data: refreshing with DB
* database stores modification time of files. * FileManager updates internal state based on database info. * reimplemented FileManager's check if a file is in project. * implemented clearing data of updated or removed files before reparsing the updated and added files.
This commit is contained in:
@@ -11,6 +11,7 @@
|
||||
#include "data/graph/Node.h"
|
||||
#include "data/search/SearchMatch.h"
|
||||
|
||||
struct FileInfo;
|
||||
class Graph;
|
||||
class TokenLocation;
|
||||
class TokenLocationCollection;
|
||||
@@ -24,6 +25,8 @@ public:
|
||||
virtual Id getIdForNodeWithName(const std::string& name) const = 0;
|
||||
virtual Id getIdForEdgeWithName(const std::string& name) const = 0;
|
||||
|
||||
virtual std::vector<FileInfo> getInfoOnAllFiles() const = 0;
|
||||
|
||||
virtual std::string getNameForNodeWithId(Id id) const = 0;
|
||||
virtual Node::NodeType getNodeTypeForNodeWithId(Id id) const = 0;
|
||||
virtual std::vector<SearchMatch> getAutocompletionMatches(
|
||||
|
||||
Reference in New Issue
Block a user