ui: redesigned graph overview and use new list layouting within overview bundles

* overview bundles imitate style of bundled node type
* removed bundle for built-in types
* show contents of overview bundle in vertical list layouted with new ListLayouter
* nodes starting with the same letter are grouped with the letter displayed above
* pressing the letter key will scroll to the group
* also use this list layouting for namespace & package contents
* renamed BucketGrid to BucketLayouter
* moved used functions of GraphPostProcessor to GraphViewStyle and removed GraphPostProcessor

fortune cookie message = Don't be afraid to take that big step
This commit is contained in:
Eberhard Graether
2017-02-02 13:29:40 +01:00
parent 993d66727d
commit 52b0cd2017
34 changed files with 577 additions and 578 deletions
@@ -83,22 +83,28 @@ private:
void setNodeVisibilityRecursiveTopDown(DummyNode* node, bool parentExpanded) const;
void bundleNodes();
void bundleNodesAndEdgesMatching(std::function<bool(const DummyNode::BundleInfo&, const Node*)> matcher, size_t count, const std::string& name);
std::shared_ptr<DummyNode> bundleNodesMatching(std::list<std::shared_ptr<DummyNode>>& nodes, std::function<bool(const DummyNode*)> matcher, const std::string& name);
void bundleNodesAndEdgesMatching(
std::function<bool(const DummyNode::BundleInfo&, const Node*)> matcher, size_t count, const std::string& name);
std::shared_ptr<DummyNode> bundleNodesMatching(
std::list<std::shared_ptr<DummyNode>>& nodes, std::function<bool(const DummyNode*)> matcher, const std::string& name);
void bundleByType(std::list<std::shared_ptr<DummyNode>>& nodes, Node::NodeType type, const std::string& name);
void bundleNodesByType();
void addCharacterIndex();
void layoutNesting();
void layoutNestingRecursive(DummyNode* node) const;
void addExpandToggleNode(DummyNode* node) const;
void layoutToGrid(DummyNode* node) const;
void layoutGraph(bool getSortedNodes = false);
void layoutList();
void assignBundleIds();
DummyNode* getDummyGraphNodeById(Id tokenId) const;
void buildGraph(MessageBase* message, bool centerActiveNode, bool animatedTransition = true);
void buildGraph(MessageBase* message, bool centerActiveNode, bool animatedTransition = true, bool scrollToTop = false);
void forEachDummyNodeRecursive(std::function<void(DummyNode*)> func);
void forEachDummyEdge(std::function<void(DummyEdge*)> func);