logic: multiple fixes and improvements
* showing project name in main window title * keep reference count visible when maximizing code file * show first node in db when no main function is available * log Storage stats after parse * fixed macro locations saved multiply * using NameHierarchy when retrieving ids
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+11
-7
@@ -24,6 +24,8 @@ std::shared_ptr<Application> Application::create(ViewFactory* viewFactory)
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ptr->m_componentManager = ComponentManager::create(viewFactory, ptr->m_storageCache.get());
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ptr->m_mainView = viewFactory->createMainView();
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ptr->m_mainView->setTitle("Coati");
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ptr->m_componentManager->setup(ptr->m_mainView.get());
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ptr->m_mainView->loadLayout();
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@@ -71,6 +73,8 @@ void Application::loadProject(const FilePath& projectSettingsFilePath)
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updateRecentProjects(projectSettingsFilePath);
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m_mainView->setTitle(projectSettingsFilePath.fileName());
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m_storageCache->clear();
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m_componentManager->refreshViews();
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@@ -109,20 +113,20 @@ void Application::handleMessage(MessageFinishedParsing* message)
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m_isInitialParse = false;
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Id mainId = m_storageCache->getIdForNodeWithNameHierarchy(NameHierarchy("main"));
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Id nodeId = m_storageCache->getIdForNodeWithNameHierarchy(NameHierarchy("main"));
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if (!mainId)
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if (!nodeId)
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{
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mainId = 1;
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nodeId = m_storageCache->getIdForFirstNode();
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}
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if (mainId)
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if (nodeId)
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{
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MessageActivateNodes message;
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message.addNode(
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mainId,
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m_storageCache->getNodeTypeForNodeWithId(mainId),
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m_storageCache->getNameHierarchyForNodeWithId(mainId)
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nodeId,
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m_storageCache->getNodeTypeForNodeWithId(nodeId),
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m_storageCache->getNameHierarchyForNodeWithId(nodeId)
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);
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message.isFromSystem = true;
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message.dispatch();
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