logic: Show error message when license expired
* moved all license checking logic to LicenseChecker * create LicenseChecker instance in app * Notify MainView with MessageForceEnterLicense
This commit is contained in:
@@ -15,6 +15,7 @@
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#include "component/view/MainView.h"
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#include "component/view/ViewFactory.h"
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#include "data/StorageCache.h"
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#include "LicenseChecker.h"
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#include "settings/ApplicationSettings.h"
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#include "settings/ColorScheme.h"
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@@ -73,6 +74,7 @@ void Application::loadSettings()
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Application::Application(bool withGUI)
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: m_hasGUI(withGUI)
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{
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LicenseChecker::createInstance();
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}
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Application::~Application()
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@@ -135,14 +137,6 @@ void Application::saveProject(const FilePath& projectSettingsFilePath)
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}
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}
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void Application::forceEnterLicense()
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{
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if (m_hasGUI)
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{
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m_mainView->forceLicenseScreen();
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}
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}
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void Application::handleMessage(MessageActivateWindow* message)
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{
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if (m_hasGUI)
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@@ -36,7 +36,6 @@ public:
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void loadProject(const FilePath& projectSettingsFilePath);
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void refreshProject();
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void saveProject(const FilePath& projectSettingsFilePath);
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void forceEnterLicense();
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bool hasGUI();
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private:
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@@ -236,6 +236,7 @@ add_files(
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utility/messaging/type/MessageFlushUpdates.h
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utility/messaging/type/MessageFocusIn.h
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utility/messaging/type/MessageFocusOut.h
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utility/messaging/type/MessageForceEnterLicense.h
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utility/messaging/type/MessageGraphNodeBundleSplit.h
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utility/messaging/type/MessageGraphNodeExpand.h
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utility/messaging/type/MessageGraphNodeMove.h
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+110
-53
@@ -1,14 +1,14 @@
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#include "LicenseChecker.h"
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#include "utility/AppPath.h"
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#include "utility/messaging/type/MessageForceEnterLicense.h"
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#include "utility/messaging/type/MessageStatus.h"
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#include "isTrial.h"
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#include "License.h"
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#include "Application.h"
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#include "PublicKey.h"
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#include "settings/ApplicationSettings.h"
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#include "utility/AppPath.h"
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void LicenseChecker::createInstance()
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{
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if (!s_instance)
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@@ -28,79 +28,119 @@ LicenseChecker::~LicenseChecker()
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{
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}
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void LicenseChecker::setApp(Application* app)
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std::string LicenseChecker::getCurrentLicenseString() const
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{
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m_app = app;
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License license;
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bool isLoaded = license.loadFromEncodedString(
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ApplicationSettings::getInstance()->getLicenseString(), AppPath::getAppPath());
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if (isLoaded)
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{
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return license.getLicenseString();
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}
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return "";
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}
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void LicenseChecker::saveCurrentLicenseString(const std::string& licenseString) const
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{
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License license;
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bool isLoaded = license.loadFromString(licenseString);
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if (!isLoaded)
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{
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return;
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}
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ApplicationSettings* appSettings = ApplicationSettings::getInstance().get();
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std::string appPath(AppPath::getAppPath());
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appSettings->setLicenseString(license.getLicenseEncodedString(appPath));
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appSettings->setLicenseCheck(license.hashLocation(FilePath(appPath).absolute().str()));
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appSettings->save();
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}
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bool LicenseChecker::isCurrentLicenseValid()
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{
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MessageStatus("preparing...", false, true).dispatch();
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return checkCurrentLicense() == LICENSE_VALID;
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}
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bool valid = false;
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do
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LicenseChecker::LicenseState LicenseChecker::checkCurrentLicense() const
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{
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ApplicationSettings* appSettings = ApplicationSettings::getInstance().get();
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std::string licenseCheck = appSettings->getLicenseCheck();
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std::string appPath(AppPath::getAppPath());
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std::string licenseString = appSettings->getLicenseString();
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if (licenseString.size() == 0)
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{
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ApplicationSettings* appSettings = ApplicationSettings::getInstance().get();
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std::string licenseCheck = appSettings->getLicenseCheck();
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std::string appPath = AppPath::getAppPath(); // for easier debugging...
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FilePath p(appPath);
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if (!License::checkLocation(p.absolute().str(), licenseCheck))
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{
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break;
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}
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std::string licenseString = appSettings->getLicenseString();
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if (licenseString.size() == 0)
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{
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break;
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}
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License license;
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bool isLoaded = license.loadFromEncodedString(licenseString,AppPath::getAppPath());
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if (!isLoaded)
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{
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break;
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}
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license.loadPublicKeyFromString(PublicKey);
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valid = license.isValid();
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if (license.isExpired())
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{
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valid = false;
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}
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return LICENSE_EMPTY;
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}
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while (false);
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MessageStatus("ready").dispatch();
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if (!License::checkLocation(FilePath(appPath).absolute().str(), licenseCheck))
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{
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return LICENSE_MOVED;
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}
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return valid;
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License license;
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bool isLoaded = license.loadFromEncodedString(licenseString, appPath);
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if (!isLoaded)
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{
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return LICENSE_MOVED;
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}
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return checkLicense(license);
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}
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LicenseChecker::LicenseState LicenseChecker::checkLicenseString(const std::string licenseString) const
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{
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if (licenseString.size() == 0)
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{
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return LICENSE_EMPTY;
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}
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License license;
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bool isLoaded = license.loadFromString(licenseString);
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if (!isLoaded)
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{
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return LICENSE_MALFORMED;
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}
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license.print();
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return checkLicense(license);
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}
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LicenseChecker::LicenseChecker()
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: m_app(nullptr)
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, m_forcedLicenseEntering(false)
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: m_forcedLicenseEntering(false)
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{
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}
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void LicenseChecker::handleMessage(MessageDispatchWhenLicenseValid* message)
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{
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if (m_app != nullptr && !isCurrentLicenseValid())
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if (!isTrial())
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{
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m_pendingMessage = message->content;
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MessageStatus("preparing...", false, true).dispatch();
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if (!m_forcedLicenseEntering)
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LicenseState state = checkCurrentLicense();
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MessageStatus("ready").dispatch();
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if (state != LICENSE_VALID)
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{
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m_app->forceEnterLicense();
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m_forcedLicenseEntering = true;
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m_pendingMessage = message->content;
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if (!m_forcedLicenseEntering)
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{
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m_forcedLicenseEntering = true;
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MessageForceEnterLicense(state == LICENSE_EXPIRED).dispatch();
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}
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return;
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}
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}
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else
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{
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message->content->dispatch();
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}
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message->content->dispatch();
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}
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void LicenseChecker::handleMessage(MessageEnteredLicense* message)
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@@ -114,4 +154,21 @@ void LicenseChecker::handleMessage(MessageEnteredLicense* message)
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}
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}
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LicenseChecker::LicenseState LicenseChecker::checkLicense(License& license) const
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{
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license.loadPublicKeyFromString(PublicKey);
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if (license.isExpired())
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{
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return LICENSE_EXPIRED;
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}
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if (license.isValid())
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{
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return LICENSE_VALID;
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}
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return LICENSE_INVALID;
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}
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std::shared_ptr<LicenseChecker> LicenseChecker::s_instance;
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@@ -5,21 +5,34 @@
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#include "utility/messaging/type/MessageEnteredLicense.h"
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#include "utility/messaging/type/MessageDispatchWhenLicenseValid.h"
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class Application;
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class License;
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class LicenseChecker
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: public MessageListener<MessageDispatchWhenLicenseValid>
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, public MessageListener<MessageEnteredLicense>
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{
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public:
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enum LicenseState
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{
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LICENSE_EMPTY,
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LICENSE_MOVED,
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LICENSE_MALFORMED,
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LICENSE_INVALID,
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LICENSE_EXPIRED,
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LICENSE_VALID
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};
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static void createInstance();
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static std::shared_ptr<LicenseChecker> getInstance();
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~LicenseChecker();
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void setApp(Application* app);
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std::string getCurrentLicenseString() const;
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void saveCurrentLicenseString(const std::string& licenseString) const;
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bool isCurrentLicenseValid();
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LicenseState checkCurrentLicense() const;
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LicenseState checkLicenseString(const std::string licenseString) const;
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private:
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LicenseChecker();
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@@ -29,9 +42,10 @@ private:
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void handleMessage(MessageDispatchWhenLicenseValid* message);
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void handleMessage(MessageEnteredLicense* message);
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LicenseState checkLicense(License& license) const;
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static std::shared_ptr<LicenseChecker> s_instance;
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Application* m_app;
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std::shared_ptr<MessageBase> m_pendingMessage;
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bool m_forcedLicenseEntering;
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};
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@@ -16,7 +16,6 @@ public:
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virtual void setTitle(const std::string& title) = 0;
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virtual void activateWindow() = 0;
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virtual void updateRecentProjectMenu() = 0;
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virtual void forceLicenseScreen() = 0;
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};
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#endif // MAIN_VIEW_H
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@@ -0,0 +1,24 @@
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#ifndef MESSAGE_FORCE_ENTER_LICENSE_H
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#define MESSAGE_FORCE_ENTER_LICENSE_H
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#include "utility/messaging/Message.h"
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class MessageForceEnterLicense
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: public Message<MessageForceEnterLicense>
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{
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public:
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MessageForceEnterLicense(bool licenseExpired)
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: licenseExpired(licenseExpired)
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{
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setSendAsTask(false);
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}
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static const std::string getStaticType()
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{
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return "MessageForceEnterLicense";
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}
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bool licenseExpired;
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};
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#endif // MESSAGE_FORCE_ENTER_LICENSE_H
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