build: Added portable Windows build

* implemented detecting if Sourcetrail runs as installed version by checking if user folder exists next to exe
* removed "deploy"-flag mechanism for windows builds
* moved code to set the app path for windows builds to includesWindows.h
* implemented functions in setup bash script to copy dlls
* bash functions for installer and portable packaging
This commit is contained in:
mlangkabel
2018-01-16 13:55:33 +01:00
parent 0a53d2828d
commit 8b3b3c3f00
7 changed files with 232 additions and 298 deletions
+144 -78
View File
@@ -2,6 +2,8 @@
CLEAN_AND_SETUP=true CLEAN_AND_SETUP=true
REBUILD=true REBUILD=true
UPDATE_DATABASES=true UPDATE_DATABASES=true
CREATE_INSTALLER_ZIP=true
CREATE_PORTABLE_ZIP=true
# USEFUL VARIABLES # USEFUL VARIABLES
@@ -31,10 +33,15 @@ if [ $UPDATE_DATABASES = false ]; then
read -p "Press [Enter] key to continue" read -p "Press [Enter] key to continue"
fi fi
if [ $CREATE_INSTALLER_ZIP = false ]; then
echo -e "$INFO CREATE_INSTALLER_ZIP flag is set to false. Do you want to proceed?"
read -p "Press [Enter] key to continue"
fi
# SETTING THE DEPLOY FLAG if [ $CREATE_PORTABLE_ZIP = false ]; then
rm -rf src/lib_gui/platform_includes/deploy.h echo -e "$INFO CREATE_PORTABLE_ZIP flag is set to false. Do you want to proceed?"
echo "#define DEPLOY" >src/lib_gui/platform_includes/deploy.h read -p "Press [Enter] key to continue"
fi
### TODO: add HKEY_CURRENT_USER\Software\Microsoft\VisualStudio\12.0_Config\MSBuild\EnableOutOfProcBuild ### TODO: add HKEY_CURRENT_USER\Software\Microsoft\VisualStudio\12.0_Config\MSBuild\EnableOutOfProcBuild
@@ -101,96 +108,155 @@ sh build_win64.sh
cd ../../.. cd ../../..
# CREATING PACKAGE FOLDER
VERSION_STRING=$(git describe --long) VERSION_STRING=$(git describe --long)
VERSION_STRING="${VERSION_STRING//-/_}" VERSION_STRING="${VERSION_STRING//-/_}"
VERSION_STRING="${VERSION_STRING//./_}" VERSION_STRING="${VERSION_STRING//./_}"
VERSION_STRING="${VERSION_STRING%_*}" VERSION_STRING="${VERSION_STRING%_*}"
echo -e "$INFO creating package folder for win32"
APP_PACKAGE_NAME_WIN32=Sourcetrail_${VERSION_STRING}_32bit
APP_PACKAGE_DIR_WIN32=release/$APP_PACKAGE_NAME_WIN32
rm -rf $APP_PACKAGE_DIR_WIN32 # CREATING THE INSTALLER ZIP FILES
mkdir -p $APP_PACKAGE_DIR_WIN32 if [ $CREATE_INSTALLER_ZIP = true ]; then
create_installer_zip() # Parameters: bit {32, 64}
{
# CREATING INSTALLER PACKAGE FOLDER
echo -e "$INFO creating installer package folder for win$1"
local INSTALLER_PACKAGE_NAME=Sourcetrail_${VERSION_STRING}_${1}bit_Installer
local INSTALLER_PACKAGE_DIR=release/$INSTALLER_PACKAGE_NAME
local INSTALLER_PACKAGE_PLUGINS_DIR=$INSTALLER_PACKAGE_DIR/plugins
cp -u -r deployment/windows/wixSetup/bin/win32/* $APP_PACKAGE_DIR_WIN32/ rm -rf $INSTALLER_PACKAGE_DIR
mkdir -p $INSTALLER_PACKAGE_DIR
mkdir -p $APP_PACKAGE_DIR_WIN32/plugins/atom/ cp -u -r deployment/windows/wixSetup/bin/win${1}/* $INSTALLER_PACKAGE_DIR/
cp -u -r ide_plugins/atom/* $APP_PACKAGE_DIR_WIN32/plugins/atom/
mkdir -p $APP_PACKAGE_DIR_WIN32/plugins/eclipse/ # COPYING PLUGINS DATA
cp -u -r ide_plugins/eclipse/* $APP_PACKAGE_DIR_WIN32/plugins/eclipse/ mkdir -p $INSTALLER_PACKAGE_PLUGINS_DIR/atom/
mkdir -p $APP_PACKAGE_DIR_WIN32/plugins/emacs/ cp -u -r ide_plugins/atom/* $INSTALLER_PACKAGE_PLUGINS_DIR/atom/
cp -u -r ide_plugins/emacs/* $APP_PACKAGE_DIR_WIN32/plugins/emacs/ mkdir -p $INSTALLER_PACKAGE_PLUGINS_DIR/eclipse/
mkdir -p $APP_PACKAGE_DIR_WIN32/plugins/idea/ cp -u -r ide_plugins/eclipse/* $INSTALLER_PACKAGE_PLUGINS_DIR/eclipse/
cp -u -r ide_plugins/idea/* $APP_PACKAGE_DIR_WIN32/plugins/idea/ mkdir -p $INSTALLER_PACKAGE_PLUGINS_DIR/emacs/
mkdir -p $APP_PACKAGE_DIR_WIN32/plugins/qt_creator/ cp -u -r ide_plugins/emacs/* $INSTALLER_PACKAGE_PLUGINS_DIR/emacs/
cp -u -r ide_plugins/qt_creator/* $APP_PACKAGE_DIR_WIN32/plugins/qt_creator/ mkdir -p $INSTALLER_PACKAGE_PLUGINS_DIR/idea/
mkdir -p $APP_PACKAGE_DIR_WIN32/plugins/sublime_text/ cp -u -r ide_plugins/idea/* $INSTALLER_PACKAGE_PLUGINS_DIR/idea/
cp -u -r ide_plugins/sublime_text/* $APP_PACKAGE_DIR_WIN32/plugins/sublime_text/ mkdir -p $INSTALLER_PACKAGE_PLUGINS_DIR/qt_creator/
mkdir -p $APP_PACKAGE_DIR_WIN32/plugins/vim/ cp -u -r ide_plugins/qt_creator/* $INSTALLER_PACKAGE_PLUGINS_DIR/qt_creator/
cp -u -r ide_plugins/vim/* $APP_PACKAGE_DIR_WIN32/plugins/vim/ mkdir -p $INSTALLER_PACKAGE_PLUGINS_DIR/sublime_text/
mkdir -p $APP_PACKAGE_DIR_WIN32/plugins/vscode/ cp -u -r ide_plugins/sublime_text/* $INSTALLER_PACKAGE_PLUGINS_DIR/sublime_text/
cp -u -r ide_plugins/vscode/* $APP_PACKAGE_DIR_WIN32/plugins/vscode/ mkdir -p $INSTALLER_PACKAGE_PLUGINS_DIR/vim/
mkdir -p $APP_PACKAGE_DIR_WIN32/plugins/visual_studio/ cp -u -r ide_plugins/vim/* $INSTALLER_PACKAGE_PLUGINS_DIR/vim/
cp -u -r ide_plugins/visual_studio/* $APP_PACKAGE_DIR_WIN32/plugins/visual_studio/ mkdir -p $INSTALLER_PACKAGE_PLUGINS_DIR/vscode/
cp -u -r ide_plugins/vscode/* $INSTALLER_PACKAGE_PLUGINS_DIR/vscode/
mkdir -p $INSTALLER_PACKAGE_PLUGINS_DIR/visual_studio/
cp -u -r ide_plugins/visual_studio/* $INSTALLER_PACKAGE_PLUGINS_DIR/visual_studio/
cd ./release/
# PACKAGING SOURCETRAIL
echo -e "$INFO packaging sourcetrail installer for win$1"
winrar a -afzip Sourcetrail_${VERSION_STRING}_Windows_${1}bit_Installer.zip $INSTALLER_PACKAGE_NAME
# STORING PDB FILES
echo -e "$INFO storing pdb file for win$1"
mkdir PDB_${INSTALLER_PACKAGE_NAME}
cp -u -r ../build/win$1/Release/app/Sourcetrail.pdb PDB_${INSTALLER_PACKAGE_NAME}/
cd ../
# CLEANING UP
echo -e "$INFO Cleaning installer package folders for win$1"
rm -rf $INSTALLER_PACKAGE_DIR
}
create_installer_zip "32"
create_installer_zip "64"
fi
echo -e "$INFO creating package folder for win64" # CREATING THE PORTABLE ZIP FILES
APP_PACKAGE_NAME_WIN64=Sourcetrail_${VERSION_STRING}_64bit if [ $CREATE_PORTABLE_ZIP = true ]; then
APP_PACKAGE_DIR_WIN64=release/$APP_PACKAGE_NAME_WIN64 create_portable_zip() # Parameters: bit {32, 64}
{
# CREATING PORTABLE PACKAGE FOLDER
echo -e "$INFO creating portable package folder for win$1"
local PORTABLE_PACKAGE_NAME=Sourcetrail_${VERSION_STRING}_${1}bit_Portable
local PORTABLE_PACKAGE_DIR=release/$PORTABLE_PACKAGE_NAME
local PORTABLE_PACKAGE_APP_DIR=$PORTABLE_PACKAGE_DIR/Sourcetrail_${VERSION_STRING}_${1}bit
local PORTABLE_PACKAGE_PLUGINS_DIR=$PORTABLE_PACKAGE_DIR/plugins
rm -rf $APP_PACKAGE_DIR_WIN64 rm -rf $PORTABLE_PACKAGE_DIR
mkdir -p $APP_PACKAGE_DIR_WIN64 mkdir -p $PORTABLE_PACKAGE_DIR
# COPYING APPLICATION DATA
mkdir -p $PORTABLE_PACKAGE_APP_DIR/data/3rd_party_licenses/
cp -u -r bin/app/data/3rd_party_licenses/* $PORTABLE_PACKAGE_APP_DIR/data/3rd_party_licenses/
mkdir -p $PORTABLE_PACKAGE_APP_DIR/data/color_schemes/
cp -u -r bin/app/data/color_schemes/* $PORTABLE_PACKAGE_APP_DIR/data/color_schemes/
mkdir -p $PORTABLE_PACKAGE_APP_DIR/data/fallback/
cp -u -r bin/app/data/fallback/* $PORTABLE_PACKAGE_APP_DIR/data/fallback/
mkdir -p $PORTABLE_PACKAGE_APP_DIR/data/fonts/
cp -u -r bin/app/data/fonts/* $PORTABLE_PACKAGE_APP_DIR/data/fonts/
mkdir -p $PORTABLE_PACKAGE_APP_DIR/data/gui/
cp -u -r bin/app/data/gui/* $PORTABLE_PACKAGE_APP_DIR/data/gui/
mkdir -p $PORTABLE_PACKAGE_APP_DIR/data/install/
cp -u -r bin/app/data/install/* $PORTABLE_PACKAGE_APP_DIR/data/install/
mkdir -p $PORTABLE_PACKAGE_APP_DIR/data/java/
cp -u -r bin/app/data/java/* $PORTABLE_PACKAGE_APP_DIR/data/java/
mkdir -p $PORTABLE_PACKAGE_APP_DIR/user/projects/javaparser/
cp -u -r bin/app/user/projects/javaparser/* $PORTABLE_PACKAGE_APP_DIR/user/projects/javaparser/
mkdir -p $PORTABLE_PACKAGE_APP_DIR/user/projects/tictactoe/
cp -u -r bin/app/user/projects/tictactoe/* $PORTABLE_PACKAGE_APP_DIR/user/projects/tictactoe/
mkdir -p $PORTABLE_PACKAGE_APP_DIR/user/projects/tutorial/
cp -u -r bin/app/user/projects/tutorial/* $PORTABLE_PACKAGE_APP_DIR/user/projects/tutorial/
mkdir -p $PORTABLE_PACKAGE_APP_DIR/imageformats/
cp -u -r build/win$1/Release/app/imageformats/*.dll $PORTABLE_PACKAGE_APP_DIR/imageformats/
mkdir -p $PORTABLE_PACKAGE_APP_DIR/platforms/
cp -u -r build/win$1/Release/app/platforms/*.dll $PORTABLE_PACKAGE_APP_DIR/platforms/
cp -u -r build/win$1/Release/app/*.dll $PORTABLE_PACKAGE_APP_DIR/
cp -u -r build/win$1/Release/app/qt.conf $PORTABLE_PACKAGE_APP_DIR/
cp -u -r build/win$1/Release/app/Sourcetrail.exe $PORTABLE_PACKAGE_APP_DIR/
cp -u -r build/win$1/Release/app/sourcetrail_indexer.exe $PORTABLE_PACKAGE_APP_DIR/
cp -u -r deployment/windows/wixSetup/bin/win64/* $APP_PACKAGE_DIR_WIN64/ # COPYING PLUGINS DATA
mkdir -p $PORTABLE_PACKAGE_PLUGINS_DIR/atom/
cp -u -r ide_plugins/atom/* $PORTABLE_PACKAGE_PLUGINS_DIR/atom/
mkdir -p $PORTABLE_PACKAGE_PLUGINS_DIR/eclipse/
cp -u -r ide_plugins/eclipse/* $PORTABLE_PACKAGE_PLUGINS_DIR/eclipse/
mkdir -p $PORTABLE_PACKAGE_PLUGINS_DIR/emacs/
cp -u -r ide_plugins/emacs/* $PORTABLE_PACKAGE_PLUGINS_DIR/emacs/
mkdir -p $PORTABLE_PACKAGE_PLUGINS_DIR/idea/
cp -u -r ide_plugins/idea/* $PORTABLE_PACKAGE_PLUGINS_DIR/idea/
mkdir -p $PORTABLE_PACKAGE_PLUGINS_DIR/qt_creator/
cp -u -r ide_plugins/qt_creator/* $PORTABLE_PACKAGE_PLUGINS_DIR/qt_creator/
mkdir -p $PORTABLE_PACKAGE_PLUGINS_DIR/sublime_text/
cp -u -r ide_plugins/sublime_text/* $PORTABLE_PACKAGE_PLUGINS_DIR/sublime_text/
mkdir -p $PORTABLE_PACKAGE_PLUGINS_DIR/vim/
cp -u -r ide_plugins/vim/* $PORTABLE_PACKAGE_PLUGINS_DIR/vim/
mkdir -p $PORTABLE_PACKAGE_PLUGINS_DIR/vscode/
cp -u -r ide_plugins/vscode/* $PORTABLE_PACKAGE_PLUGINS_DIR/vscode/
mkdir -p $PORTABLE_PACKAGE_PLUGINS_DIR/visual_studio/
cp -u -r ide_plugins/visual_studio/* $PORTABLE_PACKAGE_PLUGINS_DIR/visual_studio/
cd ./release/
mkdir -p $APP_PACKAGE_DIR_WIN64/plugins/atom/ # PACKAGING SOURCETRAIL
cp -u -r ide_plugins/atom/* $APP_PACKAGE_DIR_WIN64/plugins/atom/ echo -e "$INFO packaging sourcetrail portable for win$1"
mkdir -p $APP_PACKAGE_DIR_WIN64/plugins/eclipse/ winrar a -afzip Sourcetrail_${VERSION_STRING}_Windows_${1}bit_Portable.zip $PORTABLE_PACKAGE_NAME
cp -u -r ide_plugins/eclipse/* $APP_PACKAGE_DIR_WIN64/plugins/eclipse/
mkdir -p $APP_PACKAGE_DIR_WIN64/plugins/emacs/
cp -u -r ide_plugins/emacs/* $APP_PACKAGE_DIR_WIN64/plugins/emacs/
mkdir -p $APP_PACKAGE_DIR_WIN64/plugins/idea/
cp -u -r ide_plugins/idea/* $APP_PACKAGE_DIR_WIN64/plugins/idea/
mkdir -p $APP_PACKAGE_DIR_WIN64/plugins/qt_creator/
cp -u -r ide_plugins/qt_creator/* $APP_PACKAGE_DIR_WIN64/plugins/qt_creator/
mkdir -p $APP_PACKAGE_DIR_WIN64/plugins/sublime_text/
cp -u -r ide_plugins/sublime_text/* $APP_PACKAGE_DIR_WIN64/plugins/sublime_text/
mkdir -p $APP_PACKAGE_DIR_WIN64/plugins/vim/
cp -u -r ide_plugins/vim/* $APP_PACKAGE_DIR_WIN64/plugins/vim/
mkdir -p $APP_PACKAGE_DIR_WIN64/plugins/vscode/
cp -u -r ide_plugins/vscode/* $APP_PACKAGE_DIR_WIN64/plugins/vscode/
mkdir -p $APP_PACKAGE_DIR_WIN64/plugins/visual_studio/
cp -u -r ide_plugins/visual_studio/* $APP_PACKAGE_DIR_WIN64/plugins/visual_studio/
cd ../
# PACKAGING SOURCETRAIL # CLEANING UP
echo -e "$INFO packaging sourcetrail" echo -e "$INFO Cleaning portable package folders for win$1"
cd ./release/ rm -rf $PORTABLE_PACKAGE_DIR
}
winrar a -afzip Sourcetrail_${VERSION_STRING}_Windows_32bit.zip $APP_PACKAGE_NAME_WIN32
winrar a -afzip Sourcetrail_${VERSION_STRING}_Windows_64bit.zip $APP_PACKAGE_NAME_WIN64 create_portable_zip "32"
create_portable_zip "64"
fi
# STORING PDB FILES
mkdir PDB_${APP_PACKAGE_NAME_WIN32}
cp -u -r ../build/win32/Release/app/Sourcetrail.pdb PDB_${APP_PACKAGE_NAME_WIN32}/
mkdir PDB_${APP_PACKAGE_NAME_WIN64}
cp -u -r ../build/win64/Release/app/Sourcetrail.pdb PDB_${APP_PACKAGE_NAME_WIN64}/
cd ../
# CLEANING UP
echo -e "$INFO Cleaning package folders"
rm -rf $APP_PACKAGE_DIR_WIN32
rm -rf $APP_PACKAGE_DIR_WIN64
# UNSETTING THE DEPLOY FLAG
rm -rf src/lib_gui/platform_includes/deploy.h
echo $'// #define DEPLOY' >src/lib_gui/platform_includes/deploy.h
echo -e "$SUCCESS packaging complete!" echo -e "$SUCCESS packaging complete!"
+53 -152
View File
@@ -43,22 +43,57 @@ fi
# Create Debug and Release folders # Create Debug and Release folders
echo -e $INFO "create build folders" echo -e $INFO "create build folders"
if [ $PLATFORM == "Windows" ]; then if [ $PLATFORM == "Windows" ]; then
mkdir -p build/win32/Debug/app/platforms
mkdir -p build/win32/Debug/app/imageformats copy_dynamic_libraries() # Parameters: bit {32, 64}, mode {Debug, Release}, target {app, test}
mkdir -p build/win32/Debug/test/platforms {
mkdir -p build/win32/Debug/test/imageformats mkdir -p build/win$1/$2/$3/platforms
mkdir -p build/win32/Release/app/platforms mkdir -p build/win$1/$2/$3/imageformats
mkdir -p build/win32/Release/app/imageformats
mkdir -p build/win32/Release/test/platforms local QT_DIR=${QT_WIN32_DIR}
mkdir -p build/win32/Release/test/imageformats
mkdir -p build/win64/Debug/app/platforms if [[ "$1" == "64" ]]
mkdir -p build/win64/Debug/app/imageformats then
mkdir -p build/win64/Debug/test/platforms QT_DIR=${QT_WIN64_DIR}
mkdir -p build/win64/Debug/test/imageformats fi
mkdir -p build/win64/Release/app/platforms
mkdir -p build/win64/Release/app/imageformats local SUFFIX=""
mkdir -p build/win64/Release/test/platforms if [[ "$2" == "Debug" ]]
mkdir -p build/win64/Release/test/imageformats then
SUFFIX="d"
fi
echo -e $INFO "copy dynamic libraries for Win$1 $2 $3"
if [[ "$3" == "app" ]]
then
cp -u -r setup/dynamic_libraries/win$1/$3/$2/* build/win$1/$2/$3
fi
cp -u -r ${QT_DIR}/bin/Qt5Core$SUFFIX.dll build/win$1/$2/$3
cp -u -r ${QT_DIR}/bin/Qt5Gui$SUFFIX.dll build/win$1/$2/$3
cp -u -r ${QT_DIR}/bin/Qt5Network$SUFFIX.dll build/win$1/$2/$3
cp -u -r ${QT_DIR}/bin/Qt5Widgets$SUFFIX.dll build/win$1/$2/$3
cp -u -r ${QT_DIR}/bin/Qt5WinExtras$SUFFIX.dll build/win$1/$2/$3
cp -u -r ${QT_DIR}/plugins/platforms/qwindows$SUFFIX.dll build/win$1/$2/$3/platforms
cp -u -r ${QT_DIR}/plugins/imageformats/qgif$SUFFIX.dll build/win$1/$2/$3/imageformats
cp -u -r ${QT_DIR}/plugins/imageformats/qicns$SUFFIX.dll build/win$1/$2/$3/imageformats
cp -u -r ${QT_DIR}/plugins/imageformats/qico$SUFFIX.dll build/win$1/$2/$3/imageformats
cp -u -r ${QT_DIR}/plugins/imageformats/qjpeg$SUFFIX.dll build/win$1/$2/$3/imageformats
cp -u -r ${QT_DIR}/plugins/imageformats/qsvg$SUFFIX.dll build/win$1/$2/$3/imageformats
cp -u -r ${QT_DIR}/plugins/imageformats/qtga$SUFFIX.dll build/win$1/$2/$3/imageformats
cp -u -r ${QT_DIR}/plugins/imageformats/qtiff$SUFFIX.dll build/win$1/$2/$3/imageformats
cp -u -r ${QT_DIR}/plugins/imageformats/qwbmp$SUFFIX.dll build/win$1/$2/$3/imageformats
cp -u -r ${QT_DIR}/plugins/imageformats/qwebp$SUFFIX.dll build/win$1/$2/$3/imageformats
}
copy_dynamic_libraries "32" "Debug" "app"
copy_dynamic_libraries "32" "Debug" "test"
copy_dynamic_libraries "32" "Release" "app"
copy_dynamic_libraries "32" "Release" "test"
copy_dynamic_libraries "64" "Debug" "app"
copy_dynamic_libraries "64" "Debug" "test"
copy_dynamic_libraries "64" "Release" "app"
copy_dynamic_libraries "64" "Release" "test"
else else
mkdir -p build/Debug/app mkdir -p build/Debug/app
mkdir -p build/Debug/test mkdir -p build/Debug/test
@@ -66,143 +101,8 @@ else
mkdir -p build/Release/test mkdir -p build/Release/test
fi fi
# Copy necessary dynamic libraries to bin folder
if [ $PLATFORM == "Windows" ]; then
echo -e $INFO "copy dynamic libraries for app"
cp -u -r setup/dynamic_libraries/win32/app/Debug/* build/win32/Debug/app
cp -u -r ${QT_WIN32_DIR}/bin/Qt5Cored.dll build/win32/Debug/app
cp -u -r ${QT_WIN32_DIR}/bin/Qt5Guid.dll build/win32/Debug/app
cp -u -r ${QT_WIN32_DIR}/bin/Qt5Networkd.dll build/win32/Debug/app
cp -u -r ${QT_WIN32_DIR}/bin/Qt5Widgetsd.dll build/win32/Debug/app
cp -u -r ${QT_WIN32_DIR}/bin/Qt5WinExtrasd.dll build/win32/Debug/app
cp -u -r ${QT_WIN32_DIR}/plugins/platforms/qwindowsd.dll build/win32/Debug/app/platforms
cp -u -r ${QT_WIN32_DIR}/plugins/imageformats/qgifd.dll build/win32/Debug/app/imageformats
cp -u -r ${QT_WIN32_DIR}/plugins/imageformats/qicnsd.dll build/win32/Debug/app/imageformats
cp -u -r ${QT_WIN32_DIR}/plugins/imageformats/qicod.dll build/win32/Debug/app/imageformats
cp -u -r ${QT_WIN32_DIR}/plugins/imageformats/qjpegd.dll build/win32/Debug/app/imageformats
cp -u -r ${QT_WIN32_DIR}/plugins/imageformats/qsvgd.dll build/win32/Debug/app/imageformats
cp -u -r ${QT_WIN32_DIR}/plugins/imageformats/qtgad.dll build/win32/Debug/app/imageformats
cp -u -r ${QT_WIN32_DIR}/plugins/imageformats/qtiffd.dll build/win32/Debug/app/imageformats
cp -u -r ${QT_WIN32_DIR}/plugins/imageformats/qwbmpd.dll build/win32/Debug/app/imageformats
cp -u -r ${QT_WIN32_DIR}/plugins/imageformats/qwebpd.dll build/win32/Debug/app/imageformats
cp -u -r setup/dynamic_libraries/win32/app/Release/* build/win32/Release/app
cp -u -r ${QT_WIN32_DIR}/bin/Qt5Core.dll build/win32/Release/app
cp -u -r ${QT_WIN32_DIR}/bin/Qt5Gui.dll build/win32/Release/app
cp -u -r ${QT_WIN32_DIR}/bin/Qt5Network.dll build/win32/Release/app
cp -u -r ${QT_WIN32_DIR}/bin/Qt5Widgets.dll build/win32/Release/app
cp -u -r ${QT_WIN32_DIR}/bin/Qt5WinExtras.dll build/win32/Release/app
cp -u -r ${QT_WIN32_DIR}/plugins/platforms/qwindows.dll build/win32/Release/app/platforms
cp -u -r ${QT_WIN32_DIR}/plugins/imageformats/qgif.dll build/win32/Release/app/imageformats
cp -u -r ${QT_WIN32_DIR}/plugins/imageformats/qicns.dll build/win32/Release/app/imageformats
cp -u -r ${QT_WIN32_DIR}/plugins/imageformats/qico.dll build/win32/Release/app/imageformats
cp -u -r ${QT_WIN32_DIR}/plugins/imageformats/qjpeg.dll build/win32/Release/app/imageformats
cp -u -r ${QT_WIN32_DIR}/plugins/imageformats/qsvg.dll build/win32/Release/app/imageformats
cp -u -r ${QT_WIN32_DIR}/plugins/imageformats/qtga.dll build/win32/Release/app/imageformats
cp -u -r ${QT_WIN32_DIR}/plugins/imageformats/qtiff.dll build/win32/Release/app/imageformats
cp -u -r ${QT_WIN32_DIR}/plugins/imageformats/qwbmp.dll build/win32/Release/app/imageformats
cp -u -r ${QT_WIN32_DIR}/plugins/imageformats/qwebp.dll build/win32/Release/app/imageformats
cp -u -r setup/dynamic_libraries/win64/app/Debug/* build/win64/Debug/app
cp -u -r ${QT_WIN64_DIR}/bin/Qt5Cored.dll build/win64/Debug/app
cp -u -r ${QT_WIN64_DIR}/bin/Qt5Guid.dll build/win64/Debug/app
cp -u -r ${QT_WIN64_DIR}/bin/Qt5Networkd.dll build/win64/Debug/app
cp -u -r ${QT_WIN64_DIR}/bin/Qt5Widgetsd.dll build/win64/Debug/app
cp -u -r ${QT_WIN64_DIR}/bin/Qt5WinExtrasd.dll build/win64/Debug/app
cp -u -r ${QT_WIN64_DIR}/plugins/platforms/qwindowsd.dll build/win64/Debug/app/platforms
cp -u -r ${QT_WIN64_DIR}/plugins/imageformats/qgifd.dll build/win64/Debug/app/imageformats
cp -u -r ${QT_WIN64_DIR}/plugins/imageformats/qicnsd.dll build/win64/Debug/app/imageformats
cp -u -r ${QT_WIN64_DIR}/plugins/imageformats/qicod.dll build/win64/Debug/app/imageformats
cp -u -r ${QT_WIN64_DIR}/plugins/imageformats/qjpegd.dll build/win64/Debug/app/imageformats
cp -u -r ${QT_WIN64_DIR}/plugins/imageformats/qsvgd.dll build/win64/Debug/app/imageformats
cp -u -r ${QT_WIN64_DIR}/plugins/imageformats/qtgad.dll build/win64/Debug/app/imageformats
cp -u -r ${QT_WIN64_DIR}/plugins/imageformats/qtiffd.dll build/win64/Debug/app/imageformats
cp -u -r ${QT_WIN64_DIR}/plugins/imageformats/qwbmpd.dll build/win64/Debug/app/imageformats
cp -u -r ${QT_WIN64_DIR}/plugins/imageformats/qwebpd.dll build/win64/Debug/app/imageformats
cp -u -r setup/dynamic_libraries/win64/app/Release/* build/win64/Release/app
cp -u -r ${QT_WIN64_DIR}/bin/Qt5Core.dll build/win64/Release/app
cp -u -r ${QT_WIN64_DIR}/bin/Qt5Gui.dll build/win64/Release/app
cp -u -r ${QT_WIN64_DIR}/bin/Qt5Network.dll build/win64/Release/app
cp -u -r ${QT_WIN64_DIR}/bin/Qt5Widgets.dll build/win64/Release/app
cp -u -r ${QT_WIN64_DIR}/bin/Qt5WinExtras.dll build/win64/Release/app
cp -u -r ${QT_WIN64_DIR}/plugins/platforms/qwindows.dll build/win64/Release/app/platforms
cp -u -r ${QT_WIN64_DIR}/plugins/imageformats/qgif.dll build/win64/Release/app/imageformats
cp -u -r ${QT_WIN64_DIR}/plugins/imageformats/qicns.dll build/win64/Release/app/imageformats
cp -u -r ${QT_WIN64_DIR}/plugins/imageformats/qico.dll build/win64/Release/app/imageformats
cp -u -r ${QT_WIN64_DIR}/plugins/imageformats/qjpeg.dll build/win64/Release/app/imageformats
cp -u -r ${QT_WIN64_DIR}/plugins/imageformats/qsvg.dll build/win64/Release/app/imageformats
cp -u -r ${QT_WIN64_DIR}/plugins/imageformats/qtga.dll build/win64/Release/app/imageformats
cp -u -r ${QT_WIN64_DIR}/plugins/imageformats/qtiff.dll build/win64/Release/app/imageformats
cp -u -r ${QT_WIN64_DIR}/plugins/imageformats/qwbmp.dll build/win64/Release/app/imageformats
cp -u -r ${QT_WIN64_DIR}/plugins/imageformats/qwebp.dll build/win64/Release/app/imageformats
echo -e $INFO "copy dynamic libraries for tests"
cp -u -r ${QT_WIN32_DIR}/bin/Qt5Cored.dll build/win32/Debug/test
cp -u -r ${QT_WIN32_DIR}/bin/Qt5Guid.dll build/win32/Debug/test
cp -u -r ${QT_WIN32_DIR}/bin/Qt5Networkd.dll build/win32/Debug/test
cp -u -r ${QT_WIN32_DIR}/bin/Qt5Widgetsd.dll build/win32/Debug/test
cp -u -r ${QT_WIN32_DIR}/bin/Qt5WinExtrasd.dll build/win32/Debug/test
cp -u -r ${QT_WIN32_DIR}/plugins/platforms/qwindowsd.dll build/win32/Debug/test/platforms
cp -u -r ${QT_WIN32_DIR}/plugins/imageformats/qgifd.dll build/win32/Debug/test/imageformats
cp -u -r ${QT_WIN32_DIR}/plugins/imageformats/qicnsd.dll build/win32/Debug/test/imageformats
cp -u -r ${QT_WIN32_DIR}/plugins/imageformats/qicod.dll build/win32/Debug/test/imageformats
cp -u -r ${QT_WIN32_DIR}/plugins/imageformats/qjpegd.dll build/win32/Debug/test/imageformats
cp -u -r ${QT_WIN32_DIR}/plugins/imageformats/qsvgd.dll build/win32/Debug/test/imageformats
cp -u -r ${QT_WIN32_DIR}/plugins/imageformats/qtgad.dll build/win32/Debug/test/imageformats
cp -u -r ${QT_WIN32_DIR}/plugins/imageformats/qtiffd.dll build/win32/Debug/test/imageformats
cp -u -r ${QT_WIN32_DIR}/plugins/imageformats/qwbmpd.dll build/win32/Debug/test/imageformats
cp -u -r ${QT_WIN32_DIR}/plugins/imageformats/qwebpd.dll build/win32/Debug/test/imageformats
cp -u -r ${QT_WIN32_DIR}/bin/Qt5Core.dll build/win32/Release/test
cp -u -r ${QT_WIN32_DIR}/bin/Qt5Gui.dll build/win32/Release/test
cp -u -r ${QT_WIN32_DIR}/bin/Qt5Network.dll build/win32/Release/test
cp -u -r ${QT_WIN32_DIR}/bin/Qt5Widgets.dll build/win32/Release/test
cp -u -r ${QT_WIN32_DIR}/bin/Qt5WinExtras.dll build/win32/Release/test
cp -u -r ${QT_WIN32_DIR}/plugins/platforms/qwindows.dll build/win32/Release/test/platforms
cp -u -r ${QT_WIN32_DIR}/plugins/imageformats/qgif.dll build/win32/Release/test/imageformats
cp -u -r ${QT_WIN32_DIR}/plugins/imageformats/qicns.dll build/win32/Release/test/imageformats
cp -u -r ${QT_WIN32_DIR}/plugins/imageformats/qico.dll build/win32/Release/test/imageformats
cp -u -r ${QT_WIN32_DIR}/plugins/imageformats/qjpeg.dll build/win32/Release/test/imageformats
cp -u -r ${QT_WIN32_DIR}/plugins/imageformats/qsvg.dll build/win32/Release/test/imageformats
cp -u -r ${QT_WIN32_DIR}/plugins/imageformats/qtga.dll build/win32/Release/test/imageformats
cp -u -r ${QT_WIN32_DIR}/plugins/imageformats/qtiff.dll build/win32/Release/test/imageformats
cp -u -r ${QT_WIN32_DIR}/plugins/imageformats/qwbmp.dll build/win32/Release/test/imageformats
cp -u -r ${QT_WIN32_DIR}/plugins/imageformats/qwebp.dll build/win32/Release/test/imageformats
cp -u -r ${QT_WIN64_DIR}/bin/Qt5Cored.dll build/win64/Debug/test
cp -u -r ${QT_WIN64_DIR}/bin/Qt5Guid.dll build/win64/Debug/test
cp -u -r ${QT_WIN64_DIR}/bin/Qt5Networkd.dll build/win64/Debug/test
cp -u -r ${QT_WIN64_DIR}/bin/Qt5Widgetsd.dll build/win64/Debug/test
cp -u -r ${QT_WIN64_DIR}/bin/Qt5WinExtrasd.dll build/win64/Debug/test
cp -u -r ${QT_WIN64_DIR}/plugins/platforms/qwindowsd.dll build/win64/Debug/test/platforms
cp -u -r ${QT_WIN64_DIR}/plugins/imageformats/qgifd.dll build/win64/Debug/test/imageformats
cp -u -r ${QT_WIN64_DIR}/plugins/imageformats/qicnsd.dll build/win64/Debug/test/imageformats
cp -u -r ${QT_WIN64_DIR}/plugins/imageformats/qicod.dll build/win64/Debug/test/imageformats
cp -u -r ${QT_WIN64_DIR}/plugins/imageformats/qjpegd.dll build/win64/Debug/test/imageformats
cp -u -r ${QT_WIN64_DIR}/plugins/imageformats/qsvgd.dll build/win64/Debug/test/imageformats
cp -u -r ${QT_WIN64_DIR}/plugins/imageformats/qtgad.dll build/win64/Debug/test/imageformats
cp -u -r ${QT_WIN64_DIR}/plugins/imageformats/qtiffd.dll build/win64/Debug/test/imageformats
cp -u -r ${QT_WIN64_DIR}/plugins/imageformats/qwbmpd.dll build/win64/Debug/test/imageformats
cp -u -r ${QT_WIN64_DIR}/plugins/imageformats/qwebpd.dll build/win64/Debug/test/imageformats
cp -u -r ${QT_WIN64_DIR}/bin/Qt5Core.dll build/win64/Release/test
cp -u -r ${QT_WIN64_DIR}/bin/Qt5Gui.dll build/win64/Release/test
cp -u -r ${QT_WIN64_DIR}/bin/Qt5Network.dll build/win64/Release/test
cp -u -r ${QT_WIN64_DIR}/bin/Qt5Widgets.dll build/win64/Release/test
cp -u -r ${QT_WIN64_DIR}/bin/Qt5WinExtras.dll build/win64/Release/test
cp -u -r ${QT_WIN64_DIR}/plugins/platforms/qwindows.dll build/win64/Release/test/platforms
cp -u -r ${QT_WIN64_DIR}/plugins/imageformats/qgif.dll build/win64/Release/test/imageformats
cp -u -r ${QT_WIN64_DIR}/plugins/imageformats/qicns.dll build/win64/Release/test/imageformats
cp -u -r ${QT_WIN64_DIR}/plugins/imageformats/qico.dll build/win64/Release/test/imageformats
cp -u -r ${QT_WIN64_DIR}/plugins/imageformats/qjpeg.dll build/win64/Release/test/imageformats
cp -u -r ${QT_WIN64_DIR}/plugins/imageformats/qsvg.dll build/win64/Release/test/imageformats
cp -u -r ${QT_WIN64_DIR}/plugins/imageformats/qtga.dll build/win64/Release/test/imageformats
cp -u -r ${QT_WIN64_DIR}/plugins/imageformats/qtiff.dll build/win64/Release/test/imageformats
cp -u -r ${QT_WIN64_DIR}/plugins/imageformats/qwbmp.dll build/win64/Release/test/imageformats
cp -u -r ${QT_WIN64_DIR}/plugins/imageformats/qwebp.dll build/win64/Release/test/imageformats
if [ $PLATFORM == "Windows" ]; then
echo -e $INFO "copy test_main file" echo -e $INFO "copy test_main file"
cp -u setup/cxx_test/windows/test_main.cpp build/win32 cp -u setup/cxx_test/windows/test_main.cpp build/win32
cp -u setup/cxx_test/windows/test_main.cpp build/win64 cp -u setup/cxx_test/windows/test_main.cpp build/win64
@@ -211,6 +111,7 @@ if [ $PLATFORM == "Windows" ]; then
sh script/create_windows_icon.sh sh script/create_windows_icon.sh
fi fi
echo -e $INFO "create symbolic links for data" echo -e $INFO "create symbolic links for data"
if [ $PLATFORM == "Windows" ]; then if [ $PLATFORM == "Windows" ]; then
BACKSLASHED_ROOT_DIR="${ROOT_DIR//\//\\}" BACKSLASHED_ROOT_DIR="${ROOT_DIR//\//\\}"
-44
View File
@@ -6,53 +6,9 @@ std::string AppPath::m_appPath = "";
std::string AppPath::getAppPath() std::string AppPath::getAppPath()
{ {
if (m_appPath.length() <= 0)
{
setupAppPath();
}
return m_appPath; return m_appPath;
} }
void AppPath::setupAppPath()
{
#ifdef _WIN32
HMODULE hModule = GetModuleHandleW(NULL);
WCHAR path[MAX_PATH];
GetModuleFileNameW(hModule, path, MAX_PATH);
std::wstring wPath(path);
m_appPath = std::string(wPath.begin(), wPath.end());
size_t pos = m_appPath.find_last_of("/");
if (pos == std::string::npos)
{
pos = m_appPath.find_last_of("\\");
}
if (pos != std::string::npos)
{
m_appPath = m_appPath.substr(0, pos + 1);
}
#elif _WIN64
HMODULE hModule = GetModuleHandleW(NULL);
WCHAR path[MAX_PATH];
GetModuleFileNameW(hModule, path, MAX_PATH);
std::wstring wPath(path);
m_appPath = std::string(wPath.begin(), wPath.end());
size_t pos = m_appPath.find_last_of("/");
if (pos == std::string::npos)
{
pos = m_appPath.find_last_of("\\");
}
if (pos != std::string::npos)
{
m_appPath = m_appPath.substr(0, pos + 1);
}
#endif // WINDOWS
}
bool AppPath::setAppPath(std::string path) bool AppPath::setAppPath(std::string path)
{ {
if(!path.empty()) if(!path.empty())
+1 -7
View File
@@ -7,11 +7,7 @@
#define WIN32_LEAN_AND_MEAN #define WIN32_LEAN_AND_MEAN
#define NOMINMAX #define NOMINMAX
#include <Windows.h> #include <Windows.h>
#elif _WIN64 #endif // _WIN32
#define WIN32_LEAN_AND_MEAN
#define NOMINMAX
#include <Windows.h>
#endif // WINDOWS
class AppPath class AppPath
{ {
@@ -20,8 +16,6 @@ public:
static bool setAppPath(std::string path); static bool setAppPath(std::string path);
private: private:
static void setupAppPath();
static std::string m_appPath; static std::string m_appPath;
}; };
-1
View File
@@ -1,7 +1,6 @@
add_files( add_files(
LIB_GUI_FILES LIB_GUI_FILES
platform_includes/deploy.h
platform_includes/includesLinux.h platform_includes/includesLinux.h
platform_includes/includesMac.h platform_includes/includesMac.h
platform_includes/includesWindows.h platform_includes/includesWindows.h
-1
View File
@@ -1 +0,0 @@
// #define DEPLOY
+34 -15
View File
@@ -8,35 +8,54 @@
#include "vld.h" #include "vld.h"
#include "utility/file/FileSystem.h" #include "utility/file/FileSystem.h"
#include "utility/AppPath.h"
#include "utility/ResourcePaths.h" #include "utility/ResourcePaths.h"
#include "utility/UserPaths.h" #include "utility/UserPaths.h"
#include "utility/utility.h" #include "utility/utility.h"
#include "platform_includes/deploy.h"
void setupPlatform(int argc, char *argv[]) void setupPlatform(int argc, char *argv[])
{ {
} }
void setupApp(int argc, char *argv[]) void setupApp(int argc, char *argv[])
{ {
#ifdef DEPLOY
std::string path = std::getenv("APPDATA");
path += "/../local/Coati Software/";
if (utility::getApplicationArchitectureType() == APPLICATION_ARCHITECTURE_X86_64)
{ {
path += "Sourcetrail 64-bit/"; HMODULE hModule = GetModuleHandleW(NULL);
WCHAR path[MAX_PATH];
GetModuleFileNameW(hModule, path, MAX_PATH);
const std::wstring wPath(path);
std::string appPath = std::string(wPath.begin(), wPath.end());
size_t pos = appPath.find_last_of("/");
if (pos == std::string::npos)
{
pos = appPath.find_last_of("\\");
}
if (pos != std::string::npos)
{
appPath = appPath.substr(0, pos + 1);
}
AppPath::setAppPath(FilePath(appPath).str());
} }
else
{ {
path += "Sourcetrail/"; FilePath userDataPath(AppPath::getAppPath() + "user/");
if (!userDataPath.exists())
{
userDataPath = FilePath(std::string(std::getenv("APPDATA")) + "/../local/Coati Software/");
if (utility::getApplicationArchitectureType() == APPLICATION_ARCHITECTURE_X86_64)
{
userDataPath.concatenate(FilePath("Sourcetrail 64-bit/"));
}
else
{
userDataPath.concatenate(FilePath("Sourcetrail/"));
}
userDataPath.makeCanonical();
}
UserPaths::setUserDataPath(userDataPath);
} }
UserPaths::setUserDataPath(FilePath(path));
#else
std::string path = QDir::currentPath().toStdString();
path += "/user/";
UserPaths::setUserDataPath(FilePath(path));
#endif
// This "copyFile" method does nothing if the copy destination already exist // This "copyFile" method does nothing if the copy destination already exist
FileSystem::copyFile(ResourcePaths::getFallbackPath().concatenate(FilePath("ApplicationSettings.xml")), UserPaths::getAppSettingsPath()); FileSystem::copyFile(ResourcePaths::getFallbackPath().concatenate(FilePath("ApplicationSettings.xml")), UserPaths::getAppSettingsPath());