logic: code controller communication
- Replaced CodeAccess with LocationAccess. - Implemented basic functionality for CodeController. - Added messaging to the project. - Added QtThreadedFunctor to enable our Messaging thread to invoke calls on the QtThread. - Added GraphController. fortune cookie message = Good news from someone dear is coming soon.
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@@ -4,12 +4,11 @@
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#include <memory>
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#include "component/ComponentManager.h"
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#include "data/access/CodeAccess.h"
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#include "data/access/GraphAccess.h"
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#include "Project.h"
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class GuiFactory;
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class MainView;
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class Storage;
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class Application
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{
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@@ -24,9 +23,7 @@ private:
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Application();
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std::shared_ptr<Project> m_project;
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std::shared_ptr<CodeAccess> m_codeAccess;
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std::shared_ptr<GraphAccess> m_graphAccess;
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std::shared_ptr<Storage> m_storage;
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std::shared_ptr<MainView> m_mainView;
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std::shared_ptr<ComponentManager> m_componentManager;
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