src: Refactored SourceGroupSettings into components as bases architecture
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#ifndef SOURCE_GROUP_SETTINGS_WITH_CUSTOM_COMMAND_H
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#define SOURCE_GROUP_SETTINGS_WITH_CUSTOM_COMMAND_H
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#include "SourceGroupSettingsComponent.h"
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class SourceGroupSettingsWithCustomCommand
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: public SourceGroupSettingsComponent
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{
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public:
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virtual ~SourceGroupSettingsWithCustomCommand() = default;
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const std::wstring& getCustomCommand() const;
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void setCustomCommand(const std::wstring& customCommand);
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bool getRunInParallel() const;
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void setRunInParallel(bool runInParallel);
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protected:
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bool equals(const SourceGroupSettingsBase* other) const override;
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void load(const ConfigManager* config, const std::string& key) override;
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void save(ConfigManager* config, const std::string& key) override;
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private:
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std::wstring m_customCommand;
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bool m_runInParallel = false;
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};
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#endif // SOURCE_GROUP_SETTINGS_WITH_CUSTOM_COMMAND_H
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