build: split user and data folder, moving user data to Application Support on Mac
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@@ -1,12 +1,13 @@
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#ifndef INCLUDES_DEFAULT_H
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#define INCLUDES_DEFAULT_H
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static std::string appSettingsPath = "data/ApplicationSettings.xml";
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static std::string windowSettingsPath = "data/window_settings.ini";
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static std::string logPath = "data/log/";
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#include "utility/UserPaths.h"
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void setup(int argc, char *argv[])
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{
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std::string userdir(std::getenv("HOME"));
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userdir.append("/.config/coati/");
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UserPaths::setUserDataPath(userdir);
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}
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#endif // INCLUDES_DEFAULT_H
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@@ -4,10 +4,10 @@
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#include <CoreFoundation/CoreFoundation.h>
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#include <QApplication>
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#include <QDir>
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#include <QStandardPaths>
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static std::string appSettingsPath = "data/ApplicationSettings.xml";
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static std::string windowSettingsPath = "data/window_settings.ini";
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static std::string logPath = "data/log/";
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#include "qt/utility/utilityQt.h"
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#include "utility/UserPaths.h"
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void setup(int argc, char *argv[])
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{
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@@ -47,6 +47,22 @@ void setup(int argc, char *argv[])
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// printf("after change, libraryPaths=(%s)\n", QCoreApplication::libraryPaths().join(",").toUtf8().data());
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}
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// ----------------------------------------------------------------------------
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// ----------------------------------------------------------------------------
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// Makes the mac bundle copy the user files to the Application Support folder
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QString dataPath = QStandardPaths::writableLocation(QStandardPaths::DataLocation);
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QDir dataDir(dataPath);
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if (!dataDir.exists())
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{
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dataDir.mkpath(dataPath);
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}
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utility::copyNewFilesFromDirectory(QString::fromStdString(UserPaths::getUserDataPath()), dataPath);
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UserPaths::setUserDataPath(dataPath.toStdString() + "/");
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// ----------------------------------------------------------------------------
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}
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#endif // INCLUDES_MAC_H
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@@ -5,21 +5,15 @@
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#include "vld.h"
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// #define DEPLOY
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#include "utility/UserPaths.h"
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#ifdef DEPLOY
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static std::string appSettingsPath = std::string(std::getenv("APPDATA")) + "/../local/Coati Software/Coati/ApplicationSettings.xml";
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static std::string windowSettingsPath = std::string(std::getenv("APPDATA")) + "/../local/Coati Software/Coati/window_settings.ini";
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static std::string logPath = std::string(std::getenv("APPDATA")) + "/../local/Coati Software/Coati/log/";
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#else
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static std::string appSettingsPath = "data/ApplicationSettings.xml";
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static std::string windowSettingsPath = "data/window_settings.ini";
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static std::string logPath = "data/log/";
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#endif
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// #define DEPLOY
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void setup(int argc, char *argv[])
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{
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#ifdef DEPLOY
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UserPaths::setUserDataPath(std::getenv("APPDATA")) + "/../local/Coati Software/Coati/");
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#endif
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}
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#endif // INCLUDES_WINDOWS_H
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