ui/data: cleaned up UI and parsing
* HOT FIX: typename not always correctly split to name hierarchy * show node main if available as first active token after parsing * show all contents of namespaces if searched for * added missing enum type and enum value usages * added inheritance for structs * removed MessageActivateToken and replaced it with MessageActivateTokens * activating correct nodes for clicks in GraphView and CodeView * no graph change when clicking an edge, but highlighting the edge instead * only show active nodes without connections when multiple are activated * fixed snippet sorting to put file that contains declarations on top * set sizeHints on CodeView and SearchView to increase their initial size fortune cookie message = Das Leben wird eine positive Wendung nehmen.
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@@ -35,6 +35,8 @@ public:
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private:
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Application();
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void activateInitialNode() const;
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virtual void handleMessage(MessageLoadProject* message);
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virtual void handleMessage(MessageLoadSource* message);
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virtual void handleMessage(MessageRefresh* message);
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