ui, logic: design for license ui and forcing the user to enter a key on first open
This change integrates the license key ui into the application and makes it necessary for the user to enter a correct key. The check for a correct key is done on startup and whenever a project is loaded. The check for the key also includes a check whether the location of the application has changed.
This commit is contained in:
@@ -1,10 +1,10 @@
|
||||
#ifndef PUBLIC_KEY_H
|
||||
#define PUBLIC_KEY_H
|
||||
|
||||
// This File(PublicKey.h) is generated with CMake
|
||||
// This File(PublicKey.h) is generated with CMake
|
||||
|
||||
#include <string>
|
||||
|
||||
static const std::string PublicKey = "@KEY@";
|
||||
|
||||
#endif //PUBLIC_KEY_H
|
||||
#endif // PUBLIC_KEY_H
|
||||
|
||||
Reference in New Issue
Block a user