logic: code controller communication
- Replaced CodeAccess with LocationAccess. - Implemented basic functionality for CodeController. - Added messaging to the project. - Added QtThreadedFunctor to enable our Messaging thread to invoke calls on the QtThread. - Added GraphController. fortune cookie message = Good news from someone dear is coming soon.
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#ifndef MESSAGE_ACTIVATE_TOKEN_LOCATION_H
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#define MESSAGE_ACTIVATE_TOKEN_LOCATION_H
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#include "utility/messaging/Message.h"
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class MessageActivateTokenLocation: public Message<MessageActivateTokenLocation>
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{
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public:
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static const std::string getStaticType()
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{
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return "MessageActivateTokenLocation";
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}
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};
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#endif // MESSAGE_ACTIVATE_TOKEN_LOCATION_H
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