ui: node type keywords to filter autocompletions or activate all nodes (issue #78)

* Fix history stack activating wrong symbol when aggregation was clicked
This commit is contained in:
Eberhard Graether
2017-09-03 15:38:25 +02:00
parent 1d287541e3
commit 9f2509e7de
22 changed files with 333 additions and 94 deletions
+6 -4
View File
@@ -87,13 +87,15 @@ public:
virtual std::shared_ptr<SourceLocationCollection> getFullTextSearchLocations(
const std::string& searchTerm, bool caseSensitive) const;
virtual std::vector<SearchMatch> getAutocompletionMatches(const std::string& query) const;
std::vector<SearchMatch> getAutocompletionSymbolMatches(const std::string& query, size_t maxResultsCount) const;
virtual std::vector<SearchMatch> getAutocompletionMatches(const std::string& query, Node::NodeTypeMask filter) const;
std::vector<SearchMatch> getAutocompletionSymbolMatches(
const std::string& query, Node::NodeTypeMask filter, size_t maxResultsCount) const;
std::vector<SearchMatch> getAutocompletionFileMatches(const std::string& query, size_t maxResultsCount) const;
std::vector<SearchMatch> getAutocompletionCommandMatches(const std::string& query) const;
std::vector<SearchMatch> getAutocompletionCommandMatches(const std::string& query, Node::NodeTypeMask filter) const;
virtual std::vector<SearchMatch> getSearchMatchesForTokenIds(const std::vector<Id>& elementIds) const;
virtual std::shared_ptr<Graph> getGraphForAll() const;
virtual std::shared_ptr<Graph> getGraphForFilter(Node::NodeTypeMask filter) const;
virtual std::shared_ptr<Graph> getGraphForActiveTokenIds(
const std::vector<Id>& tokenIds, const std::vector<Id>& expandedNodeIds, bool* isActiveNamespace = nullptr) const;
virtual std::shared_ptr<Graph> getGraphForChildrenOfNodeId(Id nodeId) const;
@@ -163,7 +165,7 @@ private:
void addNodesToGraph(const std::vector<Id>& nodeIds, Graph* graph, bool addChildCount) const;
void addEdgesToGraph(const std::vector<Id>& edgeIds, Graph* graph) const;
void addNodesWithParentsAndEdgesToGraph(
const std::vector<Id>& nodeIds, const std::vector<Id>& edgeIds, Graph* graph) const;
const std::vector<Id>& nodeIds, const std::vector<Id>& edgeIds, Graph* graphh, bool addChildCount) const;
void addAggregationEdgesToGraph(const Id nodeId, const std::vector<StorageEdge>& edgesToAggregate, Graph* graph) const;
void addComponentAccessToGraph(Graph* graph) const;