logic: don't show implicit or undefined child nodes in graph unless connected
* visit implicit declarations in ASTVisitor * show implicit and undefined child nodes only when connected * fixed some bundle edges couldn't be split * add "implicit" to tooltip * show undefiend and implicit nodes hatched
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@@ -176,7 +176,9 @@ void QtGraphEdge::onClick()
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{
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if (!getData())
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{
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MessageGraphNodeBundleSplit(m_target.lock()->getTokenId()).dispatch();
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std::weak_ptr<QtGraphNode> node =
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(m_direction == TokenComponentAggregation::DIRECTION_BACKWARD ? m_owner : m_target);
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MessageGraphNodeBundleSplit(node.lock()->getTokenId()).dispatch();
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}
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else
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{
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@@ -21,6 +21,10 @@ QtGraphNodeData::QtGraphNodeData(const Node* data, const std::string& name, bool
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{
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toolTip = "undefined " + toolTip;
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}
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else if (data->isImplicit())
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{
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toolTip = "implicit " + toolTip;
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}
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if (data->isType(Node::NODE_FUNCTION | Node::NODE_METHOD))
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{
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@@ -75,8 +79,8 @@ void QtGraphNodeData::moved(const Vec2i& oldPosition)
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void QtGraphNodeData::updateStyle()
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{
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GraphViewStyle::NodeStyle style =
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GraphViewStyle::getStyleForNodeType(m_data->getType(), m_data->isDefined(), m_isActive, m_isHovering, m_childVisible);
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GraphViewStyle::NodeStyle style = GraphViewStyle::getStyleForNodeType(
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m_data->getType(), m_data->isExplicit(), m_isActive, m_isHovering, m_childVisible);
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setStyle(style);
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}
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