logic: reduce access to filesystem while indexing

* use canonical filepath cache in cxx indexer
* made constructors of FilePath explicit
* use FilePath at more places instead of string
* forward declares FilePath wherever possible
This commit is contained in:
malte_langkabel
2017-05-04 10:55:16 +02:00
parent 55d3f9c189
commit 054b8fab17
156 changed files with 656 additions and 444 deletions
+11 -9
View File
@@ -3,22 +3,24 @@
#include <string>
#include "utility/file/FilePath.h"
class UserPaths
{
public:
static std::string getUserDataPath();
static void setUserDataPath(const std::string& path);
static FilePath getUserDataPath();
static void setUserDataPath(const FilePath& path);
static std::string getSampleProjectsPath();
static void setSampleProjectsPath(const std::string& path);
static FilePath getSampleProjectsPath();
static void setSampleProjectsPath(const FilePath& path);
static std::string getAppSettingsPath();
static std::string getWindowSettingsPath();
static std::string getLogPath();
static FilePath getAppSettingsPath();
static FilePath getWindowSettingsPath();
static FilePath getLogPath();
private:
static std::string s_userDataPath;
static std::string s_sampleProjectsPath;
static FilePath s_userDataPath;
static FilePath s_sampleProjectsPath;
};
#endif // USER_PATHS_H