src: refactor UUIDUtility to conform with our coding conventions

This commit is contained in:
malte_langkabel
2017-05-11 15:02:07 +02:00
parent 4dcfe34485
commit 156c3d4b9f
8 changed files with 43 additions and 44 deletions
@@ -27,7 +27,7 @@
#include "utility/utility.h"
#include "utility/utilityPathDetection.h"
#include "utility/utilityString.h"
#include "utility/UUIDUtility.h"
#include "utility/utilityUuid.h"
#include "Application.h"
@@ -95,7 +95,7 @@ void QtProjectWizzard::newProjectFromCDB(const FilePath& filePath, const std::ve
{
m_projectSettings = std::make_shared<ProjectSettings>();
std::shared_ptr<SourceGroupSettingsCxx> sourceGroupSettings = std::make_shared<SourceGroupSettingsCxx>(UUIDUtility::getUUIDString(), SOURCE_GROUP_CXX_CDB, m_projectSettings.get());
std::shared_ptr<SourceGroupSettingsCxx> sourceGroupSettings = std::make_shared<SourceGroupSettingsCxx>(utility::getUuidString(), SOURCE_GROUP_CXX_CDB, m_projectSettings.get());
m_projectSettings->setProjectName(filePath.withoutExtension().fileName());
m_projectSettings->setProjectFileLocation(filePath.parentDirectory());
sourceGroupSettings->setCompilationDatabasePath(filePath);
@@ -261,7 +261,7 @@ void QtProjectWizzard::selectedProjectType(SourceGroupType sourceGroupType)
{
m_projectSettings = std::make_shared<ProjectSettings>();
const std::string sourceGroupId = UUIDUtility::getUUIDString();
const std::string sourceGroupId = utility::getUuidString();
switch (sourceGroupType)
{