logic: add filename info to static functions (issue #515)
This commit is contained in:
+33
-33
@@ -2880,84 +2880,84 @@ SYMBOL_METHOD public int32 b2PolygonShape::GetChildCount() const [b2PolygonShape
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REFERENCE_OVERRIDE int32 b2PolygonShape::GetChildCount() const -> int32 b2Shape::GetChildCount() const [b2PolygonShape.cpp <69:23 69:35>]
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QUALIFIER: b2PolygonShape [b2PolygonShape.cpp <69:7 69:20>]
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REFERENCE_TYPE_USAGE int32 b2PolygonShape::GetChildCount() const -> int32 [b2PolygonShape.cpp <69:1 69:5>]
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SYMBOL_FUNCTION static b2Vec2 ComputeCentroid(const b2Vec2 *, int32) [b2PolygonShape.cpp <74:1 <74:15 74:29> 118:1>]
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REFERENCE_TYPE_USAGE static b2Vec2 ComputeCentroid(const b2Vec2 *, int32) -> b2Vec2 [b2PolygonShape.cpp <74:8 74:13>]
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SYMBOL_FUNCTION static b2Vec2 ComputeCentroid(const b2Vec2 *, int32) (b2PolygonShape.cpp) [b2PolygonShape.cpp <74:1 <74:15 74:29> 118:1>]
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REFERENCE_TYPE_USAGE static b2Vec2 ComputeCentroid(const b2Vec2 *, int32) (b2PolygonShape.cpp) -> b2Vec2 [b2PolygonShape.cpp <74:8 74:13>]
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LOCAL_SYMBOL: b2PolygonShape.cpp<74:45> [b2PolygonShape.cpp <74:45 74:46>]
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REFERENCE_TYPE_USAGE static b2Vec2 ComputeCentroid(const b2Vec2 *, int32) -> b2Vec2 [b2PolygonShape.cpp <74:37 74:42>]
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REFERENCE_TYPE_USAGE static b2Vec2 ComputeCentroid(const b2Vec2 *, int32) (b2PolygonShape.cpp) -> b2Vec2 [b2PolygonShape.cpp <74:37 74:42>]
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LOCAL_SYMBOL: b2PolygonShape.cpp<74:55> [b2PolygonShape.cpp <74:55 74:59>]
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REFERENCE_TYPE_USAGE static b2Vec2 ComputeCentroid(const b2Vec2 *, int32) -> int32 [b2PolygonShape.cpp <74:49 74:53>]
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REFERENCE_TYPE_USAGE static b2Vec2 ComputeCentroid(const b2Vec2 *, int32) (b2PolygonShape.cpp) -> int32 [b2PolygonShape.cpp <74:49 74:53>]
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LOCAL_SYMBOL: b2PolygonShape.cpp<74:55> [b2PolygonShape.cpp <76:11 76:15>]
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LOCAL_SYMBOL: b2PolygonShape.cpp<78:9> [b2PolygonShape.cpp <78:9 78:9>]
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REFERENCE_TYPE_USAGE static b2Vec2 ComputeCentroid(const b2Vec2 *, int32) -> b2Vec2 [b2PolygonShape.cpp <78:2 78:7>]
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REFERENCE_CALL static b2Vec2 ComputeCentroid(const b2Vec2 *, int32) -> void b2Vec2::b2Vec2() [b2PolygonShape.cpp <78:9 78:9>]
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REFERENCE_CALL static b2Vec2 ComputeCentroid(const b2Vec2 *, int32) -> void b2Vec2::Set(float32, float32) [b2PolygonShape.cpp <78:14 78:16>]
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REFERENCE_TYPE_USAGE static b2Vec2 ComputeCentroid(const b2Vec2 *, int32) (b2PolygonShape.cpp) -> b2Vec2 [b2PolygonShape.cpp <78:2 78:7>]
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REFERENCE_CALL static b2Vec2 ComputeCentroid(const b2Vec2 *, int32) (b2PolygonShape.cpp) -> void b2Vec2::b2Vec2() [b2PolygonShape.cpp <78:9 78:9>]
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REFERENCE_CALL static b2Vec2 ComputeCentroid(const b2Vec2 *, int32) (b2PolygonShape.cpp) -> void b2Vec2::Set(float32, float32) [b2PolygonShape.cpp <78:14 78:16>]
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LOCAL_SYMBOL: b2PolygonShape.cpp<78:9> [b2PolygonShape.cpp <78:12 78:12>]
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LOCAL_SYMBOL: b2PolygonShape.cpp<79:10> [b2PolygonShape.cpp <79:10 79:13>]
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REFERENCE_TYPE_USAGE static b2Vec2 ComputeCentroid(const b2Vec2 *, int32) -> float32 [b2PolygonShape.cpp <79:2 79:8>]
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REFERENCE_TYPE_USAGE static b2Vec2 ComputeCentroid(const b2Vec2 *, int32) (b2PolygonShape.cpp) -> float32 [b2PolygonShape.cpp <79:2 79:8>]
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LOCAL_SYMBOL: b2PolygonShape.cpp<83:9> [b2PolygonShape.cpp <83:9 83:12>]
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REFERENCE_TYPE_USAGE static b2Vec2 ComputeCentroid(const b2Vec2 *, int32) -> b2Vec2 [b2PolygonShape.cpp <83:2 83:7>]
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REFERENCE_CALL static b2Vec2 ComputeCentroid(const b2Vec2 *, int32) -> void b2Vec2::b2Vec2(float32, float32) [b2PolygonShape.cpp <83:9 83:12>]
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REFERENCE_TYPE_USAGE static b2Vec2 ComputeCentroid(const b2Vec2 *, int32) (b2PolygonShape.cpp) -> b2Vec2 [b2PolygonShape.cpp <83:2 83:7>]
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REFERENCE_CALL static b2Vec2 ComputeCentroid(const b2Vec2 *, int32) (b2PolygonShape.cpp) -> void b2Vec2::b2Vec2(float32, float32) [b2PolygonShape.cpp <83:9 83:12>]
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LOCAL_SYMBOL: b2PolygonShape.cpp<93:16> [b2PolygonShape.cpp <93:16 93:19>]
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REFERENCE_TYPE_USAGE static b2Vec2 ComputeCentroid(const b2Vec2 *, int32) -> float32 [b2PolygonShape.cpp <93:8 93:14>]
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REFERENCE_TYPE_USAGE static b2Vec2 ComputeCentroid(const b2Vec2 *, int32) (b2PolygonShape.cpp) -> float32 [b2PolygonShape.cpp <93:8 93:14>]
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LOCAL_SYMBOL: b2PolygonShape.cpp<95:13> [b2PolygonShape.cpp <95:13 95:13>]
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REFERENCE_TYPE_USAGE static b2Vec2 ComputeCentroid(const b2Vec2 *, int32) -> int32 [b2PolygonShape.cpp <95:7 95:11>]
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REFERENCE_TYPE_USAGE static b2Vec2 ComputeCentroid(const b2Vec2 *, int32) (b2PolygonShape.cpp) -> int32 [b2PolygonShape.cpp <95:7 95:11>]
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LOCAL_SYMBOL: b2PolygonShape.cpp<95:13> [b2PolygonShape.cpp <95:20 95:20>]
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LOCAL_SYMBOL: b2PolygonShape.cpp<74:55> [b2PolygonShape.cpp <95:24 95:28>]
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LOCAL_SYMBOL: b2PolygonShape.cpp<95:13> [b2PolygonShape.cpp <95:33 95:33>]
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LOCAL_SYMBOL: b2PolygonShape.cpp<98:10> [b2PolygonShape.cpp <98:10 98:11>]
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REFERENCE_TYPE_USAGE static b2Vec2 ComputeCentroid(const b2Vec2 *, int32) -> b2Vec2 [b2PolygonShape.cpp <98:3 98:8>]
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REFERENCE_CALL static b2Vec2 ComputeCentroid(const b2Vec2 *, int32) -> void b2Vec2::b2Vec2(const b2Vec2 &) [b2PolygonShape.cpp <98:15 98:18>]
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REFERENCE_TYPE_USAGE static b2Vec2 ComputeCentroid(const b2Vec2 *, int32) (b2PolygonShape.cpp) -> b2Vec2 [b2PolygonShape.cpp <98:3 98:8>]
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REFERENCE_CALL static b2Vec2 ComputeCentroid(const b2Vec2 *, int32) (b2PolygonShape.cpp) -> void b2Vec2::b2Vec2(const b2Vec2 &) [b2PolygonShape.cpp <98:15 98:18>]
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LOCAL_SYMBOL: b2PolygonShape.cpp<83:9> [b2PolygonShape.cpp <98:15 98:18>]
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LOCAL_SYMBOL: b2PolygonShape.cpp<99:10> [b2PolygonShape.cpp <99:10 99:11>]
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REFERENCE_TYPE_USAGE static b2Vec2 ComputeCentroid(const b2Vec2 *, int32) -> b2Vec2 [b2PolygonShape.cpp <99:3 99:8>]
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REFERENCE_CALL static b2Vec2 ComputeCentroid(const b2Vec2 *, int32) -> void b2Vec2::b2Vec2(const b2Vec2 &) [b2PolygonShape.cpp <99:19 99:19>]
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REFERENCE_TYPE_USAGE static b2Vec2 ComputeCentroid(const b2Vec2 *, int32) (b2PolygonShape.cpp) -> b2Vec2 [b2PolygonShape.cpp <99:3 99:8>]
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REFERENCE_CALL static b2Vec2 ComputeCentroid(const b2Vec2 *, int32) (b2PolygonShape.cpp) -> void b2Vec2::b2Vec2(const b2Vec2 &) [b2PolygonShape.cpp <99:19 99:19>]
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LOCAL_SYMBOL: b2PolygonShape.cpp<74:45> [b2PolygonShape.cpp <99:15 99:16>]
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LOCAL_SYMBOL: b2PolygonShape.cpp<95:13> [b2PolygonShape.cpp <99:18 99:18>]
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LOCAL_SYMBOL: b2PolygonShape.cpp<100:10> [b2PolygonShape.cpp <100:10 100:11>]
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REFERENCE_TYPE_USAGE static b2Vec2 ComputeCentroid(const b2Vec2 *, int32) -> b2Vec2 [b2PolygonShape.cpp <100:3 100:8>]
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REFERENCE_CALL static b2Vec2 ComputeCentroid(const b2Vec2 *, int32) -> void b2Vec2::b2Vec2(const b2Vec2 &) [b2PolygonShape.cpp <100:45 100:45>]
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REFERENCE_TYPE_USAGE static b2Vec2 ComputeCentroid(const b2Vec2 *, int32) (b2PolygonShape.cpp) -> b2Vec2 [b2PolygonShape.cpp <100:3 100:8>]
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REFERENCE_CALL static b2Vec2 ComputeCentroid(const b2Vec2 *, int32) (b2PolygonShape.cpp) -> void b2Vec2::b2Vec2(const b2Vec2 &) [b2PolygonShape.cpp <100:45 100:45>]
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LOCAL_SYMBOL: b2PolygonShape.cpp<95:13> [b2PolygonShape.cpp <100:15 100:15>]
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LOCAL_SYMBOL: b2PolygonShape.cpp<74:55> [b2PolygonShape.cpp <100:23 100:27>]
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LOCAL_SYMBOL: b2PolygonShape.cpp<74:45> [b2PolygonShape.cpp <100:31 100:32>]
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LOCAL_SYMBOL: b2PolygonShape.cpp<95:13> [b2PolygonShape.cpp <100:34 100:34>]
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LOCAL_SYMBOL: b2PolygonShape.cpp<74:45> [b2PolygonShape.cpp <100:41 100:42>]
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LOCAL_SYMBOL: b2PolygonShape.cpp<102:10> [b2PolygonShape.cpp <102:10 102:11>]
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REFERENCE_TYPE_USAGE static b2Vec2 ComputeCentroid(const b2Vec2 *, int32) -> b2Vec2 [b2PolygonShape.cpp <102:3 102:8>]
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REFERENCE_CALL static b2Vec2 ComputeCentroid(const b2Vec2 *, int32) -> b2Vec2 operator-(const b2Vec2 &, const b2Vec2 &) [b2PolygonShape.cpp <102:18 102:18>]
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REFERENCE_TYPE_USAGE static b2Vec2 ComputeCentroid(const b2Vec2 *, int32) (b2PolygonShape.cpp) -> b2Vec2 [b2PolygonShape.cpp <102:3 102:8>]
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REFERENCE_CALL static b2Vec2 ComputeCentroid(const b2Vec2 *, int32) (b2PolygonShape.cpp) -> b2Vec2 operator-(const b2Vec2 &, const b2Vec2 &) [b2PolygonShape.cpp <102:18 102:18>]
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LOCAL_SYMBOL: b2PolygonShape.cpp<99:10> [b2PolygonShape.cpp <102:15 102:16>]
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LOCAL_SYMBOL: b2PolygonShape.cpp<98:10> [b2PolygonShape.cpp <102:20 102:21>]
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LOCAL_SYMBOL: b2PolygonShape.cpp<103:10> [b2PolygonShape.cpp <103:10 103:11>]
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REFERENCE_TYPE_USAGE static b2Vec2 ComputeCentroid(const b2Vec2 *, int32) -> b2Vec2 [b2PolygonShape.cpp <103:3 103:8>]
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REFERENCE_CALL static b2Vec2 ComputeCentroid(const b2Vec2 *, int32) -> b2Vec2 operator-(const b2Vec2 &, const b2Vec2 &) [b2PolygonShape.cpp <103:18 103:18>]
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REFERENCE_TYPE_USAGE static b2Vec2 ComputeCentroid(const b2Vec2 *, int32) (b2PolygonShape.cpp) -> b2Vec2 [b2PolygonShape.cpp <103:3 103:8>]
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REFERENCE_CALL static b2Vec2 ComputeCentroid(const b2Vec2 *, int32) (b2PolygonShape.cpp) -> b2Vec2 operator-(const b2Vec2 &, const b2Vec2 &) [b2PolygonShape.cpp <103:18 103:18>]
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LOCAL_SYMBOL: b2PolygonShape.cpp<100:10> [b2PolygonShape.cpp <103:15 103:16>]
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LOCAL_SYMBOL: b2PolygonShape.cpp<98:10> [b2PolygonShape.cpp <103:20 103:21>]
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LOCAL_SYMBOL: b2PolygonShape.cpp<105:11> [b2PolygonShape.cpp <105:11 105:11>]
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REFERENCE_TYPE_USAGE static b2Vec2 ComputeCentroid(const b2Vec2 *, int32) -> float32 [b2PolygonShape.cpp <105:3 105:9>]
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REFERENCE_TYPE_USAGE static b2Vec2 ComputeCentroid(const b2Vec2 *, int32) (b2PolygonShape.cpp) -> float32 [b2PolygonShape.cpp <105:3 105:9>]
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SYMBOL_FUNCTION float32 b2Cross(const b2Vec2 &, const b2Vec2 &)
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REFERENCE_CALL static b2Vec2 ComputeCentroid(const b2Vec2 *, int32) -> float32 b2Cross(const b2Vec2 &, const b2Vec2 &) [b2PolygonShape.cpp <105:15 105:21>]
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REFERENCE_CALL static b2Vec2 ComputeCentroid(const b2Vec2 *, int32) (b2PolygonShape.cpp) -> float32 b2Cross(const b2Vec2 &, const b2Vec2 &) [b2PolygonShape.cpp <105:15 105:21>]
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LOCAL_SYMBOL: b2PolygonShape.cpp<102:10> [b2PolygonShape.cpp <105:23 105:24>]
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LOCAL_SYMBOL: b2PolygonShape.cpp<103:10> [b2PolygonShape.cpp <105:27 105:28>]
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LOCAL_SYMBOL: b2PolygonShape.cpp<107:11> [b2PolygonShape.cpp <107:11 107:22>]
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REFERENCE_TYPE_USAGE static b2Vec2 ComputeCentroid(const b2Vec2 *, int32) -> float32 [b2PolygonShape.cpp <107:3 107:9>]
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REFERENCE_TYPE_USAGE static b2Vec2 ComputeCentroid(const b2Vec2 *, int32) (b2PolygonShape.cpp) -> float32 [b2PolygonShape.cpp <107:3 107:9>]
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LOCAL_SYMBOL: b2PolygonShape.cpp<105:11> [b2PolygonShape.cpp <107:33 107:33>]
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LOCAL_SYMBOL: b2PolygonShape.cpp<79:10> [b2PolygonShape.cpp <108:3 108:6>]
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LOCAL_SYMBOL: b2PolygonShape.cpp<107:11> [b2PolygonShape.cpp <108:11 108:22>]
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REFERENCE_CALL static b2Vec2 ComputeCentroid(const b2Vec2 *, int32) -> void b2Vec2::operator+=(const b2Vec2 &) [b2PolygonShape.cpp <111:5 111:6>]
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REFERENCE_CALL static b2Vec2 ComputeCentroid(const b2Vec2 *, int32) (b2PolygonShape.cpp) -> void b2Vec2::operator+=(const b2Vec2 &) [b2PolygonShape.cpp <111:5 111:6>]
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LOCAL_SYMBOL: b2PolygonShape.cpp<78:9> [b2PolygonShape.cpp <111:3 111:3>]
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REFERENCE_CALL static b2Vec2 ComputeCentroid(const b2Vec2 *, int32) -> b2Vec2 operator*(float32, const b2Vec2 &) [b2PolygonShape.cpp <111:28 111:28>]
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REFERENCE_CALL static b2Vec2 ComputeCentroid(const b2Vec2 *, int32) (b2PolygonShape.cpp) -> b2Vec2 operator*(float32, const b2Vec2 &) [b2PolygonShape.cpp <111:28 111:28>]
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LOCAL_SYMBOL: b2PolygonShape.cpp<107:11> [b2PolygonShape.cpp <111:8 111:19>]
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LOCAL_SYMBOL: b2PolygonShape.cpp<93:16> [b2PolygonShape.cpp <111:23 111:26>]
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REFERENCE_CALL static b2Vec2 ComputeCentroid(const b2Vec2 *, int32) -> b2Vec2 operator+(const b2Vec2 &, const b2Vec2 &) [b2PolygonShape.cpp <111:39 111:39>]
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REFERENCE_CALL static b2Vec2 ComputeCentroid(const b2Vec2 *, int32) -> b2Vec2 operator+(const b2Vec2 &, const b2Vec2 &) [b2PolygonShape.cpp <111:34 111:34>]
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REFERENCE_CALL static b2Vec2 ComputeCentroid(const b2Vec2 *, int32) (b2PolygonShape.cpp) -> b2Vec2 operator+(const b2Vec2 &, const b2Vec2 &) [b2PolygonShape.cpp <111:39 111:39>]
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REFERENCE_CALL static b2Vec2 ComputeCentroid(const b2Vec2 *, int32) (b2PolygonShape.cpp) -> b2Vec2 operator+(const b2Vec2 &, const b2Vec2 &) [b2PolygonShape.cpp <111:34 111:34>]
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LOCAL_SYMBOL: b2PolygonShape.cpp<98:10> [b2PolygonShape.cpp <111:31 111:32>]
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LOCAL_SYMBOL: b2PolygonShape.cpp<99:10> [b2PolygonShape.cpp <111:36 111:37>]
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LOCAL_SYMBOL: b2PolygonShape.cpp<100:10> [b2PolygonShape.cpp <111:41 111:42>]
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LOCAL_SYMBOL: b2PolygonShape.cpp<79:10> [b2PolygonShape.cpp <115:11 115:14>]
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SYMBOL_FUNCTION void b2Vec2::operator*=(float32)
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REFERENCE_CALL static b2Vec2 ComputeCentroid(const b2Vec2 *, int32) -> void b2Vec2::operator*=(float32) [b2PolygonShape.cpp <116:4 116:5>]
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REFERENCE_CALL static b2Vec2 ComputeCentroid(const b2Vec2 *, int32) (b2PolygonShape.cpp) -> void b2Vec2::operator*=(float32) [b2PolygonShape.cpp <116:4 116:5>]
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LOCAL_SYMBOL: b2PolygonShape.cpp<78:9> [b2PolygonShape.cpp <116:2 116:2>]
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LOCAL_SYMBOL: b2PolygonShape.cpp<79:10> [b2PolygonShape.cpp <116:14 116:17>]
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REFERENCE_CALL static b2Vec2 ComputeCentroid(const b2Vec2 *, int32) -> void b2Vec2::b2Vec2(b2Vec2 &&) [b2PolygonShape.cpp <117:9 117:9>]
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REFERENCE_CALL static b2Vec2 ComputeCentroid(const b2Vec2 *, int32) (b2PolygonShape.cpp) -> void b2Vec2::b2Vec2(b2Vec2 &&) [b2PolygonShape.cpp <117:9 117:9>]
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LOCAL_SYMBOL: b2PolygonShape.cpp<78:9> [b2PolygonShape.cpp <117:9 117:9>]
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SYMBOL_METHOD public void b2PolygonShape::Set(const b2Vec2 *, int32) [b2PolygonShape.cpp <120:1 <120:22 120:24> 250:1>]
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QUALIFIER: b2PolygonShape [b2PolygonShape.cpp <120:6 120:19>]
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@@ -3151,8 +3151,8 @@ REFERENCE_USAGE void b2PolygonShape::Set(const b2Vec2 *, int32) -> b2Vec2 [] b2P
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LOCAL_SYMBOL: b2PolygonShape.cpp<238:13> [b2PolygonShape.cpp <245:13 245:13>]
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REFERENCE_CALL void b2PolygonShape::Set(const b2Vec2 *, int32) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2PolygonShape.cpp <249:13 249:13>]
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REFERENCE_USAGE void b2PolygonShape::Set(const b2Vec2 *, int32) -> b2Vec2 b2PolygonShape::m_centroid [b2PolygonShape.cpp <249:2 249:11>]
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SYMBOL_FUNCTION static b2Vec2 ComputeCentroid(const b2Vec2 *, int32)
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REFERENCE_CALL void b2PolygonShape::Set(const b2Vec2 *, int32) -> static b2Vec2 ComputeCentroid(const b2Vec2 *, int32) [b2PolygonShape.cpp <249:15 249:29>]
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SYMBOL_FUNCTION static b2Vec2 ComputeCentroid(const b2Vec2 *, int32) (b2PolygonShape.cpp)
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REFERENCE_CALL void b2PolygonShape::Set(const b2Vec2 *, int32) -> static b2Vec2 ComputeCentroid(const b2Vec2 *, int32) (b2PolygonShape.cpp) [b2PolygonShape.cpp <249:15 249:29>]
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REFERENCE_USAGE void b2PolygonShape::Set(const b2Vec2 *, int32) -> b2Vec2 [] b2PolygonShape::m_vertices [b2PolygonShape.cpp <249:31 249:40>]
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LOCAL_SYMBOL: b2PolygonShape.cpp<180:8> [b2PolygonShape.cpp <249:43 249:43>]
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SYMBOL_METHOD public bool b2PolygonShape::TestPoint(const b2Transform &, const b2Vec2 &) const [b2PolygonShape.cpp <252:1 <252:22 252:30> 266:1>]
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+104
-104
@@ -2712,79 +2712,79 @@ REFERENCE_USAGE void b2PolygonShape::b2PolygonShape() -> float32 b2Shape::m_radi
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REFERENCE_USAGE void b2PolygonShape::b2PolygonShape() -> int32 b2PolygonShape::m_count [b2PolygonShape.h <85:2 85:8>]
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REFERENCE_CALL void b2PolygonShape::b2PolygonShape() -> void b2Vec2::SetZero() [b2PolygonShape.h <86:13 86:19>]
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REFERENCE_USAGE void b2PolygonShape::b2PolygonShape() -> b2Vec2 b2PolygonShape::m_centroid [b2PolygonShape.h <86:2 86:11>]
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SYMBOL_FUNCTION static float32 b2FindMaxSeparation(int32 *, const b2PolygonShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) [b2CollidePolygon.cpp <23:1 <23:16 23:34> 62:1>]
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REFERENCE_TYPE_USAGE static float32 b2FindMaxSeparation(int32 *, const b2PolygonShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> float32 [b2CollidePolygon.cpp <23:8 23:14>]
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SYMBOL_FUNCTION static float32 b2FindMaxSeparation(int32 *, const b2PolygonShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) (b2CollidePolygon.cpp) [b2CollidePolygon.cpp <23:1 <23:16 23:34> 62:1>]
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REFERENCE_TYPE_USAGE static float32 b2FindMaxSeparation(int32 *, const b2PolygonShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) (b2CollidePolygon.cpp) -> float32 [b2CollidePolygon.cpp <23:8 23:14>]
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LOCAL_SYMBOL: b2CollidePolygon.cpp<23:43> [b2CollidePolygon.cpp <23:43 23:51>]
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REFERENCE_TYPE_USAGE static float32 b2FindMaxSeparation(int32 *, const b2PolygonShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> int32 [b2CollidePolygon.cpp <23:36 23:40>]
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REFERENCE_TYPE_USAGE static float32 b2FindMaxSeparation(int32 *, const b2PolygonShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) (b2CollidePolygon.cpp) -> int32 [b2CollidePolygon.cpp <23:36 23:40>]
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LOCAL_SYMBOL: b2CollidePolygon.cpp<24:32> [b2CollidePolygon.cpp <24:32 24:36>]
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REFERENCE_TYPE_USAGE static float32 b2FindMaxSeparation(int32 *, const b2PolygonShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2PolygonShape [b2CollidePolygon.cpp <24:16 24:29>]
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REFERENCE_TYPE_USAGE static float32 b2FindMaxSeparation(int32 *, const b2PolygonShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) (b2CollidePolygon.cpp) -> b2PolygonShape [b2CollidePolygon.cpp <24:16 24:29>]
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LOCAL_SYMBOL: b2CollidePolygon.cpp<24:58> [b2CollidePolygon.cpp <24:58 24:60>]
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REFERENCE_TYPE_USAGE static float32 b2FindMaxSeparation(int32 *, const b2PolygonShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Transform [b2CollidePolygon.cpp <24:45 24:55>]
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REFERENCE_TYPE_USAGE static float32 b2FindMaxSeparation(int32 *, const b2PolygonShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) (b2CollidePolygon.cpp) -> b2Transform [b2CollidePolygon.cpp <24:45 24:55>]
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LOCAL_SYMBOL: b2CollidePolygon.cpp<25:32> [b2CollidePolygon.cpp <25:32 25:36>]
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REFERENCE_TYPE_USAGE static float32 b2FindMaxSeparation(int32 *, const b2PolygonShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2PolygonShape [b2CollidePolygon.cpp <25:16 25:29>]
|
||||
REFERENCE_TYPE_USAGE static float32 b2FindMaxSeparation(int32 *, const b2PolygonShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) (b2CollidePolygon.cpp) -> b2PolygonShape [b2CollidePolygon.cpp <25:16 25:29>]
|
||||
LOCAL_SYMBOL: b2CollidePolygon.cpp<25:58> [b2CollidePolygon.cpp <25:58 25:60>]
|
||||
REFERENCE_TYPE_USAGE static float32 b2FindMaxSeparation(int32 *, const b2PolygonShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Transform [b2CollidePolygon.cpp <25:45 25:55>]
|
||||
REFERENCE_TYPE_USAGE static float32 b2FindMaxSeparation(int32 *, const b2PolygonShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) (b2CollidePolygon.cpp) -> b2Transform [b2CollidePolygon.cpp <25:45 25:55>]
|
||||
LOCAL_SYMBOL: b2CollidePolygon.cpp<27:8> [b2CollidePolygon.cpp <27:8 27:13>]
|
||||
REFERENCE_TYPE_USAGE static float32 b2FindMaxSeparation(int32 *, const b2PolygonShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> int32 [b2CollidePolygon.cpp <27:2 27:6>]
|
||||
REFERENCE_USAGE static float32 b2FindMaxSeparation(int32 *, const b2PolygonShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> int32 b2PolygonShape::m_count [b2CollidePolygon.cpp <27:24 27:30>]
|
||||
REFERENCE_TYPE_USAGE static float32 b2FindMaxSeparation(int32 *, const b2PolygonShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) (b2CollidePolygon.cpp) -> int32 [b2CollidePolygon.cpp <27:2 27:6>]
|
||||
REFERENCE_USAGE static float32 b2FindMaxSeparation(int32 *, const b2PolygonShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) (b2CollidePolygon.cpp) -> int32 b2PolygonShape::m_count [b2CollidePolygon.cpp <27:24 27:30>]
|
||||
LOCAL_SYMBOL: b2CollidePolygon.cpp<24:32> [b2CollidePolygon.cpp <27:17 27:21>]
|
||||
LOCAL_SYMBOL: b2CollidePolygon.cpp<28:8> [b2CollidePolygon.cpp <28:8 28:13>]
|
||||
REFERENCE_TYPE_USAGE static float32 b2FindMaxSeparation(int32 *, const b2PolygonShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> int32 [b2CollidePolygon.cpp <28:2 28:6>]
|
||||
REFERENCE_USAGE static float32 b2FindMaxSeparation(int32 *, const b2PolygonShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> int32 b2PolygonShape::m_count [b2CollidePolygon.cpp <28:24 28:30>]
|
||||
REFERENCE_TYPE_USAGE static float32 b2FindMaxSeparation(int32 *, const b2PolygonShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) (b2CollidePolygon.cpp) -> int32 [b2CollidePolygon.cpp <28:2 28:6>]
|
||||
REFERENCE_USAGE static float32 b2FindMaxSeparation(int32 *, const b2PolygonShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) (b2CollidePolygon.cpp) -> int32 b2PolygonShape::m_count [b2CollidePolygon.cpp <28:24 28:30>]
|
||||
LOCAL_SYMBOL: b2CollidePolygon.cpp<25:32> [b2CollidePolygon.cpp <28:17 28:21>]
|
||||
LOCAL_SYMBOL: b2CollidePolygon.cpp<29:16> [b2CollidePolygon.cpp <29:16 29:18>]
|
||||
REFERENCE_TYPE_USAGE static float32 b2FindMaxSeparation(int32 *, const b2PolygonShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 [b2CollidePolygon.cpp <29:8 29:13>]
|
||||
REFERENCE_USAGE static float32 b2FindMaxSeparation(int32 *, const b2PolygonShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 [] b2PolygonShape::m_normals [b2CollidePolygon.cpp <29:29 29:37>]
|
||||
REFERENCE_TYPE_USAGE static float32 b2FindMaxSeparation(int32 *, const b2PolygonShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) (b2CollidePolygon.cpp) -> b2Vec2 [b2CollidePolygon.cpp <29:8 29:13>]
|
||||
REFERENCE_USAGE static float32 b2FindMaxSeparation(int32 *, const b2PolygonShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) (b2CollidePolygon.cpp) -> b2Vec2 [] b2PolygonShape::m_normals [b2CollidePolygon.cpp <29:29 29:37>]
|
||||
LOCAL_SYMBOL: b2CollidePolygon.cpp<24:32> [b2CollidePolygon.cpp <29:22 29:26>]
|
||||
LOCAL_SYMBOL: b2CollidePolygon.cpp<30:16> [b2CollidePolygon.cpp <30:16 30:18>]
|
||||
REFERENCE_TYPE_USAGE static float32 b2FindMaxSeparation(int32 *, const b2PolygonShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 [b2CollidePolygon.cpp <30:8 30:13>]
|
||||
REFERENCE_USAGE static float32 b2FindMaxSeparation(int32 *, const b2PolygonShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 [] b2PolygonShape::m_vertices [b2CollidePolygon.cpp <30:29 30:38>]
|
||||
REFERENCE_TYPE_USAGE static float32 b2FindMaxSeparation(int32 *, const b2PolygonShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) (b2CollidePolygon.cpp) -> b2Vec2 [b2CollidePolygon.cpp <30:8 30:13>]
|
||||
REFERENCE_USAGE static float32 b2FindMaxSeparation(int32 *, const b2PolygonShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) (b2CollidePolygon.cpp) -> b2Vec2 [] b2PolygonShape::m_vertices [b2CollidePolygon.cpp <30:29 30:38>]
|
||||
LOCAL_SYMBOL: b2CollidePolygon.cpp<24:32> [b2CollidePolygon.cpp <30:22 30:26>]
|
||||
LOCAL_SYMBOL: b2CollidePolygon.cpp<31:16> [b2CollidePolygon.cpp <31:16 31:18>]
|
||||
REFERENCE_TYPE_USAGE static float32 b2FindMaxSeparation(int32 *, const b2PolygonShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 [b2CollidePolygon.cpp <31:8 31:13>]
|
||||
REFERENCE_USAGE static float32 b2FindMaxSeparation(int32 *, const b2PolygonShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 [] b2PolygonShape::m_vertices [b2CollidePolygon.cpp <31:29 31:38>]
|
||||
REFERENCE_TYPE_USAGE static float32 b2FindMaxSeparation(int32 *, const b2PolygonShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) (b2CollidePolygon.cpp) -> b2Vec2 [b2CollidePolygon.cpp <31:8 31:13>]
|
||||
REFERENCE_USAGE static float32 b2FindMaxSeparation(int32 *, const b2PolygonShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) (b2CollidePolygon.cpp) -> b2Vec2 [] b2PolygonShape::m_vertices [b2CollidePolygon.cpp <31:29 31:38>]
|
||||
LOCAL_SYMBOL: b2CollidePolygon.cpp<25:32> [b2CollidePolygon.cpp <31:22 31:26>]
|
||||
LOCAL_SYMBOL: b2CollidePolygon.cpp<32:14> [b2CollidePolygon.cpp <32:14 32:15>]
|
||||
REFERENCE_TYPE_USAGE static float32 b2FindMaxSeparation(int32 *, const b2PolygonShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Transform [b2CollidePolygon.cpp <32:2 32:12>]
|
||||
REFERENCE_TYPE_USAGE static float32 b2FindMaxSeparation(int32 *, const b2PolygonShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) (b2CollidePolygon.cpp) -> b2Transform [b2CollidePolygon.cpp <32:2 32:12>]
|
||||
SYMBOL_FUNCTION b2Transform b2MulT(const b2Transform &, const b2Transform &)
|
||||
REFERENCE_CALL static float32 b2FindMaxSeparation(int32 *, const b2PolygonShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Transform b2MulT(const b2Transform &, const b2Transform &) [b2CollidePolygon.cpp <32:19 32:24>]
|
||||
REFERENCE_CALL static float32 b2FindMaxSeparation(int32 *, const b2PolygonShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) (b2CollidePolygon.cpp) -> b2Transform b2MulT(const b2Transform &, const b2Transform &) [b2CollidePolygon.cpp <32:19 32:24>]
|
||||
LOCAL_SYMBOL: b2CollidePolygon.cpp<25:58> [b2CollidePolygon.cpp <32:26 32:28>]
|
||||
LOCAL_SYMBOL: b2CollidePolygon.cpp<24:58> [b2CollidePolygon.cpp <32:31 32:33>]
|
||||
LOCAL_SYMBOL: b2CollidePolygon.cpp<34:8> [b2CollidePolygon.cpp <34:8 34:16>]
|
||||
REFERENCE_TYPE_USAGE static float32 b2FindMaxSeparation(int32 *, const b2PolygonShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> int32 [b2CollidePolygon.cpp <34:2 34:6>]
|
||||
REFERENCE_TYPE_USAGE static float32 b2FindMaxSeparation(int32 *, const b2PolygonShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) (b2CollidePolygon.cpp) -> int32 [b2CollidePolygon.cpp <34:2 34:6>]
|
||||
LOCAL_SYMBOL: b2CollidePolygon.cpp<35:10> [b2CollidePolygon.cpp <35:10 35:22>]
|
||||
REFERENCE_TYPE_USAGE static float32 b2FindMaxSeparation(int32 *, const b2PolygonShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> float32 [b2CollidePolygon.cpp <35:2 35:8>]
|
||||
REFERENCE_TYPE_USAGE static float32 b2FindMaxSeparation(int32 *, const b2PolygonShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) (b2CollidePolygon.cpp) -> float32 [b2CollidePolygon.cpp <35:2 35:8>]
|
||||
LOCAL_SYMBOL: b2CollidePolygon.cpp<36:13> [b2CollidePolygon.cpp <36:13 36:13>]
|
||||
REFERENCE_TYPE_USAGE static float32 b2FindMaxSeparation(int32 *, const b2PolygonShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> int32 [b2CollidePolygon.cpp <36:7 36:11>]
|
||||
REFERENCE_TYPE_USAGE static float32 b2FindMaxSeparation(int32 *, const b2PolygonShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) (b2CollidePolygon.cpp) -> int32 [b2CollidePolygon.cpp <36:7 36:11>]
|
||||
LOCAL_SYMBOL: b2CollidePolygon.cpp<36:13> [b2CollidePolygon.cpp <36:20 36:20>]
|
||||
LOCAL_SYMBOL: b2CollidePolygon.cpp<27:8> [b2CollidePolygon.cpp <36:24 36:29>]
|
||||
LOCAL_SYMBOL: b2CollidePolygon.cpp<36:13> [b2CollidePolygon.cpp <36:34 36:34>]
|
||||
LOCAL_SYMBOL: b2CollidePolygon.cpp<39:10> [b2CollidePolygon.cpp <39:10 39:10>]
|
||||
REFERENCE_TYPE_USAGE static float32 b2FindMaxSeparation(int32 *, const b2PolygonShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 [b2CollidePolygon.cpp <39:3 39:8>]
|
||||
REFERENCE_CALL static float32 b2FindMaxSeparation(int32 *, const b2PolygonShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2Mul(const b2Rot &, const b2Vec2 &) [b2CollidePolygon.cpp <39:14 39:18>]
|
||||
REFERENCE_USAGE static float32 b2FindMaxSeparation(int32 *, const b2PolygonShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Rot b2Transform::q [b2CollidePolygon.cpp <39:23 39:23>]
|
||||
REFERENCE_TYPE_USAGE static float32 b2FindMaxSeparation(int32 *, const b2PolygonShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) (b2CollidePolygon.cpp) -> b2Vec2 [b2CollidePolygon.cpp <39:3 39:8>]
|
||||
REFERENCE_CALL static float32 b2FindMaxSeparation(int32 *, const b2PolygonShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) (b2CollidePolygon.cpp) -> b2Vec2 b2Mul(const b2Rot &, const b2Vec2 &) [b2CollidePolygon.cpp <39:14 39:18>]
|
||||
REFERENCE_USAGE static float32 b2FindMaxSeparation(int32 *, const b2PolygonShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) (b2CollidePolygon.cpp) -> b2Rot b2Transform::q [b2CollidePolygon.cpp <39:23 39:23>]
|
||||
LOCAL_SYMBOL: b2CollidePolygon.cpp<32:14> [b2CollidePolygon.cpp <39:20 39:21>]
|
||||
LOCAL_SYMBOL: b2CollidePolygon.cpp<29:16> [b2CollidePolygon.cpp <39:26 39:28>]
|
||||
LOCAL_SYMBOL: b2CollidePolygon.cpp<36:13> [b2CollidePolygon.cpp <39:30 39:30>]
|
||||
LOCAL_SYMBOL: b2CollidePolygon.cpp<40:10> [b2CollidePolygon.cpp <40:10 40:11>]
|
||||
REFERENCE_TYPE_USAGE static float32 b2FindMaxSeparation(int32 *, const b2PolygonShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 [b2CollidePolygon.cpp <40:3 40:8>]
|
||||
REFERENCE_TYPE_USAGE static float32 b2FindMaxSeparation(int32 *, const b2PolygonShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) (b2CollidePolygon.cpp) -> b2Vec2 [b2CollidePolygon.cpp <40:3 40:8>]
|
||||
SYMBOL_FUNCTION b2Vec2 b2Mul(const b2Transform &, const b2Vec2 &)
|
||||
REFERENCE_CALL static float32 b2FindMaxSeparation(int32 *, const b2PolygonShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2Mul(const b2Transform &, const b2Vec2 &) [b2CollidePolygon.cpp <40:15 40:19>]
|
||||
REFERENCE_CALL static float32 b2FindMaxSeparation(int32 *, const b2PolygonShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) (b2CollidePolygon.cpp) -> b2Vec2 b2Mul(const b2Transform &, const b2Vec2 &) [b2CollidePolygon.cpp <40:15 40:19>]
|
||||
LOCAL_SYMBOL: b2CollidePolygon.cpp<32:14> [b2CollidePolygon.cpp <40:21 40:22>]
|
||||
LOCAL_SYMBOL: b2CollidePolygon.cpp<30:16> [b2CollidePolygon.cpp <40:25 40:27>]
|
||||
LOCAL_SYMBOL: b2CollidePolygon.cpp<36:13> [b2CollidePolygon.cpp <40:29 40:29>]
|
||||
LOCAL_SYMBOL: b2CollidePolygon.cpp<43:11> [b2CollidePolygon.cpp <43:11 43:12>]
|
||||
REFERENCE_TYPE_USAGE static float32 b2FindMaxSeparation(int32 *, const b2PolygonShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> float32 [b2CollidePolygon.cpp <43:3 43:9>]
|
||||
REFERENCE_TYPE_USAGE static float32 b2FindMaxSeparation(int32 *, const b2PolygonShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) (b2CollidePolygon.cpp) -> float32 [b2CollidePolygon.cpp <43:3 43:9>]
|
||||
LOCAL_SYMBOL: b2CollidePolygon.cpp<44:14> [b2CollidePolygon.cpp <44:14 44:14>]
|
||||
REFERENCE_TYPE_USAGE static float32 b2FindMaxSeparation(int32 *, const b2PolygonShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> int32 [b2CollidePolygon.cpp <44:8 44:12>]
|
||||
REFERENCE_TYPE_USAGE static float32 b2FindMaxSeparation(int32 *, const b2PolygonShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) (b2CollidePolygon.cpp) -> int32 [b2CollidePolygon.cpp <44:8 44:12>]
|
||||
LOCAL_SYMBOL: b2CollidePolygon.cpp<44:14> [b2CollidePolygon.cpp <44:21 44:21>]
|
||||
LOCAL_SYMBOL: b2CollidePolygon.cpp<28:8> [b2CollidePolygon.cpp <44:25 44:30>]
|
||||
LOCAL_SYMBOL: b2CollidePolygon.cpp<44:14> [b2CollidePolygon.cpp <44:35 44:35>]
|
||||
LOCAL_SYMBOL: b2CollidePolygon.cpp<46:12> [b2CollidePolygon.cpp <46:12 46:14>]
|
||||
REFERENCE_TYPE_USAGE static float32 b2FindMaxSeparation(int32 *, const b2PolygonShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> float32 [b2CollidePolygon.cpp <46:4 46:10>]
|
||||
REFERENCE_CALL static float32 b2FindMaxSeparation(int32 *, const b2PolygonShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> float32 b2Dot(const b2Vec2 &, const b2Vec2 &) [b2CollidePolygon.cpp <46:18 46:22>]
|
||||
REFERENCE_TYPE_USAGE static float32 b2FindMaxSeparation(int32 *, const b2PolygonShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) (b2CollidePolygon.cpp) -> float32 [b2CollidePolygon.cpp <46:4 46:10>]
|
||||
REFERENCE_CALL static float32 b2FindMaxSeparation(int32 *, const b2PolygonShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) (b2CollidePolygon.cpp) -> float32 b2Dot(const b2Vec2 &, const b2Vec2 &) [b2CollidePolygon.cpp <46:18 46:22>]
|
||||
LOCAL_SYMBOL: b2CollidePolygon.cpp<39:10> [b2CollidePolygon.cpp <46:24 46:24>]
|
||||
REFERENCE_CALL static float32 b2FindMaxSeparation(int32 *, const b2PolygonShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 operator-(const b2Vec2 &, const b2Vec2 &) [b2CollidePolygon.cpp <46:34 46:34>]
|
||||
REFERENCE_CALL static float32 b2FindMaxSeparation(int32 *, const b2PolygonShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) (b2CollidePolygon.cpp) -> b2Vec2 operator-(const b2Vec2 &, const b2Vec2 &) [b2CollidePolygon.cpp <46:34 46:34>]
|
||||
LOCAL_SYMBOL: b2CollidePolygon.cpp<31:16> [b2CollidePolygon.cpp <46:27 46:29>]
|
||||
LOCAL_SYMBOL: b2CollidePolygon.cpp<44:14> [b2CollidePolygon.cpp <46:31 46:31>]
|
||||
LOCAL_SYMBOL: b2CollidePolygon.cpp<40:10> [b2CollidePolygon.cpp <46:36 46:37>]
|
||||
@@ -2801,62 +2801,62 @@ LOCAL_SYMBOL: b2CollidePolygon.cpp<36:13> [b2CollidePolygon.cpp <56:16 56:16>]
|
||||
LOCAL_SYMBOL: b2CollidePolygon.cpp<23:43> [b2CollidePolygon.cpp <60:3 60:11>]
|
||||
LOCAL_SYMBOL: b2CollidePolygon.cpp<34:8> [b2CollidePolygon.cpp <60:15 60:23>]
|
||||
LOCAL_SYMBOL: b2CollidePolygon.cpp<35:10> [b2CollidePolygon.cpp <61:9 61:21>]
|
||||
SYMBOL_FUNCTION static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) [b2CollidePolygon.cpp <64:1 <64:13 64:30> 107:1>]
|
||||
REFERENCE_TYPE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) -> void [b2CollidePolygon.cpp <64:8 64:11>]
|
||||
SYMBOL_FUNCTION static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) (b2CollidePolygon.cpp) [b2CollidePolygon.cpp <64:1 <64:13 64:30> 107:1>]
|
||||
REFERENCE_TYPE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) (b2CollidePolygon.cpp) -> void [b2CollidePolygon.cpp <64:8 64:11>]
|
||||
LOCAL_SYMBOL: b2CollidePolygon.cpp<64:45> [b2CollidePolygon.cpp <64:45 64:45>]
|
||||
REFERENCE_TYPE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) -> b2ClipVertex [b2CollidePolygon.cpp <64:32 64:43>]
|
||||
REFERENCE_TYPE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) (b2CollidePolygon.cpp) -> b2ClipVertex [b2CollidePolygon.cpp <64:32 64:43>]
|
||||
LOCAL_SYMBOL: b2CollidePolygon.cpp<65:31> [b2CollidePolygon.cpp <65:31 65:35>]
|
||||
REFERENCE_TYPE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) -> b2PolygonShape [b2CollidePolygon.cpp <65:15 65:28>]
|
||||
REFERENCE_TYPE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) (b2CollidePolygon.cpp) -> b2PolygonShape [b2CollidePolygon.cpp <65:15 65:28>]
|
||||
LOCAL_SYMBOL: b2CollidePolygon.cpp<65:57> [b2CollidePolygon.cpp <65:57 65:59>]
|
||||
REFERENCE_TYPE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) -> b2Transform [b2CollidePolygon.cpp <65:44 65:54>]
|
||||
REFERENCE_TYPE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) (b2CollidePolygon.cpp) -> b2Transform [b2CollidePolygon.cpp <65:44 65:54>]
|
||||
LOCAL_SYMBOL: b2CollidePolygon.cpp<65:68> [b2CollidePolygon.cpp <65:68 65:72>]
|
||||
REFERENCE_TYPE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) -> int32 [b2CollidePolygon.cpp <65:62 65:66>]
|
||||
REFERENCE_TYPE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) (b2CollidePolygon.cpp) -> int32 [b2CollidePolygon.cpp <65:62 65:66>]
|
||||
LOCAL_SYMBOL: b2CollidePolygon.cpp<66:31> [b2CollidePolygon.cpp <66:31 66:35>]
|
||||
REFERENCE_TYPE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) -> b2PolygonShape [b2CollidePolygon.cpp <66:15 66:28>]
|
||||
REFERENCE_TYPE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) (b2CollidePolygon.cpp) -> b2PolygonShape [b2CollidePolygon.cpp <66:15 66:28>]
|
||||
LOCAL_SYMBOL: b2CollidePolygon.cpp<66:57> [b2CollidePolygon.cpp <66:57 66:59>]
|
||||
REFERENCE_TYPE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) -> b2Transform [b2CollidePolygon.cpp <66:44 66:54>]
|
||||
REFERENCE_TYPE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) (b2CollidePolygon.cpp) -> b2Transform [b2CollidePolygon.cpp <66:44 66:54>]
|
||||
LOCAL_SYMBOL: b2CollidePolygon.cpp<68:16> [b2CollidePolygon.cpp <68:16 68:23>]
|
||||
REFERENCE_TYPE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) -> b2Vec2 [b2CollidePolygon.cpp <68:8 68:13>]
|
||||
REFERENCE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) -> b2Vec2 [] b2PolygonShape::m_normals [b2CollidePolygon.cpp <68:34 68:42>]
|
||||
REFERENCE_TYPE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) (b2CollidePolygon.cpp) -> b2Vec2 [b2CollidePolygon.cpp <68:8 68:13>]
|
||||
REFERENCE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) (b2CollidePolygon.cpp) -> b2Vec2 [] b2PolygonShape::m_normals [b2CollidePolygon.cpp <68:34 68:42>]
|
||||
LOCAL_SYMBOL: b2CollidePolygon.cpp<65:31> [b2CollidePolygon.cpp <68:27 68:31>]
|
||||
LOCAL_SYMBOL: b2CollidePolygon.cpp<70:8> [b2CollidePolygon.cpp <70:8 70:13>]
|
||||
REFERENCE_TYPE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) -> int32 [b2CollidePolygon.cpp <70:2 70:6>]
|
||||
REFERENCE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) -> int32 b2PolygonShape::m_count [b2CollidePolygon.cpp <70:24 70:30>]
|
||||
REFERENCE_TYPE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) (b2CollidePolygon.cpp) -> int32 [b2CollidePolygon.cpp <70:2 70:6>]
|
||||
REFERENCE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) (b2CollidePolygon.cpp) -> int32 b2PolygonShape::m_count [b2CollidePolygon.cpp <70:24 70:30>]
|
||||
LOCAL_SYMBOL: b2CollidePolygon.cpp<66:31> [b2CollidePolygon.cpp <70:17 70:21>]
|
||||
LOCAL_SYMBOL: b2CollidePolygon.cpp<71:16> [b2CollidePolygon.cpp <71:16 71:24>]
|
||||
REFERENCE_TYPE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) -> b2Vec2 [b2CollidePolygon.cpp <71:8 71:13>]
|
||||
REFERENCE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) -> b2Vec2 [] b2PolygonShape::m_vertices [b2CollidePolygon.cpp <71:35 71:44>]
|
||||
REFERENCE_TYPE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) (b2CollidePolygon.cpp) -> b2Vec2 [b2CollidePolygon.cpp <71:8 71:13>]
|
||||
REFERENCE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) (b2CollidePolygon.cpp) -> b2Vec2 [] b2PolygonShape::m_vertices [b2CollidePolygon.cpp <71:35 71:44>]
|
||||
LOCAL_SYMBOL: b2CollidePolygon.cpp<66:31> [b2CollidePolygon.cpp <71:28 71:32>]
|
||||
LOCAL_SYMBOL: b2CollidePolygon.cpp<72:16> [b2CollidePolygon.cpp <72:16 72:23>]
|
||||
REFERENCE_TYPE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) -> b2Vec2 [b2CollidePolygon.cpp <72:8 72:13>]
|
||||
REFERENCE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) -> b2Vec2 [] b2PolygonShape::m_normals [b2CollidePolygon.cpp <72:34 72:42>]
|
||||
REFERENCE_TYPE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) (b2CollidePolygon.cpp) -> b2Vec2 [b2CollidePolygon.cpp <72:8 72:13>]
|
||||
REFERENCE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) (b2CollidePolygon.cpp) -> b2Vec2 [] b2PolygonShape::m_normals [b2CollidePolygon.cpp <72:34 72:42>]
|
||||
LOCAL_SYMBOL: b2CollidePolygon.cpp<66:31> [b2CollidePolygon.cpp <72:27 72:31>]
|
||||
LOCAL_SYMBOL: b2CollidePolygon.cpp<65:68> [b2CollidePolygon.cpp <74:16 74:20>]
|
||||
LOCAL_SYMBOL: b2CollidePolygon.cpp<65:68> [b2CollidePolygon.cpp <74:25 74:29>]
|
||||
REFERENCE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) -> int32 b2PolygonShape::m_count [b2CollidePolygon.cpp <74:40 74:46>]
|
||||
REFERENCE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) (b2CollidePolygon.cpp) -> int32 b2PolygonShape::m_count [b2CollidePolygon.cpp <74:40 74:46>]
|
||||
LOCAL_SYMBOL: b2CollidePolygon.cpp<65:31> [b2CollidePolygon.cpp <74:33 74:37>]
|
||||
LOCAL_SYMBOL: b2CollidePolygon.cpp<77:9> [b2CollidePolygon.cpp <77:9 77:15>]
|
||||
REFERENCE_TYPE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) -> b2Vec2 [b2CollidePolygon.cpp <77:2 77:7>]
|
||||
REFERENCE_CALL static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2MulT(const b2Rot &, const b2Vec2 &) [b2CollidePolygon.cpp <77:19 77:24>]
|
||||
REFERENCE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) -> b2Rot b2Transform::q [b2CollidePolygon.cpp <77:30 77:30>]
|
||||
REFERENCE_TYPE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) (b2CollidePolygon.cpp) -> b2Vec2 [b2CollidePolygon.cpp <77:2 77:7>]
|
||||
REFERENCE_CALL static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) (b2CollidePolygon.cpp) -> b2Vec2 b2MulT(const b2Rot &, const b2Vec2 &) [b2CollidePolygon.cpp <77:19 77:24>]
|
||||
REFERENCE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) (b2CollidePolygon.cpp) -> b2Rot b2Transform::q [b2CollidePolygon.cpp <77:30 77:30>]
|
||||
LOCAL_SYMBOL: b2CollidePolygon.cpp<66:57> [b2CollidePolygon.cpp <77:26 77:28>]
|
||||
REFERENCE_CALL static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2Mul(const b2Rot &, const b2Vec2 &) [b2CollidePolygon.cpp <77:33 77:37>]
|
||||
REFERENCE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) -> b2Rot b2Transform::q [b2CollidePolygon.cpp <77:43 77:43>]
|
||||
REFERENCE_CALL static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) (b2CollidePolygon.cpp) -> b2Vec2 b2Mul(const b2Rot &, const b2Vec2 &) [b2CollidePolygon.cpp <77:33 77:37>]
|
||||
REFERENCE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) (b2CollidePolygon.cpp) -> b2Rot b2Transform::q [b2CollidePolygon.cpp <77:43 77:43>]
|
||||
LOCAL_SYMBOL: b2CollidePolygon.cpp<65:57> [b2CollidePolygon.cpp <77:39 77:41>]
|
||||
LOCAL_SYMBOL: b2CollidePolygon.cpp<68:16> [b2CollidePolygon.cpp <77:46 77:53>]
|
||||
LOCAL_SYMBOL: b2CollidePolygon.cpp<65:68> [b2CollidePolygon.cpp <77:55 77:59>]
|
||||
LOCAL_SYMBOL: b2CollidePolygon.cpp<80:8> [b2CollidePolygon.cpp <80:8 80:12>]
|
||||
REFERENCE_TYPE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) -> int32 [b2CollidePolygon.cpp <80:2 80:6>]
|
||||
REFERENCE_TYPE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) (b2CollidePolygon.cpp) -> int32 [b2CollidePolygon.cpp <80:2 80:6>]
|
||||
LOCAL_SYMBOL: b2CollidePolygon.cpp<81:10> [b2CollidePolygon.cpp <81:10 81:15>]
|
||||
REFERENCE_TYPE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) -> float32 [b2CollidePolygon.cpp <81:2 81:8>]
|
||||
REFERENCE_TYPE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) (b2CollidePolygon.cpp) -> float32 [b2CollidePolygon.cpp <81:2 81:8>]
|
||||
LOCAL_SYMBOL: b2CollidePolygon.cpp<82:13> [b2CollidePolygon.cpp <82:13 82:13>]
|
||||
REFERENCE_TYPE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) -> int32 [b2CollidePolygon.cpp <82:7 82:11>]
|
||||
REFERENCE_TYPE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) (b2CollidePolygon.cpp) -> int32 [b2CollidePolygon.cpp <82:7 82:11>]
|
||||
LOCAL_SYMBOL: b2CollidePolygon.cpp<82:13> [b2CollidePolygon.cpp <82:20 82:20>]
|
||||
LOCAL_SYMBOL: b2CollidePolygon.cpp<70:8> [b2CollidePolygon.cpp <82:24 82:29>]
|
||||
LOCAL_SYMBOL: b2CollidePolygon.cpp<82:13> [b2CollidePolygon.cpp <82:34 82:34>]
|
||||
LOCAL_SYMBOL: b2CollidePolygon.cpp<84:11> [b2CollidePolygon.cpp <84:11 84:13>]
|
||||
REFERENCE_TYPE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) -> float32 [b2CollidePolygon.cpp <84:3 84:9>]
|
||||
REFERENCE_CALL static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) -> float32 b2Dot(const b2Vec2 &, const b2Vec2 &) [b2CollidePolygon.cpp <84:17 84:21>]
|
||||
REFERENCE_TYPE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) (b2CollidePolygon.cpp) -> float32 [b2CollidePolygon.cpp <84:3 84:9>]
|
||||
REFERENCE_CALL static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) (b2CollidePolygon.cpp) -> float32 b2Dot(const b2Vec2 &, const b2Vec2 &) [b2CollidePolygon.cpp <84:17 84:21>]
|
||||
LOCAL_SYMBOL: b2CollidePolygon.cpp<77:9> [b2CollidePolygon.cpp <84:23 84:29>]
|
||||
LOCAL_SYMBOL: b2CollidePolygon.cpp<72:16> [b2CollidePolygon.cpp <84:32 84:39>]
|
||||
LOCAL_SYMBOL: b2CollidePolygon.cpp<82:13> [b2CollidePolygon.cpp <84:41 84:41>]
|
||||
@@ -2867,75 +2867,75 @@ LOCAL_SYMBOL: b2CollidePolygon.cpp<84:11> [b2CollidePolygon.cpp <87:13 87:15>]
|
||||
LOCAL_SYMBOL: b2CollidePolygon.cpp<80:8> [b2CollidePolygon.cpp <88:4 88:8>]
|
||||
LOCAL_SYMBOL: b2CollidePolygon.cpp<82:13> [b2CollidePolygon.cpp <88:12 88:12>]
|
||||
LOCAL_SYMBOL: b2CollidePolygon.cpp<93:8> [b2CollidePolygon.cpp <93:8 93:9>]
|
||||
REFERENCE_TYPE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) -> int32 [b2CollidePolygon.cpp <93:2 93:6>]
|
||||
REFERENCE_TYPE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) (b2CollidePolygon.cpp) -> int32 [b2CollidePolygon.cpp <93:2 93:6>]
|
||||
LOCAL_SYMBOL: b2CollidePolygon.cpp<80:8> [b2CollidePolygon.cpp <93:13 93:17>]
|
||||
LOCAL_SYMBOL: b2CollidePolygon.cpp<94:8> [b2CollidePolygon.cpp <94:8 94:9>]
|
||||
REFERENCE_TYPE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) -> int32 [b2CollidePolygon.cpp <94:2 94:6>]
|
||||
REFERENCE_TYPE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) (b2CollidePolygon.cpp) -> int32 [b2CollidePolygon.cpp <94:2 94:6>]
|
||||
LOCAL_SYMBOL: b2CollidePolygon.cpp<93:8> [b2CollidePolygon.cpp <94:13 94:14>]
|
||||
LOCAL_SYMBOL: b2CollidePolygon.cpp<70:8> [b2CollidePolygon.cpp <94:22 94:27>]
|
||||
LOCAL_SYMBOL: b2CollidePolygon.cpp<93:8> [b2CollidePolygon.cpp <94:31 94:32>]
|
||||
REFERENCE_CALL static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2CollidePolygon.cpp <96:9 96:9>]
|
||||
REFERENCE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2ClipVertex::v [b2CollidePolygon.cpp <96:7 96:7>]
|
||||
REFERENCE_CALL static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) (b2CollidePolygon.cpp) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2CollidePolygon.cpp <96:9 96:9>]
|
||||
REFERENCE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) (b2CollidePolygon.cpp) -> b2Vec2 b2ClipVertex::v [b2CollidePolygon.cpp <96:7 96:7>]
|
||||
LOCAL_SYMBOL: b2CollidePolygon.cpp<64:45> [b2CollidePolygon.cpp <96:2 96:2>]
|
||||
REFERENCE_CALL static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2Mul(const b2Transform &, const b2Vec2 &) [b2CollidePolygon.cpp <96:11 96:15>]
|
||||
REFERENCE_CALL static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) (b2CollidePolygon.cpp) -> b2Vec2 b2Mul(const b2Transform &, const b2Vec2 &) [b2CollidePolygon.cpp <96:11 96:15>]
|
||||
LOCAL_SYMBOL: b2CollidePolygon.cpp<66:57> [b2CollidePolygon.cpp <96:17 96:19>]
|
||||
LOCAL_SYMBOL: b2CollidePolygon.cpp<71:16> [b2CollidePolygon.cpp <96:22 96:30>]
|
||||
LOCAL_SYMBOL: b2CollidePolygon.cpp<93:8> [b2CollidePolygon.cpp <96:32 96:33>]
|
||||
REFERENCE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) -> uint8 b2ContactFeature::indexA [b2CollidePolygon.cpp <97:13 97:18>]
|
||||
REFERENCE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) -> b2ContactFeature b2ContactID::cf [b2CollidePolygon.cpp <97:10 97:11>]
|
||||
REFERENCE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) -> b2ContactID b2ClipVertex::id [b2CollidePolygon.cpp <97:7 97:8>]
|
||||
REFERENCE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) (b2CollidePolygon.cpp) -> uint8 b2ContactFeature::indexA [b2CollidePolygon.cpp <97:13 97:18>]
|
||||
REFERENCE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) (b2CollidePolygon.cpp) -> b2ContactFeature b2ContactID::cf [b2CollidePolygon.cpp <97:10 97:11>]
|
||||
REFERENCE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) (b2CollidePolygon.cpp) -> b2ContactID b2ClipVertex::id [b2CollidePolygon.cpp <97:7 97:8>]
|
||||
LOCAL_SYMBOL: b2CollidePolygon.cpp<64:45> [b2CollidePolygon.cpp <97:2 97:2>]
|
||||
REFERENCE_TYPE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) -> uint8 [b2CollidePolygon.cpp <97:23 97:27>]
|
||||
REFERENCE_TYPE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) (b2CollidePolygon.cpp) -> uint8 [b2CollidePolygon.cpp <97:23 97:27>]
|
||||
LOCAL_SYMBOL: b2CollidePolygon.cpp<65:68> [b2CollidePolygon.cpp <97:29 97:33>]
|
||||
REFERENCE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) -> uint8 b2ContactFeature::indexB [b2CollidePolygon.cpp <98:13 98:18>]
|
||||
REFERENCE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) -> b2ContactFeature b2ContactID::cf [b2CollidePolygon.cpp <98:10 98:11>]
|
||||
REFERENCE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) -> b2ContactID b2ClipVertex::id [b2CollidePolygon.cpp <98:7 98:8>]
|
||||
REFERENCE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) (b2CollidePolygon.cpp) -> uint8 b2ContactFeature::indexB [b2CollidePolygon.cpp <98:13 98:18>]
|
||||
REFERENCE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) (b2CollidePolygon.cpp) -> b2ContactFeature b2ContactID::cf [b2CollidePolygon.cpp <98:10 98:11>]
|
||||
REFERENCE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) (b2CollidePolygon.cpp) -> b2ContactID b2ClipVertex::id [b2CollidePolygon.cpp <98:7 98:8>]
|
||||
LOCAL_SYMBOL: b2CollidePolygon.cpp<64:45> [b2CollidePolygon.cpp <98:2 98:2>]
|
||||
REFERENCE_TYPE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) -> uint8 [b2CollidePolygon.cpp <98:23 98:27>]
|
||||
REFERENCE_TYPE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) (b2CollidePolygon.cpp) -> uint8 [b2CollidePolygon.cpp <98:23 98:27>]
|
||||
LOCAL_SYMBOL: b2CollidePolygon.cpp<93:8> [b2CollidePolygon.cpp <98:29 98:30>]
|
||||
REFERENCE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) -> uint8 b2ContactFeature::typeA [b2CollidePolygon.cpp <99:13 99:17>]
|
||||
REFERENCE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) -> b2ContactFeature b2ContactID::cf [b2CollidePolygon.cpp <99:10 99:11>]
|
||||
REFERENCE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) -> b2ContactID b2ClipVertex::id [b2CollidePolygon.cpp <99:7 99:8>]
|
||||
REFERENCE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) (b2CollidePolygon.cpp) -> uint8 b2ContactFeature::typeA [b2CollidePolygon.cpp <99:13 99:17>]
|
||||
REFERENCE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) (b2CollidePolygon.cpp) -> b2ContactFeature b2ContactID::cf [b2CollidePolygon.cpp <99:10 99:11>]
|
||||
REFERENCE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) (b2CollidePolygon.cpp) -> b2ContactID b2ClipVertex::id [b2CollidePolygon.cpp <99:7 99:8>]
|
||||
LOCAL_SYMBOL: b2CollidePolygon.cpp<64:45> [b2CollidePolygon.cpp <99:2 99:2>]
|
||||
REFERENCE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) -> b2ContactFeature::Type::e_face [b2CollidePolygon.cpp <99:39 99:44>]
|
||||
REFERENCE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) (b2CollidePolygon.cpp) -> b2ContactFeature::Type::e_face [b2CollidePolygon.cpp <99:39 99:44>]
|
||||
SYMBOL_STRUCT b2ContactFeature
|
||||
QUALIFIER: b2ContactFeature [b2CollidePolygon.cpp <99:21 99:36>]
|
||||
REFERENCE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) -> uint8 b2ContactFeature::typeB [b2CollidePolygon.cpp <100:13 100:17>]
|
||||
REFERENCE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) -> b2ContactFeature b2ContactID::cf [b2CollidePolygon.cpp <100:10 100:11>]
|
||||
REFERENCE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) -> b2ContactID b2ClipVertex::id [b2CollidePolygon.cpp <100:7 100:8>]
|
||||
REFERENCE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) (b2CollidePolygon.cpp) -> uint8 b2ContactFeature::typeB [b2CollidePolygon.cpp <100:13 100:17>]
|
||||
REFERENCE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) (b2CollidePolygon.cpp) -> b2ContactFeature b2ContactID::cf [b2CollidePolygon.cpp <100:10 100:11>]
|
||||
REFERENCE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) (b2CollidePolygon.cpp) -> b2ContactID b2ClipVertex::id [b2CollidePolygon.cpp <100:7 100:8>]
|
||||
LOCAL_SYMBOL: b2CollidePolygon.cpp<64:45> [b2CollidePolygon.cpp <100:2 100:2>]
|
||||
REFERENCE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) -> b2ContactFeature::Type::e_vertex [b2CollidePolygon.cpp <100:39 100:46>]
|
||||
REFERENCE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) (b2CollidePolygon.cpp) -> b2ContactFeature::Type::e_vertex [b2CollidePolygon.cpp <100:39 100:46>]
|
||||
QUALIFIER: b2ContactFeature [b2CollidePolygon.cpp <100:21 100:36>]
|
||||
REFERENCE_CALL static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2CollidePolygon.cpp <102:9 102:9>]
|
||||
REFERENCE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2ClipVertex::v [b2CollidePolygon.cpp <102:7 102:7>]
|
||||
REFERENCE_CALL static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) (b2CollidePolygon.cpp) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2CollidePolygon.cpp <102:9 102:9>]
|
||||
REFERENCE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) (b2CollidePolygon.cpp) -> b2Vec2 b2ClipVertex::v [b2CollidePolygon.cpp <102:7 102:7>]
|
||||
LOCAL_SYMBOL: b2CollidePolygon.cpp<64:45> [b2CollidePolygon.cpp <102:2 102:2>]
|
||||
REFERENCE_CALL static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2Mul(const b2Transform &, const b2Vec2 &) [b2CollidePolygon.cpp <102:11 102:15>]
|
||||
REFERENCE_CALL static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) (b2CollidePolygon.cpp) -> b2Vec2 b2Mul(const b2Transform &, const b2Vec2 &) [b2CollidePolygon.cpp <102:11 102:15>]
|
||||
LOCAL_SYMBOL: b2CollidePolygon.cpp<66:57> [b2CollidePolygon.cpp <102:17 102:19>]
|
||||
LOCAL_SYMBOL: b2CollidePolygon.cpp<71:16> [b2CollidePolygon.cpp <102:22 102:30>]
|
||||
LOCAL_SYMBOL: b2CollidePolygon.cpp<94:8> [b2CollidePolygon.cpp <102:32 102:33>]
|
||||
REFERENCE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) -> uint8 b2ContactFeature::indexA [b2CollidePolygon.cpp <103:13 103:18>]
|
||||
REFERENCE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) -> b2ContactFeature b2ContactID::cf [b2CollidePolygon.cpp <103:10 103:11>]
|
||||
REFERENCE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) -> b2ContactID b2ClipVertex::id [b2CollidePolygon.cpp <103:7 103:8>]
|
||||
REFERENCE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) (b2CollidePolygon.cpp) -> uint8 b2ContactFeature::indexA [b2CollidePolygon.cpp <103:13 103:18>]
|
||||
REFERENCE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) (b2CollidePolygon.cpp) -> b2ContactFeature b2ContactID::cf [b2CollidePolygon.cpp <103:10 103:11>]
|
||||
REFERENCE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) (b2CollidePolygon.cpp) -> b2ContactID b2ClipVertex::id [b2CollidePolygon.cpp <103:7 103:8>]
|
||||
LOCAL_SYMBOL: b2CollidePolygon.cpp<64:45> [b2CollidePolygon.cpp <103:2 103:2>]
|
||||
REFERENCE_TYPE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) -> uint8 [b2CollidePolygon.cpp <103:23 103:27>]
|
||||
REFERENCE_TYPE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) (b2CollidePolygon.cpp) -> uint8 [b2CollidePolygon.cpp <103:23 103:27>]
|
||||
LOCAL_SYMBOL: b2CollidePolygon.cpp<65:68> [b2CollidePolygon.cpp <103:29 103:33>]
|
||||
REFERENCE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) -> uint8 b2ContactFeature::indexB [b2CollidePolygon.cpp <104:13 104:18>]
|
||||
REFERENCE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) -> b2ContactFeature b2ContactID::cf [b2CollidePolygon.cpp <104:10 104:11>]
|
||||
REFERENCE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) -> b2ContactID b2ClipVertex::id [b2CollidePolygon.cpp <104:7 104:8>]
|
||||
REFERENCE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) (b2CollidePolygon.cpp) -> uint8 b2ContactFeature::indexB [b2CollidePolygon.cpp <104:13 104:18>]
|
||||
REFERENCE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) (b2CollidePolygon.cpp) -> b2ContactFeature b2ContactID::cf [b2CollidePolygon.cpp <104:10 104:11>]
|
||||
REFERENCE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) (b2CollidePolygon.cpp) -> b2ContactID b2ClipVertex::id [b2CollidePolygon.cpp <104:7 104:8>]
|
||||
LOCAL_SYMBOL: b2CollidePolygon.cpp<64:45> [b2CollidePolygon.cpp <104:2 104:2>]
|
||||
REFERENCE_TYPE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) -> uint8 [b2CollidePolygon.cpp <104:23 104:27>]
|
||||
REFERENCE_TYPE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) (b2CollidePolygon.cpp) -> uint8 [b2CollidePolygon.cpp <104:23 104:27>]
|
||||
LOCAL_SYMBOL: b2CollidePolygon.cpp<94:8> [b2CollidePolygon.cpp <104:29 104:30>]
|
||||
REFERENCE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) -> uint8 b2ContactFeature::typeA [b2CollidePolygon.cpp <105:13 105:17>]
|
||||
REFERENCE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) -> b2ContactFeature b2ContactID::cf [b2CollidePolygon.cpp <105:10 105:11>]
|
||||
REFERENCE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) -> b2ContactID b2ClipVertex::id [b2CollidePolygon.cpp <105:7 105:8>]
|
||||
REFERENCE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) (b2CollidePolygon.cpp) -> uint8 b2ContactFeature::typeA [b2CollidePolygon.cpp <105:13 105:17>]
|
||||
REFERENCE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) (b2CollidePolygon.cpp) -> b2ContactFeature b2ContactID::cf [b2CollidePolygon.cpp <105:10 105:11>]
|
||||
REFERENCE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) (b2CollidePolygon.cpp) -> b2ContactID b2ClipVertex::id [b2CollidePolygon.cpp <105:7 105:8>]
|
||||
LOCAL_SYMBOL: b2CollidePolygon.cpp<64:45> [b2CollidePolygon.cpp <105:2 105:2>]
|
||||
REFERENCE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) -> b2ContactFeature::Type::e_face [b2CollidePolygon.cpp <105:39 105:44>]
|
||||
REFERENCE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) (b2CollidePolygon.cpp) -> b2ContactFeature::Type::e_face [b2CollidePolygon.cpp <105:39 105:44>]
|
||||
QUALIFIER: b2ContactFeature [b2CollidePolygon.cpp <105:21 105:36>]
|
||||
REFERENCE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) -> uint8 b2ContactFeature::typeB [b2CollidePolygon.cpp <106:13 106:17>]
|
||||
REFERENCE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) -> b2ContactFeature b2ContactID::cf [b2CollidePolygon.cpp <106:10 106:11>]
|
||||
REFERENCE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) -> b2ContactID b2ClipVertex::id [b2CollidePolygon.cpp <106:7 106:8>]
|
||||
REFERENCE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) (b2CollidePolygon.cpp) -> uint8 b2ContactFeature::typeB [b2CollidePolygon.cpp <106:13 106:17>]
|
||||
REFERENCE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) (b2CollidePolygon.cpp) -> b2ContactFeature b2ContactID::cf [b2CollidePolygon.cpp <106:10 106:11>]
|
||||
REFERENCE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) (b2CollidePolygon.cpp) -> b2ContactID b2ClipVertex::id [b2CollidePolygon.cpp <106:7 106:8>]
|
||||
LOCAL_SYMBOL: b2CollidePolygon.cpp<64:45> [b2CollidePolygon.cpp <106:2 106:2>]
|
||||
REFERENCE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) -> b2ContactFeature::Type::e_vertex [b2CollidePolygon.cpp <106:39 106:46>]
|
||||
REFERENCE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) (b2CollidePolygon.cpp) -> b2ContactFeature::Type::e_vertex [b2CollidePolygon.cpp <106:39 106:46>]
|
||||
QUALIFIER: b2ContactFeature [b2CollidePolygon.cpp <106:21 106:36>]
|
||||
SYMBOL_FUNCTION void b2CollidePolygons(b2Manifold *, const b2PolygonShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) [b2CollidePolygon.cpp <116:1 <116:6 116:22> 239:1>]
|
||||
REFERENCE_TYPE_USAGE void b2CollidePolygons(b2Manifold *, const b2PolygonShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> void [b2CollidePolygon.cpp <116:1 116:4>]
|
||||
@@ -2961,8 +2961,8 @@ LOCAL_SYMBOL: b2CollidePolygon.cpp<123:8> [b2CollidePolygon.cpp <123:8 123:12>]
|
||||
REFERENCE_TYPE_USAGE void b2CollidePolygons(b2Manifold *, const b2PolygonShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> int32 [b2CollidePolygon.cpp <123:2 123:6>]
|
||||
LOCAL_SYMBOL: b2CollidePolygon.cpp<124:10> [b2CollidePolygon.cpp <124:10 124:20>]
|
||||
REFERENCE_TYPE_USAGE void b2CollidePolygons(b2Manifold *, const b2PolygonShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> float32 [b2CollidePolygon.cpp <124:2 124:8>]
|
||||
SYMBOL_FUNCTION static float32 b2FindMaxSeparation(int32 *, const b2PolygonShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &)
|
||||
REFERENCE_CALL void b2CollidePolygons(b2Manifold *, const b2PolygonShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> static float32 b2FindMaxSeparation(int32 *, const b2PolygonShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) [b2CollidePolygon.cpp <124:24 124:42>]
|
||||
SYMBOL_FUNCTION static float32 b2FindMaxSeparation(int32 *, const b2PolygonShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) (b2CollidePolygon.cpp)
|
||||
REFERENCE_CALL void b2CollidePolygons(b2Manifold *, const b2PolygonShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> static float32 b2FindMaxSeparation(int32 *, const b2PolygonShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) (b2CollidePolygon.cpp) [b2CollidePolygon.cpp <124:24 124:42>]
|
||||
LOCAL_SYMBOL: b2CollidePolygon.cpp<123:8> [b2CollidePolygon.cpp <124:45 124:49>]
|
||||
LOCAL_SYMBOL: b2CollidePolygon.cpp<117:30> [b2CollidePolygon.cpp <124:52 124:56>]
|
||||
LOCAL_SYMBOL: b2CollidePolygon.cpp<117:56> [b2CollidePolygon.cpp <124:59 124:61>]
|
||||
@@ -2974,7 +2974,7 @@ LOCAL_SYMBOL: b2CollidePolygon.cpp<128:8> [b2CollidePolygon.cpp <128:8 128:12>]
|
||||
REFERENCE_TYPE_USAGE void b2CollidePolygons(b2Manifold *, const b2PolygonShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> int32 [b2CollidePolygon.cpp <128:2 128:6>]
|
||||
LOCAL_SYMBOL: b2CollidePolygon.cpp<129:10> [b2CollidePolygon.cpp <129:10 129:20>]
|
||||
REFERENCE_TYPE_USAGE void b2CollidePolygons(b2Manifold *, const b2PolygonShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> float32 [b2CollidePolygon.cpp <129:2 129:8>]
|
||||
REFERENCE_CALL void b2CollidePolygons(b2Manifold *, const b2PolygonShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> static float32 b2FindMaxSeparation(int32 *, const b2PolygonShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) [b2CollidePolygon.cpp <129:24 129:42>]
|
||||
REFERENCE_CALL void b2CollidePolygons(b2Manifold *, const b2PolygonShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> static float32 b2FindMaxSeparation(int32 *, const b2PolygonShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) (b2CollidePolygon.cpp) [b2CollidePolygon.cpp <129:24 129:42>]
|
||||
LOCAL_SYMBOL: b2CollidePolygon.cpp<128:8> [b2CollidePolygon.cpp <129:45 129:49>]
|
||||
LOCAL_SYMBOL: b2CollidePolygon.cpp<118:30> [b2CollidePolygon.cpp <129:52 129:56>]
|
||||
LOCAL_SYMBOL: b2CollidePolygon.cpp<118:56> [b2CollidePolygon.cpp <129:59 129:61>]
|
||||
@@ -3040,8 +3040,8 @@ LOCAL_SYMBOL: b2CollidePolygon.cpp<161:15> [b2CollidePolygon.cpp <161:15 161:26>
|
||||
REFERENCE_TYPE_USAGE void b2CollidePolygons(b2Manifold *, const b2PolygonShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2ClipVertex [b2CollidePolygon.cpp <161:2 161:13>]
|
||||
SYMBOL_FUNCTION void b2ClipVertex::b2ClipVertex()
|
||||
REFERENCE_CALL void b2CollidePolygons(b2Manifold *, const b2PolygonShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> void b2ClipVertex::b2ClipVertex() [b2CollidePolygon.cpp <161:15 161:26>]
|
||||
SYMBOL_FUNCTION static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &)
|
||||
REFERENCE_CALL void b2CollidePolygons(b2Manifold *, const b2PolygonShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) [b2CollidePolygon.cpp <162:2 162:19>]
|
||||
SYMBOL_FUNCTION static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) (b2CollidePolygon.cpp)
|
||||
REFERENCE_CALL void b2CollidePolygons(b2Manifold *, const b2PolygonShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) (b2CollidePolygon.cpp) [b2CollidePolygon.cpp <162:2 162:19>]
|
||||
LOCAL_SYMBOL: b2CollidePolygon.cpp<161:15> [b2CollidePolygon.cpp <162:21 162:32>]
|
||||
LOCAL_SYMBOL: b2CollidePolygon.cpp<133:24> [b2CollidePolygon.cpp <162:35 162:39>]
|
||||
LOCAL_SYMBOL: b2CollidePolygon.cpp<135:14> [b2CollidePolygon.cpp <162:42 162:44>]
|
||||
|
||||
Reference in New Issue
Block a user