logic: Refactored namespace activation

* show namespace name in search view when activated
* show namespace definitions in code view when activated
* no children in namespace
* no implicit nodes in overview or namespace
* Show a maximum of 10 open snippets
* Fixed bug causing nodes in GraphView to be stacked at 0,0
This commit is contained in:
Eberhard Graether
2016-04-12 11:59:37 +02:00
parent e8e6b909a8
commit 9307d6d855
13 changed files with 88 additions and 130 deletions
+2 -3
View File
@@ -57,9 +57,8 @@ public:
virtual std::vector<SearchMatch> getSearchMatchesForTokenIds(const std::vector<Id>& elementIds) const;
virtual std::shared_ptr<Graph> getGraphForAll() const;
virtual std::shared_ptr<Graph> getGraphForActiveTokenIds(const std::vector<Id>& tokenIds, bool activeOnly) const;
virtual std::shared_ptr<Graph> getGraphForActiveTokenIds(const std::vector<Id>& tokenIds) const;
virtual std::vector<Id> getActiveTokenIdsForTokenIds(const std::vector<Id>& tokenIds) const;
virtual std::vector<Id> getActiveTokenIdsForId(Id tokenId, Id* declarationId) const;
virtual std::vector<Id> getNodeIdsForLocationIds(const std::vector<Id>& locationIds) const;
@@ -93,7 +92,7 @@ private:
void addNodesToGraph(const std::vector<Id>& nodeIds, Graph* graph) const;
void addEdgesToGraph(const std::vector<Id>& edgeIds, Graph* graph) const;
void addNodesAndEdgesToGraph(const std::vector<Id>& nodeIds, const std::vector<Id>& edgeIds, Graph* graph) const;
void addNodesWithChildrenAndEdgesToGraph(const std::vector<Id>& nodeIds, const std::vector<Id>& edgeIds, Graph* graph) const;
void addAggregationEdgesToGraph(const Id nodeId, Graph* graph) const;
void addComponentAccessToGraph(Graph* graph) const;