data: Fixes and features for loading Coati into Coati
This change facilitates loading Coati into Coati: * removed error logs for TokenComponent setting * fixed edge checks regarding template stuff * separated CommonSettings to be inherited by Project- and ApplicationSettings for common settings * pluralized SourcePaths setting in xml to allow for loading multiple directories and single files * added CompilerFlags section to settings * passing Compiler arguments to Parser via struct Parser::Arguments * setting -isystem for all header search paths to avoid distinction between "" and <> headers * parsing all headers from the SourcePaths, even the ones that are not included * fixed parsing time measurement and display * added utility.h file for general utility functionality
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#include "settings/Settings.h"
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#include "utility/file/FileSystem.h"
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#include "utility/logging/logging.h"
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#include "utility/text/TextAccess.h"
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#include "utility/utilityString.h"
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Settings::~Settings()
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{
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}
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bool Settings::load(const std::string& filePath)
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{
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if (FileSystem::exists(filePath))
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{
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m_config = ConfigManager::createAndLoad(TextAccess::createFromFile(filePath));
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return true;
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}
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else
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{
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m_config = ConfigManager::createEmpty();
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LOG_WARNING("File for Settings not found.");
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return false;
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}
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}
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void Settings::save(const std::string& filePath)
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{
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if (m_config)
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{
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m_config->save(filePath);
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}
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else
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{
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LOG_WARNING("Settings were not saved.");
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}
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}
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void Settings::clear()
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{
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m_config = ConfigManager::createEmpty();
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}
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Settings::Settings()
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{
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clear();
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}
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