UI: GraphLayouting

Implemented graph layouting, hybrid approach using spectral and force based layouting

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This commit is contained in:
Manuel
2015-01-29 15:47:02 +01:00
parent 016d692dda
commit a7eaeae432
23 changed files with 2003 additions and 11 deletions
+302
View File
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#include "QtGraphPostprocessor.h"
void QtGraphPostprocessor::doPostprocessing(std::list<std::shared_ptr<QtGraphNode>>& nodes)
{
unsigned int atomarGridSize = 20;
resizeNodes(nodes, atomarGridSize);
if(nodes.size() < 2)
{
LOG_WARNING_STREAM(<< "Skipping postprocessing, need at least 2 nodes but got " << nodes.size());
return;
}
// determine center of mass (CoD) which is used to get outliers closer to the rest of the graph
int divisor = 999999;
int maxNodeSize = 0;
Vec2i centerOfMass(0, 0);
float totalMass = 0.0f;
std::list<std::shared_ptr<QtGraphNode>>::iterator it = nodes.begin();
for(it; it != nodes.end(); it++)
{
if((*it)->getSize().x < divisor)
{
divisor = (*it)->getSize().x;
}
if((*it)->getSize().y < divisor)
{
divisor = (*it)->getSize().y;
}
if((*it)->getSize().x > maxNodeSize)
{
maxNodeSize = (*it)->getSize().x;
}
else if((*it)->getSize().y > maxNodeSize)
{
maxNodeSize = (*it)->getSize().y;
}
float nodeMass = (*it)->getSize().getLengthSquared();
centerOfMass += (*it)->getPosition() * nodeMass;
totalMass += nodeMass;
}
centerOfMass /= totalMass;
divisor = std::min(divisor, (int)atomarGridSize);
resolveOutliers(nodes, centerOfMass);
MatrixDynamicBase<unsigned int> heatMap = buildHeatMap(nodes, divisor, maxNodeSize);
resolveOverlap(nodes, heatMap, divisor);
}
void QtGraphPostprocessor::resolveOutliers(std::list<std::shared_ptr<QtGraphNode>>& nodes, const Vec2i& centerPoint)
{
float maxDist = 0.0f;
std::list<std::shared_ptr<QtGraphNode>>::iterator it = nodes.begin();
for(it; it != nodes.end(); it++)
{
Vec2i pos = (*it)->getPosition();
Vec2i toCenterOfMass = centerPoint - pos;
if(toCenterOfMass.getLength() > maxDist)
{
maxDist = toCenterOfMass.getLength();
}
}
it = nodes.begin();
for(it; it != nodes.end(); it++)
{
Vec2i pos = (*it)->getPosition();
Vec2i toCenterOfMass = centerPoint - pos;
float dist = toCenterOfMass.getLength();
float distFactor = std::sqrt(dist/maxDist); // causes far away nodes to be effected stronger than nodes that are already close to the center
(*it)->setPosition(pos + toCenterOfMass * distFactor);
}
}
MatrixDynamicBase<unsigned int> QtGraphPostprocessor::buildHeatMap(const std::list<std::shared_ptr<QtGraphNode>>& nodes, const int atomarNodeSize, const int maxNodeSize)
{
int heatMapWidth = maxNodeSize * nodes.size() / atomarNodeSize;
int heatMapHeight = heatMapWidth;
MatrixDynamicBase<unsigned int> heatMap(heatMapWidth, heatMapHeight);
std::list<std::shared_ptr<QtGraphNode>>::const_iterator it = nodes.cbegin();
for(it; it != nodes.end(); it++)
{
int left = (*it)->getPosition().x / atomarNodeSize + heatMapWidth/2;
int up = (*it)->getPosition().y / atomarNodeSize + heatMapHeight/2;
int width = (*it)->getSize().x / atomarNodeSize;
int height = (*it)->getSize().y / atomarNodeSize;
if(left + width > heatMapWidth || left < 0)
continue;
if(up + height > heatMapHeight || up < 0)
continue;
for(unsigned int i = 0; i < width; i++)
{
for(unsigned int j = 0; j < height; j++)
{
unsigned int x = left + i;
unsigned int y = up + j;
unsigned int value = heatMap.getValue(x, y);
heatMap.setValue(x, y, value+1);
}
}
}
return heatMap;
}
void QtGraphPostprocessor::resolveOverlap(std::list<std::shared_ptr<QtGraphNode>>& nodes, MatrixDynamicBase<unsigned int>& heatMap, const int divisor)
{
int heatMapWidth = heatMap.getColumnsCount();
int heatMapHeight = heatMap.getRowsCount();
bool overlap = true;
int iterationCount = 0;
int maxIterations = 10;
while(overlap && iterationCount < maxIterations)
{
overlap = false;
iterationCount++;
std::list<std::shared_ptr<QtGraphNode>>::iterator it = nodes.begin();
for(it; it != nodes.end(); it++)
{
Vec2i nodePos((*it)->getPosition().x / divisor + heatMapWidth/2,
(*it)->getPosition().y / divisor + heatMapHeight/2);
Vec2i nodeSize((*it)->getSize().x / divisor,
(*it)->getSize().y / divisor);
if(nodePos.x + nodeSize.x > heatMapWidth || nodePos.x < 0)
continue;
if(nodePos.y + nodeSize.y > heatMapHeight || nodePos.y < 0)
continue;
Vec2f grad(0.0f, 0.0f);
if(getHeatmapGradient(grad, heatMap, nodePos, nodeSize))
{
overlap = true;
}
// handle overlap with no gradient
// e.g. when a node lies completely on top of another
float gradLength = grad.getLength();
if(grad.getLengthSquared() <= 0.000001f)
{
int val = heatMap.getValue(nodePos.x, nodePos.y);
if(val > 1)
{
grad = (*it)->getPosition();
grad.normalize();
grad *= -1.0f;
}
}
// remove node temporarily from heat map, it will be re-added at the new position later on
modifyHeatmapArea(heatMap, nodePos, nodeSize, -1);
// move node to new position
int xOffset = grad.x * divisor;
int yOffset = grad.y * divisor;
// prevent the graph from "exploding" again...
if(xOffset > divisor)
xOffset = divisor;
else if(xOffset < -divisor)
xOffset = -divisor;
if(yOffset > divisor)
yOffset = divisor;
else if(yOffset < -divisor)
yOffset = -divisor;
Vec2i pos = (*it)->getPosition();
pos += Vec2i(xOffset, yOffset);
// grid allignment
pos.x = (pos.x / divisor) * divisor;
pos.y = (pos.y / divisor) * divisor;
(*it)->setPosition(pos);
// re-add node to heat map at new position
nodePos.x = (*it)->getPosition().x / divisor + heatMapWidth/2;
nodePos.y = (*it)->getPosition().y / divisor + heatMapHeight/2;
modifyHeatmapArea(heatMap, nodePos, nodeSize, 1);
}
}
}
void QtGraphPostprocessor::modifyHeatmapArea(MatrixDynamicBase<unsigned int>& heatMap, const Vec2i& leftUpperCorner, const Vec2i& size, const int modifier)
{
bool wentOutOfRange = false;
for(unsigned int i = 0; i < size.x; i++)
{
for(unsigned int j = 0; j < size.y; j++)
{
int x = leftUpperCorner.x + i;
int y = leftUpperCorner.y + j;
if(x < 0 || x > heatMap.getColumnsCount()-1)
{
wentOutOfRange = true;
continue;
}
if(y < 0 || y > heatMap.getRowsCount()-1)
{
wentOutOfRange = true;
continue;
}
unsigned int value = heatMap.getValue(x, y);
heatMap.setValue(x, y, value+modifier);
if(wentOutOfRange == true)
{
LOG_WARNING("Left matrix range while trying to modify values.");
}
}
}
}
bool QtGraphPostprocessor::getHeatmapGradient(Vec2f& outGradient, const MatrixDynamicBase<unsigned int>& heatMap, const Vec2i& leftUpperCorner, const Vec2i& size)
{
bool overlap = false;
for(unsigned int i = 0; i < size.x; i++)
{
for(unsigned int j = 0; j < size.y; j++)
{
int x = leftUpperCorner.x + i;
int y = leftUpperCorner.y + j;
// if x and y lie directly at the border not all 4 neighbours can be checked
if(x < 1 || x > heatMap.getColumnsCount()-2)
continue;
if(y < 1 || y > heatMap.getRowsCount()-2)
continue;
float val = heatMap.getValue(x, y);
float xP1 = heatMap.getValue(x+1, y);
float xM1 = heatMap.getValue(x-1, y);
float yP1 = heatMap.getValue(x, y+1);
float yM1 = heatMap.getValue(x, y-1);
xP1 = std::sqrtf(xP1);
xM1 = std::sqrtf(xM1);
yP1 = std::sqrtf(yP1);
yM1 = std::sqrtf(yM1);
float xOffset = (xM1 - val) + (val - xP1);
float yOffset = (yM1 - val) + (val - yP1);
outGradient += Vec2f(xOffset, yOffset);
if(val > 1)
{
overlap = true;
}
}
}
return overlap;
}
void QtGraphPostprocessor::resizeNodes(std::list<std::shared_ptr<QtGraphNode>>& nodes, const unsigned int atomarSize)
{
std::list<std::shared_ptr<QtGraphNode>>::iterator it = nodes.begin();
for(it; it != nodes.end(); it++)
{
Vec2i size = (*it)->getSize();
if(size.x % atomarSize != 0)
{
int multiplier = size.x / atomarSize;
++multiplier;
size.x = atomarSize * multiplier;
}
if(size.y % atomarSize != 0)
{
int multiplier = size.y / atomarSize;
++multiplier;
size.y = atomarSize * multiplier;
}
(*it)->setSize(size);
}
}