ui: color schemes

Put all colors into single xml file. Accessing colors is handled via the singleton class ColorScheme. The default scheme
"bright.xml" holds the original colors. The scheme "dark.xml" is a start, but still a poor alternative. Color schemes
can be switched via the View menu.
This commit is contained in:
Eberhard Graether
2015-07-17 19:50:39 +02:00
parent fb170cbd5d
commit 5722b4dc23
42 changed files with 979 additions and 309 deletions
@@ -7,6 +7,7 @@
#include "utility/messaging/type/MessageActivateNode.h"
#include "utility/messaging/type/MessageActivateTokenLocation.h"
#include "utility/messaging/type/MessageSearch.h"
#include "utility/messaging/type/MessageSwitchColorScheme.h"
#include "utility/messaging/type/MessageZoom.h"
#include "component/controller/Controller.h"
@@ -20,6 +21,7 @@ class FeatureController
, public MessageListener<MessageActivateNode>
, public MessageListener<MessageActivateTokenLocation>
, public MessageListener<MessageSearch>
, public MessageListener<MessageSwitchColorScheme>
, public MessageListener<MessageZoom>
{
public:
@@ -32,6 +34,7 @@ private:
virtual void handleMessage(MessageActivateNode* message);
virtual void handleMessage(MessageActivateTokenLocation* message);
virtual void handleMessage(MessageSearch* message);
virtual void handleMessage(MessageSwitchColorScheme* message);
virtual void handleMessage(MessageZoom* message);
StorageAccess* m_storageAccess;