src: implemented move constructor/assignment for filepath

* improves indexing performance by roughly 5%
* switched to use uniqu_ptr for boost path to get rid of including boost in header
* added different methods to change the current FilePath or to make a copy and change that one
* used these methods appropriately throughout the code base
* removed exists() method from FileSystem because it is already contained in FilePath
* added const in some places
This commit is contained in:
mlangkabel
2017-12-23 10:28:25 +01:00
parent 455c1230b1
commit 8b21d57750
73 changed files with 433 additions and 370 deletions
+2 -2
View File
@@ -149,7 +149,7 @@ void ApplicationSettings::setShowBuiltinTypesInGraph(bool showBuiltinTypes)
FilePath ApplicationSettings::getColorSchemePath() const
{
FilePath defaultPath(ResourcePaths::getColorSchemesPath().concat(FilePath("bright.xml")));
FilePath defaultPath(ResourcePaths::getColorSchemesPath().concatenate(FilePath("bright.xml")));
FilePath path(getValue<std::string>("application/color_scheme", defaultPath.str()));
if (path != defaultPath && !path.exists())
@@ -423,7 +423,7 @@ std::vector<FilePath> ApplicationSettings::getRecentProjects() const
}
else
{
recentProjects.push_back(UserPaths::getUserDataPath().concat(project));
recentProjects.push_back(UserPaths::getUserDataPath().concatenate(project));
}
}
return recentProjects;