data: showing local symbols

- added local symbols to storage
- added tests for local symbol parsing
- added MessageActivateLocalSymbols to activate local symbols in code view
- TokenLocations now store their LocationType instead of a plain bool "isScope"
- moved LocationType from TokenLocation to separate file, since it is also used in Annotations now.
- added local_symbol in stylesheet to define a style for hovering and activating these elements
- renamed location to token in stylesheet
This commit is contained in:
malte_langkabel
2016-04-12 13:28:37 +02:00
parent a448485b35
commit b9c4bd05cd
38 changed files with 767 additions and 299 deletions
+4 -1
View File
@@ -78,6 +78,8 @@ public:
virtual Id onTemplateMemberFunctionSpecializationParsed(
const ParseLocation& location, const NameHierarchy& instantiatedFunction, const NameHierarchy& specializedFunction);
virtual Id onLocalSymbolParsed(const std::string& name, const ParseLocation& location);
virtual Id onFileParsed(const FileInfo& fileInfo);
virtual Id onFileIncludeParsed(
const ParseLocation& location, const FileInfo& fileInfo, const FileInfo& includedFileInfo);
@@ -99,7 +101,8 @@ private:
Id addFile(const std::string& filePath);
Id addNode(Node::NodeType nodeType, NameHierarchy nameHierarchy, DefinitionType definitionType);
Id addEdge(int type, Id sourceId, Id targetId);
void addSourceLocation(Id elementId, const ParseLocation& location, bool isScope);
Id addLocalSymbol(const std::string& name);
void addSourceLocation(Id elementId, const ParseLocation& location, int type);
void addComponentAccess(Id nodeId , int type);
void addCommentLocation(const ParseLocation& location);
void addError(const std::string& message, bool fatal, const ParseLocation& location);