ui: renamed undefined to non-indexed and made node/edge names more readable
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@@ -28,7 +28,7 @@ std::string ColorScheme::getColor(const std::string& key, const std::string& def
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std::string ColorScheme::getNodeTypeColor(Node::NodeType type, const std::string& key, ColorState state) const
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{
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return getNodeTypeColor(Node::getTypeString(type), key, state);
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return getNodeTypeColor(Node::getUnderscoredTypeString(type), key, state);
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}
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std::string ColorScheme::getNodeTypeColor(const std::string& typeStr, const std::string& key, ColorState state) const
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@@ -60,7 +60,7 @@ std::string ColorScheme::getNodeTypeColor(const std::string& typeStr, const std:
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std::string ColorScheme::getEdgeTypeColor(Edge::EdgeType type, ColorState state) const
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{
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return getEdgeTypeColor(Edge::getTypeString(type), state);
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return getEdgeTypeColor(Edge::getUnderscoredTypeString(type), state);
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}
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std::string ColorScheme::getEdgeTypeColor(const std::string& typeStr, ColorState state) const
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