ui/data: cleaned up UI and parsing
* HOT FIX: typename not always correctly split to name hierarchy * show node main if available as first active token after parsing * show all contents of namespaces if searched for * added missing enum type and enum value usages * added inheritance for structs * removed MessageActivateToken and replaced it with MessageActivateTokens * activating correct nodes for clicks in GraphView and CodeView * no graph change when clicking an edge, but highlighting the edge instead * only show active nodes without connections when multiple are activated * fixed snippet sorting to put file that contains declarations on top * set sizeHints on CodeView and SearchView to increase their initial size fortune cookie message = Das Leben wird eine positive Wendung nehmen.
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@@ -14,19 +14,19 @@ public:
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{
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CodeSnippetParams();
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// comparefunction for snippetsorting
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static bool sort(const CodeSnippetParams& a, const CodeSnippetParams& b);
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uint startLineNumber;
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uint endLineNumber;
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uint lineCount;
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std::string code;
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TokenLocationFile locationFile;
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TokenLocationFile locationFile;
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bool isActive;
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bool isDeclaration;
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//comparefunctions for snippetsorting
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static bool sort(CodeSnippetParams a, CodeSnippetParams b);
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};
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CodeView(ViewLayout* viewLayout);
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@@ -34,10 +34,10 @@ public:
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virtual std::string getName() const;
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virtual void showCodeFile(const CodeSnippetParams& params) = 0;
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virtual void addCodeSnippet(const CodeSnippetParams& params) = 0;
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virtual void clearCodeSnippets() = 0;
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virtual void setActiveTokenIds(std::vector<Id> ids) = 0;
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virtual void setActiveTokenIds(const std::vector<Id>& activeTokenIds) = 0;
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virtual void showCodeSnippets(const std::vector<CodeSnippetParams>& snippets) = 0;
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virtual void showCodeFile(const CodeSnippetParams& params) = 0;
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private:
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CodeController* getController();
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