data: removed storing commandline for errors
* reason: commandline string may be large (7GB for 20k errors in the UnrealEngine)
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@@ -50,9 +50,9 @@ private:
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MESSAGE = 1,
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FILE = 2,
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LINE = 3,
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COMMANDLINE = 4,
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INDEXED = 5,
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ID = 6
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INDEXED = 4,
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ID = 5,
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COLUMN_MAX = ID
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};
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void setStyleSheet() const;
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