logic: Improved performance of depending file path retrieval for refresh

This commit is contained in:
Eberhard Graether
2016-12-02 11:01:48 +01:00
parent 163f3238ce
commit 32c2906bf0
4 changed files with 49 additions and 25 deletions
+1
View File
@@ -86,6 +86,7 @@ public:
std::vector<StorageEdge> getEdgesByType(int type) const;
std::vector<StorageEdge> getEdgesBySourceType(Id sourceId, int type) const;
std::vector<StorageEdge> getEdgesByTargetType(Id targetId, int type) const;
std::vector<StorageEdge> getEdgesByTargetType(const std::vector<Id>& targetIds, int type) const;
StorageNode getNodeById(Id id) const;
StorageNode getNodeBySerializedName(const std::string& serializedName) const;