ui, logic: design for license ui and forcing the user to enter a key on first open
This change integrates the license key ui into the application and makes it necessary for the user to enter a correct key. The check for a correct key is done on startup and whenever a project is loaded. The check for the key also includes a check whether the location of the application has changed.
This commit is contained in:
@@ -16,6 +16,7 @@ public:
|
||||
virtual void setTitle(const std::string& title) = 0;
|
||||
virtual void activateWindow() = 0;
|
||||
virtual void updateRecentProjectMenu() = 0;
|
||||
virtual void showLicenseScreen() = 0;
|
||||
};
|
||||
|
||||
#endif // MAIN_VIEW_H
|
||||
|
||||
Reference in New Issue
Block a user