logic: rewrote messages handling token activation for correct restoring on undo
* saving search query to undo stack with MessageSearch * saving node and edge with name to undo stack with MessageActivateNode and MessageActivateEdge * added FeatureController that handels distribution of MessageActivateTokens * clearing views when refreshing or changing project * clearing undo stack when changing project * added StorageCache derived from StorageAccessProxy
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@@ -6,6 +6,7 @@
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#include "data/graph/token_component/TokenComponentAggregation.h"
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#include "data/graph/token_component/TokenComponentAccess.h"
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#include "utility/logging/logging.h"
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#include "utility/utilityString.h"
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Edge::Edge(EdgeType type, Node* from, Node* to)
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: m_type(type)
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@@ -67,6 +68,24 @@ std::string Edge::getName() const
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return getTypeString() + ":" + getFrom()->getFullName() + "->" + getTo()->getFullName();
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}
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void Edge::splitName(const std::string& name, EdgeType* type, std::string* fromName, std::string* toName)
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{
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EdgeTypeMask mask = 1;
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std::string typeStr = utility::substrBefore(name, ':');
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while (typeStr != getTypeString(static_cast<EdgeType>(mask)))
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{
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mask = mask << 1;
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}
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*type = static_cast<EdgeType>(mask);
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std::string names = utility::substrAfter(name, ':');
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*fromName = utility::substrBefore(names, '-');
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*toName = utility::substrAfter(utility::substrAfter(names, '-'), '>');
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}
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bool Edge::isNode() const
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{
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return false;
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@@ -110,7 +129,7 @@ void Edge::addComponentAccess(std::shared_ptr<TokenComponentAccess> component)
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}
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}
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std::string Edge::getTypeString(EdgeType type) const
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std::string Edge::getTypeString(EdgeType type)
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{
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switch (type)
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{
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