data: showing local symbols

- added local symbols to storage
- added tests for local symbol parsing
- added MessageActivateLocalSymbols to activate local symbols in code view
- TokenLocations now store their LocationType instead of a plain bool "isScope"
- moved LocationType from TokenLocation to separate file, since it is also used in Annotations now.
- added local_symbol in stylesheet to define a style for hovering and activating these elements
- renamed location to token in stylesheet
This commit is contained in:
malte_langkabel
2016-04-12 13:28:37 +02:00
parent a448485b35
commit b9c4bd05cd
38 changed files with 767 additions and 299 deletions
@@ -6,6 +6,7 @@
#include "utility/messaging/MessageListener.h"
#include "utility/messaging/type/MessageActivateAll.h"
#include "utility/messaging/type/MessageActivateLocalSymbols.h"
#include "utility/messaging/type/MessageActivateTokens.h"
#include "utility/messaging/type/MessageChangeFileView.h"
#include "utility/messaging/type/MessageFlushUpdates.h"
@@ -27,6 +28,7 @@ class TokenLocationFile;
class CodeController
: public Controller
, public MessageListener<MessageActivateAll>
, public MessageListener<MessageActivateLocalSymbols>
, public MessageListener<MessageActivateTokens>
, public MessageListener<MessageChangeFileView>
, public MessageListener<MessageFlushUpdates>
@@ -44,6 +46,7 @@ private:
static const uint s_lineRadius;
virtual void handleMessage(MessageActivateAll* message);
virtual void handleMessage(MessageActivateLocalSymbols* message);
virtual void handleMessage(MessageActivateTokens* message);
virtual void handleMessage(MessageChangeFileView* message);
virtual void handleMessage(MessageFlushUpdates* message);