data: removed storing commandline for errors
* reason: commandline string may be large (7GB for 20k errors in the UnrealEngine)
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@@ -264,8 +264,7 @@ void JavaParser::doRecordError(
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m_client->recordError(
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ParseLocation(m_currentFilePath, beginLine, beginColumn, endLine, endColumn),
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m_javaEnvironment->toStdString(jMessage),
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"",
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fatal, indexed
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fatal,
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indexed
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);
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}
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