logic: Moved all error handling logic into ErrorController (issue #577)
* Handle all error related messages in ErrorController * Moved error filter state from Storage to ErrorController * Moved all error related messages to type/error subdirectory * Enable all errors shown by default * Always show unfiltered error count in status bar and overview * Fixed all errors shown again when changing error filter on errors for file
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@@ -128,10 +128,9 @@ public:
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virtual StorageStats getStorageStats() const override;
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virtual ErrorCountInfo getErrorCount() const override;
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virtual ErrorCountInfo getErrorCount(const std::vector<ErrorInfo>& errors) const;
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virtual std::vector<ErrorInfo> getErrors() const;
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virtual std::vector<ErrorInfo> getErrorsLimited(const std::vector<Id>& errorIds) const override;
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virtual std::vector<Id> getErrorIdsForFile(const FilePath& filePath) const override;
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virtual std::vector<ErrorInfo> getErrorsLimited(const ErrorFilter& filter) const override;
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virtual std::vector<ErrorInfo> getErrorsForFileLimited(
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const ErrorFilter& filter, const FilePath& filePath) const override;
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virtual std::shared_ptr<SourceLocationCollection> getErrorSourceLocations(
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const std::vector<ErrorInfo>& errors) const override;
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@@ -190,7 +189,7 @@ private:
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void buildMemberEdgeIdOrderMap();
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void buildHierarchyCache();
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size_t m_preInjectionErrorCount = 0;
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int m_preInjectionErrorCount = 0;
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SearchIndex m_commandIndex;
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SearchIndex m_symbolIndex;
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