logic: Group nodes in inheritance graph who have the same base and derived nodes (issue #459)
* added graph node for grouping nodes with separate sub-layout * group nodes show name in top left corner * clicking on single edge activates source locations of all edges * removed separate setters for token components * fixed text nodes missing or too many in list layout * moved simple row and column layouts to ListLayouter * added skewed layout type to ListLayouter fortune cookie message = Sometimes you should have the courage and risk something.
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@@ -107,6 +107,8 @@ private:
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void addCharacterIndex();
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bool hasCharacterIndex() const;
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void groupTrailNodes(NodeType::GroupType groupType);
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void layoutNesting();
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void layoutNestingRecursive(DummyNode* node) const;
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void addExpandToggleNode(DummyNode* node) const;
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@@ -118,7 +120,7 @@ private:
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void assignBundleIds();
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DummyNode* getDummyGraphNodeById(Id tokenId) const;
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std::shared_ptr<DummyNode> getDummyGraphNodeById(Id tokenId) const;
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DummyEdge* getDummyGraphEdgeById(Id tokenId) const;
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void buildGraph(MessageBase* message, bool centerActiveNode, bool animatedTransition, bool scrollToTop);
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