SYMBOL: b3Vector3.cpp<61:12> [b3Vector3.cpp <88:13 88:15>]
SYMBOL_FUNCTION __m128 _mm_max_ps(__m128, __m128)
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_max_ps(__m128, __m128) [b3Vector3.cpp <88:19 88:28>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <88:31 88:31>]
LOCAL_SYMBOL: b3Vector3.cpp<82:20> [b3Vector3.cpp <88:31 88:31>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <88:34 88:36>]
LOCAL_SYMBOL: b3Vector3.cpp<61:12> [b3Vector3.cpp <88:34 88:36>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(const __m128 &) [b3Vector3.cpp <90:16 90:16>]
LOCAL_SYMBOL: b3Vector3.cpp<69:20> [b3Vector3.cpp <90:13 90:14>]
LOCAL_SYMBOL: b3Vector3.cpp<44:19> [b3Vector3.cpp <90:18 90:25>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(const __m128 &) [b3Vector3.cpp <91:16 91:16>]
LOCAL_SYMBOL: b3Vector3.cpp<70:20> [b3Vector3.cpp <91:13 91:14>]
LOCAL_SYMBOL: b3Vector3.cpp<44:19> [b3Vector3.cpp <91:18 91:25>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(const __m128 &) [b3Vector3.cpp <92:16 92:16>]
LOCAL_SYMBOL: b3Vector3.cpp<71:20> [b3Vector3.cpp <92:13 92:14>]
LOCAL_SYMBOL: b3Vector3.cpp<44:19> [b3Vector3.cpp <92:18 92:25>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(const __m128 &) [b3Vector3.cpp <93:16 93:16>]
LOCAL_SYMBOL: b3Vector3.cpp<72:20> [b3Vector3.cpp <93:13 93:14>]
LOCAL_SYMBOL: b3Vector3.cpp<44:19> [b3Vector3.cpp <93:18 93:25>]
LOCAL_SYMBOL: b3Vector3.cpp<44:19> [b3Vector3.cpp <93:42 93:49>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <95:17 95:17>]
LOCAL_SYMBOL: b3Vector3.cpp<74:20> [b3Vector3.cpp <95:13 95:15>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movelh_ps(__m128, __m128) [b3Vector3.cpp <95:19 95:31>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <95:34 95:35>]
LOCAL_SYMBOL: b3Vector3.cpp<69:20> [b3Vector3.cpp <95:34 95:35>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <95:38 95:39>]
LOCAL_SYMBOL: b3Vector3.cpp<70:20> [b3Vector3.cpp <95:38 95:39>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <96:17 96:17>]
LOCAL_SYMBOL: b3Vector3.cpp<75:20> [b3Vector3.cpp <96:13 96:15>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movehl_ps(__m128, __m128) [b3Vector3.cpp <96:19 96:31>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <96:34 96:35>]
LOCAL_SYMBOL: b3Vector3.cpp<70:20> [b3Vector3.cpp <96:34 96:35>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <96:38 96:39>]
LOCAL_SYMBOL: b3Vector3.cpp<69:20> [b3Vector3.cpp <96:38 96:39>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <97:17 97:17>]
LOCAL_SYMBOL: b3Vector3.cpp<76:20> [b3Vector3.cpp <97:13 97:15>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movelh_ps(__m128, __m128) [b3Vector3.cpp <97:19 97:31>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <97:34 97:35>]
LOCAL_SYMBOL: b3Vector3.cpp<71:20> [b3Vector3.cpp <97:34 97:35>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <97:38 97:39>]
LOCAL_SYMBOL: b3Vector3.cpp<72:20> [b3Vector3.cpp <97:38 97:39>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <98:17 98:17>]
LOCAL_SYMBOL: b3Vector3.cpp<77:20> [b3Vector3.cpp <98:13 98:15>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movehl_ps(__m128, __m128) [b3Vector3.cpp <98:19 98:31>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <98:34 98:35>]
LOCAL_SYMBOL: b3Vector3.cpp<72:20> [b3Vector3.cpp <98:34 98:35>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <98:38 98:39>]
LOCAL_SYMBOL: b3Vector3.cpp<71:20> [b3Vector3.cpp <98:38 98:39>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <100:17 100:17>]
LOCAL_SYMBOL: b3Vector3.cpp<74:20> [b3Vector3.cpp <100:13 100:15>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <100:22 100:22>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <100:19 100:21>]
LOCAL_SYMBOL: b3Vector3.cpp<74:20> [b3Vector3.cpp <100:19 100:21>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <100:23 100:25>]
LOCAL_SYMBOL: b3Vector3.cpp<49:12> [b3Vector3.cpp <100:23 100:25>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <101:17 101:17>]
LOCAL_SYMBOL: b3Vector3.cpp<76:20> [b3Vector3.cpp <101:13 101:15>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <101:22 101:22>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <101:19 101:21>]
LOCAL_SYMBOL: b3Vector3.cpp<76:20> [b3Vector3.cpp <101:19 101:21>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <101:23 101:25>]
LOCAL_SYMBOL: b3Vector3.cpp<49:12> [b3Vector3.cpp <101:23 101:25>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <102:15 102:15>]
LOCAL_SYMBOL: b3Vector3.cpp<81:20> [b3Vector3.cpp <102:13 102:13>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <102:17 102:30>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <102:32 102:34>]
LOCAL_SYMBOL: b3Vector3.cpp<75:20> [b3Vector3.cpp <102:32 102:34>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <102:37 102:39>]
LOCAL_SYMBOL: b3Vector3.cpp<77:20> [b3Vector3.cpp <102:37 102:39>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <103:15 103:15>]
LOCAL_SYMBOL: b3Vector3.cpp<82:20> [b3Vector3.cpp <103:13 103:13>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <103:17 103:30>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <103:32 103:34>]
LOCAL_SYMBOL: b3Vector3.cpp<74:20> [b3Vector3.cpp <103:32 103:34>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <103:37 103:39>]
LOCAL_SYMBOL: b3Vector3.cpp<76:20> [b3Vector3.cpp <103:37 103:39>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <104:15 104:15>]
LOCAL_SYMBOL: b3Vector3.cpp<83:20> [b3Vector3.cpp <104:13 104:13>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <104:17 104:30>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <104:32 104:34>]
LOCAL_SYMBOL: b3Vector3.cpp<74:20> [b3Vector3.cpp <104:32 104:34>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <104:37 104:39>]
LOCAL_SYMBOL: b3Vector3.cpp<76:20> [b3Vector3.cpp <104:37 104:39>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <105:15 105:15>]
LOCAL_SYMBOL: b3Vector3.cpp<81:20> [b3Vector3.cpp <105:13 105:13>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <105:18 105:18>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <105:17 105:17>]
LOCAL_SYMBOL: b3Vector3.cpp<81:20> [b3Vector3.cpp <105:17 105:17>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <105:19 105:21>]
LOCAL_SYMBOL: b3Vector3.cpp<48:12> [b3Vector3.cpp <105:19 105:21>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <106:15 106:15>]
LOCAL_SYMBOL: b3Vector3.cpp<82:20> [b3Vector3.cpp <106:13 106:13>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 operator+(const __m128, const __m128) [b3Vector3.cpp <106:18 106:18>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <106:17 106:17>]
LOCAL_SYMBOL: b3Vector3.cpp<82:20> [b3Vector3.cpp <106:17 106:17>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <106:19 106:19>]
LOCAL_SYMBOL: b3Vector3.cpp<83:20> [b3Vector3.cpp <106:19 106:19>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <107:15 107:15>]
LOCAL_SYMBOL: b3Vector3.cpp<82:20> [b3Vector3.cpp <107:13 107:13>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 operator+(const __m128, const __m128) [b3Vector3.cpp <107:18 107:18>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <107:17 107:17>]
LOCAL_SYMBOL: b3Vector3.cpp<82:20> [b3Vector3.cpp <107:17 107:17>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <107:19 107:19>]
LOCAL_SYMBOL: b3Vector3.cpp<81:20> [b3Vector3.cpp <107:19 107:19>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(const __m128 &) [b3Vector3.cpp <108:34 108:34>]
LOCAL_SYMBOL: b3Vector3.cpp<54:12> [b3Vector3.cpp <108:13 108:23>]
LOCAL_SYMBOL: b3Vector3.cpp<60:12> [b3Vector3.cpp <108:25 108:29>]
LOCAL_SYMBOL: b3Vector3.cpp<82:20> [b3Vector3.cpp <108:36 108:36>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <109:17 109:17>]
LOCAL_SYMBOL: b3Vector3.cpp<61:12> [b3Vector3.cpp <109:13 109:15>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_max_ps(__m128, __m128) [b3Vector3.cpp <109:19 109:28>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <109:31 109:31>]
LOCAL_SYMBOL: b3Vector3.cpp<82:20> [b3Vector3.cpp <109:31 109:31>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <109:34 109:36>]
LOCAL_SYMBOL: b3Vector3.cpp<61:12> [b3Vector3.cpp <109:34 109:36>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(const __m128 &) [b3Vector3.cpp <111:16 111:16>]
LOCAL_SYMBOL: b3Vector3.cpp<69:20> [b3Vector3.cpp <111:13 111:14>]
LOCAL_SYMBOL: b3Vector3.cpp<44:19> [b3Vector3.cpp <111:18 111:25>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(const __m128 &) [b3Vector3.cpp <112:16 112:16>]
LOCAL_SYMBOL: b3Vector3.cpp<70:20> [b3Vector3.cpp <112:13 112:14>]
LOCAL_SYMBOL: b3Vector3.cpp<44:19> [b3Vector3.cpp <112:18 112:25>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(const __m128 &) [b3Vector3.cpp <113:16 113:16>]
LOCAL_SYMBOL: b3Vector3.cpp<71:20> [b3Vector3.cpp <113:13 113:14>]
LOCAL_SYMBOL: b3Vector3.cpp<44:19> [b3Vector3.cpp <113:18 113:25>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(const __m128 &) [b3Vector3.cpp <114:16 114:16>]
LOCAL_SYMBOL: b3Vector3.cpp<72:20> [b3Vector3.cpp <114:13 114:14>]
LOCAL_SYMBOL: b3Vector3.cpp<44:19> [b3Vector3.cpp <114:18 114:25>]
LOCAL_SYMBOL: b3Vector3.cpp<44:19> [b3Vector3.cpp <114:42 114:49>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <116:17 116:17>]
LOCAL_SYMBOL: b3Vector3.cpp<74:20> [b3Vector3.cpp <116:13 116:15>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movelh_ps(__m128, __m128) [b3Vector3.cpp <116:19 116:31>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <116:34 116:35>]
LOCAL_SYMBOL: b3Vector3.cpp<69:20> [b3Vector3.cpp <116:34 116:35>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <116:38 116:39>]
LOCAL_SYMBOL: b3Vector3.cpp<70:20> [b3Vector3.cpp <116:38 116:39>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <117:17 117:17>]
LOCAL_SYMBOL: b3Vector3.cpp<75:20> [b3Vector3.cpp <117:13 117:15>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movehl_ps(__m128, __m128) [b3Vector3.cpp <117:19 117:31>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <117:34 117:35>]
LOCAL_SYMBOL: b3Vector3.cpp<70:20> [b3Vector3.cpp <117:34 117:35>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <117:38 117:39>]
LOCAL_SYMBOL: b3Vector3.cpp<69:20> [b3Vector3.cpp <117:38 117:39>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <118:17 118:17>]
LOCAL_SYMBOL: b3Vector3.cpp<76:20> [b3Vector3.cpp <118:13 118:15>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movelh_ps(__m128, __m128) [b3Vector3.cpp <118:19 118:31>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <118:34 118:35>]
LOCAL_SYMBOL: b3Vector3.cpp<71:20> [b3Vector3.cpp <118:34 118:35>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <118:38 118:39>]
LOCAL_SYMBOL: b3Vector3.cpp<72:20> [b3Vector3.cpp <118:38 118:39>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <119:17 119:17>]
LOCAL_SYMBOL: b3Vector3.cpp<77:20> [b3Vector3.cpp <119:13 119:15>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movehl_ps(__m128, __m128) [b3Vector3.cpp <119:19 119:31>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <119:34 119:35>]
LOCAL_SYMBOL: b3Vector3.cpp<72:20> [b3Vector3.cpp <119:34 119:35>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <119:38 119:39>]
LOCAL_SYMBOL: b3Vector3.cpp<71:20> [b3Vector3.cpp <119:38 119:39>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <121:17 121:17>]
LOCAL_SYMBOL: b3Vector3.cpp<74:20> [b3Vector3.cpp <121:13 121:15>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <121:22 121:22>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <121:19 121:21>]
LOCAL_SYMBOL: b3Vector3.cpp<74:20> [b3Vector3.cpp <121:19 121:21>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <121:23 121:25>]
LOCAL_SYMBOL: b3Vector3.cpp<49:12> [b3Vector3.cpp <121:23 121:25>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <122:17 122:17>]
LOCAL_SYMBOL: b3Vector3.cpp<76:20> [b3Vector3.cpp <122:13 122:15>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <122:22 122:22>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <122:19 122:21>]
LOCAL_SYMBOL: b3Vector3.cpp<76:20> [b3Vector3.cpp <122:19 122:21>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <122:23 122:25>]
LOCAL_SYMBOL: b3Vector3.cpp<49:12> [b3Vector3.cpp <122:23 122:25>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <123:15 123:15>]
LOCAL_SYMBOL: b3Vector3.cpp<81:20> [b3Vector3.cpp <123:13 123:13>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <123:17 123:30>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <123:32 123:34>]
LOCAL_SYMBOL: b3Vector3.cpp<75:20> [b3Vector3.cpp <123:32 123:34>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <123:37 123:39>]
LOCAL_SYMBOL: b3Vector3.cpp<77:20> [b3Vector3.cpp <123:37 123:39>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <124:15 124:15>]
LOCAL_SYMBOL: b3Vector3.cpp<82:20> [b3Vector3.cpp <124:13 124:13>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <124:17 124:30>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <124:32 124:34>]
LOCAL_SYMBOL: b3Vector3.cpp<74:20> [b3Vector3.cpp <124:32 124:34>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <124:37 124:39>]
LOCAL_SYMBOL: b3Vector3.cpp<76:20> [b3Vector3.cpp <124:37 124:39>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <125:15 125:15>]
LOCAL_SYMBOL: b3Vector3.cpp<83:20> [b3Vector3.cpp <125:13 125:13>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <125:17 125:30>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <125:32 125:34>]
LOCAL_SYMBOL: b3Vector3.cpp<74:20> [b3Vector3.cpp <125:32 125:34>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <125:37 125:39>]
LOCAL_SYMBOL: b3Vector3.cpp<76:20> [b3Vector3.cpp <125:37 125:39>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <126:15 126:15>]
LOCAL_SYMBOL: b3Vector3.cpp<81:20> [b3Vector3.cpp <126:13 126:13>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <126:18 126:18>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <126:17 126:17>]
LOCAL_SYMBOL: b3Vector3.cpp<81:20> [b3Vector3.cpp <126:17 126:17>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <126:19 126:21>]
LOCAL_SYMBOL: b3Vector3.cpp<48:12> [b3Vector3.cpp <126:19 126:21>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <127:15 127:15>]
LOCAL_SYMBOL: b3Vector3.cpp<82:20> [b3Vector3.cpp <127:13 127:13>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 operator+(const __m128, const __m128) [b3Vector3.cpp <127:18 127:18>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <127:17 127:17>]
LOCAL_SYMBOL: b3Vector3.cpp<82:20> [b3Vector3.cpp <127:17 127:17>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <127:19 127:19>]
LOCAL_SYMBOL: b3Vector3.cpp<83:20> [b3Vector3.cpp <127:19 127:19>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <128:15 128:15>]
LOCAL_SYMBOL: b3Vector3.cpp<82:20> [b3Vector3.cpp <128:13 128:13>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 operator+(const __m128, const __m128) [b3Vector3.cpp <128:18 128:18>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <128:17 128:17>]
LOCAL_SYMBOL: b3Vector3.cpp<82:20> [b3Vector3.cpp <128:17 128:17>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <128:19 128:19>]
LOCAL_SYMBOL: b3Vector3.cpp<81:20> [b3Vector3.cpp <128:19 128:19>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(const __m128 &) [b3Vector3.cpp <129:34 129:34>]
LOCAL_SYMBOL: b3Vector3.cpp<54:12> [b3Vector3.cpp <129:13 129:23>]
LOCAL_SYMBOL: b3Vector3.cpp<60:12> [b3Vector3.cpp <129:25 129:29>]
LOCAL_SYMBOL: b3Vector3.cpp<82:20> [b3Vector3.cpp <129:36 129:36>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <130:17 130:17>]
LOCAL_SYMBOL: b3Vector3.cpp<61:12> [b3Vector3.cpp <130:13 130:15>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_max_ps(__m128, __m128) [b3Vector3.cpp <130:19 130:28>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <130:31 130:31>]
LOCAL_SYMBOL: b3Vector3.cpp<82:20> [b3Vector3.cpp <130:31 130:31>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <130:34 130:36>]
LOCAL_SYMBOL: b3Vector3.cpp<61:12> [b3Vector3.cpp <130:34 130:36>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(const __m128 &) [b3Vector3.cpp <132:16 132:16>]
LOCAL_SYMBOL: b3Vector3.cpp<69:20> [b3Vector3.cpp <132:13 132:14>]
LOCAL_SYMBOL: b3Vector3.cpp<44:19> [b3Vector3.cpp <132:18 132:25>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(const __m128 &) [b3Vector3.cpp <133:16 133:16>]
LOCAL_SYMBOL: b3Vector3.cpp<70:20> [b3Vector3.cpp <133:13 133:14>]
LOCAL_SYMBOL: b3Vector3.cpp<44:19> [b3Vector3.cpp <133:18 133:25>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(const __m128 &) [b3Vector3.cpp <134:16 134:16>]
LOCAL_SYMBOL: b3Vector3.cpp<71:20> [b3Vector3.cpp <134:13 134:14>]
LOCAL_SYMBOL: b3Vector3.cpp<44:19> [b3Vector3.cpp <134:18 134:25>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(const __m128 &) [b3Vector3.cpp <135:16 135:16>]
LOCAL_SYMBOL: b3Vector3.cpp<72:20> [b3Vector3.cpp <135:13 135:14>]
LOCAL_SYMBOL: b3Vector3.cpp<44:19> [b3Vector3.cpp <135:18 135:25>]
LOCAL_SYMBOL: b3Vector3.cpp<44:19> [b3Vector3.cpp <135:42 135:49>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <137:17 137:17>]
LOCAL_SYMBOL: b3Vector3.cpp<74:20> [b3Vector3.cpp <137:13 137:15>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movelh_ps(__m128, __m128) [b3Vector3.cpp <137:19 137:31>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <137:34 137:35>]
LOCAL_SYMBOL: b3Vector3.cpp<69:20> [b3Vector3.cpp <137:34 137:35>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <137:38 137:39>]
LOCAL_SYMBOL: b3Vector3.cpp<70:20> [b3Vector3.cpp <137:38 137:39>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <138:17 138:17>]
LOCAL_SYMBOL: b3Vector3.cpp<75:20> [b3Vector3.cpp <138:13 138:15>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movehl_ps(__m128, __m128) [b3Vector3.cpp <138:19 138:31>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <138:34 138:35>]
LOCAL_SYMBOL: b3Vector3.cpp<70:20> [b3Vector3.cpp <138:34 138:35>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <138:38 138:39>]
LOCAL_SYMBOL: b3Vector3.cpp<69:20> [b3Vector3.cpp <138:38 138:39>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <139:17 139:17>]
LOCAL_SYMBOL: b3Vector3.cpp<76:20> [b3Vector3.cpp <139:13 139:15>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movelh_ps(__m128, __m128) [b3Vector3.cpp <139:19 139:31>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <139:34 139:35>]
LOCAL_SYMBOL: b3Vector3.cpp<71:20> [b3Vector3.cpp <139:34 139:35>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <139:38 139:39>]
LOCAL_SYMBOL: b3Vector3.cpp<72:20> [b3Vector3.cpp <139:38 139:39>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <140:17 140:17>]
LOCAL_SYMBOL: b3Vector3.cpp<77:20> [b3Vector3.cpp <140:13 140:15>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movehl_ps(__m128, __m128) [b3Vector3.cpp <140:19 140:31>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <140:34 140:35>]
LOCAL_SYMBOL: b3Vector3.cpp<72:20> [b3Vector3.cpp <140:34 140:35>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <140:38 140:39>]
LOCAL_SYMBOL: b3Vector3.cpp<71:20> [b3Vector3.cpp <140:38 140:39>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <142:17 142:17>]
LOCAL_SYMBOL: b3Vector3.cpp<74:20> [b3Vector3.cpp <142:13 142:15>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <142:22 142:22>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <142:19 142:21>]
LOCAL_SYMBOL: b3Vector3.cpp<74:20> [b3Vector3.cpp <142:19 142:21>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <142:23 142:25>]
LOCAL_SYMBOL: b3Vector3.cpp<49:12> [b3Vector3.cpp <142:23 142:25>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <143:17 143:17>]
LOCAL_SYMBOL: b3Vector3.cpp<76:20> [b3Vector3.cpp <143:13 143:15>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <143:22 143:22>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <143:19 143:21>]
LOCAL_SYMBOL: b3Vector3.cpp<76:20> [b3Vector3.cpp <143:19 143:21>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <143:23 143:25>]
LOCAL_SYMBOL: b3Vector3.cpp<49:12> [b3Vector3.cpp <143:23 143:25>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <144:15 144:15>]
LOCAL_SYMBOL: b3Vector3.cpp<81:20> [b3Vector3.cpp <144:13 144:13>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <144:17 144:30>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <144:32 144:34>]
LOCAL_SYMBOL: b3Vector3.cpp<75:20> [b3Vector3.cpp <144:32 144:34>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <144:37 144:39>]
LOCAL_SYMBOL: b3Vector3.cpp<77:20> [b3Vector3.cpp <144:37 144:39>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <145:15 145:15>]
LOCAL_SYMBOL: b3Vector3.cpp<82:20> [b3Vector3.cpp <145:13 145:13>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <145:17 145:30>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <145:32 145:34>]
LOCAL_SYMBOL: b3Vector3.cpp<74:20> [b3Vector3.cpp <145:32 145:34>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <145:37 145:39>]
LOCAL_SYMBOL: b3Vector3.cpp<76:20> [b3Vector3.cpp <145:37 145:39>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <146:15 146:15>]
LOCAL_SYMBOL: b3Vector3.cpp<83:20> [b3Vector3.cpp <146:13 146:13>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <146:17 146:30>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <146:32 146:34>]
LOCAL_SYMBOL: b3Vector3.cpp<74:20> [b3Vector3.cpp <146:32 146:34>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <146:37 146:39>]
LOCAL_SYMBOL: b3Vector3.cpp<76:20> [b3Vector3.cpp <146:37 146:39>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <147:15 147:15>]
LOCAL_SYMBOL: b3Vector3.cpp<81:20> [b3Vector3.cpp <147:13 147:13>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <147:18 147:18>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <147:17 147:17>]
LOCAL_SYMBOL: b3Vector3.cpp<81:20> [b3Vector3.cpp <147:17 147:17>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <147:19 147:21>]
LOCAL_SYMBOL: b3Vector3.cpp<48:12> [b3Vector3.cpp <147:19 147:21>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <148:15 148:15>]
LOCAL_SYMBOL: b3Vector3.cpp<82:20> [b3Vector3.cpp <148:13 148:13>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 operator+(const __m128, const __m128) [b3Vector3.cpp <148:18 148:18>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <148:17 148:17>]
LOCAL_SYMBOL: b3Vector3.cpp<82:20> [b3Vector3.cpp <148:17 148:17>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <148:19 148:19>]
LOCAL_SYMBOL: b3Vector3.cpp<83:20> [b3Vector3.cpp <148:19 148:19>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <149:15 149:15>]
LOCAL_SYMBOL: b3Vector3.cpp<82:20> [b3Vector3.cpp <149:13 149:13>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 operator+(const __m128, const __m128) [b3Vector3.cpp <149:18 149:18>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <149:17 149:17>]
LOCAL_SYMBOL: b3Vector3.cpp<82:20> [b3Vector3.cpp <149:17 149:17>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <149:19 149:19>]
LOCAL_SYMBOL: b3Vector3.cpp<81:20> [b3Vector3.cpp <149:19 149:19>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(const __m128 &) [b3Vector3.cpp <150:34 150:34>]
LOCAL_SYMBOL: b3Vector3.cpp<54:12> [b3Vector3.cpp <150:13 150:23>]
LOCAL_SYMBOL: b3Vector3.cpp<60:12> [b3Vector3.cpp <150:25 150:29>]
LOCAL_SYMBOL: b3Vector3.cpp<82:20> [b3Vector3.cpp <150:36 150:36>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <151:17 151:17>]
LOCAL_SYMBOL: b3Vector3.cpp<61:12> [b3Vector3.cpp <151:13 151:15>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_max_ps(__m128, __m128) [b3Vector3.cpp <151:19 151:28>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <151:31 151:31>]
LOCAL_SYMBOL: b3Vector3.cpp<82:20> [b3Vector3.cpp <151:31 151:31>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <151:34 151:36>]
LOCAL_SYMBOL: b3Vector3.cpp<61:12> [b3Vector3.cpp <151:34 151:36>]
SYMBOL_FUNCTION int _mm_movemask_ps(__m128)
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> int _mm_movemask_ps(__m128) [b3Vector3.cpp <157:20 157:34>]
SYMBOL_FUNCTION __m128 _mm_cmpeq_ps(__m128, __m128)
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_cmpeq_ps(__m128, __m128) [b3Vector3.cpp <157:46 157:57>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <157:59 157:61>]
LOCAL_SYMBOL: b3Vector3.cpp<61:12> [b3Vector3.cpp <157:59 157:61>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <157:64 157:69>]
LOCAL_SYMBOL: b3Vector3.cpp<46:12> [b3Vector3.cpp <157:64 157:69>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <160:17 160:17>]
LOCAL_SYMBOL: b3Vector3.cpp<61:12> [b3Vector3.cpp <160:13 160:15>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_max_ps(__m128, __m128) [b3Vector3.cpp <160:19 160:28>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <160:30 160:32>]
LOCAL_SYMBOL: b3Vector3.cpp<61:12> [b3Vector3.cpp <160:30 160:32>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <160:44 160:57>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <160:60 160:62>]
LOCAL_SYMBOL: b3Vector3.cpp<61:12> [b3Vector3.cpp <160:60 160:62>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <160:65 160:67>]
LOCAL_SYMBOL: b3Vector3.cpp<61:12> [b3Vector3.cpp <160:65 160:67>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <161:17 161:17>]
LOCAL_SYMBOL: b3Vector3.cpp<61:12> [b3Vector3.cpp <161:13 161:15>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_max_ps(__m128, __m128) [b3Vector3.cpp <161:19 161:28>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <161:30 161:32>]
LOCAL_SYMBOL: b3Vector3.cpp<61:12> [b3Vector3.cpp <161:30 161:32>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <161:44 161:57>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <161:60 161:62>]
LOCAL_SYMBOL: b3Vector3.cpp<61:12> [b3Vector3.cpp <161:60 161:62>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <161:65 161:67>]
LOCAL_SYMBOL: b3Vector3.cpp<61:12> [b3Vector3.cpp <161:65 161:67>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(const __m128 &) [b3Vector3.cpp <163:20 163:20>]
LOCAL_SYMBOL: b3Vector3.cpp<46:12> [b3Vector3.cpp <163:13 163:18>]
LOCAL_SYMBOL: b3Vector3.cpp<61:12> [b3Vector3.cpp <163:22 163:24>]
LOCAL_SYMBOL: b3Vector3.cpp<166:20> [b3Vector3.cpp <166:20 166:23>]
REFERENCE_TYPE_USAGE long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> size_t [b3Vector3.cpp <166:13 166:18>]
LOCAL_SYMBOL: b3Vector3.cpp<60:12> [b3Vector3.cpp <167:18 167:22>]
LOCAL_SYMBOL: b3Vector3.cpp<166:20> [b3Vector3.cpp <167:35 167:38>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> int _mm_movemask_ps(__m128) [b3Vector3.cpp <167:40 167:54>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_cmpeq_ps(__m128, __m128) [b3Vector3.cpp <167:57 167:68>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <167:88 167:88>]
LOCAL_SYMBOL: b3Vector3.cpp<54:12> [b3Vector3.cpp <167:71 167:81>]
LOCAL_SYMBOL: b3Vector3.cpp<60:12> [b3Vector3.cpp <167:83 167:87>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <167:91 167:93>]
LOCAL_SYMBOL: b3Vector3.cpp<61:12> [b3Vector3.cpp <167:91 167:93>]
LOCAL_SYMBOL: b3Vector3.cpp<60:12> [b3Vector3.cpp <167:99 167:103>]
LOCAL_SYMBOL: b3Vector3.cpp<51:10> [b3Vector3.cpp <170:13 170:20>]
LOCAL_SYMBOL: b3Vector3.cpp<60:12> [b3Vector3.cpp <170:26 170:30>]
LOCAL_SYMBOL: b3Vector3.cpp<53:12> [b3Vector3.cpp <170:34 170:40>]
LOCAL_SYMBOL: b3Vector3.cpp<45:32> [b3Vector3.cpp <170:44 170:53>]
LOCAL_SYMBOL: b3Vector3.cpp<166:20> [b3Vector3.cpp <170:55 170:58>]
LOCAL_SYMBOL: b3Vector3.cpp<42:72> [b3Vector3.cpp <175:5 175:9>]
LOCAL_SYMBOL: b3Vector3.cpp<53:12> [b3Vector3.cpp <175:14 175:20>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(const __m128 &) [b3Vector3.cpp <178:9 178:9>]
LOCAL_SYMBOL: b3Vector3.cpp<61:12> [b3Vector3.cpp <178:5 178:7>]
LOCAL_SYMBOL: b3Vector3.cpp<46:12> [b3Vector3.cpp <178:11 178:16>]
LOCAL_SYMBOL: b3Vector3.cpp<60:12> [b3Vector3.cpp <179:5 179:9>]
LOCAL_SYMBOL: b3Vector3.cpp<42:72> [b3Vector3.cpp <182:21 182:25>]
LOCAL_SYMBOL: b3Vector3.cpp<60:12> [b3Vector3.cpp <184:16 184:20>]
LOCAL_SYMBOL: b3Vector3.cpp<42:72> [b3Vector3.cpp <184:29 184:33>]
LOCAL_SYMBOL: b3Vector3.cpp<60:12> [b3Vector3.cpp <184:40 184:44>]
LOCAL_SYMBOL: b3Vector3.cpp<186:20> [b3Vector3.cpp <186:20 186:21>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <186:35 186:35>]
LOCAL_SYMBOL: b3Vector3.cpp<44:19> [b3Vector3.cpp <186:25 186:32>]
LOCAL_SYMBOL: b3Vector3.cpp<187:20> [b3Vector3.cpp <187:20 187:21>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <187:35 187:35>]
LOCAL_SYMBOL: b3Vector3.cpp<44:19> [b3Vector3.cpp <187:25 187:32>]
LOCAL_SYMBOL: b3Vector3.cpp<188:20> [b3Vector3.cpp <188:20 188:21>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <188:35 188:35>]
LOCAL_SYMBOL: b3Vector3.cpp<44:19> [b3Vector3.cpp <188:25 188:32>]
LOCAL_SYMBOL: b3Vector3.cpp<189:20> [b3Vector3.cpp <189:20 189:21>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <189:35 189:35>]
LOCAL_SYMBOL: b3Vector3.cpp<44:19> [b3Vector3.cpp <189:25 189:32>]
LOCAL_SYMBOL: b3Vector3.cpp<44:19> [b3Vector3.cpp <189:49 189:56>]
LOCAL_SYMBOL: b3Vector3.cpp<191:20> [b3Vector3.cpp <191:20 191:22>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movelh_ps(__m128, __m128) [b3Vector3.cpp <191:26 191:38>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <191:41 191:42>]
LOCAL_SYMBOL: b3Vector3.cpp<186:20> [b3Vector3.cpp <191:41 191:42>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <191:45 191:46>]
LOCAL_SYMBOL: b3Vector3.cpp<187:20> [b3Vector3.cpp <191:45 191:46>]
LOCAL_SYMBOL: b3Vector3.cpp<192:20> [b3Vector3.cpp <192:20 192:22>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movehl_ps(__m128, __m128) [b3Vector3.cpp <192:26 192:38>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <192:41 192:42>]
LOCAL_SYMBOL: b3Vector3.cpp<187:20> [b3Vector3.cpp <192:41 192:42>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <192:45 192:46>]
LOCAL_SYMBOL: b3Vector3.cpp<186:20> [b3Vector3.cpp <192:45 192:46>]
LOCAL_SYMBOL: b3Vector3.cpp<193:20> [b3Vector3.cpp <193:20 193:22>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movelh_ps(__m128, __m128) [b3Vector3.cpp <193:26 193:38>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <193:41 193:42>]
LOCAL_SYMBOL: b3Vector3.cpp<188:20> [b3Vector3.cpp <193:41 193:42>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <193:45 193:46>]
LOCAL_SYMBOL: b3Vector3.cpp<189:20> [b3Vector3.cpp <193:45 193:46>]
LOCAL_SYMBOL: b3Vector3.cpp<194:20> [b3Vector3.cpp <194:20 194:22>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movehl_ps(__m128, __m128) [b3Vector3.cpp <194:26 194:38>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <194:41 194:42>]
LOCAL_SYMBOL: b3Vector3.cpp<189:20> [b3Vector3.cpp <194:41 194:42>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <194:45 194:46>]
LOCAL_SYMBOL: b3Vector3.cpp<188:20> [b3Vector3.cpp <194:45 194:46>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <196:17 196:17>]
LOCAL_SYMBOL: b3Vector3.cpp<191:20> [b3Vector3.cpp <196:13 196:15>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <196:22 196:22>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <196:19 196:21>]
LOCAL_SYMBOL: b3Vector3.cpp<191:20> [b3Vector3.cpp <196:19 196:21>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <196:23 196:25>]
LOCAL_SYMBOL: b3Vector3.cpp<49:12> [b3Vector3.cpp <196:23 196:25>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <197:17 197:17>]
LOCAL_SYMBOL: b3Vector3.cpp<193:20> [b3Vector3.cpp <197:13 197:15>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <197:22 197:22>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <197:19 197:21>]
LOCAL_SYMBOL: b3Vector3.cpp<193:20> [b3Vector3.cpp <197:19 197:21>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <197:23 197:25>]
LOCAL_SYMBOL: b3Vector3.cpp<49:12> [b3Vector3.cpp <197:23 197:25>]
LOCAL_SYMBOL: b3Vector3.cpp<198:20> [b3Vector3.cpp <198:20 198:20>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <198:24 198:37>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <198:39 198:41>]
LOCAL_SYMBOL: b3Vector3.cpp<192:20> [b3Vector3.cpp <198:39 198:41>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <198:44 198:46>]
LOCAL_SYMBOL: b3Vector3.cpp<194:20> [b3Vector3.cpp <198:44 198:46>]
LOCAL_SYMBOL: b3Vector3.cpp<199:20> [b3Vector3.cpp <199:20 199:20>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <199:24 199:37>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <199:39 199:41>]
LOCAL_SYMBOL: b3Vector3.cpp<191:20> [b3Vector3.cpp <199:39 199:41>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <199:44 199:46>]
LOCAL_SYMBOL: b3Vector3.cpp<193:20> [b3Vector3.cpp <199:44 199:46>]
LOCAL_SYMBOL: b3Vector3.cpp<200:20> [b3Vector3.cpp <200:20 200:20>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <200:24 200:37>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <200:39 200:41>]
LOCAL_SYMBOL: b3Vector3.cpp<191:20> [b3Vector3.cpp <200:39 200:41>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <200:44 200:46>]
LOCAL_SYMBOL: b3Vector3.cpp<193:20> [b3Vector3.cpp <200:44 200:46>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <201:15 201:15>]
LOCAL_SYMBOL: b3Vector3.cpp<198:20> [b3Vector3.cpp <201:13 201:13>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <201:18 201:18>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <201:17 201:17>]
LOCAL_SYMBOL: b3Vector3.cpp<198:20> [b3Vector3.cpp <201:17 201:17>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <201:19 201:21>]
LOCAL_SYMBOL: b3Vector3.cpp<48:12> [b3Vector3.cpp <201:19 201:21>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <202:15 202:15>]
LOCAL_SYMBOL: b3Vector3.cpp<199:20> [b3Vector3.cpp <202:13 202:13>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 operator+(const __m128, const __m128) [b3Vector3.cpp <202:18 202:18>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <202:17 202:17>]
LOCAL_SYMBOL: b3Vector3.cpp<199:20> [b3Vector3.cpp <202:17 202:17>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <202:19 202:19>]
LOCAL_SYMBOL: b3Vector3.cpp<200:20> [b3Vector3.cpp <202:19 202:19>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <203:15 203:15>]
LOCAL_SYMBOL: b3Vector3.cpp<199:20> [b3Vector3.cpp <203:13 203:13>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 operator+(const __m128, const __m128) [b3Vector3.cpp <203:18 203:18>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <203:17 203:17>]
LOCAL_SYMBOL: b3Vector3.cpp<199:20> [b3Vector3.cpp <203:17 203:17>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <203:19 203:19>]
LOCAL_SYMBOL: b3Vector3.cpp<198:20> [b3Vector3.cpp <203:19 203:19>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(const __m128 &) [b3Vector3.cpp <204:32 204:32>]
LOCAL_SYMBOL: b3Vector3.cpp<54:12> [b3Vector3.cpp <204:13 204:23>]
LOCAL_SYMBOL: b3Vector3.cpp<60:12> [b3Vector3.cpp <204:25 204:29>]
LOCAL_SYMBOL: b3Vector3.cpp<199:20> [b3Vector3.cpp <204:34 204:34>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <205:17 205:17>]
LOCAL_SYMBOL: b3Vector3.cpp<61:12> [b3Vector3.cpp <205:13 205:15>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_max_ps(__m128, __m128) [b3Vector3.cpp <205:19 205:28>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <205:31 205:31>]
LOCAL_SYMBOL: b3Vector3.cpp<199:20> [b3Vector3.cpp <205:31 205:31>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <205:34 205:36>]
LOCAL_SYMBOL: b3Vector3.cpp<61:12> [b3Vector3.cpp <205:34 205:36>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(const __m128 &) [b3Vector3.cpp <207:16 207:16>]
LOCAL_SYMBOL: b3Vector3.cpp<186:20> [b3Vector3.cpp <207:13 207:14>]
LOCAL_SYMBOL: b3Vector3.cpp<44:19> [b3Vector3.cpp <207:18 207:25>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(const __m128 &) [b3Vector3.cpp <208:16 208:16>]
LOCAL_SYMBOL: b3Vector3.cpp<187:20> [b3Vector3.cpp <208:13 208:14>]
LOCAL_SYMBOL: b3Vector3.cpp<44:19> [b3Vector3.cpp <208:18 208:25>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(const __m128 &) [b3Vector3.cpp <209:16 209:16>]
LOCAL_SYMBOL: b3Vector3.cpp<188:20> [b3Vector3.cpp <209:13 209:14>]
LOCAL_SYMBOL: b3Vector3.cpp<44:19> [b3Vector3.cpp <209:18 209:25>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(const __m128 &) [b3Vector3.cpp <210:16 210:16>]
LOCAL_SYMBOL: b3Vector3.cpp<189:20> [b3Vector3.cpp <210:13 210:14>]
LOCAL_SYMBOL: b3Vector3.cpp<44:19> [b3Vector3.cpp <210:18 210:25>]
LOCAL_SYMBOL: b3Vector3.cpp<44:19> [b3Vector3.cpp <210:42 210:49>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <212:17 212:17>]
LOCAL_SYMBOL: b3Vector3.cpp<191:20> [b3Vector3.cpp <212:13 212:15>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movelh_ps(__m128, __m128) [b3Vector3.cpp <212:19 212:31>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <212:34 212:35>]
LOCAL_SYMBOL: b3Vector3.cpp<186:20> [b3Vector3.cpp <212:34 212:35>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <212:38 212:39>]
LOCAL_SYMBOL: b3Vector3.cpp<187:20> [b3Vector3.cpp <212:38 212:39>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <213:17 213:17>]
LOCAL_SYMBOL: b3Vector3.cpp<192:20> [b3Vector3.cpp <213:13 213:15>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movehl_ps(__m128, __m128) [b3Vector3.cpp <213:19 213:31>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <213:34 213:35>]
LOCAL_SYMBOL: b3Vector3.cpp<187:20> [b3Vector3.cpp <213:34 213:35>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <213:38 213:39>]
LOCAL_SYMBOL: b3Vector3.cpp<186:20> [b3Vector3.cpp <213:38 213:39>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <214:17 214:17>]
LOCAL_SYMBOL: b3Vector3.cpp<193:20> [b3Vector3.cpp <214:13 214:15>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movelh_ps(__m128, __m128) [b3Vector3.cpp <214:19 214:31>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <214:34 214:35>]
LOCAL_SYMBOL: b3Vector3.cpp<188:20> [b3Vector3.cpp <214:34 214:35>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <214:38 214:39>]
LOCAL_SYMBOL: b3Vector3.cpp<189:20> [b3Vector3.cpp <214:38 214:39>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <215:17 215:17>]
LOCAL_SYMBOL: b3Vector3.cpp<194:20> [b3Vector3.cpp <215:13 215:15>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movehl_ps(__m128, __m128) [b3Vector3.cpp <215:19 215:31>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <215:34 215:35>]
LOCAL_SYMBOL: b3Vector3.cpp<189:20> [b3Vector3.cpp <215:34 215:35>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <215:38 215:39>]
LOCAL_SYMBOL: b3Vector3.cpp<188:20> [b3Vector3.cpp <215:38 215:39>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <217:17 217:17>]
LOCAL_SYMBOL: b3Vector3.cpp<191:20> [b3Vector3.cpp <217:13 217:15>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <217:22 217:22>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <217:19 217:21>]
LOCAL_SYMBOL: b3Vector3.cpp<191:20> [b3Vector3.cpp <217:19 217:21>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <217:23 217:25>]
LOCAL_SYMBOL: b3Vector3.cpp<49:12> [b3Vector3.cpp <217:23 217:25>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <218:17 218:17>]
LOCAL_SYMBOL: b3Vector3.cpp<193:20> [b3Vector3.cpp <218:13 218:15>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <218:22 218:22>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <218:19 218:21>]
LOCAL_SYMBOL: b3Vector3.cpp<193:20> [b3Vector3.cpp <218:19 218:21>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <218:23 218:25>]
LOCAL_SYMBOL: b3Vector3.cpp<49:12> [b3Vector3.cpp <218:23 218:25>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <219:15 219:15>]
LOCAL_SYMBOL: b3Vector3.cpp<198:20> [b3Vector3.cpp <219:13 219:13>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <219:17 219:30>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <219:32 219:34>]
LOCAL_SYMBOL: b3Vector3.cpp<192:20> [b3Vector3.cpp <219:32 219:34>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <219:37 219:39>]
LOCAL_SYMBOL: b3Vector3.cpp<194:20> [b3Vector3.cpp <219:37 219:39>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <220:15 220:15>]
LOCAL_SYMBOL: b3Vector3.cpp<199:20> [b3Vector3.cpp <220:13 220:13>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <220:17 220:30>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <220:32 220:34>]
LOCAL_SYMBOL: b3Vector3.cpp<191:20> [b3Vector3.cpp <220:32 220:34>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <220:37 220:39>]
LOCAL_SYMBOL: b3Vector3.cpp<193:20> [b3Vector3.cpp <220:37 220:39>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <221:15 221:15>]
LOCAL_SYMBOL: b3Vector3.cpp<200:20> [b3Vector3.cpp <221:13 221:13>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <221:17 221:30>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <221:32 221:34>]
LOCAL_SYMBOL: b3Vector3.cpp<191:20> [b3Vector3.cpp <221:32 221:34>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <221:37 221:39>]
LOCAL_SYMBOL: b3Vector3.cpp<193:20> [b3Vector3.cpp <221:37 221:39>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <222:15 222:15>]
LOCAL_SYMBOL: b3Vector3.cpp<198:20> [b3Vector3.cpp <222:13 222:13>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <222:18 222:18>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <222:17 222:17>]
LOCAL_SYMBOL: b3Vector3.cpp<198:20> [b3Vector3.cpp <222:17 222:17>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <222:19 222:21>]
LOCAL_SYMBOL: b3Vector3.cpp<48:12> [b3Vector3.cpp <222:19 222:21>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <223:15 223:15>]
LOCAL_SYMBOL: b3Vector3.cpp<199:20> [b3Vector3.cpp <223:13 223:13>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 operator+(const __m128, const __m128) [b3Vector3.cpp <223:18 223:18>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <223:17 223:17>]
LOCAL_SYMBOL: b3Vector3.cpp<199:20> [b3Vector3.cpp <223:17 223:17>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <223:19 223:19>]
LOCAL_SYMBOL: b3Vector3.cpp<200:20> [b3Vector3.cpp <223:19 223:19>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <224:15 224:15>]
LOCAL_SYMBOL: b3Vector3.cpp<199:20> [b3Vector3.cpp <224:13 224:13>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 operator+(const __m128, const __m128) [b3Vector3.cpp <224:18 224:18>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <224:17 224:17>]
LOCAL_SYMBOL: b3Vector3.cpp<199:20> [b3Vector3.cpp <224:17 224:17>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <224:19 224:19>]
LOCAL_SYMBOL: b3Vector3.cpp<198:20> [b3Vector3.cpp <224:19 224:19>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(const __m128 &) [b3Vector3.cpp <225:34 225:34>]
LOCAL_SYMBOL: b3Vector3.cpp<54:12> [b3Vector3.cpp <225:13 225:23>]
LOCAL_SYMBOL: b3Vector3.cpp<60:12> [b3Vector3.cpp <225:25 225:29>]
LOCAL_SYMBOL: b3Vector3.cpp<199:20> [b3Vector3.cpp <225:36 225:36>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <226:17 226:17>]
LOCAL_SYMBOL: b3Vector3.cpp<61:12> [b3Vector3.cpp <226:13 226:15>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_max_ps(__m128, __m128) [b3Vector3.cpp <226:19 226:28>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <226:31 226:31>]
LOCAL_SYMBOL: b3Vector3.cpp<199:20> [b3Vector3.cpp <226:31 226:31>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <226:34 226:36>]
LOCAL_SYMBOL: b3Vector3.cpp<61:12> [b3Vector3.cpp <226:34 226:36>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(const __m128 &) [b3Vector3.cpp <228:16 228:16>]
LOCAL_SYMBOL: b3Vector3.cpp<186:20> [b3Vector3.cpp <228:13 228:14>]
LOCAL_SYMBOL: b3Vector3.cpp<44:19> [b3Vector3.cpp <228:18 228:25>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(const __m128 &) [b3Vector3.cpp <229:16 229:16>]
LOCAL_SYMBOL: b3Vector3.cpp<187:20> [b3Vector3.cpp <229:13 229:14>]
LOCAL_SYMBOL: b3Vector3.cpp<44:19> [b3Vector3.cpp <229:18 229:25>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(const __m128 &) [b3Vector3.cpp <230:16 230:16>]
LOCAL_SYMBOL: b3Vector3.cpp<188:20> [b3Vector3.cpp <230:13 230:14>]
LOCAL_SYMBOL: b3Vector3.cpp<44:19> [b3Vector3.cpp <230:18 230:25>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(const __m128 &) [b3Vector3.cpp <231:16 231:16>]
LOCAL_SYMBOL: b3Vector3.cpp<189:20> [b3Vector3.cpp <231:13 231:14>]
LOCAL_SYMBOL: b3Vector3.cpp<44:19> [b3Vector3.cpp <231:18 231:25>]
LOCAL_SYMBOL: b3Vector3.cpp<44:19> [b3Vector3.cpp <231:42 231:49>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <233:17 233:17>]
LOCAL_SYMBOL: b3Vector3.cpp<191:20> [b3Vector3.cpp <233:13 233:15>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movelh_ps(__m128, __m128) [b3Vector3.cpp <233:19 233:31>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <233:34 233:35>]
LOCAL_SYMBOL: b3Vector3.cpp<186:20> [b3Vector3.cpp <233:34 233:35>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <233:38 233:39>]
LOCAL_SYMBOL: b3Vector3.cpp<187:20> [b3Vector3.cpp <233:38 233:39>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <234:17 234:17>]
LOCAL_SYMBOL: b3Vector3.cpp<192:20> [b3Vector3.cpp <234:13 234:15>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movehl_ps(__m128, __m128) [b3Vector3.cpp <234:19 234:31>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <234:34 234:35>]
LOCAL_SYMBOL: b3Vector3.cpp<187:20> [b3Vector3.cpp <234:34 234:35>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <234:38 234:39>]
LOCAL_SYMBOL: b3Vector3.cpp<186:20> [b3Vector3.cpp <234:38 234:39>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <235:17 235:17>]
LOCAL_SYMBOL: b3Vector3.cpp<193:20> [b3Vector3.cpp <235:13 235:15>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movelh_ps(__m128, __m128) [b3Vector3.cpp <235:19 235:31>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <235:34 235:35>]
LOCAL_SYMBOL: b3Vector3.cpp<188:20> [b3Vector3.cpp <235:34 235:35>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <235:38 235:39>]
LOCAL_SYMBOL: b3Vector3.cpp<189:20> [b3Vector3.cpp <235:38 235:39>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <236:17 236:17>]
LOCAL_SYMBOL: b3Vector3.cpp<194:20> [b3Vector3.cpp <236:13 236:15>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movehl_ps(__m128, __m128) [b3Vector3.cpp <236:19 236:31>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <236:34 236:35>]
LOCAL_SYMBOL: b3Vector3.cpp<189:20> [b3Vector3.cpp <236:34 236:35>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <236:38 236:39>]
LOCAL_SYMBOL: b3Vector3.cpp<188:20> [b3Vector3.cpp <236:38 236:39>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <238:17 238:17>]
LOCAL_SYMBOL: b3Vector3.cpp<191:20> [b3Vector3.cpp <238:13 238:15>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <238:22 238:22>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <238:19 238:21>]
LOCAL_SYMBOL: b3Vector3.cpp<191:20> [b3Vector3.cpp <238:19 238:21>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <238:23 238:25>]
LOCAL_SYMBOL: b3Vector3.cpp<49:12> [b3Vector3.cpp <238:23 238:25>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <239:17 239:17>]
LOCAL_SYMBOL: b3Vector3.cpp<193:20> [b3Vector3.cpp <239:13 239:15>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <239:22 239:22>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <239:19 239:21>]
LOCAL_SYMBOL: b3Vector3.cpp<193:20> [b3Vector3.cpp <239:19 239:21>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <239:23 239:25>]
LOCAL_SYMBOL: b3Vector3.cpp<49:12> [b3Vector3.cpp <239:23 239:25>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <240:15 240:15>]
LOCAL_SYMBOL: b3Vector3.cpp<198:20> [b3Vector3.cpp <240:13 240:13>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <240:17 240:30>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <240:32 240:34>]
LOCAL_SYMBOL: b3Vector3.cpp<192:20> [b3Vector3.cpp <240:32 240:34>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <240:37 240:39>]
LOCAL_SYMBOL: b3Vector3.cpp<194:20> [b3Vector3.cpp <240:37 240:39>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <241:15 241:15>]
LOCAL_SYMBOL: b3Vector3.cpp<199:20> [b3Vector3.cpp <241:13 241:13>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <241:17 241:30>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <241:32 241:34>]
LOCAL_SYMBOL: b3Vector3.cpp<191:20> [b3Vector3.cpp <241:32 241:34>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <241:37 241:39>]
LOCAL_SYMBOL: b3Vector3.cpp<193:20> [b3Vector3.cpp <241:37 241:39>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <242:15 242:15>]
LOCAL_SYMBOL: b3Vector3.cpp<200:20> [b3Vector3.cpp <242:13 242:13>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <242:17 242:30>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <242:32 242:34>]
LOCAL_SYMBOL: b3Vector3.cpp<191:20> [b3Vector3.cpp <242:32 242:34>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <242:37 242:39>]
LOCAL_SYMBOL: b3Vector3.cpp<193:20> [b3Vector3.cpp <242:37 242:39>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <243:15 243:15>]
LOCAL_SYMBOL: b3Vector3.cpp<198:20> [b3Vector3.cpp <243:13 243:13>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <243:18 243:18>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <243:17 243:17>]
LOCAL_SYMBOL: b3Vector3.cpp<198:20> [b3Vector3.cpp <243:17 243:17>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <243:19 243:21>]
LOCAL_SYMBOL: b3Vector3.cpp<48:12> [b3Vector3.cpp <243:19 243:21>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <244:15 244:15>]
LOCAL_SYMBOL: b3Vector3.cpp<199:20> [b3Vector3.cpp <244:13 244:13>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 operator+(const __m128, const __m128) [b3Vector3.cpp <244:18 244:18>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <244:17 244:17>]
LOCAL_SYMBOL: b3Vector3.cpp<199:20> [b3Vector3.cpp <244:17 244:17>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <244:19 244:19>]
LOCAL_SYMBOL: b3Vector3.cpp<200:20> [b3Vector3.cpp <244:19 244:19>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <245:15 245:15>]
LOCAL_SYMBOL: b3Vector3.cpp<199:20> [b3Vector3.cpp <245:13 245:13>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 operator+(const __m128, const __m128) [b3Vector3.cpp <245:18 245:18>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <245:17 245:17>]
LOCAL_SYMBOL: b3Vector3.cpp<199:20> [b3Vector3.cpp <245:17 245:17>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <245:19 245:19>]
LOCAL_SYMBOL: b3Vector3.cpp<198:20> [b3Vector3.cpp <245:19 245:19>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(const __m128 &) [b3Vector3.cpp <246:34 246:34>]
LOCAL_SYMBOL: b3Vector3.cpp<54:12> [b3Vector3.cpp <246:13 246:23>]
LOCAL_SYMBOL: b3Vector3.cpp<60:12> [b3Vector3.cpp <246:25 246:29>]
LOCAL_SYMBOL: b3Vector3.cpp<199:20> [b3Vector3.cpp <246:36 246:36>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <247:17 247:17>]
LOCAL_SYMBOL: b3Vector3.cpp<61:12> [b3Vector3.cpp <247:13 247:15>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_max_ps(__m128, __m128) [b3Vector3.cpp <247:19 247:28>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <247:31 247:31>]
LOCAL_SYMBOL: b3Vector3.cpp<199:20> [b3Vector3.cpp <247:31 247:31>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <247:34 247:36>]
LOCAL_SYMBOL: b3Vector3.cpp<61:12> [b3Vector3.cpp <247:34 247:36>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(const __m128 &) [b3Vector3.cpp <249:16 249:16>]
LOCAL_SYMBOL: b3Vector3.cpp<186:20> [b3Vector3.cpp <249:13 249:14>]
LOCAL_SYMBOL: b3Vector3.cpp<44:19> [b3Vector3.cpp <249:18 249:25>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(const __m128 &) [b3Vector3.cpp <250:16 250:16>]
LOCAL_SYMBOL: b3Vector3.cpp<187:20> [b3Vector3.cpp <250:13 250:14>]
LOCAL_SYMBOL: b3Vector3.cpp<44:19> [b3Vector3.cpp <250:18 250:25>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(const __m128 &) [b3Vector3.cpp <251:16 251:16>]
LOCAL_SYMBOL: b3Vector3.cpp<188:20> [b3Vector3.cpp <251:13 251:14>]
LOCAL_SYMBOL: b3Vector3.cpp<44:19> [b3Vector3.cpp <251:18 251:25>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(const __m128 &) [b3Vector3.cpp <252:16 252:16>]
LOCAL_SYMBOL: b3Vector3.cpp<189:20> [b3Vector3.cpp <252:13 252:14>]
LOCAL_SYMBOL: b3Vector3.cpp<44:19> [b3Vector3.cpp <252:18 252:25>]
LOCAL_SYMBOL: b3Vector3.cpp<44:19> [b3Vector3.cpp <252:42 252:49>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <254:17 254:17>]
LOCAL_SYMBOL: b3Vector3.cpp<191:20> [b3Vector3.cpp <254:13 254:15>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movelh_ps(__m128, __m128) [b3Vector3.cpp <254:19 254:31>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <254:34 254:35>]
LOCAL_SYMBOL: b3Vector3.cpp<186:20> [b3Vector3.cpp <254:34 254:35>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <254:38 254:39>]
LOCAL_SYMBOL: b3Vector3.cpp<187:20> [b3Vector3.cpp <254:38 254:39>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <255:17 255:17>]
LOCAL_SYMBOL: b3Vector3.cpp<192:20> [b3Vector3.cpp <255:13 255:15>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movehl_ps(__m128, __m128) [b3Vector3.cpp <255:19 255:31>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <255:34 255:35>]
LOCAL_SYMBOL: b3Vector3.cpp<187:20> [b3Vector3.cpp <255:34 255:35>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <255:38 255:39>]
LOCAL_SYMBOL: b3Vector3.cpp<186:20> [b3Vector3.cpp <255:38 255:39>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <256:17 256:17>]
LOCAL_SYMBOL: b3Vector3.cpp<193:20> [b3Vector3.cpp <256:13 256:15>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movelh_ps(__m128, __m128) [b3Vector3.cpp <256:19 256:31>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <256:34 256:35>]
LOCAL_SYMBOL: b3Vector3.cpp<188:20> [b3Vector3.cpp <256:34 256:35>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <256:38 256:39>]
LOCAL_SYMBOL: b3Vector3.cpp<189:20> [b3Vector3.cpp <256:38 256:39>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <257:17 257:17>]
LOCAL_SYMBOL: b3Vector3.cpp<194:20> [b3Vector3.cpp <257:13 257:15>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movehl_ps(__m128, __m128) [b3Vector3.cpp <257:19 257:31>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <257:34 257:35>]
LOCAL_SYMBOL: b3Vector3.cpp<189:20> [b3Vector3.cpp <257:34 257:35>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <257:38 257:39>]
LOCAL_SYMBOL: b3Vector3.cpp<188:20> [b3Vector3.cpp <257:38 257:39>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <259:17 259:17>]
LOCAL_SYMBOL: b3Vector3.cpp<191:20> [b3Vector3.cpp <259:13 259:15>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <259:22 259:22>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <259:19 259:21>]
LOCAL_SYMBOL: b3Vector3.cpp<191:20> [b3Vector3.cpp <259:19 259:21>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <259:23 259:25>]
LOCAL_SYMBOL: b3Vector3.cpp<49:12> [b3Vector3.cpp <259:23 259:25>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <260:17 260:17>]
LOCAL_SYMBOL: b3Vector3.cpp<193:20> [b3Vector3.cpp <260:13 260:15>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <260:22 260:22>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <260:19 260:21>]
LOCAL_SYMBOL: b3Vector3.cpp<193:20> [b3Vector3.cpp <260:19 260:21>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <260:23 260:25>]
LOCAL_SYMBOL: b3Vector3.cpp<49:12> [b3Vector3.cpp <260:23 260:25>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <261:15 261:15>]
LOCAL_SYMBOL: b3Vector3.cpp<198:20> [b3Vector3.cpp <261:13 261:13>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <261:17 261:30>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <261:32 261:34>]
LOCAL_SYMBOL: b3Vector3.cpp<192:20> [b3Vector3.cpp <261:32 261:34>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <261:37 261:39>]
LOCAL_SYMBOL: b3Vector3.cpp<194:20> [b3Vector3.cpp <261:37 261:39>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <262:15 262:15>]
LOCAL_SYMBOL: b3Vector3.cpp<199:20> [b3Vector3.cpp <262:13 262:13>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <262:17 262:30>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <262:32 262:34>]
LOCAL_SYMBOL: b3Vector3.cpp<191:20> [b3Vector3.cpp <262:32 262:34>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <262:37 262:39>]
LOCAL_SYMBOL: b3Vector3.cpp<193:20> [b3Vector3.cpp <262:37 262:39>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <263:15 263:15>]
LOCAL_SYMBOL: b3Vector3.cpp<200:20> [b3Vector3.cpp <263:13 263:13>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <263:17 263:30>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <263:32 263:34>]
LOCAL_SYMBOL: b3Vector3.cpp<191:20> [b3Vector3.cpp <263:32 263:34>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <263:37 263:39>]
LOCAL_SYMBOL: b3Vector3.cpp<193:20> [b3Vector3.cpp <263:37 263:39>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <264:15 264:15>]
LOCAL_SYMBOL: b3Vector3.cpp<198:20> [b3Vector3.cpp <264:13 264:13>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <264:18 264:18>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <264:17 264:17>]
LOCAL_SYMBOL: b3Vector3.cpp<198:20> [b3Vector3.cpp <264:17 264:17>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <264:19 264:21>]
LOCAL_SYMBOL: b3Vector3.cpp<48:12> [b3Vector3.cpp <264:19 264:21>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <265:15 265:15>]
LOCAL_SYMBOL: b3Vector3.cpp<199:20> [b3Vector3.cpp <265:13 265:13>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 operator+(const __m128, const __m128) [b3Vector3.cpp <265:18 265:18>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <265:17 265:17>]
LOCAL_SYMBOL: b3Vector3.cpp<199:20> [b3Vector3.cpp <265:17 265:17>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <265:19 265:19>]
LOCAL_SYMBOL: b3Vector3.cpp<200:20> [b3Vector3.cpp <265:19 265:19>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <266:15 266:15>]
LOCAL_SYMBOL: b3Vector3.cpp<199:20> [b3Vector3.cpp <266:13 266:13>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 operator+(const __m128, const __m128) [b3Vector3.cpp <266:18 266:18>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <266:17 266:17>]
LOCAL_SYMBOL: b3Vector3.cpp<199:20> [b3Vector3.cpp <266:17 266:17>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <266:19 266:19>]
LOCAL_SYMBOL: b3Vector3.cpp<198:20> [b3Vector3.cpp <266:19 266:19>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(const __m128 &) [b3Vector3.cpp <267:34 267:34>]
LOCAL_SYMBOL: b3Vector3.cpp<54:12> [b3Vector3.cpp <267:13 267:23>]
LOCAL_SYMBOL: b3Vector3.cpp<60:12> [b3Vector3.cpp <267:25 267:29>]
LOCAL_SYMBOL: b3Vector3.cpp<199:20> [b3Vector3.cpp <267:36 267:36>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <268:17 268:17>]
LOCAL_SYMBOL: b3Vector3.cpp<61:12> [b3Vector3.cpp <268:13 268:15>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_max_ps(__m128, __m128) [b3Vector3.cpp <268:19 268:28>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <268:31 268:31>]
LOCAL_SYMBOL: b3Vector3.cpp<199:20> [b3Vector3.cpp <268:31 268:31>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <268:34 268:36>]
LOCAL_SYMBOL: b3Vector3.cpp<61:12> [b3Vector3.cpp <268:34 268:36>]
LOCAL_SYMBOL: b3Vector3.cpp<274:12> [b3Vector3.cpp <274:12 274:21>]
REFERENCE_TYPE_USAGE long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> size_t [b3Vector3.cpp <274:5 274:10>]
LOCAL_SYMBOL: b3Vector3.cpp<42:72> [b3Vector3.cpp <274:26 274:30>]
LOCAL_SYMBOL: b3Vector3.cpp<60:12> [b3Vector3.cpp <274:43 274:47>]
LOCAL_SYMBOL: b3Vector3.cpp<274:12> [b3Vector3.cpp <275:9 275:18>]
LOCAL_SYMBOL: b3Vector3.cpp<317:31> [b3Vector3.cpp <317:31 317:31>]
SYMBOL_BUILTIN_TYPE unsigned int
REFERENCE_TYPE_USAGE long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> unsigned int [b3Vector3.cpp <317:18 317:25>]
LOCAL_SYMBOL: b3Vector3.cpp<317:31> [b3Vector3.cpp <317:36 317:36>]
LOCAL_SYMBOL: b3Vector3.cpp<274:12> [b3Vector3.cpp <317:38 317:47>]
LOCAL_SYMBOL: b3Vector3.cpp<317:31> [b3Vector3.cpp <317:52 317:52>]
LOCAL_SYMBOL: b3Vector3.cpp<60:12> [b3Vector3.cpp <317:56 317:60>]
LOCAL_SYMBOL: b3Vector3.cpp<319:24> [b3Vector3.cpp <319:24 319:25>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <319:39 319:39>]
LOCAL_SYMBOL: b3Vector3.cpp<44:19> [b3Vector3.cpp <319:29 319:36>]
LOCAL_SYMBOL: b3Vector3.cpp<320:24> [b3Vector3.cpp <320:24 320:25>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <320:39 320:39>]
LOCAL_SYMBOL: b3Vector3.cpp<44:19> [b3Vector3.cpp <320:29 320:36>]
LOCAL_SYMBOL: b3Vector3.cpp<321:24> [b3Vector3.cpp <321:24 321:25>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <321:39 321:39>]
LOCAL_SYMBOL: b3Vector3.cpp<44:19> [b3Vector3.cpp <321:29 321:36>]
LOCAL_SYMBOL: b3Vector3.cpp<322:24> [b3Vector3.cpp <322:24 322:25>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <322:39 322:39>]
LOCAL_SYMBOL: b3Vector3.cpp<44:19> [b3Vector3.cpp <322:29 322:36>]
LOCAL_SYMBOL: b3Vector3.cpp<44:19> [b3Vector3.cpp <323:17 323:24>]
LOCAL_SYMBOL: b3Vector3.cpp<325:24> [b3Vector3.cpp <325:24 325:26>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movelh_ps(__m128, __m128) [b3Vector3.cpp <325:30 325:42>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <325:45 325:46>]
LOCAL_SYMBOL: b3Vector3.cpp<319:24> [b3Vector3.cpp <325:45 325:46>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <325:49 325:50>]
LOCAL_SYMBOL: b3Vector3.cpp<320:24> [b3Vector3.cpp <325:49 325:50>]
LOCAL_SYMBOL: b3Vector3.cpp<326:24> [b3Vector3.cpp <326:24 326:26>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movehl_ps(__m128, __m128) [b3Vector3.cpp <326:30 326:42>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <326:45 326:46>]
LOCAL_SYMBOL: b3Vector3.cpp<320:24> [b3Vector3.cpp <326:45 326:46>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <326:49 326:50>]
LOCAL_SYMBOL: b3Vector3.cpp<319:24> [b3Vector3.cpp <326:49 326:50>]
LOCAL_SYMBOL: b3Vector3.cpp<327:24> [b3Vector3.cpp <327:24 327:26>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movelh_ps(__m128, __m128) [b3Vector3.cpp <327:30 327:42>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <327:45 327:46>]
LOCAL_SYMBOL: b3Vector3.cpp<321:24> [b3Vector3.cpp <327:45 327:46>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <327:49 327:50>]
LOCAL_SYMBOL: b3Vector3.cpp<322:24> [b3Vector3.cpp <327:49 327:50>]
LOCAL_SYMBOL: b3Vector3.cpp<328:24> [b3Vector3.cpp <328:24 328:26>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movehl_ps(__m128, __m128) [b3Vector3.cpp <328:30 328:42>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <328:45 328:46>]
LOCAL_SYMBOL: b3Vector3.cpp<322:24> [b3Vector3.cpp <328:45 328:46>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <328:49 328:50>]
LOCAL_SYMBOL: b3Vector3.cpp<321:24> [b3Vector3.cpp <328:49 328:50>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <330:21 330:21>]
LOCAL_SYMBOL: b3Vector3.cpp<325:24> [b3Vector3.cpp <330:17 330:19>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <330:26 330:26>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <330:23 330:25>]
LOCAL_SYMBOL: b3Vector3.cpp<325:24> [b3Vector3.cpp <330:23 330:25>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <330:27 330:29>]
LOCAL_SYMBOL: b3Vector3.cpp<49:12> [b3Vector3.cpp <330:27 330:29>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <331:21 331:21>]
LOCAL_SYMBOL: b3Vector3.cpp<327:24> [b3Vector3.cpp <331:17 331:19>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <331:26 331:26>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <331:23 331:25>]
LOCAL_SYMBOL: b3Vector3.cpp<327:24> [b3Vector3.cpp <331:23 331:25>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <331:27 331:29>]
LOCAL_SYMBOL: b3Vector3.cpp<49:12> [b3Vector3.cpp <331:27 331:29>]
LOCAL_SYMBOL: b3Vector3.cpp<332:24> [b3Vector3.cpp <332:24 332:24>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <332:28 332:41>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <332:43 332:45>]
LOCAL_SYMBOL: b3Vector3.cpp<326:24> [b3Vector3.cpp <332:43 332:45>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <332:48 332:50>]
LOCAL_SYMBOL: b3Vector3.cpp<328:24> [b3Vector3.cpp <332:48 332:50>]
LOCAL_SYMBOL: b3Vector3.cpp<333:24> [b3Vector3.cpp <333:24 333:24>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <333:28 333:41>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <333:43 333:45>]
LOCAL_SYMBOL: b3Vector3.cpp<325:24> [b3Vector3.cpp <333:43 333:45>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <333:48 333:50>]
LOCAL_SYMBOL: b3Vector3.cpp<327:24> [b3Vector3.cpp <333:48 333:50>]
LOCAL_SYMBOL: b3Vector3.cpp<334:24> [b3Vector3.cpp <334:24 334:24>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <334:28 334:41>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <334:43 334:45>]
LOCAL_SYMBOL: b3Vector3.cpp<325:24> [b3Vector3.cpp <334:43 334:45>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <334:48 334:50>]
LOCAL_SYMBOL: b3Vector3.cpp<327:24> [b3Vector3.cpp <334:48 334:50>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <335:19 335:19>]
LOCAL_SYMBOL: b3Vector3.cpp<332:24> [b3Vector3.cpp <335:17 335:17>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <335:22 335:22>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <335:21 335:21>]
LOCAL_SYMBOL: b3Vector3.cpp<332:24> [b3Vector3.cpp <335:21 335:21>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <335:23 335:25>]
LOCAL_SYMBOL: b3Vector3.cpp<48:12> [b3Vector3.cpp <335:23 335:25>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <336:19 336:19>]
LOCAL_SYMBOL: b3Vector3.cpp<333:24> [b3Vector3.cpp <336:17 336:17>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 operator+(const __m128, const __m128) [b3Vector3.cpp <336:22 336:22>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <336:21 336:21>]
LOCAL_SYMBOL: b3Vector3.cpp<333:24> [b3Vector3.cpp <336:21 336:21>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <336:23 336:23>]
LOCAL_SYMBOL: b3Vector3.cpp<334:24> [b3Vector3.cpp <336:23 336:23>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <337:19 337:19>]
LOCAL_SYMBOL: b3Vector3.cpp<333:24> [b3Vector3.cpp <337:17 337:17>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 operator+(const __m128, const __m128) [b3Vector3.cpp <337:22 337:22>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <337:21 337:21>]
LOCAL_SYMBOL: b3Vector3.cpp<333:24> [b3Vector3.cpp <337:21 337:21>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <337:23 337:23>]
LOCAL_SYMBOL: b3Vector3.cpp<332:24> [b3Vector3.cpp <337:23 337:23>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(const __m128 &) [b3Vector3.cpp <338:36 338:36>]
LOCAL_SYMBOL: b3Vector3.cpp<54:12> [b3Vector3.cpp <338:17 338:27>]
LOCAL_SYMBOL: b3Vector3.cpp<60:12> [b3Vector3.cpp <338:29 338:33>]
LOCAL_SYMBOL: b3Vector3.cpp<333:24> [b3Vector3.cpp <338:38 338:38>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <339:21 339:21>]
LOCAL_SYMBOL: b3Vector3.cpp<61:12> [b3Vector3.cpp <339:17 339:19>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_max_ps(__m128, __m128) [b3Vector3.cpp <339:23 339:32>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <339:35 339:35>]
LOCAL_SYMBOL: b3Vector3.cpp<333:24> [b3Vector3.cpp <339:35 339:35>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <339:38 339:40>]
LOCAL_SYMBOL: b3Vector3.cpp<61:12> [b3Vector3.cpp <339:38 339:40>]
LOCAL_SYMBOL: b3Vector3.cpp<42:72> [b3Vector3.cpp <346:9 346:13>]
LOCAL_SYMBOL: b3Vector3.cpp<348:16> [b3Vector3.cpp <348:16 348:17>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128() [b3Vector3.cpp <348:16 348:17>]
LOCAL_SYMBOL: b3Vector3.cpp<348:20> [b3Vector3.cpp <348:20 348:21>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128() [b3Vector3.cpp <348:20 348:21>]
LOCAL_SYMBOL: b3Vector3.cpp<348:24> [b3Vector3.cpp <348:24 348:25>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128() [b3Vector3.cpp <348:24 348:25>]
LOCAL_SYMBOL: b3Vector3.cpp<348:28> [b3Vector3.cpp <348:28 348:28>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128() [b3Vector3.cpp <348:28 348:28>]
LOCAL_SYMBOL: b3Vector3.cpp<348:31> [b3Vector3.cpp <348:31 348:31>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128() [b3Vector3.cpp <348:31 348:31>]
LOCAL_SYMBOL: b3Vector3.cpp<348:34> [b3Vector3.cpp <348:34 348:34>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128() [b3Vector3.cpp <348:34 348:34>]
LOCAL_SYMBOL: b3Vector3.cpp<42:72> [b3Vector3.cpp <349:17 349:21>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(const __m128 &) [b3Vector3.cpp <353:20 353:20>]
LOCAL_SYMBOL: b3Vector3.cpp<348:16> [b3Vector3.cpp <353:17 353:18>]
LOCAL_SYMBOL: b3Vector3.cpp<44:19> [b3Vector3.cpp <353:22 353:29>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(const __m128 &) [b3Vector3.cpp <354:20 354:20>]
LOCAL_SYMBOL: b3Vector3.cpp<348:20> [b3Vector3.cpp <354:17 354:18>]
LOCAL_SYMBOL: b3Vector3.cpp<44:19> [b3Vector3.cpp <354:22 354:29>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(const __m128 &) [b3Vector3.cpp <355:20 355:20>]
LOCAL_SYMBOL: b3Vector3.cpp<348:24> [b3Vector3.cpp <355:17 355:18>]
LOCAL_SYMBOL: b3Vector3.cpp<44:19> [b3Vector3.cpp <355:22 355:29>]
LOCAL_SYMBOL: b3Vector3.cpp<358:24> [b3Vector3.cpp <358:24 358:26>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movelh_ps(__m128, __m128) [b3Vector3.cpp <358:30 358:42>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <358:45 358:46>]
LOCAL_SYMBOL: b3Vector3.cpp<348:16> [b3Vector3.cpp <358:45 358:46>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <358:49 358:50>]
LOCAL_SYMBOL: b3Vector3.cpp<348:20> [b3Vector3.cpp <358:49 358:50>]
LOCAL_SYMBOL: b3Vector3.cpp<359:24> [b3Vector3.cpp <359:24 359:26>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movehl_ps(__m128, __m128) [b3Vector3.cpp <359:30 359:42>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <359:45 359:46>]
LOCAL_SYMBOL: b3Vector3.cpp<348:20> [b3Vector3.cpp <359:45 359:46>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <359:49 359:50>]
LOCAL_SYMBOL: b3Vector3.cpp<348:16> [b3Vector3.cpp <359:49 359:50>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <360:21 360:21>]
LOCAL_SYMBOL: b3Vector3.cpp<358:24> [b3Vector3.cpp <360:17 360:19>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <360:26 360:26>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <360:23 360:25>]
LOCAL_SYMBOL: b3Vector3.cpp<358:24> [b3Vector3.cpp <360:23 360:25>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <360:27 360:29>]
LOCAL_SYMBOL: b3Vector3.cpp<49:12> [b3Vector3.cpp <360:27 360:29>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <361:19 361:19>]
LOCAL_SYMBOL: b3Vector3.cpp<348:34> [b3Vector3.cpp <361:17 361:17>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <361:21 361:34>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <361:36 361:38>]
LOCAL_SYMBOL: b3Vector3.cpp<359:24> [b3Vector3.cpp <361:36 361:38>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <361:41 361:42>]
LOCAL_SYMBOL: b3Vector3.cpp<348:24> [b3Vector3.cpp <361:41 361:42>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <362:19 362:19>]
LOCAL_SYMBOL: b3Vector3.cpp<348:34> [b3Vector3.cpp <362:17 362:17>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <362:22 362:22>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <362:21 362:21>]
LOCAL_SYMBOL: b3Vector3.cpp<348:34> [b3Vector3.cpp <362:21 362:21>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <362:23 362:25>]
LOCAL_SYMBOL: b3Vector3.cpp<48:12> [b3Vector3.cpp <362:23 362:25>]
LOCAL_SYMBOL: b3Vector3.cpp<363:24> [b3Vector3.cpp <363:24 363:26>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movelh_ps(__m128, __m128) [b3Vector3.cpp <363:30 363:42>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <363:44 363:45>]
LOCAL_SYMBOL: b3Vector3.cpp<348:24> [b3Vector3.cpp <363:44 363:45>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <363:48 363:49>]
LOCAL_SYMBOL: b3Vector3.cpp<348:24> [b3Vector3.cpp <363:48 363:49>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <364:21 364:21>]
LOCAL_SYMBOL: b3Vector3.cpp<363:24> [b3Vector3.cpp <364:17 364:19>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <364:26 364:26>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <364:23 364:25>]
LOCAL_SYMBOL: b3Vector3.cpp<363:24> [b3Vector3.cpp <364:23 364:25>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <364:27 364:29>]
LOCAL_SYMBOL: b3Vector3.cpp<49:12> [b3Vector3.cpp <364:27 364:29>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <365:19 365:19>]
LOCAL_SYMBOL: b3Vector3.cpp<348:28> [b3Vector3.cpp <365:17 365:17>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <365:21 365:34>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <365:36 365:38>]
LOCAL_SYMBOL: b3Vector3.cpp<358:24> [b3Vector3.cpp <365:36 365:38>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <365:41 365:43>]
LOCAL_SYMBOL: b3Vector3.cpp<363:24> [b3Vector3.cpp <365:41 365:43>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <366:19 366:19>]
LOCAL_SYMBOL: b3Vector3.cpp<348:31> [b3Vector3.cpp <366:17 366:17>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <366:21 366:34>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <366:36 366:38>]
LOCAL_SYMBOL: b3Vector3.cpp<358:24> [b3Vector3.cpp <366:36 366:38>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <366:41 366:43>]
LOCAL_SYMBOL: b3Vector3.cpp<363:24> [b3Vector3.cpp <366:41 366:43>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(const __m128 &) [b3Vector3.cpp <371:20 371:20>]
LOCAL_SYMBOL: b3Vector3.cpp<348:16> [b3Vector3.cpp <371:17 371:18>]
LOCAL_SYMBOL: b3Vector3.cpp<44:19> [b3Vector3.cpp <371:22 371:29>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(const __m128 &) [b3Vector3.cpp <372:20 372:20>]
LOCAL_SYMBOL: b3Vector3.cpp<348:20> [b3Vector3.cpp <372:17 372:18>]
LOCAL_SYMBOL: b3Vector3.cpp<44:19> [b3Vector3.cpp <372:22 372:29>]
LOCAL_SYMBOL: b3Vector3.cpp<373:24> [b3Vector3.cpp <373:24 373:25>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movelh_ps(__m128, __m128) [b3Vector3.cpp <373:29 373:41>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <373:43 373:44>]
LOCAL_SYMBOL: b3Vector3.cpp<348:16> [b3Vector3.cpp <373:43 373:44>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <373:47 373:48>]
LOCAL_SYMBOL: b3Vector3.cpp<348:20> [b3Vector3.cpp <373:47 373:48>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <374:19 374:19>]
LOCAL_SYMBOL: b3Vector3.cpp<348:34> [b3Vector3.cpp <374:17 374:17>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movehl_ps(__m128, __m128) [b3Vector3.cpp <374:21 374:33>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <374:35 374:36>]
LOCAL_SYMBOL: b3Vector3.cpp<348:20> [b3Vector3.cpp <374:35 374:36>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <374:39 374:40>]
LOCAL_SYMBOL: b3Vector3.cpp<348:16> [b3Vector3.cpp <374:39 374:40>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <375:20 375:20>]
LOCAL_SYMBOL: b3Vector3.cpp<373:24> [b3Vector3.cpp <375:17 375:18>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <375:24 375:24>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <375:22 375:23>]
LOCAL_SYMBOL: b3Vector3.cpp<373:24> [b3Vector3.cpp <375:22 375:23>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <375:25 375:27>]
LOCAL_SYMBOL: b3Vector3.cpp<49:12> [b3Vector3.cpp <375:25 375:27>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <376:19 376:19>]
LOCAL_SYMBOL: b3Vector3.cpp<348:34> [b3Vector3.cpp <376:17 376:17>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <376:21 376:34>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <376:37 376:37>]
LOCAL_SYMBOL: b3Vector3.cpp<348:34> [b3Vector3.cpp <376:37 376:37>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <376:40 376:40>]
LOCAL_SYMBOL: b3Vector3.cpp<348:34> [b3Vector3.cpp <376:40 376:40>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <377:19 377:19>]
LOCAL_SYMBOL: b3Vector3.cpp<348:28> [b3Vector3.cpp <377:17 377:17>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <377:21 377:34>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <377:37 377:38>]
LOCAL_SYMBOL: b3Vector3.cpp<373:24> [b3Vector3.cpp <377:37 377:38>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <377:41 377:42>]
LOCAL_SYMBOL: b3Vector3.cpp<373:24> [b3Vector3.cpp <377:41 377:42>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <378:19 378:19>]
LOCAL_SYMBOL: b3Vector3.cpp<348:31> [b3Vector3.cpp <378:17 378:17>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <378:21 378:34>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <378:37 378:38>]
LOCAL_SYMBOL: b3Vector3.cpp<373:24> [b3Vector3.cpp <378:37 378:38>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <378:41 378:42>]
LOCAL_SYMBOL: b3Vector3.cpp<373:24> [b3Vector3.cpp <378:41 378:42>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <379:19 379:19>]
LOCAL_SYMBOL: b3Vector3.cpp<348:34> [b3Vector3.cpp <379:17 379:17>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <379:22 379:22>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <379:21 379:21>]
LOCAL_SYMBOL: b3Vector3.cpp<348:34> [b3Vector3.cpp <379:21 379:21>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <379:23 379:25>]
LOCAL_SYMBOL: b3Vector3.cpp<48:12> [b3Vector3.cpp <379:23 379:25>]
LOCAL_SYMBOL: b3Vector3.cpp<384:24> [b3Vector3.cpp <384:24 384:25>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <384:39 384:39>]
LOCAL_SYMBOL: b3Vector3.cpp<44:19> [b3Vector3.cpp <384:29 384:36>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <385:19 385:19>]
LOCAL_SYMBOL: b3Vector3.cpp<348:34> [b3Vector3.cpp <385:17 385:17>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <385:22 385:35>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <385:38 385:39>]
LOCAL_SYMBOL: b3Vector3.cpp<384:24> [b3Vector3.cpp <385:38 385:39>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <385:42 385:43>]
LOCAL_SYMBOL: b3Vector3.cpp<384:24> [b3Vector3.cpp <385:42 385:43>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <386:20 386:20>]
LOCAL_SYMBOL: b3Vector3.cpp<384:24> [b3Vector3.cpp <386:17 386:18>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <386:24 386:24>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <386:22 386:23>]
LOCAL_SYMBOL: b3Vector3.cpp<384:24> [b3Vector3.cpp <386:22 386:23>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <386:25 386:27>]
LOCAL_SYMBOL: b3Vector3.cpp<49:12> [b3Vector3.cpp <386:25 386:27>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <387:19 387:19>]
LOCAL_SYMBOL: b3Vector3.cpp<348:34> [b3Vector3.cpp <387:17 387:17>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <387:22 387:22>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <387:21 387:21>]
LOCAL_SYMBOL: b3Vector3.cpp<348:34> [b3Vector3.cpp <387:21 387:21>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <387:23 387:25>]
LOCAL_SYMBOL: b3Vector3.cpp<48:12> [b3Vector3.cpp <387:23 387:25>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <388:19 388:19>]
LOCAL_SYMBOL: b3Vector3.cpp<348:28> [b3Vector3.cpp <388:17 388:17>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <388:21 388:34>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <388:36 388:37>]
LOCAL_SYMBOL: b3Vector3.cpp<384:24> [b3Vector3.cpp <388:36 388:37>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <388:40 388:41>]
LOCAL_SYMBOL: b3Vector3.cpp<384:24> [b3Vector3.cpp <388:40 388:41>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <389:19 389:19>]
LOCAL_SYMBOL: b3Vector3.cpp<348:31> [b3Vector3.cpp <389:17 389:17>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <389:21 389:34>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <389:36 389:37>]
LOCAL_SYMBOL: b3Vector3.cpp<384:24> [b3Vector3.cpp <389:36 389:37>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <389:40 389:41>]
LOCAL_SYMBOL: b3Vector3.cpp<384:24> [b3Vector3.cpp <389:40 389:41>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <393:11 393:11>]
LOCAL_SYMBOL: b3Vector3.cpp<348:28> [b3Vector3.cpp <393:9 393:9>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 operator+(const __m128, const __m128) [b3Vector3.cpp <393:14 393:14>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <393:13 393:13>]
LOCAL_SYMBOL: b3Vector3.cpp<348:28> [b3Vector3.cpp <393:13 393:13>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <393:15 393:15>]
LOCAL_SYMBOL: b3Vector3.cpp<348:31> [b3Vector3.cpp <393:15 393:15>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <394:11 394:11>]
LOCAL_SYMBOL: b3Vector3.cpp<348:28> [b3Vector3.cpp <394:9 394:9>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 operator+(const __m128, const __m128) [b3Vector3.cpp <394:14 394:14>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <394:13 394:13>]
LOCAL_SYMBOL: b3Vector3.cpp<348:28> [b3Vector3.cpp <394:13 394:13>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <394:15 394:15>]
LOCAL_SYMBOL: b3Vector3.cpp<348:34> [b3Vector3.cpp <394:15 394:15>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(const __m128 &) [b3Vector3.cpp <395:28 395:28>]
LOCAL_SYMBOL: b3Vector3.cpp<54:12> [b3Vector3.cpp <395:9 395:19>]
LOCAL_SYMBOL: b3Vector3.cpp<60:12> [b3Vector3.cpp <395:21 395:25>]
LOCAL_SYMBOL: b3Vector3.cpp<348:28> [b3Vector3.cpp <395:30 395:30>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <396:13 396:13>]
LOCAL_SYMBOL: b3Vector3.cpp<61:12> [b3Vector3.cpp <396:9 396:11>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_max_ps(__m128, __m128) [b3Vector3.cpp <396:15 396:24>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <396:27 396:27>]
LOCAL_SYMBOL: b3Vector3.cpp<348:28> [b3Vector3.cpp <396:27 396:27>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <396:30 396:32>]
LOCAL_SYMBOL: b3Vector3.cpp<61:12> [b3Vector3.cpp <396:30 396:32>]
LOCAL_SYMBOL: b3Vector3.cpp<60:12> [b3Vector3.cpp <397:9 397:13>]
LOCAL_SYMBOL: b3Vector3.cpp<53:12> [b3Vector3.cpp <401:14 401:20>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> int _mm_movemask_ps(__m128) [b3Vector3.cpp <401:32 401:46>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_cmpeq_ps(__m128, __m128) [b3Vector3.cpp <401:58 401:69>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <401:71 401:73>]
LOCAL_SYMBOL: b3Vector3.cpp<61:12> [b3Vector3.cpp <401:71 401:73>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <401:76 401:81>]
LOCAL_SYMBOL: b3Vector3.cpp<46:12> [b3Vector3.cpp <401:76 401:81>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <404:13 404:13>]
LOCAL_SYMBOL: b3Vector3.cpp<61:12> [b3Vector3.cpp <404:9 404:11>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_max_ps(__m128, __m128) [b3Vector3.cpp <404:15 404:24>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <404:26 404:28>]
LOCAL_SYMBOL: b3Vector3.cpp<61:12> [b3Vector3.cpp <404:26 404:28>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <404:40 404:53>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <404:56 404:58>]
LOCAL_SYMBOL: b3Vector3.cpp<61:12> [b3Vector3.cpp <404:56 404:58>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <404:61 404:63>]
LOCAL_SYMBOL: b3Vector3.cpp<61:12> [b3Vector3.cpp <404:61 404:63>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <405:13 405:13>]
LOCAL_SYMBOL: b3Vector3.cpp<61:12> [b3Vector3.cpp <405:9 405:11>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_max_ps(__m128, __m128) [b3Vector3.cpp <405:15 405:24>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <405:26 405:28>]
LOCAL_SYMBOL: b3Vector3.cpp<61:12> [b3Vector3.cpp <405:26 405:28>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <405:40 405:53>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <405:56 405:58>]
LOCAL_SYMBOL: b3Vector3.cpp<61:12> [b3Vector3.cpp <405:56 405:58>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <405:61 405:63>]
LOCAL_SYMBOL: b3Vector3.cpp<61:12> [b3Vector3.cpp <405:61 405:63>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(const __m128 &) [b3Vector3.cpp <412:16 412:16>]
LOCAL_SYMBOL: b3Vector3.cpp<46:12> [b3Vector3.cpp <412:9 412:14>]
LOCAL_SYMBOL: b3Vector3.cpp<61:12> [b3Vector3.cpp <412:18 412:20>]
LOCAL_SYMBOL: b3Vector3.cpp<415:16> [b3Vector3.cpp <415:16 415:19>]
REFERENCE_TYPE_USAGE long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> size_t [b3Vector3.cpp <415:9 415:14>]
LOCAL_SYMBOL: b3Vector3.cpp<60:12> [b3Vector3.cpp <416:14 416:18>]
LOCAL_SYMBOL: b3Vector3.cpp<415:16> [b3Vector3.cpp <416:31 416:34>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> int _mm_movemask_ps(__m128) [b3Vector3.cpp <416:36 416:50>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_cmpeq_ps(__m128, __m128) [b3Vector3.cpp <416:53 416:64>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <416:84 416:84>]
LOCAL_SYMBOL: b3Vector3.cpp<54:12> [b3Vector3.cpp <416:67 416:77>]
LOCAL_SYMBOL: b3Vector3.cpp<60:12> [b3Vector3.cpp <416:79 416:83>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <416:87 416:89>]
LOCAL_SYMBOL: b3Vector3.cpp<61:12> [b3Vector3.cpp <416:87 416:89>]
LOCAL_SYMBOL: b3Vector3.cpp<60:12> [b3Vector3.cpp <416:95 416:99>]
LOCAL_SYMBOL: b3Vector3.cpp<51:10> [b3Vector3.cpp <418:9 418:16>]
LOCAL_SYMBOL: b3Vector3.cpp<60:12> [b3Vector3.cpp <418:22 418:26>]
LOCAL_SYMBOL: b3Vector3.cpp<53:12> [b3Vector3.cpp <418:30 418:36>]
LOCAL_SYMBOL: b3Vector3.cpp<45:32> [b3Vector3.cpp <418:40 418:49>]
LOCAL_SYMBOL: b3Vector3.cpp<415:16> [b3Vector3.cpp <418:51 418:54>]
SYMBOL_FUNCTION void _mm_store_ss(float *, __m128)
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void _mm_store_ss(float *, __m128) [b3Vector3.cpp <421:5 421:16>]
LOCAL_SYMBOL: b3Vector3.cpp<42:86> [b3Vector3.cpp <421:19 421:27>]
REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <421:30 421:35>]
LOCAL_SYMBOL: b3Vector3.cpp<46:12> [b3Vector3.cpp <421:30 421:35>]
LOCAL_SYMBOL: b3Vector3.cpp<51:10> [b3Vector3.cpp <422:12 422:19>]
SYMBOL_FUNCTION long b3_mindot_large(const float *, const float *, unsigned long, float *) [b3Vector3.cpp <425:6 425:20>]
REFERENCE_TYPE_USAGE long b3_mindot_large(const float *, const float *, unsigned long, float *) -> long [b3Vector3.cpp <425:1 425:4>]
LOCAL_SYMBOL: b3Vector3.cpp<425:36> [b3Vector3.cpp <425:36 425:37>]
REFERENCE_TYPE_USAGE long b3_mindot_large(const float *, const float *, unsigned long, float *) -> float [b3Vector3.cpp <425:29 425:33>]
LOCAL_SYMBOL: b3Vector3.cpp<425:53> [b3Vector3.cpp <425:53 425:55>]
REFERENCE_TYPE_USAGE long b3_mindot_large(const float *, const float *, unsigned long, float *) -> float [b3Vector3.cpp <425:46 425:50>]
LOCAL_SYMBOL: b3Vector3.cpp<425:72> [b3Vector3.cpp <425:72 425:76>]
REFERENCE_TYPE_USAGE long b3_mindot_large(const float *, const float *, unsigned long, float *) -> unsigned long [b3Vector3.cpp <425:58 425:65>]
LOCAL_SYMBOL: b3Vector3.cpp<425:86> [b3Vector3.cpp <425:86 425:94>]
REFERENCE_TYPE_USAGE long b3_mindot_large(const float *, const float *, unsigned long, float *) -> float [b3Vector3.cpp <425:79 425:83>]
SYMBOL_FUNCTION long b3_mindot_large(const float *, const float *, unsigned long, float *) [b3Vector3.cpp <427:1 <427:6 427:20> 812:1>]
REFERENCE_TYPE_USAGE long b3_mindot_large(const float *, const float *, unsigned long, float *) -> long [b3Vector3.cpp <427:1 427:4>]
LOCAL_SYMBOL: b3Vector3.cpp<427:36> [b3Vector3.cpp <427:36 427:37>]
REFERENCE_TYPE_USAGE long b3_mindot_large(const float *, const float *, unsigned long, float *) -> float [b3Vector3.cpp <427:29 427:33>]
LOCAL_SYMBOL: b3Vector3.cpp<427:53> [b3Vector3.cpp <427:53 427:55>]
REFERENCE_TYPE_USAGE long b3_mindot_large(const float *, const float *, unsigned long, float *) -> float [b3Vector3.cpp <427:46 427:50>]
LOCAL_SYMBOL: b3Vector3.cpp<427:72> [b3Vector3.cpp <427:72 427:76>]
REFERENCE_TYPE_USAGE long b3_mindot_large(const float *, const float *, unsigned long, float *) -> unsigned long [b3Vector3.cpp <427:58 427:65>]
LOCAL_SYMBOL: b3Vector3.cpp<427:86> [b3Vector3.cpp <427:86 427:94>]
REFERENCE_TYPE_USAGE long b3_mindot_large(const float *, const float *, unsigned long, float *) -> float [b3Vector3.cpp <427:79 427:83>]
LOCAL_SYMBOL: b3Vector3.cpp<429:19> [b3Vector3.cpp <429:19 429:26>]
REFERENCE_TYPE_USAGE long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 [b3Vector3.cpp <29:16 29:21>]
LOCAL_SYMBOL: b3Vector3.cpp<427:36> [b3Vector3.cpp <429:46 429:47>]
LOCAL_SYMBOL: b3Vector3.cpp<430:32> [b3Vector3.cpp <430:32 430:41>]
REFERENCE_TYPE_USAGE long b3_mindot_large(const float *, const float *, unsigned long, float *) -> unsigned char [b3Vector3.cpp <430:18 430:25>]
REFERENCE_TYPE_USAGE long b3_mindot_large(const float *, const float *, unsigned long, float *) -> unsigned char [b3Vector3.cpp <430:51 430:58>]
LOCAL_SYMBOL: b3Vector3.cpp<432:12> [b3Vector3.cpp <432:12 432:17>]
LOCAL_SYMBOL: b3Vector3.cpp<433:12> [b3Vector3.cpp <433:12 433:15>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_loadu_ps(const float *) [b3Vector3.cpp <433:19 433:30>]
LOCAL_SYMBOL: b3Vector3.cpp<427:53> [b3Vector3.cpp <433:33 433:35>]
LOCAL_SYMBOL: b3Vector3.cpp<434:12> [b3Vector3.cpp <434:12 434:14>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128i _mm_shuffle_epi32(__m128i, int) [b3Vector3.cpp <434:32 434:48>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <434:66 434:69>]
LOCAL_SYMBOL: b3Vector3.cpp<433:12> [b3Vector3.cpp <434:66 434:69>]
LOCAL_SYMBOL: b3Vector3.cpp<435:12> [b3Vector3.cpp <435:12 435:14>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movelh_ps(__m128, __m128) [b3Vector3.cpp <435:18 435:30>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <435:33 435:36>]
LOCAL_SYMBOL: b3Vector3.cpp<433:12> [b3Vector3.cpp <435:33 435:36>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <435:39 435:42>]
LOCAL_SYMBOL: b3Vector3.cpp<433:12> [b3Vector3.cpp <435:39 435:42>]
LOCAL_SYMBOL: b3Vector3.cpp<437:10> [b3Vector3.cpp <437:10 437:17>]
REFERENCE_TYPE_USAGE long b3_mindot_large(const float *, const float *, unsigned long, float *) -> long [b3Vector3.cpp <437:5 437:8>]
LOCAL_SYMBOL: b3Vector3.cpp<439:12> [b3Vector3.cpp <439:12 439:18>]
REFERENCE_TYPE_USAGE long b3_mindot_large(const float *, const float *, unsigned long, float *) -> size_t [b3Vector3.cpp <439:5 439:10>]
LOCAL_SYMBOL: b3Vector3.cpp<440:12> [b3Vector3.cpp <440:12 440:22>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128() [b3Vector3.cpp <440:12 440:22>]
LOCAL_SYMBOL: b3Vector3.cpp<446:12> [b3Vector3.cpp <446:12 446:16>]
REFERENCE_TYPE_USAGE long b3_mindot_large(const float *, const float *, unsigned long, float *) -> size_t [b3Vector3.cpp <446:5 446:10>]
LOCAL_SYMBOL: b3Vector3.cpp<447:12> [b3Vector3.cpp <447:12 447:14>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128() [b3Vector3.cpp <447:12 447:14>]
LOCAL_SYMBOL: b3Vector3.cpp<439:12> [b3Vector3.cpp <449:11 449:17>]
LOCAL_SYMBOL: b3Vector3.cpp<439:12> [b3Vector3.cpp <449:24 449:30>]
LOCAL_SYMBOL: b3Vector3.cpp<427:72> [b3Vector3.cpp <449:57 449:61>]
LOCAL_SYMBOL: b3Vector3.cpp<439:12> [b3Vector3.cpp <449:64 449:70>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(const __m128 &) [b3Vector3.cpp <451:13 451:13>]
LOCAL_SYMBOL: b3Vector3.cpp<447:12> [b3Vector3.cpp <451:9 451:11>]
LOCAL_SYMBOL: b3Vector3.cpp<432:12> [b3Vector3.cpp <451:15 451:20>]
LOCAL_SYMBOL: b3Vector3.cpp<446:12> [b3Vector3.cpp <453:14 453:18>]
LOCAL_SYMBOL: b3Vector3.cpp<446:12> [b3Vector3.cpp <453:25 453:29>]
LOCAL_SYMBOL: b3Vector3.cpp<446:12> [b3Vector3.cpp <453:52 453:56>]
LOCAL_SYMBOL: b3Vector3.cpp<455:20> [b3Vector3.cpp <455:20 455:21>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <455:35 455:35>]
LOCAL_SYMBOL: b3Vector3.cpp<429:19> [b3Vector3.cpp <455:25 455:32>]
LOCAL_SYMBOL: b3Vector3.cpp<456:20> [b3Vector3.cpp <456:20 456:21>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <456:35 456:35>]
LOCAL_SYMBOL: b3Vector3.cpp<429:19> [b3Vector3.cpp <456:25 456:32>]
LOCAL_SYMBOL: b3Vector3.cpp<457:20> [b3Vector3.cpp <457:20 457:21>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <457:35 457:35>]
LOCAL_SYMBOL: b3Vector3.cpp<429:19> [b3Vector3.cpp <457:25 457:32>]
LOCAL_SYMBOL: b3Vector3.cpp<458:20> [b3Vector3.cpp <458:20 458:21>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <458:35 458:35>]
LOCAL_SYMBOL: b3Vector3.cpp<429:19> [b3Vector3.cpp <458:25 458:32>]
LOCAL_SYMBOL: b3Vector3.cpp<429:19> [b3Vector3.cpp <458:49 458:56>]
LOCAL_SYMBOL: b3Vector3.cpp<460:20> [b3Vector3.cpp <460:20 460:22>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movelh_ps(__m128, __m128) [b3Vector3.cpp <460:26 460:38>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <460:41 460:42>]
LOCAL_SYMBOL: b3Vector3.cpp<455:20> [b3Vector3.cpp <460:41 460:42>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <460:45 460:46>]
LOCAL_SYMBOL: b3Vector3.cpp<456:20> [b3Vector3.cpp <460:45 460:46>]
LOCAL_SYMBOL: b3Vector3.cpp<461:20> [b3Vector3.cpp <461:20 461:22>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movehl_ps(__m128, __m128) [b3Vector3.cpp <461:26 461:38>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <461:41 461:42>]
LOCAL_SYMBOL: b3Vector3.cpp<456:20> [b3Vector3.cpp <461:41 461:42>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <461:45 461:46>]
LOCAL_SYMBOL: b3Vector3.cpp<455:20> [b3Vector3.cpp <461:45 461:46>]
LOCAL_SYMBOL: b3Vector3.cpp<462:20> [b3Vector3.cpp <462:20 462:22>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movelh_ps(__m128, __m128) [b3Vector3.cpp <462:26 462:38>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <462:41 462:42>]
LOCAL_SYMBOL: b3Vector3.cpp<457:20> [b3Vector3.cpp <462:41 462:42>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <462:45 462:46>]
LOCAL_SYMBOL: b3Vector3.cpp<458:20> [b3Vector3.cpp <462:45 462:46>]
LOCAL_SYMBOL: b3Vector3.cpp<463:20> [b3Vector3.cpp <463:20 463:22>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movehl_ps(__m128, __m128) [b3Vector3.cpp <463:26 463:38>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <463:41 463:42>]
LOCAL_SYMBOL: b3Vector3.cpp<458:20> [b3Vector3.cpp <463:41 463:42>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <463:45 463:46>]
LOCAL_SYMBOL: b3Vector3.cpp<457:20> [b3Vector3.cpp <463:45 463:46>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <465:17 465:17>]
LOCAL_SYMBOL: b3Vector3.cpp<460:20> [b3Vector3.cpp <465:13 465:15>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <465:22 465:22>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <465:19 465:21>]
LOCAL_SYMBOL: b3Vector3.cpp<460:20> [b3Vector3.cpp <465:19 465:21>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <465:23 465:25>]
LOCAL_SYMBOL: b3Vector3.cpp<435:12> [b3Vector3.cpp <465:23 465:25>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <466:17 466:17>]
LOCAL_SYMBOL: b3Vector3.cpp<462:20> [b3Vector3.cpp <466:13 466:15>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <466:22 466:22>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <466:19 466:21>]
LOCAL_SYMBOL: b3Vector3.cpp<462:20> [b3Vector3.cpp <466:19 466:21>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <466:23 466:25>]
LOCAL_SYMBOL: b3Vector3.cpp<435:12> [b3Vector3.cpp <466:23 466:25>]
LOCAL_SYMBOL: b3Vector3.cpp<467:20> [b3Vector3.cpp <467:20 467:20>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <467:24 467:37>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <467:39 467:41>]
LOCAL_SYMBOL: b3Vector3.cpp<461:20> [b3Vector3.cpp <467:39 467:41>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <467:44 467:46>]
LOCAL_SYMBOL: b3Vector3.cpp<463:20> [b3Vector3.cpp <467:44 467:46>]
LOCAL_SYMBOL: b3Vector3.cpp<468:20> [b3Vector3.cpp <468:20 468:20>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <468:24 468:37>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <468:39 468:41>]
LOCAL_SYMBOL: b3Vector3.cpp<460:20> [b3Vector3.cpp <468:39 468:41>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <468:44 468:46>]
LOCAL_SYMBOL: b3Vector3.cpp<462:20> [b3Vector3.cpp <468:44 468:46>]
LOCAL_SYMBOL: b3Vector3.cpp<469:20> [b3Vector3.cpp <469:20 469:20>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <469:24 469:37>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <469:39 469:41>]
LOCAL_SYMBOL: b3Vector3.cpp<460:20> [b3Vector3.cpp <469:39 469:41>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <469:44 469:46>]
LOCAL_SYMBOL: b3Vector3.cpp<462:20> [b3Vector3.cpp <469:44 469:46>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <470:15 470:15>]
LOCAL_SYMBOL: b3Vector3.cpp<467:20> [b3Vector3.cpp <470:13 470:13>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <470:18 470:18>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <470:17 470:17>]
LOCAL_SYMBOL: b3Vector3.cpp<467:20> [b3Vector3.cpp <470:17 470:17>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <470:19 470:21>]
LOCAL_SYMBOL: b3Vector3.cpp<434:12> [b3Vector3.cpp <470:19 470:21>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <471:15 471:15>]
LOCAL_SYMBOL: b3Vector3.cpp<468:20> [b3Vector3.cpp <471:13 471:13>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 operator+(const __m128, const __m128) [b3Vector3.cpp <471:18 471:18>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <471:17 471:17>]
LOCAL_SYMBOL: b3Vector3.cpp<468:20> [b3Vector3.cpp <471:17 471:17>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <471:19 471:19>]
LOCAL_SYMBOL: b3Vector3.cpp<469:20> [b3Vector3.cpp <471:19 471:19>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <472:15 472:15>]
LOCAL_SYMBOL: b3Vector3.cpp<468:20> [b3Vector3.cpp <472:13 472:13>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 operator+(const __m128, const __m128) [b3Vector3.cpp <472:18 472:18>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <472:17 472:17>]
LOCAL_SYMBOL: b3Vector3.cpp<468:20> [b3Vector3.cpp <472:17 472:17>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <472:19 472:19>]
LOCAL_SYMBOL: b3Vector3.cpp<467:20> [b3Vector3.cpp <472:19 472:19>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(const __m128 &) [b3Vector3.cpp <473:32 473:32>]
LOCAL_SYMBOL: b3Vector3.cpp<440:12> [b3Vector3.cpp <473:13 473:23>]
LOCAL_SYMBOL: b3Vector3.cpp<446:12> [b3Vector3.cpp <473:25 473:29>]
LOCAL_SYMBOL: b3Vector3.cpp<468:20> [b3Vector3.cpp <473:34 473:34>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <474:17 474:17>]
LOCAL_SYMBOL: b3Vector3.cpp<447:12> [b3Vector3.cpp <474:13 474:15>]
SYMBOL_FUNCTION __m128 _mm_min_ps(__m128, __m128)
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_min_ps(__m128, __m128) [b3Vector3.cpp <474:19 474:28>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <474:31 474:31>]
LOCAL_SYMBOL: b3Vector3.cpp<468:20> [b3Vector3.cpp <474:31 474:31>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <474:34 474:36>]
LOCAL_SYMBOL: b3Vector3.cpp<447:12> [b3Vector3.cpp <474:34 474:36>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(const __m128 &) [b3Vector3.cpp <476:16 476:16>]
LOCAL_SYMBOL: b3Vector3.cpp<455:20> [b3Vector3.cpp <476:13 476:14>]
LOCAL_SYMBOL: b3Vector3.cpp<429:19> [b3Vector3.cpp <476:18 476:25>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(const __m128 &) [b3Vector3.cpp <477:16 477:16>]
LOCAL_SYMBOL: b3Vector3.cpp<456:20> [b3Vector3.cpp <477:13 477:14>]
LOCAL_SYMBOL: b3Vector3.cpp<429:19> [b3Vector3.cpp <477:18 477:25>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(const __m128 &) [b3Vector3.cpp <478:16 478:16>]
LOCAL_SYMBOL: b3Vector3.cpp<457:20> [b3Vector3.cpp <478:13 478:14>]
LOCAL_SYMBOL: b3Vector3.cpp<429:19> [b3Vector3.cpp <478:18 478:25>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(const __m128 &) [b3Vector3.cpp <479:16 479:16>]
LOCAL_SYMBOL: b3Vector3.cpp<458:20> [b3Vector3.cpp <479:13 479:14>]
LOCAL_SYMBOL: b3Vector3.cpp<429:19> [b3Vector3.cpp <479:18 479:25>]
LOCAL_SYMBOL: b3Vector3.cpp<429:19> [b3Vector3.cpp <479:42 479:49>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <481:17 481:17>]
LOCAL_SYMBOL: b3Vector3.cpp<460:20> [b3Vector3.cpp <481:13 481:15>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movelh_ps(__m128, __m128) [b3Vector3.cpp <481:19 481:31>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <481:34 481:35>]
LOCAL_SYMBOL: b3Vector3.cpp<455:20> [b3Vector3.cpp <481:34 481:35>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <481:38 481:39>]
LOCAL_SYMBOL: b3Vector3.cpp<456:20> [b3Vector3.cpp <481:38 481:39>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <482:17 482:17>]
LOCAL_SYMBOL: b3Vector3.cpp<461:20> [b3Vector3.cpp <482:13 482:15>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movehl_ps(__m128, __m128) [b3Vector3.cpp <482:19 482:31>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <482:34 482:35>]
LOCAL_SYMBOL: b3Vector3.cpp<456:20> [b3Vector3.cpp <482:34 482:35>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <482:38 482:39>]
LOCAL_SYMBOL: b3Vector3.cpp<455:20> [b3Vector3.cpp <482:38 482:39>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <483:17 483:17>]
LOCAL_SYMBOL: b3Vector3.cpp<462:20> [b3Vector3.cpp <483:13 483:15>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movelh_ps(__m128, __m128) [b3Vector3.cpp <483:19 483:31>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <483:34 483:35>]
LOCAL_SYMBOL: b3Vector3.cpp<457:20> [b3Vector3.cpp <483:34 483:35>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <483:38 483:39>]
LOCAL_SYMBOL: b3Vector3.cpp<458:20> [b3Vector3.cpp <483:38 483:39>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <484:17 484:17>]
LOCAL_SYMBOL: b3Vector3.cpp<463:20> [b3Vector3.cpp <484:13 484:15>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movehl_ps(__m128, __m128) [b3Vector3.cpp <484:19 484:31>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <484:34 484:35>]
LOCAL_SYMBOL: b3Vector3.cpp<458:20> [b3Vector3.cpp <484:34 484:35>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <484:38 484:39>]
LOCAL_SYMBOL: b3Vector3.cpp<457:20> [b3Vector3.cpp <484:38 484:39>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <486:17 486:17>]
LOCAL_SYMBOL: b3Vector3.cpp<460:20> [b3Vector3.cpp <486:13 486:15>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <486:22 486:22>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <486:19 486:21>]
LOCAL_SYMBOL: b3Vector3.cpp<460:20> [b3Vector3.cpp <486:19 486:21>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <486:23 486:25>]
LOCAL_SYMBOL: b3Vector3.cpp<435:12> [b3Vector3.cpp <486:23 486:25>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <487:17 487:17>]
LOCAL_SYMBOL: b3Vector3.cpp<462:20> [b3Vector3.cpp <487:13 487:15>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <487:22 487:22>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <487:19 487:21>]
LOCAL_SYMBOL: b3Vector3.cpp<462:20> [b3Vector3.cpp <487:19 487:21>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <487:23 487:25>]
LOCAL_SYMBOL: b3Vector3.cpp<435:12> [b3Vector3.cpp <487:23 487:25>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <488:15 488:15>]
LOCAL_SYMBOL: b3Vector3.cpp<467:20> [b3Vector3.cpp <488:13 488:13>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <488:17 488:30>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <488:32 488:34>]
LOCAL_SYMBOL: b3Vector3.cpp<461:20> [b3Vector3.cpp <488:32 488:34>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <488:37 488:39>]
LOCAL_SYMBOL: b3Vector3.cpp<463:20> [b3Vector3.cpp <488:37 488:39>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <489:15 489:15>]
LOCAL_SYMBOL: b3Vector3.cpp<468:20> [b3Vector3.cpp <489:13 489:13>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <489:17 489:30>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <489:32 489:34>]
LOCAL_SYMBOL: b3Vector3.cpp<460:20> [b3Vector3.cpp <489:32 489:34>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <489:37 489:39>]
LOCAL_SYMBOL: b3Vector3.cpp<462:20> [b3Vector3.cpp <489:37 489:39>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <490:15 490:15>]
LOCAL_SYMBOL: b3Vector3.cpp<469:20> [b3Vector3.cpp <490:13 490:13>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <490:17 490:30>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <490:32 490:34>]
LOCAL_SYMBOL: b3Vector3.cpp<460:20> [b3Vector3.cpp <490:32 490:34>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <490:37 490:39>]
LOCAL_SYMBOL: b3Vector3.cpp<462:20> [b3Vector3.cpp <490:37 490:39>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <491:15 491:15>]
LOCAL_SYMBOL: b3Vector3.cpp<467:20> [b3Vector3.cpp <491:13 491:13>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <491:18 491:18>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <491:17 491:17>]
LOCAL_SYMBOL: b3Vector3.cpp<467:20> [b3Vector3.cpp <491:17 491:17>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <491:19 491:21>]
LOCAL_SYMBOL: b3Vector3.cpp<434:12> [b3Vector3.cpp <491:19 491:21>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <492:15 492:15>]
LOCAL_SYMBOL: b3Vector3.cpp<468:20> [b3Vector3.cpp <492:13 492:13>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 operator+(const __m128, const __m128) [b3Vector3.cpp <492:18 492:18>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <492:17 492:17>]
LOCAL_SYMBOL: b3Vector3.cpp<468:20> [b3Vector3.cpp <492:17 492:17>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <492:19 492:19>]
LOCAL_SYMBOL: b3Vector3.cpp<469:20> [b3Vector3.cpp <492:19 492:19>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <493:15 493:15>]
LOCAL_SYMBOL: b3Vector3.cpp<468:20> [b3Vector3.cpp <493:13 493:13>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 operator+(const __m128, const __m128) [b3Vector3.cpp <493:18 493:18>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <493:17 493:17>]
LOCAL_SYMBOL: b3Vector3.cpp<468:20> [b3Vector3.cpp <493:17 493:17>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <493:19 493:19>]
LOCAL_SYMBOL: b3Vector3.cpp<467:20> [b3Vector3.cpp <493:19 493:19>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(const __m128 &) [b3Vector3.cpp <494:34 494:34>]
LOCAL_SYMBOL: b3Vector3.cpp<440:12> [b3Vector3.cpp <494:13 494:23>]
LOCAL_SYMBOL: b3Vector3.cpp<446:12> [b3Vector3.cpp <494:25 494:29>]
LOCAL_SYMBOL: b3Vector3.cpp<468:20> [b3Vector3.cpp <494:36 494:36>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <495:17 495:17>]
LOCAL_SYMBOL: b3Vector3.cpp<447:12> [b3Vector3.cpp <495:13 495:15>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_min_ps(__m128, __m128) [b3Vector3.cpp <495:19 495:28>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <495:31 495:31>]
LOCAL_SYMBOL: b3Vector3.cpp<468:20> [b3Vector3.cpp <495:31 495:31>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <495:34 495:36>]
LOCAL_SYMBOL: b3Vector3.cpp<447:12> [b3Vector3.cpp <495:34 495:36>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(const __m128 &) [b3Vector3.cpp <497:16 497:16>]
LOCAL_SYMBOL: b3Vector3.cpp<455:20> [b3Vector3.cpp <497:13 497:14>]
LOCAL_SYMBOL: b3Vector3.cpp<429:19> [b3Vector3.cpp <497:18 497:25>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(const __m128 &) [b3Vector3.cpp <498:16 498:16>]
LOCAL_SYMBOL: b3Vector3.cpp<456:20> [b3Vector3.cpp <498:13 498:14>]
LOCAL_SYMBOL: b3Vector3.cpp<429:19> [b3Vector3.cpp <498:18 498:25>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(const __m128 &) [b3Vector3.cpp <499:16 499:16>]
LOCAL_SYMBOL: b3Vector3.cpp<457:20> [b3Vector3.cpp <499:13 499:14>]
LOCAL_SYMBOL: b3Vector3.cpp<429:19> [b3Vector3.cpp <499:18 499:25>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(const __m128 &) [b3Vector3.cpp <500:16 500:16>]
LOCAL_SYMBOL: b3Vector3.cpp<458:20> [b3Vector3.cpp <500:13 500:14>]
LOCAL_SYMBOL: b3Vector3.cpp<429:19> [b3Vector3.cpp <500:18 500:25>]
LOCAL_SYMBOL: b3Vector3.cpp<429:19> [b3Vector3.cpp <500:42 500:49>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <502:17 502:17>]
LOCAL_SYMBOL: b3Vector3.cpp<460:20> [b3Vector3.cpp <502:13 502:15>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movelh_ps(__m128, __m128) [b3Vector3.cpp <502:19 502:31>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <502:34 502:35>]
LOCAL_SYMBOL: b3Vector3.cpp<455:20> [b3Vector3.cpp <502:34 502:35>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <502:38 502:39>]
LOCAL_SYMBOL: b3Vector3.cpp<456:20> [b3Vector3.cpp <502:38 502:39>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <503:17 503:17>]
LOCAL_SYMBOL: b3Vector3.cpp<461:20> [b3Vector3.cpp <503:13 503:15>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movehl_ps(__m128, __m128) [b3Vector3.cpp <503:19 503:31>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <503:34 503:35>]
LOCAL_SYMBOL: b3Vector3.cpp<456:20> [b3Vector3.cpp <503:34 503:35>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <503:38 503:39>]
LOCAL_SYMBOL: b3Vector3.cpp<455:20> [b3Vector3.cpp <503:38 503:39>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <504:17 504:17>]
LOCAL_SYMBOL: b3Vector3.cpp<462:20> [b3Vector3.cpp <504:13 504:15>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movelh_ps(__m128, __m128) [b3Vector3.cpp <504:19 504:31>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <504:34 504:35>]
LOCAL_SYMBOL: b3Vector3.cpp<457:20> [b3Vector3.cpp <504:34 504:35>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <504:38 504:39>]
LOCAL_SYMBOL: b3Vector3.cpp<458:20> [b3Vector3.cpp <504:38 504:39>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <505:17 505:17>]
LOCAL_SYMBOL: b3Vector3.cpp<463:20> [b3Vector3.cpp <505:13 505:15>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movehl_ps(__m128, __m128) [b3Vector3.cpp <505:19 505:31>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <505:34 505:35>]
LOCAL_SYMBOL: b3Vector3.cpp<458:20> [b3Vector3.cpp <505:34 505:35>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <505:38 505:39>]
LOCAL_SYMBOL: b3Vector3.cpp<457:20> [b3Vector3.cpp <505:38 505:39>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <507:17 507:17>]
LOCAL_SYMBOL: b3Vector3.cpp<460:20> [b3Vector3.cpp <507:13 507:15>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <507:22 507:22>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <507:19 507:21>]
LOCAL_SYMBOL: b3Vector3.cpp<460:20> [b3Vector3.cpp <507:19 507:21>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <507:23 507:25>]
LOCAL_SYMBOL: b3Vector3.cpp<435:12> [b3Vector3.cpp <507:23 507:25>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <508:17 508:17>]
LOCAL_SYMBOL: b3Vector3.cpp<462:20> [b3Vector3.cpp <508:13 508:15>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <508:22 508:22>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <508:19 508:21>]
LOCAL_SYMBOL: b3Vector3.cpp<462:20> [b3Vector3.cpp <508:19 508:21>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <508:23 508:25>]
LOCAL_SYMBOL: b3Vector3.cpp<435:12> [b3Vector3.cpp <508:23 508:25>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <509:15 509:15>]
LOCAL_SYMBOL: b3Vector3.cpp<467:20> [b3Vector3.cpp <509:13 509:13>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <509:17 509:30>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <509:32 509:34>]
LOCAL_SYMBOL: b3Vector3.cpp<461:20> [b3Vector3.cpp <509:32 509:34>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <509:37 509:39>]
LOCAL_SYMBOL: b3Vector3.cpp<463:20> [b3Vector3.cpp <509:37 509:39>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <510:15 510:15>]
LOCAL_SYMBOL: b3Vector3.cpp<468:20> [b3Vector3.cpp <510:13 510:13>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <510:17 510:30>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <510:32 510:34>]
LOCAL_SYMBOL: b3Vector3.cpp<460:20> [b3Vector3.cpp <510:32 510:34>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <510:37 510:39>]
LOCAL_SYMBOL: b3Vector3.cpp<462:20> [b3Vector3.cpp <510:37 510:39>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <511:15 511:15>]
LOCAL_SYMBOL: b3Vector3.cpp<469:20> [b3Vector3.cpp <511:13 511:13>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <511:17 511:30>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <511:32 511:34>]
LOCAL_SYMBOL: b3Vector3.cpp<460:20> [b3Vector3.cpp <511:32 511:34>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <511:37 511:39>]
LOCAL_SYMBOL: b3Vector3.cpp<462:20> [b3Vector3.cpp <511:37 511:39>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <512:15 512:15>]
LOCAL_SYMBOL: b3Vector3.cpp<467:20> [b3Vector3.cpp <512:13 512:13>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <512:18 512:18>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <512:17 512:17>]
LOCAL_SYMBOL: b3Vector3.cpp<467:20> [b3Vector3.cpp <512:17 512:17>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <512:19 512:21>]
LOCAL_SYMBOL: b3Vector3.cpp<434:12> [b3Vector3.cpp <512:19 512:21>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <513:15 513:15>]
LOCAL_SYMBOL: b3Vector3.cpp<468:20> [b3Vector3.cpp <513:13 513:13>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 operator+(const __m128, const __m128) [b3Vector3.cpp <513:18 513:18>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <513:17 513:17>]
LOCAL_SYMBOL: b3Vector3.cpp<468:20> [b3Vector3.cpp <513:17 513:17>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <513:19 513:19>]
LOCAL_SYMBOL: b3Vector3.cpp<469:20> [b3Vector3.cpp <513:19 513:19>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <514:15 514:15>]
LOCAL_SYMBOL: b3Vector3.cpp<468:20> [b3Vector3.cpp <514:13 514:13>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 operator+(const __m128, const __m128) [b3Vector3.cpp <514:18 514:18>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <514:17 514:17>]
LOCAL_SYMBOL: b3Vector3.cpp<468:20> [b3Vector3.cpp <514:17 514:17>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <514:19 514:19>]
LOCAL_SYMBOL: b3Vector3.cpp<467:20> [b3Vector3.cpp <514:19 514:19>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(const __m128 &) [b3Vector3.cpp <515:34 515:34>]
LOCAL_SYMBOL: b3Vector3.cpp<440:12> [b3Vector3.cpp <515:13 515:23>]
LOCAL_SYMBOL: b3Vector3.cpp<446:12> [b3Vector3.cpp <515:25 515:29>]
LOCAL_SYMBOL: b3Vector3.cpp<468:20> [b3Vector3.cpp <515:36 515:36>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <516:17 516:17>]
LOCAL_SYMBOL: b3Vector3.cpp<447:12> [b3Vector3.cpp <516:13 516:15>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_min_ps(__m128, __m128) [b3Vector3.cpp <516:19 516:28>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <516:31 516:31>]
LOCAL_SYMBOL: b3Vector3.cpp<468:20> [b3Vector3.cpp <516:31 516:31>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <516:34 516:36>]
LOCAL_SYMBOL: b3Vector3.cpp<447:12> [b3Vector3.cpp <516:34 516:36>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(const __m128 &) [b3Vector3.cpp <518:16 518:16>]
LOCAL_SYMBOL: b3Vector3.cpp<455:20> [b3Vector3.cpp <518:13 518:14>]
LOCAL_SYMBOL: b3Vector3.cpp<429:19> [b3Vector3.cpp <518:18 518:25>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(const __m128 &) [b3Vector3.cpp <519:16 519:16>]
LOCAL_SYMBOL: b3Vector3.cpp<456:20> [b3Vector3.cpp <519:13 519:14>]
LOCAL_SYMBOL: b3Vector3.cpp<429:19> [b3Vector3.cpp <519:18 519:25>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(const __m128 &) [b3Vector3.cpp <520:16 520:16>]
LOCAL_SYMBOL: b3Vector3.cpp<457:20> [b3Vector3.cpp <520:13 520:14>]
LOCAL_SYMBOL: b3Vector3.cpp<429:19> [b3Vector3.cpp <520:18 520:25>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(const __m128 &) [b3Vector3.cpp <521:16 521:16>]
LOCAL_SYMBOL: b3Vector3.cpp<458:20> [b3Vector3.cpp <521:13 521:14>]
LOCAL_SYMBOL: b3Vector3.cpp<429:19> [b3Vector3.cpp <521:18 521:25>]
LOCAL_SYMBOL: b3Vector3.cpp<429:19> [b3Vector3.cpp <521:42 521:49>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <523:17 523:17>]
LOCAL_SYMBOL: b3Vector3.cpp<460:20> [b3Vector3.cpp <523:13 523:15>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movelh_ps(__m128, __m128) [b3Vector3.cpp <523:19 523:31>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <523:34 523:35>]
LOCAL_SYMBOL: b3Vector3.cpp<455:20> [b3Vector3.cpp <523:34 523:35>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <523:38 523:39>]
LOCAL_SYMBOL: b3Vector3.cpp<456:20> [b3Vector3.cpp <523:38 523:39>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <524:17 524:17>]
LOCAL_SYMBOL: b3Vector3.cpp<461:20> [b3Vector3.cpp <524:13 524:15>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movehl_ps(__m128, __m128) [b3Vector3.cpp <524:19 524:31>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <524:34 524:35>]
LOCAL_SYMBOL: b3Vector3.cpp<456:20> [b3Vector3.cpp <524:34 524:35>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <524:38 524:39>]
LOCAL_SYMBOL: b3Vector3.cpp<455:20> [b3Vector3.cpp <524:38 524:39>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <525:17 525:17>]
LOCAL_SYMBOL: b3Vector3.cpp<462:20> [b3Vector3.cpp <525:13 525:15>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movelh_ps(__m128, __m128) [b3Vector3.cpp <525:19 525:31>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <525:34 525:35>]
LOCAL_SYMBOL: b3Vector3.cpp<457:20> [b3Vector3.cpp <525:34 525:35>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <525:38 525:39>]
LOCAL_SYMBOL: b3Vector3.cpp<458:20> [b3Vector3.cpp <525:38 525:39>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <526:17 526:17>]
LOCAL_SYMBOL: b3Vector3.cpp<463:20> [b3Vector3.cpp <526:13 526:15>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movehl_ps(__m128, __m128) [b3Vector3.cpp <526:19 526:31>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <526:34 526:35>]
LOCAL_SYMBOL: b3Vector3.cpp<458:20> [b3Vector3.cpp <526:34 526:35>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <526:38 526:39>]
LOCAL_SYMBOL: b3Vector3.cpp<457:20> [b3Vector3.cpp <526:38 526:39>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <528:17 528:17>]
LOCAL_SYMBOL: b3Vector3.cpp<460:20> [b3Vector3.cpp <528:13 528:15>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <528:22 528:22>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <528:19 528:21>]
LOCAL_SYMBOL: b3Vector3.cpp<460:20> [b3Vector3.cpp <528:19 528:21>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <528:23 528:25>]
LOCAL_SYMBOL: b3Vector3.cpp<435:12> [b3Vector3.cpp <528:23 528:25>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <529:17 529:17>]
LOCAL_SYMBOL: b3Vector3.cpp<462:20> [b3Vector3.cpp <529:13 529:15>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <529:22 529:22>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <529:19 529:21>]
LOCAL_SYMBOL: b3Vector3.cpp<462:20> [b3Vector3.cpp <529:19 529:21>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <529:23 529:25>]
LOCAL_SYMBOL: b3Vector3.cpp<435:12> [b3Vector3.cpp <529:23 529:25>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <530:15 530:15>]
LOCAL_SYMBOL: b3Vector3.cpp<467:20> [b3Vector3.cpp <530:13 530:13>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <530:17 530:30>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <530:32 530:34>]
LOCAL_SYMBOL: b3Vector3.cpp<461:20> [b3Vector3.cpp <530:32 530:34>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <530:37 530:39>]
LOCAL_SYMBOL: b3Vector3.cpp<463:20> [b3Vector3.cpp <530:37 530:39>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <531:15 531:15>]
LOCAL_SYMBOL: b3Vector3.cpp<468:20> [b3Vector3.cpp <531:13 531:13>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <531:17 531:30>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <531:32 531:34>]
LOCAL_SYMBOL: b3Vector3.cpp<460:20> [b3Vector3.cpp <531:32 531:34>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <531:37 531:39>]
LOCAL_SYMBOL: b3Vector3.cpp<462:20> [b3Vector3.cpp <531:37 531:39>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <532:15 532:15>]
LOCAL_SYMBOL: b3Vector3.cpp<469:20> [b3Vector3.cpp <532:13 532:13>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <532:17 532:30>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <532:32 532:34>]
LOCAL_SYMBOL: b3Vector3.cpp<460:20> [b3Vector3.cpp <532:32 532:34>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <532:37 532:39>]
LOCAL_SYMBOL: b3Vector3.cpp<462:20> [b3Vector3.cpp <532:37 532:39>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <533:15 533:15>]
LOCAL_SYMBOL: b3Vector3.cpp<467:20> [b3Vector3.cpp <533:13 533:13>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <533:18 533:18>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <533:17 533:17>]
LOCAL_SYMBOL: b3Vector3.cpp<467:20> [b3Vector3.cpp <533:17 533:17>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <533:19 533:21>]
LOCAL_SYMBOL: b3Vector3.cpp<434:12> [b3Vector3.cpp <533:19 533:21>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <534:15 534:15>]
LOCAL_SYMBOL: b3Vector3.cpp<468:20> [b3Vector3.cpp <534:13 534:13>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 operator+(const __m128, const __m128) [b3Vector3.cpp <534:18 534:18>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <534:17 534:17>]
LOCAL_SYMBOL: b3Vector3.cpp<468:20> [b3Vector3.cpp <534:17 534:17>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <534:19 534:19>]
LOCAL_SYMBOL: b3Vector3.cpp<469:20> [b3Vector3.cpp <534:19 534:19>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <535:15 535:15>]
LOCAL_SYMBOL: b3Vector3.cpp<468:20> [b3Vector3.cpp <535:13 535:13>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 operator+(const __m128, const __m128) [b3Vector3.cpp <535:18 535:18>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <535:17 535:17>]
LOCAL_SYMBOL: b3Vector3.cpp<468:20> [b3Vector3.cpp <535:17 535:17>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <535:19 535:19>]
LOCAL_SYMBOL: b3Vector3.cpp<467:20> [b3Vector3.cpp <535:19 535:19>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(const __m128 &) [b3Vector3.cpp <536:34 536:34>]
LOCAL_SYMBOL: b3Vector3.cpp<440:12> [b3Vector3.cpp <536:13 536:23>]
LOCAL_SYMBOL: b3Vector3.cpp<446:12> [b3Vector3.cpp <536:25 536:29>]
LOCAL_SYMBOL: b3Vector3.cpp<468:20> [b3Vector3.cpp <536:36 536:36>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <537:17 537:17>]
LOCAL_SYMBOL: b3Vector3.cpp<447:12> [b3Vector3.cpp <537:13 537:15>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_min_ps(__m128, __m128) [b3Vector3.cpp <537:19 537:28>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <537:31 537:31>]
LOCAL_SYMBOL: b3Vector3.cpp<468:20> [b3Vector3.cpp <537:31 537:31>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <537:34 537:36>]
LOCAL_SYMBOL: b3Vector3.cpp<447:12> [b3Vector3.cpp <537:34 537:36>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> int _mm_movemask_ps(__m128) [b3Vector3.cpp <543:20 543:34>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_cmpeq_ps(__m128, __m128) [b3Vector3.cpp <543:46 543:57>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <543:59 543:61>]
LOCAL_SYMBOL: b3Vector3.cpp<447:12> [b3Vector3.cpp <543:59 543:61>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <543:64 543:69>]
LOCAL_SYMBOL: b3Vector3.cpp<432:12> [b3Vector3.cpp <543:64 543:69>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <546:17 546:17>]
LOCAL_SYMBOL: b3Vector3.cpp<447:12> [b3Vector3.cpp <546:13 546:15>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_min_ps(__m128, __m128) [b3Vector3.cpp <546:19 546:28>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <546:30 546:32>]
LOCAL_SYMBOL: b3Vector3.cpp<447:12> [b3Vector3.cpp <546:30 546:32>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <546:44 546:57>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <546:60 546:62>]
LOCAL_SYMBOL: b3Vector3.cpp<447:12> [b3Vector3.cpp <546:60 546:62>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <546:65 546:67>]
LOCAL_SYMBOL: b3Vector3.cpp<447:12> [b3Vector3.cpp <546:65 546:67>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <547:17 547:17>]
LOCAL_SYMBOL: b3Vector3.cpp<447:12> [b3Vector3.cpp <547:13 547:15>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_min_ps(__m128, __m128) [b3Vector3.cpp <547:19 547:28>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <547:30 547:32>]
LOCAL_SYMBOL: b3Vector3.cpp<447:12> [b3Vector3.cpp <547:30 547:32>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <547:44 547:57>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <547:60 547:62>]
LOCAL_SYMBOL: b3Vector3.cpp<447:12> [b3Vector3.cpp <547:60 547:62>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <547:65 547:67>]
LOCAL_SYMBOL: b3Vector3.cpp<447:12> [b3Vector3.cpp <547:65 547:67>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(const __m128 &) [b3Vector3.cpp <549:20 549:20>]
LOCAL_SYMBOL: b3Vector3.cpp<432:12> [b3Vector3.cpp <549:13 549:18>]
LOCAL_SYMBOL: b3Vector3.cpp<447:12> [b3Vector3.cpp <549:22 549:24>]
LOCAL_SYMBOL: b3Vector3.cpp<552:20> [b3Vector3.cpp <552:20 552:23>]
REFERENCE_TYPE_USAGE long b3_mindot_large(const float *, const float *, unsigned long, float *) -> size_t [b3Vector3.cpp <552:13 552:18>]
LOCAL_SYMBOL: b3Vector3.cpp<446:12> [b3Vector3.cpp <553:18 553:22>]
LOCAL_SYMBOL: b3Vector3.cpp<552:20> [b3Vector3.cpp <553:35 553:38>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> int _mm_movemask_ps(__m128) [b3Vector3.cpp <553:40 553:54>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_cmpeq_ps(__m128, __m128) [b3Vector3.cpp <553:57 553:68>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <553:88 553:88>]
LOCAL_SYMBOL: b3Vector3.cpp<440:12> [b3Vector3.cpp <553:71 553:81>]
LOCAL_SYMBOL: b3Vector3.cpp<446:12> [b3Vector3.cpp <553:83 553:87>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <553:91 553:93>]
LOCAL_SYMBOL: b3Vector3.cpp<447:12> [b3Vector3.cpp <553:91 553:93>]
LOCAL_SYMBOL: b3Vector3.cpp<446:12> [b3Vector3.cpp <553:99 553:103>]
LOCAL_SYMBOL: b3Vector3.cpp<437:10> [b3Vector3.cpp <556:13 556:20>]
LOCAL_SYMBOL: b3Vector3.cpp<446:12> [b3Vector3.cpp <556:26 556:30>]
LOCAL_SYMBOL: b3Vector3.cpp<439:12> [b3Vector3.cpp <556:34 556:40>]
LOCAL_SYMBOL: b3Vector3.cpp<430:32> [b3Vector3.cpp <556:44 556:53>]
LOCAL_SYMBOL: b3Vector3.cpp<552:20> [b3Vector3.cpp <556:55 556:58>]
LOCAL_SYMBOL: b3Vector3.cpp<427:72> [b3Vector3.cpp <561:5 561:9>]
LOCAL_SYMBOL: b3Vector3.cpp<439:12> [b3Vector3.cpp <561:14 561:20>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(const __m128 &) [b3Vector3.cpp <564:9 564:9>]
LOCAL_SYMBOL: b3Vector3.cpp<447:12> [b3Vector3.cpp <564:5 564:7>]
LOCAL_SYMBOL: b3Vector3.cpp<432:12> [b3Vector3.cpp <564:11 564:16>]
LOCAL_SYMBOL: b3Vector3.cpp<446:12> [b3Vector3.cpp <565:5 565:9>]
LOCAL_SYMBOL: b3Vector3.cpp<427:72> [b3Vector3.cpp <568:20 568:24>]
LOCAL_SYMBOL: b3Vector3.cpp<446:12> [b3Vector3.cpp <570:16 570:20>]
LOCAL_SYMBOL: b3Vector3.cpp<427:72> [b3Vector3.cpp <570:29 570:33>]
LOCAL_SYMBOL: b3Vector3.cpp<446:12> [b3Vector3.cpp <570:40 570:44>]
LOCAL_SYMBOL: b3Vector3.cpp<572:20> [b3Vector3.cpp <572:20 572:21>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <572:35 572:35>]
LOCAL_SYMBOL: b3Vector3.cpp<429:19> [b3Vector3.cpp <572:25 572:32>]
LOCAL_SYMBOL: b3Vector3.cpp<573:20> [b3Vector3.cpp <573:20 573:21>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <573:35 573:35>]
LOCAL_SYMBOL: b3Vector3.cpp<429:19> [b3Vector3.cpp <573:25 573:32>]
LOCAL_SYMBOL: b3Vector3.cpp<574:20> [b3Vector3.cpp <574:20 574:21>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <574:35 574:35>]
LOCAL_SYMBOL: b3Vector3.cpp<429:19> [b3Vector3.cpp <574:25 574:32>]
LOCAL_SYMBOL: b3Vector3.cpp<575:20> [b3Vector3.cpp <575:20 575:21>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <575:35 575:35>]
LOCAL_SYMBOL: b3Vector3.cpp<429:19> [b3Vector3.cpp <575:25 575:32>]
LOCAL_SYMBOL: b3Vector3.cpp<429:19> [b3Vector3.cpp <575:49 575:56>]
LOCAL_SYMBOL: b3Vector3.cpp<577:20> [b3Vector3.cpp <577:20 577:22>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movelh_ps(__m128, __m128) [b3Vector3.cpp <577:26 577:38>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <577:41 577:42>]
LOCAL_SYMBOL: b3Vector3.cpp<572:20> [b3Vector3.cpp <577:41 577:42>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <577:45 577:46>]
LOCAL_SYMBOL: b3Vector3.cpp<573:20> [b3Vector3.cpp <577:45 577:46>]
LOCAL_SYMBOL: b3Vector3.cpp<578:20> [b3Vector3.cpp <578:20 578:22>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movehl_ps(__m128, __m128) [b3Vector3.cpp <578:26 578:38>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <578:41 578:42>]
LOCAL_SYMBOL: b3Vector3.cpp<573:20> [b3Vector3.cpp <578:41 578:42>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <578:45 578:46>]
LOCAL_SYMBOL: b3Vector3.cpp<572:20> [b3Vector3.cpp <578:45 578:46>]
LOCAL_SYMBOL: b3Vector3.cpp<579:20> [b3Vector3.cpp <579:20 579:22>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movelh_ps(__m128, __m128) [b3Vector3.cpp <579:26 579:38>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <579:41 579:42>]
LOCAL_SYMBOL: b3Vector3.cpp<574:20> [b3Vector3.cpp <579:41 579:42>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <579:45 579:46>]
LOCAL_SYMBOL: b3Vector3.cpp<575:20> [b3Vector3.cpp <579:45 579:46>]
LOCAL_SYMBOL: b3Vector3.cpp<580:20> [b3Vector3.cpp <580:20 580:22>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movehl_ps(__m128, __m128) [b3Vector3.cpp <580:26 580:38>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <580:41 580:42>]
LOCAL_SYMBOL: b3Vector3.cpp<575:20> [b3Vector3.cpp <580:41 580:42>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <580:45 580:46>]
LOCAL_SYMBOL: b3Vector3.cpp<574:20> [b3Vector3.cpp <580:45 580:46>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <582:17 582:17>]
LOCAL_SYMBOL: b3Vector3.cpp<577:20> [b3Vector3.cpp <582:13 582:15>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <582:22 582:22>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <582:19 582:21>]
LOCAL_SYMBOL: b3Vector3.cpp<577:20> [b3Vector3.cpp <582:19 582:21>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <582:23 582:25>]
LOCAL_SYMBOL: b3Vector3.cpp<435:12> [b3Vector3.cpp <582:23 582:25>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <583:17 583:17>]
LOCAL_SYMBOL: b3Vector3.cpp<579:20> [b3Vector3.cpp <583:13 583:15>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <583:22 583:22>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <583:19 583:21>]
LOCAL_SYMBOL: b3Vector3.cpp<579:20> [b3Vector3.cpp <583:19 583:21>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <583:23 583:25>]
LOCAL_SYMBOL: b3Vector3.cpp<435:12> [b3Vector3.cpp <583:23 583:25>]
LOCAL_SYMBOL: b3Vector3.cpp<584:20> [b3Vector3.cpp <584:20 584:20>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <584:24 584:37>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <584:39 584:41>]
LOCAL_SYMBOL: b3Vector3.cpp<578:20> [b3Vector3.cpp <584:39 584:41>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <584:44 584:46>]
LOCAL_SYMBOL: b3Vector3.cpp<580:20> [b3Vector3.cpp <584:44 584:46>]
LOCAL_SYMBOL: b3Vector3.cpp<585:20> [b3Vector3.cpp <585:20 585:20>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <585:24 585:37>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <585:39 585:41>]
LOCAL_SYMBOL: b3Vector3.cpp<577:20> [b3Vector3.cpp <585:39 585:41>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <585:44 585:46>]
LOCAL_SYMBOL: b3Vector3.cpp<579:20> [b3Vector3.cpp <585:44 585:46>]
LOCAL_SYMBOL: b3Vector3.cpp<586:20> [b3Vector3.cpp <586:20 586:20>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <586:24 586:37>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <586:39 586:41>]
LOCAL_SYMBOL: b3Vector3.cpp<577:20> [b3Vector3.cpp <586:39 586:41>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <586:44 586:46>]
LOCAL_SYMBOL: b3Vector3.cpp<579:20> [b3Vector3.cpp <586:44 586:46>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <587:15 587:15>]
LOCAL_SYMBOL: b3Vector3.cpp<584:20> [b3Vector3.cpp <587:13 587:13>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <587:18 587:18>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <587:17 587:17>]
LOCAL_SYMBOL: b3Vector3.cpp<584:20> [b3Vector3.cpp <587:17 587:17>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <587:19 587:21>]
LOCAL_SYMBOL: b3Vector3.cpp<434:12> [b3Vector3.cpp <587:19 587:21>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <588:15 588:15>]
LOCAL_SYMBOL: b3Vector3.cpp<585:20> [b3Vector3.cpp <588:13 588:13>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 operator+(const __m128, const __m128) [b3Vector3.cpp <588:18 588:18>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <588:17 588:17>]
LOCAL_SYMBOL: b3Vector3.cpp<585:20> [b3Vector3.cpp <588:17 588:17>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <588:19 588:19>]
LOCAL_SYMBOL: b3Vector3.cpp<586:20> [b3Vector3.cpp <588:19 588:19>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <589:15 589:15>]
LOCAL_SYMBOL: b3Vector3.cpp<585:20> [b3Vector3.cpp <589:13 589:13>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 operator+(const __m128, const __m128) [b3Vector3.cpp <589:18 589:18>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <589:17 589:17>]
LOCAL_SYMBOL: b3Vector3.cpp<585:20> [b3Vector3.cpp <589:17 589:17>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <589:19 589:19>]
LOCAL_SYMBOL: b3Vector3.cpp<584:20> [b3Vector3.cpp <589:19 589:19>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(const __m128 &) [b3Vector3.cpp <590:32 590:32>]
LOCAL_SYMBOL: b3Vector3.cpp<440:12> [b3Vector3.cpp <590:13 590:23>]
LOCAL_SYMBOL: b3Vector3.cpp<446:12> [b3Vector3.cpp <590:25 590:29>]
LOCAL_SYMBOL: b3Vector3.cpp<585:20> [b3Vector3.cpp <590:34 590:34>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <591:17 591:17>]
LOCAL_SYMBOL: b3Vector3.cpp<447:12> [b3Vector3.cpp <591:13 591:15>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_min_ps(__m128, __m128) [b3Vector3.cpp <591:19 591:28>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <591:31 591:31>]
LOCAL_SYMBOL: b3Vector3.cpp<585:20> [b3Vector3.cpp <591:31 591:31>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <591:34 591:36>]
LOCAL_SYMBOL: b3Vector3.cpp<447:12> [b3Vector3.cpp <591:34 591:36>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(const __m128 &) [b3Vector3.cpp <593:16 593:16>]
LOCAL_SYMBOL: b3Vector3.cpp<572:20> [b3Vector3.cpp <593:13 593:14>]
LOCAL_SYMBOL: b3Vector3.cpp<429:19> [b3Vector3.cpp <593:18 593:25>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(const __m128 &) [b3Vector3.cpp <594:16 594:16>]
LOCAL_SYMBOL: b3Vector3.cpp<573:20> [b3Vector3.cpp <594:13 594:14>]
LOCAL_SYMBOL: b3Vector3.cpp<429:19> [b3Vector3.cpp <594:18 594:25>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(const __m128 &) [b3Vector3.cpp <595:16 595:16>]
LOCAL_SYMBOL: b3Vector3.cpp<574:20> [b3Vector3.cpp <595:13 595:14>]
LOCAL_SYMBOL: b3Vector3.cpp<429:19> [b3Vector3.cpp <595:18 595:25>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(const __m128 &) [b3Vector3.cpp <596:16 596:16>]
LOCAL_SYMBOL: b3Vector3.cpp<575:20> [b3Vector3.cpp <596:13 596:14>]
LOCAL_SYMBOL: b3Vector3.cpp<429:19> [b3Vector3.cpp <596:18 596:25>]
LOCAL_SYMBOL: b3Vector3.cpp<429:19> [b3Vector3.cpp <596:42 596:49>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <598:17 598:17>]
LOCAL_SYMBOL: b3Vector3.cpp<577:20> [b3Vector3.cpp <598:13 598:15>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movelh_ps(__m128, __m128) [b3Vector3.cpp <598:19 598:31>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <598:34 598:35>]
LOCAL_SYMBOL: b3Vector3.cpp<572:20> [b3Vector3.cpp <598:34 598:35>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <598:38 598:39>]
LOCAL_SYMBOL: b3Vector3.cpp<573:20> [b3Vector3.cpp <598:38 598:39>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <599:17 599:17>]
LOCAL_SYMBOL: b3Vector3.cpp<578:20> [b3Vector3.cpp <599:13 599:15>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movehl_ps(__m128, __m128) [b3Vector3.cpp <599:19 599:31>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <599:34 599:35>]
LOCAL_SYMBOL: b3Vector3.cpp<573:20> [b3Vector3.cpp <599:34 599:35>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <599:38 599:39>]
LOCAL_SYMBOL: b3Vector3.cpp<572:20> [b3Vector3.cpp <599:38 599:39>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <600:17 600:17>]
LOCAL_SYMBOL: b3Vector3.cpp<579:20> [b3Vector3.cpp <600:13 600:15>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movelh_ps(__m128, __m128) [b3Vector3.cpp <600:19 600:31>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <600:34 600:35>]
LOCAL_SYMBOL: b3Vector3.cpp<574:20> [b3Vector3.cpp <600:34 600:35>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <600:38 600:39>]
LOCAL_SYMBOL: b3Vector3.cpp<575:20> [b3Vector3.cpp <600:38 600:39>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <601:17 601:17>]
LOCAL_SYMBOL: b3Vector3.cpp<580:20> [b3Vector3.cpp <601:13 601:15>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movehl_ps(__m128, __m128) [b3Vector3.cpp <601:19 601:31>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <601:34 601:35>]
LOCAL_SYMBOL: b3Vector3.cpp<575:20> [b3Vector3.cpp <601:34 601:35>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <601:38 601:39>]
LOCAL_SYMBOL: b3Vector3.cpp<574:20> [b3Vector3.cpp <601:38 601:39>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <603:17 603:17>]
LOCAL_SYMBOL: b3Vector3.cpp<577:20> [b3Vector3.cpp <603:13 603:15>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <603:22 603:22>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <603:19 603:21>]
LOCAL_SYMBOL: b3Vector3.cpp<577:20> [b3Vector3.cpp <603:19 603:21>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <603:23 603:25>]
LOCAL_SYMBOL: b3Vector3.cpp<435:12> [b3Vector3.cpp <603:23 603:25>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <604:17 604:17>]
LOCAL_SYMBOL: b3Vector3.cpp<579:20> [b3Vector3.cpp <604:13 604:15>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <604:22 604:22>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <604:19 604:21>]
LOCAL_SYMBOL: b3Vector3.cpp<579:20> [b3Vector3.cpp <604:19 604:21>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <604:23 604:25>]
LOCAL_SYMBOL: b3Vector3.cpp<435:12> [b3Vector3.cpp <604:23 604:25>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <605:15 605:15>]
LOCAL_SYMBOL: b3Vector3.cpp<584:20> [b3Vector3.cpp <605:13 605:13>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <605:17 605:30>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <605:32 605:34>]
LOCAL_SYMBOL: b3Vector3.cpp<578:20> [b3Vector3.cpp <605:32 605:34>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <605:37 605:39>]
LOCAL_SYMBOL: b3Vector3.cpp<580:20> [b3Vector3.cpp <605:37 605:39>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <606:15 606:15>]
LOCAL_SYMBOL: b3Vector3.cpp<585:20> [b3Vector3.cpp <606:13 606:13>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <606:17 606:30>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <606:32 606:34>]
LOCAL_SYMBOL: b3Vector3.cpp<577:20> [b3Vector3.cpp <606:32 606:34>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <606:37 606:39>]
LOCAL_SYMBOL: b3Vector3.cpp<579:20> [b3Vector3.cpp <606:37 606:39>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <607:15 607:15>]
LOCAL_SYMBOL: b3Vector3.cpp<586:20> [b3Vector3.cpp <607:13 607:13>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <607:17 607:30>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <607:32 607:34>]
LOCAL_SYMBOL: b3Vector3.cpp<577:20> [b3Vector3.cpp <607:32 607:34>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <607:37 607:39>]
LOCAL_SYMBOL: b3Vector3.cpp<579:20> [b3Vector3.cpp <607:37 607:39>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <608:15 608:15>]
LOCAL_SYMBOL: b3Vector3.cpp<584:20> [b3Vector3.cpp <608:13 608:13>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <608:18 608:18>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <608:17 608:17>]
LOCAL_SYMBOL: b3Vector3.cpp<584:20> [b3Vector3.cpp <608:17 608:17>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <608:19 608:21>]
LOCAL_SYMBOL: b3Vector3.cpp<434:12> [b3Vector3.cpp <608:19 608:21>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <609:15 609:15>]
LOCAL_SYMBOL: b3Vector3.cpp<585:20> [b3Vector3.cpp <609:13 609:13>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 operator+(const __m128, const __m128) [b3Vector3.cpp <609:18 609:18>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <609:17 609:17>]
LOCAL_SYMBOL: b3Vector3.cpp<585:20> [b3Vector3.cpp <609:17 609:17>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <609:19 609:19>]
LOCAL_SYMBOL: b3Vector3.cpp<586:20> [b3Vector3.cpp <609:19 609:19>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <610:15 610:15>]
LOCAL_SYMBOL: b3Vector3.cpp<585:20> [b3Vector3.cpp <610:13 610:13>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 operator+(const __m128, const __m128) [b3Vector3.cpp <610:18 610:18>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <610:17 610:17>]
LOCAL_SYMBOL: b3Vector3.cpp<585:20> [b3Vector3.cpp <610:17 610:17>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <610:19 610:19>]
LOCAL_SYMBOL: b3Vector3.cpp<584:20> [b3Vector3.cpp <610:19 610:19>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(const __m128 &) [b3Vector3.cpp <611:34 611:34>]
LOCAL_SYMBOL: b3Vector3.cpp<440:12> [b3Vector3.cpp <611:13 611:23>]
LOCAL_SYMBOL: b3Vector3.cpp<446:12> [b3Vector3.cpp <611:25 611:29>]
LOCAL_SYMBOL: b3Vector3.cpp<585:20> [b3Vector3.cpp <611:36 611:36>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <612:17 612:17>]
LOCAL_SYMBOL: b3Vector3.cpp<447:12> [b3Vector3.cpp <612:13 612:15>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_min_ps(__m128, __m128) [b3Vector3.cpp <612:19 612:28>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <612:31 612:31>]
LOCAL_SYMBOL: b3Vector3.cpp<585:20> [b3Vector3.cpp <612:31 612:31>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <612:34 612:36>]
LOCAL_SYMBOL: b3Vector3.cpp<447:12> [b3Vector3.cpp <612:34 612:36>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(const __m128 &) [b3Vector3.cpp <614:16 614:16>]
LOCAL_SYMBOL: b3Vector3.cpp<572:20> [b3Vector3.cpp <614:13 614:14>]
LOCAL_SYMBOL: b3Vector3.cpp<429:19> [b3Vector3.cpp <614:18 614:25>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(const __m128 &) [b3Vector3.cpp <615:16 615:16>]
LOCAL_SYMBOL: b3Vector3.cpp<573:20> [b3Vector3.cpp <615:13 615:14>]
LOCAL_SYMBOL: b3Vector3.cpp<429:19> [b3Vector3.cpp <615:18 615:25>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(const __m128 &) [b3Vector3.cpp <616:16 616:16>]
LOCAL_SYMBOL: b3Vector3.cpp<574:20> [b3Vector3.cpp <616:13 616:14>]
LOCAL_SYMBOL: b3Vector3.cpp<429:19> [b3Vector3.cpp <616:18 616:25>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(const __m128 &) [b3Vector3.cpp <617:16 617:16>]
LOCAL_SYMBOL: b3Vector3.cpp<575:20> [b3Vector3.cpp <617:13 617:14>]
LOCAL_SYMBOL: b3Vector3.cpp<429:19> [b3Vector3.cpp <617:18 617:25>]
LOCAL_SYMBOL: b3Vector3.cpp<429:19> [b3Vector3.cpp <617:42 617:49>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <619:17 619:17>]
LOCAL_SYMBOL: b3Vector3.cpp<577:20> [b3Vector3.cpp <619:13 619:15>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movelh_ps(__m128, __m128) [b3Vector3.cpp <619:19 619:31>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <619:34 619:35>]
LOCAL_SYMBOL: b3Vector3.cpp<572:20> [b3Vector3.cpp <619:34 619:35>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <619:38 619:39>]
LOCAL_SYMBOL: b3Vector3.cpp<573:20> [b3Vector3.cpp <619:38 619:39>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <620:17 620:17>]
LOCAL_SYMBOL: b3Vector3.cpp<578:20> [b3Vector3.cpp <620:13 620:15>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movehl_ps(__m128, __m128) [b3Vector3.cpp <620:19 620:31>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <620:34 620:35>]
LOCAL_SYMBOL: b3Vector3.cpp<573:20> [b3Vector3.cpp <620:34 620:35>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <620:38 620:39>]
LOCAL_SYMBOL: b3Vector3.cpp<572:20> [b3Vector3.cpp <620:38 620:39>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <621:17 621:17>]
LOCAL_SYMBOL: b3Vector3.cpp<579:20> [b3Vector3.cpp <621:13 621:15>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movelh_ps(__m128, __m128) [b3Vector3.cpp <621:19 621:31>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <621:34 621:35>]
LOCAL_SYMBOL: b3Vector3.cpp<574:20> [b3Vector3.cpp <621:34 621:35>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <621:38 621:39>]
LOCAL_SYMBOL: b3Vector3.cpp<575:20> [b3Vector3.cpp <621:38 621:39>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <622:17 622:17>]
LOCAL_SYMBOL: b3Vector3.cpp<580:20> [b3Vector3.cpp <622:13 622:15>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movehl_ps(__m128, __m128) [b3Vector3.cpp <622:19 622:31>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <622:34 622:35>]
LOCAL_SYMBOL: b3Vector3.cpp<575:20> [b3Vector3.cpp <622:34 622:35>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <622:38 622:39>]
LOCAL_SYMBOL: b3Vector3.cpp<574:20> [b3Vector3.cpp <622:38 622:39>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <624:17 624:17>]
LOCAL_SYMBOL: b3Vector3.cpp<577:20> [b3Vector3.cpp <624:13 624:15>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <624:22 624:22>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <624:19 624:21>]
LOCAL_SYMBOL: b3Vector3.cpp<577:20> [b3Vector3.cpp <624:19 624:21>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <624:23 624:25>]
LOCAL_SYMBOL: b3Vector3.cpp<435:12> [b3Vector3.cpp <624:23 624:25>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <625:17 625:17>]
LOCAL_SYMBOL: b3Vector3.cpp<579:20> [b3Vector3.cpp <625:13 625:15>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <625:22 625:22>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <625:19 625:21>]
LOCAL_SYMBOL: b3Vector3.cpp<579:20> [b3Vector3.cpp <625:19 625:21>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <625:23 625:25>]
LOCAL_SYMBOL: b3Vector3.cpp<435:12> [b3Vector3.cpp <625:23 625:25>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <626:15 626:15>]
LOCAL_SYMBOL: b3Vector3.cpp<584:20> [b3Vector3.cpp <626:13 626:13>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <626:17 626:30>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <626:32 626:34>]
LOCAL_SYMBOL: b3Vector3.cpp<578:20> [b3Vector3.cpp <626:32 626:34>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <626:37 626:39>]
LOCAL_SYMBOL: b3Vector3.cpp<580:20> [b3Vector3.cpp <626:37 626:39>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <627:15 627:15>]
LOCAL_SYMBOL: b3Vector3.cpp<585:20> [b3Vector3.cpp <627:13 627:13>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <627:17 627:30>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <627:32 627:34>]
LOCAL_SYMBOL: b3Vector3.cpp<577:20> [b3Vector3.cpp <627:32 627:34>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <627:37 627:39>]
LOCAL_SYMBOL: b3Vector3.cpp<579:20> [b3Vector3.cpp <627:37 627:39>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <628:15 628:15>]
LOCAL_SYMBOL: b3Vector3.cpp<586:20> [b3Vector3.cpp <628:13 628:13>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <628:17 628:30>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <628:32 628:34>]
LOCAL_SYMBOL: b3Vector3.cpp<577:20> [b3Vector3.cpp <628:32 628:34>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <628:37 628:39>]
LOCAL_SYMBOL: b3Vector3.cpp<579:20> [b3Vector3.cpp <628:37 628:39>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <629:15 629:15>]
LOCAL_SYMBOL: b3Vector3.cpp<584:20> [b3Vector3.cpp <629:13 629:13>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <629:18 629:18>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <629:17 629:17>]
LOCAL_SYMBOL: b3Vector3.cpp<584:20> [b3Vector3.cpp <629:17 629:17>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <629:19 629:21>]
LOCAL_SYMBOL: b3Vector3.cpp<434:12> [b3Vector3.cpp <629:19 629:21>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <630:15 630:15>]
LOCAL_SYMBOL: b3Vector3.cpp<585:20> [b3Vector3.cpp <630:13 630:13>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 operator+(const __m128, const __m128) [b3Vector3.cpp <630:18 630:18>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <630:17 630:17>]
LOCAL_SYMBOL: b3Vector3.cpp<585:20> [b3Vector3.cpp <630:17 630:17>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <630:19 630:19>]
LOCAL_SYMBOL: b3Vector3.cpp<586:20> [b3Vector3.cpp <630:19 630:19>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <631:15 631:15>]
LOCAL_SYMBOL: b3Vector3.cpp<585:20> [b3Vector3.cpp <631:13 631:13>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 operator+(const __m128, const __m128) [b3Vector3.cpp <631:18 631:18>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <631:17 631:17>]
LOCAL_SYMBOL: b3Vector3.cpp<585:20> [b3Vector3.cpp <631:17 631:17>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <631:19 631:19>]
LOCAL_SYMBOL: b3Vector3.cpp<584:20> [b3Vector3.cpp <631:19 631:19>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(const __m128 &) [b3Vector3.cpp <632:34 632:34>]
LOCAL_SYMBOL: b3Vector3.cpp<440:12> [b3Vector3.cpp <632:13 632:23>]
LOCAL_SYMBOL: b3Vector3.cpp<446:12> [b3Vector3.cpp <632:25 632:29>]
LOCAL_SYMBOL: b3Vector3.cpp<585:20> [b3Vector3.cpp <632:36 632:36>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <633:17 633:17>]
LOCAL_SYMBOL: b3Vector3.cpp<447:12> [b3Vector3.cpp <633:13 633:15>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_min_ps(__m128, __m128) [b3Vector3.cpp <633:19 633:28>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <633:31 633:31>]
LOCAL_SYMBOL: b3Vector3.cpp<585:20> [b3Vector3.cpp <633:31 633:31>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <633:34 633:36>]
LOCAL_SYMBOL: b3Vector3.cpp<447:12> [b3Vector3.cpp <633:34 633:36>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(const __m128 &) [b3Vector3.cpp <635:16 635:16>]
LOCAL_SYMBOL: b3Vector3.cpp<572:20> [b3Vector3.cpp <635:13 635:14>]
LOCAL_SYMBOL: b3Vector3.cpp<429:19> [b3Vector3.cpp <635:18 635:25>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(const __m128 &) [b3Vector3.cpp <636:16 636:16>]
LOCAL_SYMBOL: b3Vector3.cpp<573:20> [b3Vector3.cpp <636:13 636:14>]
LOCAL_SYMBOL: b3Vector3.cpp<429:19> [b3Vector3.cpp <636:18 636:25>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(const __m128 &) [b3Vector3.cpp <637:16 637:16>]
LOCAL_SYMBOL: b3Vector3.cpp<574:20> [b3Vector3.cpp <637:13 637:14>]
LOCAL_SYMBOL: b3Vector3.cpp<429:19> [b3Vector3.cpp <637:18 637:25>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(const __m128 &) [b3Vector3.cpp <638:16 638:16>]
LOCAL_SYMBOL: b3Vector3.cpp<575:20> [b3Vector3.cpp <638:13 638:14>]
LOCAL_SYMBOL: b3Vector3.cpp<429:19> [b3Vector3.cpp <638:18 638:25>]
LOCAL_SYMBOL: b3Vector3.cpp<429:19> [b3Vector3.cpp <638:42 638:49>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <640:17 640:17>]
LOCAL_SYMBOL: b3Vector3.cpp<577:20> [b3Vector3.cpp <640:13 640:15>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movelh_ps(__m128, __m128) [b3Vector3.cpp <640:19 640:31>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <640:34 640:35>]
LOCAL_SYMBOL: b3Vector3.cpp<572:20> [b3Vector3.cpp <640:34 640:35>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <640:38 640:39>]
LOCAL_SYMBOL: b3Vector3.cpp<573:20> [b3Vector3.cpp <640:38 640:39>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <641:17 641:17>]
LOCAL_SYMBOL: b3Vector3.cpp<578:20> [b3Vector3.cpp <641:13 641:15>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movehl_ps(__m128, __m128) [b3Vector3.cpp <641:19 641:31>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <641:34 641:35>]
LOCAL_SYMBOL: b3Vector3.cpp<573:20> [b3Vector3.cpp <641:34 641:35>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <641:38 641:39>]
LOCAL_SYMBOL: b3Vector3.cpp<572:20> [b3Vector3.cpp <641:38 641:39>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <642:17 642:17>]
LOCAL_SYMBOL: b3Vector3.cpp<579:20> [b3Vector3.cpp <642:13 642:15>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movelh_ps(__m128, __m128) [b3Vector3.cpp <642:19 642:31>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <642:34 642:35>]
LOCAL_SYMBOL: b3Vector3.cpp<574:20> [b3Vector3.cpp <642:34 642:35>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <642:38 642:39>]
LOCAL_SYMBOL: b3Vector3.cpp<575:20> [b3Vector3.cpp <642:38 642:39>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <643:17 643:17>]
LOCAL_SYMBOL: b3Vector3.cpp<580:20> [b3Vector3.cpp <643:13 643:15>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movehl_ps(__m128, __m128) [b3Vector3.cpp <643:19 643:31>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <643:34 643:35>]
LOCAL_SYMBOL: b3Vector3.cpp<575:20> [b3Vector3.cpp <643:34 643:35>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <643:38 643:39>]
LOCAL_SYMBOL: b3Vector3.cpp<574:20> [b3Vector3.cpp <643:38 643:39>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <645:17 645:17>]
LOCAL_SYMBOL: b3Vector3.cpp<577:20> [b3Vector3.cpp <645:13 645:15>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <645:22 645:22>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <645:19 645:21>]
LOCAL_SYMBOL: b3Vector3.cpp<577:20> [b3Vector3.cpp <645:19 645:21>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <645:23 645:25>]
LOCAL_SYMBOL: b3Vector3.cpp<435:12> [b3Vector3.cpp <645:23 645:25>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <646:17 646:17>]
LOCAL_SYMBOL: b3Vector3.cpp<579:20> [b3Vector3.cpp <646:13 646:15>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <646:22 646:22>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <646:19 646:21>]
LOCAL_SYMBOL: b3Vector3.cpp<579:20> [b3Vector3.cpp <646:19 646:21>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <646:23 646:25>]
LOCAL_SYMBOL: b3Vector3.cpp<435:12> [b3Vector3.cpp <646:23 646:25>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <647:15 647:15>]
LOCAL_SYMBOL: b3Vector3.cpp<584:20> [b3Vector3.cpp <647:13 647:13>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <647:17 647:30>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <647:32 647:34>]
LOCAL_SYMBOL: b3Vector3.cpp<578:20> [b3Vector3.cpp <647:32 647:34>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <647:37 647:39>]
LOCAL_SYMBOL: b3Vector3.cpp<580:20> [b3Vector3.cpp <647:37 647:39>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <648:15 648:15>]
LOCAL_SYMBOL: b3Vector3.cpp<585:20> [b3Vector3.cpp <648:13 648:13>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <648:17 648:30>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <648:32 648:34>]
LOCAL_SYMBOL: b3Vector3.cpp<577:20> [b3Vector3.cpp <648:32 648:34>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <648:37 648:39>]
LOCAL_SYMBOL: b3Vector3.cpp<579:20> [b3Vector3.cpp <648:37 648:39>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <649:15 649:15>]
LOCAL_SYMBOL: b3Vector3.cpp<586:20> [b3Vector3.cpp <649:13 649:13>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <649:17 649:30>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <649:32 649:34>]
LOCAL_SYMBOL: b3Vector3.cpp<577:20> [b3Vector3.cpp <649:32 649:34>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <649:37 649:39>]
LOCAL_SYMBOL: b3Vector3.cpp<579:20> [b3Vector3.cpp <649:37 649:39>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <650:15 650:15>]
LOCAL_SYMBOL: b3Vector3.cpp<584:20> [b3Vector3.cpp <650:13 650:13>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <650:18 650:18>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <650:17 650:17>]
LOCAL_SYMBOL: b3Vector3.cpp<584:20> [b3Vector3.cpp <650:17 650:17>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <650:19 650:21>]
LOCAL_SYMBOL: b3Vector3.cpp<434:12> [b3Vector3.cpp <650:19 650:21>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <651:15 651:15>]
LOCAL_SYMBOL: b3Vector3.cpp<585:20> [b3Vector3.cpp <651:13 651:13>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 operator+(const __m128, const __m128) [b3Vector3.cpp <651:18 651:18>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <651:17 651:17>]
LOCAL_SYMBOL: b3Vector3.cpp<585:20> [b3Vector3.cpp <651:17 651:17>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <651:19 651:19>]
LOCAL_SYMBOL: b3Vector3.cpp<586:20> [b3Vector3.cpp <651:19 651:19>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <652:15 652:15>]
LOCAL_SYMBOL: b3Vector3.cpp<585:20> [b3Vector3.cpp <652:13 652:13>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 operator+(const __m128, const __m128) [b3Vector3.cpp <652:18 652:18>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <652:17 652:17>]
LOCAL_SYMBOL: b3Vector3.cpp<585:20> [b3Vector3.cpp <652:17 652:17>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <652:19 652:19>]
LOCAL_SYMBOL: b3Vector3.cpp<584:20> [b3Vector3.cpp <652:19 652:19>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(const __m128 &) [b3Vector3.cpp <653:34 653:34>]
LOCAL_SYMBOL: b3Vector3.cpp<440:12> [b3Vector3.cpp <653:13 653:23>]
LOCAL_SYMBOL: b3Vector3.cpp<446:12> [b3Vector3.cpp <653:25 653:29>]
LOCAL_SYMBOL: b3Vector3.cpp<585:20> [b3Vector3.cpp <653:36 653:36>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <654:17 654:17>]
LOCAL_SYMBOL: b3Vector3.cpp<447:12> [b3Vector3.cpp <654:13 654:15>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_min_ps(__m128, __m128) [b3Vector3.cpp <654:19 654:28>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <654:31 654:31>]
LOCAL_SYMBOL: b3Vector3.cpp<585:20> [b3Vector3.cpp <654:31 654:31>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <654:34 654:36>]
LOCAL_SYMBOL: b3Vector3.cpp<447:12> [b3Vector3.cpp <654:34 654:36>]
LOCAL_SYMBOL: b3Vector3.cpp<660:12> [b3Vector3.cpp <660:12 660:21>]
REFERENCE_TYPE_USAGE long b3_mindot_large(const float *, const float *, unsigned long, float *) -> size_t [b3Vector3.cpp <660:5 660:10>]
LOCAL_SYMBOL: b3Vector3.cpp<427:72> [b3Vector3.cpp <660:26 660:30>]
LOCAL_SYMBOL: b3Vector3.cpp<446:12> [b3Vector3.cpp <660:43 660:47>]
LOCAL_SYMBOL: b3Vector3.cpp<660:12> [b3Vector3.cpp <661:9 661:18>]
LOCAL_SYMBOL: b3Vector3.cpp<705:31> [b3Vector3.cpp <705:31 705:31>]
REFERENCE_TYPE_USAGE long b3_mindot_large(const float *, const float *, unsigned long, float *) -> unsigned int [b3Vector3.cpp <705:18 705:25>]
LOCAL_SYMBOL: b3Vector3.cpp<705:31> [b3Vector3.cpp <705:36 705:36>]
LOCAL_SYMBOL: b3Vector3.cpp<660:12> [b3Vector3.cpp <705:38 705:47>]
LOCAL_SYMBOL: b3Vector3.cpp<705:31> [b3Vector3.cpp <705:52 705:52>]
LOCAL_SYMBOL: b3Vector3.cpp<446:12> [b3Vector3.cpp <705:56 705:60>]
LOCAL_SYMBOL: b3Vector3.cpp<707:24> [b3Vector3.cpp <707:24 707:25>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <707:39 707:39>]
LOCAL_SYMBOL: b3Vector3.cpp<429:19> [b3Vector3.cpp <707:29 707:36>]
LOCAL_SYMBOL: b3Vector3.cpp<708:24> [b3Vector3.cpp <708:24 708:25>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <708:39 708:39>]
LOCAL_SYMBOL: b3Vector3.cpp<429:19> [b3Vector3.cpp <708:29 708:36>]
LOCAL_SYMBOL: b3Vector3.cpp<709:24> [b3Vector3.cpp <709:24 709:25>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <709:39 709:39>]
LOCAL_SYMBOL: b3Vector3.cpp<429:19> [b3Vector3.cpp <709:29 709:36>]
LOCAL_SYMBOL: b3Vector3.cpp<710:24> [b3Vector3.cpp <710:24 710:25>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <710:39 710:39>]
LOCAL_SYMBOL: b3Vector3.cpp<429:19> [b3Vector3.cpp <710:29 710:36>]
LOCAL_SYMBOL: b3Vector3.cpp<429:19> [b3Vector3.cpp <711:17 711:24>]
LOCAL_SYMBOL: b3Vector3.cpp<713:24> [b3Vector3.cpp <713:24 713:26>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movelh_ps(__m128, __m128) [b3Vector3.cpp <713:30 713:42>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <713:45 713:46>]
LOCAL_SYMBOL: b3Vector3.cpp<707:24> [b3Vector3.cpp <713:45 713:46>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <713:49 713:50>]
LOCAL_SYMBOL: b3Vector3.cpp<708:24> [b3Vector3.cpp <713:49 713:50>]
LOCAL_SYMBOL: b3Vector3.cpp<714:24> [b3Vector3.cpp <714:24 714:26>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movehl_ps(__m128, __m128) [b3Vector3.cpp <714:30 714:42>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <714:45 714:46>]
LOCAL_SYMBOL: b3Vector3.cpp<708:24> [b3Vector3.cpp <714:45 714:46>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <714:49 714:50>]
LOCAL_SYMBOL: b3Vector3.cpp<707:24> [b3Vector3.cpp <714:49 714:50>]
LOCAL_SYMBOL: b3Vector3.cpp<715:24> [b3Vector3.cpp <715:24 715:26>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movelh_ps(__m128, __m128) [b3Vector3.cpp <715:30 715:42>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <715:45 715:46>]
LOCAL_SYMBOL: b3Vector3.cpp<709:24> [b3Vector3.cpp <715:45 715:46>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <715:49 715:50>]
LOCAL_SYMBOL: b3Vector3.cpp<710:24> [b3Vector3.cpp <715:49 715:50>]
LOCAL_SYMBOL: b3Vector3.cpp<716:24> [b3Vector3.cpp <716:24 716:26>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movehl_ps(__m128, __m128) [b3Vector3.cpp <716:30 716:42>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <716:45 716:46>]
LOCAL_SYMBOL: b3Vector3.cpp<710:24> [b3Vector3.cpp <716:45 716:46>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <716:49 716:50>]
LOCAL_SYMBOL: b3Vector3.cpp<709:24> [b3Vector3.cpp <716:49 716:50>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <718:21 718:21>]
LOCAL_SYMBOL: b3Vector3.cpp<713:24> [b3Vector3.cpp <718:17 718:19>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <718:26 718:26>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <718:23 718:25>]
LOCAL_SYMBOL: b3Vector3.cpp<713:24> [b3Vector3.cpp <718:23 718:25>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <718:27 718:29>]
LOCAL_SYMBOL: b3Vector3.cpp<435:12> [b3Vector3.cpp <718:27 718:29>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <719:21 719:21>]
LOCAL_SYMBOL: b3Vector3.cpp<715:24> [b3Vector3.cpp <719:17 719:19>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <719:26 719:26>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <719:23 719:25>]
LOCAL_SYMBOL: b3Vector3.cpp<715:24> [b3Vector3.cpp <719:23 719:25>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <719:27 719:29>]
LOCAL_SYMBOL: b3Vector3.cpp<435:12> [b3Vector3.cpp <719:27 719:29>]
LOCAL_SYMBOL: b3Vector3.cpp<720:24> [b3Vector3.cpp <720:24 720:24>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <720:28 720:41>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <720:43 720:45>]
LOCAL_SYMBOL: b3Vector3.cpp<714:24> [b3Vector3.cpp <720:43 720:45>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <720:48 720:50>]
LOCAL_SYMBOL: b3Vector3.cpp<716:24> [b3Vector3.cpp <720:48 720:50>]
LOCAL_SYMBOL: b3Vector3.cpp<721:24> [b3Vector3.cpp <721:24 721:24>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <721:28 721:41>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <721:43 721:45>]
LOCAL_SYMBOL: b3Vector3.cpp<713:24> [b3Vector3.cpp <721:43 721:45>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <721:48 721:50>]
LOCAL_SYMBOL: b3Vector3.cpp<715:24> [b3Vector3.cpp <721:48 721:50>]
LOCAL_SYMBOL: b3Vector3.cpp<722:24> [b3Vector3.cpp <722:24 722:24>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <722:28 722:41>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <722:43 722:45>]
LOCAL_SYMBOL: b3Vector3.cpp<713:24> [b3Vector3.cpp <722:43 722:45>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <722:48 722:50>]
LOCAL_SYMBOL: b3Vector3.cpp<715:24> [b3Vector3.cpp <722:48 722:50>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <723:19 723:19>]
LOCAL_SYMBOL: b3Vector3.cpp<720:24> [b3Vector3.cpp <723:17 723:17>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <723:22 723:22>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <723:21 723:21>]
LOCAL_SYMBOL: b3Vector3.cpp<720:24> [b3Vector3.cpp <723:21 723:21>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <723:23 723:25>]
LOCAL_SYMBOL: b3Vector3.cpp<434:12> [b3Vector3.cpp <723:23 723:25>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <724:19 724:19>]
LOCAL_SYMBOL: b3Vector3.cpp<721:24> [b3Vector3.cpp <724:17 724:17>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 operator+(const __m128, const __m128) [b3Vector3.cpp <724:22 724:22>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <724:21 724:21>]
LOCAL_SYMBOL: b3Vector3.cpp<721:24> [b3Vector3.cpp <724:21 724:21>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <724:23 724:23>]
LOCAL_SYMBOL: b3Vector3.cpp<722:24> [b3Vector3.cpp <724:23 724:23>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <725:19 725:19>]
LOCAL_SYMBOL: b3Vector3.cpp<721:24> [b3Vector3.cpp <725:17 725:17>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 operator+(const __m128, const __m128) [b3Vector3.cpp <725:22 725:22>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <725:21 725:21>]
LOCAL_SYMBOL: b3Vector3.cpp<721:24> [b3Vector3.cpp <725:21 725:21>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <725:23 725:23>]
LOCAL_SYMBOL: b3Vector3.cpp<720:24> [b3Vector3.cpp <725:23 725:23>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(const __m128 &) [b3Vector3.cpp <726:36 726:36>]
LOCAL_SYMBOL: b3Vector3.cpp<440:12> [b3Vector3.cpp <726:17 726:27>]
LOCAL_SYMBOL: b3Vector3.cpp<446:12> [b3Vector3.cpp <726:29 726:33>]
LOCAL_SYMBOL: b3Vector3.cpp<721:24> [b3Vector3.cpp <726:38 726:38>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <727:21 727:21>]
LOCAL_SYMBOL: b3Vector3.cpp<447:12> [b3Vector3.cpp <727:17 727:19>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_min_ps(__m128, __m128) [b3Vector3.cpp <727:23 727:32>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <727:35 727:35>]
LOCAL_SYMBOL: b3Vector3.cpp<721:24> [b3Vector3.cpp <727:35 727:35>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <727:38 727:40>]
LOCAL_SYMBOL: b3Vector3.cpp<447:12> [b3Vector3.cpp <727:38 727:40>]
LOCAL_SYMBOL: b3Vector3.cpp<427:72> [b3Vector3.cpp <735:9 735:13>]
LOCAL_SYMBOL: b3Vector3.cpp<737:16> [b3Vector3.cpp <737:16 737:17>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128() [b3Vector3.cpp <737:16 737:17>]
LOCAL_SYMBOL: b3Vector3.cpp<737:20> [b3Vector3.cpp <737:20 737:21>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128() [b3Vector3.cpp <737:20 737:21>]
LOCAL_SYMBOL: b3Vector3.cpp<737:24> [b3Vector3.cpp <737:24 737:25>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128() [b3Vector3.cpp <737:24 737:25>]
LOCAL_SYMBOL: b3Vector3.cpp<737:28> [b3Vector3.cpp <737:28 737:28>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128() [b3Vector3.cpp <737:28 737:28>]
LOCAL_SYMBOL: b3Vector3.cpp<737:31> [b3Vector3.cpp <737:31 737:31>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128() [b3Vector3.cpp <737:31 737:31>]
LOCAL_SYMBOL: b3Vector3.cpp<737:34> [b3Vector3.cpp <737:34 737:34>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128() [b3Vector3.cpp <737:34 737:34>]
LOCAL_SYMBOL: b3Vector3.cpp<427:72> [b3Vector3.cpp <738:17 738:21>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(const __m128 &) [b3Vector3.cpp <742:20 742:20>]
LOCAL_SYMBOL: b3Vector3.cpp<737:16> [b3Vector3.cpp <742:17 742:18>]
LOCAL_SYMBOL: b3Vector3.cpp<429:19> [b3Vector3.cpp <742:22 742:29>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(const __m128 &) [b3Vector3.cpp <743:20 743:20>]
LOCAL_SYMBOL: b3Vector3.cpp<737:20> [b3Vector3.cpp <743:17 743:18>]
LOCAL_SYMBOL: b3Vector3.cpp<429:19> [b3Vector3.cpp <743:22 743:29>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(const __m128 &) [b3Vector3.cpp <744:20 744:20>]
LOCAL_SYMBOL: b3Vector3.cpp<737:24> [b3Vector3.cpp <744:17 744:18>]
LOCAL_SYMBOL: b3Vector3.cpp<429:19> [b3Vector3.cpp <744:22 744:29>]
LOCAL_SYMBOL: b3Vector3.cpp<747:24> [b3Vector3.cpp <747:24 747:26>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movelh_ps(__m128, __m128) [b3Vector3.cpp <747:30 747:42>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <747:45 747:46>]
LOCAL_SYMBOL: b3Vector3.cpp<737:16> [b3Vector3.cpp <747:45 747:46>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <747:49 747:50>]
LOCAL_SYMBOL: b3Vector3.cpp<737:20> [b3Vector3.cpp <747:49 747:50>]
LOCAL_SYMBOL: b3Vector3.cpp<748:24> [b3Vector3.cpp <748:24 748:26>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movehl_ps(__m128, __m128) [b3Vector3.cpp <748:30 748:42>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <748:45 748:46>]
LOCAL_SYMBOL: b3Vector3.cpp<737:20> [b3Vector3.cpp <748:45 748:46>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <748:49 748:50>]
LOCAL_SYMBOL: b3Vector3.cpp<737:16> [b3Vector3.cpp <748:49 748:50>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <749:21 749:21>]
LOCAL_SYMBOL: b3Vector3.cpp<747:24> [b3Vector3.cpp <749:17 749:19>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <749:26 749:26>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <749:23 749:25>]
LOCAL_SYMBOL: b3Vector3.cpp<747:24> [b3Vector3.cpp <749:23 749:25>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <749:27 749:29>]
LOCAL_SYMBOL: b3Vector3.cpp<435:12> [b3Vector3.cpp <749:27 749:29>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <750:19 750:19>]
LOCAL_SYMBOL: b3Vector3.cpp<737:34> [b3Vector3.cpp <750:17 750:17>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <750:21 750:34>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <750:36 750:38>]
LOCAL_SYMBOL: b3Vector3.cpp<748:24> [b3Vector3.cpp <750:36 750:38>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <750:41 750:42>]
LOCAL_SYMBOL: b3Vector3.cpp<737:24> [b3Vector3.cpp <750:41 750:42>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <751:19 751:19>]
LOCAL_SYMBOL: b3Vector3.cpp<737:34> [b3Vector3.cpp <751:17 751:17>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <751:22 751:22>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <751:21 751:21>]
LOCAL_SYMBOL: b3Vector3.cpp<737:34> [b3Vector3.cpp <751:21 751:21>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <751:23 751:25>]
LOCAL_SYMBOL: b3Vector3.cpp<434:12> [b3Vector3.cpp <751:23 751:25>]
LOCAL_SYMBOL: b3Vector3.cpp<752:24> [b3Vector3.cpp <752:24 752:26>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movelh_ps(__m128, __m128) [b3Vector3.cpp <752:30 752:42>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <752:44 752:45>]
LOCAL_SYMBOL: b3Vector3.cpp<737:24> [b3Vector3.cpp <752:44 752:45>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <752:48 752:49>]
LOCAL_SYMBOL: b3Vector3.cpp<737:24> [b3Vector3.cpp <752:48 752:49>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <753:21 753:21>]
LOCAL_SYMBOL: b3Vector3.cpp<752:24> [b3Vector3.cpp <753:17 753:19>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <753:26 753:26>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <753:23 753:25>]
LOCAL_SYMBOL: b3Vector3.cpp<752:24> [b3Vector3.cpp <753:23 753:25>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <753:27 753:29>]
LOCAL_SYMBOL: b3Vector3.cpp<435:12> [b3Vector3.cpp <753:27 753:29>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <754:19 754:19>]
LOCAL_SYMBOL: b3Vector3.cpp<737:28> [b3Vector3.cpp <754:17 754:17>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <754:21 754:34>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <754:36 754:38>]
LOCAL_SYMBOL: b3Vector3.cpp<747:24> [b3Vector3.cpp <754:36 754:38>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <754:41 754:43>]
LOCAL_SYMBOL: b3Vector3.cpp<752:24> [b3Vector3.cpp <754:41 754:43>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <755:19 755:19>]
LOCAL_SYMBOL: b3Vector3.cpp<737:31> [b3Vector3.cpp <755:17 755:17>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <755:21 755:34>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <755:36 755:38>]
LOCAL_SYMBOL: b3Vector3.cpp<747:24> [b3Vector3.cpp <755:36 755:38>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <755:41 755:43>]
LOCAL_SYMBOL: b3Vector3.cpp<752:24> [b3Vector3.cpp <755:41 755:43>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(const __m128 &) [b3Vector3.cpp <760:20 760:20>]
LOCAL_SYMBOL: b3Vector3.cpp<737:16> [b3Vector3.cpp <760:17 760:18>]
LOCAL_SYMBOL: b3Vector3.cpp<429:19> [b3Vector3.cpp <760:22 760:29>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(const __m128 &) [b3Vector3.cpp <761:20 761:20>]
LOCAL_SYMBOL: b3Vector3.cpp<737:20> [b3Vector3.cpp <761:17 761:18>]
LOCAL_SYMBOL: b3Vector3.cpp<429:19> [b3Vector3.cpp <761:22 761:29>]
LOCAL_SYMBOL: b3Vector3.cpp<762:24> [b3Vector3.cpp <762:24 762:25>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movelh_ps(__m128, __m128) [b3Vector3.cpp <762:29 762:41>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <762:43 762:44>]
LOCAL_SYMBOL: b3Vector3.cpp<737:16> [b3Vector3.cpp <762:43 762:44>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <762:47 762:48>]
LOCAL_SYMBOL: b3Vector3.cpp<737:20> [b3Vector3.cpp <762:47 762:48>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <763:19 763:19>]
LOCAL_SYMBOL: b3Vector3.cpp<737:34> [b3Vector3.cpp <763:17 763:17>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movehl_ps(__m128, __m128) [b3Vector3.cpp <763:21 763:33>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <763:35 763:36>]
LOCAL_SYMBOL: b3Vector3.cpp<737:20> [b3Vector3.cpp <763:35 763:36>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <763:39 763:40>]
LOCAL_SYMBOL: b3Vector3.cpp<737:16> [b3Vector3.cpp <763:39 763:40>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <764:20 764:20>]
LOCAL_SYMBOL: b3Vector3.cpp<762:24> [b3Vector3.cpp <764:17 764:18>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <764:24 764:24>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <764:22 764:23>]
LOCAL_SYMBOL: b3Vector3.cpp<762:24> [b3Vector3.cpp <764:22 764:23>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <764:25 764:27>]
LOCAL_SYMBOL: b3Vector3.cpp<435:12> [b3Vector3.cpp <764:25 764:27>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <765:19 765:19>]
LOCAL_SYMBOL: b3Vector3.cpp<737:34> [b3Vector3.cpp <765:17 765:17>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <765:21 765:34>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <765:37 765:37>]
LOCAL_SYMBOL: b3Vector3.cpp<737:34> [b3Vector3.cpp <765:37 765:37>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <765:40 765:40>]
LOCAL_SYMBOL: b3Vector3.cpp<737:34> [b3Vector3.cpp <765:40 765:40>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <766:19 766:19>]
LOCAL_SYMBOL: b3Vector3.cpp<737:28> [b3Vector3.cpp <766:17 766:17>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <766:21 766:34>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <766:37 766:38>]
LOCAL_SYMBOL: b3Vector3.cpp<762:24> [b3Vector3.cpp <766:37 766:38>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <766:41 766:42>]
LOCAL_SYMBOL: b3Vector3.cpp<762:24> [b3Vector3.cpp <766:41 766:42>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <767:19 767:19>]
LOCAL_SYMBOL: b3Vector3.cpp<737:31> [b3Vector3.cpp <767:17 767:17>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <767:21 767:34>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <767:37 767:38>]
LOCAL_SYMBOL: b3Vector3.cpp<762:24> [b3Vector3.cpp <767:37 767:38>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <767:41 767:42>]
LOCAL_SYMBOL: b3Vector3.cpp<762:24> [b3Vector3.cpp <767:41 767:42>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <768:19 768:19>]
LOCAL_SYMBOL: b3Vector3.cpp<737:34> [b3Vector3.cpp <768:17 768:17>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <768:22 768:22>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <768:21 768:21>]
LOCAL_SYMBOL: b3Vector3.cpp<737:34> [b3Vector3.cpp <768:21 768:21>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <768:23 768:25>]
LOCAL_SYMBOL: b3Vector3.cpp<434:12> [b3Vector3.cpp <768:23 768:25>]
LOCAL_SYMBOL: b3Vector3.cpp<773:24> [b3Vector3.cpp <773:24 773:25>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <773:39 773:39>]
LOCAL_SYMBOL: b3Vector3.cpp<429:19> [b3Vector3.cpp <773:29 773:36>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <774:19 774:19>]
LOCAL_SYMBOL: b3Vector3.cpp<737:34> [b3Vector3.cpp <774:17 774:17>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <774:22 774:35>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <774:38 774:39>]
LOCAL_SYMBOL: b3Vector3.cpp<773:24> [b3Vector3.cpp <774:38 774:39>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <774:42 774:43>]
LOCAL_SYMBOL: b3Vector3.cpp<773:24> [b3Vector3.cpp <774:42 774:43>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <775:20 775:20>]
LOCAL_SYMBOL: b3Vector3.cpp<773:24> [b3Vector3.cpp <775:17 775:18>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <775:24 775:24>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <775:22 775:23>]
LOCAL_SYMBOL: b3Vector3.cpp<773:24> [b3Vector3.cpp <775:22 775:23>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <775:25 775:27>]
LOCAL_SYMBOL: b3Vector3.cpp<435:12> [b3Vector3.cpp <775:25 775:27>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <776:19 776:19>]
LOCAL_SYMBOL: b3Vector3.cpp<737:34> [b3Vector3.cpp <776:17 776:17>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <776:22 776:22>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <776:21 776:21>]
LOCAL_SYMBOL: b3Vector3.cpp<737:34> [b3Vector3.cpp <776:21 776:21>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <776:23 776:25>]
LOCAL_SYMBOL: b3Vector3.cpp<434:12> [b3Vector3.cpp <776:23 776:25>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <777:19 777:19>]
LOCAL_SYMBOL: b3Vector3.cpp<737:28> [b3Vector3.cpp <777:17 777:17>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <777:21 777:34>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <777:36 777:37>]
LOCAL_SYMBOL: b3Vector3.cpp<773:24> [b3Vector3.cpp <777:36 777:37>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <777:40 777:41>]
LOCAL_SYMBOL: b3Vector3.cpp<773:24> [b3Vector3.cpp <777:40 777:41>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <778:19 778:19>]
LOCAL_SYMBOL: b3Vector3.cpp<737:31> [b3Vector3.cpp <778:17 778:17>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <778:21 778:34>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <778:36 778:37>]
LOCAL_SYMBOL: b3Vector3.cpp<773:24> [b3Vector3.cpp <778:36 778:37>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <778:40 778:41>]
LOCAL_SYMBOL: b3Vector3.cpp<773:24> [b3Vector3.cpp <778:40 778:41>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <782:11 782:11>]
LOCAL_SYMBOL: b3Vector3.cpp<737:28> [b3Vector3.cpp <782:9 782:9>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 operator+(const __m128, const __m128) [b3Vector3.cpp <782:14 782:14>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <782:13 782:13>]
LOCAL_SYMBOL: b3Vector3.cpp<737:28> [b3Vector3.cpp <782:13 782:13>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <782:15 782:15>]
LOCAL_SYMBOL: b3Vector3.cpp<737:31> [b3Vector3.cpp <782:15 782:15>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <783:11 783:11>]
LOCAL_SYMBOL: b3Vector3.cpp<737:28> [b3Vector3.cpp <783:9 783:9>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 operator+(const __m128, const __m128) [b3Vector3.cpp <783:14 783:14>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <783:13 783:13>]
LOCAL_SYMBOL: b3Vector3.cpp<737:28> [b3Vector3.cpp <783:13 783:13>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <783:15 783:15>]
LOCAL_SYMBOL: b3Vector3.cpp<737:34> [b3Vector3.cpp <783:15 783:15>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(const __m128 &) [b3Vector3.cpp <784:28 784:28>]
LOCAL_SYMBOL: b3Vector3.cpp<440:12> [b3Vector3.cpp <784:9 784:19>]
LOCAL_SYMBOL: b3Vector3.cpp<446:12> [b3Vector3.cpp <784:21 784:25>]
LOCAL_SYMBOL: b3Vector3.cpp<737:28> [b3Vector3.cpp <784:30 784:30>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <785:13 785:13>]
LOCAL_SYMBOL: b3Vector3.cpp<447:12> [b3Vector3.cpp <785:9 785:11>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_min_ps(__m128, __m128) [b3Vector3.cpp <785:15 785:24>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <785:27 785:27>]
LOCAL_SYMBOL: b3Vector3.cpp<737:28> [b3Vector3.cpp <785:27 785:27>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <785:30 785:32>]
LOCAL_SYMBOL: b3Vector3.cpp<447:12> [b3Vector3.cpp <785:30 785:32>]
LOCAL_SYMBOL: b3Vector3.cpp<446:12> [b3Vector3.cpp <786:9 786:13>]
LOCAL_SYMBOL: b3Vector3.cpp<439:12> [b3Vector3.cpp <790:14 790:20>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> int _mm_movemask_ps(__m128) [b3Vector3.cpp <790:32 790:46>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_cmpeq_ps(__m128, __m128) [b3Vector3.cpp <790:58 790:69>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <790:71 790:73>]
LOCAL_SYMBOL: b3Vector3.cpp<447:12> [b3Vector3.cpp <790:71 790:73>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <790:76 790:81>]
LOCAL_SYMBOL: b3Vector3.cpp<432:12> [b3Vector3.cpp <790:76 790:81>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <793:13 793:13>]
LOCAL_SYMBOL: b3Vector3.cpp<447:12> [b3Vector3.cpp <793:9 793:11>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_min_ps(__m128, __m128) [b3Vector3.cpp <793:15 793:24>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <793:26 793:28>]
LOCAL_SYMBOL: b3Vector3.cpp<447:12> [b3Vector3.cpp <793:26 793:28>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <793:40 793:53>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <793:56 793:58>]
LOCAL_SYMBOL: b3Vector3.cpp<447:12> [b3Vector3.cpp <793:56 793:58>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <793:61 793:63>]
LOCAL_SYMBOL: b3Vector3.cpp<447:12> [b3Vector3.cpp <793:61 793:63>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <794:13 794:13>]
LOCAL_SYMBOL: b3Vector3.cpp<447:12> [b3Vector3.cpp <794:9 794:11>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_min_ps(__m128, __m128) [b3Vector3.cpp <794:15 794:24>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <794:26 794:28>]
LOCAL_SYMBOL: b3Vector3.cpp<447:12> [b3Vector3.cpp <794:26 794:28>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <794:40 794:53>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <794:56 794:58>]
LOCAL_SYMBOL: b3Vector3.cpp<447:12> [b3Vector3.cpp <794:56 794:58>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <794:61 794:63>]
LOCAL_SYMBOL: b3Vector3.cpp<447:12> [b3Vector3.cpp <794:61 794:63>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(const __m128 &) [b3Vector3.cpp <801:16 801:16>]
LOCAL_SYMBOL: b3Vector3.cpp<432:12> [b3Vector3.cpp <801:9 801:14>]
LOCAL_SYMBOL: b3Vector3.cpp<447:12> [b3Vector3.cpp <801:18 801:20>]
LOCAL_SYMBOL: b3Vector3.cpp<804:16> [b3Vector3.cpp <804:16 804:19>]
REFERENCE_TYPE_USAGE long b3_mindot_large(const float *, const float *, unsigned long, float *) -> size_t [b3Vector3.cpp <804:9 804:14>]
LOCAL_SYMBOL: b3Vector3.cpp<446:12> [b3Vector3.cpp <805:14 805:18>]
LOCAL_SYMBOL: b3Vector3.cpp<804:16> [b3Vector3.cpp <805:31 805:34>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> int _mm_movemask_ps(__m128) [b3Vector3.cpp <805:36 805:50>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_cmpeq_ps(__m128, __m128) [b3Vector3.cpp <805:53 805:64>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <805:84 805:84>]
LOCAL_SYMBOL: b3Vector3.cpp<440:12> [b3Vector3.cpp <805:67 805:77>]
LOCAL_SYMBOL: b3Vector3.cpp<446:12> [b3Vector3.cpp <805:79 805:83>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <805:87 805:89>]
LOCAL_SYMBOL: b3Vector3.cpp<447:12> [b3Vector3.cpp <805:87 805:89>]
LOCAL_SYMBOL: b3Vector3.cpp<446:12> [b3Vector3.cpp <805:95 805:99>]
LOCAL_SYMBOL: b3Vector3.cpp<437:10> [b3Vector3.cpp <807:9 807:16>]
LOCAL_SYMBOL: b3Vector3.cpp<446:12> [b3Vector3.cpp <807:22 807:26>]
LOCAL_SYMBOL: b3Vector3.cpp<439:12> [b3Vector3.cpp <807:30 807:36>]
LOCAL_SYMBOL: b3Vector3.cpp<430:32> [b3Vector3.cpp <807:40 807:49>]
LOCAL_SYMBOL: b3Vector3.cpp<804:16> [b3Vector3.cpp <807:51 807:54>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void _mm_store_ss(float *, __m128) [b3Vector3.cpp <810:5 810:16>]
LOCAL_SYMBOL: b3Vector3.cpp<427:86> [b3Vector3.cpp <810:19 810:27>]
REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <810:30 810:35>]
LOCAL_SYMBOL: b3Vector3.cpp<432:12> [b3Vector3.cpp <810:30 810:35>]
LOCAL_SYMBOL: b3Vector3.cpp<437:10> [b3Vector3.cpp <811:12 811:19>]
