data: parsing file dependencies
This change adds the node NODE_FILE to the graph and the edge EDGE_INCLUDE, which determine the dependencies between files by parsing the include preprocessor directive. File nodes can be searched and displayed in the GraphView as file dependency graph. The filter "file" allows for selecting all files. The file depency information is used on project refresh do determine which files need to get reparsed.
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@@ -4,7 +4,6 @@
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#include <set>
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#include "utility/file/FileSystem.h"
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#include "ProjectSettings.h"
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FileManager::FileManager(
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std::vector<std::string> sourcePaths,
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@@ -37,10 +36,9 @@ void FileManager::fetchFilePaths()
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m_updatedFiles.clear();
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m_removedFiles.clear();
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std::set<std::string> removedFileNames;
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for (std::map<std::string, FileInfo>::iterator it = m_files.begin(); it != m_files.end(); it++)
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{
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removedFileNames.insert(it->first);
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m_removedFiles.insert(it->first);
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}
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std::vector<std::pair<std::vector<std::string>, std::vector<std::string>>> pathsExtensionsPairs;
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@@ -49,51 +47,52 @@ void FileManager::fetchFilePaths()
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for (size_t i = 0; i < pathsExtensionsPairs.size(); i++)
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{
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std::vector<FileInfo> fileInfos = FileSystem::getFileInfosFromDirectoryPaths(pathsExtensionsPairs[i].first, pathsExtensionsPairs[i].second);
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std::vector<FileInfo> fileInfos =
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FileSystem::getFileInfosFromDirectoryPaths(pathsExtensionsPairs[i].first, pathsExtensionsPairs[i].second);
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for (FileInfo fileInfo: fileInfos)
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{
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const std::string& filePath = fileInfo.path;
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std::map<std::string, FileInfo>::iterator it = m_files.find(filePath);
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if (it != m_files.end())
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{
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removedFileNames.erase(filePath);
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m_removedFiles.erase(filePath);
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if (fileInfo.lastWriteTime > it->second.lastWriteTime)
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{
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it->second.lastWriteTime = fileInfo.lastWriteTime;
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m_updatedFiles.push_back(filePath);
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m_updatedFiles.insert(fileInfo.path);
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}
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}
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else
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{
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m_files.insert(std::pair<std::string, FileInfo>(filePath, fileInfo));
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m_addedFiles.push_back(filePath);
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m_addedFiles.insert(filePath);
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}
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}
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}
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for (std::set<std::string>::iterator it = removedFileNames.begin(); it != removedFileNames.end(); it++)
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for (const std::string filePath : m_removedFiles)
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{
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m_files.erase(it->data());
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m_removedFiles.push_back(it->data());
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m_files.erase(filePath);
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}
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}
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std::vector<std::string> FileManager::getAddedFilePaths() const
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std::set<std::string> FileManager::getAddedFilePaths() const
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{
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return m_addedFiles;
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}
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std::vector<std::string> FileManager::getUpdatedFilePaths() const
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std::set<std::string> FileManager::getUpdatedFilePaths() const
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{
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return m_updatedFiles;
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}
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std::vector<std::string> FileManager::getRemovedFilePaths() const
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std::set<std::string> FileManager::getRemovedFilePaths() const
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{
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return m_removedFiles;
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}
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bool FileManager::hasFilePath(const std::string& filePath) const
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{
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return (m_files.find(filePath) != m_files.end());
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return (m_files.find(FileSystem::absoluteFilePath(filePath)) != m_files.end());
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}
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@@ -1,7 +1,7 @@
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#ifndef FILE_MANAGER_H
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#define FILE_MANAGER_H
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#include <memory>
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#include <set>
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#include <vector>
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#include "FileInfo.h"
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@@ -19,9 +19,10 @@ public:
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void reset();
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void fetchFilePaths();
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std::vector<std::string> getAddedFilePaths() const;
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std::vector<std::string> getUpdatedFilePaths() const;
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std::vector<std::string> getRemovedFilePaths() const;
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std::set<std::string> getAddedFilePaths() const;
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std::set<std::string> getUpdatedFilePaths() const;
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std::set<std::string> getRemovedFilePaths() const;
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virtual bool hasFilePath(const std::string& filePath) const;
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@@ -32,9 +33,9 @@ private:
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std::vector<std::string> m_includeExtensions;
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std::map<std::string, FileInfo> m_files;
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std::vector<std::string> m_addedFiles;
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std::vector<std::string> m_updatedFiles;
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std::vector<std::string> m_removedFiles;
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std::set<std::string> m_addedFiles;
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std::set<std::string> m_updatedFiles;
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std::set<std::string> m_removedFiles;
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};
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#endif // FILE_MANAGER_H
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