logic: source groups for project settings
* project can not have multiple source groups with different types * language of a project is now inferred from source groups * setting global NameHierarchy delimiter of first sourceGroup in project * added project settings migrations for source groups * Add Settings Migration classes (MoveKey, DeleteKey, Lambda) * Update sample projects with migrations * added method to config to retrieve sublevel key names * implemented recursive removing of keys in settings * moved project files out of top level * removed solution parsing code as it is not used anymore fortune cookie message = The secret of getting ahead is getting started.
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#ifndef SOURCE_GROUP_FACTORY_H
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#define SOURCE_GROUP_FACTORY_H
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#include <memory>
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#include <vector>
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#include "settings/SourceGroupType.h"
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class SourceGroup;
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class SourceGroupSettings;
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class SourceGroupFactoryModule;
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class SourceGroupFactory
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{
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public:
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static std::shared_ptr<SourceGroupFactory> getInstance();
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void addModule(std::shared_ptr<SourceGroupFactoryModule> module);
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std::vector<std::shared_ptr<SourceGroup>> createSourceGroups(std::vector<std::shared_ptr<SourceGroupSettings>> allSourceGroupSettings);
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std::shared_ptr<SourceGroup> createSourceGroup(std::shared_ptr<SourceGroupSettings> settings);
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private:
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static std::shared_ptr<SourceGroupFactory> s_instance;
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SourceGroupFactory();
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std::vector<std::shared_ptr<SourceGroupFactoryModule>> m_modules;
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};
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#endif // SOURCE_GROUP_FACTORY_H
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