diff --git a/bin/test/data/CxxIndexSampleProjectsTestSuite/Box2D/expected_output/Box2D_Collision_Shapes_b2ChainShape.txt b/bin/test/data/CxxIndexSampleProjectsTestSuite/Box2D/expected_output/Box2D_Collision_Shapes_b2ChainShape.txt index 9ddb7d09..ffb92bda 100644 --- a/bin/test/data/CxxIndexSampleProjectsTestSuite/Box2D/expected_output/Box2D_Collision_Shapes_b2ChainShape.txt +++ b/bin/test/data/CxxIndexSampleProjectsTestSuite/Box2D/expected_output/Box2D_Collision_Shapes_b2ChainShape.txt @@ -352,15 +352,15 @@ REFERENCE_CALL void b2ChainShape::ComputeAABB(b2AABB *, const b2Transform &, int LOCAL_SYMBOL: b2ChainShape.cpp<173:65> [b2ChainShape.cpp <185:20 185:21>] REFERENCE_USAGE void b2ChainShape::ComputeAABB(b2AABB *, const b2Transform &, int32) const -> b2Vec2 * b2ChainShape::m_vertices [b2ChainShape.cpp <185:24 185:33>] LOCAL_SYMBOL: b2ChainShape.cpp<178:8> [b2ChainShape.cpp <185:35 185:36>] -SYMBOL_FUNCTION b2Vec2 & b2Vec2::operator=(b2Vec2 &) -REFERENCE_CALL void b2ChainShape::ComputeAABB(b2AABB *, const b2Transform &, int32) const -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2ChainShape.cpp <187:19 187:19>] +SYMBOL_FUNCTION b2Vec2 & b2Vec2::operator=(b2Vec2 &&) +REFERENCE_CALL void b2ChainShape::ComputeAABB(b2AABB *, const b2Transform &, int32) const -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2ChainShape.cpp <187:19 187:19>] REFERENCE_USAGE void b2ChainShape::ComputeAABB(b2AABB *, const b2Transform &, int32) const -> b2Vec2 b2AABB::lowerBound [b2ChainShape.cpp <187:8 187:17>] LOCAL_SYMBOL: b2ChainShape.cpp<173:40> [b2ChainShape.cpp <187:2 187:5>] SYMBOL_FUNCTION b2Vec2 b2Min(const b2Vec2 &, const b2Vec2 &) REFERENCE_CALL void b2ChainShape::ComputeAABB(b2AABB *, const b2Transform &, int32) const -> b2Vec2 b2Min(const b2Vec2 &, const b2Vec2 &) [b2ChainShape.cpp <187:21 187:25>] LOCAL_SYMBOL: b2ChainShape.cpp<184:9> [b2ChainShape.cpp <187:27 187:28>] LOCAL_SYMBOL: b2ChainShape.cpp<185:9> [b2ChainShape.cpp <187:31 187:32>] -REFERENCE_CALL void b2ChainShape::ComputeAABB(b2AABB *, const b2Transform &, int32) const -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2ChainShape.cpp <188:19 188:19>] +REFERENCE_CALL void b2ChainShape::ComputeAABB(b2AABB *, const b2Transform &, int32) const -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2ChainShape.cpp <188:19 188:19>] REFERENCE_USAGE void b2ChainShape::ComputeAABB(b2AABB *, const b2Transform &, int32) const -> b2Vec2 b2AABB::upperBound [b2ChainShape.cpp <188:8 188:17>] LOCAL_SYMBOL: b2ChainShape.cpp<173:40> [b2ChainShape.cpp <188:2 188:5>] SYMBOL_FUNCTION b2Vec2 b2Max(const b2Vec2 &, const b2Vec2 &) diff --git a/bin/test/data/CxxIndexSampleProjectsTestSuite/Box2D/expected_output/Box2D_Collision_Shapes_b2CircleShape.txt b/bin/test/data/CxxIndexSampleProjectsTestSuite/Box2D/expected_output/Box2D_Collision_Shapes_b2CircleShape.txt index b3b3854e..84cdbe43 100644 --- a/bin/test/data/CxxIndexSampleProjectsTestSuite/Box2D/expected_output/Box2D_Collision_Shapes_b2CircleShape.txt +++ b/bin/test/data/CxxIndexSampleProjectsTestSuite/Box2D/expected_output/Box2D_Collision_Shapes_b2CircleShape.txt @@ -153,8 +153,8 @@ LOCAL_SYMBOL: b2CircleShape.cpp<58:10> [b2CircleShape.cpp <73:8 73:9>] REFERENCE_USAGE bool b2CircleShape::RayCast(b2RayCastOutput *, const b2RayCastInput &, const b2Transform &, int32) const -> float32 b2RayCastOutput::fraction [b2CircleShape.cpp <74:11 74:18>] LOCAL_SYMBOL: b2CircleShape.cpp<46:46> [b2CircleShape.cpp <74:3 74:8>] LOCAL_SYMBOL: b2CircleShape.cpp<68:10> [b2CircleShape.cpp <74:22 74:22>] -SYMBOL_FUNCTION b2Vec2 & b2Vec2::operator=(b2Vec2 &) -REFERENCE_CALL bool b2CircleShape::RayCast(b2RayCastOutput *, const b2RayCastInput &, const b2Transform &, int32) const -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2CircleShape.cpp <75:18 75:18>] +SYMBOL_FUNCTION b2Vec2 & b2Vec2::operator=(b2Vec2 &&) +REFERENCE_CALL bool b2CircleShape::RayCast(b2RayCastOutput *, const b2RayCastInput &, const b2Transform &, int32) const -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2CircleShape.cpp <75:18 75:18>] REFERENCE_USAGE bool b2CircleShape::RayCast(b2RayCastOutput *, const b2RayCastInput &, const b2Transform &, int32) const -> b2Vec2 b2RayCastOutput::normal [b2CircleShape.cpp <75:11 75:16>] LOCAL_SYMBOL: b2CircleShape.cpp<46:46> [b2CircleShape.cpp <75:3 75:8>] REFERENCE_CALL bool b2CircleShape::RayCast(b2RayCastOutput *, const b2RayCastInput &, const b2Transform &, int32) const -> b2Vec2 operator+(const b2Vec2 &, const b2Vec2 &) [b2CircleShape.cpp <75:22 75:22>] diff --git a/bin/test/data/CxxIndexSampleProjectsTestSuite/Box2D/expected_output/Box2D_Collision_Shapes_b2EdgeShape.txt b/bin/test/data/CxxIndexSampleProjectsTestSuite/Box2D/expected_output/Box2D_Collision_Shapes_b2EdgeShape.txt index dae5f19a..048788ee 100644 --- a/bin/test/data/CxxIndexSampleProjectsTestSuite/Box2D/expected_output/Box2D_Collision_Shapes_b2EdgeShape.txt +++ b/bin/test/data/CxxIndexSampleProjectsTestSuite/Box2D/expected_output/Box2D_Collision_Shapes_b2EdgeShape.txt @@ -195,8 +195,8 @@ REFERENCE_USAGE bool b2EdgeShape::RayCast(b2RayCastOutput *, const b2RayCastInpu LOCAL_SYMBOL: b2EdgeShape.cpp<54:44> [b2EdgeShape.cpp <104:2 104:7>] LOCAL_SYMBOL: b2EdgeShape.cpp<81:10> [b2EdgeShape.cpp <104:21 104:21>] LOCAL_SYMBOL: b2EdgeShape.cpp<73:10> [b2EdgeShape.cpp <105:6 105:14>] -SYMBOL_FUNCTION b2Vec2 & b2Vec2::operator=(b2Vec2 &) -REFERENCE_CALL bool b2EdgeShape::RayCast(b2RayCastOutput *, const b2RayCastInput &, const b2Transform &, int32) const -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2EdgeShape.cpp <107:18 107:18>] +SYMBOL_FUNCTION b2Vec2 & b2Vec2::operator=(b2Vec2 &&) +REFERENCE_CALL bool b2EdgeShape::RayCast(b2RayCastOutput *, const b2RayCastInput &, const b2Transform &, int32) const -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2EdgeShape.cpp <107:18 107:18>] REFERENCE_USAGE bool b2EdgeShape::RayCast(b2RayCastOutput *, const b2RayCastInput &, const b2Transform &, int32) const -> b2Vec2 b2RayCastOutput::normal [b2EdgeShape.cpp <107:11 107:16>] LOCAL_SYMBOL: b2EdgeShape.cpp<54:44> [b2EdgeShape.cpp <107:3 107:8>] SYMBOL_FUNCTION b2Vec2 b2Vec2::operator-() const @@ -206,7 +206,7 @@ REFERENCE_CALL bool b2EdgeShape::RayCast(b2RayCastOutput *, const b2RayCastInput REFERENCE_USAGE bool b2EdgeShape::RayCast(b2RayCastOutput *, const b2RayCastInput &, const b2Transform &, int32) const -> b2Rot b2Transform::q [b2EdgeShape.cpp <107:30 107:30>] LOCAL_SYMBOL: b2EdgeShape.cpp<55:27> [b2EdgeShape.cpp <107:27 107:28>] LOCAL_SYMBOL: b2EdgeShape.cpp<67:9> [b2EdgeShape.cpp <107:33 107:38>] -REFERENCE_CALL bool b2EdgeShape::RayCast(b2RayCastOutput *, const b2RayCastInput &, const b2Transform &, int32) const -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2EdgeShape.cpp <111:18 111:18>] +REFERENCE_CALL bool b2EdgeShape::RayCast(b2RayCastOutput *, const b2RayCastInput &, const b2Transform &, int32) const -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2EdgeShape.cpp <111:18 111:18>] REFERENCE_USAGE bool b2EdgeShape::RayCast(b2RayCastOutput *, const b2RayCastInput &, const b2Transform &, int32) const -> b2Vec2 b2RayCastOutput::normal [b2EdgeShape.cpp <111:11 111:16>] LOCAL_SYMBOL: b2EdgeShape.cpp<54:44> [b2EdgeShape.cpp <111:3 111:8>] REFERENCE_CALL bool b2EdgeShape::RayCast(b2RayCastOutput *, const b2RayCastInput &, const b2Transform &, int32) const -> b2Vec2 b2Mul(const b2Rot &, const b2Vec2 &) [b2EdgeShape.cpp <111:20 111:24>] @@ -253,13 +253,13 @@ REFERENCE_TYPE_USAGE void b2EdgeShape::ComputeAABB(b2AABB *, const b2Transform & REFERENCE_CALL void b2EdgeShape::ComputeAABB(b2AABB *, const b2Transform &, int32) const -> void b2Vec2::b2Vec2(float32, float32) [b2EdgeShape.cpp <126:9 126:9>] REFERENCE_USAGE void b2EdgeShape::ComputeAABB(b2AABB *, const b2Transform &, int32) const -> float32 b2Shape::m_radius [b2EdgeShape.cpp <126:11 126:18>] REFERENCE_USAGE void b2EdgeShape::ComputeAABB(b2AABB *, const b2Transform &, int32) const -> float32 b2Shape::m_radius [b2EdgeShape.cpp <126:21 126:28>] -REFERENCE_CALL void b2EdgeShape::ComputeAABB(b2AABB *, const b2Transform &, int32) const -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2EdgeShape.cpp <127:19 127:19>] +REFERENCE_CALL void b2EdgeShape::ComputeAABB(b2AABB *, const b2Transform &, int32) const -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2EdgeShape.cpp <127:19 127:19>] REFERENCE_USAGE void b2EdgeShape::ComputeAABB(b2AABB *, const b2Transform &, int32) const -> b2Vec2 b2AABB::lowerBound [b2EdgeShape.cpp <127:8 127:17>] LOCAL_SYMBOL: b2EdgeShape.cpp<116:39> [b2EdgeShape.cpp <127:2 127:5>] REFERENCE_CALL void b2EdgeShape::ComputeAABB(b2AABB *, const b2Transform &, int32) const -> b2Vec2 operator-(const b2Vec2 &, const b2Vec2 &) [b2EdgeShape.cpp <127:27 127:27>] LOCAL_SYMBOL: b2EdgeShape.cpp<123:9> [b2EdgeShape.cpp <127:21 127:25>] LOCAL_SYMBOL: b2EdgeShape.cpp<126:9> [b2EdgeShape.cpp <127:29 127:29>] -REFERENCE_CALL void b2EdgeShape::ComputeAABB(b2AABB *, const b2Transform &, int32) const -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2EdgeShape.cpp <128:19 128:19>] +REFERENCE_CALL void b2EdgeShape::ComputeAABB(b2AABB *, const b2Transform &, int32) const -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2EdgeShape.cpp <128:19 128:19>] REFERENCE_USAGE void b2EdgeShape::ComputeAABB(b2AABB *, const b2Transform &, int32) const -> b2Vec2 b2AABB::upperBound [b2EdgeShape.cpp <128:8 128:17>] LOCAL_SYMBOL: b2EdgeShape.cpp<116:39> [b2EdgeShape.cpp <128:2 128:5>] REFERENCE_CALL void b2EdgeShape::ComputeAABB(b2AABB *, const b2Transform &, int32) const -> b2Vec2 operator+(const b2Vec2 &, const b2Vec2 &) [b2EdgeShape.cpp <128:27 128:27>] @@ -277,7 +277,7 @@ REFERENCE_TYPE_USAGE void b2EdgeShape::ComputeMass(b2MassData *, float32) const LOCAL_SYMBOL: b2EdgeShape.cpp<131:61> [b2EdgeShape.cpp <133:14 133:20>] REFERENCE_USAGE void b2EdgeShape::ComputeMass(b2MassData *, float32) const -> float32 b2MassData::mass [b2EdgeShape.cpp <135:12 135:15>] LOCAL_SYMBOL: b2EdgeShape.cpp<131:43> [b2EdgeShape.cpp <135:2 135:9>] -REFERENCE_CALL void b2EdgeShape::ComputeMass(b2MassData *, float32) const -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2EdgeShape.cpp <136:19 136:19>] +REFERENCE_CALL void b2EdgeShape::ComputeMass(b2MassData *, float32) const -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2EdgeShape.cpp <136:19 136:19>] REFERENCE_USAGE void b2EdgeShape::ComputeMass(b2MassData *, float32) const -> b2Vec2 b2MassData::center [b2EdgeShape.cpp <136:12 136:17>] LOCAL_SYMBOL: b2EdgeShape.cpp<131:43> [b2EdgeShape.cpp <136:2 136:9>] REFERENCE_CALL void b2EdgeShape::ComputeMass(b2MassData *, float32) const -> b2Vec2 operator*(float32, const b2Vec2 &) [b2EdgeShape.cpp <136:26 136:26>] diff --git a/bin/test/data/CxxIndexSampleProjectsTestSuite/Box2D/expected_output/Box2D_Collision_Shapes_b2PolygonShape.txt b/bin/test/data/CxxIndexSampleProjectsTestSuite/Box2D/expected_output/Box2D_Collision_Shapes_b2PolygonShape.txt index b1be9d61..6d45eba7 100644 --- a/bin/test/data/CxxIndexSampleProjectsTestSuite/Box2D/expected_output/Box2D_Collision_Shapes_b2PolygonShape.txt +++ b/bin/test/data/CxxIndexSampleProjectsTestSuite/Box2D/expected_output/Box2D_Collision_Shapes_b2PolygonShape.txt @@ -213,8 +213,8 @@ REFERENCE_TYPE_USAGE void b2PolygonShape::SetAsBox(float32, float32, const b2Vec LOCAL_SYMBOL: b2PolygonShape.cpp<62:13> [b2PolygonShape.cpp <62:20 62:20>] REFERENCE_USAGE void b2PolygonShape::SetAsBox(float32, float32, const b2Vec2 &, float32) -> int32 b2PolygonShape::m_count [b2PolygonShape.cpp <62:24 62:30>] LOCAL_SYMBOL: b2PolygonShape.cpp<62:13> [b2PolygonShape.cpp <62:35 62:35>] -SYMBOL_FUNCTION b2Vec2 & b2Vec2::operator=(b2Vec2 &) -REFERENCE_CALL void b2PolygonShape::SetAsBox(float32, float32, const b2Vec2 &, float32) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2PolygonShape.cpp <64:17 64:17>] +SYMBOL_FUNCTION b2Vec2 & b2Vec2::operator=(b2Vec2 &&) +REFERENCE_CALL void b2PolygonShape::SetAsBox(float32, float32, const b2Vec2 &, float32) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2PolygonShape.cpp <64:17 64:17>] REFERENCE_USAGE void b2PolygonShape::SetAsBox(float32, float32, const b2Vec2 &, float32) -> b2Vec2 [] b2PolygonShape::m_vertices [b2PolygonShape.cpp <64:3 64:12>] LOCAL_SYMBOL: b2PolygonShape.cpp<62:13> [b2PolygonShape.cpp <64:14 64:14>] SYMBOL_FUNCTION b2Vec2 b2Mul(const b2Transform &, const b2Vec2 &) @@ -222,7 +222,7 @@ REFERENCE_CALL void b2PolygonShape::SetAsBox(float32, float32, const b2Vec2 &, f LOCAL_SYMBOL: b2PolygonShape.cpp<57:14> [b2PolygonShape.cpp <64:25 64:26>] REFERENCE_USAGE void b2PolygonShape::SetAsBox(float32, float32, const b2Vec2 &, float32) -> b2Vec2 [] b2PolygonShape::m_vertices [b2PolygonShape.cpp <64:29 64:38>] LOCAL_SYMBOL: b2PolygonShape.cpp<62:13> [b2PolygonShape.cpp <64:40 64:40>] -REFERENCE_CALL void b2PolygonShape::SetAsBox(float32, float32, const b2Vec2 &, float32) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2PolygonShape.cpp <65:16 65:16>] +REFERENCE_CALL void b2PolygonShape::SetAsBox(float32, float32, const b2Vec2 &, float32) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2PolygonShape.cpp <65:16 65:16>] REFERENCE_USAGE void b2PolygonShape::SetAsBox(float32, float32, const b2Vec2 &, float32) -> b2Vec2 [] b2PolygonShape::m_normals [b2PolygonShape.cpp <65:3 65:11>] LOCAL_SYMBOL: b2PolygonShape.cpp<62:13> [b2PolygonShape.cpp <65:13 65:13>] SYMBOL_FUNCTION b2Vec2 b2Mul(const b2Rot &, const b2Vec2 &) @@ -320,8 +320,8 @@ SYMBOL_FUNCTION void b2Vec2::operator*=(float32) REFERENCE_CALL static b2Vec2 ComputeCentroid(const b2Vec2 *, int32) -> void b2Vec2::operator*=(float32) [b2PolygonShape.cpp <116:4 116:5>] LOCAL_SYMBOL: b2PolygonShape.cpp<78:9> [b2PolygonShape.cpp <116:2 116:2>] LOCAL_SYMBOL: b2PolygonShape.cpp<79:10> [b2PolygonShape.cpp <116:14 116:17>] -SYMBOL_FUNCTION void b2Vec2::b2Vec2(b2Vec2 &) -REFERENCE_CALL static b2Vec2 ComputeCentroid(const b2Vec2 *, int32) -> void b2Vec2::b2Vec2(b2Vec2 &) [b2PolygonShape.cpp <117:9 117:9>] +SYMBOL_FUNCTION void b2Vec2::b2Vec2(b2Vec2 &&) +REFERENCE_CALL static b2Vec2 ComputeCentroid(const b2Vec2 *, int32) -> void b2Vec2::b2Vec2(b2Vec2 &&) [b2PolygonShape.cpp <117:9 117:9>] LOCAL_SYMBOL: b2PolygonShape.cpp<78:9> [b2PolygonShape.cpp <117:9 117:9>] SYMBOL_METHOD public void b2PolygonShape::Set(const b2Vec2 *, int32) [b2PolygonShape.cpp <120:1 <120:22 120:24> 250:1>] QUALIFIER: b2PolygonShape [b2PolygonShape.cpp <120:6 120:19>] @@ -504,7 +504,7 @@ REFERENCE_USAGE void b2PolygonShape::Set(const b2Vec2 *, int32) -> b2Vec2 [] b2P LOCAL_SYMBOL: b2PolygonShape.cpp<240:9> [b2PolygonShape.cpp <242:45 242:46>] REFERENCE_CALL void b2PolygonShape::Set(const b2Vec2 *, int32) -> float32 b2Vec2::LengthSquared() const [b2PolygonShape.cpp <243:17 243:29>] LOCAL_SYMBOL: b2PolygonShape.cpp<242:10> [b2PolygonShape.cpp <243:12 243:15>] -REFERENCE_CALL void b2PolygonShape::Set(const b2Vec2 *, int32) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2PolygonShape.cpp <244:16 244:16>] +REFERENCE_CALL void b2PolygonShape::Set(const b2Vec2 *, int32) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2PolygonShape.cpp <244:16 244:16>] REFERENCE_USAGE void b2PolygonShape::Set(const b2Vec2 *, int32) -> b2Vec2 [] b2PolygonShape::m_normals [b2PolygonShape.cpp <244:3 244:11>] LOCAL_SYMBOL: b2PolygonShape.cpp<238:13> [b2PolygonShape.cpp <244:13 244:13>] SYMBOL_FUNCTION b2Vec2 b2Cross(const b2Vec2 &, float32) @@ -514,7 +514,7 @@ SYMBOL_FUNCTION float32 b2Vec2::Normalize() REFERENCE_CALL void b2PolygonShape::Set(const b2Vec2 *, int32) -> float32 b2Vec2::Normalize() [b2PolygonShape.cpp <245:16 245:24>] REFERENCE_USAGE void b2PolygonShape::Set(const b2Vec2 *, int32) -> b2Vec2 [] b2PolygonShape::m_normals [b2PolygonShape.cpp <245:3 245:11>] LOCAL_SYMBOL: b2PolygonShape.cpp<238:13> [b2PolygonShape.cpp <245:13 245:13>] -REFERENCE_CALL void b2PolygonShape::Set(const b2Vec2 *, int32) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2PolygonShape.cpp <249:13 249:13>] +REFERENCE_CALL void b2PolygonShape::Set(const b2Vec2 *, int32) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2PolygonShape.cpp <249:13 249:13>] REFERENCE_USAGE void b2PolygonShape::Set(const b2Vec2 *, int32) -> b2Vec2 b2PolygonShape::m_centroid [b2PolygonShape.cpp <249:2 249:11>] SYMBOL_FUNCTION static b2Vec2 ComputeCentroid(const b2Vec2 *, int32) REFERENCE_CALL void b2PolygonShape::Set(const b2Vec2 *, int32) -> static b2Vec2 ComputeCentroid(const b2Vec2 *, int32) [b2PolygonShape.cpp <249:15 249:29>] @@ -649,7 +649,7 @@ LOCAL_SYMBOL: b2PolygonShape.cpp<280:8> [b2PolygonShape.cpp <330:6 330:10>] REFERENCE_USAGE bool b2PolygonShape::RayCast(b2RayCastOutput *, const b2RayCastInput &, const b2Transform &, int32) const -> float32 b2RayCastOutput::fraction [b2PolygonShape.cpp <332:11 332:18>] LOCAL_SYMBOL: b2PolygonShape.cpp<268:47> [b2PolygonShape.cpp <332:3 332:8>] LOCAL_SYMBOL: b2PolygonShape.cpp<278:10> [b2PolygonShape.cpp <332:22 332:26>] -REFERENCE_CALL bool b2PolygonShape::RayCast(b2RayCastOutput *, const b2RayCastInput &, const b2Transform &, int32) const -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2PolygonShape.cpp <333:18 333:18>] +REFERENCE_CALL bool b2PolygonShape::RayCast(b2RayCastOutput *, const b2RayCastInput &, const b2Transform &, int32) const -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2PolygonShape.cpp <333:18 333:18>] REFERENCE_USAGE bool b2PolygonShape::RayCast(b2RayCastOutput *, const b2RayCastInput &, const b2Transform &, int32) const -> b2Vec2 b2RayCastOutput::normal [b2PolygonShape.cpp <333:11 333:16>] LOCAL_SYMBOL: b2PolygonShape.cpp<268:47> [b2PolygonShape.cpp <333:3 333:8>] REFERENCE_CALL bool b2PolygonShape::RayCast(b2RayCastOutput *, const b2RayCastInput &, const b2Transform &, int32) const -> b2Vec2 b2Mul(const b2Rot &, const b2Vec2 &) [b2PolygonShape.cpp <333:20 333:24>] @@ -689,13 +689,13 @@ REFERENCE_CALL void b2PolygonShape::ComputeAABB(b2AABB *, const b2Transform &, i LOCAL_SYMBOL: b2PolygonShape.cpp<340:67> [b2PolygonShape.cpp <349:20 349:21>] REFERENCE_USAGE void b2PolygonShape::ComputeAABB(b2AABB *, const b2Transform &, int32) const -> b2Vec2 [] b2PolygonShape::m_vertices [b2PolygonShape.cpp <349:24 349:33>] LOCAL_SYMBOL: b2PolygonShape.cpp<347:13> [b2PolygonShape.cpp <349:35 349:35>] -REFERENCE_CALL void b2PolygonShape::ComputeAABB(b2AABB *, const b2Transform &, int32) const -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2PolygonShape.cpp <350:9 350:9>] +REFERENCE_CALL void b2PolygonShape::ComputeAABB(b2AABB *, const b2Transform &, int32) const -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2PolygonShape.cpp <350:9 350:9>] LOCAL_SYMBOL: b2PolygonShape.cpp<344:9> [b2PolygonShape.cpp <350:3 350:7>] SYMBOL_FUNCTION b2Vec2 b2Min(const b2Vec2 &, const b2Vec2 &) REFERENCE_CALL void b2PolygonShape::ComputeAABB(b2AABB *, const b2Transform &, int32) const -> b2Vec2 b2Min(const b2Vec2 &, const b2Vec2 &) [b2PolygonShape.cpp <350:11 350:15>] LOCAL_SYMBOL: b2PolygonShape.cpp<344:9> [b2PolygonShape.cpp <350:17 350:21>] LOCAL_SYMBOL: b2PolygonShape.cpp<349:10> [b2PolygonShape.cpp <350:24 350:24>] -REFERENCE_CALL void b2PolygonShape::ComputeAABB(b2AABB *, const b2Transform &, int32) const -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2PolygonShape.cpp <351:9 351:9>] +REFERENCE_CALL void b2PolygonShape::ComputeAABB(b2AABB *, const b2Transform &, int32) const -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2PolygonShape.cpp <351:9 351:9>] LOCAL_SYMBOL: b2PolygonShape.cpp<345:9> [b2PolygonShape.cpp <351:3 351:7>] SYMBOL_FUNCTION b2Vec2 b2Max(const b2Vec2 &, const b2Vec2 &) REFERENCE_CALL void b2PolygonShape::ComputeAABB(b2AABB *, const b2Transform &, int32) const -> b2Vec2 b2Max(const b2Vec2 &, const b2Vec2 &) [b2PolygonShape.cpp <351:11 351:15>] @@ -706,13 +706,13 @@ REFERENCE_TYPE_USAGE void b2PolygonShape::ComputeAABB(b2AABB *, const b2Transfor REFERENCE_CALL void b2PolygonShape::ComputeAABB(b2AABB *, const b2Transform &, int32) const -> void b2Vec2::b2Vec2(float32, float32) [b2PolygonShape.cpp <354:9 354:9>] REFERENCE_USAGE void b2PolygonShape::ComputeAABB(b2AABB *, const b2Transform &, int32) const -> float32 b2Shape::m_radius [b2PolygonShape.cpp <354:11 354:18>] REFERENCE_USAGE void b2PolygonShape::ComputeAABB(b2AABB *, const b2Transform &, int32) const -> float32 b2Shape::m_radius [b2PolygonShape.cpp <354:21 354:28>] -REFERENCE_CALL void b2PolygonShape::ComputeAABB(b2AABB *, const b2Transform &, int32) const -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2PolygonShape.cpp <355:19 355:19>] +REFERENCE_CALL void b2PolygonShape::ComputeAABB(b2AABB *, const b2Transform &, int32) const -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2PolygonShape.cpp <355:19 355:19>] REFERENCE_USAGE void b2PolygonShape::ComputeAABB(b2AABB *, const b2Transform &, int32) const -> b2Vec2 b2AABB::lowerBound [b2PolygonShape.cpp <355:8 355:17>] LOCAL_SYMBOL: b2PolygonShape.cpp<340:42> [b2PolygonShape.cpp <355:2 355:5>] REFERENCE_CALL void b2PolygonShape::ComputeAABB(b2AABB *, const b2Transform &, int32) const -> b2Vec2 operator-(const b2Vec2 &, const b2Vec2 &) [b2PolygonShape.cpp <355:27 355:27>] LOCAL_SYMBOL: b2PolygonShape.cpp<344:9> [b2PolygonShape.cpp <355:21 355:25>] LOCAL_SYMBOL: b2PolygonShape.cpp<354:9> [b2PolygonShape.cpp <355:29 355:29>] -REFERENCE_CALL void b2PolygonShape::ComputeAABB(b2AABB *, const b2Transform &, int32) const -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2PolygonShape.cpp <356:19 356:19>] +REFERENCE_CALL void b2PolygonShape::ComputeAABB(b2AABB *, const b2Transform &, int32) const -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2PolygonShape.cpp <356:19 356:19>] REFERENCE_USAGE void b2PolygonShape::ComputeAABB(b2AABB *, const b2Transform &, int32) const -> b2Vec2 b2AABB::upperBound [b2PolygonShape.cpp <356:8 356:17>] LOCAL_SYMBOL: b2PolygonShape.cpp<340:42> [b2PolygonShape.cpp <356:2 356:5>] REFERENCE_CALL void b2PolygonShape::ComputeAABB(b2AABB *, const b2Transform &, int32) const -> b2Vec2 operator+(const b2Vec2 &, const b2Vec2 &) [b2PolygonShape.cpp <356:27 356:27>] @@ -837,7 +837,7 @@ LOCAL_SYMBOL: b2PolygonShape.cpp<388:10> [b2PolygonShape.cpp <431:11 431:14>] REFERENCE_CALL void b2PolygonShape::ComputeMass(b2MassData *, float32) const -> void b2Vec2::operator*=(float32) [b2PolygonShape.cpp <432:9 432:10>] LOCAL_SYMBOL: b2PolygonShape.cpp<387:9> [b2PolygonShape.cpp <432:2 432:7>] LOCAL_SYMBOL: b2PolygonShape.cpp<388:10> [b2PolygonShape.cpp <432:19 432:22>] -REFERENCE_CALL void b2PolygonShape::ComputeMass(b2MassData *, float32) const -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2PolygonShape.cpp <433:19 433:19>] +REFERENCE_CALL void b2PolygonShape::ComputeMass(b2MassData *, float32) const -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2PolygonShape.cpp <433:19 433:19>] REFERENCE_USAGE void b2PolygonShape::ComputeMass(b2MassData *, float32) const -> b2Vec2 b2MassData::center [b2PolygonShape.cpp <433:12 433:17>] LOCAL_SYMBOL: b2PolygonShape.cpp<359:46> [b2PolygonShape.cpp <433:2 433:9>] REFERENCE_CALL void b2PolygonShape::ComputeMass(b2MassData *, float32) const -> b2Vec2 operator+(const b2Vec2 &, const b2Vec2 &) [b2PolygonShape.cpp <433:28 433:28>] diff --git a/bin/test/data/CxxIndexSampleProjectsTestSuite/Box2D/expected_output/Box2D_Collision_b2CollideCircle.txt b/bin/test/data/CxxIndexSampleProjectsTestSuite/Box2D/expected_output/Box2D_Collision_b2CollideCircle.txt index 192c2630..68df2aa3 100644 --- a/bin/test/data/CxxIndexSampleProjectsTestSuite/Box2D/expected_output/Box2D_Collision_b2CollideCircle.txt +++ b/bin/test/data/CxxIndexSampleProjectsTestSuite/Box2D/expected_output/Box2D_Collision_b2CollideCircle.txt @@ -192,8 +192,8 @@ REFERENCE_USAGE void b2CollidePolygonAndCircle(b2Manifold *, const b2PolygonShap LOCAL_SYMBOL: b2CollideCircle.cpp<52:14> [b2CollideCircle.cpp <98:3 98:10>] LOCAL_SYMBOL: b2CollideCircle.cpp<68:16> [b2CollideCircle.cpp <98:27 98:33>] LOCAL_SYMBOL: b2CollideCircle.cpp<63:8> [b2CollideCircle.cpp <98:35 98:45>] -SYMBOL_FUNCTION b2Vec2 & b2Vec2::operator=(b2Vec2 &) -REFERENCE_CALL void b2CollidePolygonAndCircle(b2Manifold *, const b2PolygonShape *, const b2Transform &, const b2CircleShape *, const b2Transform &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2CollideCircle.cpp <99:24 99:24>] +SYMBOL_FUNCTION b2Vec2 & b2Vec2::operator=(b2Vec2 &&) +REFERENCE_CALL void b2CollidePolygonAndCircle(b2Manifold *, const b2PolygonShape *, const b2Transform &, const b2CircleShape *, const b2Transform &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2CollideCircle.cpp <99:24 99:24>] REFERENCE_USAGE void b2CollidePolygonAndCircle(b2Manifold *, const b2PolygonShape *, const b2Transform &, const b2CircleShape *, const b2Transform &) -> b2Vec2 b2Manifold::localPoint [b2CollideCircle.cpp <99:13 99:22>] LOCAL_SYMBOL: b2CollideCircle.cpp<52:14> [b2CollideCircle.cpp <99:3 99:10>] SYMBOL_FUNCTION b2Vec2 operator*(float32, const b2Vec2 &) @@ -243,7 +243,7 @@ REFERENCE_USAGE void b2CollidePolygonAndCircle(b2Manifold *, const b2PolygonShap LOCAL_SYMBOL: b2CollideCircle.cpp<52:14> [b2CollideCircle.cpp <116:3 116:10>] REFERENCE_USAGE void b2CollidePolygonAndCircle(b2Manifold *, const b2PolygonShape *, const b2Transform &, const b2CircleShape *, const b2Transform &) -> b2Manifold::Type::e_faceA [b2CollideCircle.cpp <116:32 116:38>] QUALIFIER: b2Manifold [b2CollideCircle.cpp <116:20 116:29>] -REFERENCE_CALL void b2CollidePolygonAndCircle(b2Manifold *, const b2PolygonShape *, const b2Transform &, const b2CircleShape *, const b2Transform &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2CollideCircle.cpp <117:25 117:25>] +REFERENCE_CALL void b2CollidePolygonAndCircle(b2Manifold *, const b2PolygonShape *, const b2Transform &, const b2CircleShape *, const b2Transform &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2CollideCircle.cpp <117:25 117:25>] REFERENCE_USAGE void b2CollidePolygonAndCircle(b2Manifold *, const b2PolygonShape *, const b2Transform &, const b2CircleShape *, const b2Transform &) -> b2Vec2 b2Manifold::localNormal [b2CollideCircle.cpp <117:13 117:23>] LOCAL_SYMBOL: b2CollideCircle.cpp<52:14> [b2CollideCircle.cpp <117:3 117:10>] REFERENCE_CALL void b2CollidePolygonAndCircle(b2Manifold *, const b2PolygonShape *, const b2Transform &, const b2CircleShape *, const b2Transform &) -> b2Vec2 operator-(const b2Vec2 &, const b2Vec2 &) [b2CollideCircle.cpp <117:34 117:34>] @@ -279,7 +279,7 @@ REFERENCE_USAGE void b2CollidePolygonAndCircle(b2Manifold *, const b2PolygonShap LOCAL_SYMBOL: b2CollideCircle.cpp<52:14> [b2CollideCircle.cpp <131:3 131:10>] REFERENCE_USAGE void b2CollidePolygonAndCircle(b2Manifold *, const b2PolygonShape *, const b2Transform &, const b2CircleShape *, const b2Transform &) -> b2Manifold::Type::e_faceA [b2CollideCircle.cpp <131:32 131:38>] QUALIFIER: b2Manifold [b2CollideCircle.cpp <131:20 131:29>] -REFERENCE_CALL void b2CollidePolygonAndCircle(b2Manifold *, const b2PolygonShape *, const b2Transform &, const b2CircleShape *, const b2Transform &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2CollideCircle.cpp <132:25 132:25>] +REFERENCE_CALL void b2CollidePolygonAndCircle(b2Manifold *, const b2PolygonShape *, const b2Transform &, const b2CircleShape *, const b2Transform &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2CollideCircle.cpp <132:25 132:25>] REFERENCE_USAGE void b2CollidePolygonAndCircle(b2Manifold *, const b2PolygonShape *, const b2Transform &, const b2CircleShape *, const b2Transform &) -> b2Vec2 b2Manifold::localNormal [b2CollideCircle.cpp <132:13 132:23>] LOCAL_SYMBOL: b2CollideCircle.cpp<52:14> [b2CollideCircle.cpp <132:3 132:10>] REFERENCE_CALL void b2CollidePolygonAndCircle(b2Manifold *, const b2PolygonShape *, const b2Transform &, const b2CircleShape *, const b2Transform &) -> b2Vec2 operator-(const b2Vec2 &, const b2Vec2 &) [b2CollideCircle.cpp <132:34 132:34>] diff --git a/bin/test/data/CxxIndexSampleProjectsTestSuite/Box2D/expected_output/Box2D_Collision_b2CollideEdge.txt b/bin/test/data/CxxIndexSampleProjectsTestSuite/Box2D/expected_output/Box2D_Collision_b2CollideEdge.txt index d3b78ae0..4ec789d6 100644 --- a/bin/test/data/CxxIndexSampleProjectsTestSuite/Box2D/expected_output/Box2D_Collision_b2CollideEdge.txt +++ b/bin/test/data/CxxIndexSampleProjectsTestSuite/Box2D/expected_output/Box2D_Collision_b2CollideEdge.txt @@ -390,17 +390,17 @@ REFERENCE_TYPE_USAGE float32 b2EPAxis::separation -> float32 [b2CollideEdge.cpp SYMBOL_METHOD public void b2EPAxis::~b2EPAxis() [b2CollideEdge.cpp <155:8 155:15>] SYMBOL_METHOD public void b2EPAxis::b2EPAxis() [b2CollideEdge.cpp <155:8 <155:8 155:15> 155:15>] SYMBOL_METHOD public void b2EPAxis::b2EPAxis(const b2EPAxis &) [b2CollideEdge.cpp <155:8 155:15>] -SYMBOL_METHOD public void b2EPAxis::b2EPAxis(b2EPAxis &) [b2CollideEdge.cpp <155:8 <155:8 155:15> 155:15>] -REFERENCE_USAGE void b2EPAxis::b2EPAxis(b2EPAxis &) -> b2EPAxis::Type b2EPAxis::type [b2CollideEdge.cpp <155:8 155:15>] -REFERENCE_TYPE_USAGE void b2EPAxis::b2EPAxis(b2EPAxis &) -> b2EPAxis [b2CollideEdge.cpp <155:8 155:15>] +SYMBOL_METHOD public void b2EPAxis::b2EPAxis(b2EPAxis &&) [b2CollideEdge.cpp <155:8 <155:8 155:15> 155:15>] +REFERENCE_USAGE void b2EPAxis::b2EPAxis(b2EPAxis &&) -> b2EPAxis::Type b2EPAxis::type [b2CollideEdge.cpp <155:8 155:15>] +REFERENCE_TYPE_USAGE void b2EPAxis::b2EPAxis(b2EPAxis &&) -> b2EPAxis [b2CollideEdge.cpp <155:8 155:15>] LOCAL_SYMBOL: b2CollideEdge.cpp<155:8> [b2CollideEdge.cpp <155:8 155:15>] -REFERENCE_USAGE void b2EPAxis::b2EPAxis(b2EPAxis &) -> int32 b2EPAxis::index [b2CollideEdge.cpp <155:8 155:15>] -REFERENCE_USAGE void b2EPAxis::b2EPAxis(b2EPAxis &) -> float32 b2EPAxis::separation [b2CollideEdge.cpp <155:8 155:15>] +REFERENCE_USAGE void b2EPAxis::b2EPAxis(b2EPAxis &&) -> int32 b2EPAxis::index [b2CollideEdge.cpp <155:8 155:15>] +REFERENCE_USAGE void b2EPAxis::b2EPAxis(b2EPAxis &&) -> float32 b2EPAxis::separation [b2CollideEdge.cpp <155:8 155:15>] SYMBOL_METHOD public b2EPAxis & b2EPAxis::operator=(const b2EPAxis &) [b2CollideEdge.cpp <155:8 <155:8 155:15> 155:15>] REFERENCE_USAGE b2EPAxis & b2EPAxis::operator=(const b2EPAxis &) -> b2EPAxis::Type b2EPAxis::type [b2CollideEdge.cpp <155:8 155:15>] REFERENCE_USAGE b2EPAxis & b2EPAxis::operator=(const b2EPAxis &) -> int32 b2EPAxis::index [b2CollideEdge.cpp <155:8 155:15>] REFERENCE_USAGE b2EPAxis & b2EPAxis::operator=(const b2EPAxis &) -> float32 b2EPAxis::separation [b2CollideEdge.cpp <155:8 155:15>] -SYMBOL_METHOD public b2EPAxis & b2EPAxis::operator=(b2EPAxis &) [b2CollideEdge.cpp <155:8 155:15>] +SYMBOL_METHOD public b2EPAxis & b2EPAxis::operator=(b2EPAxis &&) [b2CollideEdge.cpp <155:8 155:15>] SYMBOL_STRUCT b2TempPolygon [b2CollideEdge.cpp <170:1 <170:8 170:20> 175:1>] SYMBOL_FIELD public b2Vec2 [] b2TempPolygon::vertices [b2CollideEdge.cpp <172:9 172:16>] REFERENCE_TYPE_USAGE b2Vec2 [] b2TempPolygon::vertices -> b2Vec2 [b2CollideEdge.cpp <172:2 172:7>] @@ -415,7 +415,7 @@ REFERENCE_CALL void b2TempPolygon::b2TempPolygon() -> void b2Vec2::b2Vec2() [b2C REFERENCE_USAGE void b2TempPolygon::b2TempPolygon() -> b2Vec2 [] b2TempPolygon::normals [b2CollideEdge.cpp <170:8 170:20>] SYMBOL_METHOD public void b2TempPolygon::~b2TempPolygon() [b2CollideEdge.cpp <170:8 170:20>] SYMBOL_METHOD public void b2TempPolygon::b2TempPolygon(const b2TempPolygon &) [b2CollideEdge.cpp <170:8 170:20>] -SYMBOL_METHOD public void b2TempPolygon::b2TempPolygon(b2TempPolygon &) [b2CollideEdge.cpp <170:8 170:20>] +SYMBOL_METHOD public void b2TempPolygon::b2TempPolygon(b2TempPolygon &&) [b2CollideEdge.cpp <170:8 170:20>] SYMBOL_STRUCT b2ReferenceFace [b2CollideEdge.cpp <178:1 <178:8 178:22> 191:1>] SYMBOL_FIELD public int32 b2ReferenceFace::i1 [b2CollideEdge.cpp <180:8 180:9>] REFERENCE_TYPE_USAGE int32 b2ReferenceFace::i1 -> int32 [b2CollideEdge.cpp <180:2 180:6>] @@ -443,7 +443,7 @@ REFERENCE_USAGE void b2ReferenceFace::b2ReferenceFace() -> b2Vec2 b2ReferenceFac REFERENCE_USAGE void b2ReferenceFace::b2ReferenceFace() -> b2Vec2 b2ReferenceFace::sideNormal1 [b2CollideEdge.cpp <178:8 178:22>] REFERENCE_USAGE void b2ReferenceFace::b2ReferenceFace() -> b2Vec2 b2ReferenceFace::sideNormal2 [b2CollideEdge.cpp <178:8 178:22>] SYMBOL_METHOD public void b2ReferenceFace::b2ReferenceFace(const b2ReferenceFace &) [b2CollideEdge.cpp <178:8 178:22>] -SYMBOL_METHOD public void b2ReferenceFace::b2ReferenceFace(b2ReferenceFace &) [b2CollideEdge.cpp <178:8 178:22>] +SYMBOL_METHOD public void b2ReferenceFace::b2ReferenceFace(b2ReferenceFace &&) [b2CollideEdge.cpp <178:8 178:22>] SYMBOL_STRUCT b2EPCollider [b2CollideEdge.cpp <194:1 <194:8 194:19> 219:1>] SYMBOL_METHOD public void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) [b2CollideEdge.cpp <196:7 196:13>] REFERENCE_TYPE_USAGE void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> void [b2CollideEdge.cpp <196:2 196:5>] @@ -520,7 +520,7 @@ REFERENCE_USAGE void b2EPCollider::b2EPCollider() -> b2Vec2 b2EPCollider::m_norm REFERENCE_USAGE void b2EPCollider::b2EPCollider() -> b2Vec2 b2EPCollider::m_lowerLimit [b2CollideEdge.cpp <194:8 194:19>] REFERENCE_USAGE void b2EPCollider::b2EPCollider() -> b2Vec2 b2EPCollider::m_upperLimit [b2CollideEdge.cpp <194:8 194:19>] SYMBOL_METHOD public void b2EPCollider::b2EPCollider(const b2EPCollider &) [b2CollideEdge.cpp <194:8 194:19>] -SYMBOL_METHOD public void b2EPCollider::b2EPCollider(b2EPCollider &) [b2CollideEdge.cpp <194:8 194:19>] +SYMBOL_METHOD public void b2EPCollider::b2EPCollider(b2EPCollider &&) [b2CollideEdge.cpp <194:8 194:19>] SYMBOL_METHOD public void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) [b2CollideEdge.cpp <230:1 <230:20 230:26> 618:1>] SYMBOL_STRUCT b2EPCollider QUALIFIER: b2EPCollider [b2CollideEdge.cpp <230:6 230:17>] @@ -535,15 +535,15 @@ LOCAL_SYMBOL: b2CollideEdge.cpp<231:32> [b2CollideEdge.cpp <231:32 231:39>] REFERENCE_TYPE_USAGE void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2PolygonShape [b2CollideEdge.cpp <231:16 231:29>] LOCAL_SYMBOL: b2CollideEdge.cpp<231:61> [b2CollideEdge.cpp <231:61 231:63>] REFERENCE_TYPE_USAGE void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Transform [b2CollideEdge.cpp <231:48 231:58>] -SYMBOL_FUNCTION b2Transform & b2Transform::operator=(b2Transform &) -REFERENCE_CALL void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Transform & b2Transform::operator=(b2Transform &) [b2CollideEdge.cpp <233:7 233:7>] +SYMBOL_FUNCTION b2Transform & b2Transform::operator=(b2Transform &&) +REFERENCE_CALL void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Transform & b2Transform::operator=(b2Transform &&) [b2CollideEdge.cpp <233:7 233:7>] REFERENCE_USAGE void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Transform b2EPCollider::m_xf [b2CollideEdge.cpp <233:2 233:5>] SYMBOL_FUNCTION b2Transform b2MulT(const b2Transform &, const b2Transform &) REFERENCE_CALL void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Transform b2MulT(const b2Transform &, const b2Transform &) [b2CollideEdge.cpp <233:9 233:14>] LOCAL_SYMBOL: b2CollideEdge.cpp<230:95> [b2CollideEdge.cpp <233:16 233:18>] LOCAL_SYMBOL: b2CollideEdge.cpp<231:61> [b2CollideEdge.cpp <233:21 233:23>] -SYMBOL_FUNCTION b2Vec2 & b2Vec2::operator=(b2Vec2 &) -REFERENCE_CALL void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2CollideEdge.cpp <235:14 235:14>] +SYMBOL_FUNCTION b2Vec2 & b2Vec2::operator=(b2Vec2 &&) +REFERENCE_CALL void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2CollideEdge.cpp <235:14 235:14>] REFERENCE_USAGE void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2EPCollider::m_centroidB [b2CollideEdge.cpp <235:2 235:12>] REFERENCE_CALL void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2Mul(const b2Transform &, const b2Vec2 &) [b2CollideEdge.cpp <235:16 235:20>] REFERENCE_USAGE void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Transform b2EPCollider::m_xf [b2CollideEdge.cpp <235:22 235:25>] @@ -666,16 +666,16 @@ REFERENCE_USAGE void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, co REFERENCE_CALL void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 & b2Vec2::operator=(const b2Vec2 &) [b2CollideEdge.cpp <282:18 282:18>] REFERENCE_USAGE void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2EPCollider::m_upperLimit [b2CollideEdge.cpp <282:5 282:16>] REFERENCE_USAGE void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2EPCollider::m_normal2 [b2CollideEdge.cpp <282:20 282:28>] -REFERENCE_CALL void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2CollideEdge.cpp <286:14 286:14>] +REFERENCE_CALL void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2CollideEdge.cpp <286:14 286:14>] REFERENCE_USAGE void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2EPCollider::m_normal [b2CollideEdge.cpp <286:5 286:12>] SYMBOL_FUNCTION b2Vec2 b2Vec2::operator-() const REFERENCE_CALL void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2Vec2::operator-() const [b2CollideEdge.cpp <286:16 286:16>] REFERENCE_USAGE void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2EPCollider::m_normal1 [b2CollideEdge.cpp <286:17 286:25>] -REFERENCE_CALL void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2CollideEdge.cpp <287:18 287:18>] +REFERENCE_CALL void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2CollideEdge.cpp <287:18 287:18>] REFERENCE_USAGE void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2EPCollider::m_lowerLimit [b2CollideEdge.cpp <287:5 287:16>] REFERENCE_CALL void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2Vec2::operator-() const [b2CollideEdge.cpp <287:20 287:20>] REFERENCE_USAGE void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2EPCollider::m_normal1 [b2CollideEdge.cpp <287:21 287:29>] -REFERENCE_CALL void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2CollideEdge.cpp <288:18 288:18>] +REFERENCE_CALL void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2CollideEdge.cpp <288:18 288:18>] REFERENCE_USAGE void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2EPCollider::m_upperLimit [b2CollideEdge.cpp <288:5 288:16>] REFERENCE_CALL void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2Vec2::operator-() const [b2CollideEdge.cpp <288:20 288:20>] REFERENCE_USAGE void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2EPCollider::m_normal1 [b2CollideEdge.cpp <288:21 288:29>] @@ -694,15 +694,15 @@ REFERENCE_USAGE void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, co REFERENCE_CALL void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 & b2Vec2::operator=(const b2Vec2 &) [b2CollideEdge.cpp <298:18 298:18>] REFERENCE_USAGE void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2EPCollider::m_upperLimit [b2CollideEdge.cpp <298:5 298:16>] REFERENCE_USAGE void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2EPCollider::m_normal1 [b2CollideEdge.cpp <298:20 298:28>] -REFERENCE_CALL void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2CollideEdge.cpp <302:14 302:14>] +REFERENCE_CALL void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2CollideEdge.cpp <302:14 302:14>] REFERENCE_USAGE void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2EPCollider::m_normal [b2CollideEdge.cpp <302:5 302:12>] REFERENCE_CALL void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2Vec2::operator-() const [b2CollideEdge.cpp <302:16 302:16>] REFERENCE_USAGE void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2EPCollider::m_normal1 [b2CollideEdge.cpp <302:17 302:25>] -REFERENCE_CALL void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2CollideEdge.cpp <303:18 303:18>] +REFERENCE_CALL void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2CollideEdge.cpp <303:18 303:18>] REFERENCE_USAGE void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2EPCollider::m_lowerLimit [b2CollideEdge.cpp <303:5 303:16>] REFERENCE_CALL void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2Vec2::operator-() const [b2CollideEdge.cpp <303:20 303:20>] REFERENCE_USAGE void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2EPCollider::m_normal2 [b2CollideEdge.cpp <303:21 303:29>] -REFERENCE_CALL void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2CollideEdge.cpp <304:18 304:18>] +REFERENCE_CALL void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2CollideEdge.cpp <304:18 304:18>] REFERENCE_USAGE void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2EPCollider::m_upperLimit [b2CollideEdge.cpp <304:5 304:16>] REFERENCE_CALL void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2Vec2::operator-() const [b2CollideEdge.cpp <304:20 304:20>] REFERENCE_USAGE void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2EPCollider::m_normal1 [b2CollideEdge.cpp <304:21 304:29>] @@ -721,15 +721,15 @@ REFERENCE_USAGE void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, co REFERENCE_CALL void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 & b2Vec2::operator=(const b2Vec2 &) [b2CollideEdge.cpp <314:18 314:18>] REFERENCE_USAGE void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2EPCollider::m_upperLimit [b2CollideEdge.cpp <314:5 314:16>] REFERENCE_USAGE void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2EPCollider::m_normal2 [b2CollideEdge.cpp <314:20 314:28>] -REFERENCE_CALL void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2CollideEdge.cpp <318:14 318:14>] +REFERENCE_CALL void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2CollideEdge.cpp <318:14 318:14>] REFERENCE_USAGE void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2EPCollider::m_normal [b2CollideEdge.cpp <318:5 318:12>] REFERENCE_CALL void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2Vec2::operator-() const [b2CollideEdge.cpp <318:16 318:16>] REFERENCE_USAGE void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2EPCollider::m_normal1 [b2CollideEdge.cpp <318:17 318:25>] -REFERENCE_CALL void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2CollideEdge.cpp <319:18 319:18>] +REFERENCE_CALL void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2CollideEdge.cpp <319:18 319:18>] REFERENCE_USAGE void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2EPCollider::m_lowerLimit [b2CollideEdge.cpp <319:5 319:16>] REFERENCE_CALL void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2Vec2::operator-() const [b2CollideEdge.cpp <319:20 319:20>] REFERENCE_USAGE void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2EPCollider::m_normal1 [b2CollideEdge.cpp <319:21 319:29>] -REFERENCE_CALL void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2CollideEdge.cpp <320:18 320:18>] +REFERENCE_CALL void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2CollideEdge.cpp <320:18 320:18>] REFERENCE_USAGE void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2EPCollider::m_upperLimit [b2CollideEdge.cpp <320:5 320:16>] REFERENCE_CALL void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2Vec2::operator-() const [b2CollideEdge.cpp <320:20 320:20>] REFERENCE_USAGE void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2EPCollider::m_normal0 [b2CollideEdge.cpp <320:21 320:29>] @@ -747,15 +747,15 @@ REFERENCE_USAGE void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, co REFERENCE_CALL void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 & b2Vec2::operator=(const b2Vec2 &) [b2CollideEdge.cpp <330:18 330:18>] REFERENCE_USAGE void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2EPCollider::m_upperLimit [b2CollideEdge.cpp <330:5 330:16>] REFERENCE_USAGE void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2EPCollider::m_normal1 [b2CollideEdge.cpp <330:20 330:28>] -REFERENCE_CALL void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2CollideEdge.cpp <334:14 334:14>] +REFERENCE_CALL void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2CollideEdge.cpp <334:14 334:14>] REFERENCE_USAGE void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2EPCollider::m_normal [b2CollideEdge.cpp <334:5 334:12>] REFERENCE_CALL void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2Vec2::operator-() const [b2CollideEdge.cpp <334:16 334:16>] REFERENCE_USAGE void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2EPCollider::m_normal1 [b2CollideEdge.cpp <334:17 334:25>] -REFERENCE_CALL void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2CollideEdge.cpp <335:18 335:18>] +REFERENCE_CALL void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2CollideEdge.cpp <335:18 335:18>] REFERENCE_USAGE void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2EPCollider::m_lowerLimit [b2CollideEdge.cpp <335:5 335:16>] REFERENCE_CALL void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2Vec2::operator-() const [b2CollideEdge.cpp <335:20 335:20>] REFERENCE_USAGE void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2EPCollider::m_normal2 [b2CollideEdge.cpp <335:21 335:29>] -REFERENCE_CALL void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2CollideEdge.cpp <336:18 336:18>] +REFERENCE_CALL void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2CollideEdge.cpp <336:18 336:18>] REFERENCE_USAGE void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2EPCollider::m_upperLimit [b2CollideEdge.cpp <336:5 336:16>] REFERENCE_CALL void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2Vec2::operator-() const [b2CollideEdge.cpp <336:20 336:20>] REFERENCE_USAGE void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2EPCollider::m_normal0 [b2CollideEdge.cpp <336:21 336:29>] @@ -771,18 +771,18 @@ REFERENCE_USAGE void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, co REFERENCE_CALL void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 & b2Vec2::operator=(const b2Vec2 &) [b2CollideEdge.cpp <348:18 348:18>] REFERENCE_USAGE void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2EPCollider::m_lowerLimit [b2CollideEdge.cpp <348:5 348:16>] REFERENCE_USAGE void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2EPCollider::m_normal0 [b2CollideEdge.cpp <348:20 348:28>] -REFERENCE_CALL void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2CollideEdge.cpp <349:18 349:18>] +REFERENCE_CALL void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2CollideEdge.cpp <349:18 349:18>] REFERENCE_USAGE void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2EPCollider::m_upperLimit [b2CollideEdge.cpp <349:5 349:16>] REFERENCE_CALL void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2Vec2::operator-() const [b2CollideEdge.cpp <349:20 349:20>] REFERENCE_USAGE void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2EPCollider::m_normal1 [b2CollideEdge.cpp <349:21 349:29>] -REFERENCE_CALL void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2CollideEdge.cpp <353:14 353:14>] +REFERENCE_CALL void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2CollideEdge.cpp <353:14 353:14>] REFERENCE_USAGE void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2EPCollider::m_normal [b2CollideEdge.cpp <353:5 353:12>] REFERENCE_CALL void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2Vec2::operator-() const [b2CollideEdge.cpp <353:16 353:16>] REFERENCE_USAGE void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2EPCollider::m_normal1 [b2CollideEdge.cpp <353:17 353:25>] REFERENCE_CALL void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 & b2Vec2::operator=(const b2Vec2 &) [b2CollideEdge.cpp <354:18 354:18>] REFERENCE_USAGE void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2EPCollider::m_lowerLimit [b2CollideEdge.cpp <354:5 354:16>] REFERENCE_USAGE void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2EPCollider::m_normal1 [b2CollideEdge.cpp <354:20 354:28>] -REFERENCE_CALL void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2CollideEdge.cpp <355:18 355:18>] +REFERENCE_CALL void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2CollideEdge.cpp <355:18 355:18>] REFERENCE_USAGE void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2EPCollider::m_upperLimit [b2CollideEdge.cpp <355:5 355:16>] REFERENCE_CALL void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2Vec2::operator-() const [b2CollideEdge.cpp <355:20 355:20>] REFERENCE_USAGE void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2EPCollider::m_normal1 [b2CollideEdge.cpp <355:21 355:29>] @@ -796,18 +796,18 @@ REFERENCE_USAGE void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, co REFERENCE_CALL void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 & b2Vec2::operator=(const b2Vec2 &) [b2CollideEdge.cpp <364:18 364:18>] REFERENCE_USAGE void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2EPCollider::m_lowerLimit [b2CollideEdge.cpp <364:5 364:16>] REFERENCE_USAGE void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2EPCollider::m_normal1 [b2CollideEdge.cpp <364:20 364:28>] -REFERENCE_CALL void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2CollideEdge.cpp <365:18 365:18>] +REFERENCE_CALL void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2CollideEdge.cpp <365:18 365:18>] REFERENCE_USAGE void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2EPCollider::m_upperLimit [b2CollideEdge.cpp <365:5 365:16>] REFERENCE_CALL void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2Vec2::operator-() const [b2CollideEdge.cpp <365:20 365:20>] REFERENCE_USAGE void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2EPCollider::m_normal1 [b2CollideEdge.cpp <365:21 365:29>] -REFERENCE_CALL void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2CollideEdge.cpp <369:14 369:14>] +REFERENCE_CALL void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2CollideEdge.cpp <369:14 369:14>] REFERENCE_USAGE void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2EPCollider::m_normal [b2CollideEdge.cpp <369:5 369:12>] REFERENCE_CALL void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2Vec2::operator-() const [b2CollideEdge.cpp <369:16 369:16>] REFERENCE_USAGE void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2EPCollider::m_normal1 [b2CollideEdge.cpp <369:17 369:25>] REFERENCE_CALL void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 & b2Vec2::operator=(const b2Vec2 &) [b2CollideEdge.cpp <370:18 370:18>] REFERENCE_USAGE void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2EPCollider::m_lowerLimit [b2CollideEdge.cpp <370:5 370:16>] REFERENCE_USAGE void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2EPCollider::m_normal1 [b2CollideEdge.cpp <370:20 370:28>] -REFERENCE_CALL void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2CollideEdge.cpp <371:18 371:18>] +REFERENCE_CALL void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2CollideEdge.cpp <371:18 371:18>] REFERENCE_USAGE void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2EPCollider::m_upperLimit [b2CollideEdge.cpp <371:5 371:16>] REFERENCE_CALL void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2Vec2::operator-() const [b2CollideEdge.cpp <371:20 371:20>] REFERENCE_USAGE void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2EPCollider::m_normal0 [b2CollideEdge.cpp <371:21 371:29>] @@ -820,18 +820,18 @@ REFERENCE_USAGE void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, co REFERENCE_CALL void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 & b2Vec2::operator=(const b2Vec2 &) [b2CollideEdge.cpp <382:14 382:14>] REFERENCE_USAGE void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2EPCollider::m_normal [b2CollideEdge.cpp <382:5 382:12>] REFERENCE_USAGE void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2EPCollider::m_normal1 [b2CollideEdge.cpp <382:16 382:24>] -REFERENCE_CALL void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2CollideEdge.cpp <383:18 383:18>] +REFERENCE_CALL void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2CollideEdge.cpp <383:18 383:18>] REFERENCE_USAGE void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2EPCollider::m_lowerLimit [b2CollideEdge.cpp <383:5 383:16>] REFERENCE_CALL void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2Vec2::operator-() const [b2CollideEdge.cpp <383:20 383:20>] REFERENCE_USAGE void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2EPCollider::m_normal1 [b2CollideEdge.cpp <383:21 383:29>] REFERENCE_CALL void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 & b2Vec2::operator=(const b2Vec2 &) [b2CollideEdge.cpp <384:18 384:18>] REFERENCE_USAGE void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2EPCollider::m_upperLimit [b2CollideEdge.cpp <384:5 384:16>] REFERENCE_USAGE void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2EPCollider::m_normal2 [b2CollideEdge.cpp <384:20 384:28>] -REFERENCE_CALL void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2CollideEdge.cpp <388:14 388:14>] +REFERENCE_CALL void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2CollideEdge.cpp <388:14 388:14>] REFERENCE_USAGE void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2EPCollider::m_normal [b2CollideEdge.cpp <388:5 388:12>] REFERENCE_CALL void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2Vec2::operator-() const [b2CollideEdge.cpp <388:16 388:16>] REFERENCE_USAGE void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2EPCollider::m_normal1 [b2CollideEdge.cpp <388:17 388:25>] -REFERENCE_CALL void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2CollideEdge.cpp <389:18 389:18>] +REFERENCE_CALL void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2CollideEdge.cpp <389:18 389:18>] REFERENCE_USAGE void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2EPCollider::m_lowerLimit [b2CollideEdge.cpp <389:5 389:16>] REFERENCE_CALL void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2Vec2::operator-() const [b2CollideEdge.cpp <389:20 389:20>] REFERENCE_USAGE void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2EPCollider::m_normal1 [b2CollideEdge.cpp <389:21 389:29>] @@ -845,18 +845,18 @@ REFERENCE_USAGE void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, co REFERENCE_CALL void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 & b2Vec2::operator=(const b2Vec2 &) [b2CollideEdge.cpp <398:14 398:14>] REFERENCE_USAGE void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2EPCollider::m_normal [b2CollideEdge.cpp <398:5 398:12>] REFERENCE_USAGE void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2EPCollider::m_normal1 [b2CollideEdge.cpp <398:16 398:24>] -REFERENCE_CALL void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2CollideEdge.cpp <399:18 399:18>] +REFERENCE_CALL void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2CollideEdge.cpp <399:18 399:18>] REFERENCE_USAGE void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2EPCollider::m_lowerLimit [b2CollideEdge.cpp <399:5 399:16>] REFERENCE_CALL void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2Vec2::operator-() const [b2CollideEdge.cpp <399:20 399:20>] REFERENCE_USAGE void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2EPCollider::m_normal1 [b2CollideEdge.cpp <399:21 399:29>] REFERENCE_CALL void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 & b2Vec2::operator=(const b2Vec2 &) [b2CollideEdge.cpp <400:18 400:18>] REFERENCE_USAGE void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2EPCollider::m_upperLimit [b2CollideEdge.cpp <400:5 400:16>] REFERENCE_USAGE void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2EPCollider::m_normal1 [b2CollideEdge.cpp <400:20 400:28>] -REFERENCE_CALL void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2CollideEdge.cpp <404:14 404:14>] +REFERENCE_CALL void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2CollideEdge.cpp <404:14 404:14>] REFERENCE_USAGE void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2EPCollider::m_normal [b2CollideEdge.cpp <404:5 404:12>] REFERENCE_CALL void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2Vec2::operator-() const [b2CollideEdge.cpp <404:16 404:16>] REFERENCE_USAGE void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2EPCollider::m_normal1 [b2CollideEdge.cpp <404:17 404:25>] -REFERENCE_CALL void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2CollideEdge.cpp <405:18 405:18>] +REFERENCE_CALL void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2CollideEdge.cpp <405:18 405:18>] REFERENCE_USAGE void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2EPCollider::m_lowerLimit [b2CollideEdge.cpp <405:5 405:16>] REFERENCE_CALL void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2Vec2::operator-() const [b2CollideEdge.cpp <405:20 405:20>] REFERENCE_USAGE void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2EPCollider::m_normal2 [b2CollideEdge.cpp <405:21 405:29>] @@ -869,15 +869,15 @@ REFERENCE_USAGE void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, co REFERENCE_CALL void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 & b2Vec2::operator=(const b2Vec2 &) [b2CollideEdge.cpp <415:13 415:13>] REFERENCE_USAGE void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2EPCollider::m_normal [b2CollideEdge.cpp <415:4 415:11>] REFERENCE_USAGE void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2EPCollider::m_normal1 [b2CollideEdge.cpp <415:15 415:23>] -REFERENCE_CALL void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2CollideEdge.cpp <416:17 416:17>] +REFERENCE_CALL void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2CollideEdge.cpp <416:17 416:17>] REFERENCE_USAGE void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2EPCollider::m_lowerLimit [b2CollideEdge.cpp <416:4 416:15>] REFERENCE_CALL void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2Vec2::operator-() const [b2CollideEdge.cpp <416:19 416:19>] REFERENCE_USAGE void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2EPCollider::m_normal1 [b2CollideEdge.cpp <416:20 416:28>] -REFERENCE_CALL void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2CollideEdge.cpp <417:17 417:17>] +REFERENCE_CALL void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2CollideEdge.cpp <417:17 417:17>] REFERENCE_USAGE void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2EPCollider::m_upperLimit [b2CollideEdge.cpp <417:4 417:15>] REFERENCE_CALL void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2Vec2::operator-() const [b2CollideEdge.cpp <417:19 417:19>] REFERENCE_USAGE void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2EPCollider::m_normal1 [b2CollideEdge.cpp <417:20 417:28>] -REFERENCE_CALL void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2CollideEdge.cpp <421:13 421:13>] +REFERENCE_CALL void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2CollideEdge.cpp <421:13 421:13>] REFERENCE_USAGE void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2EPCollider::m_normal [b2CollideEdge.cpp <421:4 421:11>] REFERENCE_CALL void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2Vec2::operator-() const [b2CollideEdge.cpp <421:15 421:15>] REFERENCE_USAGE void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2EPCollider::m_normal1 [b2CollideEdge.cpp <421:16 421:24>] @@ -897,7 +897,7 @@ LOCAL_SYMBOL: b2CollideEdge.cpp<429:13> [b2CollideEdge.cpp <429:20 429:20>] REFERENCE_USAGE void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> int32 b2PolygonShape::m_count [b2CollideEdge.cpp <429:34 429:40>] LOCAL_SYMBOL: b2CollideEdge.cpp<231:32> [b2CollideEdge.cpp <429:24 429:31>] LOCAL_SYMBOL: b2CollideEdge.cpp<429:13> [b2CollideEdge.cpp <429:45 429:45>] -REFERENCE_CALL void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2CollideEdge.cpp <431:26 431:26>] +REFERENCE_CALL void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2CollideEdge.cpp <431:26 431:26>] REFERENCE_USAGE void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 [] b2TempPolygon::vertices [b2CollideEdge.cpp <431:14 431:21>] REFERENCE_USAGE void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2TempPolygon b2EPCollider::m_polygonB [b2CollideEdge.cpp <431:3 431:12>] LOCAL_SYMBOL: b2CollideEdge.cpp<429:13> [b2CollideEdge.cpp <431:23 431:23>] @@ -906,7 +906,7 @@ REFERENCE_USAGE void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, co REFERENCE_USAGE void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 [] b2PolygonShape::m_vertices [b2CollideEdge.cpp <431:50 431:59>] LOCAL_SYMBOL: b2CollideEdge.cpp<231:32> [b2CollideEdge.cpp <431:40 431:47>] LOCAL_SYMBOL: b2CollideEdge.cpp<429:13> [b2CollideEdge.cpp <431:61 431:61>] -REFERENCE_CALL void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2CollideEdge.cpp <432:25 432:25>] +REFERENCE_CALL void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2CollideEdge.cpp <432:25 432:25>] REFERENCE_USAGE void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 [] b2TempPolygon::normals [b2CollideEdge.cpp <432:14 432:20>] REFERENCE_USAGE void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2TempPolygon b2EPCollider::m_polygonB [b2CollideEdge.cpp <432:3 432:12>] LOCAL_SYMBOL: b2CollideEdge.cpp<429:13> [b2CollideEdge.cpp <432:22 432:22>] @@ -1112,7 +1112,7 @@ REFERENCE_CALL void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, con REFERENCE_USAGE void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2ReferenceFace::v2 [b2CollideEdge.cpp <523:7 523:8>] LOCAL_SYMBOL: b2CollideEdge.cpp<477:18> [b2CollideEdge.cpp <523:4 523:5>] REFERENCE_USAGE void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2EPCollider::m_v1 [b2CollideEdge.cpp <523:12 523:15>] -REFERENCE_CALL void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2CollideEdge.cpp <524:14 524:14>] +REFERENCE_CALL void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2CollideEdge.cpp <524:14 524:14>] REFERENCE_USAGE void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2ReferenceFace::normal [b2CollideEdge.cpp <524:7 524:12>] LOCAL_SYMBOL: b2CollideEdge.cpp<477:18> [b2CollideEdge.cpp <524:4 524:5>] REFERENCE_CALL void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2Vec2::operator-() const [b2CollideEdge.cpp <524:16 524:16>] @@ -1217,7 +1217,7 @@ LOCAL_SYMBOL: b2CollideEdge.cpp<477:18> [b2CollideEdge.cpp <550:21 550:22>] REFERENCE_USAGE void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> float32 b2Vec2::x [b2CollideEdge.cpp <550:45 550:45>] REFERENCE_USAGE void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2ReferenceFace::normal [b2CollideEdge.cpp <550:38 550:43>] LOCAL_SYMBOL: b2CollideEdge.cpp<477:18> [b2CollideEdge.cpp <550:35 550:36>] -REFERENCE_CALL void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2CollideEdge.cpp <551:17 551:17>] +REFERENCE_CALL void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2CollideEdge.cpp <551:17 551:17>] REFERENCE_USAGE void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2ReferenceFace::sideNormal2 [b2CollideEdge.cpp <551:5 551:15>] LOCAL_SYMBOL: b2CollideEdge.cpp<477:18> [b2CollideEdge.cpp <551:2 551:3>] REFERENCE_CALL void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2Vec2::operator-() const [b2CollideEdge.cpp <551:19 551:19>] @@ -1325,7 +1325,7 @@ REFERENCE_USAGE void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, co LOCAL_SYMBOL: b2CollideEdge.cpp<462:11> [b2CollideEdge.cpp <599:8 599:18>] REFERENCE_USAGE void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2EPAxis::Type::e_edgeA [b2CollideEdge.cpp <599:38 599:44>] QUALIFIER: b2EPAxis [b2CollideEdge.cpp <599:28 599:35>] -REFERENCE_CALL void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2CollideEdge.cpp <601:20 601:20>] +REFERENCE_CALL void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2CollideEdge.cpp <601:20 601:20>] REFERENCE_USAGE void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2ManifoldPoint::localPoint [b2CollideEdge.cpp <601:9 601:18>] LOCAL_SYMBOL: b2CollideEdge.cpp<597:21> [b2CollideEdge.cpp <601:5 601:6>] REFERENCE_CALL void b2EPCollider::Collide(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2MulT(const b2Transform &, const b2Vec2 &) [b2CollideEdge.cpp <601:22 601:27>] @@ -1422,8 +1422,8 @@ LOCAL_SYMBOL: b2CollideEdge.cpp<622:11> [b2CollideEdge.cpp <630:11 630:14>] REFERENCE_USAGE b2EPAxis b2EPCollider::ComputeEdgeSeparation() -> float32 b2EPAxis::separation [b2CollideEdge.cpp <632:9 632:18>] LOCAL_SYMBOL: b2CollideEdge.cpp<622:11> [b2CollideEdge.cpp <632:4 632:7>] LOCAL_SYMBOL: b2CollideEdge.cpp<629:11> [b2CollideEdge.cpp <632:22 632:22>] -SYMBOL_FUNCTION void b2EPAxis::b2EPAxis(b2EPAxis &) -REFERENCE_CALL b2EPAxis b2EPCollider::ComputeEdgeSeparation() -> void b2EPAxis::b2EPAxis(b2EPAxis &) [b2CollideEdge.cpp <636:9 636:12>] +SYMBOL_FUNCTION void b2EPAxis::b2EPAxis(b2EPAxis &&) +REFERENCE_CALL b2EPAxis b2EPCollider::ComputeEdgeSeparation() -> void b2EPAxis::b2EPAxis(b2EPAxis &&) [b2CollideEdge.cpp <636:9 636:12>] LOCAL_SYMBOL: b2CollideEdge.cpp<622:11> [b2CollideEdge.cpp <636:9 636:12>] SYMBOL_METHOD public b2EPAxis b2EPCollider::ComputePolygonSeparation() [b2CollideEdge.cpp <639:1 <639:24 639:47> 690:1>] QUALIFIER: b2EPCollider [b2CollideEdge.cpp <639:10 639:21>] @@ -1494,7 +1494,7 @@ LOCAL_SYMBOL: b2CollideEdge.cpp<648:13> [b2CollideEdge.cpp <660:17 660:17>] REFERENCE_USAGE b2EPAxis b2EPCollider::ComputePolygonSeparation() -> float32 b2EPAxis::separation [b2CollideEdge.cpp <661:9 661:18>] LOCAL_SYMBOL: b2CollideEdge.cpp<641:11> [b2CollideEdge.cpp <661:4 661:7>] LOCAL_SYMBOL: b2CollideEdge.cpp<654:11> [b2CollideEdge.cpp <661:22 661:22>] -REFERENCE_CALL b2EPAxis b2EPCollider::ComputePolygonSeparation() -> void b2EPAxis::b2EPAxis(b2EPAxis &) [b2CollideEdge.cpp <662:11 662:14>] +REFERENCE_CALL b2EPAxis b2EPCollider::ComputePolygonSeparation() -> void b2EPAxis::b2EPAxis(b2EPAxis &&) [b2CollideEdge.cpp <662:11 662:14>] LOCAL_SYMBOL: b2CollideEdge.cpp<641:11> [b2CollideEdge.cpp <662:11 662:14>] REFERENCE_CALL b2EPAxis b2EPCollider::ComputePolygonSeparation() -> float32 b2Dot(const b2Vec2 &, const b2Vec2 &) [b2CollideEdge.cpp <666:7 666:11>] LOCAL_SYMBOL: b2CollideEdge.cpp<650:10> [b2CollideEdge.cpp <666:13 666:13>] @@ -1522,7 +1522,7 @@ LOCAL_SYMBOL: b2CollideEdge.cpp<648:13> [b2CollideEdge.cpp <684:17 684:17>] REFERENCE_USAGE b2EPAxis b2EPCollider::ComputePolygonSeparation() -> float32 b2EPAxis::separation [b2CollideEdge.cpp <685:9 685:18>] LOCAL_SYMBOL: b2CollideEdge.cpp<641:11> [b2CollideEdge.cpp <685:4 685:7>] LOCAL_SYMBOL: b2CollideEdge.cpp<654:11> [b2CollideEdge.cpp <685:22 685:22>] -REFERENCE_CALL b2EPAxis b2EPCollider::ComputePolygonSeparation() -> void b2EPAxis::b2EPAxis(b2EPAxis &) [b2CollideEdge.cpp <689:9 689:12>] +REFERENCE_CALL b2EPAxis b2EPCollider::ComputePolygonSeparation() -> void b2EPAxis::b2EPAxis(b2EPAxis &&) [b2CollideEdge.cpp <689:9 689:12>] LOCAL_SYMBOL: b2CollideEdge.cpp<641:11> [b2CollideEdge.cpp <689:9 689:12>] SYMBOL_FUNCTION void b2CollideEdgeAndPolygon(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) [b2CollideEdge.cpp <692:1 <692:6 692:28> 698:1>] REFERENCE_TYPE_USAGE void b2CollideEdgeAndPolygon(b2Manifold *, const b2EdgeShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> void [b2CollideEdge.cpp <692:1 692:4>] diff --git a/bin/test/data/CxxIndexSampleProjectsTestSuite/Box2D/expected_output/Box2D_Collision_b2CollidePolygon.txt b/bin/test/data/CxxIndexSampleProjectsTestSuite/Box2D/expected_output/Box2D_Collision_b2CollidePolygon.txt index 95fe9c37..42a211c6 100644 --- a/bin/test/data/CxxIndexSampleProjectsTestSuite/Box2D/expected_output/Box2D_Collision_b2CollidePolygon.txt +++ b/bin/test/data/CxxIndexSampleProjectsTestSuite/Box2D/expected_output/Box2D_Collision_b2CollidePolygon.txt @@ -202,8 +202,8 @@ REFERENCE_TYPE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2Pol LOCAL_SYMBOL: b2CollidePolygon.cpp<93:8> [b2CollidePolygon.cpp <94:13 94:14>] LOCAL_SYMBOL: b2CollidePolygon.cpp<70:8> [b2CollidePolygon.cpp <94:22 94:27>] LOCAL_SYMBOL: b2CollidePolygon.cpp<93:8> [b2CollidePolygon.cpp <94:31 94:32>] -SYMBOL_FUNCTION b2Vec2 & b2Vec2::operator=(b2Vec2 &) -REFERENCE_CALL static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2CollidePolygon.cpp <96:9 96:9>] +SYMBOL_FUNCTION b2Vec2 & b2Vec2::operator=(b2Vec2 &&) +REFERENCE_CALL static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2CollidePolygon.cpp <96:9 96:9>] REFERENCE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2ClipVertex::v [b2CollidePolygon.cpp <96:7 96:7>] LOCAL_SYMBOL: b2CollidePolygon.cpp<64:45> [b2CollidePolygon.cpp <96:2 96:2>] REFERENCE_CALL static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2Mul(const b2Transform &, const b2Vec2 &) [b2CollidePolygon.cpp <96:11 96:15>] @@ -235,7 +235,7 @@ REFERENCE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonS LOCAL_SYMBOL: b2CollidePolygon.cpp<64:45> [b2CollidePolygon.cpp <100:2 100:2>] REFERENCE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) -> b2ContactFeature::Type::e_vertex [b2CollidePolygon.cpp <100:39 100:46>] QUALIFIER: b2ContactFeature [b2CollidePolygon.cpp <100:21 100:36>] -REFERENCE_CALL static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2CollidePolygon.cpp <102:9 102:9>] +REFERENCE_CALL static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2CollidePolygon.cpp <102:9 102:9>] REFERENCE_USAGE static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2ClipVertex::v [b2CollidePolygon.cpp <102:7 102:7>] LOCAL_SYMBOL: b2CollidePolygon.cpp<64:45> [b2CollidePolygon.cpp <102:2 102:2>] REFERENCE_CALL static void b2FindIncidentEdge(b2ClipVertex [], const b2PolygonShape *, const b2Transform &, int32, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2Mul(const b2Transform &, const b2Vec2 &) [b2CollidePolygon.cpp <102:11 102:15>] @@ -436,12 +436,12 @@ LOCAL_SYMBOL: b2CollidePolygon.cpp<180:9> [b2CollidePolygon.cpp <180:9 180:14>] REFERENCE_TYPE_USAGE void b2CollidePolygons(b2Manifold *, const b2PolygonShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 [b2CollidePolygon.cpp <180:2 180:7>] REFERENCE_CALL void b2CollidePolygons(b2Manifold *, const b2PolygonShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2Cross(const b2Vec2 &, float32) [b2CollidePolygon.cpp <180:18 180:24>] LOCAL_SYMBOL: b2CollidePolygon.cpp<179:9> [b2CollidePolygon.cpp <180:26 180:32>] -REFERENCE_CALL void b2CollidePolygons(b2Manifold *, const b2PolygonShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2CollidePolygon.cpp <182:6 182:6>] +REFERENCE_CALL void b2CollidePolygons(b2Manifold *, const b2PolygonShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2CollidePolygon.cpp <182:6 182:6>] LOCAL_SYMBOL: b2CollidePolygon.cpp<170:9> [b2CollidePolygon.cpp <182:2 182:4>] REFERENCE_CALL void b2CollidePolygons(b2Manifold *, const b2PolygonShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2Mul(const b2Transform &, const b2Vec2 &) [b2CollidePolygon.cpp <182:8 182:12>] LOCAL_SYMBOL: b2CollidePolygon.cpp<135:14> [b2CollidePolygon.cpp <182:14 182:16>] LOCAL_SYMBOL: b2CollidePolygon.cpp<170:9> [b2CollidePolygon.cpp <182:19 182:21>] -REFERENCE_CALL void b2CollidePolygons(b2Manifold *, const b2PolygonShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2CollidePolygon.cpp <183:6 183:6>] +REFERENCE_CALL void b2CollidePolygons(b2Manifold *, const b2PolygonShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2CollidePolygon.cpp <183:6 183:6>] LOCAL_SYMBOL: b2CollidePolygon.cpp<171:9> [b2CollidePolygon.cpp <183:2 183:4>] REFERENCE_CALL void b2CollidePolygons(b2Manifold *, const b2PolygonShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2Mul(const b2Transform &, const b2Vec2 &) [b2CollidePolygon.cpp <183:8 183:12>] LOCAL_SYMBOL: b2CollidePolygon.cpp<135:14> [b2CollidePolygon.cpp <183:14 183:16>] @@ -521,7 +521,7 @@ REFERENCE_TYPE_USAGE void b2CollidePolygons(b2Manifold *, const b2PolygonShape * REFERENCE_USAGE void b2CollidePolygons(b2Manifold *, const b2PolygonShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2ManifoldPoint [] b2Manifold::points [b2CollidePolygon.cpp <222:36 222:41>] LOCAL_SYMBOL: b2CollidePolygon.cpp<116:36> [b2CollidePolygon.cpp <222:26 222:33>] LOCAL_SYMBOL: b2CollidePolygon.cpp<215:8> [b2CollidePolygon.cpp <222:45 222:54>] -REFERENCE_CALL void b2CollidePolygons(b2Manifold *, const b2PolygonShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2CollidePolygon.cpp <223:19 223:19>] +REFERENCE_CALL void b2CollidePolygons(b2Manifold *, const b2PolygonShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2CollidePolygon.cpp <223:19 223:19>] REFERENCE_USAGE void b2CollidePolygons(b2Manifold *, const b2PolygonShape *, const b2Transform &, const b2PolygonShape *, const b2Transform &) -> b2Vec2 b2ManifoldPoint::localPoint [b2CollidePolygon.cpp <223:8 223:17>] LOCAL_SYMBOL: b2CollidePolygon.cpp<222:21> [b2CollidePolygon.cpp <223:4 223:5>] SYMBOL_FUNCTION b2Vec2 b2MulT(const b2Transform &, const b2Vec2 &) diff --git a/bin/test/data/CxxIndexSampleProjectsTestSuite/Box2D/expected_output/Box2D_Collision_b2Collision.txt b/bin/test/data/CxxIndexSampleProjectsTestSuite/Box2D/expected_output/Box2D_Collision_b2Collision.txt index 0c205169..789b655d 100644 --- a/bin/test/data/CxxIndexSampleProjectsTestSuite/Box2D/expected_output/Box2D_Collision_b2Collision.txt +++ b/bin/test/data/CxxIndexSampleProjectsTestSuite/Box2D/expected_output/Box2D_Collision_b2Collision.txt @@ -72,8 +72,8 @@ SYMBOL_FUNCTION float32 b2DistanceSquared(const b2Vec2 &, const b2Vec2 &) REFERENCE_CALL void b2WorldManifold::Initialize(const b2Manifold *, const b2Transform &, float32, const b2Transform &, float32) -> float32 b2DistanceSquared(const b2Vec2 &, const b2Vec2 &) [b2Collision.cpp <38:8 38:24>] LOCAL_SYMBOL: b2Collision.cpp<36:11> [b2Collision.cpp <38:26 38:31>] LOCAL_SYMBOL: b2Collision.cpp<37:11> [b2Collision.cpp <38:34 38:39>] -SYMBOL_FUNCTION b2Vec2 & b2Vec2::operator=(b2Vec2 &) -REFERENCE_CALL void b2WorldManifold::Initialize(const b2Manifold *, const b2Transform &, float32, const b2Transform &, float32) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2Collision.cpp <40:12 40:12>] +SYMBOL_FUNCTION b2Vec2 & b2Vec2::operator=(b2Vec2 &&) +REFERENCE_CALL void b2WorldManifold::Initialize(const b2Manifold *, const b2Transform &, float32, const b2Transform &, float32) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2Collision.cpp <40:12 40:12>] REFERENCE_USAGE void b2WorldManifold::Initialize(const b2Manifold *, const b2Transform &, float32, const b2Transform &, float32) -> b2Vec2 b2WorldManifold::normal [b2Collision.cpp <40:5 40:10>] SYMBOL_FUNCTION b2Vec2 operator-(const b2Vec2 &, const b2Vec2 &) REFERENCE_CALL void b2WorldManifold::Initialize(const b2Manifold *, const b2Transform &, float32, const b2Transform &, float32) -> b2Vec2 operator-(const b2Vec2 &, const b2Vec2 &) [b2Collision.cpp <40:21 40:21>] @@ -98,7 +98,7 @@ LOCAL_SYMBOL: b2Collision.cpp<37:11> [b2Collision.cpp <45:16 45:21>] REFERENCE_CALL void b2WorldManifold::Initialize(const b2Manifold *, const b2Transform &, float32, const b2Transform &, float32) -> b2Vec2 operator*(float32, const b2Vec2 &) [b2Collision.cpp <45:33 45:33>] LOCAL_SYMBOL: b2Collision.cpp<24:41> [b2Collision.cpp <45:25 45:31>] REFERENCE_USAGE void b2WorldManifold::Initialize(const b2Manifold *, const b2Transform &, float32, const b2Transform &, float32) -> b2Vec2 b2WorldManifold::normal [b2Collision.cpp <45:35 45:40>] -REFERENCE_CALL void b2WorldManifold::Initialize(const b2Manifold *, const b2Transform &, float32, const b2Transform &, float32) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2Collision.cpp <46:14 46:14>] +REFERENCE_CALL void b2WorldManifold::Initialize(const b2Manifold *, const b2Transform &, float32, const b2Transform &, float32) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2Collision.cpp <46:14 46:14>] REFERENCE_USAGE void b2WorldManifold::Initialize(const b2Manifold *, const b2Transform &, float32, const b2Transform &, float32) -> b2Vec2 [] b2WorldManifold::points [b2Collision.cpp <46:4 46:9>] REFERENCE_CALL void b2WorldManifold::Initialize(const b2Manifold *, const b2Transform &, float32, const b2Transform &, float32) -> b2Vec2 operator*(float32, const b2Vec2 &) [b2Collision.cpp <46:21 46:21>] REFERENCE_CALL void b2WorldManifold::Initialize(const b2Manifold *, const b2Transform &, float32, const b2Transform &, float32) -> b2Vec2 operator+(const b2Vec2 &, const b2Vec2 &) [b2Collision.cpp <46:27 46:27>] @@ -113,7 +113,7 @@ LOCAL_SYMBOL: b2Collision.cpp<44:11> [b2Collision.cpp <47:32 47:33>] REFERENCE_USAGE void b2WorldManifold::Initialize(const b2Manifold *, const b2Transform &, float32, const b2Transform &, float32) -> b2Vec2 b2WorldManifold::normal [b2Collision.cpp <47:36 47:41>] REFERENCE_USAGE void b2WorldManifold::Initialize(const b2Manifold *, const b2Transform &, float32, const b2Transform &, float32) -> b2Manifold::Type::e_faceA [b2Collision.cpp <51:19 51:25>] QUALIFIER: b2Manifold [b2Collision.cpp <51:7 51:16>] -REFERENCE_CALL void b2WorldManifold::Initialize(const b2Manifold *, const b2Transform &, float32, const b2Transform &, float32) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2Collision.cpp <53:11 53:11>] +REFERENCE_CALL void b2WorldManifold::Initialize(const b2Manifold *, const b2Transform &, float32, const b2Transform &, float32) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2Collision.cpp <53:11 53:11>] REFERENCE_USAGE void b2WorldManifold::Initialize(const b2Manifold *, const b2Transform &, float32, const b2Transform &, float32) -> b2Vec2 b2WorldManifold::normal [b2Collision.cpp <53:4 53:9>] SYMBOL_FUNCTION b2Vec2 b2Mul(const b2Rot &, const b2Vec2 &) REFERENCE_CALL void b2WorldManifold::Initialize(const b2Manifold *, const b2Transform &, float32, const b2Transform &, float32) -> b2Vec2 b2Mul(const b2Rot &, const b2Vec2 &) [b2Collision.cpp <53:13 53:17>] @@ -160,7 +160,7 @@ LOCAL_SYMBOL: b2Collision.cpp<58:12> [b2Collision.cpp <60:17 60:25>] REFERENCE_CALL void b2WorldManifold::Initialize(const b2Manifold *, const b2Transform &, float32, const b2Transform &, float32) -> b2Vec2 operator*(float32, const b2Vec2 &) [b2Collision.cpp <60:37 60:37>] LOCAL_SYMBOL: b2Collision.cpp<24:41> [b2Collision.cpp <60:29 60:35>] REFERENCE_USAGE void b2WorldManifold::Initialize(const b2Manifold *, const b2Transform &, float32, const b2Transform &, float32) -> b2Vec2 b2WorldManifold::normal [b2Collision.cpp <60:39 60:44>] -REFERENCE_CALL void b2WorldManifold::Initialize(const b2Manifold *, const b2Transform &, float32, const b2Transform &, float32) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2Collision.cpp <61:15 61:15>] +REFERENCE_CALL void b2WorldManifold::Initialize(const b2Manifold *, const b2Transform &, float32, const b2Transform &, float32) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2Collision.cpp <61:15 61:15>] REFERENCE_USAGE void b2WorldManifold::Initialize(const b2Manifold *, const b2Transform &, float32, const b2Transform &, float32) -> b2Vec2 [] b2WorldManifold::points [b2Collision.cpp <61:5 61:10>] LOCAL_SYMBOL: b2Collision.cpp<56:15> [b2Collision.cpp <61:12 61:12>] REFERENCE_CALL void b2WorldManifold::Initialize(const b2Manifold *, const b2Transform &, float32, const b2Transform &, float32) -> b2Vec2 operator*(float32, const b2Vec2 &) [b2Collision.cpp <61:22 61:22>] @@ -176,7 +176,7 @@ LOCAL_SYMBOL: b2Collision.cpp<59:12> [b2Collision.cpp <62:33 62:34>] REFERENCE_USAGE void b2WorldManifold::Initialize(const b2Manifold *, const b2Transform &, float32, const b2Transform &, float32) -> b2Vec2 b2WorldManifold::normal [b2Collision.cpp <62:37 62:42>] REFERENCE_USAGE void b2WorldManifold::Initialize(const b2Manifold *, const b2Transform &, float32, const b2Transform &, float32) -> b2Manifold::Type::e_faceB [b2Collision.cpp <67:19 67:25>] QUALIFIER: b2Manifold [b2Collision.cpp <67:7 67:16>] -REFERENCE_CALL void b2WorldManifold::Initialize(const b2Manifold *, const b2Transform &, float32, const b2Transform &, float32) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2Collision.cpp <69:11 69:11>] +REFERENCE_CALL void b2WorldManifold::Initialize(const b2Manifold *, const b2Transform &, float32, const b2Transform &, float32) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2Collision.cpp <69:11 69:11>] REFERENCE_USAGE void b2WorldManifold::Initialize(const b2Manifold *, const b2Transform &, float32, const b2Transform &, float32) -> b2Vec2 b2WorldManifold::normal [b2Collision.cpp <69:4 69:9>] REFERENCE_CALL void b2WorldManifold::Initialize(const b2Manifold *, const b2Transform &, float32, const b2Transform &, float32) -> b2Vec2 b2Mul(const b2Rot &, const b2Vec2 &) [b2Collision.cpp <69:13 69:17>] REFERENCE_USAGE void b2WorldManifold::Initialize(const b2Manifold *, const b2Transform &, float32, const b2Transform &, float32) -> b2Rot b2Transform::q [b2Collision.cpp <69:23 69:23>] @@ -222,7 +222,7 @@ LOCAL_SYMBOL: b2Collision.cpp<74:12> [b2Collision.cpp <76:17 76:25>] REFERENCE_CALL void b2WorldManifold::Initialize(const b2Manifold *, const b2Transform &, float32, const b2Transform &, float32) -> b2Vec2 operator*(float32, const b2Vec2 &) [b2Collision.cpp <76:37 76:37>] LOCAL_SYMBOL: b2Collision.cpp<23:41> [b2Collision.cpp <76:29 76:35>] REFERENCE_USAGE void b2WorldManifold::Initialize(const b2Manifold *, const b2Transform &, float32, const b2Transform &, float32) -> b2Vec2 b2WorldManifold::normal [b2Collision.cpp <76:39 76:44>] -REFERENCE_CALL void b2WorldManifold::Initialize(const b2Manifold *, const b2Transform &, float32, const b2Transform &, float32) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2Collision.cpp <77:15 77:15>] +REFERENCE_CALL void b2WorldManifold::Initialize(const b2Manifold *, const b2Transform &, float32, const b2Transform &, float32) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2Collision.cpp <77:15 77:15>] REFERENCE_USAGE void b2WorldManifold::Initialize(const b2Manifold *, const b2Transform &, float32, const b2Transform &, float32) -> b2Vec2 [] b2WorldManifold::points [b2Collision.cpp <77:5 77:10>] LOCAL_SYMBOL: b2Collision.cpp<72:15> [b2Collision.cpp <77:12 77:12>] REFERENCE_CALL void b2WorldManifold::Initialize(const b2Manifold *, const b2Transform &, float32, const b2Transform &, float32) -> b2Vec2 operator*(float32, const b2Vec2 &) [b2Collision.cpp <77:22 77:22>] @@ -236,7 +236,7 @@ REFERENCE_CALL void b2WorldManifold::Initialize(const b2Manifold *, const b2Tran LOCAL_SYMBOL: b2Collision.cpp<76:12> [b2Collision.cpp <78:28 78:29>] LOCAL_SYMBOL: b2Collision.cpp<75:12> [b2Collision.cpp <78:33 78:34>] REFERENCE_USAGE void b2WorldManifold::Initialize(const b2Manifold *, const b2Transform &, float32, const b2Transform &, float32) -> b2Vec2 b2WorldManifold::normal [b2Collision.cpp <78:37 78:42>] -REFERENCE_CALL void b2WorldManifold::Initialize(const b2Manifold *, const b2Transform &, float32, const b2Transform &, float32) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2Collision.cpp <82:11 82:11>] +REFERENCE_CALL void b2WorldManifold::Initialize(const b2Manifold *, const b2Transform &, float32, const b2Transform &, float32) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2Collision.cpp <82:11 82:11>] REFERENCE_USAGE void b2WorldManifold::Initialize(const b2Manifold *, const b2Transform &, float32, const b2Transform &, float32) -> b2Vec2 b2WorldManifold::normal [b2Collision.cpp <82:4 82:9>] SYMBOL_FUNCTION b2Vec2 b2Vec2::operator-() const REFERENCE_CALL void b2WorldManifold::Initialize(const b2Manifold *, const b2Transform &, float32, const b2Transform &, float32) -> b2Vec2 b2Vec2::operator-() const [b2Collision.cpp <82:13 82:13>] @@ -490,7 +490,7 @@ REFERENCE_TYPE_USAGE int32 b2ClipSegmentToLine(b2ClipVertex [], const b2ClipVert LOCAL_SYMBOL: b2Collision.cpp<208:10> [b2Collision.cpp <219:20 219:28>] LOCAL_SYMBOL: b2Collision.cpp<208:10> [b2Collision.cpp <219:33 219:41>] LOCAL_SYMBOL: b2Collision.cpp<209:10> [b2Collision.cpp <219:45 219:53>] -REFERENCE_CALL int32 b2ClipSegmentToLine(b2ClipVertex [], const b2ClipVertex [] const, const b2Vec2 &, float32, int32) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2Collision.cpp <220:18 220:18>] +REFERENCE_CALL int32 b2ClipSegmentToLine(b2ClipVertex [], const b2ClipVertex [] const, const b2Vec2 &, float32, int32) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2Collision.cpp <220:18 220:18>] REFERENCE_USAGE int32 b2ClipSegmentToLine(b2ClipVertex [], const b2ClipVertex [] const, const b2Vec2 &, float32, int32) -> b2Vec2 b2ClipVertex::v [b2Collision.cpp <220:16 220:16>] LOCAL_SYMBOL: b2Collision.cpp<201:40> [b2Collision.cpp <220:3 220:6>] LOCAL_SYMBOL: b2Collision.cpp<205:8> [b2Collision.cpp <220:8 220:13>] diff --git a/bin/test/data/CxxIndexSampleProjectsTestSuite/Box2D/expected_output/Box2D_Collision_b2Distance.txt b/bin/test/data/CxxIndexSampleProjectsTestSuite/Box2D/expected_output/Box2D_Collision_b2Distance.txt index 9d5a6545..a854ca68 100644 --- a/bin/test/data/CxxIndexSampleProjectsTestSuite/Box2D/expected_output/Box2D_Collision_b2Distance.txt +++ b/bin/test/data/CxxIndexSampleProjectsTestSuite/Box2D/expected_output/Box2D_Collision_b2Distance.txt @@ -233,7 +233,7 @@ REFERENCE_USAGE b2SimplexVertex & b2SimplexVertex::operator=(const b2SimplexVert REFERENCE_USAGE b2SimplexVertex & b2SimplexVertex::operator=(const b2SimplexVertex &) -> float32 b2SimplexVertex::a [b2Distance.cpp <86:8 86:22>] REFERENCE_USAGE b2SimplexVertex & b2SimplexVertex::operator=(const b2SimplexVertex &) -> int32 b2SimplexVertex::indexA [b2Distance.cpp <86:8 86:22>] REFERENCE_USAGE b2SimplexVertex & b2SimplexVertex::operator=(const b2SimplexVertex &) -> int32 b2SimplexVertex::indexB [b2Distance.cpp <86:8 86:22>] -SYMBOL_METHOD public b2SimplexVertex & b2SimplexVertex::operator=(b2SimplexVertex &) [b2Distance.cpp <86:8 86:22>] +SYMBOL_METHOD public b2SimplexVertex & b2SimplexVertex::operator=(b2SimplexVertex &&) [b2Distance.cpp <86:8 86:22>] SYMBOL_METHOD public void b2SimplexVertex::b2SimplexVertex() [b2Distance.cpp <86:8 <86:8 86:22> 86:22>] REFERENCE_USAGE void b2SimplexVertex::b2SimplexVertex() -> b2Vec2 b2SimplexVertex::wA [b2Distance.cpp <86:8 86:22>] SYMBOL_FUNCTION void b2Vec2::b2Vec2() @@ -242,7 +242,7 @@ REFERENCE_USAGE void b2SimplexVertex::b2SimplexVertex() -> b2Vec2 b2SimplexVerte REFERENCE_USAGE void b2SimplexVertex::b2SimplexVertex() -> b2Vec2 b2SimplexVertex::w [b2Distance.cpp <86:8 86:22>] SYMBOL_METHOD public void b2SimplexVertex::~b2SimplexVertex() [b2Distance.cpp <86:8 86:22>] SYMBOL_METHOD public void b2SimplexVertex::b2SimplexVertex(const b2SimplexVertex &) [b2Distance.cpp <86:8 86:22>] -SYMBOL_METHOD public void b2SimplexVertex::b2SimplexVertex(b2SimplexVertex &) [b2Distance.cpp <86:8 86:22>] +SYMBOL_METHOD public void b2SimplexVertex::b2SimplexVertex(b2SimplexVertex &&) [b2Distance.cpp <86:8 86:22>] SYMBOL_STRUCT b2Simplex [b2Distance.cpp <96:1 <96:8 96:16> 270:1>] SYMBOL_METHOD public void b2Simplex::ReadCache(const b2SimplexCache *, const b2DistanceProxy *, const b2Transform &, const b2DistanceProxy *, const b2Transform &) [b2Distance.cpp <98:2 <98:7 98:15> 147:2>] REFERENCE_TYPE_USAGE void b2Simplex::ReadCache(const b2SimplexCache *, const b2DistanceProxy *, const b2Transform &, const b2DistanceProxy *, const b2Transform &) -> void [b2Distance.cpp <98:2 98:5>] @@ -299,21 +299,21 @@ REFERENCE_CALL void b2Simplex::ReadCache(const b2SimplexCache *, const b2Distanc LOCAL_SYMBOL: b2Distance.cpp<100:29> [b2Distance.cpp <113:21 113:26>] REFERENCE_USAGE void b2Simplex::ReadCache(const b2SimplexCache *, const b2DistanceProxy *, const b2Transform &, const b2DistanceProxy *, const b2Transform &) -> int32 b2SimplexVertex::indexB [b2Distance.cpp <113:42 113:47>] LOCAL_SYMBOL: b2Distance.cpp<109:21> [b2Distance.cpp <113:39 113:39>] -SYMBOL_FUNCTION b2Vec2 & b2Vec2::operator=(b2Vec2 &) -REFERENCE_CALL void b2Simplex::ReadCache(const b2SimplexCache *, const b2DistanceProxy *, const b2Transform &, const b2DistanceProxy *, const b2Transform &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2Distance.cpp <114:10 114:10>] +SYMBOL_FUNCTION b2Vec2 & b2Vec2::operator=(b2Vec2 &&) +REFERENCE_CALL void b2Simplex::ReadCache(const b2SimplexCache *, const b2DistanceProxy *, const b2Transform &, const b2DistanceProxy *, const b2Transform &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2Distance.cpp <114:10 114:10>] REFERENCE_USAGE void b2Simplex::ReadCache(const b2SimplexCache *, const b2DistanceProxy *, const b2Transform &, const b2DistanceProxy *, const b2Transform &) -> b2Vec2 b2SimplexVertex::wA [b2Distance.cpp <114:7 114:8>] LOCAL_SYMBOL: b2Distance.cpp<109:21> [b2Distance.cpp <114:4 114:4>] SYMBOL_FUNCTION b2Vec2 b2Mul(const b2Transform &, const b2Vec2 &) REFERENCE_CALL void b2Simplex::ReadCache(const b2SimplexCache *, const b2DistanceProxy *, const b2Transform &, const b2DistanceProxy *, const b2Transform &) -> b2Vec2 b2Mul(const b2Transform &, const b2Vec2 &) [b2Distance.cpp <114:12 114:16>] LOCAL_SYMBOL: b2Distance.cpp<99:56> [b2Distance.cpp <114:18 114:27>] LOCAL_SYMBOL: b2Distance.cpp<112:11> [b2Distance.cpp <114:30 114:36>] -REFERENCE_CALL void b2Simplex::ReadCache(const b2SimplexCache *, const b2DistanceProxy *, const b2Transform &, const b2DistanceProxy *, const b2Transform &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2Distance.cpp <115:10 115:10>] +REFERENCE_CALL void b2Simplex::ReadCache(const b2SimplexCache *, const b2DistanceProxy *, const b2Transform &, const b2DistanceProxy *, const b2Transform &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2Distance.cpp <115:10 115:10>] REFERENCE_USAGE void b2Simplex::ReadCache(const b2SimplexCache *, const b2DistanceProxy *, const b2Transform &, const b2DistanceProxy *, const b2Transform &) -> b2Vec2 b2SimplexVertex::wB [b2Distance.cpp <115:7 115:8>] LOCAL_SYMBOL: b2Distance.cpp<109:21> [b2Distance.cpp <115:4 115:4>] REFERENCE_CALL void b2Simplex::ReadCache(const b2SimplexCache *, const b2DistanceProxy *, const b2Transform &, const b2DistanceProxy *, const b2Transform &) -> b2Vec2 b2Mul(const b2Transform &, const b2Vec2 &) [b2Distance.cpp <115:12 115:16>] LOCAL_SYMBOL: b2Distance.cpp<100:56> [b2Distance.cpp <115:18 115:27>] LOCAL_SYMBOL: b2Distance.cpp<113:11> [b2Distance.cpp <115:30 115:36>] -REFERENCE_CALL void b2Simplex::ReadCache(const b2SimplexCache *, const b2DistanceProxy *, const b2Transform &, const b2DistanceProxy *, const b2Transform &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2Distance.cpp <116:9 116:9>] +REFERENCE_CALL void b2Simplex::ReadCache(const b2SimplexCache *, const b2DistanceProxy *, const b2Transform &, const b2DistanceProxy *, const b2Transform &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2Distance.cpp <116:9 116:9>] REFERENCE_USAGE void b2Simplex::ReadCache(const b2SimplexCache *, const b2DistanceProxy *, const b2Transform &, const b2DistanceProxy *, const b2Transform &) -> b2Vec2 b2SimplexVertex::w [b2Distance.cpp <116:7 116:7>] LOCAL_SYMBOL: b2Distance.cpp<109:21> [b2Distance.cpp <116:4 116:4>] SYMBOL_FUNCTION b2Vec2 operator-(const b2Vec2 &, const b2Vec2 &) @@ -357,19 +357,19 @@ REFERENCE_TYPE_USAGE void b2Simplex::ReadCache(const b2SimplexCache *, const b2D REFERENCE_CALL void b2Simplex::ReadCache(const b2SimplexCache *, const b2DistanceProxy *, const b2Transform &, const b2DistanceProxy *, const b2Transform &) -> void b2Vec2::b2Vec2(const b2Vec2 &) [b2Distance.cpp <140:40 140:40>] REFERENCE_CALL void b2Simplex::ReadCache(const b2SimplexCache *, const b2DistanceProxy *, const b2Transform &, const b2DistanceProxy *, const b2Transform &) -> const b2Vec2 & b2DistanceProxy::GetVertex(int32) const [b2Distance.cpp <140:29 140:37>] LOCAL_SYMBOL: b2Distance.cpp<100:29> [b2Distance.cpp <140:21 140:26>] -REFERENCE_CALL void b2Simplex::ReadCache(const b2SimplexCache *, const b2DistanceProxy *, const b2Transform &, const b2DistanceProxy *, const b2Transform &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2Distance.cpp <141:10 141:10>] +REFERENCE_CALL void b2Simplex::ReadCache(const b2SimplexCache *, const b2DistanceProxy *, const b2Transform &, const b2DistanceProxy *, const b2Transform &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2Distance.cpp <141:10 141:10>] REFERENCE_USAGE void b2Simplex::ReadCache(const b2SimplexCache *, const b2DistanceProxy *, const b2Transform &, const b2DistanceProxy *, const b2Transform &) -> b2Vec2 b2SimplexVertex::wA [b2Distance.cpp <141:7 141:8>] LOCAL_SYMBOL: b2Distance.cpp<136:21> [b2Distance.cpp <141:4 141:4>] REFERENCE_CALL void b2Simplex::ReadCache(const b2SimplexCache *, const b2DistanceProxy *, const b2Transform &, const b2DistanceProxy *, const b2Transform &) -> b2Vec2 b2Mul(const b2Transform &, const b2Vec2 &) [b2Distance.cpp <141:12 141:16>] LOCAL_SYMBOL: b2Distance.cpp<99:56> [b2Distance.cpp <141:18 141:27>] LOCAL_SYMBOL: b2Distance.cpp<139:11> [b2Distance.cpp <141:30 141:36>] -REFERENCE_CALL void b2Simplex::ReadCache(const b2SimplexCache *, const b2DistanceProxy *, const b2Transform &, const b2DistanceProxy *, const b2Transform &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2Distance.cpp <142:10 142:10>] +REFERENCE_CALL void b2Simplex::ReadCache(const b2SimplexCache *, const b2DistanceProxy *, const b2Transform &, const b2DistanceProxy *, const b2Transform &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2Distance.cpp <142:10 142:10>] REFERENCE_USAGE void b2Simplex::ReadCache(const b2SimplexCache *, const b2DistanceProxy *, const b2Transform &, const b2DistanceProxy *, const b2Transform &) -> b2Vec2 b2SimplexVertex::wB [b2Distance.cpp <142:7 142:8>] LOCAL_SYMBOL: b2Distance.cpp<136:21> [b2Distance.cpp <142:4 142:4>] REFERENCE_CALL void b2Simplex::ReadCache(const b2SimplexCache *, const b2DistanceProxy *, const b2Transform &, const b2DistanceProxy *, const b2Transform &) -> b2Vec2 b2Mul(const b2Transform &, const b2Vec2 &) [b2Distance.cpp <142:12 142:16>] LOCAL_SYMBOL: b2Distance.cpp<100:56> [b2Distance.cpp <142:18 142:27>] LOCAL_SYMBOL: b2Distance.cpp<140:11> [b2Distance.cpp <142:30 142:36>] -REFERENCE_CALL void b2Simplex::ReadCache(const b2SimplexCache *, const b2DistanceProxy *, const b2Transform &, const b2DistanceProxy *, const b2Transform &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2Distance.cpp <143:9 143:9>] +REFERENCE_CALL void b2Simplex::ReadCache(const b2SimplexCache *, const b2DistanceProxy *, const b2Transform &, const b2DistanceProxy *, const b2Transform &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2Distance.cpp <143:9 143:9>] REFERENCE_USAGE void b2Simplex::ReadCache(const b2SimplexCache *, const b2DistanceProxy *, const b2Transform &, const b2DistanceProxy *, const b2Transform &) -> b2Vec2 b2SimplexVertex::w [b2Distance.cpp <143:7 143:7>] LOCAL_SYMBOL: b2Distance.cpp<136:21> [b2Distance.cpp <143:4 143:4>] REFERENCE_CALL void b2Simplex::ReadCache(const b2SimplexCache *, const b2DistanceProxy *, const b2Transform &, const b2DistanceProxy *, const b2Transform &) -> b2Vec2 operator-(const b2Vec2 &, const b2Vec2 &) [b2Distance.cpp <143:17 143:17>] @@ -484,7 +484,7 @@ REFERENCE_CALL void b2Simplex::GetWitnessPoints(b2Vec2 *, b2Vec2 *) const -> b2V LOCAL_SYMBOL: b2Distance.cpp<213:44> [b2Distance.cpp <223:5 223:6>] REFERENCE_USAGE void b2Simplex::GetWitnessPoints(b2Vec2 *, b2Vec2 *) const -> b2Vec2 b2SimplexVertex::wB [b2Distance.cpp <223:15 223:16>] REFERENCE_USAGE void b2Simplex::GetWitnessPoints(b2Vec2 *, b2Vec2 *) const -> b2SimplexVertex b2Simplex::m_v1 [b2Distance.cpp <223:10 223:13>] -REFERENCE_CALL void b2Simplex::GetWitnessPoints(b2Vec2 *, b2Vec2 *) const -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2Distance.cpp <227:8 227:8>] +REFERENCE_CALL void b2Simplex::GetWitnessPoints(b2Vec2 *, b2Vec2 *) const -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2Distance.cpp <227:8 227:8>] LOCAL_SYMBOL: b2Distance.cpp<213:32> [b2Distance.cpp <227:5 227:6>] REFERENCE_CALL void b2Simplex::GetWitnessPoints(b2Vec2 *, b2Vec2 *) const -> b2Vec2 operator+(const b2Vec2 &, const b2Vec2 &) [b2Distance.cpp <227:27 227:27>] REFERENCE_CALL void b2Simplex::GetWitnessPoints(b2Vec2 *, b2Vec2 *) const -> b2Vec2 operator*(float32, const b2Vec2 &) [b2Distance.cpp <227:17 227:17>] @@ -497,7 +497,7 @@ REFERENCE_USAGE void b2Simplex::GetWitnessPoints(b2Vec2 *, b2Vec2 *) const -> fl REFERENCE_USAGE void b2Simplex::GetWitnessPoints(b2Vec2 *, b2Vec2 *) const -> b2SimplexVertex b2Simplex::m_v2 [b2Distance.cpp <227:29 227:32>] REFERENCE_USAGE void b2Simplex::GetWitnessPoints(b2Vec2 *, b2Vec2 *) const -> b2Vec2 b2SimplexVertex::wA [b2Distance.cpp <227:43 227:44>] REFERENCE_USAGE void b2Simplex::GetWitnessPoints(b2Vec2 *, b2Vec2 *) const -> b2SimplexVertex b2Simplex::m_v2 [b2Distance.cpp <227:38 227:41>] -REFERENCE_CALL void b2Simplex::GetWitnessPoints(b2Vec2 *, b2Vec2 *) const -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2Distance.cpp <228:8 228:8>] +REFERENCE_CALL void b2Simplex::GetWitnessPoints(b2Vec2 *, b2Vec2 *) const -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2Distance.cpp <228:8 228:8>] LOCAL_SYMBOL: b2Distance.cpp<213:44> [b2Distance.cpp <228:5 228:6>] REFERENCE_CALL void b2Simplex::GetWitnessPoints(b2Vec2 *, b2Vec2 *) const -> b2Vec2 operator+(const b2Vec2 &, const b2Vec2 &) [b2Distance.cpp <228:27 228:27>] REFERENCE_CALL void b2Simplex::GetWitnessPoints(b2Vec2 *, b2Vec2 *) const -> b2Vec2 operator*(float32, const b2Vec2 &) [b2Distance.cpp <228:17 228:17>] @@ -510,7 +510,7 @@ REFERENCE_USAGE void b2Simplex::GetWitnessPoints(b2Vec2 *, b2Vec2 *) const -> fl REFERENCE_USAGE void b2Simplex::GetWitnessPoints(b2Vec2 *, b2Vec2 *) const -> b2SimplexVertex b2Simplex::m_v2 [b2Distance.cpp <228:29 228:32>] REFERENCE_USAGE void b2Simplex::GetWitnessPoints(b2Vec2 *, b2Vec2 *) const -> b2Vec2 b2SimplexVertex::wB [b2Distance.cpp <228:43 228:44>] REFERENCE_USAGE void b2Simplex::GetWitnessPoints(b2Vec2 *, b2Vec2 *) const -> b2SimplexVertex b2Simplex::m_v2 [b2Distance.cpp <228:38 228:41>] -REFERENCE_CALL void b2Simplex::GetWitnessPoints(b2Vec2 *, b2Vec2 *) const -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2Distance.cpp <232:8 232:8>] +REFERENCE_CALL void b2Simplex::GetWitnessPoints(b2Vec2 *, b2Vec2 *) const -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2Distance.cpp <232:8 232:8>] LOCAL_SYMBOL: b2Distance.cpp<213:32> [b2Distance.cpp <232:5 232:6>] REFERENCE_CALL void b2Simplex::GetWitnessPoints(b2Vec2 *, b2Vec2 *) const -> b2Vec2 operator+(const b2Vec2 &, const b2Vec2 &) [b2Distance.cpp <232:46 232:46>] REFERENCE_CALL void b2Simplex::GetWitnessPoints(b2Vec2 *, b2Vec2 *) const -> b2Vec2 operator+(const b2Vec2 &, const b2Vec2 &) [b2Distance.cpp <232:27 232:27>] @@ -571,7 +571,7 @@ REFERENCE_CALL void b2Simplex::b2Simplex() -> void b2SimplexVertex::b2SimplexVer REFERENCE_USAGE void b2Simplex::b2Simplex() -> b2SimplexVertex b2Simplex::m_v2 [b2Distance.cpp <96:8 96:16>] REFERENCE_USAGE void b2Simplex::b2Simplex() -> b2SimplexVertex b2Simplex::m_v3 [b2Distance.cpp <96:8 96:16>] SYMBOL_METHOD public void b2Simplex::b2Simplex(const b2Simplex &) [b2Distance.cpp <96:8 96:16>] -SYMBOL_METHOD public void b2Simplex::b2Simplex(b2Simplex &) [b2Distance.cpp <96:8 96:16>] +SYMBOL_METHOD public void b2Simplex::b2Simplex(b2Simplex &&) [b2Distance.cpp <96:8 96:16>] SYMBOL_METHOD public void b2Simplex::Solve2() [b2Distance.cpp <296:1 <296:17 296:22> 328:1>] SYMBOL_STRUCT b2Simplex QUALIFIER: b2Simplex [b2Distance.cpp <296:6 296:14>] @@ -931,7 +931,7 @@ REFERENCE_USAGE void b2Distance(b2DistanceOutput *, b2SimplexCache *, const b2Di LOCAL_SYMBOL: b2Distance.cpp<453:14> [b2Distance.cpp <521:46 521:55>] REFERENCE_CALL void b2Distance(b2DistanceOutput *, b2SimplexCache *, const b2DistanceInput *) -> b2Vec2 b2Vec2::operator-() const [b2Distance.cpp <521:60 521:60>] LOCAL_SYMBOL: b2Distance.cpp<505:10> [b2Distance.cpp <521:61 521:61>] -REFERENCE_CALL void b2Distance(b2DistanceOutput *, b2SimplexCache *, const b2DistanceInput *) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2Distance.cpp <522:14 522:14>] +REFERENCE_CALL void b2Distance(b2DistanceOutput *, b2SimplexCache *, const b2DistanceInput *) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2Distance.cpp <522:14 522:14>] REFERENCE_USAGE void b2Distance(b2DistanceOutput *, b2SimplexCache *, const b2DistanceInput *) -> b2Vec2 b2SimplexVertex::wA [b2Distance.cpp <522:11 522:12>] LOCAL_SYMBOL: b2Distance.cpp<520:20> [b2Distance.cpp <522:3 522:8>] REFERENCE_CALL void b2Distance(b2DistanceOutput *, b2SimplexCache *, const b2DistanceInput *) -> b2Vec2 b2Mul(const b2Transform &, const b2Vec2 &) [b2Distance.cpp <522:16 522:20>] @@ -951,7 +951,7 @@ REFERENCE_CALL void b2Distance(b2DistanceOutput *, b2SimplexCache *, const b2Dis REFERENCE_USAGE void b2Distance(b2DistanceOutput *, b2SimplexCache *, const b2DistanceInput *) -> b2Rot b2Transform::q [b2Distance.cpp <524:57 524:57>] LOCAL_SYMBOL: b2Distance.cpp<454:14> [b2Distance.cpp <524:46 524:55>] LOCAL_SYMBOL: b2Distance.cpp<505:10> [b2Distance.cpp <524:60 524:60>] -REFERENCE_CALL void b2Distance(b2DistanceOutput *, b2SimplexCache *, const b2DistanceInput *) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2Distance.cpp <525:14 525:14>] +REFERENCE_CALL void b2Distance(b2DistanceOutput *, b2SimplexCache *, const b2DistanceInput *) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2Distance.cpp <525:14 525:14>] REFERENCE_USAGE void b2Distance(b2DistanceOutput *, b2SimplexCache *, const b2DistanceInput *) -> b2Vec2 b2SimplexVertex::wB [b2Distance.cpp <525:11 525:12>] LOCAL_SYMBOL: b2Distance.cpp<520:20> [b2Distance.cpp <525:3 525:8>] REFERENCE_CALL void b2Distance(b2DistanceOutput *, b2SimplexCache *, const b2DistanceInput *) -> b2Vec2 b2Mul(const b2Transform &, const b2Vec2 &) [b2Distance.cpp <525:16 525:20>] @@ -960,7 +960,7 @@ REFERENCE_CALL void b2Distance(b2DistanceOutput *, b2SimplexCache *, const b2Dis LOCAL_SYMBOL: b2Distance.cpp<451:25> [b2Distance.cpp <525:34 525:39>] REFERENCE_USAGE void b2Distance(b2DistanceOutput *, b2SimplexCache *, const b2DistanceInput *) -> int32 b2SimplexVertex::indexB [b2Distance.cpp <525:60 525:65>] LOCAL_SYMBOL: b2Distance.cpp<520:20> [b2Distance.cpp <525:52 525:57>] -REFERENCE_CALL void b2Distance(b2DistanceOutput *, b2SimplexCache *, const b2DistanceInput *) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2Distance.cpp <526:13 526:13>] +REFERENCE_CALL void b2Distance(b2DistanceOutput *, b2SimplexCache *, const b2DistanceInput *) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2Distance.cpp <526:13 526:13>] REFERENCE_USAGE void b2Distance(b2DistanceOutput *, b2SimplexCache *, const b2DistanceInput *) -> b2Vec2 b2SimplexVertex::w [b2Distance.cpp <526:11 526:11>] LOCAL_SYMBOL: b2Distance.cpp<520:20> [b2Distance.cpp <526:3 526:8>] REFERENCE_CALL void b2Distance(b2DistanceOutput *, b2SimplexCache *, const b2DistanceInput *) -> b2Vec2 operator-(const b2Vec2 &, const b2Vec2 &) [b2Distance.cpp <526:26 526:26>] diff --git a/bin/test/data/CxxIndexSampleProjectsTestSuite/Box2D/expected_output/Box2D_Collision_b2DynamicTree.txt b/bin/test/data/CxxIndexSampleProjectsTestSuite/Box2D/expected_output/Box2D_Collision_b2DynamicTree.txt index 15b1aff5..a5ed0019 100644 --- a/bin/test/data/CxxIndexSampleProjectsTestSuite/Box2D/expected_output/Box2D_Collision_b2DynamicTree.txt +++ b/bin/test/data/CxxIndexSampleProjectsTestSuite/Box2D/expected_output/Box2D_Collision_b2DynamicTree.txt @@ -284,8 +284,8 @@ LOCAL_SYMBOL: b2DynamicTree.cpp<110:9> [b2DynamicTree.cpp <110:9 110:9>] REFERENCE_TYPE_USAGE int32 b2DynamicTree::CreateProxy(const b2AABB &, void *) -> b2Vec2 [b2DynamicTree.cpp <110:2 110:7>] SYMBOL_FUNCTION void b2Vec2::b2Vec2(float32, float32) REFERENCE_CALL int32 b2DynamicTree::CreateProxy(const b2AABB &, void *) -> void b2Vec2::b2Vec2(float32, float32) [b2DynamicTree.cpp <110:9 110:9>] -SYMBOL_FUNCTION b2Vec2 & b2Vec2::operator=(b2Vec2 &) -REFERENCE_CALL int32 b2DynamicTree::CreateProxy(const b2AABB &, void *) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2DynamicTree.cpp <111:35 111:35>] +SYMBOL_FUNCTION b2Vec2 & b2Vec2::operator=(b2Vec2 &&) +REFERENCE_CALL int32 b2DynamicTree::CreateProxy(const b2AABB &, void *) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2DynamicTree.cpp <111:35 111:35>] REFERENCE_USAGE int32 b2DynamicTree::CreateProxy(const b2AABB &, void *) -> b2Vec2 b2AABB::lowerBound [b2DynamicTree.cpp <111:24 111:33>] REFERENCE_USAGE int32 b2DynamicTree::CreateProxy(const b2AABB &, void *) -> b2AABB b2TreeNode::aabb [b2DynamicTree.cpp <111:19 111:22>] REFERENCE_USAGE int32 b2DynamicTree::CreateProxy(const b2AABB &, void *) -> b2TreeNode * b2DynamicTree::m_nodes [b2DynamicTree.cpp <111:2 111:8>] @@ -295,7 +295,7 @@ REFERENCE_CALL int32 b2DynamicTree::CreateProxy(const b2AABB &, void *) -> b2Vec REFERENCE_USAGE int32 b2DynamicTree::CreateProxy(const b2AABB &, void *) -> b2Vec2 b2AABB::lowerBound [b2DynamicTree.cpp <111:42 111:51>] LOCAL_SYMBOL: b2DynamicTree.cpp<105:48> [b2DynamicTree.cpp <111:37 111:40>] LOCAL_SYMBOL: b2DynamicTree.cpp<110:9> [b2DynamicTree.cpp <111:55 111:55>] -REFERENCE_CALL int32 b2DynamicTree::CreateProxy(const b2AABB &, void *) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2DynamicTree.cpp <112:35 112:35>] +REFERENCE_CALL int32 b2DynamicTree::CreateProxy(const b2AABB &, void *) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2DynamicTree.cpp <112:35 112:35>] REFERENCE_USAGE int32 b2DynamicTree::CreateProxy(const b2AABB &, void *) -> b2Vec2 b2AABB::upperBound [b2DynamicTree.cpp <112:24 112:33>] REFERENCE_USAGE int32 b2DynamicTree::CreateProxy(const b2AABB &, void *) -> b2AABB b2TreeNode::aabb [b2DynamicTree.cpp <112:19 112:22>] REFERENCE_USAGE int32 b2DynamicTree::CreateProxy(const b2AABB &, void *) -> b2TreeNode * b2DynamicTree::m_nodes [b2DynamicTree.cpp <112:2 112:8>] @@ -366,14 +366,14 @@ LOCAL_SYMBOL: b2DynamicTree.cpp<130:60> [b2DynamicTree.cpp <144:13 144:16>] LOCAL_SYMBOL: b2DynamicTree.cpp<145:9> [b2DynamicTree.cpp <145:9 145:9>] REFERENCE_TYPE_USAGE bool b2DynamicTree::MoveProxy(int32, const b2AABB &, const b2Vec2 &) -> b2Vec2 [b2DynamicTree.cpp <145:2 145:7>] REFERENCE_CALL bool b2DynamicTree::MoveProxy(int32, const b2AABB &, const b2Vec2 &) -> void b2Vec2::b2Vec2(float32, float32) [b2DynamicTree.cpp <145:9 145:9>] -REFERENCE_CALL bool b2DynamicTree::MoveProxy(int32, const b2AABB &, const b2Vec2 &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2DynamicTree.cpp <146:15 146:15>] +REFERENCE_CALL bool b2DynamicTree::MoveProxy(int32, const b2AABB &, const b2Vec2 &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2DynamicTree.cpp <146:15 146:15>] REFERENCE_USAGE bool b2DynamicTree::MoveProxy(int32, const b2AABB &, const b2Vec2 &) -> b2Vec2 b2AABB::lowerBound [b2DynamicTree.cpp <146:4 146:13>] LOCAL_SYMBOL: b2DynamicTree.cpp<144:9> [b2DynamicTree.cpp <146:2 146:2>] REFERENCE_CALL bool b2DynamicTree::MoveProxy(int32, const b2AABB &, const b2Vec2 &) -> b2Vec2 operator-(const b2Vec2 &, const b2Vec2 &) [b2DynamicTree.cpp <146:30 146:30>] REFERENCE_USAGE bool b2DynamicTree::MoveProxy(int32, const b2AABB &, const b2Vec2 &) -> b2Vec2 b2AABB::lowerBound [b2DynamicTree.cpp <146:19 146:28>] LOCAL_SYMBOL: b2DynamicTree.cpp<144:9> [b2DynamicTree.cpp <146:17 146:17>] LOCAL_SYMBOL: b2DynamicTree.cpp<145:9> [b2DynamicTree.cpp <146:32 146:32>] -REFERENCE_CALL bool b2DynamicTree::MoveProxy(int32, const b2AABB &, const b2Vec2 &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2DynamicTree.cpp <147:15 147:15>] +REFERENCE_CALL bool b2DynamicTree::MoveProxy(int32, const b2AABB &, const b2Vec2 &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2DynamicTree.cpp <147:15 147:15>] REFERENCE_USAGE bool b2DynamicTree::MoveProxy(int32, const b2AABB &, const b2Vec2 &) -> b2Vec2 b2AABB::upperBound [b2DynamicTree.cpp <147:4 147:13>] LOCAL_SYMBOL: b2DynamicTree.cpp<144:9> [b2DynamicTree.cpp <147:2 147:2>] REFERENCE_CALL bool b2DynamicTree::MoveProxy(int32, const b2AABB &, const b2Vec2 &) -> b2Vec2 operator+(const b2Vec2 &, const b2Vec2 &) [b2DynamicTree.cpp <147:30 147:30>] diff --git a/bin/test/data/CxxIndexSampleProjectsTestSuite/Box2D/expected_output/Box2D_Collision_b2TimeOfImpact.txt b/bin/test/data/CxxIndexSampleProjectsTestSuite/Box2D/expected_output/Box2D_Collision_b2TimeOfImpact.txt index af9de869..dc0ddc88 100644 --- a/bin/test/data/CxxIndexSampleProjectsTestSuite/Box2D/expected_output/Box2D_Collision_b2TimeOfImpact.txt +++ b/bin/test/data/CxxIndexSampleProjectsTestSuite/Box2D/expected_output/Box2D_Collision_b2TimeOfImpact.txt @@ -148,8 +148,8 @@ REFERENCE_TYPE_USAGE float32 b2SeparationFunction::Initialize(const b2SimplexCac REFERENCE_CALL float32 b2SeparationFunction::Initialize(const b2SimplexCache *, const b2DistanceProxy *, const b2Sweep &, const b2DistanceProxy *, const b2Sweep &, float32) -> b2Vec2 b2Mul(const b2Transform &, const b2Vec2 &) [b2TimeOfImpact.cpp <67:20 67:24>] LOCAL_SYMBOL: b2TimeOfImpact.cpp<57:20> [b2TimeOfImpact.cpp <67:26 67:28>] LOCAL_SYMBOL: b2TimeOfImpact.cpp<65:11> [b2TimeOfImpact.cpp <67:31 67:41>] -SYMBOL_FUNCTION b2Vec2 & b2Vec2::operator=(b2Vec2 &) -REFERENCE_CALL float32 b2SeparationFunction::Initialize(const b2SimplexCache *, const b2DistanceProxy *, const b2Sweep &, const b2DistanceProxy *, const b2Sweep &, float32) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2TimeOfImpact.cpp <68:11 68:11>] +SYMBOL_FUNCTION b2Vec2 & b2Vec2::operator=(b2Vec2 &&) +REFERENCE_CALL float32 b2SeparationFunction::Initialize(const b2SimplexCache *, const b2DistanceProxy *, const b2Sweep &, const b2DistanceProxy *, const b2Sweep &, float32) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2TimeOfImpact.cpp <68:11 68:11>] REFERENCE_USAGE float32 b2SeparationFunction::Initialize(const b2SimplexCache *, const b2DistanceProxy *, const b2Sweep &, const b2DistanceProxy *, const b2Sweep &, float32) -> b2Vec2 b2SeparationFunction::m_axis [b2TimeOfImpact.cpp <68:4 68:9>] SYMBOL_FUNCTION b2Vec2 operator-(const b2Vec2 &, const b2Vec2 &) REFERENCE_CALL float32 b2SeparationFunction::Initialize(const b2SimplexCache *, const b2DistanceProxy *, const b2Sweep &, const b2DistanceProxy *, const b2Sweep &, float32) -> b2Vec2 operator-(const b2Vec2 &, const b2Vec2 &) [b2TimeOfImpact.cpp <68:20 68:20>] @@ -181,7 +181,7 @@ REFERENCE_CALL float32 b2SeparationFunction::Initialize(const b2SimplexCache *, LOCAL_SYMBOL: b2TimeOfImpact.cpp<46:26> [b2TimeOfImpact.cpp <77:26 77:31>] REFERENCE_USAGE float32 b2SeparationFunction::Initialize(const b2SimplexCache *, const b2DistanceProxy *, const b2Sweep &, const b2DistanceProxy *, const b2Sweep &, float32) -> uint8 [] b2SimplexCache::indexB [b2TimeOfImpact.cpp <77:51 77:56>] LOCAL_SYMBOL: b2TimeOfImpact.cpp<44:43> [b2TimeOfImpact.cpp <77:44 77:48>] -REFERENCE_CALL float32 b2SeparationFunction::Initialize(const b2SimplexCache *, const b2DistanceProxy *, const b2Sweep &, const b2DistanceProxy *, const b2Sweep &, float32) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2TimeOfImpact.cpp <79:11 79:11>] +REFERENCE_CALL float32 b2SeparationFunction::Initialize(const b2SimplexCache *, const b2DistanceProxy *, const b2Sweep &, const b2DistanceProxy *, const b2Sweep &, float32) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2TimeOfImpact.cpp <79:11 79:11>] REFERENCE_USAGE float32 b2SeparationFunction::Initialize(const b2SimplexCache *, const b2DistanceProxy *, const b2Sweep &, const b2DistanceProxy *, const b2Sweep &, float32) -> b2Vec2 b2SeparationFunction::m_axis [b2TimeOfImpact.cpp <79:4 79:9>] SYMBOL_FUNCTION b2Vec2 b2Cross(const b2Vec2 &, float32) REFERENCE_CALL float32 b2SeparationFunction::Initialize(const b2SimplexCache *, const b2DistanceProxy *, const b2Sweep &, const b2DistanceProxy *, const b2Sweep &, float32) -> b2Vec2 b2Cross(const b2Vec2 &, float32) [b2TimeOfImpact.cpp <79:13 79:19>] @@ -197,7 +197,7 @@ REFERENCE_CALL float32 b2SeparationFunction::Initialize(const b2SimplexCache *, REFERENCE_USAGE float32 b2SeparationFunction::Initialize(const b2SimplexCache *, const b2DistanceProxy *, const b2Sweep &, const b2DistanceProxy *, const b2Sweep &, float32) -> b2Rot b2Transform::q [b2TimeOfImpact.cpp <81:30 81:30>] LOCAL_SYMBOL: b2TimeOfImpact.cpp<57:20> [b2TimeOfImpact.cpp <81:26 81:28>] REFERENCE_USAGE float32 b2SeparationFunction::Initialize(const b2SimplexCache *, const b2DistanceProxy *, const b2Sweep &, const b2DistanceProxy *, const b2Sweep &, float32) -> b2Vec2 b2SeparationFunction::m_axis [b2TimeOfImpact.cpp <81:33 81:38>] -REFERENCE_CALL float32 b2SeparationFunction::Initialize(const b2SimplexCache *, const b2DistanceProxy *, const b2Sweep &, const b2DistanceProxy *, const b2Sweep &, float32) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2TimeOfImpact.cpp <83:17 83:17>] +REFERENCE_CALL float32 b2SeparationFunction::Initialize(const b2SimplexCache *, const b2DistanceProxy *, const b2Sweep &, const b2DistanceProxy *, const b2Sweep &, float32) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2TimeOfImpact.cpp <83:17 83:17>] REFERENCE_USAGE float32 b2SeparationFunction::Initialize(const b2SimplexCache *, const b2DistanceProxy *, const b2Sweep &, const b2DistanceProxy *, const b2Sweep &, float32) -> b2Vec2 b2SeparationFunction::m_localPoint [b2TimeOfImpact.cpp <83:4 83:15>] SYMBOL_FUNCTION b2Vec2 operator*(float32, const b2Vec2 &) REFERENCE_CALL float32 b2SeparationFunction::Initialize(const b2SimplexCache *, const b2DistanceProxy *, const b2Sweep &, const b2DistanceProxy *, const b2Sweep &, float32) -> b2Vec2 operator*(float32, const b2Vec2 &) [b2TimeOfImpact.cpp <83:24 83:24>] @@ -231,7 +231,7 @@ LOCAL_SYMBOL: b2TimeOfImpact.cpp<87:11> [b2TimeOfImpact.cpp <89:22 89:27>] LOCAL_SYMBOL: b2TimeOfImpact.cpp<84:11> [b2TimeOfImpact.cpp <89:31 89:36>] LOCAL_SYMBOL: b2TimeOfImpact.cpp<81:11> [b2TimeOfImpact.cpp <89:39 89:44>] LOCAL_SYMBOL: b2TimeOfImpact.cpp<89:12> [b2TimeOfImpact.cpp <90:8 90:8>] -REFERENCE_CALL float32 b2SeparationFunction::Initialize(const b2SimplexCache *, const b2DistanceProxy *, const b2Sweep &, const b2DistanceProxy *, const b2Sweep &, float32) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2TimeOfImpact.cpp <92:12 92:12>] +REFERENCE_CALL float32 b2SeparationFunction::Initialize(const b2SimplexCache *, const b2DistanceProxy *, const b2Sweep &, const b2DistanceProxy *, const b2Sweep &, float32) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2TimeOfImpact.cpp <92:12 92:12>] REFERENCE_USAGE float32 b2SeparationFunction::Initialize(const b2SimplexCache *, const b2DistanceProxy *, const b2Sweep &, const b2DistanceProxy *, const b2Sweep &, float32) -> b2Vec2 b2SeparationFunction::m_axis [b2TimeOfImpact.cpp <92:5 92:10>] SYMBOL_FUNCTION b2Vec2 b2Vec2::operator-() const REFERENCE_CALL float32 b2SeparationFunction::Initialize(const b2SimplexCache *, const b2DistanceProxy *, const b2Sweep &, const b2DistanceProxy *, const b2Sweep &, float32) -> b2Vec2 b2Vec2::operator-() const [b2TimeOfImpact.cpp <92:14 92:14>] @@ -255,7 +255,7 @@ REFERENCE_CALL float32 b2SeparationFunction::Initialize(const b2SimplexCache *, REFERENCE_USAGE float32 b2SeparationFunction::Initialize(const b2SimplexCache *, const b2DistanceProxy *, const b2Sweep &, const b2DistanceProxy *, const b2Sweep &, float32) -> const b2DistanceProxy * b2SeparationFunction::m_proxyA [b2TimeOfImpact.cpp <102:26 102:33>] REFERENCE_USAGE float32 b2SeparationFunction::Initialize(const b2SimplexCache *, const b2DistanceProxy *, const b2Sweep &, const b2DistanceProxy *, const b2Sweep &, float32) -> uint8 [] b2SimplexCache::indexA [b2TimeOfImpact.cpp <102:53 102:58>] LOCAL_SYMBOL: b2TimeOfImpact.cpp<44:43> [b2TimeOfImpact.cpp <102:46 102:50>] -REFERENCE_CALL float32 b2SeparationFunction::Initialize(const b2SimplexCache *, const b2DistanceProxy *, const b2Sweep &, const b2DistanceProxy *, const b2Sweep &, float32) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2TimeOfImpact.cpp <104:11 104:11>] +REFERENCE_CALL float32 b2SeparationFunction::Initialize(const b2SimplexCache *, const b2DistanceProxy *, const b2Sweep &, const b2DistanceProxy *, const b2Sweep &, float32) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2TimeOfImpact.cpp <104:11 104:11>] REFERENCE_USAGE float32 b2SeparationFunction::Initialize(const b2SimplexCache *, const b2DistanceProxy *, const b2Sweep &, const b2DistanceProxy *, const b2Sweep &, float32) -> b2Vec2 b2SeparationFunction::m_axis [b2TimeOfImpact.cpp <104:4 104:9>] REFERENCE_CALL float32 b2SeparationFunction::Initialize(const b2SimplexCache *, const b2DistanceProxy *, const b2Sweep &, const b2DistanceProxy *, const b2Sweep &, float32) -> b2Vec2 b2Cross(const b2Vec2 &, float32) [b2TimeOfImpact.cpp <104:13 104:19>] REFERENCE_CALL float32 b2SeparationFunction::Initialize(const b2SimplexCache *, const b2DistanceProxy *, const b2Sweep &, const b2DistanceProxy *, const b2Sweep &, float32) -> b2Vec2 operator-(const b2Vec2 &, const b2Vec2 &) [b2TimeOfImpact.cpp <104:34 104:34>] @@ -269,7 +269,7 @@ REFERENCE_CALL float32 b2SeparationFunction::Initialize(const b2SimplexCache *, REFERENCE_USAGE float32 b2SeparationFunction::Initialize(const b2SimplexCache *, const b2DistanceProxy *, const b2Sweep &, const b2DistanceProxy *, const b2Sweep &, float32) -> b2Rot b2Transform::q [b2TimeOfImpact.cpp <106:30 106:30>] LOCAL_SYMBOL: b2TimeOfImpact.cpp<57:15> [b2TimeOfImpact.cpp <106:26 106:28>] REFERENCE_USAGE float32 b2SeparationFunction::Initialize(const b2SimplexCache *, const b2DistanceProxy *, const b2Sweep &, const b2DistanceProxy *, const b2Sweep &, float32) -> b2Vec2 b2SeparationFunction::m_axis [b2TimeOfImpact.cpp <106:33 106:38>] -REFERENCE_CALL float32 b2SeparationFunction::Initialize(const b2SimplexCache *, const b2DistanceProxy *, const b2Sweep &, const b2DistanceProxy *, const b2Sweep &, float32) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2TimeOfImpact.cpp <108:17 108:17>] +REFERENCE_CALL float32 b2SeparationFunction::Initialize(const b2SimplexCache *, const b2DistanceProxy *, const b2Sweep &, const b2DistanceProxy *, const b2Sweep &, float32) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2TimeOfImpact.cpp <108:17 108:17>] REFERENCE_USAGE float32 b2SeparationFunction::Initialize(const b2SimplexCache *, const b2DistanceProxy *, const b2Sweep &, const b2DistanceProxy *, const b2Sweep &, float32) -> b2Vec2 b2SeparationFunction::m_localPoint [b2TimeOfImpact.cpp <108:4 108:15>] REFERENCE_CALL float32 b2SeparationFunction::Initialize(const b2SimplexCache *, const b2DistanceProxy *, const b2Sweep &, const b2DistanceProxy *, const b2Sweep &, float32) -> b2Vec2 operator*(float32, const b2Vec2 &) [b2TimeOfImpact.cpp <108:24 108:24>] REFERENCE_CALL float32 b2SeparationFunction::Initialize(const b2SimplexCache *, const b2DistanceProxy *, const b2Sweep &, const b2DistanceProxy *, const b2Sweep &, float32) -> b2Vec2 operator+(const b2Vec2 &, const b2Vec2 &) [b2TimeOfImpact.cpp <108:40 108:40>] @@ -300,7 +300,7 @@ LOCAL_SYMBOL: b2TimeOfImpact.cpp<112:11> [b2TimeOfImpact.cpp <114:22 114:27>] LOCAL_SYMBOL: b2TimeOfImpact.cpp<109:11> [b2TimeOfImpact.cpp <114:31 114:36>] LOCAL_SYMBOL: b2TimeOfImpact.cpp<106:11> [b2TimeOfImpact.cpp <114:39 114:44>] LOCAL_SYMBOL: b2TimeOfImpact.cpp<114:12> [b2TimeOfImpact.cpp <115:8 115:8>] -REFERENCE_CALL float32 b2SeparationFunction::Initialize(const b2SimplexCache *, const b2DistanceProxy *, const b2Sweep &, const b2DistanceProxy *, const b2Sweep &, float32) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2TimeOfImpact.cpp <117:12 117:12>] +REFERENCE_CALL float32 b2SeparationFunction::Initialize(const b2SimplexCache *, const b2DistanceProxy *, const b2Sweep &, const b2DistanceProxy *, const b2Sweep &, float32) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2TimeOfImpact.cpp <117:12 117:12>] REFERENCE_USAGE float32 b2SeparationFunction::Initialize(const b2SimplexCache *, const b2DistanceProxy *, const b2Sweep &, const b2DistanceProxy *, const b2Sweep &, float32) -> b2Vec2 b2SeparationFunction::m_axis [b2TimeOfImpact.cpp <117:5 117:10>] REFERENCE_CALL float32 b2SeparationFunction::Initialize(const b2SimplexCache *, const b2DistanceProxy *, const b2Sweep &, const b2DistanceProxy *, const b2Sweep &, float32) -> b2Vec2 b2Vec2::operator-() const [b2TimeOfImpact.cpp <117:14 117:14>] REFERENCE_USAGE float32 b2SeparationFunction::Initialize(const b2SimplexCache *, const b2DistanceProxy *, const b2Sweep &, const b2DistanceProxy *, const b2Sweep &, float32) -> b2Vec2 b2SeparationFunction::m_axis [b2TimeOfImpact.cpp <117:15 117:20>] @@ -610,7 +610,7 @@ SYMBOL_FUNCTION void b2Vec2::b2Vec2() REFERENCE_CALL void b2SeparationFunction::b2SeparationFunction() -> void b2Vec2::b2Vec2() [b2TimeOfImpact.cpp <33:8 33:27>] REFERENCE_USAGE void b2SeparationFunction::b2SeparationFunction() -> b2Vec2 b2SeparationFunction::m_axis [b2TimeOfImpact.cpp <33:8 33:27>] SYMBOL_METHOD public void b2SeparationFunction::b2SeparationFunction(const b2SeparationFunction &) [b2TimeOfImpact.cpp <33:8 33:27>] -SYMBOL_METHOD public void b2SeparationFunction::b2SeparationFunction(b2SeparationFunction &) [b2TimeOfImpact.cpp <33:8 33:27>] +SYMBOL_METHOD public void b2SeparationFunction::b2SeparationFunction(b2SeparationFunction &&) [b2TimeOfImpact.cpp <33:8 33:27>] SYMBOL_FUNCTION void b2TimeOfImpact(b2TOIOutput *, const b2TOIInput *) [b2TimeOfImpact.cpp <254:1 <254:6 254:19> 486:1>] SYMBOL_BUILTIN_TYPE void REFERENCE_TYPE_USAGE void b2TimeOfImpact(b2TOIOutput *, const b2TOIInput *) -> void [b2TimeOfImpact.cpp <254:1 254:4>] diff --git a/bin/test/data/CxxIndexSampleProjectsTestSuite/Box2D/expected_output/Box2D_Common_b2Math.txt b/bin/test/data/CxxIndexSampleProjectsTestSuite/Box2D/expected_output/Box2D_Common_b2Math.txt index b20b7414..b68500e1 100644 --- a/bin/test/data/CxxIndexSampleProjectsTestSuite/Box2D/expected_output/Box2D_Common_b2Math.txt +++ b/bin/test/data/CxxIndexSampleProjectsTestSuite/Box2D/expected_output/Box2D_Common_b2Math.txt @@ -56,8 +56,8 @@ REFERENCE_USAGE b2Vec3 b2Mat33::Solve33(const b2Vec3 &) const -> b2Vec3 b2Mat33: REFERENCE_CALL b2Vec3 b2Mat33::Solve33(const b2Vec3 &) const -> b2Vec3 b2Cross(const b2Vec3 &, const b2Vec3 &) [b2Math.cpp <35:24 35:30>] REFERENCE_USAGE b2Vec3 b2Mat33::Solve33(const b2Vec3 &) const -> b2Vec3 b2Mat33::ey [b2Math.cpp <35:32 35:33>] LOCAL_SYMBOL: b2Math.cpp<25:39> [b2Math.cpp <35:36 35:36>] -SYMBOL_FUNCTION void b2Vec3::b2Vec3(b2Vec3 &) -REFERENCE_CALL b2Vec3 b2Mat33::Solve33(const b2Vec3 &) const -> void b2Vec3::b2Vec3(b2Vec3 &) [b2Math.cpp <36:9 36:9>] +SYMBOL_FUNCTION void b2Vec3::b2Vec3(b2Vec3 &&) +REFERENCE_CALL b2Vec3 b2Mat33::Solve33(const b2Vec3 &) const -> void b2Vec3::b2Vec3(b2Vec3 &&) [b2Math.cpp <36:9 36:9>] LOCAL_SYMBOL: b2Math.cpp<32:9> [b2Math.cpp <36:9 36:9>] SYMBOL_METHOD public b2Vec2 b2Mat33::Solve22(const b2Vec2 &) const [b2Math.cpp <41:1 <41:17 41:23> 53:1>] QUALIFIER: b2Mat33 [b2Math.cpp <41:8 41:14>] @@ -108,8 +108,8 @@ LOCAL_SYMBOL: b2Math.cpp<41:39> [b2Math.cpp <51:21 51:21>] LOCAL_SYMBOL: b2Math.cpp<43:34> [b2Math.cpp <51:27 51:29>] REFERENCE_USAGE b2Vec2 b2Mat33::Solve22(const b2Vec2 &) const -> float32 b2Vec2::x [b2Math.cpp <51:35 51:35>] LOCAL_SYMBOL: b2Math.cpp<41:39> [b2Math.cpp <51:33 51:33>] -SYMBOL_FUNCTION void b2Vec2::b2Vec2(b2Vec2 &) -REFERENCE_CALL b2Vec2 b2Mat33::Solve22(const b2Vec2 &) const -> void b2Vec2::b2Vec2(b2Vec2 &) [b2Math.cpp <52:9 52:9>] +SYMBOL_FUNCTION void b2Vec2::b2Vec2(b2Vec2 &&) +REFERENCE_CALL b2Vec2 b2Mat33::Solve22(const b2Vec2 &) const -> void b2Vec2::b2Vec2(b2Vec2 &&) [b2Math.cpp <52:9 52:9>] LOCAL_SYMBOL: b2Math.cpp<49:9> [b2Math.cpp <52:9 52:9>] SYMBOL_METHOD public void b2Mat33::GetInverse22(b2Mat33 *) const [b2Math.cpp <56:1 <56:15 56:26> 68:1>] QUALIFIER: b2Mat33 [b2Math.cpp <56:6 56:12>] diff --git a/bin/test/data/CxxIndexSampleProjectsTestSuite/Box2D/expected_output/Box2D_Dynamics_Contacts_b2ContactSolver.txt b/bin/test/data/CxxIndexSampleProjectsTestSuite/Box2D/expected_output/Box2D_Dynamics_Contacts_b2ContactSolver.txt index fede9eb8..14259dc7 100644 --- a/bin/test/data/CxxIndexSampleProjectsTestSuite/Box2D/expected_output/Box2D_Dynamics_Contacts_b2ContactSolver.txt +++ b/bin/test/data/CxxIndexSampleProjectsTestSuite/Box2D/expected_output/Box2D_Dynamics_Contacts_b2ContactSolver.txt @@ -573,8 +573,8 @@ REFERENCE_CALL void b2ContactSolver::InitializeVelocityConstraints() -> void b2R REFERENCE_USAGE void b2ContactSolver::InitializeVelocityConstraints() -> b2Rot b2Transform::q [b2ContactSolver.cpp <176:7 176:7>] LOCAL_SYMBOL: b2ContactSolver.cpp<174:20> [b2ContactSolver.cpp <176:3 176:5>] LOCAL_SYMBOL: b2ContactSolver.cpp<168:11> [b2ContactSolver.cpp <176:13 176:14>] -SYMBOL_FUNCTION b2Vec2 & b2Vec2::operator=(b2Vec2 &) -REFERENCE_CALL void b2ContactSolver::InitializeVelocityConstraints() -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2ContactSolver.cpp <177:9 177:9>] +SYMBOL_FUNCTION b2Vec2 & b2Vec2::operator=(b2Vec2 &&) +REFERENCE_CALL void b2ContactSolver::InitializeVelocityConstraints() -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2ContactSolver.cpp <177:9 177:9>] REFERENCE_USAGE void b2ContactSolver::InitializeVelocityConstraints() -> b2Vec2 b2Transform::p [b2ContactSolver.cpp <177:7 177:7>] LOCAL_SYMBOL: b2ContactSolver.cpp<174:15> [b2ContactSolver.cpp <177:3 177:5>] SYMBOL_FUNCTION b2Vec2 operator-(const b2Vec2 &, const b2Vec2 &) @@ -585,7 +585,7 @@ REFERENCE_CALL void b2ContactSolver::InitializeVelocityConstraints() -> b2Vec2 b REFERENCE_USAGE void b2ContactSolver::InitializeVelocityConstraints() -> b2Rot b2Transform::q [b2ContactSolver.cpp <177:26 177:26>] LOCAL_SYMBOL: b2ContactSolver.cpp<174:15> [b2ContactSolver.cpp <177:22 177:24>] LOCAL_SYMBOL: b2ContactSolver.cpp<159:10> [b2ContactSolver.cpp <177:29 177:40>] -REFERENCE_CALL void b2ContactSolver::InitializeVelocityConstraints() -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2ContactSolver.cpp <178:9 178:9>] +REFERENCE_CALL void b2ContactSolver::InitializeVelocityConstraints() -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2ContactSolver.cpp <178:9 178:9>] REFERENCE_USAGE void b2ContactSolver::InitializeVelocityConstraints() -> b2Vec2 b2Transform::p [b2ContactSolver.cpp <178:7 178:7>] LOCAL_SYMBOL: b2ContactSolver.cpp<174:20> [b2ContactSolver.cpp <178:3 178:5>] REFERENCE_CALL void b2ContactSolver::InitializeVelocityConstraints() -> b2Vec2 operator-(const b2Vec2 &, const b2Vec2 &) [b2ContactSolver.cpp <178:14 178:14>] @@ -625,7 +625,7 @@ REFERENCE_TYPE_USAGE void b2ContactSolver::InitializeVelocityConstraints() -> b2 REFERENCE_USAGE void b2ContactSolver::InitializeVelocityConstraints() -> b2VelocityConstraintPoint [] b2ContactVelocityConstraint::points [b2ContactSolver.cpp <188:41 188:46>] LOCAL_SYMBOL: b2ContactSolver.cpp<145:32> [b2ContactSolver.cpp <188:37 188:38>] LOCAL_SYMBOL: b2ContactSolver.cpp<186:14> [b2ContactSolver.cpp <188:50 188:50>] -REFERENCE_CALL void b2ContactSolver::InitializeVelocityConstraints() -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2ContactSolver.cpp <190:12 190:12>] +REFERENCE_CALL void b2ContactSolver::InitializeVelocityConstraints() -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2ContactSolver.cpp <190:12 190:12>] REFERENCE_USAGE void b2ContactSolver::InitializeVelocityConstraints() -> b2Vec2 b2VelocityConstraintPoint::rA [b2ContactSolver.cpp <190:9 190:10>] LOCAL_SYMBOL: b2ContactSolver.cpp<188:31> [b2ContactSolver.cpp <190:4 190:6>] REFERENCE_CALL void b2ContactSolver::InitializeVelocityConstraints() -> b2Vec2 operator-(const b2Vec2 &, const b2Vec2 &) [b2ContactSolver.cpp <190:38 190:38>] @@ -633,7 +633,7 @@ REFERENCE_USAGE void b2ContactSolver::InitializeVelocityConstraints() -> b2Vec2 LOCAL_SYMBOL: b2ContactSolver.cpp<180:19> [b2ContactSolver.cpp <190:14 190:26>] LOCAL_SYMBOL: b2ContactSolver.cpp<186:14> [b2ContactSolver.cpp <190:35 190:35>] LOCAL_SYMBOL: b2ContactSolver.cpp<162:10> [b2ContactSolver.cpp <190:40 190:41>] -REFERENCE_CALL void b2ContactSolver::InitializeVelocityConstraints() -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2ContactSolver.cpp <191:12 191:12>] +REFERENCE_CALL void b2ContactSolver::InitializeVelocityConstraints() -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2ContactSolver.cpp <191:12 191:12>] REFERENCE_USAGE void b2ContactSolver::InitializeVelocityConstraints() -> b2Vec2 b2VelocityConstraintPoint::rB [b2ContactSolver.cpp <191:9 191:10>] LOCAL_SYMBOL: b2ContactSolver.cpp<188:31> [b2ContactSolver.cpp <191:4 191:6>] REFERENCE_CALL void b2ContactSolver::InitializeVelocityConstraints() -> b2Vec2 operator-(const b2Vec2 &, const b2Vec2 &) [b2ContactSolver.cpp <191:38 191:38>] @@ -822,8 +822,8 @@ REFERENCE_USAGE void b2ContactSolver::InitializeVelocityConstraints() -> b2Mat22 LOCAL_SYMBOL: b2ContactSolver.cpp<145:32> [b2ContactSolver.cpp <239:5 239:6>] LOCAL_SYMBOL: b2ContactSolver.cpp<231:12> [b2ContactSolver.cpp <239:18 239:20>] LOCAL_SYMBOL: b2ContactSolver.cpp<230:12> [b2ContactSolver.cpp <239:23 239:25>] -SYMBOL_FUNCTION b2Mat22 & b2Mat22::operator=(b2Mat22 &) -REFERENCE_CALL void b2ContactSolver::InitializeVelocityConstraints() -> b2Mat22 & b2Mat22::operator=(b2Mat22 &) [b2ContactSolver.cpp <240:20 240:20>] +SYMBOL_FUNCTION b2Mat22 & b2Mat22::operator=(b2Mat22 &&) +REFERENCE_CALL void b2ContactSolver::InitializeVelocityConstraints() -> b2Mat22 & b2Mat22::operator=(b2Mat22 &&) [b2ContactSolver.cpp <240:20 240:20>] REFERENCE_USAGE void b2ContactSolver::InitializeVelocityConstraints() -> b2Mat22 b2ContactVelocityConstraint::normalMass [b2ContactSolver.cpp <240:9 240:18>] LOCAL_SYMBOL: b2ContactSolver.cpp<145:32> [b2ContactSolver.cpp <240:5 240:6>] SYMBOL_FUNCTION b2Mat22 b2Mat22::GetInverse() const @@ -1683,7 +1683,7 @@ REFERENCE_CALL void b2PositionSolverManifold::Initialize(b2ContactPositionConstr LOCAL_SYMBOL: b2ContactSolver.cpp<621:94> [b2ContactSolver.cpp <630:27 630:29>] REFERENCE_USAGE void b2PositionSolverManifold::Initialize(b2ContactPositionConstraint *, const b2Transform &, const b2Transform &, int32) -> b2Vec2 [] b2ContactPositionConstraint::localPoints [b2ContactSolver.cpp <630:36 630:46>] LOCAL_SYMBOL: b2ContactSolver.cpp<621:47> [b2ContactSolver.cpp <630:32 630:33>] -REFERENCE_CALL void b2PositionSolverManifold::Initialize(b2ContactPositionConstraint *, const b2Transform &, const b2Transform &, int32) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2ContactSolver.cpp <631:12 631:12>] +REFERENCE_CALL void b2PositionSolverManifold::Initialize(b2ContactPositionConstraint *, const b2Transform &, const b2Transform &, int32) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2ContactSolver.cpp <631:12 631:12>] REFERENCE_USAGE void b2PositionSolverManifold::Initialize(b2ContactPositionConstraint *, const b2Transform &, const b2Transform &, int32) -> b2Vec2 b2PositionSolverManifold::normal [b2ContactSolver.cpp <631:5 631:10>] REFERENCE_CALL void b2PositionSolverManifold::Initialize(b2ContactPositionConstraint *, const b2Transform &, const b2Transform &, int32) -> b2Vec2 operator-(const b2Vec2 &, const b2Vec2 &) [b2ContactSolver.cpp <631:21 631:21>] LOCAL_SYMBOL: b2ContactSolver.cpp<630:12> [b2ContactSolver.cpp <631:14 631:19>] @@ -1691,7 +1691,7 @@ LOCAL_SYMBOL: b2ContactSolver.cpp<629:12> [b2ContactSolver.cpp <631:23 631:28>] SYMBOL_FUNCTION float32 b2Vec2::Normalize() REFERENCE_CALL void b2PositionSolverManifold::Initialize(b2ContactPositionConstraint *, const b2Transform &, const b2Transform &, int32) -> float32 b2Vec2::Normalize() [b2ContactSolver.cpp <632:12 632:20>] REFERENCE_USAGE void b2PositionSolverManifold::Initialize(b2ContactPositionConstraint *, const b2Transform &, const b2Transform &, int32) -> b2Vec2 b2PositionSolverManifold::normal [b2ContactSolver.cpp <632:5 632:10>] -REFERENCE_CALL void b2PositionSolverManifold::Initialize(b2ContactPositionConstraint *, const b2Transform &, const b2Transform &, int32) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2ContactSolver.cpp <633:11 633:11>] +REFERENCE_CALL void b2PositionSolverManifold::Initialize(b2ContactPositionConstraint *, const b2Transform &, const b2Transform &, int32) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2ContactSolver.cpp <633:11 633:11>] REFERENCE_USAGE void b2PositionSolverManifold::Initialize(b2ContactPositionConstraint *, const b2Transform &, const b2Transform &, int32) -> b2Vec2 b2PositionSolverManifold::point [b2ContactSolver.cpp <633:5 633:9>] REFERENCE_CALL void b2PositionSolverManifold::Initialize(b2ContactPositionConstraint *, const b2Transform &, const b2Transform &, int32) -> b2Vec2 operator*(float32, const b2Vec2 &) [b2ContactSolver.cpp <633:18 633:18>] REFERENCE_CALL void b2PositionSolverManifold::Initialize(b2ContactPositionConstraint *, const b2Transform &, const b2Transform &, int32) -> b2Vec2 operator+(const b2Vec2 &, const b2Vec2 &) [b2ContactSolver.cpp <633:28 633:28>] @@ -1709,7 +1709,7 @@ REFERENCE_USAGE void b2PositionSolverManifold::Initialize(b2ContactPositionConst LOCAL_SYMBOL: b2ContactSolver.cpp<621:47> [b2ContactSolver.cpp <634:65 634:66>] REFERENCE_USAGE void b2PositionSolverManifold::Initialize(b2ContactPositionConstraint *, const b2Transform &, const b2Transform &, int32) -> b2Manifold::Type::e_faceA [b2ContactSolver.cpp <638:20 638:26>] QUALIFIER: b2Manifold [b2ContactSolver.cpp <638:8 638:17>] -REFERENCE_CALL void b2PositionSolverManifold::Initialize(b2ContactPositionConstraint *, const b2Transform &, const b2Transform &, int32) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2ContactSolver.cpp <640:12 640:12>] +REFERENCE_CALL void b2PositionSolverManifold::Initialize(b2ContactPositionConstraint *, const b2Transform &, const b2Transform &, int32) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2ContactSolver.cpp <640:12 640:12>] REFERENCE_USAGE void b2PositionSolverManifold::Initialize(b2ContactPositionConstraint *, const b2Transform &, const b2Transform &, int32) -> b2Vec2 b2PositionSolverManifold::normal [b2ContactSolver.cpp <640:5 640:10>] REFERENCE_CALL void b2PositionSolverManifold::Initialize(b2ContactPositionConstraint *, const b2Transform &, const b2Transform &, int32) -> b2Vec2 b2Mul(const b2Rot &, const b2Vec2 &) [b2ContactSolver.cpp <640:14 640:18>] REFERENCE_USAGE void b2PositionSolverManifold::Initialize(b2ContactPositionConstraint *, const b2Transform &, const b2Transform &, int32) -> b2Rot b2Transform::q [b2ContactSolver.cpp <640:24 640:24>] @@ -1744,7 +1744,7 @@ REFERENCE_USAGE void b2PositionSolverManifold::Initialize(b2ContactPositionConst LOCAL_SYMBOL: b2ContactSolver.cpp<643:12> [b2ContactSolver.cpp <645:13 645:21>] REFERENCE_USAGE void b2PositionSolverManifold::Initialize(b2ContactPositionConstraint *, const b2Transform &, const b2Transform &, int32) -> b2Manifold::Type::e_faceB [b2ContactSolver.cpp <649:20 649:26>] QUALIFIER: b2Manifold [b2ContactSolver.cpp <649:8 649:17>] -REFERENCE_CALL void b2PositionSolverManifold::Initialize(b2ContactPositionConstraint *, const b2Transform &, const b2Transform &, int32) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2ContactSolver.cpp <651:12 651:12>] +REFERENCE_CALL void b2PositionSolverManifold::Initialize(b2ContactPositionConstraint *, const b2Transform &, const b2Transform &, int32) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2ContactSolver.cpp <651:12 651:12>] REFERENCE_USAGE void b2PositionSolverManifold::Initialize(b2ContactPositionConstraint *, const b2Transform &, const b2Transform &, int32) -> b2Vec2 b2PositionSolverManifold::normal [b2ContactSolver.cpp <651:5 651:10>] REFERENCE_CALL void b2PositionSolverManifold::Initialize(b2ContactPositionConstraint *, const b2Transform &, const b2Transform &, int32) -> b2Vec2 b2Mul(const b2Rot &, const b2Vec2 &) [b2ContactSolver.cpp <651:14 651:18>] REFERENCE_USAGE void b2PositionSolverManifold::Initialize(b2ContactPositionConstraint *, const b2Transform &, const b2Transform &, int32) -> b2Rot b2Transform::q [b2ContactSolver.cpp <651:24 651:24>] @@ -1777,7 +1777,7 @@ LOCAL_SYMBOL: b2ContactSolver.cpp<621:47> [b2ContactSolver.cpp <655:72 655:73>] REFERENCE_CALL void b2PositionSolverManifold::Initialize(b2ContactPositionConstraint *, const b2Transform &, const b2Transform &, int32) -> b2Vec2 & b2Vec2::operator=(const b2Vec2 &) [b2ContactSolver.cpp <656:11 656:11>] REFERENCE_USAGE void b2PositionSolverManifold::Initialize(b2ContactPositionConstraint *, const b2Transform &, const b2Transform &, int32) -> b2Vec2 b2PositionSolverManifold::point [b2ContactSolver.cpp <656:5 656:9>] LOCAL_SYMBOL: b2ContactSolver.cpp<654:12> [b2ContactSolver.cpp <656:13 656:21>] -REFERENCE_CALL void b2PositionSolverManifold::Initialize(b2ContactPositionConstraint *, const b2Transform &, const b2Transform &, int32) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2ContactSolver.cpp <659:12 659:12>] +REFERENCE_CALL void b2PositionSolverManifold::Initialize(b2ContactPositionConstraint *, const b2Transform &, const b2Transform &, int32) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2ContactSolver.cpp <659:12 659:12>] REFERENCE_USAGE void b2PositionSolverManifold::Initialize(b2ContactPositionConstraint *, const b2Transform &, const b2Transform &, int32) -> b2Vec2 b2PositionSolverManifold::normal [b2ContactSolver.cpp <659:5 659:10>] REFERENCE_CALL void b2PositionSolverManifold::Initialize(b2ContactPositionConstraint *, const b2Transform &, const b2Transform &, int32) -> b2Vec2 b2Vec2::operator-() const [b2ContactSolver.cpp <659:14 659:14>] REFERENCE_USAGE void b2PositionSolverManifold::Initialize(b2ContactPositionConstraint *, const b2Transform &, const b2Transform &, int32) -> b2Vec2 b2PositionSolverManifold::normal [b2ContactSolver.cpp <659:15 659:20>] @@ -1792,7 +1792,7 @@ REFERENCE_USAGE void b2PositionSolverManifold::b2PositionSolverManifold() -> b2V REFERENCE_CALL void b2PositionSolverManifold::b2PositionSolverManifold() -> void b2Vec2::b2Vec2() [b2ContactSolver.cpp <619:8 619:31>] REFERENCE_USAGE void b2PositionSolverManifold::b2PositionSolverManifold() -> b2Vec2 b2PositionSolverManifold::point [b2ContactSolver.cpp <619:8 619:31>] SYMBOL_METHOD public void b2PositionSolverManifold::b2PositionSolverManifold(const b2PositionSolverManifold &) [b2ContactSolver.cpp <619:8 619:31>] -SYMBOL_METHOD public void b2PositionSolverManifold::b2PositionSolverManifold(b2PositionSolverManifold &) [b2ContactSolver.cpp <619:8 619:31>] +SYMBOL_METHOD public void b2PositionSolverManifold::b2PositionSolverManifold(b2PositionSolverManifold &&) [b2ContactSolver.cpp <619:8 619:31>] SYMBOL_METHOD public bool b2ContactSolver::SolvePositionConstraints() [b2ContactSolver.cpp <671:1 <671:23 671:46> 747:1>] QUALIFIER: b2ContactSolver [b2ContactSolver.cpp <671:6 671:20>] REFERENCE_TYPE_USAGE bool b2ContactSolver::SolvePositionConstraints() -> bool [b2ContactSolver.cpp <671:1 671:4>] @@ -1885,7 +1885,7 @@ REFERENCE_CALL bool b2ContactSolver::SolvePositionConstraints() -> void b2Rot::S REFERENCE_USAGE bool b2ContactSolver::SolvePositionConstraints() -> b2Rot b2Transform::q [b2ContactSolver.cpp <700:8 700:8>] LOCAL_SYMBOL: b2ContactSolver.cpp<698:21> [b2ContactSolver.cpp <700:4 700:6>] LOCAL_SYMBOL: b2ContactSolver.cpp<693:11> [b2ContactSolver.cpp <700:14 700:15>] -REFERENCE_CALL bool b2ContactSolver::SolvePositionConstraints() -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2ContactSolver.cpp <701:10 701:10>] +REFERENCE_CALL bool b2ContactSolver::SolvePositionConstraints() -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2ContactSolver.cpp <701:10 701:10>] REFERENCE_USAGE bool b2ContactSolver::SolvePositionConstraints() -> b2Vec2 b2Transform::p [b2ContactSolver.cpp <701:8 701:8>] LOCAL_SYMBOL: b2ContactSolver.cpp<698:16> [b2ContactSolver.cpp <701:4 701:6>] REFERENCE_CALL bool b2ContactSolver::SolvePositionConstraints() -> b2Vec2 operator-(const b2Vec2 &, const b2Vec2 &) [b2ContactSolver.cpp <701:15 701:15>] @@ -1894,7 +1894,7 @@ REFERENCE_CALL bool b2ContactSolver::SolvePositionConstraints() -> b2Vec2 b2Mul( REFERENCE_USAGE bool b2ContactSolver::SolvePositionConstraints() -> b2Rot b2Transform::q [b2ContactSolver.cpp <701:27 701:27>] LOCAL_SYMBOL: b2ContactSolver.cpp<698:16> [b2ContactSolver.cpp <701:23 701:25>] LOCAL_SYMBOL: b2ContactSolver.cpp<681:10> [b2ContactSolver.cpp <701:30 701:41>] -REFERENCE_CALL bool b2ContactSolver::SolvePositionConstraints() -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2ContactSolver.cpp <702:10 702:10>] +REFERENCE_CALL bool b2ContactSolver::SolvePositionConstraints() -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2ContactSolver.cpp <702:10 702:10>] REFERENCE_USAGE bool b2ContactSolver::SolvePositionConstraints() -> b2Vec2 b2Transform::p [b2ContactSolver.cpp <702:8 702:8>] LOCAL_SYMBOL: b2ContactSolver.cpp<698:21> [b2ContactSolver.cpp <702:4 702:6>] REFERENCE_CALL bool b2ContactSolver::SolvePositionConstraints() -> b2Vec2 operator-(const b2Vec2 &, const b2Vec2 &) [b2ContactSolver.cpp <702:15 702:15>] @@ -2124,7 +2124,7 @@ REFERENCE_CALL bool b2ContactSolver::SolveTOIPositionConstraints(int32, int32) - REFERENCE_USAGE bool b2ContactSolver::SolveTOIPositionConstraints(int32, int32) -> b2Rot b2Transform::q [b2ContactSolver.cpp <791:8 791:8>] LOCAL_SYMBOL: b2ContactSolver.cpp<789:21> [b2ContactSolver.cpp <791:4 791:6>] LOCAL_SYMBOL: b2ContactSolver.cpp<784:11> [b2ContactSolver.cpp <791:14 791:15>] -REFERENCE_CALL bool b2ContactSolver::SolveTOIPositionConstraints(int32, int32) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2ContactSolver.cpp <792:10 792:10>] +REFERENCE_CALL bool b2ContactSolver::SolveTOIPositionConstraints(int32, int32) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2ContactSolver.cpp <792:10 792:10>] REFERENCE_USAGE bool b2ContactSolver::SolveTOIPositionConstraints(int32, int32) -> b2Vec2 b2Transform::p [b2ContactSolver.cpp <792:8 792:8>] LOCAL_SYMBOL: b2ContactSolver.cpp<789:16> [b2ContactSolver.cpp <792:4 792:6>] REFERENCE_CALL bool b2ContactSolver::SolveTOIPositionConstraints(int32, int32) -> b2Vec2 operator-(const b2Vec2 &, const b2Vec2 &) [b2ContactSolver.cpp <792:15 792:15>] @@ -2133,7 +2133,7 @@ REFERENCE_CALL bool b2ContactSolver::SolveTOIPositionConstraints(int32, int32) - REFERENCE_USAGE bool b2ContactSolver::SolveTOIPositionConstraints(int32, int32) -> b2Rot b2Transform::q [b2ContactSolver.cpp <792:27 792:27>] LOCAL_SYMBOL: b2ContactSolver.cpp<789:16> [b2ContactSolver.cpp <792:23 792:25>] LOCAL_SYMBOL: b2ContactSolver.cpp<760:10> [b2ContactSolver.cpp <792:30 792:41>] -REFERENCE_CALL bool b2ContactSolver::SolveTOIPositionConstraints(int32, int32) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2ContactSolver.cpp <793:10 793:10>] +REFERENCE_CALL bool b2ContactSolver::SolveTOIPositionConstraints(int32, int32) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2ContactSolver.cpp <793:10 793:10>] REFERENCE_USAGE bool b2ContactSolver::SolveTOIPositionConstraints(int32, int32) -> b2Vec2 b2Transform::p [b2ContactSolver.cpp <793:8 793:8>] LOCAL_SYMBOL: b2ContactSolver.cpp<789:21> [b2ContactSolver.cpp <793:4 793:6>] REFERENCE_CALL bool b2ContactSolver::SolveTOIPositionConstraints(int32, int32) -> b2Vec2 operator-(const b2Vec2 &, const b2Vec2 &) [b2ContactSolver.cpp <793:15 793:15>] diff --git a/bin/test/data/CxxIndexSampleProjectsTestSuite/Box2D/expected_output/Box2D_Dynamics_Joints_b2DistanceJoint.txt b/bin/test/data/CxxIndexSampleProjectsTestSuite/Box2D/expected_output/Box2D_Dynamics_Joints_b2DistanceJoint.txt index 2d393975..7cd05959 100644 --- a/bin/test/data/CxxIndexSampleProjectsTestSuite/Box2D/expected_output/Box2D_Dynamics_Joints_b2DistanceJoint.txt +++ b/bin/test/data/CxxIndexSampleProjectsTestSuite/Box2D/expected_output/Box2D_Dynamics_Joints_b2DistanceJoint.txt @@ -44,14 +44,14 @@ REFERENCE_USAGE void b2DistanceJointDef::Initialize(b2Body *, b2Body *, const b2 LOCAL_SYMBOL: b2DistanceJoint.cpp<38:45> [b2DistanceJoint.cpp <41:10 41:11>] REFERENCE_USAGE void b2DistanceJointDef::Initialize(b2Body *, b2Body *, const b2Vec2 &, const b2Vec2 &) -> b2Body * b2JointDef::bodyB [b2DistanceJoint.cpp <42:2 42:6>] LOCAL_SYMBOL: b2DistanceJoint.cpp<38:57> [b2DistanceJoint.cpp <42:10 42:11>] -SYMBOL_FUNCTION b2Vec2 & b2Vec2::operator=(b2Vec2 &) -REFERENCE_CALL void b2DistanceJointDef::Initialize(b2Body *, b2Body *, const b2Vec2 &, const b2Vec2 &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2DistanceJoint.cpp <43:15 43:15>] +SYMBOL_FUNCTION b2Vec2 & b2Vec2::operator=(b2Vec2 &&) +REFERENCE_CALL void b2DistanceJointDef::Initialize(b2Body *, b2Body *, const b2Vec2 &, const b2Vec2 &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2DistanceJoint.cpp <43:15 43:15>] REFERENCE_USAGE void b2DistanceJointDef::Initialize(b2Body *, b2Body *, const b2Vec2 &, const b2Vec2 &) -> b2Vec2 b2DistanceJointDef::localAnchorA [b2DistanceJoint.cpp <43:2 43:13>] SYMBOL_FUNCTION b2Vec2 b2Body::GetLocalPoint(const b2Vec2 &) const REFERENCE_CALL void b2DistanceJointDef::Initialize(b2Body *, b2Body *, const b2Vec2 &, const b2Vec2 &) -> b2Vec2 b2Body::GetLocalPoint(const b2Vec2 &) const [b2DistanceJoint.cpp <43:24 43:36>] REFERENCE_USAGE void b2DistanceJointDef::Initialize(b2Body *, b2Body *, const b2Vec2 &, const b2Vec2 &) -> b2Body * b2JointDef::bodyA [b2DistanceJoint.cpp <43:17 43:21>] LOCAL_SYMBOL: b2DistanceJoint.cpp<39:24> [b2DistanceJoint.cpp <43:38 43:44>] -REFERENCE_CALL void b2DistanceJointDef::Initialize(b2Body *, b2Body *, const b2Vec2 &, const b2Vec2 &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2DistanceJoint.cpp <44:15 44:15>] +REFERENCE_CALL void b2DistanceJointDef::Initialize(b2Body *, b2Body *, const b2Vec2 &, const b2Vec2 &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2DistanceJoint.cpp <44:15 44:15>] REFERENCE_USAGE void b2DistanceJointDef::Initialize(b2Body *, b2Body *, const b2Vec2 &, const b2Vec2 &) -> b2Vec2 b2DistanceJointDef::localAnchorB [b2DistanceJoint.cpp <44:2 44:13>] REFERENCE_CALL void b2DistanceJointDef::Initialize(b2Body *, b2Body *, const b2Vec2 &, const b2Vec2 &) -> b2Vec2 b2Body::GetLocalPoint(const b2Vec2 &) const [b2DistanceJoint.cpp <44:24 44:36>] REFERENCE_USAGE void b2DistanceJointDef::Initialize(b2Body *, b2Body *, const b2Vec2 &, const b2Vec2 &) -> b2Body * b2JointDef::bodyB [b2DistanceJoint.cpp <44:17 44:21>] @@ -201,7 +201,7 @@ LOCAL_SYMBOL: b2DistanceJoint.cpp<74:10> [b2DistanceJoint.cpp <83:11 83:12>] LOCAL_SYMBOL: b2DistanceJoint.cpp<83:16> [b2DistanceJoint.cpp <83:16 83:17>] REFERENCE_CALL void b2DistanceJoint::InitVelocityConstraints(const b2SolverData &) -> void b2Rot::b2Rot(float32) [b2DistanceJoint.cpp <83:16 83:17>] LOCAL_SYMBOL: b2DistanceJoint.cpp<79:10> [b2DistanceJoint.cpp <83:19 83:20>] -REFERENCE_CALL void b2DistanceJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2DistanceJoint.cpp <85:7 85:7>] +REFERENCE_CALL void b2DistanceJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2DistanceJoint.cpp <85:7 85:7>] REFERENCE_USAGE void b2DistanceJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 b2DistanceJoint::m_rA [b2DistanceJoint.cpp <85:2 85:5>] SYMBOL_FUNCTION b2Vec2 b2Mul(const b2Rot &, const b2Vec2 &) REFERENCE_CALL void b2DistanceJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 b2Mul(const b2Rot &, const b2Vec2 &) [b2DistanceJoint.cpp <85:9 85:13>] @@ -209,14 +209,14 @@ LOCAL_SYMBOL: b2DistanceJoint.cpp<83:8> [b2DistanceJoint.cpp <85:15 85:16>] REFERENCE_CALL void b2DistanceJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 operator-(const b2Vec2 &, const b2Vec2 &) [b2DistanceJoint.cpp <85:34 85:34>] REFERENCE_USAGE void b2DistanceJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 b2DistanceJoint::m_localAnchorA [b2DistanceJoint.cpp <85:19 85:32>] REFERENCE_USAGE void b2DistanceJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 b2DistanceJoint::m_localCenterA [b2DistanceJoint.cpp <85:36 85:49>] -REFERENCE_CALL void b2DistanceJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2DistanceJoint.cpp <86:7 86:7>] +REFERENCE_CALL void b2DistanceJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2DistanceJoint.cpp <86:7 86:7>] REFERENCE_USAGE void b2DistanceJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 b2DistanceJoint::m_rB [b2DistanceJoint.cpp <86:2 86:5>] REFERENCE_CALL void b2DistanceJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 b2Mul(const b2Rot &, const b2Vec2 &) [b2DistanceJoint.cpp <86:9 86:13>] LOCAL_SYMBOL: b2DistanceJoint.cpp<83:16> [b2DistanceJoint.cpp <86:15 86:16>] REFERENCE_CALL void b2DistanceJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 operator-(const b2Vec2 &, const b2Vec2 &) [b2DistanceJoint.cpp <86:34 86:34>] REFERENCE_USAGE void b2DistanceJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 b2DistanceJoint::m_localAnchorB [b2DistanceJoint.cpp <86:19 86:32>] REFERENCE_USAGE void b2DistanceJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 b2DistanceJoint::m_localCenterB [b2DistanceJoint.cpp <86:36 86:49>] -REFERENCE_CALL void b2DistanceJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2DistanceJoint.cpp <87:6 87:6>] +REFERENCE_CALL void b2DistanceJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2DistanceJoint.cpp <87:6 87:6>] REFERENCE_USAGE void b2DistanceJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 b2DistanceJoint::m_u [b2DistanceJoint.cpp <87:2 87:4>] REFERENCE_CALL void b2DistanceJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 operator-(const b2Vec2 &, const b2Vec2 &) [b2DistanceJoint.cpp <87:23 87:23>] REFERENCE_CALL void b2DistanceJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 operator-(const b2Vec2 &, const b2Vec2 &) [b2DistanceJoint.cpp <87:18 87:18>] @@ -637,8 +637,8 @@ REFERENCE_CALL b2Vec2 b2DistanceJoint::GetReactionForce(float32) const -> b2Vec2 LOCAL_SYMBOL: b2DistanceJoint.cpp<233:50> [b2DistanceJoint.cpp <235:14 235:19>] REFERENCE_USAGE b2Vec2 b2DistanceJoint::GetReactionForce(float32) const -> float32 b2DistanceJoint::m_impulse [b2DistanceJoint.cpp <235:23 235:31>] REFERENCE_USAGE b2Vec2 b2DistanceJoint::GetReactionForce(float32) const -> b2Vec2 b2DistanceJoint::m_u [b2DistanceJoint.cpp <235:36 235:38>] -SYMBOL_FUNCTION void b2Vec2::b2Vec2(b2Vec2 &) -REFERENCE_CALL b2Vec2 b2DistanceJoint::GetReactionForce(float32) const -> void b2Vec2::b2Vec2(b2Vec2 &) [b2DistanceJoint.cpp <236:9 236:9>] +SYMBOL_FUNCTION void b2Vec2::b2Vec2(b2Vec2 &&) +REFERENCE_CALL b2Vec2 b2DistanceJoint::GetReactionForce(float32) const -> void b2Vec2::b2Vec2(b2Vec2 &&) [b2DistanceJoint.cpp <236:9 236:9>] LOCAL_SYMBOL: b2DistanceJoint.cpp<235:9> [b2DistanceJoint.cpp <236:9 236:9>] SYMBOL_METHOD public float32 b2DistanceJoint::GetReactionTorque(float32) const [b2DistanceJoint.cpp <239:1 <239:26 239:42> 243:1>] SYMBOL_FUNCTION float32 b2Joint::GetReactionTorque(float32) const diff --git a/bin/test/data/CxxIndexSampleProjectsTestSuite/Box2D/expected_output/Box2D_Dynamics_Joints_b2FrictionJoint.txt b/bin/test/data/CxxIndexSampleProjectsTestSuite/Box2D/expected_output/Box2D_Dynamics_Joints_b2FrictionJoint.txt index 1eaadf1a..5311c548 100644 --- a/bin/test/data/CxxIndexSampleProjectsTestSuite/Box2D/expected_output/Box2D_Dynamics_Joints_b2FrictionJoint.txt +++ b/bin/test/data/CxxIndexSampleProjectsTestSuite/Box2D/expected_output/Box2D_Dynamics_Joints_b2FrictionJoint.txt @@ -45,14 +45,14 @@ REFERENCE_USAGE void b2FrictionJointDef::Initialize(b2Body *, b2Body *, const b2 LOCAL_SYMBOL: b2FrictionJoint.cpp<35:45> [b2FrictionJoint.cpp <37:10 37:11>] REFERENCE_USAGE void b2FrictionJointDef::Initialize(b2Body *, b2Body *, const b2Vec2 &) -> b2Body * b2JointDef::bodyB [b2FrictionJoint.cpp <38:2 38:6>] LOCAL_SYMBOL: b2FrictionJoint.cpp<35:57> [b2FrictionJoint.cpp <38:10 38:11>] -SYMBOL_FUNCTION b2Vec2 & b2Vec2::operator=(b2Vec2 &) -REFERENCE_CALL void b2FrictionJointDef::Initialize(b2Body *, b2Body *, const b2Vec2 &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2FrictionJoint.cpp <39:15 39:15>] +SYMBOL_FUNCTION b2Vec2 & b2Vec2::operator=(b2Vec2 &&) +REFERENCE_CALL void b2FrictionJointDef::Initialize(b2Body *, b2Body *, const b2Vec2 &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2FrictionJoint.cpp <39:15 39:15>] REFERENCE_USAGE void b2FrictionJointDef::Initialize(b2Body *, b2Body *, const b2Vec2 &) -> b2Vec2 b2FrictionJointDef::localAnchorA [b2FrictionJoint.cpp <39:2 39:13>] SYMBOL_FUNCTION b2Vec2 b2Body::GetLocalPoint(const b2Vec2 &) const REFERENCE_CALL void b2FrictionJointDef::Initialize(b2Body *, b2Body *, const b2Vec2 &) -> b2Vec2 b2Body::GetLocalPoint(const b2Vec2 &) const [b2FrictionJoint.cpp <39:24 39:36>] REFERENCE_USAGE void b2FrictionJointDef::Initialize(b2Body *, b2Body *, const b2Vec2 &) -> b2Body * b2JointDef::bodyA [b2FrictionJoint.cpp <39:17 39:21>] LOCAL_SYMBOL: b2FrictionJoint.cpp<35:75> [b2FrictionJoint.cpp <39:38 39:43>] -REFERENCE_CALL void b2FrictionJointDef::Initialize(b2Body *, b2Body *, const b2Vec2 &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2FrictionJoint.cpp <40:15 40:15>] +REFERENCE_CALL void b2FrictionJointDef::Initialize(b2Body *, b2Body *, const b2Vec2 &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2FrictionJoint.cpp <40:15 40:15>] REFERENCE_USAGE void b2FrictionJointDef::Initialize(b2Body *, b2Body *, const b2Vec2 &) -> b2Vec2 b2FrictionJointDef::localAnchorB [b2FrictionJoint.cpp <40:2 40:13>] REFERENCE_CALL void b2FrictionJointDef::Initialize(b2Body *, b2Body *, const b2Vec2 &) -> b2Vec2 b2Body::GetLocalPoint(const b2Vec2 &) const [b2FrictionJoint.cpp <40:24 40:36>] REFERENCE_USAGE void b2FrictionJointDef::Initialize(b2Body *, b2Body *, const b2Vec2 &) -> b2Body * b2JointDef::bodyB [b2FrictionJoint.cpp <40:17 40:21>] @@ -179,7 +179,7 @@ LOCAL_SYMBOL: b2FrictionJoint.cpp<67:10> [b2FrictionJoint.cpp <75:11 75:12>] LOCAL_SYMBOL: b2FrictionJoint.cpp<75:16> [b2FrictionJoint.cpp <75:16 75:17>] REFERENCE_CALL void b2FrictionJoint::InitVelocityConstraints(const b2SolverData &) -> void b2Rot::b2Rot(float32) [b2FrictionJoint.cpp <75:16 75:17>] LOCAL_SYMBOL: b2FrictionJoint.cpp<71:10> [b2FrictionJoint.cpp <75:19 75:20>] -REFERENCE_CALL void b2FrictionJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2FrictionJoint.cpp <78:7 78:7>] +REFERENCE_CALL void b2FrictionJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2FrictionJoint.cpp <78:7 78:7>] REFERENCE_USAGE void b2FrictionJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 b2FrictionJoint::m_rA [b2FrictionJoint.cpp <78:2 78:5>] SYMBOL_FUNCTION b2Vec2 b2Mul(const b2Rot &, const b2Vec2 &) REFERENCE_CALL void b2FrictionJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 b2Mul(const b2Rot &, const b2Vec2 &) [b2FrictionJoint.cpp <78:9 78:13>] @@ -188,7 +188,7 @@ SYMBOL_FUNCTION b2Vec2 operator-(const b2Vec2 &, const b2Vec2 &) REFERENCE_CALL void b2FrictionJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 operator-(const b2Vec2 &, const b2Vec2 &) [b2FrictionJoint.cpp <78:34 78:34>] REFERENCE_USAGE void b2FrictionJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 b2FrictionJoint::m_localAnchorA [b2FrictionJoint.cpp <78:19 78:32>] REFERENCE_USAGE void b2FrictionJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 b2FrictionJoint::m_localCenterA [b2FrictionJoint.cpp <78:36 78:49>] -REFERENCE_CALL void b2FrictionJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2FrictionJoint.cpp <79:7 79:7>] +REFERENCE_CALL void b2FrictionJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2FrictionJoint.cpp <79:7 79:7>] REFERENCE_USAGE void b2FrictionJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 b2FrictionJoint::m_rB [b2FrictionJoint.cpp <79:2 79:5>] REFERENCE_CALL void b2FrictionJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 b2Mul(const b2Rot &, const b2Vec2 &) [b2FrictionJoint.cpp <79:9 79:13>] LOCAL_SYMBOL: b2FrictionJoint.cpp<75:16> [b2FrictionJoint.cpp <79:15 79:16>] @@ -257,8 +257,8 @@ REFERENCE_USAGE void b2FrictionJoint::InitVelocityConstraints(const b2SolverData REFERENCE_USAGE void b2FrictionJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 b2FrictionJoint::m_rB [b2FrictionJoint.cpp <97:49 97:52>] REFERENCE_USAGE void b2FrictionJoint::InitVelocityConstraints(const b2SolverData &) -> float32 b2Vec2::x [b2FrictionJoint.cpp <97:63 97:63>] REFERENCE_USAGE void b2FrictionJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 b2FrictionJoint::m_rB [b2FrictionJoint.cpp <97:58 97:61>] -SYMBOL_FUNCTION b2Mat22 & b2Mat22::operator=(b2Mat22 &) -REFERENCE_CALL void b2FrictionJoint::InitVelocityConstraints(const b2SolverData &) -> b2Mat22 & b2Mat22::operator=(b2Mat22 &) [b2FrictionJoint.cpp <99:15 99:15>] +SYMBOL_FUNCTION b2Mat22 & b2Mat22::operator=(b2Mat22 &&) +REFERENCE_CALL void b2FrictionJoint::InitVelocityConstraints(const b2SolverData &) -> b2Mat22 & b2Mat22::operator=(b2Mat22 &&) [b2FrictionJoint.cpp <99:15 99:15>] REFERENCE_USAGE void b2FrictionJoint::InitVelocityConstraints(const b2SolverData &) -> b2Mat22 b2FrictionJoint::m_linearMass [b2FrictionJoint.cpp <99:2 99:13>] SYMBOL_FUNCTION b2Mat22 b2Mat22::GetInverse() const REFERENCE_CALL void b2FrictionJoint::InitVelocityConstraints(const b2SolverData &) -> b2Mat22 b2Mat22::GetInverse() const [b2FrictionJoint.cpp <99:19 99:28>] @@ -465,7 +465,7 @@ REFERENCE_USAGE void b2FrictionJoint::SolveVelocityConstraints(const b2SolverDat REFERENCE_CALL void b2FrictionJoint::SolveVelocityConstraints(const b2SolverData &) -> void b2Vec2::operator*=(float32) [b2FrictionJoint.cpp <170:20 170:21>] REFERENCE_USAGE void b2FrictionJoint::SolveVelocityConstraints(const b2SolverData &) -> b2Vec2 b2FrictionJoint::m_linearImpulse [b2FrictionJoint.cpp <170:4 170:18>] LOCAL_SYMBOL: b2FrictionJoint.cpp<165:11> [b2FrictionJoint.cpp <170:23 170:32>] -REFERENCE_CALL void b2FrictionJoint::SolveVelocityConstraints(const b2SolverData &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2FrictionJoint.cpp <173:11 173:11>] +REFERENCE_CALL void b2FrictionJoint::SolveVelocityConstraints(const b2SolverData &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2FrictionJoint.cpp <173:11 173:11>] LOCAL_SYMBOL: b2FrictionJoint.cpp<161:10> [b2FrictionJoint.cpp <173:3 173:9>] REFERENCE_CALL void b2FrictionJoint::SolveVelocityConstraints(const b2SolverData &) -> b2Vec2 operator-(const b2Vec2 &, const b2Vec2 &) [b2FrictionJoint.cpp <173:29 173:29>] REFERENCE_USAGE void b2FrictionJoint::SolveVelocityConstraints(const b2SolverData &) -> b2Vec2 b2FrictionJoint::m_linearImpulse [b2FrictionJoint.cpp <173:13 173:27>] diff --git a/bin/test/data/CxxIndexSampleProjectsTestSuite/Box2D/expected_output/Box2D_Dynamics_Joints_b2GearJoint.txt b/bin/test/data/CxxIndexSampleProjectsTestSuite/Box2D/expected_output/Box2D_Dynamics_Joints_b2GearJoint.txt index 78ea6011..eb880172 100644 --- a/bin/test/data/CxxIndexSampleProjectsTestSuite/Box2D/expected_output/Box2D_Dynamics_Joints_b2GearJoint.txt +++ b/bin/test/data/CxxIndexSampleProjectsTestSuite/Box2D/expected_output/Box2D_Dynamics_Joints_b2GearJoint.txt @@ -525,8 +525,8 @@ LOCAL_SYMBOL: b2GearJoint.cpp<166:16> [b2GearJoint.cpp <199:21 199:22>] REFERENCE_CALL void b2GearJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 operator-(const b2Vec2 &, const b2Vec2 &) [b2GearJoint.cpp <199:40 199:40>] REFERENCE_USAGE void b2GearJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 b2GearJoint::m_localAnchorB [b2GearJoint.cpp <199:25 199:38>] REFERENCE_USAGE void b2GearJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 b2GearJoint::m_lcB [b2GearJoint.cpp <199:42 199:46>] -SYMBOL_FUNCTION b2Vec2 & b2Vec2::operator=(b2Vec2 &) -REFERENCE_CALL void b2GearJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2GearJoint.cpp <200:10 200:10>] +SYMBOL_FUNCTION b2Vec2 & b2Vec2::operator=(b2Vec2 &&) +REFERENCE_CALL void b2GearJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2GearJoint.cpp <200:10 200:10>] REFERENCE_USAGE void b2GearJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 b2GearJoint::m_JvBD [b2GearJoint.cpp <200:3 200:8>] SYMBOL_FUNCTION b2Vec2 operator*(float32, const b2Vec2 &) REFERENCE_CALL void b2GearJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 operator*(float32, const b2Vec2 &) [b2GearJoint.cpp <200:20 200:20>] @@ -1014,7 +1014,7 @@ LOCAL_SYMBOL: b2GearJoint.cpp<282:16> [b2GearJoint.cpp <329:21 329:22>] REFERENCE_CALL bool b2GearJoint::SolvePositionConstraints(const b2SolverData &) -> b2Vec2 operator-(const b2Vec2 &, const b2Vec2 &) [b2GearJoint.cpp <329:40 329:40>] REFERENCE_USAGE bool b2GearJoint::SolvePositionConstraints(const b2SolverData &) -> b2Vec2 b2GearJoint::m_localAnchorB [b2GearJoint.cpp <329:25 329:38>] REFERENCE_USAGE bool b2GearJoint::SolvePositionConstraints(const b2SolverData &) -> b2Vec2 b2GearJoint::m_lcB [b2GearJoint.cpp <329:42 329:46>] -REFERENCE_CALL bool b2GearJoint::SolvePositionConstraints(const b2SolverData &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2GearJoint.cpp <330:8 330:8>] +REFERENCE_CALL bool b2GearJoint::SolvePositionConstraints(const b2SolverData &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2GearJoint.cpp <330:8 330:8>] LOCAL_SYMBOL: b2GearJoint.cpp<288:15> [b2GearJoint.cpp <330:3 330:6>] REFERENCE_CALL bool b2GearJoint::SolvePositionConstraints(const b2SolverData &) -> b2Vec2 operator*(float32, const b2Vec2 &) [b2GearJoint.cpp <330:18 330:18>] REFERENCE_USAGE bool b2GearJoint::SolvePositionConstraints(const b2SolverData &) -> float32 b2GearJoint::m_ratio [b2GearJoint.cpp <330:10 330:16>] diff --git a/bin/test/data/CxxIndexSampleProjectsTestSuite/Box2D/expected_output/Box2D_Dynamics_Joints_b2MotorJoint.txt b/bin/test/data/CxxIndexSampleProjectsTestSuite/Box2D/expected_output/Box2D_Dynamics_Joints_b2MotorJoint.txt index cf1f4fd0..472224ca 100644 --- a/bin/test/data/CxxIndexSampleProjectsTestSuite/Box2D/expected_output/Box2D_Dynamics_Joints_b2MotorJoint.txt +++ b/bin/test/data/CxxIndexSampleProjectsTestSuite/Box2D/expected_output/Box2D_Dynamics_Joints_b2MotorJoint.txt @@ -51,8 +51,8 @@ REFERENCE_CALL void b2MotorJointDef::Initialize(b2Body *, b2Body *) -> void b2Ve SYMBOL_FUNCTION const b2Vec2 & b2Body::GetPosition() const REFERENCE_CALL void b2MotorJointDef::Initialize(b2Body *, b2Body *) -> const b2Vec2 & b2Body::GetPosition() const [b2MotorJoint.cpp <39:21 39:31>] REFERENCE_USAGE void b2MotorJointDef::Initialize(b2Body *, b2Body *) -> b2Body * b2JointDef::bodyB [b2MotorJoint.cpp <39:14 39:18>] -SYMBOL_FUNCTION b2Vec2 & b2Vec2::operator=(b2Vec2 &) -REFERENCE_CALL void b2MotorJointDef::Initialize(b2Body *, b2Body *) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2MotorJoint.cpp <40:15 40:15>] +SYMBOL_FUNCTION b2Vec2 & b2Vec2::operator=(b2Vec2 &&) +REFERENCE_CALL void b2MotorJointDef::Initialize(b2Body *, b2Body *) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2MotorJoint.cpp <40:15 40:15>] REFERENCE_USAGE void b2MotorJointDef::Initialize(b2Body *, b2Body *) -> b2Vec2 b2MotorJointDef::linearOffset [b2MotorJoint.cpp <40:2 40:13>] SYMBOL_FUNCTION b2Vec2 b2Body::GetLocalPoint(const b2Vec2 &) const REFERENCE_CALL void b2MotorJointDef::Initialize(b2Body *, b2Body *) -> b2Vec2 b2Body::GetLocalPoint(const b2Vec2 &) const [b2MotorJoint.cpp <40:24 40:36>] @@ -207,7 +207,7 @@ LOCAL_SYMBOL: b2MotorJoint.cpp<73:10> [b2MotorJoint.cpp <82:11 82:12>] LOCAL_SYMBOL: b2MotorJoint.cpp<82:16> [b2MotorJoint.cpp <82:16 82:17>] REFERENCE_CALL void b2MotorJoint::InitVelocityConstraints(const b2SolverData &) -> void b2Rot::b2Rot(float32) [b2MotorJoint.cpp <82:16 82:17>] LOCAL_SYMBOL: b2MotorJoint.cpp<78:10> [b2MotorJoint.cpp <82:19 82:20>] -REFERENCE_CALL void b2MotorJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2MotorJoint.cpp <85:7 85:7>] +REFERENCE_CALL void b2MotorJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2MotorJoint.cpp <85:7 85:7>] REFERENCE_USAGE void b2MotorJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 b2MotorJoint::m_rA [b2MotorJoint.cpp <85:2 85:5>] SYMBOL_FUNCTION b2Vec2 b2Mul(const b2Rot &, const b2Vec2 &) REFERENCE_CALL void b2MotorJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 b2Mul(const b2Rot &, const b2Vec2 &) [b2MotorJoint.cpp <85:9 85:13>] @@ -215,7 +215,7 @@ LOCAL_SYMBOL: b2MotorJoint.cpp<82:8> [b2MotorJoint.cpp <85:15 85:16>] SYMBOL_FUNCTION b2Vec2 b2Vec2::operator-() const REFERENCE_CALL void b2MotorJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 b2Vec2::operator-() const [b2MotorJoint.cpp <85:19 85:19>] REFERENCE_USAGE void b2MotorJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 b2MotorJoint::m_localCenterA [b2MotorJoint.cpp <85:20 85:33>] -REFERENCE_CALL void b2MotorJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2MotorJoint.cpp <86:7 86:7>] +REFERENCE_CALL void b2MotorJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2MotorJoint.cpp <86:7 86:7>] REFERENCE_USAGE void b2MotorJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 b2MotorJoint::m_rB [b2MotorJoint.cpp <86:2 86:5>] REFERENCE_CALL void b2MotorJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 b2Mul(const b2Rot &, const b2Vec2 &) [b2MotorJoint.cpp <86:9 86:13>] LOCAL_SYMBOL: b2MotorJoint.cpp<82:16> [b2MotorJoint.cpp <86:15 86:16>] @@ -283,8 +283,8 @@ REFERENCE_USAGE void b2MotorJoint::InitVelocityConstraints(const b2SolverData &) REFERENCE_USAGE void b2MotorJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 b2MotorJoint::m_rB [b2MotorJoint.cpp <104:49 104:52>] REFERENCE_USAGE void b2MotorJoint::InitVelocityConstraints(const b2SolverData &) -> float32 b2Vec2::x [b2MotorJoint.cpp <104:63 104:63>] REFERENCE_USAGE void b2MotorJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 b2MotorJoint::m_rB [b2MotorJoint.cpp <104:58 104:61>] -SYMBOL_FUNCTION b2Mat22 & b2Mat22::operator=(b2Mat22 &) -REFERENCE_CALL void b2MotorJoint::InitVelocityConstraints(const b2SolverData &) -> b2Mat22 & b2Mat22::operator=(b2Mat22 &) [b2MotorJoint.cpp <106:15 106:15>] +SYMBOL_FUNCTION b2Mat22 & b2Mat22::operator=(b2Mat22 &&) +REFERENCE_CALL void b2MotorJoint::InitVelocityConstraints(const b2SolverData &) -> b2Mat22 & b2Mat22::operator=(b2Mat22 &&) [b2MotorJoint.cpp <106:15 106:15>] REFERENCE_USAGE void b2MotorJoint::InitVelocityConstraints(const b2SolverData &) -> b2Mat22 b2MotorJoint::m_linearMass [b2MotorJoint.cpp <106:2 106:13>] SYMBOL_FUNCTION b2Mat22 b2Mat22::GetInverse() const REFERENCE_CALL void b2MotorJoint::InitVelocityConstraints(const b2SolverData &) -> b2Mat22 b2Mat22::GetInverse() const [b2MotorJoint.cpp <106:19 106:28>] @@ -295,7 +295,7 @@ LOCAL_SYMBOL: b2MotorJoint.cpp<98:24> [b2MotorJoint.cpp <108:23 108:24>] REFERENCE_USAGE void b2MotorJoint::InitVelocityConstraints(const b2SolverData &) -> float32 b2MotorJoint::m_angularMass [b2MotorJoint.cpp <109:6 109:18>] REFERENCE_USAGE void b2MotorJoint::InitVelocityConstraints(const b2SolverData &) -> float32 b2MotorJoint::m_angularMass [b2MotorJoint.cpp <111:3 111:15>] REFERENCE_USAGE void b2MotorJoint::InitVelocityConstraints(const b2SolverData &) -> float32 b2MotorJoint::m_angularMass [b2MotorJoint.cpp <111:26 111:38>] -REFERENCE_CALL void b2MotorJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2MotorJoint.cpp <114:16 114:16>] +REFERENCE_CALL void b2MotorJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2MotorJoint.cpp <114:16 114:16>] REFERENCE_USAGE void b2MotorJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 b2MotorJoint::m_linearError [b2MotorJoint.cpp <114:2 114:14>] SYMBOL_FUNCTION b2Vec2 operator-(const b2Vec2 &, const b2Vec2 &) REFERENCE_CALL void b2MotorJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 operator-(const b2Vec2 &, const b2Vec2 &) [b2MotorJoint.cpp <114:40 114:40>] @@ -521,7 +521,7 @@ REFERENCE_USAGE void b2MotorJoint::SolveVelocityConstraints(const b2SolverData & REFERENCE_CALL void b2MotorJoint::SolveVelocityConstraints(const b2SolverData &) -> void b2Vec2::operator*=(float32) [b2MotorJoint.cpp <181:20 181:21>] REFERENCE_USAGE void b2MotorJoint::SolveVelocityConstraints(const b2SolverData &) -> b2Vec2 b2MotorJoint::m_linearImpulse [b2MotorJoint.cpp <181:4 181:18>] LOCAL_SYMBOL: b2MotorJoint.cpp<176:11> [b2MotorJoint.cpp <181:23 181:32>] -REFERENCE_CALL void b2MotorJoint::SolveVelocityConstraints(const b2SolverData &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2MotorJoint.cpp <184:11 184:11>] +REFERENCE_CALL void b2MotorJoint::SolveVelocityConstraints(const b2SolverData &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2MotorJoint.cpp <184:11 184:11>] LOCAL_SYMBOL: b2MotorJoint.cpp<172:10> [b2MotorJoint.cpp <184:3 184:9>] REFERENCE_CALL void b2MotorJoint::SolveVelocityConstraints(const b2SolverData &) -> b2Vec2 operator-(const b2Vec2 &, const b2Vec2 &) [b2MotorJoint.cpp <184:29 184:29>] REFERENCE_USAGE void b2MotorJoint::SolveVelocityConstraints(const b2SolverData &) -> b2Vec2 b2MotorJoint::m_linearImpulse [b2MotorJoint.cpp <184:13 184:27>] diff --git a/bin/test/data/CxxIndexSampleProjectsTestSuite/Box2D/expected_output/Box2D_Dynamics_Joints_b2MouseJoint.txt b/bin/test/data/CxxIndexSampleProjectsTestSuite/Box2D/expected_output/Box2D_Dynamics_Joints_b2MouseJoint.txt index d3b84091..810f5f6a 100644 --- a/bin/test/data/CxxIndexSampleProjectsTestSuite/Box2D/expected_output/Box2D_Dynamics_Joints_b2MouseJoint.txt +++ b/bin/test/data/CxxIndexSampleProjectsTestSuite/Box2D/expected_output/Box2D_Dynamics_Joints_b2MouseJoint.txt @@ -79,8 +79,8 @@ REFERENCE_CALL void b2MouseJoint::b2MouseJoint(const b2MouseJointDef *) -> b2Vec REFERENCE_USAGE void b2MouseJoint::b2MouseJoint(const b2MouseJointDef *) -> b2Vec2 b2MouseJoint::m_targetA [b2MouseJoint.cpp <39:2 39:10>] REFERENCE_USAGE void b2MouseJoint::b2MouseJoint(const b2MouseJointDef *) -> b2Vec2 b2MouseJointDef::target [b2MouseJoint.cpp <39:19 39:24>] LOCAL_SYMBOL: b2MouseJoint.cpp<31:51> [b2MouseJoint.cpp <39:14 39:16>] -SYMBOL_FUNCTION b2Vec2 & b2Vec2::operator=(b2Vec2 &) -REFERENCE_CALL void b2MouseJoint::b2MouseJoint(const b2MouseJointDef *) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2MouseJoint.cpp <40:17 40:17>] +SYMBOL_FUNCTION b2Vec2 & b2Vec2::operator=(b2Vec2 &&) +REFERENCE_CALL void b2MouseJoint::b2MouseJoint(const b2MouseJointDef *) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2MouseJoint.cpp <40:17 40:17>] REFERENCE_USAGE void b2MouseJoint::b2MouseJoint(const b2MouseJointDef *) -> b2Vec2 b2MouseJoint::m_localAnchorB [b2MouseJoint.cpp <40:2 40:15>] SYMBOL_FUNCTION b2Vec2 b2MulT(const b2Transform &, const b2Vec2 &) REFERENCE_CALL void b2MouseJoint::b2MouseJoint(const b2MouseJointDef *) -> b2Vec2 b2MulT(const b2Transform &, const b2Vec2 &) [b2MouseJoint.cpp <40:19 40:24>] @@ -246,7 +246,7 @@ REFERENCE_USAGE void b2MouseJoint::InitVelocityConstraints(const b2SolverData &) LOCAL_SYMBOL: b2MouseJoint.cpp<124:10> [b2MouseJoint.cpp <131:11 131:11>] LOCAL_SYMBOL: b2MouseJoint.cpp<119:10> [b2MouseJoint.cpp <131:15 131:15>] REFERENCE_USAGE void b2MouseJoint::InitVelocityConstraints(const b2SolverData &) -> float32 b2MouseJoint::m_gamma [b2MouseJoint.cpp <131:19 131:25>] -REFERENCE_CALL void b2MouseJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2MouseJoint.cpp <134:7 134:7>] +REFERENCE_CALL void b2MouseJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2MouseJoint.cpp <134:7 134:7>] REFERENCE_USAGE void b2MouseJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 b2MouseJoint::m_rB [b2MouseJoint.cpp <134:2 134:5>] SYMBOL_FUNCTION b2Vec2 b2Mul(const b2Rot &, const b2Vec2 &) REFERENCE_CALL void b2MouseJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 b2Mul(const b2Rot &, const b2Vec2 &) [b2MouseJoint.cpp <134:9 134:13>] @@ -292,13 +292,13 @@ REFERENCE_USAGE void b2MouseJoint::InitVelocityConstraints(const b2SolverData &) REFERENCE_USAGE void b2MouseJoint::InitVelocityConstraints(const b2SolverData &) -> float32 b2Vec2::x [b2MouseJoint.cpp <143:48 143:48>] REFERENCE_USAGE void b2MouseJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 b2MouseJoint::m_rB [b2MouseJoint.cpp <143:43 143:46>] REFERENCE_USAGE void b2MouseJoint::InitVelocityConstraints(const b2SolverData &) -> float32 b2MouseJoint::m_gamma [b2MouseJoint.cpp <143:52 143:58>] -SYMBOL_FUNCTION b2Mat22 & b2Mat22::operator=(b2Mat22 &) -REFERENCE_CALL void b2MouseJoint::InitVelocityConstraints(const b2SolverData &) -> b2Mat22 & b2Mat22::operator=(b2Mat22 &) [b2MouseJoint.cpp <145:9 145:9>] +SYMBOL_FUNCTION b2Mat22 & b2Mat22::operator=(b2Mat22 &&) +REFERENCE_CALL void b2MouseJoint::InitVelocityConstraints(const b2SolverData &) -> b2Mat22 & b2Mat22::operator=(b2Mat22 &&) [b2MouseJoint.cpp <145:9 145:9>] REFERENCE_USAGE void b2MouseJoint::InitVelocityConstraints(const b2SolverData &) -> b2Mat22 b2MouseJoint::m_mass [b2MouseJoint.cpp <145:2 145:7>] SYMBOL_FUNCTION b2Mat22 b2Mat22::GetInverse() const REFERENCE_CALL void b2MouseJoint::InitVelocityConstraints(const b2SolverData &) -> b2Mat22 b2Mat22::GetInverse() const [b2MouseJoint.cpp <145:13 145:22>] LOCAL_SYMBOL: b2MouseJoint.cpp<139:10> [b2MouseJoint.cpp <145:11 145:11>] -REFERENCE_CALL void b2MouseJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2MouseJoint.cpp <147:6 147:6>] +REFERENCE_CALL void b2MouseJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2MouseJoint.cpp <147:6 147:6>] REFERENCE_USAGE void b2MouseJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 b2MouseJoint::m_C [b2MouseJoint.cpp <147:2 147:4>] REFERENCE_CALL void b2MouseJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 operator-(const b2Vec2 &, const b2Vec2 &) [b2MouseJoint.cpp <147:18 147:18>] SYMBOL_FUNCTION b2Vec2 operator+(const b2Vec2 &, const b2Vec2 &) @@ -411,7 +411,7 @@ LOCAL_SYMBOL: b2MouseJoint.cpp<179:10> [b2MouseJoint.cpp <182:16 182:25>] SYMBOL_FUNCTION float32 b2Vec2::Length() const REFERENCE_CALL void b2MouseJoint::SolveVelocityConstraints(const b2SolverData &) -> float32 b2Vec2::Length() const [b2MouseJoint.cpp <182:39 182:44>] REFERENCE_USAGE void b2MouseJoint::SolveVelocityConstraints(const b2SolverData &) -> b2Vec2 b2MouseJoint::m_impulse [b2MouseJoint.cpp <182:29 182:37>] -REFERENCE_CALL void b2MouseJoint::SolveVelocityConstraints(const b2SolverData &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2MouseJoint.cpp <184:10 184:10>] +REFERENCE_CALL void b2MouseJoint::SolveVelocityConstraints(const b2SolverData &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2MouseJoint.cpp <184:10 184:10>] LOCAL_SYMBOL: b2MouseJoint.cpp<175:9> [b2MouseJoint.cpp <184:2 184:8>] REFERENCE_CALL void b2MouseJoint::SolveVelocityConstraints(const b2SolverData &) -> b2Vec2 operator-(const b2Vec2 &, const b2Vec2 &) [b2MouseJoint.cpp <184:22 184:22>] REFERENCE_USAGE void b2MouseJoint::SolveVelocityConstraints(const b2SolverData &) -> b2Vec2 b2MouseJoint::m_impulse [b2MouseJoint.cpp <184:12 184:20>] diff --git a/bin/test/data/CxxIndexSampleProjectsTestSuite/Box2D/expected_output/Box2D_Dynamics_Joints_b2PrismaticJoint.txt b/bin/test/data/CxxIndexSampleProjectsTestSuite/Box2D/expected_output/Box2D_Dynamics_Joints_b2PrismaticJoint.txt index 6b5a4a6b..711a10f5 100644 --- a/bin/test/data/CxxIndexSampleProjectsTestSuite/Box2D/expected_output/Box2D_Dynamics_Joints_b2PrismaticJoint.txt +++ b/bin/test/data/CxxIndexSampleProjectsTestSuite/Box2D/expected_output/Box2D_Dynamics_Joints_b2PrismaticJoint.txt @@ -119,19 +119,19 @@ REFERENCE_USAGE void b2PrismaticJointDef::Initialize(b2Body *, b2Body *, const b LOCAL_SYMBOL: b2PrismaticJoint.cpp<90:46> [b2PrismaticJoint.cpp <92:10 92:11>] REFERENCE_USAGE void b2PrismaticJointDef::Initialize(b2Body *, b2Body *, const b2Vec2 &, const b2Vec2 &) -> b2Body * b2JointDef::bodyB [b2PrismaticJoint.cpp <93:2 93:6>] LOCAL_SYMBOL: b2PrismaticJoint.cpp<90:58> [b2PrismaticJoint.cpp <93:10 93:11>] -SYMBOL_FUNCTION b2Vec2 & b2Vec2::operator=(b2Vec2 &) -REFERENCE_CALL void b2PrismaticJointDef::Initialize(b2Body *, b2Body *, const b2Vec2 &, const b2Vec2 &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2PrismaticJoint.cpp <94:15 94:15>] +SYMBOL_FUNCTION b2Vec2 & b2Vec2::operator=(b2Vec2 &&) +REFERENCE_CALL void b2PrismaticJointDef::Initialize(b2Body *, b2Body *, const b2Vec2 &, const b2Vec2 &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2PrismaticJoint.cpp <94:15 94:15>] REFERENCE_USAGE void b2PrismaticJointDef::Initialize(b2Body *, b2Body *, const b2Vec2 &, const b2Vec2 &) -> b2Vec2 b2PrismaticJointDef::localAnchorA [b2PrismaticJoint.cpp <94:2 94:13>] SYMBOL_FUNCTION b2Vec2 b2Body::GetLocalPoint(const b2Vec2 &) const REFERENCE_CALL void b2PrismaticJointDef::Initialize(b2Body *, b2Body *, const b2Vec2 &, const b2Vec2 &) -> b2Vec2 b2Body::GetLocalPoint(const b2Vec2 &) const [b2PrismaticJoint.cpp <94:24 94:36>] REFERENCE_USAGE void b2PrismaticJointDef::Initialize(b2Body *, b2Body *, const b2Vec2 &, const b2Vec2 &) -> b2Body * b2JointDef::bodyA [b2PrismaticJoint.cpp <94:17 94:21>] LOCAL_SYMBOL: b2PrismaticJoint.cpp<90:76> [b2PrismaticJoint.cpp <94:38 94:43>] -REFERENCE_CALL void b2PrismaticJointDef::Initialize(b2Body *, b2Body *, const b2Vec2 &, const b2Vec2 &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2PrismaticJoint.cpp <95:15 95:15>] +REFERENCE_CALL void b2PrismaticJointDef::Initialize(b2Body *, b2Body *, const b2Vec2 &, const b2Vec2 &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2PrismaticJoint.cpp <95:15 95:15>] REFERENCE_USAGE void b2PrismaticJointDef::Initialize(b2Body *, b2Body *, const b2Vec2 &, const b2Vec2 &) -> b2Vec2 b2PrismaticJointDef::localAnchorB [b2PrismaticJoint.cpp <95:2 95:13>] REFERENCE_CALL void b2PrismaticJointDef::Initialize(b2Body *, b2Body *, const b2Vec2 &, const b2Vec2 &) -> b2Vec2 b2Body::GetLocalPoint(const b2Vec2 &) const [b2PrismaticJoint.cpp <95:24 95:36>] REFERENCE_USAGE void b2PrismaticJointDef::Initialize(b2Body *, b2Body *, const b2Vec2 &, const b2Vec2 &) -> b2Body * b2JointDef::bodyB [b2PrismaticJoint.cpp <95:17 95:21>] LOCAL_SYMBOL: b2PrismaticJoint.cpp<90:76> [b2PrismaticJoint.cpp <95:38 95:43>] -REFERENCE_CALL void b2PrismaticJointDef::Initialize(b2Body *, b2Body *, const b2Vec2 &, const b2Vec2 &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2PrismaticJoint.cpp <96:13 96:13>] +REFERENCE_CALL void b2PrismaticJointDef::Initialize(b2Body *, b2Body *, const b2Vec2 &, const b2Vec2 &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2PrismaticJoint.cpp <96:13 96:13>] REFERENCE_USAGE void b2PrismaticJointDef::Initialize(b2Body *, b2Body *, const b2Vec2 &, const b2Vec2 &) -> b2Vec2 b2PrismaticJointDef::localAxisA [b2PrismaticJoint.cpp <96:2 96:11>] SYMBOL_FUNCTION b2Vec2 b2Body::GetLocalVector(const b2Vec2 &) const REFERENCE_CALL void b2PrismaticJointDef::Initialize(b2Body *, b2Body *, const b2Vec2 &, const b2Vec2 &) -> b2Vec2 b2Body::GetLocalVector(const b2Vec2 &) const [b2PrismaticJoint.cpp <96:22 96:35>] @@ -184,7 +184,7 @@ LOCAL_SYMBOL: b2PrismaticJoint.cpp<100:63> [b2PrismaticJoint.cpp <105:18 105:20> SYMBOL_FUNCTION float32 b2Vec2::Normalize() REFERENCE_CALL void b2PrismaticJoint::b2PrismaticJoint(const b2PrismaticJointDef *) -> float32 b2Vec2::Normalize() [b2PrismaticJoint.cpp <106:16 106:24>] REFERENCE_USAGE void b2PrismaticJoint::b2PrismaticJoint(const b2PrismaticJointDef *) -> b2Vec2 b2PrismaticJoint::m_localXAxisA [b2PrismaticJoint.cpp <106:2 106:14>] -REFERENCE_CALL void b2PrismaticJoint::b2PrismaticJoint(const b2PrismaticJointDef *) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2PrismaticJoint.cpp <107:16 107:16>] +REFERENCE_CALL void b2PrismaticJoint::b2PrismaticJoint(const b2PrismaticJointDef *) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2PrismaticJoint.cpp <107:16 107:16>] REFERENCE_USAGE void b2PrismaticJoint::b2PrismaticJoint(const b2PrismaticJointDef *) -> b2Vec2 b2PrismaticJoint::m_localYAxisA [b2PrismaticJoint.cpp <107:2 107:14>] SYMBOL_FUNCTION b2Vec2 b2Cross(float32, const b2Vec2 &) REFERENCE_CALL void b2PrismaticJoint::b2PrismaticJoint(const b2PrismaticJointDef *) -> b2Vec2 b2Cross(float32, const b2Vec2 &) [b2PrismaticJoint.cpp <107:18 107:24>] @@ -354,7 +354,7 @@ REFERENCE_TYPE_USAGE void b2PrismaticJoint::InitVelocityConstraints(const b2Solv REFERENCE_USAGE void b2PrismaticJoint::InitVelocityConstraints(const b2SolverData &) -> float32 b2PrismaticJoint::m_invIA [b2PrismaticJoint.cpp <155:15 155:21>] LOCAL_SYMBOL: b2PrismaticJoint.cpp<155:24> [b2PrismaticJoint.cpp <155:24 155:25>] REFERENCE_USAGE void b2PrismaticJoint::InitVelocityConstraints(const b2SolverData &) -> float32 b2PrismaticJoint::m_invIB [b2PrismaticJoint.cpp <155:29 155:35>] -REFERENCE_CALL void b2PrismaticJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2PrismaticJoint.cpp <159:10 159:10>] +REFERENCE_CALL void b2PrismaticJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2PrismaticJoint.cpp <159:10 159:10>] REFERENCE_USAGE void b2PrismaticJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 b2PrismaticJoint::m_axis [b2PrismaticJoint.cpp <159:3 159:8>] REFERENCE_CALL void b2PrismaticJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 b2Mul(const b2Rot &, const b2Vec2 &) [b2PrismaticJoint.cpp <159:12 159:16>] LOCAL_SYMBOL: b2PrismaticJoint.cpp<147:8> [b2PrismaticJoint.cpp <159:18 159:19>] @@ -382,7 +382,7 @@ REFERENCE_USAGE void b2PrismaticJoint::InitVelocityConstraints(const b2SolverDat REFERENCE_USAGE void b2PrismaticJoint::InitVelocityConstraints(const b2SolverData &) -> float32 b2PrismaticJoint::m_motorMass [b2PrismaticJoint.cpp <164:7 164:17>] REFERENCE_USAGE void b2PrismaticJoint::InitVelocityConstraints(const b2SolverData &) -> float32 b2PrismaticJoint::m_motorMass [b2PrismaticJoint.cpp <166:4 166:14>] REFERENCE_USAGE void b2PrismaticJoint::InitVelocityConstraints(const b2SolverData &) -> float32 b2PrismaticJoint::m_motorMass [b2PrismaticJoint.cpp <166:25 166:35>] -REFERENCE_CALL void b2PrismaticJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2PrismaticJoint.cpp <172:10 172:10>] +REFERENCE_CALL void b2PrismaticJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2PrismaticJoint.cpp <172:10 172:10>] REFERENCE_USAGE void b2PrismaticJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 b2PrismaticJoint::m_perp [b2PrismaticJoint.cpp <172:3 172:8>] REFERENCE_CALL void b2PrismaticJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 b2Mul(const b2Rot &, const b2Vec2 &) [b2PrismaticJoint.cpp <172:12 172:16>] LOCAL_SYMBOL: b2PrismaticJoint.cpp<147:8> [b2PrismaticJoint.cpp <172:18 172:19>] @@ -818,8 +818,8 @@ REFERENCE_USAGE void b2PrismaticJoint::SolveVelocityConstraints(const b2SolverDa REFERENCE_USAGE void b2PrismaticJoint::SolveVelocityConstraints(const b2SolverData &) -> b2Vec3 b2PrismaticJoint::m_impulse [b2PrismaticJoint.cpp <322:3 322:11>] REFERENCE_USAGE void b2PrismaticJoint::SolveVelocityConstraints(const b2SolverData &) -> float32 b2Vec2::y [b2PrismaticJoint.cpp <322:21 322:21>] LOCAL_SYMBOL: b2PrismaticJoint.cpp<320:10> [b2PrismaticJoint.cpp <322:17 322:19>] -SYMBOL_FUNCTION b2Vec3 & b2Vec3::operator=(b2Vec3 &) -REFERENCE_CALL void b2PrismaticJoint::SolveVelocityConstraints(const b2SolverData &) -> b2Vec3 & b2Vec3::operator=(b2Vec3 &) [b2PrismaticJoint.cpp <324:6 324:6>] +SYMBOL_FUNCTION b2Vec3 & b2Vec3::operator=(b2Vec3 &&) +REFERENCE_CALL void b2PrismaticJoint::SolveVelocityConstraints(const b2SolverData &) -> b2Vec3 & b2Vec3::operator=(b2Vec3 &&) [b2PrismaticJoint.cpp <324:6 324:6>] LOCAL_SYMBOL: b2PrismaticJoint.cpp<306:10> [b2PrismaticJoint.cpp <324:3 324:4>] SYMBOL_FUNCTION b2Vec3 operator-(const b2Vec3 &, const b2Vec3 &) REFERENCE_CALL void b2PrismaticJoint::SolveVelocityConstraints(const b2SolverData &) -> b2Vec3 operator-(const b2Vec3 &, const b2Vec3 &) [b2PrismaticJoint.cpp <324:18 324:18>] @@ -1206,7 +1206,7 @@ LOCAL_SYMBOL: b2PrismaticJoint.cpp<393:9> [b2PrismaticJoint.cpp <449:9 449:10>] REFERENCE_USAGE bool b2PrismaticJoint::SolvePositionConstraints(const b2SolverData &) -> float32 b2Vec3::z [b2PrismaticJoint.cpp <450:5 450:5>] LOCAL_SYMBOL: b2PrismaticJoint.cpp<447:10> [b2PrismaticJoint.cpp <450:3 450:3>] LOCAL_SYMBOL: b2PrismaticJoint.cpp<401:10> [b2PrismaticJoint.cpp <450:9 450:10>] -REFERENCE_CALL bool b2PrismaticJoint::SolvePositionConstraints(const b2SolverData &) -> b2Vec3 & b2Vec3::operator=(b2Vec3 &) [b2PrismaticJoint.cpp <452:11 452:11>] +REFERENCE_CALL bool b2PrismaticJoint::SolvePositionConstraints(const b2SolverData &) -> b2Vec3 & b2Vec3::operator=(b2Vec3 &&) [b2PrismaticJoint.cpp <452:11 452:11>] LOCAL_SYMBOL: b2PrismaticJoint.cpp<392:9> [b2PrismaticJoint.cpp <452:3 452:9>] REFERENCE_CALL bool b2PrismaticJoint::SolvePositionConstraints(const b2SolverData &) -> b2Vec3 b2Mat33::Solve33(const b2Vec3 &) const [b2PrismaticJoint.cpp <452:15 452:21>] LOCAL_SYMBOL: b2PrismaticJoint.cpp<442:11> [b2PrismaticJoint.cpp <452:13 452:13>] diff --git a/bin/test/data/CxxIndexSampleProjectsTestSuite/Box2D/expected_output/Box2D_Dynamics_Joints_b2PulleyJoint.txt b/bin/test/data/CxxIndexSampleProjectsTestSuite/Box2D/expected_output/Box2D_Dynamics_Joints_b2PulleyJoint.txt index 8f958b98..463ebb35 100644 --- a/bin/test/data/CxxIndexSampleProjectsTestSuite/Box2D/expected_output/Box2D_Dynamics_Joints_b2PulleyJoint.txt +++ b/bin/test/data/CxxIndexSampleProjectsTestSuite/Box2D/expected_output/Box2D_Dynamics_Joints_b2PulleyJoint.txt @@ -63,14 +63,14 @@ LOCAL_SYMBOL: b2PulleyJoint.cpp<36:19> [b2PulleyJoint.cpp <42:18 42:24>] REFERENCE_CALL void b2PulleyJointDef::Initialize(b2Body *, b2Body *, const b2Vec2 &, const b2Vec2 &, const b2Vec2 &, const b2Vec2 &, float32) -> b2Vec2 & b2Vec2::operator=(const b2Vec2 &) [b2PulleyJoint.cpp <43:16 43:16>] REFERENCE_USAGE void b2PulleyJointDef::Initialize(b2Body *, b2Body *, const b2Vec2 &, const b2Vec2 &, const b2Vec2 &, const b2Vec2 &, float32) -> b2Vec2 b2PulleyJointDef::groundAnchorB [b2PulleyJoint.cpp <43:2 43:14>] LOCAL_SYMBOL: b2PulleyJoint.cpp<36:42> [b2PulleyJoint.cpp <43:18 43:24>] -SYMBOL_FUNCTION b2Vec2 & b2Vec2::operator=(b2Vec2 &) -REFERENCE_CALL void b2PulleyJointDef::Initialize(b2Body *, b2Body *, const b2Vec2 &, const b2Vec2 &, const b2Vec2 &, const b2Vec2 &, float32) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2PulleyJoint.cpp <44:15 44:15>] +SYMBOL_FUNCTION b2Vec2 & b2Vec2::operator=(b2Vec2 &&) +REFERENCE_CALL void b2PulleyJointDef::Initialize(b2Body *, b2Body *, const b2Vec2 &, const b2Vec2 &, const b2Vec2 &, const b2Vec2 &, float32) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2PulleyJoint.cpp <44:15 44:15>] REFERENCE_USAGE void b2PulleyJointDef::Initialize(b2Body *, b2Body *, const b2Vec2 &, const b2Vec2 &, const b2Vec2 &, const b2Vec2 &, float32) -> b2Vec2 b2PulleyJointDef::localAnchorA [b2PulleyJoint.cpp <44:2 44:13>] SYMBOL_FUNCTION b2Vec2 b2Body::GetLocalPoint(const b2Vec2 &) const REFERENCE_CALL void b2PulleyJointDef::Initialize(b2Body *, b2Body *, const b2Vec2 &, const b2Vec2 &, const b2Vec2 &, const b2Vec2 &, float32) -> b2Vec2 b2Body::GetLocalPoint(const b2Vec2 &) const [b2PulleyJoint.cpp <44:24 44:36>] REFERENCE_USAGE void b2PulleyJointDef::Initialize(b2Body *, b2Body *, const b2Vec2 &, const b2Vec2 &, const b2Vec2 &, const b2Vec2 &, float32) -> b2Body * b2JointDef::bodyA [b2PulleyJoint.cpp <44:17 44:21>] LOCAL_SYMBOL: b2PulleyJoint.cpp<37:19> [b2PulleyJoint.cpp <44:38 44:44>] -REFERENCE_CALL void b2PulleyJointDef::Initialize(b2Body *, b2Body *, const b2Vec2 &, const b2Vec2 &, const b2Vec2 &, const b2Vec2 &, float32) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2PulleyJoint.cpp <45:15 45:15>] +REFERENCE_CALL void b2PulleyJointDef::Initialize(b2Body *, b2Body *, const b2Vec2 &, const b2Vec2 &, const b2Vec2 &, const b2Vec2 &, float32) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2PulleyJoint.cpp <45:15 45:15>] REFERENCE_USAGE void b2PulleyJointDef::Initialize(b2Body *, b2Body *, const b2Vec2 &, const b2Vec2 &, const b2Vec2 &, const b2Vec2 &, float32) -> b2Vec2 b2PulleyJointDef::localAnchorB [b2PulleyJoint.cpp <45:2 45:13>] REFERENCE_CALL void b2PulleyJointDef::Initialize(b2Body *, b2Body *, const b2Vec2 &, const b2Vec2 &, const b2Vec2 &, const b2Vec2 &, float32) -> b2Vec2 b2Body::GetLocalPoint(const b2Vec2 &) const [b2PulleyJoint.cpp <45:24 45:36>] REFERENCE_USAGE void b2PulleyJointDef::Initialize(b2Body *, b2Body *, const b2Vec2 &, const b2Vec2 &, const b2Vec2 &, const b2Vec2 &, float32) -> b2Body * b2JointDef::bodyB [b2PulleyJoint.cpp <45:17 45:21>] @@ -247,7 +247,7 @@ LOCAL_SYMBOL: b2PulleyJoint.cpp<85:10> [b2PulleyJoint.cpp <94:11 94:12>] LOCAL_SYMBOL: b2PulleyJoint.cpp<94:16> [b2PulleyJoint.cpp <94:16 94:17>] REFERENCE_CALL void b2PulleyJoint::InitVelocityConstraints(const b2SolverData &) -> void b2Rot::b2Rot(float32) [b2PulleyJoint.cpp <94:16 94:17>] LOCAL_SYMBOL: b2PulleyJoint.cpp<90:10> [b2PulleyJoint.cpp <94:19 94:20>] -REFERENCE_CALL void b2PulleyJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2PulleyJoint.cpp <96:7 96:7>] +REFERENCE_CALL void b2PulleyJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2PulleyJoint.cpp <96:7 96:7>] REFERENCE_USAGE void b2PulleyJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 b2PulleyJoint::m_rA [b2PulleyJoint.cpp <96:2 96:5>] SYMBOL_FUNCTION b2Vec2 b2Mul(const b2Rot &, const b2Vec2 &) REFERENCE_CALL void b2PulleyJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 b2Mul(const b2Rot &, const b2Vec2 &) [b2PulleyJoint.cpp <96:9 96:13>] @@ -255,14 +255,14 @@ LOCAL_SYMBOL: b2PulleyJoint.cpp<94:8> [b2PulleyJoint.cpp <96:15 96:16>] REFERENCE_CALL void b2PulleyJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 operator-(const b2Vec2 &, const b2Vec2 &) [b2PulleyJoint.cpp <96:34 96:34>] REFERENCE_USAGE void b2PulleyJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 b2PulleyJoint::m_localAnchorA [b2PulleyJoint.cpp <96:19 96:32>] REFERENCE_USAGE void b2PulleyJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 b2PulleyJoint::m_localCenterA [b2PulleyJoint.cpp <96:36 96:49>] -REFERENCE_CALL void b2PulleyJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2PulleyJoint.cpp <97:7 97:7>] +REFERENCE_CALL void b2PulleyJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2PulleyJoint.cpp <97:7 97:7>] REFERENCE_USAGE void b2PulleyJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 b2PulleyJoint::m_rB [b2PulleyJoint.cpp <97:2 97:5>] REFERENCE_CALL void b2PulleyJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 b2Mul(const b2Rot &, const b2Vec2 &) [b2PulleyJoint.cpp <97:9 97:13>] LOCAL_SYMBOL: b2PulleyJoint.cpp<94:16> [b2PulleyJoint.cpp <97:15 97:16>] REFERENCE_CALL void b2PulleyJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 operator-(const b2Vec2 &, const b2Vec2 &) [b2PulleyJoint.cpp <97:34 97:34>] REFERENCE_USAGE void b2PulleyJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 b2PulleyJoint::m_localAnchorB [b2PulleyJoint.cpp <97:19 97:32>] REFERENCE_USAGE void b2PulleyJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 b2PulleyJoint::m_localCenterB [b2PulleyJoint.cpp <97:36 97:49>] -REFERENCE_CALL void b2PulleyJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2PulleyJoint.cpp <100:7 100:7>] +REFERENCE_CALL void b2PulleyJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2PulleyJoint.cpp <100:7 100:7>] REFERENCE_USAGE void b2PulleyJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 b2PulleyJoint::m_uA [b2PulleyJoint.cpp <100:2 100:5>] REFERENCE_CALL void b2PulleyJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 operator-(const b2Vec2 &, const b2Vec2 &) [b2PulleyJoint.cpp <100:19 100:19>] SYMBOL_FUNCTION b2Vec2 operator+(const b2Vec2 &, const b2Vec2 &) @@ -270,7 +270,7 @@ REFERENCE_CALL void b2PulleyJoint::InitVelocityConstraints(const b2SolverData &) LOCAL_SYMBOL: b2PulleyJoint.cpp<84:9> [b2PulleyJoint.cpp <100:9 100:10>] REFERENCE_USAGE void b2PulleyJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 b2PulleyJoint::m_rA [b2PulleyJoint.cpp <100:14 100:17>] REFERENCE_USAGE void b2PulleyJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 b2PulleyJoint::m_groundAnchorA [b2PulleyJoint.cpp <100:21 100:35>] -REFERENCE_CALL void b2PulleyJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2PulleyJoint.cpp <101:7 101:7>] +REFERENCE_CALL void b2PulleyJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2PulleyJoint.cpp <101:7 101:7>] REFERENCE_USAGE void b2PulleyJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 b2PulleyJoint::m_uB [b2PulleyJoint.cpp <101:2 101:5>] REFERENCE_CALL void b2PulleyJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 operator-(const b2Vec2 &, const b2Vec2 &) [b2PulleyJoint.cpp <101:19 101:19>] REFERENCE_CALL void b2PulleyJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 operator+(const b2Vec2 &, const b2Vec2 &) [b2PulleyJoint.cpp <101:12 101:12>] diff --git a/bin/test/data/CxxIndexSampleProjectsTestSuite/Box2D/expected_output/Box2D_Dynamics_Joints_b2RevoluteJoint.txt b/bin/test/data/CxxIndexSampleProjectsTestSuite/Box2D/expected_output/Box2D_Dynamics_Joints_b2RevoluteJoint.txt index 31850269..2b0ecf05 100644 --- a/bin/test/data/CxxIndexSampleProjectsTestSuite/Box2D/expected_output/Box2D_Dynamics_Joints_b2RevoluteJoint.txt +++ b/bin/test/data/CxxIndexSampleProjectsTestSuite/Box2D/expected_output/Box2D_Dynamics_Joints_b2RevoluteJoint.txt @@ -60,14 +60,14 @@ REFERENCE_USAGE void b2RevoluteJointDef::Initialize(b2Body *, b2Body *, const b2 LOCAL_SYMBOL: b2RevoluteJoint.cpp<36:45> [b2RevoluteJoint.cpp <38:10 38:11>] REFERENCE_USAGE void b2RevoluteJointDef::Initialize(b2Body *, b2Body *, const b2Vec2 &) -> b2Body * b2JointDef::bodyB [b2RevoluteJoint.cpp <39:2 39:6>] LOCAL_SYMBOL: b2RevoluteJoint.cpp<36:57> [b2RevoluteJoint.cpp <39:10 39:11>] -SYMBOL_FUNCTION b2Vec2 & b2Vec2::operator=(b2Vec2 &) -REFERENCE_CALL void b2RevoluteJointDef::Initialize(b2Body *, b2Body *, const b2Vec2 &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2RevoluteJoint.cpp <40:15 40:15>] +SYMBOL_FUNCTION b2Vec2 & b2Vec2::operator=(b2Vec2 &&) +REFERENCE_CALL void b2RevoluteJointDef::Initialize(b2Body *, b2Body *, const b2Vec2 &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2RevoluteJoint.cpp <40:15 40:15>] REFERENCE_USAGE void b2RevoluteJointDef::Initialize(b2Body *, b2Body *, const b2Vec2 &) -> b2Vec2 b2RevoluteJointDef::localAnchorA [b2RevoluteJoint.cpp <40:2 40:13>] SYMBOL_FUNCTION b2Vec2 b2Body::GetLocalPoint(const b2Vec2 &) const REFERENCE_CALL void b2RevoluteJointDef::Initialize(b2Body *, b2Body *, const b2Vec2 &) -> b2Vec2 b2Body::GetLocalPoint(const b2Vec2 &) const [b2RevoluteJoint.cpp <40:24 40:36>] REFERENCE_USAGE void b2RevoluteJointDef::Initialize(b2Body *, b2Body *, const b2Vec2 &) -> b2Body * b2JointDef::bodyA [b2RevoluteJoint.cpp <40:17 40:21>] LOCAL_SYMBOL: b2RevoluteJoint.cpp<36:75> [b2RevoluteJoint.cpp <40:38 40:43>] -REFERENCE_CALL void b2RevoluteJointDef::Initialize(b2Body *, b2Body *, const b2Vec2 &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2RevoluteJoint.cpp <41:15 41:15>] +REFERENCE_CALL void b2RevoluteJointDef::Initialize(b2Body *, b2Body *, const b2Vec2 &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2RevoluteJoint.cpp <41:15 41:15>] REFERENCE_USAGE void b2RevoluteJointDef::Initialize(b2Body *, b2Body *, const b2Vec2 &) -> b2Vec2 b2RevoluteJointDef::localAnchorB [b2RevoluteJoint.cpp <41:2 41:13>] REFERENCE_CALL void b2RevoluteJointDef::Initialize(b2Body *, b2Body *, const b2Vec2 &) -> b2Vec2 b2Body::GetLocalPoint(const b2Vec2 &) const [b2RevoluteJoint.cpp <41:24 41:36>] REFERENCE_USAGE void b2RevoluteJointDef::Initialize(b2Body *, b2Body *, const b2Vec2 &) -> b2Body * b2JointDef::bodyB [b2RevoluteJoint.cpp <41:17 41:21>] @@ -219,7 +219,7 @@ LOCAL_SYMBOL: b2RevoluteJoint.cpp<75:10> [b2RevoluteJoint.cpp <83:11 83:12>] LOCAL_SYMBOL: b2RevoluteJoint.cpp<83:16> [b2RevoluteJoint.cpp <83:16 83:17>] REFERENCE_CALL void b2RevoluteJoint::InitVelocityConstraints(const b2SolverData &) -> void b2Rot::b2Rot(float32) [b2RevoluteJoint.cpp <83:16 83:17>] LOCAL_SYMBOL: b2RevoluteJoint.cpp<79:10> [b2RevoluteJoint.cpp <83:19 83:20>] -REFERENCE_CALL void b2RevoluteJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2RevoluteJoint.cpp <85:7 85:7>] +REFERENCE_CALL void b2RevoluteJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2RevoluteJoint.cpp <85:7 85:7>] REFERENCE_USAGE void b2RevoluteJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 b2RevoluteJoint::m_rA [b2RevoluteJoint.cpp <85:2 85:5>] SYMBOL_FUNCTION b2Vec2 b2Mul(const b2Rot &, const b2Vec2 &) REFERENCE_CALL void b2RevoluteJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 b2Mul(const b2Rot &, const b2Vec2 &) [b2RevoluteJoint.cpp <85:9 85:13>] @@ -228,7 +228,7 @@ SYMBOL_FUNCTION b2Vec2 operator-(const b2Vec2 &, const b2Vec2 &) REFERENCE_CALL void b2RevoluteJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 operator-(const b2Vec2 &, const b2Vec2 &) [b2RevoluteJoint.cpp <85:34 85:34>] REFERENCE_USAGE void b2RevoluteJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 b2RevoluteJoint::m_localAnchorA [b2RevoluteJoint.cpp <85:19 85:32>] REFERENCE_USAGE void b2RevoluteJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 b2RevoluteJoint::m_localCenterA [b2RevoluteJoint.cpp <85:36 85:49>] -REFERENCE_CALL void b2RevoluteJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2RevoluteJoint.cpp <86:7 86:7>] +REFERENCE_CALL void b2RevoluteJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2RevoluteJoint.cpp <86:7 86:7>] REFERENCE_USAGE void b2RevoluteJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 b2RevoluteJoint::m_rB [b2RevoluteJoint.cpp <86:2 86:5>] REFERENCE_CALL void b2RevoluteJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 b2Mul(const b2Rot &, const b2Vec2 &) [b2RevoluteJoint.cpp <86:9 86:13>] LOCAL_SYMBOL: b2RevoluteJoint.cpp<83:16> [b2RevoluteJoint.cpp <86:15 86:16>] diff --git a/bin/test/data/CxxIndexSampleProjectsTestSuite/Box2D/expected_output/Box2D_Dynamics_Joints_b2RopeJoint.txt b/bin/test/data/CxxIndexSampleProjectsTestSuite/Box2D/expected_output/Box2D_Dynamics_Joints_b2RopeJoint.txt index 421b27dc..0ecc49ce 100644 --- a/bin/test/data/CxxIndexSampleProjectsTestSuite/Box2D/expected_output/Box2D_Dynamics_Joints_b2RopeJoint.txt +++ b/bin/test/data/CxxIndexSampleProjectsTestSuite/Box2D/expected_output/Box2D_Dynamics_Joints_b2RopeJoint.txt @@ -147,8 +147,8 @@ LOCAL_SYMBOL: b2RopeJoint.cpp<58:10> [b2RopeJoint.cpp <67:11 67:12>] LOCAL_SYMBOL: b2RopeJoint.cpp<67:16> [b2RopeJoint.cpp <67:16 67:17>] REFERENCE_CALL void b2RopeJoint::InitVelocityConstraints(const b2SolverData &) -> void b2Rot::b2Rot(float32) [b2RopeJoint.cpp <67:16 67:17>] LOCAL_SYMBOL: b2RopeJoint.cpp<63:10> [b2RopeJoint.cpp <67:19 67:20>] -SYMBOL_FUNCTION b2Vec2 & b2Vec2::operator=(b2Vec2 &) -REFERENCE_CALL void b2RopeJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2RopeJoint.cpp <69:7 69:7>] +SYMBOL_FUNCTION b2Vec2 & b2Vec2::operator=(b2Vec2 &&) +REFERENCE_CALL void b2RopeJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2RopeJoint.cpp <69:7 69:7>] REFERENCE_USAGE void b2RopeJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 b2RopeJoint::m_rA [b2RopeJoint.cpp <69:2 69:5>] SYMBOL_FUNCTION b2Vec2 b2Mul(const b2Rot &, const b2Vec2 &) REFERENCE_CALL void b2RopeJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 b2Mul(const b2Rot &, const b2Vec2 &) [b2RopeJoint.cpp <69:9 69:13>] @@ -157,14 +157,14 @@ SYMBOL_FUNCTION b2Vec2 operator-(const b2Vec2 &, const b2Vec2 &) REFERENCE_CALL void b2RopeJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 operator-(const b2Vec2 &, const b2Vec2 &) [b2RopeJoint.cpp <69:34 69:34>] REFERENCE_USAGE void b2RopeJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 b2RopeJoint::m_localAnchorA [b2RopeJoint.cpp <69:19 69:32>] REFERENCE_USAGE void b2RopeJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 b2RopeJoint::m_localCenterA [b2RopeJoint.cpp <69:36 69:49>] -REFERENCE_CALL void b2RopeJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2RopeJoint.cpp <70:7 70:7>] +REFERENCE_CALL void b2RopeJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2RopeJoint.cpp <70:7 70:7>] REFERENCE_USAGE void b2RopeJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 b2RopeJoint::m_rB [b2RopeJoint.cpp <70:2 70:5>] REFERENCE_CALL void b2RopeJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 b2Mul(const b2Rot &, const b2Vec2 &) [b2RopeJoint.cpp <70:9 70:13>] LOCAL_SYMBOL: b2RopeJoint.cpp<67:16> [b2RopeJoint.cpp <70:15 70:16>] REFERENCE_CALL void b2RopeJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 operator-(const b2Vec2 &, const b2Vec2 &) [b2RopeJoint.cpp <70:34 70:34>] REFERENCE_USAGE void b2RopeJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 b2RopeJoint::m_localAnchorB [b2RopeJoint.cpp <70:19 70:32>] REFERENCE_USAGE void b2RopeJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 b2RopeJoint::m_localCenterB [b2RopeJoint.cpp <70:36 70:49>] -REFERENCE_CALL void b2RopeJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2RopeJoint.cpp <71:6 71:6>] +REFERENCE_CALL void b2RopeJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2RopeJoint.cpp <71:6 71:6>] REFERENCE_USAGE void b2RopeJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 b2RopeJoint::m_u [b2RopeJoint.cpp <71:2 71:4>] REFERENCE_CALL void b2RopeJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 operator-(const b2Vec2 &, const b2Vec2 &) [b2RopeJoint.cpp <71:23 71:23>] REFERENCE_CALL void b2RopeJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 operator-(const b2Vec2 &, const b2Vec2 &) [b2RopeJoint.cpp <71:18 71:18>] @@ -567,8 +567,8 @@ REFERENCE_CALL b2Vec2 b2RopeJoint::GetReactionForce(float32) const -> b2Vec2 ope LOCAL_SYMBOL: b2RopeJoint.cpp<206:46> [b2RopeJoint.cpp <208:14 208:19>] REFERENCE_USAGE b2Vec2 b2RopeJoint::GetReactionForce(float32) const -> float32 b2RopeJoint::m_impulse [b2RopeJoint.cpp <208:23 208:31>] REFERENCE_USAGE b2Vec2 b2RopeJoint::GetReactionForce(float32) const -> b2Vec2 b2RopeJoint::m_u [b2RopeJoint.cpp <208:36 208:38>] -SYMBOL_FUNCTION void b2Vec2::b2Vec2(b2Vec2 &) -REFERENCE_CALL b2Vec2 b2RopeJoint::GetReactionForce(float32) const -> void b2Vec2::b2Vec2(b2Vec2 &) [b2RopeJoint.cpp <209:9 209:9>] +SYMBOL_FUNCTION void b2Vec2::b2Vec2(b2Vec2 &&) +REFERENCE_CALL b2Vec2 b2RopeJoint::GetReactionForce(float32) const -> void b2Vec2::b2Vec2(b2Vec2 &&) [b2RopeJoint.cpp <209:9 209:9>] LOCAL_SYMBOL: b2RopeJoint.cpp<208:9> [b2RopeJoint.cpp <209:9 209:9>] SYMBOL_METHOD public float32 b2RopeJoint::GetReactionTorque(float32) const [b2RopeJoint.cpp <212:1 <212:22 212:38> 216:1>] SYMBOL_FUNCTION float32 b2Joint::GetReactionTorque(float32) const diff --git a/bin/test/data/CxxIndexSampleProjectsTestSuite/Box2D/expected_output/Box2D_Dynamics_Joints_b2WeldJoint.txt b/bin/test/data/CxxIndexSampleProjectsTestSuite/Box2D/expected_output/Box2D_Dynamics_Joints_b2WeldJoint.txt index d38b77df..fb7cabed 100644 --- a/bin/test/data/CxxIndexSampleProjectsTestSuite/Box2D/expected_output/Box2D_Dynamics_Joints_b2WeldJoint.txt +++ b/bin/test/data/CxxIndexSampleProjectsTestSuite/Box2D/expected_output/Box2D_Dynamics_Joints_b2WeldJoint.txt @@ -43,14 +43,14 @@ REFERENCE_USAGE void b2WeldJointDef::Initialize(b2Body *, b2Body *, const b2Vec2 LOCAL_SYMBOL: b2WeldJoint.cpp<37:41> [b2WeldJoint.cpp <39:10 39:11>] REFERENCE_USAGE void b2WeldJointDef::Initialize(b2Body *, b2Body *, const b2Vec2 &) -> b2Body * b2JointDef::bodyB [b2WeldJoint.cpp <40:2 40:6>] LOCAL_SYMBOL: b2WeldJoint.cpp<37:53> [b2WeldJoint.cpp <40:10 40:11>] -SYMBOL_FUNCTION b2Vec2 & b2Vec2::operator=(b2Vec2 &) -REFERENCE_CALL void b2WeldJointDef::Initialize(b2Body *, b2Body *, const b2Vec2 &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2WeldJoint.cpp <41:15 41:15>] +SYMBOL_FUNCTION b2Vec2 & b2Vec2::operator=(b2Vec2 &&) +REFERENCE_CALL void b2WeldJointDef::Initialize(b2Body *, b2Body *, const b2Vec2 &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2WeldJoint.cpp <41:15 41:15>] REFERENCE_USAGE void b2WeldJointDef::Initialize(b2Body *, b2Body *, const b2Vec2 &) -> b2Vec2 b2WeldJointDef::localAnchorA [b2WeldJoint.cpp <41:2 41:13>] SYMBOL_FUNCTION b2Vec2 b2Body::GetLocalPoint(const b2Vec2 &) const REFERENCE_CALL void b2WeldJointDef::Initialize(b2Body *, b2Body *, const b2Vec2 &) -> b2Vec2 b2Body::GetLocalPoint(const b2Vec2 &) const [b2WeldJoint.cpp <41:24 41:36>] REFERENCE_USAGE void b2WeldJointDef::Initialize(b2Body *, b2Body *, const b2Vec2 &) -> b2Body * b2JointDef::bodyA [b2WeldJoint.cpp <41:17 41:21>] LOCAL_SYMBOL: b2WeldJoint.cpp<37:71> [b2WeldJoint.cpp <41:38 41:43>] -REFERENCE_CALL void b2WeldJointDef::Initialize(b2Body *, b2Body *, const b2Vec2 &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2WeldJoint.cpp <42:15 42:15>] +REFERENCE_CALL void b2WeldJointDef::Initialize(b2Body *, b2Body *, const b2Vec2 &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2WeldJoint.cpp <42:15 42:15>] REFERENCE_USAGE void b2WeldJointDef::Initialize(b2Body *, b2Body *, const b2Vec2 &) -> b2Vec2 b2WeldJointDef::localAnchorB [b2WeldJoint.cpp <42:2 42:13>] REFERENCE_CALL void b2WeldJointDef::Initialize(b2Body *, b2Body *, const b2Vec2 &) -> b2Vec2 b2Body::GetLocalPoint(const b2Vec2 &) const [b2WeldJoint.cpp <42:24 42:36>] REFERENCE_USAGE void b2WeldJointDef::Initialize(b2Body *, b2Body *, const b2Vec2 &) -> b2Body * b2JointDef::bodyB [b2WeldJoint.cpp <42:17 42:21>] @@ -187,7 +187,7 @@ LOCAL_SYMBOL: b2WeldJoint.cpp<69:10> [b2WeldJoint.cpp <77:11 77:12>] LOCAL_SYMBOL: b2WeldJoint.cpp<77:16> [b2WeldJoint.cpp <77:16 77:17>] REFERENCE_CALL void b2WeldJoint::InitVelocityConstraints(const b2SolverData &) -> void b2Rot::b2Rot(float32) [b2WeldJoint.cpp <77:16 77:17>] LOCAL_SYMBOL: b2WeldJoint.cpp<73:10> [b2WeldJoint.cpp <77:19 77:20>] -REFERENCE_CALL void b2WeldJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2WeldJoint.cpp <79:7 79:7>] +REFERENCE_CALL void b2WeldJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2WeldJoint.cpp <79:7 79:7>] REFERENCE_USAGE void b2WeldJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 b2WeldJoint::m_rA [b2WeldJoint.cpp <79:2 79:5>] SYMBOL_FUNCTION b2Vec2 b2Mul(const b2Rot &, const b2Vec2 &) REFERENCE_CALL void b2WeldJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 b2Mul(const b2Rot &, const b2Vec2 &) [b2WeldJoint.cpp <79:9 79:13>] @@ -196,7 +196,7 @@ SYMBOL_FUNCTION b2Vec2 operator-(const b2Vec2 &, const b2Vec2 &) REFERENCE_CALL void b2WeldJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 operator-(const b2Vec2 &, const b2Vec2 &) [b2WeldJoint.cpp <79:34 79:34>] REFERENCE_USAGE void b2WeldJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 b2WeldJoint::m_localAnchorA [b2WeldJoint.cpp <79:19 79:32>] REFERENCE_USAGE void b2WeldJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 b2WeldJoint::m_localCenterA [b2WeldJoint.cpp <79:36 79:49>] -REFERENCE_CALL void b2WeldJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2WeldJoint.cpp <80:7 80:7>] +REFERENCE_CALL void b2WeldJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2WeldJoint.cpp <80:7 80:7>] REFERENCE_USAGE void b2WeldJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 b2WeldJoint::m_rB [b2WeldJoint.cpp <80:2 80:5>] REFERENCE_CALL void b2WeldJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 b2Mul(const b2Rot &, const b2Vec2 &) [b2WeldJoint.cpp <80:9 80:13>] LOCAL_SYMBOL: b2WeldJoint.cpp<77:16> [b2WeldJoint.cpp <80:15 80:16>] @@ -884,8 +884,8 @@ REFERENCE_CALL bool b2WeldJoint::SolvePositionConstraints(const b2SolverData &) REFERENCE_USAGE bool b2WeldJoint::SolvePositionConstraints(const b2SolverData &) -> float32 b2Vec3::z [b2WeldJoint.cpp <281:12 281:12>] REFERENCE_USAGE bool b2WeldJoint::SolvePositionConstraints(const b2SolverData &) -> b2Vec3 b2Mat33::ez [b2WeldJoint.cpp <281:9 281:10>] LOCAL_SYMBOL: b2WeldJoint.cpp<244:10> [b2WeldJoint.cpp <281:7 281:7>] -SYMBOL_FUNCTION b2Vec3 & b2Vec3::operator=(b2Vec3 &) -REFERENCE_CALL bool b2WeldJoint::SolvePositionConstraints(const b2SolverData &) -> b2Vec3 & b2Vec3::operator=(b2Vec3 &) [b2WeldJoint.cpp <283:12 283:12>] +SYMBOL_FUNCTION b2Vec3 & b2Vec3::operator=(b2Vec3 &&) +REFERENCE_CALL bool b2WeldJoint::SolvePositionConstraints(const b2SolverData &) -> b2Vec3 & b2Vec3::operator=(b2Vec3 &&) [b2WeldJoint.cpp <283:12 283:12>] LOCAL_SYMBOL: b2WeldJoint.cpp<280:10> [b2WeldJoint.cpp <283:4 283:10>] REFERENCE_CALL bool b2WeldJoint::SolvePositionConstraints(const b2SolverData &) -> b2Vec3 b2Vec3::operator-() const [b2WeldJoint.cpp <283:14 283:14>] SYMBOL_FUNCTION b2Vec3 b2Mat33::Solve33(const b2Vec3 &) const diff --git a/bin/test/data/CxxIndexSampleProjectsTestSuite/Box2D/expected_output/Box2D_Dynamics_Joints_b2WheelJoint.txt b/bin/test/data/CxxIndexSampleProjectsTestSuite/Box2D/expected_output/Box2D_Dynamics_Joints_b2WheelJoint.txt index cdb50c44..24eb305b 100644 --- a/bin/test/data/CxxIndexSampleProjectsTestSuite/Box2D/expected_output/Box2D_Dynamics_Joints_b2WheelJoint.txt +++ b/bin/test/data/CxxIndexSampleProjectsTestSuite/Box2D/expected_output/Box2D_Dynamics_Joints_b2WheelJoint.txt @@ -44,19 +44,19 @@ REFERENCE_USAGE void b2WheelJointDef::Initialize(b2Body *, b2Body *, const b2Vec LOCAL_SYMBOL: b2WheelJoint.cpp<39:42> [b2WheelJoint.cpp <41:10 41:11>] REFERENCE_USAGE void b2WheelJointDef::Initialize(b2Body *, b2Body *, const b2Vec2 &, const b2Vec2 &) -> b2Body * b2JointDef::bodyB [b2WheelJoint.cpp <42:2 42:6>] LOCAL_SYMBOL: b2WheelJoint.cpp<39:54> [b2WheelJoint.cpp <42:10 42:11>] -SYMBOL_FUNCTION b2Vec2 & b2Vec2::operator=(b2Vec2 &) -REFERENCE_CALL void b2WheelJointDef::Initialize(b2Body *, b2Body *, const b2Vec2 &, const b2Vec2 &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2WheelJoint.cpp <43:15 43:15>] +SYMBOL_FUNCTION b2Vec2 & b2Vec2::operator=(b2Vec2 &&) +REFERENCE_CALL void b2WheelJointDef::Initialize(b2Body *, b2Body *, const b2Vec2 &, const b2Vec2 &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2WheelJoint.cpp <43:15 43:15>] REFERENCE_USAGE void b2WheelJointDef::Initialize(b2Body *, b2Body *, const b2Vec2 &, const b2Vec2 &) -> b2Vec2 b2WheelJointDef::localAnchorA [b2WheelJoint.cpp <43:2 43:13>] SYMBOL_FUNCTION b2Vec2 b2Body::GetLocalPoint(const b2Vec2 &) const REFERENCE_CALL void b2WheelJointDef::Initialize(b2Body *, b2Body *, const b2Vec2 &, const b2Vec2 &) -> b2Vec2 b2Body::GetLocalPoint(const b2Vec2 &) const [b2WheelJoint.cpp <43:24 43:36>] REFERENCE_USAGE void b2WheelJointDef::Initialize(b2Body *, b2Body *, const b2Vec2 &, const b2Vec2 &) -> b2Body * b2JointDef::bodyA [b2WheelJoint.cpp <43:17 43:21>] LOCAL_SYMBOL: b2WheelJoint.cpp<39:72> [b2WheelJoint.cpp <43:38 43:43>] -REFERENCE_CALL void b2WheelJointDef::Initialize(b2Body *, b2Body *, const b2Vec2 &, const b2Vec2 &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2WheelJoint.cpp <44:15 44:15>] +REFERENCE_CALL void b2WheelJointDef::Initialize(b2Body *, b2Body *, const b2Vec2 &, const b2Vec2 &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2WheelJoint.cpp <44:15 44:15>] REFERENCE_USAGE void b2WheelJointDef::Initialize(b2Body *, b2Body *, const b2Vec2 &, const b2Vec2 &) -> b2Vec2 b2WheelJointDef::localAnchorB [b2WheelJoint.cpp <44:2 44:13>] REFERENCE_CALL void b2WheelJointDef::Initialize(b2Body *, b2Body *, const b2Vec2 &, const b2Vec2 &) -> b2Vec2 b2Body::GetLocalPoint(const b2Vec2 &) const [b2WheelJoint.cpp <44:24 44:36>] REFERENCE_USAGE void b2WheelJointDef::Initialize(b2Body *, b2Body *, const b2Vec2 &, const b2Vec2 &) -> b2Body * b2JointDef::bodyB [b2WheelJoint.cpp <44:17 44:21>] LOCAL_SYMBOL: b2WheelJoint.cpp<39:72> [b2WheelJoint.cpp <44:38 44:43>] -REFERENCE_CALL void b2WheelJointDef::Initialize(b2Body *, b2Body *, const b2Vec2 &, const b2Vec2 &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2WheelJoint.cpp <45:13 45:13>] +REFERENCE_CALL void b2WheelJointDef::Initialize(b2Body *, b2Body *, const b2Vec2 &, const b2Vec2 &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2WheelJoint.cpp <45:13 45:13>] REFERENCE_USAGE void b2WheelJointDef::Initialize(b2Body *, b2Body *, const b2Vec2 &, const b2Vec2 &) -> b2Vec2 b2WheelJointDef::localAxisA [b2WheelJoint.cpp <45:2 45:11>] SYMBOL_FUNCTION b2Vec2 b2Body::GetLocalVector(const b2Vec2 &) const REFERENCE_CALL void b2WheelJointDef::Initialize(b2Body *, b2Body *, const b2Vec2 &, const b2Vec2 &) -> b2Vec2 b2Body::GetLocalVector(const b2Vec2 &) const [b2WheelJoint.cpp <45:22 45:35>] @@ -94,7 +94,7 @@ REFERENCE_CALL void b2WheelJoint::b2WheelJoint(const b2WheelJointDef *) -> b2Vec REFERENCE_USAGE void b2WheelJoint::b2WheelJoint(const b2WheelJointDef *) -> b2Vec2 b2WheelJoint::m_localXAxisA [b2WheelJoint.cpp <53:2 53:14>] REFERENCE_USAGE void b2WheelJoint::b2WheelJoint(const b2WheelJointDef *) -> b2Vec2 b2WheelJointDef::localAxisA [b2WheelJoint.cpp <53:23 53:32>] LOCAL_SYMBOL: b2WheelJoint.cpp<48:51> [b2WheelJoint.cpp <53:18 53:20>] -REFERENCE_CALL void b2WheelJoint::b2WheelJoint(const b2WheelJointDef *) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2WheelJoint.cpp <54:16 54:16>] +REFERENCE_CALL void b2WheelJoint::b2WheelJoint(const b2WheelJointDef *) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2WheelJoint.cpp <54:16 54:16>] REFERENCE_USAGE void b2WheelJoint::b2WheelJoint(const b2WheelJointDef *) -> b2Vec2 b2WheelJoint::m_localYAxisA [b2WheelJoint.cpp <54:2 54:14>] SYMBOL_FUNCTION b2Vec2 b2Cross(float32, const b2Vec2 &) REFERENCE_CALL void b2WheelJoint::b2WheelJoint(const b2WheelJointDef *) -> b2Vec2 b2Cross(float32, const b2Vec2 &) [b2WheelJoint.cpp <54:18 54:24>] @@ -259,7 +259,7 @@ LOCAL_SYMBOL: b2WheelJoint.cpp<96:9> [b2WheelJoint.cpp <106:13 106:14>] LOCAL_SYMBOL: b2WheelJoint.cpp<105:9> [b2WheelJoint.cpp <106:18 106:19>] LOCAL_SYMBOL: b2WheelJoint.cpp<91:9> [b2WheelJoint.cpp <106:23 106:24>] LOCAL_SYMBOL: b2WheelJoint.cpp<104:9> [b2WheelJoint.cpp <106:28 106:29>] -REFERENCE_CALL void b2WheelJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2WheelJoint.cpp <110:8 110:8>] +REFERENCE_CALL void b2WheelJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2WheelJoint.cpp <110:8 110:8>] REFERENCE_USAGE void b2WheelJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 b2WheelJoint::m_ay [b2WheelJoint.cpp <110:3 110:6>] REFERENCE_CALL void b2WheelJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 b2Mul(const b2Rot &, const b2Vec2 &) [b2WheelJoint.cpp <110:10 110:14>] LOCAL_SYMBOL: b2WheelJoint.cpp<101:8> [b2WheelJoint.cpp <110:16 110:17>] @@ -291,7 +291,7 @@ REFERENCE_USAGE void b2WheelJoint::InitVelocityConstraints(const b2SolverData &) REFERENCE_USAGE void b2WheelJoint::InitVelocityConstraints(const b2SolverData &) -> float32 b2WheelJoint::m_bias [b2WheelJoint.cpp <124:2 124:7>] REFERENCE_USAGE void b2WheelJoint::InitVelocityConstraints(const b2SolverData &) -> float32 b2WheelJoint::m_gamma [b2WheelJoint.cpp <125:2 125:8>] REFERENCE_USAGE void b2WheelJoint::InitVelocityConstraints(const b2SolverData &) -> float32 b2WheelJoint::m_frequencyHz [b2WheelJoint.cpp <126:6 126:18>] -REFERENCE_CALL void b2WheelJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2WheelJoint.cpp <128:8 128:8>] +REFERENCE_CALL void b2WheelJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2WheelJoint.cpp <128:8 128:8>] REFERENCE_USAGE void b2WheelJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 b2WheelJoint::m_ax [b2WheelJoint.cpp <128:3 128:6>] REFERENCE_CALL void b2WheelJoint::InitVelocityConstraints(const b2SolverData &) -> b2Vec2 b2Mul(const b2Rot &, const b2Vec2 &) [b2WheelJoint.cpp <128:10 128:14>] LOCAL_SYMBOL: b2WheelJoint.cpp<101:8> [b2WheelJoint.cpp <128:16 128:17>] diff --git a/bin/test/data/CxxIndexSampleProjectsTestSuite/Box2D/expected_output/Box2D_Dynamics_b2Body.txt b/bin/test/data/CxxIndexSampleProjectsTestSuite/Box2D/expected_output/Box2D_Dynamics_b2Body.txt index 1bfaa4d9..5d34f473 100644 --- a/bin/test/data/CxxIndexSampleProjectsTestSuite/Box2D/expected_output/Box2D_Dynamics_b2Body.txt +++ b/bin/test/data/CxxIndexSampleProjectsTestSuite/Box2D/expected_output/Box2D_Dynamics_b2Body.txt @@ -551,8 +551,8 @@ LOCAL_SYMBOL: b2Body.cpp<307:9> [b2Body.cpp <351:24 351:34>] REFERENCE_CALL void b2Body::ResetMassData() -> b2Vec2 & b2Vec2::operator=(const b2Vec2 &) [b2Body.cpp <352:13 352:13>] REFERENCE_USAGE void b2Body::ResetMassData() -> b2Vec2 b2Sweep::c0 [b2Body.cpp <352:10 352:11>] REFERENCE_USAGE void b2Body::ResetMassData() -> b2Sweep b2Body::m_sweep [b2Body.cpp <352:2 352:8>] -SYMBOL_FUNCTION b2Vec2 & b2Vec2::operator=(b2Vec2 &) -REFERENCE_CALL void b2Body::ResetMassData() -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2Body.cpp <352:25 352:25>] +SYMBOL_FUNCTION b2Vec2 & b2Vec2::operator=(b2Vec2 &&) +REFERENCE_CALL void b2Body::ResetMassData() -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2Body.cpp <352:25 352:25>] REFERENCE_USAGE void b2Body::ResetMassData() -> b2Vec2 b2Sweep::c [b2Body.cpp <352:23 352:23>] REFERENCE_USAGE void b2Body::ResetMassData() -> b2Sweep b2Body::m_sweep [b2Body.cpp <352:15 352:21>] SYMBOL_FUNCTION b2Vec2 b2Mul(const b2Transform &, const b2Vec2 &) @@ -621,7 +621,7 @@ LOCAL_SYMBOL: b2Body.cpp<358:44> [b2Body.cpp <392:25 392:32>] REFERENCE_CALL void b2Body::SetMassData(const b2MassData *) -> b2Vec2 & b2Vec2::operator=(const b2Vec2 &) [b2Body.cpp <393:13 393:13>] REFERENCE_USAGE void b2Body::SetMassData(const b2MassData *) -> b2Vec2 b2Sweep::c0 [b2Body.cpp <393:10 393:11>] REFERENCE_USAGE void b2Body::SetMassData(const b2MassData *) -> b2Sweep b2Body::m_sweep [b2Body.cpp <393:2 393:8>] -REFERENCE_CALL void b2Body::SetMassData(const b2MassData *) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2Body.cpp <393:25 393:25>] +REFERENCE_CALL void b2Body::SetMassData(const b2MassData *) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2Body.cpp <393:25 393:25>] REFERENCE_USAGE void b2Body::SetMassData(const b2MassData *) -> b2Vec2 b2Sweep::c [b2Body.cpp <393:23 393:23>] REFERENCE_USAGE void b2Body::SetMassData(const b2MassData *) -> b2Sweep b2Body::m_sweep [b2Body.cpp <393:15 393:21>] REFERENCE_CALL void b2Body::SetMassData(const b2MassData *) -> b2Vec2 b2Mul(const b2Transform &, const b2Vec2 &) [b2Body.cpp <393:27 393:31>] @@ -678,7 +678,7 @@ REFERENCE_CALL void b2Body::SetTransform(const b2Vec2 &, float32) -> b2Vec2 & b2 REFERENCE_USAGE void b2Body::SetTransform(const b2Vec2 &, float32) -> b2Vec2 b2Transform::p [b2Body.cpp <431:7 431:7>] REFERENCE_USAGE void b2Body::SetTransform(const b2Vec2 &, float32) -> b2Transform b2Body::m_xf [b2Body.cpp <431:2 431:5>] LOCAL_SYMBOL: b2Body.cpp<422:41> [b2Body.cpp <431:11 431:18>] -REFERENCE_CALL void b2Body::SetTransform(const b2Vec2 &, float32) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2Body.cpp <433:12 433:12>] +REFERENCE_CALL void b2Body::SetTransform(const b2Vec2 &, float32) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2Body.cpp <433:12 433:12>] REFERENCE_USAGE void b2Body::SetTransform(const b2Vec2 &, float32) -> b2Vec2 b2Sweep::c [b2Body.cpp <433:10 433:10>] REFERENCE_USAGE void b2Body::SetTransform(const b2Vec2 &, float32) -> b2Sweep b2Body::m_sweep [b2Body.cpp <433:2 433:8>] REFERENCE_CALL void b2Body::SetTransform(const b2Vec2 &, float32) -> b2Vec2 b2Mul(const b2Transform &, const b2Vec2 &) [b2Body.cpp <433:14 433:18>] @@ -725,7 +725,7 @@ REFERENCE_USAGE void b2Body::SynchronizeFixtures() -> b2Rot b2Transform::q [b2Bo LOCAL_SYMBOL: b2Body.cpp<448:14> [b2Body.cpp <449:2 449:4>] REFERENCE_USAGE void b2Body::SynchronizeFixtures() -> float32 b2Sweep::a0 [b2Body.cpp <449:20 449:21>] REFERENCE_USAGE void b2Body::SynchronizeFixtures() -> b2Sweep b2Body::m_sweep [b2Body.cpp <449:12 449:18>] -REFERENCE_CALL void b2Body::SynchronizeFixtures() -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2Body.cpp <450:8 450:8>] +REFERENCE_CALL void b2Body::SynchronizeFixtures() -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2Body.cpp <450:8 450:8>] REFERENCE_USAGE void b2Body::SynchronizeFixtures() -> b2Vec2 b2Transform::p [b2Body.cpp <450:6 450:6>] LOCAL_SYMBOL: b2Body.cpp<448:14> [b2Body.cpp <450:2 450:4>] REFERENCE_CALL void b2Body::SynchronizeFixtures() -> b2Vec2 operator-(const b2Vec2 &, const b2Vec2 &) [b2Body.cpp <450:21 450:21>] diff --git a/bin/test/data/CxxIndexSampleProjectsTestSuite/Box2D/expected_output/Box2D_Dynamics_b2World.txt b/bin/test/data/CxxIndexSampleProjectsTestSuite/Box2D/expected_output/Box2D_Dynamics_b2World.txt index ae4ed8a9..b915281a 100644 --- a/bin/test/data/CxxIndexSampleProjectsTestSuite/Box2D/expected_output/Box2D_Dynamics_b2World.txt +++ b/bin/test/data/CxxIndexSampleProjectsTestSuite/Box2D/expected_output/Box2D_Dynamics_b2World.txt @@ -1604,7 +1604,7 @@ SYMBOL_FIELD public b2QueryCallback * b2WorldQueryWrapper::callback [b2World.cpp REFERENCE_TYPE_USAGE b2QueryCallback * b2WorldQueryWrapper::callback -> b2QueryCallback [b2World.cpp <983:2 983:16>] SYMBOL_METHOD public void b2WorldQueryWrapper::b2WorldQueryWrapper() [b2World.cpp <974:8 <974:8 974:26> 974:26>] SYMBOL_METHOD public void b2WorldQueryWrapper::b2WorldQueryWrapper(const b2WorldQueryWrapper &) [b2World.cpp <974:8 974:26>] -SYMBOL_METHOD public void b2WorldQueryWrapper::b2WorldQueryWrapper(b2WorldQueryWrapper &) [b2World.cpp <974:8 974:26>] +SYMBOL_METHOD public void b2WorldQueryWrapper::b2WorldQueryWrapper(b2WorldQueryWrapper &&) [b2World.cpp <974:8 974:26>] SYMBOL_METHOD public void b2World::QueryAABB(b2QueryCallback *, const b2AABB &) const [b2World.cpp <986:1 <986:15 986:23> 992:1>] QUALIFIER: b2World [b2World.cpp <986:6 986:12>] REFERENCE_TYPE_USAGE void b2World::QueryAABB(b2QueryCallback *, const b2AABB &) const -> void [b2World.cpp <986:1 986:4>] @@ -1699,7 +1699,7 @@ SYMBOL_FIELD public b2RayCastCallback * b2WorldRayCastWrapper::callback [b2World REFERENCE_TYPE_USAGE b2RayCastCallback * b2WorldRayCastWrapper::callback -> b2RayCastCallback [b2World.cpp <1016:2 1016:18>] SYMBOL_METHOD public void b2WorldRayCastWrapper::b2WorldRayCastWrapper() [b2World.cpp <994:8 <994:8 994:28> 994:28>] SYMBOL_METHOD public void b2WorldRayCastWrapper::b2WorldRayCastWrapper(const b2WorldRayCastWrapper &) [b2World.cpp <994:8 994:28>] -SYMBOL_METHOD public void b2WorldRayCastWrapper::b2WorldRayCastWrapper(b2WorldRayCastWrapper &) [b2World.cpp <994:8 994:28>] +SYMBOL_METHOD public void b2WorldRayCastWrapper::b2WorldRayCastWrapper(b2WorldRayCastWrapper &&) [b2World.cpp <994:8 994:28>] SYMBOL_METHOD public void b2World::RayCast(b2RayCastCallback *, const b2Vec2 &, const b2Vec2 &) const [b2World.cpp <1019:1 <1019:15 1019:21> 1029:1>] QUALIFIER: b2World [b2World.cpp <1019:6 1019:12>] REFERENCE_TYPE_USAGE void b2World::RayCast(b2RayCastCallback *, const b2Vec2 &, const b2Vec2 &) const -> void [b2World.cpp <1019:1 1019:4>] @@ -1927,8 +1927,8 @@ REFERENCE_TYPE_USAGE void b2World::DrawShape(b2Fixture *, const b2Transform &, c LOCAL_SYMBOL: b2World.cpp<1098:15> [b2World.cpp <1098:22 1098:22>] LOCAL_SYMBOL: b2World.cpp<1094:10> [b2World.cpp <1098:26 1098:36>] LOCAL_SYMBOL: b2World.cpp<1098:15> [b2World.cpp <1098:41 1098:41>] -SYMBOL_FUNCTION b2Vec2 & b2Vec2::operator=(b2Vec2 &) -REFERENCE_CALL void b2World::DrawShape(b2Fixture *, const b2Transform &, const b2Color &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2World.cpp <1100:17 1100:17>] +SYMBOL_FUNCTION b2Vec2 & b2Vec2::operator=(b2Vec2 &&) +REFERENCE_CALL void b2World::DrawShape(b2Fixture *, const b2Transform &, const b2Color &) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2World.cpp <1100:17 1100:17>] LOCAL_SYMBOL: b2World.cpp<1096:11> [b2World.cpp <1100:5 1100:12>] LOCAL_SYMBOL: b2World.cpp<1098:15> [b2World.cpp <1100:14 1100:14>] REFERENCE_CALL void b2World::DrawShape(b2Fixture *, const b2Transform &, const b2Color &) -> b2Vec2 b2Mul(const b2Transform &, const b2Vec2 &) [b2World.cpp <1100:19 1100:23>] diff --git a/bin/test/data/CxxIndexSampleProjectsTestSuite/Box2D/expected_output/Box2D_Rope_b2Rope.txt b/bin/test/data/CxxIndexSampleProjectsTestSuite/Box2D/expected_output/Box2D_Rope_b2Rope.txt index 2dd7ffd6..3ded3bad 100644 --- a/bin/test/data/CxxIndexSampleProjectsTestSuite/Box2D/expected_output/Box2D_Rope_b2Rope.txt +++ b/bin/test/data/CxxIndexSampleProjectsTestSuite/Box2D/expected_output/Box2D_Rope_b2Rope.txt @@ -272,8 +272,8 @@ REFERENCE_TYPE_USAGE void b2Rope::Step(float32, int32) -> int32 [b2Rope.cpp <134 LOCAL_SYMBOL: b2Rope.cpp<134:13> [b2Rope.cpp <134:20 134:20>] REFERENCE_USAGE void b2Rope::Step(float32, int32) -> int32 b2Rope::m_count [b2Rope.cpp <134:24 134:30>] LOCAL_SYMBOL: b2Rope.cpp<134:13> [b2Rope.cpp <134:35 134:35>] -SYMBOL_FUNCTION b2Vec2 & b2Vec2::operator=(b2Vec2 &) -REFERENCE_CALL void b2Rope::Step(float32, int32) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &) [b2Rope.cpp <136:11 136:11>] +SYMBOL_FUNCTION b2Vec2 & b2Vec2::operator=(b2Vec2 &&) +REFERENCE_CALL void b2Rope::Step(float32, int32) -> b2Vec2 & b2Vec2::operator=(b2Vec2 &&) [b2Rope.cpp <136:11 136:11>] REFERENCE_USAGE void b2Rope::Step(float32, int32) -> b2Vec2 * b2Rope::m_vs [b2Rope.cpp <136:3 136:6>] LOCAL_SYMBOL: b2Rope.cpp<134:13> [b2Rope.cpp <136:8 136:8>] REFERENCE_CALL void b2Rope::Step(float32, int32) -> b2Vec2 operator*(float32, const b2Vec2 &) [b2Rope.cpp <136:19 136:19>] diff --git a/bin/test/data/CxxIndexSampleProjectsTestSuite/Bullet3/expected_output/Bullet3Collision_BroadPhaseCollision_b3DynamicBvh.txt b/bin/test/data/CxxIndexSampleProjectsTestSuite/Bullet3/expected_output/Bullet3Collision_BroadPhaseCollision_b3DynamicBvh.txt index a3b2236e..cf9c86c1 100644 --- a/bin/test/data/CxxIndexSampleProjectsTestSuite/Bullet3/expected_output/Bullet3Collision_BroadPhaseCollision_b3DynamicBvh.txt +++ b/bin/test/data/CxxIndexSampleProjectsTestSuite/Bullet3/expected_output/Bullet3Collision_BroadPhaseCollision_b3DynamicBvh.txt @@ -83,8 +83,8 @@ REFERENCE_CALL void b3DbvtNodeEnumerator::Process(const b3DbvtNode *) -> void b3 REFERENCE_USAGE void b3DbvtNodeEnumerator::Process(const b3DbvtNode *) -> b3ConstNodeArray b3DbvtNodeEnumerator::nodes [b3DynamicBvh.cpp <27:38 27:42>] LOCAL_SYMBOL: b3DynamicBvh.cpp<27:33> [b3DynamicBvh.cpp <27:54 27:54>] SYMBOL_METHOD public void b3DbvtNodeEnumerator::b3DbvtNodeEnumerator(const b3DbvtNodeEnumerator &) [b3DynamicBvh.cpp <24:8 24:27>] -SYMBOL_METHOD public void b3DbvtNodeEnumerator::b3DbvtNodeEnumerator(b3DbvtNodeEnumerator &) [b3DynamicBvh.cpp <24:8 24:27>] -SYMBOL_METHOD public b3DbvtNodeEnumerator & b3DbvtNodeEnumerator::operator=(b3DbvtNodeEnumerator &) [b3DynamicBvh.cpp <24:8 24:27>] +SYMBOL_METHOD public void b3DbvtNodeEnumerator::b3DbvtNodeEnumerator(b3DbvtNodeEnumerator &&) [b3DynamicBvh.cpp <24:8 24:27>] +SYMBOL_METHOD public b3DbvtNodeEnumerator & b3DbvtNodeEnumerator::operator=(b3DbvtNodeEnumerator &&) [b3DynamicBvh.cpp <24:8 24:27>] SYMBOL_METHOD public void b3DbvtNodeEnumerator::~b3DbvtNodeEnumerator() [b3DynamicBvh.cpp <24:8 <24:8 24:27> 24:27>] SYMBOL_METHOD public void b3DbvtNodeEnumerator::b3DbvtNodeEnumerator() [b3DynamicBvh.cpp <24:8 <24:8 24:27> 24:27>] SYMBOL_FUNCTION void b3DynamicBvh::ICollide::ICollide() diff --git a/bin/test/data/CxxIndexSampleProjectsTestSuite/Bullet3/expected_output/Bullet3Collision_BroadPhaseCollision_b3DynamicBvhBroadphase.txt b/bin/test/data/CxxIndexSampleProjectsTestSuite/Bullet3/expected_output/Bullet3Collision_BroadPhaseCollision_b3DynamicBvhBroadphase.txt index 67436295..159fe0aa 100644 --- a/bin/test/data/CxxIndexSampleProjectsTestSuite/Bullet3/expected_output/Bullet3Collision_BroadPhaseCollision_b3DynamicBvhBroadphase.txt +++ b/bin/test/data/CxxIndexSampleProjectsTestSuite/Bullet3/expected_output/Bullet3Collision_BroadPhaseCollision_b3DynamicBvhBroadphase.txt @@ -211,7 +211,7 @@ LOCAL_SYMBOL: b3DynamicBvhBroadphase.cpp<112:33> [b3DynamicBvhBroadphase.cpp <11 REFERENCE_USAGE void b3DbvtTreeCollider::Process(const b3DbvtNode *) -> b3DbvtNode * b3DbvtProxy::leaf [b3DynamicBvhBroadphase.cpp <114:20 114:23>] REFERENCE_USAGE void b3DbvtTreeCollider::Process(const b3DbvtNode *) -> b3DbvtProxy * b3DbvtTreeCollider::proxy [b3DynamicBvhBroadphase.cpp <114:13 114:17>] SYMBOL_METHOD public void b3DbvtTreeCollider::b3DbvtTreeCollider(const b3DbvtTreeCollider &) [b3DynamicBvhBroadphase.cpp <93:8 93:25>] -SYMBOL_METHOD public void b3DbvtTreeCollider::b3DbvtTreeCollider(b3DbvtTreeCollider &) [b3DynamicBvhBroadphase.cpp <93:8 93:25>] +SYMBOL_METHOD public void b3DbvtTreeCollider::b3DbvtTreeCollider(b3DbvtTreeCollider &&) [b3DynamicBvhBroadphase.cpp <93:8 93:25>] SYMBOL_METHOD public void b3DynamicBvhBroadphase::b3DynamicBvhBroadphase(int, b3OverlappingPairCache *) [b3DynamicBvhBroadphase.cpp <123:1 <123:25 123:46> 150:1>] SYMBOL_STRUCT b3DynamicBvhBroadphase QUALIFIER: b3DynamicBvhBroadphase [b3DynamicBvhBroadphase.cpp <123:1 123:22>] @@ -432,7 +432,7 @@ REFERENCE_CALL void BroadphaseRayTester::Process(const b3DbvtNode *) -> bool b3B REFERENCE_USAGE void BroadphaseRayTester::Process(const b3DbvtNode *) -> b3BroadphaseRayCallback & BroadphaseRayTester::m_rayCallback [b3DynamicBvhBroadphase.cpp <233:3 233:15>] LOCAL_SYMBOL: b3DynamicBvhBroadphase.cpp<232:16> [b3DynamicBvhBroadphase.cpp <233:25 233:29>] SYMBOL_METHOD public void BroadphaseRayTester::BroadphaseRayTester(const BroadphaseRayTester &) [b3DynamicBvhBroadphase.cpp <223:8 223:26>] -SYMBOL_METHOD public void BroadphaseRayTester::BroadphaseRayTester(BroadphaseRayTester &) [b3DynamicBvhBroadphase.cpp <223:8 223:26>] +SYMBOL_METHOD public void BroadphaseRayTester::BroadphaseRayTester(BroadphaseRayTester &&) [b3DynamicBvhBroadphase.cpp <223:8 223:26>] SYMBOL_METHOD public void b3DynamicBvhBroadphase::rayTest(const b3Vector3 &, const b3Vector3 &, b3BroadphaseRayCallback &, const b3Vector3 &, const b3Vector3 &) [b3DynamicBvhBroadphase.cpp <237:1 <237:30 237:36> 261:1>] QUALIFIER: b3DynamicBvhBroadphase [b3DynamicBvhBroadphase.cpp <237:6 237:27>] REFERENCE_TYPE_USAGE void b3DynamicBvhBroadphase::rayTest(const b3Vector3 &, const b3Vector3 &, b3BroadphaseRayCallback &, const b3Vector3 &, const b3Vector3 &) -> void [b3DynamicBvhBroadphase.cpp <237:1 237:4>] @@ -507,7 +507,7 @@ REFERENCE_CALL void BroadphaseAabbTester::Process(const b3DbvtNode *) -> bool b3 REFERENCE_USAGE void BroadphaseAabbTester::Process(const b3DbvtNode *) -> b3BroadphaseAabbCallback & BroadphaseAabbTester::m_aabbCallback [b3DynamicBvhBroadphase.cpp <274:3 274:16>] LOCAL_SYMBOL: b3DynamicBvhBroadphase.cpp<273:16> [b3DynamicBvhBroadphase.cpp <274:26 274:30>] SYMBOL_METHOD public void BroadphaseAabbTester::BroadphaseAabbTester(const BroadphaseAabbTester &) [b3DynamicBvhBroadphase.cpp <264:8 264:27>] -SYMBOL_METHOD public void BroadphaseAabbTester::BroadphaseAabbTester(BroadphaseAabbTester &) [b3DynamicBvhBroadphase.cpp <264:8 264:27>] +SYMBOL_METHOD public void BroadphaseAabbTester::BroadphaseAabbTester(BroadphaseAabbTester &&) [b3DynamicBvhBroadphase.cpp <264:8 264:27>] SYMBOL_METHOD public void b3DynamicBvhBroadphase::aabbTest(const b3Vector3 &, const b3Vector3 &, b3BroadphaseAabbCallback &) [b3DynamicBvhBroadphase.cpp <278:1 <278:30 278:37> 287:1>] QUALIFIER: b3DynamicBvhBroadphase [b3DynamicBvhBroadphase.cpp <278:6 278:27>] REFERENCE_TYPE_USAGE void b3DynamicBvhBroadphase::aabbTest(const b3Vector3 &, const b3Vector3 &, b3BroadphaseAabbCallback &) -> void [b3DynamicBvhBroadphase.cpp <278:1 278:4>] @@ -1110,8 +1110,8 @@ LOCAL_SYMBOL: b3DynamicBvhBroadphase.cpp<626:39> [b3DynamicBvhBroadphase.cpp <63 REFERENCE_USAGE void b3DynamicBvhBroadphase::getBroadphaseAabb(b3Vector3 &, b3Vector3 &) const -> b3DbvtVolume b3DbvtNode::volume [b3DynamicBvhBroadphase.cpp <633:55 633:60>] REFERENCE_USAGE void b3DynamicBvhBroadphase::getBroadphaseAabb(b3Vector3 &, b3Vector3 &) const -> b3DbvtNode * b3DynamicBvh::m_root [b3DynamicBvhBroadphase.cpp <633:47 633:52>] REFERENCE_USAGE void b3DynamicBvhBroadphase::getBroadphaseAabb(b3Vector3 &, b3Vector3 &) const -> b3DynamicBvh [] b3DynamicBvhBroadphase::m_sets [b3DynamicBvhBroadphase.cpp <633:37 633:42>] -SYMBOL_FUNCTION b3DbvtAabbMm & b3DbvtAabbMm::operator=(b3DbvtAabbMm &) -REFERENCE_CALL void b3DynamicBvhBroadphase::getBroadphaseAabb(b3Vector3 &, b3Vector3 &) const -> b3DbvtAabbMm & b3DbvtAabbMm::operator=(b3DbvtAabbMm &) [b3DynamicBvhBroadphase.cpp <635:9 635:9>] +SYMBOL_FUNCTION b3DbvtAabbMm & b3DbvtAabbMm::operator=(b3DbvtAabbMm &&) +REFERENCE_CALL void b3DynamicBvhBroadphase::getBroadphaseAabb(b3Vector3 &, b3Vector3 &) const -> b3DbvtAabbMm & b3DbvtAabbMm::operator=(b3DbvtAabbMm &&) [b3DynamicBvhBroadphase.cpp <635:9 635:9>] LOCAL_SYMBOL: b3DynamicBvhBroadphase.cpp<626:39> [b3DynamicBvhBroadphase.cpp <635:3 635:8>] SYMBOL_FUNCTION static b3DbvtAabbMm b3DbvtAabbMm::FromCR(const b3Vector3 &, b3Scalar) REFERENCE_CALL void b3DynamicBvhBroadphase::getBroadphaseAabb(b3Vector3 &, b3Vector3 &) const -> static b3DbvtAabbMm b3DbvtAabbMm::FromCR(const b3Vector3 &, b3Scalar) [b3DynamicBvhBroadphase.cpp <635:24 635:29>] diff --git a/bin/test/data/CxxIndexSampleProjectsTestSuite/Bullet3/expected_output/Bullet3Collision_BroadPhaseCollision_b3OverlappingPairCache.txt b/bin/test/data/CxxIndexSampleProjectsTestSuite/Bullet3/expected_output/Bullet3Collision_BroadPhaseCollision_b3OverlappingPairCache.txt index 44078fa6..c17f9ed5 100644 --- a/bin/test/data/CxxIndexSampleProjectsTestSuite/Bullet3/expected_output/Bullet3Collision_BroadPhaseCollision_b3OverlappingPairCache.txt +++ b/bin/test/data/CxxIndexSampleProjectsTestSuite/Bullet3/expected_output/Bullet3Collision_BroadPhaseCollision_b3OverlappingPairCache.txt @@ -157,9 +157,9 @@ REFERENCE_USAGE bool b3HashedOverlappingPairCache::cleanProxyFromPairs::CleanPai LOCAL_SYMBOL: b3OverlappingPairCache.cpp<85:49> [b3OverlappingPairCache.cpp <90:39 90:42>] REFERENCE_USAGE bool b3HashedOverlappingPairCache::cleanProxyFromPairs::CleanPairCallback::processOverlap(b3BroadphasePair &) -> b3Dispatcher * b3HashedOverlappingPairCache::cleanProxyFromPairs::CleanPairCallback::m_dispatcher [b3OverlappingPairCache.cpp <90:44 90:55>] SYMBOL_METHOD public void b3HashedOverlappingPairCache::cleanProxyFromPairs::CleanPairCallback::CleanPairCallback(const b3HashedOverlappingPairCache::cleanProxyFromPairs::CleanPairCallback &) [b3OverlappingPairCache.cpp <72:8 72:24>] -SYMBOL_METHOD public void b3HashedOverlappingPairCache::cleanProxyFromPairs::CleanPairCallback::CleanPairCallback(b3HashedOverlappingPairCache::cleanProxyFromPairs::CleanPairCallback &) [b3OverlappingPairCache.cpp <72:8 72:24>] +SYMBOL_METHOD public void b3HashedOverlappingPairCache::cleanProxyFromPairs::CleanPairCallback::CleanPairCallback(b3HashedOverlappingPairCache::cleanProxyFromPairs::CleanPairCallback &&) [b3OverlappingPairCache.cpp <72:8 72:24>] SYMBOL_METHOD public b3HashedOverlappingPairCache::cleanProxyFromPairs::CleanPairCallback & b3HashedOverlappingPairCache::cleanProxyFromPairs::CleanPairCallback::operator=(const b3HashedOverlappingPairCache::cleanProxyFromPairs::CleanPairCallback &) [b3OverlappingPairCache.cpp <72:8 72:24>] -SYMBOL_METHOD public b3HashedOverlappingPairCache::cleanProxyFromPairs::CleanPairCallback & b3HashedOverlappingPairCache::cleanProxyFromPairs::CleanPairCallback::operator=(b3HashedOverlappingPairCache::cleanProxyFromPairs::CleanPairCallback &) [b3OverlappingPairCache.cpp <72:8 72:24>] +SYMBOL_METHOD public b3HashedOverlappingPairCache::cleanProxyFromPairs::CleanPairCallback & b3HashedOverlappingPairCache::cleanProxyFromPairs::CleanPairCallback::operator=(b3HashedOverlappingPairCache::cleanProxyFromPairs::CleanPairCallback &&) [b3OverlappingPairCache.cpp <72:8 72:24>] SYMBOL_METHOD public void b3HashedOverlappingPairCache::cleanProxyFromPairs::CleanPairCallback::~CleanPairCallback() [b3OverlappingPairCache.cpp <72:8 <72:8 72:24> 72:24>] SYMBOL_FUNCTION void b3OverlapCallback::~b3OverlapCallback() REFERENCE_OVERRIDE void b3HashedOverlappingPairCache::cleanProxyFromPairs::CleanPairCallback::~CleanPairCallback() -> void b3OverlapCallback::~b3OverlapCallback() [b3OverlappingPairCache.cpp <72:8 72:24>] @@ -208,9 +208,9 @@ REFERENCE_USAGE bool b3HashedOverlappingPairCache::removeOverlappingPairsContain LOCAL_SYMBOL: b3OverlappingPairCache.cpp<118:49> [b3OverlappingPairCache.cpp <121:6 121:9>] REFERENCE_USAGE bool b3HashedOverlappingPairCache::removeOverlappingPairsContainingProxy::RemovePairCallback::processOverlap(b3BroadphasePair &) -> int b3HashedOverlappingPairCache::removeOverlappingPairsContainingProxy::RemovePairCallback::m_obsoleteProxy [b3OverlappingPairCache.cpp <121:16 121:30>] SYMBOL_METHOD public void b3HashedOverlappingPairCache::removeOverlappingPairsContainingProxy::RemovePairCallback::RemovePairCallback(const b3HashedOverlappingPairCache::removeOverlappingPairsContainingProxy::RemovePairCallback &) [b3OverlappingPairCache.cpp <109:8 109:25>] -SYMBOL_METHOD public void b3HashedOverlappingPairCache::removeOverlappingPairsContainingProxy::RemovePairCallback::RemovePairCallback(b3HashedOverlappingPairCache::removeOverlappingPairsContainingProxy::RemovePairCallback &) [b3OverlappingPairCache.cpp <109:8 109:25>] +SYMBOL_METHOD public void b3HashedOverlappingPairCache::removeOverlappingPairsContainingProxy::RemovePairCallback::RemovePairCallback(b3HashedOverlappingPairCache::removeOverlappingPairsContainingProxy::RemovePairCallback &&) [b3OverlappingPairCache.cpp <109:8 109:25>] SYMBOL_METHOD public b3HashedOverlappingPairCache::removeOverlappingPairsContainingProxy::RemovePairCallback & b3HashedOverlappingPairCache::removeOverlappingPairsContainingProxy::RemovePairCallback::operator=(const b3HashedOverlappingPairCache::removeOverlappingPairsContainingProxy::RemovePairCallback &) [b3OverlappingPairCache.cpp <109:8 109:25>] -SYMBOL_METHOD public b3HashedOverlappingPairCache::removeOverlappingPairsContainingProxy::RemovePairCallback & b3HashedOverlappingPairCache::removeOverlappingPairsContainingProxy::RemovePairCallback::operator=(b3HashedOverlappingPairCache::removeOverlappingPairsContainingProxy::RemovePairCallback &) [b3OverlappingPairCache.cpp <109:8 109:25>] +SYMBOL_METHOD public b3HashedOverlappingPairCache::removeOverlappingPairsContainingProxy::RemovePairCallback & b3HashedOverlappingPairCache::removeOverlappingPairsContainingProxy::RemovePairCallback::operator=(b3HashedOverlappingPairCache::removeOverlappingPairsContainingProxy::RemovePairCallback &&) [b3OverlappingPairCache.cpp <109:8 109:25>] SYMBOL_METHOD public void b3HashedOverlappingPairCache::removeOverlappingPairsContainingProxy::RemovePairCallback::~RemovePairCallback() [b3OverlappingPairCache.cpp <109:8 <109:8 109:25> 109:25>] REFERENCE_OVERRIDE void b3HashedOverlappingPairCache::removeOverlappingPairsContainingProxy::RemovePairCallback::~RemovePairCallback() -> void b3OverlapCallback::~b3OverlapCallback() [b3OverlappingPairCache.cpp <109:8 109:25>] LOCAL_SYMBOL: b3OverlappingPairCache.cpp<127:21> [b3OverlappingPairCache.cpp <127:21 127:34>] @@ -431,8 +431,8 @@ REFERENCE_TYPE_USAGE b3BroadphasePair * b3HashedOverlappingPairCache::internalAd LOCAL_SYMBOL: b3OverlappingPairCache.cpp<219:6> [b3OverlappingPairCache.cpp <255:97 255:104>] REFERENCE_CALL b3BroadphasePair * b3HashedOverlappingPairCache::internalAddPair(int, int) -> int b3AlignedObjectArray::capacity() const [b3OverlappingPairCache.cpp <255:134 255:141>] REFERENCE_USAGE b3BroadphasePair * b3HashedOverlappingPairCache::internalAddPair(int, int) -> b3BroadphasePairArray b3HashedOverlappingPairCache::m_overlappingPairArray [b3OverlappingPairCache.cpp <255:111 255:132>] -SYMBOL_FUNCTION b3Int4 & b3Int4::operator=(b3Int4 &) -REFERENCE_CALL b3BroadphasePair * b3HashedOverlappingPairCache::internalAddPair(int, int) -> b3Int4 & b3Int4::operator=(b3Int4 &) [b3OverlappingPairCache.cpp <258:8 258:8>] +SYMBOL_FUNCTION b3Int4 & b3Int4::operator=(b3Int4 &&) +REFERENCE_CALL b3BroadphasePair * b3HashedOverlappingPairCache::internalAddPair(int, int) -> b3Int4 & b3Int4::operator=(b3Int4 &&) [b3OverlappingPairCache.cpp <258:8 258:8>] LOCAL_SYMBOL: b3OverlappingPairCache.cpp<227:20> [b3OverlappingPairCache.cpp <258:3 258:6>] SYMBOL_FUNCTION b3Int4 b3MakeBroadphasePair(int, int) REFERENCE_CALL b3BroadphasePair * b3HashedOverlappingPairCache::internalAddPair(int, int) -> b3Int4 b3MakeBroadphasePair(int, int) [b3OverlappingPairCache.cpp <258:10 258:29>] @@ -781,7 +781,7 @@ LOCAL_SYMBOL: b3OverlappingPairCache.cpp<473:20> [b3OverlappingPairCache.cpp <47 REFERENCE_TYPE_USAGE b3BroadphasePair * b3SortedOverlappingPairCache::addOverlappingPair(int, int) -> b3BroadphasePair [b3OverlappingPairCache.cpp <473:2 473:17>] REFERENCE_CALL b3BroadphasePair * b3SortedOverlappingPairCache::addOverlappingPair(int, int) -> b3Int4 & b3AlignedObjectArray::expandNonInitializing() [b3OverlappingPairCache.cpp <473:51 473:71>] REFERENCE_USAGE b3BroadphasePair * b3SortedOverlappingPairCache::addOverlappingPair(int, int) -> b3BroadphasePairArray b3SortedOverlappingPairCache::m_overlappingPairArray [b3OverlappingPairCache.cpp <473:28 473:49>] -REFERENCE_CALL b3BroadphasePair * b3SortedOverlappingPairCache::addOverlappingPair(int, int) -> b3Int4 & b3Int4::operator=(b3Int4 &) [b3OverlappingPairCache.cpp <474:8 474:8>] +REFERENCE_CALL b3BroadphasePair * b3SortedOverlappingPairCache::addOverlappingPair(int, int) -> b3Int4 & b3Int4::operator=(b3Int4 &&) [b3OverlappingPairCache.cpp <474:8 474:8>] LOCAL_SYMBOL: b3OverlappingPairCache.cpp<473:20> [b3OverlappingPairCache.cpp <474:3 474:6>] REFERENCE_CALL b3BroadphasePair * b3SortedOverlappingPairCache::addOverlappingPair(int, int) -> b3Int4 b3MakeBroadphasePair(int, int) [b3OverlappingPairCache.cpp <474:10 474:29>] LOCAL_SYMBOL: b3OverlappingPairCache.cpp<465:72> [b3OverlappingPairCache.cpp <474:31 474:36>] @@ -935,9 +935,9 @@ REFERENCE_USAGE bool b3SortedOverlappingPairCache::cleanProxyFromPairs::CleanPai LOCAL_SYMBOL: b3OverlappingPairCache.cpp<590:49> [b3OverlappingPairCache.cpp <595:39 595:42>] REFERENCE_USAGE bool b3SortedOverlappingPairCache::cleanProxyFromPairs::CleanPairCallback::processOverlap(b3BroadphasePair &) -> b3Dispatcher * b3SortedOverlappingPairCache::cleanProxyFromPairs::CleanPairCallback::m_dispatcher [b3OverlappingPairCache.cpp <595:44 595:55>] SYMBOL_METHOD public void b3SortedOverlappingPairCache::cleanProxyFromPairs::CleanPairCallback::CleanPairCallback(const b3SortedOverlappingPairCache::cleanProxyFromPairs::CleanPairCallback &) [b3OverlappingPairCache.cpp <577:8 577:24>] -SYMBOL_METHOD public void b3SortedOverlappingPairCache::cleanProxyFromPairs::CleanPairCallback::CleanPairCallback(b3SortedOverlappingPairCache::cleanProxyFromPairs::CleanPairCallback &) [b3OverlappingPairCache.cpp <577:8 577:24>] +SYMBOL_METHOD public void b3SortedOverlappingPairCache::cleanProxyFromPairs::CleanPairCallback::CleanPairCallback(b3SortedOverlappingPairCache::cleanProxyFromPairs::CleanPairCallback &&) [b3OverlappingPairCache.cpp <577:8 577:24>] SYMBOL_METHOD public b3SortedOverlappingPairCache::cleanProxyFromPairs::CleanPairCallback & b3SortedOverlappingPairCache::cleanProxyFromPairs::CleanPairCallback::operator=(const b3SortedOverlappingPairCache::cleanProxyFromPairs::CleanPairCallback &) [b3OverlappingPairCache.cpp <577:8 577:24>] -SYMBOL_METHOD public b3SortedOverlappingPairCache::cleanProxyFromPairs::CleanPairCallback & b3SortedOverlappingPairCache::cleanProxyFromPairs::CleanPairCallback::operator=(b3SortedOverlappingPairCache::cleanProxyFromPairs::CleanPairCallback &) [b3OverlappingPairCache.cpp <577:8 577:24>] +SYMBOL_METHOD public b3SortedOverlappingPairCache::cleanProxyFromPairs::CleanPairCallback & b3SortedOverlappingPairCache::cleanProxyFromPairs::CleanPairCallback::operator=(b3SortedOverlappingPairCache::cleanProxyFromPairs::CleanPairCallback &&) [b3OverlappingPairCache.cpp <577:8 577:24>] SYMBOL_METHOD public void b3SortedOverlappingPairCache::cleanProxyFromPairs::CleanPairCallback::~CleanPairCallback() [b3OverlappingPairCache.cpp <577:8 <577:8 577:24> 577:24>] REFERENCE_OVERRIDE void b3SortedOverlappingPairCache::cleanProxyFromPairs::CleanPairCallback::~CleanPairCallback() -> void b3OverlapCallback::~b3OverlapCallback() [b3OverlappingPairCache.cpp <577:8 577:24>] LOCAL_SYMBOL: b3OverlappingPairCache.cpp<602:20> [b3OverlappingPairCache.cpp <602:20 602:29>] @@ -984,9 +984,9 @@ REFERENCE_USAGE bool b3SortedOverlappingPairCache::removeOverlappingPairsContain LOCAL_SYMBOL: b3OverlappingPairCache.cpp<621:49> [b3OverlappingPairCache.cpp <624:6 624:9>] REFERENCE_USAGE bool b3SortedOverlappingPairCache::removeOverlappingPairsContainingProxy::RemovePairCallback::processOverlap(b3BroadphasePair &) -> int b3SortedOverlappingPairCache::removeOverlappingPairsContainingProxy::RemovePairCallback::m_obsoleteProxy [b3OverlappingPairCache.cpp <624:16 624:30>] SYMBOL_METHOD public void b3SortedOverlappingPairCache::removeOverlappingPairsContainingProxy::RemovePairCallback::RemovePairCallback(const b3SortedOverlappingPairCache::removeOverlappingPairsContainingProxy::RemovePairCallback &) [b3OverlappingPairCache.cpp <612:8 612:25>] -SYMBOL_METHOD public void b3SortedOverlappingPairCache::removeOverlappingPairsContainingProxy::RemovePairCallback::RemovePairCallback(b3SortedOverlappingPairCache::removeOverlappingPairsContainingProxy::RemovePairCallback &) [b3OverlappingPairCache.cpp <612:8 612:25>] +SYMBOL_METHOD public void b3SortedOverlappingPairCache::removeOverlappingPairsContainingProxy::RemovePairCallback::RemovePairCallback(b3SortedOverlappingPairCache::removeOverlappingPairsContainingProxy::RemovePairCallback &&) [b3OverlappingPairCache.cpp <612:8 612:25>] SYMBOL_METHOD public b3SortedOverlappingPairCache::removeOverlappingPairsContainingProxy::RemovePairCallback & b3SortedOverlappingPairCache::removeOverlappingPairsContainingProxy::RemovePairCallback::operator=(const b3SortedOverlappingPairCache::removeOverlappingPairsContainingProxy::RemovePairCallback &) [b3OverlappingPairCache.cpp <612:8 612:25>] -SYMBOL_METHOD public b3SortedOverlappingPairCache::removeOverlappingPairsContainingProxy::RemovePairCallback & b3SortedOverlappingPairCache::removeOverlappingPairsContainingProxy::RemovePairCallback::operator=(b3SortedOverlappingPairCache::removeOverlappingPairsContainingProxy::RemovePairCallback &) [b3OverlappingPairCache.cpp <612:8 612:25>] +SYMBOL_METHOD public b3SortedOverlappingPairCache::removeOverlappingPairsContainingProxy::RemovePairCallback & b3SortedOverlappingPairCache::removeOverlappingPairsContainingProxy::RemovePairCallback::operator=(b3SortedOverlappingPairCache::removeOverlappingPairsContainingProxy::RemovePairCallback &&) [b3OverlappingPairCache.cpp <612:8 612:25>] SYMBOL_METHOD public void b3SortedOverlappingPairCache::removeOverlappingPairsContainingProxy::RemovePairCallback::~RemovePairCallback() [b3OverlappingPairCache.cpp <612:8 <612:8 612:25> 612:25>] REFERENCE_OVERRIDE void b3SortedOverlappingPairCache::removeOverlappingPairsContainingProxy::RemovePairCallback::~RemovePairCallback() -> void b3OverlapCallback::~b3OverlapCallback() [b3OverlappingPairCache.cpp <612:8 612:25>] LOCAL_SYMBOL: b3OverlappingPairCache.cpp<629:21> [b3OverlappingPairCache.cpp <629:21 629:34>] diff --git a/bin/test/data/CxxIndexSampleProjectsTestSuite/Bullet3/expected_output/Bullet3Collision_NarrowPhaseCollision_b3ConvexUtility.txt b/bin/test/data/CxxIndexSampleProjectsTestSuite/Bullet3/expected_output/Bullet3Collision_NarrowPhaseCollision_b3ConvexUtility.txt index fb6b8acb..fa741275 100644 --- a/bin/test/data/CxxIndexSampleProjectsTestSuite/Bullet3/expected_output/Bullet3Collision_NarrowPhaseCollision_b3ConvexUtility.txt +++ b/bin/test/data/CxxIndexSampleProjectsTestSuite/Bullet3/expected_output/Bullet3Collision_NarrowPhaseCollision_b3ConvexUtility.txt @@ -192,8 +192,8 @@ LOCAL_SYMBOL: b3ConvexUtility.cpp<60:38> [b3ConvexUtility.cpp <82:18 82:26>] LOCAL_SYMBOL: b3ConvexUtility.cpp<84:12> [b3ConvexUtility.cpp <84:12 84:18>] REFERENCE_TYPE_USAGE bool b3ConvexUtility::initializePolyhedralFeatures(const b3Vector3 *, int, bool) -> b3Scalar [b3ConvexUtility.cpp <84:3 84:10>] LOCAL_SYMBOL: b3ConvexUtility.cpp<64:7> [b3ConvexUtility.cpp <87:7 87:14>] -SYMBOL_FUNCTION b3Vector3 & b3Vector3::operator=(b3Vector3 &) -REFERENCE_CALL bool b3ConvexUtility::initializePolyhedralFeatures(const b3Vector3 *, int, bool) -> b3Vector3 & b3Vector3::operator=(b3Vector3 &) [b3ConvexUtility.cpp <89:19 89:19>] +SYMBOL_FUNCTION b3Vector3 & b3Vector3::operator=(b3Vector3 &&) +REFERENCE_CALL bool b3ConvexUtility::initializePolyhedralFeatures(const b3Vector3 *, int, bool) -> b3Vector3 & b3Vector3::operator=(b3Vector3 &&) [b3ConvexUtility.cpp <89:19 89:19>] REFERENCE_CALL bool b3ConvexUtility::initializePolyhedralFeatures(const b3Vector3 *, int, bool) -> b3Vector3 & b3AlignedObjectArray::operator[](int) [b3ConvexUtility.cpp <89:15 89:15>] LOCAL_SYMBOL: b3ConvexUtility.cpp<39:34> [b3ConvexUtility.cpp <89:4 89:14>] LOCAL_SYMBOL: b3ConvexUtility.cpp<56:11> [b3ConvexUtility.cpp <89:16 89:16>] @@ -636,7 +636,7 @@ SYMBOL_METHOD public void b3InternalVertexPair::b3InternalVertexPair(const b3Int REFERENCE_USAGE void b3InternalVertexPair::b3InternalVertexPair(const b3InternalVertexPair &) -> short b3InternalVertexPair::m_v0 [b3ConvexUtility.cpp <278:8 278:27>] LOCAL_SYMBOL: b3ConvexUtility.cpp<278:8> [b3ConvexUtility.cpp <278:8 278:27>] REFERENCE_USAGE void b3InternalVertexPair::b3InternalVertexPair(const b3InternalVertexPair &) -> short b3InternalVertexPair::m_v1 [b3ConvexUtility.cpp <278:8 278:27>] -SYMBOL_METHOD public void b3InternalVertexPair::b3InternalVertexPair(b3InternalVertexPair &) [b3ConvexUtility.cpp <278:8 278:27>] +SYMBOL_METHOD public void b3InternalVertexPair::b3InternalVertexPair(b3InternalVertexPair &&) [b3ConvexUtility.cpp <278:8 278:27>] SYMBOL_METHOD public void b3InternalVertexPair::~b3InternalVertexPair() [b3ConvexUtility.cpp <278:8 278:27>] SYMBOL_STRUCT b3InternalEdge [b3ConvexUtility.cpp <299:1 <299:8 299:21> 308:1>] SYMBOL_METHOD public void b3InternalEdge::b3InternalEdge() [b3ConvexUtility.cpp <301:2 <301:2 301:15> 305:2>] @@ -650,12 +650,12 @@ SYMBOL_METHOD public void b3InternalEdge::b3InternalEdge(const b3InternalEdge &) REFERENCE_USAGE void b3InternalEdge::b3InternalEdge(const b3InternalEdge &) -> short b3InternalEdge::m_face0 [b3ConvexUtility.cpp <299:8 299:21>] LOCAL_SYMBOL: b3ConvexUtility.cpp<299:8> [b3ConvexUtility.cpp <299:8 299:21>] REFERENCE_USAGE void b3InternalEdge::b3InternalEdge(const b3InternalEdge &) -> short b3InternalEdge::m_face1 [b3ConvexUtility.cpp <299:8 299:21>] -SYMBOL_METHOD public void b3InternalEdge::b3InternalEdge(b3InternalEdge &) [b3ConvexUtility.cpp <299:8 299:21>] +SYMBOL_METHOD public void b3InternalEdge::b3InternalEdge(b3InternalEdge &&) [b3ConvexUtility.cpp <299:8 299:21>] SYMBOL_METHOD public void b3InternalEdge::~b3InternalEdge() [b3ConvexUtility.cpp <299:8 299:21>] SYMBOL_METHOD public b3InternalEdge & b3InternalEdge::operator=(const b3InternalEdge &) [b3ConvexUtility.cpp <299:8 <299:8 299:21> 299:21>] REFERENCE_USAGE b3InternalEdge & b3InternalEdge::operator=(const b3InternalEdge &) -> short b3InternalEdge::m_face0 [b3ConvexUtility.cpp <299:8 299:21>] REFERENCE_USAGE b3InternalEdge & b3InternalEdge::operator=(const b3InternalEdge &) -> short b3InternalEdge::m_face1 [b3ConvexUtility.cpp <299:8 299:21>] -SYMBOL_METHOD public b3InternalEdge & b3InternalEdge::operator=(b3InternalEdge &) [b3ConvexUtility.cpp <299:8 299:21>] +SYMBOL_METHOD public b3InternalEdge & b3InternalEdge::operator=(b3InternalEdge &&) [b3ConvexUtility.cpp <299:8 299:21>] SYMBOL_METHOD public void b3ConvexUtility::initialize() [b3ConvexUtility.cpp <339:1 <339:23 339:32> 520:1>] QUALIFIER: b3ConvexUtility [b3ConvexUtility.cpp <339:6 339:20>] SYMBOL_BUILTIN_TYPE void @@ -744,14 +744,14 @@ LOCAL_SYMBOL: b3ConvexUtility.cpp<362:13> [b3ConvexUtility.cpp <362:17 362:17>] REFERENCE_CALL void b3ConvexUtility::initialize() -> int b3AlignedObjectArray::size() const [b3ConvexUtility.cpp <362:33 362:36>] REFERENCE_USAGE void b3ConvexUtility::initialize() -> b3AlignedObjectArray b3ConvexUtility::m_uniqueEdges [b3ConvexUtility.cpp <362:19 362:31>] LOCAL_SYMBOL: b3ConvexUtility.cpp<362:13> [b3ConvexUtility.cpp <362:40 362:40>] -REFERENCE_CALL void b3ConvexUtility::initialize() -> b3Vector3 & b3Vector3::operator=(b3Vector3 &) [b3ConvexUtility.cpp <364:10 364:10>] +REFERENCE_CALL void b3ConvexUtility::initialize() -> b3Vector3 & b3Vector3::operator=(b3Vector3 &&) [b3ConvexUtility.cpp <364:10 364:10>] LOCAL_SYMBOL: b3ConvexUtility.cpp<360:14> [b3ConvexUtility.cpp <364:5 364:8>] REFERENCE_CALL void b3ConvexUtility::initialize() -> b3Vector3 operator-(const b3Vector3 &, const b3Vector3 &) [b3ConvexUtility.cpp <364:28 364:28>] REFERENCE_CALL void b3ConvexUtility::initialize() -> b3Vector3 & b3AlignedObjectArray::operator[](int) [b3ConvexUtility.cpp <364:25 364:25>] REFERENCE_USAGE void b3ConvexUtility::initialize() -> b3AlignedObjectArray b3ConvexUtility::m_uniqueEdges [b3ConvexUtility.cpp <364:12 364:24>] LOCAL_SYMBOL: b3ConvexUtility.cpp<362:13> [b3ConvexUtility.cpp <364:26 364:26>] LOCAL_SYMBOL: b3ConvexUtility.cpp<356:14> [b3ConvexUtility.cpp <364:29 364:32>] -REFERENCE_CALL void b3ConvexUtility::initialize() -> b3Vector3 & b3Vector3::operator=(b3Vector3 &) [b3ConvexUtility.cpp <365:11 365:11>] +REFERENCE_CALL void b3ConvexUtility::initialize() -> b3Vector3 & b3Vector3::operator=(b3Vector3 &&) [b3ConvexUtility.cpp <365:11 365:11>] LOCAL_SYMBOL: b3ConvexUtility.cpp<360:19> [b3ConvexUtility.cpp <365:5 365:9>] SYMBOL_FUNCTION b3Vector3 operator+(const b3Vector3 &, const b3Vector3 &) REFERENCE_CALL void b3ConvexUtility::initialize() -> b3Vector3 operator+(const b3Vector3 &, const b3Vector3 &) [b3ConvexUtility.cpp <365:29 365:29>] diff --git a/bin/test/data/CxxIndexSampleProjectsTestSuite/Bullet3/expected_output/Bullet3Collision_NarrowPhaseCollision_b3CpuNarrowPhase.txt b/bin/test/data/CxxIndexSampleProjectsTestSuite/Bullet3/expected_output/Bullet3Collision_NarrowPhaseCollision_b3CpuNarrowPhase.txt index 6563555e..2e8bb615 100644 --- a/bin/test/data/CxxIndexSampleProjectsTestSuite/Bullet3/expected_output/Bullet3Collision_NarrowPhaseCollision_b3CpuNarrowPhase.txt +++ b/bin/test/data/CxxIndexSampleProjectsTestSuite/Bullet3/expected_output/Bullet3Collision_NarrowPhaseCollision_b3CpuNarrowPhase.txt @@ -62,8 +62,8 @@ REFERENCE_TEMPLATE_ARGUMENT b3AlignedObjectArray -> b3Contact4Da SYMBOL_FIELD public int b3CpuNarrowPhaseInternalData::m_numAcceleratedShapes [b3CpuNarrowPhase.cpp <25:6 25:27>] REFERENCE_TYPE_USAGE int b3CpuNarrowPhaseInternalData::m_numAcceleratedShapes -> int [b3CpuNarrowPhase.cpp <25:2 25:4>] SYMBOL_METHOD public void b3CpuNarrowPhaseInternalData::b3CpuNarrowPhaseInternalData(const b3CpuNarrowPhaseInternalData &) [b3CpuNarrowPhase.cpp <9:8 9:35>] -SYMBOL_METHOD public void b3CpuNarrowPhaseInternalData::b3CpuNarrowPhaseInternalData(b3CpuNarrowPhaseInternalData &) [b3CpuNarrowPhase.cpp <9:8 9:35>] -SYMBOL_METHOD public b3CpuNarrowPhaseInternalData & b3CpuNarrowPhaseInternalData::operator=(b3CpuNarrowPhaseInternalData &) [b3CpuNarrowPhase.cpp <9:8 9:35>] +SYMBOL_METHOD public void b3CpuNarrowPhaseInternalData::b3CpuNarrowPhaseInternalData(b3CpuNarrowPhaseInternalData &&) [b3CpuNarrowPhase.cpp <9:8 9:35>] +SYMBOL_METHOD public b3CpuNarrowPhaseInternalData & b3CpuNarrowPhaseInternalData::operator=(b3CpuNarrowPhaseInternalData &&) [b3CpuNarrowPhase.cpp <9:8 9:35>] SYMBOL_METHOD public void b3CpuNarrowPhaseInternalData::~b3CpuNarrowPhaseInternalData() [b3CpuNarrowPhase.cpp <9:8 <9:8 9:35> 9:35>] SYMBOL_METHOD public void b3CpuNarrowPhaseInternalData::b3CpuNarrowPhaseInternalData() [b3CpuNarrowPhase.cpp <9:8 <9:8 9:35> 9:35>] REFERENCE_USAGE void b3CpuNarrowPhaseInternalData::b3CpuNarrowPhaseInternalData() -> b3AlignedObjectArray b3CpuNarrowPhaseInternalData::m_localShapeAABBCPU [b3CpuNarrowPhase.cpp <9:8 9:35>] @@ -674,8 +674,8 @@ REFERENCE_CALL int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUti REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> b3AlignedObjectArray b3ConvexUtility::m_faces [b3CpuNarrowPhase.cpp <284:24 284:30>] LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<250:72> [b3CpuNarrowPhase.cpp <284:13 284:21>] LOCAL_SYMBOL: b3CpuNarrowPhase.cpp<271:6> [b3CpuNarrowPhase.cpp <284:39 284:39>] -SYMBOL_FUNCTION b3Vector3 & b3Vector3::operator=(b3Vector3 &) -REFERENCE_CALL int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> b3Vector3 & b3Vector3::operator=(b3Vector3 &) [b3CpuNarrowPhase.cpp <286:56 286:56>] +SYMBOL_FUNCTION b3Vector3 & b3Vector3::operator=(b3Vector3 &&) +REFERENCE_CALL int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> b3Vector3 & b3Vector3::operator=(b3Vector3 &&) [b3CpuNarrowPhase.cpp <286:56 286:56>] REFERENCE_USAGE int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> b3Vector3 b3GpuFace::m_plane [b3CpuNarrowPhase.cpp <286:48 286:54>] SYMBOL_FUNCTION b3GpuFace & b3AlignedObjectArray::operator[](int) REFERENCE_CALL int b3CpuNarrowPhase::registerConvexHullShapeInternal(b3ConvexUtility *, b3Collidable &) -> b3GpuFace & b3AlignedObjectArray::operator[](int) [b3CpuNarrowPhase.cpp <286:24 286:24>] diff --git a/bin/test/data/CxxIndexSampleProjectsTestSuite/Bullet3/expected_output/Bullet3Common_b3Vector3.txt b/bin/test/data/CxxIndexSampleProjectsTestSuite/Bullet3/expected_output/Bullet3Common_b3Vector3.txt index a10c30f9..16b25e21 100644 --- a/bin/test/data/CxxIndexSampleProjectsTestSuite/Bullet3/expected_output/Bullet3Common_b3Vector3.txt +++ b/bin/test/data/CxxIndexSampleProjectsTestSuite/Bullet3/expected_output/Bullet3Common_b3Vector3.txt @@ -408,8 +408,8 @@ REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, LOCAL_SYMBOL: b3Vector3.cpp<72:20> [b3Vector3.cpp <77:41 77:42>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <77:45 77:46>] LOCAL_SYMBOL: b3Vector3.cpp<71:20> [b3Vector3.cpp <77:45 77:46>] -SYMBOL_FUNCTION __m128 & __m128::operator=(__m128 &) -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <79:17 79:17>] +SYMBOL_FUNCTION __m128 & __m128::operator=(__m128 &&) +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <79:17 79:17>] LOCAL_SYMBOL: b3Vector3.cpp<74:20> [b3Vector3.cpp <79:13 79:15>] SYMBOL_FUNCTION __m128 operator*(const __m128, const __m128) REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <79:22 79:22>] @@ -417,7 +417,7 @@ REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, LOCAL_SYMBOL: b3Vector3.cpp<74:20> [b3Vector3.cpp <79:19 79:21>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <79:23 79:25>] LOCAL_SYMBOL: b3Vector3.cpp<49:12> [b3Vector3.cpp <79:23 79:25>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <80:17 80:17>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <80:17 80:17>] LOCAL_SYMBOL: b3Vector3.cpp<76:20> [b3Vector3.cpp <80:13 80:15>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <80:22 80:22>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <80:19 80:21>] @@ -443,14 +443,14 @@ REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, LOCAL_SYMBOL: b3Vector3.cpp<74:20> [b3Vector3.cpp <83:39 83:41>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <83:44 83:46>] LOCAL_SYMBOL: b3Vector3.cpp<76:20> [b3Vector3.cpp <83:44 83:46>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <84:15 84:15>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <84:15 84:15>] LOCAL_SYMBOL: b3Vector3.cpp<81:20> [b3Vector3.cpp <84:13 84:13>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <84:18 84:18>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <84:17 84:17>] LOCAL_SYMBOL: b3Vector3.cpp<81:20> [b3Vector3.cpp <84:17 84:17>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <84:19 84:21>] LOCAL_SYMBOL: b3Vector3.cpp<48:12> [b3Vector3.cpp <84:19 84:21>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <85:15 85:15>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <85:15 85:15>] LOCAL_SYMBOL: b3Vector3.cpp<82:20> [b3Vector3.cpp <85:13 85:13>] SYMBOL_FUNCTION __m128 operator+(const __m128, const __m128) REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 operator+(const __m128, const __m128) [b3Vector3.cpp <85:18 85:18>] @@ -458,7 +458,7 @@ REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, LOCAL_SYMBOL: b3Vector3.cpp<82:20> [b3Vector3.cpp <85:17 85:17>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <85:19 85:19>] LOCAL_SYMBOL: b3Vector3.cpp<83:20> [b3Vector3.cpp <85:19 85:19>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <86:15 86:15>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <86:15 86:15>] LOCAL_SYMBOL: b3Vector3.cpp<82:20> [b3Vector3.cpp <86:13 86:13>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 operator+(const __m128, const __m128) [b3Vector3.cpp <86:18 86:18>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <86:17 86:17>] @@ -469,7 +469,7 @@ REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, LOCAL_SYMBOL: b3Vector3.cpp<54:12> [b3Vector3.cpp <87:13 87:23>] LOCAL_SYMBOL: b3Vector3.cpp<60:12> [b3Vector3.cpp <87:25 87:29>] LOCAL_SYMBOL: b3Vector3.cpp<82:20> [b3Vector3.cpp <87:34 87:34>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <88:17 88:17>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <88:17 88:17>] LOCAL_SYMBOL: b3Vector3.cpp<61:12> [b3Vector3.cpp <88:13 88:15>] SYMBOL_FUNCTION __m128 _mm_max_ps(__m128, __m128) REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_max_ps(__m128, __m128) [b3Vector3.cpp <88:19 88:28>] @@ -490,84 +490,84 @@ REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, LOCAL_SYMBOL: b3Vector3.cpp<72:20> [b3Vector3.cpp <93:13 93:14>] LOCAL_SYMBOL: b3Vector3.cpp<44:19> [b3Vector3.cpp <93:18 93:25>] LOCAL_SYMBOL: b3Vector3.cpp<44:19> [b3Vector3.cpp <93:42 93:49>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <95:17 95:17>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <95:17 95:17>] LOCAL_SYMBOL: b3Vector3.cpp<74:20> [b3Vector3.cpp <95:13 95:15>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movelh_ps(__m128, __m128) [b3Vector3.cpp <95:19 95:31>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <95:34 95:35>] LOCAL_SYMBOL: b3Vector3.cpp<69:20> [b3Vector3.cpp <95:34 95:35>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <95:38 95:39>] LOCAL_SYMBOL: b3Vector3.cpp<70:20> [b3Vector3.cpp <95:38 95:39>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <96:17 96:17>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <96:17 96:17>] LOCAL_SYMBOL: b3Vector3.cpp<75:20> [b3Vector3.cpp <96:13 96:15>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movehl_ps(__m128, __m128) [b3Vector3.cpp <96:19 96:31>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <96:34 96:35>] LOCAL_SYMBOL: b3Vector3.cpp<70:20> [b3Vector3.cpp <96:34 96:35>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <96:38 96:39>] LOCAL_SYMBOL: b3Vector3.cpp<69:20> [b3Vector3.cpp <96:38 96:39>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <97:17 97:17>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <97:17 97:17>] LOCAL_SYMBOL: b3Vector3.cpp<76:20> [b3Vector3.cpp <97:13 97:15>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movelh_ps(__m128, __m128) [b3Vector3.cpp <97:19 97:31>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <97:34 97:35>] LOCAL_SYMBOL: b3Vector3.cpp<71:20> [b3Vector3.cpp <97:34 97:35>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <97:38 97:39>] LOCAL_SYMBOL: b3Vector3.cpp<72:20> [b3Vector3.cpp <97:38 97:39>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <98:17 98:17>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <98:17 98:17>] LOCAL_SYMBOL: b3Vector3.cpp<77:20> [b3Vector3.cpp <98:13 98:15>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movehl_ps(__m128, __m128) [b3Vector3.cpp <98:19 98:31>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <98:34 98:35>] LOCAL_SYMBOL: b3Vector3.cpp<72:20> [b3Vector3.cpp <98:34 98:35>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <98:38 98:39>] LOCAL_SYMBOL: b3Vector3.cpp<71:20> [b3Vector3.cpp <98:38 98:39>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <100:17 100:17>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <100:17 100:17>] LOCAL_SYMBOL: b3Vector3.cpp<74:20> [b3Vector3.cpp <100:13 100:15>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <100:22 100:22>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <100:19 100:21>] LOCAL_SYMBOL: b3Vector3.cpp<74:20> [b3Vector3.cpp <100:19 100:21>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <100:23 100:25>] LOCAL_SYMBOL: b3Vector3.cpp<49:12> [b3Vector3.cpp <100:23 100:25>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <101:17 101:17>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <101:17 101:17>] LOCAL_SYMBOL: b3Vector3.cpp<76:20> [b3Vector3.cpp <101:13 101:15>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <101:22 101:22>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <101:19 101:21>] LOCAL_SYMBOL: b3Vector3.cpp<76:20> [b3Vector3.cpp <101:19 101:21>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <101:23 101:25>] LOCAL_SYMBOL: b3Vector3.cpp<49:12> [b3Vector3.cpp <101:23 101:25>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <102:15 102:15>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <102:15 102:15>] LOCAL_SYMBOL: b3Vector3.cpp<81:20> [b3Vector3.cpp <102:13 102:13>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <102:17 102:30>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <102:32 102:34>] LOCAL_SYMBOL: b3Vector3.cpp<75:20> [b3Vector3.cpp <102:32 102:34>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <102:37 102:39>] LOCAL_SYMBOL: b3Vector3.cpp<77:20> [b3Vector3.cpp <102:37 102:39>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <103:15 103:15>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <103:15 103:15>] LOCAL_SYMBOL: b3Vector3.cpp<82:20> [b3Vector3.cpp <103:13 103:13>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <103:17 103:30>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <103:32 103:34>] LOCAL_SYMBOL: b3Vector3.cpp<74:20> [b3Vector3.cpp <103:32 103:34>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <103:37 103:39>] LOCAL_SYMBOL: b3Vector3.cpp<76:20> [b3Vector3.cpp <103:37 103:39>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <104:15 104:15>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <104:15 104:15>] LOCAL_SYMBOL: b3Vector3.cpp<83:20> [b3Vector3.cpp <104:13 104:13>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <104:17 104:30>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <104:32 104:34>] LOCAL_SYMBOL: b3Vector3.cpp<74:20> [b3Vector3.cpp <104:32 104:34>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <104:37 104:39>] LOCAL_SYMBOL: b3Vector3.cpp<76:20> [b3Vector3.cpp <104:37 104:39>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <105:15 105:15>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <105:15 105:15>] LOCAL_SYMBOL: b3Vector3.cpp<81:20> [b3Vector3.cpp <105:13 105:13>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <105:18 105:18>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <105:17 105:17>] LOCAL_SYMBOL: b3Vector3.cpp<81:20> [b3Vector3.cpp <105:17 105:17>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <105:19 105:21>] LOCAL_SYMBOL: b3Vector3.cpp<48:12> [b3Vector3.cpp <105:19 105:21>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <106:15 106:15>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <106:15 106:15>] LOCAL_SYMBOL: b3Vector3.cpp<82:20> [b3Vector3.cpp <106:13 106:13>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 operator+(const __m128, const __m128) [b3Vector3.cpp <106:18 106:18>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <106:17 106:17>] LOCAL_SYMBOL: b3Vector3.cpp<82:20> [b3Vector3.cpp <106:17 106:17>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <106:19 106:19>] LOCAL_SYMBOL: b3Vector3.cpp<83:20> [b3Vector3.cpp <106:19 106:19>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <107:15 107:15>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <107:15 107:15>] LOCAL_SYMBOL: b3Vector3.cpp<82:20> [b3Vector3.cpp <107:13 107:13>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 operator+(const __m128, const __m128) [b3Vector3.cpp <107:18 107:18>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <107:17 107:17>] @@ -578,7 +578,7 @@ REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, LOCAL_SYMBOL: b3Vector3.cpp<54:12> [b3Vector3.cpp <108:13 108:23>] LOCAL_SYMBOL: b3Vector3.cpp<60:12> [b3Vector3.cpp <108:25 108:29>] LOCAL_SYMBOL: b3Vector3.cpp<82:20> [b3Vector3.cpp <108:36 108:36>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <109:17 109:17>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <109:17 109:17>] LOCAL_SYMBOL: b3Vector3.cpp<61:12> [b3Vector3.cpp <109:13 109:15>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_max_ps(__m128, __m128) [b3Vector3.cpp <109:19 109:28>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <109:31 109:31>] @@ -598,84 +598,84 @@ REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, LOCAL_SYMBOL: b3Vector3.cpp<72:20> [b3Vector3.cpp <114:13 114:14>] LOCAL_SYMBOL: b3Vector3.cpp<44:19> [b3Vector3.cpp <114:18 114:25>] LOCAL_SYMBOL: b3Vector3.cpp<44:19> [b3Vector3.cpp <114:42 114:49>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <116:17 116:17>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <116:17 116:17>] LOCAL_SYMBOL: b3Vector3.cpp<74:20> [b3Vector3.cpp <116:13 116:15>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movelh_ps(__m128, __m128) [b3Vector3.cpp <116:19 116:31>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <116:34 116:35>] LOCAL_SYMBOL: b3Vector3.cpp<69:20> [b3Vector3.cpp <116:34 116:35>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <116:38 116:39>] LOCAL_SYMBOL: b3Vector3.cpp<70:20> [b3Vector3.cpp <116:38 116:39>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <117:17 117:17>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <117:17 117:17>] LOCAL_SYMBOL: b3Vector3.cpp<75:20> [b3Vector3.cpp <117:13 117:15>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movehl_ps(__m128, __m128) [b3Vector3.cpp <117:19 117:31>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <117:34 117:35>] LOCAL_SYMBOL: b3Vector3.cpp<70:20> [b3Vector3.cpp <117:34 117:35>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <117:38 117:39>] LOCAL_SYMBOL: b3Vector3.cpp<69:20> [b3Vector3.cpp <117:38 117:39>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <118:17 118:17>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <118:17 118:17>] LOCAL_SYMBOL: b3Vector3.cpp<76:20> [b3Vector3.cpp <118:13 118:15>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movelh_ps(__m128, __m128) [b3Vector3.cpp <118:19 118:31>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <118:34 118:35>] LOCAL_SYMBOL: b3Vector3.cpp<71:20> [b3Vector3.cpp <118:34 118:35>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <118:38 118:39>] LOCAL_SYMBOL: b3Vector3.cpp<72:20> [b3Vector3.cpp <118:38 118:39>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <119:17 119:17>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <119:17 119:17>] LOCAL_SYMBOL: b3Vector3.cpp<77:20> [b3Vector3.cpp <119:13 119:15>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movehl_ps(__m128, __m128) [b3Vector3.cpp <119:19 119:31>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <119:34 119:35>] LOCAL_SYMBOL: b3Vector3.cpp<72:20> [b3Vector3.cpp <119:34 119:35>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <119:38 119:39>] LOCAL_SYMBOL: b3Vector3.cpp<71:20> [b3Vector3.cpp <119:38 119:39>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <121:17 121:17>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <121:17 121:17>] LOCAL_SYMBOL: b3Vector3.cpp<74:20> [b3Vector3.cpp <121:13 121:15>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <121:22 121:22>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <121:19 121:21>] LOCAL_SYMBOL: b3Vector3.cpp<74:20> [b3Vector3.cpp <121:19 121:21>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <121:23 121:25>] LOCAL_SYMBOL: b3Vector3.cpp<49:12> [b3Vector3.cpp <121:23 121:25>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <122:17 122:17>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <122:17 122:17>] LOCAL_SYMBOL: b3Vector3.cpp<76:20> [b3Vector3.cpp <122:13 122:15>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <122:22 122:22>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <122:19 122:21>] LOCAL_SYMBOL: b3Vector3.cpp<76:20> [b3Vector3.cpp <122:19 122:21>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <122:23 122:25>] LOCAL_SYMBOL: b3Vector3.cpp<49:12> [b3Vector3.cpp <122:23 122:25>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <123:15 123:15>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <123:15 123:15>] LOCAL_SYMBOL: b3Vector3.cpp<81:20> [b3Vector3.cpp <123:13 123:13>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <123:17 123:30>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <123:32 123:34>] LOCAL_SYMBOL: b3Vector3.cpp<75:20> [b3Vector3.cpp <123:32 123:34>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <123:37 123:39>] LOCAL_SYMBOL: b3Vector3.cpp<77:20> [b3Vector3.cpp <123:37 123:39>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <124:15 124:15>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <124:15 124:15>] LOCAL_SYMBOL: b3Vector3.cpp<82:20> [b3Vector3.cpp <124:13 124:13>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <124:17 124:30>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <124:32 124:34>] LOCAL_SYMBOL: b3Vector3.cpp<74:20> [b3Vector3.cpp <124:32 124:34>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <124:37 124:39>] LOCAL_SYMBOL: b3Vector3.cpp<76:20> [b3Vector3.cpp <124:37 124:39>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <125:15 125:15>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <125:15 125:15>] LOCAL_SYMBOL: b3Vector3.cpp<83:20> [b3Vector3.cpp <125:13 125:13>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <125:17 125:30>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <125:32 125:34>] LOCAL_SYMBOL: b3Vector3.cpp<74:20> [b3Vector3.cpp <125:32 125:34>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <125:37 125:39>] LOCAL_SYMBOL: b3Vector3.cpp<76:20> [b3Vector3.cpp <125:37 125:39>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <126:15 126:15>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <126:15 126:15>] LOCAL_SYMBOL: b3Vector3.cpp<81:20> [b3Vector3.cpp <126:13 126:13>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <126:18 126:18>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <126:17 126:17>] LOCAL_SYMBOL: b3Vector3.cpp<81:20> [b3Vector3.cpp <126:17 126:17>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <126:19 126:21>] LOCAL_SYMBOL: b3Vector3.cpp<48:12> [b3Vector3.cpp <126:19 126:21>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <127:15 127:15>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <127:15 127:15>] LOCAL_SYMBOL: b3Vector3.cpp<82:20> [b3Vector3.cpp <127:13 127:13>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 operator+(const __m128, const __m128) [b3Vector3.cpp <127:18 127:18>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <127:17 127:17>] LOCAL_SYMBOL: b3Vector3.cpp<82:20> [b3Vector3.cpp <127:17 127:17>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <127:19 127:19>] LOCAL_SYMBOL: b3Vector3.cpp<83:20> [b3Vector3.cpp <127:19 127:19>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <128:15 128:15>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <128:15 128:15>] LOCAL_SYMBOL: b3Vector3.cpp<82:20> [b3Vector3.cpp <128:13 128:13>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 operator+(const __m128, const __m128) [b3Vector3.cpp <128:18 128:18>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <128:17 128:17>] @@ -686,7 +686,7 @@ REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, LOCAL_SYMBOL: b3Vector3.cpp<54:12> [b3Vector3.cpp <129:13 129:23>] LOCAL_SYMBOL: b3Vector3.cpp<60:12> [b3Vector3.cpp <129:25 129:29>] LOCAL_SYMBOL: b3Vector3.cpp<82:20> [b3Vector3.cpp <129:36 129:36>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <130:17 130:17>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <130:17 130:17>] LOCAL_SYMBOL: b3Vector3.cpp<61:12> [b3Vector3.cpp <130:13 130:15>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_max_ps(__m128, __m128) [b3Vector3.cpp <130:19 130:28>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <130:31 130:31>] @@ -706,84 +706,84 @@ REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, LOCAL_SYMBOL: b3Vector3.cpp<72:20> [b3Vector3.cpp <135:13 135:14>] LOCAL_SYMBOL: b3Vector3.cpp<44:19> [b3Vector3.cpp <135:18 135:25>] LOCAL_SYMBOL: b3Vector3.cpp<44:19> [b3Vector3.cpp <135:42 135:49>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <137:17 137:17>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <137:17 137:17>] LOCAL_SYMBOL: b3Vector3.cpp<74:20> [b3Vector3.cpp <137:13 137:15>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movelh_ps(__m128, __m128) [b3Vector3.cpp <137:19 137:31>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <137:34 137:35>] LOCAL_SYMBOL: b3Vector3.cpp<69:20> [b3Vector3.cpp <137:34 137:35>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <137:38 137:39>] LOCAL_SYMBOL: b3Vector3.cpp<70:20> [b3Vector3.cpp <137:38 137:39>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <138:17 138:17>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <138:17 138:17>] LOCAL_SYMBOL: b3Vector3.cpp<75:20> [b3Vector3.cpp <138:13 138:15>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movehl_ps(__m128, __m128) [b3Vector3.cpp <138:19 138:31>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <138:34 138:35>] LOCAL_SYMBOL: b3Vector3.cpp<70:20> [b3Vector3.cpp <138:34 138:35>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <138:38 138:39>] LOCAL_SYMBOL: b3Vector3.cpp<69:20> [b3Vector3.cpp <138:38 138:39>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <139:17 139:17>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <139:17 139:17>] LOCAL_SYMBOL: b3Vector3.cpp<76:20> [b3Vector3.cpp <139:13 139:15>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movelh_ps(__m128, __m128) [b3Vector3.cpp <139:19 139:31>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <139:34 139:35>] LOCAL_SYMBOL: b3Vector3.cpp<71:20> [b3Vector3.cpp <139:34 139:35>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <139:38 139:39>] LOCAL_SYMBOL: b3Vector3.cpp<72:20> [b3Vector3.cpp <139:38 139:39>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <140:17 140:17>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <140:17 140:17>] LOCAL_SYMBOL: b3Vector3.cpp<77:20> [b3Vector3.cpp <140:13 140:15>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movehl_ps(__m128, __m128) [b3Vector3.cpp <140:19 140:31>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <140:34 140:35>] LOCAL_SYMBOL: b3Vector3.cpp<72:20> [b3Vector3.cpp <140:34 140:35>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <140:38 140:39>] LOCAL_SYMBOL: b3Vector3.cpp<71:20> [b3Vector3.cpp <140:38 140:39>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <142:17 142:17>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <142:17 142:17>] LOCAL_SYMBOL: b3Vector3.cpp<74:20> [b3Vector3.cpp <142:13 142:15>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <142:22 142:22>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <142:19 142:21>] LOCAL_SYMBOL: b3Vector3.cpp<74:20> [b3Vector3.cpp <142:19 142:21>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <142:23 142:25>] LOCAL_SYMBOL: b3Vector3.cpp<49:12> [b3Vector3.cpp <142:23 142:25>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <143:17 143:17>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <143:17 143:17>] LOCAL_SYMBOL: b3Vector3.cpp<76:20> [b3Vector3.cpp <143:13 143:15>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <143:22 143:22>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <143:19 143:21>] LOCAL_SYMBOL: b3Vector3.cpp<76:20> [b3Vector3.cpp <143:19 143:21>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <143:23 143:25>] LOCAL_SYMBOL: b3Vector3.cpp<49:12> [b3Vector3.cpp <143:23 143:25>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <144:15 144:15>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <144:15 144:15>] LOCAL_SYMBOL: b3Vector3.cpp<81:20> [b3Vector3.cpp <144:13 144:13>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <144:17 144:30>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <144:32 144:34>] LOCAL_SYMBOL: b3Vector3.cpp<75:20> [b3Vector3.cpp <144:32 144:34>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <144:37 144:39>] LOCAL_SYMBOL: b3Vector3.cpp<77:20> [b3Vector3.cpp <144:37 144:39>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <145:15 145:15>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <145:15 145:15>] LOCAL_SYMBOL: b3Vector3.cpp<82:20> [b3Vector3.cpp <145:13 145:13>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <145:17 145:30>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <145:32 145:34>] LOCAL_SYMBOL: b3Vector3.cpp<74:20> [b3Vector3.cpp <145:32 145:34>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <145:37 145:39>] LOCAL_SYMBOL: b3Vector3.cpp<76:20> [b3Vector3.cpp <145:37 145:39>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <146:15 146:15>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <146:15 146:15>] LOCAL_SYMBOL: b3Vector3.cpp<83:20> [b3Vector3.cpp <146:13 146:13>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <146:17 146:30>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <146:32 146:34>] LOCAL_SYMBOL: b3Vector3.cpp<74:20> [b3Vector3.cpp <146:32 146:34>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <146:37 146:39>] LOCAL_SYMBOL: b3Vector3.cpp<76:20> [b3Vector3.cpp <146:37 146:39>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <147:15 147:15>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <147:15 147:15>] LOCAL_SYMBOL: b3Vector3.cpp<81:20> [b3Vector3.cpp <147:13 147:13>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <147:18 147:18>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <147:17 147:17>] LOCAL_SYMBOL: b3Vector3.cpp<81:20> [b3Vector3.cpp <147:17 147:17>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <147:19 147:21>] LOCAL_SYMBOL: b3Vector3.cpp<48:12> [b3Vector3.cpp <147:19 147:21>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <148:15 148:15>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <148:15 148:15>] LOCAL_SYMBOL: b3Vector3.cpp<82:20> [b3Vector3.cpp <148:13 148:13>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 operator+(const __m128, const __m128) [b3Vector3.cpp <148:18 148:18>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <148:17 148:17>] LOCAL_SYMBOL: b3Vector3.cpp<82:20> [b3Vector3.cpp <148:17 148:17>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <148:19 148:19>] LOCAL_SYMBOL: b3Vector3.cpp<83:20> [b3Vector3.cpp <148:19 148:19>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <149:15 149:15>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <149:15 149:15>] LOCAL_SYMBOL: b3Vector3.cpp<82:20> [b3Vector3.cpp <149:13 149:13>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 operator+(const __m128, const __m128) [b3Vector3.cpp <149:18 149:18>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <149:17 149:17>] @@ -794,7 +794,7 @@ REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, LOCAL_SYMBOL: b3Vector3.cpp<54:12> [b3Vector3.cpp <150:13 150:23>] LOCAL_SYMBOL: b3Vector3.cpp<60:12> [b3Vector3.cpp <150:25 150:29>] LOCAL_SYMBOL: b3Vector3.cpp<82:20> [b3Vector3.cpp <150:36 150:36>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <151:17 151:17>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <151:17 151:17>] LOCAL_SYMBOL: b3Vector3.cpp<61:12> [b3Vector3.cpp <151:13 151:15>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_max_ps(__m128, __m128) [b3Vector3.cpp <151:19 151:28>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <151:31 151:31>] @@ -809,7 +809,7 @@ REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, LOCAL_SYMBOL: b3Vector3.cpp<61:12> [b3Vector3.cpp <157:59 157:61>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <157:64 157:69>] LOCAL_SYMBOL: b3Vector3.cpp<46:12> [b3Vector3.cpp <157:64 157:69>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <160:17 160:17>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <160:17 160:17>] LOCAL_SYMBOL: b3Vector3.cpp<61:12> [b3Vector3.cpp <160:13 160:15>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_max_ps(__m128, __m128) [b3Vector3.cpp <160:19 160:28>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <160:30 160:32>] @@ -819,7 +819,7 @@ REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, LOCAL_SYMBOL: b3Vector3.cpp<61:12> [b3Vector3.cpp <160:60 160:62>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <160:65 160:67>] LOCAL_SYMBOL: b3Vector3.cpp<61:12> [b3Vector3.cpp <160:65 160:67>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <161:17 161:17>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <161:17 161:17>] LOCAL_SYMBOL: b3Vector3.cpp<61:12> [b3Vector3.cpp <161:13 161:15>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_max_ps(__m128, __m128) [b3Vector3.cpp <161:19 161:28>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <161:30 161:32>] @@ -896,14 +896,14 @@ REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, LOCAL_SYMBOL: b3Vector3.cpp<189:20> [b3Vector3.cpp <194:41 194:42>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <194:45 194:46>] LOCAL_SYMBOL: b3Vector3.cpp<188:20> [b3Vector3.cpp <194:45 194:46>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <196:17 196:17>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <196:17 196:17>] LOCAL_SYMBOL: b3Vector3.cpp<191:20> [b3Vector3.cpp <196:13 196:15>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <196:22 196:22>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <196:19 196:21>] LOCAL_SYMBOL: b3Vector3.cpp<191:20> [b3Vector3.cpp <196:19 196:21>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <196:23 196:25>] LOCAL_SYMBOL: b3Vector3.cpp<49:12> [b3Vector3.cpp <196:23 196:25>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <197:17 197:17>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <197:17 197:17>] LOCAL_SYMBOL: b3Vector3.cpp<193:20> [b3Vector3.cpp <197:13 197:15>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <197:22 197:22>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <197:19 197:21>] @@ -928,21 +928,21 @@ REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, LOCAL_SYMBOL: b3Vector3.cpp<191:20> [b3Vector3.cpp <200:39 200:41>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <200:44 200:46>] LOCAL_SYMBOL: b3Vector3.cpp<193:20> [b3Vector3.cpp <200:44 200:46>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <201:15 201:15>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <201:15 201:15>] LOCAL_SYMBOL: b3Vector3.cpp<198:20> [b3Vector3.cpp <201:13 201:13>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <201:18 201:18>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <201:17 201:17>] LOCAL_SYMBOL: b3Vector3.cpp<198:20> [b3Vector3.cpp <201:17 201:17>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <201:19 201:21>] LOCAL_SYMBOL: b3Vector3.cpp<48:12> [b3Vector3.cpp <201:19 201:21>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <202:15 202:15>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <202:15 202:15>] LOCAL_SYMBOL: b3Vector3.cpp<199:20> [b3Vector3.cpp <202:13 202:13>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 operator+(const __m128, const __m128) [b3Vector3.cpp <202:18 202:18>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <202:17 202:17>] LOCAL_SYMBOL: b3Vector3.cpp<199:20> [b3Vector3.cpp <202:17 202:17>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <202:19 202:19>] LOCAL_SYMBOL: b3Vector3.cpp<200:20> [b3Vector3.cpp <202:19 202:19>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <203:15 203:15>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <203:15 203:15>] LOCAL_SYMBOL: b3Vector3.cpp<199:20> [b3Vector3.cpp <203:13 203:13>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 operator+(const __m128, const __m128) [b3Vector3.cpp <203:18 203:18>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <203:17 203:17>] @@ -953,7 +953,7 @@ REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, LOCAL_SYMBOL: b3Vector3.cpp<54:12> [b3Vector3.cpp <204:13 204:23>] LOCAL_SYMBOL: b3Vector3.cpp<60:12> [b3Vector3.cpp <204:25 204:29>] LOCAL_SYMBOL: b3Vector3.cpp<199:20> [b3Vector3.cpp <204:34 204:34>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <205:17 205:17>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <205:17 205:17>] LOCAL_SYMBOL: b3Vector3.cpp<61:12> [b3Vector3.cpp <205:13 205:15>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_max_ps(__m128, __m128) [b3Vector3.cpp <205:19 205:28>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <205:31 205:31>] @@ -973,84 +973,84 @@ REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, LOCAL_SYMBOL: b3Vector3.cpp<189:20> [b3Vector3.cpp <210:13 210:14>] LOCAL_SYMBOL: b3Vector3.cpp<44:19> [b3Vector3.cpp <210:18 210:25>] LOCAL_SYMBOL: b3Vector3.cpp<44:19> [b3Vector3.cpp <210:42 210:49>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <212:17 212:17>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <212:17 212:17>] LOCAL_SYMBOL: b3Vector3.cpp<191:20> [b3Vector3.cpp <212:13 212:15>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movelh_ps(__m128, __m128) [b3Vector3.cpp <212:19 212:31>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <212:34 212:35>] LOCAL_SYMBOL: b3Vector3.cpp<186:20> [b3Vector3.cpp <212:34 212:35>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <212:38 212:39>] LOCAL_SYMBOL: b3Vector3.cpp<187:20> [b3Vector3.cpp <212:38 212:39>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <213:17 213:17>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <213:17 213:17>] LOCAL_SYMBOL: b3Vector3.cpp<192:20> [b3Vector3.cpp <213:13 213:15>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movehl_ps(__m128, __m128) [b3Vector3.cpp <213:19 213:31>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <213:34 213:35>] LOCAL_SYMBOL: b3Vector3.cpp<187:20> [b3Vector3.cpp <213:34 213:35>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <213:38 213:39>] LOCAL_SYMBOL: b3Vector3.cpp<186:20> [b3Vector3.cpp <213:38 213:39>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <214:17 214:17>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <214:17 214:17>] LOCAL_SYMBOL: b3Vector3.cpp<193:20> [b3Vector3.cpp <214:13 214:15>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movelh_ps(__m128, __m128) [b3Vector3.cpp <214:19 214:31>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <214:34 214:35>] LOCAL_SYMBOL: b3Vector3.cpp<188:20> [b3Vector3.cpp <214:34 214:35>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <214:38 214:39>] LOCAL_SYMBOL: b3Vector3.cpp<189:20> [b3Vector3.cpp <214:38 214:39>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <215:17 215:17>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <215:17 215:17>] LOCAL_SYMBOL: b3Vector3.cpp<194:20> [b3Vector3.cpp <215:13 215:15>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movehl_ps(__m128, __m128) [b3Vector3.cpp <215:19 215:31>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <215:34 215:35>] LOCAL_SYMBOL: b3Vector3.cpp<189:20> [b3Vector3.cpp <215:34 215:35>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <215:38 215:39>] LOCAL_SYMBOL: b3Vector3.cpp<188:20> [b3Vector3.cpp <215:38 215:39>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <217:17 217:17>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <217:17 217:17>] LOCAL_SYMBOL: b3Vector3.cpp<191:20> [b3Vector3.cpp <217:13 217:15>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <217:22 217:22>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <217:19 217:21>] LOCAL_SYMBOL: b3Vector3.cpp<191:20> [b3Vector3.cpp <217:19 217:21>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <217:23 217:25>] LOCAL_SYMBOL: b3Vector3.cpp<49:12> [b3Vector3.cpp <217:23 217:25>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <218:17 218:17>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <218:17 218:17>] LOCAL_SYMBOL: b3Vector3.cpp<193:20> [b3Vector3.cpp <218:13 218:15>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <218:22 218:22>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <218:19 218:21>] LOCAL_SYMBOL: b3Vector3.cpp<193:20> [b3Vector3.cpp <218:19 218:21>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <218:23 218:25>] LOCAL_SYMBOL: b3Vector3.cpp<49:12> [b3Vector3.cpp <218:23 218:25>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <219:15 219:15>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <219:15 219:15>] LOCAL_SYMBOL: b3Vector3.cpp<198:20> [b3Vector3.cpp <219:13 219:13>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <219:17 219:30>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <219:32 219:34>] LOCAL_SYMBOL: b3Vector3.cpp<192:20> [b3Vector3.cpp <219:32 219:34>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <219:37 219:39>] LOCAL_SYMBOL: b3Vector3.cpp<194:20> [b3Vector3.cpp <219:37 219:39>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <220:15 220:15>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <220:15 220:15>] LOCAL_SYMBOL: b3Vector3.cpp<199:20> [b3Vector3.cpp <220:13 220:13>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <220:17 220:30>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <220:32 220:34>] LOCAL_SYMBOL: b3Vector3.cpp<191:20> [b3Vector3.cpp <220:32 220:34>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <220:37 220:39>] LOCAL_SYMBOL: b3Vector3.cpp<193:20> [b3Vector3.cpp <220:37 220:39>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <221:15 221:15>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <221:15 221:15>] LOCAL_SYMBOL: b3Vector3.cpp<200:20> [b3Vector3.cpp <221:13 221:13>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <221:17 221:30>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <221:32 221:34>] LOCAL_SYMBOL: b3Vector3.cpp<191:20> [b3Vector3.cpp <221:32 221:34>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <221:37 221:39>] LOCAL_SYMBOL: b3Vector3.cpp<193:20> [b3Vector3.cpp <221:37 221:39>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <222:15 222:15>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <222:15 222:15>] LOCAL_SYMBOL: b3Vector3.cpp<198:20> [b3Vector3.cpp <222:13 222:13>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <222:18 222:18>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <222:17 222:17>] LOCAL_SYMBOL: b3Vector3.cpp<198:20> [b3Vector3.cpp <222:17 222:17>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <222:19 222:21>] LOCAL_SYMBOL: b3Vector3.cpp<48:12> [b3Vector3.cpp <222:19 222:21>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <223:15 223:15>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <223:15 223:15>] LOCAL_SYMBOL: b3Vector3.cpp<199:20> [b3Vector3.cpp <223:13 223:13>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 operator+(const __m128, const __m128) [b3Vector3.cpp <223:18 223:18>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <223:17 223:17>] LOCAL_SYMBOL: b3Vector3.cpp<199:20> [b3Vector3.cpp <223:17 223:17>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <223:19 223:19>] LOCAL_SYMBOL: b3Vector3.cpp<200:20> [b3Vector3.cpp <223:19 223:19>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <224:15 224:15>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <224:15 224:15>] LOCAL_SYMBOL: b3Vector3.cpp<199:20> [b3Vector3.cpp <224:13 224:13>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 operator+(const __m128, const __m128) [b3Vector3.cpp <224:18 224:18>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <224:17 224:17>] @@ -1061,7 +1061,7 @@ REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, LOCAL_SYMBOL: b3Vector3.cpp<54:12> [b3Vector3.cpp <225:13 225:23>] LOCAL_SYMBOL: b3Vector3.cpp<60:12> [b3Vector3.cpp <225:25 225:29>] LOCAL_SYMBOL: b3Vector3.cpp<199:20> [b3Vector3.cpp <225:36 225:36>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <226:17 226:17>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <226:17 226:17>] LOCAL_SYMBOL: b3Vector3.cpp<61:12> [b3Vector3.cpp <226:13 226:15>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_max_ps(__m128, __m128) [b3Vector3.cpp <226:19 226:28>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <226:31 226:31>] @@ -1081,84 +1081,84 @@ REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, LOCAL_SYMBOL: b3Vector3.cpp<189:20> [b3Vector3.cpp <231:13 231:14>] LOCAL_SYMBOL: b3Vector3.cpp<44:19> [b3Vector3.cpp <231:18 231:25>] LOCAL_SYMBOL: b3Vector3.cpp<44:19> [b3Vector3.cpp <231:42 231:49>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <233:17 233:17>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <233:17 233:17>] LOCAL_SYMBOL: b3Vector3.cpp<191:20> [b3Vector3.cpp <233:13 233:15>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movelh_ps(__m128, __m128) [b3Vector3.cpp <233:19 233:31>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <233:34 233:35>] LOCAL_SYMBOL: b3Vector3.cpp<186:20> [b3Vector3.cpp <233:34 233:35>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <233:38 233:39>] LOCAL_SYMBOL: b3Vector3.cpp<187:20> [b3Vector3.cpp <233:38 233:39>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <234:17 234:17>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <234:17 234:17>] LOCAL_SYMBOL: b3Vector3.cpp<192:20> [b3Vector3.cpp <234:13 234:15>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movehl_ps(__m128, __m128) [b3Vector3.cpp <234:19 234:31>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <234:34 234:35>] LOCAL_SYMBOL: b3Vector3.cpp<187:20> [b3Vector3.cpp <234:34 234:35>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <234:38 234:39>] LOCAL_SYMBOL: b3Vector3.cpp<186:20> [b3Vector3.cpp <234:38 234:39>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <235:17 235:17>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <235:17 235:17>] LOCAL_SYMBOL: b3Vector3.cpp<193:20> [b3Vector3.cpp <235:13 235:15>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movelh_ps(__m128, __m128) [b3Vector3.cpp <235:19 235:31>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <235:34 235:35>] LOCAL_SYMBOL: b3Vector3.cpp<188:20> [b3Vector3.cpp <235:34 235:35>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <235:38 235:39>] LOCAL_SYMBOL: b3Vector3.cpp<189:20> [b3Vector3.cpp <235:38 235:39>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <236:17 236:17>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <236:17 236:17>] LOCAL_SYMBOL: b3Vector3.cpp<194:20> [b3Vector3.cpp <236:13 236:15>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movehl_ps(__m128, __m128) [b3Vector3.cpp <236:19 236:31>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <236:34 236:35>] LOCAL_SYMBOL: b3Vector3.cpp<189:20> [b3Vector3.cpp <236:34 236:35>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <236:38 236:39>] LOCAL_SYMBOL: b3Vector3.cpp<188:20> [b3Vector3.cpp <236:38 236:39>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <238:17 238:17>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <238:17 238:17>] LOCAL_SYMBOL: b3Vector3.cpp<191:20> [b3Vector3.cpp <238:13 238:15>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <238:22 238:22>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <238:19 238:21>] LOCAL_SYMBOL: b3Vector3.cpp<191:20> [b3Vector3.cpp <238:19 238:21>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <238:23 238:25>] LOCAL_SYMBOL: b3Vector3.cpp<49:12> [b3Vector3.cpp <238:23 238:25>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <239:17 239:17>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <239:17 239:17>] LOCAL_SYMBOL: b3Vector3.cpp<193:20> [b3Vector3.cpp <239:13 239:15>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <239:22 239:22>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <239:19 239:21>] LOCAL_SYMBOL: b3Vector3.cpp<193:20> [b3Vector3.cpp <239:19 239:21>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <239:23 239:25>] LOCAL_SYMBOL: b3Vector3.cpp<49:12> [b3Vector3.cpp <239:23 239:25>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <240:15 240:15>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <240:15 240:15>] LOCAL_SYMBOL: b3Vector3.cpp<198:20> [b3Vector3.cpp <240:13 240:13>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <240:17 240:30>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <240:32 240:34>] LOCAL_SYMBOL: b3Vector3.cpp<192:20> [b3Vector3.cpp <240:32 240:34>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <240:37 240:39>] LOCAL_SYMBOL: b3Vector3.cpp<194:20> [b3Vector3.cpp <240:37 240:39>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <241:15 241:15>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <241:15 241:15>] LOCAL_SYMBOL: b3Vector3.cpp<199:20> [b3Vector3.cpp <241:13 241:13>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <241:17 241:30>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <241:32 241:34>] LOCAL_SYMBOL: b3Vector3.cpp<191:20> [b3Vector3.cpp <241:32 241:34>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <241:37 241:39>] LOCAL_SYMBOL: b3Vector3.cpp<193:20> [b3Vector3.cpp <241:37 241:39>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <242:15 242:15>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <242:15 242:15>] LOCAL_SYMBOL: b3Vector3.cpp<200:20> [b3Vector3.cpp <242:13 242:13>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <242:17 242:30>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <242:32 242:34>] LOCAL_SYMBOL: b3Vector3.cpp<191:20> [b3Vector3.cpp <242:32 242:34>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <242:37 242:39>] LOCAL_SYMBOL: b3Vector3.cpp<193:20> [b3Vector3.cpp <242:37 242:39>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <243:15 243:15>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <243:15 243:15>] LOCAL_SYMBOL: b3Vector3.cpp<198:20> [b3Vector3.cpp <243:13 243:13>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <243:18 243:18>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <243:17 243:17>] LOCAL_SYMBOL: b3Vector3.cpp<198:20> [b3Vector3.cpp <243:17 243:17>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <243:19 243:21>] LOCAL_SYMBOL: b3Vector3.cpp<48:12> [b3Vector3.cpp <243:19 243:21>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <244:15 244:15>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <244:15 244:15>] LOCAL_SYMBOL: b3Vector3.cpp<199:20> [b3Vector3.cpp <244:13 244:13>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 operator+(const __m128, const __m128) [b3Vector3.cpp <244:18 244:18>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <244:17 244:17>] LOCAL_SYMBOL: b3Vector3.cpp<199:20> [b3Vector3.cpp <244:17 244:17>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <244:19 244:19>] LOCAL_SYMBOL: b3Vector3.cpp<200:20> [b3Vector3.cpp <244:19 244:19>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <245:15 245:15>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <245:15 245:15>] LOCAL_SYMBOL: b3Vector3.cpp<199:20> [b3Vector3.cpp <245:13 245:13>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 operator+(const __m128, const __m128) [b3Vector3.cpp <245:18 245:18>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <245:17 245:17>] @@ -1169,7 +1169,7 @@ REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, LOCAL_SYMBOL: b3Vector3.cpp<54:12> [b3Vector3.cpp <246:13 246:23>] LOCAL_SYMBOL: b3Vector3.cpp<60:12> [b3Vector3.cpp <246:25 246:29>] LOCAL_SYMBOL: b3Vector3.cpp<199:20> [b3Vector3.cpp <246:36 246:36>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <247:17 247:17>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <247:17 247:17>] LOCAL_SYMBOL: b3Vector3.cpp<61:12> [b3Vector3.cpp <247:13 247:15>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_max_ps(__m128, __m128) [b3Vector3.cpp <247:19 247:28>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <247:31 247:31>] @@ -1189,84 +1189,84 @@ REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, LOCAL_SYMBOL: b3Vector3.cpp<189:20> [b3Vector3.cpp <252:13 252:14>] LOCAL_SYMBOL: b3Vector3.cpp<44:19> [b3Vector3.cpp <252:18 252:25>] LOCAL_SYMBOL: b3Vector3.cpp<44:19> [b3Vector3.cpp <252:42 252:49>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <254:17 254:17>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <254:17 254:17>] LOCAL_SYMBOL: b3Vector3.cpp<191:20> [b3Vector3.cpp <254:13 254:15>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movelh_ps(__m128, __m128) [b3Vector3.cpp <254:19 254:31>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <254:34 254:35>] LOCAL_SYMBOL: b3Vector3.cpp<186:20> [b3Vector3.cpp <254:34 254:35>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <254:38 254:39>] LOCAL_SYMBOL: b3Vector3.cpp<187:20> [b3Vector3.cpp <254:38 254:39>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <255:17 255:17>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <255:17 255:17>] LOCAL_SYMBOL: b3Vector3.cpp<192:20> [b3Vector3.cpp <255:13 255:15>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movehl_ps(__m128, __m128) [b3Vector3.cpp <255:19 255:31>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <255:34 255:35>] LOCAL_SYMBOL: b3Vector3.cpp<187:20> [b3Vector3.cpp <255:34 255:35>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <255:38 255:39>] LOCAL_SYMBOL: b3Vector3.cpp<186:20> [b3Vector3.cpp <255:38 255:39>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <256:17 256:17>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <256:17 256:17>] LOCAL_SYMBOL: b3Vector3.cpp<193:20> [b3Vector3.cpp <256:13 256:15>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movelh_ps(__m128, __m128) [b3Vector3.cpp <256:19 256:31>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <256:34 256:35>] LOCAL_SYMBOL: b3Vector3.cpp<188:20> [b3Vector3.cpp <256:34 256:35>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <256:38 256:39>] LOCAL_SYMBOL: b3Vector3.cpp<189:20> [b3Vector3.cpp <256:38 256:39>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <257:17 257:17>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <257:17 257:17>] LOCAL_SYMBOL: b3Vector3.cpp<194:20> [b3Vector3.cpp <257:13 257:15>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movehl_ps(__m128, __m128) [b3Vector3.cpp <257:19 257:31>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <257:34 257:35>] LOCAL_SYMBOL: b3Vector3.cpp<189:20> [b3Vector3.cpp <257:34 257:35>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <257:38 257:39>] LOCAL_SYMBOL: b3Vector3.cpp<188:20> [b3Vector3.cpp <257:38 257:39>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <259:17 259:17>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <259:17 259:17>] LOCAL_SYMBOL: b3Vector3.cpp<191:20> [b3Vector3.cpp <259:13 259:15>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <259:22 259:22>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <259:19 259:21>] LOCAL_SYMBOL: b3Vector3.cpp<191:20> [b3Vector3.cpp <259:19 259:21>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <259:23 259:25>] LOCAL_SYMBOL: b3Vector3.cpp<49:12> [b3Vector3.cpp <259:23 259:25>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <260:17 260:17>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <260:17 260:17>] LOCAL_SYMBOL: b3Vector3.cpp<193:20> [b3Vector3.cpp <260:13 260:15>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <260:22 260:22>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <260:19 260:21>] LOCAL_SYMBOL: b3Vector3.cpp<193:20> [b3Vector3.cpp <260:19 260:21>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <260:23 260:25>] LOCAL_SYMBOL: b3Vector3.cpp<49:12> [b3Vector3.cpp <260:23 260:25>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <261:15 261:15>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <261:15 261:15>] LOCAL_SYMBOL: b3Vector3.cpp<198:20> [b3Vector3.cpp <261:13 261:13>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <261:17 261:30>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <261:32 261:34>] LOCAL_SYMBOL: b3Vector3.cpp<192:20> [b3Vector3.cpp <261:32 261:34>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <261:37 261:39>] LOCAL_SYMBOL: b3Vector3.cpp<194:20> [b3Vector3.cpp <261:37 261:39>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <262:15 262:15>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <262:15 262:15>] LOCAL_SYMBOL: b3Vector3.cpp<199:20> [b3Vector3.cpp <262:13 262:13>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <262:17 262:30>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <262:32 262:34>] LOCAL_SYMBOL: b3Vector3.cpp<191:20> [b3Vector3.cpp <262:32 262:34>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <262:37 262:39>] LOCAL_SYMBOL: b3Vector3.cpp<193:20> [b3Vector3.cpp <262:37 262:39>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <263:15 263:15>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <263:15 263:15>] LOCAL_SYMBOL: b3Vector3.cpp<200:20> [b3Vector3.cpp <263:13 263:13>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <263:17 263:30>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <263:32 263:34>] LOCAL_SYMBOL: b3Vector3.cpp<191:20> [b3Vector3.cpp <263:32 263:34>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <263:37 263:39>] LOCAL_SYMBOL: b3Vector3.cpp<193:20> [b3Vector3.cpp <263:37 263:39>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <264:15 264:15>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <264:15 264:15>] LOCAL_SYMBOL: b3Vector3.cpp<198:20> [b3Vector3.cpp <264:13 264:13>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <264:18 264:18>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <264:17 264:17>] LOCAL_SYMBOL: b3Vector3.cpp<198:20> [b3Vector3.cpp <264:17 264:17>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <264:19 264:21>] LOCAL_SYMBOL: b3Vector3.cpp<48:12> [b3Vector3.cpp <264:19 264:21>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <265:15 265:15>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <265:15 265:15>] LOCAL_SYMBOL: b3Vector3.cpp<199:20> [b3Vector3.cpp <265:13 265:13>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 operator+(const __m128, const __m128) [b3Vector3.cpp <265:18 265:18>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <265:17 265:17>] LOCAL_SYMBOL: b3Vector3.cpp<199:20> [b3Vector3.cpp <265:17 265:17>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <265:19 265:19>] LOCAL_SYMBOL: b3Vector3.cpp<200:20> [b3Vector3.cpp <265:19 265:19>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <266:15 266:15>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <266:15 266:15>] LOCAL_SYMBOL: b3Vector3.cpp<199:20> [b3Vector3.cpp <266:13 266:13>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 operator+(const __m128, const __m128) [b3Vector3.cpp <266:18 266:18>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <266:17 266:17>] @@ -1277,7 +1277,7 @@ REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, LOCAL_SYMBOL: b3Vector3.cpp<54:12> [b3Vector3.cpp <267:13 267:23>] LOCAL_SYMBOL: b3Vector3.cpp<60:12> [b3Vector3.cpp <267:25 267:29>] LOCAL_SYMBOL: b3Vector3.cpp<199:20> [b3Vector3.cpp <267:36 267:36>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <268:17 268:17>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <268:17 268:17>] LOCAL_SYMBOL: b3Vector3.cpp<61:12> [b3Vector3.cpp <268:13 268:15>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_max_ps(__m128, __m128) [b3Vector3.cpp <268:19 268:28>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <268:31 268:31>] @@ -1333,14 +1333,14 @@ REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, LOCAL_SYMBOL: b3Vector3.cpp<322:24> [b3Vector3.cpp <328:45 328:46>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <328:49 328:50>] LOCAL_SYMBOL: b3Vector3.cpp<321:24> [b3Vector3.cpp <328:49 328:50>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <330:21 330:21>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <330:21 330:21>] LOCAL_SYMBOL: b3Vector3.cpp<325:24> [b3Vector3.cpp <330:17 330:19>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <330:26 330:26>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <330:23 330:25>] LOCAL_SYMBOL: b3Vector3.cpp<325:24> [b3Vector3.cpp <330:23 330:25>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <330:27 330:29>] LOCAL_SYMBOL: b3Vector3.cpp<49:12> [b3Vector3.cpp <330:27 330:29>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <331:21 331:21>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <331:21 331:21>] LOCAL_SYMBOL: b3Vector3.cpp<327:24> [b3Vector3.cpp <331:17 331:19>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <331:26 331:26>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <331:23 331:25>] @@ -1365,21 +1365,21 @@ REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, LOCAL_SYMBOL: b3Vector3.cpp<325:24> [b3Vector3.cpp <334:43 334:45>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <334:48 334:50>] LOCAL_SYMBOL: b3Vector3.cpp<327:24> [b3Vector3.cpp <334:48 334:50>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <335:19 335:19>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <335:19 335:19>] LOCAL_SYMBOL: b3Vector3.cpp<332:24> [b3Vector3.cpp <335:17 335:17>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <335:22 335:22>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <335:21 335:21>] LOCAL_SYMBOL: b3Vector3.cpp<332:24> [b3Vector3.cpp <335:21 335:21>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <335:23 335:25>] LOCAL_SYMBOL: b3Vector3.cpp<48:12> [b3Vector3.cpp <335:23 335:25>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <336:19 336:19>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <336:19 336:19>] LOCAL_SYMBOL: b3Vector3.cpp<333:24> [b3Vector3.cpp <336:17 336:17>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 operator+(const __m128, const __m128) [b3Vector3.cpp <336:22 336:22>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <336:21 336:21>] LOCAL_SYMBOL: b3Vector3.cpp<333:24> [b3Vector3.cpp <336:21 336:21>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <336:23 336:23>] LOCAL_SYMBOL: b3Vector3.cpp<334:24> [b3Vector3.cpp <336:23 336:23>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <337:19 337:19>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <337:19 337:19>] LOCAL_SYMBOL: b3Vector3.cpp<333:24> [b3Vector3.cpp <337:17 337:17>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 operator+(const __m128, const __m128) [b3Vector3.cpp <337:22 337:22>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <337:21 337:21>] @@ -1390,7 +1390,7 @@ REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, LOCAL_SYMBOL: b3Vector3.cpp<54:12> [b3Vector3.cpp <338:17 338:27>] LOCAL_SYMBOL: b3Vector3.cpp<60:12> [b3Vector3.cpp <338:29 338:33>] LOCAL_SYMBOL: b3Vector3.cpp<333:24> [b3Vector3.cpp <338:38 338:38>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <339:21 339:21>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <339:21 339:21>] LOCAL_SYMBOL: b3Vector3.cpp<61:12> [b3Vector3.cpp <339:17 339:19>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_max_ps(__m128, __m128) [b3Vector3.cpp <339:23 339:32>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <339:35 339:35>] @@ -1432,21 +1432,21 @@ REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, LOCAL_SYMBOL: b3Vector3.cpp<348:20> [b3Vector3.cpp <359:45 359:46>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <359:49 359:50>] LOCAL_SYMBOL: b3Vector3.cpp<348:16> [b3Vector3.cpp <359:49 359:50>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <360:21 360:21>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <360:21 360:21>] LOCAL_SYMBOL: b3Vector3.cpp<358:24> [b3Vector3.cpp <360:17 360:19>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <360:26 360:26>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <360:23 360:25>] LOCAL_SYMBOL: b3Vector3.cpp<358:24> [b3Vector3.cpp <360:23 360:25>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <360:27 360:29>] LOCAL_SYMBOL: b3Vector3.cpp<49:12> [b3Vector3.cpp <360:27 360:29>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <361:19 361:19>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <361:19 361:19>] LOCAL_SYMBOL: b3Vector3.cpp<348:34> [b3Vector3.cpp <361:17 361:17>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <361:21 361:34>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <361:36 361:38>] LOCAL_SYMBOL: b3Vector3.cpp<359:24> [b3Vector3.cpp <361:36 361:38>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <361:41 361:42>] LOCAL_SYMBOL: b3Vector3.cpp<348:24> [b3Vector3.cpp <361:41 361:42>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <362:19 362:19>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <362:19 362:19>] LOCAL_SYMBOL: b3Vector3.cpp<348:34> [b3Vector3.cpp <362:17 362:17>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <362:22 362:22>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <362:21 362:21>] @@ -1459,21 +1459,21 @@ REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, LOCAL_SYMBOL: b3Vector3.cpp<348:24> [b3Vector3.cpp <363:44 363:45>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <363:48 363:49>] LOCAL_SYMBOL: b3Vector3.cpp<348:24> [b3Vector3.cpp <363:48 363:49>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <364:21 364:21>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <364:21 364:21>] LOCAL_SYMBOL: b3Vector3.cpp<363:24> [b3Vector3.cpp <364:17 364:19>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <364:26 364:26>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <364:23 364:25>] LOCAL_SYMBOL: b3Vector3.cpp<363:24> [b3Vector3.cpp <364:23 364:25>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <364:27 364:29>] LOCAL_SYMBOL: b3Vector3.cpp<49:12> [b3Vector3.cpp <364:27 364:29>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <365:19 365:19>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <365:19 365:19>] LOCAL_SYMBOL: b3Vector3.cpp<348:28> [b3Vector3.cpp <365:17 365:17>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <365:21 365:34>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <365:36 365:38>] LOCAL_SYMBOL: b3Vector3.cpp<358:24> [b3Vector3.cpp <365:36 365:38>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <365:41 365:43>] LOCAL_SYMBOL: b3Vector3.cpp<363:24> [b3Vector3.cpp <365:41 365:43>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <366:19 366:19>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <366:19 366:19>] LOCAL_SYMBOL: b3Vector3.cpp<348:31> [b3Vector3.cpp <366:17 366:17>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <366:21 366:34>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <366:36 366:38>] @@ -1492,42 +1492,42 @@ REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, LOCAL_SYMBOL: b3Vector3.cpp<348:16> [b3Vector3.cpp <373:43 373:44>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <373:47 373:48>] LOCAL_SYMBOL: b3Vector3.cpp<348:20> [b3Vector3.cpp <373:47 373:48>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <374:19 374:19>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <374:19 374:19>] LOCAL_SYMBOL: b3Vector3.cpp<348:34> [b3Vector3.cpp <374:17 374:17>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movehl_ps(__m128, __m128) [b3Vector3.cpp <374:21 374:33>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <374:35 374:36>] LOCAL_SYMBOL: b3Vector3.cpp<348:20> [b3Vector3.cpp <374:35 374:36>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <374:39 374:40>] LOCAL_SYMBOL: b3Vector3.cpp<348:16> [b3Vector3.cpp <374:39 374:40>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <375:20 375:20>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <375:20 375:20>] LOCAL_SYMBOL: b3Vector3.cpp<373:24> [b3Vector3.cpp <375:17 375:18>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <375:24 375:24>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <375:22 375:23>] LOCAL_SYMBOL: b3Vector3.cpp<373:24> [b3Vector3.cpp <375:22 375:23>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <375:25 375:27>] LOCAL_SYMBOL: b3Vector3.cpp<49:12> [b3Vector3.cpp <375:25 375:27>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <376:19 376:19>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <376:19 376:19>] LOCAL_SYMBOL: b3Vector3.cpp<348:34> [b3Vector3.cpp <376:17 376:17>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <376:21 376:34>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <376:37 376:37>] LOCAL_SYMBOL: b3Vector3.cpp<348:34> [b3Vector3.cpp <376:37 376:37>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <376:40 376:40>] LOCAL_SYMBOL: b3Vector3.cpp<348:34> [b3Vector3.cpp <376:40 376:40>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <377:19 377:19>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <377:19 377:19>] LOCAL_SYMBOL: b3Vector3.cpp<348:28> [b3Vector3.cpp <377:17 377:17>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <377:21 377:34>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <377:37 377:38>] LOCAL_SYMBOL: b3Vector3.cpp<373:24> [b3Vector3.cpp <377:37 377:38>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <377:41 377:42>] LOCAL_SYMBOL: b3Vector3.cpp<373:24> [b3Vector3.cpp <377:41 377:42>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <378:19 378:19>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <378:19 378:19>] LOCAL_SYMBOL: b3Vector3.cpp<348:31> [b3Vector3.cpp <378:17 378:17>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <378:21 378:34>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <378:37 378:38>] LOCAL_SYMBOL: b3Vector3.cpp<373:24> [b3Vector3.cpp <378:37 378:38>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <378:41 378:42>] LOCAL_SYMBOL: b3Vector3.cpp<373:24> [b3Vector3.cpp <378:41 378:42>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <379:19 379:19>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <379:19 379:19>] LOCAL_SYMBOL: b3Vector3.cpp<348:34> [b3Vector3.cpp <379:17 379:17>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <379:22 379:22>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <379:21 379:21>] @@ -1537,49 +1537,49 @@ LOCAL_SYMBOL: b3Vector3.cpp<48:12> [b3Vector3.cpp <379:23 379:25>] LOCAL_SYMBOL: b3Vector3.cpp<384:24> [b3Vector3.cpp <384:24 384:25>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <384:39 384:39>] LOCAL_SYMBOL: b3Vector3.cpp<44:19> [b3Vector3.cpp <384:29 384:36>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <385:19 385:19>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <385:19 385:19>] LOCAL_SYMBOL: b3Vector3.cpp<348:34> [b3Vector3.cpp <385:17 385:17>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <385:22 385:35>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <385:38 385:39>] LOCAL_SYMBOL: b3Vector3.cpp<384:24> [b3Vector3.cpp <385:38 385:39>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <385:42 385:43>] LOCAL_SYMBOL: b3Vector3.cpp<384:24> [b3Vector3.cpp <385:42 385:43>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <386:20 386:20>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <386:20 386:20>] LOCAL_SYMBOL: b3Vector3.cpp<384:24> [b3Vector3.cpp <386:17 386:18>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <386:24 386:24>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <386:22 386:23>] LOCAL_SYMBOL: b3Vector3.cpp<384:24> [b3Vector3.cpp <386:22 386:23>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <386:25 386:27>] LOCAL_SYMBOL: b3Vector3.cpp<49:12> [b3Vector3.cpp <386:25 386:27>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <387:19 387:19>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <387:19 387:19>] LOCAL_SYMBOL: b3Vector3.cpp<348:34> [b3Vector3.cpp <387:17 387:17>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <387:22 387:22>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <387:21 387:21>] LOCAL_SYMBOL: b3Vector3.cpp<348:34> [b3Vector3.cpp <387:21 387:21>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <387:23 387:25>] LOCAL_SYMBOL: b3Vector3.cpp<48:12> [b3Vector3.cpp <387:23 387:25>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <388:19 388:19>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <388:19 388:19>] LOCAL_SYMBOL: b3Vector3.cpp<348:28> [b3Vector3.cpp <388:17 388:17>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <388:21 388:34>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <388:36 388:37>] LOCAL_SYMBOL: b3Vector3.cpp<384:24> [b3Vector3.cpp <388:36 388:37>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <388:40 388:41>] LOCAL_SYMBOL: b3Vector3.cpp<384:24> [b3Vector3.cpp <388:40 388:41>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <389:19 389:19>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <389:19 389:19>] LOCAL_SYMBOL: b3Vector3.cpp<348:31> [b3Vector3.cpp <389:17 389:17>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <389:21 389:34>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <389:36 389:37>] LOCAL_SYMBOL: b3Vector3.cpp<384:24> [b3Vector3.cpp <389:36 389:37>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <389:40 389:41>] LOCAL_SYMBOL: b3Vector3.cpp<384:24> [b3Vector3.cpp <389:40 389:41>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <393:11 393:11>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <393:11 393:11>] LOCAL_SYMBOL: b3Vector3.cpp<348:28> [b3Vector3.cpp <393:9 393:9>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 operator+(const __m128, const __m128) [b3Vector3.cpp <393:14 393:14>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <393:13 393:13>] LOCAL_SYMBOL: b3Vector3.cpp<348:28> [b3Vector3.cpp <393:13 393:13>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <393:15 393:15>] LOCAL_SYMBOL: b3Vector3.cpp<348:31> [b3Vector3.cpp <393:15 393:15>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <394:11 394:11>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <394:11 394:11>] LOCAL_SYMBOL: b3Vector3.cpp<348:28> [b3Vector3.cpp <394:9 394:9>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 operator+(const __m128, const __m128) [b3Vector3.cpp <394:14 394:14>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <394:13 394:13>] @@ -1590,7 +1590,7 @@ REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, LOCAL_SYMBOL: b3Vector3.cpp<54:12> [b3Vector3.cpp <395:9 395:19>] LOCAL_SYMBOL: b3Vector3.cpp<60:12> [b3Vector3.cpp <395:21 395:25>] LOCAL_SYMBOL: b3Vector3.cpp<348:28> [b3Vector3.cpp <395:30 395:30>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <396:13 396:13>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <396:13 396:13>] LOCAL_SYMBOL: b3Vector3.cpp<61:12> [b3Vector3.cpp <396:9 396:11>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_max_ps(__m128, __m128) [b3Vector3.cpp <396:15 396:24>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <396:27 396:27>] @@ -1605,7 +1605,7 @@ REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, LOCAL_SYMBOL: b3Vector3.cpp<61:12> [b3Vector3.cpp <401:71 401:73>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <401:76 401:81>] LOCAL_SYMBOL: b3Vector3.cpp<46:12> [b3Vector3.cpp <401:76 401:81>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <404:13 404:13>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <404:13 404:13>] LOCAL_SYMBOL: b3Vector3.cpp<61:12> [b3Vector3.cpp <404:9 404:11>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_max_ps(__m128, __m128) [b3Vector3.cpp <404:15 404:24>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <404:26 404:28>] @@ -1615,7 +1615,7 @@ REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, LOCAL_SYMBOL: b3Vector3.cpp<61:12> [b3Vector3.cpp <404:56 404:58>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <404:61 404:63>] LOCAL_SYMBOL: b3Vector3.cpp<61:12> [b3Vector3.cpp <404:61 404:63>] -REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <405:13 405:13>] +REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <405:13 405:13>] LOCAL_SYMBOL: b3Vector3.cpp<61:12> [b3Vector3.cpp <405:9 405:11>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_max_ps(__m128, __m128) [b3Vector3.cpp <405:15 405:24>] REFERENCE_CALL long b3_maxdot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <405:26 405:28>] @@ -1748,14 +1748,14 @@ REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, LOCAL_SYMBOL: b3Vector3.cpp<458:20> [b3Vector3.cpp <463:41 463:42>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <463:45 463:46>] LOCAL_SYMBOL: b3Vector3.cpp<457:20> [b3Vector3.cpp <463:45 463:46>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <465:17 465:17>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <465:17 465:17>] LOCAL_SYMBOL: b3Vector3.cpp<460:20> [b3Vector3.cpp <465:13 465:15>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <465:22 465:22>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <465:19 465:21>] LOCAL_SYMBOL: b3Vector3.cpp<460:20> [b3Vector3.cpp <465:19 465:21>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <465:23 465:25>] LOCAL_SYMBOL: b3Vector3.cpp<435:12> [b3Vector3.cpp <465:23 465:25>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <466:17 466:17>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <466:17 466:17>] LOCAL_SYMBOL: b3Vector3.cpp<462:20> [b3Vector3.cpp <466:13 466:15>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <466:22 466:22>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <466:19 466:21>] @@ -1780,21 +1780,21 @@ REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, LOCAL_SYMBOL: b3Vector3.cpp<460:20> [b3Vector3.cpp <469:39 469:41>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <469:44 469:46>] LOCAL_SYMBOL: b3Vector3.cpp<462:20> [b3Vector3.cpp <469:44 469:46>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <470:15 470:15>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <470:15 470:15>] LOCAL_SYMBOL: b3Vector3.cpp<467:20> [b3Vector3.cpp <470:13 470:13>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <470:18 470:18>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <470:17 470:17>] LOCAL_SYMBOL: b3Vector3.cpp<467:20> [b3Vector3.cpp <470:17 470:17>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <470:19 470:21>] LOCAL_SYMBOL: b3Vector3.cpp<434:12> [b3Vector3.cpp <470:19 470:21>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <471:15 471:15>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <471:15 471:15>] LOCAL_SYMBOL: b3Vector3.cpp<468:20> [b3Vector3.cpp <471:13 471:13>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 operator+(const __m128, const __m128) [b3Vector3.cpp <471:18 471:18>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <471:17 471:17>] LOCAL_SYMBOL: b3Vector3.cpp<468:20> [b3Vector3.cpp <471:17 471:17>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <471:19 471:19>] LOCAL_SYMBOL: b3Vector3.cpp<469:20> [b3Vector3.cpp <471:19 471:19>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <472:15 472:15>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <472:15 472:15>] LOCAL_SYMBOL: b3Vector3.cpp<468:20> [b3Vector3.cpp <472:13 472:13>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 operator+(const __m128, const __m128) [b3Vector3.cpp <472:18 472:18>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <472:17 472:17>] @@ -1805,7 +1805,7 @@ REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, LOCAL_SYMBOL: b3Vector3.cpp<440:12> [b3Vector3.cpp <473:13 473:23>] LOCAL_SYMBOL: b3Vector3.cpp<446:12> [b3Vector3.cpp <473:25 473:29>] LOCAL_SYMBOL: b3Vector3.cpp<468:20> [b3Vector3.cpp <473:34 473:34>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <474:17 474:17>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <474:17 474:17>] LOCAL_SYMBOL: b3Vector3.cpp<447:12> [b3Vector3.cpp <474:13 474:15>] SYMBOL_FUNCTION __m128 _mm_min_ps(__m128, __m128) REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_min_ps(__m128, __m128) [b3Vector3.cpp <474:19 474:28>] @@ -1826,84 +1826,84 @@ REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, LOCAL_SYMBOL: b3Vector3.cpp<458:20> [b3Vector3.cpp <479:13 479:14>] LOCAL_SYMBOL: b3Vector3.cpp<429:19> [b3Vector3.cpp <479:18 479:25>] LOCAL_SYMBOL: b3Vector3.cpp<429:19> [b3Vector3.cpp <479:42 479:49>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <481:17 481:17>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <481:17 481:17>] LOCAL_SYMBOL: b3Vector3.cpp<460:20> [b3Vector3.cpp <481:13 481:15>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movelh_ps(__m128, __m128) [b3Vector3.cpp <481:19 481:31>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <481:34 481:35>] LOCAL_SYMBOL: b3Vector3.cpp<455:20> [b3Vector3.cpp <481:34 481:35>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <481:38 481:39>] LOCAL_SYMBOL: b3Vector3.cpp<456:20> [b3Vector3.cpp <481:38 481:39>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <482:17 482:17>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <482:17 482:17>] LOCAL_SYMBOL: b3Vector3.cpp<461:20> [b3Vector3.cpp <482:13 482:15>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movehl_ps(__m128, __m128) [b3Vector3.cpp <482:19 482:31>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <482:34 482:35>] LOCAL_SYMBOL: b3Vector3.cpp<456:20> [b3Vector3.cpp <482:34 482:35>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <482:38 482:39>] LOCAL_SYMBOL: b3Vector3.cpp<455:20> [b3Vector3.cpp <482:38 482:39>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <483:17 483:17>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <483:17 483:17>] LOCAL_SYMBOL: b3Vector3.cpp<462:20> [b3Vector3.cpp <483:13 483:15>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movelh_ps(__m128, __m128) [b3Vector3.cpp <483:19 483:31>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <483:34 483:35>] LOCAL_SYMBOL: b3Vector3.cpp<457:20> [b3Vector3.cpp <483:34 483:35>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <483:38 483:39>] LOCAL_SYMBOL: b3Vector3.cpp<458:20> [b3Vector3.cpp <483:38 483:39>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <484:17 484:17>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <484:17 484:17>] LOCAL_SYMBOL: b3Vector3.cpp<463:20> [b3Vector3.cpp <484:13 484:15>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movehl_ps(__m128, __m128) [b3Vector3.cpp <484:19 484:31>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <484:34 484:35>] LOCAL_SYMBOL: b3Vector3.cpp<458:20> [b3Vector3.cpp <484:34 484:35>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <484:38 484:39>] LOCAL_SYMBOL: b3Vector3.cpp<457:20> [b3Vector3.cpp <484:38 484:39>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <486:17 486:17>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <486:17 486:17>] LOCAL_SYMBOL: b3Vector3.cpp<460:20> [b3Vector3.cpp <486:13 486:15>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <486:22 486:22>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <486:19 486:21>] LOCAL_SYMBOL: b3Vector3.cpp<460:20> [b3Vector3.cpp <486:19 486:21>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <486:23 486:25>] LOCAL_SYMBOL: b3Vector3.cpp<435:12> [b3Vector3.cpp <486:23 486:25>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <487:17 487:17>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <487:17 487:17>] LOCAL_SYMBOL: b3Vector3.cpp<462:20> [b3Vector3.cpp <487:13 487:15>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <487:22 487:22>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <487:19 487:21>] LOCAL_SYMBOL: b3Vector3.cpp<462:20> [b3Vector3.cpp <487:19 487:21>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <487:23 487:25>] LOCAL_SYMBOL: b3Vector3.cpp<435:12> [b3Vector3.cpp <487:23 487:25>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <488:15 488:15>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <488:15 488:15>] LOCAL_SYMBOL: b3Vector3.cpp<467:20> [b3Vector3.cpp <488:13 488:13>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <488:17 488:30>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <488:32 488:34>] LOCAL_SYMBOL: b3Vector3.cpp<461:20> [b3Vector3.cpp <488:32 488:34>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <488:37 488:39>] LOCAL_SYMBOL: b3Vector3.cpp<463:20> [b3Vector3.cpp <488:37 488:39>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <489:15 489:15>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <489:15 489:15>] LOCAL_SYMBOL: b3Vector3.cpp<468:20> [b3Vector3.cpp <489:13 489:13>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <489:17 489:30>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <489:32 489:34>] LOCAL_SYMBOL: b3Vector3.cpp<460:20> [b3Vector3.cpp <489:32 489:34>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <489:37 489:39>] LOCAL_SYMBOL: b3Vector3.cpp<462:20> [b3Vector3.cpp <489:37 489:39>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <490:15 490:15>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <490:15 490:15>] LOCAL_SYMBOL: b3Vector3.cpp<469:20> [b3Vector3.cpp <490:13 490:13>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <490:17 490:30>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <490:32 490:34>] LOCAL_SYMBOL: b3Vector3.cpp<460:20> [b3Vector3.cpp <490:32 490:34>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <490:37 490:39>] LOCAL_SYMBOL: b3Vector3.cpp<462:20> [b3Vector3.cpp <490:37 490:39>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <491:15 491:15>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <491:15 491:15>] LOCAL_SYMBOL: b3Vector3.cpp<467:20> [b3Vector3.cpp <491:13 491:13>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <491:18 491:18>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <491:17 491:17>] LOCAL_SYMBOL: b3Vector3.cpp<467:20> [b3Vector3.cpp <491:17 491:17>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <491:19 491:21>] LOCAL_SYMBOL: b3Vector3.cpp<434:12> [b3Vector3.cpp <491:19 491:21>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <492:15 492:15>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <492:15 492:15>] LOCAL_SYMBOL: b3Vector3.cpp<468:20> [b3Vector3.cpp <492:13 492:13>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 operator+(const __m128, const __m128) [b3Vector3.cpp <492:18 492:18>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <492:17 492:17>] LOCAL_SYMBOL: b3Vector3.cpp<468:20> [b3Vector3.cpp <492:17 492:17>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <492:19 492:19>] LOCAL_SYMBOL: b3Vector3.cpp<469:20> [b3Vector3.cpp <492:19 492:19>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <493:15 493:15>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <493:15 493:15>] LOCAL_SYMBOL: b3Vector3.cpp<468:20> [b3Vector3.cpp <493:13 493:13>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 operator+(const __m128, const __m128) [b3Vector3.cpp <493:18 493:18>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <493:17 493:17>] @@ -1914,7 +1914,7 @@ REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, LOCAL_SYMBOL: b3Vector3.cpp<440:12> [b3Vector3.cpp <494:13 494:23>] LOCAL_SYMBOL: b3Vector3.cpp<446:12> [b3Vector3.cpp <494:25 494:29>] LOCAL_SYMBOL: b3Vector3.cpp<468:20> [b3Vector3.cpp <494:36 494:36>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <495:17 495:17>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <495:17 495:17>] LOCAL_SYMBOL: b3Vector3.cpp<447:12> [b3Vector3.cpp <495:13 495:15>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_min_ps(__m128, __m128) [b3Vector3.cpp <495:19 495:28>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <495:31 495:31>] @@ -1934,84 +1934,84 @@ REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, LOCAL_SYMBOL: b3Vector3.cpp<458:20> [b3Vector3.cpp <500:13 500:14>] LOCAL_SYMBOL: b3Vector3.cpp<429:19> [b3Vector3.cpp <500:18 500:25>] LOCAL_SYMBOL: b3Vector3.cpp<429:19> [b3Vector3.cpp <500:42 500:49>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <502:17 502:17>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <502:17 502:17>] LOCAL_SYMBOL: b3Vector3.cpp<460:20> [b3Vector3.cpp <502:13 502:15>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movelh_ps(__m128, __m128) [b3Vector3.cpp <502:19 502:31>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <502:34 502:35>] LOCAL_SYMBOL: b3Vector3.cpp<455:20> [b3Vector3.cpp <502:34 502:35>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <502:38 502:39>] LOCAL_SYMBOL: b3Vector3.cpp<456:20> [b3Vector3.cpp <502:38 502:39>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <503:17 503:17>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <503:17 503:17>] LOCAL_SYMBOL: b3Vector3.cpp<461:20> [b3Vector3.cpp <503:13 503:15>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movehl_ps(__m128, __m128) [b3Vector3.cpp <503:19 503:31>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <503:34 503:35>] LOCAL_SYMBOL: b3Vector3.cpp<456:20> [b3Vector3.cpp <503:34 503:35>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <503:38 503:39>] LOCAL_SYMBOL: b3Vector3.cpp<455:20> [b3Vector3.cpp <503:38 503:39>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <504:17 504:17>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <504:17 504:17>] LOCAL_SYMBOL: b3Vector3.cpp<462:20> [b3Vector3.cpp <504:13 504:15>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movelh_ps(__m128, __m128) [b3Vector3.cpp <504:19 504:31>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <504:34 504:35>] LOCAL_SYMBOL: b3Vector3.cpp<457:20> [b3Vector3.cpp <504:34 504:35>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <504:38 504:39>] LOCAL_SYMBOL: b3Vector3.cpp<458:20> [b3Vector3.cpp <504:38 504:39>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <505:17 505:17>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <505:17 505:17>] LOCAL_SYMBOL: b3Vector3.cpp<463:20> [b3Vector3.cpp <505:13 505:15>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movehl_ps(__m128, __m128) [b3Vector3.cpp <505:19 505:31>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <505:34 505:35>] LOCAL_SYMBOL: b3Vector3.cpp<458:20> [b3Vector3.cpp <505:34 505:35>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <505:38 505:39>] LOCAL_SYMBOL: b3Vector3.cpp<457:20> [b3Vector3.cpp <505:38 505:39>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <507:17 507:17>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <507:17 507:17>] LOCAL_SYMBOL: b3Vector3.cpp<460:20> [b3Vector3.cpp <507:13 507:15>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <507:22 507:22>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <507:19 507:21>] LOCAL_SYMBOL: b3Vector3.cpp<460:20> [b3Vector3.cpp <507:19 507:21>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <507:23 507:25>] LOCAL_SYMBOL: b3Vector3.cpp<435:12> [b3Vector3.cpp <507:23 507:25>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <508:17 508:17>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <508:17 508:17>] LOCAL_SYMBOL: b3Vector3.cpp<462:20> [b3Vector3.cpp <508:13 508:15>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <508:22 508:22>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <508:19 508:21>] LOCAL_SYMBOL: b3Vector3.cpp<462:20> [b3Vector3.cpp <508:19 508:21>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <508:23 508:25>] LOCAL_SYMBOL: b3Vector3.cpp<435:12> [b3Vector3.cpp <508:23 508:25>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <509:15 509:15>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <509:15 509:15>] LOCAL_SYMBOL: b3Vector3.cpp<467:20> [b3Vector3.cpp <509:13 509:13>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <509:17 509:30>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <509:32 509:34>] LOCAL_SYMBOL: b3Vector3.cpp<461:20> [b3Vector3.cpp <509:32 509:34>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <509:37 509:39>] LOCAL_SYMBOL: b3Vector3.cpp<463:20> [b3Vector3.cpp <509:37 509:39>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <510:15 510:15>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <510:15 510:15>] LOCAL_SYMBOL: b3Vector3.cpp<468:20> [b3Vector3.cpp <510:13 510:13>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <510:17 510:30>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <510:32 510:34>] LOCAL_SYMBOL: b3Vector3.cpp<460:20> [b3Vector3.cpp <510:32 510:34>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <510:37 510:39>] LOCAL_SYMBOL: b3Vector3.cpp<462:20> [b3Vector3.cpp <510:37 510:39>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <511:15 511:15>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <511:15 511:15>] LOCAL_SYMBOL: b3Vector3.cpp<469:20> [b3Vector3.cpp <511:13 511:13>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <511:17 511:30>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <511:32 511:34>] LOCAL_SYMBOL: b3Vector3.cpp<460:20> [b3Vector3.cpp <511:32 511:34>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <511:37 511:39>] LOCAL_SYMBOL: b3Vector3.cpp<462:20> [b3Vector3.cpp <511:37 511:39>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <512:15 512:15>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <512:15 512:15>] LOCAL_SYMBOL: b3Vector3.cpp<467:20> [b3Vector3.cpp <512:13 512:13>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <512:18 512:18>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <512:17 512:17>] LOCAL_SYMBOL: b3Vector3.cpp<467:20> [b3Vector3.cpp <512:17 512:17>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <512:19 512:21>] LOCAL_SYMBOL: b3Vector3.cpp<434:12> [b3Vector3.cpp <512:19 512:21>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <513:15 513:15>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <513:15 513:15>] LOCAL_SYMBOL: b3Vector3.cpp<468:20> [b3Vector3.cpp <513:13 513:13>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 operator+(const __m128, const __m128) [b3Vector3.cpp <513:18 513:18>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <513:17 513:17>] LOCAL_SYMBOL: b3Vector3.cpp<468:20> [b3Vector3.cpp <513:17 513:17>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <513:19 513:19>] LOCAL_SYMBOL: b3Vector3.cpp<469:20> [b3Vector3.cpp <513:19 513:19>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <514:15 514:15>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <514:15 514:15>] LOCAL_SYMBOL: b3Vector3.cpp<468:20> [b3Vector3.cpp <514:13 514:13>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 operator+(const __m128, const __m128) [b3Vector3.cpp <514:18 514:18>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <514:17 514:17>] @@ -2022,7 +2022,7 @@ REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, LOCAL_SYMBOL: b3Vector3.cpp<440:12> [b3Vector3.cpp <515:13 515:23>] LOCAL_SYMBOL: b3Vector3.cpp<446:12> [b3Vector3.cpp <515:25 515:29>] LOCAL_SYMBOL: b3Vector3.cpp<468:20> [b3Vector3.cpp <515:36 515:36>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <516:17 516:17>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <516:17 516:17>] LOCAL_SYMBOL: b3Vector3.cpp<447:12> [b3Vector3.cpp <516:13 516:15>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_min_ps(__m128, __m128) [b3Vector3.cpp <516:19 516:28>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <516:31 516:31>] @@ -2042,84 +2042,84 @@ REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, LOCAL_SYMBOL: b3Vector3.cpp<458:20> [b3Vector3.cpp <521:13 521:14>] LOCAL_SYMBOL: b3Vector3.cpp<429:19> [b3Vector3.cpp <521:18 521:25>] LOCAL_SYMBOL: b3Vector3.cpp<429:19> [b3Vector3.cpp <521:42 521:49>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <523:17 523:17>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <523:17 523:17>] LOCAL_SYMBOL: b3Vector3.cpp<460:20> [b3Vector3.cpp <523:13 523:15>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movelh_ps(__m128, __m128) [b3Vector3.cpp <523:19 523:31>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <523:34 523:35>] LOCAL_SYMBOL: b3Vector3.cpp<455:20> [b3Vector3.cpp <523:34 523:35>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <523:38 523:39>] LOCAL_SYMBOL: b3Vector3.cpp<456:20> [b3Vector3.cpp <523:38 523:39>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <524:17 524:17>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <524:17 524:17>] LOCAL_SYMBOL: b3Vector3.cpp<461:20> [b3Vector3.cpp <524:13 524:15>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movehl_ps(__m128, __m128) [b3Vector3.cpp <524:19 524:31>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <524:34 524:35>] LOCAL_SYMBOL: b3Vector3.cpp<456:20> [b3Vector3.cpp <524:34 524:35>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <524:38 524:39>] LOCAL_SYMBOL: b3Vector3.cpp<455:20> [b3Vector3.cpp <524:38 524:39>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <525:17 525:17>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <525:17 525:17>] LOCAL_SYMBOL: b3Vector3.cpp<462:20> [b3Vector3.cpp <525:13 525:15>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movelh_ps(__m128, __m128) [b3Vector3.cpp <525:19 525:31>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <525:34 525:35>] LOCAL_SYMBOL: b3Vector3.cpp<457:20> [b3Vector3.cpp <525:34 525:35>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <525:38 525:39>] LOCAL_SYMBOL: b3Vector3.cpp<458:20> [b3Vector3.cpp <525:38 525:39>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <526:17 526:17>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <526:17 526:17>] LOCAL_SYMBOL: b3Vector3.cpp<463:20> [b3Vector3.cpp <526:13 526:15>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movehl_ps(__m128, __m128) [b3Vector3.cpp <526:19 526:31>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <526:34 526:35>] LOCAL_SYMBOL: b3Vector3.cpp<458:20> [b3Vector3.cpp <526:34 526:35>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <526:38 526:39>] LOCAL_SYMBOL: b3Vector3.cpp<457:20> [b3Vector3.cpp <526:38 526:39>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <528:17 528:17>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <528:17 528:17>] LOCAL_SYMBOL: b3Vector3.cpp<460:20> [b3Vector3.cpp <528:13 528:15>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <528:22 528:22>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <528:19 528:21>] LOCAL_SYMBOL: b3Vector3.cpp<460:20> [b3Vector3.cpp <528:19 528:21>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <528:23 528:25>] LOCAL_SYMBOL: b3Vector3.cpp<435:12> [b3Vector3.cpp <528:23 528:25>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <529:17 529:17>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <529:17 529:17>] LOCAL_SYMBOL: b3Vector3.cpp<462:20> [b3Vector3.cpp <529:13 529:15>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <529:22 529:22>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <529:19 529:21>] LOCAL_SYMBOL: b3Vector3.cpp<462:20> [b3Vector3.cpp <529:19 529:21>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <529:23 529:25>] LOCAL_SYMBOL: b3Vector3.cpp<435:12> [b3Vector3.cpp <529:23 529:25>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <530:15 530:15>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <530:15 530:15>] LOCAL_SYMBOL: b3Vector3.cpp<467:20> [b3Vector3.cpp <530:13 530:13>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <530:17 530:30>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <530:32 530:34>] LOCAL_SYMBOL: b3Vector3.cpp<461:20> [b3Vector3.cpp <530:32 530:34>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <530:37 530:39>] LOCAL_SYMBOL: b3Vector3.cpp<463:20> [b3Vector3.cpp <530:37 530:39>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <531:15 531:15>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <531:15 531:15>] LOCAL_SYMBOL: b3Vector3.cpp<468:20> [b3Vector3.cpp <531:13 531:13>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <531:17 531:30>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <531:32 531:34>] LOCAL_SYMBOL: b3Vector3.cpp<460:20> [b3Vector3.cpp <531:32 531:34>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <531:37 531:39>] LOCAL_SYMBOL: b3Vector3.cpp<462:20> [b3Vector3.cpp <531:37 531:39>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <532:15 532:15>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <532:15 532:15>] LOCAL_SYMBOL: b3Vector3.cpp<469:20> [b3Vector3.cpp <532:13 532:13>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <532:17 532:30>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <532:32 532:34>] LOCAL_SYMBOL: b3Vector3.cpp<460:20> [b3Vector3.cpp <532:32 532:34>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <532:37 532:39>] LOCAL_SYMBOL: b3Vector3.cpp<462:20> [b3Vector3.cpp <532:37 532:39>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <533:15 533:15>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <533:15 533:15>] LOCAL_SYMBOL: b3Vector3.cpp<467:20> [b3Vector3.cpp <533:13 533:13>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <533:18 533:18>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <533:17 533:17>] LOCAL_SYMBOL: b3Vector3.cpp<467:20> [b3Vector3.cpp <533:17 533:17>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <533:19 533:21>] LOCAL_SYMBOL: b3Vector3.cpp<434:12> [b3Vector3.cpp <533:19 533:21>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <534:15 534:15>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <534:15 534:15>] LOCAL_SYMBOL: b3Vector3.cpp<468:20> [b3Vector3.cpp <534:13 534:13>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 operator+(const __m128, const __m128) [b3Vector3.cpp <534:18 534:18>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <534:17 534:17>] LOCAL_SYMBOL: b3Vector3.cpp<468:20> [b3Vector3.cpp <534:17 534:17>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <534:19 534:19>] LOCAL_SYMBOL: b3Vector3.cpp<469:20> [b3Vector3.cpp <534:19 534:19>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <535:15 535:15>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <535:15 535:15>] LOCAL_SYMBOL: b3Vector3.cpp<468:20> [b3Vector3.cpp <535:13 535:13>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 operator+(const __m128, const __m128) [b3Vector3.cpp <535:18 535:18>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <535:17 535:17>] @@ -2130,7 +2130,7 @@ REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, LOCAL_SYMBOL: b3Vector3.cpp<440:12> [b3Vector3.cpp <536:13 536:23>] LOCAL_SYMBOL: b3Vector3.cpp<446:12> [b3Vector3.cpp <536:25 536:29>] LOCAL_SYMBOL: b3Vector3.cpp<468:20> [b3Vector3.cpp <536:36 536:36>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <537:17 537:17>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <537:17 537:17>] LOCAL_SYMBOL: b3Vector3.cpp<447:12> [b3Vector3.cpp <537:13 537:15>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_min_ps(__m128, __m128) [b3Vector3.cpp <537:19 537:28>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <537:31 537:31>] @@ -2143,7 +2143,7 @@ REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, LOCAL_SYMBOL: b3Vector3.cpp<447:12> [b3Vector3.cpp <543:59 543:61>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <543:64 543:69>] LOCAL_SYMBOL: b3Vector3.cpp<432:12> [b3Vector3.cpp <543:64 543:69>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <546:17 546:17>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <546:17 546:17>] LOCAL_SYMBOL: b3Vector3.cpp<447:12> [b3Vector3.cpp <546:13 546:15>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_min_ps(__m128, __m128) [b3Vector3.cpp <546:19 546:28>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <546:30 546:32>] @@ -2153,7 +2153,7 @@ REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, LOCAL_SYMBOL: b3Vector3.cpp<447:12> [b3Vector3.cpp <546:60 546:62>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <546:65 546:67>] LOCAL_SYMBOL: b3Vector3.cpp<447:12> [b3Vector3.cpp <546:65 546:67>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <547:17 547:17>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <547:17 547:17>] LOCAL_SYMBOL: b3Vector3.cpp<447:12> [b3Vector3.cpp <547:13 547:15>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_min_ps(__m128, __m128) [b3Vector3.cpp <547:19 547:28>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <547:30 547:32>] @@ -2230,14 +2230,14 @@ REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, LOCAL_SYMBOL: b3Vector3.cpp<575:20> [b3Vector3.cpp <580:41 580:42>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <580:45 580:46>] LOCAL_SYMBOL: b3Vector3.cpp<574:20> [b3Vector3.cpp <580:45 580:46>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <582:17 582:17>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <582:17 582:17>] LOCAL_SYMBOL: b3Vector3.cpp<577:20> [b3Vector3.cpp <582:13 582:15>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <582:22 582:22>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <582:19 582:21>] LOCAL_SYMBOL: b3Vector3.cpp<577:20> [b3Vector3.cpp <582:19 582:21>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <582:23 582:25>] LOCAL_SYMBOL: b3Vector3.cpp<435:12> [b3Vector3.cpp <582:23 582:25>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <583:17 583:17>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <583:17 583:17>] LOCAL_SYMBOL: b3Vector3.cpp<579:20> [b3Vector3.cpp <583:13 583:15>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <583:22 583:22>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <583:19 583:21>] @@ -2262,21 +2262,21 @@ REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, LOCAL_SYMBOL: b3Vector3.cpp<577:20> [b3Vector3.cpp <586:39 586:41>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <586:44 586:46>] LOCAL_SYMBOL: b3Vector3.cpp<579:20> [b3Vector3.cpp <586:44 586:46>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <587:15 587:15>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <587:15 587:15>] LOCAL_SYMBOL: b3Vector3.cpp<584:20> [b3Vector3.cpp <587:13 587:13>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <587:18 587:18>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <587:17 587:17>] LOCAL_SYMBOL: b3Vector3.cpp<584:20> [b3Vector3.cpp <587:17 587:17>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <587:19 587:21>] LOCAL_SYMBOL: b3Vector3.cpp<434:12> [b3Vector3.cpp <587:19 587:21>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <588:15 588:15>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <588:15 588:15>] LOCAL_SYMBOL: b3Vector3.cpp<585:20> [b3Vector3.cpp <588:13 588:13>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 operator+(const __m128, const __m128) [b3Vector3.cpp <588:18 588:18>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <588:17 588:17>] LOCAL_SYMBOL: b3Vector3.cpp<585:20> [b3Vector3.cpp <588:17 588:17>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <588:19 588:19>] LOCAL_SYMBOL: b3Vector3.cpp<586:20> [b3Vector3.cpp <588:19 588:19>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <589:15 589:15>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <589:15 589:15>] LOCAL_SYMBOL: b3Vector3.cpp<585:20> [b3Vector3.cpp <589:13 589:13>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 operator+(const __m128, const __m128) [b3Vector3.cpp <589:18 589:18>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <589:17 589:17>] @@ -2287,7 +2287,7 @@ REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, LOCAL_SYMBOL: b3Vector3.cpp<440:12> [b3Vector3.cpp <590:13 590:23>] LOCAL_SYMBOL: b3Vector3.cpp<446:12> [b3Vector3.cpp <590:25 590:29>] LOCAL_SYMBOL: b3Vector3.cpp<585:20> [b3Vector3.cpp <590:34 590:34>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <591:17 591:17>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <591:17 591:17>] LOCAL_SYMBOL: b3Vector3.cpp<447:12> [b3Vector3.cpp <591:13 591:15>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_min_ps(__m128, __m128) [b3Vector3.cpp <591:19 591:28>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <591:31 591:31>] @@ -2307,84 +2307,84 @@ REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, LOCAL_SYMBOL: b3Vector3.cpp<575:20> [b3Vector3.cpp <596:13 596:14>] LOCAL_SYMBOL: b3Vector3.cpp<429:19> [b3Vector3.cpp <596:18 596:25>] LOCAL_SYMBOL: b3Vector3.cpp<429:19> [b3Vector3.cpp <596:42 596:49>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <598:17 598:17>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <598:17 598:17>] LOCAL_SYMBOL: b3Vector3.cpp<577:20> [b3Vector3.cpp <598:13 598:15>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movelh_ps(__m128, __m128) [b3Vector3.cpp <598:19 598:31>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <598:34 598:35>] LOCAL_SYMBOL: b3Vector3.cpp<572:20> [b3Vector3.cpp <598:34 598:35>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <598:38 598:39>] LOCAL_SYMBOL: b3Vector3.cpp<573:20> [b3Vector3.cpp <598:38 598:39>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <599:17 599:17>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <599:17 599:17>] LOCAL_SYMBOL: b3Vector3.cpp<578:20> [b3Vector3.cpp <599:13 599:15>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movehl_ps(__m128, __m128) [b3Vector3.cpp <599:19 599:31>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <599:34 599:35>] LOCAL_SYMBOL: b3Vector3.cpp<573:20> [b3Vector3.cpp <599:34 599:35>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <599:38 599:39>] LOCAL_SYMBOL: b3Vector3.cpp<572:20> [b3Vector3.cpp <599:38 599:39>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <600:17 600:17>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <600:17 600:17>] LOCAL_SYMBOL: b3Vector3.cpp<579:20> [b3Vector3.cpp <600:13 600:15>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movelh_ps(__m128, __m128) [b3Vector3.cpp <600:19 600:31>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <600:34 600:35>] LOCAL_SYMBOL: b3Vector3.cpp<574:20> [b3Vector3.cpp <600:34 600:35>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <600:38 600:39>] LOCAL_SYMBOL: b3Vector3.cpp<575:20> [b3Vector3.cpp <600:38 600:39>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <601:17 601:17>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <601:17 601:17>] LOCAL_SYMBOL: b3Vector3.cpp<580:20> [b3Vector3.cpp <601:13 601:15>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movehl_ps(__m128, __m128) [b3Vector3.cpp <601:19 601:31>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <601:34 601:35>] LOCAL_SYMBOL: b3Vector3.cpp<575:20> [b3Vector3.cpp <601:34 601:35>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <601:38 601:39>] LOCAL_SYMBOL: b3Vector3.cpp<574:20> [b3Vector3.cpp <601:38 601:39>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <603:17 603:17>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <603:17 603:17>] LOCAL_SYMBOL: b3Vector3.cpp<577:20> [b3Vector3.cpp <603:13 603:15>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <603:22 603:22>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <603:19 603:21>] LOCAL_SYMBOL: b3Vector3.cpp<577:20> [b3Vector3.cpp <603:19 603:21>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <603:23 603:25>] LOCAL_SYMBOL: b3Vector3.cpp<435:12> [b3Vector3.cpp <603:23 603:25>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <604:17 604:17>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <604:17 604:17>] LOCAL_SYMBOL: b3Vector3.cpp<579:20> [b3Vector3.cpp <604:13 604:15>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <604:22 604:22>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <604:19 604:21>] LOCAL_SYMBOL: b3Vector3.cpp<579:20> [b3Vector3.cpp <604:19 604:21>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <604:23 604:25>] LOCAL_SYMBOL: b3Vector3.cpp<435:12> [b3Vector3.cpp <604:23 604:25>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <605:15 605:15>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <605:15 605:15>] LOCAL_SYMBOL: b3Vector3.cpp<584:20> [b3Vector3.cpp <605:13 605:13>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <605:17 605:30>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <605:32 605:34>] LOCAL_SYMBOL: b3Vector3.cpp<578:20> [b3Vector3.cpp <605:32 605:34>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <605:37 605:39>] LOCAL_SYMBOL: b3Vector3.cpp<580:20> [b3Vector3.cpp <605:37 605:39>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <606:15 606:15>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <606:15 606:15>] LOCAL_SYMBOL: b3Vector3.cpp<585:20> [b3Vector3.cpp <606:13 606:13>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <606:17 606:30>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <606:32 606:34>] LOCAL_SYMBOL: b3Vector3.cpp<577:20> [b3Vector3.cpp <606:32 606:34>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <606:37 606:39>] LOCAL_SYMBOL: b3Vector3.cpp<579:20> [b3Vector3.cpp <606:37 606:39>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <607:15 607:15>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <607:15 607:15>] LOCAL_SYMBOL: b3Vector3.cpp<586:20> [b3Vector3.cpp <607:13 607:13>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <607:17 607:30>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <607:32 607:34>] LOCAL_SYMBOL: b3Vector3.cpp<577:20> [b3Vector3.cpp <607:32 607:34>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <607:37 607:39>] LOCAL_SYMBOL: b3Vector3.cpp<579:20> [b3Vector3.cpp <607:37 607:39>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <608:15 608:15>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <608:15 608:15>] LOCAL_SYMBOL: b3Vector3.cpp<584:20> [b3Vector3.cpp <608:13 608:13>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <608:18 608:18>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <608:17 608:17>] LOCAL_SYMBOL: b3Vector3.cpp<584:20> [b3Vector3.cpp <608:17 608:17>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <608:19 608:21>] LOCAL_SYMBOL: b3Vector3.cpp<434:12> [b3Vector3.cpp <608:19 608:21>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <609:15 609:15>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <609:15 609:15>] LOCAL_SYMBOL: b3Vector3.cpp<585:20> [b3Vector3.cpp <609:13 609:13>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 operator+(const __m128, const __m128) [b3Vector3.cpp <609:18 609:18>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <609:17 609:17>] LOCAL_SYMBOL: b3Vector3.cpp<585:20> [b3Vector3.cpp <609:17 609:17>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <609:19 609:19>] LOCAL_SYMBOL: b3Vector3.cpp<586:20> [b3Vector3.cpp <609:19 609:19>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <610:15 610:15>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <610:15 610:15>] LOCAL_SYMBOL: b3Vector3.cpp<585:20> [b3Vector3.cpp <610:13 610:13>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 operator+(const __m128, const __m128) [b3Vector3.cpp <610:18 610:18>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <610:17 610:17>] @@ -2395,7 +2395,7 @@ REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, LOCAL_SYMBOL: b3Vector3.cpp<440:12> [b3Vector3.cpp <611:13 611:23>] LOCAL_SYMBOL: b3Vector3.cpp<446:12> [b3Vector3.cpp <611:25 611:29>] LOCAL_SYMBOL: b3Vector3.cpp<585:20> [b3Vector3.cpp <611:36 611:36>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <612:17 612:17>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <612:17 612:17>] LOCAL_SYMBOL: b3Vector3.cpp<447:12> [b3Vector3.cpp <612:13 612:15>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_min_ps(__m128, __m128) [b3Vector3.cpp <612:19 612:28>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <612:31 612:31>] @@ -2415,84 +2415,84 @@ REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, LOCAL_SYMBOL: b3Vector3.cpp<575:20> [b3Vector3.cpp <617:13 617:14>] LOCAL_SYMBOL: b3Vector3.cpp<429:19> [b3Vector3.cpp <617:18 617:25>] LOCAL_SYMBOL: b3Vector3.cpp<429:19> [b3Vector3.cpp <617:42 617:49>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <619:17 619:17>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <619:17 619:17>] LOCAL_SYMBOL: b3Vector3.cpp<577:20> [b3Vector3.cpp <619:13 619:15>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movelh_ps(__m128, __m128) [b3Vector3.cpp <619:19 619:31>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <619:34 619:35>] LOCAL_SYMBOL: b3Vector3.cpp<572:20> [b3Vector3.cpp <619:34 619:35>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <619:38 619:39>] LOCAL_SYMBOL: b3Vector3.cpp<573:20> [b3Vector3.cpp <619:38 619:39>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <620:17 620:17>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <620:17 620:17>] LOCAL_SYMBOL: b3Vector3.cpp<578:20> [b3Vector3.cpp <620:13 620:15>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movehl_ps(__m128, __m128) [b3Vector3.cpp <620:19 620:31>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <620:34 620:35>] LOCAL_SYMBOL: b3Vector3.cpp<573:20> [b3Vector3.cpp <620:34 620:35>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <620:38 620:39>] LOCAL_SYMBOL: b3Vector3.cpp<572:20> [b3Vector3.cpp <620:38 620:39>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <621:17 621:17>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <621:17 621:17>] LOCAL_SYMBOL: b3Vector3.cpp<579:20> [b3Vector3.cpp <621:13 621:15>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movelh_ps(__m128, __m128) [b3Vector3.cpp <621:19 621:31>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <621:34 621:35>] LOCAL_SYMBOL: b3Vector3.cpp<574:20> [b3Vector3.cpp <621:34 621:35>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <621:38 621:39>] LOCAL_SYMBOL: b3Vector3.cpp<575:20> [b3Vector3.cpp <621:38 621:39>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <622:17 622:17>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <622:17 622:17>] LOCAL_SYMBOL: b3Vector3.cpp<580:20> [b3Vector3.cpp <622:13 622:15>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movehl_ps(__m128, __m128) [b3Vector3.cpp <622:19 622:31>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <622:34 622:35>] LOCAL_SYMBOL: b3Vector3.cpp<575:20> [b3Vector3.cpp <622:34 622:35>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <622:38 622:39>] LOCAL_SYMBOL: b3Vector3.cpp<574:20> [b3Vector3.cpp <622:38 622:39>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <624:17 624:17>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <624:17 624:17>] LOCAL_SYMBOL: b3Vector3.cpp<577:20> [b3Vector3.cpp <624:13 624:15>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <624:22 624:22>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <624:19 624:21>] LOCAL_SYMBOL: b3Vector3.cpp<577:20> [b3Vector3.cpp <624:19 624:21>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <624:23 624:25>] LOCAL_SYMBOL: b3Vector3.cpp<435:12> [b3Vector3.cpp <624:23 624:25>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <625:17 625:17>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <625:17 625:17>] LOCAL_SYMBOL: b3Vector3.cpp<579:20> [b3Vector3.cpp <625:13 625:15>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <625:22 625:22>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <625:19 625:21>] LOCAL_SYMBOL: b3Vector3.cpp<579:20> [b3Vector3.cpp <625:19 625:21>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <625:23 625:25>] LOCAL_SYMBOL: b3Vector3.cpp<435:12> [b3Vector3.cpp <625:23 625:25>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <626:15 626:15>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <626:15 626:15>] LOCAL_SYMBOL: b3Vector3.cpp<584:20> [b3Vector3.cpp <626:13 626:13>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <626:17 626:30>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <626:32 626:34>] LOCAL_SYMBOL: b3Vector3.cpp<578:20> [b3Vector3.cpp <626:32 626:34>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <626:37 626:39>] LOCAL_SYMBOL: b3Vector3.cpp<580:20> [b3Vector3.cpp <626:37 626:39>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <627:15 627:15>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <627:15 627:15>] LOCAL_SYMBOL: b3Vector3.cpp<585:20> [b3Vector3.cpp <627:13 627:13>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <627:17 627:30>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <627:32 627:34>] LOCAL_SYMBOL: b3Vector3.cpp<577:20> [b3Vector3.cpp <627:32 627:34>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <627:37 627:39>] LOCAL_SYMBOL: b3Vector3.cpp<579:20> [b3Vector3.cpp <627:37 627:39>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <628:15 628:15>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <628:15 628:15>] LOCAL_SYMBOL: b3Vector3.cpp<586:20> [b3Vector3.cpp <628:13 628:13>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <628:17 628:30>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <628:32 628:34>] LOCAL_SYMBOL: b3Vector3.cpp<577:20> [b3Vector3.cpp <628:32 628:34>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <628:37 628:39>] LOCAL_SYMBOL: b3Vector3.cpp<579:20> [b3Vector3.cpp <628:37 628:39>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <629:15 629:15>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <629:15 629:15>] LOCAL_SYMBOL: b3Vector3.cpp<584:20> [b3Vector3.cpp <629:13 629:13>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <629:18 629:18>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <629:17 629:17>] LOCAL_SYMBOL: b3Vector3.cpp<584:20> [b3Vector3.cpp <629:17 629:17>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <629:19 629:21>] LOCAL_SYMBOL: b3Vector3.cpp<434:12> [b3Vector3.cpp <629:19 629:21>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <630:15 630:15>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <630:15 630:15>] LOCAL_SYMBOL: b3Vector3.cpp<585:20> [b3Vector3.cpp <630:13 630:13>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 operator+(const __m128, const __m128) [b3Vector3.cpp <630:18 630:18>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <630:17 630:17>] LOCAL_SYMBOL: b3Vector3.cpp<585:20> [b3Vector3.cpp <630:17 630:17>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <630:19 630:19>] LOCAL_SYMBOL: b3Vector3.cpp<586:20> [b3Vector3.cpp <630:19 630:19>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <631:15 631:15>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <631:15 631:15>] LOCAL_SYMBOL: b3Vector3.cpp<585:20> [b3Vector3.cpp <631:13 631:13>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 operator+(const __m128, const __m128) [b3Vector3.cpp <631:18 631:18>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <631:17 631:17>] @@ -2503,7 +2503,7 @@ REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, LOCAL_SYMBOL: b3Vector3.cpp<440:12> [b3Vector3.cpp <632:13 632:23>] LOCAL_SYMBOL: b3Vector3.cpp<446:12> [b3Vector3.cpp <632:25 632:29>] LOCAL_SYMBOL: b3Vector3.cpp<585:20> [b3Vector3.cpp <632:36 632:36>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <633:17 633:17>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <633:17 633:17>] LOCAL_SYMBOL: b3Vector3.cpp<447:12> [b3Vector3.cpp <633:13 633:15>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_min_ps(__m128, __m128) [b3Vector3.cpp <633:19 633:28>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <633:31 633:31>] @@ -2523,84 +2523,84 @@ REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, LOCAL_SYMBOL: b3Vector3.cpp<575:20> [b3Vector3.cpp <638:13 638:14>] LOCAL_SYMBOL: b3Vector3.cpp<429:19> [b3Vector3.cpp <638:18 638:25>] LOCAL_SYMBOL: b3Vector3.cpp<429:19> [b3Vector3.cpp <638:42 638:49>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <640:17 640:17>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <640:17 640:17>] LOCAL_SYMBOL: b3Vector3.cpp<577:20> [b3Vector3.cpp <640:13 640:15>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movelh_ps(__m128, __m128) [b3Vector3.cpp <640:19 640:31>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <640:34 640:35>] LOCAL_SYMBOL: b3Vector3.cpp<572:20> [b3Vector3.cpp <640:34 640:35>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <640:38 640:39>] LOCAL_SYMBOL: b3Vector3.cpp<573:20> [b3Vector3.cpp <640:38 640:39>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <641:17 641:17>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <641:17 641:17>] LOCAL_SYMBOL: b3Vector3.cpp<578:20> [b3Vector3.cpp <641:13 641:15>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movehl_ps(__m128, __m128) [b3Vector3.cpp <641:19 641:31>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <641:34 641:35>] LOCAL_SYMBOL: b3Vector3.cpp<573:20> [b3Vector3.cpp <641:34 641:35>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <641:38 641:39>] LOCAL_SYMBOL: b3Vector3.cpp<572:20> [b3Vector3.cpp <641:38 641:39>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <642:17 642:17>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <642:17 642:17>] LOCAL_SYMBOL: b3Vector3.cpp<579:20> [b3Vector3.cpp <642:13 642:15>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movelh_ps(__m128, __m128) [b3Vector3.cpp <642:19 642:31>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <642:34 642:35>] LOCAL_SYMBOL: b3Vector3.cpp<574:20> [b3Vector3.cpp <642:34 642:35>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <642:38 642:39>] LOCAL_SYMBOL: b3Vector3.cpp<575:20> [b3Vector3.cpp <642:38 642:39>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <643:17 643:17>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <643:17 643:17>] LOCAL_SYMBOL: b3Vector3.cpp<580:20> [b3Vector3.cpp <643:13 643:15>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movehl_ps(__m128, __m128) [b3Vector3.cpp <643:19 643:31>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <643:34 643:35>] LOCAL_SYMBOL: b3Vector3.cpp<575:20> [b3Vector3.cpp <643:34 643:35>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <643:38 643:39>] LOCAL_SYMBOL: b3Vector3.cpp<574:20> [b3Vector3.cpp <643:38 643:39>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <645:17 645:17>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <645:17 645:17>] LOCAL_SYMBOL: b3Vector3.cpp<577:20> [b3Vector3.cpp <645:13 645:15>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <645:22 645:22>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <645:19 645:21>] LOCAL_SYMBOL: b3Vector3.cpp<577:20> [b3Vector3.cpp <645:19 645:21>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <645:23 645:25>] LOCAL_SYMBOL: b3Vector3.cpp<435:12> [b3Vector3.cpp <645:23 645:25>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <646:17 646:17>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <646:17 646:17>] LOCAL_SYMBOL: b3Vector3.cpp<579:20> [b3Vector3.cpp <646:13 646:15>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <646:22 646:22>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <646:19 646:21>] LOCAL_SYMBOL: b3Vector3.cpp<579:20> [b3Vector3.cpp <646:19 646:21>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <646:23 646:25>] LOCAL_SYMBOL: b3Vector3.cpp<435:12> [b3Vector3.cpp <646:23 646:25>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <647:15 647:15>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <647:15 647:15>] LOCAL_SYMBOL: b3Vector3.cpp<584:20> [b3Vector3.cpp <647:13 647:13>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <647:17 647:30>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <647:32 647:34>] LOCAL_SYMBOL: b3Vector3.cpp<578:20> [b3Vector3.cpp <647:32 647:34>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <647:37 647:39>] LOCAL_SYMBOL: b3Vector3.cpp<580:20> [b3Vector3.cpp <647:37 647:39>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <648:15 648:15>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <648:15 648:15>] LOCAL_SYMBOL: b3Vector3.cpp<585:20> [b3Vector3.cpp <648:13 648:13>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <648:17 648:30>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <648:32 648:34>] LOCAL_SYMBOL: b3Vector3.cpp<577:20> [b3Vector3.cpp <648:32 648:34>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <648:37 648:39>] LOCAL_SYMBOL: b3Vector3.cpp<579:20> [b3Vector3.cpp <648:37 648:39>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <649:15 649:15>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <649:15 649:15>] LOCAL_SYMBOL: b3Vector3.cpp<586:20> [b3Vector3.cpp <649:13 649:13>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <649:17 649:30>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <649:32 649:34>] LOCAL_SYMBOL: b3Vector3.cpp<577:20> [b3Vector3.cpp <649:32 649:34>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <649:37 649:39>] LOCAL_SYMBOL: b3Vector3.cpp<579:20> [b3Vector3.cpp <649:37 649:39>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <650:15 650:15>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <650:15 650:15>] LOCAL_SYMBOL: b3Vector3.cpp<584:20> [b3Vector3.cpp <650:13 650:13>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <650:18 650:18>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <650:17 650:17>] LOCAL_SYMBOL: b3Vector3.cpp<584:20> [b3Vector3.cpp <650:17 650:17>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <650:19 650:21>] LOCAL_SYMBOL: b3Vector3.cpp<434:12> [b3Vector3.cpp <650:19 650:21>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <651:15 651:15>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <651:15 651:15>] LOCAL_SYMBOL: b3Vector3.cpp<585:20> [b3Vector3.cpp <651:13 651:13>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 operator+(const __m128, const __m128) [b3Vector3.cpp <651:18 651:18>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <651:17 651:17>] LOCAL_SYMBOL: b3Vector3.cpp<585:20> [b3Vector3.cpp <651:17 651:17>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <651:19 651:19>] LOCAL_SYMBOL: b3Vector3.cpp<586:20> [b3Vector3.cpp <651:19 651:19>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <652:15 652:15>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <652:15 652:15>] LOCAL_SYMBOL: b3Vector3.cpp<585:20> [b3Vector3.cpp <652:13 652:13>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 operator+(const __m128, const __m128) [b3Vector3.cpp <652:18 652:18>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <652:17 652:17>] @@ -2611,7 +2611,7 @@ REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, LOCAL_SYMBOL: b3Vector3.cpp<440:12> [b3Vector3.cpp <653:13 653:23>] LOCAL_SYMBOL: b3Vector3.cpp<446:12> [b3Vector3.cpp <653:25 653:29>] LOCAL_SYMBOL: b3Vector3.cpp<585:20> [b3Vector3.cpp <653:36 653:36>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <654:17 654:17>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <654:17 654:17>] LOCAL_SYMBOL: b3Vector3.cpp<447:12> [b3Vector3.cpp <654:13 654:15>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_min_ps(__m128, __m128) [b3Vector3.cpp <654:19 654:28>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <654:31 654:31>] @@ -2666,14 +2666,14 @@ REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, LOCAL_SYMBOL: b3Vector3.cpp<710:24> [b3Vector3.cpp <716:45 716:46>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <716:49 716:50>] LOCAL_SYMBOL: b3Vector3.cpp<709:24> [b3Vector3.cpp <716:49 716:50>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <718:21 718:21>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <718:21 718:21>] LOCAL_SYMBOL: b3Vector3.cpp<713:24> [b3Vector3.cpp <718:17 718:19>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <718:26 718:26>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <718:23 718:25>] LOCAL_SYMBOL: b3Vector3.cpp<713:24> [b3Vector3.cpp <718:23 718:25>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <718:27 718:29>] LOCAL_SYMBOL: b3Vector3.cpp<435:12> [b3Vector3.cpp <718:27 718:29>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <719:21 719:21>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <719:21 719:21>] LOCAL_SYMBOL: b3Vector3.cpp<715:24> [b3Vector3.cpp <719:17 719:19>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <719:26 719:26>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <719:23 719:25>] @@ -2698,21 +2698,21 @@ REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, LOCAL_SYMBOL: b3Vector3.cpp<713:24> [b3Vector3.cpp <722:43 722:45>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <722:48 722:50>] LOCAL_SYMBOL: b3Vector3.cpp<715:24> [b3Vector3.cpp <722:48 722:50>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <723:19 723:19>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <723:19 723:19>] LOCAL_SYMBOL: b3Vector3.cpp<720:24> [b3Vector3.cpp <723:17 723:17>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <723:22 723:22>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <723:21 723:21>] LOCAL_SYMBOL: b3Vector3.cpp<720:24> [b3Vector3.cpp <723:21 723:21>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <723:23 723:25>] LOCAL_SYMBOL: b3Vector3.cpp<434:12> [b3Vector3.cpp <723:23 723:25>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <724:19 724:19>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <724:19 724:19>] LOCAL_SYMBOL: b3Vector3.cpp<721:24> [b3Vector3.cpp <724:17 724:17>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 operator+(const __m128, const __m128) [b3Vector3.cpp <724:22 724:22>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <724:21 724:21>] LOCAL_SYMBOL: b3Vector3.cpp<721:24> [b3Vector3.cpp <724:21 724:21>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <724:23 724:23>] LOCAL_SYMBOL: b3Vector3.cpp<722:24> [b3Vector3.cpp <724:23 724:23>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <725:19 725:19>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <725:19 725:19>] LOCAL_SYMBOL: b3Vector3.cpp<721:24> [b3Vector3.cpp <725:17 725:17>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 operator+(const __m128, const __m128) [b3Vector3.cpp <725:22 725:22>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <725:21 725:21>] @@ -2723,7 +2723,7 @@ REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, LOCAL_SYMBOL: b3Vector3.cpp<440:12> [b3Vector3.cpp <726:17 726:27>] LOCAL_SYMBOL: b3Vector3.cpp<446:12> [b3Vector3.cpp <726:29 726:33>] LOCAL_SYMBOL: b3Vector3.cpp<721:24> [b3Vector3.cpp <726:38 726:38>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <727:21 727:21>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <727:21 727:21>] LOCAL_SYMBOL: b3Vector3.cpp<447:12> [b3Vector3.cpp <727:17 727:19>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_min_ps(__m128, __m128) [b3Vector3.cpp <727:23 727:32>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <727:35 727:35>] @@ -2765,21 +2765,21 @@ REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, LOCAL_SYMBOL: b3Vector3.cpp<737:20> [b3Vector3.cpp <748:45 748:46>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <748:49 748:50>] LOCAL_SYMBOL: b3Vector3.cpp<737:16> [b3Vector3.cpp <748:49 748:50>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <749:21 749:21>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <749:21 749:21>] LOCAL_SYMBOL: b3Vector3.cpp<747:24> [b3Vector3.cpp <749:17 749:19>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <749:26 749:26>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <749:23 749:25>] LOCAL_SYMBOL: b3Vector3.cpp<747:24> [b3Vector3.cpp <749:23 749:25>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <749:27 749:29>] LOCAL_SYMBOL: b3Vector3.cpp<435:12> [b3Vector3.cpp <749:27 749:29>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <750:19 750:19>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <750:19 750:19>] LOCAL_SYMBOL: b3Vector3.cpp<737:34> [b3Vector3.cpp <750:17 750:17>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <750:21 750:34>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <750:36 750:38>] LOCAL_SYMBOL: b3Vector3.cpp<748:24> [b3Vector3.cpp <750:36 750:38>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <750:41 750:42>] LOCAL_SYMBOL: b3Vector3.cpp<737:24> [b3Vector3.cpp <750:41 750:42>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <751:19 751:19>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <751:19 751:19>] LOCAL_SYMBOL: b3Vector3.cpp<737:34> [b3Vector3.cpp <751:17 751:17>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <751:22 751:22>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <751:21 751:21>] @@ -2792,21 +2792,21 @@ REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, LOCAL_SYMBOL: b3Vector3.cpp<737:24> [b3Vector3.cpp <752:44 752:45>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <752:48 752:49>] LOCAL_SYMBOL: b3Vector3.cpp<737:24> [b3Vector3.cpp <752:48 752:49>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <753:21 753:21>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <753:21 753:21>] LOCAL_SYMBOL: b3Vector3.cpp<752:24> [b3Vector3.cpp <753:17 753:19>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <753:26 753:26>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <753:23 753:25>] LOCAL_SYMBOL: b3Vector3.cpp<752:24> [b3Vector3.cpp <753:23 753:25>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <753:27 753:29>] LOCAL_SYMBOL: b3Vector3.cpp<435:12> [b3Vector3.cpp <753:27 753:29>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <754:19 754:19>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <754:19 754:19>] LOCAL_SYMBOL: b3Vector3.cpp<737:28> [b3Vector3.cpp <754:17 754:17>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <754:21 754:34>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <754:36 754:38>] LOCAL_SYMBOL: b3Vector3.cpp<747:24> [b3Vector3.cpp <754:36 754:38>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <754:41 754:43>] LOCAL_SYMBOL: b3Vector3.cpp<752:24> [b3Vector3.cpp <754:41 754:43>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <755:19 755:19>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <755:19 755:19>] LOCAL_SYMBOL: b3Vector3.cpp<737:31> [b3Vector3.cpp <755:17 755:17>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <755:21 755:34>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <755:36 755:38>] @@ -2825,42 +2825,42 @@ REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, LOCAL_SYMBOL: b3Vector3.cpp<737:16> [b3Vector3.cpp <762:43 762:44>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <762:47 762:48>] LOCAL_SYMBOL: b3Vector3.cpp<737:20> [b3Vector3.cpp <762:47 762:48>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <763:19 763:19>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <763:19 763:19>] LOCAL_SYMBOL: b3Vector3.cpp<737:34> [b3Vector3.cpp <763:17 763:17>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_movehl_ps(__m128, __m128) [b3Vector3.cpp <763:21 763:33>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <763:35 763:36>] LOCAL_SYMBOL: b3Vector3.cpp<737:20> [b3Vector3.cpp <763:35 763:36>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <763:39 763:40>] LOCAL_SYMBOL: b3Vector3.cpp<737:16> [b3Vector3.cpp <763:39 763:40>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <764:20 764:20>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <764:20 764:20>] LOCAL_SYMBOL: b3Vector3.cpp<762:24> [b3Vector3.cpp <764:17 764:18>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <764:24 764:24>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <764:22 764:23>] LOCAL_SYMBOL: b3Vector3.cpp<762:24> [b3Vector3.cpp <764:22 764:23>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <764:25 764:27>] LOCAL_SYMBOL: b3Vector3.cpp<435:12> [b3Vector3.cpp <764:25 764:27>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <765:19 765:19>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <765:19 765:19>] LOCAL_SYMBOL: b3Vector3.cpp<737:34> [b3Vector3.cpp <765:17 765:17>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <765:21 765:34>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <765:37 765:37>] LOCAL_SYMBOL: b3Vector3.cpp<737:34> [b3Vector3.cpp <765:37 765:37>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <765:40 765:40>] LOCAL_SYMBOL: b3Vector3.cpp<737:34> [b3Vector3.cpp <765:40 765:40>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <766:19 766:19>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <766:19 766:19>] LOCAL_SYMBOL: b3Vector3.cpp<737:28> [b3Vector3.cpp <766:17 766:17>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <766:21 766:34>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <766:37 766:38>] LOCAL_SYMBOL: b3Vector3.cpp<762:24> [b3Vector3.cpp <766:37 766:38>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <766:41 766:42>] LOCAL_SYMBOL: b3Vector3.cpp<762:24> [b3Vector3.cpp <766:41 766:42>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <767:19 767:19>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <767:19 767:19>] LOCAL_SYMBOL: b3Vector3.cpp<737:31> [b3Vector3.cpp <767:17 767:17>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <767:21 767:34>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <767:37 767:38>] LOCAL_SYMBOL: b3Vector3.cpp<762:24> [b3Vector3.cpp <767:37 767:38>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <767:41 767:42>] LOCAL_SYMBOL: b3Vector3.cpp<762:24> [b3Vector3.cpp <767:41 767:42>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <768:19 768:19>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <768:19 768:19>] LOCAL_SYMBOL: b3Vector3.cpp<737:34> [b3Vector3.cpp <768:17 768:17>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <768:22 768:22>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <768:21 768:21>] @@ -2870,49 +2870,49 @@ LOCAL_SYMBOL: b3Vector3.cpp<434:12> [b3Vector3.cpp <768:23 768:25>] LOCAL_SYMBOL: b3Vector3.cpp<773:24> [b3Vector3.cpp <773:24 773:25>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <773:39 773:39>] LOCAL_SYMBOL: b3Vector3.cpp<429:19> [b3Vector3.cpp <773:29 773:36>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <774:19 774:19>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <774:19 774:19>] LOCAL_SYMBOL: b3Vector3.cpp<737:34> [b3Vector3.cpp <774:17 774:17>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <774:22 774:35>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <774:38 774:39>] LOCAL_SYMBOL: b3Vector3.cpp<773:24> [b3Vector3.cpp <774:38 774:39>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <774:42 774:43>] LOCAL_SYMBOL: b3Vector3.cpp<773:24> [b3Vector3.cpp <774:42 774:43>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <775:20 775:20>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <775:20 775:20>] LOCAL_SYMBOL: b3Vector3.cpp<773:24> [b3Vector3.cpp <775:17 775:18>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <775:24 775:24>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <775:22 775:23>] LOCAL_SYMBOL: b3Vector3.cpp<773:24> [b3Vector3.cpp <775:22 775:23>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <775:25 775:27>] LOCAL_SYMBOL: b3Vector3.cpp<435:12> [b3Vector3.cpp <775:25 775:27>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <776:19 776:19>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <776:19 776:19>] LOCAL_SYMBOL: b3Vector3.cpp<737:34> [b3Vector3.cpp <776:17 776:17>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 operator*(const __m128, const __m128) [b3Vector3.cpp <776:22 776:22>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <776:21 776:21>] LOCAL_SYMBOL: b3Vector3.cpp<737:34> [b3Vector3.cpp <776:21 776:21>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <776:23 776:25>] LOCAL_SYMBOL: b3Vector3.cpp<434:12> [b3Vector3.cpp <776:23 776:25>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <777:19 777:19>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <777:19 777:19>] LOCAL_SYMBOL: b3Vector3.cpp<737:28> [b3Vector3.cpp <777:17 777:17>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <777:21 777:34>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <777:36 777:37>] LOCAL_SYMBOL: b3Vector3.cpp<773:24> [b3Vector3.cpp <777:36 777:37>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <777:40 777:41>] LOCAL_SYMBOL: b3Vector3.cpp<773:24> [b3Vector3.cpp <777:40 777:41>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <778:19 778:19>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <778:19 778:19>] LOCAL_SYMBOL: b3Vector3.cpp<737:31> [b3Vector3.cpp <778:17 778:17>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_shuffle_ps(__m128, __m128, unsigned int) [b3Vector3.cpp <778:21 778:34>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <778:36 778:37>] LOCAL_SYMBOL: b3Vector3.cpp<773:24> [b3Vector3.cpp <778:36 778:37>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <778:40 778:41>] LOCAL_SYMBOL: b3Vector3.cpp<773:24> [b3Vector3.cpp <778:40 778:41>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <782:11 782:11>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <782:11 782:11>] LOCAL_SYMBOL: b3Vector3.cpp<737:28> [b3Vector3.cpp <782:9 782:9>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 operator+(const __m128, const __m128) [b3Vector3.cpp <782:14 782:14>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <782:13 782:13>] LOCAL_SYMBOL: b3Vector3.cpp<737:28> [b3Vector3.cpp <782:13 782:13>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <782:15 782:15>] LOCAL_SYMBOL: b3Vector3.cpp<737:31> [b3Vector3.cpp <782:15 782:15>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <783:11 783:11>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <783:11 783:11>] LOCAL_SYMBOL: b3Vector3.cpp<737:28> [b3Vector3.cpp <783:9 783:9>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 operator+(const __m128, const __m128) [b3Vector3.cpp <783:14 783:14>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <783:13 783:13>] @@ -2923,7 +2923,7 @@ REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, LOCAL_SYMBOL: b3Vector3.cpp<440:12> [b3Vector3.cpp <784:9 784:19>] LOCAL_SYMBOL: b3Vector3.cpp<446:12> [b3Vector3.cpp <784:21 784:25>] LOCAL_SYMBOL: b3Vector3.cpp<737:28> [b3Vector3.cpp <784:30 784:30>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <785:13 785:13>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <785:13 785:13>] LOCAL_SYMBOL: b3Vector3.cpp<447:12> [b3Vector3.cpp <785:9 785:11>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_min_ps(__m128, __m128) [b3Vector3.cpp <785:15 785:24>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <785:27 785:27>] @@ -2938,7 +2938,7 @@ REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, LOCAL_SYMBOL: b3Vector3.cpp<447:12> [b3Vector3.cpp <790:71 790:73>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <790:76 790:81>] LOCAL_SYMBOL: b3Vector3.cpp<432:12> [b3Vector3.cpp <790:76 790:81>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <793:13 793:13>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <793:13 793:13>] LOCAL_SYMBOL: b3Vector3.cpp<447:12> [b3Vector3.cpp <793:9 793:11>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_min_ps(__m128, __m128) [b3Vector3.cpp <793:15 793:24>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <793:26 793:28>] @@ -2948,7 +2948,7 @@ REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, LOCAL_SYMBOL: b3Vector3.cpp<447:12> [b3Vector3.cpp <793:56 793:58>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <793:61 793:63>] LOCAL_SYMBOL: b3Vector3.cpp<447:12> [b3Vector3.cpp <793:61 793:63>] -REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &) [b3Vector3.cpp <794:13 794:13>] +REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 & __m128::operator=(__m128 &&) [b3Vector3.cpp <794:13 794:13>] LOCAL_SYMBOL: b3Vector3.cpp<447:12> [b3Vector3.cpp <794:9 794:11>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> __m128 _mm_min_ps(__m128, __m128) [b3Vector3.cpp <794:15 794:24>] REFERENCE_CALL long b3_mindot_large(const float *, const float *, unsigned long, float *) -> void __m128::__m128(const __m128 &) [b3Vector3.cpp <794:26 794:28>] diff --git a/bin/test/data/CxxIndexSampleProjectsTestSuite/Bullet3/expected_output/Bullet3Geometry_b3ConvexHullComputer.txt b/bin/test/data/CxxIndexSampleProjectsTestSuite/Bullet3/expected_output/Bullet3Geometry_b3ConvexHullComputer.txt index 45a1d956..aebbf2be 100644 --- a/bin/test/data/CxxIndexSampleProjectsTestSuite/Bullet3/expected_output/Bullet3Geometry_b3ConvexHullComputer.txt +++ b/bin/test/data/CxxIndexSampleProjectsTestSuite/Bullet3/expected_output/Bullet3Geometry_b3ConvexHullComputer.txt @@ -240,7 +240,7 @@ REFERENCE_USAGE btInt64_t b3ConvexHullInternal::Point64::dot(const b3ConvexHullI REFERENCE_USAGE btInt64_t b3ConvexHullInternal::Point64::dot(const b3ConvexHullInternal::Point64 &) const -> btInt64_t b3ConvexHullInternal::Point64::z [b3ConvexHullComputer.cpp <78:39 78:39>] LOCAL_SYMBOL: b3ConvexHullComputer.cpp<76:34> [b3ConvexHullComputer.cpp <78:37 78:37>] SYMBOL_METHOD public void b3ConvexHullInternal::Point64::Point64(const b3ConvexHullInternal::Point64 &) [b3ConvexHullComputer.cpp <60:9 60:15>] -SYMBOL_METHOD public void b3ConvexHullInternal::Point64::Point64(b3ConvexHullInternal::Point64 &) [b3ConvexHullComputer.cpp <60:9 60:15>] +SYMBOL_METHOD public void b3ConvexHullInternal::Point64::Point64(b3ConvexHullInternal::Point64 &&) [b3ConvexHullComputer.cpp <60:9 60:15>] SYMBOL_METHOD public void b3ConvexHullInternal::Point64::~Point64() [b3ConvexHullComputer.cpp <60:9 60:15>] SYMBOL_CLASS public b3ConvexHullInternal::Point32 [b3ConvexHullComputer.cpp <82:3 <82:9 82:15> 142:3>] SYMBOL_FIELD public btInt32_t b3ConvexHullInternal::Point32::x [b3ConvexHullComputer.cpp <85:15 85:15>] @@ -409,19 +409,19 @@ LOCAL_SYMBOL: b3ConvexHullComputer.cpp<82:9> [b3ConvexHullComputer.cpp <82:9 82: REFERENCE_USAGE void b3ConvexHullInternal::Point32::Point32(const b3ConvexHullInternal::Point32 &) -> btInt32_t b3ConvexHullInternal::Point32::y [b3ConvexHullComputer.cpp <82:9 82:15>] REFERENCE_USAGE void b3ConvexHullInternal::Point32::Point32(const b3ConvexHullInternal::Point32 &) -> btInt32_t b3ConvexHullInternal::Point32::z [b3ConvexHullComputer.cpp <82:9 82:15>] REFERENCE_USAGE void b3ConvexHullInternal::Point32::Point32(const b3ConvexHullInternal::Point32 &) -> int b3ConvexHullInternal::Point32::index [b3ConvexHullComputer.cpp <82:9 82:15>] -SYMBOL_METHOD public void b3ConvexHullInternal::Point32::Point32(b3ConvexHullInternal::Point32 &) [b3ConvexHullComputer.cpp <82:9 82:15>] +SYMBOL_METHOD public void b3ConvexHullInternal::Point32::Point32(b3ConvexHullInternal::Point32 &&) [b3ConvexHullComputer.cpp <82:9 82:15>] SYMBOL_METHOD public void b3ConvexHullInternal::Point32::~Point32() [b3ConvexHullComputer.cpp <82:9 82:15>] SYMBOL_METHOD public b3ConvexHullInternal::Point32 & b3ConvexHullInternal::Point32::operator=(const b3ConvexHullInternal::Point32 &) [b3ConvexHullComputer.cpp <82:9 <82:9 82:15> 82:15>] REFERENCE_USAGE b3ConvexHullInternal::Point32 & b3ConvexHullInternal::Point32::operator=(const b3ConvexHullInternal::Point32 &) -> btInt32_t b3ConvexHullInternal::Point32::x [b3ConvexHullComputer.cpp <82:9 82:15>] REFERENCE_USAGE b3ConvexHullInternal::Point32 & b3ConvexHullInternal::Point32::operator=(const b3ConvexHullInternal::Point32 &) -> btInt32_t b3ConvexHullInternal::Point32::y [b3ConvexHullComputer.cpp <82:9 82:15>] REFERENCE_USAGE b3ConvexHullInternal::Point32 & b3ConvexHullInternal::Point32::operator=(const b3ConvexHullInternal::Point32 &) -> btInt32_t b3ConvexHullInternal::Point32::z [b3ConvexHullComputer.cpp <82:9 82:15>] REFERENCE_USAGE b3ConvexHullInternal::Point32 & b3ConvexHullInternal::Point32::operator=(const b3ConvexHullInternal::Point32 &) -> int b3ConvexHullInternal::Point32::index [b3ConvexHullComputer.cpp <82:9 82:15>] -SYMBOL_METHOD public b3ConvexHullInternal::Point32 & b3ConvexHullInternal::Point32::operator=(b3ConvexHullInternal::Point32 &) [b3ConvexHullComputer.cpp <82:9 <82:9 82:15> 82:15>] -REFERENCE_USAGE b3ConvexHullInternal::Point32 & b3ConvexHullInternal::Point32::operator=(b3ConvexHullInternal::Point32 &) -> btInt32_t b3ConvexHullInternal::Point32::x [b3ConvexHullComputer.cpp <82:9 82:15>] -REFERENCE_TYPE_USAGE b3ConvexHullInternal::Point32 & b3ConvexHullInternal::Point32::operator=(b3ConvexHullInternal::Point32 &) -> b3ConvexHullInternal::Point32 [b3ConvexHullComputer.cpp <82:9 82:15>] -REFERENCE_USAGE b3ConvexHullInternal::Point32 & b3ConvexHullInternal::Point32::operator=(b3ConvexHullInternal::Point32 &) -> btInt32_t b3ConvexHullInternal::Point32::y [b3ConvexHullComputer.cpp <82:9 82:15>] -REFERENCE_USAGE b3ConvexHullInternal::Point32 & b3ConvexHullInternal::Point32::operator=(b3ConvexHullInternal::Point32 &) -> btInt32_t b3ConvexHullInternal::Point32::z [b3ConvexHullComputer.cpp <82:9 82:15>] -REFERENCE_USAGE b3ConvexHullInternal::Point32 & b3ConvexHullInternal::Point32::operator=(b3ConvexHullInternal::Point32 &) -> int b3ConvexHullInternal::Point32::index [b3ConvexHullComputer.cpp <82:9 82:15>] +SYMBOL_METHOD public b3ConvexHullInternal::Point32 & b3ConvexHullInternal::Point32::operator=(b3ConvexHullInternal::Point32 &&) [b3ConvexHullComputer.cpp <82:9 <82:9 82:15> 82:15>] +REFERENCE_USAGE b3ConvexHullInternal::Point32 & b3ConvexHullInternal::Point32::operator=(b3ConvexHullInternal::Point32 &&) -> btInt32_t b3ConvexHullInternal::Point32::x [b3ConvexHullComputer.cpp <82:9 82:15>] +REFERENCE_TYPE_USAGE b3ConvexHullInternal::Point32 & b3ConvexHullInternal::Point32::operator=(b3ConvexHullInternal::Point32 &&) -> b3ConvexHullInternal::Point32 [b3ConvexHullComputer.cpp <82:9 82:15>] +REFERENCE_USAGE b3ConvexHullInternal::Point32 & b3ConvexHullInternal::Point32::operator=(b3ConvexHullInternal::Point32 &&) -> btInt32_t b3ConvexHullInternal::Point32::y [b3ConvexHullComputer.cpp <82:9 82:15>] +REFERENCE_USAGE b3ConvexHullInternal::Point32 & b3ConvexHullInternal::Point32::operator=(b3ConvexHullInternal::Point32 &&) -> btInt32_t b3ConvexHullInternal::Point32::z [b3ConvexHullComputer.cpp <82:9 82:15>] +REFERENCE_USAGE b3ConvexHullInternal::Point32 & b3ConvexHullInternal::Point32::operator=(b3ConvexHullInternal::Point32 &&) -> int b3ConvexHullInternal::Point32::index [b3ConvexHullComputer.cpp <82:9 82:15>] SYMBOL_CLASS public b3ConvexHullInternal::Int128 [b3ConvexHullComputer.cpp <144:3 <144:9 144:14> 273:3>] SYMBOL_FIELD public btUint64_t b3ConvexHullInternal::Int128::low [b3ConvexHullComputer.cpp <147:16 147:18>] REFERENCE_TYPE_USAGE btUint64_t b3ConvexHullInternal::Int128::low -> btUint64_t [b3ConvexHullComputer.cpp <147:5 147:14>] @@ -576,18 +576,18 @@ SYMBOL_METHOD public void b3ConvexHullInternal::Int128::Int128(const b3ConvexHul REFERENCE_USAGE void b3ConvexHullInternal::Int128::Int128(const b3ConvexHullInternal::Int128 &) -> btUint64_t b3ConvexHullInternal::Int128::low [b3ConvexHullComputer.cpp <144:9 144:14>] LOCAL_SYMBOL: b3ConvexHullComputer.cpp<144:9> [b3ConvexHullComputer.cpp <144:9 144:14>] REFERENCE_USAGE void b3ConvexHullInternal::Int128::Int128(const b3ConvexHullInternal::Int128 &) -> btUint64_t b3ConvexHullInternal::Int128::high [b3ConvexHullComputer.cpp <144:9 144:14>] -SYMBOL_METHOD public void b3ConvexHullInternal::Int128::Int128(b3ConvexHullInternal::Int128 &) [b3ConvexHullComputer.cpp <144:9 <144:9 144:14> 144:14>] -REFERENCE_USAGE void b3ConvexHullInternal::Int128::Int128(b3ConvexHullInternal::Int128 &) -> btUint64_t b3ConvexHullInternal::Int128::low [b3ConvexHullComputer.cpp <144:9 144:14>] -REFERENCE_TYPE_USAGE void b3ConvexHullInternal::Int128::Int128(b3ConvexHullInternal::Int128 &) -> b3ConvexHullInternal::Int128 [b3ConvexHullComputer.cpp <144:9 144:14>] -REFERENCE_USAGE void b3ConvexHullInternal::Int128::Int128(b3ConvexHullInternal::Int128 &) -> btUint64_t b3ConvexHullInternal::Int128::high [b3ConvexHullComputer.cpp <144:9 144:14>] +SYMBOL_METHOD public void b3ConvexHullInternal::Int128::Int128(b3ConvexHullInternal::Int128 &&) [b3ConvexHullComputer.cpp <144:9 <144:9 144:14> 144:14>] +REFERENCE_USAGE void b3ConvexHullInternal::Int128::Int128(b3ConvexHullInternal::Int128 &&) -> btUint64_t b3ConvexHullInternal::Int128::low [b3ConvexHullComputer.cpp <144:9 144:14>] +REFERENCE_TYPE_USAGE void b3ConvexHullInternal::Int128::Int128(b3ConvexHullInternal::Int128 &&) -> b3ConvexHullInternal::Int128 [b3ConvexHullComputer.cpp <144:9 144:14>] +REFERENCE_USAGE void b3ConvexHullInternal::Int128::Int128(b3ConvexHullInternal::Int128 &&) -> btUint64_t b3ConvexHullInternal::Int128::high [b3ConvexHullComputer.cpp <144:9 144:14>] SYMBOL_METHOD public void b3ConvexHullInternal::Int128::~Int128() [b3ConvexHullComputer.cpp <144:9 144:14>] SYMBOL_METHOD public b3ConvexHullInternal::Int128 & b3ConvexHullInternal::Int128::operator=(const b3ConvexHullInternal::Int128 &) [b3ConvexHullComputer.cpp <144:9 <144:9 144:14> 144:14>] REFERENCE_USAGE b3ConvexHullInternal::Int128 & b3ConvexHullInternal::Int128::operator=(const b3ConvexHullInternal::Int128 &) -> btUint64_t b3ConvexHullInternal::Int128::low [b3ConvexHullComputer.cpp <144:9 144:14>] REFERENCE_USAGE b3ConvexHullInternal::Int128 & b3ConvexHullInternal::Int128::operator=(const b3ConvexHullInternal::Int128 &) -> btUint64_t b3ConvexHullInternal::Int128::high [b3ConvexHullComputer.cpp <144:9 144:14>] -SYMBOL_METHOD public b3ConvexHullInternal::Int128 & b3ConvexHullInternal::Int128::operator=(b3ConvexHullInternal::Int128 &) [b3ConvexHullComputer.cpp <144:9 <144:9 144:14> 144:14>] -REFERENCE_USAGE b3ConvexHullInternal::Int128 & b3ConvexHullInternal::Int128::operator=(b3ConvexHullInternal::Int128 &) -> btUint64_t b3ConvexHullInternal::Int128::low [b3ConvexHullComputer.cpp <144:9 144:14>] -REFERENCE_TYPE_USAGE b3ConvexHullInternal::Int128 & b3ConvexHullInternal::Int128::operator=(b3ConvexHullInternal::Int128 &) -> b3ConvexHullInternal::Int128 [b3ConvexHullComputer.cpp <144:9 144:14>] -REFERENCE_USAGE b3ConvexHullInternal::Int128 & b3ConvexHullInternal::Int128::operator=(b3ConvexHullInternal::Int128 &) -> btUint64_t b3ConvexHullInternal::Int128::high [b3ConvexHullComputer.cpp <144:9 144:14>] +SYMBOL_METHOD public b3ConvexHullInternal::Int128 & b3ConvexHullInternal::Int128::operator=(b3ConvexHullInternal::Int128 &&) [b3ConvexHullComputer.cpp <144:9 <144:9 144:14> 144:14>] +REFERENCE_USAGE b3ConvexHullInternal::Int128 & b3ConvexHullInternal::Int128::operator=(b3ConvexHullInternal::Int128 &&) -> btUint64_t b3ConvexHullInternal::Int128::low [b3ConvexHullComputer.cpp <144:9 144:14>] +REFERENCE_TYPE_USAGE b3ConvexHullInternal::Int128 & b3ConvexHullInternal::Int128::operator=(b3ConvexHullInternal::Int128 &&) -> b3ConvexHullInternal::Int128 [b3ConvexHullComputer.cpp <144:9 144:14>] +REFERENCE_USAGE b3ConvexHullInternal::Int128 & b3ConvexHullInternal::Int128::operator=(b3ConvexHullInternal::Int128 &&) -> btUint64_t b3ConvexHullInternal::Int128::high [b3ConvexHullComputer.cpp <144:9 144:14>] SYMBOL_CLASS public b3ConvexHullInternal::Rational64 [b3ConvexHullComputer.cpp <276:3 <276:9 276:18> 332:3>] SYMBOL_FIELD private btUint64_t b3ConvexHullInternal::Rational64::m_numerator [b3ConvexHullComputer.cpp <279:16 279:26>] REFERENCE_TYPE_USAGE btUint64_t b3ConvexHullInternal::Rational64::m_numerator -> btUint64_t [b3ConvexHullComputer.cpp <279:5 279:14>] @@ -643,13 +643,13 @@ REFERENCE_TYPE_USAGE b3Scalar b3ConvexHullInternal::Rational64::toScalar() const REFERENCE_USAGE b3Scalar b3ConvexHullInternal::Rational64::toScalar() const -> btUint64_t b3ConvexHullInternal::Rational64::m_numerator [b3ConvexHullComputer.cpp <330:69 330:79>] REFERENCE_USAGE b3Scalar b3ConvexHullInternal::Rational64::toScalar() const -> btUint64_t b3ConvexHullInternal::Rational64::m_denominator [b3ConvexHullComputer.cpp <330:83 330:95>] SYMBOL_METHOD public void b3ConvexHullInternal::Rational64::Rational64(const b3ConvexHullInternal::Rational64 &) [b3ConvexHullComputer.cpp <276:9 276:18>] -SYMBOL_METHOD public void b3ConvexHullInternal::Rational64::Rational64(b3ConvexHullInternal::Rational64 &) [b3ConvexHullComputer.cpp <276:9 276:18>] +SYMBOL_METHOD public void b3ConvexHullInternal::Rational64::Rational64(b3ConvexHullInternal::Rational64 &&) [b3ConvexHullComputer.cpp <276:9 276:18>] SYMBOL_METHOD public b3ConvexHullInternal::Rational64 & b3ConvexHullInternal::Rational64::operator=(const b3ConvexHullInternal::Rational64 &) [b3ConvexHullComputer.cpp <276:9 <276:9 276:18> 276:18>] REFERENCE_USAGE b3ConvexHullInternal::Rational64 & b3ConvexHullInternal::Rational64::operator=(const b3ConvexHullInternal::Rational64 &) -> btUint64_t b3ConvexHullInternal::Rational64::m_numerator [b3ConvexHullComputer.cpp <276:9 276:18>] LOCAL_SYMBOL: b3ConvexHullComputer.cpp<276:9> [b3ConvexHullComputer.cpp <276:9 276:18>] REFERENCE_USAGE b3ConvexHullInternal::Rational64 & b3ConvexHullInternal::Rational64::operator=(const b3ConvexHullInternal::Rational64 &) -> btUint64_t b3ConvexHullInternal::Rational64::m_denominator [b3ConvexHullComputer.cpp <276:9 276:18>] REFERENCE_USAGE b3ConvexHullInternal::Rational64 & b3ConvexHullInternal::Rational64::operator=(const b3ConvexHullInternal::Rational64 &) -> int b3ConvexHullInternal::Rational64::sign [b3ConvexHullComputer.cpp <276:9 276:18>] -SYMBOL_METHOD public b3ConvexHullInternal::Rational64 & b3ConvexHullInternal::Rational64::operator=(b3ConvexHullInternal::Rational64 &) [b3ConvexHullComputer.cpp <276:9 276:18>] +SYMBOL_METHOD public b3ConvexHullInternal::Rational64 & b3ConvexHullInternal::Rational64::operator=(b3ConvexHullInternal::Rational64 &&) [b3ConvexHullComputer.cpp <276:9 276:18>] SYMBOL_METHOD public void b3ConvexHullInternal::Rational64::~Rational64() [b3ConvexHullComputer.cpp <276:9 276:18>] SYMBOL_CLASS public b3ConvexHullInternal::Rational128 [b3ConvexHullComputer.cpp <335:3 <335:9 335:19> 397:3>] SYMBOL_FIELD private b3ConvexHullInternal::Int128 b3ConvexHullInternal::Rational128::numerator [b3ConvexHullComputer.cpp <338:12 338:20>] @@ -669,25 +669,25 @@ REFERENCE_CALL void b3ConvexHullInternal::Rational128::Rational128(btInt64_t) -> REFERENCE_USAGE void b3ConvexHullInternal::Rational128::Rational128(btInt64_t) -> b3ConvexHullInternal::Int128 b3ConvexHullInternal::Rational128::denominator [b3ConvexHullComputer.cpp <344:5 344:15>] LOCAL_SYMBOL: b3ConvexHullComputer.cpp<344:27> [b3ConvexHullComputer.cpp <346:10 346:14>] REFERENCE_USAGE void b3ConvexHullInternal::Rational128::Rational128(btInt64_t) -> int b3ConvexHullInternal::Rational128::sign [b3ConvexHullComputer.cpp <348:7 348:10>] -SYMBOL_FUNCTION b3ConvexHullInternal::Int128 & b3ConvexHullInternal::Int128::operator=(b3ConvexHullInternal::Int128 &) -REFERENCE_CALL void b3ConvexHullInternal::Rational128::Rational128(btInt64_t) -> b3ConvexHullInternal::Int128 & b3ConvexHullInternal::Int128::operator=(b3ConvexHullInternal::Int128 &) [b3ConvexHullComputer.cpp <349:23 349:23>] +SYMBOL_FUNCTION b3ConvexHullInternal::Int128 & b3ConvexHullInternal::Int128::operator=(b3ConvexHullInternal::Int128 &&) +REFERENCE_CALL void b3ConvexHullInternal::Rational128::Rational128(btInt64_t) -> b3ConvexHullInternal::Int128 & b3ConvexHullInternal::Int128::operator=(b3ConvexHullInternal::Int128 &&) [b3ConvexHullComputer.cpp <349:23 349:23>] REFERENCE_USAGE void b3ConvexHullInternal::Rational128::Rational128(btInt64_t) -> b3ConvexHullInternal::Int128 b3ConvexHullInternal::Rational128::numerator [b3ConvexHullComputer.cpp <349:13 349:21>] SYMBOL_FUNCTION void b3ConvexHullInternal::Int128::Int128(btInt64_t) REFERENCE_CALL void b3ConvexHullInternal::Rational128::Rational128(btInt64_t) -> void b3ConvexHullInternal::Int128::Int128(btInt64_t) [b3ConvexHullComputer.cpp <349:25 349:29>] LOCAL_SYMBOL: b3ConvexHullComputer.cpp<344:27> [b3ConvexHullComputer.cpp <349:25 349:29>] LOCAL_SYMBOL: b3ConvexHullComputer.cpp<344:27> [b3ConvexHullComputer.cpp <351:15 351:19>] REFERENCE_USAGE void b3ConvexHullInternal::Rational128::Rational128(btInt64_t) -> int b3ConvexHullInternal::Rational128::sign [b3ConvexHullComputer.cpp <353:7 353:10>] -REFERENCE_CALL void b3ConvexHullInternal::Rational128::Rational128(btInt64_t) -> b3ConvexHullInternal::Int128 & b3ConvexHullInternal::Int128::operator=(b3ConvexHullInternal::Int128 &) [b3ConvexHullComputer.cpp <354:23 354:23>] +REFERENCE_CALL void b3ConvexHullInternal::Rational128::Rational128(btInt64_t) -> b3ConvexHullInternal::Int128 & b3ConvexHullInternal::Int128::operator=(b3ConvexHullInternal::Int128 &&) [b3ConvexHullComputer.cpp <354:23 354:23>] REFERENCE_USAGE void b3ConvexHullInternal::Rational128::Rational128(btInt64_t) -> b3ConvexHullInternal::Int128 b3ConvexHullInternal::Rational128::numerator [b3ConvexHullComputer.cpp <354:13 354:21>] REFERENCE_CALL void b3ConvexHullInternal::Rational128::Rational128(btInt64_t) -> void b3ConvexHullInternal::Int128::Int128(btInt64_t) [b3ConvexHullComputer.cpp <354:26 354:30>] LOCAL_SYMBOL: b3ConvexHullComputer.cpp<344:27> [b3ConvexHullComputer.cpp <354:26 354:30>] REFERENCE_USAGE void b3ConvexHullInternal::Rational128::Rational128(btInt64_t) -> int b3ConvexHullInternal::Rational128::sign [b3ConvexHullComputer.cpp <358:7 358:10>] -REFERENCE_CALL void b3ConvexHullInternal::Rational128::Rational128(btInt64_t) -> b3ConvexHullInternal::Int128 & b3ConvexHullInternal::Int128::operator=(b3ConvexHullInternal::Int128 &) [b3ConvexHullComputer.cpp <359:23 359:23>] +REFERENCE_CALL void b3ConvexHullInternal::Rational128::Rational128(btInt64_t) -> b3ConvexHullInternal::Int128 & b3ConvexHullInternal::Int128::operator=(b3ConvexHullInternal::Int128 &&) [b3ConvexHullComputer.cpp <359:23 359:23>] REFERENCE_USAGE void b3ConvexHullInternal::Rational128::Rational128(btInt64_t) -> b3ConvexHullInternal::Int128 b3ConvexHullInternal::Rational128::numerator [b3ConvexHullComputer.cpp <359:13 359:21>] SYMBOL_FUNCTION void b3ConvexHullInternal::Int128::Int128(btUint64_t) REFERENCE_CALL void b3ConvexHullInternal::Rational128::Rational128(btInt64_t) -> void b3ConvexHullInternal::Int128::Int128(btUint64_t) [b3ConvexHullComputer.cpp <359:38 359:38>] REFERENCE_TYPE_USAGE void b3ConvexHullInternal::Rational128::Rational128(btInt64_t) -> btUint64_t [b3ConvexHullComputer.cpp <359:26 359:35>] -REFERENCE_CALL void b3ConvexHullInternal::Rational128::Rational128(btInt64_t) -> b3ConvexHullInternal::Int128 & b3ConvexHullInternal::Int128::operator=(b3ConvexHullInternal::Int128 &) [b3ConvexHullComputer.cpp <361:24 361:24>] +REFERENCE_CALL void b3ConvexHullInternal::Rational128::Rational128(btInt64_t) -> b3ConvexHullInternal::Int128 & b3ConvexHullInternal::Int128::operator=(b3ConvexHullInternal::Int128 &&) [b3ConvexHullComputer.cpp <361:24 361:24>] REFERENCE_USAGE void b3ConvexHullInternal::Rational128::Rational128(btInt64_t) -> b3ConvexHullInternal::Int128 b3ConvexHullInternal::Rational128::denominator [b3ConvexHullComputer.cpp <361:12 361:22>] REFERENCE_CALL void b3ConvexHullInternal::Rational128::Rational128(btInt64_t) -> void b3ConvexHullInternal::Int128::Int128(btUint64_t) [b3ConvexHullComputer.cpp <361:39 361:39>] REFERENCE_TYPE_USAGE void b3ConvexHullInternal::Rational128::Rational128(btInt64_t) -> btUint64_t [b3ConvexHullComputer.cpp <361:27 361:36>] @@ -709,7 +709,7 @@ SYMBOL_FUNCTION b3ConvexHullInternal::Int128 & b3ConvexHullInternal::Int128::ope REFERENCE_CALL void b3ConvexHullInternal::Rational128::Rational128(const b3ConvexHullInternal::Int128 &, const b3ConvexHullInternal::Int128 &) -> b3ConvexHullInternal::Int128 & b3ConvexHullInternal::Int128::operator=(const b3ConvexHullInternal::Int128 &) [b3ConvexHullComputer.cpp <370:23 370:23>] REFERENCE_USAGE void b3ConvexHullInternal::Rational128::Rational128(const b3ConvexHullInternal::Int128 &, const b3ConvexHullInternal::Int128 &) -> b3ConvexHullInternal::Int128 b3ConvexHullInternal::Rational128::numerator [b3ConvexHullComputer.cpp <370:13 370:21>] LOCAL_SYMBOL: b3ConvexHullComputer.cpp<365:31> [b3ConvexHullComputer.cpp <370:25 370:33>] -REFERENCE_CALL void b3ConvexHullInternal::Rational128::Rational128(const b3ConvexHullInternal::Int128 &, const b3ConvexHullInternal::Int128 &) -> b3ConvexHullInternal::Int128 & b3ConvexHullInternal::Int128::operator=(b3ConvexHullInternal::Int128 &) [b3ConvexHullComputer.cpp <374:23 374:23>] +REFERENCE_CALL void b3ConvexHullInternal::Rational128::Rational128(const b3ConvexHullInternal::Int128 &, const b3ConvexHullInternal::Int128 &) -> b3ConvexHullInternal::Int128 & b3ConvexHullInternal::Int128::operator=(b3ConvexHullInternal::Int128 &&) [b3ConvexHullComputer.cpp <374:23 374:23>] REFERENCE_USAGE void b3ConvexHullInternal::Rational128::Rational128(const b3ConvexHullInternal::Int128 &, const b3ConvexHullInternal::Int128 &) -> b3ConvexHullInternal::Int128 b3ConvexHullInternal::Rational128::numerator [b3ConvexHullComputer.cpp <374:13 374:21>] REFERENCE_CALL void b3ConvexHullInternal::Rational128::Rational128(const b3ConvexHullInternal::Int128 &, const b3ConvexHullInternal::Int128 &) -> b3ConvexHullInternal::Int128 b3ConvexHullInternal::Int128::operator-() const [b3ConvexHullComputer.cpp <374:25 374:25>] LOCAL_SYMBOL: b3ConvexHullComputer.cpp<365:31> [b3ConvexHullComputer.cpp <374:26 374:34>] @@ -723,7 +723,7 @@ REFERENCE_USAGE void b3ConvexHullInternal::Rational128::Rational128(const b3Conv LOCAL_SYMBOL: b3ConvexHullComputer.cpp<365:56> [b3ConvexHullComputer.cpp <379:27 379:37>] REFERENCE_USAGE void b3ConvexHullInternal::Rational128::Rational128(const b3ConvexHullInternal::Int128 &, const b3ConvexHullInternal::Int128 &) -> int b3ConvexHullInternal::Rational128::sign [b3ConvexHullComputer.cpp <383:7 383:10>] REFERENCE_USAGE void b3ConvexHullInternal::Rational128::Rational128(const b3ConvexHullInternal::Int128 &, const b3ConvexHullInternal::Int128 &) -> int b3ConvexHullInternal::Rational128::sign [b3ConvexHullComputer.cpp <383:15 383:18>] -REFERENCE_CALL void b3ConvexHullInternal::Rational128::Rational128(const b3ConvexHullInternal::Int128 &, const b3ConvexHullInternal::Int128 &) -> b3ConvexHullInternal::Int128 & b3ConvexHullInternal::Int128::operator=(b3ConvexHullInternal::Int128 &) [b3ConvexHullComputer.cpp <384:25 384:25>] +REFERENCE_CALL void b3ConvexHullInternal::Rational128::Rational128(const b3ConvexHullInternal::Int128 &, const b3ConvexHullInternal::Int128 &) -> b3ConvexHullInternal::Int128 & b3ConvexHullInternal::Int128::operator=(b3ConvexHullInternal::Int128 &&) [b3ConvexHullComputer.cpp <384:25 384:25>] REFERENCE_USAGE void b3ConvexHullInternal::Rational128::Rational128(const b3ConvexHullInternal::Int128 &, const b3ConvexHullInternal::Int128 &) -> b3ConvexHullInternal::Int128 b3ConvexHullInternal::Rational128::denominator [b3ConvexHullComputer.cpp <384:13 384:23>] REFERENCE_CALL void b3ConvexHullInternal::Rational128::Rational128(const b3ConvexHullInternal::Int128 &, const b3ConvexHullInternal::Int128 &) -> b3ConvexHullInternal::Int128 b3ConvexHullInternal::Int128::operator-() const [b3ConvexHullComputer.cpp <384:27 384:27>] LOCAL_SYMBOL: b3ConvexHullComputer.cpp<365:56> [b3ConvexHullComputer.cpp <384:28 384:38>] @@ -746,7 +746,7 @@ REFERENCE_USAGE b3Scalar b3ConvexHullInternal::Rational128::toScalar() const -> REFERENCE_CALL b3Scalar b3ConvexHullInternal::Rational128::toScalar() const -> b3Scalar b3ConvexHullInternal::Int128::toScalar() const [b3ConvexHullComputer.cpp <395:101 395:108>] REFERENCE_USAGE b3Scalar b3ConvexHullInternal::Rational128::toScalar() const -> b3ConvexHullInternal::Int128 b3ConvexHullInternal::Rational128::denominator [b3ConvexHullComputer.cpp <395:89 395:99>] SYMBOL_METHOD public void b3ConvexHullInternal::Rational128::Rational128(const b3ConvexHullInternal::Rational128 &) [b3ConvexHullComputer.cpp <335:9 335:19>] -SYMBOL_METHOD public void b3ConvexHullInternal::Rational128::Rational128(b3ConvexHullInternal::Rational128 &) [b3ConvexHullComputer.cpp <335:9 335:19>] +SYMBOL_METHOD public void b3ConvexHullInternal::Rational128::Rational128(b3ConvexHullInternal::Rational128 &&) [b3ConvexHullComputer.cpp <335:9 335:19>] SYMBOL_METHOD public void b3ConvexHullInternal::Rational128::~Rational128() [b3ConvexHullComputer.cpp <335:9 335:19>] SYMBOL_METHOD public b3ConvexHullInternal::Rational128 & b3ConvexHullInternal::Rational128::operator=(const b3ConvexHullInternal::Rational128 &) [b3ConvexHullComputer.cpp <335:9 <335:9 335:19> 335:19>] REFERENCE_CALL b3ConvexHullInternal::Rational128 & b3ConvexHullInternal::Rational128::operator=(const b3ConvexHullInternal::Rational128 &) -> b3ConvexHullInternal::Int128 & b3ConvexHullInternal::Int128::operator=(const b3ConvexHullInternal::Int128 &) [b3ConvexHullComputer.cpp <335:9 335:19>] @@ -757,7 +757,7 @@ LOCAL_SYMBOL: b3ConvexHullComputer.cpp<335:9> [b3ConvexHullComputer.cpp <335:9 3 REFERENCE_USAGE b3ConvexHullInternal::Rational128 & b3ConvexHullInternal::Rational128::operator=(const b3ConvexHullInternal::Rational128 &) -> b3ConvexHullInternal::Int128 b3ConvexHullInternal::Rational128::denominator [b3ConvexHullComputer.cpp <335:9 335:19>] REFERENCE_USAGE b3ConvexHullInternal::Rational128 & b3ConvexHullInternal::Rational128::operator=(const b3ConvexHullInternal::Rational128 &) -> int b3ConvexHullInternal::Rational128::sign [b3ConvexHullComputer.cpp <335:9 335:19>] REFERENCE_USAGE b3ConvexHullInternal::Rational128 & b3ConvexHullInternal::Rational128::operator=(const b3ConvexHullInternal::Rational128 &) -> bool b3ConvexHullInternal::Rational128::isInt64 [b3ConvexHullComputer.cpp <335:9 335:19>] -SYMBOL_METHOD public b3ConvexHullInternal::Rational128 & b3ConvexHullInternal::Rational128::operator=(b3ConvexHullInternal::Rational128 &) [b3ConvexHullComputer.cpp <335:9 335:19>] +SYMBOL_METHOD public b3ConvexHullInternal::Rational128 & b3ConvexHullInternal::Rational128::operator=(b3ConvexHullInternal::Rational128 &&) [b3ConvexHullComputer.cpp <335:9 335:19>] SYMBOL_CLASS public b3ConvexHullInternal::PointR128 [b3ConvexHullComputer.cpp <399:3 <399:9 399:17> 429:3>] SYMBOL_FIELD public b3ConvexHullInternal::Int128 b3ConvexHullInternal::PointR128::x [b3ConvexHullComputer.cpp <402:12 402:12>] REFERENCE_TYPE_USAGE b3ConvexHullInternal::Int128 b3ConvexHullInternal::PointR128::x -> b3ConvexHullInternal::Int128 [b3ConvexHullComputer.cpp <402:5 402:10>] @@ -814,18 +814,18 @@ REFERENCE_USAGE b3Scalar b3ConvexHullInternal::PointR128::zvalue() const -> b3Co REFERENCE_CALL b3Scalar b3ConvexHullInternal::PointR128::zvalue() const -> b3Scalar b3ConvexHullInternal::Int128::toScalar() const [b3ConvexHullComputer.cpp <427:40 427:47>] REFERENCE_USAGE b3Scalar b3ConvexHullInternal::PointR128::zvalue() const -> b3ConvexHullInternal::Int128 b3ConvexHullInternal::PointR128::denominator [b3ConvexHullComputer.cpp <427:28 427:38>] SYMBOL_METHOD public void b3ConvexHullInternal::PointR128::PointR128(const b3ConvexHullInternal::PointR128 &) [b3ConvexHullComputer.cpp <399:9 399:17>] -SYMBOL_METHOD public void b3ConvexHullInternal::PointR128::PointR128(b3ConvexHullInternal::PointR128 &) [b3ConvexHullComputer.cpp <399:9 399:17>] +SYMBOL_METHOD public void b3ConvexHullInternal::PointR128::PointR128(b3ConvexHullInternal::PointR128 &&) [b3ConvexHullComputer.cpp <399:9 399:17>] SYMBOL_METHOD public void b3ConvexHullInternal::PointR128::~PointR128() [b3ConvexHullComputer.cpp <399:9 399:17>] SYMBOL_METHOD public b3ConvexHullInternal::PointR128 & b3ConvexHullInternal::PointR128::operator=(const b3ConvexHullInternal::PointR128 &) [b3ConvexHullComputer.cpp <399:9 399:17>] -SYMBOL_METHOD public b3ConvexHullInternal::PointR128 & b3ConvexHullInternal::PointR128::operator=(b3ConvexHullInternal::PointR128 &) [b3ConvexHullComputer.cpp <399:9 <399:9 399:17> 399:17>] -REFERENCE_CALL b3ConvexHullInternal::PointR128 & b3ConvexHullInternal::PointR128::operator=(b3ConvexHullInternal::PointR128 &) -> b3ConvexHullInternal::Int128 & b3ConvexHullInternal::Int128::operator=(b3ConvexHullInternal::Int128 &) [b3ConvexHullComputer.cpp <399:9 399:17>] +SYMBOL_METHOD public b3ConvexHullInternal::PointR128 & b3ConvexHullInternal::PointR128::operator=(b3ConvexHullInternal::PointR128 &&) [b3ConvexHullComputer.cpp <399:9 <399:9 399:17> 399:17>] +REFERENCE_CALL b3ConvexHullInternal::PointR128 & b3ConvexHullInternal::PointR128::operator=(b3ConvexHullInternal::PointR128 &&) -> b3ConvexHullInternal::Int128 & b3ConvexHullInternal::Int128::operator=(b3ConvexHullInternal::Int128 &&) [b3ConvexHullComputer.cpp <399:9 399:17>] QUALIFIER: b3ConvexHullInternal::Int128 [b3ConvexHullComputer.cpp <399:9 399:17>] -REFERENCE_USAGE b3ConvexHullInternal::PointR128 & b3ConvexHullInternal::PointR128::operator=(b3ConvexHullInternal::PointR128 &) -> b3ConvexHullInternal::Int128 b3ConvexHullInternal::PointR128::x [b3ConvexHullComputer.cpp <399:9 399:17>] -REFERENCE_TYPE_USAGE b3ConvexHullInternal::PointR128 & b3ConvexHullInternal::PointR128::operator=(b3ConvexHullInternal::PointR128 &) -> b3ConvexHullInternal::PointR128 [b3ConvexHullComputer.cpp <399:9 399:17>] +REFERENCE_USAGE b3ConvexHullInternal::PointR128 & b3ConvexHullInternal::PointR128::operator=(b3ConvexHullInternal::PointR128 &&) -> b3ConvexHullInternal::Int128 b3ConvexHullInternal::PointR128::x [b3ConvexHullComputer.cpp <399:9 399:17>] +REFERENCE_TYPE_USAGE b3ConvexHullInternal::PointR128 & b3ConvexHullInternal::PointR128::operator=(b3ConvexHullInternal::PointR128 &&) -> b3ConvexHullInternal::PointR128 [b3ConvexHullComputer.cpp <399:9 399:17>] LOCAL_SYMBOL: b3ConvexHullComputer.cpp<399:9> [b3ConvexHullComputer.cpp <399:9 399:17>] -REFERENCE_USAGE b3ConvexHullInternal::PointR128 & b3ConvexHullInternal::PointR128::operator=(b3ConvexHullInternal::PointR128 &) -> b3ConvexHullInternal::Int128 b3ConvexHullInternal::PointR128::y [b3ConvexHullComputer.cpp <399:9 399:17>] -REFERENCE_USAGE b3ConvexHullInternal::PointR128 & b3ConvexHullInternal::PointR128::operator=(b3ConvexHullInternal::PointR128 &) -> b3ConvexHullInternal::Int128 b3ConvexHullInternal::PointR128::z [b3ConvexHullComputer.cpp <399:9 399:17>] -REFERENCE_USAGE b3ConvexHullInternal::PointR128 & b3ConvexHullInternal::PointR128::operator=(b3ConvexHullInternal::PointR128 &) -> b3ConvexHullInternal::Int128 b3ConvexHullInternal::PointR128::denominator [b3ConvexHullComputer.cpp <399:9 399:17>] +REFERENCE_USAGE b3ConvexHullInternal::PointR128 & b3ConvexHullInternal::PointR128::operator=(b3ConvexHullInternal::PointR128 &&) -> b3ConvexHullInternal::Int128 b3ConvexHullInternal::PointR128::y [b3ConvexHullComputer.cpp <399:9 399:17>] +REFERENCE_USAGE b3ConvexHullInternal::PointR128 & b3ConvexHullInternal::PointR128::operator=(b3ConvexHullInternal::PointR128 &&) -> b3ConvexHullInternal::Int128 b3ConvexHullInternal::PointR128::z [b3ConvexHullComputer.cpp <399:9 399:17>] +REFERENCE_USAGE b3ConvexHullInternal::PointR128 & b3ConvexHullInternal::PointR128::operator=(b3ConvexHullInternal::PointR128 &&) -> b3ConvexHullInternal::Int128 b3ConvexHullInternal::PointR128::denominator [b3ConvexHullComputer.cpp <399:9 399:17>] SYMBOL_CLASS public b3ConvexHullInternal::Edge [b3ConvexHullComputer.cpp <432:9 432:12>] SYMBOL_CLASS public b3ConvexHullInternal::Face [b3ConvexHullComputer.cpp <433:9 433:12>] SYMBOL_CLASS public b3ConvexHullInternal::Vertex [b3ConvexHullComputer.cpp <435:3 <435:9 435:14> 508:3>] @@ -966,7 +966,7 @@ LOCAL_SYMBOL: b3ConvexHullComputer.cpp<486:37> [b3ConvexHullComputer.cpp <505:6 REFERENCE_USAGE void b3ConvexHullInternal::Vertex::receiveNearbyFaces(b3ConvexHullInternal::Vertex *) -> b3ConvexHullInternal::Face * b3ConvexHullInternal::Vertex::lastNearbyFace [b3ConvexHullComputer.cpp <506:11 506:24>] LOCAL_SYMBOL: b3ConvexHullComputer.cpp<486:37> [b3ConvexHullComputer.cpp <506:6 506:8>] SYMBOL_METHOD public void b3ConvexHullInternal::Vertex::Vertex(const b3ConvexHullInternal::Vertex &) [b3ConvexHullComputer.cpp <435:9 435:14>] -SYMBOL_METHOD public void b3ConvexHullInternal::Vertex::Vertex(b3ConvexHullInternal::Vertex &) [b3ConvexHullComputer.cpp <435:9 435:14>] +SYMBOL_METHOD public void b3ConvexHullInternal::Vertex::Vertex(b3ConvexHullInternal::Vertex &&) [b3ConvexHullComputer.cpp <435:9 435:14>] SYMBOL_CLASS public b3ConvexHullInternal::Edge [b3ConvexHullComputer.cpp <511:3 <511:9 511:12> 544:3>] SYMBOL_FIELD public b3ConvexHullInternal::Edge * b3ConvexHullInternal::Edge::next [b3ConvexHullComputer.cpp <514:11 514:14>] REFERENCE_TYPE_USAGE b3ConvexHullInternal::Edge * b3ConvexHullInternal::Edge::next -> b3ConvexHullInternal::Edge [b3ConvexHullComputer.cpp <514:5 514:8>] @@ -1032,14 +1032,14 @@ REFERENCE_CALL void b3ConvexHullInternal::Face::init(b3ConvexHullInternal::Verte REFERENCE_USAGE void b3ConvexHullInternal::Face::init(b3ConvexHullInternal::Vertex *, b3ConvexHullInternal::Vertex *, b3ConvexHullInternal::Vertex *) -> b3ConvexHullInternal::Point32 b3ConvexHullInternal::Face::origin [b3ConvexHullComputer.cpp <563:6 563:11>] REFERENCE_USAGE void b3ConvexHullInternal::Face::init(b3ConvexHullInternal::Vertex *, b3ConvexHullInternal::Vertex *, b3ConvexHullInternal::Vertex *) -> b3ConvexHullInternal::Point32 b3ConvexHullInternal::Vertex::point [b3ConvexHullComputer.cpp <563:18 563:22>] LOCAL_SYMBOL: b3ConvexHullComputer.cpp<560:23> [b3ConvexHullComputer.cpp <563:15 563:15>] -SYMBOL_FUNCTION b3ConvexHullInternal::Point32 & b3ConvexHullInternal::Point32::operator=(b3ConvexHullInternal::Point32 &) -REFERENCE_CALL void b3ConvexHullInternal::Face::init(b3ConvexHullInternal::Vertex *, b3ConvexHullInternal::Vertex *, b3ConvexHullInternal::Vertex *) -> b3ConvexHullInternal::Point32 & b3ConvexHullInternal::Point32::operator=(b3ConvexHullInternal::Point32 &) [b3ConvexHullComputer.cpp <564:11 564:11>] +SYMBOL_FUNCTION b3ConvexHullInternal::Point32 & b3ConvexHullInternal::Point32::operator=(b3ConvexHullInternal::Point32 &&) +REFERENCE_CALL void b3ConvexHullInternal::Face::init(b3ConvexHullInternal::Vertex *, b3ConvexHullInternal::Vertex *, b3ConvexHullInternal::Vertex *) -> b3ConvexHullInternal::Point32 & b3ConvexHullInternal::Point32::operator=(b3ConvexHullInternal::Point32 &&) [b3ConvexHullComputer.cpp <564:11 564:11>] REFERENCE_USAGE void b3ConvexHullInternal::Face::init(b3ConvexHullInternal::Vertex *, b3ConvexHullInternal::Vertex *, b3ConvexHullInternal::Vertex *) -> b3ConvexHullInternal::Point32 b3ConvexHullInternal::Face::dir0 [b3ConvexHullComputer.cpp <564:6 564:9>] SYMBOL_FUNCTION b3ConvexHullInternal::Point32 b3ConvexHullInternal::Vertex::operator-(const b3ConvexHullInternal::Vertex &) const REFERENCE_CALL void b3ConvexHullInternal::Face::init(b3ConvexHullInternal::Vertex *, b3ConvexHullInternal::Vertex *, b3ConvexHullInternal::Vertex *) -> b3ConvexHullInternal::Point32 b3ConvexHullInternal::Vertex::operator-(const b3ConvexHullInternal::Vertex &) const [b3ConvexHullComputer.cpp <564:16 564:16>] LOCAL_SYMBOL: b3ConvexHullComputer.cpp<560:34> [b3ConvexHullComputer.cpp <564:14 564:14>] LOCAL_SYMBOL: b3ConvexHullComputer.cpp<560:23> [b3ConvexHullComputer.cpp <564:19 564:19>] -REFERENCE_CALL void b3ConvexHullInternal::Face::init(b3ConvexHullInternal::Vertex *, b3ConvexHullInternal::Vertex *, b3ConvexHullInternal::Vertex *) -> b3ConvexHullInternal::Point32 & b3ConvexHullInternal::Point32::operator=(b3ConvexHullInternal::Point32 &) [b3ConvexHullComputer.cpp <565:11 565:11>] +REFERENCE_CALL void b3ConvexHullInternal::Face::init(b3ConvexHullInternal::Vertex *, b3ConvexHullInternal::Vertex *, b3ConvexHullInternal::Vertex *) -> b3ConvexHullInternal::Point32 & b3ConvexHullInternal::Point32::operator=(b3ConvexHullInternal::Point32 &&) [b3ConvexHullComputer.cpp <565:11 565:11>] REFERENCE_USAGE void b3ConvexHullInternal::Face::init(b3ConvexHullInternal::Vertex *, b3ConvexHullInternal::Vertex *, b3ConvexHullInternal::Vertex *) -> b3ConvexHullInternal::Point32 b3ConvexHullInternal::Face::dir1 [b3ConvexHullComputer.cpp <565:6 565:9>] REFERENCE_CALL void b3ConvexHullInternal::Face::init(b3ConvexHullInternal::Vertex *, b3ConvexHullInternal::Vertex *, b3ConvexHullInternal::Vertex *) -> b3ConvexHullInternal::Point32 b3ConvexHullInternal::Vertex::operator-(const b3ConvexHullInternal::Vertex &) const [b3ConvexHullComputer.cpp <565:16 565:16>] LOCAL_SYMBOL: b3ConvexHullComputer.cpp<560:45> [b3ConvexHullComputer.cpp <565:14 565:14>] @@ -1060,7 +1060,7 @@ REFERENCE_CALL b3ConvexHullInternal::Point64 b3ConvexHullInternal::Face::getNorm REFERENCE_USAGE b3ConvexHullInternal::Point64 b3ConvexHullInternal::Face::getNormal() -> b3ConvexHullInternal::Point32 b3ConvexHullInternal::Face::dir0 [b3ConvexHullComputer.cpp <579:13 579:16>] REFERENCE_USAGE b3ConvexHullInternal::Point64 b3ConvexHullInternal::Face::getNormal() -> b3ConvexHullInternal::Point32 b3ConvexHullInternal::Face::dir1 [b3ConvexHullComputer.cpp <579:24 579:27>] SYMBOL_METHOD public void b3ConvexHullInternal::Face::Face(const b3ConvexHullInternal::Face &) [b3ConvexHullComputer.cpp <546:9 546:12>] -SYMBOL_METHOD public void b3ConvexHullInternal::Face::Face(b3ConvexHullInternal::Face &) [b3ConvexHullComputer.cpp <546:9 546:12>] +SYMBOL_METHOD public void b3ConvexHullInternal::Face::Face(b3ConvexHullInternal::Face &&) [b3ConvexHullComputer.cpp <546:9 546:12>] SYMBOL_CLASS b3ConvexHullInternal::DMul [b3ConvexHullComputer.cpp <583:3 <583:51 583:54> 648:3>] SYMBOL_METHOD private static btUint32_t b3ConvexHullInternal::DMul::high(btUint64_t) [b3ConvexHullComputer.cpp <586:5 <586:23 586:26> 589:5>] REFERENCE_TYPE_USAGE static btUint32_t b3ConvexHullInternal::DMul::high(btUint64_t) -> btUint32_t [b3ConvexHullComputer.cpp <586:12 586:21>] @@ -1360,14 +1360,14 @@ REFERENCE_USAGE void b3ConvexHullInternal::IntermediateHull::IntermediateHull() SYMBOL_METHOD public void b3ConvexHullInternal::IntermediateHull::print() [b3ConvexHullComputer.cpp <664:10 664:14>] REFERENCE_TYPE_USAGE void b3ConvexHullInternal::IntermediateHull::print() -> void [b3ConvexHullComputer.cpp <664:5 664:8>] SYMBOL_METHOD public void b3ConvexHullInternal::IntermediateHull::IntermediateHull(const b3ConvexHullInternal::IntermediateHull &) [b3ConvexHullComputer.cpp <652:9 652:24>] -SYMBOL_METHOD public void b3ConvexHullInternal::IntermediateHull::IntermediateHull(b3ConvexHullInternal::IntermediateHull &) [b3ConvexHullComputer.cpp <652:9 652:24>] +SYMBOL_METHOD public void b3ConvexHullInternal::IntermediateHull::IntermediateHull(b3ConvexHullInternal::IntermediateHull &&) [b3ConvexHullComputer.cpp <652:9 652:24>] SYMBOL_METHOD public b3ConvexHullInternal::IntermediateHull & b3ConvexHullInternal::IntermediateHull::operator=(const b3ConvexHullInternal::IntermediateHull &) [b3ConvexHullComputer.cpp <652:9 <652:9 652:24> 652:24>] REFERENCE_USAGE b3ConvexHullInternal::IntermediateHull & b3ConvexHullInternal::IntermediateHull::operator=(const b3ConvexHullInternal::IntermediateHull &) -> b3ConvexHullInternal::Vertex * b3ConvexHullInternal::IntermediateHull::minXy [b3ConvexHullComputer.cpp <652:9 652:24>] LOCAL_SYMBOL: b3ConvexHullComputer.cpp<652:9> [b3ConvexHullComputer.cpp <652:9 652:24>] REFERENCE_USAGE b3ConvexHullInternal::IntermediateHull & b3ConvexHullInternal::IntermediateHull::operator=(const b3ConvexHullInternal::IntermediateHull &) -> b3ConvexHullInternal::Vertex * b3ConvexHullInternal::IntermediateHull::maxXy [b3ConvexHullComputer.cpp <652:9 652:24>] REFERENCE_USAGE b3ConvexHullInternal::IntermediateHull & b3ConvexHullInternal::IntermediateHull::operator=(const b3ConvexHullInternal::IntermediateHull &) -> b3ConvexHullInternal::Vertex * b3ConvexHullInternal::IntermediateHull::minYx [b3ConvexHullComputer.cpp <652:9 652:24>] REFERENCE_USAGE b3ConvexHullInternal::IntermediateHull & b3ConvexHullInternal::IntermediateHull::operator=(const b3ConvexHullInternal::IntermediateHull &) -> b3ConvexHullInternal::Vertex * b3ConvexHullInternal::IntermediateHull::maxYx [b3ConvexHullComputer.cpp <652:9 652:24>] -SYMBOL_METHOD public b3ConvexHullInternal::IntermediateHull & b3ConvexHullInternal::IntermediateHull::operator=(b3ConvexHullInternal::IntermediateHull &) [b3ConvexHullComputer.cpp <652:9 652:24>] +SYMBOL_METHOD public b3ConvexHullInternal::IntermediateHull & b3ConvexHullInternal::IntermediateHull::operator=(b3ConvexHullInternal::IntermediateHull &&) [b3ConvexHullComputer.cpp <652:9 652:24>] SYMBOL_ENUM private b3ConvexHullInternal::Orientation [b3ConvexHullComputer.cpp <667:3 <667:8 667:18> 667:55>] SYMBOL_ENUM_CONSTANT b3ConvexHullInternal::Orientation::NONE [b3ConvexHullComputer.cpp <667:21 667:24>] SYMBOL_ENUM_CONSTANT b3ConvexHullInternal::Orientation::CLOCKWISE [b3ConvexHullComputer.cpp <667:27 667:35>] @@ -1976,8 +1976,8 @@ REFERENCE_TYPE_USAGE b3Scalar b3ConvexHullInternal::shrink(b3Scalar, b3Scalar) - LOCAL_SYMBOL: b3ConvexHullComputer.cpp<838:45> [b3ConvexHullComputer.cpp <838:45 838:55>] REFERENCE_TYPE_USAGE b3Scalar b3ConvexHullInternal::shrink(b3Scalar, b3Scalar) -> b3Scalar [b3ConvexHullComputer.cpp <838:36 838:43>] SYMBOL_METHOD public void b3ConvexHullInternal::b3ConvexHullInternal(const b3ConvexHullInternal &) [b3ConvexHullComputer.cpp <56:7 56:26>] -SYMBOL_METHOD public void b3ConvexHullInternal::b3ConvexHullInternal(b3ConvexHullInternal &) [b3ConvexHullComputer.cpp <56:7 56:26>] -SYMBOL_METHOD public b3ConvexHullInternal & b3ConvexHullInternal::operator=(b3ConvexHullInternal &) [b3ConvexHullComputer.cpp <56:7 56:26>] +SYMBOL_METHOD public void b3ConvexHullInternal::b3ConvexHullInternal(b3ConvexHullInternal &&) [b3ConvexHullComputer.cpp <56:7 56:26>] +SYMBOL_METHOD public b3ConvexHullInternal & b3ConvexHullInternal::operator=(b3ConvexHullInternal &&) [b3ConvexHullComputer.cpp <56:7 56:26>] SYMBOL_METHOD public void b3ConvexHullInternal::~b3ConvexHullInternal() [b3ConvexHullComputer.cpp <56:7 <56:7 56:26> 56:26>] SYMBOL_METHOD public void b3ConvexHullInternal::b3ConvexHullInternal() [b3ConvexHullComputer.cpp <56:7 <56:7 56:26> 56:26>] REFERENCE_USAGE void b3ConvexHullInternal::b3ConvexHullInternal() -> b3Vector3 b3ConvexHullInternal::scaling [b3ConvexHullComputer.cpp <56:7 56:26>] @@ -2096,8 +2096,8 @@ REFERENCE_USAGE static b3ConvexHullInternal::Int128 b3ConvexHullInternal::Int128 LOCAL_SYMBOL: b3ConvexHullComputer.cpp<885:9> [b3ConvexHullComputer.cpp <894:42 894:47>] REFERENCE_USAGE static b3ConvexHullInternal::Int128 b3ConvexHullInternal::Int128::mul(btUint64_t, btUint64_t) -> btUint64_t b3ConvexHullInternal::Int128::high [b3ConvexHullComputer.cpp <894:61 894:64>] LOCAL_SYMBOL: b3ConvexHullComputer.cpp<885:9> [b3ConvexHullComputer.cpp <894:54 894:59>] -SYMBOL_FUNCTION void b3ConvexHullInternal::Int128::Int128(b3ConvexHullInternal::Int128 &) -REFERENCE_CALL static b3ConvexHullInternal::Int128 b3ConvexHullInternal::Int128::mul(btUint64_t, btUint64_t) -> void b3ConvexHullInternal::Int128::Int128(b3ConvexHullInternal::Int128 &) [b3ConvexHullComputer.cpp <897:9 897:14>] +SYMBOL_FUNCTION void b3ConvexHullInternal::Int128::Int128(b3ConvexHullInternal::Int128 &&) +REFERENCE_CALL static b3ConvexHullInternal::Int128 b3ConvexHullInternal::Int128::mul(btUint64_t, btUint64_t) -> void b3ConvexHullInternal::Int128::Int128(b3ConvexHullInternal::Int128 &&) [b3ConvexHullComputer.cpp <897:9 897:14>] LOCAL_SYMBOL: b3ConvexHullComputer.cpp<885:9> [b3ConvexHullComputer.cpp <897:9 897:14>] SYMBOL_METHOD public int b3ConvexHullInternal::Rational64::compare(const b3ConvexHullInternal::Rational64 &) const [b3ConvexHullComputer.cpp <900:1 <900:39 900:45> 942:1>] SYMBOL_CLASS b3ConvexHullInternal::Rational64 @@ -4092,8 +4092,8 @@ LOCAL_SYMBOL: b3ConvexHullComputer.cpp<1971:12> [b3ConvexHullComputer.cpp <1995: LOCAL_SYMBOL: b3ConvexHullComputer.cpp<1971:12> [b3ConvexHullComputer.cpp <1997:3 1997:3>] REFERENCE_TYPE_USAGE void b3ConvexHullInternal::compute(const void *, bool, int, int) -> b3Scalar [b3ConvexHullComputer.cpp <1997:10 1997:17>] LOCAL_SYMBOL: b3ConvexHullComputer.cpp<1971:12> [b3ConvexHullComputer.cpp <1997:24 1997:24>] -SYMBOL_FUNCTION b3Vector3 & b3Vector3::operator=(b3Vector3 &) -REFERENCE_CALL void b3ConvexHullInternal::compute(const void *, bool, int, int) -> b3Vector3 & b3Vector3::operator=(b3Vector3 &) [b3ConvexHullComputer.cpp <2000:9 2000:9>] +SYMBOL_FUNCTION b3Vector3 & b3Vector3::operator=(b3Vector3 &&) +REFERENCE_CALL void b3ConvexHullInternal::compute(const void *, bool, int, int) -> b3Vector3 & b3Vector3::operator=(b3Vector3 &&) [b3ConvexHullComputer.cpp <2000:9 2000:9>] REFERENCE_USAGE void b3ConvexHullInternal::compute(const void *, bool, int, int) -> b3Vector3 b3ConvexHullInternal::center [b3ConvexHullComputer.cpp <2000:2 2000:7>] SYMBOL_FUNCTION b3Vector3 operator*(const b3Vector3 &, const b3Scalar &) REFERENCE_CALL void b3ConvexHullInternal::compute(const void *, bool, int, int) -> b3Vector3 operator*(const b3Vector3 &, const b3Scalar &) [b3ConvexHullComputer.cpp <2000:23 2000:23>] @@ -4135,7 +4135,7 @@ REFERENCE_TYPE_USAGE void b3ConvexHullInternal::compute(const void *, bool, int, LOCAL_SYMBOL: b3ConvexHullComputer.cpp<2009:18> [b3ConvexHullComputer.cpp <2010:77 2010:77>] LOCAL_SYMBOL: b3ConvexHullComputer.cpp<1947:14> [b3ConvexHullComputer.cpp <2011:4 2011:6>] LOCAL_SYMBOL: b3ConvexHullComputer.cpp<1944:79> [b3ConvexHullComputer.cpp <2011:11 2011:16>] -REFERENCE_CALL void b3ConvexHullInternal::compute(const void *, bool, int, int) -> b3Vector3 & b3Vector3::operator=(b3Vector3 &) [b3ConvexHullComputer.cpp <2012:6 2012:6>] +REFERENCE_CALL void b3ConvexHullInternal::compute(const void *, bool, int, int) -> b3Vector3 & b3Vector3::operator=(b3Vector3 &&) [b3ConvexHullComputer.cpp <2012:6 2012:6>] LOCAL_SYMBOL: b3ConvexHullComputer.cpp<2010:14> [b3ConvexHullComputer.cpp <2012:4 2012:4>] SYMBOL_FUNCTION b3Vector3 operator*(const b3Vector3 &, const b3Vector3 &) REFERENCE_CALL void b3ConvexHullInternal::compute(const void *, bool, int, int) -> b3Vector3 operator*(const b3Vector3 &, const b3Vector3 &) [b3ConvexHullComputer.cpp <2012:21 2012:21>] @@ -4187,7 +4187,7 @@ LOCAL_SYMBOL: b3ConvexHullComputer.cpp<2023:17> [b3ConvexHullComputer.cpp <2024: LOCAL_SYMBOL: b3ConvexHullComputer.cpp<2023:17> [b3ConvexHullComputer.cpp <2024:44 2024:44>] LOCAL_SYMBOL: b3ConvexHullComputer.cpp<1947:14> [b3ConvexHullComputer.cpp <2025:4 2025:6>] LOCAL_SYMBOL: b3ConvexHullComputer.cpp<1944:79> [b3ConvexHullComputer.cpp <2025:11 2025:16>] -REFERENCE_CALL void b3ConvexHullInternal::compute(const void *, bool, int, int) -> b3Vector3 & b3Vector3::operator=(b3Vector3 &) [b3ConvexHullComputer.cpp <2026:6 2026:6>] +REFERENCE_CALL void b3ConvexHullInternal::compute(const void *, bool, int, int) -> b3Vector3 & b3Vector3::operator=(b3Vector3 &&) [b3ConvexHullComputer.cpp <2026:6 2026:6>] LOCAL_SYMBOL: b3ConvexHullComputer.cpp<2024:14> [b3ConvexHullComputer.cpp <2026:4 2026:4>] REFERENCE_CALL void b3ConvexHullInternal::compute(const void *, bool, int, int) -> b3Vector3 operator*(const b3Vector3 &, const b3Vector3 &) [b3ConvexHullComputer.cpp <2026:21 2026:21>] REFERENCE_CALL void b3ConvexHullInternal::compute(const void *, bool, int, int) -> b3Vector3 operator-(const b3Vector3 &, const b3Vector3 &) [b3ConvexHullComputer.cpp <2026:11 2026:11>] @@ -4966,8 +4966,8 @@ REFERENCE_USAGE bool b3ConvexHullInternal::shiftFace(b3ConvexHullInternal::Face LOCAL_SYMBOL: b3ConvexHullComputer.cpp<2478:12> [b3ConvexHullComputer.cpp <2479:4 2479:4>] REFERENCE_USAGE bool b3ConvexHullInternal::shiftFace(b3ConvexHullInternal::Face *, b3Scalar, b3AlignedObjectArray) -> int b3ConvexHullInternal::Vertex::copy [b3ConvexHullComputer.cpp <2480:7 2480:10>] LOCAL_SYMBOL: b3ConvexHullComputer.cpp<2478:12> [b3ConvexHullComputer.cpp <2480:4 2480:4>] -SYMBOL_FUNCTION b3ConvexHullInternal::PointR128 & b3ConvexHullInternal::PointR128::operator=(b3ConvexHullInternal::PointR128 &) -REFERENCE_CALL bool b3ConvexHullInternal::shiftFace(b3ConvexHullInternal::Face *, b3Scalar, b3AlignedObjectArray) -> b3ConvexHullInternal::PointR128 & b3ConvexHullInternal::PointR128::operator=(b3ConvexHullInternal::PointR128 &) [b3ConvexHullComputer.cpp <2481:16 2481:16>] +SYMBOL_FUNCTION b3ConvexHullInternal::PointR128 & b3ConvexHullInternal::PointR128::operator=(b3ConvexHullInternal::PointR128 &&) +REFERENCE_CALL bool b3ConvexHullInternal::shiftFace(b3ConvexHullInternal::Face *, b3Scalar, b3AlignedObjectArray) -> b3ConvexHullInternal::PointR128 & b3ConvexHullInternal::PointR128::operator=(b3ConvexHullInternal::PointR128 &&) [b3ConvexHullComputer.cpp <2481:16 2481:16>] REFERENCE_USAGE bool b3ConvexHullInternal::shiftFace(b3ConvexHullInternal::Face *, b3Scalar, b3AlignedObjectArray) -> b3ConvexHullInternal::PointR128 b3ConvexHullInternal::Vertex::point128 [b3ConvexHullComputer.cpp <2481:7 2481:14>] LOCAL_SYMBOL: b3ConvexHullComputer.cpp<2478:12> [b3ConvexHullComputer.cpp <2481:4 2481:4>] SYMBOL_FUNCTION void b3ConvexHullInternal::PointR128::PointR128(b3ConvexHullInternal::Int128, b3ConvexHullInternal::Int128, b3ConvexHullInternal::Int128, b3ConvexHullInternal::Int128) diff --git a/bin/test/data/CxxIndexSampleProjectsTestSuite/Bullet3/expected_output/Bullet3Geometry_b3GeometryUtil.txt b/bin/test/data/CxxIndexSampleProjectsTestSuite/Bullet3/expected_output/Bullet3Geometry_b3GeometryUtil.txt index eb5274ec..da99d59d 100644 --- a/bin/test/data/CxxIndexSampleProjectsTestSuite/Bullet3/expected_output/Bullet3Geometry_b3GeometryUtil.txt +++ b/bin/test/data/CxxIndexSampleProjectsTestSuite/Bullet3/expected_output/Bullet3Geometry_b3GeometryUtil.txt @@ -176,14 +176,14 @@ LOCAL_SYMBOL: b3GeometryUtil.cpp<99:29> [b3GeometryUtil.cpp <99:29 99:33>] REFERENCE_CALL static void b3GeometryUtil::getPlaneEquationsFromVertices(b3AlignedObjectArray &, b3AlignedObjectArray &) -> void b3Vector3::b3Vector3() [b3GeometryUtil.cpp <99:29 99:33>] LOCAL_SYMBOL: b3GeometryUtil.cpp<99:35> [b3GeometryUtil.cpp <99:35 99:39>] REFERENCE_CALL static void b3GeometryUtil::getPlaneEquationsFromVertices(b3AlignedObjectArray &, b3AlignedObjectArray &) -> void b3Vector3::b3Vector3() [b3GeometryUtil.cpp <99:35 99:39>] -SYMBOL_FUNCTION b3Vector3 & b3Vector3::operator=(b3Vector3 &) -REFERENCE_CALL static void b3GeometryUtil::getPlaneEquationsFromVertices(b3AlignedObjectArray &, b3AlignedObjectArray &) -> b3Vector3 & b3Vector3::operator=(b3Vector3 &) [b3GeometryUtil.cpp <100:11 100:11>] +SYMBOL_FUNCTION b3Vector3 & b3Vector3::operator=(b3Vector3 &&) +REFERENCE_CALL static void b3GeometryUtil::getPlaneEquationsFromVertices(b3AlignedObjectArray &, b3AlignedObjectArray &) -> b3Vector3 & b3Vector3::operator=(b3Vector3 &&) [b3GeometryUtil.cpp <100:11 100:11>] LOCAL_SYMBOL: b3GeometryUtil.cpp<99:29> [b3GeometryUtil.cpp <100:5 100:9>] SYMBOL_FUNCTION b3Vector3 operator-(const b3Vector3 &, const b3Vector3 &) REFERENCE_CALL static void b3GeometryUtil::getPlaneEquationsFromVertices(b3AlignedObjectArray &, b3AlignedObjectArray &) -> b3Vector3 operator-(const b3Vector3 &, const b3Vector3 &) [b3GeometryUtil.cpp <100:15 100:15>] LOCAL_SYMBOL: b3GeometryUtil.cpp<92:21> [b3GeometryUtil.cpp <100:13 100:14>] LOCAL_SYMBOL: b3GeometryUtil.cpp<87:20> [b3GeometryUtil.cpp <100:16 100:17>] -REFERENCE_CALL static void b3GeometryUtil::getPlaneEquationsFromVertices(b3AlignedObjectArray &, b3AlignedObjectArray &) -> b3Vector3 & b3Vector3::operator=(b3Vector3 &) [b3GeometryUtil.cpp <101:11 101:11>] +REFERENCE_CALL static void b3GeometryUtil::getPlaneEquationsFromVertices(b3AlignedObjectArray &, b3AlignedObjectArray &) -> b3Vector3 & b3Vector3::operator=(b3Vector3 &&) [b3GeometryUtil.cpp <101:11 101:11>] LOCAL_SYMBOL: b3GeometryUtil.cpp<99:35> [b3GeometryUtil.cpp <101:5 101:9>] REFERENCE_CALL static void b3GeometryUtil::getPlaneEquationsFromVertices(b3AlignedObjectArray &, b3AlignedObjectArray &) -> b3Vector3 operator-(const b3Vector3 &, const b3Vector3 &) [b3GeometryUtil.cpp <101:15 101:15>] LOCAL_SYMBOL: b3GeometryUtil.cpp<97:22> [b3GeometryUtil.cpp <101:13 101:14>] @@ -195,7 +195,7 @@ LOCAL_SYMBOL: b3GeometryUtil.cpp<103:14> [b3GeometryUtil.cpp <103:14 103:15>] REFERENCE_TYPE_USAGE static void b3GeometryUtil::getPlaneEquationsFromVertices(b3AlignedObjectArray &, b3AlignedObjectArray &) -> int [b3GeometryUtil.cpp <103:10 103:12>] LOCAL_SYMBOL: b3GeometryUtil.cpp<103:14> [b3GeometryUtil.cpp <103:19 103:20>] LOCAL_SYMBOL: b3GeometryUtil.cpp<103:14> [b3GeometryUtil.cpp <103:24 103:25>] -REFERENCE_CALL static void b3GeometryUtil::getPlaneEquationsFromVertices(b3AlignedObjectArray &, b3AlignedObjectArray &) -> b3Vector3 & b3Vector3::operator=(b3Vector3 &) [b3GeometryUtil.cpp <105:20 105:20>] +REFERENCE_CALL static void b3GeometryUtil::getPlaneEquationsFromVertices(b3AlignedObjectArray &, b3AlignedObjectArray &) -> b3Vector3 & b3Vector3::operator=(b3Vector3 &&) [b3GeometryUtil.cpp <105:20 105:20>] LOCAL_SYMBOL: b3GeometryUtil.cpp<99:15> [b3GeometryUtil.cpp <105:6 105:18>] SYMBOL_FUNCTION b3Vector3 operator*(const b3Scalar &, const b3Vector3 &) REFERENCE_CALL static void b3GeometryUtil::getPlaneEquationsFromVertices(b3AlignedObjectArray &, b3AlignedObjectArray &) -> b3Vector3 operator*(const b3Scalar &, const b3Vector3 &) [b3GeometryUtil.cpp <105:33 105:33>] @@ -278,7 +278,7 @@ LOCAL_SYMBOL: b3GeometryUtil.cpp<142:13> [b3GeometryUtil.cpp <145:42 145:42>] LOCAL_SYMBOL: b3GeometryUtil.cpp<147:15> [b3GeometryUtil.cpp <147:15 147:18>] REFERENCE_TYPE_USAGE static void b3GeometryUtil::getVerticesFromPlaneEquations(const b3AlignedObjectArray &, b3AlignedObjectArray &) -> b3Vector3 [b3GeometryUtil.cpp <147:5 147:13>] REFERENCE_CALL static void b3GeometryUtil::getVerticesFromPlaneEquations(const b3AlignedObjectArray &, b3AlignedObjectArray &) -> void b3Vector3::b3Vector3() [b3GeometryUtil.cpp <147:15 147:18>] -REFERENCE_CALL static void b3GeometryUtil::getVerticesFromPlaneEquations(const b3AlignedObjectArray &, b3AlignedObjectArray &) -> b3Vector3 & b3Vector3::operator=(b3Vector3 &) [b3GeometryUtil.cpp <147:26 147:26>] +REFERENCE_CALL static void b3GeometryUtil::getVerticesFromPlaneEquations(const b3AlignedObjectArray &, b3AlignedObjectArray &) -> b3Vector3 & b3Vector3::operator=(b3Vector3 &&) [b3GeometryUtil.cpp <147:26 147:26>] LOCAL_SYMBOL: b3GeometryUtil.cpp<147:15> [b3GeometryUtil.cpp <147:21 147:24>] REFERENCE_CALL static void b3GeometryUtil::getVerticesFromPlaneEquations(const b3AlignedObjectArray &, b3AlignedObjectArray &) -> b3Vector3 b3Vector3::cross(const b3Vector3 &) const [b3GeometryUtil.cpp <147:31 147:35>] LOCAL_SYMBOL: b3GeometryUtil.cpp<140:21> [b3GeometryUtil.cpp <147:28 147:29>] @@ -286,7 +286,7 @@ LOCAL_SYMBOL: b3GeometryUtil.cpp<145:22> [b3GeometryUtil.cpp <147:37 147:38>] LOCAL_SYMBOL: b3GeometryUtil.cpp<148:15> [b3GeometryUtil.cpp <148:15 148:18>] REFERENCE_TYPE_USAGE static void b3GeometryUtil::getVerticesFromPlaneEquations(const b3AlignedObjectArray &, b3AlignedObjectArray &) -> b3Vector3 [b3GeometryUtil.cpp <148:5 148:13>] REFERENCE_CALL static void b3GeometryUtil::getVerticesFromPlaneEquations(const b3AlignedObjectArray &, b3AlignedObjectArray &) -> void b3Vector3::b3Vector3() [b3GeometryUtil.cpp <148:15 148:18>] -REFERENCE_CALL static void b3GeometryUtil::getVerticesFromPlaneEquations(const b3AlignedObjectArray &, b3AlignedObjectArray &) -> b3Vector3 & b3Vector3::operator=(b3Vector3 &) [b3GeometryUtil.cpp <148:26 148:26>] +REFERENCE_CALL static void b3GeometryUtil::getVerticesFromPlaneEquations(const b3AlignedObjectArray &, b3AlignedObjectArray &) -> b3Vector3 & b3Vector3::operator=(b3Vector3 &&) [b3GeometryUtil.cpp <148:26 148:26>] LOCAL_SYMBOL: b3GeometryUtil.cpp<148:15> [b3GeometryUtil.cpp <148:21 148:24>] REFERENCE_CALL static void b3GeometryUtil::getVerticesFromPlaneEquations(const b3AlignedObjectArray &, b3AlignedObjectArray &) -> b3Vector3 b3Vector3::cross(const b3Vector3 &) const [b3GeometryUtil.cpp <148:31 148:35>] LOCAL_SYMBOL: b3GeometryUtil.cpp<145:22> [b3GeometryUtil.cpp <148:28 148:29>] @@ -294,7 +294,7 @@ LOCAL_SYMBOL: b3GeometryUtil.cpp<135:20> [b3GeometryUtil.cpp <148:37 148:38>] LOCAL_SYMBOL: b3GeometryUtil.cpp<149:15> [b3GeometryUtil.cpp <149:15 149:18>] REFERENCE_TYPE_USAGE static void b3GeometryUtil::getVerticesFromPlaneEquations(const b3AlignedObjectArray &, b3AlignedObjectArray &) -> b3Vector3 [b3GeometryUtil.cpp <149:5 149:13>] REFERENCE_CALL static void b3GeometryUtil::getVerticesFromPlaneEquations(const b3AlignedObjectArray &, b3AlignedObjectArray &) -> void b3Vector3::b3Vector3() [b3GeometryUtil.cpp <149:15 149:18>] -REFERENCE_CALL static void b3GeometryUtil::getVerticesFromPlaneEquations(const b3AlignedObjectArray &, b3AlignedObjectArray &) -> b3Vector3 & b3Vector3::operator=(b3Vector3 &) [b3GeometryUtil.cpp <149:26 149:26>] +REFERENCE_CALL static void b3GeometryUtil::getVerticesFromPlaneEquations(const b3AlignedObjectArray &, b3AlignedObjectArray &) -> b3Vector3 & b3Vector3::operator=(b3Vector3 &&) [b3GeometryUtil.cpp <149:26 149:26>] LOCAL_SYMBOL: b3GeometryUtil.cpp<149:15> [b3GeometryUtil.cpp <149:21 149:24>] REFERENCE_CALL static void b3GeometryUtil::getVerticesFromPlaneEquations(const b3AlignedObjectArray &, b3AlignedObjectArray &) -> b3Vector3 b3Vector3::cross(const b3Vector3 &) const [b3GeometryUtil.cpp <149:31 149:35>] LOCAL_SYMBOL: b3GeometryUtil.cpp<135:20> [b3GeometryUtil.cpp <149:28 149:29>] diff --git a/src/lib_cxx/data/parser/cxx/name_resolver/CxxTypeNameResolver.cpp b/src/lib_cxx/data/parser/cxx/name_resolver/CxxTypeNameResolver.cpp index 3ea6bbf7..694ec89a 100644 --- a/src/lib_cxx/data/parser/cxx/name_resolver/CxxTypeNameResolver.cpp +++ b/src/lib_cxx/data/parser/cxx/name_resolver/CxxTypeNameResolver.cpp @@ -93,7 +93,6 @@ std::shared_ptr CxxTypeNameResolver::getName(const clang::Type* typ break; } case clang::Type::LValueReference: - case clang::Type::RValueReference: { typeName = getName(type->getPointeeType()); if (typeName) @@ -102,6 +101,15 @@ std::shared_ptr CxxTypeNameResolver::getName(const clang::Type* typ } break; } + case clang::Type::RValueReference: + { + typeName = getName(type->getPointeeType()); + if (typeName) + { + typeName->addModifier(CxxTypeName::Modifier("&&")); + } + break; + } case clang::Type::Elaborated: { typeName = getName(clang::dyn_cast(type)->getNamedType()); diff --git a/src/test/CxxParserTestSuite.h b/src/test/CxxParserTestSuite.h index 6e13d6d6..8992ad21 100644 --- a/src/test/CxxParserTestSuite.h +++ b/src/test/CxxParserTestSuite.h @@ -1400,7 +1400,7 @@ public: TS_ASSERT(utility::containsElement(client->methods, "public void TestClass::TestClass() <1:7 <1:7 1:15> 1:15>")); TS_ASSERT(utility::containsElement(client->methods, "public void TestClass::TestClass(const TestClass &) <1:7 <1:7 1:15> 1:15>")); - TS_ASSERT(utility::containsElement(client->methods, "public void TestClass::TestClass(TestClass &) <1:7 1:15>")); + TS_ASSERT(utility::containsElement(client->methods, "public void TestClass::TestClass(TestClass &&) <1:7 1:15>")); } ///////////////////////////////////////////////////////////////////////////////