logic: Avoid reparsing when no project files nothing changed

This commit is contained in:
Eberhard Graether
2016-06-13 23:21:35 +02:00
parent 986f67df8e
commit 72a48f997f
3 changed files with 12 additions and 7 deletions
@@ -3,6 +3,7 @@
#include "player.h"
class HumanPlayer : public Player {
public:
HumanPlayer( Field::Token token, const char* name );