ui: new features for the Graph UI
* removed node shadows * made enums collapsible * added icons to nodes: enum, typedef, macro, bundle
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@@ -22,6 +22,18 @@ int calculate(int i)
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}
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#define CALL_CALCULATE() \
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do \
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{ \
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calculate(); \
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} \
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while(0) \
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int main()
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{
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CALL_CALCULATE();
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}
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int count = 0;
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void countUp()
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@@ -173,3 +185,13 @@ class Tower : public Building {};
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class SkyScrapper : public Building {};
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class Mansion : public Building {};
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class Shard : public House, public Tower, public SkyScrapper, public Mansion {};
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typedef unsigned int uint;
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uint a = 1 + 2;
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enum Size
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{
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SMALL,
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MEDIUM,
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LARGE
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};
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