ui: GraphView can set active tokenId on node clicked
By now the graph displays the active node, without neighbours or anything, and clicking a node sets the active token id to the clicked nodes id. fortune cookie message = Be prepared to accept an exciting opportunity in the future.
This commit is contained in:
@@ -27,9 +27,9 @@ void ComponentManager::setup()
|
||||
std::shared_ptr<Component> graphComponent = m_componentFactory->createGraphComponent();
|
||||
|
||||
GraphView* graphView = graphComponent->getView<GraphView>();
|
||||
std::weak_ptr<GraphNode> node0 = graphView->addNode(Vec2i(-50, -50), "foo");
|
||||
/*std::weak_ptr<GraphNode> node0 = graphView->addNode(Vec2i(-50, -50), "foo");
|
||||
graphView->addEdge(node0, graphView->addNode(Vec2i(100, 100), "bar"));
|
||||
graphView->addEdge(node0, graphView->addNode(Vec2i(50, -50), "war production co-ordinating commitee"));
|
||||
graphView->addEdge(node0, graphView->addNode(Vec2i(50, -50), "war production co-ordinating commitee"));*/
|
||||
|
||||
m_components.push_back(graphComponent);
|
||||
|
||||
|
||||
@@ -1,11 +1,12 @@
|
||||
#include "component/controller/GraphController.h"
|
||||
|
||||
#include "component/view/graphElements/GraphEdge.h"
|
||||
#include "component/view/graphElements/GraphNode.h"
|
||||
#include "component/view/GraphView.h"
|
||||
#include "data/access/GraphAccess.h"
|
||||
|
||||
#include "utility/logging/logging.h"
|
||||
|
||||
|
||||
GraphController::GraphController(std::shared_ptr<GraphAccess> graphAccess)
|
||||
: m_graphAccess(graphAccess)
|
||||
{
|
||||
@@ -15,6 +16,24 @@ GraphController::~GraphController()
|
||||
{
|
||||
}
|
||||
|
||||
void GraphController::handleMessage(MessageActivateToken* message)
|
||||
{
|
||||
GraphView* view = getView();
|
||||
if (view != NULL)
|
||||
{
|
||||
std::string name = m_graphAccess->getNameForNodeWithId(message->tokenId);
|
||||
|
||||
DummyNode node(name, message->tokenId, Vec2i(0,0));
|
||||
|
||||
std::vector<DummyNode> nodes;
|
||||
nodes.push_back(node);
|
||||
|
||||
std::vector<DummyEdge> edges;
|
||||
|
||||
view->rebuildGraph(nodes, edges);
|
||||
}
|
||||
}
|
||||
|
||||
GraphView* GraphController::getView()
|
||||
{
|
||||
return Controller::getView<GraphView>();
|
||||
|
||||
@@ -1,18 +1,24 @@
|
||||
#ifndef GRAPH_CONTROLLER_H
|
||||
#define GRAPH_CONTROLLER_H
|
||||
|
||||
#include "utility/messaging/MessageListener.h"
|
||||
#include "utility/messaging/type/MessageActivateToken.h"
|
||||
|
||||
#include "component/controller/Controller.h"
|
||||
|
||||
class GraphView;
|
||||
class GraphAccess;
|
||||
|
||||
class GraphController: public Controller
|
||||
class GraphController:
|
||||
public Controller,
|
||||
public MessageListener<MessageActivateToken>
|
||||
{
|
||||
public:
|
||||
GraphController(std::shared_ptr<GraphAccess> graphAccess);
|
||||
~GraphController();
|
||||
|
||||
private:
|
||||
virtual void handleMessage(MessageActivateToken* message);
|
||||
GraphView* getView();
|
||||
|
||||
std::shared_ptr<GraphAccess> m_graphAccess;
|
||||
|
||||
@@ -6,6 +6,8 @@
|
||||
|
||||
#include "component/view/View.h"
|
||||
|
||||
struct DummyEdge;
|
||||
struct DummyNode;
|
||||
class GraphEdge;
|
||||
class GraphNode;
|
||||
|
||||
@@ -17,8 +19,9 @@ public:
|
||||
|
||||
virtual std::string getName() const;
|
||||
|
||||
virtual std::weak_ptr<GraphNode> addNode(const Vec2i& position, const std::string& name) = 0;
|
||||
virtual void addEdge(const std::weak_ptr<GraphNode>& owner, const std::weak_ptr<GraphNode>& target) = 0;
|
||||
virtual void rebuildGraph(const std::vector<DummyNode>& nodes, const std::vector<DummyEdge>& edges) = 0;
|
||||
|
||||
virtual void clear() = 0;
|
||||
|
||||
protected:
|
||||
std::list<std::shared_ptr<GraphNode> > m_nodes;
|
||||
|
||||
@@ -1,6 +1,10 @@
|
||||
#ifndef GRAPH_EDGE_H
|
||||
#define GRAPH_EDGE_H
|
||||
|
||||
#include <memory>
|
||||
|
||||
class GraphNode;
|
||||
|
||||
class GraphEdge
|
||||
{
|
||||
public:
|
||||
@@ -11,4 +15,18 @@ public:
|
||||
virtual void targetMoved() = 0;
|
||||
};
|
||||
|
||||
// temporary data structure for (visual) graph creation process
|
||||
struct DummyEdge
|
||||
{
|
||||
public:
|
||||
DummyEdge(const std::weak_ptr<GraphNode> o, const std::weak_ptr<GraphNode> t)
|
||||
: owner(o)
|
||||
, target(t)
|
||||
{
|
||||
}
|
||||
|
||||
std::weak_ptr<GraphNode> owner;
|
||||
std::weak_ptr<GraphNode> target;
|
||||
};
|
||||
|
||||
#endif // GRAPH_EDGE_H
|
||||
@@ -1,9 +1,15 @@
|
||||
#include "component/view/graphElements/GraphNode.h"
|
||||
|
||||
GraphNode::GraphNode()
|
||||
GraphNode::GraphNode(const Id tokenId)
|
||||
: m_tokenId(tokenId)
|
||||
{
|
||||
}
|
||||
|
||||
GraphNode::~GraphNode()
|
||||
{
|
||||
}
|
||||
|
||||
Id GraphNode::getTokenId()
|
||||
{
|
||||
return m_tokenId;
|
||||
}
|
||||
|
||||
@@ -1,22 +1,47 @@
|
||||
#ifndef GRAPH_NODE_H
|
||||
#define GRAPH_NODE_H
|
||||
|
||||
#include <memory>
|
||||
|
||||
#include "utility/math/Vector2.h"
|
||||
#include "utility/types.h"
|
||||
|
||||
class GraphEdge;
|
||||
|
||||
class GraphNode
|
||||
{
|
||||
public:
|
||||
GraphNode();
|
||||
GraphNode(const Id tokenId);
|
||||
virtual ~GraphNode();
|
||||
|
||||
virtual std::string getName() = 0;
|
||||
Id getTokenId();
|
||||
virtual Vec2i getPosition() = 0;
|
||||
|
||||
virtual void addOutEdge(const std::shared_ptr<GraphEdge>& edge) = 0;
|
||||
virtual void addInEdge(const std::weak_ptr<GraphEdge>& edge) = 0;
|
||||
|
||||
virtual void removeOutEdge(const std::shared_ptr<GraphEdge>& edge) = 0;
|
||||
|
||||
protected:
|
||||
Id m_tokenId;
|
||||
};
|
||||
|
||||
struct DummyNode
|
||||
{
|
||||
public:
|
||||
DummyNode(const std::string& n, const Id tId, const Vec2i& p)
|
||||
: name(n)
|
||||
, tokenId(tId)
|
||||
, position(p)
|
||||
{
|
||||
}
|
||||
|
||||
std::string name;
|
||||
Id tokenId;
|
||||
Vec2i position;
|
||||
|
||||
std::weak_ptr<GraphNode> actualNode;
|
||||
};
|
||||
|
||||
#endif // GRAPH_NODE_H
|
||||
|
||||
Reference in New Issue
Block a user