logic: File Manager
* added FileManager that keeps track of the files analyzed by the project. It therefore checks if files get added, updated or deleted from the source- and include folders. * refactored ASTVisitor::hasValidLocation() and implemented one version that search for the location in the currently parsed file and one that searches in all the project's source files. * quickfix: switched order in FileManager so that header files are parsed first. * created folder for helper classes used in tests. * added test code for FileManager * adjusted test code for Parser Tests.
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@@ -5,7 +5,7 @@
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#include <string>
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#include <vector>
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#include "utility/FileSystem.h"
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#include "utility/file/FileSystem.h"
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class FileSystemTestSuite : public CxxTest::TestSuite
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{
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@@ -71,6 +71,22 @@ public:
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TS_ASSERT_EQUALS(sourceFiles[0], "data/FileSystemTestSuite/update.c");
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}
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void test_find_file_infos()
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{
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std::vector<std::string> extensions;
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extensions.push_back(".h");
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extensions.push_back(".hpp");
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extensions.push_back(".cpp");
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std::vector<std::string> directoryPaths;
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directoryPaths.push_back("./data/FileSystemTestSuite");
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std::vector<FileInfo> files =
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FileSystem::getFileInfosFromDirectoryPaths(directoryPaths, extensions);
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TS_ASSERT_EQUALS(files.size(), 5);
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}
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void test_filesystem_finds_existing_files()
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{
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TS_ASSERT(FileSystem::exists("data/FileSystemTestSuite"));
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