logic: code controller communication
- Replaced CodeAccess with LocationAccess. - Implemented basic functionality for CodeController. - Added messaging to the project. - Added QtThreadedFunctor to enable our Messaging thread to invoke calls on the QtThread. - Added GraphController. fortune cookie message = Good news from someone dear is coming soon.
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@@ -6,7 +6,7 @@
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#include "component/Component.h"
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#include "component/ComponentFactory.h"
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#include "data/access/CodeAccess.h"
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#include "data/access/LocationAccess.h"
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#include "data/access/GraphAccess.h"
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class GuiFactory;
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@@ -18,7 +18,7 @@ public:
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static std::shared_ptr<ComponentManager> create(
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GuiFactory* guiFactory,
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ViewLayout* viewLayout,
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std::shared_ptr<CodeAccess> codeAccess,
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std::shared_ptr<LocationAccess> locationAccess,
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std::shared_ptr<GraphAccess> graphAccess);
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~ComponentManager();
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@@ -34,5 +34,4 @@ private:
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std::vector<std::shared_ptr<Component> > m_components;
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};
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#endif // COMPONENT_MANAGER_H
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