logic: code controller communication
- Replaced CodeAccess with LocationAccess. - Implemented basic functionality for CodeController. - Added messaging to the project. - Added QtThreadedFunctor to enable our Messaging thread to invoke calls on the QtThread. - Added GraphController. fortune cookie message = Good news from someone dear is coming soon.
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@@ -3,10 +3,10 @@
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#include <memory>
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#include "component/Component.h"
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#include "data/access/CodeAccess.h"
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#include "data/access/LocationAccess.h"
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#include "data/access/GraphAccess.h"
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class Component;
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class GuiFactory;
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class ViewLayout;
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@@ -16,7 +16,7 @@ public:
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static std::shared_ptr<ComponentFactory> create(
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GuiFactory* guiFactory,
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ViewLayout* viewLayout,
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std::shared_ptr<CodeAccess> codeAccess,
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std::shared_ptr<LocationAccess> locationAccess,
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std::shared_ptr<GraphAccess> graphAccess);
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~ComponentFactory();
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@@ -31,7 +31,7 @@ private:
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GuiFactory* m_guiFactory;
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ViewLayout* m_viewLayout;
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std::shared_ptr<CodeAccess> m_codeAccess;
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std::shared_ptr<LocationAccess> m_locationAccess;
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std::shared_ptr<GraphAccess> m_graphAccess;
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};
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