src: refactoring of GraphNode and GraphEdge classes
* common base class QtGraphNode * derived class QtGraphNodeData for nodes representing the data model * removed GraphNode and GraphEdge interface classes * moved and renamed files for DummyNode and DummyEdge * refactored includes throughout Graph UI related files
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#ifndef DUMMY_NODE_H
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#define DUMMY_NODE_H
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#include "utility/math/Vector2.h"
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#include "utility/types.h"
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#include "data/graph/token_component/TokenComponentAccess.h"
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class Node;
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// temporary data structure for (visual) graph creation process
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struct DummyNode
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{
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public:
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DummyNode()
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: visible(false)
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, childVisible(false)
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, topLevelAncestorId(0)
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, tokenId(0)
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, data(nullptr)
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, active(false)
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, connected(false)
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, aggregated(false)
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, expanded(false)
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, autoExpanded(false)
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, accessType(TokenComponentAccess::ACCESS_NONE)
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, invisibleSubNodeCount(0)
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{
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}
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bool isGraphNode() const
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{
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return data != nullptr;
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}
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bool isAccessNode() const
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{
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return accessType != TokenComponentAccess::ACCESS_NONE;
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}
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bool isExpandToggleNode() const
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{
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return !data && !isAccessNode();
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}
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bool isExpanded() const
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{
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return expanded || autoExpanded;
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}
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Vec2i position;
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Vec2i size;
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bool visible;
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bool childVisible;
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Id topLevelAncestorId;
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Id tokenId;
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std::vector<DummyNode> subNodes;
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// GraphNode
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const Node* data;
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bool active;
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bool connected;
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bool aggregated;
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bool expanded;
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bool autoExpanded;
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// AccessNode
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TokenComponentAccess::AccessType accessType;
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// ExpandToggleNode
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size_t invisibleSubNodeCount;
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};
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#endif // DUMMY_NODE_H
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