ui: Added scroll speed setting to preferences
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@@ -5,6 +5,7 @@
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#include "utility/messaging/MessageQueue.h"
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#include "utility/messaging/type/MessageActivateNodes.h"
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#include "utility/messaging/type/MessageDispatchWhenLicenseValid.h"
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#include "utility/messaging/type/MessageScrollSpeedChange.h"
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#include "utility/messaging/type/MessageStatus.h"
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#include "utility/messaging/type/MessageShowStartScreen.h"
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#include "utility/scheduling/TaskScheduler.h"
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@@ -72,6 +73,7 @@ void Application::loadSettings()
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{
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std::shared_ptr<ApplicationSettings> settings = ApplicationSettings::getInstance();
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settings->load(FilePath(UserPaths::getAppSettingsPath()));
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loadStyle(settings->getColorSchemePath());
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}
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@@ -113,6 +113,16 @@ int ApplicationSettings::getWindowBaseHeight() const
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return getValue<int>("application/window_base_height", 500);
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}
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float ApplicationSettings::getScrollSpeed() const
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{
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return getValue<float>("application/scroll_speed", 1.0f);
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}
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void ApplicationSettings::setScrollSpeed(float scrollSpeed)
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{
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setValue<float>("application/scroll_speed", scrollSpeed);
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}
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int ApplicationSettings::getIndexerThreadCount() const
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{
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return getValue<int>("indexing/indexer_thread_count", 4);
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@@ -39,6 +39,10 @@ public:
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int getWindowBaseWidth() const;
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int getWindowBaseHeight() const;
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float getScrollSpeed() const;
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void setScrollSpeed(float scrollSpeed);
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// indexing
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int getIndexerThreadCount() const;
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void setIndexerThreadCount(const int count);
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@@ -0,0 +1,28 @@
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#ifndef MESSAGE_SCROLL_SPEED_CHANGE_H
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#define MESSAGE_SCROLL_SPEED_CHANGE_H
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#include "utility/messaging/Message.h"
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class MessageScrollSpeedChange
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: public Message<MessageScrollSpeedChange>
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{
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public:
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MessageScrollSpeedChange(float scrollSpeed)
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: scrollSpeed(scrollSpeed)
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{
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}
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static const std::string getStaticType()
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{
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return "MessageScrollSpeedChange";
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}
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virtual void print(std::ostream& os) const
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{
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os << scrollSpeed;
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}
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const float scrollSpeed;
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};
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#endif // MESSAGE_SCROLL_SPEED_CHANGE_H
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