logic: source groups for project settings

* project can not have multiple source groups with different types
* language of a project is now inferred from source groups
* setting global NameHierarchy delimiter of first sourceGroup in project
* added project settings migrations for source groups
* Add Settings Migration classes (MoveKey, DeleteKey, Lambda)
* Update sample projects with migrations
* added method to config to retrieve sublevel key names
* implemented recursive removing of keys in settings
* moved project files out of top level
* removed solution parsing code as it is not used anymore

fortune cookie message = The secret of getting ahead is getting started.
This commit is contained in:
malte_langkabel
2017-03-31 16:11:37 +02:00
parent 25f3c4666a
commit 7b30ac18de
133 changed files with 2545 additions and 3386 deletions
+41
View File
@@ -0,0 +1,41 @@
#include "project/SourceGroup.h"
SourceGroup::~SourceGroup()
{
}
LanguageType SourceGroup::getLanguage() const
{
return getLanguageTypeForSourceGroupType(getType());
}
bool SourceGroup::prepareRefresh()
{
return true;
}
bool SourceGroup::prepareIndexing()
{
return true;
}
void SourceGroup::fetchSourceFilePathsToIndex(const std::set<FilePath>& staticSourceFilePaths)
{
for (const FilePath& sourceFilePath: m_allSourceFilePaths)
{
if (staticSourceFilePaths.find(sourceFilePath) == staticSourceFilePaths.end())
{
m_sourceFilePathsToIndex.insert(sourceFilePath);
}
}
}
std::set<FilePath> SourceGroup::getAllSourceFilePaths() const
{
return m_allSourceFilePaths;
}
std::set<FilePath> SourceGroup::getSourceFilePathsToIndex() const
{
return m_sourceFilePathsToIndex;
}