ui: Added custom tooltipping to code and graph (issue #195)
* Tooltips show node type with access specifier, reference count and fully qualified name * Fields and global variables include the type name * Methods and functinos show whole signature. Gets broken into multiple lines if too long. Included changes: * Upgraded to C++14 * fixed clang warnings * Pass location of .srctrlprj file to build.sh script to load on launch * Split off QtCodeField for showing highlighted and annotated code fom QtCodeArea * removed TokenComponentSignature * added TaskDecoratorDelay bug id = 195
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@@ -8,7 +8,6 @@
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#include "utility/messaging/type/MessageGraphNodeMove.h"
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#include "data/graph/token_component/TokenComponentFilePath.h"
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#include "data/graph/token_component/TokenComponentSignature.h"
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QtGraphNodeData::QtGraphNodeData(const Node* data, const std::string& name, bool hasParent, bool childVisible, bool hasQualifier)
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: m_data(data)
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@@ -18,39 +17,6 @@ QtGraphNodeData::QtGraphNodeData(const Node* data, const std::string& name, bool
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this->setAcceptHoverEvents(true);
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this->setName(name);
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std::string toolTip = data->getReadableTypeString();
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if (!data->isDefined() && data->isType(Node::NODE_FILE))
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{
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toolTip = "incomplete " + toolTip;
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}
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else if (!data->isDefined() && !data->isType(Node::NODE_NON_INDEXED))
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{
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toolTip = "non-indexed " + toolTip;
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}
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else if (data->isImplicit())
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{
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toolTip = "implicit " + toolTip;
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}
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if (data->isType(Node::NODE_FUNCTION | Node::NODE_METHOD))
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{
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TokenComponentSignature* sig = data->getComponent<TokenComponentSignature>();
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if (sig)
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{
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toolTip += ": " + sig->getSignature();
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}
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}
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else
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{
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FilePath path = getFilePath();
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if (!path.empty())
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{
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toolTip += ": " + path.str();
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}
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}
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this->setToolTip(QString::fromStdString(toolTip));
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}
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QtGraphNodeData::~QtGraphNodeData()
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@@ -113,7 +79,7 @@ void QtGraphNodeData::updateStyle()
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void QtGraphNodeData::hoverEnterEvent(QGraphicsSceneHoverEvent* event)
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{
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MessageFocusIn(std::vector<Id>(1, m_data->getId())).dispatch();
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MessageFocusIn(std::vector<Id>(1, m_data->getId()), TOOLTIP_ORIGIN_GRAPH).dispatch();
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}
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void QtGraphNodeData::hoverLeaveEvent(QGraphicsSceneHoverEvent* event)
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