ui/logic/data: refreshing only source files that have been updated

This change adds the refresh component that allows for refreshing the source code via UI or shortcut. If automatic
refreshing is activated via the UI, the code is refreshed anytime the window gets focus. The contents of all the
updated source files get removed from Storage, before reparsing them. File dependencies are not respected yet.
This commit is contained in:
Eberhard Graether
2015-02-03 14:27:39 +01:00
parent e17341fc43
commit 1690479b0e
52 changed files with 1145 additions and 92 deletions
+28 -6
View File
@@ -114,13 +114,16 @@ void Graph::removeNode(Node* node)
return;
}
node->forEachEdgeOfType(Edge::EDGE_MEMBER, [this, node](Edge* e)
{
if (node == e->getFrom())
node->forEachEdgeOfType(
Edge::EDGE_MEMBER,
[this, node](Edge* e)
{
this->removeNode(e->getTo());
if (node == e->getFrom())
{
this->removeNode(e->getTo());
}
}
});
);
node->forEachEdge(
[this](Edge* e)
@@ -131,7 +134,7 @@ void Graph::removeNode(Node* node)
if (node->getEdges().size())
{
LOG_ERROR("Node has still edges.");
LOG_ERROR("Node still has edges.");
}
m_nodes.erase(it);
@@ -154,6 +157,25 @@ void Graph::removeEdge(Edge* edge)
m_edges.erase(it);
}
bool Graph::removeNodeIfUnreferencedRecursive(Node* node)
{
if (!node->hasReferences())
{
Node* parent = node->getParentNode();
removeNode(node);
if (parent)
{
removeNodeIfUnreferencedRecursive(parent);
}
return true;
}
return false;
}
Node* Graph::findNode(std::function<bool(Node*)> func) const
{
std::map<Id, std::shared_ptr<Node>>::const_iterator it = find_if(m_nodes.begin(), m_nodes.end(),
+1
View File
@@ -40,6 +40,7 @@ public:
void removeNode(Node* node);
void removeEdge(Edge* edge);
bool removeNodeIfUnreferencedRecursive(Node* node);
Node* findNode(std::function<bool(Node*)> func) const;
Edge* findEdge(std::function<bool(Edge*)> func) const;
+31
View File
@@ -203,6 +203,37 @@ void Node::forEachChildNode(std::function<void(Node*)> func) const
);
}
bool Node::hasReferences() const
{
if (getLocationIds().size() > 0)
{
return true;
}
bool hasChildrenWithReferences = false;
size_t childNodeCount = 0;
forEachEdgeOfType(
Edge::EDGE_MEMBER,
[&](Edge* edge)
{
childNodeCount++;
if (!hasChildrenWithReferences && edge->getTo() != this && edge->getTo()->hasReferences())
{
hasChildrenWithReferences = true;
}
}
);
if (hasChildrenWithReferences || getEdges().size() > childNodeCount)
{
return true;
}
return false;
}
bool Node::isNode() const
{
return true;
+2
View File
@@ -68,6 +68,8 @@ public:
void forEachEdgeOfType(Edge::EdgeType type, std::function<void(Edge*)> func) const;
void forEachChildNode(std::function<void(Node*)> func) const;
bool hasReferences() const;
// Token implementation.
virtual bool isNode() const;
virtual bool isEdge() const;