logic: Allow project opening in trial mode
* added open project button to start screen in trial mode * allow ide communication in trial
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@@ -4,7 +4,6 @@
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#include "utility/ConfigManager.h"
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#include "utility/file/FileSystem.h"
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#include "utility/messaging/type/MessageDispatchWhenLicenseValid.h"
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#include "utility/messaging/type/MessageLoadProject.h"
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#include "utility/messaging/type/MessageStatus.h"
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#include "utility/text/TextAccess.h"
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@@ -180,9 +179,7 @@ void CommandLineParser::projectLoad()
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{
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if (m_projectFile.exists() && m_projectFile.extension() == ".coatiproject")
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{
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MessageDispatchWhenLicenseValid(
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std::make_shared<MessageLoadProject>(m_projectFile.str(), m_force)
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).dispatch();
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MessageLoadProject(m_projectFile.str(), m_force).dispatch();
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}
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}
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